mirror of
https://github.com/codeninjasllc/codecombat.git
synced 2024-11-29 02:25:37 -05:00
Merge branch 'master' into production
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commit
7cc18e0278
16 changed files with 41 additions and 69 deletions
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@ -98,7 +98,10 @@ module.exports = class World
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continueLaterFn = =>
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@loadFrames(loadedCallback, errorCallback, loadProgressCallback, preloadedCallback, skipDeferredLoading, loadUntilFrame) unless @destroyed
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if @realTime and not @countdownFinished
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@realTimeSpeedFactor ?= 1
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if @levelID in ['the-first-kithmaze', 'the-second-kithmaze', 'the-final-kithmaze']
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@realTimeSpeedFactor = 3
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else
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@realTimeSpeedFactor = 1
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return setTimeout @finishCountdown(continueLaterFn), REAL_TIME_COUNTDOWN_DELAY
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t1 = now()
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@t0 ?= t1
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@ -193,8 +196,7 @@ module.exports = class World
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@flagHistory.push flagEvent
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loadFromLevel: (level, willSimulate=true) ->
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if level.slug in ['the-first-kithmaze', 'the-second-kithmaze', 'the-final-kithmaze']
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@realTimeSpeedFactor = 3
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@levelID = level.slug
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@levelComponents = level.levelComponents
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@thangTypes = level.thangTypes
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@loadSystemsFromLevel level
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@ -23,8 +23,8 @@ LevelSessionSchema = c.object
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title: 'Session'
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description: 'A single session for a given level.'
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default:
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codeLanguage: 'javascript'
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submittedCodeLanguage: 'javascript'
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codeLanguage: 'python'
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submittedCodeLanguage: 'python'
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playtime: 0
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_.extend LevelSessionSchema.properties,
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@ -106,8 +106,8 @@ _.extend UserSchema.properties,
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wizard: c.object {},
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colorConfig: c.object {additionalProperties: c.colorConfig()}
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aceConfig: c.object { default: { language: 'javascript', keyBindings: 'default', invisibles: false, indentGuides: false, behaviors: false, liveCompletion: true }},
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language: {type: 'string', 'enum': ['javascript', 'coffeescript', 'python', 'clojure', 'lua', 'io']}
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aceConfig: c.object { default: { language: 'python', keyBindings: 'default', invisibles: false, indentGuides: false, behaviors: false, liveCompletion: true }},
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language: {type: 'string', 'enum': ['python', 'javascript', 'coffeescript', 'clojure', 'lua', 'io']}
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keyBindings: {type: 'string', 'enum': ['default', 'vim', 'emacs']}
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invisibles: {type: 'boolean' }
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indentGuides: {type: 'boolean' }
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@ -171,7 +171,7 @@ me.FunctionArgumentSchema = me.object {
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description: 'Examples by code language.',
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additionalProperties: me.shortString(description: 'Example value for the argument.')
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format: 'code-languages-object'
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default: {javascript: ''}
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default: {javascript: '', python: ''}
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}
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me.shortString(title: 'Example', description: 'Example value for the argument.')
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]
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@ -183,7 +183,7 @@ me.FunctionArgumentSchema = me.object {
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description: 'Example argument descriptions by code language.',
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additionalProperties: {type: 'string', description: 'Description of the argument.', maxLength: 1000}
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format: 'code-languages-object'
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default: {javascript: ''}
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default: {javascript: '', python: ''}
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}
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{title: 'Description', type: 'string', description: 'Description of the argument.', maxLength: 1000}
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]
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@ -258,7 +258,7 @@ class JavaScriptTreema extends CodeTreema
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class InternationalizationNode extends TreemaNode.nodeMap.object
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findLanguageName: (languageCode) ->
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# to get around mongoose emtpy object bug, there's a prop in the object which needs to be ignored
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# to get around mongoose empty object bug, there's a prop in the object which needs to be ignored
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return '' if languageCode is '-'
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locale[languageCode]?.nativeDescription or "#{languageCode} Not Found"
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@ -28,7 +28,7 @@ module.exports = class HomeView extends RootView
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console.warn 'no more jquery browser version...'
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c.isEnglish = (me.get('preferredLanguage') or 'en').startsWith 'en'
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c.languageName = me.get('preferredLanguage')
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c.codeLanguage = (me.get('aceConfig') ? {}).language or 'javascript'
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c.codeLanguage = (me.get('aceConfig') ? {}).language or 'python'
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c.codeLanguageCountMap = @codeLanguageCountMap
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c
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@ -48,7 +48,7 @@ module.exports = class HomeView extends RootView
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href = href.join('/')
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playLink.attr('href', href)
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codeLanguage = (me.get('aceConfig') ? {}).language or 'javascript'
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codeLanguage = (me.get('aceConfig') ? {}).language or 'python'
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@$el.find(".code-language[data-code-language=#{codeLanguage}]").addClass 'selected-language'
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@updateLanguageLogos codeLanguage
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@ -61,7 +61,7 @@ module.exports = class HomeView extends RootView
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@$el.find('.code-language').removeClass 'selected-language'
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target.addClass 'selected-language'
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aceConfig = me.get('aceConfig') ? {}
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return if (aceConfig.language or 'javascript') is codeLanguage
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return if (aceConfig.language or 'python') is codeLanguage
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aceConfig.language = codeLanguage
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me.set 'aceConfig', aceConfig
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me.save() # me.patch() doesn't work if aceConfig previously existed and we switched just once
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@ -34,7 +34,7 @@ module.exports = class LevelSessionCodeView extends CocoView
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editor.setReadOnly true
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editors.push editor
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aceSession = editor.getSession()
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aceSession.setMode 'ace/mode/javascript'
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aceSession.setMode 'ace/mode/javascript' # TODO: they're not all JS
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@editors = editors
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organizeCode: ->
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@ -35,7 +35,7 @@ module.exports = class ComponentsDocumentationView extends CocoView
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c = super()
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c.components = @componentDocs.models
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c.marked = marked
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c.codeLanguage = me.get('aceConfig')?.language ? 'javascript'
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c.codeLanguage = me.get('aceConfig')?.language ? 'python'
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c
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onToggleAllCode: (e) ->
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@ -35,7 +35,7 @@ module.exports = class SystemsDocumentationView extends CocoView
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c = super()
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c.systems = @systemDocs.models
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c.marked = marked
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c.codeLanguage = me.get('aceConfig')?.language ? 'javascript'
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c.codeLanguage = me.get('aceConfig')?.language ? 'python'
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c
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onToggleAllCode: (e) ->
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@ -311,7 +311,7 @@ module.exports = class InventoryView extends CocoView
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'the-final-kithmaze': {feet: 'simple-boots', 'right-hand': 'longsword', torso: 'leather-tunic', 'programming-book': 'programmaticon-i', eyes: 'crude-glasses'}
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'kithgard-gates': {feet: 'simple-boots', 'right-hand': 'builders-hammer', torso: 'leather-tunic', 'programming-book': 'programmaticon-i', eyes: 'crude-glasses'}
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'defence-of-plainswood': {feet: 'simple-boots', 'right-hand': 'builders-hammer', torso: 'leather-tunic', 'programming-book': 'programmaticon-i', eyes: 'crude-glasses'}
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necessaryGear = gearByLevel[@options.levelID]
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return unless necessaryGear = gearByLevel[@options.levelID]
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for slot, item of necessaryGear ? {}
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@equipment[slot] ?= gear[item]
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@ -617,6 +617,7 @@ hero = [
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description: 'Escape the Kithgard dungeons and don\'t let the guardians get you.'
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x: 47.38
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y: 70.55
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disabled: true
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}
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{
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name: 'Defence of Plainswood'
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@ -626,6 +627,7 @@ hero = [
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description: 'Protect the peasants from the pursuing ogres.'
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x: 52.66
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y: 69.66
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disabled: true
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}
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#{
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# name: ''
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@ -89,9 +89,9 @@ module.exports = class LadderPlayModal extends ModalView
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ctx.otherTeamID = @otherTeam
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ctx.tutorialLevelExists = @tutorialLevelExists
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ctx.languages = [
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{id: 'python', name: 'Python'}
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{id: 'javascript', name: 'JavaScript'}
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{id: 'coffeescript', name: 'CoffeeScript'}
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{id: 'python', name: 'Python (Experimental)'}
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{id: 'clojure', name: 'Clojure (Experimental)'}
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{id: 'lua', name: 'Lua (Experimental)'}
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{id: 'io', name: 'Io (Experimental)'}
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@ -8,7 +8,7 @@ module.exports = class EditorConfigModal extends ModalView
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aceConfig: {}
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defaultConfig:
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language: 'javascript'
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language: 'python'
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keyBindings: 'default'
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invisibles: false
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indentGuides: false
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@ -32,9 +32,9 @@ module.exports = class EditorConfigModal extends ModalView
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@aceConfig = _.defaults @aceConfig, @defaultConfig
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c = super()
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c.languages = [
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{id: 'python', name: 'Python'}
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{id: 'javascript', name: 'JavaScript'}
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{id: 'coffeescript', name: 'CoffeeScript'}
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{id: 'python', name: 'Python (Experimental)'}
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{id: 'clojure', name: 'Clojure (Experimental)'}
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{id: 'lua', name: 'Lua (Experimental)'}
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{id: 'io', name: 'Io (Experimental)'}
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@ -36,8 +36,6 @@ ThangListView = require './ThangListView'
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SpellPaletteView = require './SpellPaletteView'
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CastButtonView = require './CastButtonView'
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window.SHIM_WORKER_PATH = '/javascripts/workers/catiline_worker_shim.js'
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module.exports = class TomeView extends CocoView
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id: 'tome-view'
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template: template
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@ -108,7 +106,7 @@ module.exports = class TomeView extends CocoView
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return teamSpellMap
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createSpells: (programmableThangs, world) ->
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language = @options.session.get('codeLanguage') ? me.get('aceConfig')?.language ? 'javascript'
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language = @options.session.get('codeLanguage') ? me.get('aceConfig')?.language ? 'python'
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pathPrefixComponents = ['play', 'level', @options.levelID, @options.session.id, 'code']
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@spells ?= {}
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@thangSpells ?= {}
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@ -93,7 +93,7 @@ LevelHandler = class LevelHandler extends Handler
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access: 'write'
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}
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]
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initVals.codeLanguage = req.user.get('aceConfig')?.language ? 'javascript'
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initVals.codeLanguage = req.user.get('aceConfig')?.language ? 'python'
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session = new Session(initVals)
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session.save (err) =>
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@ -29,43 +29,13 @@ describe 'InventoryView', ->
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expect(inventoryView.getSelectedSlot().data('slot')).toBeUndefined()
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it 'selects an available item when you click it', ->
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inventoryView.getAvailableItemContainer('boots-of-leaping-id').click()
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expect(inventoryView.getSelectedAvailableItemContainer().data('item-id')).toBe('boots-of-leaping-id')
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inventoryView.getAvailableItemContainer('boots-of-leaping').click()
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expect(inventoryView.getSelectedAvailableItemContainer().data('item-id')).toBe('boots-of-leaping')
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it 'equips an available item when you double click it', ->
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inventoryView.getAvailableItemContainer('crossbow-id').click().dblclick()
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inventoryView.getAvailableItemContainer('crossbow').click().dblclick()
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expect(inventoryView.getCurrentEquipmentConfig()['right-hand']).toBeTruthy()
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it 'unequips an itm when you double click it', ->
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it 'unequips an item when you double click it', ->
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inventoryView.getSlot('eyes').find('.item-view').click().dblclick()
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expect(inventoryView.getCurrentEquipmentConfig().eyes).toBeUndefined()
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describe 'swap button', ->
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it 'does nothing if nothing is selected', ->
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inventoryView.$el.find('#swap-button').click()
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expect(inventoryView.getSelectedSlot()[0]).toBeFalsy()
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expect(inventoryView.getSelectedAvailableItemContainer()[0]).toBeFalsy()
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it 'unequips and selects the unequipped item if just an equipped slot is chosen', ->
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expect(inventoryView.getCurrentEquipmentConfig().eyes).toBeTruthy()
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slot = inventoryView.getSlot('eyes')
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inventoryView.selectSlot(slot)
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inventoryView.$el.find('#swap-button').click()
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expect(inventoryView.getCurrentEquipmentConfig().eyes).toBeUndefined()
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expect(inventoryView.getSelectedAvailableItemContainer().data('item-id')).toBe('crude-glasses-id')
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it 'equips the selected item if just an available item is selected', ->
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expect(inventoryView.getCurrentEquipmentConfig()['right-hand']).toBeUndefined()
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inventoryView.getAvailableItemContainer('crossbow-id').click()
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inventoryView.$el.find('#swap-button').click()
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expect(inventoryView.getCurrentEquipmentConfig()['right-hand']).toBeTruthy()
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expect(inventoryView.getSelectedAvailableItemContainer().data('item-id')).toBeUndefined()
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expect(inventoryView.getSelectedSlot().data('slot')).toBe('right-hand')
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it 'swaps items if both a slot and item are selected, and keeps them selected', ->
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inventoryView.getAvailableItemContainer('boots-of-leaping-id').click()
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inventoryView.getSlot('feet').click()
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inventoryView.$el.find('#swap-button').click()
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expect(inventoryView.getCurrentEquipmentConfig()['feet']).toBe('boots-of-leaping')
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expect(inventoryView.getSelectedAvailableItemContainer().data('item-id')).toBe('boots-id')
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expect(inventoryView.getSelectedSlot().data('slot')).toBe('feet')
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