mirror of
https://github.com/codeninjasllc/codecombat.git
synced 2024-11-23 15:48:11 -05:00
Rechecked and added cool stuff for achievements
This commit is contained in:
parent
d4043ac3db
commit
871149b2bc
17 changed files with 201 additions and 112 deletions
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@ -1,6 +1,9 @@
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CocoCollection = require 'collections/CocoCollection'
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Achievement = require 'models/Achievement'
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class NewAchievementCollection extends CocoCollection
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model: Achievement
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initialize: (me = require('lib/auth').me) ->
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@url = "/db/user/#{me.id}/achievements?notified=false"
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@ -7,7 +7,7 @@ module.exports = class Achievement extends CocoModel
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urlRoot: '/db/achievement'
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isRepeatable: ->
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@get('proportionalTo')?a
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@get('proportionalTo')?
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# TODO logic is duplicated in Mongoose Achievement schema
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getExpFunction: ->
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@ -1,8 +1,6 @@
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storage = require 'lib/storage'
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deltasLib = require 'lib/deltas'
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NewAchievementCollection = require '../collections/NewAchievementCollection'
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class CocoModel extends Backbone.Model
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idAttribute: '_id'
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loaded: false
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@ -298,13 +296,15 @@ class CocoModel extends Backbone.Model
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return if _.isString @url then @url else @url()
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@pollAchievements: ->
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NewAchievementCollection = require '../collections/NewAchievementCollection' # Nasty mutual inclusion if put on top
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console.debug 'Polling for new achievements'
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achievements = new NewAchievementCollection
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achievements.fetch(
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achievements.fetch
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success: (collection) ->
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console.debug 'Polling for achievements success', collection
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me.fetch (success: -> Backbone.Mediator.publish('achievements:new', collection)) unless _.isEmpty(collection.models)
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error: (collection, res, options) ->
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console.error 'Miserably failed to fetch unnotified achievements'
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)
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CocoModel.pollAchievements = _.debounce CocoModel.pollAchievements, 500
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@ -58,9 +58,15 @@ module.exports = class SuperModel extends Backbone.Model
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return res
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else
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@addCollection collection
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@listenToOnce collection, 'sync', (c) ->
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console.debug 'Registering collection', url
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@registerCollection c
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onCollectionSynced = (c) ->
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if collection.url is c.url
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console.debug 'Registering collection', url, c
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@registerCollection c
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else
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console.warn 'Sync triggered for collection', c
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console.warn 'Yet got other object', c
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@listenToOnce collection, 'sync', onCollectionSynced
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@listenToOnce collection, 'sync', onCollectionSynced
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res = @addModelResource(collection, name, fetchOptions, value)
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res.load() if not (res.isLoading or res.isLoaded)
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return res
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@ -16,6 +16,10 @@ module.exports = class User extends CocoModel
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super()
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@migrateEmails()
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onLoaded: ->
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CocoModel.pollAchievements() # Check for achievements on login
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super arguments...
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isAdmin: ->
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permissions = @attributes['permissions'] or []
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return 'admin' in permissions
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@ -121,15 +125,16 @@ module.exports = class User extends CocoModel
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isEmailSubscriptionEnabled: (name) -> (@get('emails') or {})[name]?.enabled
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a = 5
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b = 40
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b = 100
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c = b
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# y = a * ln(1/b * (x + b)) + 1
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# y = a * ln(1/b * (x + c)) + 1
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@levelFromExp: (xp) ->
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if xp > 0 then Math.floor(a * Math.log((1/b) * (xp + b))) + 1 else 1
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if xp > 0 then Math.floor(a * Math.log((1/b) * (xp + c))) + 1 else 1
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# x = (e^((y-1)/a) - 1) * b
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# x = b * e^((y-1)/a) - c
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@expForLevel: (level) ->
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Math.ceil((Math.exp((level - 1)/ a) - 1) * b)
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if level > 1 then Math.ceil Math.exp((level - 1)/ a) * b - c else 0
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level: ->
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User.levelFromExp(@get('points'))
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@ -229,25 +229,25 @@ _.extend UserSchema.properties,
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levelSystemEdits: c.int()
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levelComponentEdits: c.int()
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thangTypeEdits: c.int()
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'stats.patchesSubmitted': c.int
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patchesSubmitted: c.int
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description: 'Amount of patches submitted, not necessarily accepted'
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'stats.patchesContributed': c.int
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patchesContributed: c.int
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description: 'Amount of patches submitted and accepted'
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'stats.patchesAccepted': c.int
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patchesAccepted: c.int
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description: 'Amount of patches accepted by the user as owner'
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# The below patches only apply to those that actually got accepted
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'stats.totalTranslationPatches': c.int()
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'stats.totalMiscPatches': c.int()
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'stats.articleTranslationPatches': c.int()
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'stats.articleMiscPatches': c.int()
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'stats.levelTranslationPatches': c.int()
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'stats.levelMiscPatches': c.int()
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'stats.levelComponentTranslationPatches': c.int()
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'stats.levelComponentMiscPatches': c.int()
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'stats.levelSystemTranslationPatches': c.int()
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'stats.levelSystemMiscPatches': c.int()
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'stats.thangTypeTranslationPatches': c.int()
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'stats.thangTypeMiscPatches': c.int()
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totalTranslationPatches: c.int()
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totalMiscPatches: c.int()
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articleTranslationPatches: c.int()
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articleMiscPatches: c.int()
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levelTranslationPatches: c.int()
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levelMiscPatches: c.int()
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levelComponentTranslationPatches: c.int()
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levelComponentMiscPatches: c.int()
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levelSystemTranslationPatches: c.int()
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levelSystemMiscPatches: c.int()
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thangTypeTranslationPatches: c.int()
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thangTypeMiscPatches: c.int()
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c.extendBasicProperties UserSchema, 'user'
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@ -129,7 +129,8 @@
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> .progress-bar-wrapper
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position: absolute
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width: 331px
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margin-left: 12px
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width: 319px
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height: 20px
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z-index: 2
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@ -147,27 +148,27 @@
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background-size: 100% 100%
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z-index: 1
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.notifyjs-achievement-wood-base
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.notifyjs-achievement-wood-base, .achievement-wood
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.achievement-icon
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background: url("/images/achievements/border_wood.png") no-repeat
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background-size: 100% 100%
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.notifyjs-achievement-stone-base
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.notifyjs-achievement-stone-base, .achievement-stone
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.achievement-icon
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background: url("/images/achievements/border_stone.png") no-repeat
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background-size: 100% 100%
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.notifyjs-achievement-silver-base
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.notifyjs-achievement-silver-base, .achievement-silver
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.achievement-icon
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background: url("/images/achievements/border_silver.png") no-repeat
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background-size: 100% 100%
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.notifyjs-achievement-gold-base
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.notifyjs-achievement-gold-base, .achievement-gold
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.achievement-icon
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background: url("/images/achievements/border_gold.png") no-repeat
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background-size: 100% 100%
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.notifyjs-achievement-diamond-base
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.notifyjs-achievement-diamond-base, .achievement-diamond
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.achievement-icon
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background: url("/images/achievements/border_diamond.png") no-repeat
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background-size: 100% 100%
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@ -185,3 +186,11 @@
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z-index: 1000
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box-shadow: 0 0 0 1px black, 0 0 0 3px lightgrey, 0 0 0 4px black
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font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif
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// Achievements page
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h2.achievements-category
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margin-left: 20px
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.table-layout
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#no-achievements
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margin-top: 40px
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@ -1,6 +1,6 @@
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div
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.clearfix.achievement-body
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.achievement-icon(class=locked === true ? "locked" : "", class=border)
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div(class=notifyClass)
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.clearfix.achievement-body(class=locked === true ? "locked" : "")
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.achievement-icon
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.achievement-image(data-notify-html="image")
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if imgURL
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img(src=imgURL)
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@ -51,7 +51,7 @@ body
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.col-xs-4.text-center
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a(href="/user/#{me.get('slug') || me.get('_id')}") Profile
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.col-xs-4.text-center
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a(href="#") Stats
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a(href="/user/#{me.get('slug') || me.get('_id')}/stats") Stats
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.col-xs-4.text-center
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a.disabled() Code
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li.user-dropdown-footer
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@ -3,14 +3,12 @@ extends /templates/base
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// User pages might have some user page specific header, if not remove this
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block content
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.clearfix
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//-
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if user && viewName
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ol.breadcrumb
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li
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- var userName = user.get('name');
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//_a(href="/user/#{user.id}") #{userName}
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li.active
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//-| #{viewName}
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if user && viewName
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ol.breadcrumb
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li
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a(href="/user/#{user.id}") #{user.displayName()}
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li.active
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| #{viewName}
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if !userLoaded
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| LOADING
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else if !user
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@ -1,12 +1,46 @@
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extends /templates/kinds/user
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block append content
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if achievements
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.row
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each achievement, index in achievements
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- var title = achievement.get('name');
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- var description = achievement.get('description');
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- var imgURL = achievement.get('icon');
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- var locked = ! achievement.get('unlocked');
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.col-lg-4.col-xs-12
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include ../achievement_notify
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.btn-group.pull-right
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button#grid-layout-button.btn.btn-default(data-layout='grid', class=activeLayout==='grid' ? 'active' : '') Grid
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button#table-layout-button.btn.btn-default(data-layout='table', class=activeLayout==='table' ? 'active' : '') Table
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if achievementsByCategory
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if activeLayout === 'grid'
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.grid-layout
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each achievements, category in achievementsByCategory
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.row
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h2.achievements-category=category
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each achievement, index in achievements
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- var title = achievement.get('name');
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- var description = achievement.get('description');
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- var imgURL = achievement.getImageURL();
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- var locked = ! achievement.get('unlocked');
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- var notifyClass = achievement.getNotifyStyle()
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.col-lg-4.col-xs-12
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include ../achievement_notify
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else if activeLayout === 'table'
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.table-layout
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if earnedAchievements.length
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table.table
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tr
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th Name
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th Description
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th Date
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th Amount
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th XP
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each earnedAchievement in earnedAchievements
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- var achievement = earnedAchievement.get('achievement');
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tr
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td= achievement.get('name')
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td= achievement.get('description')
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td= moment().format("MMMM Do YY", earnedAchievement.get('changed'))
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if achievement.isRepeatable()
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td= earnedAchievement.get('achievedAmount')
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else
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td
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td= earnedAchievement.get('earnedPoints')
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else
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.panel#no-achievements
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.panel-body No achievements earned yet.
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else
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div How did you even do that?
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@ -8,6 +8,8 @@ locale = require 'locale/locale'
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Achievement = require '../../models/Achievement'
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User = require '../../models/User'
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utils = require 'lib/utils'
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# TODO remove
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filterKeyboardEvents = (allowedEvents, func) ->
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@ -39,11 +41,15 @@ module.exports = class RootView extends CocoView
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totalExpNeeded = nextLevelExp - currentLevelExp
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expFunction = achievement.getExpFunction()
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currentExp = me.get('points')
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previousExp = currentExp - achievement.get('worth')
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previousExp = expFunction(earnedAchievement.get('previouslyAchievedAmount')) * achievement.get('worth') if achievement.isRepeatable()
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achievedExp = currentExp - previousExp
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if achievement.isRepeatable()
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achievedExp = expFunction(earnedAchievement.get('previouslyAchievedAmount')) * achievement.get('worth') if achievement.isRepeatable()
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else
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achievedExp = achievement.get 'worth'
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previousExp = currentExp - achievedExp
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leveledUp = currentExp - achievedExp < currentLevelExp
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console.debug 'Leveled up' if leveledUp
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alreadyAchievedPercentage = 100 * (previousExp - currentLevelExp) / totalExpNeeded
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alreadyAchievedPercentage = 0 if alreadyAchievedPercentage < 0 # In case of level up
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newlyAchievedPercentage = if leveledUp then 100 * (currentExp - currentLevelExp) / totalExpNeeded else 100 * achievedExp / totalExpNeeded
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console.debug "Current level is #{currentLevel} (#{currentLevelExp} xp), next level is #{nextLevel} (#{nextLevelExp} xp)."
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@ -92,25 +98,23 @@ module.exports = class RootView extends CocoView
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data
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showNewAchievement: (achievement, earnedAchievement) ->
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data = createNotifyData achievement, earnedAchievement
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data = @createNotifyData achievement, earnedAchievement
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options =
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autoHideDelay: 10000
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autoHideDelay: 1000000
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globalPosition: 'bottom right'
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showDuration: 400
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style: achievement.getNotifyStyle()
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autoHide: true
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autoHide: false
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clickToHide: true
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console.debug 'showing achievement', achievement.get 'name'
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$.notify( data, options )
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handleNewAchievements: (earnedAchievements) ->
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_.each(earnedAchievements.models, (earnedAchievement) =>
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_.each earnedAchievements.models, (earnedAchievement) =>
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achievement = new Achievement(_id: earnedAchievement.get('achievement'))
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console.log achievement
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achievement.fetch(
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achievement.fetch
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success: (achievement) => @showNewAchievement(achievement, earnedAchievement)
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)
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)
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logoutAccount: ->
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logoutUser($('#login-email').val())
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@ -9,6 +9,12 @@ EarnedAchievementCollection = require 'collections/EarnedAchievementCollection'
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module.exports = class AchievementsView extends UserView
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id: 'user-achievements-view'
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template: template
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viewName: 'Stats'
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activeLayout: 'grid'
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events:
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'click #grid-layout-button': 'layoutChanged'
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'click #table-layout-button': 'layoutChanged'
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constructor: (userID, options) ->
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super options, userID
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@ -29,9 +35,20 @@ module.exports = class AchievementsView extends UserView
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earned.set 'achievement', relatedAchievement
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super()
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layoutChanged: (e) ->
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@activeLayout = $(e.currentTarget).data 'layout'
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@render()
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getRenderData: ->
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context = super()
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context.activeLayout = @activeLayout
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# After user is loaded
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if @user and not @user.isAnonymous()
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context.achievements = @achievements.models
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context.earnedAchievements = @earnedAchievements.models
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context.achievements = @achievements.models
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context.achievementsByCategory = {}
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for achievement in @achievements.models
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context.achievementsByCategory[achievement.get('category')] ?= []
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context.achievementsByCategory[achievement.get('category')].push achievement
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context
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@ -19,7 +19,7 @@ achievements =
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worth: 10
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collection: 'users'
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userField: '_id'
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category: 'Miscellaneous'
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category: 'miscellaneous'
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difficulty: 1
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completedFirstLevel:
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@ -29,7 +29,17 @@ achievements =
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worth: 50
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collection: 'users'
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userField: '_id'
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category: 'Levels'
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category: 'levels'
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difficulty: 1
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completedFiveLevels:
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name: 'Completed one Level'
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description: 'Completed your very first level.'
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query: 'stats.gamesCompleted': $gte: 1
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worth: 50
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collection: 'users'
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userField: '_id'
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category: 'levels'
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difficulty: 1
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simulatedBy:
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|
@ -39,7 +49,7 @@ achievements =
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worth: 1
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collection: 'users'
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userField: '_id'
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category: 'Miscellaneous'
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category: 'miscellaneous'
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difficulty: 1
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proportionalTo: 'simulatedBy'
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function:
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@ -75,9 +75,9 @@ class EarnedAchievementHandler extends Handler
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return doneWithAchievement()
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finalQuery = _.clone achievement.get 'query'
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finalQuery.$or = [{}, {}] # Allow both ObjectIDs or hexa string IDs
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finalQuery.$or = [{}, {}] # Allow both ObjectIDs or hex string IDs
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finalQuery.$or[0][achievement.userField] = userID
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finalQuery.$or[1][achievement.userField] = ObjectId userID
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finalQuery.$or[1][achievement.userField] = mongoose.Types.ObjectId userID
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model.findOne finalQuery, (err, something) ->
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return doneWithAchievement() if _.isEmpty something
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@ -1,45 +1,48 @@
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describe 'utils library', ->
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describe 'Utility library', ->
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util = require 'lib/utils'
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|
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beforeEach ->
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this.fixture1 =
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'text': 'G\'day, Wizard! Come to practice? Well, let\'s get started...'
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'blurb': 'G\'day'
|
||||
'i18n':
|
||||
'es-419':
|
||||
'text': '¡Buenas, Hechicero! ¿Vienes a practicar? Bueno, empecemos...'
|
||||
'es-ES':
|
||||
'text': '¡Buenas Mago! ¿Vienes a practicar? Bien, empecemos...'
|
||||
'es':
|
||||
'text': '¡Buenas Mago! ¿Vienes a practicar? Muy bien, empecemos...'
|
||||
'fr':
|
||||
'text': 'S\'lut, Magicien! Venu pratiquer? Ok, bien débutons...'
|
||||
'pt-BR':
|
||||
'text': 'Bom dia, feiticeiro! Veio praticar? Então vamos começar...'
|
||||
'en':
|
||||
'text': 'Ohai Magician!'
|
||||
'de':
|
||||
'text': '\'N Tach auch, Zauberer! Kommst Du zum Üben? Dann lass uns anfangen...'
|
||||
'sv':
|
||||
'text': 'Godagens, trollkarl! Kommit för att öva? Nå, låt oss börja...'
|
||||
describe 'i18n', ->
|
||||
beforeEach ->
|
||||
this.fixture1 =
|
||||
'text': 'G\'day, Wizard! Come to practice? Well, let\'s get started...'
|
||||
'blurb': 'G\'day'
|
||||
'i18n':
|
||||
'es-419':
|
||||
'text': '¡Buenas, Hechicero! ¿Vienes a practicar? Bueno, empecemos...'
|
||||
'es-ES':
|
||||
'text': '¡Buenas Mago! ¿Vienes a practicar? Bien, empecemos...'
|
||||
'es':
|
||||
'text': '¡Buenas Mago! ¿Vienes a practicar? Muy bien, empecemos...'
|
||||
'fr':
|
||||
'text': 'S\'lut, Magicien! Venu pratiquer? Ok, bien débutons...'
|
||||
'pt-BR':
|
||||
'text': 'Bom dia, feiticeiro! Veio praticar? Então vamos começar...'
|
||||
'en':
|
||||
'text': 'Ohai Magician!'
|
||||
'de':
|
||||
'text': '\'N Tach auch, Zauberer! Kommst Du zum Üben? Dann lass uns anfangen...'
|
||||
'sv':
|
||||
'text': 'Godagens, trollkarl! Kommit för att öva? Nå, låt oss börja...'
|
||||
|
||||
it 'i18n should find a valid target string', ->
|
||||
expect(util.i18n(this.fixture1, 'text', 'sv')).toEqual(this.fixture1.i18n['sv'].text)
|
||||
expect(util.i18n(this.fixture1, 'text', 'es-ES')).toEqual(this.fixture1.i18n['es-ES'].text)
|
||||
it 'i18n should find a valid target string', ->
|
||||
expect(util.i18n(this.fixture1, 'text', 'sv')).toEqual(this.fixture1.i18n['sv'].text)
|
||||
expect(util.i18n(this.fixture1, 'text', 'es-ES')).toEqual(this.fixture1.i18n['es-ES'].text)
|
||||
|
||||
it 'i18n picks the correct fallback for a specific language', ->
|
||||
expect(util.i18n(this.fixture1, 'text', 'fr-be')).toEqual(this.fixture1.i18n['fr'].text)
|
||||
it 'i18n picks the correct fallback for a specific language', ->
|
||||
expect(util.i18n(this.fixture1, 'text', 'fr-be')).toEqual(this.fixture1.i18n['fr'].text)
|
||||
|
||||
it 'i18n picks the correct fallback', ->
|
||||
expect(util.i18n(this.fixture1, 'text', 'nl')).toEqual(this.fixture1.i18n['en'].text)
|
||||
expect(util.i18n(this.fixture1, 'text', 'nl', 'de')).toEqual(this.fixture1.i18n['de'].text)
|
||||
it 'i18n picks the correct fallback', ->
|
||||
expect(util.i18n(this.fixture1, 'text', 'nl')).toEqual(this.fixture1.i18n['en'].text)
|
||||
expect(util.i18n(this.fixture1, 'text', 'nl', 'de')).toEqual(this.fixture1.i18n['de'].text)
|
||||
|
||||
it 'i18n falls back to the default text, even for other targets (like blurb)', ->
|
||||
delete this.fixture1.i18n['en']
|
||||
expect(util.i18n(this.fixture1, 'text', 'en')).toEqual(this.fixture1.text)
|
||||
expect(util.i18n(this.fixture1, 'blurb', 'en')).toEqual(this.fixture1.blurb)
|
||||
delete this.fixture1.blurb
|
||||
expect(util.i18n(this.fixture1, 'blurb', 'en')).toEqual(null)
|
||||
it 'i18n falls back to the default text, even for other targets (like blurb)', ->
|
||||
delete this.fixture1.i18n['en']
|
||||
expect(util.i18n(this.fixture1, 'text', 'en')).toEqual(this.fixture1.text)
|
||||
expect(util.i18n(this.fixture1, 'blurb', 'en')).toEqual(this.fixture1.blurb)
|
||||
delete this.fixture1.blurb
|
||||
expect(util.i18n(this.fixture1, 'blurb', 'en')).toEqual(null)
|
||||
|
||||
it 'i18n can fall forward if a general language is not found', ->
|
||||
expect(util.i18n(this.fixture1, 'text', 'pt')).toEqual(this.fixture1.i18n['pt-BR'].text)
|
||||
it 'i18n can fall forward if a general language is not found', ->
|
||||
expect(util.i18n(this.fixture1, 'text', 'pt')).toEqual(this.fixture1.i18n['pt-BR'].text)
|
||||
|
||||
describe 'Miscellaneous utility', ->
|
||||
|
|
|
@ -3,7 +3,8 @@ User = require 'models/User'
|
|||
describe 'UserModel', ->
|
||||
it 'experience functions are correct', ->
|
||||
expect(User.expForLevel(User.levelFromExp 0)).toBe 0
|
||||
expect(User.expForLevel(User.levelFromExp 50)).toBe 50
|
||||
expect(User.levelFromExp User.expForLevel 1).toBe 1
|
||||
expect(User.levelFromExp User.expForLevel 10).toBe 10
|
||||
expect(User.expForLevel 1).toBe 0
|
||||
expect(User.expForLevel 2).toBeGreaterThan User.expForLevel 1
|
||||
|
||||
|
@ -13,4 +14,3 @@ describe 'UserModel', ->
|
|||
|
||||
me.set 'points', 50
|
||||
expect(me.level()).toBe User.levelFromExp 50
|
||||
|
||||
|
|
Loading…
Reference in a new issue