Merge branch 'master' into production

This commit is contained in:
Nick Winter 2015-03-10 22:45:03 -07:00
commit 7d59221b9c
64 changed files with 1316 additions and 256 deletions

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@ -64,6 +64,7 @@ module.exports = nativeDescription: "العربية", englishDescription: "Arabi
# achievements: "Achievements" # Tooltip on achievement list button from /play # achievements: "Achievements" # Tooltip on achievement list button from /play
account: "حساب" # Tooltip on account button from /play account: "حساب" # Tooltip on account button from /play
settings: "الإعدادات" # Tooltip on settings button from /play settings: "الإعدادات" # Tooltip on settings button from /play
# poll: "Poll" # Tooltip on poll button from /play
next: "التالي" # Go from choose hero to choose inventory before playing a level next: "التالي" # Go from choose hero to choose inventory before playing a level
# change_hero: "Change Hero" # Go back from choose inventory to choose hero # change_hero: "Change Hero" # Go back from choose inventory to choose hero
# choose_inventory: "Equip Items" # choose_inventory: "Equip Items"
@ -727,6 +728,7 @@ module.exports = nativeDescription: "العربية", englishDescription: "Arabi
# thang_title: "Thang Editor" # thang_title: "Thang Editor"
# level_title: "Level Editor" # level_title: "Level Editor"
# achievement_title: "Achievement Editor" # achievement_title: "Achievement Editor"
# poll_title: "Poll Editor"
# back: "Back" # back: "Back"
# revert: "Revert" # revert: "Revert"
# revert_models: "Revert Models" # revert_models: "Revert Models"
@ -787,10 +789,13 @@ module.exports = nativeDescription: "العربية", englishDescription: "Arabi
# new_level_title_login: "Log In to Create a New Level" # new_level_title_login: "Log In to Create a New Level"
# new_achievement_title: "Create a New Achievement" # new_achievement_title: "Create a New Achievement"
# new_achievement_title_login: "Log In to Create a New Achievement" # new_achievement_title_login: "Log In to Create a New Achievement"
# new_poll_title: "Create a New Poll"
# new_poll_title_login: "Log In to Create a New Poll"
# article_search_title: "Search Articles Here" # article_search_title: "Search Articles Here"
# thang_search_title: "Search Thang Types Here" # thang_search_title: "Search Thang Types Here"
# level_search_title: "Search Levels Here" # level_search_title: "Search Levels Here"
# achievement_search_title: "Search Achievements" # achievement_search_title: "Search Achievements"
# poll_search_title: "Search Polls"
# read_only_warning2: "Note: you can't save any edits here, because you're not logged in." # read_only_warning2: "Note: you can't save any edits here, because you're not logged in."
# no_achievements: "No achievements have been added for this level yet." # no_achievements: "No achievements have been added for this level yet."
# achievement_query_misc: "Key achievement off of miscellanea" # achievement_query_misc: "Key achievement off of miscellanea"
@ -804,6 +809,9 @@ module.exports = nativeDescription: "العربية", englishDescription: "Arabi
# edit_btn_preview: "Preview" # edit_btn_preview: "Preview"
# edit_article_title: "Edit Article" # edit_article_title: "Edit Article"
# polls:
# priority: "Priority"
# contribute: # contribute:
# page_title: "Contributing" # page_title: "Contributing"
# intro_blurb: "CodeCombat is 100% open source! Hundreds of dedicated players have helped us build the game into what it is today. Join us and write the next chapter in CodeCombat's quest to teach the world to code!" # intro_blurb: "CodeCombat is 100% open source! Hundreds of dedicated players have helped us build the game into what it is today. Join us and write the next chapter in CodeCombat's quest to teach the world to code!"
@ -965,6 +973,7 @@ module.exports = nativeDescription: "العربية", englishDescription: "Arabi
# payments: "Payments" # payments: "Payments"
# purchased: "Purchased" # purchased: "Purchased"
# subscription: "Subscription" # subscription: "Subscription"
# invoices: "Invoices"
# service_apple: "Apple" # service_apple: "Apple"
# service_web: "Web" # service_web: "Web"
# paid_on: "Paid On" # paid_on: "Paid On"
@ -981,6 +990,16 @@ module.exports = nativeDescription: "العربية", englishDescription: "Arabi
# status_unsubscribed_active: "You're not subscribed and won't be billed, but your account is still active for now." # status_unsubscribed_active: "You're not subscribed and won't be billed, but your account is still active for now."
# status_unsubscribed: "Get access to new levels, heroes, items, and bonus gems with a CodeCombat subscription!" # status_unsubscribed: "Get access to new levels, heroes, items, and bonus gems with a CodeCombat subscription!"
# account_invoices:
# amount: "Amount in US dollars"
# declined: "Your card was declined"
# invalid_amount: "Please enter a US dollar amount."
# not_logged_in: "Log in or create an account to access invoices."
# pay: "Pay Invoice"
# purchasing: "Purchasing..."
# retrying: "Server error, retrying."
# success: "Successfully paid. Thanks!"
loading_error: loading_error:
could_not_load: "خطأ في تحميل من الخادم" could_not_load: "خطأ في تحميل من الخادم"
connection_failure: "فشل الاتصال." connection_failure: "فشل الاتصال."
@ -1041,6 +1060,8 @@ module.exports = nativeDescription: "العربية", englishDescription: "Arabi
# feedback: "Feedback" # feedback: "Feedback"
# payment_info: "Payment Info" # payment_info: "Payment Info"
# campaigns: "Campaigns" # campaigns: "Campaigns"
# poll: "Poll"
# user_polls_record: "Poll Voting History"
delta: delta:
added: "أضيفت" added: "أضيفت"

View file

@ -64,6 +64,7 @@ module.exports = nativeDescription: "български език", englishDescri
achievements: "Постижения" # Tooltip on achievement list button from /play achievements: "Постижения" # Tooltip on achievement list button from /play
account: "Акаунт" # Tooltip on account button from /play account: "Акаунт" # Tooltip on account button from /play
settings: "Настройки" # Tooltip on settings button from /play settings: "Настройки" # Tooltip on settings button from /play
# poll: "Poll" # Tooltip on poll button from /play
next: "Напред" # Go from choose hero to choose inventory before playing a level next: "Напред" # Go from choose hero to choose inventory before playing a level
change_hero: "Смени герой" # Go back from choose inventory to choose hero change_hero: "Смени герой" # Go back from choose inventory to choose hero
# choose_inventory: "Equip Items" # choose_inventory: "Equip Items"
@ -727,6 +728,7 @@ module.exports = nativeDescription: "български език", englishDescri
# thang_title: "Thang Editor" # thang_title: "Thang Editor"
# level_title: "Level Editor" # level_title: "Level Editor"
# achievement_title: "Achievement Editor" # achievement_title: "Achievement Editor"
# poll_title: "Poll Editor"
# back: "Back" # back: "Back"
# revert: "Revert" # revert: "Revert"
# revert_models: "Revert Models" # revert_models: "Revert Models"
@ -787,10 +789,13 @@ module.exports = nativeDescription: "български език", englishDescri
# new_level_title_login: "Log In to Create a New Level" # new_level_title_login: "Log In to Create a New Level"
# new_achievement_title: "Create a New Achievement" # new_achievement_title: "Create a New Achievement"
# new_achievement_title_login: "Log In to Create a New Achievement" # new_achievement_title_login: "Log In to Create a New Achievement"
# new_poll_title: "Create a New Poll"
# new_poll_title_login: "Log In to Create a New Poll"
# article_search_title: "Search Articles Here" # article_search_title: "Search Articles Here"
# thang_search_title: "Search Thang Types Here" # thang_search_title: "Search Thang Types Here"
# level_search_title: "Search Levels Here" # level_search_title: "Search Levels Here"
# achievement_search_title: "Search Achievements" # achievement_search_title: "Search Achievements"
# poll_search_title: "Search Polls"
# read_only_warning2: "Note: you can't save any edits here, because you're not logged in." # read_only_warning2: "Note: you can't save any edits here, because you're not logged in."
# no_achievements: "No achievements have been added for this level yet." # no_achievements: "No achievements have been added for this level yet."
# achievement_query_misc: "Key achievement off of miscellanea" # achievement_query_misc: "Key achievement off of miscellanea"
@ -804,6 +809,9 @@ module.exports = nativeDescription: "български език", englishDescri
edit_btn_preview: "Преглед" edit_btn_preview: "Преглед"
edit_article_title: "Промени статията" edit_article_title: "Промени статията"
# polls:
# priority: "Priority"
# contribute: # contribute:
# page_title: "Contributing" # page_title: "Contributing"
# intro_blurb: "CodeCombat is 100% open source! Hundreds of dedicated players have helped us build the game into what it is today. Join us and write the next chapter in CodeCombat's quest to teach the world to code!" # intro_blurb: "CodeCombat is 100% open source! Hundreds of dedicated players have helped us build the game into what it is today. Join us and write the next chapter in CodeCombat's quest to teach the world to code!"
@ -965,6 +973,7 @@ module.exports = nativeDescription: "български език", englishDescri
# payments: "Payments" # payments: "Payments"
# purchased: "Purchased" # purchased: "Purchased"
# subscription: "Subscription" # subscription: "Subscription"
# invoices: "Invoices"
# service_apple: "Apple" # service_apple: "Apple"
# service_web: "Web" # service_web: "Web"
# paid_on: "Paid On" # paid_on: "Paid On"
@ -981,6 +990,16 @@ module.exports = nativeDescription: "български език", englishDescri
# status_unsubscribed_active: "You're not subscribed and won't be billed, but your account is still active for now." # status_unsubscribed_active: "You're not subscribed and won't be billed, but your account is still active for now."
# status_unsubscribed: "Get access to new levels, heroes, items, and bonus gems with a CodeCombat subscription!" # status_unsubscribed: "Get access to new levels, heroes, items, and bonus gems with a CodeCombat subscription!"
# account_invoices:
# amount: "Amount in US dollars"
# declined: "Your card was declined"
# invalid_amount: "Please enter a US dollar amount."
# not_logged_in: "Log in or create an account to access invoices."
# pay: "Pay Invoice"
# purchasing: "Purchasing..."
# retrying: "Server error, retrying."
# success: "Successfully paid. Thanks!"
# loading_error: # loading_error:
# could_not_load: "Error loading from server" # could_not_load: "Error loading from server"
# connection_failure: "Connection failed." # connection_failure: "Connection failed."
@ -1041,6 +1060,8 @@ module.exports = nativeDescription: "български език", englishDescri
# feedback: "Feedback" # feedback: "Feedback"
# payment_info: "Payment Info" # payment_info: "Payment Info"
# campaigns: "Campaigns" # campaigns: "Campaigns"
# poll: "Poll"
# user_polls_record: "Poll Voting History"
# delta: # delta:
# added: "Added" # added: "Added"

View file

@ -64,6 +64,7 @@ module.exports = nativeDescription: "Català", englishDescription: "Catalan", tr
achievements: "Triomfs" # Tooltip on achievement list button from /play achievements: "Triomfs" # Tooltip on achievement list button from /play
account: "Compte" # Tooltip on account button from /play account: "Compte" # Tooltip on account button from /play
settings: "Configuració" # Tooltip on settings button from /play settings: "Configuració" # Tooltip on settings button from /play
# poll: "Poll" # Tooltip on poll button from /play
next: "Següent" # Go from choose hero to choose inventory before playing a level next: "Següent" # Go from choose hero to choose inventory before playing a level
change_hero: "Canviar heroi" # Go back from choose inventory to choose hero change_hero: "Canviar heroi" # Go back from choose inventory to choose hero
choose_inventory: "Equipar objectes" choose_inventory: "Equipar objectes"
@ -727,6 +728,7 @@ module.exports = nativeDescription: "Català", englishDescription: "Catalan", tr
# thang_title: "Thang Editor" # thang_title: "Thang Editor"
level_title: "Editor de nivells" level_title: "Editor de nivells"
achievement_title: "Editor de triomfs" achievement_title: "Editor de triomfs"
# poll_title: "Poll Editor"
back: "Enrere" back: "Enrere"
# revert: "Revert" # revert: "Revert"
# revert_models: "Revert Models" # revert_models: "Revert Models"
@ -787,10 +789,13 @@ module.exports = nativeDescription: "Català", englishDescription: "Catalan", tr
new_level_title_login: "Inicia sessió per a crear un nou nivell" new_level_title_login: "Inicia sessió per a crear un nou nivell"
new_achievement_title: "Crea un nou triomf" new_achievement_title: "Crea un nou triomf"
new_achievement_title_login: "Inicia sessió per a crear un nou triomf" new_achievement_title_login: "Inicia sessió per a crear un nou triomf"
# new_poll_title: "Create a New Poll"
# new_poll_title_login: "Log In to Create a New Poll"
# article_search_title: "Search Articles Here" # article_search_title: "Search Articles Here"
# thang_search_title: "Search Thang Types Here" # thang_search_title: "Search Thang Types Here"
# level_search_title: "Search Levels Here" # level_search_title: "Search Levels Here"
# achievement_search_title: "Search Achievements" # achievement_search_title: "Search Achievements"
# poll_search_title: "Search Polls"
# read_only_warning2: "Note: you can't save any edits here, because you're not logged in." # read_only_warning2: "Note: you can't save any edits here, because you're not logged in."
# no_achievements: "No achievements have been added for this level yet." # no_achievements: "No achievements have been added for this level yet."
# achievement_query_misc: "Key achievement off of miscellanea" # achievement_query_misc: "Key achievement off of miscellanea"
@ -804,6 +809,9 @@ module.exports = nativeDescription: "Català", englishDescription: "Catalan", tr
edit_btn_preview: "Vista previa" edit_btn_preview: "Vista previa"
edit_article_title: "Editar l'article" edit_article_title: "Editar l'article"
# polls:
# priority: "Priority"
contribute: contribute:
# page_title: "Contributing" # page_title: "Contributing"
# intro_blurb: "CodeCombat is 100% open source! Hundreds of dedicated players have helped us build the game into what it is today. Join us and write the next chapter in CodeCombat's quest to teach the world to code!" # intro_blurb: "CodeCombat is 100% open source! Hundreds of dedicated players have helped us build the game into what it is today. Join us and write the next chapter in CodeCombat's quest to teach the world to code!"
@ -965,6 +973,7 @@ module.exports = nativeDescription: "Català", englishDescription: "Catalan", tr
payments: "Pagaments" payments: "Pagaments"
# purchased: "Purchased" # purchased: "Purchased"
# subscription: "Subscription" # subscription: "Subscription"
# invoices: "Invoices"
service_apple: "Apple" service_apple: "Apple"
service_web: "Web" service_web: "Web"
paid_on: "Pagat a" paid_on: "Pagat a"
@ -981,6 +990,16 @@ module.exports = nativeDescription: "Català", englishDescription: "Catalan", tr
# status_unsubscribed_active: "You're not subscribed and won't be billed, but your account is still active for now." # status_unsubscribed_active: "You're not subscribed and won't be billed, but your account is still active for now."
# status_unsubscribed: "Get access to new levels, heroes, items, and bonus gems with a CodeCombat subscription!" # status_unsubscribed: "Get access to new levels, heroes, items, and bonus gems with a CodeCombat subscription!"
# account_invoices:
# amount: "Amount in US dollars"
# declined: "Your card was declined"
# invalid_amount: "Please enter a US dollar amount."
# not_logged_in: "Log in or create an account to access invoices."
# pay: "Pay Invoice"
# purchasing: "Purchasing..."
# retrying: "Server error, retrying."
# success: "Successfully paid. Thanks!"
loading_error: loading_error:
could_not_load: "Error de carrega del servidor" could_not_load: "Error de carrega del servidor"
connection_failure: "Connexió fallida." connection_failure: "Connexió fallida."
@ -1041,6 +1060,8 @@ module.exports = nativeDescription: "Català", englishDescription: "Catalan", tr
feedback: "Feedback" feedback: "Feedback"
# payment_info: "Payment Info" # payment_info: "Payment Info"
# campaigns: "Campaigns" # campaigns: "Campaigns"
# poll: "Poll"
# user_polls_record: "Poll Voting History"
delta: delta:
added: "Afegit" added: "Afegit"

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@ -64,6 +64,7 @@ module.exports = nativeDescription: "čeština", englishDescription: "Czech", tr
achievements: "Úspěchy" # Tooltip on achievement list button from /play achievements: "Úspěchy" # Tooltip on achievement list button from /play
account: "Účet" # Tooltip on account button from /play account: "Účet" # Tooltip on account button from /play
settings: "Nastavení" # Tooltip on settings button from /play settings: "Nastavení" # Tooltip on settings button from /play
# poll: "Poll" # Tooltip on poll button from /play
next: "Další" # Go from choose hero to choose inventory before playing a level next: "Další" # Go from choose hero to choose inventory before playing a level
change_hero: "Změnit hrdinu" # Go back from choose inventory to choose hero change_hero: "Změnit hrdinu" # Go back from choose inventory to choose hero
choose_inventory: "Vyzbrojit se předměty" choose_inventory: "Vyzbrojit se předměty"
@ -727,6 +728,7 @@ module.exports = nativeDescription: "čeština", englishDescription: "Czech", tr
thang_title: "Editor Thangů - objektů" thang_title: "Editor Thangů - objektů"
level_title: "Editor úrovní" level_title: "Editor úrovní"
achievement_title: "Editor Úspěchů" achievement_title: "Editor Úspěchů"
# poll_title: "Poll Editor"
back: "Zpět" back: "Zpět"
revert: "Vrátit" revert: "Vrátit"
revert_models: "Vrátit modely" revert_models: "Vrátit modely"
@ -787,10 +789,13 @@ module.exports = nativeDescription: "čeština", englishDescription: "Czech", tr
new_level_title_login: "Přihlašte se pro vytvoření nové úrovně" new_level_title_login: "Přihlašte se pro vytvoření nové úrovně"
new_achievement_title: "Vytvořit nový Úspěch" new_achievement_title: "Vytvořit nový Úspěch"
new_achievement_title_login: "Přihlašte se pro vytvoření nového Úspěchu" new_achievement_title_login: "Přihlašte se pro vytvoření nového Úspěchu"
# new_poll_title: "Create a New Poll"
# new_poll_title_login: "Log In to Create a New Poll"
article_search_title: "Vyhledat články" article_search_title: "Vyhledat články"
thang_search_title: "Vyhledat typy Thangů" thang_search_title: "Vyhledat typy Thangů"
level_search_title: "Vyhledat úrovně" level_search_title: "Vyhledat úrovně"
achievement_search_title: "Hledat Úspěchy" achievement_search_title: "Hledat Úspěchy"
# poll_search_title: "Search Polls"
read_only_warning2: "Poznámka: nemůžete ukládat žádné změny, protože nejste přihlášeni." read_only_warning2: "Poznámka: nemůžete ukládat žádné změny, protože nejste přihlášeni."
no_achievements: "Pro tuto úroveň ještě nebyly přidány úspěchy." no_achievements: "Pro tuto úroveň ještě nebyly přidány úspěchy."
achievement_query_misc: "Klíčové úspěchy ostatních" achievement_query_misc: "Klíčové úspěchy ostatních"
@ -804,6 +809,9 @@ module.exports = nativeDescription: "čeština", englishDescription: "Czech", tr
edit_btn_preview: "Náhled" edit_btn_preview: "Náhled"
edit_article_title: "Editovat článek" edit_article_title: "Editovat článek"
# polls:
# priority: "Priority"
contribute: contribute:
page_title: "Přispívání" page_title: "Přispívání"
intro_blurb: "CodeCombat je 100% open source! Stovky nadšených hráčů již pomohli postavit hru do podoby, kterou vidíte dnes. Připojte se a napište další kapitolu CodeCombatu, ve kterém se učí celý svět kódovat!" intro_blurb: "CodeCombat je 100% open source! Stovky nadšených hráčů již pomohli postavit hru do podoby, kterou vidíte dnes. Připojte se a napište další kapitolu CodeCombatu, ve kterém se učí celý svět kódovat!"
@ -965,6 +973,7 @@ module.exports = nativeDescription: "čeština", englishDescription: "Czech", tr
payments: "Platby" payments: "Platby"
purchased: "Zaplaceno" purchased: "Zaplaceno"
subscription: "Předplatné" subscription: "Předplatné"
# invoices: "Invoices"
service_apple: "Apple" service_apple: "Apple"
service_web: "Web" service_web: "Web"
paid_on: "Zaplaceno přes" paid_on: "Zaplaceno přes"
@ -981,6 +990,16 @@ module.exports = nativeDescription: "čeština", englishDescription: "Czech", tr
status_unsubscribed_active: "Nejste předplatitel a nebude vám nic zaúčtováno, ale váš účet je pořád aktivní." status_unsubscribed_active: "Nejste předplatitel a nebude vám nic zaúčtováno, ale váš účet je pořád aktivní."
status_unsubscribed: "Dostaňte přístup k novým úrovním, hrdinům, předmětům a bonusovým drahokamům s CodeCombat předplatným!" status_unsubscribed: "Dostaňte přístup k novým úrovním, hrdinům, předmětům a bonusovým drahokamům s CodeCombat předplatným!"
# account_invoices:
# amount: "Amount in US dollars"
# declined: "Your card was declined"
# invalid_amount: "Please enter a US dollar amount."
# not_logged_in: "Log in or create an account to access invoices."
# pay: "Pay Invoice"
# purchasing: "Purchasing..."
# retrying: "Server error, retrying."
# success: "Successfully paid. Thanks!"
loading_error: loading_error:
could_not_load: "Chyba při načítání ze serveru" could_not_load: "Chyba při načítání ze serveru"
connection_failure: "Chyba připojení." connection_failure: "Chyba připojení."
@ -1041,6 +1060,8 @@ module.exports = nativeDescription: "čeština", englishDescription: "Czech", tr
feedback: "Zpětná vazba" feedback: "Zpětná vazba"
payment_info: "Info o platbě" payment_info: "Info o platbě"
campaigns: "Kampaně" campaigns: "Kampaně"
# poll: "Poll"
# user_polls_record: "Poll Voting History"
delta: delta:
added: "Přidáno" added: "Přidáno"

View file

@ -64,6 +64,7 @@ module.exports = nativeDescription: "dansk", englishDescription: "Danish", trans
# achievements: "Achievements" # Tooltip on achievement list button from /play # achievements: "Achievements" # Tooltip on achievement list button from /play
# account: "Account" # Tooltip on account button from /play # account: "Account" # Tooltip on account button from /play
# settings: "Settings" # Tooltip on settings button from /play # settings: "Settings" # Tooltip on settings button from /play
# poll: "Poll" # Tooltip on poll button from /play
# next: "Next" # Go from choose hero to choose inventory before playing a level # next: "Next" # Go from choose hero to choose inventory before playing a level
# change_hero: "Change Hero" # Go back from choose inventory to choose hero # change_hero: "Change Hero" # Go back from choose inventory to choose hero
# choose_inventory: "Equip Items" # choose_inventory: "Equip Items"
@ -727,6 +728,7 @@ module.exports = nativeDescription: "dansk", englishDescription: "Danish", trans
# thang_title: "Thang Editor" # thang_title: "Thang Editor"
level_title: "Bane Redigeringsværktøj" level_title: "Bane Redigeringsværktøj"
# achievement_title: "Achievement Editor" # achievement_title: "Achievement Editor"
# poll_title: "Poll Editor"
# back: "Back" # back: "Back"
# revert: "Revert" # revert: "Revert"
# revert_models: "Revert Models" # revert_models: "Revert Models"
@ -787,10 +789,13 @@ module.exports = nativeDescription: "dansk", englishDescription: "Danish", trans
# new_level_title_login: "Log In to Create a New Level" # new_level_title_login: "Log In to Create a New Level"
# new_achievement_title: "Create a New Achievement" # new_achievement_title: "Create a New Achievement"
# new_achievement_title_login: "Log In to Create a New Achievement" # new_achievement_title_login: "Log In to Create a New Achievement"
# new_poll_title: "Create a New Poll"
# new_poll_title_login: "Log In to Create a New Poll"
article_search_title: "Søg Artikler Her" article_search_title: "Søg Artikler Her"
# thang_search_title: "Search Thang Types Here" # thang_search_title: "Search Thang Types Here"
level_search_title: "Søg Baner Her" level_search_title: "Søg Baner Her"
# achievement_search_title: "Search Achievements" # achievement_search_title: "Search Achievements"
# poll_search_title: "Search Polls"
# read_only_warning2: "Note: you can't save any edits here, because you're not logged in." # read_only_warning2: "Note: you can't save any edits here, because you're not logged in."
# no_achievements: "No achievements have been added for this level yet." # no_achievements: "No achievements have been added for this level yet."
# achievement_query_misc: "Key achievement off of miscellanea" # achievement_query_misc: "Key achievement off of miscellanea"
@ -804,6 +809,9 @@ module.exports = nativeDescription: "dansk", englishDescription: "Danish", trans
edit_btn_preview: "Forhåndsvisning" edit_btn_preview: "Forhåndsvisning"
edit_article_title: "Ændr artikkel" edit_article_title: "Ændr artikkel"
# polls:
# priority: "Priority"
contribute: contribute:
# page_title: "Contributing" # page_title: "Contributing"
# intro_blurb: "CodeCombat is 100% open source! Hundreds of dedicated players have helped us build the game into what it is today. Join us and write the next chapter in CodeCombat's quest to teach the world to code!" # intro_blurb: "CodeCombat is 100% open source! Hundreds of dedicated players have helped us build the game into what it is today. Join us and write the next chapter in CodeCombat's quest to teach the world to code!"
@ -965,6 +973,7 @@ module.exports = nativeDescription: "dansk", englishDescription: "Danish", trans
# payments: "Payments" # payments: "Payments"
# purchased: "Purchased" # purchased: "Purchased"
# subscription: "Subscription" # subscription: "Subscription"
# invoices: "Invoices"
# service_apple: "Apple" # service_apple: "Apple"
# service_web: "Web" # service_web: "Web"
# paid_on: "Paid On" # paid_on: "Paid On"
@ -981,6 +990,16 @@ module.exports = nativeDescription: "dansk", englishDescription: "Danish", trans
# status_unsubscribed_active: "You're not subscribed and won't be billed, but your account is still active for now." # status_unsubscribed_active: "You're not subscribed and won't be billed, but your account is still active for now."
# status_unsubscribed: "Get access to new levels, heroes, items, and bonus gems with a CodeCombat subscription!" # status_unsubscribed: "Get access to new levels, heroes, items, and bonus gems with a CodeCombat subscription!"
# account_invoices:
# amount: "Amount in US dollars"
# declined: "Your card was declined"
# invalid_amount: "Please enter a US dollar amount."
# not_logged_in: "Log in or create an account to access invoices."
# pay: "Pay Invoice"
# purchasing: "Purchasing..."
# retrying: "Server error, retrying."
# success: "Successfully paid. Thanks!"
# loading_error: # loading_error:
# could_not_load: "Error loading from server" # could_not_load: "Error loading from server"
# connection_failure: "Connection failed." # connection_failure: "Connection failed."
@ -1041,6 +1060,8 @@ module.exports = nativeDescription: "dansk", englishDescription: "Danish", trans
# feedback: "Feedback" # feedback: "Feedback"
# payment_info: "Payment Info" # payment_info: "Payment Info"
# campaigns: "Campaigns" # campaigns: "Campaigns"
# poll: "Poll"
# user_polls_record: "Poll Voting History"
# delta: # delta:
# added: "Added" # added: "Added"

View file

@ -64,6 +64,7 @@ module.exports = nativeDescription: "Deutsch (Österreich)", englishDescription:
achievements: "Erfolge" # Tooltip on achievement list button from /play achievements: "Erfolge" # Tooltip on achievement list button from /play
account: "Account" # Tooltip on account button from /play account: "Account" # Tooltip on account button from /play
settings: "Einstellungen" # Tooltip on settings button from /play settings: "Einstellungen" # Tooltip on settings button from /play
# poll: "Poll" # Tooltip on poll button from /play
next: "Weiter" # Go from choose hero to choose inventory before playing a level next: "Weiter" # Go from choose hero to choose inventory before playing a level
change_hero: "Held wechseln" # Go back from choose inventory to choose hero change_hero: "Held wechseln" # Go back from choose inventory to choose hero
choose_inventory: "Gegenstände ausrüsten" choose_inventory: "Gegenstände ausrüsten"
@ -727,6 +728,7 @@ module.exports = nativeDescription: "Deutsch (Österreich)", englishDescription:
thang_title: "Thang Editor" thang_title: "Thang Editor"
level_title: "Level Editor" level_title: "Level Editor"
achievement_title: "Achievement Editor" achievement_title: "Achievement Editor"
# poll_title: "Poll Editor"
back: "Zurück" back: "Zurück"
revert: "Zurücksetzen" revert: "Zurücksetzen"
revert_models: "Models zurücksetzen." revert_models: "Models zurücksetzen."
@ -787,10 +789,13 @@ module.exports = nativeDescription: "Deutsch (Österreich)", englishDescription:
new_level_title_login: "Melde dich an um ein neues Level zu erstellen" new_level_title_login: "Melde dich an um ein neues Level zu erstellen"
new_achievement_title: "Erstelle ein neues Achievement" new_achievement_title: "Erstelle ein neues Achievement"
new_achievement_title_login: "Melde dich an um ein neues Achievement zu erstellen" new_achievement_title_login: "Melde dich an um ein neues Achievement zu erstellen"
# new_poll_title: "Create a New Poll"
# new_poll_title_login: "Log In to Create a New Poll"
article_search_title: "Durchsuche Artikel hier" article_search_title: "Durchsuche Artikel hier"
thang_search_title: "Durchsuche Thang-Typen hier" thang_search_title: "Durchsuche Thang-Typen hier"
level_search_title: "Durchsuche Levels hier" level_search_title: "Durchsuche Levels hier"
achievement_search_title: "Durchsuche Achievements" achievement_search_title: "Durchsuche Achievements"
# poll_search_title: "Search Polls"
read_only_warning2: "Warnung: Du kannst hier keine Änderungen speichern, weil du nicht angemeldet bist." read_only_warning2: "Warnung: Du kannst hier keine Änderungen speichern, weil du nicht angemeldet bist."
no_achievements: "Es wurden noch keine Achievements zu diesem Level hinzugefügt." no_achievements: "Es wurden noch keine Achievements zu diesem Level hinzugefügt."
# achievement_query_misc: "Key achievement off of miscellanea" # achievement_query_misc: "Key achievement off of miscellanea"
@ -804,6 +809,9 @@ module.exports = nativeDescription: "Deutsch (Österreich)", englishDescription:
edit_btn_preview: "Vorschau" edit_btn_preview: "Vorschau"
edit_article_title: "Artikel bearbeiten" edit_article_title: "Artikel bearbeiten"
# polls:
# priority: "Priority"
contribute: contribute:
# page_title: "Contributing" # page_title: "Contributing"
# intro_blurb: "CodeCombat is 100% open source! Hundreds of dedicated players have helped us build the game into what it is today. Join us and write the next chapter in CodeCombat's quest to teach the world to code!" # intro_blurb: "CodeCombat is 100% open source! Hundreds of dedicated players have helped us build the game into what it is today. Join us and write the next chapter in CodeCombat's quest to teach the world to code!"
@ -965,6 +973,7 @@ module.exports = nativeDescription: "Deutsch (Österreich)", englishDescription:
# payments: "Payments" # payments: "Payments"
# purchased: "Purchased" # purchased: "Purchased"
# subscription: "Subscription" # subscription: "Subscription"
# invoices: "Invoices"
# service_apple: "Apple" # service_apple: "Apple"
# service_web: "Web" # service_web: "Web"
# paid_on: "Paid On" # paid_on: "Paid On"
@ -981,6 +990,16 @@ module.exports = nativeDescription: "Deutsch (Österreich)", englishDescription:
# status_unsubscribed_active: "You're not subscribed and won't be billed, but your account is still active for now." # status_unsubscribed_active: "You're not subscribed and won't be billed, but your account is still active for now."
# status_unsubscribed: "Get access to new levels, heroes, items, and bonus gems with a CodeCombat subscription!" # status_unsubscribed: "Get access to new levels, heroes, items, and bonus gems with a CodeCombat subscription!"
# account_invoices:
# amount: "Amount in US dollars"
# declined: "Your card was declined"
# invalid_amount: "Please enter a US dollar amount."
# not_logged_in: "Log in or create an account to access invoices."
# pay: "Pay Invoice"
# purchasing: "Purchasing..."
# retrying: "Server error, retrying."
# success: "Successfully paid. Thanks!"
loading_error: loading_error:
could_not_load: "Fehler beim Laden vom Server" could_not_load: "Fehler beim Laden vom Server"
connection_failure: "Verbindung fehlgeschlagen." connection_failure: "Verbindung fehlgeschlagen."
@ -1041,6 +1060,8 @@ module.exports = nativeDescription: "Deutsch (Österreich)", englishDescription:
feedback: "Feedback" feedback: "Feedback"
# payment_info: "Payment Info" # payment_info: "Payment Info"
# campaigns: "Campaigns" # campaigns: "Campaigns"
# poll: "Poll"
# user_polls_record: "Poll Voting History"
delta: delta:
added: "hinzugefügt" added: "hinzugefügt"

View file

@ -64,6 +64,7 @@ module.exports = nativeDescription: "Deutsch (Schweiz)", englishDescription: "Ge
achievements: "Achievements" # Tooltip on achievement list button from /play achievements: "Achievements" # Tooltip on achievement list button from /play
account: "Account" # Tooltip on account button from /play account: "Account" # Tooltip on account button from /play
settings: "Istellige" # Tooltip on settings button from /play settings: "Istellige" # Tooltip on settings button from /play
# poll: "Poll" # Tooltip on poll button from /play
next: "Wiiter" # Go from choose hero to choose inventory before playing a level next: "Wiiter" # Go from choose hero to choose inventory before playing a level
change_hero: "Held wächsle" # Go back from choose inventory to choose hero change_hero: "Held wächsle" # Go back from choose inventory to choose hero
# choose_inventory: "Equip Items" # choose_inventory: "Equip Items"
@ -727,6 +728,7 @@ module.exports = nativeDescription: "Deutsch (Schweiz)", englishDescription: "Ge
# thang_title: "Thang Editor" # thang_title: "Thang Editor"
# level_title: "Level Editor" # level_title: "Level Editor"
# achievement_title: "Achievement Editor" # achievement_title: "Achievement Editor"
# poll_title: "Poll Editor"
# back: "Back" # back: "Back"
# revert: "Revert" # revert: "Revert"
# revert_models: "Revert Models" # revert_models: "Revert Models"
@ -787,10 +789,13 @@ module.exports = nativeDescription: "Deutsch (Schweiz)", englishDescription: "Ge
# new_level_title_login: "Log In to Create a New Level" # new_level_title_login: "Log In to Create a New Level"
# new_achievement_title: "Create a New Achievement" # new_achievement_title: "Create a New Achievement"
# new_achievement_title_login: "Log In to Create a New Achievement" # new_achievement_title_login: "Log In to Create a New Achievement"
# new_poll_title: "Create a New Poll"
# new_poll_title_login: "Log In to Create a New Poll"
# article_search_title: "Search Articles Here" # article_search_title: "Search Articles Here"
# thang_search_title: "Search Thang Types Here" # thang_search_title: "Search Thang Types Here"
# level_search_title: "Search Levels Here" # level_search_title: "Search Levels Here"
# achievement_search_title: "Search Achievements" # achievement_search_title: "Search Achievements"
# poll_search_title: "Search Polls"
# read_only_warning2: "Note: you can't save any edits here, because you're not logged in." # read_only_warning2: "Note: you can't save any edits here, because you're not logged in."
# no_achievements: "No achievements have been added for this level yet." # no_achievements: "No achievements have been added for this level yet."
# achievement_query_misc: "Key achievement off of miscellanea" # achievement_query_misc: "Key achievement off of miscellanea"
@ -804,6 +809,9 @@ module.exports = nativeDescription: "Deutsch (Schweiz)", englishDescription: "Ge
# edit_btn_preview: "Preview" # edit_btn_preview: "Preview"
# edit_article_title: "Edit Article" # edit_article_title: "Edit Article"
# polls:
# priority: "Priority"
# contribute: # contribute:
# page_title: "Contributing" # page_title: "Contributing"
# intro_blurb: "CodeCombat is 100% open source! Hundreds of dedicated players have helped us build the game into what it is today. Join us and write the next chapter in CodeCombat's quest to teach the world to code!" # intro_blurb: "CodeCombat is 100% open source! Hundreds of dedicated players have helped us build the game into what it is today. Join us and write the next chapter in CodeCombat's quest to teach the world to code!"
@ -965,6 +973,7 @@ module.exports = nativeDescription: "Deutsch (Schweiz)", englishDescription: "Ge
# payments: "Payments" # payments: "Payments"
# purchased: "Purchased" # purchased: "Purchased"
# subscription: "Subscription" # subscription: "Subscription"
# invoices: "Invoices"
# service_apple: "Apple" # service_apple: "Apple"
# service_web: "Web" # service_web: "Web"
# paid_on: "Paid On" # paid_on: "Paid On"
@ -981,6 +990,16 @@ module.exports = nativeDescription: "Deutsch (Schweiz)", englishDescription: "Ge
# status_unsubscribed_active: "You're not subscribed and won't be billed, but your account is still active for now." # status_unsubscribed_active: "You're not subscribed and won't be billed, but your account is still active for now."
# status_unsubscribed: "Get access to new levels, heroes, items, and bonus gems with a CodeCombat subscription!" # status_unsubscribed: "Get access to new levels, heroes, items, and bonus gems with a CodeCombat subscription!"
# account_invoices:
# amount: "Amount in US dollars"
# declined: "Your card was declined"
# invalid_amount: "Please enter a US dollar amount."
# not_logged_in: "Log in or create an account to access invoices."
# pay: "Pay Invoice"
# purchasing: "Purchasing..."
# retrying: "Server error, retrying."
# success: "Successfully paid. Thanks!"
# loading_error: # loading_error:
# could_not_load: "Error loading from server" # could_not_load: "Error loading from server"
# connection_failure: "Connection failed." # connection_failure: "Connection failed."
@ -1041,6 +1060,8 @@ module.exports = nativeDescription: "Deutsch (Schweiz)", englishDescription: "Ge
# feedback: "Feedback" # feedback: "Feedback"
# payment_info: "Payment Info" # payment_info: "Payment Info"
# campaigns: "Campaigns" # campaigns: "Campaigns"
# poll: "Poll"
# user_polls_record: "Poll Voting History"
# delta: # delta:
# added: "Added" # added: "Added"

View file

@ -64,6 +64,7 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
achievements: "Erfolge" # Tooltip on achievement list button from /play achievements: "Erfolge" # Tooltip on achievement list button from /play
account: "Account" # Tooltip on account button from /play account: "Account" # Tooltip on account button from /play
settings: "Einstellungen" # Tooltip on settings button from /play settings: "Einstellungen" # Tooltip on settings button from /play
# poll: "Poll" # Tooltip on poll button from /play
next: "Nächster" # Go from choose hero to choose inventory before playing a level next: "Nächster" # Go from choose hero to choose inventory before playing a level
change_hero: "Held wechseln" # Go back from choose inventory to choose hero change_hero: "Held wechseln" # Go back from choose inventory to choose hero
choose_inventory: "Gegenstände ausrüsten" choose_inventory: "Gegenstände ausrüsten"
@ -138,7 +139,7 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
books: "Bücher" books: "Bücher"
common: common:
back: "zurrückgehen" # When used as an action verb, like "Navigate backward" back: "zurückgehen" # When used as an action verb, like "Navigate backward"
continue: "weiter" # When used as an action verb, like "Continue forward" continue: "weiter" # When used as an action verb, like "Continue forward"
loading: "Lade..." loading: "Lade..."
saving: "Speichere..." saving: "Speichere..."
@ -179,7 +180,7 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
select_changes: "Wähle zwei Änderungen unten um den Unterschied sehen zu können." select_changes: "Wähle zwei Änderungen unten um den Unterschied sehen zu können."
undo_prefix: "Rückgängig" undo_prefix: "Rückgängig"
undo_shortcut: "(Strg+Z)" undo_shortcut: "(Strg+Z)"
# redo_prefix: "Redo" redo_prefix: "Wiederholen"
redo_shortcut: "(Strg+Umschalt+Z)" redo_shortcut: "(Strg+Umschalt+Z)"
play_preview: "Spiele eine Vorschau des momentanen Levels" play_preview: "Spiele eine Vorschau des momentanen Levels"
result: "Ergebnis" result: "Ergebnis"
@ -260,11 +261,11 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
victory_review: "Erzähl uns davon!" # Only in old-style levels. victory_review: "Erzähl uns davon!" # Only in old-style levels.
victory_hour_of_code_done: "Bist Du fertig?" victory_hour_of_code_done: "Bist Du fertig?"
victory_hour_of_code_done_yes: "Ja, ich bin mit meiner Code-Stunde fertig!" victory_hour_of_code_done_yes: "Ja, ich bin mit meiner Code-Stunde fertig!"
victory_experience_gained: "Gewonenne XP" victory_experience_gained: "Gewonnene XP"
victory_gems_gained: "Gewonnene Edelsteine" victory_gems_gained: "Gewonnene Edelsteine"
guide_title: "Anleitung" guide_title: "Anleitung"
tome_minion_spells: "Die Zaubersprüche Deiner Knechte" # Only in old-style levels. tome_minion_spells: "Die Zaubersprüche Deiner Knechte" # Only in old-style levels.
tome_read_only_spells: "Nur-lesen Zauberspüche" # Only in old-style levels. tome_read_only_spells: "Nur-lesen Zaubersprüche" # Only in old-style levels.
tome_other_units: "Andere Einheiten" # Only in old-style levels. tome_other_units: "Andere Einheiten" # Only in old-style levels.
tome_cast_button_run: "Zaubern" tome_cast_button_run: "Zaubern"
tome_cast_button_running: "Wird gezaubert" tome_cast_button_running: "Wird gezaubert"
@ -305,12 +306,12 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
tip_baby_coders: "In der Zukunft werden sogar Babies Erzmagier sein." tip_baby_coders: "In der Zukunft werden sogar Babies Erzmagier sein."
tip_morale_improves: "Das Laden wird weiter gehen bis die Stimmung sich verbessert." tip_morale_improves: "Das Laden wird weiter gehen bis die Stimmung sich verbessert."
tip_all_species: "Wir glauben an gleiche Chancen für alle Arten Programmieren zu lernen." tip_all_species: "Wir glauben an gleiche Chancen für alle Arten Programmieren zu lernen."
tip_reticulating: "Spines neuberechnen." tip_reticulating: "Spines neu berechnen."
tip_harry: "Du bist ein Zauberer, " tip_harry: "Du bist ein Zauberer, "
tip_great_responsibility: "Mit großen Programmierfähigkeiten kommt große Verantwortung." tip_great_responsibility: "Mit großen Programmierfähigkeiten kommt große Verantwortung."
tip_munchkin: "Wenn du dein Gemüse nicht isst, besucht dich ein Zwerg während du schläfst." tip_munchkin: "Wenn du dein Gemüse nicht isst, besucht dich ein Zwerg während du schläfst."
tip_binary: "Es gibt auf der Welt nur 10 Arten von Menschen: die die Binär verstehen und die die nicht." tip_binary: "Es gibt auf der Welt nur 10 Arten von Menschen: die die Binär verstehen und die die nicht."
tip_commitment_yoda: "Ein Programmier muss die größte Hingabe haben, den ernstesten Verstand. - Yoda" tip_commitment_yoda: "Ein Programmierer muss die größte Hingabe haben, den ernstesten Verstand. - Yoda"
tip_no_try: "Tun oder nicht tun. Es gibt kein Versuchen. - Yoda" tip_no_try: "Tun oder nicht tun. Es gibt kein Versuchen. - Yoda"
tip_patience: "Geduld du haben musst, junger Padawan. - Yoda" tip_patience: "Geduld du haben musst, junger Padawan. - Yoda"
tip_documented_bug: "Ein dokumentierter Fehler ist kein Fehler; er ist ein Besonderheit." tip_documented_bug: "Ein dokumentierter Fehler ist kein Fehler; er ist ein Besonderheit."
@ -322,13 +323,13 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
tip_premature_optimization: "Vorzeitige Optimierung ist die Wurzel allen Übels (oder mindestens des meisten) bei der Programmierung - Donald Knuth" tip_premature_optimization: "Vorzeitige Optimierung ist die Wurzel allen Übels (oder mindestens des meisten) bei der Programmierung - Donald Knuth"
tip_brute_force: "Verwende im Zweifelsfall rohe Gewalt. - Ken Thompson" tip_brute_force: "Verwende im Zweifelsfall rohe Gewalt. - Ken Thompson"
tip_extrapolation: "Es gibt nur zwei Sorten Menschen, diejenigen die aus unvollständigen Informationen Schlüsse ziehen können, ..." tip_extrapolation: "Es gibt nur zwei Sorten Menschen, diejenigen die aus unvollständigen Informationen Schlüsse ziehen können, ..."
tip_superpower: "Programmieren ist das näheste zu einer Superkraft was wir haben." tip_superpower: "Programmieren ist das nächste an einer Superkraft was wir haben."
# tip_control_destiny: "In real open source, you have the right to control your own destiny. - Linus Torvalds" tip_control_destiny: "In wirklichem Open Source hat man das Recht, sein Schicksal selbst zu bestimmen. - Linus Torvalds"
# tip_no_code: "No code is faster than no code." tip_no_code: "Kein Code ist schneller als kein Code."
tip_code_never_lies: "Der Code lügt nie, Kommentare manchmal schon - Ron Jeffries" tip_code_never_lies: "Der Code lügt nie, Kommentare manchmal schon - Ron Jeffries"
tip_reusable_software: "Bevor ein Programm wiederverwendbar is muss es erstmal verwendbar sein." tip_reusable_software: "Bevor ein Programm wiederverwendbar ist, muss es erst mal verwendbar sein."
# tip_optimization_operator: "Every language has an optimization operator. In most languages that operator is //" tip_optimization_operator: "Jede Sprache hat einen Optimierungs-Operator. In den meisten Sprachen lautet der Operator //"
# tip_lines_of_code: "Measuring programming progress by lines of code is like measuring aircraft building progress by weight. — Bill Gates" tip_lines_of_code: "Ein Programm an den Zeilen seines Quellcodes zu messen entspricht dem Messen des Fortschritts eines Flugzeugentwurfsprozesses nach Gewicht. - Bill Gates"
tip_source_code: "Ich will die Welt verändern, aber sie werden mir den Quellcode nicht geben" tip_source_code: "Ich will die Welt verändern, aber sie werden mir den Quellcode nicht geben"
# tip_javascript_java: "Java is to JavaScript what Car is to Carpet. - Chris Heilmann" # tip_javascript_java: "Java is to JavaScript what Car is to Carpet. - Chris Heilmann"
# tip_move_forward: "Whatever you do, keep moving forward. - Martin Luther King Jr." # tip_move_forward: "Whatever you do, keep moving forward. - Martin Luther King Jr."
@ -356,7 +357,7 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
auth_caption: "Fortschritt speichern." auth_caption: "Fortschritt speichern."
leaderboard: leaderboard:
leaderboard: "Bestenliste" leaderboard: "Bestenliste"
view_other_solutions: "Andere Lösungen" view_other_solutions: "Andere Lösungen"
scores: "Punktzahl" scores: "Punktzahl"
top_players: "Die besten Spieler von" top_players: "Die besten Spieler von"
@ -392,8 +393,8 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
prompt_title: "Nicht genug Edelsteine" prompt_title: "Nicht genug Edelsteine"
prompt_body: "Benötigst du mehr?" prompt_body: "Benötigst du mehr?"
prompt_button: "Laden betreten" prompt_button: "Laden betreten"
recovered: "Vorhergegangener Edelsteinkauf rückgängig gemacht. Aktualisiere bitte die Seite." recovered: "Vorangegangener Edelsteinkauf rückgängig gemacht. Aktualisiere bitte die Seite."
# price: "x3500 / mo" price: "x3500 / Monat"
subscribe: subscribe:
comparison_blurb: "Verbessere deine Fähigkeiten mit einem CodeCombat Abonnement" comparison_blurb: "Verbessere deine Fähigkeiten mit einem CodeCombat Abonnement"
@ -425,7 +426,7 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
parents: "Für Eltern" parents: "Für Eltern"
parents_title: "Dein Kind lernt zu programmieren." parents_title: "Dein Kind lernt zu programmieren."
parents_blurb1: "Mit CodeCombat, lernt dein Kind richtige Programme zu schreiben. Es fängt mit einfachen Befehlen an, und schreitet ganz unmerklich zu schwierigeren Themen fort." parents_blurb1: "Mit CodeCombat, lernt dein Kind richtige Programme zu schreiben. Es fängt mit einfachen Befehlen an, und schreitet ganz unmerklich zu schwierigeren Themen fort."
parents_blurb2: "Für 9.99 im Monat, bekommt es jede Woche neue Herausforderungen sowie persönlichen email support von professionellen Programmierern." parents_blurb2: "Für 9.99 im Monat, bekommt es jede Woche neue Herausforderungen sowie persönlichen Email Support von professionellen Programmierern."
parents_blurb3: "Kein Risiko: 100% Geld zurück Garantie, und 1-Klick Abokündigung." parents_blurb3: "Kein Risiko: 100% Geld zurück Garantie, und 1-Klick Abokündigung."
stripe_description: "Monatsabo" stripe_description: "Monatsabo"
subscription_required_to_play: "Leider musst du ein Abo haben um dieses Level spielen zu können." subscription_required_to_play: "Leider musst du ein Abo haben um dieses Level spielen zu können."
@ -444,7 +445,7 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
lua_blurb: "Skriptsprache für Spiele." lua_blurb: "Skriptsprache für Spiele."
io_blurb: "Simpel aber obskur." io_blurb: "Simpel aber obskur."
status: "Status" status: "Status"
# hero_type: "Type" hero_type: "Typ"
weapons: "Waffen" weapons: "Waffen"
weapons_warrior: "Schwert - Kurze Reichweite, Keine Zauber" weapons_warrior: "Schwert - Kurze Reichweite, Keine Zauber"
weapons_ranger: "Armbrust, Geschütz - Hohe Reichweite, Keine Zauber" weapons_ranger: "Armbrust, Geschütz - Hohe Reichweite, Keine Zauber"
@ -457,14 +458,14 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
blocks: "Blocken" # As in "this shield blocks this much damage" blocks: "Blocken" # As in "this shield blocks this much damage"
backstab: "Meucheln" # As in "this dagger does this much backstab damage" backstab: "Meucheln" # As in "this dagger does this much backstab damage"
skills: "Fähigkeiten" skills: "Fähigkeiten"
# attack_1: "Deals" attack_1: "Teilt aus"
# attack_2: "of listed" attack_2: "des genannten"
attack_3: "Waffenschaden." attack_3: "Waffenschaden."
# health_1: "Gains" health_1: "Erhält"
# health_2: "of listed" health_2: "der genannten"
health_3: "Rüstungspunkte." health_3: "Rüstungspunkte."
speed_1: "Gehe zu" speed_1: "Gehe zu"
speed_2: "meter pro Sekunde." speed_2: "Meter pro Sekunde."
available_for_purchase: "Zum Kauf verfügbar" # Shows up when you have unlocked, but not purchased, a hero in the hero store available_for_purchase: "Zum Kauf verfügbar" # Shows up when you have unlocked, but not purchased, a hero in the hero store
level_to_unlock: "Level freizuschalten:" # Label for which level you have to beat to unlock a particular hero (click a locked hero in the store to see) level_to_unlock: "Level freizuschalten:" # Label for which level you have to beat to unlock a particular hero (click a locked hero in the store to see)
restricted_to_certain_heroes: "Nur bestimmte Helden können dieses Level spielen." restricted_to_certain_heroes: "Nur bestimmte Helden können dieses Level spielen."
@ -518,12 +519,12 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
about: about:
why_codecombat: "Warum CodeCombat?" why_codecombat: "Warum CodeCombat?"
why_paragraph_1: "Programmieren lernen? Du brauchst keine Stunden. Du musst einen Haufen Code schreiben und dabei Spaß haben." why_paragraph_1: "Programmieren lernen? Du brauchst keine Unterrichtstunden. Du musst einen Haufen Code schreiben und dabei Spaß haben."
why_paragraph_2_prefix: "Darum geht's beim Programmieren. Es soll Spaß machen. Nicht so einen Spaß wie" why_paragraph_2_prefix: "Darum geht's beim Programmieren. Es soll Spaß machen. Nicht so einen Spaß wie"
why_paragraph_2_italic: "jau, 'ne Plakette" why_paragraph_2_italic: "jau, 'ne Plakette"
why_paragraph_2_center: "sondern Spaß wie" why_paragraph_2_center: "sondern Spaß wie"
why_paragraph_2_italic_caps: "NEIN MUTTI ICH MUSS NOCH DAS LEVEL BEENDEN !" why_paragraph_2_italic_caps: "NEIN MUTTI, ICH MUSS NOCH DAS LEVEL BEENDEN !"
why_paragraph_2_suffix: "Deshalb ist CodeCombat ein Multiplayerspiel und kein spielähnlicher Kurs. Wir werden nicht aufhören bis du nicht mehr aufhören kannst -- nur diesmal ist das eine gute Sache." why_paragraph_2_suffix: "Deshalb ist CodeCombat ein Multiplayerspiel und kein spielähnlicher Kurs. Wir werden nicht aufhören, bis du nicht mehr aufhören kannst -- nur diesmal ist das eine gute Sache."
why_paragraph_3: "Wenn dich Spiele süchtig machen, dann lass dich von diesem süchtig machen und werde ein Zauberer des Technologiezeitalters." why_paragraph_3: "Wenn dich Spiele süchtig machen, dann lass dich von diesem süchtig machen und werde ein Zauberer des Technologiezeitalters."
press_title: "Blogger/Presse" press_title: "Blogger/Presse"
press_paragraph_1_prefix: "Sie möchten über uns schreiben? Laden und benutzen Sie ruhig alle Ressourcen in unserem" press_paragraph_1_prefix: "Sie möchten über uns schreiben? Laden und benutzen Sie ruhig alle Ressourcen in unserem"
@ -531,7 +532,7 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
press_paragraph_1_suffix: ". Alle Logos und Bilder können ohne unsere vorherige Zustimmung verwendet werden." press_paragraph_1_suffix: ". Alle Logos und Bilder können ohne unsere vorherige Zustimmung verwendet werden."
team: "Team" team: "Team"
george_title: "CEO" george_title: "CEO"
george_blurb: "Businesser" george_blurb: "Vertriebler"
scott_title: "Programmierer" scott_title: "Programmierer"
scott_blurb: "Der Vernünftige" scott_blurb: "Der Vernünftige"
nick_title: "Programmierer" nick_title: "Programmierer"
@ -540,14 +541,14 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
michael_blurb: "Sys Admin" michael_blurb: "Sys Admin"
matt_title: "Programmierer" matt_title: "Programmierer"
matt_blurb: "Radfahrer" matt_blurb: "Radfahrer"
# cat_title: "Chief Artisan" cat_title: "Chief Artisan"
cat_blurb: "Luftbändiger" cat_blurb: "Luftbändiger"
# josh_title: "Game Designer" josh_title: "Spiel Designer"
# josh_blurb: "Floor Is Lava" josh_blurb: "Boden ist Lava"
jose_title: "Musik" jose_title: "Musik"
# jose_blurb: "Taking Off" jose_blurb: "Taking Off"
# retrostyle_title: "Illustration" retrostyle_title: "Illustration"
# retrostyle_blurb: "RetroStyle Games" retrostyle_blurb: "RetroStyle Games"
teachers: teachers:
title: "CodeCombat für Lehrer" title: "CodeCombat für Lehrer"
@ -556,47 +557,47 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
# preparation_play_campaign: "play through the campaign" # preparation_play_campaign: "play through the campaign"
# preparation_2: "to try it out, but the only thing you absolutely need to do to be ready is ensure students have access to a computer." # preparation_2: "to try it out, but the only thing you absolutely need to do to be ready is ensure students have access to a computer."
# preparation_3: "It is not necessary for teachers to be comfortable with computer science concepts for students to have fun learning with CodeCombat." # preparation_3: "It is not necessary for teachers to be comfortable with computer science concepts for students to have fun learning with CodeCombat."
violent_title: "Enthält es Gewalt ?" violent_title: "Enthält es Gewalt?"
# violent_1: "We get this from teachers a lot due to our name. Although CodeCombat does contain cartoon violence, there is nothing graphic in either the visuals or language." # violent_1: "We get this from teachers a lot due to our name. Although CodeCombat does contain cartoon violence, there is nothing graphic in either the visuals or language."
# violent_2: "If you are comfortable having your students play Angry Birds, you will be comfortable with CodeCombat." # violent_2: "If you are comfortable having your students play Angry Birds, you will be comfortable with CodeCombat."
for_girls_title: "Ist es etwas für Mädchen ?" for_girls_title: "Ist es etwas für Mädchen?"
# for_girls_1: "There are three game modes in CodeCombat: building, puzzles, and combat. We have intentionally designed each to appeal to both boys and girls and think that the building and puzzle levels especially differentiate the game from violent triple A titles that repel female players." # for_girls_1: "There are three game modes in CodeCombat: building, puzzles, and combat. We have intentionally designed each to appeal to both boys and girls and think that the building and puzzle levels especially differentiate the game from violent triple A titles that repel female players."
age_recommended_title: "Welches Mindestalter wird empfohlen ?" age_recommended_title: "Welches Mindestalter wird empfohlen?"
age_recommended_1: "Das empfohlene Mindestalter liegt bei 9 Jahren, jedoch kann auch ein 7 jähriges Kind die ersten Level mit der Hilfe eines Erwachsenen spielen." age_recommended_1: "Das empfohlene Mindestalter liegt bei 9 Jahren, jedoch kann auch ein 7 jähriges Kind die ersten Level mit der Hilfe eines Erwachsenen spielen."
# what_cover_title: "What do we cover?" what_cover_title: "Was wird von uns abgedeckt?"
# what_cover_1: "There are 27 levels in the first stage of CodeCombat that teach and reinforce 6 specific computer science concepts:" # what_cover_1: "There are 27 levels in the first stage of CodeCombat that teach and reinforce 6 specific computer science concepts:"
# what_cover_notation_1: "Formal notation" what_cover_notation_1: "Formale Notation"
# what_cover_notation_2: "- builds an understanding of the importance of syntax in programming." what_cover_notation_2: "- schafft bei Schülern ein Grundverständnis für die Wichtigkeit der Syntax beim Programmieren."
# what_cover_methods_1: "Calling methods" what_cover_methods_1: "Methodenaufrufe"
# what_cover_methods_2: "- familiarizes students with the syntax of object-oriented method calls." what_cover_methods_2: "- lehrt Schüler die Syntax objekt-orientierter Methodenaufrufe."
what_cover_parameters_1: "Parameter" what_cover_parameters_1: "Parameter"
# what_cover_parameters_2: "- trains how to pass parameters to functions." what_cover_parameters_2: "- trainiert Schüler darin, Parameter an Funktionen zu übergeben."
# what_cover_strings_1: "Strings" what_cover_strings_1: "Strings/Zeichenketten"
# what_cover_strings_2: "- teaches students about string notation and passing strings as parameters." what_cover_strings_2: "- gibt Schülern einen guten Überblick über die Notation von Strings/Zeichenketten und wie man diese als Parameter weiterreicht."
what_cover_loops_1: "Schleifen" what_cover_loops_1: "Schleifen"
# what_cover_loops_2: "- develops the abstraction of designing short programs with loops." # what_cover_loops_2: "- develops the abstraction of designing short programs with loops."
what_cover_variables_1: "Variabeln" what_cover_variables_1: "Variablen"
# what_cover_variables_2: "- adds the skill of referencing values that change over time." # what_cover_variables_2: "- adds the skill of referencing values that change over time."
# what_cover_2: "Students may continue past level 20, depending on their speed and interest, to learn two additional concepts in later levels:" # what_cover_2: "Students may continue past level 20, depending on their speed and interest, to learn two additional concepts in later levels:"
# what_cover_logic_1: "Conditional logic" # what_cover_logic_1: "Conditional logic"
what_cover_logic_2: "- Wie und wann if/else benutzt werden können um das Spielgeschehen zu kontrolieren." what_cover_logic_2: "- Wie und wann if/else benutzt werden können, um das Spielgeschehen zu kontrollieren."
# what_cover_input_1: "Handling player input" what_cover_input_1: "Benutzereingaben Behandlung"
# what_cover_input_2: "- responding to input events to create a user interface." # what_cover_input_2: "- responding to input events to create a user interface."
# what_cover_array_1: "Arrays" what_cover_array_1: "Arrays/Felder"
# what_cover_array_2: "- allows the player to create and loop through arrays." what_cover_array_2: "- erlauben es Spielern, Arrays/Felder zu erstellen und durch diese durch zu laufen."
# sys_requirements_title: "System Requirements" sys_requirements_title: "System Voraussetzungen"
# sys_requirements_1: "Because CodeCombat is a game, it is more intensive for computers to run smoothly than video or written tutorials. We have optimized it to run quickly on all modern browsers and on older machines so that everyone can play. That said, here are our suggestions for getting the most out of the CodeCombat experience:" # sys_requirements_1: "Because CodeCombat is a game, it is more intensive for computers to run smoothly than video or written tutorials. We have optimized it to run quickly on all modern browsers and on older machines so that everyone can play. That said, here are our suggestions for getting the most out of the CodeCombat experience:"
# sys_requirements_2: "Use newer versions of Chrome or Firefox." # sys_requirements_2: "Use newer versions of Chrome or Firefox."
# sys_requirements_3: "Although CodeCombat will work on browsers as old as Internet Explorer 9, the performance is not as good. Chrome is best." # sys_requirements_3: "Although CodeCombat will work on browsers as old as Internet Explorer 9, the performance is not as good. Chrome is best."
sys_requirements_4: "benutzen sie neuere Computer" sys_requirements_4: "benutzen sie neuere Computer"
sys_requirements_5: "Ältere Computer, Chromebooks und Netbooks haben meistens eine sehr niedrige Leistungsfähigkeit, was den Spaßfaktor deutlich veringert. Mindestens 2GB RAM Arbeitsspiecher sind erforderlich." sys_requirements_5: "Ältere Computer, Chromebooks und Netbooks haben meistens eine sehr niedrige Leistungsfähigkeit, was den Spaßfaktor deutlich verringert. Mindestens 2GB RAM Arbeitsspeicher sind erforderlich."
sys_requirements_6: "Erlauben sie den Spielern Kopfhörer zu benutzen um den Sound zu hören." sys_requirements_6: "Erlauben sie den Spielern Kopfhörer zu benutzen, um den Sound zu hören."
# sys_requirements_7: "We help players learn through voiceover and sound effects, which will make classrooms noisy and distracting." sys_requirements_7: "Wir helfen Spielern mit Voiceover und Sound Effekten, die im Klassenzimmer laut und störend wirken können."
versions: versions:
save_version_title: "Neue Version speichern" save_version_title: "Neue Version speichern"
new_major_version: "Neue Hauptversion" new_major_version: "Neue Hauptversion"
# submitting_patch: "Submitting Patch..." submitting_patch: "Übermittele Patch..."
cla_prefix: "Damit Änderungen gespeichert werden können, musst du unsere Lizenzbedingungen (" cla_prefix: "Damit Änderungen gespeichert werden können, musst du unsere Lizenzbedingungen ("
cla_url: "CLA" cla_url: "CLA"
cla_suffix: ") akzeptieren." cla_suffix: ") akzeptieren."
@ -610,7 +611,7 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
forum_suffix: "." forum_suffix: "."
faq_prefix: "Es gibt auch ein" faq_prefix: "Es gibt auch ein"
faq: "FAQ" faq: "FAQ"
subscribe_prefix: "Wenn du hilfe brauchst ein Level zu lösen, bitte" subscribe_prefix: "Wenn du Hilfe brauchst ein Level zu lösen, bitte"
subscribe: "kaufe ein CodeCombat Abonnement" subscribe: "kaufe ein CodeCombat Abonnement"
subscribe_suffix: "und wir werden dir gerne bei deinem Code helfen." subscribe_suffix: "und wir werden dir gerne bei deinem Code helfen."
subscriber_support: "Da du ein CodeCombat Abonnent bist, bekommt deine E-Mail Priorität." subscriber_support: "Da du ein CodeCombat Abonnent bist, bekommt deine E-Mail Priorität."
@ -618,7 +619,7 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
where_reply: "Wohin sollen wir antworten?" where_reply: "Wohin sollen wir antworten?"
send: "Sende Feedback" send: "Sende Feedback"
contact_candidate: "Kontaktiere Kandidaten" # Deprecated contact_candidate: "Kontaktiere Kandidaten" # Deprecated
recruitment_reminder: "Benutzen Sie dieses Formular um Kontakt zu Kandidaten aufzunehmen, an denen Sie interessiert sind. Bedenken Sie das CodeCombat 15% des ersten Jahresgehaltes berechnet. Diese Gebühr wird fällig wenn Sie den Kandidaten einstellen und ist für 90 Tage rückerstattungsfähig, sollte der Mitarbeiter nicht eingestellt bleiben. Mitarbeiter die für Teilzeit, Remote oder eine Auftragsarbeit eingestellt werden sind kostenlos, das gilt auch für Praktikanten." # Deprecated recruitment_reminder: "Benutzen Sie dieses Formular, um Kontakt zu Kandidaten aufzunehmen, an denen Sie interessiert sind. Bedenken Sie, dass CodeCombat 15% des ersten Jahresgehaltes berechnet. Diese Gebühr wird fällig, wenn Sie den Kandidaten einstellen und ist für 90 Tage rückerstattungsfähig, sollte der Mitarbeiter nicht eingestellt bleiben. Mitarbeiter, die für Teilzeit, Remote oder eine Auftragsarbeit eingestellt werden, sind kostenlos; das gilt auch für Praktikanten." # Deprecated
account_settings: account_settings:
title: "Accounteinstellungen" title: "Accounteinstellungen"
@ -636,15 +637,15 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
admin: "Admin" admin: "Admin"
new_password: "Neues Passwort" new_password: "Neues Passwort"
new_password_verify: "Passwort verifizieren" new_password_verify: "Passwort verifizieren"
# type_in_email: "Type in your email to confirm the deletion" type_in_email: "Email eingeben, um Löschung zu bestätigen"
email_subscriptions: "Email Abonnements" email_subscriptions: "Email Abonnements"
email_subscriptions_none: "Keine Email Abonnements." email_subscriptions_none: "Keine Email Abonnements."
email_announcements: "Ankündigungen" email_announcements: "Ankündigungen"
email_announcements_description: "Erhalte regelmäßig Ankündigungen zu deinem Account." email_announcements_description: "Erhalte regelmäßig Ankündigungen zu deinem Account."
email_notifications: "Benachrichtigungen" email_notifications: "Benachrichtigungen"
email_notifications_summary: "Steuerung für personalisierte, automatische Emailbenachrichtigungen im Zusammenhang mit deiner CodeCombat Aktivität." email_notifications_summary: "Steuerung für personalisierte, automatische Emailbenachrichtigungen im Zusammenhang mit deiner CodeCombat Aktivität."
email_any_notes: "Jegliche Benachrichtungen" email_any_notes: "Jegliche Benachrichtigungen"
email_any_notes_description: "Deaktivieren um alle aktiven Benachrichtigungen zu stoppen." email_any_notes_description: "Deaktivieren, um alle aktiven Benachrichtigungen zu stoppen."
email_news: "News" email_news: "News"
email_recruit_notes: "Job-Angebote" email_recruit_notes: "Job-Angebote"
email_recruit_notes_description: "Wenn du besonders gut spielst, werden wir dich evtl. kontaktieren um dir einen (besseren) Job zu suchen." email_recruit_notes_description: "Wenn du besonders gut spielst, werden wir dich evtl. kontaktieren um dir einen (besseren) Job zu suchen."
@ -671,7 +672,7 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
shift: "Umschalttaste" shift: "Umschalttaste"
run_code: "Starte aktuellen Code." run_code: "Starte aktuellen Code."
run_real_time: "Führe in Echtzeit aus." run_real_time: "Führe in Echtzeit aus."
continue_script: "Setze nach aktuellenm Skript fort." continue_script: "Setze nach aktuellem Skript fort."
skip_scripts: "Überspringe alle überspringbaren Skripte." skip_scripts: "Überspringe alle überspringbaren Skripte."
toggle_playback: "Umschalten Play/Pause." toggle_playback: "Umschalten Play/Pause."
scrub_playback: "Scrubbe vor und zurück durch die Zeit." scrub_playback: "Scrubbe vor und zurück durch die Zeit."
@ -685,9 +686,9 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
community: community:
main_title: "CodeCombat Community" main_title: "CodeCombat Community"
introduction: "Schaue dir unten die Möglichkeiten wie du mitwirken kannst und entscheide was dir am meisten Spass macht. Wir freuen uns auf die Zusammenarbeit mit dir!" introduction: "Schaue dir unten die Möglichkeiten wie du mitwirken kannst und entscheide was dir am meisten Spaß macht. Wir freuen uns auf die Zusammenarbeit mit dir!"
level_editor_prefix: "Benutze den CodeCombat" level_editor_prefix: "Benutze den CodeCombat"
level_editor_suffix: "um Level zu erstellen oder zu bearbeiten. Benutzer haben bereits Level für ihre Klassen, Freunde, Hackathons, Schüler und Geschwister erstellt. Wenn das Neuerstellen eines Levels abschreckend wirkt, dann kannst du erstmal ein bestehendes kopieren!" level_editor_suffix: "um Level zu erstellen oder zu bearbeiten. Benutzer haben bereits Level für ihre Klassen, Freunde, Hackathons, Schüler und Geschwister erstellt. Wenn das Neuerstellen eines Levels abschreckend wirkt, dann kannst du erst mal ein bestehendes kopieren!"
thang_editor_prefix: "Wir nennen Einheiten innerhalb des Spiels 'Thangs'. Benutze den" thang_editor_prefix: "Wir nennen Einheiten innerhalb des Spiels 'Thangs'. Benutze den"
thang_editor_suffix: "um den CodeCombat Grafikquelltext zu ändern. Erlaube Einheiten Geschosse zu werfen, ändere die Richtung einer Animation, ändere die Trefferpunkte einer Einheit, oder lade deine eigenen Vektorsprite hoch." thang_editor_suffix: "um den CodeCombat Grafikquelltext zu ändern. Erlaube Einheiten Geschosse zu werfen, ändere die Richtung einer Animation, ändere die Trefferpunkte einer Einheit, oder lade deine eigenen Vektorsprite hoch."
article_editor_prefix: "Hast du einen Fehler in unseren Dokus gefunden? Willst du Anleitungen für deine Kreationen erstellen? Schau dir den" article_editor_prefix: "Hast du einen Fehler in unseren Dokus gefunden? Willst du Anleitungen für deine Kreationen erstellen? Schau dir den"
@ -704,13 +705,13 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
classes: classes:
archmage_title: "Erzmagier" archmage_title: "Erzmagier"
archmage_title_description: "(Programmierer)" archmage_title_description: "(Programmierer)"
archmage_summary: "Wenn du ein Entwickler bist der daran interessiert ist Lernspiele zu programmieren, werde ein Erzmagier um uns zu helfen CodeCombat zu erschaffen!" archmage_summary: "Wenn du ein Entwickler bist, der daran interessiert ist Lernspiele zu programmieren, werde ein Erzmagier, um uns zu helfen, CodeCombat zu erschaffen!"
artisan_title: "Handwerker" artisan_title: "Handwerker"
artisan_title_description: "(Level Entwickler)" artisan_title_description: "(Level Entwickler)"
artisan_summary: "Erschaffe und teile Level zum spielen für dich und deine Freunde. Werde ein Handwerker um die Kunst zu lernen anderen Programmieren zu lehren." artisan_summary: "Erschaffe und teile Level zum spielen für dich und deine Freunde. Werde ein Handwerker, um die Kunst zu erlernen, anderen Programmieren zu lehren."
adventurer_title: "Abenteurer" adventurer_title: "Abenteurer"
adventurer_title_description: "(Level Spieltester)" adventurer_title_description: "(Level Spieltester)"
adventurer_summary: "Bekomme unsere neuen Level (sogar unser Abonnement Inhalt) kostenlos eine Woche früher und hilf uns Fehler vor der Veröffentlichung zu finden." adventurer_summary: "Bekomme unsere neuen Level (sogar unser Abonnement Inhalt) kostenlos eine Woche früher und hilf uns, Fehler vor der Veröffentlichung zu finden."
scribe_title: "Schreiber" scribe_title: "Schreiber"
scribe_title_description: "(Artikel Editor)" scribe_title_description: "(Artikel Editor)"
scribe_summary: "Guter Code braucht gute Dokumentation. Schreibe, bearbeite and verbessere die, von weltweit Millionen von Spielern, gelesenen Dokumentationen." scribe_summary: "Guter Code braucht gute Dokumentation. Schreibe, bearbeite and verbessere die, von weltweit Millionen von Spielern, gelesenen Dokumentationen."
@ -719,7 +720,7 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
diplomat_summary: "CodeCombat wird in 45+ Sprachen von unseren Diplomaten übersetzt. Hilf uns und steuere Übersetzungen bei." diplomat_summary: "CodeCombat wird in 45+ Sprachen von unseren Diplomaten übersetzt. Hilf uns und steuere Übersetzungen bei."
ambassador_title: "Botschafter" ambassador_title: "Botschafter"
ambassador_title_description: "(Support)" ambassador_title_description: "(Support)"
ambassador_summary: "Zähme unsere Forum Benutzer und weise denen mit Fragen die Richtung. Unsere Botschafter repräsentieren CodeCombat vor der Welt." ambassador_summary: "Zähme unsere Forum Benutzer und weise jenen mit Fragen die Richtung. Unsere Botschafter repräsentieren CodeCombat vor der Welt."
editor: editor:
main_title: "CodeCombat Editoren" main_title: "CodeCombat Editoren"
@ -727,6 +728,7 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
thang_title: "Thang Editor" thang_title: "Thang Editor"
level_title: "Level Editor" level_title: "Level Editor"
achievement_title: "Achievement Editor" achievement_title: "Achievement Editor"
# poll_title: "Poll Editor"
back: "Zurück" back: "Zurück"
revert: "Zurücksetzen" revert: "Zurücksetzen"
revert_models: "Modelle zurücksetzen." revert_models: "Modelle zurücksetzen."
@ -734,7 +736,7 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
dungeon: "Dungeon" dungeon: "Dungeon"
indoor: "Indoor" indoor: "Indoor"
desert: "Wüste" desert: "Wüste"
grassy: "Grasig" grassy: "Gräsern"
small: "Klein" small: "Klein"
large: "Groß" large: "Groß"
fork_title: "Forke neue Version" fork_title: "Forke neue Version"
@ -758,11 +760,11 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
level_tab_thangs_conditions: "Startbedingungen" level_tab_thangs_conditions: "Startbedingungen"
level_tab_thangs_add: "Thangs hinzufügen" level_tab_thangs_add: "Thangs hinzufügen"
add_components: "Kommentar hinzufügen" add_components: "Kommentar hinzufügen"
# component_configs: "Component Configurations" component_configs: "Komponenten Konfiguration"
# config_thang: "Double click to configure a thang" config_thang: "Doppelklicke, um Thang zu konfigurieren"
delete: "Löschen" delete: "Löschen"
duplicate: "Duplizieren" duplicate: "Duplizieren"
# stop_duplicate: "Stop Duplicate" stop_duplicate: "Stop Duplizieren"
rotate: "Drehen" rotate: "Drehen"
level_settings_title: "Einstellungen" level_settings_title: "Einstellungen"
level_component_tab_title: "Aktuelle Komponenten" level_component_tab_title: "Aktuelle Komponenten"
@ -787,31 +789,37 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
new_level_title_login: "Melde dich an um ein neues Level zu erstellen" new_level_title_login: "Melde dich an um ein neues Level zu erstellen"
new_achievement_title: "Erstelle ein neues Achievement" new_achievement_title: "Erstelle ein neues Achievement"
new_achievement_title_login: "Melde dich an um einen neuen Erfolg zu erstellen" new_achievement_title_login: "Melde dich an um einen neuen Erfolg zu erstellen"
# new_poll_title: "Create a New Poll"
# new_poll_title_login: "Log In to Create a New Poll"
article_search_title: "Durchsuche Artikel hier" article_search_title: "Durchsuche Artikel hier"
thang_search_title: "Durchsuche Thang-Typen hier" thang_search_title: "Durchsuche Thang-Typen hier"
level_search_title: "Durchsuche Levels hier" level_search_title: "Durchsuche Levels hier"
achievement_search_title: "Durchsuche Erfolge" achievement_search_title: "Durchsuche Erfolge"
# poll_search_title: "Search Polls"
read_only_warning2: "Warnung: Du kannst hier keine Änderungen speichern, weil du nicht angemeldet bist." read_only_warning2: "Warnung: Du kannst hier keine Änderungen speichern, weil du nicht angemeldet bist."
no_achievements: "Es wurden noch keine Erfolge zu diesem Level hinzugefügt." no_achievements: "Es wurden noch keine Erfolge zu diesem Level hinzugefügt."
achievement_query_misc: "Sonstige Schlüsselerfolge" achievement_query_misc: "Sonstige Schlüsselerfolge"
achievement_query_goals: "Level Erfolge" achievement_query_goals: "Level Erfolge"
level_completion: "abgeschlossene Level" level_completion: "abgeschlossene Level"
pop_i18n: "Bevölkere I18N" pop_i18n: "Bevölkere I18N"
# tasks: "Tasks" tasks: "Aufgaben"
# clear_storage: "Clear your local changes" clear_storage: "Lösche Deine lokalen Änderungen"
article: article:
edit_btn_preview: "Vorschau" edit_btn_preview: "Vorschau"
edit_article_title: "Artikel bearbeiten" edit_article_title: "Artikel bearbeiten"
# polls:
# priority: "Priority"
contribute: contribute:
page_title: "Mitwirken" page_title: "Mitwirken"
intro_blurb: "CodeCombat ist zu 100% Open Source! Hunderte hingebungsvolle Spieler haben uns geholfen das Spiel zu dem zu machen was es heute ist. Trete uns bei und schreibe das nächste Kapitel in der Aufgabe von CodeCombat der Welt Programmieren zu lehren!" intro_blurb: "CodeCombat ist zu 100% Open Source! Hunderte hingebungsvolle Spieler haben uns geholfen das Spiel zu dem zu machen was es heute ist. Trete uns bei und schreibe das nächste Kapitel in CodeCombat' Aufgabe, der Welt das Programmieren zu lehren!"
alert_account_message_intro: "Hey du!" alert_account_message_intro: "Hey du!"
alert_account_message: "Um Klassen-Emails abonnieren zu können, musst du dich zuerst anmelden." alert_account_message: "Um Klassen-Emails abonnieren zu können, musst du dich zuerst anmelden."
archmage_introduction: "Einer der größten Vorteile daran ein Spiel aufzubauen, ist es, dass so viele verschiedene Aspekte mit reinspielen. Grafiken, Sound, echtzeit Networking, Social Networking und natürlich viele der gewöhnlichen Aspekte des Programmierens, von low-level Datenbankmanagement und Server Administration bis hin zum Aufbau von Design und Interface. Es gibt viel zu tun und wenn du ein erfahrener Programmierer bist, mit einer Veranlagung dazu, wirklich knallhart bei CodeCombat einzutauchen, dann könnte diese Klasse etwas für dich sein. Wir würden uns wahnsinnig über deine Hilfe dabei freuen, das beste Programmierspiel der Welt aufzubauen." archmage_introduction: "Einer der größten Vorteile daran ein Spiel aufzubauen, ist es, dass so viele verschiedene Aspekte eine Rolle spielen. Grafiken, Sound, Echtzeit Networking, Social Networking und natürlich viele der gewöhnlichen Aspekte des Programmierens, von low-level Datenbankmanagement und Server Administration bis hin zum Aufbau von Design und Interface. Es gibt viel zu tun und wenn du ein erfahrener Programmierer bist, mit einer Veranlagung dazu, wirklich knallhart bei CodeCombat einzutauchen, dann könnte diese Klasse etwas für dich sein. Wir würden uns wahnsinnig über deine Hilfe dabei freuen, das beste Programmierspiel der Welt aufzubauen."
class_attributes: "Eigenschaften" class_attributes: "Eigenschaften"
archmage_attribute_1_pref: "Kentnisse in " archmage_attribute_1_pref: "Kenntnisse in "
archmage_attribute_1_suf: ", oder der Drang danach zu lernen. Das meiste unseres Codes ist in dieser Sprache geschrieben. Wenn du ein Fan von Ruby oder Python bist, dann wirst du dich pudelwohl fühlen. Es ist wie JavaScript, nur mit einer angenehmeren Syntax." archmage_attribute_1_suf: ", oder der Drang danach zu lernen. Das meiste unseres Codes ist in dieser Sprache geschrieben. Wenn du ein Fan von Ruby oder Python bist, dann wirst du dich pudelwohl fühlen. Es ist wie JavaScript, nur mit einer angenehmeren Syntax."
archmage_attribute_2: "Einige Erfahrung in Programmieren und Eigeninitiative. Wir werden dir helfen dich zu orientieren, aber wir haben nicht Zeit, dich zu trainieren." archmage_attribute_2: "Einige Erfahrung in Programmieren und Eigeninitiative. Wir werden dir helfen dich zu orientieren, aber wir haben nicht Zeit, dich zu trainieren."
how_to_join: "Wie du mitmachen kannst" how_to_join: "Wie du mitmachen kannst"
@ -819,38 +827,38 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
join_desc_2: "um anzufangen, und hake die Checkbox unten an um dich als mutiger Erzmagier einzutragen und über die neuesten Nachrichten per Email zu erhalten. Möchtest du dich darüber unterhalten was zu tun ist oder wie du dich besser beteiligen kannst? " join_desc_2: "um anzufangen, und hake die Checkbox unten an um dich als mutiger Erzmagier einzutragen und über die neuesten Nachrichten per Email zu erhalten. Möchtest du dich darüber unterhalten was zu tun ist oder wie du dich besser beteiligen kannst? "
join_desc_3: ", oder finde uns in unserem " join_desc_3: ", oder finde uns in unserem "
join_desc_4: "und wir schauen von dort mal!" join_desc_4: "und wir schauen von dort mal!"
join_url_email: "Emaile uns" join_url_email: "Email uns"
join_url_hipchat: "öffentlicher HipChat Raum" join_url_hipchat: "öffentlicher HipChat Raum"
archmage_subscribe_desc: "Erhalte Emails über neue Programmier-Möglichkeiten und Ankündigungen." archmage_subscribe_desc: "Erhalte Emails über neue Programmier-Möglichkeiten und Ankündigungen."
artisan_introduction_pref: "Wir müssen neue Level erstellen. Problem: ihr wollt mehr und mehr Inhalte, aber unser Tag hat auch nur 24 Stunden. Und leider ist weder unsere workstation die Beste, noch unser level editor. Um es konkret zu sagen: selbst die Erschaffer des Level Editors können ihn gerade so benutzen, also Vorsicht. Wenn du aber Ideen für eine Kampagne hast, die von for-loops bis" artisan_introduction_pref: "Wir müssen neue Level erstellen. Problem: ihr wollt mehr und mehr Inhalte, aber unser Tag hat auch nur 24 Stunden. Und leider ist weder unsere Workstation die Beste, noch unser Leveleditor. Um es konkret zu sagen: selbst die Erschaffer des Level Editors können ihn gerade so benutzen, also Vorsicht. Wenn du aber Ideen für eine Kampagne hast, die von for-loops bis"
artisan_introduction_suf: ", then this class might be for you." artisan_introduction_suf: ", dann ist diese Klasse vielleicht für dich."
artisan_attribute_1: "Erfahrung in der Erstellung von Inhalten (z.B. mit Blizzards level Editoren) ist von Vorteil, aber nicht Grundvoraussetzung!" artisan_attribute_1: "Erfahrung in der Erstellung von Inhalten (z.B. mit Blizzards level Editoren) ist von Vorteil, aber nicht Grundvoraussetzung!"
artisan_attribute_2: "Was ihr aber unbedingt benötigt ist der Wille wieder und wieder und wieder zu testen, auszuprobieren und zu ändern. Gute Level erstellt man, indem man sie selber testet, und vor allem anderen dabei zuschaut was sie anstellen. Um dann die dutzende von nötigen Fixes zu erstellen." artisan_attribute_2: "Was ihr aber unbedingt benötigt ist der Wille wieder und wieder und wieder zu testen, auszuprobieren und zu ändern. Gute Level erstellt man, indem man sie selber testet, und vor allem anderen dabei zuschaut was sie anstellen. Um dann die dutzende von nötigen Fixes zu erstellen."
artisan_attribute_3: "Ausdauer!!! Unser Level Editor is super vorläufig/alpha und frustrierend in der Nutzung. Du wurdest gewarnt!" artisan_attribute_3: "Ausdauer!!! Unser Level Editor ist super vorläufig/alpha und frustrierend in der Nutzung. Du wurdest gewarnt!"
artisan_join_desc: "Verwende den Level-Editor mit diesen Schritten, mehr oder weniger:" artisan_join_desc: "Verwende den Level-Editor mit diesen Schritten, mehr oder weniger:"
artisan_join_step1: "Lese die Dokumentation." artisan_join_step1: "Lese die Dokumentation."
artisan_join_step2: "Erstelle ein neues Level und erkunde existierende Level." artisan_join_step2: "Erstelle ein neues Level und erkunde existierende Level."
artisan_join_step3: "Finde uns im öffentlichen HipChat Raum, falls du Hilfe brauchst." artisan_join_step3: "Finde uns im öffentlichen HipChat Raum, falls du Hilfe brauchst."
artisan_join_step4: "Poste deine Level im Forum um Feedback zu erhalten." artisan_join_step4: "Poste deine Level im Forum um Feedback zu erhalten."
artisan_subscribe_desc: "Erhalte Emails über Level-Editor Updates und Ankündigungen." artisan_subscribe_desc: "Erhalte Emails über Level-Editor Updates und Ankündigungen."
adventurer_introduction: "Dein Job: du bist der tank. Du wirst einstecken müssen, als gäbe es kein Morgen. Du wirst, fluchen, schwitzen und verzweifeln. Wir brauchen Leute, die unsere nagelneuen Level ausprobieren, und alle Bugs durchleiden. Spieldesign ist ein langer Prozeß, und niemand macht beim ersten Versuch alles richtig. Aber wenn du mithelfen willst, und aushalten kannst, dann sei dabei. Denn nur mit dieser deiner Klasse, gibt es beim zweiten, dritten, x-ten versuch ein besseres Level." adventurer_introduction: "Dein Job: du bist der Tank. Du wirst einstecken müssen, als gäbe es kein Morgen. Du wirst, fluchen, schwitzen und verzweifeln. Wir brauchen Leute, die unsere nagelneuen Level ausprobieren, und alle Bugs durchleiden. Spieldesign ist ein langer Prozeß, und niemand macht beim ersten Versuch alles richtig. Aber wenn du mithelfen willst, und aushalten kannst, dann sei dabei. Denn nur mit dieser deiner Klasse, gibt es beim zweiten, dritten, x-ten versuch ein besseres Level."
adventurer_attribute_1: "Ein Heißhunger nach Wissen. Du willst lernen wie man programmiert, und wir wollen es dir beibringen. Oder genauer, du willst es dir selber beibringen (und wir dir dabei helfen)." adventurer_attribute_1: "Ein Heißhunger nach Wissen. Du willst lernen wie man programmiert, und wir wollen es dir beibringen. Oder genauer, du willst es dir selber beibringen (und wir dir dabei helfen)."
adventurer_attribute_2: "Charismatisch. Sei rücksichtsvoll aber deutlich, wenn du erklärst was verbessert werden muß. Und gib Tipps wie dies umzusetzen ist." adventurer_attribute_2: "Charismatisch. Sei rücksichtsvoll aber deutlich, wenn du erklärst was verbessert werden muss. Und gib Tipps wie dies umzusetzen ist."
adventurer_join_pref: "Schließ dich entweder mit einem Handwerker zusammen (oder rekrutiere einen!), oder klicke unten das Kästchen an, um emails zu erhalten wenn wir neue Level zum testen haben. Wir werden dies auch über unsere Netzwerke veröffentlichen, wie z.B." adventurer_join_pref: "Schließe dich entweder mit einem Handwerker zusammen (oder rekrutiere einen!), oder klicke unten das Kästchen an, um Emails zu erhalten wenn wir neue Level zum testen haben. Wir werden dies auch über unsere Netzwerke veröffentlichen, wie z.B."
adventurer_forum_url: "unser Forum" adventurer_forum_url: "unser Forum"
adventurer_join_suf: "wenn du also auf diese Weise informiert werden willst, melde dich hier an!" adventurer_join_suf: "wenn du also auf diese Weise informiert werden willst, melde dich hier an!"
adventurer_subscribe_desc: "Erhalte Emails wenn es neue Levels zum Testen gibt." adventurer_subscribe_desc: "Erhalte Emails wenn es neue Levels zum Testen gibt."
scribe_introduction_pref: "CodeCombat soll mehr sein als eine Aneinanderreihung von Leveln. Es soll auch ein Tank des Programmierwissens sein, eine wiki der Programmierkonzepte mit der Level verknüpft werden können. Auf diese Weise müssen unsere Handwerker nicht jedesmal umständlich erklären, was ein vergleichsoperator ist. Sondern sie können direkt auf detaillierte Artikel verlinken, die dies bereits ausführlich beschreiben. So ähnlich wie " scribe_introduction_pref: "CodeCombat soll mehr sein als eine Aneinanderreihung von Leveln. Es soll auch ein Tank des Programmierwissens sein, eine wiki der Programmierkonzepte mit der Level verknüpft werden können. Auf diese Weise müssen unsere Handwerker nicht jedesmal umständlich erklären, was ein Vergleichsoperator ist. Sondern sie können direkt auf detaillierte Artikel verlinken, die dies bereits ausführlich beschreiben. So ähnlich wie "
scribe_introduction_url_mozilla: "Mozilla Developer Network" scribe_introduction_url_mozilla: "Mozilla Developer Network"
scribe_introduction_suf: " erstellt hat. Wenn deine Idee von Spaß ist, das Konzept des Programmierens in Markdown zu Datei zu bringen, dann ist dies deine Klasse." scribe_introduction_suf: " erstellt hat. Wenn deine Idee von Spaß ist, das Konzept des Programmierens in Markdown zu Datei zu bringen, dann ist dies deine Klasse."
scribe_attribute_1: "Ein Händchen für Worte ist eigentlich alles was du brauchst. Nicht nur in Grammatik und Rechtschreibung, sondern die Fähigkeit, komplexe und komplizierte Ideen anderen zu vermitteln." scribe_attribute_1: "Ein Händchen für Worte ist eigentlich alles was du brauchst. Nicht nur in Grammatik und Rechtschreibung, sondern die Fähigkeit, komplexe und komplizierte Ideen anderen zu vermitteln."
contact_us_url: "Kontaktiere uns" contact_us_url: "Kontaktiere uns"
scribe_join_description: "erzähle uns ein bißchen über dich, deine Erfahrung mit der Programmierung und über welche Themen du schreiben möchtest. Wir werden von dort aus gehen!" scribe_join_description: "erzähle uns ein bisschen über dich, deine Erfahrung mit der Programmierung und über welche Themen du schreiben möchtest. Wir werden von dort aus gehen!"
scribe_subscribe_desc: "Erhalte Emails über Ankündigungen zu schreibenden Artikeln." scribe_subscribe_desc: "Erhalte Emails über Ankündigungen zu schreibenden Artikeln."
diplomat_introduction_pref: "Also wenn es eines gibt, was wir gelernt haben vom " diplomat_introduction_pref: "Also wenn es eines gibt, was wir gelernt haben vom "
diplomat_launch_url: "Launch im Oktober" diplomat_launch_url: "Launch im Oktober"
diplomat_introduction_suf: "dann ist es, dass es ein großes Interesse an CodeCombat in anderen Ländern gibt! Wir stellen eine Truppe von Übersetzern zusammen, die gewillt sind ein Set Worte in ein anderes Set Worte umzuwandeln um CodeCombat der Welt so zugänglich wie möglich zu machen. Wenn du es magst eine Vorschau von zukünftigem Content zu erhalten und diese Level so schnell wie möglich deinen Landsleuten zur Verfügung zu stellen, dann ist diese Klasse vielleicht für dich." diplomat_introduction_suf: "dann ist es, dass es ein großes Interesse an CodeCombat in anderen Ländern gibt! Wir stellen eine Truppe von Übersetzern zusammen, die gewillt sind ein Set Worte in ein anderes Set Worte umzuwandeln um CodeCombat der Welt so zugänglich wie möglich zu machen. Wenn du es magst eine Vorschau von zukünftigem Content zu erhalten und diese Level so schnell wie möglich deinen Landsleuten zur Verfügung zu stellen, dann ist diese Klasse vielleicht für dich."
diplomat_attribute_1: "Du sprichst/schreibst sowohl Englisch als auch die Sprache deiner Wahl flüssig. Wenn man komplizierte Informationen vermitteln will, muß man BEIDE Sprachen wirklich beherrschen." diplomat_attribute_1: "Du sprichst/schreibst sowohl Englisch als auch die Sprache deiner Wahl flüssig. Wenn man komplizierte Informationen vermitteln will, muss man BEIDE Sprachen wirklich beherrschen."
diplomat_i18n_page_prefix: "Du kannst anfangen unsere Levels zu übersetzen, indem du auf unsere" diplomat_i18n_page_prefix: "Du kannst anfangen unsere Levels zu übersetzen, indem du auf unsere"
diplomat_i18n_page: "Übersetzungs-Seite" diplomat_i18n_page: "Übersetzungs-Seite"
diplomat_i18n_page_suffix: "gehst, oder unsere Schnittstelle und Webseite bei GitHub benutzt." diplomat_i18n_page_suffix: "gehst, oder unsere Schnittstelle und Webseite bei GitHub benutzt."
@ -858,14 +866,14 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
diplomat_github_url: "bei GitHub" diplomat_github_url: "bei GitHub"
diplomat_join_suf_github: ", editiere sie online und reiche einen Pull Request ein. Außerdem, hake die Checkbox unten an um über neue Entwicklungen bei der Internationalisierung auf dem laufenden zu bleiben!" diplomat_join_suf_github: ", editiere sie online und reiche einen Pull Request ein. Außerdem, hake die Checkbox unten an um über neue Entwicklungen bei der Internationalisierung auf dem laufenden zu bleiben!"
diplomat_subscribe_desc: "Erhalte Emails über i18n Entwicklungen und Level die übersetzt werden müssen." diplomat_subscribe_desc: "Erhalte Emails über i18n Entwicklungen und Level die übersetzt werden müssen."
ambassador_introduction: "Wir bauen einen Community und du bist die Verbindung dazu. Wir haben Olark Chats, Email und soziale Netzwerke mit vielen Menschen mit denen man sprechen, dabei helfen mit dem Spiel vertraut zu werden und von lernen kann. Wenn du helfen möchtest Leute zu involvieren, Spass zu haben und ein gutes Gefühl für den Puls von CodeCombat und wo wir hn wollen, dann könnte diese Klasse für dich sein." ambassador_introduction: "Wir bauen einen Community und du bist die Verbindung dazu. Wir haben Olark Chats, Email und soziale Netzwerke mit vielen Menschen mit denen man sprechen, dabei helfen mit dem Spiel vertraut zu werden und von lernen kann. Wenn du helfen möchtest Leute zu involvieren, Spaß zu haben und ein gutes Gefühl für den Puls von CodeCombat und wo wir ihn wollen, dann könnte diese Klasse für dich sein."
ambassador_attribute_1: "Kommunikation! Du bist fähig, die Probleme die Spieler haben zu erkennen, und ihnen dabei zu helfen, diese zu lösen. Ausserdem informierst du uns andere Teammitglieder darüber informiert, was die Spieler beschäftigt, was sie mögen, oder auch nicht, und wovon sie gar nicht genug kriegen!" ambassador_attribute_1: "Kommunikation! Du bist fähig, die Probleme die Spieler haben zu erkennen, und ihnen dabei zu helfen, diese zu lösen. Außerdem informierst du uns andere Teammitglieder darüber informiert, was die Spieler beschäftigt, was sie mögen, oder auch nicht, und wovon sie gar nicht genug kriegen!"
ambassador_join_desc: "erzähl uns ein wenig über dich selber, was du so tust, und was du gern tuen würdest. Alles Weitere ergibt sich im Gespräch!" ambassador_join_desc: "erzähl uns ein wenig über dich selber, was du so tust, und was du gern tun würdest. Alles Weitere ergibt sich im Gespräch!"
ambassador_join_note_strong: "Anmerkung" ambassador_join_note_strong: "Anmerkung"
ambassador_join_note_desc: "Eine unserer Top Prioritäten ist Mehrspieler Level zu entwerfen. Dort können Spieler, die noch Probleme mit bestimmten Themen haben erfahrenere Zauberer beschwören um ihnen zu helfen. Dies wird ein hervorragender Weg für unsere Botschafter sein, um ihren Job zu erledigen. Wir halten dich auf dem Laufenden!" ambassador_join_note_desc: "Eine unserer Top Prioritäten ist Mehrspieler Level zu entwerfen. Dort können Spieler, die noch Probleme mit bestimmten Themen haben erfahrenere Zauberer beschwören um ihnen zu helfen. Dies wird ein hervorragender Weg für unsere Botschafter sein, um ihren Job zu erledigen. Wir halten dich auf dem Laufenden!"
ambassador_subscribe_desc: "Erhalte Emails über Support-Updates and Mehrspieler-Entwicklungen." ambassador_subscribe_desc: "Erhalte Emails über Support-Updates und Mehrspieler-Entwicklungen."
changes_auto_save: "Änderungen an Checkboxen werden automatisch gespeichert." changes_auto_save: "Änderungen an Checkboxen werden automatisch gespeichert."
diligent_scribes: "Unsere fleißgen Schreiber:" diligent_scribes: "Unsere fleißigen Schreiber:"
powerful_archmages: "Unsere mächtigen Erzmagier:" powerful_archmages: "Unsere mächtigen Erzmagier:"
creative_artisans: "Unsere kreativen Handwerker:" creative_artisans: "Unsere kreativen Handwerker:"
brave_adventurers: "Unsere mutigen Abenteurer:" brave_adventurers: "Unsere mutigen Abenteurer:"
@ -900,7 +908,7 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
help_simulate: "Hilf Spiele zu simulieren?" help_simulate: "Hilf Spiele zu simulieren?"
code_being_simulated: "Dein Code wird von anderen Spielern für die Bewertung simuliert. Sobald neue Ergebnisse reinkommen, wird dies aktualisiert." code_being_simulated: "Dein Code wird von anderen Spielern für die Bewertung simuliert. Sobald neue Ergebnisse reinkommen, wird dies aktualisiert."
no_ranked_matches_pre: "Keine bewerteten Ergebnisse für" no_ranked_matches_pre: "Keine bewerteten Ergebnisse für"
no_ranked_matches_post: " team! Spiele gegen einige Konkurrenten und komm dann hierher zurück um deine Spiele berwertet zu bekommen." no_ranked_matches_post: " Team! Spiele gegen einige Konkurrenten und komm dann hierher zurück um deine Spiele bewertet zu bekommen."
choose_opponent: "Wähle einen Gegner" choose_opponent: "Wähle einen Gegner"
select_your_language: "Wähle deine Sprache!" select_your_language: "Wähle deine Sprache!"
tutorial_play: "Spiele Tutorial" tutorial_play: "Spiele Tutorial"
@ -911,7 +919,7 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
simple_ai: "Einfache KI" simple_ai: "Einfache KI"
warmup: "Aufwärmen" warmup: "Aufwärmen"
friends_playing: "spielende Freunde" friends_playing: "spielende Freunde"
log_in_for_friends: "Melde dich an um mit deinen Freunden zu spielen!" log_in_for_friends: "Melde dich an, um mit deinen Freunden zu spielen!"
social_connect_blurb: "Verbinde und spiele gegen deine Freunde!" social_connect_blurb: "Verbinde und spiele gegen deine Freunde!"
invite_friends_to_battle: "Lade deine Freunde zum Kampf ein!" invite_friends_to_battle: "Lade deine Freunde zum Kampf ein!"
fight: "Kämpft!" fight: "Kämpft!"
@ -930,21 +938,21 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
stats: "Statistiken" stats: "Statistiken"
singleplayer_title: "Einzelspieler Level" singleplayer_title: "Einzelspieler Level"
multiplayer_title: "Mehrspieler Level" multiplayer_title: "Mehrspieler Level"
achievements_title: "Achievements" achievements_title: "Erfolge"
last_played: "Zuletzt gespielt" last_played: "Zuletzt gespielt"
status: "Status" status: "Status"
status_completed: "Vollendet" status_completed: "Vollendet"
status_unfinished: "Unvollendet" status_unfinished: "Unvollendet"
no_singleplayer: "Noch keine Einzelspieler-Spiele gespielt." no_singleplayer: "Noch keine Einzelspieler-Spiele gespielt."
no_multiplayer: "Noch keine Mehrspieler-Spiele gespielt." no_multiplayer: "Noch keine Mehrspieler-Spiele gespielt."
no_achievements: "Noch keine Achievements verdient." no_achievements: "Noch keine Erfolge verdient."
favorite_prefix: "Lieblingssprache ist " favorite_prefix: "Lieblingssprache ist "
favorite_postfix: "." favorite_postfix: "."
achievements: achievements:
last_earned: "Zuletzt erhalten" last_earned: "Zuletzt erhalten"
amount_achieved: "Anzahl" amount_achieved: "Anzahl"
achievement: "Achievement" achievement: "Erfolge"
category_contributor: "Mitwirkender" category_contributor: "Mitwirkender"
category_ladder: "Rangliste" category_ladder: "Rangliste"
category_level: "Level" category_level: "Level"
@ -965,6 +973,7 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
payments: "Zahlungen" payments: "Zahlungen"
purchased: "Gekauft" purchased: "Gekauft"
subscription: "Abo" subscription: "Abo"
# invoices: "Invoices"
service_apple: "Apple" service_apple: "Apple"
service_web: "Web" service_web: "Web"
paid_on: "Gezahlt am" paid_on: "Gezahlt am"
@ -981,6 +990,16 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
status_unsubscribed_active: "Du hast kein Abo, und bekommst keine Rechnung, aber dein Account ist weiterhin aktiv." status_unsubscribed_active: "Du hast kein Abo, und bekommst keine Rechnung, aber dein Account ist weiterhin aktiv."
status_unsubscribed: "Erhalte Zugang zu neuen Leveln, Helden, Gegenständen und Bonus Edelsteinen mit einem CodeCombat Abo!" status_unsubscribed: "Erhalte Zugang zu neuen Leveln, Helden, Gegenständen und Bonus Edelsteinen mit einem CodeCombat Abo!"
# account_invoices:
# amount: "Amount in US dollars"
# declined: "Your card was declined"
# invalid_amount: "Please enter a US dollar amount."
# not_logged_in: "Log in or create an account to access invoices."
# pay: "Pay Invoice"
# purchasing: "Purchasing..."
# retrying: "Server error, retrying."
# success: "Successfully paid. Thanks!"
loading_error: loading_error:
could_not_load: "Fehler beim Laden vom Server" could_not_load: "Fehler beim Laden vom Server"
connection_failure: "Verbindung fehlgeschlagen." connection_failure: "Verbindung fehlgeschlagen."
@ -1007,7 +1026,7 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
leaderboard: "Rangliste" leaderboard: "Rangliste"
user_schema: "Benutzerschema" user_schema: "Benutzerschema"
user_profile: "Benutzerprofil" user_profile: "Benutzerprofil"
# patch: "Patch" patch: "Patch"
patches: "Patche" patches: "Patche"
patched_model: "Quelldokument" patched_model: "Quelldokument"
model: "Model" model: "Model"
@ -1040,7 +1059,9 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
play_counts: "Anzahl Spiele" play_counts: "Anzahl Spiele"
feedback: "Feedback" feedback: "Feedback"
payment_info: "Zahlungsinfo" payment_info: "Zahlungsinfo"
# campaigns: "Campaigns" campaigns: "Kampagne"
# poll: "Poll"
# user_polls_record: "Poll Voting History"
delta: delta:
added: "hinzugefügt" added: "hinzugefügt"
@ -1051,8 +1072,8 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
merge_conflict_with: "MERGE KONFLIKT MIT" merge_conflict_with: "MERGE KONFLIKT MIT"
no_changes: "Keine Änderungen" no_changes: "Keine Änderungen"
# guide: guide:
# temp: "Temp" temp: "Temp"
multiplayer: multiplayer:
multiplayer_title: "Mehrspieler Einstellungen" # We'll be changing this around significantly soon. Until then, it's not important to translate. multiplayer_title: "Mehrspieler Einstellungen" # We'll be changing this around significantly soon. Until then, it's not important to translate.
@ -1069,7 +1090,7 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
opensource_intro: "CodeCombat ist Free-to-Play und vollständig Open Source." opensource_intro: "CodeCombat ist Free-to-Play und vollständig Open Source."
opensource_description_prefix: "Schau dir " opensource_description_prefix: "Schau dir "
github_url: "unsere GitHub-Seite" github_url: "unsere GitHub-Seite"
opensource_description_center: " an und mach mit wenn Du möchtest! CodeCombat baut auf duzenden Open Source Projekten auf, und wir lieben sie. Schau dir die Liste in " opensource_description_center: " an und mach mit wenn Du möchtest! CodeCombat baut auf dutzenden Open Source Projekten auf, und wir lieben sie. Schau dir die Liste in "
archmage_wiki_url: "unserem Erzmagier-Wiki" archmage_wiki_url: "unserem Erzmagier-Wiki"
opensource_description_suffix: " an, welche Software dieses Spiel möglich macht." opensource_description_suffix: " an, welche Software dieses Spiel möglich macht."
practices_title: "Best Practices" practices_title: "Best Practices"
@ -1083,16 +1104,16 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
email_settings_url: "deiner Emaileinstellungen" email_settings_url: "deiner Emaileinstellungen"
email_description_suffix: "oder durch von uns gesendete Links kannst du jederzeit deine Einstellungen ändern und Abonnements kündigen." email_description_suffix: "oder durch von uns gesendete Links kannst du jederzeit deine Einstellungen ändern und Abonnements kündigen."
cost_title: "Kosten" cost_title: "Kosten"
cost_description: "Alle normalen Level von CodeCombat sind kostenlos spielbar, mit einem Abonement von $9.99 USD/Monat kann man extra Level Verzweigungen und 3500 Bonus Juwelen pro Monat. Du kannst das Abonement mit nur einem Click wiederrufen und wir versprechen eine 100% Geld-zurück Garantie." cost_description: "Alle normalen Level von CodeCombat sind kostenlos spielbar, mit einem Abonnement von $9.99 USD/Monat kann man extra Level Verzweigungen und 3500 Bonus Juwelen pro Monat. Du kannst das Abonnement mit nur einem Klick widerrufen und wir versprechen eine 100% Geld-zurück Garantie."
copyrights_title: "Copyrights und Lizenzen" copyrights_title: "Copyrights und Lizenzen"
contributor_title: "Contributor License Agreement" contributor_title: "Contributor License Agreement"
contributor_description_prefix: "Alle Beiträge, sowohl auf unserer Webseite als auch in unserem GitHub Repository, unterliegen unserer" contributor_description_prefix: "Alle Beiträge, sowohl auf unserer Webseite als auch in unserem GitHub Repository, unterliegen unserer"
cla_url: "CLA" cla_url: "CLA"
contributor_description_suffix: "zu welcher du dich einverstanden erklären musst bevor du zu der Entwicklung beitragen kannst." contributor_description_suffix: "zu welcher du dich einverstanden erklären musst bevor du zu der Entwicklung beitragen kannst."
code_title: "Code - MIT" code_title: "Code - MIT"
code_description_prefix: "Der gesamte Code der CodeCombat gehört oder auf codecombat.com gehostet wird, sowohl im GitHub Repository als auch auch in der codecombat.com Datenbank, ist lizensiert durch die" code_description_prefix: "Der gesamte Code der CodeCombat gehört oder auf codecombat.com gehostet wird, sowohl im GitHub Repository als auch auch in der codecombat.com Datenbank, ist lizenziert durch die"
mit_license_url: "MIT Lizenz" mit_license_url: "MIT Lizenz"
code_description_suffix: "Dies beihnhaltet all den Code in Systemen und Komponenten der für die Erstellung von Levels durch CodeCombat zu Verfügung gestellt wird." code_description_suffix: "Dies beinhaltet all den Code in Systemen und Komponenten der für die Erstellung von Levels durch CodeCombat zu Verfügung gestellt wird."
art_title: "Grafiken/Musik - Creative Commons " art_title: "Grafiken/Musik - Creative Commons "
art_description_prefix: "Gemeinsamer Inhalt ist verfügbar unter" art_description_prefix: "Gemeinsamer Inhalt ist verfügbar unter"
cc_license_url: "Creative Commons Attribution 4.0 International License" cc_license_url: "Creative Commons Attribution 4.0 International License"
@ -1102,7 +1123,7 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
art_artwork: "Grafiken" art_artwork: "Grafiken"
art_sprites: "Sprites" art_sprites: "Sprites"
art_other: "Jegliche oder alle kreative nicht-Code Arbeit, die zur Verfügung gestellt wird, wenn Level erstellt werden." art_other: "Jegliche oder alle kreative nicht-Code Arbeit, die zur Verfügung gestellt wird, wenn Level erstellt werden."
art_access: "Derzeit gibt es kein universelles, einfaches System, um diese Assets to zu holen. Generell kannst du sie von den URLs holen, die auf der Seite verwendet werden. Kontaktiere uns, wenn du hilfe brauchst, oder um uns zu helfen, die Seite auszubauen, um diese Assests leichter zugänglich zu machen." art_access: "Derzeit gibt es kein universelles, einfaches System, um diese Assets zu holen. Generell kannst du sie von den URLs holen, die auf der Seite verwendet werden. Kontaktiere uns, wenn du hilfe brauchst, oder um uns zu helfen, die Seite auszubauen, um diese Assets leichter zugänglich zu machen."
art_paragraph_1: "Für den Verweis auf CodeCombat, nenne und verlinke bitte die Website codecombat.com nahe der Quelle oder an der Stelle, wo es für das Medium angemessen ist. Zum Beispiel:" art_paragraph_1: "Für den Verweis auf CodeCombat, nenne und verlinke bitte die Website codecombat.com nahe der Quelle oder an der Stelle, wo es für das Medium angemessen ist. Zum Beispiel:"
use_list_1: "Wenn in einem Film verwendet, nenne codecombat.com in den Credits/Abspann" use_list_1: "Wenn in einem Film verwendet, nenne codecombat.com in den Credits/Abspann"
use_list_2: "Wenn auf einer Webseite verwendet, füge einen Link nahe bei der Verwendung ein, z.B. unter einem Bild oder auf der generellen Beitragsseite, wo auch andere Creative Commons Werke und Open Source Software genannt wird, die auf der Seite verwendet wird. Wenn deutlich auf CodeCombat Bezug genommen wird, wie z.B. in einem Blogeintrag, in dem CodeCombat erwähnt wird, dann muss CodeCombat nicht separat belegt werden." use_list_2: "Wenn auf einer Webseite verwendet, füge einen Link nahe bei der Verwendung ein, z.B. unter einem Bild oder auf der generellen Beitragsseite, wo auch andere Creative Commons Werke und Open Source Software genannt wird, die auf der Seite verwendet wird. Wenn deutlich auf CodeCombat Bezug genommen wird, wie z.B. in einem Blogeintrag, in dem CodeCombat erwähnt wird, dann muss CodeCombat nicht separat belegt werden."
@ -1114,7 +1135,7 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
rights_description: "Beschreibung" rights_description: "Beschreibung"
rights_writings: "Schriftliches" rights_writings: "Schriftliches"
rights_media: "Medien (Sounds, Musik) und jede andere Form von kreativem Inhalt der spezifisch für das Level ist nicht generell für die Levelerstellung bereitgestellt wird." rights_media: "Medien (Sounds, Musik) und jede andere Form von kreativem Inhalt der spezifisch für das Level ist nicht generell für die Levelerstellung bereitgestellt wird."
rights_clarification: "Zur Klarstellung: Alles, was im Level Editor zur Verfügung steht, um Levels zu erstellen, unterliegt CC; jedoch nicht der Contend, der mit dem Level Editor erstellt wird oder im Rahmen der Erstellung von Levels hochgeladen wird." rights_clarification: "Zur Klarstellung: Alles, was im Level Editor zur Verfügung steht, um Levels zu erstellen, unterliegt CC; jedoch nicht der Content, der mit dem Level Editor erstellt wird oder im Rahmen der Erstellung von Levels hochgeladen wird."
nutshell_title: "Zusammenfassung" nutshell_title: "Zusammenfassung"
nutshell_description: "Jegliche Ressourcen, die wir im Level Editor zur Verfügung stellen, sind für dich frei nutzbar, um Levels zu erstellen. Doch wir behalten uns das Recht vor, die Verbreitung der Levels (welche auf codecombat.com erstellt werden) einzuschränken, so dass in der Zukunft dafür gezahlt werden muss, wenn es das ist, was letztendlich passieren wird." nutshell_description: "Jegliche Ressourcen, die wir im Level Editor zur Verfügung stellen, sind für dich frei nutzbar, um Levels zu erstellen. Doch wir behalten uns das Recht vor, die Verbreitung der Levels (welche auf codecombat.com erstellt werden) einzuschränken, so dass in der Zukunft dafür gezahlt werden muss, wenn es das ist, was letztendlich passieren wird."
canonical: "Die englische Version dieses Dokuments ist die definitive, kanonische Version. Sollte es Unterschiede zwischen den Übersetzungen geben, dann hat das englische Dokument Vorrang." canonical: "Die englische Version dieses Dokuments ist die definitive, kanonische Version. Sollte es Unterschiede zwischen den Übersetzungen geben, dann hat das englische Dokument Vorrang."
@ -1123,9 +1144,9 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
title: "Turnierpreise" # This section was for an old tournament and doesn't need new translations now. title: "Turnierpreise" # This section was for an old tournament and doesn't need new translations now.
blurb_1: "Die Preise werden verliehen nach" blurb_1: "Die Preise werden verliehen nach"
blurb_2: "den Turnierregeln" blurb_2: "den Turnierregeln"
blurb_3: "and den Top Mensch und Oger-Spieler." blurb_3: "und dem Top Mensch und Oger-Spieler."
blurb_4: "Zwei Teams heißt die doppelte Anzahl zu gewinnender Preise!" blurb_4: "Zwei Teams heißt die doppelte Anzahl zu gewinnender Preise!"
blurb_5: "(Es wird zwei Erstplazierte, zwei Zeitplatzierte, usw. geben)" blurb_5: "(Es wird zwei Erstplazierte, zwei Zweitplatzierte, usw. geben)"
rank: "Rang" rank: "Rang"
prizes: "Gewinne" prizes: "Gewinne"
total_value: "Gesamtwert" total_value: "Gesamtwert"
@ -1142,7 +1163,7 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
account_profile: account_profile:
settings: "Einstellungen" # We are not actively recruiting right now, so there's no need to add new translations for this section. settings: "Einstellungen" # We are not actively recruiting right now, so there's no need to add new translations for this section.
edit_profile: "Profil editieren" edit_profile: "Profil editieren"
done_editing: "Editierung beenden" done_editing: "Bearbeitung beenden"
profile_for_prefix: "Profil von " profile_for_prefix: "Profil von "
profile_for_suffix: "" profile_for_suffix: ""
featured: "Featured" featured: "Featured"
@ -1199,15 +1220,15 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
short_description: "Tagline" short_description: "Tagline"
short_description_help: "Wer bist du und wonach suchst du? 140 Zeichen max." short_description_help: "Wer bist du und wonach suchst du? 140 Zeichen max."
skills_header: "Fähigkeiten" skills_header: "Fähigkeiten"
skills_help: "Markiere relevante Entwicklerfähigkeiten in der Reihnfolge deines Niveaus." skills_help: "Markiere relevante Entwicklerfähigkeiten in der Reihenfolge deines Niveaus."
long_description_header: "Beschreibe deine gewünschte Position" long_description_header: "Beschreibe deine gewünschte Position"
long_description_blurb: "Teile Arbeitgebern mit wie toll du bist und nach welcher Position du suchst." long_description_blurb: "Teile Arbeitgebern mit, wie toll du bist und nach welcher Position du suchst."
long_description: "Selbstbeschreibung" long_description: "Selbstbeschreibung"
long_description_help: "Beschreibe dich selbst für potentielle Arbeitgeber. Fasse dich kurz aber treffend. Wir empfehlen die Position kurz darzustellen, die dich am meisten interessieren würde. Geschmackvoller Preisabschlag ist ok; max. 600 Zeichen." long_description_help: "Beschreibe dich selbst für potentielle Arbeitgeber. Fasse dich kurz, aber treffend. Wir empfehlen die Position kurz darzustellen, die dich am meisten interessieren würde. Geschmackvoller Preisabschlag ist ok; max. 600 Zeichen."
work_experience: "Berufserfahrung" work_experience: "Berufserfahrung"
work_header: "Liste deine Berufserfahrung chronologisch auf" work_header: "Liste deine Berufserfahrung chronologisch auf"
work_years: "Jahre der Erfahrung" work_years: "Jahre der Erfahrung"
work_years_help: "Wieviele Jahre professionelle Erfahrung (bezahlte Arbeit) hast du mit der Entwicklung von Software?" work_years_help: "Wie viele Jahre professionelle Erfahrung (bezahlte Arbeit) hast du mit der Entwicklung von Software?"
work_blurb: "Liste deine relevante Berufserfahrung auf, letzte Tätigkeit zuerst." work_blurb: "Liste deine relevante Berufserfahrung auf, letzte Tätigkeit zuerst."
work_employer: "Arbeitgeber" work_employer: "Arbeitgeber"
work_employer_help: "Name deines Arbeitgebers." work_employer_help: "Name deines Arbeitgebers."
@ -1252,8 +1273,8 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
already_screened: "Wir haben alle Kandidaten bereits technisch geprüft" already_screened: "Wir haben alle Kandidaten bereits technisch geprüft"
filter_further: ", aber Sie können noch weiter filtern:" filter_further: ", aber Sie können noch weiter filtern:"
filter_visa: "Visum" filter_visa: "Visum"
filter_visa_yes: "US authorisiert" filter_visa_yes: "US autorisiert"
filter_visa_no: "nicht authorisiert" filter_visa_no: "nicht autorisiert"
filter_education_top: "Top-Schule" filter_education_top: "Top-Schule"
filter_education_other: "Andere" filter_education_other: "Andere"
filter_role_web_developer: "Web Entwickler" filter_role_web_developer: "Web Entwickler"
@ -1268,16 +1289,16 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
start_hiring: "Beginnen Sie einzustellen." start_hiring: "Beginnen Sie einzustellen."
reasons: "Drei Gründe warum Sie durch uns einstellen sollten:" reasons: "Drei Gründe warum Sie durch uns einstellen sollten:"
everyone_looking: "Jeder sucht hier nach der nächsten Herausforderung." everyone_looking: "Jeder sucht hier nach der nächsten Herausforderung."
everyone_looking_blurb: "Vergessen Sie die 20% LinkedIn InMail Antwort-Raten. Jeden den wir auf unseren Webseite listen, sucht nach seiner nächsten Position und wird Ihnen auf Ihren Wunsch zu einem weiteren kennenlernen antworten." everyone_looking_blurb: "Vergessen Sie die 20% LinkedIn InMail Antwort-Raten. Jeden den wir auf unseren Webseite auflisten, sucht nach seinem nächsten Arbeitsplatz und wird Ihnen auf Ihre Kontaktanfrage antworten."
weeding: "Lehnen Sie sich zurück; wir haben das Aussortieren für Sie übernommen." weeding: "Lehnen Sie sich zurück; wir haben das Aussortieren für Sie übernommen."
weeding_blurb: "Jeden Spieler den wir listen wurde bereits auf seine technischen Fähigkeiten geprüft. Wir führen auch Telefoninterviews mit ausgewählten Kandidaten durch und machen Notizen in ihrem Profil um Ihnen Zeit zu ersparen." weeding_blurb: "Jeden Spieler, den wir auflisten, wurde bereits auf seine technischen Fähigkeiten geprüft. Wir führen auch Telefoninterviews mit ausgewählten Kandidaten durch und machen Notizen in ihrem Profil, um Ihnen Zeit zu ersparen."
pass_screen: "Sie werden Ihre technischen Tests bestehen." pass_screen: "Sie werden Ihre technischen Tests bestehen."
pass_screen_blurb: "Prüfen Sie den Code jedes Kandidaten bevor Sie ihn kontaktieren. Ein Arbeitgeber fand heraus das bis zu 5 mal soviele unserer Entwickler sein technisches Screening bestanden als wenn er durch Hacker News eingestellt hätte." pass_screen_blurb: "Prüfen Sie den Code jedes Kandidaten bevor Sie ihn kontaktieren. Ein Arbeitgeber fand heraus das bis zu 5 mal so viele unserer Entwickler sein technisches Screening bestanden als wenn er durch Hacker News eingestellt hätte."
make_hiring_easier: "Machen Sie bitte meinen Einstellungsprozess einfachen." make_hiring_easier: "Machen Sie bitte meinen Einstellungsprozess einfachen."
what: "Was ist CodeCombat?" what: "Was ist CodeCombat?"
what_blurb: "CodeCombat ist ein Mehrspieler Browser-Programmierspiel. Spieler schreiben Code um Ihre Armeen im Kampf gegen andere Entwickler zu steuern. Unsere Spieler habe Erfahrung mit allen wichtigen Tech-Stacks." what_blurb: "CodeCombat ist ein Mehrspieler Browser-Programmierspiel. Spieler schreiben Code, um Ihre Armeen im Kampf gegen andere Entwickler zu steuern. Unsere Spieler haben Erfahrung mit allen wichtigen Tech-Stacks."
cost: "Wieviel berechnen wir?" cost: "Wie viel berechnen wir?"
cost_blurb: "Wir berechnen 15% des ersten Jahresgehalts und bieten eine 100% Geld-Zurück-Garantie für 90 Tage an. Wir berechnen nicht für Kandidaten die bereits aktiv an Ihrem Bewerbungsverfahren teilnehmen." cost_blurb: "Wir berechnen 15% des ersten Jahresgehalts und bieten eine 100% Geld-Zurück-Garantie für 90 Tage an. Wir berechnen nicht für Kandidaten, die bereits aktiv an Ihrem Bewerbungsverfahren teilnehmen."
candidate_name: "Name" candidate_name: "Name"
candidate_location: "Standort" candidate_location: "Standort"
candidate_looking_for: "Sucht nach" candidate_looking_for: "Sucht nach"
@ -1288,13 +1309,13 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
candidate_who: "Wer" candidate_who: "Wer"
featured_developers: "Mitwirkende Entwickler" featured_developers: "Mitwirkende Entwickler"
other_developers: "Andere Entwickler" other_developers: "Andere Entwickler"
inactive_developers: "Inaktive Etwickler" inactive_developers: "Inaktive Entwickler"
admin: admin:
av_espionage: "Spionage" # Really not important to translate /admin controls. av_espionage: "Spionage" # Really not important to translate /admin controls.
av_espionage_placeholder: "Email oder Benutzername" av_espionage_placeholder: "Email oder Benutzername"
av_usersearch: "Benutzersuche" av_usersearch: "Benutzersuche"
av_usersearch_placeholder: "Email, Benutzename, Name, Was auch immer" av_usersearch_placeholder: "Email, Benutzename, Name, was auch immer"
av_usersearch_search: "Suchen" av_usersearch_search: "Suchen"
av_title: "Administrator Übersicht" av_title: "Administrator Übersicht"
av_entities_sub_title: "Entitäten" av_entities_sub_title: "Entitäten"

View file

@ -64,6 +64,7 @@ module.exports = nativeDescription: "Ελληνικά", englishDescription: "Gre
achievements: "Επιτεύγματα" # Tooltip on achievement list button from /play achievements: "Επιτεύγματα" # Tooltip on achievement list button from /play
account: "Λογαριασμός" # Tooltip on account button from /play account: "Λογαριασμός" # Tooltip on account button from /play
settings: "Ρυθμίσεις" # Tooltip on settings button from /play settings: "Ρυθμίσεις" # Tooltip on settings button from /play
# poll: "Poll" # Tooltip on poll button from /play
next: "Επόμενο" # Go from choose hero to choose inventory before playing a level next: "Επόμενο" # Go from choose hero to choose inventory before playing a level
change_hero: "Αλλαγή Ήρωα" # Go back from choose inventory to choose hero change_hero: "Αλλαγή Ήρωα" # Go back from choose inventory to choose hero
choose_inventory: "Εξοπλίσου με Αντικείμενα" choose_inventory: "Εξοπλίσου με Αντικείμενα"
@ -727,6 +728,7 @@ module.exports = nativeDescription: "Ελληνικά", englishDescription: "Gre
# thang_title: "Thang Editor" # thang_title: "Thang Editor"
# level_title: "Level Editor" # level_title: "Level Editor"
# achievement_title: "Achievement Editor" # achievement_title: "Achievement Editor"
# poll_title: "Poll Editor"
# back: "Back" # back: "Back"
# revert: "Revert" # revert: "Revert"
# revert_models: "Revert Models" # revert_models: "Revert Models"
@ -787,10 +789,13 @@ module.exports = nativeDescription: "Ελληνικά", englishDescription: "Gre
# new_level_title_login: "Log In to Create a New Level" # new_level_title_login: "Log In to Create a New Level"
# new_achievement_title: "Create a New Achievement" # new_achievement_title: "Create a New Achievement"
# new_achievement_title_login: "Log In to Create a New Achievement" # new_achievement_title_login: "Log In to Create a New Achievement"
# new_poll_title: "Create a New Poll"
# new_poll_title_login: "Log In to Create a New Poll"
# article_search_title: "Search Articles Here" # article_search_title: "Search Articles Here"
# thang_search_title: "Search Thang Types Here" # thang_search_title: "Search Thang Types Here"
# level_search_title: "Search Levels Here" # level_search_title: "Search Levels Here"
# achievement_search_title: "Search Achievements" # achievement_search_title: "Search Achievements"
# poll_search_title: "Search Polls"
# read_only_warning2: "Note: you can't save any edits here, because you're not logged in." # read_only_warning2: "Note: you can't save any edits here, because you're not logged in."
# no_achievements: "No achievements have been added for this level yet." # no_achievements: "No achievements have been added for this level yet."
# achievement_query_misc: "Key achievement off of miscellanea" # achievement_query_misc: "Key achievement off of miscellanea"
@ -804,6 +809,9 @@ module.exports = nativeDescription: "Ελληνικά", englishDescription: "Gre
# edit_btn_preview: "Preview" # edit_btn_preview: "Preview"
# edit_article_title: "Edit Article" # edit_article_title: "Edit Article"
# polls:
# priority: "Priority"
# contribute: # contribute:
# page_title: "Contributing" # page_title: "Contributing"
# intro_blurb: "CodeCombat is 100% open source! Hundreds of dedicated players have helped us build the game into what it is today. Join us and write the next chapter in CodeCombat's quest to teach the world to code!" # intro_blurb: "CodeCombat is 100% open source! Hundreds of dedicated players have helped us build the game into what it is today. Join us and write the next chapter in CodeCombat's quest to teach the world to code!"
@ -965,6 +973,7 @@ module.exports = nativeDescription: "Ελληνικά", englishDescription: "Gre
# payments: "Payments" # payments: "Payments"
# purchased: "Purchased" # purchased: "Purchased"
# subscription: "Subscription" # subscription: "Subscription"
# invoices: "Invoices"
# service_apple: "Apple" # service_apple: "Apple"
# service_web: "Web" # service_web: "Web"
# paid_on: "Paid On" # paid_on: "Paid On"
@ -981,6 +990,16 @@ module.exports = nativeDescription: "Ελληνικά", englishDescription: "Gre
# status_unsubscribed_active: "You're not subscribed and won't be billed, but your account is still active for now." # status_unsubscribed_active: "You're not subscribed and won't be billed, but your account is still active for now."
# status_unsubscribed: "Get access to new levels, heroes, items, and bonus gems with a CodeCombat subscription!" # status_unsubscribed: "Get access to new levels, heroes, items, and bonus gems with a CodeCombat subscription!"
# account_invoices:
# amount: "Amount in US dollars"
# declined: "Your card was declined"
# invalid_amount: "Please enter a US dollar amount."
# not_logged_in: "Log in or create an account to access invoices."
# pay: "Pay Invoice"
# purchasing: "Purchasing..."
# retrying: "Server error, retrying."
# success: "Successfully paid. Thanks!"
# loading_error: # loading_error:
# could_not_load: "Error loading from server" # could_not_load: "Error loading from server"
# connection_failure: "Connection failed." # connection_failure: "Connection failed."
@ -1041,6 +1060,8 @@ module.exports = nativeDescription: "Ελληνικά", englishDescription: "Gre
# feedback: "Feedback" # feedback: "Feedback"
# payment_info: "Payment Info" # payment_info: "Payment Info"
# campaigns: "Campaigns" # campaigns: "Campaigns"
# poll: "Poll"
# user_polls_record: "Poll Voting History"
# delta: # delta:
# added: "Added" # added: "Added"

View file

@ -64,6 +64,7 @@ module.exports = nativeDescription: "English (UK)", englishDescription: "English
# achievements: "Achievements" # Tooltip on achievement list button from /play # achievements: "Achievements" # Tooltip on achievement list button from /play
# account: "Account" # Tooltip on account button from /play # account: "Account" # Tooltip on account button from /play
# settings: "Settings" # Tooltip on settings button from /play # settings: "Settings" # Tooltip on settings button from /play
# poll: "Poll" # Tooltip on poll button from /play
# next: "Next" # Go from choose hero to choose inventory before playing a level # next: "Next" # Go from choose hero to choose inventory before playing a level
# change_hero: "Change Hero" # Go back from choose inventory to choose hero # change_hero: "Change Hero" # Go back from choose inventory to choose hero
# choose_inventory: "Equip Items" # choose_inventory: "Equip Items"
@ -727,6 +728,7 @@ module.exports = nativeDescription: "English (UK)", englishDescription: "English
# thang_title: "Thang Editor" # thang_title: "Thang Editor"
# level_title: "Level Editor" # level_title: "Level Editor"
# achievement_title: "Achievement Editor" # achievement_title: "Achievement Editor"
# poll_title: "Poll Editor"
# back: "Back" # back: "Back"
# revert: "Revert" # revert: "Revert"
# revert_models: "Revert Models" # revert_models: "Revert Models"
@ -787,10 +789,13 @@ module.exports = nativeDescription: "English (UK)", englishDescription: "English
# new_level_title_login: "Log In to Create a New Level" # new_level_title_login: "Log In to Create a New Level"
# new_achievement_title: "Create a New Achievement" # new_achievement_title: "Create a New Achievement"
# new_achievement_title_login: "Log In to Create a New Achievement" # new_achievement_title_login: "Log In to Create a New Achievement"
# new_poll_title: "Create a New Poll"
# new_poll_title_login: "Log In to Create a New Poll"
# article_search_title: "Search Articles Here" # article_search_title: "Search Articles Here"
# thang_search_title: "Search Thang Types Here" # thang_search_title: "Search Thang Types Here"
# level_search_title: "Search Levels Here" # level_search_title: "Search Levels Here"
# achievement_search_title: "Search Achievements" # achievement_search_title: "Search Achievements"
# poll_search_title: "Search Polls"
# read_only_warning2: "Note: you can't save any edits here, because you're not logged in." # read_only_warning2: "Note: you can't save any edits here, because you're not logged in."
# no_achievements: "No achievements have been added for this level yet." # no_achievements: "No achievements have been added for this level yet."
# achievement_query_misc: "Key achievement off of miscellanea" # achievement_query_misc: "Key achievement off of miscellanea"
@ -804,6 +809,9 @@ module.exports = nativeDescription: "English (UK)", englishDescription: "English
# edit_btn_preview: "Preview" # edit_btn_preview: "Preview"
# edit_article_title: "Edit Article" # edit_article_title: "Edit Article"
# polls:
# priority: "Priority"
contribute: contribute:
# page_title: "Contributing" # page_title: "Contributing"
# intro_blurb: "CodeCombat is 100% open source! Hundreds of dedicated players have helped us build the game into what it is today. Join us and write the next chapter in CodeCombat's quest to teach the world to code!" # intro_blurb: "CodeCombat is 100% open source! Hundreds of dedicated players have helped us build the game into what it is today. Join us and write the next chapter in CodeCombat's quest to teach the world to code!"
@ -965,6 +973,7 @@ module.exports = nativeDescription: "English (UK)", englishDescription: "English
# payments: "Payments" # payments: "Payments"
# purchased: "Purchased" # purchased: "Purchased"
# subscription: "Subscription" # subscription: "Subscription"
# invoices: "Invoices"
# service_apple: "Apple" # service_apple: "Apple"
# service_web: "Web" # service_web: "Web"
# paid_on: "Paid On" # paid_on: "Paid On"
@ -981,6 +990,16 @@ module.exports = nativeDescription: "English (UK)", englishDescription: "English
# status_unsubscribed_active: "You're not subscribed and won't be billed, but your account is still active for now." # status_unsubscribed_active: "You're not subscribed and won't be billed, but your account is still active for now."
# status_unsubscribed: "Get access to new levels, heroes, items, and bonus gems with a CodeCombat subscription!" # status_unsubscribed: "Get access to new levels, heroes, items, and bonus gems with a CodeCombat subscription!"
# account_invoices:
# amount: "Amount in US dollars"
# declined: "Your card was declined"
# invalid_amount: "Please enter a US dollar amount."
# not_logged_in: "Log in or create an account to access invoices."
# pay: "Pay Invoice"
# purchasing: "Purchasing..."
# retrying: "Server error, retrying."
# success: "Successfully paid. Thanks!"
# loading_error: # loading_error:
# could_not_load: "Error loading from server" # could_not_load: "Error loading from server"
# connection_failure: "Connection failed." # connection_failure: "Connection failed."
@ -1041,6 +1060,8 @@ module.exports = nativeDescription: "English (UK)", englishDescription: "English
# feedback: "Feedback" # feedback: "Feedback"
# payment_info: "Payment Info" # payment_info: "Payment Info"
# campaigns: "Campaigns" # campaigns: "Campaigns"
# poll: "Poll"
# user_polls_record: "Poll Voting History"
# delta: # delta:
# added: "Added" # added: "Added"

View file

@ -64,6 +64,7 @@ module.exports = nativeDescription: "English (US)", englishDescription: "English
# achievements: "Achievements" # Tooltip on achievement list button from /play # achievements: "Achievements" # Tooltip on achievement list button from /play
# account: "Account" # Tooltip on account button from /play # account: "Account" # Tooltip on account button from /play
# settings: "Settings" # Tooltip on settings button from /play # settings: "Settings" # Tooltip on settings button from /play
# poll: "Poll" # Tooltip on poll button from /play
# next: "Next" # Go from choose hero to choose inventory before playing a level # next: "Next" # Go from choose hero to choose inventory before playing a level
# change_hero: "Change Hero" # Go back from choose inventory to choose hero # change_hero: "Change Hero" # Go back from choose inventory to choose hero
# choose_inventory: "Equip Items" # choose_inventory: "Equip Items"
@ -727,6 +728,7 @@ module.exports = nativeDescription: "English (US)", englishDescription: "English
# thang_title: "Thang Editor" # thang_title: "Thang Editor"
# level_title: "Level Editor" # level_title: "Level Editor"
# achievement_title: "Achievement Editor" # achievement_title: "Achievement Editor"
# poll_title: "Poll Editor"
# back: "Back" # back: "Back"
# revert: "Revert" # revert: "Revert"
# revert_models: "Revert Models" # revert_models: "Revert Models"
@ -787,10 +789,13 @@ module.exports = nativeDescription: "English (US)", englishDescription: "English
# new_level_title_login: "Log In to Create a New Level" # new_level_title_login: "Log In to Create a New Level"
# new_achievement_title: "Create a New Achievement" # new_achievement_title: "Create a New Achievement"
# new_achievement_title_login: "Log In to Create a New Achievement" # new_achievement_title_login: "Log In to Create a New Achievement"
# new_poll_title: "Create a New Poll"
# new_poll_title_login: "Log In to Create a New Poll"
# article_search_title: "Search Articles Here" # article_search_title: "Search Articles Here"
# thang_search_title: "Search Thang Types Here" # thang_search_title: "Search Thang Types Here"
# level_search_title: "Search Levels Here" # level_search_title: "Search Levels Here"
# achievement_search_title: "Search Achievements" # achievement_search_title: "Search Achievements"
# poll_search_title: "Search Polls"
# read_only_warning2: "Note: you can't save any edits here, because you're not logged in." # read_only_warning2: "Note: you can't save any edits here, because you're not logged in."
# no_achievements: "No achievements have been added for this level yet." # no_achievements: "No achievements have been added for this level yet."
# achievement_query_misc: "Key achievement off of miscellanea" # achievement_query_misc: "Key achievement off of miscellanea"
@ -804,6 +809,9 @@ module.exports = nativeDescription: "English (US)", englishDescription: "English
# edit_btn_preview: "Preview" # edit_btn_preview: "Preview"
# edit_article_title: "Edit Article" # edit_article_title: "Edit Article"
# polls:
# priority: "Priority"
# contribute: # contribute:
# page_title: "Contributing" # page_title: "Contributing"
# intro_blurb: "CodeCombat is 100% open source! Hundreds of dedicated players have helped us build the game into what it is today. Join us and write the next chapter in CodeCombat's quest to teach the world to code!" # intro_blurb: "CodeCombat is 100% open source! Hundreds of dedicated players have helped us build the game into what it is today. Join us and write the next chapter in CodeCombat's quest to teach the world to code!"
@ -965,6 +973,7 @@ module.exports = nativeDescription: "English (US)", englishDescription: "English
# payments: "Payments" # payments: "Payments"
# purchased: "Purchased" # purchased: "Purchased"
# subscription: "Subscription" # subscription: "Subscription"
# invoices: "Invoices"
# service_apple: "Apple" # service_apple: "Apple"
# service_web: "Web" # service_web: "Web"
# paid_on: "Paid On" # paid_on: "Paid On"
@ -981,6 +990,16 @@ module.exports = nativeDescription: "English (US)", englishDescription: "English
# status_unsubscribed_active: "You're not subscribed and won't be billed, but your account is still active for now." # status_unsubscribed_active: "You're not subscribed and won't be billed, but your account is still active for now."
# status_unsubscribed: "Get access to new levels, heroes, items, and bonus gems with a CodeCombat subscription!" # status_unsubscribed: "Get access to new levels, heroes, items, and bonus gems with a CodeCombat subscription!"
# account_invoices:
# amount: "Amount in US dollars"
# declined: "Your card was declined"
# invalid_amount: "Please enter a US dollar amount."
# not_logged_in: "Log in or create an account to access invoices."
# pay: "Pay Invoice"
# purchasing: "Purchasing..."
# retrying: "Server error, retrying."
# success: "Successfully paid. Thanks!"
# loading_error: # loading_error:
# could_not_load: "Error loading from server" # could_not_load: "Error loading from server"
# connection_failure: "Connection failed." # connection_failure: "Connection failed."
@ -1041,6 +1060,8 @@ module.exports = nativeDescription: "English (US)", englishDescription: "English
# feedback: "Feedback" # feedback: "Feedback"
# payment_info: "Payment Info" # payment_info: "Payment Info"
# campaigns: "Campaigns" # campaigns: "Campaigns"
# poll: "Poll"
# user_polls_record: "Poll Voting History"
# delta: # delta:
# added: "Added" # added: "Added"

View file

@ -64,6 +64,7 @@ module.exports = nativeDescription: "Español (América Latina)", englishDescrip
achievements: "Logros" # Tooltip on achievement list button from /play achievements: "Logros" # Tooltip on achievement list button from /play
account: "Cuenta" # Tooltip on account button from /play account: "Cuenta" # Tooltip on account button from /play
settings: "Configuración" # Tooltip on settings button from /play settings: "Configuración" # Tooltip on settings button from /play
# poll: "Poll" # Tooltip on poll button from /play
next: "Próximo" # Go from choose hero to choose inventory before playing a level next: "Próximo" # Go from choose hero to choose inventory before playing a level
change_hero: "Cambiar héroe" # Go back from choose inventory to choose hero change_hero: "Cambiar héroe" # Go back from choose inventory to choose hero
choose_inventory: "Equipar objetos" choose_inventory: "Equipar objetos"
@ -676,7 +677,7 @@ module.exports = nativeDescription: "Español (América Latina)", englishDescrip
toggle_playback: "Aplicar ejecutar/pausar." toggle_playback: "Aplicar ejecutar/pausar."
scrub_playback: "Devolverse y avanzar en el tiempo." scrub_playback: "Devolverse y avanzar en el tiempo."
single_scrub_playback: "Devolverse y avanzar en el tiempo de a un cuadro." single_scrub_playback: "Devolverse y avanzar en el tiempo de a un cuadro."
# scrub_execution: "Scrub through la ejecución del hechizo actual." scrub_execution: "Scrub through la ejecución del hechizo actual."
toggle_debug: "Mostrar/ocultar depuración." toggle_debug: "Mostrar/ocultar depuración."
toggle_grid: "Mostrar/ocultar rejilla." toggle_grid: "Mostrar/ocultar rejilla."
toggle_pathfinding: "Mostrar/ocultar buscador de rutas." toggle_pathfinding: "Mostrar/ocultar buscador de rutas."
@ -727,6 +728,7 @@ module.exports = nativeDescription: "Español (América Latina)", englishDescrip
thang_title: "Editor de Thangs" thang_title: "Editor de Thangs"
level_title: "Editor de Nivel" level_title: "Editor de Nivel"
achievement_title: "Editor de logros" achievement_title: "Editor de logros"
# poll_title: "Poll Editor"
back: "Atrás" back: "Atrás"
revert: "Revertir" revert: "Revertir"
revert_models: "Revertir Modelos" revert_models: "Revertir Modelos"
@ -787,10 +789,13 @@ module.exports = nativeDescription: "Español (América Latina)", englishDescrip
new_level_title_login: "Ingresa para Crear un Nuevo Nivel" new_level_title_login: "Ingresa para Crear un Nuevo Nivel"
new_achievement_title: "Crear un Nuevo Logro" new_achievement_title: "Crear un Nuevo Logro"
new_achievement_title_login: "Ingresa para Crear un Nuevo Logro" new_achievement_title_login: "Ingresa para Crear un Nuevo Logro"
# new_poll_title: "Create a New Poll"
# new_poll_title_login: "Log In to Create a New Poll"
article_search_title: "Buscar Artículos aquí" article_search_title: "Buscar Artículos aquí"
thang_search_title: "Buscar tipos de Thang aquí" thang_search_title: "Buscar tipos de Thang aquí"
level_search_title: "Buscar Niveles aquí" level_search_title: "Buscar Niveles aquí"
achievement_search_title: "Buscar logros" achievement_search_title: "Buscar logros"
# poll_search_title: "Search Polls"
read_only_warning2: "Nota: no puedes guardar ediciones aquí, porque no estas logeado." read_only_warning2: "Nota: no puedes guardar ediciones aquí, porque no estas logeado."
no_achievements: "No hay logros agregados en este nivel por ahora." no_achievements: "No hay logros agregados en este nivel por ahora."
# achievement_query_misc: "Key achievement off of miscellanea" # achievement_query_misc: "Key achievement off of miscellanea"
@ -804,6 +809,9 @@ module.exports = nativeDescription: "Español (América Latina)", englishDescrip
edit_btn_preview: "Vista previa" edit_btn_preview: "Vista previa"
edit_article_title: "Editar Artículo" edit_article_title: "Editar Artículo"
# polls:
# priority: "Priority"
contribute: contribute:
page_title: "Contribuyendo" page_title: "Contribuyendo"
intro_blurb: "CodeCombat es 100% open source! Cientos de jugadores dedicados nos han ayudado a contruir el juego. Únete y escribe el siguiente capítulo de la misión de CodeCombat de enseñar al mundo a programar!" intro_blurb: "CodeCombat es 100% open source! Cientos de jugadores dedicados nos han ayudado a contruir el juego. Únete y escribe el siguiente capítulo de la misión de CodeCombat de enseñar al mundo a programar!"
@ -965,6 +973,7 @@ module.exports = nativeDescription: "Español (América Latina)", englishDescrip
payments: "Pagos" payments: "Pagos"
purchased: "Comprado" purchased: "Comprado"
subscription: "Suscripción" subscription: "Suscripción"
# invoices: "Invoices"
service_apple: "Apple" service_apple: "Apple"
service_web: "Web" service_web: "Web"
paid_on: "Pagado en" paid_on: "Pagado en"
@ -981,6 +990,16 @@ module.exports = nativeDescription: "Español (América Latina)", englishDescrip
status_unsubscribed_active: "No estas suscripto y no se te cobrará, pero tu cuenta está activa por ahora." status_unsubscribed_active: "No estas suscripto y no se te cobrará, pero tu cuenta está activa por ahora."
status_unsubscribed: "Obtén acceso a nuevos niveles, heroés, items y gemas extras con la suscripción a CodeCombat!" status_unsubscribed: "Obtén acceso a nuevos niveles, heroés, items y gemas extras con la suscripción a CodeCombat!"
# account_invoices:
# amount: "Amount in US dollars"
# declined: "Your card was declined"
# invalid_amount: "Please enter a US dollar amount."
# not_logged_in: "Log in or create an account to access invoices."
# pay: "Pay Invoice"
# purchasing: "Purchasing..."
# retrying: "Server error, retrying."
# success: "Successfully paid. Thanks!"
loading_error: loading_error:
could_not_load: "Error cargando del servidor" could_not_load: "Error cargando del servidor"
connection_failure: "Fallo de conexión." connection_failure: "Fallo de conexión."
@ -1041,6 +1060,8 @@ module.exports = nativeDescription: "Español (América Latina)", englishDescrip
feedback: "Feedback" feedback: "Feedback"
payment_info: "Información de pago" payment_info: "Información de pago"
campaigns: "Campañas" campaigns: "Campañas"
# poll: "Poll"
# user_polls_record: "Poll Voting History"
delta: delta:
added: "Agregado" added: "Agregado"
@ -1092,7 +1113,7 @@ module.exports = nativeDescription: "Español (América Latina)", englishDescrip
code_title: "Código - MIT" code_title: "Código - MIT"
code_description_prefix: "Todo el código pertenece a CodeCombat u hospedado en codecombat.com, sea en el repositorio GitHub o en la base de datos en codecombat.com, está bajo licencia" code_description_prefix: "Todo el código pertenece a CodeCombat u hospedado en codecombat.com, sea en el repositorio GitHub o en la base de datos en codecombat.com, está bajo licencia"
mit_license_url: "Licencia MIT" mit_license_url: "Licencia MIT"
# code_description_suffix: "Esto incluye todo el código en Systems and Components that are made available by CodeCombat for the purpose of creating levels." code_description_suffix: "Esto incluye todo el código en Systems and Components that are made available by CodeCombat for the purpose of creating levels."
art_title: "Arte/Música - Comunas Creativas " art_title: "Arte/Música - Comunas Creativas "
art_description_prefix: "Todo el Contenido Comunal está disponible bajo la" art_description_prefix: "Todo el Contenido Comunal está disponible bajo la"
cc_license_url: "Licencia Internacional de Atribución Comunas Creativas (CC) 4.0" cc_license_url: "Licencia Internacional de Atribución Comunas Creativas (CC) 4.0"
@ -1116,7 +1137,7 @@ module.exports = nativeDescription: "Español (América Latina)", englishDescrip
# rights_media: "Media (sounds, music) and any other creative content made specifically for that Level and not made generally available when creating Levels." # rights_media: "Media (sounds, music) and any other creative content made specifically for that Level and not made generally available when creating Levels."
# rights_clarification: "To clarify, anything that is made available in the Level Editor for the purpose of making levels is under CC, whereas the content created with the Level Editor or uploaded in the course of creation of Levels is not." # rights_clarification: "To clarify, anything that is made available in the Level Editor for the purpose of making levels is under CC, whereas the content created with the Level Editor or uploaded in the course of creation of Levels is not."
nutshell_title: "En una palabra" nutshell_title: "En una palabra"
# nutshell_description: "Cualesquiera recursos que le proveamos en el Editor de Niveles son gratis de usar como te plazca para la creación de Niveles. Sin embargo nos reservamos el derecho de restringir la distribución de los niveles por sí mismos (that are created on codecombat.com) so that they may be charged for in the future, if that's what ends up happening." nutshell_description: "Cualesquiera recursos que le proveamos en el Editor de Niveles son gratis de usar como te plazca para la creación de Niveles. Sin embargo nos reservamos el derecho de restringir la distribución de los niveles por sí mismos (that are created on codecombat.com) so that they may be charged for in the future, if that's what ends up happening."
canonical: "La versión en ingles de este documento es la definitiva, versión canónica. Si hay alguna discrepancia entre las traducciones, la versión en ingles toma presedencia." canonical: "La versión en ingles de este documento es la definitiva, versión canónica. Si hay alguna discrepancia entre las traducciones, la versión en ingles toma presedencia."
ladder_prizes: ladder_prizes:

View file

@ -64,6 +64,7 @@ module.exports = nativeDescription: "español (ES)", englishDescription: "Spanis
achievements: "Logros" # Tooltip on achievement list button from /play achievements: "Logros" # Tooltip on achievement list button from /play
account: "Cuenta" # Tooltip on account button from /play account: "Cuenta" # Tooltip on account button from /play
settings: "Ajustes" # Tooltip on settings button from /play settings: "Ajustes" # Tooltip on settings button from /play
# poll: "Poll" # Tooltip on poll button from /play
next: "Siguiente Heroe" # Go from choose hero to choose inventory before playing a level next: "Siguiente Heroe" # Go from choose hero to choose inventory before playing a level
change_hero: "Seleccionar Heroe" # Go back from choose inventory to choose hero change_hero: "Seleccionar Heroe" # Go back from choose inventory to choose hero
choose_inventory: "Equipar Objetos" choose_inventory: "Equipar Objetos"
@ -727,6 +728,7 @@ module.exports = nativeDescription: "español (ES)", englishDescription: "Spanis
thang_title: "Editor de Objetos" thang_title: "Editor de Objetos"
level_title: "Editor de Niveles" level_title: "Editor de Niveles"
achievement_title: "Editor de Logros" achievement_title: "Editor de Logros"
# poll_title: "Poll Editor"
back: "Volver" back: "Volver"
revert: "Revertir" revert: "Revertir"
revert_models: "Revertir Modelos" revert_models: "Revertir Modelos"
@ -787,10 +789,13 @@ module.exports = nativeDescription: "español (ES)", englishDescription: "Spanis
new_level_title_login: "Inicia sesión para Crear un Nuevo Nivel" new_level_title_login: "Inicia sesión para Crear un Nuevo Nivel"
new_achievement_title: "Crea un nuevo Logro" new_achievement_title: "Crea un nuevo Logro"
new_achievement_title_login: "Inicia sesión para Crear un Nuevo Logro" new_achievement_title_login: "Inicia sesión para Crear un Nuevo Logro"
# new_poll_title: "Create a New Poll"
# new_poll_title_login: "Log In to Create a New Poll"
article_search_title: "Buscar artículos aquí" article_search_title: "Buscar artículos aquí"
thang_search_title: "Busca tipos de objetos aquí" thang_search_title: "Busca tipos de objetos aquí"
level_search_title: "Buscar niveles aquí" level_search_title: "Buscar niveles aquí"
achievement_search_title: "Buscar Logros" achievement_search_title: "Buscar Logros"
# poll_search_title: "Search Polls"
read_only_warning2: "Nota: no puedes guardar nada de lo que edites aqui porque no has iniciado sesión." read_only_warning2: "Nota: no puedes guardar nada de lo que edites aqui porque no has iniciado sesión."
no_achievements: "No se han añadido logros a este nivel." no_achievements: "No se han añadido logros a este nivel."
# achievement_query_misc: "Key achievement off of miscellanea" # achievement_query_misc: "Key achievement off of miscellanea"
@ -804,6 +809,9 @@ module.exports = nativeDescription: "español (ES)", englishDescription: "Spanis
edit_btn_preview: "Vista preliminar" edit_btn_preview: "Vista preliminar"
edit_article_title: "Editar artículo" edit_article_title: "Editar artículo"
# polls:
# priority: "Priority"
contribute: contribute:
page_title: "Colaborar" page_title: "Colaborar"
intro_blurb: "¡CodeCombat es 100% código abierto! Cientos de dedicados jugadores nos han ayudado a convertir el juego en lo que es hoy en día. !Únete a nosotros y escribe el siguiente capítulo de CodeCombat en la aventura de enseñar al mundo a programar!" intro_blurb: "¡CodeCombat es 100% código abierto! Cientos de dedicados jugadores nos han ayudado a convertir el juego en lo que es hoy en día. !Únete a nosotros y escribe el siguiente capítulo de CodeCombat en la aventura de enseñar al mundo a programar!"
@ -965,6 +973,7 @@ module.exports = nativeDescription: "español (ES)", englishDescription: "Spanis
payments: "Pagos" payments: "Pagos"
# purchased: "Purchased" # purchased: "Purchased"
# subscription: "Subscription" # subscription: "Subscription"
# invoices: "Invoices"
service_apple: "Apple" service_apple: "Apple"
service_web: "Web" service_web: "Web"
paid_on: "Pagado en" paid_on: "Pagado en"
@ -981,6 +990,16 @@ module.exports = nativeDescription: "español (ES)", englishDescription: "Spanis
status_unsubscribed_active: "No estás suscrito y no seras facturado, pero tu cuenta sigue activa por ahora." status_unsubscribed_active: "No estás suscrito y no seras facturado, pero tu cuenta sigue activa por ahora."
status_unsubscribed: "¡Obten acceso a nuevos niveles, heroes, artículos, y joyas adicionales con una suscripción a CodeCombat!" status_unsubscribed: "¡Obten acceso a nuevos niveles, heroes, artículos, y joyas adicionales con una suscripción a CodeCombat!"
# account_invoices:
# amount: "Amount in US dollars"
# declined: "Your card was declined"
# invalid_amount: "Please enter a US dollar amount."
# not_logged_in: "Log in or create an account to access invoices."
# pay: "Pay Invoice"
# purchasing: "Purchasing..."
# retrying: "Server error, retrying."
# success: "Successfully paid. Thanks!"
loading_error: loading_error:
could_not_load: "Error al cargar desde el servidor." could_not_load: "Error al cargar desde el servidor."
connection_failure: "Fallo en la conexión." connection_failure: "Fallo en la conexión."
@ -1041,6 +1060,8 @@ module.exports = nativeDescription: "español (ES)", englishDescription: "Spanis
feedback: "Apoyo" feedback: "Apoyo"
payment_info: "Información de Pago" payment_info: "Información de Pago"
# campaigns: "Campaigns" # campaigns: "Campaigns"
# poll: "Poll"
# user_polls_record: "Poll Voting History"
delta: delta:
added: "Añadido" added: "Añadido"

View file

@ -64,6 +64,7 @@ module.exports = nativeDescription: "فارسی", englishDescription: "Persian",
# achievements: "Achievements" # Tooltip on achievement list button from /play # achievements: "Achievements" # Tooltip on achievement list button from /play
# account: "Account" # Tooltip on account button from /play # account: "Account" # Tooltip on account button from /play
# settings: "Settings" # Tooltip on settings button from /play # settings: "Settings" # Tooltip on settings button from /play
# poll: "Poll" # Tooltip on poll button from /play
# next: "Next" # Go from choose hero to choose inventory before playing a level # next: "Next" # Go from choose hero to choose inventory before playing a level
# change_hero: "Change Hero" # Go back from choose inventory to choose hero # change_hero: "Change Hero" # Go back from choose inventory to choose hero
# choose_inventory: "Equip Items" # choose_inventory: "Equip Items"
@ -727,6 +728,7 @@ module.exports = nativeDescription: "فارسی", englishDescription: "Persian",
# thang_title: "Thang Editor" # thang_title: "Thang Editor"
# level_title: "Level Editor" # level_title: "Level Editor"
# achievement_title: "Achievement Editor" # achievement_title: "Achievement Editor"
# poll_title: "Poll Editor"
# back: "Back" # back: "Back"
# revert: "Revert" # revert: "Revert"
# revert_models: "Revert Models" # revert_models: "Revert Models"
@ -787,10 +789,13 @@ module.exports = nativeDescription: "فارسی", englishDescription: "Persian",
# new_level_title_login: "Log In to Create a New Level" # new_level_title_login: "Log In to Create a New Level"
# new_achievement_title: "Create a New Achievement" # new_achievement_title: "Create a New Achievement"
# new_achievement_title_login: "Log In to Create a New Achievement" # new_achievement_title_login: "Log In to Create a New Achievement"
# new_poll_title: "Create a New Poll"
# new_poll_title_login: "Log In to Create a New Poll"
# article_search_title: "Search Articles Here" # article_search_title: "Search Articles Here"
# thang_search_title: "Search Thang Types Here" # thang_search_title: "Search Thang Types Here"
# level_search_title: "Search Levels Here" # level_search_title: "Search Levels Here"
# achievement_search_title: "Search Achievements" # achievement_search_title: "Search Achievements"
# poll_search_title: "Search Polls"
# read_only_warning2: "Note: you can't save any edits here, because you're not logged in." # read_only_warning2: "Note: you can't save any edits here, because you're not logged in."
# no_achievements: "No achievements have been added for this level yet." # no_achievements: "No achievements have been added for this level yet."
# achievement_query_misc: "Key achievement off of miscellanea" # achievement_query_misc: "Key achievement off of miscellanea"
@ -804,6 +809,9 @@ module.exports = nativeDescription: "فارسی", englishDescription: "Persian",
# edit_btn_preview: "Preview" # edit_btn_preview: "Preview"
# edit_article_title: "Edit Article" # edit_article_title: "Edit Article"
# polls:
# priority: "Priority"
# contribute: # contribute:
# page_title: "Contributing" # page_title: "Contributing"
# intro_blurb: "CodeCombat is 100% open source! Hundreds of dedicated players have helped us build the game into what it is today. Join us and write the next chapter in CodeCombat's quest to teach the world to code!" # intro_blurb: "CodeCombat is 100% open source! Hundreds of dedicated players have helped us build the game into what it is today. Join us and write the next chapter in CodeCombat's quest to teach the world to code!"
@ -965,6 +973,7 @@ module.exports = nativeDescription: "فارسی", englishDescription: "Persian",
# payments: "Payments" # payments: "Payments"
# purchased: "Purchased" # purchased: "Purchased"
# subscription: "Subscription" # subscription: "Subscription"
# invoices: "Invoices"
# service_apple: "Apple" # service_apple: "Apple"
# service_web: "Web" # service_web: "Web"
# paid_on: "Paid On" # paid_on: "Paid On"
@ -981,6 +990,16 @@ module.exports = nativeDescription: "فارسی", englishDescription: "Persian",
# status_unsubscribed_active: "You're not subscribed and won't be billed, but your account is still active for now." # status_unsubscribed_active: "You're not subscribed and won't be billed, but your account is still active for now."
# status_unsubscribed: "Get access to new levels, heroes, items, and bonus gems with a CodeCombat subscription!" # status_unsubscribed: "Get access to new levels, heroes, items, and bonus gems with a CodeCombat subscription!"
# account_invoices:
# amount: "Amount in US dollars"
# declined: "Your card was declined"
# invalid_amount: "Please enter a US dollar amount."
# not_logged_in: "Log in or create an account to access invoices."
# pay: "Pay Invoice"
# purchasing: "Purchasing..."
# retrying: "Server error, retrying."
# success: "Successfully paid. Thanks!"
# loading_error: # loading_error:
# could_not_load: "Error loading from server" # could_not_load: "Error loading from server"
# connection_failure: "Connection failed." # connection_failure: "Connection failed."
@ -1041,6 +1060,8 @@ module.exports = nativeDescription: "فارسی", englishDescription: "Persian",
# feedback: "Feedback" # feedback: "Feedback"
# payment_info: "Payment Info" # payment_info: "Payment Info"
# campaigns: "Campaigns" # campaigns: "Campaigns"
# poll: "Poll"
# user_polls_record: "Poll Voting History"
# delta: # delta:
# added: "Added" # added: "Added"

View file

@ -64,6 +64,7 @@ module.exports = nativeDescription: "suomi", englishDescription: "Finnish", tran
# achievements: "Achievements" # Tooltip on achievement list button from /play # achievements: "Achievements" # Tooltip on achievement list button from /play
# account: "Account" # Tooltip on account button from /play # account: "Account" # Tooltip on account button from /play
# settings: "Settings" # Tooltip on settings button from /play # settings: "Settings" # Tooltip on settings button from /play
# poll: "Poll" # Tooltip on poll button from /play
# next: "Next" # Go from choose hero to choose inventory before playing a level # next: "Next" # Go from choose hero to choose inventory before playing a level
# change_hero: "Change Hero" # Go back from choose inventory to choose hero # change_hero: "Change Hero" # Go back from choose inventory to choose hero
# choose_inventory: "Equip Items" # choose_inventory: "Equip Items"
@ -727,6 +728,7 @@ module.exports = nativeDescription: "suomi", englishDescription: "Finnish", tran
# thang_title: "Thang Editor" # thang_title: "Thang Editor"
# level_title: "Level Editor" # level_title: "Level Editor"
# achievement_title: "Achievement Editor" # achievement_title: "Achievement Editor"
# poll_title: "Poll Editor"
# back: "Back" # back: "Back"
# revert: "Revert" # revert: "Revert"
# revert_models: "Revert Models" # revert_models: "Revert Models"
@ -787,10 +789,13 @@ module.exports = nativeDescription: "suomi", englishDescription: "Finnish", tran
# new_level_title_login: "Log In to Create a New Level" # new_level_title_login: "Log In to Create a New Level"
# new_achievement_title: "Create a New Achievement" # new_achievement_title: "Create a New Achievement"
# new_achievement_title_login: "Log In to Create a New Achievement" # new_achievement_title_login: "Log In to Create a New Achievement"
# new_poll_title: "Create a New Poll"
# new_poll_title_login: "Log In to Create a New Poll"
# article_search_title: "Search Articles Here" # article_search_title: "Search Articles Here"
# thang_search_title: "Search Thang Types Here" # thang_search_title: "Search Thang Types Here"
# level_search_title: "Search Levels Here" # level_search_title: "Search Levels Here"
# achievement_search_title: "Search Achievements" # achievement_search_title: "Search Achievements"
# poll_search_title: "Search Polls"
# read_only_warning2: "Note: you can't save any edits here, because you're not logged in." # read_only_warning2: "Note: you can't save any edits here, because you're not logged in."
# no_achievements: "No achievements have been added for this level yet." # no_achievements: "No achievements have been added for this level yet."
# achievement_query_misc: "Key achievement off of miscellanea" # achievement_query_misc: "Key achievement off of miscellanea"
@ -804,6 +809,9 @@ module.exports = nativeDescription: "suomi", englishDescription: "Finnish", tran
# edit_btn_preview: "Preview" # edit_btn_preview: "Preview"
# edit_article_title: "Edit Article" # edit_article_title: "Edit Article"
# polls:
# priority: "Priority"
# contribute: # contribute:
# page_title: "Contributing" # page_title: "Contributing"
# intro_blurb: "CodeCombat is 100% open source! Hundreds of dedicated players have helped us build the game into what it is today. Join us and write the next chapter in CodeCombat's quest to teach the world to code!" # intro_blurb: "CodeCombat is 100% open source! Hundreds of dedicated players have helped us build the game into what it is today. Join us and write the next chapter in CodeCombat's quest to teach the world to code!"
@ -965,6 +973,7 @@ module.exports = nativeDescription: "suomi", englishDescription: "Finnish", tran
# payments: "Payments" # payments: "Payments"
# purchased: "Purchased" # purchased: "Purchased"
# subscription: "Subscription" # subscription: "Subscription"
# invoices: "Invoices"
# service_apple: "Apple" # service_apple: "Apple"
# service_web: "Web" # service_web: "Web"
# paid_on: "Paid On" # paid_on: "Paid On"
@ -981,6 +990,16 @@ module.exports = nativeDescription: "suomi", englishDescription: "Finnish", tran
# status_unsubscribed_active: "You're not subscribed and won't be billed, but your account is still active for now." # status_unsubscribed_active: "You're not subscribed and won't be billed, but your account is still active for now."
# status_unsubscribed: "Get access to new levels, heroes, items, and bonus gems with a CodeCombat subscription!" # status_unsubscribed: "Get access to new levels, heroes, items, and bonus gems with a CodeCombat subscription!"
# account_invoices:
# amount: "Amount in US dollars"
# declined: "Your card was declined"
# invalid_amount: "Please enter a US dollar amount."
# not_logged_in: "Log in or create an account to access invoices."
# pay: "Pay Invoice"
# purchasing: "Purchasing..."
# retrying: "Server error, retrying."
# success: "Successfully paid. Thanks!"
# loading_error: # loading_error:
# could_not_load: "Error loading from server" # could_not_load: "Error loading from server"
# connection_failure: "Connection failed." # connection_failure: "Connection failed."
@ -1041,6 +1060,8 @@ module.exports = nativeDescription: "suomi", englishDescription: "Finnish", tran
# feedback: "Feedback" # feedback: "Feedback"
# payment_info: "Payment Info" # payment_info: "Payment Info"
# campaigns: "Campaigns" # campaigns: "Campaigns"
# poll: "Poll"
# user_polls_record: "Poll Voting History"
# delta: # delta:
# added: "Added" # added: "Added"

View file

@ -64,6 +64,7 @@ module.exports = nativeDescription: "français", englishDescription: "French", t
achievements: "Succès" # Tooltip on achievement list button from /play achievements: "Succès" # Tooltip on achievement list button from /play
account: "Compte" # Tooltip on account button from /play account: "Compte" # Tooltip on account button from /play
settings: "Réglages" # Tooltip on settings button from /play settings: "Réglages" # Tooltip on settings button from /play
# poll: "Poll" # Tooltip on poll button from /play
next: "Suivant" # Go from choose hero to choose inventory before playing a level next: "Suivant" # Go from choose hero to choose inventory before playing a level
change_hero: "Changer le héros" # Go back from choose inventory to choose hero change_hero: "Changer le héros" # Go back from choose inventory to choose hero
choose_inventory: "Équiper des objets" choose_inventory: "Équiper des objets"
@ -727,6 +728,7 @@ module.exports = nativeDescription: "français", englishDescription: "French", t
thang_title: "Éditeur Thang" thang_title: "Éditeur Thang"
level_title: "Éditeur de niveau" level_title: "Éditeur de niveau"
achievement_title: "Éditeur de succès" achievement_title: "Éditeur de succès"
# poll_title: "Poll Editor"
back: "Retour" back: "Retour"
revert: "Annuler" revert: "Annuler"
revert_models: "Annuler les modèles" revert_models: "Annuler les modèles"
@ -787,10 +789,13 @@ module.exports = nativeDescription: "français", englishDescription: "French", t
new_level_title_login: "Identifiez-vous pour créer un nouveau niveau" new_level_title_login: "Identifiez-vous pour créer un nouveau niveau"
new_achievement_title: "Créer un nouveau succès" new_achievement_title: "Créer un nouveau succès"
new_achievement_title_login: "Connectez vous pour créer un nouveau succès" new_achievement_title_login: "Connectez vous pour créer un nouveau succès"
# new_poll_title: "Create a New Poll"
# new_poll_title_login: "Log In to Create a New Poll"
article_search_title: "Rechercher dans les articles" article_search_title: "Rechercher dans les articles"
thang_search_title: "Rechercher dans les types de Thang" thang_search_title: "Rechercher dans les types de Thang"
level_search_title: "Rechercher dans les niveaux" level_search_title: "Rechercher dans les niveaux"
achievement_search_title: "Rechercher des succès" achievement_search_title: "Rechercher des succès"
# poll_search_title: "Search Polls"
read_only_warning2: "Note: vous ne pouvez sauvegarder aucune édition, car vous n'êtes pas identifié." read_only_warning2: "Note: vous ne pouvez sauvegarder aucune édition, car vous n'êtes pas identifié."
no_achievements: "Aucun succès n'a encore été ajouté à ce niveau." no_achievements: "Aucun succès n'a encore été ajouté à ce niveau."
# achievement_query_misc: "Key achievement off of miscellanea" # achievement_query_misc: "Key achievement off of miscellanea"
@ -804,6 +809,9 @@ module.exports = nativeDescription: "français", englishDescription: "French", t
edit_btn_preview: "Prévisualiser" edit_btn_preview: "Prévisualiser"
edit_article_title: "Éditer l'article" edit_article_title: "Éditer l'article"
# polls:
# priority: "Priority"
contribute: contribute:
page_title: "Contribution" page_title: "Contribution"
intro_blurb: "CodeCombat est 100% open source ! Des centaines de joueurs dévoués nous ont aidé à construire le jeu tel qu'il est aujourd'hui. Rejoignez-nous et écrivez le prochain chapitre dans la quête de CodeCombat d'enseigner au monde à coder !" intro_blurb: "CodeCombat est 100% open source ! Des centaines de joueurs dévoués nous ont aidé à construire le jeu tel qu'il est aujourd'hui. Rejoignez-nous et écrivez le prochain chapitre dans la quête de CodeCombat d'enseigner au monde à coder !"
@ -965,6 +973,7 @@ module.exports = nativeDescription: "français", englishDescription: "French", t
payments: "Paiements" payments: "Paiements"
purchased: "Acheté" purchased: "Acheté"
subscription: "Souscrit" subscription: "Souscrit"
# invoices: "Invoices"
service_apple: "Apple" service_apple: "Apple"
service_web: "Web" service_web: "Web"
paid_on: "Payé" paid_on: "Payé"
@ -981,6 +990,16 @@ module.exports = nativeDescription: "français", englishDescription: "French", t
status_unsubscribed_active: "Vous n'êtes pas inscrit et ne serez pas facturé, mais votre compte est toujours actif." status_unsubscribed_active: "Vous n'êtes pas inscrit et ne serez pas facturé, mais votre compte est toujours actif."
status_unsubscribed: "Obtenez l'accès à de nouveaux niveaux, héros, objets et gemmes en bonus avec une inscription à CodeCombat !" status_unsubscribed: "Obtenez l'accès à de nouveaux niveaux, héros, objets et gemmes en bonus avec une inscription à CodeCombat !"
# account_invoices:
# amount: "Amount in US dollars"
# declined: "Your card was declined"
# invalid_amount: "Please enter a US dollar amount."
# not_logged_in: "Log in or create an account to access invoices."
# pay: "Pay Invoice"
# purchasing: "Purchasing..."
# retrying: "Server error, retrying."
# success: "Successfully paid. Thanks!"
loading_error: loading_error:
could_not_load: "Erreur de chargement du serveur" could_not_load: "Erreur de chargement du serveur"
connection_failure: "La connexion a échoué." connection_failure: "La connexion a échoué."
@ -1041,6 +1060,8 @@ module.exports = nativeDescription: "français", englishDescription: "French", t
feedback: "Réaction" feedback: "Réaction"
payment_info: "Info paiement" payment_info: "Info paiement"
campaigns: "Campagnes" campaigns: "Campagnes"
# poll: "Poll"
# user_polls_record: "Poll Voting History"
delta: delta:
added: "Ajouté" added: "Ajouté"

View file

@ -64,6 +64,7 @@ module.exports = nativeDescription: "Galego", englishDescription: "Galician", tr
achievements: "Logros" # Tooltip on achievement list button from /play achievements: "Logros" # Tooltip on achievement list button from /play
account: "Conta" # Tooltip on account button from /play account: "Conta" # Tooltip on account button from /play
settings: "Axustes" # Tooltip on settings button from /play settings: "Axustes" # Tooltip on settings button from /play
# poll: "Poll" # Tooltip on poll button from /play
next: "Seguinte Heroe" # Go from choose hero to choose inventory before playing a level next: "Seguinte Heroe" # Go from choose hero to choose inventory before playing a level
change_hero: "Seleccionar Heroe" # Go back from choose inventory to choose hero change_hero: "Seleccionar Heroe" # Go back from choose inventory to choose hero
choose_inventory: "Equipar Obxectos" choose_inventory: "Equipar Obxectos"
@ -727,6 +728,7 @@ module.exports = nativeDescription: "Galego", englishDescription: "Galician", tr
thang_title: "Editor de Obxectos" thang_title: "Editor de Obxectos"
level_title: "Editor de Niveis" level_title: "Editor de Niveis"
achievement_title: "Editor de Logros" achievement_title: "Editor de Logros"
# poll_title: "Poll Editor"
back: "Voltar" back: "Voltar"
revert: "Revertir" revert: "Revertir"
revert_models: "Revertir Modelos" revert_models: "Revertir Modelos"
@ -787,10 +789,13 @@ module.exports = nativeDescription: "Galego", englishDescription: "Galician", tr
new_level_title_login: "Inicia sesión para crear un novo Nivel" new_level_title_login: "Inicia sesión para crear un novo Nivel"
new_achievement_title: "Crear un novo Logro" new_achievement_title: "Crear un novo Logro"
new_achievement_title_login: "Inicia sesión para crear un novo Logro" new_achievement_title_login: "Inicia sesión para crear un novo Logro"
# new_poll_title: "Create a New Poll"
# new_poll_title_login: "Log In to Create a New Poll"
article_search_title: "Buscar artigos aquí" article_search_title: "Buscar artigos aquí"
thang_search_title: "Busca tipos de obxectos aquí" thang_search_title: "Busca tipos de obxectos aquí"
level_search_title: "Buscar niveis aquí" level_search_title: "Buscar niveis aquí"
achievement_search_title: "Buscar Logros" achievement_search_title: "Buscar Logros"
# poll_search_title: "Search Polls"
read_only_warning2: "Nota: non podes gardar nada do que edites aquí porque non iniciaches sesión." read_only_warning2: "Nota: non podes gardar nada do que edites aquí porque non iniciaches sesión."
no_achievements: "Non se engadiron Logros a este nivel." no_achievements: "Non se engadiron Logros a este nivel."
# achievement_query_misc: "Key achievement off of miscellanea" # achievement_query_misc: "Key achievement off of miscellanea"
@ -804,6 +809,9 @@ module.exports = nativeDescription: "Galego", englishDescription: "Galician", tr
edit_btn_preview: "Vista preliminar" edit_btn_preview: "Vista preliminar"
edit_article_title: "Editar artigo" edit_article_title: "Editar artigo"
# polls:
# priority: "Priority"
contribute: contribute:
page_title: "Colaborar" page_title: "Colaborar"
# intro_blurb: "CodeCombat is 100% open source! Hundreds of dedicated players have helped us build the game into what it is today. Join us and write the next chapter in CodeCombat's quest to teach the world to code!" # intro_blurb: "CodeCombat is 100% open source! Hundreds of dedicated players have helped us build the game into what it is today. Join us and write the next chapter in CodeCombat's quest to teach the world to code!"
@ -965,6 +973,7 @@ module.exports = nativeDescription: "Galego", englishDescription: "Galician", tr
# payments: "Payments" # payments: "Payments"
# purchased: "Purchased" # purchased: "Purchased"
# subscription: "Subscription" # subscription: "Subscription"
# invoices: "Invoices"
# service_apple: "Apple" # service_apple: "Apple"
# service_web: "Web" # service_web: "Web"
# paid_on: "Paid On" # paid_on: "Paid On"
@ -981,6 +990,16 @@ module.exports = nativeDescription: "Galego", englishDescription: "Galician", tr
# status_unsubscribed_active: "You're not subscribed and won't be billed, but your account is still active for now." # status_unsubscribed_active: "You're not subscribed and won't be billed, but your account is still active for now."
# status_unsubscribed: "Get access to new levels, heroes, items, and bonus gems with a CodeCombat subscription!" # status_unsubscribed: "Get access to new levels, heroes, items, and bonus gems with a CodeCombat subscription!"
# account_invoices:
# amount: "Amount in US dollars"
# declined: "Your card was declined"
# invalid_amount: "Please enter a US dollar amount."
# not_logged_in: "Log in or create an account to access invoices."
# pay: "Pay Invoice"
# purchasing: "Purchasing..."
# retrying: "Server error, retrying."
# success: "Successfully paid. Thanks!"
loading_error: loading_error:
could_not_load: "Erro ao cargar dende o servidor." could_not_load: "Erro ao cargar dende o servidor."
connection_failure: "Fallo na conexión." connection_failure: "Fallo na conexión."
@ -1041,6 +1060,8 @@ module.exports = nativeDescription: "Galego", englishDescription: "Galician", tr
feedback: "Apoio" feedback: "Apoio"
# payment_info: "Payment Info" # payment_info: "Payment Info"
# campaigns: "Campaigns" # campaigns: "Campaigns"
# poll: "Poll"
# user_polls_record: "Poll Voting History"
delta: delta:
added: "Engadido" added: "Engadido"

View file

@ -64,6 +64,7 @@ module.exports = nativeDescription: "עברית", englishDescription: "Hebrew",
achievements: "הישגים" # Tooltip on achievement list button from /play achievements: "הישגים" # Tooltip on achievement list button from /play
account: "חשבון" # Tooltip on account button from /play account: "חשבון" # Tooltip on account button from /play
settings: "הגדרות" # Tooltip on settings button from /play settings: "הגדרות" # Tooltip on settings button from /play
# poll: "Poll" # Tooltip on poll button from /play
next: "הבא" # Go from choose hero to choose inventory before playing a level next: "הבא" # Go from choose hero to choose inventory before playing a level
change_hero: "שנה גיבור" # Go back from choose inventory to choose hero change_hero: "שנה גיבור" # Go back from choose inventory to choose hero
choose_inventory: "לבש כלים" choose_inventory: "לבש כלים"
@ -727,6 +728,7 @@ module.exports = nativeDescription: "עברית", englishDescription: "Hebrew",
thang_title: "עורך ת'אנג" thang_title: "עורך ת'אנג"
level_title: "עורך שלבים" level_title: "עורך שלבים"
achievement_title: "עורך הישגים" achievement_title: "עורך הישגים"
# poll_title: "Poll Editor"
back: "חזרה" back: "חזרה"
revert: "שחזר" revert: "שחזר"
revert_models: "שחזר מודלים" revert_models: "שחזר מודלים"
@ -787,10 +789,13 @@ module.exports = nativeDescription: "עברית", englishDescription: "Hebrew",
new_level_title_login: "התחבר כדי ליצור שלב חדש" new_level_title_login: "התחבר כדי ליצור שלב חדש"
new_achievement_title: "צור הישג חדש" new_achievement_title: "צור הישג חדש"
new_achievement_title_login: "התחבר כדי ליצור הישג חדש" new_achievement_title_login: "התחבר כדי ליצור הישג חדש"
# new_poll_title: "Create a New Poll"
# new_poll_title_login: "Log In to Create a New Poll"
article_search_title: "חפש כותרות כאן" article_search_title: "חפש כותרות כאן"
thang_search_title: "חפש סוגי ת'אנגס" thang_search_title: "חפש סוגי ת'אנגס"
level_search_title: "חפש שלבים כאן" level_search_title: "חפש שלבים כאן"
achievement_search_title: "חפש הישגים" achievement_search_title: "חפש הישגים"
# poll_search_title: "Search Polls"
read_only_warning2: ".הערה: אין באפשרותך לשמור את העריכות שבוצעו כאן, אתה לא מחובר למערכת" read_only_warning2: ".הערה: אין באפשרותך לשמור את העריכות שבוצעו כאן, אתה לא מחובר למערכת"
no_achievements: "אין הישגים שנוספו לשלב זה עד כה" no_achievements: "אין הישגים שנוספו לשלב זה עד כה"
# achievement_query_misc: "Key achievement off of miscellanea" # achievement_query_misc: "Key achievement off of miscellanea"
@ -804,6 +809,9 @@ module.exports = nativeDescription: "עברית", englishDescription: "Hebrew",
edit_btn_preview: "צפה בכותרת" edit_btn_preview: "צפה בכותרת"
edit_article_title: "ערוך כותרת" edit_article_title: "ערוך כותרת"
# polls:
# priority: "Priority"
contribute: contribute:
page_title: "תרימה" page_title: "תרימה"
# intro_blurb: "CodeCombat is 100% open source! Hundreds of dedicated players have helped us build the game into what it is today. Join us and write the next chapter in CodeCombat's quest to teach the world to code!" # intro_blurb: "CodeCombat is 100% open source! Hundreds of dedicated players have helped us build the game into what it is today. Join us and write the next chapter in CodeCombat's quest to teach the world to code!"
@ -965,6 +973,7 @@ module.exports = nativeDescription: "עברית", englishDescription: "Hebrew",
payments: "תשלומים" payments: "תשלומים"
purchased: "קניות" purchased: "קניות"
subscription: "מנויים" subscription: "מנויים"
# invoices: "Invoices"
service_apple: "Apple" service_apple: "Apple"
service_web: "רשת" service_web: "רשת"
paid_on: "שולם על" paid_on: "שולם על"
@ -981,6 +990,16 @@ module.exports = nativeDescription: "עברית", englishDescription: "Hebrew",
# status_unsubscribed_active: "You're not subscribed and won't be billed, but your account is still active for now." # status_unsubscribed_active: "You're not subscribed and won't be billed, but your account is still active for now."
# status_unsubscribed: "Get access to new levels, heroes, items, and bonus gems with a CodeCombat subscription!" # status_unsubscribed: "Get access to new levels, heroes, items, and bonus gems with a CodeCombat subscription!"
# account_invoices:
# amount: "Amount in US dollars"
# declined: "Your card was declined"
# invalid_amount: "Please enter a US dollar amount."
# not_logged_in: "Log in or create an account to access invoices."
# pay: "Pay Invoice"
# purchasing: "Purchasing..."
# retrying: "Server error, retrying."
# success: "Successfully paid. Thanks!"
loading_error: loading_error:
could_not_load: "אירעה שגיאה בזמן טעינה מהשרת" could_not_load: "אירעה שגיאה בזמן טעינה מהשרת"
connection_failure: ".חיהור נכשל" connection_failure: ".חיהור נכשל"
@ -1041,6 +1060,8 @@ module.exports = nativeDescription: "עברית", englishDescription: "Hebrew",
feedback: "פידבק" feedback: "פידבק"
payment_info: "מידע תשלום" payment_info: "מידע תשלום"
campaigns: "מסעות" campaigns: "מסעות"
# poll: "Poll"
# user_polls_record: "Poll Voting History"
delta: delta:
added: "נוסף" added: "נוסף"

View file

@ -64,6 +64,7 @@ module.exports = nativeDescription: "मानक हिन्दी", englishDe
# achievements: "Achievements" # Tooltip on achievement list button from /play # achievements: "Achievements" # Tooltip on achievement list button from /play
# account: "Account" # Tooltip on account button from /play # account: "Account" # Tooltip on account button from /play
# settings: "Settings" # Tooltip on settings button from /play # settings: "Settings" # Tooltip on settings button from /play
# poll: "Poll" # Tooltip on poll button from /play
# next: "Next" # Go from choose hero to choose inventory before playing a level # next: "Next" # Go from choose hero to choose inventory before playing a level
# change_hero: "Change Hero" # Go back from choose inventory to choose hero # change_hero: "Change Hero" # Go back from choose inventory to choose hero
# choose_inventory: "Equip Items" # choose_inventory: "Equip Items"
@ -727,6 +728,7 @@ module.exports = nativeDescription: "मानक हिन्दी", englishDe
# thang_title: "Thang Editor" # thang_title: "Thang Editor"
# level_title: "Level Editor" # level_title: "Level Editor"
# achievement_title: "Achievement Editor" # achievement_title: "Achievement Editor"
# poll_title: "Poll Editor"
# back: "Back" # back: "Back"
# revert: "Revert" # revert: "Revert"
# revert_models: "Revert Models" # revert_models: "Revert Models"
@ -787,10 +789,13 @@ module.exports = nativeDescription: "मानक हिन्दी", englishDe
# new_level_title_login: "Log In to Create a New Level" # new_level_title_login: "Log In to Create a New Level"
# new_achievement_title: "Create a New Achievement" # new_achievement_title: "Create a New Achievement"
# new_achievement_title_login: "Log In to Create a New Achievement" # new_achievement_title_login: "Log In to Create a New Achievement"
# new_poll_title: "Create a New Poll"
# new_poll_title_login: "Log In to Create a New Poll"
# article_search_title: "Search Articles Here" # article_search_title: "Search Articles Here"
# thang_search_title: "Search Thang Types Here" # thang_search_title: "Search Thang Types Here"
# level_search_title: "Search Levels Here" # level_search_title: "Search Levels Here"
# achievement_search_title: "Search Achievements" # achievement_search_title: "Search Achievements"
# poll_search_title: "Search Polls"
# read_only_warning2: "Note: you can't save any edits here, because you're not logged in." # read_only_warning2: "Note: you can't save any edits here, because you're not logged in."
# no_achievements: "No achievements have been added for this level yet." # no_achievements: "No achievements have been added for this level yet."
# achievement_query_misc: "Key achievement off of miscellanea" # achievement_query_misc: "Key achievement off of miscellanea"
@ -804,6 +809,9 @@ module.exports = nativeDescription: "मानक हिन्दी", englishDe
# edit_btn_preview: "Preview" # edit_btn_preview: "Preview"
# edit_article_title: "Edit Article" # edit_article_title: "Edit Article"
# polls:
# priority: "Priority"
# contribute: # contribute:
# page_title: "Contributing" # page_title: "Contributing"
# intro_blurb: "CodeCombat is 100% open source! Hundreds of dedicated players have helped us build the game into what it is today. Join us and write the next chapter in CodeCombat's quest to teach the world to code!" # intro_blurb: "CodeCombat is 100% open source! Hundreds of dedicated players have helped us build the game into what it is today. Join us and write the next chapter in CodeCombat's quest to teach the world to code!"
@ -965,6 +973,7 @@ module.exports = nativeDescription: "मानक हिन्दी", englishDe
# payments: "Payments" # payments: "Payments"
# purchased: "Purchased" # purchased: "Purchased"
# subscription: "Subscription" # subscription: "Subscription"
# invoices: "Invoices"
# service_apple: "Apple" # service_apple: "Apple"
# service_web: "Web" # service_web: "Web"
# paid_on: "Paid On" # paid_on: "Paid On"
@ -981,6 +990,16 @@ module.exports = nativeDescription: "मानक हिन्दी", englishDe
# status_unsubscribed_active: "You're not subscribed and won't be billed, but your account is still active for now." # status_unsubscribed_active: "You're not subscribed and won't be billed, but your account is still active for now."
# status_unsubscribed: "Get access to new levels, heroes, items, and bonus gems with a CodeCombat subscription!" # status_unsubscribed: "Get access to new levels, heroes, items, and bonus gems with a CodeCombat subscription!"
# account_invoices:
# amount: "Amount in US dollars"
# declined: "Your card was declined"
# invalid_amount: "Please enter a US dollar amount."
# not_logged_in: "Log in or create an account to access invoices."
# pay: "Pay Invoice"
# purchasing: "Purchasing..."
# retrying: "Server error, retrying."
# success: "Successfully paid. Thanks!"
# loading_error: # loading_error:
# could_not_load: "Error loading from server" # could_not_load: "Error loading from server"
# connection_failure: "Connection failed." # connection_failure: "Connection failed."
@ -1041,6 +1060,8 @@ module.exports = nativeDescription: "मानक हिन्दी", englishDe
# feedback: "Feedback" # feedback: "Feedback"
# payment_info: "Payment Info" # payment_info: "Payment Info"
# campaigns: "Campaigns" # campaigns: "Campaigns"
# poll: "Poll"
# user_polls_record: "Poll Voting History"
# delta: # delta:
# added: "Added" # added: "Added"

View file

@ -64,6 +64,7 @@ module.exports = nativeDescription: "magyar", englishDescription: "Hungarian", t
achievements: "Eredmények" # Tooltip on achievement list button from /play achievements: "Eredmények" # Tooltip on achievement list button from /play
account: "Fiók" # Tooltip on account button from /play account: "Fiók" # Tooltip on account button from /play
settings: "Beállítások" # Tooltip on settings button from /play settings: "Beállítások" # Tooltip on settings button from /play
# poll: "Poll" # Tooltip on poll button from /play
next: "Következő" # Go from choose hero to choose inventory before playing a level next: "Következő" # Go from choose hero to choose inventory before playing a level
change_hero: "Hős váltás" # Go back from choose inventory to choose hero change_hero: "Hős váltás" # Go back from choose inventory to choose hero
choose_inventory: "Felszerelés" choose_inventory: "Felszerelés"
@ -727,6 +728,7 @@ module.exports = nativeDescription: "magyar", englishDescription: "Hungarian", t
thang_title: "Dolog szerkesztő" thang_title: "Dolog szerkesztő"
level_title: "Szint Szerkesztő" level_title: "Szint Szerkesztő"
achievement_title: "Eredmény szerkesztő" achievement_title: "Eredmény szerkesztő"
# poll_title: "Poll Editor"
back: "Vissza" back: "Vissza"
# revert: "Revert" # revert: "Revert"
# revert_models: "Revert Models" # revert_models: "Revert Models"
@ -787,10 +789,13 @@ module.exports = nativeDescription: "magyar", englishDescription: "Hungarian", t
# new_level_title_login: "Log In to Create a New Level" # new_level_title_login: "Log In to Create a New Level"
# new_achievement_title: "Create a New Achievement" # new_achievement_title: "Create a New Achievement"
# new_achievement_title_login: "Log In to Create a New Achievement" # new_achievement_title_login: "Log In to Create a New Achievement"
# new_poll_title: "Create a New Poll"
# new_poll_title_login: "Log In to Create a New Poll"
# article_search_title: "Search Articles Here" # article_search_title: "Search Articles Here"
# thang_search_title: "Search Thang Types Here" # thang_search_title: "Search Thang Types Here"
# level_search_title: "Search Levels Here" # level_search_title: "Search Levels Here"
# achievement_search_title: "Search Achievements" # achievement_search_title: "Search Achievements"
# poll_search_title: "Search Polls"
# read_only_warning2: "Note: you can't save any edits here, because you're not logged in." # read_only_warning2: "Note: you can't save any edits here, because you're not logged in."
# no_achievements: "No achievements have been added for this level yet." # no_achievements: "No achievements have been added for this level yet."
# achievement_query_misc: "Key achievement off of miscellanea" # achievement_query_misc: "Key achievement off of miscellanea"
@ -804,6 +809,9 @@ module.exports = nativeDescription: "magyar", englishDescription: "Hungarian", t
# edit_btn_preview: "Preview" # edit_btn_preview: "Preview"
# edit_article_title: "Edit Article" # edit_article_title: "Edit Article"
# polls:
# priority: "Priority"
# contribute: # contribute:
# page_title: "Contributing" # page_title: "Contributing"
# intro_blurb: "CodeCombat is 100% open source! Hundreds of dedicated players have helped us build the game into what it is today. Join us and write the next chapter in CodeCombat's quest to teach the world to code!" # intro_blurb: "CodeCombat is 100% open source! Hundreds of dedicated players have helped us build the game into what it is today. Join us and write the next chapter in CodeCombat's quest to teach the world to code!"
@ -965,6 +973,7 @@ module.exports = nativeDescription: "magyar", englishDescription: "Hungarian", t
# payments: "Payments" # payments: "Payments"
# purchased: "Purchased" # purchased: "Purchased"
# subscription: "Subscription" # subscription: "Subscription"
# invoices: "Invoices"
# service_apple: "Apple" # service_apple: "Apple"
# service_web: "Web" # service_web: "Web"
# paid_on: "Paid On" # paid_on: "Paid On"
@ -981,6 +990,16 @@ module.exports = nativeDescription: "magyar", englishDescription: "Hungarian", t
# status_unsubscribed_active: "You're not subscribed and won't be billed, but your account is still active for now." # status_unsubscribed_active: "You're not subscribed and won't be billed, but your account is still active for now."
# status_unsubscribed: "Get access to new levels, heroes, items, and bonus gems with a CodeCombat subscription!" # status_unsubscribed: "Get access to new levels, heroes, items, and bonus gems with a CodeCombat subscription!"
# account_invoices:
# amount: "Amount in US dollars"
# declined: "Your card was declined"
# invalid_amount: "Please enter a US dollar amount."
# not_logged_in: "Log in or create an account to access invoices."
# pay: "Pay Invoice"
# purchasing: "Purchasing..."
# retrying: "Server error, retrying."
# success: "Successfully paid. Thanks!"
# loading_error: # loading_error:
# could_not_load: "Error loading from server" # could_not_load: "Error loading from server"
# connection_failure: "Connection failed." # connection_failure: "Connection failed."
@ -1041,6 +1060,8 @@ module.exports = nativeDescription: "magyar", englishDescription: "Hungarian", t
# feedback: "Feedback" # feedback: "Feedback"
# payment_info: "Payment Info" # payment_info: "Payment Info"
# campaigns: "Campaigns" # campaigns: "Campaigns"
# poll: "Poll"
# user_polls_record: "Poll Voting History"
# delta: # delta:
# added: "Added" # added: "Added"

View file

@ -64,6 +64,7 @@ module.exports = nativeDescription: "Bahasa Indonesia", englishDescription: "Ind
# achievements: "Achievements" # Tooltip on achievement list button from /play # achievements: "Achievements" # Tooltip on achievement list button from /play
account: "Akun" # Tooltip on account button from /play account: "Akun" # Tooltip on account button from /play
settings: "Settings" # Tooltip on settings button from /play settings: "Settings" # Tooltip on settings button from /play
# poll: "Poll" # Tooltip on poll button from /play
# next: "Next" # Go from choose hero to choose inventory before playing a level # next: "Next" # Go from choose hero to choose inventory before playing a level
# change_hero: "Change Hero" # Go back from choose inventory to choose hero # change_hero: "Change Hero" # Go back from choose inventory to choose hero
# choose_inventory: "Equip Items" # choose_inventory: "Equip Items"
@ -727,6 +728,7 @@ module.exports = nativeDescription: "Bahasa Indonesia", englishDescription: "Ind
# thang_title: "Thang Editor" # thang_title: "Thang Editor"
# level_title: "Level Editor" # level_title: "Level Editor"
# achievement_title: "Achievement Editor" # achievement_title: "Achievement Editor"
# poll_title: "Poll Editor"
# back: "Back" # back: "Back"
# revert: "Revert" # revert: "Revert"
# revert_models: "Revert Models" # revert_models: "Revert Models"
@ -787,10 +789,13 @@ module.exports = nativeDescription: "Bahasa Indonesia", englishDescription: "Ind
# new_level_title_login: "Log In to Create a New Level" # new_level_title_login: "Log In to Create a New Level"
# new_achievement_title: "Create a New Achievement" # new_achievement_title: "Create a New Achievement"
# new_achievement_title_login: "Log In to Create a New Achievement" # new_achievement_title_login: "Log In to Create a New Achievement"
# new_poll_title: "Create a New Poll"
# new_poll_title_login: "Log In to Create a New Poll"
# article_search_title: "Search Articles Here" # article_search_title: "Search Articles Here"
# thang_search_title: "Search Thang Types Here" # thang_search_title: "Search Thang Types Here"
# level_search_title: "Search Levels Here" # level_search_title: "Search Levels Here"
# achievement_search_title: "Search Achievements" # achievement_search_title: "Search Achievements"
# poll_search_title: "Search Polls"
# read_only_warning2: "Note: you can't save any edits here, because you're not logged in." # read_only_warning2: "Note: you can't save any edits here, because you're not logged in."
# no_achievements: "No achievements have been added for this level yet." # no_achievements: "No achievements have been added for this level yet."
# achievement_query_misc: "Key achievement off of miscellanea" # achievement_query_misc: "Key achievement off of miscellanea"
@ -804,6 +809,9 @@ module.exports = nativeDescription: "Bahasa Indonesia", englishDescription: "Ind
# edit_btn_preview: "Preview" # edit_btn_preview: "Preview"
# edit_article_title: "Edit Article" # edit_article_title: "Edit Article"
# polls:
# priority: "Priority"
# contribute: # contribute:
# page_title: "Contributing" # page_title: "Contributing"
# intro_blurb: "CodeCombat is 100% open source! Hundreds of dedicated players have helped us build the game into what it is today. Join us and write the next chapter in CodeCombat's quest to teach the world to code!" # intro_blurb: "CodeCombat is 100% open source! Hundreds of dedicated players have helped us build the game into what it is today. Join us and write the next chapter in CodeCombat's quest to teach the world to code!"
@ -965,6 +973,7 @@ module.exports = nativeDescription: "Bahasa Indonesia", englishDescription: "Ind
# payments: "Payments" # payments: "Payments"
# purchased: "Purchased" # purchased: "Purchased"
# subscription: "Subscription" # subscription: "Subscription"
# invoices: "Invoices"
# service_apple: "Apple" # service_apple: "Apple"
# service_web: "Web" # service_web: "Web"
# paid_on: "Paid On" # paid_on: "Paid On"
@ -981,6 +990,16 @@ module.exports = nativeDescription: "Bahasa Indonesia", englishDescription: "Ind
# status_unsubscribed_active: "You're not subscribed and won't be billed, but your account is still active for now." # status_unsubscribed_active: "You're not subscribed and won't be billed, but your account is still active for now."
# status_unsubscribed: "Get access to new levels, heroes, items, and bonus gems with a CodeCombat subscription!" # status_unsubscribed: "Get access to new levels, heroes, items, and bonus gems with a CodeCombat subscription!"
# account_invoices:
# amount: "Amount in US dollars"
# declined: "Your card was declined"
# invalid_amount: "Please enter a US dollar amount."
# not_logged_in: "Log in or create an account to access invoices."
# pay: "Pay Invoice"
# purchasing: "Purchasing..."
# retrying: "Server error, retrying."
# success: "Successfully paid. Thanks!"
# loading_error: # loading_error:
# could_not_load: "Error loading from server" # could_not_load: "Error loading from server"
# connection_failure: "Connection failed." # connection_failure: "Connection failed."
@ -1041,6 +1060,8 @@ module.exports = nativeDescription: "Bahasa Indonesia", englishDescription: "Ind
# feedback: "Feedback" # feedback: "Feedback"
# payment_info: "Payment Info" # payment_info: "Payment Info"
# campaigns: "Campaigns" # campaigns: "Campaigns"
# poll: "Poll"
# user_polls_record: "Poll Voting History"
# delta: # delta:
# added: "Added" # added: "Added"

View file

@ -64,6 +64,7 @@ module.exports = nativeDescription: "Italiano", englishDescription: "Italian", t
achievements: "Imprese" # Tooltip on achievement list button from /play achievements: "Imprese" # Tooltip on achievement list button from /play
account: "Account" # Tooltip on account button from /play account: "Account" # Tooltip on account button from /play
settings: "Impostazioni" # Tooltip on settings button from /play settings: "Impostazioni" # Tooltip on settings button from /play
# poll: "Poll" # Tooltip on poll button from /play
next: "Procedi" # Go from choose hero to choose inventory before playing a level next: "Procedi" # Go from choose hero to choose inventory before playing a level
change_hero: "Cambia eroe" # Go back from choose inventory to choose hero change_hero: "Cambia eroe" # Go back from choose inventory to choose hero
choose_inventory: "Dotazioni" choose_inventory: "Dotazioni"
@ -727,6 +728,7 @@ module.exports = nativeDescription: "Italiano", englishDescription: "Italian", t
thang_title: "Modifica thang" thang_title: "Modifica thang"
level_title: "Modifica livello" level_title: "Modifica livello"
# achievement_title: "Achievement Editor" # achievement_title: "Achievement Editor"
# poll_title: "Poll Editor"
# back: "Back" # back: "Back"
# revert: "Revert" # revert: "Revert"
# revert_models: "Revert Models" # revert_models: "Revert Models"
@ -787,10 +789,13 @@ module.exports = nativeDescription: "Italiano", englishDescription: "Italian", t
new_level_title_login: "Accedi per creare un nuovo livello" new_level_title_login: "Accedi per creare un nuovo livello"
# new_achievement_title: "Create a New Achievement" # new_achievement_title: "Create a New Achievement"
# new_achievement_title_login: "Log In to Create a New Achievement" # new_achievement_title_login: "Log In to Create a New Achievement"
# new_poll_title: "Create a New Poll"
# new_poll_title_login: "Log In to Create a New Poll"
# article_search_title: "Search Articles Here" # article_search_title: "Search Articles Here"
# thang_search_title: "Search Thang Types Here" # thang_search_title: "Search Thang Types Here"
# level_search_title: "Search Levels Here" # level_search_title: "Search Levels Here"
# achievement_search_title: "Search Achievements" # achievement_search_title: "Search Achievements"
# poll_search_title: "Search Polls"
# read_only_warning2: "Note: you can't save any edits here, because you're not logged in." # read_only_warning2: "Note: you can't save any edits here, because you're not logged in."
# no_achievements: "No achievements have been added for this level yet." # no_achievements: "No achievements have been added for this level yet."
# achievement_query_misc: "Key achievement off of miscellanea" # achievement_query_misc: "Key achievement off of miscellanea"
@ -804,6 +809,9 @@ module.exports = nativeDescription: "Italiano", englishDescription: "Italian", t
edit_btn_preview: "Anteprima" edit_btn_preview: "Anteprima"
edit_article_title: "Modifica articolo" edit_article_title: "Modifica articolo"
# polls:
# priority: "Priority"
contribute: contribute:
page_title: "Contribuire" page_title: "Contribuire"
# intro_blurb: "CodeCombat is 100% open source! Hundreds of dedicated players have helped us build the game into what it is today. Join us and write the next chapter in CodeCombat's quest to teach the world to code!" # intro_blurb: "CodeCombat is 100% open source! Hundreds of dedicated players have helped us build the game into what it is today. Join us and write the next chapter in CodeCombat's quest to teach the world to code!"
@ -965,6 +973,7 @@ module.exports = nativeDescription: "Italiano", englishDescription: "Italian", t
payments: "Pagamenti" payments: "Pagamenti"
purchased: "Acquisti" purchased: "Acquisti"
subscription: "Iscrizioni" subscription: "Iscrizioni"
# invoices: "Invoices"
service_apple: "Apple" service_apple: "Apple"
service_web: "Web" service_web: "Web"
paid_on: "Paid On" paid_on: "Paid On"
@ -981,6 +990,16 @@ module.exports = nativeDescription: "Italiano", englishDescription: "Italian", t
status_unsubscribed_active: "Non sei iscritto e non dovrai pagare, ma per ora il tuo account è attivo." status_unsubscribed_active: "Non sei iscritto e non dovrai pagare, ma per ora il tuo account è attivo."
status_unsubscribed: "Accedi a nuovi livelli, eroi, oggetti e gemme con l'iscrizione a CodeCombat!" status_unsubscribed: "Accedi a nuovi livelli, eroi, oggetti e gemme con l'iscrizione a CodeCombat!"
# account_invoices:
# amount: "Amount in US dollars"
# declined: "Your card was declined"
# invalid_amount: "Please enter a US dollar amount."
# not_logged_in: "Log in or create an account to access invoices."
# pay: "Pay Invoice"
# purchasing: "Purchasing..."
# retrying: "Server error, retrying."
# success: "Successfully paid. Thanks!"
# loading_error: # loading_error:
# could_not_load: "Error loading from server" # could_not_load: "Error loading from server"
# connection_failure: "Connection failed." # connection_failure: "Connection failed."
@ -1041,6 +1060,8 @@ module.exports = nativeDescription: "Italiano", englishDescription: "Italian", t
# feedback: "Feedback" # feedback: "Feedback"
# payment_info: "Payment Info" # payment_info: "Payment Info"
# campaigns: "Campaigns" # campaigns: "Campaigns"
# poll: "Poll"
# user_polls_record: "Poll Voting History"
# delta: # delta:
# added: "Added" # added: "Added"

View file

@ -64,6 +64,7 @@ module.exports = nativeDescription: "日本語", englishDescription: "Japanese",
achievements: "実績" # Tooltip on achievement list button from /play achievements: "実績" # Tooltip on achievement list button from /play
account: "アカウント" # Tooltip on account button from /play account: "アカウント" # Tooltip on account button from /play
settings: "設定" # Tooltip on settings button from /play settings: "設定" # Tooltip on settings button from /play
# poll: "Poll" # Tooltip on poll button from /play
next: "次へ" # Go from choose hero to choose inventory before playing a level next: "次へ" # Go from choose hero to choose inventory before playing a level
change_hero: "ヒーローの選択" # Go back from choose inventory to choose hero change_hero: "ヒーローの選択" # Go back from choose inventory to choose hero
choose_inventory: "アイテムを装備" choose_inventory: "アイテムを装備"
@ -727,6 +728,7 @@ module.exports = nativeDescription: "日本語", englishDescription: "Japanese",
# thang_title: "Thang Editor" # thang_title: "Thang Editor"
# level_title: "Level Editor" # level_title: "Level Editor"
# achievement_title: "Achievement Editor" # achievement_title: "Achievement Editor"
# poll_title: "Poll Editor"
# back: "Back" # back: "Back"
# revert: "Revert" # revert: "Revert"
# revert_models: "Revert Models" # revert_models: "Revert Models"
@ -787,10 +789,13 @@ module.exports = nativeDescription: "日本語", englishDescription: "Japanese",
# new_level_title_login: "Log In to Create a New Level" # new_level_title_login: "Log In to Create a New Level"
# new_achievement_title: "Create a New Achievement" # new_achievement_title: "Create a New Achievement"
# new_achievement_title_login: "Log In to Create a New Achievement" # new_achievement_title_login: "Log In to Create a New Achievement"
# new_poll_title: "Create a New Poll"
# new_poll_title_login: "Log In to Create a New Poll"
# article_search_title: "Search Articles Here" # article_search_title: "Search Articles Here"
# thang_search_title: "Search Thang Types Here" # thang_search_title: "Search Thang Types Here"
# level_search_title: "Search Levels Here" # level_search_title: "Search Levels Here"
# achievement_search_title: "Search Achievements" # achievement_search_title: "Search Achievements"
# poll_search_title: "Search Polls"
# read_only_warning2: "Note: you can't save any edits here, because you're not logged in." # read_only_warning2: "Note: you can't save any edits here, because you're not logged in."
# no_achievements: "No achievements have been added for this level yet." # no_achievements: "No achievements have been added for this level yet."
# achievement_query_misc: "Key achievement off of miscellanea" # achievement_query_misc: "Key achievement off of miscellanea"
@ -804,6 +809,9 @@ module.exports = nativeDescription: "日本語", englishDescription: "Japanese",
# edit_btn_preview: "Preview" # edit_btn_preview: "Preview"
# edit_article_title: "Edit Article" # edit_article_title: "Edit Article"
# polls:
# priority: "Priority"
# contribute: # contribute:
# page_title: "Contributing" # page_title: "Contributing"
# intro_blurb: "CodeCombat is 100% open source! Hundreds of dedicated players have helped us build the game into what it is today. Join us and write the next chapter in CodeCombat's quest to teach the world to code!" # intro_blurb: "CodeCombat is 100% open source! Hundreds of dedicated players have helped us build the game into what it is today. Join us and write the next chapter in CodeCombat's quest to teach the world to code!"
@ -965,6 +973,7 @@ module.exports = nativeDescription: "日本語", englishDescription: "Japanese",
# payments: "Payments" # payments: "Payments"
# purchased: "Purchased" # purchased: "Purchased"
# subscription: "Subscription" # subscription: "Subscription"
# invoices: "Invoices"
# service_apple: "Apple" # service_apple: "Apple"
# service_web: "Web" # service_web: "Web"
# paid_on: "Paid On" # paid_on: "Paid On"
@ -981,6 +990,16 @@ module.exports = nativeDescription: "日本語", englishDescription: "Japanese",
# status_unsubscribed_active: "You're not subscribed and won't be billed, but your account is still active for now." # status_unsubscribed_active: "You're not subscribed and won't be billed, but your account is still active for now."
# status_unsubscribed: "Get access to new levels, heroes, items, and bonus gems with a CodeCombat subscription!" # status_unsubscribed: "Get access to new levels, heroes, items, and bonus gems with a CodeCombat subscription!"
# account_invoices:
# amount: "Amount in US dollars"
# declined: "Your card was declined"
# invalid_amount: "Please enter a US dollar amount."
# not_logged_in: "Log in or create an account to access invoices."
# pay: "Pay Invoice"
# purchasing: "Purchasing..."
# retrying: "Server error, retrying."
# success: "Successfully paid. Thanks!"
# loading_error: # loading_error:
# could_not_load: "Error loading from server" # could_not_load: "Error loading from server"
# connection_failure: "Connection failed." # connection_failure: "Connection failed."
@ -1041,6 +1060,8 @@ module.exports = nativeDescription: "日本語", englishDescription: "Japanese",
# feedback: "Feedback" # feedback: "Feedback"
# payment_info: "Payment Info" # payment_info: "Payment Info"
# campaigns: "Campaigns" # campaigns: "Campaigns"
# poll: "Poll"
# user_polls_record: "Poll Voting History"
# delta: # delta:
# added: "Added" # added: "Added"

View file

@ -64,6 +64,7 @@ module.exports = nativeDescription: "한국어", englishDescription: "Korean", t
# achievements: "Achievements" # Tooltip on achievement list button from /play # achievements: "Achievements" # Tooltip on achievement list button from /play
# account: "Account" # Tooltip on account button from /play # account: "Account" # Tooltip on account button from /play
# settings: "Settings" # Tooltip on settings button from /play # settings: "Settings" # Tooltip on settings button from /play
# poll: "Poll" # Tooltip on poll button from /play
# next: "Next" # Go from choose hero to choose inventory before playing a level # next: "Next" # Go from choose hero to choose inventory before playing a level
# change_hero: "Change Hero" # Go back from choose inventory to choose hero # change_hero: "Change Hero" # Go back from choose inventory to choose hero
# choose_inventory: "Equip Items" # choose_inventory: "Equip Items"
@ -727,6 +728,7 @@ module.exports = nativeDescription: "한국어", englishDescription: "Korean", t
thang_title: "Thang 에디터" thang_title: "Thang 에디터"
level_title: "레벨 에디터" level_title: "레벨 에디터"
achievement_title: "업적 에디터" achievement_title: "업적 에디터"
# poll_title: "Poll Editor"
back: "뒤로" back: "뒤로"
revert: "되돌리기" revert: "되돌리기"
revert_models: "모델 되돌리기" revert_models: "모델 되돌리기"
@ -787,10 +789,13 @@ module.exports = nativeDescription: "한국어", englishDescription: "Korean", t
new_level_title_login: "새로운 레벨을 만드시려면 로그인하세요." new_level_title_login: "새로운 레벨을 만드시려면 로그인하세요."
# new_achievement_title: "Create a New Achievement" # new_achievement_title: "Create a New Achievement"
# new_achievement_title_login: "Log In to Create a New Achievement" # new_achievement_title_login: "Log In to Create a New Achievement"
# new_poll_title: "Create a New Poll"
# new_poll_title_login: "Log In to Create a New Poll"
article_search_title: "기사들은 여기에서 찾으세요" article_search_title: "기사들은 여기에서 찾으세요"
thang_search_title: "Thang 타입들은 여기에서 찾으세요" thang_search_title: "Thang 타입들은 여기에서 찾으세요"
level_search_title: "레벨들은 여기에서 찾으세요" level_search_title: "레벨들은 여기에서 찾으세요"
achievement_search_title: "업적 검색" achievement_search_title: "업적 검색"
# poll_search_title: "Search Polls"
read_only_warning2: "주의: 로그인하지 않으셨기 때문에 내용을 저장할 수 없습니다." read_only_warning2: "주의: 로그인하지 않으셨기 때문에 내용을 저장할 수 없습니다."
# no_achievements: "No achievements have been added for this level yet." # no_achievements: "No achievements have been added for this level yet."
# achievement_query_misc: "Key achievement off of miscellanea" # achievement_query_misc: "Key achievement off of miscellanea"
@ -804,6 +809,9 @@ module.exports = nativeDescription: "한국어", englishDescription: "Korean", t
edit_btn_preview: "미리보기" edit_btn_preview: "미리보기"
edit_article_title: "기사 편집하기" edit_article_title: "기사 편집하기"
# polls:
# priority: "Priority"
# contribute: # contribute:
# page_title: "Contributing" # page_title: "Contributing"
# intro_blurb: "CodeCombat is 100% open source! Hundreds of dedicated players have helped us build the game into what it is today. Join us and write the next chapter in CodeCombat's quest to teach the world to code!" # intro_blurb: "CodeCombat is 100% open source! Hundreds of dedicated players have helped us build the game into what it is today. Join us and write the next chapter in CodeCombat's quest to teach the world to code!"
@ -965,6 +973,7 @@ module.exports = nativeDescription: "한국어", englishDescription: "Korean", t
# payments: "Payments" # payments: "Payments"
# purchased: "Purchased" # purchased: "Purchased"
# subscription: "Subscription" # subscription: "Subscription"
# invoices: "Invoices"
# service_apple: "Apple" # service_apple: "Apple"
# service_web: "Web" # service_web: "Web"
# paid_on: "Paid On" # paid_on: "Paid On"
@ -981,6 +990,16 @@ module.exports = nativeDescription: "한국어", englishDescription: "Korean", t
# status_unsubscribed_active: "You're not subscribed and won't be billed, but your account is still active for now." # status_unsubscribed_active: "You're not subscribed and won't be billed, but your account is still active for now."
# status_unsubscribed: "Get access to new levels, heroes, items, and bonus gems with a CodeCombat subscription!" # status_unsubscribed: "Get access to new levels, heroes, items, and bonus gems with a CodeCombat subscription!"
# account_invoices:
# amount: "Amount in US dollars"
# declined: "Your card was declined"
# invalid_amount: "Please enter a US dollar amount."
# not_logged_in: "Log in or create an account to access invoices."
# pay: "Pay Invoice"
# purchasing: "Purchasing..."
# retrying: "Server error, retrying."
# success: "Successfully paid. Thanks!"
loading_error: loading_error:
could_not_load: "서버로부터 로딩하는 데 문제가 발생했습니다." could_not_load: "서버로부터 로딩하는 데 문제가 발생했습니다."
connection_failure: "연결 실패" connection_failure: "연결 실패"
@ -1041,6 +1060,8 @@ module.exports = nativeDescription: "한국어", englishDescription: "Korean", t
# feedback: "Feedback" # feedback: "Feedback"
# payment_info: "Payment Info" # payment_info: "Payment Info"
# campaigns: "Campaigns" # campaigns: "Campaigns"
# poll: "Poll"
# user_polls_record: "Poll Voting History"
# delta: # delta:
# added: "Added" # added: "Added"

View file

@ -64,6 +64,7 @@ module.exports = nativeDescription: "lietuvių kalba", englishDescription: "Lith
# achievements: "Achievements" # Tooltip on achievement list button from /play # achievements: "Achievements" # Tooltip on achievement list button from /play
# account: "Account" # Tooltip on account button from /play # account: "Account" # Tooltip on account button from /play
# settings: "Settings" # Tooltip on settings button from /play # settings: "Settings" # Tooltip on settings button from /play
# poll: "Poll" # Tooltip on poll button from /play
# next: "Next" # Go from choose hero to choose inventory before playing a level # next: "Next" # Go from choose hero to choose inventory before playing a level
# change_hero: "Change Hero" # Go back from choose inventory to choose hero # change_hero: "Change Hero" # Go back from choose inventory to choose hero
# choose_inventory: "Equip Items" # choose_inventory: "Equip Items"
@ -727,6 +728,7 @@ module.exports = nativeDescription: "lietuvių kalba", englishDescription: "Lith
# thang_title: "Thang Editor" # thang_title: "Thang Editor"
# level_title: "Level Editor" # level_title: "Level Editor"
# achievement_title: "Achievement Editor" # achievement_title: "Achievement Editor"
# poll_title: "Poll Editor"
# back: "Back" # back: "Back"
# revert: "Revert" # revert: "Revert"
# revert_models: "Revert Models" # revert_models: "Revert Models"
@ -787,10 +789,13 @@ module.exports = nativeDescription: "lietuvių kalba", englishDescription: "Lith
# new_level_title_login: "Log In to Create a New Level" # new_level_title_login: "Log In to Create a New Level"
# new_achievement_title: "Create a New Achievement" # new_achievement_title: "Create a New Achievement"
# new_achievement_title_login: "Log In to Create a New Achievement" # new_achievement_title_login: "Log In to Create a New Achievement"
# new_poll_title: "Create a New Poll"
# new_poll_title_login: "Log In to Create a New Poll"
# article_search_title: "Search Articles Here" # article_search_title: "Search Articles Here"
# thang_search_title: "Search Thang Types Here" # thang_search_title: "Search Thang Types Here"
# level_search_title: "Search Levels Here" # level_search_title: "Search Levels Here"
# achievement_search_title: "Search Achievements" # achievement_search_title: "Search Achievements"
# poll_search_title: "Search Polls"
# read_only_warning2: "Note: you can't save any edits here, because you're not logged in." # read_only_warning2: "Note: you can't save any edits here, because you're not logged in."
# no_achievements: "No achievements have been added for this level yet." # no_achievements: "No achievements have been added for this level yet."
# achievement_query_misc: "Key achievement off of miscellanea" # achievement_query_misc: "Key achievement off of miscellanea"
@ -804,6 +809,9 @@ module.exports = nativeDescription: "lietuvių kalba", englishDescription: "Lith
# edit_btn_preview: "Preview" # edit_btn_preview: "Preview"
# edit_article_title: "Edit Article" # edit_article_title: "Edit Article"
# polls:
# priority: "Priority"
# contribute: # contribute:
# page_title: "Contributing" # page_title: "Contributing"
# intro_blurb: "CodeCombat is 100% open source! Hundreds of dedicated players have helped us build the game into what it is today. Join us and write the next chapter in CodeCombat's quest to teach the world to code!" # intro_blurb: "CodeCombat is 100% open source! Hundreds of dedicated players have helped us build the game into what it is today. Join us and write the next chapter in CodeCombat's quest to teach the world to code!"
@ -965,6 +973,7 @@ module.exports = nativeDescription: "lietuvių kalba", englishDescription: "Lith
# payments: "Payments" # payments: "Payments"
# purchased: "Purchased" # purchased: "Purchased"
# subscription: "Subscription" # subscription: "Subscription"
# invoices: "Invoices"
# service_apple: "Apple" # service_apple: "Apple"
# service_web: "Web" # service_web: "Web"
# paid_on: "Paid On" # paid_on: "Paid On"
@ -981,6 +990,16 @@ module.exports = nativeDescription: "lietuvių kalba", englishDescription: "Lith
# status_unsubscribed_active: "You're not subscribed and won't be billed, but your account is still active for now." # status_unsubscribed_active: "You're not subscribed and won't be billed, but your account is still active for now."
# status_unsubscribed: "Get access to new levels, heroes, items, and bonus gems with a CodeCombat subscription!" # status_unsubscribed: "Get access to new levels, heroes, items, and bonus gems with a CodeCombat subscription!"
# account_invoices:
# amount: "Amount in US dollars"
# declined: "Your card was declined"
# invalid_amount: "Please enter a US dollar amount."
# not_logged_in: "Log in or create an account to access invoices."
# pay: "Pay Invoice"
# purchasing: "Purchasing..."
# retrying: "Server error, retrying."
# success: "Successfully paid. Thanks!"
# loading_error: # loading_error:
# could_not_load: "Error loading from server" # could_not_load: "Error loading from server"
# connection_failure: "Connection failed." # connection_failure: "Connection failed."
@ -1041,6 +1060,8 @@ module.exports = nativeDescription: "lietuvių kalba", englishDescription: "Lith
# feedback: "Feedback" # feedback: "Feedback"
# payment_info: "Payment Info" # payment_info: "Payment Info"
# campaigns: "Campaigns" # campaigns: "Campaigns"
# poll: "Poll"
# user_polls_record: "Poll Voting History"
# delta: # delta:
# added: "Added" # added: "Added"

View file

@ -64,6 +64,7 @@ module.exports = nativeDescription: "Македонски", englishDescription:
achievements: "Постигнувања" # Tooltip on achievement list button from /play achievements: "Постигнувања" # Tooltip on achievement list button from /play
account: "Сметка" # Tooltip on account button from /play account: "Сметка" # Tooltip on account button from /play
settings: "Подесувања" # Tooltip on settings button from /play settings: "Подесувања" # Tooltip on settings button from /play
# poll: "Poll" # Tooltip on poll button from /play
next: "Следно" # Go from choose hero to choose inventory before playing a level next: "Следно" # Go from choose hero to choose inventory before playing a level
change_hero: "Смени херој" # Go back from choose inventory to choose hero change_hero: "Смени херој" # Go back from choose inventory to choose hero
choose_inventory: "Опреми се" choose_inventory: "Опреми се"
@ -727,6 +728,7 @@ module.exports = nativeDescription: "Македонски", englishDescription:
# thang_title: "Thang Editor" # thang_title: "Thang Editor"
# level_title: "Level Editor" # level_title: "Level Editor"
# achievement_title: "Achievement Editor" # achievement_title: "Achievement Editor"
# poll_title: "Poll Editor"
# back: "Back" # back: "Back"
# revert: "Revert" # revert: "Revert"
# revert_models: "Revert Models" # revert_models: "Revert Models"
@ -787,10 +789,13 @@ module.exports = nativeDescription: "Македонски", englishDescription:
# new_level_title_login: "Log In to Create a New Level" # new_level_title_login: "Log In to Create a New Level"
# new_achievement_title: "Create a New Achievement" # new_achievement_title: "Create a New Achievement"
# new_achievement_title_login: "Log In to Create a New Achievement" # new_achievement_title_login: "Log In to Create a New Achievement"
# new_poll_title: "Create a New Poll"
# new_poll_title_login: "Log In to Create a New Poll"
# article_search_title: "Search Articles Here" # article_search_title: "Search Articles Here"
# thang_search_title: "Search Thang Types Here" # thang_search_title: "Search Thang Types Here"
# level_search_title: "Search Levels Here" # level_search_title: "Search Levels Here"
# achievement_search_title: "Search Achievements" # achievement_search_title: "Search Achievements"
# poll_search_title: "Search Polls"
# read_only_warning2: "Note: you can't save any edits here, because you're not logged in." # read_only_warning2: "Note: you can't save any edits here, because you're not logged in."
# no_achievements: "No achievements have been added for this level yet." # no_achievements: "No achievements have been added for this level yet."
# achievement_query_misc: "Key achievement off of miscellanea" # achievement_query_misc: "Key achievement off of miscellanea"
@ -804,6 +809,9 @@ module.exports = nativeDescription: "Македонски", englishDescription:
# edit_btn_preview: "Preview" # edit_btn_preview: "Preview"
# edit_article_title: "Edit Article" # edit_article_title: "Edit Article"
# polls:
# priority: "Priority"
# contribute: # contribute:
# page_title: "Contributing" # page_title: "Contributing"
# intro_blurb: "CodeCombat is 100% open source! Hundreds of dedicated players have helped us build the game into what it is today. Join us and write the next chapter in CodeCombat's quest to teach the world to code!" # intro_blurb: "CodeCombat is 100% open source! Hundreds of dedicated players have helped us build the game into what it is today. Join us and write the next chapter in CodeCombat's quest to teach the world to code!"
@ -965,6 +973,7 @@ module.exports = nativeDescription: "Македонски", englishDescription:
# payments: "Payments" # payments: "Payments"
# purchased: "Purchased" # purchased: "Purchased"
# subscription: "Subscription" # subscription: "Subscription"
# invoices: "Invoices"
# service_apple: "Apple" # service_apple: "Apple"
# service_web: "Web" # service_web: "Web"
# paid_on: "Paid On" # paid_on: "Paid On"
@ -981,6 +990,16 @@ module.exports = nativeDescription: "Македонски", englishDescription:
# status_unsubscribed_active: "You're not subscribed and won't be billed, but your account is still active for now." # status_unsubscribed_active: "You're not subscribed and won't be billed, but your account is still active for now."
# status_unsubscribed: "Get access to new levels, heroes, items, and bonus gems with a CodeCombat subscription!" # status_unsubscribed: "Get access to new levels, heroes, items, and bonus gems with a CodeCombat subscription!"
# account_invoices:
# amount: "Amount in US dollars"
# declined: "Your card was declined"
# invalid_amount: "Please enter a US dollar amount."
# not_logged_in: "Log in or create an account to access invoices."
# pay: "Pay Invoice"
# purchasing: "Purchasing..."
# retrying: "Server error, retrying."
# success: "Successfully paid. Thanks!"
# loading_error: # loading_error:
# could_not_load: "Error loading from server" # could_not_load: "Error loading from server"
# connection_failure: "Connection failed." # connection_failure: "Connection failed."
@ -1041,6 +1060,8 @@ module.exports = nativeDescription: "Македонски", englishDescription:
# feedback: "Feedback" # feedback: "Feedback"
# payment_info: "Payment Info" # payment_info: "Payment Info"
# campaigns: "Campaigns" # campaigns: "Campaigns"
# poll: "Poll"
# user_polls_record: "Poll Voting History"
# delta: # delta:
# added: "Added" # added: "Added"

View file

@ -64,6 +64,7 @@ module.exports = nativeDescription: "Bahasa Melayu", englishDescription: "Bahasa
# achievements: "Achievements" # Tooltip on achievement list button from /play # achievements: "Achievements" # Tooltip on achievement list button from /play
# account: "Account" # Tooltip on account button from /play # account: "Account" # Tooltip on account button from /play
# settings: "Settings" # Tooltip on settings button from /play # settings: "Settings" # Tooltip on settings button from /play
# poll: "Poll" # Tooltip on poll button from /play
# next: "Next" # Go from choose hero to choose inventory before playing a level # next: "Next" # Go from choose hero to choose inventory before playing a level
# change_hero: "Change Hero" # Go back from choose inventory to choose hero # change_hero: "Change Hero" # Go back from choose inventory to choose hero
# choose_inventory: "Equip Items" # choose_inventory: "Equip Items"
@ -727,6 +728,7 @@ module.exports = nativeDescription: "Bahasa Melayu", englishDescription: "Bahasa
# thang_title: "Thang Editor" # thang_title: "Thang Editor"
# level_title: "Level Editor" # level_title: "Level Editor"
# achievement_title: "Achievement Editor" # achievement_title: "Achievement Editor"
# poll_title: "Poll Editor"
# back: "Back" # back: "Back"
# revert: "Revert" # revert: "Revert"
# revert_models: "Revert Models" # revert_models: "Revert Models"
@ -787,10 +789,13 @@ module.exports = nativeDescription: "Bahasa Melayu", englishDescription: "Bahasa
# new_level_title_login: "Log In to Create a New Level" # new_level_title_login: "Log In to Create a New Level"
# new_achievement_title: "Create a New Achievement" # new_achievement_title: "Create a New Achievement"
# new_achievement_title_login: "Log In to Create a New Achievement" # new_achievement_title_login: "Log In to Create a New Achievement"
# new_poll_title: "Create a New Poll"
# new_poll_title_login: "Log In to Create a New Poll"
# article_search_title: "Search Articles Here" # article_search_title: "Search Articles Here"
# thang_search_title: "Search Thang Types Here" # thang_search_title: "Search Thang Types Here"
# level_search_title: "Search Levels Here" # level_search_title: "Search Levels Here"
# achievement_search_title: "Search Achievements" # achievement_search_title: "Search Achievements"
# poll_search_title: "Search Polls"
# read_only_warning2: "Note: you can't save any edits here, because you're not logged in." # read_only_warning2: "Note: you can't save any edits here, because you're not logged in."
# no_achievements: "No achievements have been added for this level yet." # no_achievements: "No achievements have been added for this level yet."
# achievement_query_misc: "Key achievement off of miscellanea" # achievement_query_misc: "Key achievement off of miscellanea"
@ -804,6 +809,9 @@ module.exports = nativeDescription: "Bahasa Melayu", englishDescription: "Bahasa
# edit_btn_preview: "Preview" # edit_btn_preview: "Preview"
# edit_article_title: "Edit Article" # edit_article_title: "Edit Article"
# polls:
# priority: "Priority"
# contribute: # contribute:
# page_title: "Contributing" # page_title: "Contributing"
# intro_blurb: "CodeCombat is 100% open source! Hundreds of dedicated players have helped us build the game into what it is today. Join us and write the next chapter in CodeCombat's quest to teach the world to code!" # intro_blurb: "CodeCombat is 100% open source! Hundreds of dedicated players have helped us build the game into what it is today. Join us and write the next chapter in CodeCombat's quest to teach the world to code!"
@ -965,6 +973,7 @@ module.exports = nativeDescription: "Bahasa Melayu", englishDescription: "Bahasa
# payments: "Payments" # payments: "Payments"
# purchased: "Purchased" # purchased: "Purchased"
# subscription: "Subscription" # subscription: "Subscription"
# invoices: "Invoices"
# service_apple: "Apple" # service_apple: "Apple"
# service_web: "Web" # service_web: "Web"
# paid_on: "Paid On" # paid_on: "Paid On"
@ -981,6 +990,16 @@ module.exports = nativeDescription: "Bahasa Melayu", englishDescription: "Bahasa
# status_unsubscribed_active: "You're not subscribed and won't be billed, but your account is still active for now." # status_unsubscribed_active: "You're not subscribed and won't be billed, but your account is still active for now."
# status_unsubscribed: "Get access to new levels, heroes, items, and bonus gems with a CodeCombat subscription!" # status_unsubscribed: "Get access to new levels, heroes, items, and bonus gems with a CodeCombat subscription!"
# account_invoices:
# amount: "Amount in US dollars"
# declined: "Your card was declined"
# invalid_amount: "Please enter a US dollar amount."
# not_logged_in: "Log in or create an account to access invoices."
# pay: "Pay Invoice"
# purchasing: "Purchasing..."
# retrying: "Server error, retrying."
# success: "Successfully paid. Thanks!"
# loading_error: # loading_error:
# could_not_load: "Error loading from server" # could_not_load: "Error loading from server"
# connection_failure: "Connection failed." # connection_failure: "Connection failed."
@ -1041,6 +1060,8 @@ module.exports = nativeDescription: "Bahasa Melayu", englishDescription: "Bahasa
# feedback: "Feedback" # feedback: "Feedback"
# payment_info: "Payment Info" # payment_info: "Payment Info"
# campaigns: "Campaigns" # campaigns: "Campaigns"
# poll: "Poll"
# user_polls_record: "Poll Voting History"
# delta: # delta:
# added: "Added" # added: "Added"

View file

@ -64,6 +64,7 @@ module.exports = nativeDescription: "Norsk Bokmål", englishDescription: "Norweg
achievements: "Prestasjoner" # Tooltip on achievement list button from /play achievements: "Prestasjoner" # Tooltip on achievement list button from /play
account: "Konto" # Tooltip on account button from /play account: "Konto" # Tooltip on account button from /play
settings: "Innstillinger" # Tooltip on settings button from /play settings: "Innstillinger" # Tooltip on settings button from /play
# poll: "Poll" # Tooltip on poll button from /play
next: "Neste" # Go from choose hero to choose inventory before playing a level next: "Neste" # Go from choose hero to choose inventory before playing a level
change_hero: "Bytt Helt" # Go back from choose inventory to choose hero change_hero: "Bytt Helt" # Go back from choose inventory to choose hero
choose_inventory: "Ta i bruk gjenstander" choose_inventory: "Ta i bruk gjenstander"
@ -727,6 +728,7 @@ module.exports = nativeDescription: "Norsk Bokmål", englishDescription: "Norweg
thang_title: "Thang Editor" thang_title: "Thang Editor"
level_title: "Brett Editor" level_title: "Brett Editor"
achievement_title: "Prestasjons Editor" achievement_title: "Prestasjons Editor"
# poll_title: "Poll Editor"
back: "Tilbake" back: "Tilbake"
revert: "Tilbakestill" revert: "Tilbakestill"
revert_models: "Tilbakestill Modeller" revert_models: "Tilbakestill Modeller"
@ -787,10 +789,13 @@ module.exports = nativeDescription: "Norsk Bokmål", englishDescription: "Norweg
new_level_title_login: "Logg inn for å lage et nytt Brett" new_level_title_login: "Logg inn for å lage et nytt Brett"
new_achievement_title: "Lag en ny Prestasjon" new_achievement_title: "Lag en ny Prestasjon"
new_achievement_title_login: "Logg inn for å lage en ny Prestasjon" new_achievement_title_login: "Logg inn for å lage en ny Prestasjon"
# new_poll_title: "Create a New Poll"
# new_poll_title_login: "Log In to Create a New Poll"
article_search_title: "Søk i Artikler her" article_search_title: "Søk i Artikler her"
thang_search_title: "Søk i Thang Typer her" thang_search_title: "Søk i Thang Typer her"
level_search_title: "Søk i Brett her" level_search_title: "Søk i Brett her"
achievement_search_title: "Søk i Prestasjoner" achievement_search_title: "Søk i Prestasjoner"
# poll_search_title: "Search Polls"
read_only_warning2: "Merk: Du kan ikke lagre endringene fordi du ikke er logget inn." read_only_warning2: "Merk: Du kan ikke lagre endringene fordi du ikke er logget inn."
no_achievements: "Ingen prestasjoner er lagt til på dette brettet ennå." no_achievements: "Ingen prestasjoner er lagt til på dette brettet ennå."
achievement_query_misc: "Oppnådde nøkkelmål av diverse" achievement_query_misc: "Oppnådde nøkkelmål av diverse"
@ -804,6 +809,9 @@ module.exports = nativeDescription: "Norsk Bokmål", englishDescription: "Norweg
edit_btn_preview: "Forhåndsvis" edit_btn_preview: "Forhåndsvis"
edit_article_title: "Rediger Artikkel" edit_article_title: "Rediger Artikkel"
# polls:
# priority: "Priority"
contribute: contribute:
page_title: "Bidra" page_title: "Bidra"
intro_blurb: "CodeCombat er 100% åpen kildekode! Hundrevis av dedikerte spillere har hjulpet oss å bygge spillet til det det er blitt i dag. Foren deg med oss og bli med og skriv neste kapittel i CodeCombat sin søken etter å lære hele verden koding!" intro_blurb: "CodeCombat er 100% åpen kildekode! Hundrevis av dedikerte spillere har hjulpet oss å bygge spillet til det det er blitt i dag. Foren deg med oss og bli med og skriv neste kapittel i CodeCombat sin søken etter å lære hele verden koding!"
@ -965,6 +973,7 @@ module.exports = nativeDescription: "Norsk Bokmål", englishDescription: "Norweg
payments: "Betalinger" payments: "Betalinger"
purchased: "Kjøpt" purchased: "Kjøpt"
subscription: "Abonnement" subscription: "Abonnement"
# invoices: "Invoices"
service_apple: "Apple" service_apple: "Apple"
service_web: "Web" service_web: "Web"
paid_on: "Betalt den" paid_on: "Betalt den"
@ -981,6 +990,16 @@ module.exports = nativeDescription: "Norsk Bokmål", englishDescription: "Norweg
status_unsubscribed_active: "Du har ikke et aktivt abonnement, og vil ikke bli fakturert, men kontoen din er aktiv enn så lenge." status_unsubscribed_active: "Du har ikke et aktivt abonnement, og vil ikke bli fakturert, men kontoen din er aktiv enn så lenge."
status_unsubscribed: "Få tilgang til nye nivåer, helter, gjenstander, og bonus gems med et CodeCombat abonnement!" status_unsubscribed: "Få tilgang til nye nivåer, helter, gjenstander, og bonus gems med et CodeCombat abonnement!"
# account_invoices:
# amount: "Amount in US dollars"
# declined: "Your card was declined"
# invalid_amount: "Please enter a US dollar amount."
# not_logged_in: "Log in or create an account to access invoices."
# pay: "Pay Invoice"
# purchasing: "Purchasing..."
# retrying: "Server error, retrying."
# success: "Successfully paid. Thanks!"
loading_error: loading_error:
could_not_load: "Feil ved lasting fra server" could_not_load: "Feil ved lasting fra server"
connection_failure: "Tilkobling feilet." connection_failure: "Tilkobling feilet."
@ -1041,6 +1060,8 @@ module.exports = nativeDescription: "Norsk Bokmål", englishDescription: "Norweg
feedback: "Tilbakemelding" feedback: "Tilbakemelding"
payment_info: "Betalingsinformasjon" payment_info: "Betalingsinformasjon"
campaigns: "Kampanjer" campaigns: "Kampanjer"
# poll: "Poll"
# user_polls_record: "Poll Voting History"
delta: delta:
added: "Opprettet" added: "Opprettet"

View file

@ -64,6 +64,7 @@ module.exports = nativeDescription: "Nederlands (België)", englishDescription:
achievements: "Prestaties" # Tooltip on achievement list button from /play achievements: "Prestaties" # Tooltip on achievement list button from /play
account: "Account" # Tooltip on account button from /play account: "Account" # Tooltip on account button from /play
settings: "Instellingen" # Tooltip on settings button from /play settings: "Instellingen" # Tooltip on settings button from /play
# poll: "Poll" # Tooltip on poll button from /play
next: "Volgende" # Go from choose hero to choose inventory before playing a level next: "Volgende" # Go from choose hero to choose inventory before playing a level
change_hero: "Held wisselen" # Go back from choose inventory to choose hero change_hero: "Held wisselen" # Go back from choose inventory to choose hero
# choose_inventory: "Equip Items" # choose_inventory: "Equip Items"
@ -727,6 +728,7 @@ module.exports = nativeDescription: "Nederlands (België)", englishDescription:
thang_title: "Thang Editor" thang_title: "Thang Editor"
level_title: "Level Editor" level_title: "Level Editor"
# achievement_title: "Achievement Editor" # achievement_title: "Achievement Editor"
# poll_title: "Poll Editor"
back: "Terug" back: "Terug"
revert: "Keer wijziging terug" revert: "Keer wijziging terug"
revert_models: "keer wijziging model terug" revert_models: "keer wijziging model terug"
@ -787,10 +789,13 @@ module.exports = nativeDescription: "Nederlands (België)", englishDescription:
# new_level_title_login: "Log In to Create a New Level" # new_level_title_login: "Log In to Create a New Level"
# new_achievement_title: "Create a New Achievement" # new_achievement_title: "Create a New Achievement"
# new_achievement_title_login: "Log In to Create a New Achievement" # new_achievement_title_login: "Log In to Create a New Achievement"
# new_poll_title: "Create a New Poll"
# new_poll_title_login: "Log In to Create a New Poll"
article_search_title: "Zoek Artikels Hier" article_search_title: "Zoek Artikels Hier"
thang_search_title: "Zoek Thang Types Hier" thang_search_title: "Zoek Thang Types Hier"
level_search_title: "Zoek Levels Hier" level_search_title: "Zoek Levels Hier"
# achievement_search_title: "Search Achievements" # achievement_search_title: "Search Achievements"
# poll_search_title: "Search Polls"
read_only_warning2: "Pas op, je kunt geen aanpassingen opslaan hier, want je bent niet ingelogd." read_only_warning2: "Pas op, je kunt geen aanpassingen opslaan hier, want je bent niet ingelogd."
# no_achievements: "No achievements have been added for this level yet." # no_achievements: "No achievements have been added for this level yet."
# achievement_query_misc: "Key achievement off of miscellanea" # achievement_query_misc: "Key achievement off of miscellanea"
@ -804,6 +809,9 @@ module.exports = nativeDescription: "Nederlands (België)", englishDescription:
edit_btn_preview: "Voorbeeld" edit_btn_preview: "Voorbeeld"
edit_article_title: "Wijzig Artikel" edit_article_title: "Wijzig Artikel"
# polls:
# priority: "Priority"
contribute: contribute:
page_title: "Bijdragen" page_title: "Bijdragen"
# intro_blurb: "CodeCombat is 100% open source! Hundreds of dedicated players have helped us build the game into what it is today. Join us and write the next chapter in CodeCombat's quest to teach the world to code!" # intro_blurb: "CodeCombat is 100% open source! Hundreds of dedicated players have helped us build the game into what it is today. Join us and write the next chapter in CodeCombat's quest to teach the world to code!"
@ -965,6 +973,7 @@ module.exports = nativeDescription: "Nederlands (België)", englishDescription:
# payments: "Payments" # payments: "Payments"
# purchased: "Purchased" # purchased: "Purchased"
# subscription: "Subscription" # subscription: "Subscription"
# invoices: "Invoices"
# service_apple: "Apple" # service_apple: "Apple"
# service_web: "Web" # service_web: "Web"
# paid_on: "Paid On" # paid_on: "Paid On"
@ -981,6 +990,16 @@ module.exports = nativeDescription: "Nederlands (België)", englishDescription:
# status_unsubscribed_active: "You're not subscribed and won't be billed, but your account is still active for now." # status_unsubscribed_active: "You're not subscribed and won't be billed, but your account is still active for now."
# status_unsubscribed: "Get access to new levels, heroes, items, and bonus gems with a CodeCombat subscription!" # status_unsubscribed: "Get access to new levels, heroes, items, and bonus gems with a CodeCombat subscription!"
# account_invoices:
# amount: "Amount in US dollars"
# declined: "Your card was declined"
# invalid_amount: "Please enter a US dollar amount."
# not_logged_in: "Log in or create an account to access invoices."
# pay: "Pay Invoice"
# purchasing: "Purchasing..."
# retrying: "Server error, retrying."
# success: "Successfully paid. Thanks!"
loading_error: loading_error:
could_not_load: "Fout bij het laden van de server" could_not_load: "Fout bij het laden van de server"
connection_failure: "Verbinding mislukt." connection_failure: "Verbinding mislukt."
@ -1041,6 +1060,8 @@ module.exports = nativeDescription: "Nederlands (België)", englishDescription:
# feedback: "Feedback" # feedback: "Feedback"
# payment_info: "Payment Info" # payment_info: "Payment Info"
# campaigns: "Campaigns" # campaigns: "Campaigns"
# poll: "Poll"
# user_polls_record: "Poll Voting History"
# delta: # delta:
# added: "Added" # added: "Added"

View file

@ -64,6 +64,7 @@ module.exports = nativeDescription: "Nederlands (Nederland)", englishDescription
achievements: "Prestaties" # Tooltip on achievement list button from /play achievements: "Prestaties" # Tooltip on achievement list button from /play
# account: "Account" # Tooltip on account button from /play # account: "Account" # Tooltip on account button from /play
settings: "Instellingen" # Tooltip on settings button from /play settings: "Instellingen" # Tooltip on settings button from /play
# poll: "Poll" # Tooltip on poll button from /play
next: "Volgende" # Go from choose hero to choose inventory before playing a level next: "Volgende" # Go from choose hero to choose inventory before playing a level
change_hero: "Verander held" # Go back from choose inventory to choose hero change_hero: "Verander held" # Go back from choose inventory to choose hero
choose_inventory: "Uitrusting kiezen" choose_inventory: "Uitrusting kiezen"
@ -727,6 +728,7 @@ module.exports = nativeDescription: "Nederlands (Nederland)", englishDescription
thang_title: "Thang Editor" thang_title: "Thang Editor"
level_title: "Level Editor" level_title: "Level Editor"
achievement_title: "Prestatie Editor" achievement_title: "Prestatie Editor"
# poll_title: "Poll Editor"
back: "Terug" back: "Terug"
revert: "Keer wijziging terug" revert: "Keer wijziging terug"
revert_models: "keer wijziging model terug" revert_models: "keer wijziging model terug"
@ -787,10 +789,13 @@ module.exports = nativeDescription: "Nederlands (Nederland)", englishDescription
new_level_title_login: "Log In om een New Level te maken" new_level_title_login: "Log In om een New Level te maken"
new_achievement_title: "Maak een Nieuwe Prestatie" new_achievement_title: "Maak een Nieuwe Prestatie"
new_achievement_title_login: "Log In om een Nieuwe Prestatie te maken" new_achievement_title_login: "Log In om een Nieuwe Prestatie te maken"
# new_poll_title: "Create a New Poll"
# new_poll_title_login: "Log In to Create a New Poll"
article_search_title: "Zoek Artikelen Hier" article_search_title: "Zoek Artikelen Hier"
thang_search_title: "Zoek Thang Types Hier" thang_search_title: "Zoek Thang Types Hier"
level_search_title: "Zoek Levels Hier" level_search_title: "Zoek Levels Hier"
achievement_search_title: "Zoek Prestaties" achievement_search_title: "Zoek Prestaties"
# poll_search_title: "Search Polls"
read_only_warning2: "Pas op, je kunt geen aanpassingen opslaan hier, want je bent niet ingelogd." read_only_warning2: "Pas op, je kunt geen aanpassingen opslaan hier, want je bent niet ingelogd."
no_achievements: "Er zijn nog geen achievements toegevoegd voor dit level" no_achievements: "Er zijn nog geen achievements toegevoegd voor dit level"
# achievement_query_misc: "Key achievement off of miscellanea" # achievement_query_misc: "Key achievement off of miscellanea"
@ -804,6 +809,9 @@ module.exports = nativeDescription: "Nederlands (Nederland)", englishDescription
edit_btn_preview: "Voorbeeld" edit_btn_preview: "Voorbeeld"
edit_article_title: "Wijzig Artikel" edit_article_title: "Wijzig Artikel"
# polls:
# priority: "Priority"
contribute: contribute:
page_title: "Bijdragen" page_title: "Bijdragen"
intro_blurb: "CodeCombat is 100% open source! Honderden toegewijde spelers hebben ons geholpen bij het maken van dit spel. Doe mee en help CodeCombat in zijn epische missie de wereld te leren programmeren!" intro_blurb: "CodeCombat is 100% open source! Honderden toegewijde spelers hebben ons geholpen bij het maken van dit spel. Doe mee en help CodeCombat in zijn epische missie de wereld te leren programmeren!"
@ -965,6 +973,7 @@ module.exports = nativeDescription: "Nederlands (Nederland)", englishDescription
# payments: "Payments" # payments: "Payments"
# purchased: "Purchased" # purchased: "Purchased"
# subscription: "Subscription" # subscription: "Subscription"
# invoices: "Invoices"
# service_apple: "Apple" # service_apple: "Apple"
# service_web: "Web" # service_web: "Web"
# paid_on: "Paid On" # paid_on: "Paid On"
@ -981,6 +990,16 @@ module.exports = nativeDescription: "Nederlands (Nederland)", englishDescription
# status_unsubscribed_active: "You're not subscribed and won't be billed, but your account is still active for now." # status_unsubscribed_active: "You're not subscribed and won't be billed, but your account is still active for now."
# status_unsubscribed: "Get access to new levels, heroes, items, and bonus gems with a CodeCombat subscription!" # status_unsubscribed: "Get access to new levels, heroes, items, and bonus gems with a CodeCombat subscription!"
# account_invoices:
# amount: "Amount in US dollars"
# declined: "Your card was declined"
# invalid_amount: "Please enter a US dollar amount."
# not_logged_in: "Log in or create an account to access invoices."
# pay: "Pay Invoice"
# purchasing: "Purchasing..."
# retrying: "Server error, retrying."
# success: "Successfully paid. Thanks!"
loading_error: loading_error:
could_not_load: "Fout bij het laden van de server" could_not_load: "Fout bij het laden van de server"
connection_failure: "Verbinding mislukt." connection_failure: "Verbinding mislukt."
@ -1041,6 +1060,8 @@ module.exports = nativeDescription: "Nederlands (Nederland)", englishDescription
# feedback: "Feedback" # feedback: "Feedback"
payment_info: "Betalings Informatie" payment_info: "Betalings Informatie"
# campaigns: "Campaigns" # campaigns: "Campaigns"
# poll: "Poll"
# user_polls_record: "Poll Voting History"
# delta: # delta:
# added: "Added" # added: "Added"

View file

@ -64,6 +64,7 @@ module.exports = nativeDescription: "Norsk Nynorsk", englishDescription: "Norweg
# achievements: "Achievements" # Tooltip on achievement list button from /play # achievements: "Achievements" # Tooltip on achievement list button from /play
# account: "Account" # Tooltip on account button from /play # account: "Account" # Tooltip on account button from /play
# settings: "Settings" # Tooltip on settings button from /play # settings: "Settings" # Tooltip on settings button from /play
# poll: "Poll" # Tooltip on poll button from /play
# next: "Next" # Go from choose hero to choose inventory before playing a level # next: "Next" # Go from choose hero to choose inventory before playing a level
# change_hero: "Change Hero" # Go back from choose inventory to choose hero # change_hero: "Change Hero" # Go back from choose inventory to choose hero
# choose_inventory: "Equip Items" # choose_inventory: "Equip Items"
@ -727,6 +728,7 @@ module.exports = nativeDescription: "Norsk Nynorsk", englishDescription: "Norweg
# thang_title: "Thang Editor" # thang_title: "Thang Editor"
# level_title: "Level Editor" # level_title: "Level Editor"
# achievement_title: "Achievement Editor" # achievement_title: "Achievement Editor"
# poll_title: "Poll Editor"
# back: "Back" # back: "Back"
# revert: "Revert" # revert: "Revert"
# revert_models: "Revert Models" # revert_models: "Revert Models"
@ -787,10 +789,13 @@ module.exports = nativeDescription: "Norsk Nynorsk", englishDescription: "Norweg
# new_level_title_login: "Log In to Create a New Level" # new_level_title_login: "Log In to Create a New Level"
# new_achievement_title: "Create a New Achievement" # new_achievement_title: "Create a New Achievement"
# new_achievement_title_login: "Log In to Create a New Achievement" # new_achievement_title_login: "Log In to Create a New Achievement"
# new_poll_title: "Create a New Poll"
# new_poll_title_login: "Log In to Create a New Poll"
# article_search_title: "Search Articles Here" # article_search_title: "Search Articles Here"
# thang_search_title: "Search Thang Types Here" # thang_search_title: "Search Thang Types Here"
# level_search_title: "Search Levels Here" # level_search_title: "Search Levels Here"
# achievement_search_title: "Search Achievements" # achievement_search_title: "Search Achievements"
# poll_search_title: "Search Polls"
# read_only_warning2: "Note: you can't save any edits here, because you're not logged in." # read_only_warning2: "Note: you can't save any edits here, because you're not logged in."
# no_achievements: "No achievements have been added for this level yet." # no_achievements: "No achievements have been added for this level yet."
# achievement_query_misc: "Key achievement off of miscellanea" # achievement_query_misc: "Key achievement off of miscellanea"
@ -804,6 +809,9 @@ module.exports = nativeDescription: "Norsk Nynorsk", englishDescription: "Norweg
# edit_btn_preview: "Preview" # edit_btn_preview: "Preview"
# edit_article_title: "Edit Article" # edit_article_title: "Edit Article"
# polls:
# priority: "Priority"
# contribute: # contribute:
# page_title: "Contributing" # page_title: "Contributing"
# intro_blurb: "CodeCombat is 100% open source! Hundreds of dedicated players have helped us build the game into what it is today. Join us and write the next chapter in CodeCombat's quest to teach the world to code!" # intro_blurb: "CodeCombat is 100% open source! Hundreds of dedicated players have helped us build the game into what it is today. Join us and write the next chapter in CodeCombat's quest to teach the world to code!"
@ -965,6 +973,7 @@ module.exports = nativeDescription: "Norsk Nynorsk", englishDescription: "Norweg
# payments: "Payments" # payments: "Payments"
# purchased: "Purchased" # purchased: "Purchased"
# subscription: "Subscription" # subscription: "Subscription"
# invoices: "Invoices"
# service_apple: "Apple" # service_apple: "Apple"
# service_web: "Web" # service_web: "Web"
# paid_on: "Paid On" # paid_on: "Paid On"
@ -981,6 +990,16 @@ module.exports = nativeDescription: "Norsk Nynorsk", englishDescription: "Norweg
# status_unsubscribed_active: "You're not subscribed and won't be billed, but your account is still active for now." # status_unsubscribed_active: "You're not subscribed and won't be billed, but your account is still active for now."
# status_unsubscribed: "Get access to new levels, heroes, items, and bonus gems with a CodeCombat subscription!" # status_unsubscribed: "Get access to new levels, heroes, items, and bonus gems with a CodeCombat subscription!"
# account_invoices:
# amount: "Amount in US dollars"
# declined: "Your card was declined"
# invalid_amount: "Please enter a US dollar amount."
# not_logged_in: "Log in or create an account to access invoices."
# pay: "Pay Invoice"
# purchasing: "Purchasing..."
# retrying: "Server error, retrying."
# success: "Successfully paid. Thanks!"
# loading_error: # loading_error:
# could_not_load: "Error loading from server" # could_not_load: "Error loading from server"
# connection_failure: "Connection failed." # connection_failure: "Connection failed."
@ -1041,6 +1060,8 @@ module.exports = nativeDescription: "Norsk Nynorsk", englishDescription: "Norweg
# feedback: "Feedback" # feedback: "Feedback"
# payment_info: "Payment Info" # payment_info: "Payment Info"
# campaigns: "Campaigns" # campaigns: "Campaigns"
# poll: "Poll"
# user_polls_record: "Poll Voting History"
# delta: # delta:
# added: "Added" # added: "Added"

View file

@ -64,6 +64,7 @@ module.exports = nativeDescription: "język polski", englishDescription: "Polish
# achievements: "Achievements" # Tooltip on achievement list button from /play # achievements: "Achievements" # Tooltip on achievement list button from /play
# account: "Account" # Tooltip on account button from /play # account: "Account" # Tooltip on account button from /play
# settings: "Settings" # Tooltip on settings button from /play # settings: "Settings" # Tooltip on settings button from /play
# poll: "Poll" # Tooltip on poll button from /play
# next: "Next" # Go from choose hero to choose inventory before playing a level # next: "Next" # Go from choose hero to choose inventory before playing a level
# change_hero: "Change Hero" # Go back from choose inventory to choose hero # change_hero: "Change Hero" # Go back from choose inventory to choose hero
# choose_inventory: "Equip Items" # choose_inventory: "Equip Items"
@ -727,6 +728,7 @@ module.exports = nativeDescription: "język polski", englishDescription: "Polish
thang_title: "Edytor obiektów" thang_title: "Edytor obiektów"
level_title: "Edytor poziomów" level_title: "Edytor poziomów"
# achievement_title: "Achievement Editor" # achievement_title: "Achievement Editor"
# poll_title: "Poll Editor"
# back: "Back" # back: "Back"
revert: "Przywróć" revert: "Przywróć"
revert_models: "Przywróć wersję" revert_models: "Przywróć wersję"
@ -787,10 +789,13 @@ module.exports = nativeDescription: "język polski", englishDescription: "Polish
# new_level_title_login: "Log In to Create a New Level" # new_level_title_login: "Log In to Create a New Level"
# new_achievement_title: "Create a New Achievement" # new_achievement_title: "Create a New Achievement"
# new_achievement_title_login: "Log In to Create a New Achievement" # new_achievement_title_login: "Log In to Create a New Achievement"
# new_poll_title: "Create a New Poll"
# new_poll_title_login: "Log In to Create a New Poll"
article_search_title: "Przeszukaj artykuły" article_search_title: "Przeszukaj artykuły"
thang_search_title: "Przeszukaj typy obiektów" thang_search_title: "Przeszukaj typy obiektów"
level_search_title: "Przeszukaj poziomy" level_search_title: "Przeszukaj poziomy"
# achievement_search_title: "Search Achievements" # achievement_search_title: "Search Achievements"
# poll_search_title: "Search Polls"
# read_only_warning2: "Note: you can't save any edits here, because you're not logged in." # read_only_warning2: "Note: you can't save any edits here, because you're not logged in."
# no_achievements: "No achievements have been added for this level yet." # no_achievements: "No achievements have been added for this level yet."
# achievement_query_misc: "Key achievement off of miscellanea" # achievement_query_misc: "Key achievement off of miscellanea"
@ -804,6 +809,9 @@ module.exports = nativeDescription: "język polski", englishDescription: "Polish
edit_btn_preview: "Podgląd" edit_btn_preview: "Podgląd"
edit_article_title: "Edytuj artykuł" edit_article_title: "Edytuj artykuł"
# polls:
# priority: "Priority"
contribute: contribute:
page_title: "Współpraca" page_title: "Współpraca"
# intro_blurb: "CodeCombat is 100% open source! Hundreds of dedicated players have helped us build the game into what it is today. Join us and write the next chapter in CodeCombat's quest to teach the world to code!" # intro_blurb: "CodeCombat is 100% open source! Hundreds of dedicated players have helped us build the game into what it is today. Join us and write the next chapter in CodeCombat's quest to teach the world to code!"
@ -965,6 +973,7 @@ module.exports = nativeDescription: "język polski", englishDescription: "Polish
# payments: "Payments" # payments: "Payments"
# purchased: "Purchased" # purchased: "Purchased"
# subscription: "Subscription" # subscription: "Subscription"
# invoices: "Invoices"
# service_apple: "Apple" # service_apple: "Apple"
# service_web: "Web" # service_web: "Web"
# paid_on: "Paid On" # paid_on: "Paid On"
@ -981,6 +990,16 @@ module.exports = nativeDescription: "język polski", englishDescription: "Polish
# status_unsubscribed_active: "You're not subscribed and won't be billed, but your account is still active for now." # status_unsubscribed_active: "You're not subscribed and won't be billed, but your account is still active for now."
# status_unsubscribed: "Get access to new levels, heroes, items, and bonus gems with a CodeCombat subscription!" # status_unsubscribed: "Get access to new levels, heroes, items, and bonus gems with a CodeCombat subscription!"
# account_invoices:
# amount: "Amount in US dollars"
# declined: "Your card was declined"
# invalid_amount: "Please enter a US dollar amount."
# not_logged_in: "Log in or create an account to access invoices."
# pay: "Pay Invoice"
# purchasing: "Purchasing..."
# retrying: "Server error, retrying."
# success: "Successfully paid. Thanks!"
# loading_error: # loading_error:
# could_not_load: "Error loading from server" # could_not_load: "Error loading from server"
# connection_failure: "Connection failed." # connection_failure: "Connection failed."
@ -1041,6 +1060,8 @@ module.exports = nativeDescription: "język polski", englishDescription: "Polish
# feedback: "Feedback" # feedback: "Feedback"
# payment_info: "Payment Info" # payment_info: "Payment Info"
# campaigns: "Campaigns" # campaigns: "Campaigns"
# poll: "Poll"
# user_polls_record: "Poll Voting History"
# delta: # delta:
# added: "Added" # added: "Added"

View file

@ -64,6 +64,7 @@ module.exports = nativeDescription: "Português do Brasil", englishDescription:
achievements: "Conquistas" # Tooltip on achievement list button from /play achievements: "Conquistas" # Tooltip on achievement list button from /play
account: "Conta" # Tooltip on account button from /play account: "Conta" # Tooltip on account button from /play
settings: "Configurações" # Tooltip on settings button from /play settings: "Configurações" # Tooltip on settings button from /play
# poll: "Poll" # Tooltip on poll button from /play
next: "Próximo" # Go from choose hero to choose inventory before playing a level next: "Próximo" # Go from choose hero to choose inventory before playing a level
change_hero: "Alterar Herói" # Go back from choose inventory to choose hero change_hero: "Alterar Herói" # Go back from choose inventory to choose hero
choose_inventory: "Equipar Items" choose_inventory: "Equipar Items"
@ -727,6 +728,7 @@ module.exports = nativeDescription: "Português do Brasil", englishDescription:
thang_title: "Editor de Thang" thang_title: "Editor de Thang"
level_title: "Editor de Nível" level_title: "Editor de Nível"
achievement_title: "Editor de Conquistas" achievement_title: "Editor de Conquistas"
# poll_title: "Poll Editor"
back: "Voltar" back: "Voltar"
revert: "Reverter" revert: "Reverter"
revert_models: "Reverter Modelos" revert_models: "Reverter Modelos"
@ -787,10 +789,13 @@ module.exports = nativeDescription: "Português do Brasil", englishDescription:
new_level_title_login: "Faça login para Criar um Novo Nível" new_level_title_login: "Faça login para Criar um Novo Nível"
new_achievement_title: "Criar Nova Conquista" new_achievement_title: "Criar Nova Conquista"
new_achievement_title_login: "Faça login para Criar uma Nova Conquista" new_achievement_title_login: "Faça login para Criar uma Nova Conquista"
# new_poll_title: "Create a New Poll"
# new_poll_title_login: "Log In to Create a New Poll"
article_search_title: "Procurar Artigos Aqui" article_search_title: "Procurar Artigos Aqui"
thang_search_title: "Procurar Tipos de Thang Aqui" thang_search_title: "Procurar Tipos de Thang Aqui"
level_search_title: "Procurar Níveis Aqui" level_search_title: "Procurar Níveis Aqui"
achievement_search_title: "Buscar Conquistas" achievement_search_title: "Buscar Conquistas"
# poll_search_title: "Search Polls"
read_only_warning2: "Nota: você não pode salvar suas edições aqui pois não está logado." read_only_warning2: "Nota: você não pode salvar suas edições aqui pois não está logado."
no_achievements: "Nenhuma conquista foi adicionada para esse nível ainda." no_achievements: "Nenhuma conquista foi adicionada para esse nível ainda."
achievement_query_misc: "Conquista chave desligada dos variados" achievement_query_misc: "Conquista chave desligada dos variados"
@ -804,6 +809,9 @@ module.exports = nativeDescription: "Português do Brasil", englishDescription:
edit_btn_preview: "Prever" edit_btn_preview: "Prever"
edit_article_title: "Editar Artigo " edit_article_title: "Editar Artigo "
# polls:
# priority: "Priority"
contribute: contribute:
page_title: "Contribuindo" page_title: "Contribuindo"
intro_blurb: "CodeCombat é 100% open source, ou seja, tem seu código aberto! Centenas de jogadores dedicados estão nos ajudando a construir o jogo dentro do que ele é hoje. Junte-se a nós e escreva o próximo capítulo na conquista de CodeCombat para ensinar o mundo a programar!" intro_blurb: "CodeCombat é 100% open source, ou seja, tem seu código aberto! Centenas de jogadores dedicados estão nos ajudando a construir o jogo dentro do que ele é hoje. Junte-se a nós e escreva o próximo capítulo na conquista de CodeCombat para ensinar o mundo a programar!"
@ -965,6 +973,7 @@ module.exports = nativeDescription: "Português do Brasil", englishDescription:
payments: "Pagamentos" payments: "Pagamentos"
purchased: "Comprado" purchased: "Comprado"
subscription: "Assinatura" subscription: "Assinatura"
# invoices: "Invoices"
service_apple: "Apple" service_apple: "Apple"
service_web: "Web" service_web: "Web"
paid_on: "Pago" paid_on: "Pago"
@ -981,6 +990,16 @@ module.exports = nativeDescription: "Português do Brasil", englishDescription:
status_unsubscribed_active: "Você não é um assinante e não será cobrado, mas sua conta ainda está ativa." status_unsubscribed_active: "Você não é um assinante e não será cobrado, mas sua conta ainda está ativa."
status_unsubscribed: "Ganhe acesso a novos níveis, heróis, itens, e gemas bônus com uma assinatura CodeCombat!" status_unsubscribed: "Ganhe acesso a novos níveis, heróis, itens, e gemas bônus com uma assinatura CodeCombat!"
# account_invoices:
# amount: "Amount in US dollars"
# declined: "Your card was declined"
# invalid_amount: "Please enter a US dollar amount."
# not_logged_in: "Log in or create an account to access invoices."
# pay: "Pay Invoice"
# purchasing: "Purchasing..."
# retrying: "Server error, retrying."
# success: "Successfully paid. Thanks!"
loading_error: loading_error:
could_not_load: "Erro ao carregar do servidor" could_not_load: "Erro ao carregar do servidor"
connection_failure: "Conexão falhou." connection_failure: "Conexão falhou."
@ -1041,6 +1060,8 @@ module.exports = nativeDescription: "Português do Brasil", englishDescription:
feedback: "Comentários" feedback: "Comentários"
payment_info: "Informação de pagamento" payment_info: "Informação de pagamento"
campaigns: "Campanhas" campaigns: "Campanhas"
# poll: "Poll"
# user_polls_record: "Poll Voting History"
delta: delta:
added: "Adicionado" added: "Adicionado"
@ -1308,4 +1329,4 @@ module.exports = nativeDescription: "Português do Brasil", englishDescription:
u_title: "Lista de Usuários" u_title: "Lista de Usuários"
ucp_title: "Problemas no Código do Usuário" ucp_title: "Problemas no Código do Usuário"
lg_title: "Últimos Jogos" lg_title: "Últimos Jogos"
clas: "CLAs" clas: "CLAs"

View file

@ -64,6 +64,7 @@ module.exports = nativeDescription: "Português (Portugal)", englishDescription:
achievements: "Conquistas" # Tooltip on achievement list button from /play achievements: "Conquistas" # Tooltip on achievement list button from /play
account: "Conta" # Tooltip on account button from /play account: "Conta" # Tooltip on account button from /play
settings: "Definições" # Tooltip on settings button from /play settings: "Definições" # Tooltip on settings button from /play
poll: "Votações" # Tooltip on poll button from /play
next: "Seguinte" # Go from choose hero to choose inventory before playing a level next: "Seguinte" # Go from choose hero to choose inventory before playing a level
change_hero: "Alterar Herói" # Go back from choose inventory to choose hero change_hero: "Alterar Herói" # Go back from choose inventory to choose hero
choose_inventory: "Equipar Itens" choose_inventory: "Equipar Itens"
@ -727,6 +728,7 @@ module.exports = nativeDescription: "Português (Portugal)", englishDescription:
thang_title: "Editor de Thangs" thang_title: "Editor de Thangs"
level_title: "Editor de Níveis" level_title: "Editor de Níveis"
achievement_title: "Editor de Conquistas" achievement_title: "Editor de Conquistas"
poll_title: "Editor de Votações"
back: "Voltar" back: "Voltar"
revert: "Reverter" revert: "Reverter"
revert_models: "Reverter Modelos" revert_models: "Reverter Modelos"
@ -787,10 +789,13 @@ module.exports = nativeDescription: "Português (Portugal)", englishDescription:
new_level_title_login: "Inicia Sessão para Criares um Novo Nível" new_level_title_login: "Inicia Sessão para Criares um Novo Nível"
new_achievement_title: "Criar uma Nova Conquista" new_achievement_title: "Criar uma Nova Conquista"
new_achievement_title_login: "Inicia Sessão para Criares uma Nova Conquista" new_achievement_title_login: "Inicia Sessão para Criares uma Nova Conquista"
new_poll_title: "Criar uma Nova Votação"
new_poll_title_login: "Iniciar Sessão para Criar uma Nova Votação"
article_search_title: "Procurar Artigos Aqui" article_search_title: "Procurar Artigos Aqui"
thang_search_title: "Procurar Thangs Aqui" thang_search_title: "Procurar Thangs Aqui"
level_search_title: "Procurar Níveis Aqui" level_search_title: "Procurar Níveis Aqui"
achievement_search_title: "Procurar Conquistas" achievement_search_title: "Procurar Conquistas"
poll_search_title: "Procurar Votações"
read_only_warning2: "Nota: não podes guardar nenhuma edição feita aqui, porque não tens sessão iniciada." read_only_warning2: "Nota: não podes guardar nenhuma edição feita aqui, porque não tens sessão iniciada."
no_achievements: "Ainda não foram adicionadas conquistas a este nível." no_achievements: "Ainda não foram adicionadas conquistas a este nível."
achievement_query_misc: "Conquista-chave de uma lista de variados" achievement_query_misc: "Conquista-chave de uma lista de variados"
@ -804,6 +809,9 @@ module.exports = nativeDescription: "Português (Portugal)", englishDescription:
edit_btn_preview: "Pré-visualizar" edit_btn_preview: "Pré-visualizar"
edit_article_title: "Editar Artigo" edit_article_title: "Editar Artigo"
polls:
priority: "Prioridade"
contribute: contribute:
page_title: "Contribuir" page_title: "Contribuir"
intro_blurb: "O CodeCombat é 100% open source! Centenas de jogadores dedicados ajudaram-nos a transformar o jogo naquilo que ele é hoje. Junta-te a nós e escreve o próximo capítulo da aventura do CodeCombat para ensinar o mundo a programar!" intro_blurb: "O CodeCombat é 100% open source! Centenas de jogadores dedicados ajudaram-nos a transformar o jogo naquilo que ele é hoje. Junta-te a nós e escreve o próximo capítulo da aventura do CodeCombat para ensinar o mundo a programar!"
@ -965,6 +973,7 @@ module.exports = nativeDescription: "Português (Portugal)", englishDescription:
payments: "Pagamentos" payments: "Pagamentos"
purchased: "Adquirido" purchased: "Adquirido"
subscription: "Subscrição" subscription: "Subscrição"
invoices: "Donativos"
service_apple: "Apple" service_apple: "Apple"
service_web: "Web" service_web: "Web"
paid_on: "Pago Em" paid_on: "Pago Em"
@ -981,6 +990,16 @@ module.exports = nativeDescription: "Português (Portugal)", englishDescription:
status_unsubscribed_active: "Não estás subscrito e não te vamos cobrar, mas a tua conta ainda está ativa, por agora." status_unsubscribed_active: "Não estás subscrito e não te vamos cobrar, mas a tua conta ainda está ativa, por agora."
status_unsubscribed: "Ganha acesso a novos níveis, heróis, itens e gemas de bónus com uma subscrição do CodeCombat!" status_unsubscribed: "Ganha acesso a novos níveis, heróis, itens e gemas de bónus com uma subscrição do CodeCombat!"
account_invoices:
amount: "Quantidade em dólares americanos"
declined: "O teu cartão foi recusado"
invalid_amount: "Por favor introduz uma quantidade de dólares americanos."
not_logged_in: "Inicia sessão ou cria uma conta para acederes aos donativos."
pay: "Pagar Donativo"
purchasing: "A adquirir..."
retrying: "Erro do servidor, a tentar novamente."
success: "Pago com sucesso. Obrigado!"
loading_error: loading_error:
could_not_load: "Erro ao carregar do servidor" could_not_load: "Erro ao carregar do servidor"
connection_failure: "A conexão falhou." connection_failure: "A conexão falhou."
@ -1041,6 +1060,8 @@ module.exports = nativeDescription: "Português (Portugal)", englishDescription:
feedback: "Feedback" feedback: "Feedback"
payment_info: "Informações de Pagamento" payment_info: "Informações de Pagamento"
campaigns: "Campanhas" campaigns: "Campanhas"
poll: "Votações"
user_polls_record: "Histórico das Votações"
delta: delta:
added: "Adicionados/as" added: "Adicionados/as"

View file

@ -64,6 +64,7 @@ module.exports = nativeDescription: "limba română", englishDescription: "Roman
# achievements: "Achievements" # Tooltip on achievement list button from /play # achievements: "Achievements" # Tooltip on achievement list button from /play
# account: "Account" # Tooltip on account button from /play # account: "Account" # Tooltip on account button from /play
# settings: "Settings" # Tooltip on settings button from /play # settings: "Settings" # Tooltip on settings button from /play
# poll: "Poll" # Tooltip on poll button from /play
# next: "Next" # Go from choose hero to choose inventory before playing a level # next: "Next" # Go from choose hero to choose inventory before playing a level
# change_hero: "Change Hero" # Go back from choose inventory to choose hero # change_hero: "Change Hero" # Go back from choose inventory to choose hero
# choose_inventory: "Equip Items" # choose_inventory: "Equip Items"
@ -727,6 +728,7 @@ module.exports = nativeDescription: "limba română", englishDescription: "Roman
thang_title: "Editor Thang" thang_title: "Editor Thang"
level_title: "Editor Nivele" level_title: "Editor Nivele"
# achievement_title: "Achievement Editor" # achievement_title: "Achievement Editor"
# poll_title: "Poll Editor"
# back: "Back" # back: "Back"
revert: "Revino la versiunea anterioară" revert: "Revino la versiunea anterioară"
revert_models: "Resetează Modelele" revert_models: "Resetează Modelele"
@ -787,10 +789,13 @@ module.exports = nativeDescription: "limba română", englishDescription: "Roman
# new_level_title_login: "Log In to Create a New Level" # new_level_title_login: "Log In to Create a New Level"
# new_achievement_title: "Create a New Achievement" # new_achievement_title: "Create a New Achievement"
# new_achievement_title_login: "Log In to Create a New Achievement" # new_achievement_title_login: "Log In to Create a New Achievement"
# new_poll_title: "Create a New Poll"
# new_poll_title_login: "Log In to Create a New Poll"
article_search_title: "Caută articole aici" article_search_title: "Caută articole aici"
thang_search_title: "Caută tipuri de Thang aici" thang_search_title: "Caută tipuri de Thang aici"
level_search_title: "Caută nivele aici" level_search_title: "Caută nivele aici"
# achievement_search_title: "Search Achievements" # achievement_search_title: "Search Achievements"
# poll_search_title: "Search Polls"
# read_only_warning2: "Note: you can't save any edits here, because you're not logged in." # read_only_warning2: "Note: you can't save any edits here, because you're not logged in."
# no_achievements: "No achievements have been added for this level yet." # no_achievements: "No achievements have been added for this level yet."
# achievement_query_misc: "Key achievement off of miscellanea" # achievement_query_misc: "Key achievement off of miscellanea"
@ -804,6 +809,9 @@ module.exports = nativeDescription: "limba română", englishDescription: "Roman
edit_btn_preview: "Preview" edit_btn_preview: "Preview"
edit_article_title: "Editează Articol" edit_article_title: "Editează Articol"
# polls:
# priority: "Priority"
contribute: contribute:
page_title: "Contribuțtii" page_title: "Contribuțtii"
# intro_blurb: "CodeCombat is 100% open source! Hundreds of dedicated players have helped us build the game into what it is today. Join us and write the next chapter in CodeCombat's quest to teach the world to code!" # intro_blurb: "CodeCombat is 100% open source! Hundreds of dedicated players have helped us build the game into what it is today. Join us and write the next chapter in CodeCombat's quest to teach the world to code!"
@ -965,6 +973,7 @@ module.exports = nativeDescription: "limba română", englishDescription: "Roman
# payments: "Payments" # payments: "Payments"
# purchased: "Purchased" # purchased: "Purchased"
# subscription: "Subscription" # subscription: "Subscription"
# invoices: "Invoices"
# service_apple: "Apple" # service_apple: "Apple"
# service_web: "Web" # service_web: "Web"
# paid_on: "Paid On" # paid_on: "Paid On"
@ -981,6 +990,16 @@ module.exports = nativeDescription: "limba română", englishDescription: "Roman
# status_unsubscribed_active: "You're not subscribed and won't be billed, but your account is still active for now." # status_unsubscribed_active: "You're not subscribed and won't be billed, but your account is still active for now."
# status_unsubscribed: "Get access to new levels, heroes, items, and bonus gems with a CodeCombat subscription!" # status_unsubscribed: "Get access to new levels, heroes, items, and bonus gems with a CodeCombat subscription!"
# account_invoices:
# amount: "Amount in US dollars"
# declined: "Your card was declined"
# invalid_amount: "Please enter a US dollar amount."
# not_logged_in: "Log in or create an account to access invoices."
# pay: "Pay Invoice"
# purchasing: "Purchasing..."
# retrying: "Server error, retrying."
# success: "Successfully paid. Thanks!"
# loading_error: # loading_error:
# could_not_load: "Error loading from server" # could_not_load: "Error loading from server"
# connection_failure: "Connection failed." # connection_failure: "Connection failed."
@ -1041,6 +1060,8 @@ module.exports = nativeDescription: "limba română", englishDescription: "Roman
# feedback: "Feedback" # feedback: "Feedback"
# payment_info: "Payment Info" # payment_info: "Payment Info"
# campaigns: "Campaigns" # campaigns: "Campaigns"
# poll: "Poll"
# user_polls_record: "Poll Voting History"
# delta: # delta:
# added: "Added" # added: "Added"

View file

@ -64,6 +64,7 @@ module.exports = nativeDescription: "slovenčina", englishDescription: "Slovak",
achievements: "Úspechy" # Tooltip on achievement list button from /play achievements: "Úspechy" # Tooltip on achievement list button from /play
account: "Účet" # Tooltip on account button from /play account: "Účet" # Tooltip on account button from /play
settings: "Nastavenia" # Tooltip on settings button from /play settings: "Nastavenia" # Tooltip on settings button from /play
# poll: "Poll" # Tooltip on poll button from /play
next: "Ďalší" # Go from choose hero to choose inventory before playing a level next: "Ďalší" # Go from choose hero to choose inventory before playing a level
change_hero: "Zmeniť hrdinu" # Go back from choose inventory to choose hero change_hero: "Zmeniť hrdinu" # Go back from choose inventory to choose hero
choose_inventory: "Vyzbrojiť sa s predmetmy" choose_inventory: "Vyzbrojiť sa s predmetmy"
@ -727,6 +728,7 @@ module.exports = nativeDescription: "slovenčina", englishDescription: "Slovak",
# thang_title: "Thang Editor" # thang_title: "Thang Editor"
# level_title: "Level Editor" # level_title: "Level Editor"
# achievement_title: "Achievement Editor" # achievement_title: "Achievement Editor"
# poll_title: "Poll Editor"
# back: "Back" # back: "Back"
# revert: "Revert" # revert: "Revert"
# revert_models: "Revert Models" # revert_models: "Revert Models"
@ -787,10 +789,13 @@ module.exports = nativeDescription: "slovenčina", englishDescription: "Slovak",
# new_level_title_login: "Log In to Create a New Level" # new_level_title_login: "Log In to Create a New Level"
# new_achievement_title: "Create a New Achievement" # new_achievement_title: "Create a New Achievement"
# new_achievement_title_login: "Log In to Create a New Achievement" # new_achievement_title_login: "Log In to Create a New Achievement"
# new_poll_title: "Create a New Poll"
# new_poll_title_login: "Log In to Create a New Poll"
# article_search_title: "Search Articles Here" # article_search_title: "Search Articles Here"
# thang_search_title: "Search Thang Types Here" # thang_search_title: "Search Thang Types Here"
# level_search_title: "Search Levels Here" # level_search_title: "Search Levels Here"
# achievement_search_title: "Search Achievements" # achievement_search_title: "Search Achievements"
# poll_search_title: "Search Polls"
# read_only_warning2: "Note: you can't save any edits here, because you're not logged in." # read_only_warning2: "Note: you can't save any edits here, because you're not logged in."
# no_achievements: "No achievements have been added for this level yet." # no_achievements: "No achievements have been added for this level yet."
# achievement_query_misc: "Key achievement off of miscellanea" # achievement_query_misc: "Key achievement off of miscellanea"
@ -804,6 +809,9 @@ module.exports = nativeDescription: "slovenčina", englishDescription: "Slovak",
edit_btn_preview: "Náhľad" edit_btn_preview: "Náhľad"
edit_article_title: "Upraviť článok" edit_article_title: "Upraviť článok"
# polls:
# priority: "Priority"
# contribute: # contribute:
# page_title: "Contributing" # page_title: "Contributing"
# intro_blurb: "CodeCombat is 100% open source! Hundreds of dedicated players have helped us build the game into what it is today. Join us and write the next chapter in CodeCombat's quest to teach the world to code!" # intro_blurb: "CodeCombat is 100% open source! Hundreds of dedicated players have helped us build the game into what it is today. Join us and write the next chapter in CodeCombat's quest to teach the world to code!"
@ -965,6 +973,7 @@ module.exports = nativeDescription: "slovenčina", englishDescription: "Slovak",
# payments: "Payments" # payments: "Payments"
# purchased: "Purchased" # purchased: "Purchased"
# subscription: "Subscription" # subscription: "Subscription"
# invoices: "Invoices"
# service_apple: "Apple" # service_apple: "Apple"
# service_web: "Web" # service_web: "Web"
# paid_on: "Paid On" # paid_on: "Paid On"
@ -981,6 +990,16 @@ module.exports = nativeDescription: "slovenčina", englishDescription: "Slovak",
# status_unsubscribed_active: "You're not subscribed and won't be billed, but your account is still active for now." # status_unsubscribed_active: "You're not subscribed and won't be billed, but your account is still active for now."
# status_unsubscribed: "Get access to new levels, heroes, items, and bonus gems with a CodeCombat subscription!" # status_unsubscribed: "Get access to new levels, heroes, items, and bonus gems with a CodeCombat subscription!"
# account_invoices:
# amount: "Amount in US dollars"
# declined: "Your card was declined"
# invalid_amount: "Please enter a US dollar amount."
# not_logged_in: "Log in or create an account to access invoices."
# pay: "Pay Invoice"
# purchasing: "Purchasing..."
# retrying: "Server error, retrying."
# success: "Successfully paid. Thanks!"
# loading_error: # loading_error:
# could_not_load: "Error loading from server" # could_not_load: "Error loading from server"
# connection_failure: "Connection failed." # connection_failure: "Connection failed."
@ -1041,6 +1060,8 @@ module.exports = nativeDescription: "slovenčina", englishDescription: "Slovak",
# feedback: "Feedback" # feedback: "Feedback"
# payment_info: "Payment Info" # payment_info: "Payment Info"
# campaigns: "Campaigns" # campaigns: "Campaigns"
# poll: "Poll"
# user_polls_record: "Poll Voting History"
# delta: # delta:
# added: "Added" # added: "Added"

View file

@ -64,6 +64,7 @@ module.exports = nativeDescription: "slovenščina", englishDescription: "Sloven
# achievements: "Achievements" # Tooltip on achievement list button from /play # achievements: "Achievements" # Tooltip on achievement list button from /play
# account: "Account" # Tooltip on account button from /play # account: "Account" # Tooltip on account button from /play
# settings: "Settings" # Tooltip on settings button from /play # settings: "Settings" # Tooltip on settings button from /play
# poll: "Poll" # Tooltip on poll button from /play
# next: "Next" # Go from choose hero to choose inventory before playing a level # next: "Next" # Go from choose hero to choose inventory before playing a level
# change_hero: "Change Hero" # Go back from choose inventory to choose hero # change_hero: "Change Hero" # Go back from choose inventory to choose hero
# choose_inventory: "Equip Items" # choose_inventory: "Equip Items"
@ -727,6 +728,7 @@ module.exports = nativeDescription: "slovenščina", englishDescription: "Sloven
# thang_title: "Thang Editor" # thang_title: "Thang Editor"
# level_title: "Level Editor" # level_title: "Level Editor"
# achievement_title: "Achievement Editor" # achievement_title: "Achievement Editor"
# poll_title: "Poll Editor"
# back: "Back" # back: "Back"
# revert: "Revert" # revert: "Revert"
# revert_models: "Revert Models" # revert_models: "Revert Models"
@ -787,10 +789,13 @@ module.exports = nativeDescription: "slovenščina", englishDescription: "Sloven
# new_level_title_login: "Log In to Create a New Level" # new_level_title_login: "Log In to Create a New Level"
# new_achievement_title: "Create a New Achievement" # new_achievement_title: "Create a New Achievement"
# new_achievement_title_login: "Log In to Create a New Achievement" # new_achievement_title_login: "Log In to Create a New Achievement"
# new_poll_title: "Create a New Poll"
# new_poll_title_login: "Log In to Create a New Poll"
# article_search_title: "Search Articles Here" # article_search_title: "Search Articles Here"
# thang_search_title: "Search Thang Types Here" # thang_search_title: "Search Thang Types Here"
# level_search_title: "Search Levels Here" # level_search_title: "Search Levels Here"
# achievement_search_title: "Search Achievements" # achievement_search_title: "Search Achievements"
# poll_search_title: "Search Polls"
# read_only_warning2: "Note: you can't save any edits here, because you're not logged in." # read_only_warning2: "Note: you can't save any edits here, because you're not logged in."
# no_achievements: "No achievements have been added for this level yet." # no_achievements: "No achievements have been added for this level yet."
# achievement_query_misc: "Key achievement off of miscellanea" # achievement_query_misc: "Key achievement off of miscellanea"
@ -804,6 +809,9 @@ module.exports = nativeDescription: "slovenščina", englishDescription: "Sloven
# edit_btn_preview: "Preview" # edit_btn_preview: "Preview"
# edit_article_title: "Edit Article" # edit_article_title: "Edit Article"
# polls:
# priority: "Priority"
# contribute: # contribute:
# page_title: "Contributing" # page_title: "Contributing"
# intro_blurb: "CodeCombat is 100% open source! Hundreds of dedicated players have helped us build the game into what it is today. Join us and write the next chapter in CodeCombat's quest to teach the world to code!" # intro_blurb: "CodeCombat is 100% open source! Hundreds of dedicated players have helped us build the game into what it is today. Join us and write the next chapter in CodeCombat's quest to teach the world to code!"
@ -965,6 +973,7 @@ module.exports = nativeDescription: "slovenščina", englishDescription: "Sloven
# payments: "Payments" # payments: "Payments"
# purchased: "Purchased" # purchased: "Purchased"
# subscription: "Subscription" # subscription: "Subscription"
# invoices: "Invoices"
# service_apple: "Apple" # service_apple: "Apple"
# service_web: "Web" # service_web: "Web"
# paid_on: "Paid On" # paid_on: "Paid On"
@ -981,6 +990,16 @@ module.exports = nativeDescription: "slovenščina", englishDescription: "Sloven
# status_unsubscribed_active: "You're not subscribed and won't be billed, but your account is still active for now." # status_unsubscribed_active: "You're not subscribed and won't be billed, but your account is still active for now."
# status_unsubscribed: "Get access to new levels, heroes, items, and bonus gems with a CodeCombat subscription!" # status_unsubscribed: "Get access to new levels, heroes, items, and bonus gems with a CodeCombat subscription!"
# account_invoices:
# amount: "Amount in US dollars"
# declined: "Your card was declined"
# invalid_amount: "Please enter a US dollar amount."
# not_logged_in: "Log in or create an account to access invoices."
# pay: "Pay Invoice"
# purchasing: "Purchasing..."
# retrying: "Server error, retrying."
# success: "Successfully paid. Thanks!"
# loading_error: # loading_error:
# could_not_load: "Error loading from server" # could_not_load: "Error loading from server"
# connection_failure: "Connection failed." # connection_failure: "Connection failed."
@ -1041,6 +1060,8 @@ module.exports = nativeDescription: "slovenščina", englishDescription: "Sloven
# feedback: "Feedback" # feedback: "Feedback"
# payment_info: "Payment Info" # payment_info: "Payment Info"
# campaigns: "Campaigns" # campaigns: "Campaigns"
# poll: "Poll"
# user_polls_record: "Poll Voting History"
# delta: # delta:
# added: "Added" # added: "Added"

View file

@ -64,6 +64,7 @@ module.exports = nativeDescription: "српски", englishDescription: "Serbian
# achievements: "Achievements" # Tooltip on achievement list button from /play # achievements: "Achievements" # Tooltip on achievement list button from /play
# account: "Account" # Tooltip on account button from /play # account: "Account" # Tooltip on account button from /play
# settings: "Settings" # Tooltip on settings button from /play # settings: "Settings" # Tooltip on settings button from /play
# poll: "Poll" # Tooltip on poll button from /play
# next: "Next" # Go from choose hero to choose inventory before playing a level # next: "Next" # Go from choose hero to choose inventory before playing a level
# change_hero: "Change Hero" # Go back from choose inventory to choose hero # change_hero: "Change Hero" # Go back from choose inventory to choose hero
# choose_inventory: "Equip Items" # choose_inventory: "Equip Items"
@ -727,6 +728,7 @@ module.exports = nativeDescription: "српски", englishDescription: "Serbian
# thang_title: "Thang Editor" # thang_title: "Thang Editor"
# level_title: "Level Editor" # level_title: "Level Editor"
# achievement_title: "Achievement Editor" # achievement_title: "Achievement Editor"
# poll_title: "Poll Editor"
# back: "Back" # back: "Back"
# revert: "Revert" # revert: "Revert"
# revert_models: "Revert Models" # revert_models: "Revert Models"
@ -787,10 +789,13 @@ module.exports = nativeDescription: "српски", englishDescription: "Serbian
# new_level_title_login: "Log In to Create a New Level" # new_level_title_login: "Log In to Create a New Level"
# new_achievement_title: "Create a New Achievement" # new_achievement_title: "Create a New Achievement"
# new_achievement_title_login: "Log In to Create a New Achievement" # new_achievement_title_login: "Log In to Create a New Achievement"
# new_poll_title: "Create a New Poll"
# new_poll_title_login: "Log In to Create a New Poll"
# article_search_title: "Search Articles Here" # article_search_title: "Search Articles Here"
# thang_search_title: "Search Thang Types Here" # thang_search_title: "Search Thang Types Here"
# level_search_title: "Search Levels Here" # level_search_title: "Search Levels Here"
# achievement_search_title: "Search Achievements" # achievement_search_title: "Search Achievements"
# poll_search_title: "Search Polls"
# read_only_warning2: "Note: you can't save any edits here, because you're not logged in." # read_only_warning2: "Note: you can't save any edits here, because you're not logged in."
# no_achievements: "No achievements have been added for this level yet." # no_achievements: "No achievements have been added for this level yet."
# achievement_query_misc: "Key achievement off of miscellanea" # achievement_query_misc: "Key achievement off of miscellanea"
@ -804,6 +809,9 @@ module.exports = nativeDescription: "српски", englishDescription: "Serbian
# edit_btn_preview: "Preview" # edit_btn_preview: "Preview"
# edit_article_title: "Edit Article" # edit_article_title: "Edit Article"
# polls:
# priority: "Priority"
# contribute: # contribute:
# page_title: "Contributing" # page_title: "Contributing"
# intro_blurb: "CodeCombat is 100% open source! Hundreds of dedicated players have helped us build the game into what it is today. Join us and write the next chapter in CodeCombat's quest to teach the world to code!" # intro_blurb: "CodeCombat is 100% open source! Hundreds of dedicated players have helped us build the game into what it is today. Join us and write the next chapter in CodeCombat's quest to teach the world to code!"
@ -965,6 +973,7 @@ module.exports = nativeDescription: "српски", englishDescription: "Serbian
# payments: "Payments" # payments: "Payments"
# purchased: "Purchased" # purchased: "Purchased"
# subscription: "Subscription" # subscription: "Subscription"
# invoices: "Invoices"
# service_apple: "Apple" # service_apple: "Apple"
# service_web: "Web" # service_web: "Web"
# paid_on: "Paid On" # paid_on: "Paid On"
@ -981,6 +990,16 @@ module.exports = nativeDescription: "српски", englishDescription: "Serbian
# status_unsubscribed_active: "You're not subscribed and won't be billed, but your account is still active for now." # status_unsubscribed_active: "You're not subscribed and won't be billed, but your account is still active for now."
# status_unsubscribed: "Get access to new levels, heroes, items, and bonus gems with a CodeCombat subscription!" # status_unsubscribed: "Get access to new levels, heroes, items, and bonus gems with a CodeCombat subscription!"
# account_invoices:
# amount: "Amount in US dollars"
# declined: "Your card was declined"
# invalid_amount: "Please enter a US dollar amount."
# not_logged_in: "Log in or create an account to access invoices."
# pay: "Pay Invoice"
# purchasing: "Purchasing..."
# retrying: "Server error, retrying."
# success: "Successfully paid. Thanks!"
# loading_error: # loading_error:
# could_not_load: "Error loading from server" # could_not_load: "Error loading from server"
# connection_failure: "Connection failed." # connection_failure: "Connection failed."
@ -1041,6 +1060,8 @@ module.exports = nativeDescription: "српски", englishDescription: "Serbian
# feedback: "Feedback" # feedback: "Feedback"
# payment_info: "Payment Info" # payment_info: "Payment Info"
# campaigns: "Campaigns" # campaigns: "Campaigns"
# poll: "Poll"
# user_polls_record: "Poll Voting History"
# delta: # delta:
# added: "Added" # added: "Added"

View file

@ -64,6 +64,7 @@ module.exports = nativeDescription: "Svenska", englishDescription: "Swedish", tr
# achievements: "Achievements" # Tooltip on achievement list button from /play # achievements: "Achievements" # Tooltip on achievement list button from /play
account: "Konto" # Tooltip on account button from /play account: "Konto" # Tooltip on account button from /play
settings: "Inställningar" # Tooltip on settings button from /play settings: "Inställningar" # Tooltip on settings button from /play
# poll: "Poll" # Tooltip on poll button from /play
next: "Nästa" # Go from choose hero to choose inventory before playing a level next: "Nästa" # Go from choose hero to choose inventory before playing a level
change_hero: "Byt Hjälte" # Go back from choose inventory to choose hero change_hero: "Byt Hjälte" # Go back from choose inventory to choose hero
# choose_inventory: "Equip Items" # choose_inventory: "Equip Items"
@ -727,6 +728,7 @@ module.exports = nativeDescription: "Svenska", englishDescription: "Swedish", tr
thang_title: "Enhetsredigerare" thang_title: "Enhetsredigerare"
level_title: "Nivåredigerare" level_title: "Nivåredigerare"
# achievement_title: "Achievement Editor" # achievement_title: "Achievement Editor"
# poll_title: "Poll Editor"
# back: "Back" # back: "Back"
revert: "Återställ" revert: "Återställ"
revert_models: "Återställ modeller" revert_models: "Återställ modeller"
@ -787,10 +789,13 @@ module.exports = nativeDescription: "Svenska", englishDescription: "Swedish", tr
# new_level_title_login: "Log In to Create a New Level" # new_level_title_login: "Log In to Create a New Level"
# new_achievement_title: "Create a New Achievement" # new_achievement_title: "Create a New Achievement"
# new_achievement_title_login: "Log In to Create a New Achievement" # new_achievement_title_login: "Log In to Create a New Achievement"
# new_poll_title: "Create a New Poll"
# new_poll_title_login: "Log In to Create a New Poll"
article_search_title: "Sök artiklar här" article_search_title: "Sök artiklar här"
thang_search_title: "Sök enhetstyper här" thang_search_title: "Sök enhetstyper här"
level_search_title: "Sök nivåer här" level_search_title: "Sök nivåer här"
# achievement_search_title: "Search Achievements" # achievement_search_title: "Search Achievements"
# poll_search_title: "Search Polls"
# read_only_warning2: "Note: you can't save any edits here, because you're not logged in." # read_only_warning2: "Note: you can't save any edits here, because you're not logged in."
# no_achievements: "No achievements have been added for this level yet." # no_achievements: "No achievements have been added for this level yet."
# achievement_query_misc: "Key achievement off of miscellanea" # achievement_query_misc: "Key achievement off of miscellanea"
@ -804,6 +809,9 @@ module.exports = nativeDescription: "Svenska", englishDescription: "Swedish", tr
edit_btn_preview: "Förhandsgranska" edit_btn_preview: "Förhandsgranska"
edit_article_title: "Redigera artikel" edit_article_title: "Redigera artikel"
# polls:
# priority: "Priority"
contribute: contribute:
page_title: "Bidragande" page_title: "Bidragande"
# intro_blurb: "CodeCombat is 100% open source! Hundreds of dedicated players have helped us build the game into what it is today. Join us and write the next chapter in CodeCombat's quest to teach the world to code!" # intro_blurb: "CodeCombat is 100% open source! Hundreds of dedicated players have helped us build the game into what it is today. Join us and write the next chapter in CodeCombat's quest to teach the world to code!"
@ -965,6 +973,7 @@ module.exports = nativeDescription: "Svenska", englishDescription: "Swedish", tr
# payments: "Payments" # payments: "Payments"
# purchased: "Purchased" # purchased: "Purchased"
# subscription: "Subscription" # subscription: "Subscription"
# invoices: "Invoices"
# service_apple: "Apple" # service_apple: "Apple"
# service_web: "Web" # service_web: "Web"
# paid_on: "Paid On" # paid_on: "Paid On"
@ -981,6 +990,16 @@ module.exports = nativeDescription: "Svenska", englishDescription: "Swedish", tr
# status_unsubscribed_active: "You're not subscribed and won't be billed, but your account is still active for now." # status_unsubscribed_active: "You're not subscribed and won't be billed, but your account is still active for now."
# status_unsubscribed: "Get access to new levels, heroes, items, and bonus gems with a CodeCombat subscription!" # status_unsubscribed: "Get access to new levels, heroes, items, and bonus gems with a CodeCombat subscription!"
# account_invoices:
# amount: "Amount in US dollars"
# declined: "Your card was declined"
# invalid_amount: "Please enter a US dollar amount."
# not_logged_in: "Log in or create an account to access invoices."
# pay: "Pay Invoice"
# purchasing: "Purchasing..."
# retrying: "Server error, retrying."
# success: "Successfully paid. Thanks!"
# loading_error: # loading_error:
# could_not_load: "Error loading from server" # could_not_load: "Error loading from server"
# connection_failure: "Connection failed." # connection_failure: "Connection failed."
@ -1041,6 +1060,8 @@ module.exports = nativeDescription: "Svenska", englishDescription: "Swedish", tr
# feedback: "Feedback" # feedback: "Feedback"
# payment_info: "Payment Info" # payment_info: "Payment Info"
# campaigns: "Campaigns" # campaigns: "Campaigns"
# poll: "Poll"
# user_polls_record: "Poll Voting History"
# delta: # delta:
# added: "Added" # added: "Added"

View file

@ -64,6 +64,7 @@ module.exports = nativeDescription: "ไทย", englishDescription: "Thai", tra
# achievements: "Achievements" # Tooltip on achievement list button from /play # achievements: "Achievements" # Tooltip on achievement list button from /play
# account: "Account" # Tooltip on account button from /play # account: "Account" # Tooltip on account button from /play
# settings: "Settings" # Tooltip on settings button from /play # settings: "Settings" # Tooltip on settings button from /play
# poll: "Poll" # Tooltip on poll button from /play
# next: "Next" # Go from choose hero to choose inventory before playing a level # next: "Next" # Go from choose hero to choose inventory before playing a level
# change_hero: "Change Hero" # Go back from choose inventory to choose hero # change_hero: "Change Hero" # Go back from choose inventory to choose hero
# choose_inventory: "Equip Items" # choose_inventory: "Equip Items"
@ -727,6 +728,7 @@ module.exports = nativeDescription: "ไทย", englishDescription: "Thai", tra
# thang_title: "Thang Editor" # thang_title: "Thang Editor"
# level_title: "Level Editor" # level_title: "Level Editor"
# achievement_title: "Achievement Editor" # achievement_title: "Achievement Editor"
# poll_title: "Poll Editor"
# back: "Back" # back: "Back"
# revert: "Revert" # revert: "Revert"
# revert_models: "Revert Models" # revert_models: "Revert Models"
@ -787,10 +789,13 @@ module.exports = nativeDescription: "ไทย", englishDescription: "Thai", tra
# new_level_title_login: "Log In to Create a New Level" # new_level_title_login: "Log In to Create a New Level"
# new_achievement_title: "Create a New Achievement" # new_achievement_title: "Create a New Achievement"
# new_achievement_title_login: "Log In to Create a New Achievement" # new_achievement_title_login: "Log In to Create a New Achievement"
# new_poll_title: "Create a New Poll"
# new_poll_title_login: "Log In to Create a New Poll"
# article_search_title: "Search Articles Here" # article_search_title: "Search Articles Here"
# thang_search_title: "Search Thang Types Here" # thang_search_title: "Search Thang Types Here"
# level_search_title: "Search Levels Here" # level_search_title: "Search Levels Here"
# achievement_search_title: "Search Achievements" # achievement_search_title: "Search Achievements"
# poll_search_title: "Search Polls"
# read_only_warning2: "Note: you can't save any edits here, because you're not logged in." # read_only_warning2: "Note: you can't save any edits here, because you're not logged in."
# no_achievements: "No achievements have been added for this level yet." # no_achievements: "No achievements have been added for this level yet."
# achievement_query_misc: "Key achievement off of miscellanea" # achievement_query_misc: "Key achievement off of miscellanea"
@ -804,6 +809,9 @@ module.exports = nativeDescription: "ไทย", englishDescription: "Thai", tra
# edit_btn_preview: "Preview" # edit_btn_preview: "Preview"
# edit_article_title: "Edit Article" # edit_article_title: "Edit Article"
# polls:
# priority: "Priority"
# contribute: # contribute:
# page_title: "Contributing" # page_title: "Contributing"
# intro_blurb: "CodeCombat is 100% open source! Hundreds of dedicated players have helped us build the game into what it is today. Join us and write the next chapter in CodeCombat's quest to teach the world to code!" # intro_blurb: "CodeCombat is 100% open source! Hundreds of dedicated players have helped us build the game into what it is today. Join us and write the next chapter in CodeCombat's quest to teach the world to code!"
@ -965,6 +973,7 @@ module.exports = nativeDescription: "ไทย", englishDescription: "Thai", tra
# payments: "Payments" # payments: "Payments"
# purchased: "Purchased" # purchased: "Purchased"
# subscription: "Subscription" # subscription: "Subscription"
# invoices: "Invoices"
# service_apple: "Apple" # service_apple: "Apple"
# service_web: "Web" # service_web: "Web"
# paid_on: "Paid On" # paid_on: "Paid On"
@ -981,6 +990,16 @@ module.exports = nativeDescription: "ไทย", englishDescription: "Thai", tra
# status_unsubscribed_active: "You're not subscribed and won't be billed, but your account is still active for now." # status_unsubscribed_active: "You're not subscribed and won't be billed, but your account is still active for now."
# status_unsubscribed: "Get access to new levels, heroes, items, and bonus gems with a CodeCombat subscription!" # status_unsubscribed: "Get access to new levels, heroes, items, and bonus gems with a CodeCombat subscription!"
# account_invoices:
# amount: "Amount in US dollars"
# declined: "Your card was declined"
# invalid_amount: "Please enter a US dollar amount."
# not_logged_in: "Log in or create an account to access invoices."
# pay: "Pay Invoice"
# purchasing: "Purchasing..."
# retrying: "Server error, retrying."
# success: "Successfully paid. Thanks!"
# loading_error: # loading_error:
# could_not_load: "Error loading from server" # could_not_load: "Error loading from server"
# connection_failure: "Connection failed." # connection_failure: "Connection failed."
@ -1041,6 +1060,8 @@ module.exports = nativeDescription: "ไทย", englishDescription: "Thai", tra
# feedback: "Feedback" # feedback: "Feedback"
# payment_info: "Payment Info" # payment_info: "Payment Info"
# campaigns: "Campaigns" # campaigns: "Campaigns"
# poll: "Poll"
# user_polls_record: "Poll Voting History"
# delta: # delta:
# added: "Added" # added: "Added"

View file

@ -64,6 +64,7 @@ module.exports = nativeDescription: "Türkçe", englishDescription: "Turkish", t
achievements: "Başarımlar" # Tooltip on achievement list button from /play achievements: "Başarımlar" # Tooltip on achievement list button from /play
account: "Hesap" # Tooltip on account button from /play account: "Hesap" # Tooltip on account button from /play
settings: "Ayarlar" # Tooltip on settings button from /play settings: "Ayarlar" # Tooltip on settings button from /play
# poll: "Poll" # Tooltip on poll button from /play
next: "İleri" # Go from choose hero to choose inventory before playing a level next: "İleri" # Go from choose hero to choose inventory before playing a level
change_hero: "Kahramanı Değiştir" # Go back from choose inventory to choose hero change_hero: "Kahramanı Değiştir" # Go back from choose inventory to choose hero
choose_inventory: "Ögeleri Giy" choose_inventory: "Ögeleri Giy"
@ -727,6 +728,7 @@ module.exports = nativeDescription: "Türkçe", englishDescription: "Turkish", t
thang_title: "Nesne Düzenleyici" thang_title: "Nesne Düzenleyici"
level_title: "Bölüm Düzenleyici" level_title: "Bölüm Düzenleyici"
achievement_title: "Başarı Düzenleyici" achievement_title: "Başarı Düzenleyici"
# poll_title: "Poll Editor"
back: "Geri" back: "Geri"
revert: "Geri al" revert: "Geri al"
revert_models: "Önceki Modeller" revert_models: "Önceki Modeller"
@ -787,10 +789,13 @@ module.exports = nativeDescription: "Türkçe", englishDescription: "Turkish", t
# new_level_title_login: "Log In to Create a New Level" # new_level_title_login: "Log In to Create a New Level"
new_achievement_title: "Yeni Bir Başarı Oluştur" new_achievement_title: "Yeni Bir Başarı Oluştur"
# new_achievement_title_login: "Log In to Create a New Achievement" # new_achievement_title_login: "Log In to Create a New Achievement"
# new_poll_title: "Create a New Poll"
# new_poll_title_login: "Log In to Create a New Poll"
# article_search_title: "Search Articles Here" # article_search_title: "Search Articles Here"
# thang_search_title: "Search Thang Types Here" # thang_search_title: "Search Thang Types Here"
level_search_title: "Seviye ara" level_search_title: "Seviye ara"
achievement_search_title: "Başarı Ara" achievement_search_title: "Başarı Ara"
# poll_search_title: "Search Polls"
# read_only_warning2: "Note: you can't save any edits here, because you're not logged in." # read_only_warning2: "Note: you can't save any edits here, because you're not logged in."
# no_achievements: "No achievements have been added for this level yet." # no_achievements: "No achievements have been added for this level yet."
# achievement_query_misc: "Key achievement off of miscellanea" # achievement_query_misc: "Key achievement off of miscellanea"
@ -804,6 +809,9 @@ module.exports = nativeDescription: "Türkçe", englishDescription: "Turkish", t
edit_btn_preview: "Önizleme" edit_btn_preview: "Önizleme"
edit_article_title: "Makaleyi Düzenle" edit_article_title: "Makaleyi Düzenle"
# polls:
# priority: "Priority"
contribute: contribute:
page_title: "Katkıda Bulunma" page_title: "Katkıda Bulunma"
# intro_blurb: "CodeCombat is 100% open source! Hundreds of dedicated players have helped us build the game into what it is today. Join us and write the next chapter in CodeCombat's quest to teach the world to code!" # intro_blurb: "CodeCombat is 100% open source! Hundreds of dedicated players have helped us build the game into what it is today. Join us and write the next chapter in CodeCombat's quest to teach the world to code!"
@ -965,6 +973,7 @@ module.exports = nativeDescription: "Türkçe", englishDescription: "Turkish", t
# payments: "Payments" # payments: "Payments"
# purchased: "Purchased" # purchased: "Purchased"
# subscription: "Subscription" # subscription: "Subscription"
# invoices: "Invoices"
# service_apple: "Apple" # service_apple: "Apple"
# service_web: "Web" # service_web: "Web"
# paid_on: "Paid On" # paid_on: "Paid On"
@ -981,6 +990,16 @@ module.exports = nativeDescription: "Türkçe", englishDescription: "Turkish", t
# status_unsubscribed_active: "You're not subscribed and won't be billed, but your account is still active for now." # status_unsubscribed_active: "You're not subscribed and won't be billed, but your account is still active for now."
# status_unsubscribed: "Get access to new levels, heroes, items, and bonus gems with a CodeCombat subscription!" # status_unsubscribed: "Get access to new levels, heroes, items, and bonus gems with a CodeCombat subscription!"
# account_invoices:
# amount: "Amount in US dollars"
# declined: "Your card was declined"
# invalid_amount: "Please enter a US dollar amount."
# not_logged_in: "Log in or create an account to access invoices."
# pay: "Pay Invoice"
# purchasing: "Purchasing..."
# retrying: "Server error, retrying."
# success: "Successfully paid. Thanks!"
loading_error: loading_error:
could_not_load: "Yüklenemiyor" could_not_load: "Yüklenemiyor"
connection_failure: "Bağlantı hatası." connection_failure: "Bağlantı hatası."
@ -1041,6 +1060,8 @@ module.exports = nativeDescription: "Türkçe", englishDescription: "Turkish", t
# feedback: "Feedback" # feedback: "Feedback"
# payment_info: "Payment Info" # payment_info: "Payment Info"
# campaigns: "Campaigns" # campaigns: "Campaigns"
# poll: "Poll"
# user_polls_record: "Poll Voting History"
# delta: # delta:
# added: "Added" # added: "Added"

View file

@ -64,6 +64,7 @@ module.exports = nativeDescription: "Українська", englishDescription:
achievements: "Досягнення" # Tooltip on achievement list button from /play achievements: "Досягнення" # Tooltip on achievement list button from /play
account: "Акаунт" # Tooltip on account button from /play account: "Акаунт" # Tooltip on account button from /play
settings: "Налаштування" # Tooltip on settings button from /play settings: "Налаштування" # Tooltip on settings button from /play
# poll: "Poll" # Tooltip on poll button from /play
next: "Далі" # Go from choose hero to choose inventory before playing a level next: "Далі" # Go from choose hero to choose inventory before playing a level
change_hero: "Змінити героя" # Go back from choose inventory to choose hero change_hero: "Змінити героя" # Go back from choose inventory to choose hero
choose_inventory: "Одягнути предмети" choose_inventory: "Одягнути предмети"
@ -727,6 +728,7 @@ module.exports = nativeDescription: "Українська", englishDescription:
thang_title: "Редактор об'єктів" thang_title: "Редактор об'єктів"
level_title: "Редактор рівнів" level_title: "Редактор рівнів"
achievement_title: "Редактор досягнень" achievement_title: "Редактор досягнень"
# poll_title: "Poll Editor"
back: "Назад" back: "Назад"
revert: "Повернутись" revert: "Повернутись"
revert_models: "Моделі повернення" revert_models: "Моделі повернення"
@ -787,10 +789,13 @@ module.exports = nativeDescription: "Українська", englishDescription:
new_level_title_login: "Увійдіть, щоб створити новий рівень" new_level_title_login: "Увійдіть, щоб створити новий рівень"
new_achievement_title: "Створити нове досягнення" new_achievement_title: "Створити нове досягнення"
new_achievement_title_login: "Увійдіть, щоб створити нове досягнення" new_achievement_title_login: "Увійдіть, щоб створити нове досягнення"
# new_poll_title: "Create a New Poll"
# new_poll_title_login: "Log In to Create a New Poll"
article_search_title: "Шукати статті тут" article_search_title: "Шукати статті тут"
thang_search_title: "Шукати типи об'єктів тут" thang_search_title: "Шукати типи об'єктів тут"
level_search_title: "Шукати рівні тут" level_search_title: "Шукати рівні тут"
achievement_search_title: "Шукати досягнення" achievement_search_title: "Шукати досягнення"
# poll_search_title: "Search Polls"
read_only_warning2: "Примітка: Ви не можете зберегти ніякі зміни, оскільки Ви не зареєструвались." read_only_warning2: "Примітка: Ви не можете зберегти ніякі зміни, оскільки Ви не зареєструвались."
no_achievements: "Для цього рівня ще не додано жодних досягнень." no_achievements: "Для цього рівня ще не додано жодних досягнень."
achievement_query_misc: "Ключове досягнення випадає з різного" achievement_query_misc: "Ключове досягнення випадає з різного"
@ -804,6 +809,9 @@ module.exports = nativeDescription: "Українська", englishDescription:
edit_btn_preview: "Перегляд" edit_btn_preview: "Перегляд"
edit_article_title: "Редагувати статтю" edit_article_title: "Редагувати статтю"
# polls:
# priority: "Priority"
contribute: contribute:
page_title: "Співпраця" page_title: "Співпраця"
intro_blurb: "CodeCombat відкритий на 100%! Сотні гравців допомогли нам перетворити цю гру в те, чим вона є сьогодні. Приєднуйтесь до нас і зробіть свій внесок у місію CodeCombat навчити світ програмувати!" intro_blurb: "CodeCombat відкритий на 100%! Сотні гравців допомогли нам перетворити цю гру в те, чим вона є сьогодні. Приєднуйтесь до нас і зробіть свій внесок у місію CodeCombat навчити світ програмувати!"
@ -965,6 +973,7 @@ module.exports = nativeDescription: "Українська", englishDescription:
payments: "Платежі" payments: "Платежі"
purchased: "Придбано" purchased: "Придбано"
subscription: "Підписка" subscription: "Підписка"
# invoices: "Invoices"
service_apple: "Apple" service_apple: "Apple"
service_web: "Веб" service_web: "Веб"
paid_on: "Сплачено" paid_on: "Сплачено"
@ -981,6 +990,16 @@ module.exports = nativeDescription: "Українська", englishDescription:
status_unsubscribed_active: "У Вас немає передплати і рахунок Вам не прийде, але Ваш акаунт і далі дійсний." status_unsubscribed_active: "У Вас немає передплати і рахунок Вам не прийде, але Ваш акаунт і далі дійсний."
status_unsubscribed: "Отримайте доступ до новних рівнів, героїв та бонусів з абонементом CodeCombat!" status_unsubscribed: "Отримайте доступ до новних рівнів, героїв та бонусів з абонементом CodeCombat!"
# account_invoices:
# amount: "Amount in US dollars"
# declined: "Your card was declined"
# invalid_amount: "Please enter a US dollar amount."
# not_logged_in: "Log in or create an account to access invoices."
# pay: "Pay Invoice"
# purchasing: "Purchasing..."
# retrying: "Server error, retrying."
# success: "Successfully paid. Thanks!"
loading_error: loading_error:
could_not_load: "Помилка завантаження з сервера" could_not_load: "Помилка завантаження з сервера"
connection_failure: "Помилка з'єднання." connection_failure: "Помилка з'єднання."
@ -1041,6 +1060,8 @@ module.exports = nativeDescription: "Українська", englishDescription:
feedback: "Відгук" feedback: "Відгук"
payment_info: "Інформація про платіж" payment_info: "Інформація про платіж"
campaigns: "Кампаніі" campaigns: "Кампаніі"
# poll: "Poll"
# user_polls_record: "Poll Voting History"
delta: delta:
added: "Додано" added: "Додано"

View file

@ -64,6 +64,7 @@ module.exports = nativeDescription: "اُردُو", englishDescription: "Urdu",
# achievements: "Achievements" # Tooltip on achievement list button from /play # achievements: "Achievements" # Tooltip on achievement list button from /play
# account: "Account" # Tooltip on account button from /play # account: "Account" # Tooltip on account button from /play
# settings: "Settings" # Tooltip on settings button from /play # settings: "Settings" # Tooltip on settings button from /play
# poll: "Poll" # Tooltip on poll button from /play
# next: "Next" # Go from choose hero to choose inventory before playing a level # next: "Next" # Go from choose hero to choose inventory before playing a level
# change_hero: "Change Hero" # Go back from choose inventory to choose hero # change_hero: "Change Hero" # Go back from choose inventory to choose hero
# choose_inventory: "Equip Items" # choose_inventory: "Equip Items"
@ -727,6 +728,7 @@ module.exports = nativeDescription: "اُردُو", englishDescription: "Urdu",
# thang_title: "Thang Editor" # thang_title: "Thang Editor"
# level_title: "Level Editor" # level_title: "Level Editor"
# achievement_title: "Achievement Editor" # achievement_title: "Achievement Editor"
# poll_title: "Poll Editor"
# back: "Back" # back: "Back"
# revert: "Revert" # revert: "Revert"
# revert_models: "Revert Models" # revert_models: "Revert Models"
@ -787,10 +789,13 @@ module.exports = nativeDescription: "اُردُو", englishDescription: "Urdu",
# new_level_title_login: "Log In to Create a New Level" # new_level_title_login: "Log In to Create a New Level"
# new_achievement_title: "Create a New Achievement" # new_achievement_title: "Create a New Achievement"
# new_achievement_title_login: "Log In to Create a New Achievement" # new_achievement_title_login: "Log In to Create a New Achievement"
# new_poll_title: "Create a New Poll"
# new_poll_title_login: "Log In to Create a New Poll"
# article_search_title: "Search Articles Here" # article_search_title: "Search Articles Here"
# thang_search_title: "Search Thang Types Here" # thang_search_title: "Search Thang Types Here"
# level_search_title: "Search Levels Here" # level_search_title: "Search Levels Here"
# achievement_search_title: "Search Achievements" # achievement_search_title: "Search Achievements"
# poll_search_title: "Search Polls"
# read_only_warning2: "Note: you can't save any edits here, because you're not logged in." # read_only_warning2: "Note: you can't save any edits here, because you're not logged in."
# no_achievements: "No achievements have been added for this level yet." # no_achievements: "No achievements have been added for this level yet."
# achievement_query_misc: "Key achievement off of miscellanea" # achievement_query_misc: "Key achievement off of miscellanea"
@ -804,6 +809,9 @@ module.exports = nativeDescription: "اُردُو", englishDescription: "Urdu",
# edit_btn_preview: "Preview" # edit_btn_preview: "Preview"
# edit_article_title: "Edit Article" # edit_article_title: "Edit Article"
# polls:
# priority: "Priority"
# contribute: # contribute:
# page_title: "Contributing" # page_title: "Contributing"
# intro_blurb: "CodeCombat is 100% open source! Hundreds of dedicated players have helped us build the game into what it is today. Join us and write the next chapter in CodeCombat's quest to teach the world to code!" # intro_blurb: "CodeCombat is 100% open source! Hundreds of dedicated players have helped us build the game into what it is today. Join us and write the next chapter in CodeCombat's quest to teach the world to code!"
@ -965,6 +973,7 @@ module.exports = nativeDescription: "اُردُو", englishDescription: "Urdu",
# payments: "Payments" # payments: "Payments"
# purchased: "Purchased" # purchased: "Purchased"
# subscription: "Subscription" # subscription: "Subscription"
# invoices: "Invoices"
# service_apple: "Apple" # service_apple: "Apple"
# service_web: "Web" # service_web: "Web"
# paid_on: "Paid On" # paid_on: "Paid On"
@ -981,6 +990,16 @@ module.exports = nativeDescription: "اُردُو", englishDescription: "Urdu",
# status_unsubscribed_active: "You're not subscribed and won't be billed, but your account is still active for now." # status_unsubscribed_active: "You're not subscribed and won't be billed, but your account is still active for now."
# status_unsubscribed: "Get access to new levels, heroes, items, and bonus gems with a CodeCombat subscription!" # status_unsubscribed: "Get access to new levels, heroes, items, and bonus gems with a CodeCombat subscription!"
# account_invoices:
# amount: "Amount in US dollars"
# declined: "Your card was declined"
# invalid_amount: "Please enter a US dollar amount."
# not_logged_in: "Log in or create an account to access invoices."
# pay: "Pay Invoice"
# purchasing: "Purchasing..."
# retrying: "Server error, retrying."
# success: "Successfully paid. Thanks!"
# loading_error: # loading_error:
# could_not_load: "Error loading from server" # could_not_load: "Error loading from server"
# connection_failure: "Connection failed." # connection_failure: "Connection failed."
@ -1041,6 +1060,8 @@ module.exports = nativeDescription: "اُردُو", englishDescription: "Urdu",
# feedback: "Feedback" # feedback: "Feedback"
# payment_info: "Payment Info" # payment_info: "Payment Info"
# campaigns: "Campaigns" # campaigns: "Campaigns"
# poll: "Poll"
# user_polls_record: "Poll Voting History"
# delta: # delta:
# added: "Added" # added: "Added"

View file

@ -64,6 +64,7 @@ module.exports = nativeDescription: "Tiếng Việt", englishDescription: "Vietn
achievements: "Những thành tích" # Tooltip on achievement list button from /play achievements: "Những thành tích" # Tooltip on achievement list button from /play
account: "Tài khoản" # Tooltip on account button from /play account: "Tài khoản" # Tooltip on account button from /play
settings: "Những tùy chỉnh" # Tooltip on settings button from /play settings: "Những tùy chỉnh" # Tooltip on settings button from /play
# poll: "Poll" # Tooltip on poll button from /play
next: "Tiếp" # Go from choose hero to choose inventory before playing a level next: "Tiếp" # Go from choose hero to choose inventory before playing a level
change_hero: "Thay đổi nhân vật" # Go back from choose inventory to choose hero change_hero: "Thay đổi nhân vật" # Go back from choose inventory to choose hero
choose_inventory: "Đeo Thiết Bị" choose_inventory: "Đeo Thiết Bị"
@ -727,6 +728,7 @@ module.exports = nativeDescription: "Tiếng Việt", englishDescription: "Vietn
# thang_title: "Thang Editor" # thang_title: "Thang Editor"
# level_title: "Level Editor" # level_title: "Level Editor"
# achievement_title: "Achievement Editor" # achievement_title: "Achievement Editor"
# poll_title: "Poll Editor"
# back: "Back" # back: "Back"
# revert: "Revert" # revert: "Revert"
# revert_models: "Revert Models" # revert_models: "Revert Models"
@ -787,10 +789,13 @@ module.exports = nativeDescription: "Tiếng Việt", englishDescription: "Vietn
new_level_title_login: "Hãy đăng nhập để tạo một bàn mới" new_level_title_login: "Hãy đăng nhập để tạo một bàn mới"
# new_achievement_title: "Create a New Achievement" # new_achievement_title: "Create a New Achievement"
# new_achievement_title_login: "Log In to Create a New Achievement" # new_achievement_title_login: "Log In to Create a New Achievement"
# new_poll_title: "Create a New Poll"
# new_poll_title_login: "Log In to Create a New Poll"
# article_search_title: "Search Articles Here" # article_search_title: "Search Articles Here"
# thang_search_title: "Search Thang Types Here" # thang_search_title: "Search Thang Types Here"
# level_search_title: "Search Levels Here" # level_search_title: "Search Levels Here"
# achievement_search_title: "Search Achievements" # achievement_search_title: "Search Achievements"
# poll_search_title: "Search Polls"
# read_only_warning2: "Note: you can't save any edits here, because you're not logged in." # read_only_warning2: "Note: you can't save any edits here, because you're not logged in."
# no_achievements: "No achievements have been added for this level yet." # no_achievements: "No achievements have been added for this level yet."
# achievement_query_misc: "Key achievement off of miscellanea" # achievement_query_misc: "Key achievement off of miscellanea"
@ -804,6 +809,9 @@ module.exports = nativeDescription: "Tiếng Việt", englishDescription: "Vietn
edit_btn_preview: "Xem trước" edit_btn_preview: "Xem trước"
edit_article_title: "Chỉnh sửa bài viết" edit_article_title: "Chỉnh sửa bài viết"
# polls:
# priority: "Priority"
contribute: contribute:
# page_title: "Contributing" # page_title: "Contributing"
intro_blurb: "CodeCombat là một sản phẩm mã nguồn mở 100% ! Nhờ sự giúp đỡ của hàng trăm người chơi tốt bụng, chúng tôi mới có thể xây dựng trò chơi này được như ngày hôm nay. Hãy tham gia cùng chúng tôi để giúp CodeCombat có thể hoàn thành sứ mệnh lớn lao của nó là dạy lập trình đến tất cả mọi người trên thế giới !" intro_blurb: "CodeCombat là một sản phẩm mã nguồn mở 100% ! Nhờ sự giúp đỡ của hàng trăm người chơi tốt bụng, chúng tôi mới có thể xây dựng trò chơi này được như ngày hôm nay. Hãy tham gia cùng chúng tôi để giúp CodeCombat có thể hoàn thành sứ mệnh lớn lao của nó là dạy lập trình đến tất cả mọi người trên thế giới !"
@ -965,6 +973,7 @@ module.exports = nativeDescription: "Tiếng Việt", englishDescription: "Vietn
# payments: "Payments" # payments: "Payments"
# purchased: "Purchased" # purchased: "Purchased"
# subscription: "Subscription" # subscription: "Subscription"
# invoices: "Invoices"
# service_apple: "Apple" # service_apple: "Apple"
# service_web: "Web" # service_web: "Web"
# paid_on: "Paid On" # paid_on: "Paid On"
@ -981,6 +990,16 @@ module.exports = nativeDescription: "Tiếng Việt", englishDescription: "Vietn
# status_unsubscribed_active: "You're not subscribed and won't be billed, but your account is still active for now." # status_unsubscribed_active: "You're not subscribed and won't be billed, but your account is still active for now."
# status_unsubscribed: "Get access to new levels, heroes, items, and bonus gems with a CodeCombat subscription!" # status_unsubscribed: "Get access to new levels, heroes, items, and bonus gems with a CodeCombat subscription!"
# account_invoices:
# amount: "Amount in US dollars"
# declined: "Your card was declined"
# invalid_amount: "Please enter a US dollar amount."
# not_logged_in: "Log in or create an account to access invoices."
# pay: "Pay Invoice"
# purchasing: "Purchasing..."
# retrying: "Server error, retrying."
# success: "Successfully paid. Thanks!"
# loading_error: # loading_error:
# could_not_load: "Error loading from server" # could_not_load: "Error loading from server"
# connection_failure: "Connection failed." # connection_failure: "Connection failed."
@ -1041,6 +1060,8 @@ module.exports = nativeDescription: "Tiếng Việt", englishDescription: "Vietn
# feedback: "Feedback" # feedback: "Feedback"
# payment_info: "Payment Info" # payment_info: "Payment Info"
# campaigns: "Campaigns" # campaigns: "Campaigns"
# poll: "Poll"
# user_polls_record: "Poll Voting History"
# delta: # delta:
# added: "Added" # added: "Added"

View file

@ -64,6 +64,7 @@ module.exports = nativeDescription: "简体中文", englishDescription: "Chinese
achievements: "成就" # Tooltip on achievement list button from /play achievements: "成就" # Tooltip on achievement list button from /play
account: "账户" # Tooltip on account button from /play account: "账户" # Tooltip on account button from /play
settings: "设置" # Tooltip on settings button from /play settings: "设置" # Tooltip on settings button from /play
# poll: "Poll" # Tooltip on poll button from /play
next: "下一步" # Go from choose hero to choose inventory before playing a level next: "下一步" # Go from choose hero to choose inventory before playing a level
change_hero: "重新选择英雄" # Go back from choose inventory to choose hero change_hero: "重新选择英雄" # Go back from choose inventory to choose hero
choose_inventory: "装备道具" choose_inventory: "装备道具"
@ -727,6 +728,7 @@ module.exports = nativeDescription: "简体中文", englishDescription: "Chinese
thang_title: "物品编辑器" thang_title: "物品编辑器"
level_title: "关卡编辑器" level_title: "关卡编辑器"
achievement_title: "目标编辑器" achievement_title: "目标编辑器"
# poll_title: "Poll Editor"
back: "后退" back: "后退"
revert: "还原" revert: "还原"
revert_models: "还原模式" revert_models: "还原模式"
@ -787,10 +789,13 @@ module.exports = nativeDescription: "简体中文", englishDescription: "Chinese
new_level_title_login: "登录以创建新关卡" new_level_title_login: "登录以创建新关卡"
new_achievement_title: "创建新目标" new_achievement_title: "创建新目标"
new_achievement_title_login: "登录以创建新目标" new_achievement_title_login: "登录以创建新目标"
# new_poll_title: "Create a New Poll"
# new_poll_title_login: "Log In to Create a New Poll"
article_search_title: "在这里搜索物品" article_search_title: "在这里搜索物品"
thang_search_title: "在这里搜索物品类型" thang_search_title: "在这里搜索物品类型"
level_search_title: "在这里搜索关卡" level_search_title: "在这里搜索关卡"
achievement_search_title: "搜索目标" achievement_search_title: "搜索目标"
# poll_search_title: "Search Polls"
read_only_warning2: "提示:你不能保存任何编辑,因为你没有登陆" read_only_warning2: "提示:你不能保存任何编辑,因为你没有登陆"
no_achievements: "这个关卡还没有被赋予任何目标。" no_achievements: "这个关卡还没有被赋予任何目标。"
achievement_query_misc: "关闭杂项的成就" achievement_query_misc: "关闭杂项的成就"
@ -804,6 +809,9 @@ module.exports = nativeDescription: "简体中文", englishDescription: "Chinese
edit_btn_preview: "预览" edit_btn_preview: "预览"
edit_article_title: "编辑提示" edit_article_title: "编辑提示"
# polls:
# priority: "Priority"
contribute: contribute:
page_title: "贡献" page_title: "贡献"
intro_blurb: "CodeCombat是完全开源的软体上千个玩家帮助了我们建设了这整个游戏就是你今天看到的一样快加入我们然后为CodeCombat打开新的章节将世界带领进入编程世代前进吧" intro_blurb: "CodeCombat是完全开源的软体上千个玩家帮助了我们建设了这整个游戏就是你今天看到的一样快加入我们然后为CodeCombat打开新的章节将世界带领进入编程世代前进吧"
@ -965,6 +973,7 @@ module.exports = nativeDescription: "简体中文", englishDescription: "Chinese
payments: "支付方式" payments: "支付方式"
purchased: "已购买" purchased: "已购买"
subscription: "订阅" subscription: "订阅"
# invoices: "Invoices"
service_apple: "设备:苹果" service_apple: "设备:苹果"
service_web: "设备:网页" service_web: "设备:网页"
paid_on: "支付" paid_on: "支付"
@ -981,6 +990,16 @@ module.exports = nativeDescription: "简体中文", englishDescription: "Chinese
status_unsubscribed_active: "你还没有订阅所以不会被收费,但你的帐号还可以正常使用" status_unsubscribed_active: "你还没有订阅所以不会被收费,但你的帐号还可以正常使用"
status_unsubscribed: "只要一个CodeCombat订阅你就可以玩转全部新关卡用遍全部英雄物品以及获得更多的宝石哦" status_unsubscribed: "只要一个CodeCombat订阅你就可以玩转全部新关卡用遍全部英雄物品以及获得更多的宝石哦"
# account_invoices:
# amount: "Amount in US dollars"
# declined: "Your card was declined"
# invalid_amount: "Please enter a US dollar amount."
# not_logged_in: "Log in or create an account to access invoices."
# pay: "Pay Invoice"
# purchasing: "Purchasing..."
# retrying: "Server error, retrying."
# success: "Successfully paid. Thanks!"
loading_error: loading_error:
could_not_load: "载入失败" could_not_load: "载入失败"
connection_failure: "连接失败。" connection_failure: "连接失败。"
@ -1041,6 +1060,8 @@ module.exports = nativeDescription: "简体中文", englishDescription: "Chinese
feedback: "反馈" feedback: "反馈"
payment_info: "付款信息" payment_info: "付款信息"
campaigns: "任务" campaigns: "任务"
# poll: "Poll"
# user_polls_record: "Poll Voting History"
delta: delta:
added: "被添加" added: "被添加"

View file

@ -64,6 +64,7 @@ module.exports = nativeDescription: "繁体中文", englishDescription: "Chinese
achievements: "成就" # Tooltip on achievement list button from /play achievements: "成就" # Tooltip on achievement list button from /play
account: "帳號" # Tooltip on account button from /play account: "帳號" # Tooltip on account button from /play
settings: "設定" # Tooltip on settings button from /play settings: "設定" # Tooltip on settings button from /play
# poll: "Poll" # Tooltip on poll button from /play
next: "下一步" # Go from choose hero to choose inventory before playing a level next: "下一步" # Go from choose hero to choose inventory before playing a level
change_hero: "更換英雄" # Go back from choose inventory to choose hero change_hero: "更換英雄" # Go back from choose inventory to choose hero
choose_inventory: "裝備物品" choose_inventory: "裝備物品"
@ -727,6 +728,7 @@ module.exports = nativeDescription: "繁体中文", englishDescription: "Chinese
thang_title: "物品編輯器" thang_title: "物品編輯器"
level_title: "關卡編輯器" level_title: "關卡編輯器"
achievement_title: "目標編輯器" achievement_title: "目標編輯器"
# poll_title: "Poll Editor"
back: "後退" back: "後退"
revert: "還原" revert: "還原"
revert_models: "還原模式" revert_models: "還原模式"
@ -787,10 +789,13 @@ module.exports = nativeDescription: "繁体中文", englishDescription: "Chinese
new_level_title_login: "登錄以建立新關卡" new_level_title_login: "登錄以建立新關卡"
new_achievement_title: "建立新成就" new_achievement_title: "建立新成就"
new_achievement_title_login: "登錄以建立新成就" new_achievement_title_login: "登錄以建立新成就"
# new_poll_title: "Create a New Poll"
# new_poll_title_login: "Log In to Create a New Poll"
article_search_title: "在這搜尋文件" article_search_title: "在這搜尋文件"
thang_search_title: "在這搜尋物體類型" thang_search_title: "在這搜尋物體類型"
level_search_title: "在這搜尋關卡" level_search_title: "在這搜尋關卡"
achievement_search_title: "搜尋成就" achievement_search_title: "搜尋成就"
# poll_search_title: "Search Polls"
read_only_warning2: "注意: 您不能在這儲存任何編輯, 因為您尚未登入." read_only_warning2: "注意: 您不能在這儲存任何編輯, 因為您尚未登入."
no_achievements: "尚未有任何成就加入到這關卡中." no_achievements: "尚未有任何成就加入到這關卡中."
achievement_query_misc: "關閉成就欄的雜項" achievement_query_misc: "關閉成就欄的雜項"
@ -804,6 +809,9 @@ module.exports = nativeDescription: "繁体中文", englishDescription: "Chinese
edit_btn_preview: "預覽" edit_btn_preview: "預覽"
edit_article_title: "編輯文章" edit_article_title: "編輯文章"
# polls:
# priority: "Priority"
contribute: contribute:
page_title: "貢獻" page_title: "貢獻"
intro_blurb: "CodeCombat 是 100% 開源! 上百位專注的玩家已經幫助我們建造到今天的程度. 加入我們並完成下一章 CodeCombat 的冒險給全世界參與!" intro_blurb: "CodeCombat 是 100% 開源! 上百位專注的玩家已經幫助我們建造到今天的程度. 加入我們並完成下一章 CodeCombat 的冒險給全世界參與!"
@ -965,6 +973,7 @@ module.exports = nativeDescription: "繁体中文", englishDescription: "Chinese
payments: "付款" payments: "付款"
purchased: "已購買" purchased: "已購買"
subscription: "訂閱" subscription: "訂閱"
# invoices: "Invoices"
service_apple: "設備: Apple" service_apple: "設備: Apple"
service_web: "設備: Web" service_web: "設備: Web"
paid_on: "支付" paid_on: "支付"
@ -981,6 +990,16 @@ module.exports = nativeDescription: "繁体中文", englishDescription: "Chinese
status_unsubscribed_active: "您尚未訂閱並且將不會收到賬單,但是您的帳號現在仍然是有效的." status_unsubscribed_active: "您尚未訂閱並且將不會收到賬單,但是您的帳號現在仍然是有效的."
status_unsubscribed: "借由訂閱CodeCombat取得存取新關卡新英雄新物品和額外寶石的資格!" status_unsubscribed: "借由訂閱CodeCombat取得存取新關卡新英雄新物品和額外寶石的資格!"
# account_invoices:
# amount: "Amount in US dollars"
# declined: "Your card was declined"
# invalid_amount: "Please enter a US dollar amount."
# not_logged_in: "Log in or create an account to access invoices."
# pay: "Pay Invoice"
# purchasing: "Purchasing..."
# retrying: "Server error, retrying."
# success: "Successfully paid. Thanks!"
loading_error: loading_error:
could_not_load: "從伺服器載入失敗" could_not_load: "從伺服器載入失敗"
connection_failure: "連線失敗." connection_failure: "連線失敗."
@ -1041,6 +1060,8 @@ module.exports = nativeDescription: "繁体中文", englishDescription: "Chinese
feedback: "回饋" feedback: "回饋"
payment_info: "付款訊息" payment_info: "付款訊息"
campaigns: "征戰" campaigns: "征戰"
# poll: "Poll"
# user_polls_record: "Poll Voting History"
delta: delta:
added: "已填加" added: "已填加"

View file

@ -64,6 +64,7 @@ module.exports = nativeDescription: "吴语", englishDescription: "Wuu (Simplifi
# achievements: "Achievements" # Tooltip on achievement list button from /play # achievements: "Achievements" # Tooltip on achievement list button from /play
# account: "Account" # Tooltip on account button from /play # account: "Account" # Tooltip on account button from /play
# settings: "Settings" # Tooltip on settings button from /play # settings: "Settings" # Tooltip on settings button from /play
# poll: "Poll" # Tooltip on poll button from /play
# next: "Next" # Go from choose hero to choose inventory before playing a level # next: "Next" # Go from choose hero to choose inventory before playing a level
# change_hero: "Change Hero" # Go back from choose inventory to choose hero # change_hero: "Change Hero" # Go back from choose inventory to choose hero
# choose_inventory: "Equip Items" # choose_inventory: "Equip Items"
@ -727,6 +728,7 @@ module.exports = nativeDescription: "吴语", englishDescription: "Wuu (Simplifi
# thang_title: "Thang Editor" # thang_title: "Thang Editor"
# level_title: "Level Editor" # level_title: "Level Editor"
# achievement_title: "Achievement Editor" # achievement_title: "Achievement Editor"
# poll_title: "Poll Editor"
# back: "Back" # back: "Back"
# revert: "Revert" # revert: "Revert"
# revert_models: "Revert Models" # revert_models: "Revert Models"
@ -787,10 +789,13 @@ module.exports = nativeDescription: "吴语", englishDescription: "Wuu (Simplifi
# new_level_title_login: "Log In to Create a New Level" # new_level_title_login: "Log In to Create a New Level"
# new_achievement_title: "Create a New Achievement" # new_achievement_title: "Create a New Achievement"
# new_achievement_title_login: "Log In to Create a New Achievement" # new_achievement_title_login: "Log In to Create a New Achievement"
# new_poll_title: "Create a New Poll"
# new_poll_title_login: "Log In to Create a New Poll"
# article_search_title: "Search Articles Here" # article_search_title: "Search Articles Here"
# thang_search_title: "Search Thang Types Here" # thang_search_title: "Search Thang Types Here"
# level_search_title: "Search Levels Here" # level_search_title: "Search Levels Here"
# achievement_search_title: "Search Achievements" # achievement_search_title: "Search Achievements"
# poll_search_title: "Search Polls"
# read_only_warning2: "Note: you can't save any edits here, because you're not logged in." # read_only_warning2: "Note: you can't save any edits here, because you're not logged in."
# no_achievements: "No achievements have been added for this level yet." # no_achievements: "No achievements have been added for this level yet."
# achievement_query_misc: "Key achievement off of miscellanea" # achievement_query_misc: "Key achievement off of miscellanea"
@ -804,6 +809,9 @@ module.exports = nativeDescription: "吴语", englishDescription: "Wuu (Simplifi
# edit_btn_preview: "Preview" # edit_btn_preview: "Preview"
# edit_article_title: "Edit Article" # edit_article_title: "Edit Article"
# polls:
# priority: "Priority"
# contribute: # contribute:
# page_title: "Contributing" # page_title: "Contributing"
# intro_blurb: "CodeCombat is 100% open source! Hundreds of dedicated players have helped us build the game into what it is today. Join us and write the next chapter in CodeCombat's quest to teach the world to code!" # intro_blurb: "CodeCombat is 100% open source! Hundreds of dedicated players have helped us build the game into what it is today. Join us and write the next chapter in CodeCombat's quest to teach the world to code!"
@ -965,6 +973,7 @@ module.exports = nativeDescription: "吴语", englishDescription: "Wuu (Simplifi
# payments: "Payments" # payments: "Payments"
# purchased: "Purchased" # purchased: "Purchased"
# subscription: "Subscription" # subscription: "Subscription"
# invoices: "Invoices"
# service_apple: "Apple" # service_apple: "Apple"
# service_web: "Web" # service_web: "Web"
# paid_on: "Paid On" # paid_on: "Paid On"
@ -981,6 +990,16 @@ module.exports = nativeDescription: "吴语", englishDescription: "Wuu (Simplifi
# status_unsubscribed_active: "You're not subscribed and won't be billed, but your account is still active for now." # status_unsubscribed_active: "You're not subscribed and won't be billed, but your account is still active for now."
# status_unsubscribed: "Get access to new levels, heroes, items, and bonus gems with a CodeCombat subscription!" # status_unsubscribed: "Get access to new levels, heroes, items, and bonus gems with a CodeCombat subscription!"
# account_invoices:
# amount: "Amount in US dollars"
# declined: "Your card was declined"
# invalid_amount: "Please enter a US dollar amount."
# not_logged_in: "Log in or create an account to access invoices."
# pay: "Pay Invoice"
# purchasing: "Purchasing..."
# retrying: "Server error, retrying."
# success: "Successfully paid. Thanks!"
# loading_error: # loading_error:
# could_not_load: "Error loading from server" # could_not_load: "Error loading from server"
# connection_failure: "Connection failed." # connection_failure: "Connection failed."
@ -1041,6 +1060,8 @@ module.exports = nativeDescription: "吴语", englishDescription: "Wuu (Simplifi
# feedback: "Feedback" # feedback: "Feedback"
# payment_info: "Payment Info" # payment_info: "Payment Info"
# campaigns: "Campaigns" # campaigns: "Campaigns"
# poll: "Poll"
# user_polls_record: "Poll Voting History"
# delta: # delta:
# added: "Added" # added: "Added"

View file

@ -64,6 +64,7 @@ module.exports = nativeDescription: "吳語", englishDescription: "Wuu (Traditio
# achievements: "Achievements" # Tooltip on achievement list button from /play # achievements: "Achievements" # Tooltip on achievement list button from /play
# account: "Account" # Tooltip on account button from /play # account: "Account" # Tooltip on account button from /play
# settings: "Settings" # Tooltip on settings button from /play # settings: "Settings" # Tooltip on settings button from /play
# poll: "Poll" # Tooltip on poll button from /play
# next: "Next" # Go from choose hero to choose inventory before playing a level # next: "Next" # Go from choose hero to choose inventory before playing a level
# change_hero: "Change Hero" # Go back from choose inventory to choose hero # change_hero: "Change Hero" # Go back from choose inventory to choose hero
# choose_inventory: "Equip Items" # choose_inventory: "Equip Items"
@ -727,6 +728,7 @@ module.exports = nativeDescription: "吳語", englishDescription: "Wuu (Traditio
thang_title: "物事編寫器" thang_title: "物事編寫器"
level_title: "關編寫器" level_title: "關編寫器"
# achievement_title: "Achievement Editor" # achievement_title: "Achievement Editor"
# poll_title: "Poll Editor"
back: "倒退" back: "倒退"
revert: "還原" revert: "還原"
revert_models: "還原模式" revert_models: "還原模式"
@ -787,10 +789,13 @@ module.exports = nativeDescription: "吳語", englishDescription: "Wuu (Traditio
# new_level_title_login: "Log In to Create a New Level" # new_level_title_login: "Log In to Create a New Level"
# new_achievement_title: "Create a New Achievement" # new_achievement_title: "Create a New Achievement"
# new_achievement_title_login: "Log In to Create a New Achievement" # new_achievement_title_login: "Log In to Create a New Achievement"
# new_poll_title: "Create a New Poll"
# new_poll_title_login: "Log In to Create a New Poll"
article_search_title: "徠箇搭尋物事" article_search_title: "徠箇搭尋物事"
thang_search_title: "徠箇搭尋物事類型" thang_search_title: "徠箇搭尋物事類型"
level_search_title: "徠箇搭尋關" level_search_title: "徠箇搭尋關"
# achievement_search_title: "Search Achievements" # achievement_search_title: "Search Achievements"
# poll_search_title: "Search Polls"
read_only_warning2: "提醒:爾嘸處存編寫,朆登進之故" read_only_warning2: "提醒:爾嘸處存編寫,朆登進之故"
# no_achievements: "No achievements have been added for this level yet." # no_achievements: "No achievements have been added for this level yet."
# achievement_query_misc: "Key achievement off of miscellanea" # achievement_query_misc: "Key achievement off of miscellanea"
@ -804,6 +809,9 @@ module.exports = nativeDescription: "吳語", englishDescription: "Wuu (Traditio
edit_btn_preview: "試望" edit_btn_preview: "試望"
edit_article_title: "编辑提示" edit_article_title: "编辑提示"
# polls:
# priority: "Priority"
contribute: contribute:
page_title: "貢獻" page_title: "貢獻"
# intro_blurb: "CodeCombat is 100% open source! Hundreds of dedicated players have helped us build the game into what it is today. Join us and write the next chapter in CodeCombat's quest to teach the world to code!" # intro_blurb: "CodeCombat is 100% open source! Hundreds of dedicated players have helped us build the game into what it is today. Join us and write the next chapter in CodeCombat's quest to teach the world to code!"
@ -965,6 +973,7 @@ module.exports = nativeDescription: "吳語", englishDescription: "Wuu (Traditio
# payments: "Payments" # payments: "Payments"
# purchased: "Purchased" # purchased: "Purchased"
# subscription: "Subscription" # subscription: "Subscription"
# invoices: "Invoices"
# service_apple: "Apple" # service_apple: "Apple"
# service_web: "Web" # service_web: "Web"
# paid_on: "Paid On" # paid_on: "Paid On"
@ -981,6 +990,16 @@ module.exports = nativeDescription: "吳語", englishDescription: "Wuu (Traditio
# status_unsubscribed_active: "You're not subscribed and won't be billed, but your account is still active for now." # status_unsubscribed_active: "You're not subscribed and won't be billed, but your account is still active for now."
# status_unsubscribed: "Get access to new levels, heroes, items, and bonus gems with a CodeCombat subscription!" # status_unsubscribed: "Get access to new levels, heroes, items, and bonus gems with a CodeCombat subscription!"
# account_invoices:
# amount: "Amount in US dollars"
# declined: "Your card was declined"
# invalid_amount: "Please enter a US dollar amount."
# not_logged_in: "Log in or create an account to access invoices."
# pay: "Pay Invoice"
# purchasing: "Purchasing..."
# retrying: "Server error, retrying."
# success: "Successfully paid. Thanks!"
loading_error: loading_error:
could_not_load: "讀取失敗" could_not_load: "讀取失敗"
connection_failure: "連接失敗。" connection_failure: "連接失敗。"
@ -1041,6 +1060,8 @@ module.exports = nativeDescription: "吳語", englishDescription: "Wuu (Traditio
# feedback: "Feedback" # feedback: "Feedback"
# payment_info: "Payment Info" # payment_info: "Payment Info"
# campaigns: "Campaigns" # campaigns: "Campaigns"
# poll: "Poll"
# user_polls_record: "Poll Voting History"
# delta: # delta:
# added: "Added" # added: "Added"

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@ -118,6 +118,7 @@ module.exports = class User extends CocoModel
@announcesActionAudioGroup @announcesActionAudioGroup
# Signs and Portents was receiving updates after test started, and also had a big bug on March 4, so just look at test from March 5 on. # Signs and Portents was receiving updates after test started, and also had a big bug on March 4, so just look at test from March 5 on.
# ... and stopped working well until another update on March 10, so maybe March 11+...
getFourthLevelGroup: -> getFourthLevelGroup: ->
return @fourthLevelGroup if @fourthLevelGroup return @fourthLevelGroup if @fourthLevelGroup
group = me.get('testGroupNumber') % 8 group = me.get('testGroupNumber') % 8

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@ -51,6 +51,7 @@
right: 0 right: 0
left: 20px left: 20px
overflow: scroll overflow: scroll
margin-bottom: 150px
.selected-component .panel-heading .selected-component .panel-heading
background-color: lightblue background-color: lightblue

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@ -197,6 +197,23 @@ html.no-borderimage #subscribe-modal
body[lang='fr'] body[lang='fr']
#subscribe-modal .parent-button #subscribe-modal .parent-button
font-size: 21px font-size: 21px
#subscribe-modal .comparison-table tbody #subscribe-modal .comparison-table tbody
font-size: 13px font-size: 13px
body[lang='de-DE']
#subscribe-modal .comparison-blurb
font-size: 16px
#subscribe-modal .comparison-table tbody
font-size: 12px
body[lang='pt-PT']
#subscribe-modal .comparison-blurb
font-size: 16px
#subscribe-modal .comparison-table tbody
font-size: 12px
#subscribe-modal .parent-button
font-size: 18px

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@ -391,6 +391,9 @@ $gameControlMargin: 30px
.player-name .player-name
margin-left: 45px margin-left: 45px
a
color: white
$spriteSheetSize: 30px $spriteSheetSize: 30px

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@ -178,7 +178,7 @@ $heroCanvasHeight: 275px
float: left float: left
.hero-stats .hero-stats
width: 384px width: 400px
height: $heroCanvasHeight height: $heroCanvasHeight
float: left float: left
@ -198,10 +198,10 @@ $heroCanvasHeight: 275px
color: white color: white
.hero-description .hero-description
margin-bottom: 7px margin-bottom: 4px
.hero-stat-row .hero-stat-row
margin: 4px 0 margin: 3px 0
.stat-label .stat-label
float: left float: left
@ -419,5 +419,9 @@ body.ipad #play-heroes-modal
display: none display: none
body[lang='ru'] body[lang='ru']
#play-heroes-modal #confirm-button #play-heroes-modal
font-size: 14px #hero-carousel .hero-item .hero-stats h2
font-size: 24px
#confirm-button
font-size: 14px

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@ -393,3 +393,12 @@
#selected-item-unlock-button, .unequippable #selected-item-unlock-button, .unequippable
left: 645px left: 645px
body[lang='pt-PT'], body[lang^='pt-BR']
#play-items-modal .unlock-button
font-size: 13px
body[lang='ru']
#play-items-modal .unlock-button
font-size: 10px

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@ -118,14 +118,16 @@
.progress-bar .progress-bar
background-color: rgb(245, 170, 49) background-color: rgb(245, 170, 49)
border-radius: 10px
border: 3px solid rgb(45, 36, 29)
@include transition(none) @include transition(none)
&.votes-cell &.votes-cell
max-width: 34px max-width: 34px
.vote-percentage.badge .badge
background-color: rgb(245, 170, 49) background-color: rgb(245, 170, 49)
text-shadow: -1px -1px 0px black, 1px 1px 0px black, -1px 1px 0px black, 1px -1px 0px black color: rgb(45, 36, 29)
table:not(.answered) table:not(.answered)
tr tr

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@ -103,7 +103,7 @@ else
button.btn.btn-illustrated.login-button.btn-warning(data-i18n="login.log_in") button.btn.btn-illustrated.login-button.btn-warning(data-i18n="login.log_in")
button.btn.btn-illustrated.signup-button.btn-danger(data-i18n="signup.sign_up") button.btn.btn-illustrated.signup-button.btn-danger(data-i18n="signup.sign_up")
else else
span.player-name.spr= me.get('name') a(data-toggle="coco-modal", data-target="play/modal/PlayAccountModal").player-name.spr= me.get('name')
button#logout-button.btn.btn-illustrated.btn-warning(data-i18n="login.log_out") Log Out button#logout-button.btn.btn-illustrated.btn-warning(data-i18n="login.log_out") Log Out
if me.isPremium() if me.isPremium()
button.btn.btn-illustrated.btn-primary(data-i18n="nav.contact", data-toggle="coco-modal", data-target="core/ContactModal") Contact button.btn.btn-illustrated.btn-primary(data-i18n="nav.contact", data-toggle="coco-modal", data-target="core/ContactModal") Contact

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@ -23,6 +23,9 @@ block modal-body-content
.progress-bar .progress-bar
td.votes-cell td.votes-cell
span.badge.vote-percentage span.badge.vote-percentage
if me.isAdmin()
td.votes-cell
span.badge.vote-count
.random-gems-container-wrapper .random-gems-container-wrapper
.random-gems-container .random-gems-container

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@ -121,7 +121,7 @@ module.exports = class DiplomatView extends ContributeClassView
th: ['Kamolchanok Jittrepit'] # , Thai th: ['Kamolchanok Jittrepit'] # , Thai
da: ['Einar Rasmussen', 'sorsjen', 'Randi Hillerøe', 'Anon', 'Silwing', 'Rahazan', 'marc-portier'] # dansk, Danish da: ['Einar Rasmussen', 'sorsjen', 'Randi Hillerøe', 'Anon', 'Silwing', 'Rahazan', 'marc-portier'] # dansk, Danish
ko: ['Melondonut'] # , Korean ko: ['Melondonut'] # , Korean
sk: ['Anon'] # slovenčina, Slovak sk: ['Anon', 'Juraj Pecháč'] # slovenčina, Slovak
sl: [] # slovenščina, Slovene sl: [] # slovenščina, Slovene
fi: [] # suomi, Finnish fi: [] # suomi, Finnish
bg: [] # български език, Bulgarian bg: [] # български език, Bulgarian

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@ -109,7 +109,7 @@ module.exports = class LevelHUDView extends CocoView
props.find('.prop').remove() props.find('.prop').remove()
#propNames = _.without @thang.hudProperties ? [], 'action' #propNames = _.without @thang.hudProperties ? [], 'action'
propNames = @thang.hudProperties propNames = @thang.hudProperties
for prop, i in propNames for prop, i in propNames ? []
pel = @createPropElement prop pel = @createPropElement prop
continue unless pel? continue unless pel?
if pel.find('.bar').is('*') and props.find('.bar').is('*') if pel.find('.bar').is('*') and props.find('.bar').is('*')

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@ -60,7 +60,8 @@ module.exports = class TomeView extends CocoView
@worker = @createWorker() @worker = @createWorker()
programmableThangs = _.filter @options.thangs, (t) -> t.isProgrammable and t.programmableMethods programmableThangs = _.filter @options.thangs, (t) -> t.isProgrammable and t.programmableMethods
@createSpells programmableThangs, programmableThangs[0]?.world # Do before spellList, thangList, and castButton @createSpells programmableThangs, programmableThangs[0]?.world # Do before spellList, thangList, and castButton
@spellList = @insertSubView new SpellListView spells: @spells, supermodel: @supermodel, level: @options.level unless @options.level.get('type', true) in ['hero', 'hero-ladder', 'hero-coop']
@spellList = @insertSubView new SpellListView spells: @spells, supermodel: @supermodel, level: @options.level
@castButton = @insertSubView new CastButtonView spells: @spells, level: @options.level, session: @options.session @castButton = @insertSubView new CastButtonView spells: @spells, level: @options.level, session: @options.session
@teamSpellMap = @generateTeamSpellMap(@spells) @teamSpellMap = @generateTeamSpellMap(@spells)
unless programmableThangs.length unless programmableThangs.length
@ -74,7 +75,7 @@ module.exports = class TomeView extends CocoView
thangs = _.filter e.world.thangs, 'inThangList' thangs = _.filter e.world.thangs, 'inThangList'
programmableThangs = _.filter thangs, (t) -> t.isProgrammable and t.programmableMethods programmableThangs = _.filter thangs, (t) -> t.isProgrammable and t.programmableMethods
@createSpells programmableThangs, e.world @createSpells programmableThangs, e.world
@spellList.adjustSpells @spells @spellList?.adjustSpells @spells
onCommentMyCode: (e) -> onCommentMyCode: (e) ->
for spellKey, spell of @spells when spell.canWrite() for spellKey, spell of @spells when spell.canWrite()
@ -170,8 +171,8 @@ module.exports = class TomeView extends CocoView
Backbone.Mediator.publish 'tome:cast-spells', spells: @spells, preload: preload, realTime: realTime, submissionCount: sessionState.submissionCount ? 0, flagHistory: sessionState.flagHistory ? [], difficulty: difficulty Backbone.Mediator.publish 'tome:cast-spells', spells: @spells, preload: preload, realTime: realTime, submissionCount: sessionState.submissionCount ? 0, flagHistory: sessionState.flagHistory ? [], difficulty: difficulty
onToggleSpellList: (e) -> onToggleSpellList: (e) ->
@spellList.rerenderEntries() @spellList?.rerenderEntries()
@spellList.$el.toggle() @spellList?.$el.toggle()
onSpellViewClick: (e) -> onSpellViewClick: (e) ->
@spellList?.$el.hide() @spellList?.$el.hide()
@ -210,7 +211,7 @@ module.exports = class TomeView extends CocoView
@castButton?.attachTo @spellView @castButton?.attachTo @spellView
Backbone.Mediator.publish 'tome:spell-shown', thang: thang, spell: spell Backbone.Mediator.publish 'tome:spell-shown', thang: thang, spell: spell
@updateSpellPalette thang, spell @updateSpellPalette thang, spell
@spellList.setThangAndSpell thang, spell @spellList?.setThangAndSpell thang, spell
@spellView?.setThang thang @spellView?.setThang thang
@spellTabView?.setThang thang @spellTabView?.setThang thang

View file

@ -66,6 +66,7 @@ module.exports = class PollModal extends ModalView
votePercentage = Math.round(100 * votes / totalVotes) + '%' votePercentage = Math.round(100 * votes / totalVotes) + '%'
$answer.find('.progress-bar').css('width', '0%').animate({width: widthPercentage}, 'slow') $answer.find('.progress-bar').css('width', '0%').animate({width: widthPercentage}, 'slow')
$answer.find('.vote-percentage').text votePercentage $answer.find('.vote-percentage').text votePercentage
$answer.find('.vote-count').text votes if me.isAdmin()
@trigger 'vote-updated' @trigger 'vote-updated'

View file

@ -8,6 +8,7 @@ Handler = require '../commons/Handler'
LocalMongo = require '../../app/lib/LocalMongo' LocalMongo = require '../../app/lib/LocalMongo'
util = require '../../app/core/utils' util = require '../../app/core/utils'
LevelSession = require '../levels/sessions/LevelSession' LevelSession = require '../levels/sessions/LevelSession'
UserPollsRecord = require '../polls/UserPollsRecord'
class EarnedAchievementHandler extends Handler class EarnedAchievementHandler extends Handler
modelClass: EarnedAchievement modelClass: EarnedAchievement
@ -191,126 +192,134 @@ class EarnedAchievementHandler extends Handler
# Keep track of a user's already achieved in order to set the notified values correctly # Keep track of a user's already achieved in order to set the notified values correctly
userID = user.get('_id').toHexString() userID = user.get('_id').toHexString()
# Fetch all of a user's earned achievements # Fetch a user's poll record so we can get the gems they should have from that.
EarnedAchievement.find {user: userID}, (err, alreadyEarned) -> UserPollsRecord.findOne {user: userID}, (err, userPollsRecord) ->
alreadyEarnedIDs = [] log.error err if err
previousPoints = 0 pollGems = 0
previousRewards = heroes: [], items: [], levels: [], gems: 0 for pollID, reward of userPollsRecord?.get('rewards') or {}
async.each alreadyEarned, ((earned, doneWithEarned) -> pollGems += Math.ceil 2 * reward.random * reward.level
if (_.find achievements, (single) -> earned.get('achievement') is single.get('_id').toHexString()) # if already earned
alreadyEarnedIDs.push earned.get('achievement') + '' # Fetch all of a user's earned achievements
previousPoints += earned.get 'earnedPoints' EarnedAchievement.find {user: userID}, (err, alreadyEarned) ->
for rewardType in ['heroes', 'items', 'levels']
previousRewards[rewardType] = previousRewards[rewardType].concat(earned.get('earnedRewards')?[rewardType] ? [])
previousRewards.gems += earned.get('earnedRewards')?.gems ? 0
doneWithEarned()
), (err) -> # After checking already achieved
log.error err if err log.error err if err
# TODO maybe also delete earned? Make sure you don't delete too many alreadyEarnedIDs = []
previousPoints = 0
newTotalPoints = 0 previousRewards = heroes: [], items: [], levels: [], gems: 0
newTotalRewards = heroes: [], items: [], levels: [], gems: 0 async.each alreadyEarned, ((earned, doneWithEarned) ->
if (_.find achievements, (single) -> earned.get('achievement') is single.get('_id').toHexString()) # if already earned
async.each achievements, ((achievement, doneWithAchievement) -> alreadyEarnedIDs.push earned.get('achievement') + ''
isRepeatable = achievement.get('proportionalTo')? previousPoints += earned.get 'earnedPoints'
model = mongoose.modelNameByCollection(achievement.get('collection'))
return doneWithAchievement new Error "Model with collection '#{achievement.get 'collection'}' doesn't exist." unless model?
finalQuery = _.clone achievement.get 'query'
return doneWithAchievement() if _.isEmpty finalQuery
finalQuery.$or = [{}, {}] # Allow both ObjectIDs or hex string IDs
finalQuery.$or[0][achievement.userField] = userID
finalQuery.$or[1][achievement.userField] = mongoose.Types.ObjectId userID
model.findOne finalQuery, (err, something) ->
return doneWithAchievement() if _.isEmpty something
#log.debug "Matched an achievement: #{achievement.get 'name'} for #{user.get 'name'}"
earned =
user: userID
achievement: achievement._id.toHexString()
achievementName: achievement.get 'name'
notified: achievement._id.toHexString() in alreadyEarnedIDs
if isRepeatable
earned.achievedAmount = util.getByPath(something.toObject(), achievement.get 'proportionalTo') or 0
earned.previouslyAchievedAmount = 0
expFunction = achievement.getExpFunction()
newPoints = expFunction(earned.achievedAmount) * achievement.get('worth') ? 10
newGems = expFunction(earned.achievedAmount) * (achievement.get('rewards')?.gems ? 0)
else
newPoints = achievement.get('worth') ? 10
newGems = achievement.get('rewards')?.gems ? 0
earned.earnedPoints = newPoints
newTotalPoints += newPoints
earned.earnedRewards = achievement.get('rewards')
for rewardType in ['heroes', 'items', 'levels'] for rewardType in ['heroes', 'items', 'levels']
newTotalRewards[rewardType] = newTotalRewards[rewardType].concat(achievement.get('rewards')?[rewardType] ? []) previousRewards[rewardType] = previousRewards[rewardType].concat(earned.get('earnedRewards')?[rewardType] ? [])
if isRepeatable and earned.earnedRewards previousRewards.gems += earned.get('earnedRewards')?.gems ? 0
earned.earnedRewards = _.clone earned.earnedRewards doneWithEarned()
earned.earnedRewards.gems = newGems ), (err) -> # After checking already achieved
newTotalRewards.gems += newGems
EarnedAchievement.update {achievement:earned.achievement, user:earned.user}, earned, {upsert: true}, (err) ->
doneWithAchievement err
), (err) -> # Wrap up a user, save points
log.error err if err log.error err if err
#console.log 'User', user.get('name'), 'had newTotalPoints', newTotalPoints, 'and newTotalRewards', newTotalRewards, 'previousRewards', previousRewards # TODO maybe also delete earned? Make sure you don't delete too many
return doneWithUser(user) unless newTotalPoints or newTotalRewards.gems or _.some(newTotalRewards, (r) -> r.length)
#log.debug "Matched a total of #{newTotalPoints} new points" newTotalPoints = 0
#log.debug "Incrementing score for these achievements with #{newTotalPoints - previousPoints}" newTotalRewards = heroes: [], items: [], levels: [], gems: 0
pointDelta = newTotalPoints - previousPoints
pctDone = (100 * usersFinished / total).toFixed(2) async.each achievements, ((achievement, doneWithAchievement) ->
console.log "Updated points to #{newTotalPoints} (#{if pointDelta < 0 then '' else '+'}#{pointDelta}) for #{user.get('name') or '???'} (#{user.get('_id')}) (#{pctDone}%)" isRepeatable = achievement.get('proportionalTo')?
if recalculatingAll model = mongoose.modelNameByCollection(achievement.get('collection'))
update = {$set: {points: newTotalPoints, 'earned.gems': 0, 'earned.heroes': [], 'earned.items': [], 'earned.levels': []}} return doneWithAchievement new Error "Model with collection '#{achievement.get 'collection'}' doesn't exist." unless model?
else
update = {$inc: {points: pointDelta}} finalQuery = _.clone achievement.get 'query'
secondUpdate = {} # In case we need to pull, then push. return doneWithAchievement() if _.isEmpty finalQuery
for rewardType, rewards of newTotalRewards finalQuery.$or = [{}, {}] # Allow both ObjectIDs or hex string IDs
updateKey = "earned.#{rewardType}" finalQuery.$or[0][achievement.userField] = userID
if rewardType is 'gems' finalQuery.$or[1][achievement.userField] = mongoose.Types.ObjectId userID
if recalculatingAll
update.$set[updateKey] = rewards model.findOne finalQuery, (err, something) ->
return doneWithAchievement() if _.isEmpty something
#log.debug "Matched an achievement: #{achievement.get 'name'} for #{user.get 'name'}"
earned =
user: userID
achievement: achievement._id.toHexString()
achievementName: achievement.get 'name'
notified: achievement._id.toHexString() in alreadyEarnedIDs
if isRepeatable
earned.achievedAmount = util.getByPath(something.toObject(), achievement.get 'proportionalTo') or 0
earned.previouslyAchievedAmount = 0
expFunction = achievement.getExpFunction()
newPoints = expFunction(earned.achievedAmount) * achievement.get('worth') ? 10
newGems = expFunction(earned.achievedAmount) * (achievement.get('rewards')?.gems ? 0)
else else
update.$inc[updateKey] = rewards - previousRewards.gems newPoints = achievement.get('worth') ? 10
newGems = achievement.get('rewards')?.gems ? 0
earned.earnedPoints = newPoints
newTotalPoints += newPoints
earned.earnedRewards = achievement.get('rewards')
for rewardType in ['heroes', 'items', 'levels']
newTotalRewards[rewardType] = newTotalRewards[rewardType].concat(achievement.get('rewards')?[rewardType] ? [])
if isRepeatable and earned.earnedRewards
earned.earnedRewards = _.clone earned.earnedRewards
earned.earnedRewards.gems = newGems
newTotalRewards.gems += newGems
EarnedAchievement.update {achievement:earned.achievement, user:earned.user}, earned, {upsert: true}, (err) ->
doneWithAchievement err
), (err) -> # Wrap up a user, save points
log.error err if err
#console.log 'User', user.get('name'), 'had newTotalPoints', newTotalPoints, 'and newTotalRewards', newTotalRewards, 'previousRewards', previousRewards
return doneWithUser(user) unless newTotalPoints or newTotalRewards.gems or _.some(newTotalRewards, (r) -> r.length)
#log.debug "Matched a total of #{newTotalPoints} new points"
#log.debug "Incrementing score for these achievements with #{newTotalPoints - previousPoints}"
pointDelta = newTotalPoints - previousPoints
pctDone = (100 * usersFinished / total).toFixed(2)
console.log "Updated points to #{newTotalPoints} (#{if pointDelta < 0 then '' else '+'}#{pointDelta}) for #{user.get('name') or '???'} (#{user.get('_id')}) (#{pctDone}%)"
if recalculatingAll
update = {$set: {points: newTotalPoints, 'earned.gems': 0, 'earned.heroes': [], 'earned.items': [], 'earned.levels': []}}
else else
if recalculatingAll update = {$inc: {points: pointDelta}}
update.$set[updateKey] = _.uniq rewards secondUpdate = {} # In case we need to pull, then push.
for rewardType, rewards of newTotalRewards
updateKey = "earned.#{rewardType}"
if rewardType is 'gems'
if recalculatingAll
update.$set[updateKey] = rewards + pollGems
else
update.$inc[updateKey] = rewards - previousRewards.gems
else
if recalculatingAll
update.$set[updateKey] = _.uniq rewards
else
previousCounts = _.countBy previousRewards[rewardType]
newCounts = _.countBy rewards
relevantRewards = _.union _.keys(previousCounts), _.keys(newCounts)
for reward in relevantRewards
[previousCount, newCount] = [previousCounts[reward], newCounts[reward]]
if newCount and not previousCount
update.$addToSet ?= {}
update.$addToSet[updateKey] ?= {$each: []}
update.$addToSet[updateKey].$each.push reward
else if previousCount and not newCount
# Might $pull $each also work here?
update.$pullAll ?= {}
update.$pullAll[updateKey] ?= []
update.$pullAll[updateKey].push reward
if update.$addToSet?[updateKey] and update.$pullAll?[updateKey]
# Perform the update in two calls to avoid "MongoError: Cannot update 'earned.levels' and 'earned.levels' at the same time"
secondUpdate.$addToSet ?= {}
secondUpdate.$addToSet[updateKey] = update.$addToSet[updateKey]
delete update.$addToSet[updateKey]
delete update.$addToSet unless _.size update.$addToSet
#console.log 'recalculatingAll?', recalculatingAll, 'so update is', update, 'secondUpdate', secondUpdate
User.update {_id: userID}, update, {}, (err) ->
log.error err if err?
if _.size secondUpdate
User.update {_id: userID}, secondUpdate, {}, (err) ->
log.error err if err?
doneWithUser user
else else
previousCounts = _.countBy previousRewards[rewardType]
newCounts = _.countBy rewards
relevantRewards = _.union _.keys(previousCounts), _.keys(newCounts)
for reward in relevantRewards
[previousCount, newCount] = [previousCounts[reward], newCounts[reward]]
if newCount and not previousCount
update.$addToSet ?= {}
update.$addToSet[updateKey] ?= {$each: []}
update.$addToSet[updateKey].$each.push reward
else if previousCount and not newCount
# Might $pull $each also work here?
update.$pullAll ?= {}
update.$pullAll[updateKey] ?= []
update.$pullAll[updateKey].push reward
if update.$addToSet?[updateKey] and update.$pullAll?[updateKey]
# Perform the update in two calls to avoid "MongoError: Cannot update 'earned.levels' and 'earned.levels' at the same time"
secondUpdate.$addToSet ?= {}
secondUpdate.$addToSet[updateKey] = update.$addToSet[updateKey]
delete update.$addToSet[updateKey]
delete update.$addToSet unless _.size update.$addToSet
#console.log 'recalculatingAll?', recalculatingAll, 'so update is', update, 'secondUpdate', secondUpdate
User.update {_id: userID}, update, {}, (err) ->
log.error err if err?
if _.size secondUpdate
User.update {_id: userID}, secondUpdate, {}, (err) ->
log.error err if err?
doneWithUser user doneWithUser user
else
doneWithUser user
module.exports = new EarnedAchievementHandler() module.exports = new EarnedAchievementHandler()

View file

@ -32,7 +32,7 @@ PollHandler = class PollHandler extends Handler
@sendSuccess res, @formatEntity(req, poll) @sendSuccess res, @formatEntity(req, poll)
findPollPriority: (lastPollID, callback) -> findPollPriority: (lastPollID, callback) ->
return callback null, -9001 #unless lastPollID return callback null, -9001 unless lastPollID
Poll.findById mongoose.Types.ObjectId(lastPollID), 'priority', {lean: true}, (err, poll) -> Poll.findById mongoose.Types.ObjectId(lastPollID), 'priority', {lean: true}, (err, poll) ->
callback err, poll?.priority callback err, poll?.priority

View file

@ -29,6 +29,7 @@ UserSchema.index({'nameLower': 1}, {sparse: true, name: 'nameLower_1'})
UserSchema.index({'simulatedBy': 1}) UserSchema.index({'simulatedBy': 1})
UserSchema.index({'slug': 1}, {name: 'slug index', sparse: true, unique: true}) UserSchema.index({'slug': 1}, {name: 'slug index', sparse: true, unique: true})
UserSchema.index({'stripe.subscriptionID': 1}, {unique: true, sparse: true}) UserSchema.index({'stripe.subscriptionID': 1}, {unique: true, sparse: true})
UserSchema.index({'siteref': 1}, {name: 'siteref index', sparse: true})
UserSchema.post('init', -> UserSchema.post('init', ->
@set('anonymous', false) if @get('email') @set('anonymous', false) if @get('email')