Propagated i18n.

This commit is contained in:
Nick Winter 2015-08-02 14:16:26 -07:00
parent 8d09357a7a
commit 74b2c5abdb
52 changed files with 317 additions and 726 deletions

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@ -70,7 +70,6 @@ module.exports = nativeDescription: "العربية", englishDescription: "Arabi
choose_inventory: "فريق الأصناف"
buy_gems: "شراء الأحجار الكريمة"
subscription_required: "الإشتراك إلزامي"
older_campaigns: "حملات أقدم"
anonymous: "لاعب مجهول"
level_difficulty: "الصعوبة:"
campaign_beginner: "حملة المبتدئين"
@ -78,20 +77,8 @@ module.exports = nativeDescription: "العربية", englishDescription: "Arabi
awaiting_levels_adventurer: "التوقيع على النحو المغامر"
awaiting_levels_adventurer_suffix: "أن تكون أول للعب مستويات جديدة."
adjust_volume: "تعديل الصوت"
choose_your_level: "اختر مستواك" # The rest of this section is the old play view at /play-old and isn't very important.
adventurer_prefix: "يمكنك القفز إلى أي مستوى أدناه، أو مناقشة المستويات على "
adventurer_forum: "منتدى المغامر"
adventurer_suffix: "."
campaign_old_beginner: "حملات أقدم من أجل المبتدئين"
campaign_old_beginner_description: "... فيها تتعلم سحر البرمجة."
campaign_dev: "مستويات أصعب عشوائية"
campaign_dev_description: "... فيها تتعلم واجهة بينما تفعل شيئا أصعب قليلا."
campaign_multiplayer: "ساحات متعددة اللاّعبين"
campaign_multiplayer_description: "... فيها تبرمج وجه لوجه ضد لاعبين آخرين."
campaign_player_created: "أنشئ اللاّعب"
campaign_player_created_description: "... فيها تقاتل ضد الإبداع الخاص بـزميلك<a href=\"/contribute#artisan\"> الحرفيّ الساحر</a>."
campaign_classic_algorithms: "الخوارزميات التقليديّة"
campaign_classic_algorithms_description: "... فيها تتعلّم خوارزميّات الأكثر شعبيّة في علوم الحاسب الآلي."
# campaign_old_multiplayer: "(Deprecated) Old Multiplayer Arenas"
campaign_old_multiplayer_description: "قطع اثرية من العصر أكثر تحضرا. يتم تشغيل أي محاكاة لهذه السن، الساحات متعددة البطل أقل."
@ -306,6 +293,7 @@ module.exports = nativeDescription: "العربية", englishDescription: "Arabi
# tip_scrub_shortcut: "Use Ctrl+[ and Ctrl+] to rewind and fast-forward."
# tip_guide_exists: "Click the guide, inside game menu (at the top of the page), for useful info."
# tip_open_source: "CodeCombat is 100% open source!"
# tip_tell_friends: "Enjoying CodeCombat? Tell your friends about us!"
# tip_beta_launch: "CodeCombat launched its beta in October, 2013."
# tip_think_solution: "Think of the solution, not the problem."
# tip_theory_practice: "In theory, there is no difference between theory and practice. But in practice, there is. - Yogi Berra"
@ -349,6 +337,7 @@ module.exports = nativeDescription: "العربية", englishDescription: "Arabi
# tip_recurse: "To iterate is human, to recurse divine. - L. Peter Deutsch"
# tip_free_your_mind: "You have to let it all go, Neo. Fear, doubt, and disbelief. Free your mind. - Morpheus"
# tip_strong_opponents: "Even the strongest of opponents always has a weakness. - Itachi Uchiha"
# tip_paper_and_pen: "Before you start coding, you can always plan with a sheet of paper and a pen."
# game_menu:
# inventory_tab: "Inventory"
@ -862,6 +851,8 @@ module.exports = nativeDescription: "العربية", englishDescription: "Arabi
# indoor: "Indoor"
# desert: "Desert"
# grassy: "Grassy"
# mountain: "Mountain"
# glacier: "Glacier"
# small: "Small"
# large: "Large"
# fork_title: "Fork New Version"
@ -1220,6 +1211,7 @@ module.exports = nativeDescription: "العربية", englishDescription: "Arabi
delta:
added: "أضيفت"
modified: "معدّلة"
# not_modified: "Not Modified"
deleted: "حذفت"
moved_index: "فهرس انتقل"
text_diff: "Text Diff"

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@ -70,7 +70,6 @@ module.exports = nativeDescription: "български език", englishDescri
# choose_inventory: "Equip Items"
buy_gems: "Купи скъпоценни камъни"
subscription_required: "Нужен е абонамент"
older_campaigns: "Предишни кампании"
anonymous: "Анонимен играч"
level_difficulty: "Трудност"
campaign_beginner: "Кампания за начинаещи"
@ -78,20 +77,8 @@ module.exports = nativeDescription: "български език", englishDescri
awaiting_levels_adventurer: "Стани Приключенец"
awaiting_levels_adventurer_suffix: "за да бъдеш първият, който играе нови нива."
adjust_volume: "Настрой звук"
choose_your_level: "Избери своето ниво" # The rest of this section is the old play view at /play-old and isn't very important.
# adventurer_prefix: "You can jump to any level below, or discuss the levels on "
adventurer_forum: "Приключенският форум"
# adventurer_suffix: "."
campaign_old_beginner: "Предишни кампании за начинаещи"
# campaign_old_beginner_description: "... in which you learn the wizardry of programming."
campaign_dev: "Случайни трудни нива"
# campaign_dev_description: "... in which you learn the interface while doing something a little harder."
# campaign_multiplayer: "Multiplayer Arenas"
# campaign_multiplayer_description: "... in which you code head-to-head against other players."
campaign_player_created: "Създаден от играч"
# campaign_player_created_description: "... in which you battle against the creativity of your fellow <a href=\"/contribute/artisan\">Artisan Wizards</a>."
campaign_classic_algorithms: "Класически алгоритми"
# campaign_classic_algorithms_description: "... in which you learn the most popular algorithms in Computer Science."
# campaign_old_multiplayer: "(Deprecated) Old Multiplayer Arenas"
# campaign_old_multiplayer_description: "Relics of a more civilized age. No simulations are run for these older, hero-less multiplayer arenas."
@ -306,6 +293,7 @@ module.exports = nativeDescription: "български език", englishDescri
# tip_scrub_shortcut: "Use Ctrl+[ and Ctrl+] to rewind and fast-forward."
# tip_guide_exists: "Click the guide, inside game menu (at the top of the page), for useful info."
tip_open_source: "CodeCombat e 100% проект с отворен код!"
# tip_tell_friends: "Enjoying CodeCombat? Tell your friends about us!"
tip_beta_launch: "CodeCombat стартира своята beta през Октомври, 2013."
tip_think_solution: "Помисли върху решението,не проблема."
# tip_theory_practice: "In theory, there is no difference between theory and practice. But in practice, there is. - Yogi Berra"
@ -349,6 +337,7 @@ module.exports = nativeDescription: "български език", englishDescri
# tip_recurse: "To iterate is human, to recurse divine. - L. Peter Deutsch"
# tip_free_your_mind: "You have to let it all go, Neo. Fear, doubt, and disbelief. Free your mind. - Morpheus"
# tip_strong_opponents: "Even the strongest of opponents always has a weakness. - Itachi Uchiha"
# tip_paper_and_pen: "Before you start coding, you can always plan with a sheet of paper and a pen."
game_menu:
inventory_tab: "Инвентар"
@ -862,6 +851,8 @@ module.exports = nativeDescription: "български език", englishDescri
# indoor: "Indoor"
# desert: "Desert"
# grassy: "Grassy"
# mountain: "Mountain"
# glacier: "Glacier"
# small: "Small"
# large: "Large"
# fork_title: "Fork New Version"
@ -1220,6 +1211,7 @@ module.exports = nativeDescription: "български език", englishDescri
# delta:
# added: "Added"
# modified: "Modified"
# not_modified: "Not Modified"
# deleted: "Deleted"
# moved_index: "Moved Index"
# text_diff: "Text Diff"

View file

@ -70,7 +70,6 @@ module.exports = nativeDescription: "Català", englishDescription: "Catalan", tr
choose_inventory: "Equipar objectes"
buy_gems: "Comprar Gemes"
subscription_required: "Subscripció necessària"
older_campaigns: "Campanyes antigues"
anonymous: "Jugador anònim"
level_difficulty: "Dificultat: "
campaign_beginner: "Campanya del principiant"
@ -78,20 +77,8 @@ module.exports = nativeDescription: "Català", englishDescription: "Catalan", tr
awaiting_levels_adventurer: "Inicia sessió com aventurer"
awaiting_levels_adventurer_suffix: "sigues el primer en jugar els nous nivells"
adjust_volume: "Ajustar volum"
choose_your_level: "Escull el teu nivell" # The rest of this section is the old play view at /play-old and isn't very important.
adventurer_prefix: "Pots saltar a qualsevols dels nivells de més abaix, o discutir els nivells de més amunt."
adventurer_forum: "El fòrum de l'aventurer"
adventurer_suffix: "."
campaign_old_beginner: "Antiga campanya del principiant"
campaign_old_beginner_description: "... on aprens la bruixeria de la programació."
campaign_dev: "Nivells difícils aleatoris"
campaign_dev_description: "... on aprens a interactuar amb la interfície tot fent coses un pèl més difícils."
campaign_multiplayer: "Arenes Multijugador"
campaign_multiplayer_description: "... on programes cara a cara contra altres jugadors."
campaign_player_created: "Creats pel Jugador"
campaign_player_created_description: "... on lluites contra la creativitat dels teus companys <a href=\"/contribute#artisan\">Artisan Wizards</a>."
campaign_classic_algorithms: "Algoritmes classics"
campaign_classic_algorithms_description: "... on pots aprendre els algoritmes més populars de l'informàtica."
# campaign_old_multiplayer: "(Deprecated) Old Multiplayer Arenas"
# campaign_old_multiplayer_description: "Relics of a more civilized age. No simulations are run for these older, hero-less multiplayer arenas."
@ -306,6 +293,7 @@ module.exports = nativeDescription: "Català", englishDescription: "Catalan", tr
tip_scrub_shortcut: "Ctrl+[ i Ctrl+] per rebobinar i avançar" # {change}
# tip_guide_exists: "Click the guide, inside game menu (at the top of the page), for useful info."
tip_open_source: "CodeCombat és 100% codi lliure!"
# tip_tell_friends: "Enjoying CodeCombat? Tell your friends about us!"
tip_beta_launch: "CodeCombat va llançar la seva beta l'octubre de 2013."
tip_think_solution: "Pensa en la solució,no en el problema."
tip_theory_practice: "En teoria no hi ha diferència entre la teoria i la pràctica. Però a la pràctica si que n'hi ha. - Yogi Berra"
@ -349,6 +337,7 @@ module.exports = nativeDescription: "Català", englishDescription: "Catalan", tr
# tip_recurse: "To iterate is human, to recurse divine. - L. Peter Deutsch"
# tip_free_your_mind: "You have to let it all go, Neo. Fear, doubt, and disbelief. Free your mind. - Morpheus"
# tip_strong_opponents: "Even the strongest of opponents always has a weakness. - Itachi Uchiha"
# tip_paper_and_pen: "Before you start coding, you can always plan with a sheet of paper and a pen."
game_menu:
inventory_tab: "Inventari"
@ -862,6 +851,8 @@ module.exports = nativeDescription: "Català", englishDescription: "Catalan", tr
indoor: "Interior"
desert: "Desert"
# grassy: "Grassy"
# mountain: "Mountain"
# glacier: "Glacier"
small: "Petit"
# large: "Large"
# fork_title: "Fork New Version"
@ -1220,6 +1211,7 @@ module.exports = nativeDescription: "Català", englishDescription: "Catalan", tr
delta:
added: "Afegit"
modified: "Modificat"
# not_modified: "Not Modified"
deleted: "Eliminat"
moved_index: "Índex desplaçat"
# text_diff: "Text Diff"

View file

@ -70,7 +70,6 @@ module.exports = nativeDescription: "čeština", englishDescription: "Czech", tr
choose_inventory: "Vyzbrojit se předměty"
buy_gems: "Zakoupit drahokamy"
subscription_required: "Předplatné vyžadováno"
older_campaigns: "Starší kampaně"
anonymous: "Anonymní hráč"
level_difficulty: "Obtížnost: "
campaign_beginner: "Začátečnická kampaň"
@ -78,20 +77,8 @@ module.exports = nativeDescription: "čeština", englishDescription: "Czech", tr
awaiting_levels_adventurer: "Přihlašte se jako Dobrodruh"
awaiting_levels_adventurer_suffix: "abyste jako první hráli nejnovější úrovně."
adjust_volume: "Nastavení hlasitosti"
choose_your_level: "Zvolte si úroveň" # The rest of this section is the old play view at /play-old and isn't very important.
adventurer_prefix: "Můžete přejít do dalších úrovní, nebo debatovat o úrovních na "
adventurer_forum: "fóru Dobrodruhů"
adventurer_suffix: "."
campaign_old_beginner: "Starší začátečnická kampaň"
campaign_old_beginner_description: "...ve které se naučíte kouzla programování."
campaign_dev: "Náhodné težší úrovně"
campaign_dev_description: "...ve kterých se dozvíte více o prostředí při plnění těžších úkolů."
campaign_multiplayer: "Multiplayer Aréna"
campaign_multiplayer_description: "...ve které programujete proti jiným hráčům."
campaign_player_created: "Uživatelsky vytvořené úrovně"
campaign_player_created_description: "...ve kterých bojujete proti kreativitě ostatních <a href=\"/contribute#artisan\">Zdatných Kouzelníků</a>."
campaign_classic_algorithms: "Klasické algoritmy"
campaign_classic_algorithms_description: "... ve kterých se naučíte nejoblíbenější algoritmy v IT."
# campaign_old_multiplayer: "(Deprecated) Old Multiplayer Arenas"
# campaign_old_multiplayer_description: "Relics of a more civilized age. No simulations are run for these older, hero-less multiplayer arenas."
@ -306,6 +293,7 @@ module.exports = nativeDescription: "čeština", englishDescription: "Czech", tr
tip_scrub_shortcut: "Ctrl+[ a Ctrl+] pro přetočení a rychlý přesun." # {change}
tip_guide_exists: "Klikněte na průvode uvnitř herního menu (nahoře na stránce), pro užitečné informace."
tip_open_source: "CodeCombat je 100% open source!"
# tip_tell_friends: "Enjoying CodeCombat? Tell your friends about us!"
tip_beta_launch: "CodeCombat spustil svoji beta verzi v Říjnu, 2013."
tip_think_solution: "Myslete na řešení, ne na problém."
tip_theory_practice: "Teoreticky není žádný rozdíl mezi teorií a praxí. Ale v praxi ten rozdíl je. - Yogi Berra"
@ -349,6 +337,7 @@ module.exports = nativeDescription: "čeština", englishDescription: "Czech", tr
# tip_recurse: "To iterate is human, to recurse divine. - L. Peter Deutsch"
# tip_free_your_mind: "You have to let it all go, Neo. Fear, doubt, and disbelief. Free your mind. - Morpheus"
# tip_strong_opponents: "Even the strongest of opponents always has a weakness. - Itachi Uchiha"
# tip_paper_and_pen: "Before you start coding, you can always plan with a sheet of paper and a pen."
game_menu:
inventory_tab: "Inventář"
@ -862,6 +851,8 @@ module.exports = nativeDescription: "čeština", englishDescription: "Czech", tr
indoor: "Úkryt"
desert: "Poušť"
grassy: "Travnatý"
# mountain: "Mountain"
# glacier: "Glacier"
small: "Malý"
large: "Velký"
fork_title: "Forkovat novou verzi"
@ -1220,6 +1211,7 @@ module.exports = nativeDescription: "čeština", englishDescription: "Czech", tr
delta:
added: "Přidáno"
modified: "Změněno"
# not_modified: "Not Modified"
deleted: "Smazáno"
moved_index: "Index přemístěn"
text_diff: "Rozdíl textu"

View file

@ -70,7 +70,6 @@ module.exports = nativeDescription: "dansk", englishDescription: "Danish", trans
choose_inventory: "Vælg udstyr"
buy_gems: "Køb diamanter"
subscription_required: "Kræver abonnement"
older_campaigns: "Ældre kampagner"
anonymous: "Anonym spiller"
level_difficulty: "Sværhedsgrad: "
campaign_beginner: "Begynderkampagne"
@ -78,20 +77,8 @@ module.exports = nativeDescription: "dansk", englishDescription: "Danish", trans
awaiting_levels_adventurer: "Skriv dig op som eventyrer"
awaiting_levels_adventurer_suffix: "for at blive den første til at spille nye baner."
adjust_volume: "Indstil lydstyrke"
choose_your_level: "Vælg Dit Level" # The rest of this section is the old play view at /play-old and isn't very important.
adventurer_prefix: "Du kan hoppe til et hvilket som helst level herunder, eller diskutere levels på "
adventurer_forum: "Eventyrer-forummet"
adventurer_suffix: "."
campaign_old_beginner: "Gammel begynder kampagne"
campaign_old_beginner_description: "... hvor du lærer programmeringens kunst."
campaign_dev: "Tilfældige Sværere Niveauer"
campaign_dev_description: "... hvor du lærer grænsefladen imens du udfører lidt sværere opgaver."
campaign_multiplayer: "Multiplayer Arenaer"
campaign_multiplayer_description: "... hvor du koder ansigt-til-ansigt imod andre spillere."
campaign_player_created: "Spillerkreerede"
campaign_player_created_description: "... hvor du kæmper mod dine med-<a href=\"/contribute#artisan\">Kunsthåndværker-troldmænd</a>s kreativitet."
campaign_classic_algorithms: "Klassiske Algoritmer"
campaign_classic_algorithms_description: "... hvor du lærer de mest populære algoritmer i Computervidenskab."
# campaign_old_multiplayer: "(Deprecated) Old Multiplayer Arenas"
# campaign_old_multiplayer_description: "Relics of a more civilized age. No simulations are run for these older, hero-less multiplayer arenas."
@ -306,6 +293,7 @@ module.exports = nativeDescription: "dansk", englishDescription: "Danish", trans
tip_scrub_shortcut: "Brug Ctrl+[ og Ctrl+] til at spole tilbage og frem."
tip_guide_exists: "Klik på guiden i spilmenuen (i toppen af siden) for brugbar info."
tip_open_source: "CodeCombat er 100% open source!"
# tip_tell_friends: "Enjoying CodeCombat? Tell your friends about us!"
tip_beta_launch: "CodeCombat søsatte sin beta i oktober, 2013."
tip_think_solution: "Tænk på løsningen, ikke problemet."
tip_theory_practice: "I teorien er der ingen forskel på teori og praksis. Men i praksis er der. - Yogi Bjørn"
@ -349,6 +337,7 @@ module.exports = nativeDescription: "dansk", englishDescription: "Danish", trans
# tip_recurse: "To iterate is human, to recurse divine. - L. Peter Deutsch"
# tip_free_your_mind: "You have to let it all go, Neo. Fear, doubt, and disbelief. Free your mind. - Morpheus"
# tip_strong_opponents: "Even the strongest of opponents always has a weakness. - Itachi Uchiha"
# tip_paper_and_pen: "Before you start coding, you can always plan with a sheet of paper and a pen."
game_menu:
# inventory_tab: "Inventory"
@ -862,6 +851,8 @@ module.exports = nativeDescription: "dansk", englishDescription: "Danish", trans
# indoor: "Indoor"
# desert: "Desert"
# grassy: "Grassy"
# mountain: "Mountain"
# glacier: "Glacier"
# small: "Small"
# large: "Large"
# fork_title: "Fork New Version"
@ -1220,6 +1211,7 @@ module.exports = nativeDescription: "dansk", englishDescription: "Danish", trans
# delta:
# added: "Added"
# modified: "Modified"
# not_modified: "Not Modified"
# deleted: "Deleted"
# moved_index: "Moved Index"
# text_diff: "Text Diff"

View file

@ -70,7 +70,6 @@ module.exports = nativeDescription: "Deutsch (Österreich)", englishDescription:
choose_inventory: "Gegenstände ausrüsten"
buy_gems: "Juwelen kaufen"
# subscription_required: "Subscription Required"
older_campaigns: "Ältere Kampagne"
anonymous: "Anonymer Spieler"
level_difficulty: "Schwierigkeit: "
campaign_beginner: "Anfängerkampagne"
@ -78,20 +77,8 @@ module.exports = nativeDescription: "Deutsch (Österreich)", englishDescription:
# awaiting_levels_adventurer: "Sign up as an Adventurer"
# awaiting_levels_adventurer_suffix: "to be the first to play new levels."
# adjust_volume: "Adjust volume"
choose_your_level: "Wähle dein Level" # The rest of this section is the old play view at /play-old and isn't very important.
adventurer_prefix: "Du kannst zu jedem Level springen oder diskutiere die Level "
adventurer_forum: "im Abenteurerforum"
adventurer_suffix: "."
campaign_old_beginner: "Alte Anfänger Kampagne"
campaign_old_beginner_description: "... in der Du die Zauberei der Programmierung lernst."
campaign_dev: "Beliebiges schwierigeres Level"
campaign_dev_description: "... in welchem Du die Bedienung erlernst, indem Du etwas schwierigeres machst."
campaign_multiplayer: "Multiplayerarena"
campaign_multiplayer_description: "... in der Du Kopf-an-Kopf gegen andere Spieler programmierst."
campaign_player_created: "Von Spielern erstellt"
campaign_player_created_description: "... in welchem Du gegen die Kreativität eines <a href=\"/contribute#artisan\">Artisan Zauberers</a> kämpfst."
campaign_classic_algorithms: "Klassiche Algorithmen"
campaign_classic_algorithms_description: "... in welchem du die populärsten Algorithmen der Informatik lernst."
# campaign_old_multiplayer: "(Deprecated) Old Multiplayer Arenas"
# campaign_old_multiplayer_description: "Relics of a more civilized age. No simulations are run for these older, hero-less multiplayer arenas."
@ -306,6 +293,7 @@ module.exports = nativeDescription: "Deutsch (Österreich)", englishDescription:
tip_scrub_shortcut: "Spule vor und zurück mit Strg+[ und Strg+]" # {change}
tip_guide_exists: "Klicke auf die Anleitung am oberen Ende der Seite für nützliche Informationen"
tip_open_source: "CodeCombat ist 100% quelloffen!"
# tip_tell_friends: "Enjoying CodeCombat? Tell your friends about us!"
tip_beta_launch: "CodeCombat startete seine Beta im Oktober 2013."
tip_think_solution: "Denke über die Lösung nach, nicht über das Problem."
tip_theory_practice: "In der Theorie gibt es keinen Unterschied zwischen Theorie und Praxis. In der Praxis schon. - Yogi Berra"
@ -349,6 +337,7 @@ module.exports = nativeDescription: "Deutsch (Österreich)", englishDescription:
# tip_recurse: "To iterate is human, to recurse divine. - L. Peter Deutsch"
# tip_free_your_mind: "You have to let it all go, Neo. Fear, doubt, and disbelief. Free your mind. - Morpheus"
# tip_strong_opponents: "Even the strongest of opponents always has a weakness. - Itachi Uchiha"
# tip_paper_and_pen: "Before you start coding, you can always plan with a sheet of paper and a pen."
game_menu:
inventory_tab: "Inventar"
@ -862,6 +851,8 @@ module.exports = nativeDescription: "Deutsch (Österreich)", englishDescription:
# indoor: "Indoor"
# desert: "Desert"
grassy: "Grasig"
# mountain: "Mountain"
# glacier: "Glacier"
small: "Klein"
# large: "Large"
fork_title: "Forke neue Version"
@ -1220,6 +1211,7 @@ module.exports = nativeDescription: "Deutsch (Österreich)", englishDescription:
delta:
added: "hinzugefügt"
modified: "modifiziert"
# not_modified: "Not Modified"
deleted: "gelöscht"
# moved_index: "Moved Index"
text_diff: "Text Diff"

View file

@ -70,7 +70,6 @@ module.exports = nativeDescription: "Dütsch (Schwiiz)", englishDescription: "Ge
choose_inventory: "Items uusrüschte"
buy_gems: "Edelstei chaufä"
subscription_required: "Abonnement benötigt"
older_campaigns: "Älteri Kampagne"
anonymous: "Anonyme Spieler"
level_difficulty: "Schwierigkeit: "
campaign_beginner: "Afängerkampagne"
@ -78,20 +77,8 @@ module.exports = nativeDescription: "Dütsch (Schwiiz)", englishDescription: "Ge
awaiting_levels_adventurer: "Mäld dich a as en Abendtüürer"
awaiting_levels_adventurer_suffix: "um de erscht zii vo die neue Levels spiilt"
adjust_volume: "Luutsterchi apasse"
choose_your_level: "Wähl dis Level us" # The rest of this section is the old play view at /play-old and isn't very important.
adventurer_prefix: "Du chasch zu de untere Level zrugg goh oder die kommende Level diskutiere im "
adventurer_forum: "Abentürer-Forum"
adventurer_suffix: "."
campaign_old_beginner: "Alti Afängerkampagne"
campaign_old_beginner_description: "... i dere du d Zauberkunst vom Programmiere lernsch."
campaign_dev: "Zuefälligi schwierigeri Level"
campaign_dev_description: "... i dene du s Interface kenne lernsch, während du öppis chli Schwierigers machsch."
campaign_multiplayer: "Multiplayer Arenas"
campaign_multiplayer_description: "... i dene du Chopf a Chopf geg anderi Spieler spielsch."
campaign_player_created: "Vo Spieler erstellti Level"
campaign_player_created_description: "... i dene du gege d Kreativität vome <a href=\"/contribute#artisan\">Handwerker Zauberer</a> kämpfsch."
campaign_classic_algorithms: "Klassischi Algorithme"
campaign_classic_algorithms_description: "... wo du die beliebtischte Algorithmue vode Computer Welt lernsch.."
# campaign_old_multiplayer: "(Deprecated) Old Multiplayer Arenas"
# campaign_old_multiplayer_description: "Relics of a more civilized age. No simulations are run for these older, hero-less multiplayer arenas."
@ -306,6 +293,7 @@ module.exports = nativeDescription: "Dütsch (Schwiiz)", englishDescription: "Ge
# tip_scrub_shortcut: "Use Ctrl+[ and Ctrl+] to rewind and fast-forward."
tip_guide_exists: "Klick ufs Handbuech im obere Teil vo de Siite zum nützlichi Infos becho."
tip_open_source: "CodeCombat isch 100% Open Source!"
# tip_tell_friends: "Enjoying CodeCombat? Tell your friends about us!"
tip_beta_launch: "D CodeCombat Beta isch im Oktober 2013 online gange."
tip_think_solution: "Denk über d Lösig noh, nid über s Problem."
tip_theory_practice: "Theoretisch gits kein Unterschied zwüsche Theorie und Praxis. Praktisch aber scho. - Yogi Berra"
@ -349,6 +337,7 @@ module.exports = nativeDescription: "Dütsch (Schwiiz)", englishDescription: "Ge
# tip_recurse: "To iterate is human, to recurse divine. - L. Peter Deutsch"
# tip_free_your_mind: "You have to let it all go, Neo. Fear, doubt, and disbelief. Free your mind. - Morpheus"
# tip_strong_opponents: "Even the strongest of opponents always has a weakness. - Itachi Uchiha"
# tip_paper_and_pen: "Before you start coding, you can always plan with a sheet of paper and a pen."
game_menu:
inventory_tab: "Inventar"
@ -862,6 +851,8 @@ module.exports = nativeDescription: "Dütsch (Schwiiz)", englishDescription: "Ge
# indoor: "Indoor"
# desert: "Desert"
# grassy: "Grassy"
# mountain: "Mountain"
# glacier: "Glacier"
# small: "Small"
# large: "Large"
# fork_title: "Fork New Version"
@ -1220,6 +1211,7 @@ module.exports = nativeDescription: "Dütsch (Schwiiz)", englishDescription: "Ge
# delta:
# added: "Added"
# modified: "Modified"
# not_modified: "Not Modified"
# deleted: "Deleted"
# moved_index: "Moved Index"
# text_diff: "Text Diff"

View file

@ -70,7 +70,6 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
choose_inventory: "Gegenstände ausrüsten"
buy_gems: "Edelsteine kaufen"
subscription_required: "Abonnement benötigt"
older_campaigns: "Ältere Kampagne"
anonymous: "Anonymer Spieler"
level_difficulty: "Schwierigkeit: "
campaign_beginner: "Anfängerkampagne"
@ -78,20 +77,8 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
awaiting_levels_adventurer: "Registriere dich als ein Abenteurer"
awaiting_levels_adventurer_suffix: "sei der Erste, der neue Levels spielt."
adjust_volume: "Lautstärke anpassen"
choose_your_level: "Wähle dein Level" # The rest of this section is the old play view at /play-old and isn't very important.
adventurer_prefix: "Du kannst zu jedem Level springen oder diskutiere die Level "
adventurer_forum: "im Abenteurerforum"
adventurer_suffix: "."
campaign_old_beginner: "Alte Anfänger Kampagne"
campaign_old_beginner_description: "... in der Du die Zauberei der Programmierung lernst."
campaign_dev: "Beliebiges schwierigeres Level"
campaign_dev_description: "... in welchem Du die Bedienung erlernst, indem Du etwas Schwierigeres machst."
campaign_multiplayer: "Mehrspieler Arena"
campaign_multiplayer_description: "... in der Du Kopf-an-Kopf gegen andere Spieler programmierst."
campaign_player_created: "Von Spielern erstellt"
campaign_player_created_description: "... in welchem Du gegen die Kreativität eines <a href=\"/contribute#artisan\">Artisan Zauberers</a> kämpfst."
campaign_classic_algorithms: "Klassische Algorithmen"
campaign_classic_algorithms_description: "... in welchem du die populärsten Algorithmen der Informatik lernst."
# campaign_old_multiplayer: "(Deprecated) Old Multiplayer Arenas"
# campaign_old_multiplayer_description: "Relics of a more civilized age. No simulations are run for these older, hero-less multiplayer arenas."
@ -306,6 +293,7 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
tip_scrub_shortcut: "Spule vor und zurück mit Strg+[ und Strg+]" # {change}
tip_guide_exists: "Klicke auf die Anleitung am oberen Ende der Seite für nützliche Informationen."
tip_open_source: "CodeCombat ist 100% quelloffen!"
# tip_tell_friends: "Enjoying CodeCombat? Tell your friends about us!"
tip_beta_launch: "CodeCombat startete seine Beta im Oktober 2013."
tip_think_solution: "Denke über die Lösung nach, nicht über das Problem."
tip_theory_practice: "In der Theorie gibt es keinen Unterschied zwischen Theorie und Praxis. In der Praxis schon. - Yogi Berra"
@ -349,6 +337,7 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
# tip_recurse: "To iterate is human, to recurse divine. - L. Peter Deutsch"
# tip_free_your_mind: "You have to let it all go, Neo. Fear, doubt, and disbelief. Free your mind. - Morpheus"
# tip_strong_opponents: "Even the strongest of opponents always has a weakness. - Itachi Uchiha"
# tip_paper_and_pen: "Before you start coding, you can always plan with a sheet of paper and a pen."
game_menu:
inventory_tab: "Inventar"
@ -862,6 +851,8 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
indoor: "Indoor"
desert: "Wüste"
grassy: "Gräsern"
# mountain: "Mountain"
# glacier: "Glacier"
small: "Klein"
large: "Groß"
fork_title: "Forke neue Version"
@ -1220,6 +1211,7 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
delta:
added: "hinzugefügt"
modified: "modifiziert"
# not_modified: "Not Modified"
deleted: "gelöscht"
moved_index: "Verschobener Index"
text_diff: "Text Diff"

View file

@ -70,7 +70,6 @@ module.exports = nativeDescription: "Ελληνικά", englishDescription: "Gre
choose_inventory: "Εξοπλίσου με Αντικείμενα"
buy_gems: "Αγορά Διαμαντιών"
subscription_required: "Απαιτείται εγγραφή"
older_campaigns: "Παλαιότερες Εκστρατείες"
anonymous: "Ανώνυμοι Παίκτες"
level_difficulty: "Δυσκολία: "
campaign_beginner: "Εκστρατεία για Αρχάριους"
@ -78,20 +77,8 @@ module.exports = nativeDescription: "Ελληνικά", englishDescription: "Gre
# awaiting_levels_adventurer: "Sign up as an Adventurer"
# awaiting_levels_adventurer_suffix: "to be the first to play new levels."
# adjust_volume: "Adjust volume"
choose_your_level: "Διάλεξε το επίπεδο σου" # The rest of this section is the old play view at /play-old and isn't very important.
adventurer_prefix: "Μπορείτε να μεταβείτε σε οποιοδήποτε επίπεδο κάτω, ή να συζητήσετε για τις πίστες στο "
adventurer_forum: "Φόρουμ του Adventurer"
adventurer_suffix: "."
campaign_old_beginner: "Παλαιότερη Εκστρατεία Αρχαρίων"
campaign_old_beginner_description: "... στα οποία μπορείτε να εξερευνήσετε τις προγραμματιστικές διεπαφές, ενώ κάνετε κάτι λίγο πιο δύσκολο."
campaign_dev: "Τυχαία Δυσκολότερα Επίπεδα"
campaign_dev_description: "... στα οποία μπορείτε να μάθετε το περιβάλλον, ενώ κάνετε κάτι λίγο δυσκολότερο."
campaign_multiplayer: "Αρένες Πολλαπλών Παικτών"
campaign_multiplayer_description: "... στις οποίες προγραμματίζετε σώμα-με-σώμα εναντίον άλλων παικτών."
campaign_player_created: "Δημιουργημένη-από-Παίκτες"
campaign_player_created_description: "... στην οποία μάχεστε ενάντια στην δημιουργικότητα των συναδέλφων <a href=\"/contribute#artisan\">Τεχνιτών Μάγων</a>."
campaign_classic_algorithms: "Κλασσικοί Αλγόριθμοι"
campaign_classic_algorithms_description: "... στο οποίο μαθαίνετε του πιο δημοφιλής αλγορίθμους της Επιστήμης της Πληροφορικής."
# campaign_old_multiplayer: "(Deprecated) Old Multiplayer Arenas"
# campaign_old_multiplayer_description: "Relics of a more civilized age. No simulations are run for these older, hero-less multiplayer arenas."
@ -306,6 +293,7 @@ module.exports = nativeDescription: "Ελληνικά", englishDescription: "Gre
# tip_scrub_shortcut: "Use Ctrl+[ and Ctrl+] to rewind and fast-forward."
# tip_guide_exists: "Click the guide, inside game menu (at the top of the page), for useful info."
# tip_open_source: "CodeCombat is 100% open source!"
# tip_tell_friends: "Enjoying CodeCombat? Tell your friends about us!"
# tip_beta_launch: "CodeCombat launched its beta in October, 2013."
# tip_think_solution: "Think of the solution, not the problem."
# tip_theory_practice: "In theory, there is no difference between theory and practice. But in practice, there is. - Yogi Berra"
@ -349,6 +337,7 @@ module.exports = nativeDescription: "Ελληνικά", englishDescription: "Gre
# tip_recurse: "To iterate is human, to recurse divine. - L. Peter Deutsch"
# tip_free_your_mind: "You have to let it all go, Neo. Fear, doubt, and disbelief. Free your mind. - Morpheus"
# tip_strong_opponents: "Even the strongest of opponents always has a weakness. - Itachi Uchiha"
# tip_paper_and_pen: "Before you start coding, you can always plan with a sheet of paper and a pen."
game_menu:
# inventory_tab: "Inventory"
@ -862,6 +851,8 @@ module.exports = nativeDescription: "Ελληνικά", englishDescription: "Gre
# indoor: "Indoor"
# desert: "Desert"
# grassy: "Grassy"
# mountain: "Mountain"
# glacier: "Glacier"
# small: "Small"
# large: "Large"
# fork_title: "Fork New Version"
@ -1220,6 +1211,7 @@ module.exports = nativeDescription: "Ελληνικά", englishDescription: "Gre
# delta:
# added: "Added"
# modified: "Modified"
# not_modified: "Not Modified"
# deleted: "Deleted"
# moved_index: "Moved Index"
# text_diff: "Text Diff"

View file

@ -70,7 +70,6 @@ module.exports = nativeDescription: "English (UK)", englishDescription: "English
# choose_inventory: "Equip Items"
# buy_gems: "Buy Gems"
# subscription_required: "Subscription Required"
# older_campaigns: "Older Campaigns"
# anonymous: "Anonymous Player"
# level_difficulty: "Difficulty: "
# campaign_beginner: "Beginner Campaign"
@ -78,20 +77,8 @@ module.exports = nativeDescription: "English (UK)", englishDescription: "English
# awaiting_levels_adventurer: "Sign up as an Adventurer"
# awaiting_levels_adventurer_suffix: "to be the first to play new levels."
# adjust_volume: "Adjust volume"
# choose_your_level: "Choose Your Level" # The rest of this section is the old play view at /play-old and isn't very important.
# adventurer_prefix: "You can jump to any level below, or discuss the levels on "
# adventurer_forum: "the Adventurer forum"
# adventurer_suffix: "."
# campaign_old_beginner: "Old Beginner Campaign"
# campaign_old_beginner_description: "... in which you learn the wizardry of programming."
# campaign_dev: "Random Harder Levels"
# campaign_dev_description: "... in which you learn the interface while doing something a little harder."
# campaign_multiplayer: "Multiplayer Arenas"
# campaign_multiplayer_description: "... in which you code head-to-head against other players."
# campaign_player_created: "Player-Created"
# campaign_player_created_description: "... in which you battle against the creativity of your fellow <a href=\"/contribute/artisan\">Artisan Wizards</a>."
# campaign_classic_algorithms: "Classic Algorithms"
# campaign_classic_algorithms_description: "... in which you learn the most popular algorithms in Computer Science."
# campaign_old_multiplayer: "(Deprecated) Old Multiplayer Arenas"
# campaign_old_multiplayer_description: "Relics of a more civilized age. No simulations are run for these older, hero-less multiplayer arenas."
@ -306,6 +293,7 @@ module.exports = nativeDescription: "English (UK)", englishDescription: "English
# tip_scrub_shortcut: "Use Ctrl+[ and Ctrl+] to rewind and fast-forward."
# tip_guide_exists: "Click the guide, inside game menu (at the top of the page), for useful info."
# tip_open_source: "CodeCombat is 100% open source!"
# tip_tell_friends: "Enjoying CodeCombat? Tell your friends about us!"
# tip_beta_launch: "CodeCombat launched its beta in October, 2013."
# tip_think_solution: "Think of the solution, not the problem."
# tip_theory_practice: "In theory, there is no difference between theory and practice. But in practice, there is. - Yogi Berra"
@ -349,6 +337,7 @@ module.exports = nativeDescription: "English (UK)", englishDescription: "English
# tip_recurse: "To iterate is human, to recurse divine. - L. Peter Deutsch"
# tip_free_your_mind: "You have to let it all go, Neo. Fear, doubt, and disbelief. Free your mind. - Morpheus"
# tip_strong_opponents: "Even the strongest of opponents always has a weakness. - Itachi Uchiha"
# tip_paper_and_pen: "Before you start coding, you can always plan with a sheet of paper and a pen."
# game_menu:
# inventory_tab: "Inventory"
@ -862,6 +851,8 @@ module.exports = nativeDescription: "English (UK)", englishDescription: "English
# indoor: "Indoor"
# desert: "Desert"
# grassy: "Grassy"
# mountain: "Mountain"
# glacier: "Glacier"
# small: "Small"
# large: "Large"
# fork_title: "Fork New Version"
@ -1220,6 +1211,7 @@ module.exports = nativeDescription: "English (UK)", englishDescription: "English
# delta:
# added: "Added"
# modified: "Modified"
# not_modified: "Not Modified"
# deleted: "Deleted"
# moved_index: "Moved Index"
# text_diff: "Text Diff"

View file

@ -70,7 +70,6 @@ module.exports = nativeDescription: "English (US)", englishDescription: "English
# choose_inventory: "Equip Items"
# buy_gems: "Buy Gems"
# subscription_required: "Subscription Required"
# older_campaigns: "Older Campaigns"
# anonymous: "Anonymous Player"
# level_difficulty: "Difficulty: "
# campaign_beginner: "Beginner Campaign"
@ -78,20 +77,8 @@ module.exports = nativeDescription: "English (US)", englishDescription: "English
# awaiting_levels_adventurer: "Sign up as an Adventurer"
# awaiting_levels_adventurer_suffix: "to be the first to play new levels."
# adjust_volume: "Adjust volume"
# choose_your_level: "Choose Your Level" # The rest of this section is the old play view at /play-old and isn't very important.
# adventurer_prefix: "You can jump to any level below, or discuss the levels on "
# adventurer_forum: "the Adventurer forum"
# adventurer_suffix: "."
# campaign_old_beginner: "Old Beginner Campaign"
# campaign_old_beginner_description: "... in which you learn the wizardry of programming."
# campaign_dev: "Random Harder Levels"
# campaign_dev_description: "... in which you learn the interface while doing something a little harder."
# campaign_multiplayer: "Multiplayer Arenas"
# campaign_multiplayer_description: "... in which you code head-to-head against other players."
# campaign_player_created: "Player-Created"
# campaign_player_created_description: "... in which you battle against the creativity of your fellow <a href=\"/contribute/artisan\">Artisan Wizards</a>."
# campaign_classic_algorithms: "Classic Algorithms"
# campaign_classic_algorithms_description: "... in which you learn the most popular algorithms in Computer Science."
# campaign_old_multiplayer: "(Deprecated) Old Multiplayer Arenas"
# campaign_old_multiplayer_description: "Relics of a more civilized age. No simulations are run for these older, hero-less multiplayer arenas."
@ -306,6 +293,7 @@ module.exports = nativeDescription: "English (US)", englishDescription: "English
# tip_scrub_shortcut: "Use Ctrl+[ and Ctrl+] to rewind and fast-forward."
# tip_guide_exists: "Click the guide, inside game menu (at the top of the page), for useful info."
# tip_open_source: "CodeCombat is 100% open source!"
# tip_tell_friends: "Enjoying CodeCombat? Tell your friends about us!"
# tip_beta_launch: "CodeCombat launched its beta in October, 2013."
# tip_think_solution: "Think of the solution, not the problem."
# tip_theory_practice: "In theory, there is no difference between theory and practice. But in practice, there is. - Yogi Berra"
@ -349,6 +337,7 @@ module.exports = nativeDescription: "English (US)", englishDescription: "English
# tip_recurse: "To iterate is human, to recurse divine. - L. Peter Deutsch"
# tip_free_your_mind: "You have to let it all go, Neo. Fear, doubt, and disbelief. Free your mind. - Morpheus"
# tip_strong_opponents: "Even the strongest of opponents always has a weakness. - Itachi Uchiha"
# tip_paper_and_pen: "Before you start coding, you can always plan with a sheet of paper and a pen."
# game_menu:
# inventory_tab: "Inventory"
@ -862,6 +851,8 @@ module.exports = nativeDescription: "English (US)", englishDescription: "English
# indoor: "Indoor"
# desert: "Desert"
# grassy: "Grassy"
# mountain: "Mountain"
# glacier: "Glacier"
# small: "Small"
# large: "Large"
# fork_title: "Fork New Version"
@ -1220,6 +1211,7 @@ module.exports = nativeDescription: "English (US)", englishDescription: "English
# delta:
# added: "Added"
# modified: "Modified"
# not_modified: "Not Modified"
# deleted: "Deleted"
# moved_index: "Moved Index"
# text_diff: "Text Diff"

View file

@ -70,7 +70,6 @@ module.exports = nativeDescription: "Esperanto", englishDescription: "Esperanto"
# choose_inventory: "Equip Items"
# buy_gems: "Buy Gems"
# subscription_required: "Subscription Required"
# older_campaigns: "Older Campaigns"
# anonymous: "Anonymous Player"
# level_difficulty: "Difficulty: "
# campaign_beginner: "Beginner Campaign"
@ -78,20 +77,8 @@ module.exports = nativeDescription: "Esperanto", englishDescription: "Esperanto"
# awaiting_levels_adventurer: "Sign up as an Adventurer"
# awaiting_levels_adventurer_suffix: "to be the first to play new levels."
# adjust_volume: "Adjust volume"
# choose_your_level: "Choose Your Level" # The rest of this section is the old play view at /play-old and isn't very important.
# adventurer_prefix: "You can jump to any level below, or discuss the levels on "
# adventurer_forum: "the Adventurer forum"
# adventurer_suffix: "."
# campaign_old_beginner: "Old Beginner Campaign"
# campaign_old_beginner_description: "... in which you learn the wizardry of programming."
# campaign_dev: "Random Harder Levels"
# campaign_dev_description: "... in which you learn the interface while doing something a little harder."
# campaign_multiplayer: "Multiplayer Arenas"
# campaign_multiplayer_description: "... in which you code head-to-head against other players."
# campaign_player_created: "Player-Created"
# campaign_player_created_description: "... in which you battle against the creativity of your fellow <a href=\"/contribute/artisan\">Artisan Wizards</a>."
# campaign_classic_algorithms: "Classic Algorithms"
# campaign_classic_algorithms_description: "... in which you learn the most popular algorithms in Computer Science."
# campaign_old_multiplayer: "(Deprecated) Old Multiplayer Arenas"
# campaign_old_multiplayer_description: "Relics of a more civilized age. No simulations are run for these older, hero-less multiplayer arenas."
@ -306,6 +293,7 @@ module.exports = nativeDescription: "Esperanto", englishDescription: "Esperanto"
# tip_scrub_shortcut: "Use Ctrl+[ and Ctrl+] to rewind and fast-forward."
# tip_guide_exists: "Click the guide, inside game menu (at the top of the page), for useful info."
# tip_open_source: "CodeCombat is 100% open source!"
# tip_tell_friends: "Enjoying CodeCombat? Tell your friends about us!"
# tip_beta_launch: "CodeCombat launched its beta in October, 2013."
# tip_think_solution: "Think of the solution, not the problem."
# tip_theory_practice: "In theory, there is no difference between theory and practice. But in practice, there is. - Yogi Berra"
@ -349,6 +337,7 @@ module.exports = nativeDescription: "Esperanto", englishDescription: "Esperanto"
# tip_recurse: "To iterate is human, to recurse divine. - L. Peter Deutsch"
# tip_free_your_mind: "You have to let it all go, Neo. Fear, doubt, and disbelief. Free your mind. - Morpheus"
# tip_strong_opponents: "Even the strongest of opponents always has a weakness. - Itachi Uchiha"
# tip_paper_and_pen: "Before you start coding, you can always plan with a sheet of paper and a pen."
# game_menu:
# inventory_tab: "Inventory"
@ -862,6 +851,8 @@ module.exports = nativeDescription: "Esperanto", englishDescription: "Esperanto"
# indoor: "Indoor"
# desert: "Desert"
# grassy: "Grassy"
# mountain: "Mountain"
# glacier: "Glacier"
# small: "Small"
# large: "Large"
# fork_title: "Fork New Version"
@ -1220,6 +1211,7 @@ module.exports = nativeDescription: "Esperanto", englishDescription: "Esperanto"
# delta:
# added: "Added"
# modified: "Modified"
# not_modified: "Not Modified"
# deleted: "Deleted"
# moved_index: "Moved Index"
# text_diff: "Text Diff"

View file

@ -70,7 +70,6 @@ module.exports = nativeDescription: "Español (América Latina)", englishDescrip
choose_inventory: "Equipar objetos"
buy_gems: "Comprar gemas"
subscription_required: "Requiere Suscripción"
older_campaigns: "Campañas antiguas"
anonymous: "Jugador Anónimo"
level_difficulty: "Dificultad: "
campaign_beginner: "Campaña para principiantes"
@ -78,20 +77,8 @@ module.exports = nativeDescription: "Español (América Latina)", englishDescrip
awaiting_levels_adventurer: "Registrate como un aventurero"
awaiting_levels_adventurer_suffix: "para ser el primero en jugar nuevos niveles."
adjust_volume: "Ajustar el volumen"
choose_your_level: "Elige tu nivel" # The rest of this section is the old play view at /play-old and isn't very important.
adventurer_prefix: "Puedes saltar a cualquier nivel de abajo, o discutir los niveles en "
adventurer_forum: "el foro del aventurero"
adventurer_suffix: "."
campaign_old_beginner: "Campaña anterior de principiante"
campaign_old_beginner_description: "... en la que aprendes la hechicería de la programación."
campaign_dev: "Niveles aleatorios más difíciles"
campaign_dev_description: "... en los que aprendes sobre la interfaz mientras haces algo un poco más difícil."
campaign_multiplayer: "Arenas Multijugador"
campaign_multiplayer_description: "... en las que programas cara a cara contra otros jugadores."
campaign_player_created: "Creados Por Jugadores"
campaign_player_created_description: "... en los que luchas contra la creatividad de tus compañeros <a href=\"/contribute#artisan\">Hechiceros Artesanales</a>."
campaign_classic_algorithms: "Algorítmos Clásicos"
campaign_classic_algorithms_description: "... en la cual aprendes los algorítmos más populares de la Ciencia de la Computación."
# campaign_old_multiplayer: "(Deprecated) Old Multiplayer Arenas"
# campaign_old_multiplayer_description: "Relics of a more civilized age. No simulations are run for these older, hero-less multiplayer arenas."
@ -306,6 +293,7 @@ module.exports = nativeDescription: "Español (América Latina)", englishDescrip
tip_scrub_shortcut: "Ctrl+[ y Ctrl+] rebobina y avance rápido." # {change}
tip_guide_exists: "Haga click en la guía en la parte superior de la página para obtener información útil"
tip_open_source: "¡CodeCombat es 100% código abierto!"
# tip_tell_friends: "Enjoying CodeCombat? Tell your friends about us!"
tip_beta_launch: "CodeCombat lanzó su beta en Octubre del 2013."
tip_think_solution: "Piensa en la solución, no en el problema."
tip_theory_practice: "En teoría, no hay diferencia entre la teoría y la práctica. Pero en la práctica, si la hay. - Yogi Berra"
@ -349,6 +337,7 @@ module.exports = nativeDescription: "Español (América Latina)", englishDescrip
tip_recurse: "Iterar es humano, recursar es divino. - L. Peter Deutsch"
tip_free_your_mind: "Tienes que dejar ir todo, Neo. Miedo, duda, e incredulidad. Libera tu mente. - Morpheus"
tip_strong_opponents: "Hasta los oponentes mas fuertes siempre tienen una debilidad. - Itachi Uchiha"
# tip_paper_and_pen: "Before you start coding, you can always plan with a sheet of paper and a pen."
game_menu:
inventory_tab: "Inventario"
@ -862,6 +851,8 @@ module.exports = nativeDescription: "Español (América Latina)", englishDescrip
indoor: "Interior"
desert: "Desierto"
grassy: "Herboso"
# mountain: "Mountain"
# glacier: "Glacier"
small: "Pequeño"
large: "Grande"
fork_title: "Fork de Nueva Versión"
@ -1220,6 +1211,7 @@ module.exports = nativeDescription: "Español (América Latina)", englishDescrip
delta:
added: "Agregado"
modified: "Modificado"
# not_modified: "Not Modified"
deleted: "Borrado"
moved_index: "Índice movido"
text_diff: "Diferir Texto"

View file

@ -70,7 +70,6 @@ module.exports = nativeDescription: "español (ES)", englishDescription: "Spanis
choose_inventory: "Equipar Objetos"
buy_gems: "Comprar Joyas"
subscription_required: "Suscripción requerida"
older_campaigns: "Campañas Anteriores"
anonymous: "Jugador Anonimo"
level_difficulty: "Dificultad: "
campaign_beginner: "Campaña de Principiante"
@ -78,20 +77,8 @@ module.exports = nativeDescription: "español (ES)", englishDescription: "Spanis
awaiting_levels_adventurer: "Regístrate como Aventurero"
awaiting_levels_adventurer_suffix: "para ser el primero en jugar nuevos niveles."
adjust_volume: "Ajustar volúmen"
choose_your_level: "Elige tu nivel" # The rest of this section is the old play view at /play-old and isn't very important.
adventurer_prefix: "Puedes elegir cualquier pantalla o charlar en "
adventurer_forum: "el foro del aventurero "
adventurer_suffix: "sobre ello."
campaign_old_beginner: "Antigua Campaña de Principiante"
campaign_old_beginner_description: "... en la que aprenderás la magia de la programación."
campaign_dev: "Niveles aleatorios más dificiles"
campaign_dev_description: "... en los que aprenderás sobre la interfaz mientras haces algo más difícil."
campaign_multiplayer: "Arenas Multijugador"
campaign_multiplayer_description: "... en las que tu código se enfrentará al de otros jugadores."
campaign_player_created: "Creaciones de los Jugadores"
campaign_player_created_description: "... en las que luchas contra la creatividad de tus compañeros <a href=\"/contribute#artisa\">Magos Artesanos</a>."
campaign_classic_algorithms: "Algoritmos Clasicos"
campaign_classic_algorithms_description: "... donde aprendes los algoritmos mas populares de la informatica."
# campaign_old_multiplayer: "(Deprecated) Old Multiplayer Arenas"
# campaign_old_multiplayer_description: "Relics of a more civilized age. No simulations are run for these older, hero-less multiplayer arenas."
@ -306,6 +293,7 @@ module.exports = nativeDescription: "español (ES)", englishDescription: "Spanis
tip_scrub_shortcut: "Ctrl+[ y Ctrl+] rebobina y avanza hacia adelante." # {change}
tip_guide_exists: "Haz clic en la guía arriba de la página para más información útil."
tip_open_source: "¡CodeCombat es 100% open source!"
# tip_tell_friends: "Enjoying CodeCombat? Tell your friends about us!"
tip_beta_launch: "CodeCombat lanzó su beta en Octubre de 2013."
tip_think_solution: "Piensa en la solución, no en el problema."
tip_theory_practice: "En teoría, no hay diferencia entre la teoría y la práctica. Pero en la práctica, la hay. - Yogi Berra"
@ -349,6 +337,7 @@ module.exports = nativeDescription: "español (ES)", englishDescription: "Spanis
tip_recurse: "Iterar es humano, recursar es divino. - L. Peter Deutsch"
# tip_free_your_mind: "You have to let it all go, Neo. Fear, doubt, and disbelief. Free your mind. - Morpheus"
tip_strong_opponents: "Incluso el más fuerte de los opositores oculta debilidad. - Itachi Uchiha"
# tip_paper_and_pen: "Before you start coding, you can always plan with a sheet of paper and a pen."
game_menu:
inventory_tab: "Inventario"
@ -862,6 +851,8 @@ module.exports = nativeDescription: "español (ES)", englishDescription: "Spanis
# indoor: "Indoor"
desert: "Desierto"
grassy: "Cubierto de hierba"
# mountain: "Mountain"
# glacier: "Glacier"
small: "Pequeño"
# large: "Large"
fork_title: "Bifurcar nueva versión"
@ -1220,6 +1211,7 @@ module.exports = nativeDescription: "español (ES)", englishDescription: "Spanis
delta:
added: "Añadido"
modified: "Modificado"
# not_modified: "Not Modified"
deleted: "Eliminado"
moved_index: "Indice Movido"
text_diff: "Diferencias"

View file

@ -70,7 +70,6 @@ module.exports = nativeDescription: "فارسی", englishDescription: "Persian",
# choose_inventory: "Equip Items"
# buy_gems: "Buy Gems"
# subscription_required: "Subscription Required"
# older_campaigns: "Older Campaigns"
# anonymous: "Anonymous Player"
level_difficulty: "سختی: "
campaign_beginner: "کمپین تازه کارها"
@ -78,20 +77,8 @@ module.exports = nativeDescription: "فارسی", englishDescription: "Persian",
# awaiting_levels_adventurer: "Sign up as an Adventurer"
# awaiting_levels_adventurer_suffix: "to be the first to play new levels."
# adjust_volume: "Adjust volume"
choose_your_level: "مرحله خود را انتخاب کنید" # The rest of this section is the old play view at /play-old and isn't very important.
adventurer_prefix: "شما می توانید به هرکدام از مراحل زیر پرش کنید یا ,در مورد آن مرحله بحث کنید"
adventurer_forum: "انجمن ماجراجو ها"
adventurer_suffix: "."
# campaign_old_beginner: "Old Beginner Campaign"
campaign_old_beginner_description: ".که شما در آن می توانید جادوگری به وسیله برنامه نویسی را یادبگیرید..."
campaign_dev: "مراحل سخت تصادفی"
campaign_dev_description: "... جایی که میتونید طراحی ظاهر رو یاد بگیرید درحالی که فعالیت سخت تری انجام میدید"
campaign_multiplayer: "مسابقات چند نفره"
campaign_multiplayer_description: "... جایی که کد رو به رو شدن با بقیه بازیکنان رو مینویسید."
campaign_player_created: "ایجاد بازیکن"
campaign_player_created_description: "... جایی که در مقابل خلاقیت نیرو هاتون قرار میگیرید <a href=\"/contribute#artisan\">جادوگران آرتیزان</a>."
# campaign_classic_algorithms: "Classic Algorithms"
# campaign_classic_algorithms_description: "... in which you learn the most popular algorithms in Computer Science."
# campaign_old_multiplayer: "(Deprecated) Old Multiplayer Arenas"
# campaign_old_multiplayer_description: "Relics of a more civilized age. No simulations are run for these older, hero-less multiplayer arenas."
@ -306,6 +293,7 @@ module.exports = nativeDescription: "فارسی", englishDescription: "Persian",
# tip_scrub_shortcut: "Use Ctrl+[ and Ctrl+] to rewind and fast-forward."
# tip_guide_exists: "Click the guide, inside game menu (at the top of the page), for useful info."
# tip_open_source: "CodeCombat is 100% open source!"
# tip_tell_friends: "Enjoying CodeCombat? Tell your friends about us!"
# tip_beta_launch: "CodeCombat launched its beta in October, 2013."
# tip_think_solution: "Think of the solution, not the problem."
# tip_theory_practice: "In theory, there is no difference between theory and practice. But in practice, there is. - Yogi Berra"
@ -349,6 +337,7 @@ module.exports = nativeDescription: "فارسی", englishDescription: "Persian",
# tip_recurse: "To iterate is human, to recurse divine. - L. Peter Deutsch"
# tip_free_your_mind: "You have to let it all go, Neo. Fear, doubt, and disbelief. Free your mind. - Morpheus"
# tip_strong_opponents: "Even the strongest of opponents always has a weakness. - Itachi Uchiha"
# tip_paper_and_pen: "Before you start coding, you can always plan with a sheet of paper and a pen."
# game_menu:
# inventory_tab: "Inventory"
@ -862,6 +851,8 @@ module.exports = nativeDescription: "فارسی", englishDescription: "Persian",
# indoor: "Indoor"
# desert: "Desert"
# grassy: "Grassy"
# mountain: "Mountain"
# glacier: "Glacier"
# small: "Small"
# large: "Large"
# fork_title: "Fork New Version"
@ -1220,6 +1211,7 @@ module.exports = nativeDescription: "فارسی", englishDescription: "Persian",
# delta:
# added: "Added"
# modified: "Modified"
# not_modified: "Not Modified"
# deleted: "Deleted"
# moved_index: "Moved Index"
# text_diff: "Text Diff"

View file

@ -70,7 +70,6 @@ module.exports = nativeDescription: "suomi", englishDescription: "Finnish", tran
choose_inventory: "Varusta esineitä"
buy_gems: "Osta jalokiviä"
subscription_required: "Tilaus vaaditaan"
older_campaigns: "Vanhemmat Kamppanjat"
anonymous: "Nimetön Pelaaja"
level_difficulty: "Vaikeustaso: "
campaign_beginner: "Aloittelijan Kamppanja"
@ -78,20 +77,8 @@ module.exports = nativeDescription: "suomi", englishDescription: "Finnish", tran
# awaiting_levels_adventurer: "Sign up as an Adventurer"
# awaiting_levels_adventurer_suffix: "to be the first to play new levels."
adjust_volume: "Aänenvoimakkuus"
# choose_your_level: "Choose Your Level" # The rest of this section is the old play view at /play-old and isn't very important.
# adventurer_prefix: "You can jump to any level below, or discuss the levels on "
# adventurer_forum: "the Adventurer forum"
# adventurer_suffix: "."
# campaign_old_beginner: "Old Beginner Campaign"
# campaign_old_beginner_description: "... in which you learn the wizardry of programming."
# campaign_dev: "Random Harder Levels"
# campaign_dev_description: "... in which you learn the interface while doing something a little harder."
# campaign_multiplayer: "Multiplayer Arenas"
# campaign_multiplayer_description: "... in which you code head-to-head against other players."
# campaign_player_created: "Player-Created"
# campaign_player_created_description: "... in which you battle against the creativity of your fellow <a href=\"/contribute/artisan\">Artisan Wizards</a>."
# campaign_classic_algorithms: "Classic Algorithms"
# campaign_classic_algorithms_description: "... in which you learn the most popular algorithms in Computer Science."
# campaign_old_multiplayer: "(Deprecated) Old Multiplayer Arenas"
# campaign_old_multiplayer_description: "Relics of a more civilized age. No simulations are run for these older, hero-less multiplayer arenas."
@ -306,6 +293,7 @@ module.exports = nativeDescription: "suomi", englishDescription: "Finnish", tran
# tip_scrub_shortcut: "Use Ctrl+[ and Ctrl+] to rewind and fast-forward."
# tip_guide_exists: "Click the guide, inside game menu (at the top of the page), for useful info."
tip_open_source: "CodeCombat on 100% avointa lähdekoodia!"
# tip_tell_friends: "Enjoying CodeCombat? Tell your friends about us!"
tip_beta_launch: "CodeCombat avattiin betatestaukseen lokakuussa 2013."
tip_think_solution: "Mieti ratkaisua, älä ongelmaa."
# tip_theory_practice: "In theory, there is no difference between theory and practice. But in practice, there is. - Yogi Berra"
@ -349,6 +337,7 @@ module.exports = nativeDescription: "suomi", englishDescription: "Finnish", tran
# tip_recurse: "To iterate is human, to recurse divine. - L. Peter Deutsch"
# tip_free_your_mind: "You have to let it all go, Neo. Fear, doubt, and disbelief. Free your mind. - Morpheus"
# tip_strong_opponents: "Even the strongest of opponents always has a weakness. - Itachi Uchiha"
# tip_paper_and_pen: "Before you start coding, you can always plan with a sheet of paper and a pen."
game_menu:
inventory_tab: "Luettelo"
@ -862,6 +851,8 @@ module.exports = nativeDescription: "suomi", englishDescription: "Finnish", tran
# indoor: "Indoor"
# desert: "Desert"
# grassy: "Grassy"
# mountain: "Mountain"
# glacier: "Glacier"
# small: "Small"
# large: "Large"
# fork_title: "Fork New Version"
@ -1220,6 +1211,7 @@ module.exports = nativeDescription: "suomi", englishDescription: "Finnish", tran
# delta:
# added: "Added"
# modified: "Modified"
# not_modified: "Not Modified"
# deleted: "Deleted"
# moved_index: "Moved Index"
# text_diff: "Text Diff"

View file

@ -70,7 +70,6 @@ module.exports = nativeDescription: "français", englishDescription: "French", t
choose_inventory: "Équiper des objets"
buy_gems: "Acheter des gemmes"
subscription_required: "Enregistrement nécessaire"
older_campaigns: "Anciennes Campagnes"
anonymous: "Joueur anonyme"
level_difficulty: "Difficulté : "
campaign_beginner: "Campagne du Débutant"
@ -78,20 +77,8 @@ module.exports = nativeDescription: "français", englishDescription: "French", t
awaiting_levels_adventurer: "S'inscrire comme aventurier"
awaiting_levels_adventurer_suffix: "afin d'être le premier à jouer de nouveaux niveaux."
adjust_volume: "Ajuster le volume"
choose_your_level: "Choisissez votre niveau" # The rest of this section is the old play view at /play-old and isn't very important.
adventurer_prefix: "Vous pouvez passer à n'importe quel niveau ci-dessous, ou discuter des niveaux sur "
adventurer_forum: "le forum de l'Aventurier"
adventurer_suffix: "."
campaign_old_beginner: "Anciennes campagnes pour débutant"
campaign_old_beginner_description: "... dans lesquelles vous apprendrez la magie de la programmation."
campaign_dev: "Niveaux aléatoires plus difficiles"
campaign_dev_description: "... dans lesquels vous apprendrez à utiliser l'interface en faisant quelque chose d'un petit peu plus dur."
campaign_multiplayer: "Campagne multi-joueurs"
campaign_multiplayer_description: "... dans laquelle vous coderez en face-à-face contre d'autres joueurs."
campaign_player_created: "Niveaux créés par les joueurs"
campaign_player_created_description: "... dans lesquels vous serez confronté à la créativité des vôtres.<a href=\"/contribute#artisan\">Artisan Wizards</a>."
campaign_classic_algorithms: "Algorithmes classiques"
campaign_classic_algorithms_description: "... dans lesquels vous apprendrez les algorithmes les plus populaires dans l'informatique."
campaign_old_multiplayer: "(Obsolète) Ancienne arènes multijoueurs"
# campaign_old_multiplayer_description: "Relics of a more civilized age. No simulations are run for these older, hero-less multiplayer arenas."
@ -306,6 +293,7 @@ module.exports = nativeDescription: "français", englishDescription: "French", t
tip_scrub_shortcut: "Ctrl+[ and Ctrl+] : rembobinage et avance rapide." # {change}
tip_guide_exists: "Cliquez sur le guide en haut de la page pour des informations utiles."
tip_open_source: "CodeCombat est 100% open source !"
# tip_tell_friends: "Enjoying CodeCombat? Tell your friends about us!"
tip_beta_launch: "La beta de CodeCombat a été lancée en Octobre 2013"
tip_think_solution: "Reflechissez à propos de la solution et non du problème."
tip_theory_practice: "En théorie, il n'y a pas de différence entre la théorie et la pratique. Mais en pratique, il y en a. - Yogi Berra"
@ -349,6 +337,7 @@ module.exports = nativeDescription: "français", englishDescription: "French", t
tip_recurse: "Itérer c'est humain, mais faire des récursion, c'est divin. - L. Peter Deutsch"
tip_free_your_mind: "Vous devez laisser aller , Neo . La peur , le doute et l'incrédulité . Libère ton esprit. - Morpheus"
tip_strong_opponents: "Même les ennemis les plus puissant ont une faiblesse. - Itachi Uchiha"
# tip_paper_and_pen: "Before you start coding, you can always plan with a sheet of paper and a pen."
game_menu:
inventory_tab: "Inventaire"
@ -862,6 +851,8 @@ module.exports = nativeDescription: "français", englishDescription: "French", t
indoor: "Intérieur"
desert: "Desert"
grassy: "Herbeux"
# mountain: "Mountain"
# glacier: "Glacier"
small: "Petit"
large: "Large"
fork_title: "Fork une nouvelle version"
@ -1220,6 +1211,7 @@ module.exports = nativeDescription: "français", englishDescription: "French", t
delta:
added: "Ajouté"
modified: "Modifié"
# not_modified: "Not Modified"
deleted: "Supprimé"
moved_index: "Index changé"
text_diff: "Différence de texte"

View file

@ -70,7 +70,6 @@ module.exports = nativeDescription: "Galego", englishDescription: "Galician", tr
choose_inventory: "Equipar Obxectos"
# buy_gems: "Buy Gems"
# subscription_required: "Subscription Required"
older_campaigns: "Campañas Anteriores"
anonymous: "Xogador Anónimo"
level_difficulty: "Dificultade: "
campaign_beginner: "Campaña de Principiante"
@ -78,20 +77,8 @@ module.exports = nativeDescription: "Galego", englishDescription: "Galician", tr
# awaiting_levels_adventurer: "Sign up as an Adventurer"
# awaiting_levels_adventurer_suffix: "to be the first to play new levels."
# adjust_volume: "Adjust volume"
choose_your_level: "Escolle o teu nivel" # The rest of this section is the old play view at /play-old and isn't very important.
adventurer_prefix: "Podes escoller calqueira pantalla ou falar no "
adventurer_forum: " foro do aventureiro "
adventurer_suffix: "sobre iso."
campaign_old_beginner: "Antiga Campaña de Principiante"
campaign_old_beginner_description: "... na que aprenderás a maxia da programación."
campaign_dev: "Niveis aleatorios máis dificiles"
campaign_dev_description: "... nos que aprenderás sobre a interface mentres fas algo máis difícil."
campaign_multiplayer: "Areas Multixogador"
campaign_multiplayer_description: "... nas que o teu código se enfrentará ao de outros xogadores."
campaign_player_created: "Creacións dos Xogadores"
campaign_player_created_description: "... nas que loitas contra a creatividade dos teus compañeiros <a href=\"/contribute#artisa\">Magos Artesáns</a>."
campaign_classic_algorithms: "Algoritmos Clásicos"
campaign_classic_algorithms_description: "... donde aprendes os algoritmos máis populares da informática."
# campaign_old_multiplayer: "(Deprecated) Old Multiplayer Arenas"
# campaign_old_multiplayer_description: "Relics of a more civilized age. No simulations are run for these older, hero-less multiplayer arenas."
@ -306,6 +293,7 @@ module.exports = nativeDescription: "Galego", englishDescription: "Galician", tr
tip_scrub_shortcut: "Ctrl+[ y Ctrl+] rebobina e avanza cara adiante." # {change}
tip_guide_exists: "Preme na guía arriba da páxina para máis información útil."
tip_open_source: "CodeCombat é 100% código aberto!"
# tip_tell_friends: "Enjoying CodeCombat? Tell your friends about us!"
tip_beta_launch: "CodeCombat lanzou a súa beta en Outubro de 2014."
tip_think_solution: "Pensa na solución, non no problema."
tip_theory_practice: "En teoría, non hai diferenza entre a teoría e a práctica. Pero na práctica, si que a hai. - Yogi Berra"
@ -349,6 +337,7 @@ module.exports = nativeDescription: "Galego", englishDescription: "Galician", tr
# tip_recurse: "To iterate is human, to recurse divine. - L. Peter Deutsch"
# tip_free_your_mind: "You have to let it all go, Neo. Fear, doubt, and disbelief. Free your mind. - Morpheus"
# tip_strong_opponents: "Even the strongest of opponents always has a weakness. - Itachi Uchiha"
# tip_paper_and_pen: "Before you start coding, you can always plan with a sheet of paper and a pen."
game_menu:
inventory_tab: "Inventario"
@ -862,6 +851,8 @@ module.exports = nativeDescription: "Galego", englishDescription: "Galician", tr
# indoor: "Indoor"
# desert: "Desert"
grassy: "Cuberto de herba"
# mountain: "Mountain"
# glacier: "Glacier"
small: "Pequeno"
# large: "Large"
fork_title: "Bifurcar nova versión"
@ -1220,6 +1211,7 @@ module.exports = nativeDescription: "Galego", englishDescription: "Galician", tr
delta:
added: "Engadido"
modified: "Modificado"
# not_modified: "Not Modified"
deleted: "Eliminado"
moved_index: "Índice movido"
# text_diff: "Text Diff"

View file

@ -70,7 +70,6 @@ module.exports = nativeDescription: "עברית", englishDescription: "Hebrew",
choose_inventory: "לבש כלים"
buy_gems: "רכש אבני חן"
subscription_required: "יש צורך במנוי"
older_campaigns: "מסעות ישנים יותר"
anonymous: "משתמש אנונימי"
level_difficulty: "רמת קושי: "
campaign_beginner: "מסע המתחילים"
@ -78,20 +77,8 @@ module.exports = nativeDescription: "עברית", englishDescription: "Hebrew",
awaiting_levels_adventurer: "הירשם כהרפתקן"
awaiting_levels_adventurer_suffix: ".כדי להיות הראשון שישחק בשלבים חדשים"
adjust_volume: "שנה ווליום"
choose_your_level: "בחר את השלב" # The rest of this section is the old play view at /play-old and isn't very important.
adventurer_prefix: "אתה יכול לבחור איזה שלב שאתה רוצה למטה, או לדון על שלבים ב"
adventurer_forum: "פורום ההרפתקנים"
adventurer_suffix: "."
campaign_old_beginner: "מסע מתחילים ישן"
campaign_old_beginner_description: "...שבו תלמד את קסם התכנות."
campaign_dev: "שלבים אקראים קשים יותר"
campaign_dev_description: "...שבהם תלמד על הממשק בזמן שתעשה משהו קצת קשה יותר."
campaign_multiplayer: "זירות רב-המשתתפים"
campaign_multiplayer_description: "..."
campaign_player_created: "תוצרי השחקנים"
campaign_player_created_description: "... שבהם תילחם נגד היצירתיות של <a href=\"/contribute#artisan\">בעלי-המלאכה</a>."
campaign_classic_algorithms: "אלגוריתמים קלאסיים"
campaign_classic_algorithms_description: ".שבהם תלמד את האלגוריתמים הפופולאריים ביותר בתחום מדעי המחשב..."
# campaign_old_multiplayer: "(Deprecated) Old Multiplayer Arenas"
# campaign_old_multiplayer_description: "Relics of a more civilized age. No simulations are run for these older, hero-less multiplayer arenas."
@ -306,6 +293,7 @@ module.exports = nativeDescription: "עברית", englishDescription: "Hebrew",
tip_scrub_shortcut: "Ctrl+[ ו Ctrl+] האץ אחורה וקדימה באמצעות" # {change}
tip_guide_exists: ".לחץ על המדריך, בתוך תפריט המשחק (למעלה בקצה העמוד), למידע שימושי"
tip_open_source: "!הוא 100% קוד פתוח CodeCombat"
# tip_tell_friends: "Enjoying CodeCombat? Tell your friends about us!"
tip_beta_launch: ".הפיץ את גרסת הבטא באוקטובר, 2013 CodeCombat"
tip_think_solution: ".תחשוב על הפתרון, לא על הבעיה"
tip_theory_practice: "תיאורטית, אין הבדל בין התאוריה לאימון. אבל באימון, יש. - יוגי ברה"
@ -323,7 +311,7 @@ module.exports = nativeDescription: "עברית", englishDescription: "Hebrew",
tip_commitment_yoda: "מתכנת חייב להיות עם המחויבות העמוקה ביותר, עם המחשבה הרצינית ביותר. ~ יודה"
tip_no_try: "תעשה. או אל תעשה. אין לנסות - יודה"
tip_patience: "עליך להיות סבלני, פאדאוואן צעיר - יודה"
tip_documented_bug: "באג מתועד הוא לא באג; הוא בונוס שבא עם התוכנה." #My personal translation
tip_documented_bug: "באג מתועד הוא לא באג; הוא בונוס שבא עם התוכנה."
tip_impossible: "זה תמיד נראה בלתי אפשרי עד שזה נעשה. - נלסון מנדלה"
tip_talk_is_cheap: "דיבור זה זול. תראה לי את הקוד - לינוס טורבאלדס"
tip_first_language: "הדבר ההרסני ביותר שאי פעם תלמד הוא שפת התכנות הראשונה שלך. - אלן קיי"
@ -349,6 +337,7 @@ module.exports = nativeDescription: "עברית", englishDescription: "Hebrew",
# tip_recurse: "To iterate is human, to recurse divine. - L. Peter Deutsch"
# tip_free_your_mind: "You have to let it all go, Neo. Fear, doubt, and disbelief. Free your mind. - Morpheus"
# tip_strong_opponents: "Even the strongest of opponents always has a weakness. - Itachi Uchiha"
# tip_paper_and_pen: "Before you start coding, you can always plan with a sheet of paper and a pen."
game_menu:
inventory_tab: "תיק"
@ -784,15 +773,15 @@ module.exports = nativeDescription: "עברית", englishDescription: "Hebrew",
contribute_to_the_project: "תרום לפרוייקט"
clans:
clan: "שבט" #NOTE: "clans" translation in hebrew (חמולה) sounds rude and has a lot of negative meanings associated to it. use of the word "tribe" ("שבט") is preferred.
clan: "שבט"
clans: "שבטים"
new_name: "שם שבט חדש"
new_description: "תיאור שבט חדש"
make_private: "הפוך שבט לפרטי"
subs_only: "מנויים בלבד"
create_clan: "צור שבט חדש"
private_preview: "צפה" #"Preview" translted as "watch"
public_clans: "שבטים פתוחים" #"public clans" translation sounds unnatural when translated literally "open clans" is a preferred translation
private_preview: "צפה"
public_clans: "שבטים פתוחים"
my_clans: "השבטים שלי"
clan_name: "שם השבט"
name: "שם"
@ -862,6 +851,8 @@ module.exports = nativeDescription: "עברית", englishDescription: "Hebrew",
indoor: "בפנים"
desert: "מדבר"
grassy: "עשבי"
# mountain: "Mountain"
# glacier: "Glacier"
small: "קטן"
large: "רחב"
fork_title: "פצל גירסה חדשה"
@ -1220,6 +1211,7 @@ module.exports = nativeDescription: "עברית", englishDescription: "Hebrew",
delta:
added: "נוסף"
modified: "שונה"
# not_modified: "Not Modified"
deleted: "נמחק"
# moved_index: "Moved Index"
# text_diff: "Text Diff"

View file

@ -70,7 +70,6 @@ module.exports = nativeDescription: "मानक हिन्दी", englishDe
# choose_inventory: "Equip Items"
# buy_gems: "Buy Gems"
# subscription_required: "Subscription Required"
# older_campaigns: "Older Campaigns"
# anonymous: "Anonymous Player"
# level_difficulty: "Difficulty: "
# campaign_beginner: "Beginner Campaign"
@ -78,20 +77,8 @@ module.exports = nativeDescription: "मानक हिन्दी", englishDe
# awaiting_levels_adventurer: "Sign up as an Adventurer"
# awaiting_levels_adventurer_suffix: "to be the first to play new levels."
# adjust_volume: "Adjust volume"
# choose_your_level: "Choose Your Level" # The rest of this section is the old play view at /play-old and isn't very important.
# adventurer_prefix: "You can jump to any level below, or discuss the levels on "
# adventurer_forum: "the Adventurer forum"
# adventurer_suffix: "."
# campaign_old_beginner: "Old Beginner Campaign"
# campaign_old_beginner_description: "... in which you learn the wizardry of programming."
# campaign_dev: "Random Harder Levels"
# campaign_dev_description: "... in which you learn the interface while doing something a little harder."
# campaign_multiplayer: "Multiplayer Arenas"
# campaign_multiplayer_description: "... in which you code head-to-head against other players."
# campaign_player_created: "Player-Created"
# campaign_player_created_description: "... in which you battle against the creativity of your fellow <a href=\"/contribute/artisan\">Artisan Wizards</a>."
# campaign_classic_algorithms: "Classic Algorithms"
# campaign_classic_algorithms_description: "... in which you learn the most popular algorithms in Computer Science."
# campaign_old_multiplayer: "(Deprecated) Old Multiplayer Arenas"
# campaign_old_multiplayer_description: "Relics of a more civilized age. No simulations are run for these older, hero-less multiplayer arenas."
@ -306,6 +293,7 @@ module.exports = nativeDescription: "मानक हिन्दी", englishDe
# tip_scrub_shortcut: "Use Ctrl+[ and Ctrl+] to rewind and fast-forward."
# tip_guide_exists: "Click the guide, inside game menu (at the top of the page), for useful info."
# tip_open_source: "CodeCombat is 100% open source!"
# tip_tell_friends: "Enjoying CodeCombat? Tell your friends about us!"
# tip_beta_launch: "CodeCombat launched its beta in October, 2013."
# tip_think_solution: "Think of the solution, not the problem."
# tip_theory_practice: "In theory, there is no difference between theory and practice. But in practice, there is. - Yogi Berra"
@ -349,6 +337,7 @@ module.exports = nativeDescription: "मानक हिन्दी", englishDe
# tip_recurse: "To iterate is human, to recurse divine. - L. Peter Deutsch"
# tip_free_your_mind: "You have to let it all go, Neo. Fear, doubt, and disbelief. Free your mind. - Morpheus"
# tip_strong_opponents: "Even the strongest of opponents always has a weakness. - Itachi Uchiha"
# tip_paper_and_pen: "Before you start coding, you can always plan with a sheet of paper and a pen."
# game_menu:
# inventory_tab: "Inventory"
@ -862,6 +851,8 @@ module.exports = nativeDescription: "मानक हिन्दी", englishDe
# indoor: "Indoor"
# desert: "Desert"
# grassy: "Grassy"
# mountain: "Mountain"
# glacier: "Glacier"
# small: "Small"
# large: "Large"
# fork_title: "Fork New Version"
@ -1220,6 +1211,7 @@ module.exports = nativeDescription: "मानक हिन्दी", englishDe
# delta:
# added: "Added"
# modified: "Modified"
# not_modified: "Not Modified"
# deleted: "Deleted"
# moved_index: "Moved Index"
# text_diff: "Text Diff"

View file

@ -70,7 +70,6 @@ module.exports = nativeDescription: "magyar", englishDescription: "Hungarian", t
choose_inventory: "Felszerelés"
buy_gems: "Vásárolj Drágköveket"
subscription_required: "Előfizetést igényel"
older_campaigns: "Régebbi Kampányok"
anonymous: "Anonímusz Játékos"
level_difficulty: "Nehézség: "
campaign_beginner: "Kezdő Kampány"
@ -78,20 +77,8 @@ module.exports = nativeDescription: "magyar", englishDescription: "Hungarian", t
awaiting_levels_adventurer: "Jelentkezz fel mint Kalandor"
awaiting_levels_adventurer_suffix: "legyél az első aki új pályákon játszik."
adjust_volume: "Hangerő beállítása"
choose_your_level: "Válaszd ki a pályát!" # The rest of this section is the old play view at /play-old and isn't very important.
adventurer_prefix: "Továbbugorhatsz bármelyik pályára, amit lent látsz. Vagy megbeszélheted a pályát a többiekkel "
adventurer_forum: "a Kalandozók Fórumán"
adventurer_suffix: "."
campaign_old_beginner: "Régi Kezdő Kampány"
campaign_old_beginner_description: "... amelyben megtanulhatod a programozás varázslatait."
campaign_dev: "Véletlenszerű Nehezebb Pályák"
campaign_dev_description: "... amelyekben kicsit nehezebb dolgokkal nézhetsz szembe."
campaign_multiplayer: "Multiplayer Arénák"
campaign_multiplayer_description: "... amelyekben a kódod felveheti a versenyt más játékosok kódjával"
campaign_player_created: "Játékosok pályái"
campaign_player_created_description: "...melyekben <a href=\"/contribute#artisan\">Művészi Varázsló</a> társaid ellen kűzdhetsz."
campaign_classic_algorithms: "Klasszikus Algoritmus"
campaign_classic_algorithms_description: "... amiben megtanulod a legnépszerűbb számítástudományi algoritmusokat."
# campaign_old_multiplayer: "(Deprecated) Old Multiplayer Arenas"
# campaign_old_multiplayer_description: "Relics of a more civilized age. No simulations are run for these older, hero-less multiplayer arenas."
@ -306,6 +293,7 @@ module.exports = nativeDescription: "magyar", englishDescription: "Hungarian", t
tip_scrub_shortcut: "Ctrl+[ és Ctrl+] visszatekerés és gyors-előre." # {change}
tip_guide_exists: "Hasznos információkért kattints az oldal tetején az útmutatóra.."
tip_open_source: "A CodeCombat 100%-osan nyitott forráskódú."
# tip_tell_friends: "Enjoying CodeCombat? Tell your friends about us!"
tip_beta_launch: "CodeCombat Béta teszt 2013 Októberétől elérhető."
tip_think_solution: "A megoldásra gondolj, ne a problémára!"
tip_theory_practice: "Elméletben nincs különbség elmélet és gyakorlat között. A gyakorlatban viszont van. - Yogi Berra"
@ -349,6 +337,7 @@ module.exports = nativeDescription: "magyar", englishDescription: "Hungarian", t
# tip_recurse: "To iterate is human, to recurse divine. - L. Peter Deutsch"
# tip_free_your_mind: "You have to let it all go, Neo. Fear, doubt, and disbelief. Free your mind. - Morpheus"
# tip_strong_opponents: "Even the strongest of opponents always has a weakness. - Itachi Uchiha"
# tip_paper_and_pen: "Before you start coding, you can always plan with a sheet of paper and a pen."
game_menu:
inventory_tab: "Raktár"
@ -862,6 +851,8 @@ module.exports = nativeDescription: "magyar", englishDescription: "Hungarian", t
# indoor: "Indoor"
desert: "Sivatag"
grassy: "Füves"
# mountain: "Mountain"
# glacier: "Glacier"
small: "Kicsi"
large: "Nagy"
fork_title: "Új Verzió villára vétele"
@ -1220,6 +1211,7 @@ module.exports = nativeDescription: "magyar", englishDescription: "Hungarian", t
# delta:
# added: "Added"
# modified: "Modified"
# not_modified: "Not Modified"
# deleted: "Deleted"
# moved_index: "Moved Index"
# text_diff: "Text Diff"

View file

@ -70,7 +70,6 @@ module.exports = nativeDescription: "Bahasa Indonesia", englishDescription: "Ind
# choose_inventory: "Equip Items"
# buy_gems: "Buy Gems"
# subscription_required: "Subscription Required"
# older_campaigns: "Older Campaigns"
# anonymous: "Anonymous Player"
# level_difficulty: "Difficulty: "
# campaign_beginner: "Beginner Campaign"
@ -78,20 +77,8 @@ module.exports = nativeDescription: "Bahasa Indonesia", englishDescription: "Ind
# awaiting_levels_adventurer: "Sign up as an Adventurer"
# awaiting_levels_adventurer_suffix: "to be the first to play new levels."
# adjust_volume: "Adjust volume"
choose_your_level: "Pilih Level Anda" # The rest of this section is the old play view at /play-old and isn't very important.
# adventurer_prefix: "You can jump to any level below, or discuss the levels on "
# adventurer_forum: "the Adventurer forum"
# adventurer_suffix: "."
# campaign_old_beginner: "Old Beginner Campaign"
# campaign_old_beginner_description: "... in which you learn the wizardry of programming."
# campaign_dev: "Random Harder Levels"
# campaign_dev_description: "... in which you learn the interface while doing something a little harder."
campaign_multiplayer: "Arena Multiplayer"
# campaign_multiplayer_description: "... in which you code head-to-head against other players."
# campaign_player_created: "Player-Created"
# campaign_player_created_description: "... in which you battle against the creativity of your fellow <a href=\"/contribute/artisan\">Artisan Wizards</a>."
# campaign_classic_algorithms: "Classic Algorithms"
# campaign_classic_algorithms_description: "... in which you learn the most popular algorithms in Computer Science."
# campaign_old_multiplayer: "(Deprecated) Old Multiplayer Arenas"
# campaign_old_multiplayer_description: "Relics of a more civilized age. No simulations are run for these older, hero-less multiplayer arenas."
@ -306,6 +293,7 @@ module.exports = nativeDescription: "Bahasa Indonesia", englishDescription: "Ind
# tip_scrub_shortcut: "Use Ctrl+[ and Ctrl+] to rewind and fast-forward."
# tip_guide_exists: "Click the guide, inside game menu (at the top of the page), for useful info."
# tip_open_source: "CodeCombat is 100% open source!"
# tip_tell_friends: "Enjoying CodeCombat? Tell your friends about us!"
# tip_beta_launch: "CodeCombat launched its beta in October, 2013."
# tip_think_solution: "Think of the solution, not the problem."
# tip_theory_practice: "In theory, there is no difference between theory and practice. But in practice, there is. - Yogi Berra"
@ -349,6 +337,7 @@ module.exports = nativeDescription: "Bahasa Indonesia", englishDescription: "Ind
# tip_recurse: "To iterate is human, to recurse divine. - L. Peter Deutsch"
# tip_free_your_mind: "You have to let it all go, Neo. Fear, doubt, and disbelief. Free your mind. - Morpheus"
# tip_strong_opponents: "Even the strongest of opponents always has a weakness. - Itachi Uchiha"
# tip_paper_and_pen: "Before you start coding, you can always plan with a sheet of paper and a pen."
# game_menu:
# inventory_tab: "Inventory"
@ -862,6 +851,8 @@ module.exports = nativeDescription: "Bahasa Indonesia", englishDescription: "Ind
# indoor: "Indoor"
# desert: "Desert"
# grassy: "Grassy"
# mountain: "Mountain"
# glacier: "Glacier"
# small: "Small"
# large: "Large"
# fork_title: "Fork New Version"
@ -1220,6 +1211,7 @@ module.exports = nativeDescription: "Bahasa Indonesia", englishDescription: "Ind
# delta:
# added: "Added"
# modified: "Modified"
# not_modified: "Not Modified"
# deleted: "Deleted"
# moved_index: "Moved Index"
# text_diff: "Text Diff"

View file

@ -70,7 +70,6 @@ module.exports = nativeDescription: "Italiano", englishDescription: "Italian", t
choose_inventory: "Dotazioni"
buy_gems: "Compra gemme"
subscription_required: "E' richiesta l'iscrizione"
older_campaigns: "Campagne precedenti"
anonymous: "Giocatore anonimo"
level_difficulty: "Difficoltà: "
campaign_beginner: "Campagne per principianti"
@ -78,20 +77,8 @@ module.exports = nativeDescription: "Italiano", englishDescription: "Italian", t
awaiting_levels_adventurer: "Iscriviti come Avventuriero"
awaiting_levels_adventurer_suffix: "per essere tra i primi a provare i nuovi livelli."
adjust_volume: "Regola il volume"
choose_your_level: "Scegli il tuo livello" # The rest of this section is the old play view at /play-old and isn't very important.
adventurer_prefix: "Puoi entrare in qualunque livello qui sotto, o scambiare opinioni su questi livelli sul "
adventurer_forum: "forum degli Avventurieri"
adventurer_suffix: "."
campaign_old_beginner: "Vecchia campagna principianti"
campaign_old_beginner_description: "... nella quale imparerai i trucchi della programmazione."
campaign_dev: "Livelli difficili casuali"
campaign_dev_description: "... nei quali imparerai a usare l'interfaccia facendo qualcosa di un po' più difficile."
campaign_multiplayer: "Arene multigiocatore"
campaign_multiplayer_description: "... nelle quali programmi faccia a faccia contro altri giocatori."
campaign_player_created: "Creati dai giocatori"
campaign_player_created_description: "... nei quali affronterai la creatività dei tuoi compagni <a href=\"/contribute#artisan\">Stregoni Artigiani</a>."
campaign_classic_algorithms: "Algoritmi classici"
campaign_classic_algorithms_description: "... in cui impari i più comuni algoritmi dell'informatica."
# campaign_old_multiplayer: "(Deprecated) Old Multiplayer Arenas"
# campaign_old_multiplayer_description: "Relics of a more civilized age. No simulations are run for these older, hero-less multiplayer arenas."
@ -306,6 +293,7 @@ module.exports = nativeDescription: "Italiano", englishDescription: "Italian", t
tip_scrub_shortcut: "Usa Ctrl+[ e Ctrl+] per tornare indietro o avanzare rapidamente."
tip_guide_exists: "Clicca sulla Guida, nel menù di gioco (in alto nella pagina), per informazioni utili."
tip_open_source: "CodeCombat è 100% open source!"
# tip_tell_friends: "Enjoying CodeCombat? Tell your friends about us!"
tip_beta_launch: "CodeCombat è stato lanciato in beta nell'ottobre 2013."
tip_think_solution: "Pensa alla soluzione, non al problema."
tip_theory_practice: "In teoria, non c'è alcuna differenza tra teoria e pratica. Ma in pratica, c'è. - Yogi Berra"
@ -349,6 +337,7 @@ module.exports = nativeDescription: "Italiano", englishDescription: "Italian", t
tip_recurse: "Iterare e umano, usare la ricorsione è divino. - L. Peter Deutsch"
tip_free_your_mind: "Devi liberarti di tutto questo, Neo. Paura, dubbio, sfiducia. Libera la tua mente. - Morpheus"
tip_strong_opponents: "Anche il più tenace degli avversari ha sempre una debolezza. - Itachi Uchiha"
# tip_paper_and_pen: "Before you start coding, you can always plan with a sheet of paper and a pen."
game_menu:
inventory_tab: "Inventario"
@ -862,6 +851,8 @@ module.exports = nativeDescription: "Italiano", englishDescription: "Italian", t
indoor: "Interno"
desert: "Deserto"
grassy: "Erboso"
# mountain: "Mountain"
# glacier: "Glacier"
small: "Piccolo"
large: "Grande"
# fork_title: "Fork New Version"
@ -1220,6 +1211,7 @@ module.exports = nativeDescription: "Italiano", englishDescription: "Italian", t
# delta:
# added: "Added"
# modified: "Modified"
# not_modified: "Not Modified"
# deleted: "Deleted"
# moved_index: "Moved Index"
# text_diff: "Text Diff"

View file

@ -70,7 +70,6 @@ module.exports = nativeDescription: "日本語", englishDescription: "Japanese",
choose_inventory: "アイテムを装備"
buy_gems: "ジェムを購入"
subscription_required: "サブスクリプション必須"
older_campaigns: "古いキャンペーン"
anonymous: "名無しのプレイヤー"
level_difficulty: "難易度: "
campaign_beginner: "初心者のキャンペーン"
@ -78,20 +77,8 @@ module.exports = nativeDescription: "日本語", englishDescription: "Japanese",
awaiting_levels_adventurer: "冒険者として登録すると、"
awaiting_levels_adventurer_suffix: "新たなレベルを最初に遊ぶ事ができます"
adjust_volume: "音量を調整する"
choose_your_level: "レベル選択" # The rest of this section is the old play view at /play-old and isn't very important.
adventurer_prefix: "別のレベルに移動することができます。レベルについて議論するにはこちら: "
adventurer_forum: "冒険者の掲示板"
adventurer_suffix: ""
campaign_old_beginner: "旧初級キャンペーン"
campaign_old_beginner_description: "プログラミングの魔法を学びましょう"
campaign_dev: "ランダムな難しいレベル"
campaign_dev_description: "遊びながらインタフェースを学ぼう"
campaign_multiplayer: "マルチプレイ・アリーナ"
campaign_multiplayer_description: "コーディングで他のプレイヤーに対して格闘しましょう"
campaign_player_created: "プレイヤー作成レベル"
campaign_player_created_description: "仲間のウィザード達の創造力との戦いに立ち向かいます"
campaign_classic_algorithms: "クラシックアルゴリズム"
campaign_classic_algorithms_description: "コンピュータサイエンスで最も人気のあるアルゴリズムを学ぼう"
# campaign_old_multiplayer: "(Deprecated) Old Multiplayer Arenas"
# campaign_old_multiplayer_description: "Relics of a more civilized age. No simulations are run for these older, hero-less multiplayer arenas."
@ -306,6 +293,7 @@ module.exports = nativeDescription: "日本語", englishDescription: "Japanese",
tip_scrub_shortcut: "Ctrl+[ と Ctrl+] で巻き戻し、早送りする" # {change}
tip_guide_exists: "ゲームメニュー内のガイド(ページの上部)をクリックし、便利な情報 を見よう。"
tip_open_source: "CodeCombatは、100オープンソースです"
# tip_tell_friends: "Enjoying CodeCombat? Tell your friends about us!"
tip_beta_launch: "CodeCombatは、2013年10月にベータ版を開始しました。"
tip_think_solution: "問題より、解決策を考えろ。"
tip_theory_practice: "理論的には、理論と実践の間には違いはない。でも実際には、ある。- ヨギ・ベラ"
@ -349,6 +337,7 @@ module.exports = nativeDescription: "日本語", englishDescription: "Japanese",
tip_recurse: "繰り返しは人間、再帰は神。 - L・ピーター・ドイツ"
tip_free_your_mind: "全ての雑念を捨てろ、恐怖、疑いも不信も 心を解き放つんだ - モーフィアス"
tip_strong_opponents: "どんな強者にも弱点というものはあるんだ… - うちは イタチ"
# tip_paper_and_pen: "Before you start coding, you can always plan with a sheet of paper and a pen."
game_menu:
inventory_tab: "インベントリー"
@ -862,6 +851,8 @@ module.exports = nativeDescription: "日本語", englishDescription: "Japanese",
indoor: "屋内"
desert: "砂漠"
grassy: "草原"
# mountain: "Mountain"
# glacier: "Glacier"
small: "小さい"
large: "大きい"
fork_title: "新しいバージョンをフォークする"
@ -1220,6 +1211,7 @@ module.exports = nativeDescription: "日本語", englishDescription: "Japanese",
# delta:
# added: "Added"
# modified: "Modified"
# not_modified: "Not Modified"
# deleted: "Deleted"
# moved_index: "Moved Index"
# text_diff: "Text Diff"

View file

@ -70,7 +70,6 @@ module.exports = nativeDescription: "한국어", englishDescription: "Korean", t
choose_inventory: "장착된 아이템"
buy_gems: "젬 구매"
# subscription_required: "Subscription Required"
# older_campaigns: "Older Campaigns"
anonymous: "이름없는 플레이어"
level_difficulty: "난이도: "
campaign_beginner: "초보자 캠페인"
@ -78,20 +77,8 @@ module.exports = nativeDescription: "한국어", englishDescription: "Korean", t
awaiting_levels_adventurer: "모험자로 등록 하세요!"
awaiting_levels_adventurer_suffix: "새로운 레벨을 가장 먼저 체험하세요!"
adjust_volume: "소리 조절"
choose_your_level: "레벨을 선택하세요." # The rest of this section is the old play view at /play-old and isn't very important.
adventurer_prefix: "아래에 있는 아무 레벨이나 바로 시작하실 수 있습니다. 또는 포럼에서 레벨에 관해 토론하세요 :"
adventurer_forum: "모험가들의 포럼"
adventurer_suffix: "."
# campaign_old_beginner: "Old Beginner Campaign"
campaign_old_beginner_description: "... 이곳에서 당신은 프로그래밍의 마법을 배우게 될 것입니다."
campaign_dev: "상급 레벨 랜덤 선택"
campaign_dev_description: "... 이곳에서 당신은 조금 더 어려운 레벨에 도전할때 필요한 조작 방법을 배울 것입니다."
campaign_multiplayer: "멀티 플레이어 전투장"
campaign_multiplayer_description: "... 이곳에서 당신은 다른 인간 플레이어들과 직접 결투할 수 있습니다."
campaign_player_created: "사용자 직접 제작"
campaign_player_created_description: "... 당신 동료가 고안한 레벨에 도전하세요 <a href=\"/contributeartisan\">마법사 장인</a>."
# campaign_classic_algorithms: "Classic Algorithms"
# campaign_classic_algorithms_description: "... in which you learn the most popular algorithms in Computer Science."
# campaign_old_multiplayer: "(Deprecated) Old Multiplayer Arenas"
# campaign_old_multiplayer_description: "Relics of a more civilized age. No simulations are run for these older, hero-less multiplayer arenas."
@ -306,6 +293,7 @@ module.exports = nativeDescription: "한국어", englishDescription: "Korean", t
tip_scrub_shortcut: "Ctrl+[, Ctrl+] 를 이용해 실행 속도를 빠르게 할 수 있어요"
tip_guide_exists: "화면 상단의 가이드를 클릭해보세요. 유용한 정보를 얻을 수 있습니다."
tip_open_source: "코드 컴뱃은 100% 오픈 소스 기반입니다!"
# tip_tell_friends: "Enjoying CodeCombat? Tell your friends about us!"
tip_beta_launch: "코드 컴뱃은 2013년 10월에 베타 서비스를 출시했습니다."
tip_think_solution: "해결 방법을 고민해보세요, 문제를 고민하지 말구요"
# tip_theory_practice: "In theory, there is no difference between theory and practice. But in practice, there is. - Yogi Berra"
@ -349,6 +337,7 @@ module.exports = nativeDescription: "한국어", englishDescription: "Korean", t
# tip_recurse: "To iterate is human, to recurse divine. - L. Peter Deutsch"
# tip_free_your_mind: "You have to let it all go, Neo. Fear, doubt, and disbelief. Free your mind. - Morpheus"
# tip_strong_opponents: "Even the strongest of opponents always has a weakness. - Itachi Uchiha"
# tip_paper_and_pen: "Before you start coding, you can always plan with a sheet of paper and a pen."
game_menu:
inventory_tab: "인벤토리"
@ -862,6 +851,8 @@ module.exports = nativeDescription: "한국어", englishDescription: "Korean", t
# indoor: "Indoor"
desert: "사막"
grassy: "풀로 덮인"
# mountain: "Mountain"
# glacier: "Glacier"
small: "작게"
large: "크게"
fork_title: "새 버전 가져오기"
@ -1220,6 +1211,7 @@ module.exports = nativeDescription: "한국어", englishDescription: "Korean", t
# delta:
# added: "Added"
# modified: "Modified"
# not_modified: "Not Modified"
# deleted: "Deleted"
# moved_index: "Moved Index"
# text_diff: "Text Diff"

View file

@ -70,7 +70,6 @@ module.exports = nativeDescription: "lietuvių kalba", englishDescription: "Lith
# choose_inventory: "Equip Items"
# buy_gems: "Buy Gems"
# subscription_required: "Subscription Required"
# older_campaigns: "Older Campaigns"
# anonymous: "Anonymous Player"
# level_difficulty: "Difficulty: "
# campaign_beginner: "Beginner Campaign"
@ -78,20 +77,8 @@ module.exports = nativeDescription: "lietuvių kalba", englishDescription: "Lith
# awaiting_levels_adventurer: "Sign up as an Adventurer"
# awaiting_levels_adventurer_suffix: "to be the first to play new levels."
# adjust_volume: "Adjust volume"
# choose_your_level: "Choose Your Level" # The rest of this section is the old play view at /play-old and isn't very important.
# adventurer_prefix: "You can jump to any level below, or discuss the levels on "
# adventurer_forum: "the Adventurer forum"
# adventurer_suffix: "."
# campaign_old_beginner: "Old Beginner Campaign"
# campaign_old_beginner_description: "... in which you learn the wizardry of programming."
# campaign_dev: "Random Harder Levels"
# campaign_dev_description: "... in which you learn the interface while doing something a little harder."
# campaign_multiplayer: "Multiplayer Arenas"
# campaign_multiplayer_description: "... in which you code head-to-head against other players."
# campaign_player_created: "Player-Created"
# campaign_player_created_description: "... in which you battle against the creativity of your fellow <a href=\"/contribute/artisan\">Artisan Wizards</a>."
# campaign_classic_algorithms: "Classic Algorithms"
# campaign_classic_algorithms_description: "... in which you learn the most popular algorithms in Computer Science."
# campaign_old_multiplayer: "(Deprecated) Old Multiplayer Arenas"
# campaign_old_multiplayer_description: "Relics of a more civilized age. No simulations are run for these older, hero-less multiplayer arenas."
@ -306,6 +293,7 @@ module.exports = nativeDescription: "lietuvių kalba", englishDescription: "Lith
# tip_scrub_shortcut: "Use Ctrl+[ and Ctrl+] to rewind and fast-forward."
# tip_guide_exists: "Click the guide, inside game menu (at the top of the page), for useful info."
# tip_open_source: "CodeCombat is 100% open source!"
# tip_tell_friends: "Enjoying CodeCombat? Tell your friends about us!"
# tip_beta_launch: "CodeCombat launched its beta in October, 2013."
# tip_think_solution: "Think of the solution, not the problem."
# tip_theory_practice: "In theory, there is no difference between theory and practice. But in practice, there is. - Yogi Berra"
@ -349,6 +337,7 @@ module.exports = nativeDescription: "lietuvių kalba", englishDescription: "Lith
# tip_recurse: "To iterate is human, to recurse divine. - L. Peter Deutsch"
# tip_free_your_mind: "You have to let it all go, Neo. Fear, doubt, and disbelief. Free your mind. - Morpheus"
# tip_strong_opponents: "Even the strongest of opponents always has a weakness. - Itachi Uchiha"
# tip_paper_and_pen: "Before you start coding, you can always plan with a sheet of paper and a pen."
# game_menu:
# inventory_tab: "Inventory"
@ -862,6 +851,8 @@ module.exports = nativeDescription: "lietuvių kalba", englishDescription: "Lith
# indoor: "Indoor"
# desert: "Desert"
# grassy: "Grassy"
# mountain: "Mountain"
# glacier: "Glacier"
# small: "Small"
# large: "Large"
# fork_title: "Fork New Version"
@ -1220,6 +1211,7 @@ module.exports = nativeDescription: "lietuvių kalba", englishDescription: "Lith
# delta:
# added: "Added"
# modified: "Modified"
# not_modified: "Not Modified"
# deleted: "Deleted"
# moved_index: "Moved Index"
# text_diff: "Text Diff"

View file

@ -70,7 +70,6 @@ module.exports = nativeDescription: "Македонски", englishDescription:
choose_inventory: "Опреми се"
buy_gems: "Купи скапоцени камења"
subscription_required: "Потребно е зачленување"
older_campaigns: "Постари кампањи"
anonymous: "Анонимен играч"
level_difficulty: "Тешкотија: "
campaign_beginner: "Почетничка кампања"
@ -78,20 +77,8 @@ module.exports = nativeDescription: "Македонски", englishDescription:
awaiting_levels_adventurer: "Зачлени се како Авантурист"
awaiting_levels_adventurer_suffix: "за да бидеш првиот кој ќе ги игра новите нивоа."
# adjust_volume: "Adjust volume"
choose_your_level: "Избери го твоето ниво" # The rest of this section is the old play view at /play-old and isn't very important.
adventurer_prefix: "Можеш да отидеш на било кое од подолните нивоа, или да дискутираш за нивоата на "
adventurer_forum: "форумот на Авантуристите"
adventurer_suffix: "."
campaign_old_beginner: "Стара почетничка кампања"
campaign_old_beginner_description: "... во која учиш за волшепството на програмирањето."
campaign_dev: "Призволни потешки нивоа"
campaign_dev_description: "... во кои го учиш интерфејсот додека правиш нешто малку потешко."
campaign_multiplayer: "Арени за повеќе играчи"
campaign_multiplayer_description: "... во кои кодираш лице-во-лице против други играчи."
campaign_player_created: "Направено од играчи"
campaign_player_created_description: "... се бориш наспроти креативноста на останатите играчи од <a href=\"/contribute/artisan\">Волшебничкиот занает</a>."
campaign_classic_algorithms: "Класични алгоритми"
campaign_classic_algorithms_description: "... во кои ги учиш најпопуларните алгоритми во компјутерската наука."
# campaign_old_multiplayer: "(Deprecated) Old Multiplayer Arenas"
# campaign_old_multiplayer_description: "Relics of a more civilized age. No simulations are run for these older, hero-less multiplayer arenas."
@ -306,6 +293,7 @@ module.exports = nativeDescription: "Македонски", englishDescription:
tip_scrub_shortcut: "Ctrl+[ и Ctrl+] премотуваат назад и напред." # {change}
tip_guide_exists: "Кликни на водичот, во менито (на врвот на страната), за корисни информации."
tip_open_source: "CodeCombat е 100% open source!"
# tip_tell_friends: "Enjoying CodeCombat? Tell your friends about us!"
tip_beta_launch: "CodeCombat ја пушти својата бета верзија во октомври, 2013."
tip_think_solution: "Мисли на решението, не на проблемот."
tip_theory_practice: "Теоретски, не постои разлика помеѓу теорија и пракса. Но, во пракса, постои. - Yogi Berra"
@ -349,6 +337,7 @@ module.exports = nativeDescription: "Македонски", englishDescription:
tip_recurse: "Да работиш итеративно е човечки, а да работич рекурзивно е божествено. - L. Peter Deutsch"
tip_free_your_mind: "Мораш да го оставиш сето тоа, Нео. Стравот, сомнежот, и невербата. Ослободи го твојот ум. - Morpheus"
tip_strong_opponents: "Дури и најсилниот противник има некоја слаба точка. - Itachi Uchiha"
# tip_paper_and_pen: "Before you start coding, you can always plan with a sheet of paper and a pen."
game_menu:
# inventory_tab: "Inventory"
@ -862,6 +851,8 @@ module.exports = nativeDescription: "Македонски", englishDescription:
# indoor: "Indoor"
# desert: "Desert"
# grassy: "Grassy"
# mountain: "Mountain"
# glacier: "Glacier"
# small: "Small"
# large: "Large"
# fork_title: "Fork New Version"
@ -1220,6 +1211,7 @@ module.exports = nativeDescription: "Македонски", englishDescription:
# delta:
# added: "Added"
# modified: "Modified"
# not_modified: "Not Modified"
# deleted: "Deleted"
# moved_index: "Moved Index"
# text_diff: "Text Diff"

View file

@ -70,7 +70,6 @@ module.exports = nativeDescription: "Bahasa Melayu", englishDescription: "Bahasa
# choose_inventory: "Equip Items"
# buy_gems: "Buy Gems"
# subscription_required: "Subscription Required"
# older_campaigns: "Older Campaigns"
# anonymous: "Anonymous Player"
# level_difficulty: "Difficulty: "
# campaign_beginner: "Beginner Campaign"
@ -78,20 +77,8 @@ module.exports = nativeDescription: "Bahasa Melayu", englishDescription: "Bahasa
# awaiting_levels_adventurer: "Sign up as an Adventurer"
# awaiting_levels_adventurer_suffix: "to be the first to play new levels."
# adjust_volume: "Adjust volume"
# choose_your_level: "Choose Your Level" # The rest of this section is the old play view at /play-old and isn't very important.
# adventurer_prefix: "You can jump to any level below, or discuss the levels on "
# adventurer_forum: "the Adventurer forum"
# adventurer_suffix: "."
# campaign_old_beginner: "Old Beginner Campaign"
# campaign_old_beginner_description: "... in which you learn the wizardry of programming."
# campaign_dev: "Random Harder Levels"
# campaign_dev_description: "... in which you learn the interface while doing something a little harder."
# campaign_multiplayer: "Multiplayer Arenas"
# campaign_multiplayer_description: "... in which you code head-to-head against other players."
# campaign_player_created: "Player-Created"
# campaign_player_created_description: "... in which you battle against the creativity of your fellow <a href=\"/contribute/artisan\">Artisan Wizards</a>."
# campaign_classic_algorithms: "Classic Algorithms"
# campaign_classic_algorithms_description: "... in which you learn the most popular algorithms in Computer Science."
# campaign_old_multiplayer: "(Deprecated) Old Multiplayer Arenas"
# campaign_old_multiplayer_description: "Relics of a more civilized age. No simulations are run for these older, hero-less multiplayer arenas."
@ -306,6 +293,7 @@ module.exports = nativeDescription: "Bahasa Melayu", englishDescription: "Bahasa
# tip_scrub_shortcut: "Use Ctrl+[ and Ctrl+] to rewind and fast-forward."
# tip_guide_exists: "Click the guide, inside game menu (at the top of the page), for useful info."
# tip_open_source: "CodeCombat is 100% open source!"
# tip_tell_friends: "Enjoying CodeCombat? Tell your friends about us!"
# tip_beta_launch: "CodeCombat launched its beta in October, 2013."
# tip_think_solution: "Think of the solution, not the problem."
# tip_theory_practice: "In theory, there is no difference between theory and practice. But in practice, there is. - Yogi Berra"
@ -349,6 +337,7 @@ module.exports = nativeDescription: "Bahasa Melayu", englishDescription: "Bahasa
# tip_recurse: "To iterate is human, to recurse divine. - L. Peter Deutsch"
# tip_free_your_mind: "You have to let it all go, Neo. Fear, doubt, and disbelief. Free your mind. - Morpheus"
# tip_strong_opponents: "Even the strongest of opponents always has a weakness. - Itachi Uchiha"
# tip_paper_and_pen: "Before you start coding, you can always plan with a sheet of paper and a pen."
# game_menu:
# inventory_tab: "Inventory"
@ -862,6 +851,8 @@ module.exports = nativeDescription: "Bahasa Melayu", englishDescription: "Bahasa
# indoor: "Indoor"
# desert: "Desert"
# grassy: "Grassy"
# mountain: "Mountain"
# glacier: "Glacier"
# small: "Small"
# large: "Large"
# fork_title: "Fork New Version"
@ -1220,6 +1211,7 @@ module.exports = nativeDescription: "Bahasa Melayu", englishDescription: "Bahasa
# delta:
# added: "Added"
# modified: "Modified"
# not_modified: "Not Modified"
# deleted: "Deleted"
# moved_index: "Moved Index"
# text_diff: "Text Diff"

View file

@ -43,7 +43,7 @@ module.exports = nativeDescription: "မြန်မာစကား", englishDes
# title: "Help translate CodeCombat!" # This shows up when a player switches to a non-English language using the language selector.
# sub_heading: "We need your language skills."
pitch_body: "We develop CodeCombat in English, but we already have players all over the world. Many of them want to play in Myanmar language but don't speak English, so if you can speak both, please consider signing up to be a Diplomat and help translate both the CodeCombat website and all the levels into Myanmar language."
# missing_translations: "Until we can translate everything into {English}, you'll see English when {English} isn't available."
missing_translations: "Until we can translate everything into Myanmar language, you'll see English when Myanmar language isn't available."
# learn_more: "Learn more about being a Diplomat"
# subscribe_as_diplomat: "Subscribe as a Diplomat"
@ -437,7 +437,6 @@ module.exports = nativeDescription: "မြန်မာစကား", englishDes
# stripe_description: "Monthly Subscription"
# subscription_required_to_play: "You'll need a subscription to play this level."
# unlock_help_videos: "Subscribe to unlock all video tutorials."
# personal_sub: "Personal Subscription" # Accounts Subscription View below
# loading_info: "Loading subscription information..."
# managed_by: "Managed by"

View file

@ -70,7 +70,6 @@ module.exports = nativeDescription: "Norsk Bokmål", englishDescription: "Norweg
choose_inventory: "Ta i bruk gjenstander"
buy_gems: "Kjøp Juveler"
subscription_required: "Krever abonnement"
older_campaigns: "Gamle felttog"
anonymous: "Anonym Spiller"
level_difficulty: "Vanskelighetsgrad: "
campaign_beginner: "Begynner Felttog"
@ -78,20 +77,8 @@ module.exports = nativeDescription: "Norsk Bokmål", englishDescription: "Norweg
awaiting_levels_adventurer: "Registrer deg som Eventyrer"
awaiting_levels_adventurer_suffix: "for å få spille nye brett før alle andre."
adjust_volume: "Juster lydnivå"
choose_your_level: "Velg ditt brett" # The rest of this section is the old play view at /play-old and isn't very important.
adventurer_prefix: "Du kan hoppe til hvilket som helst brett under, eller diskutere brettene på "
adventurer_forum: "Eventyrer-forumet"
adventurer_suffix: "."
campaign_old_beginner: "Gammel Nybegynnerkampanje"
campaign_old_beginner_description: "... hvor du lærer magien bak programmering."
campaign_dev: "Noen litt vanskeligere"
campaign_dev_description: "... hvor du lærer grensesnittet mens du gjør litt vanskeligere oppgaver."
campaign_multiplayer: "Flerspillerarenaer"
campaign_multiplayer_description: "... hvor du spiller direkte mot andre spillere."
campaign_player_created: "Laget av spillere"
campaign_player_created_description: "... hvor du kjemper mot kreativiteten til en av dine medspillende <a href=\"/contribute#artisan\">Artisan Trollmenn</a>."
campaign_classic_algorithms: "Klassiske algoritmer"
campaign_classic_algorithms_description: "... hvor du lærer noen av de mest populære algoritmene innen programmering"
# campaign_old_multiplayer: "(Deprecated) Old Multiplayer Arenas"
# campaign_old_multiplayer_description: "Relics of a more civilized age. No simulations are run for these older, hero-less multiplayer arenas."
@ -306,6 +293,7 @@ module.exports = nativeDescription: "Norsk Bokmål", englishDescription: "Norweg
tip_scrub_shortcut: "Ctrl+[ and Ctrl+] spoler bakover og fremover på tidslinjen." # {change}
tip_guide_exists: "Sjekk Guiden i spillmenyen på toppen av siden for nyttig informasjon."
tip_open_source: "CodeCombat er 100% åpen kildekode!"
# tip_tell_friends: "Enjoying CodeCombat? Tell your friends about us!"
tip_beta_launch: "CodeCombat ble lansert i betautgave i oktober 2013."
tip_think_solution: "Tenk på løsningen, ikke på problemet."
tip_theory_practice: "I teorien er det ikke forskjell på teori og praksis, men i praksis er det. - Yogi Berra"
@ -349,6 +337,7 @@ module.exports = nativeDescription: "Norsk Bokmål", englishDescription: "Norweg
# tip_recurse: "To iterate is human, to recurse divine. - L. Peter Deutsch"
# tip_free_your_mind: "You have to let it all go, Neo. Fear, doubt, and disbelief. Free your mind. - Morpheus"
# tip_strong_opponents: "Even the strongest of opponents always has a weakness. - Itachi Uchiha"
# tip_paper_and_pen: "Before you start coding, you can always plan with a sheet of paper and a pen."
game_menu:
inventory_tab: "Utstyr"
@ -862,6 +851,8 @@ module.exports = nativeDescription: "Norsk Bokmål", englishDescription: "Norweg
indoor: "Innendørs"
desert: "Ørken"
grassy: "Gresset"
# mountain: "Mountain"
# glacier: "Glacier"
small: "Liten"
large: "Stor"
fork_title: "Lag ny forgrening"
@ -1220,6 +1211,7 @@ module.exports = nativeDescription: "Norsk Bokmål", englishDescription: "Norweg
delta:
added: "Opprettet"
modified: "Endret"
# not_modified: "Not Modified"
deleted: "Slettet"
moved_index: "Endret Index"
text_diff: "Tekst Diff"

View file

@ -70,7 +70,6 @@ module.exports = nativeDescription: "Nederlands (België)", englishDescription:
# choose_inventory: "Equip Items"
buy_gems: "Koop juwelen"
# subscription_required: "Subscription Required"
# older_campaigns: "Older Campaigns"
anonymous: "Anonieme speler"
level_difficulty: "Moeilijkheidsgraad: "
campaign_beginner: "Beginnercampagne"
@ -78,20 +77,8 @@ module.exports = nativeDescription: "Nederlands (België)", englishDescription:
# awaiting_levels_adventurer: "Sign up as an Adventurer"
# awaiting_levels_adventurer_suffix: "to be the first to play new levels."
# adjust_volume: "Adjust volume"
choose_your_level: "Kies Je Level" # The rest of this section is the old play view at /play-old and isn't very important.
adventurer_prefix: "Je kunt meteen naar een van de levels hieronder springen, of de levels bespreken op "
adventurer_forum: "het Avonturiersforum"
adventurer_suffix: "."
# campaign_old_beginner: "Old Beginner Campaign"
campaign_old_beginner_description: "... waarin je de toverkunst van het programmeren leert."
campaign_dev: "Willekeurige moeilijkere levels"
campaign_dev_description: "... waarin je de interface leert kennen terwijl je wat moeilijkers doet."
campaign_multiplayer: "Multiplayer Arena's"
campaign_multiplayer_description: "... waarin je direct tegen andere spelers speelt."
campaign_player_created: "Door-spelers-gemaakt"
campaign_player_created_description: "... waarin je ten strijde trekt tegen de creativiteit van andere <a href=\"/contribute#artisan\">Ambachtelijke Tovenaars</a>."
# campaign_classic_algorithms: "Classic Algorithms"
# campaign_classic_algorithms_description: "... in which you learn the most popular algorithms in Computer Science."
# campaign_old_multiplayer: "(Deprecated) Old Multiplayer Arenas"
# campaign_old_multiplayer_description: "Relics of a more civilized age. No simulations are run for these older, hero-less multiplayer arenas."
@ -306,6 +293,7 @@ module.exports = nativeDescription: "Nederlands (België)", englishDescription:
tip_scrub_shortcut: "Ctrl+[ en Ctrl+] om terug te spoelen en vooruit te spoelen." # {change}
tip_guide_exists: "Klik op de handleiding bovenaan het scherm voor nuttige informatie."
tip_open_source: "CodeCombat is 100% open source!"
# tip_tell_friends: "Enjoying CodeCombat? Tell your friends about us!"
tip_beta_launch: "CodeCombat lanceerde zijn beta versie in Oktober, 2013."
tip_think_solution: "Denk aan de oplossing, niet aan het probleem."
tip_theory_practice: "In theorie is er geen verschil tussen de theorie en de praktijk; in de praktijk is er wel een verschil. - Yogi Berra"
@ -349,6 +337,7 @@ module.exports = nativeDescription: "Nederlands (België)", englishDescription:
# tip_recurse: "To iterate is human, to recurse divine. - L. Peter Deutsch"
# tip_free_your_mind: "You have to let it all go, Neo. Fear, doubt, and disbelief. Free your mind. - Morpheus"
# tip_strong_opponents: "Even the strongest of opponents always has a weakness. - Itachi Uchiha"
# tip_paper_and_pen: "Before you start coding, you can always plan with a sheet of paper and a pen."
game_menu:
inventory_tab: "Inventaris"
@ -862,6 +851,8 @@ module.exports = nativeDescription: "Nederlands (België)", englishDescription:
# indoor: "Indoor"
# desert: "Desert"
# grassy: "Grassy"
# mountain: "Mountain"
# glacier: "Glacier"
# small: "Small"
# large: "Large"
fork_title: "Kloon naar nieuwe versie"
@ -1220,6 +1211,7 @@ module.exports = nativeDescription: "Nederlands (België)", englishDescription:
# delta:
# added: "Added"
# modified: "Modified"
# not_modified: "Not Modified"
# deleted: "Deleted"
# moved_index: "Moved Index"
# text_diff: "Text Diff"

View file

@ -70,7 +70,6 @@ module.exports = nativeDescription: "Nederlands (Nederland)", englishDescription
choose_inventory: "Uitrusting kiezen"
buy_gems: "Edelstenen kopen"
subscription_required: "Abonnement nodig"
older_campaigns: "Oudere Campaigns"
anonymous: "Anonieme Speler"
level_difficulty: "Moeilijkheidsgraad: "
campaign_beginner: "Beginnercampagne"
@ -78,20 +77,8 @@ module.exports = nativeDescription: "Nederlands (Nederland)", englishDescription
awaiting_levels_adventurer: "Schrijf je in als Avonturier"
awaiting_levels_adventurer_suffix: "om de eerste te zijn die nieuwe levels speelt."
adjust_volume: "Volume aanpassen"
choose_your_level: "Kies Je Level" # The rest of this section is the old play view at /play-old and isn't very important.
adventurer_prefix: "Je kunt meteen naar een van de levels hieronder springen, of de levels bespreken op "
adventurer_forum: "het Avonturiersforum"
adventurer_suffix: "."
campaign_old_beginner: "Oude Beginner Campaign"
campaign_old_beginner_description: "... waarin je de toverkunst van het programmeren leert."
campaign_dev: "Willekeurige moeilijkere levels"
campaign_dev_description: "... waarin je de interface leert kennen terwijl je wat moeilijkers doet."
campaign_multiplayer: "Multiplayer Arena's"
campaign_multiplayer_description: "... waarin je direct tegen andere spelers speelt."
campaign_player_created: "Door-spelers-gemaakt"
campaign_player_created_description: "... waarin je ten strijde trekt tegen de creativiteit van andere <a href=\"/contribute#artisan\">Ambachtelijke Tovenaars</a>."
campaign_classic_algorithms: "Klassieke Algorithmes"
campaign_classic_algorithms_description: "... Waarin je de meest populaire algorithmes van de informatica leert."
# campaign_old_multiplayer: "(Deprecated) Old Multiplayer Arenas"
# campaign_old_multiplayer_description: "Relics of a more civilized age. No simulations are run for these older, hero-less multiplayer arenas."
@ -306,6 +293,7 @@ module.exports = nativeDescription: "Nederlands (Nederland)", englishDescription
tip_scrub_shortcut: "Ctrl+[ en Ctrl+] om terug te spoelen en vooruit te spoelen." # {change}
tip_guide_exists: "Klik op de handleiding bovenaan het scherm voor nuttige informatie."
tip_open_source: "CodeCombat is 100% open source!"
# tip_tell_friends: "Enjoying CodeCombat? Tell your friends about us!"
tip_beta_launch: "CodeCombat lanceerde zijn beta versie in Oktober, 2013."
tip_think_solution: "Denk aan de oplossing, niet aan het probleem."
tip_theory_practice: "In theorie is er geen verschil tussen de theorie en de praktijk; in de praktijk is er wel een verschil. - Yogi Berra"
@ -349,6 +337,7 @@ module.exports = nativeDescription: "Nederlands (Nederland)", englishDescription
# tip_recurse: "To iterate is human, to recurse divine. - L. Peter Deutsch"
# tip_free_your_mind: "You have to let it all go, Neo. Fear, doubt, and disbelief. Free your mind. - Morpheus"
# tip_strong_opponents: "Even the strongest of opponents always has a weakness. - Itachi Uchiha"
# tip_paper_and_pen: "Before you start coding, you can always plan with a sheet of paper and a pen."
game_menu:
inventory_tab: "Inventaris"
@ -862,6 +851,8 @@ module.exports = nativeDescription: "Nederlands (Nederland)", englishDescription
indoor: "Binnen"
desert: "Woestijn"
grassy: "Grassig"
# mountain: "Mountain"
# glacier: "Glacier"
small: "Klein"
large: "Groot"
fork_title: "Kloon naar nieuwe versie"
@ -1220,6 +1211,7 @@ module.exports = nativeDescription: "Nederlands (Nederland)", englishDescription
# delta:
# added: "Added"
# modified: "Modified"
# not_modified: "Not Modified"
# deleted: "Deleted"
# moved_index: "Moved Index"
# text_diff: "Text Diff"

View file

@ -70,7 +70,6 @@ module.exports = nativeDescription: "Norsk Nynorsk", englishDescription: "Norweg
# choose_inventory: "Equip Items"
# buy_gems: "Buy Gems"
# subscription_required: "Subscription Required"
# older_campaigns: "Older Campaigns"
# anonymous: "Anonymous Player"
# level_difficulty: "Difficulty: "
# campaign_beginner: "Beginner Campaign"
@ -78,20 +77,8 @@ module.exports = nativeDescription: "Norsk Nynorsk", englishDescription: "Norweg
# awaiting_levels_adventurer: "Sign up as an Adventurer"
# awaiting_levels_adventurer_suffix: "to be the first to play new levels."
# adjust_volume: "Adjust volume"
# choose_your_level: "Choose Your Level" # The rest of this section is the old play view at /play-old and isn't very important.
# adventurer_prefix: "You can jump to any level below, or discuss the levels on "
# adventurer_forum: "the Adventurer forum"
# adventurer_suffix: "."
# campaign_old_beginner: "Old Beginner Campaign"
# campaign_old_beginner_description: "... in which you learn the wizardry of programming."
# campaign_dev: "Random Harder Levels"
# campaign_dev_description: "... in which you learn the interface while doing something a little harder."
# campaign_multiplayer: "Multiplayer Arenas"
# campaign_multiplayer_description: "... in which you code head-to-head against other players."
# campaign_player_created: "Player-Created"
# campaign_player_created_description: "... in which you battle against the creativity of your fellow <a href=\"/contribute/artisan\">Artisan Wizards</a>."
# campaign_classic_algorithms: "Classic Algorithms"
# campaign_classic_algorithms_description: "... in which you learn the most popular algorithms in Computer Science."
# campaign_old_multiplayer: "(Deprecated) Old Multiplayer Arenas"
# campaign_old_multiplayer_description: "Relics of a more civilized age. No simulations are run for these older, hero-less multiplayer arenas."
@ -306,6 +293,7 @@ module.exports = nativeDescription: "Norsk Nynorsk", englishDescription: "Norweg
# tip_scrub_shortcut: "Use Ctrl+[ and Ctrl+] to rewind and fast-forward."
# tip_guide_exists: "Click the guide, inside game menu (at the top of the page), for useful info."
# tip_open_source: "CodeCombat is 100% open source!"
# tip_tell_friends: "Enjoying CodeCombat? Tell your friends about us!"
# tip_beta_launch: "CodeCombat launched its beta in October, 2013."
# tip_think_solution: "Think of the solution, not the problem."
# tip_theory_practice: "In theory, there is no difference between theory and practice. But in practice, there is. - Yogi Berra"
@ -349,6 +337,7 @@ module.exports = nativeDescription: "Norsk Nynorsk", englishDescription: "Norweg
# tip_recurse: "To iterate is human, to recurse divine. - L. Peter Deutsch"
# tip_free_your_mind: "You have to let it all go, Neo. Fear, doubt, and disbelief. Free your mind. - Morpheus"
# tip_strong_opponents: "Even the strongest of opponents always has a weakness. - Itachi Uchiha"
# tip_paper_and_pen: "Before you start coding, you can always plan with a sheet of paper and a pen."
# game_menu:
# inventory_tab: "Inventory"
@ -862,6 +851,8 @@ module.exports = nativeDescription: "Norsk Nynorsk", englishDescription: "Norweg
# indoor: "Indoor"
# desert: "Desert"
# grassy: "Grassy"
# mountain: "Mountain"
# glacier: "Glacier"
# small: "Small"
# large: "Large"
# fork_title: "Fork New Version"
@ -1220,6 +1211,7 @@ module.exports = nativeDescription: "Norsk Nynorsk", englishDescription: "Norweg
# delta:
# added: "Added"
# modified: "Modified"
# not_modified: "Not Modified"
# deleted: "Deleted"
# moved_index: "Moved Index"
# text_diff: "Text Diff"

View file

@ -70,7 +70,6 @@ module.exports = nativeDescription: "polski", englishDescription: "Polish", tran
choose_inventory: "Załóż przedmioty"
buy_gems: "Kup klejnoty"
subscription_required: "Wymagana subskrypcja"
older_campaigns: "Starsze kampanie"
anonymous: "Anonimowy gracz"
level_difficulty: "Poziom trudności: "
campaign_beginner: "Kampania dla początkujących"
@ -78,20 +77,8 @@ module.exports = nativeDescription: "polski", englishDescription: "Polish", tran
awaiting_levels_adventurer: "Zapisz się jako Podróżnik,"
awaiting_levels_adventurer_suffix: "aby jako pierwszy grać w nowe poziomy."
adjust_volume: "Dopasuj głośność"
choose_your_level: "Wybierz poziom" # The rest of this section is the old play view at /play-old and isn't very important.
adventurer_prefix: "Możesz wybrać jeden z poniższych poziomów lub omówić poziom na "
adventurer_forum: "forum Podróżników"
adventurer_suffix: "."
campaign_old_beginner: "Stara kampania nowicjusza"
campaign_old_beginner_description: "... w której nauczysz się magii programowania"
campaign_dev: "Losowe trudniejsze poziomy"
campaign_dev_description: "... w których nauczysz się interfejsu robiąc coś trudniejszego."
campaign_multiplayer: "Kampania dla wielu graczy"
campaign_multiplayer_description: "... w której konkurujesz z innymi graczami."
campaign_player_created: "Stworzone przez graczy"
campaign_player_created_description: "... w których walczysz przeciwko dziełom <a href=\"/contribute#artisan\">Czarodziejów Rzemieślników</a>"
campaign_classic_algorithms: "Algorytmy klasyczne"
campaign_classic_algorithms_description: "... gdzie nauczysz się najpopularniejszych alogrytmów w Informatyce."
# campaign_old_multiplayer: "(Deprecated) Old Multiplayer Arenas"
# campaign_old_multiplayer_description: "Relics of a more civilized age. No simulations are run for these older, hero-less multiplayer arenas."
@ -306,6 +293,7 @@ module.exports = nativeDescription: "polski", englishDescription: "Polish", tran
tip_scrub_shortcut: "Ctrl+[ i Ctrl+] przesuwają czas." # {change}
tip_guide_exists: "Klikając Przewodnik u góry strony uzyskasz przydatne informacje."
tip_open_source: "CodeCombat ma w 100% otwarty kod!"
# tip_tell_friends: "Enjoying CodeCombat? Tell your friends about us!"
tip_beta_launch: "CodeCombat uruchomił fazę beta w październiku 2013."
tip_think_solution: "Myśl nad rozwiązaniem, nie problemem."
tip_theory_practice: "W teorii nie ma różnicy między teorią a praktyką. W praktyce jednak, jest. - Yogi Berra"
@ -349,6 +337,7 @@ module.exports = nativeDescription: "polski", englishDescription: "Polish", tran
# tip_recurse: "To iterate is human, to recurse divine. - L. Peter Deutsch"
# tip_free_your_mind: "You have to let it all go, Neo. Fear, doubt, and disbelief. Free your mind. - Morpheus"
# tip_strong_opponents: "Even the strongest of opponents always has a weakness. - Itachi Uchiha"
# tip_paper_and_pen: "Before you start coding, you can always plan with a sheet of paper and a pen."
game_menu:
inventory_tab: "Ekwipunek"
@ -862,6 +851,8 @@ module.exports = nativeDescription: "polski", englishDescription: "Polish", tran
indoor: "Wnętrze"
desert: "Pustynia"
grassy: "Trawa"
# mountain: "Mountain"
# glacier: "Glacier"
small: "Mały"
large: "Duży"
# fork_title: "Fork New Version"
@ -1220,6 +1211,7 @@ module.exports = nativeDescription: "polski", englishDescription: "Polish", tran
delta:
added: "Dodano"
modified: "Zmieniono"
# not_modified: "Not Modified"
deleted: "Usunięto"
# moved_index: "Moved Index"
# text_diff: "Text Diff"

View file

@ -70,7 +70,6 @@ module.exports = nativeDescription: "Português do Brasil", englishDescription:
choose_inventory: "Equipar Itens"
buy_gems: "Comprar Gems"
subscription_required: "Requer assinatura"
older_campaigns: "Campanhas antigas"
anonymous: "Jogador Anônimo"
level_difficulty: "Dificuldade: "
campaign_beginner: "Campanha Iniciante"
@ -78,20 +77,8 @@ module.exports = nativeDescription: "Português do Brasil", englishDescription:
awaiting_levels_adventurer: "Cadastre-se como um aventureiro"
awaiting_levels_adventurer_suffix: "para ser o primeiro a jogar as novas fases."
adjust_volume: "Ajuste o volume"
choose_your_level: "Escolha seu estágio" # The rest of this section is the old play view at /play-old and isn't very important.
adventurer_prefix: "Você pode ir para qualquer um dos estágios abaixo, ou discutir sobre eles no "
adventurer_forum: "Fórum do Aventureiro"
adventurer_suffix: "."
campaign_old_beginner: "Campanha antiga para Iniciantes"
campaign_old_beginner_description: "... na qual você aprenderá a magia da programação."
campaign_dev: "Fases Difíceis Aleatórias"
campaign_dev_description: "... nas quais você aprenderá a interface enquanto faz algo um pouco mais difícil."
campaign_multiplayer: "Arenas Multijogador"
campaign_multiplayer_description: "... nas quais você programará cara-a-cara contra outros jogadores."
campaign_player_created: "Criados por Jogadores"
campaign_player_created_description: "... nos quais você batalhará contra a criatividade dos seus companheiros <a href=\"/contribute#artisan\">feiticeiros Artesãos</a>."
campaign_classic_algorithms: "Algoritmos Clássicos"
campaign_classic_algorithms_description: "...onde você aprende os algoritmos mais conhecidos em Ciência da Computação."
# campaign_old_multiplayer: "(Deprecated) Old Multiplayer Arenas"
# campaign_old_multiplayer_description: "Relics of a more civilized age. No simulations are run for these older, hero-less multiplayer arenas."
@ -306,6 +293,7 @@ module.exports = nativeDescription: "Português do Brasil", englishDescription:
tip_scrub_shortcut: "Ctrl+[ e Ctrl+] rebobina e avança." # {change}
tip_guide_exists: "Clique no guia no topo da página para informações úteis."
tip_open_source: "CodeCombat é 100% código aberto!"
# tip_tell_friends: "Enjoying CodeCombat? Tell your friends about us!"
tip_beta_launch: "CodeCombat lançou sua versão beta em outubro de 2013."
tip_think_solution: "Pense na solução, não no problema."
tip_theory_practice: "Na teoria, não existe diferença entre teoria e prática. Mas, na prática, há. - Yogi Berra"
@ -349,6 +337,7 @@ module.exports = nativeDescription: "Português do Brasil", englishDescription:
tip_recurse: "Para iterar é humano, para recursão, é divino. - L. Peter Deutsch"
tip_free_your_mind: "Você tem que deixar isso tudo passar, Neo. O medo, a dúvida e a descrença. Liberte sua mente - Morpheus"
tip_strong_opponents: "Mesmo o mais forte dos adversários tem sua fraqueza. - Itachi Uchiha"
# tip_paper_and_pen: "Before you start coding, you can always plan with a sheet of paper and a pen."
game_menu:
inventory_tab: "Inventário"
@ -862,6 +851,8 @@ module.exports = nativeDescription: "Português do Brasil", englishDescription:
indoor: "Interior"
desert: "Deserto"
grassy: "Gramado"
# mountain: "Mountain"
# glacier: "Glacier"
small: "Pequeno"
large: "Grande"
fork_title: "Realizar um Novo Fork"
@ -1220,6 +1211,7 @@ module.exports = nativeDescription: "Português do Brasil", englishDescription:
delta:
added: "Adicionado"
modified: "Modificado"
# not_modified: "Not Modified"
deleted: "Removido"
moved_index: "Índice Movido"
text_diff: "Diff do Texto"

View file

@ -70,7 +70,6 @@ module.exports = nativeDescription: "Português (Portugal)", englishDescription:
choose_inventory: "Equipar Itens"
buy_gems: "Comprar Gemas"
subscription_required: "Subscrição Necessária"
older_campaigns: "Campanhas Mais Antigas"
anonymous: "Jogador Anónimo"
level_difficulty: "Dificuldade: "
campaign_beginner: "Campanha para Iniciantes"
@ -78,20 +77,8 @@ module.exports = nativeDescription: "Português (Portugal)", englishDescription:
awaiting_levels_adventurer: "Regista-te como Aventureiro"
awaiting_levels_adventurer_suffix: "para seres o primeiro a jogar níveis novos."
adjust_volume: "Ajustar volume"
choose_your_level: "Escolhe o Teu Nível" # The rest of this section is the old play view at /play-old and isn't very important.
adventurer_prefix: "Podes saltar para um dos níveis abaixo ou discutir os níveis no "
adventurer_forum: "fórum do Aventureiro"
adventurer_suffix: "."
campaign_old_beginner: "Campanha para Iniciantes Antiga"
campaign_old_beginner_description: "... onde aprendes a magia da programação."
campaign_dev: "Níveis mais Difíceis Aleatórios"
campaign_dev_description: "... onde aprendes a interface enquanto fazes coisas um bocadinho mais difíceis."
campaign_multiplayer: "Arenas Multijogador"
campaign_multiplayer_description: "... onde programas frente-a-frente contra outros jogadores."
campaign_player_created: "Criados por Jogadores"
campaign_player_created_description: "... onde combates contra a criatividade dos teus colegas <a href=\"/contribute/artisan\">Feiticeiros Artesãos</a>."
campaign_classic_algorithms: "Algoritmos Clássicos"
campaign_classic_algorithms_description: "... onde aprendes os algoritmos mais populares da Ciência da Computação."
campaign_old_multiplayer: "(Obsoletas) Arenas Multijogador Antigas"
campaign_old_multiplayer_description: "Relíquias de uma idade mais civilizada. Não há simulações em curso para estas arenas multijogador, mais antigas e sem heróis."
@ -306,6 +293,7 @@ module.exports = nativeDescription: "Português (Portugal)", englishDescription:
tip_scrub_shortcut: "Usa Ctrl+[ para rebobinar e Ctrl+] para avançar."
tip_guide_exists: "Clica no guia, dentro do menu do jogo (no topo da página), para informações úteis."
tip_open_source: "O CodeCombat é 100% open source!"
# tip_tell_friends: "Enjoying CodeCombat? Tell your friends about us!"
tip_beta_launch: "O CodeCombat lançou o seu beta em outubro de 2013."
tip_think_solution: "Pensa na solução, não no problema."
tip_theory_practice: "Teoricamente, não há diferença entre a teoria e a prática. Mas na prática, há. - Yogi Berra"
@ -349,6 +337,7 @@ module.exports = nativeDescription: "Português (Portugal)", englishDescription:
tip_recurse: "Iterar é humano, recursar é divino. - L. Peter Deutsch"
tip_free_your_mind: "Tens de libertar tudo, Neo. Medo, dúvida e descrença. Liberta a tua mente. - Morpheus"
tip_strong_opponents: "Até o mais forte dos adversários tem uma fraqueza. - Itachi Uchiha"
# tip_paper_and_pen: "Before you start coding, you can always plan with a sheet of paper and a pen."
game_menu:
inventory_tab: "Inventário"
@ -862,6 +851,8 @@ module.exports = nativeDescription: "Português (Portugal)", englishDescription:
indoor: "Interior"
desert: "Deserto"
grassy: "Relvado"
# mountain: "Mountain"
# glacier: "Glacier"
small: "Pequeno"
large: "Grande"
fork_title: "Bifurcar Nova Versão"
@ -1220,6 +1211,7 @@ module.exports = nativeDescription: "Português (Portugal)", englishDescription:
delta:
added: "Adicionado"
modified: "Modificado"
# not_modified: "Not Modified"
deleted: "Eliminado"
moved_index: "Índice Movido"
text_diff: "Diferença de Texto"

View file

@ -70,7 +70,6 @@ module.exports = nativeDescription: "limba română", englishDescription: "Roman
choose_inventory: "Foloseste Itemele"
buy_gems: "Cumpără Pietre Prețioase"
subscription_required: "Abonament Necesar"
older_campaigns: "Campanii mai vechi"
anonymous: "Jucător Anonim"
level_difficulty: "Dificultate: "
campaign_beginner: "Campanie pentru Începători"
@ -78,20 +77,8 @@ module.exports = nativeDescription: "limba română", englishDescription: "Roman
awaiting_levels_adventurer: "Înscrie-te ca un aventurier "
awaiting_levels_adventurer_suffix: "pentru a fi primul care joacă nivele noi."
adjust_volume: "Reglează volumul"
choose_your_level: "Alege nivelul" # The rest of this section is the old play view at /play-old and isn't very important.
adventurer_prefix: "Poți să sari la orice nivel de mai jos"
adventurer_forum: "forumul Aventurierului"
adventurer_suffix: "."
campaign_old_beginner: "Vechea campanie a începătorului"
campaign_old_beginner_description: "... în care se învață tainele programării."
campaign_dev: "Nivele aleatoare mai grele"
campaign_dev_description: "... în care se învață interfața, cu o dificultate puțin mai mare."
campaign_multiplayer: "Arene Multiplayer"
campaign_multiplayer_description: "... în care te lupți cap-la-cap contra alți jucători."
campaign_player_created: "Create de jucători"
campaign_player_created_description: "... în care ai ocazia să testezi creativitatea colegilor tai <a href=\"/contribute#artisan\">Artisan Wizards</a>."
campaign_classic_algorithms: "Algoritmi clasici"
campaign_classic_algorithms_description: "... în care înveți cei mai populari algoritmi în informatică."
# campaign_old_multiplayer: "(Deprecated) Old Multiplayer Arenas"
# campaign_old_multiplayer_description: "Relics of a more civilized age. No simulations are run for these older, hero-less multiplayer arenas."
@ -306,6 +293,7 @@ module.exports = nativeDescription: "limba română", englishDescription: "Roman
tip_scrub_shortcut: "Înapoi și derulare rapidă cu Ctrl+[ and Ctrl+]." # {change}
tip_guide_exists: "Apasă pe ghidul din partea de sus a pagini pentru informații utile."
tip_open_source: "CodeCombat este 100% open source!"
# tip_tell_friends: "Enjoying CodeCombat? Tell your friends about us!"
tip_beta_launch: "CodeCombat a fost lansat beta in Octombrie 2013."
tip_think_solution: "Gândește-te la soluție, nu la problemă."
tip_theory_practice: "Teoretic nu este nici o diferență înte teorie și practică. Dar practic este. - Yogi Berra"
@ -349,6 +337,7 @@ module.exports = nativeDescription: "limba română", englishDescription: "Roman
tip_recurse: "A itera este uman, recursiv este divin. ~L. Peter Deutsch"
tip_free_your_mind: "Trebuie sa lași totul, Neo. Frica, Îndoiala și necredința. Eliberează-ți mintea. ~Morpheus"
tip_strong_opponents: "Și cei mai puternici dintre oponenți întodeauna au o slăbiciune. ~Itachi Uchiha"
# tip_paper_and_pen: "Before you start coding, you can always plan with a sheet of paper and a pen."
game_menu:
inventory_tab: "Inventar"
@ -862,6 +851,8 @@ module.exports = nativeDescription: "limba română", englishDescription: "Roman
indoor: "Interior"
desert: "Deșert"
grassy: "Ierbos"
# mountain: "Mountain"
# glacier: "Glacier"
small: "Mic"
large: "Mare"
fork_title: "Fork Versiune Nouă"
@ -1220,6 +1211,7 @@ module.exports = nativeDescription: "limba română", englishDescription: "Roman
delta:
added: "Adăugat"
modified: "Modificat"
# not_modified: "Not Modified"
deleted: "Șters"
moved_index: "Index Mutat"
text_diff: "Diff Text"

View file

@ -70,7 +70,6 @@ module.exports = nativeDescription: "русский", englishDescription: "Russi
choose_inventory: "Выбрать предметы"
buy_gems: "Купить самоцветы"
subscription_required: "Требуется подписка"
older_campaigns: "Старые кампании"
anonymous: "Неизвестный игрок"
level_difficulty: "Сложность: "
campaign_beginner: "Кампания для новичков"
@ -78,20 +77,8 @@ module.exports = nativeDescription: "русский", englishDescription: "Russi
awaiting_levels_adventurer: "Зарегистрируйтесь в качестве Искателя приключений"
awaiting_levels_adventurer_suffix: "чтобы первым поиграть в новые уровни."
adjust_volume: "Регулировать громкость"
choose_your_level: "Выберите ваш уровень" # The rest of this section is the old play view at /play-old and isn't very important.
adventurer_prefix: "Вы можете зайти на любой из этих уровней, а также обсудить уровни на "
adventurer_forum: "форуме Искателей приключений"
adventurer_suffix: "."
campaign_old_beginner: "Старые кампании для новичков"
campaign_old_beginner_description: "... в которой вы познакомитесь с магией программирования."
campaign_dev: "Случайные уровни потруднее"
campaign_dev_description: "... в которых вы изучите интерфейс и научитесь делать кое-что посложнее."
campaign_multiplayer: "Арены для мультиплеера"
campaign_multiplayer_description: "... в которых вы соревнуетесь в программировании с другими игроками."
campaign_player_created: "Уровни игроков"
campaign_player_created_description: "... в которых вы сражаетесь с креативностью ваших друзей <a href=\"/contribute#artisan\">Ремесленников</a>."
campaign_classic_algorithms: "Классические принципы"
campaign_classic_algorithms_description: "... которые чаще всего встречаются в компьютерных науках."
# campaign_old_multiplayer: "(Deprecated) Old Multiplayer Arenas"
# campaign_old_multiplayer_description: "Relics of a more civilized age. No simulations are run for these older, hero-less multiplayer arenas."
@ -306,6 +293,7 @@ module.exports = nativeDescription: "русский", englishDescription: "Russi
tip_scrub_shortcut: "Используйте Ctrl+[ и Ctrl+] для перемотки назад и вперёд."
tip_guide_exists: "Щёлкните руководство внутри меню (наверху страницы) для получения полезной информации."
tip_open_source: "Исходный код CodeCombat открыт на 100%!"
# tip_tell_friends: "Enjoying CodeCombat? Tell your friends about us!"
tip_beta_launch: "CodeCombat запустил бета-тестирование в октябре 2013 года."
tip_think_solution: "Думайте о решении, а не о проблеме."
tip_theory_practice: "В теории, между практикой и теорией нет разницы. Но на практике есть. - Yogi Berra"
@ -349,6 +337,7 @@ module.exports = nativeDescription: "русский", englishDescription: "Russi
tip_recurse: "Итерация свойственна человеку, рекурсия божественна. - L. Peter Deutsch"
tip_free_your_mind: "Отвлекись от всего, Нео. Страх, неверие, сомнения отбрось — очисти свой разум. - Morpheus"
tip_strong_opponents: "Даже сильнейший противник имеет слабость. - Itachi Uchiha"
# tip_paper_and_pen: "Before you start coding, you can always plan with a sheet of paper and a pen."
game_menu:
inventory_tab: "Инвентарь"
@ -862,6 +851,8 @@ module.exports = nativeDescription: "русский", englishDescription: "Russi
indoor: "Комнатный"
desert: "Пустыня"
grassy: "Травянистый"
# mountain: "Mountain"
# glacier: "Glacier"
small: "Маленький"
large: "Большой"
fork_title: "Форк новой версии"
@ -1220,6 +1211,7 @@ module.exports = nativeDescription: "русский", englishDescription: "Russi
delta:
added: "Добавлено"
modified: "Изменено"
# not_modified: "Not Modified"
deleted: "Удалено"
moved_index: "Перемещен индекс"
text_diff: "Разница"

View file

@ -70,7 +70,6 @@ module.exports = nativeDescription: "slovenčina", englishDescription: "Slovak",
choose_inventory: "Vyzbrojiť sa s predmetmi"
buy_gems: "Zakúpiť drahokamy"
subscription_required: "Vyžaduje sa predplatné"
older_campaigns: "Staršie kampane"
anonymous: "Anonymný hráč"
level_difficulty: "Obtiažnosť."
campaign_beginner: "Kampaň pre začiatočníkov"
@ -78,20 +77,8 @@ module.exports = nativeDescription: "slovenčina", englishDescription: "Slovak",
awaiting_levels_adventurer: "Prihlás sa ako Dobrodruh"
awaiting_levels_adventurer_suffix: "budeš ako prvý hrať nové levely."
adjust_volume: "Zmeniť hlasitosť"
choose_your_level: "Vyber si úroveň" # The rest of this section is the old play view at /play-old and isn't very important.
adventurer_prefix: "Môže si vybrať ktorúkoľvek z úrovní alebo ich prediskutovať na "
adventurer_forum: "fóre pre dobrodruhov"
adventurer_suffix: "."
campaign_old_beginner: "Staré kampane pre začiatočníkov"
campaign_old_beginner_description: "... v ktorom sa naučíš mágiu programovania."
campaign_dev: "Náhodné ťažšie úrovne"
campaign_dev_description: "... v ktorych sa naučíš používať rozhranie a čeliť väčším výzvam."
campaign_multiplayer: "Aréna pre viacerých hráčov"
campaign_multiplayer_description: "... v ktorej si zmeriaš svoje programátorské sily proti ostatným hráčom."
campaign_player_created: "Hráčmi vytvorené úrovne"
campaign_player_created_description: "... v ktorých sa popasuješ s kreativitou svojich <a href=\"/contribute#artisan\">kúzelníckych súdruhov</a>."
campaign_classic_algorithms: "Klasické Algoritmy"
campaign_classic_algorithms_description: "... v kterých sa naučíte najobľúbenejšie algoritmy v IT"
# campaign_old_multiplayer: "(Deprecated) Old Multiplayer Arenas"
# campaign_old_multiplayer_description: "Relics of a more civilized age. No simulations are run for these older, hero-less multiplayer arenas."
@ -306,6 +293,7 @@ module.exports = nativeDescription: "slovenčina", englishDescription: "Slovak",
tip_scrub_shortcut: "Ctrl+[ a Ctrl+] pre pretočenie a rychlý presun." # {change}
tip_guide_exists: "Kliknite na sprievodcu v hernom menu (hore na stránke), pre užitočné informácie."
tip_open_source: "CodeCombat je 100% open source!"
# tip_tell_friends: "Enjoying CodeCombat? Tell your friends about us!"
tip_beta_launch: "CodeCombat spustil svoju beta verziu v Októbri, 2013."
tip_think_solution: "Myslite na riešenie, nie na problém."
tip_theory_practice: "Teoreticky nie je žiaden rozdiel medzi teoriou a praxou. Ale v praxi ten rozdiel je. - Yogi Berra"
@ -349,6 +337,7 @@ module.exports = nativeDescription: "slovenčina", englishDescription: "Slovak",
tip_recurse: "Iterácia je ľudská, rekurzia božská.. - L. Peter Deutsch"
# tip_free_your_mind: "You have to let it all go, Neo. Fear, doubt, and disbelief. Free your mind. - Morpheus"
# tip_strong_opponents: "Even the strongest of opponents always has a weakness. - Itachi Uchiha"
# tip_paper_and_pen: "Before you start coding, you can always plan with a sheet of paper and a pen."
game_menu:
inventory_tab: "Inventár"
@ -862,6 +851,8 @@ module.exports = nativeDescription: "slovenčina", englishDescription: "Slovak",
# indoor: "Indoor"
# desert: "Desert"
# grassy: "Grassy"
# mountain: "Mountain"
# glacier: "Glacier"
# small: "Small"
# large: "Large"
# fork_title: "Fork New Version"
@ -1220,6 +1211,7 @@ module.exports = nativeDescription: "slovenčina", englishDescription: "Slovak",
# delta:
# added: "Added"
# modified: "Modified"
# not_modified: "Not Modified"
# deleted: "Deleted"
# moved_index: "Moved Index"
# text_diff: "Text Diff"

View file

@ -70,7 +70,6 @@ module.exports = nativeDescription: "slovenščina", englishDescription: "Sloven
# choose_inventory: "Equip Items"
# buy_gems: "Buy Gems"
# subscription_required: "Subscription Required"
# older_campaigns: "Older Campaigns"
# anonymous: "Anonymous Player"
# level_difficulty: "Difficulty: "
# campaign_beginner: "Beginner Campaign"
@ -78,20 +77,8 @@ module.exports = nativeDescription: "slovenščina", englishDescription: "Sloven
# awaiting_levels_adventurer: "Sign up as an Adventurer"
# awaiting_levels_adventurer_suffix: "to be the first to play new levels."
# adjust_volume: "Adjust volume"
# choose_your_level: "Choose Your Level" # The rest of this section is the old play view at /play-old and isn't very important.
# adventurer_prefix: "You can jump to any level below, or discuss the levels on "
# adventurer_forum: "the Adventurer forum"
# adventurer_suffix: "."
# campaign_old_beginner: "Old Beginner Campaign"
# campaign_old_beginner_description: "... in which you learn the wizardry of programming."
# campaign_dev: "Random Harder Levels"
# campaign_dev_description: "... in which you learn the interface while doing something a little harder."
# campaign_multiplayer: "Multiplayer Arenas"
# campaign_multiplayer_description: "... in which you code head-to-head against other players."
# campaign_player_created: "Player-Created"
# campaign_player_created_description: "... in which you battle against the creativity of your fellow <a href=\"/contribute/artisan\">Artisan Wizards</a>."
# campaign_classic_algorithms: "Classic Algorithms"
# campaign_classic_algorithms_description: "... in which you learn the most popular algorithms in Computer Science."
# campaign_old_multiplayer: "(Deprecated) Old Multiplayer Arenas"
# campaign_old_multiplayer_description: "Relics of a more civilized age. No simulations are run for these older, hero-less multiplayer arenas."
@ -306,6 +293,7 @@ module.exports = nativeDescription: "slovenščina", englishDescription: "Sloven
# tip_scrub_shortcut: "Use Ctrl+[ and Ctrl+] to rewind and fast-forward."
# tip_guide_exists: "Click the guide, inside game menu (at the top of the page), for useful info."
# tip_open_source: "CodeCombat is 100% open source!"
# tip_tell_friends: "Enjoying CodeCombat? Tell your friends about us!"
# tip_beta_launch: "CodeCombat launched its beta in October, 2013."
# tip_think_solution: "Think of the solution, not the problem."
# tip_theory_practice: "In theory, there is no difference between theory and practice. But in practice, there is. - Yogi Berra"
@ -349,6 +337,7 @@ module.exports = nativeDescription: "slovenščina", englishDescription: "Sloven
# tip_recurse: "To iterate is human, to recurse divine. - L. Peter Deutsch"
# tip_free_your_mind: "You have to let it all go, Neo. Fear, doubt, and disbelief. Free your mind. - Morpheus"
# tip_strong_opponents: "Even the strongest of opponents always has a weakness. - Itachi Uchiha"
# tip_paper_and_pen: "Before you start coding, you can always plan with a sheet of paper and a pen."
# game_menu:
# inventory_tab: "Inventory"
@ -862,6 +851,8 @@ module.exports = nativeDescription: "slovenščina", englishDescription: "Sloven
# indoor: "Indoor"
# desert: "Desert"
# grassy: "Grassy"
# mountain: "Mountain"
# glacier: "Glacier"
# small: "Small"
# large: "Large"
# fork_title: "Fork New Version"
@ -1220,6 +1211,7 @@ module.exports = nativeDescription: "slovenščina", englishDescription: "Sloven
# delta:
# added: "Added"
# modified: "Modified"
# not_modified: "Not Modified"
# deleted: "Deleted"
# moved_index: "Moved Index"
# text_diff: "Text Diff"

View file

@ -70,7 +70,6 @@ module.exports = nativeDescription: "српски", englishDescription: "Serbian
# choose_inventory: "Equip Items"
# buy_gems: "Buy Gems"
# subscription_required: "Subscription Required"
# older_campaigns: "Older Campaigns"
# anonymous: "Anonymous Player"
level_difficulty: "Тежина: "
campaign_beginner: "Почетничка кампања"
@ -78,20 +77,8 @@ module.exports = nativeDescription: "српски", englishDescription: "Serbian
# awaiting_levels_adventurer: "Sign up as an Adventurer"
# awaiting_levels_adventurer_suffix: "to be the first to play new levels."
# adjust_volume: "Adjust volume"
choose_your_level: "Изабери ниво" # The rest of this section is the old play view at /play-old and isn't very important.
adventurer_prefix: "Можеш изабрати било који ниво испод, или разговарај о нивоима на "
adventurer_forum: "форуму Авантуриста"
adventurer_suffix: "."
# campaign_old_beginner: "Old Beginner Campaign"
campaign_old_beginner_description: "... у којој учиш магију програмирања."
campaign_dev: "Насумични тежи нивои"
campaign_dev_description: "... у којима учиш о интерфејсу док радиш нешто теже."
campaign_multiplayer: "Арене за више играча"
campaign_multiplayer_description: "... у којима кодираш 1 на 1 мечеве против осталих играча."
campaign_player_created: "Направљено од стране играча"
campaign_player_created_description: "... у којима се бориш против креативности својих колега."
# campaign_classic_algorithms: "Classic Algorithms"
# campaign_classic_algorithms_description: "... in which you learn the most popular algorithms in Computer Science."
# campaign_old_multiplayer: "(Deprecated) Old Multiplayer Arenas"
# campaign_old_multiplayer_description: "Relics of a more civilized age. No simulations are run for these older, hero-less multiplayer arenas."
@ -306,6 +293,7 @@ module.exports = nativeDescription: "српски", englishDescription: "Serbian
# tip_scrub_shortcut: "Use Ctrl+[ and Ctrl+] to rewind and fast-forward."
# tip_guide_exists: "Click the guide, inside game menu (at the top of the page), for useful info."
# tip_open_source: "CodeCombat is 100% open source!"
# tip_tell_friends: "Enjoying CodeCombat? Tell your friends about us!"
# tip_beta_launch: "CodeCombat launched its beta in October, 2013."
# tip_think_solution: "Think of the solution, not the problem."
# tip_theory_practice: "In theory, there is no difference between theory and practice. But in practice, there is. - Yogi Berra"
@ -349,6 +337,7 @@ module.exports = nativeDescription: "српски", englishDescription: "Serbian
# tip_recurse: "To iterate is human, to recurse divine. - L. Peter Deutsch"
# tip_free_your_mind: "You have to let it all go, Neo. Fear, doubt, and disbelief. Free your mind. - Morpheus"
# tip_strong_opponents: "Even the strongest of opponents always has a weakness. - Itachi Uchiha"
# tip_paper_and_pen: "Before you start coding, you can always plan with a sheet of paper and a pen."
game_menu:
# inventory_tab: "Inventory"
@ -862,6 +851,8 @@ module.exports = nativeDescription: "српски", englishDescription: "Serbian
# indoor: "Indoor"
# desert: "Desert"
# grassy: "Grassy"
# mountain: "Mountain"
# glacier: "Glacier"
# small: "Small"
# large: "Large"
# fork_title: "Fork New Version"
@ -1220,6 +1211,7 @@ module.exports = nativeDescription: "српски", englishDescription: "Serbian
# delta:
# added: "Added"
# modified: "Modified"
# not_modified: "Not Modified"
# deleted: "Deleted"
# moved_index: "Moved Index"
# text_diff: "Text Diff"

View file

@ -70,7 +70,6 @@ module.exports = nativeDescription: "Svenska", englishDescription: "Swedish", tr
# choose_inventory: "Equip Items"
buy_gems: "Köp ädelstenar"
subscription_required: "Kräver prenumeration"
older_campaigns: "Gamla kampanjer"
anonymous: "Anonym Spelare"
level_difficulty: "Svårighetsgrad: "
campaign_beginner: "Nybörjarkampanj"
@ -78,20 +77,8 @@ module.exports = nativeDescription: "Svenska", englishDescription: "Swedish", tr
awaiting_levels_adventurer: "Registrera dig som äventyrare"
awaiting_levels_adventurer_suffix: "för att vara först att spela nya nivåer."
adjust_volume: "justera volymen"
choose_your_level: "Välj din nivå" # The rest of this section is the old play view at /play-old and isn't very important.
adventurer_prefix: "Du kan hoppa till vilken nivå som helst här under, eller diskutera nivåer på "
adventurer_forum: "Äventyrarforumet"
adventurer_suffix: "."
# campaign_old_beginner: "Old Beginner Campaign"
campaign_old_beginner_description: "... i vilken du lär dig programmerandets magi."
campaign_dev: "Slumpad svårare nivå"
campaign_dev_description: "... där du lär dig att hantera gränssnittet medan du gör något lite svårare."
campaign_multiplayer: "Flerspelararenor"
campaign_multiplayer_description: "... i vilken du tävlar i kodande mot andra spelare"
campaign_player_created: "Spelarskapade"
campaign_player_created_description: "... i vilken du tävlar mot kreativiteten hos andra <a href=\"/contribute#artisan\">Hantverkare</a>."
# campaign_classic_algorithms: "Classic Algorithms"
# campaign_classic_algorithms_description: "... in which you learn the most popular algorithms in Computer Science."
# campaign_old_multiplayer: "(Deprecated) Old Multiplayer Arenas"
# campaign_old_multiplayer_description: "Relics of a more civilized age. No simulations are run for these older, hero-less multiplayer arenas."
@ -306,6 +293,7 @@ module.exports = nativeDescription: "Svenska", englishDescription: "Swedish", tr
tip_scrub_shortcut: "Ctrl+] och Ctrl+[ spolar framåt och bakåt." # {change}
# tip_guide_exists: "Click the guide, inside game menu (at the top of the page), for useful info."
tip_open_source: "CodeCombat är 100% öppen källkod!"
# tip_tell_friends: "Enjoying CodeCombat? Tell your friends about us!"
tip_beta_launch: "CodeCombat startade sin beta i oktober 2013."
tip_think_solution: "Tänk på lösningen, inte problemet."
tip_theory_practice: "Teoretiskt sett så är det ingen skillnad mellan teori och praktik. Men i praktiken så är det. - Yogi Berra"
@ -349,6 +337,7 @@ module.exports = nativeDescription: "Svenska", englishDescription: "Swedish", tr
tip_recurse: "Iteration är mänskligt, rekursion är gudomligt. - L. Peter Deutsch"
# tip_free_your_mind: "You have to let it all go, Neo. Fear, doubt, and disbelief. Free your mind. - Morpheus"
# tip_strong_opponents: "Even the strongest of opponents always has a weakness. - Itachi Uchiha"
# tip_paper_and_pen: "Before you start coding, you can always plan with a sheet of paper and a pen."
game_menu:
inventory_tab: "Utrustning"
@ -862,6 +851,8 @@ module.exports = nativeDescription: "Svenska", englishDescription: "Swedish", tr
# indoor: "Indoor"
# desert: "Desert"
# grassy: "Grassy"
# mountain: "Mountain"
# glacier: "Glacier"
# small: "Small"
# large: "Large"
# fork_title: "Fork New Version"
@ -1220,6 +1211,7 @@ module.exports = nativeDescription: "Svenska", englishDescription: "Swedish", tr
delta:
# added: "Added"
# modified: "Modified"
# not_modified: "Not Modified"
# deleted: "Deleted"
# moved_index: "Moved Index"
# text_diff: "Text Diff"

View file

@ -70,7 +70,6 @@ module.exports = nativeDescription: "ไทย", englishDescription: "Thai", tra
# choose_inventory: "Equip Items"
buy_gems: "ซื้อ Gems"
# subscription_required: "Subscription Required"
# older_campaigns: "Older Campaigns"
# anonymous: "Anonymous Player"
# level_difficulty: "Difficulty: "
# campaign_beginner: "Beginner Campaign"
@ -78,20 +77,8 @@ module.exports = nativeDescription: "ไทย", englishDescription: "Thai", tra
# awaiting_levels_adventurer: "Sign up as an Adventurer"
# awaiting_levels_adventurer_suffix: "to be the first to play new levels."
# adjust_volume: "Adjust volume"
# choose_your_level: "Choose Your Level" # The rest of this section is the old play view at /play-old and isn't very important.
# adventurer_prefix: "You can jump to any level below, or discuss the levels on "
# adventurer_forum: "the Adventurer forum"
# adventurer_suffix: "."
# campaign_old_beginner: "Old Beginner Campaign"
# campaign_old_beginner_description: "... in which you learn the wizardry of programming."
# campaign_dev: "Random Harder Levels"
# campaign_dev_description: "... in which you learn the interface while doing something a little harder."
# campaign_multiplayer: "Multiplayer Arenas"
# campaign_multiplayer_description: "... in which you code head-to-head against other players."
# campaign_player_created: "Player-Created"
# campaign_player_created_description: "... in which you battle against the creativity of your fellow <a href=\"/contribute/artisan\">Artisan Wizards</a>."
# campaign_classic_algorithms: "Classic Algorithms"
# campaign_classic_algorithms_description: "... in which you learn the most popular algorithms in Computer Science."
# campaign_old_multiplayer: "(Deprecated) Old Multiplayer Arenas"
# campaign_old_multiplayer_description: "Relics of a more civilized age. No simulations are run for these older, hero-less multiplayer arenas."
@ -306,6 +293,7 @@ module.exports = nativeDescription: "ไทย", englishDescription: "Thai", tra
# tip_scrub_shortcut: "Use Ctrl+[ and Ctrl+] to rewind and fast-forward."
# tip_guide_exists: "Click the guide, inside game menu (at the top of the page), for useful info."
# tip_open_source: "CodeCombat is 100% open source!"
# tip_tell_friends: "Enjoying CodeCombat? Tell your friends about us!"
# tip_beta_launch: "CodeCombat launched its beta in October, 2013."
# tip_think_solution: "Think of the solution, not the problem."
# tip_theory_practice: "In theory, there is no difference between theory and practice. But in practice, there is. - Yogi Berra"
@ -349,6 +337,7 @@ module.exports = nativeDescription: "ไทย", englishDescription: "Thai", tra
# tip_recurse: "To iterate is human, to recurse divine. - L. Peter Deutsch"
# tip_free_your_mind: "You have to let it all go, Neo. Fear, doubt, and disbelief. Free your mind. - Morpheus"
tip_strong_opponents: "ศัตรูที่แข็งแกร่งที่สุด ก็ยังมีจุดอ่อน - อุจิวะ อิทาจิ"
# tip_paper_and_pen: "Before you start coding, you can always plan with a sheet of paper and a pen."
game_menu:
# inventory_tab: "Inventory"
@ -749,7 +738,7 @@ module.exports = nativeDescription: "ไทย", englishDescription: "Thai", tra
space: "Space"
enter: "Enter"
press_enter: "กด enter"
escape: "Esc" # Most Thai grow up call the button E-S-C. Calling it Escape with some Thai and you will see confusing look on his/her face
escape: "Esc"
# shift: "Shift"
# run_code: "Run current code."
# run_real_time: "Run in real time."
@ -862,6 +851,8 @@ module.exports = nativeDescription: "ไทย", englishDescription: "Thai", tra
# indoor: "Indoor"
# desert: "Desert"
# grassy: "Grassy"
# mountain: "Mountain"
# glacier: "Glacier"
# small: "Small"
# large: "Large"
# fork_title: "Fork New Version"
@ -1220,6 +1211,7 @@ module.exports = nativeDescription: "ไทย", englishDescription: "Thai", tra
# delta:
# added: "Added"
# modified: "Modified"
# not_modified: "Not Modified"
# deleted: "Deleted"
# moved_index: "Moved Index"
# text_diff: "Text Diff"

View file

@ -70,7 +70,6 @@ module.exports = nativeDescription: "Türkçe", englishDescription: "Turkish", t
choose_inventory: "Ögeleri Giy"
buy_gems: "Değerli Taş Satın Al"
subscription_required: "Abonelik Gerekli"
older_campaigns: "Daha Eski Görevler"
anonymous: "Anonim Oyuncu"
level_difficulty: "Zorluk: "
campaign_beginner: "Acemi Seferi"
@ -78,20 +77,8 @@ module.exports = nativeDescription: "Türkçe", englishDescription: "Turkish", t
awaiting_levels_adventurer: "Yeni oyunları ilk oynayan olmak için"
awaiting_levels_adventurer_suffix: "Maceracı olarak kayıt ol."
adjust_volume: "Sesi ayarla"
choose_your_level: "Seviye Seçimi" # The rest of this section is the old play view at /play-old and isn't very important.
adventurer_prefix: "Aşağıdaki seviyelerden birini doğrudan oynayabilir veya seviye ile ilgili "
adventurer_forum: "Maceracı forumunda"
adventurer_suffix: " tartışabilirsiniz."
campaign_old_beginner: "Eski Yeni Başlayan Görevi"
campaign_old_beginner_description: "Programlama büyüsünü öğrenmek için..."
campaign_dev: "Rastgele Daha Zor Seviyeler"
campaign_dev_description: "Biraz daha zor işlerle uğraşırken arayüzü öğrenmek için..."
campaign_multiplayer: "Çok Oyunculu Meydanlar"
campaign_multiplayer_description: "Diğer oyuncularla kafa kafaya verip kodlamak için..."
campaign_player_created: "Oyuncuların Oluşturdukları"
campaign_player_created_description: "<a href=\"/contribute#artisan\">Zanaatkâr Büyücüler</a>in yaratıcılıklarına karşı mücadele etmek için..."
campaign_classic_algorithms: "Klasik Algoritmalar"
campaign_classic_algorithms_description: "... Bilgisayar Bilimleri'nde öğrendiğiniz en yaygın algoritmalar."
# campaign_old_multiplayer: "(Deprecated) Old Multiplayer Arenas"
# campaign_old_multiplayer_description: "Relics of a more civilized age. No simulations are run for these older, hero-less multiplayer arenas."
@ -306,6 +293,7 @@ module.exports = nativeDescription: "Türkçe", englishDescription: "Turkish", t
# tip_scrub_shortcut: "Use Ctrl+[ and Ctrl+] to rewind and fast-forward."
# tip_guide_exists: "Click the guide, inside game menu (at the top of the page), for useful info."
tip_open_source: "CodeCombat %100 açık kaynaktır!"
# tip_tell_friends: "Enjoying CodeCombat? Tell your friends about us!"
tip_beta_launch: "CodeCombat ilk beta sürümünü Ekim 2013'te başlattı."
# tip_think_solution: "Think of the solution, not the problem."
# tip_theory_practice: "In theory, there is no difference between theory and practice. But in practice, there is. - Yogi Berra"
@ -349,6 +337,7 @@ module.exports = nativeDescription: "Türkçe", englishDescription: "Turkish", t
# tip_recurse: "To iterate is human, to recurse divine. - L. Peter Deutsch"
# tip_free_your_mind: "You have to let it all go, Neo. Fear, doubt, and disbelief. Free your mind. - Morpheus"
# tip_strong_opponents: "Even the strongest of opponents always has a weakness. - Itachi Uchiha"
# tip_paper_and_pen: "Before you start coding, you can always plan with a sheet of paper and a pen."
game_menu:
inventory_tab: "Envanter"
@ -862,6 +851,8 @@ module.exports = nativeDescription: "Türkçe", englishDescription: "Turkish", t
indoor: "İç"
desert: "Çöl"
grassy: "Çimli"
# mountain: "Mountain"
# glacier: "Glacier"
small: "Küçük"
large: "Büyük"
fork_title: "Yeni Sürüm Çatalla"
@ -1220,6 +1211,7 @@ module.exports = nativeDescription: "Türkçe", englishDescription: "Turkish", t
# delta:
# added: "Added"
# modified: "Modified"
# not_modified: "Not Modified"
# deleted: "Deleted"
# moved_index: "Moved Index"
# text_diff: "Text Diff"

View file

@ -70,7 +70,6 @@ module.exports = nativeDescription: "Українська", englishDescription:
choose_inventory: "Одягнути предмети"
buy_gems: "Придбати самоцвіти"
subscription_required: "Потрібен абонемет"
older_campaigns: "Старі кампанії"
anonymous: "Гравець-анонім"
level_difficulty: "Складність: "
campaign_beginner: "Кампанія для початківців"
@ -78,20 +77,8 @@ module.exports = nativeDescription: "Українська", englishDescription:
awaiting_levels_adventurer: "Увійди як Шукач пригод"
awaiting_levels_adventurer_suffix: "стань одним з перших, хто їх спробує."
adjust_volume: "Підлаштувати гучність"
choose_your_level: "Оберіть свій рівень" # The rest of this section is the old play view at /play-old and isn't very important.
adventurer_prefix: "Ви можете грати у будь-який рівень з наведених нижче або обговорювати рівні на "
adventurer_forum: "форумі Шукачів пригод"
adventurer_suffix: "."
campaign_old_beginner: "Стара кампанія для початківців"
campaign_old_beginner_description: "... у якій Ви навчитеся магії програмування."
campaign_dev: "Випадкові складніші рівні"
campaign_dev_description: "... в яких Ви вивчите інтерфейс, одночасно роблячи щось складніше."
campaign_multiplayer: "Арени для мультиплеєра"
campaign_multiplayer_description: "... в яких Ви програмуєте віч-на-віч із іншими гравцями."
campaign_player_created: "Рівні, створені гравцями"
campaign_player_created_description: "... у яких Ви змагаєтесь у креативності із Вашими друзями-<a href=\"/contribute#artisan\">Архітекторами</a>."
campaign_classic_algorithms: "Класичні алгоритми"
campaign_classic_algorithms_description: "... у яких Ви вивчите найпопулярніші алгоритми комп'ютерних наук."
# campaign_old_multiplayer: "(Deprecated) Old Multiplayer Arenas"
# campaign_old_multiplayer_description: "Relics of a more civilized age. No simulations are run for these older, hero-less multiplayer arenas."
@ -306,6 +293,7 @@ module.exports = nativeDescription: "Українська", englishDescription:
tip_scrub_shortcut: "Ctrl+[ і Ctrl+] для перемотування назад та вперед."
tip_guide_exists: "Натисніть на Інструкцію вгорі сторінки, аби отримати корисну інформацію."
tip_open_source: "CodeCombat є абсолютно відкритим програмним забезпеченням!"
# tip_tell_friends: "Enjoying CodeCombat? Tell your friends about us!"
tip_beta_launch: "Бета-версія CodeCombat вийшла в жовтні 2013."
tip_think_solution: "Думай над рішенням, а не над проблемою."
tip_theory_practice: "У теорії між теорією і практикою немає ніякої різниці. На практиці - є. - Йоґі Берра"
@ -349,6 +337,7 @@ module.exports = nativeDescription: "Українська", englishDescription:
tip_recurse: "Ітерація - від людини, рекурсія - від бога. - Л. Пітер Дойч"
tip_free_your_mind: "Нео, ти повинен усе подолати. Страх... сумніви і невіра. Звільни від них свій розум. - Морфіус"
tip_strong_opponents: "Навіть наймогутніший суперник має свою слабкість. - Ітачі Учіха"
# tip_paper_and_pen: "Before you start coding, you can always plan with a sheet of paper and a pen."
game_menu:
inventory_tab: "Інвентар"
@ -862,6 +851,8 @@ module.exports = nativeDescription: "Українська", englishDescription:
indoor: "Кімната"
desert: "Пустеля"
grassy: "Подвір'я"
# mountain: "Mountain"
# glacier: "Glacier"
small: "Малий"
large: "Великий"
fork_title: "Форк нової версії"
@ -1220,6 +1211,7 @@ module.exports = nativeDescription: "Українська", englishDescription:
delta:
added: "Додано"
modified: "Змінено"
# not_modified: "Not Modified"
deleted: "Вилучено"
moved_index: "Переміщено індекс"
text_diff: "Різниця тексту"

View file

@ -70,7 +70,6 @@ module.exports = nativeDescription: "اُردُو", englishDescription: "Urdu",
# choose_inventory: "Equip Items"
# buy_gems: "Buy Gems"
# subscription_required: "Subscription Required"
# older_campaigns: "Older Campaigns"
# anonymous: "Anonymous Player"
# level_difficulty: "Difficulty: "
# campaign_beginner: "Beginner Campaign"
@ -78,20 +77,8 @@ module.exports = nativeDescription: "اُردُو", englishDescription: "Urdu",
# awaiting_levels_adventurer: "Sign up as an Adventurer"
# awaiting_levels_adventurer_suffix: "to be the first to play new levels."
# adjust_volume: "Adjust volume"
# choose_your_level: "Choose Your Level" # The rest of this section is the old play view at /play-old and isn't very important.
# adventurer_prefix: "You can jump to any level below, or discuss the levels on "
# adventurer_forum: "the Adventurer forum"
# adventurer_suffix: "."
# campaign_old_beginner: "Old Beginner Campaign"
# campaign_old_beginner_description: "... in which you learn the wizardry of programming."
# campaign_dev: "Random Harder Levels"
# campaign_dev_description: "... in which you learn the interface while doing something a little harder."
# campaign_multiplayer: "Multiplayer Arenas"
# campaign_multiplayer_description: "... in which you code head-to-head against other players."
# campaign_player_created: "Player-Created"
# campaign_player_created_description: "... in which you battle against the creativity of your fellow <a href=\"/contribute/artisan\">Artisan Wizards</a>."
# campaign_classic_algorithms: "Classic Algorithms"
# campaign_classic_algorithms_description: "... in which you learn the most popular algorithms in Computer Science."
# campaign_old_multiplayer: "(Deprecated) Old Multiplayer Arenas"
# campaign_old_multiplayer_description: "Relics of a more civilized age. No simulations are run for these older, hero-less multiplayer arenas."
@ -306,6 +293,7 @@ module.exports = nativeDescription: "اُردُو", englishDescription: "Urdu",
# tip_scrub_shortcut: "Use Ctrl+[ and Ctrl+] to rewind and fast-forward."
# tip_guide_exists: "Click the guide, inside game menu (at the top of the page), for useful info."
# tip_open_source: "CodeCombat is 100% open source!"
# tip_tell_friends: "Enjoying CodeCombat? Tell your friends about us!"
# tip_beta_launch: "CodeCombat launched its beta in October, 2013."
# tip_think_solution: "Think of the solution, not the problem."
# tip_theory_practice: "In theory, there is no difference between theory and practice. But in practice, there is. - Yogi Berra"
@ -349,6 +337,7 @@ module.exports = nativeDescription: "اُردُو", englishDescription: "Urdu",
# tip_recurse: "To iterate is human, to recurse divine. - L. Peter Deutsch"
# tip_free_your_mind: "You have to let it all go, Neo. Fear, doubt, and disbelief. Free your mind. - Morpheus"
# tip_strong_opponents: "Even the strongest of opponents always has a weakness. - Itachi Uchiha"
# tip_paper_and_pen: "Before you start coding, you can always plan with a sheet of paper and a pen."
# game_menu:
# inventory_tab: "Inventory"
@ -862,6 +851,8 @@ module.exports = nativeDescription: "اُردُو", englishDescription: "Urdu",
# indoor: "Indoor"
# desert: "Desert"
# grassy: "Grassy"
# mountain: "Mountain"
# glacier: "Glacier"
# small: "Small"
# large: "Large"
# fork_title: "Fork New Version"
@ -1220,6 +1211,7 @@ module.exports = nativeDescription: "اُردُو", englishDescription: "Urdu",
# delta:
# added: "Added"
# modified: "Modified"
# not_modified: "Not Modified"
# deleted: "Deleted"
# moved_index: "Moved Index"
# text_diff: "Text Diff"

View file

@ -70,7 +70,6 @@ module.exports = nativeDescription: "O'zbekcha", englishDescription: "Uzbek", tr
# choose_inventory: "Equip Items"
# buy_gems: "Buy Gems"
# subscription_required: "Subscription Required"
# older_campaigns: "Older Campaigns"
# anonymous: "Anonymous Player"
# level_difficulty: "Difficulty: "
# campaign_beginner: "Beginner Campaign"
@ -78,20 +77,8 @@ module.exports = nativeDescription: "O'zbekcha", englishDescription: "Uzbek", tr
# awaiting_levels_adventurer: "Sign up as an Adventurer"
# awaiting_levels_adventurer_suffix: "to be the first to play new levels."
# adjust_volume: "Adjust volume"
# choose_your_level: "Choose Your Level" # The rest of this section is the old play view at /play-old and isn't very important.
# adventurer_prefix: "You can jump to any level below, or discuss the levels on "
# adventurer_forum: "the Adventurer forum"
# adventurer_suffix: "."
# campaign_old_beginner: "Old Beginner Campaign"
# campaign_old_beginner_description: "... in which you learn the wizardry of programming."
# campaign_dev: "Random Harder Levels"
# campaign_dev_description: "... in which you learn the interface while doing something a little harder."
# campaign_multiplayer: "Multiplayer Arenas"
# campaign_multiplayer_description: "... in which you code head-to-head against other players."
# campaign_player_created: "Player-Created"
# campaign_player_created_description: "... in which you battle against the creativity of your fellow <a href=\"/contribute/artisan\">Artisan Wizards</a>."
# campaign_classic_algorithms: "Classic Algorithms"
# campaign_classic_algorithms_description: "... in which you learn the most popular algorithms in Computer Science."
# campaign_old_multiplayer: "(Deprecated) Old Multiplayer Arenas"
# campaign_old_multiplayer_description: "Relics of a more civilized age. No simulations are run for these older, hero-less multiplayer arenas."
@ -306,6 +293,7 @@ module.exports = nativeDescription: "O'zbekcha", englishDescription: "Uzbek", tr
# tip_scrub_shortcut: "Use Ctrl+[ and Ctrl+] to rewind and fast-forward."
# tip_guide_exists: "Click the guide, inside game menu (at the top of the page), for useful info."
# tip_open_source: "CodeCombat is 100% open source!"
# tip_tell_friends: "Enjoying CodeCombat? Tell your friends about us!"
# tip_beta_launch: "CodeCombat launched its beta in October, 2013."
# tip_think_solution: "Think of the solution, not the problem."
# tip_theory_practice: "In theory, there is no difference between theory and practice. But in practice, there is. - Yogi Berra"
@ -349,6 +337,7 @@ module.exports = nativeDescription: "O'zbekcha", englishDescription: "Uzbek", tr
# tip_recurse: "To iterate is human, to recurse divine. - L. Peter Deutsch"
# tip_free_your_mind: "You have to let it all go, Neo. Fear, doubt, and disbelief. Free your mind. - Morpheus"
# tip_strong_opponents: "Even the strongest of opponents always has a weakness. - Itachi Uchiha"
# tip_paper_and_pen: "Before you start coding, you can always plan with a sheet of paper and a pen."
# game_menu:
# inventory_tab: "Inventory"
@ -862,6 +851,8 @@ module.exports = nativeDescription: "O'zbekcha", englishDescription: "Uzbek", tr
# indoor: "Indoor"
# desert: "Desert"
# grassy: "Grassy"
# mountain: "Mountain"
# glacier: "Glacier"
# small: "Small"
# large: "Large"
# fork_title: "Fork New Version"
@ -1220,6 +1211,7 @@ module.exports = nativeDescription: "O'zbekcha", englishDescription: "Uzbek", tr
# delta:
# added: "Added"
# modified: "Modified"
# not_modified: "Not Modified"
# deleted: "Deleted"
# moved_index: "Moved Index"
# text_diff: "Text Diff"

View file

@ -70,7 +70,6 @@ module.exports = nativeDescription: "Tiếng Việt", englishDescription: "Vietn
choose_inventory: "Đeo Thiết Bị"
buy_gems: "Mua ngọc"
subscription_required: "Cần đăng kí"
older_campaigns: "Các chiến dịch cũ hơn"
anonymous: "Người chơi vô danh"
level_difficulty: "Khó: "
campaign_beginner: "Chiến dịch chế độ đơn giản"
@ -78,20 +77,8 @@ module.exports = nativeDescription: "Tiếng Việt", englishDescription: "Vietn
awaiting_levels_adventurer: "Đăng kí với tư cách là nhà thám hiểm"
awaiting_levels_adventurer_suffix: "để trở thành những người đầu tiên chơi những bàn mới."
adjust_volume: "Tùy chỉnh âm lượng"
choose_your_level: "Chọn Trình của bạn" # The rest of this section is the old play view at /play-old and isn't very important.
adventurer_prefix: "Bạn có thể nhảy đến bất kỳ cấp độ dưới đây, hoặc nâng dần cấp độ "
adventurer_forum: "diễn đàn Adventurer"
adventurer_suffix: "."
campaign_old_beginner: "Chiến dịch cũ chế độ đơn giản"
campaign_old_beginner_description: "... nơi bạn học được phép màu của lập trình"
campaign_dev: "Các cấp độ khó hơn ngẫu nhiên"
campaign_dev_description: "... nơi vừa giúp bạn làm quen với giao diện trong lúc bạn làm 1 công việc khó hơn ."
campaign_multiplayer: "Khu vực đa người chơi"
campaign_multiplayer_description: "... nơi mà bạn thử thách với một người chơi khác."
campaign_player_created: "Những bàn do các người chơi tạo ra"
campaign_player_created_description: "... nơi bạn thử thách trí sáng tạo đối với <a href=\"/contribute/artisan\">Pháp Sư Tối Cao</a>."
campaign_classic_algorithms: "Các thuật toán kinh điển"
campaign_classic_algorithms_description: "... Nơi mà bạn có thể học được những thuật toán phổ biến trong ngành khoa học máy tính ."
# campaign_old_multiplayer: "(Deprecated) Old Multiplayer Arenas"
# campaign_old_multiplayer_description: "Relics of a more civilized age. No simulations are run for these older, hero-less multiplayer arenas."
@ -306,6 +293,7 @@ module.exports = nativeDescription: "Tiếng Việt", englishDescription: "Vietn
tip_scrub_shortcut: "Ctrl+[ và Ctrl+] quay lại và chạy nhanh." # {change}
tip_guide_exists: "Chọn bảng hướng dẫn, bên trong game menu (Trên cùng của trang), cho những thông tin hữu ích."
tip_open_source: "CodeCombat là một sản phẩm mã nguồn mở 100% !"
# tip_tell_friends: "Enjoying CodeCombat? Tell your friends about us!"
tip_beta_launch: "Bản thử nghiệm của CodeCombat được ra mắt vào tháng 10 năm 2013."
tip_think_solution: "Nghĩ về cách giải, chứ không phải câu hỏi."
# tip_theory_practice: "In theory, there is no difference between theory and practice. But in practice, there is. - Yogi Berra"
@ -349,6 +337,7 @@ module.exports = nativeDescription: "Tiếng Việt", englishDescription: "Vietn
# tip_recurse: "To iterate is human, to recurse divine. - L. Peter Deutsch"
# tip_free_your_mind: "You have to let it all go, Neo. Fear, doubt, and disbelief. Free your mind. - Morpheus"
# tip_strong_opponents: "Even the strongest of opponents always has a weakness. - Itachi Uchiha"
# tip_paper_and_pen: "Before you start coding, you can always plan with a sheet of paper and a pen."
game_menu:
inventory_tab: "Hành Trang"
@ -862,6 +851,8 @@ module.exports = nativeDescription: "Tiếng Việt", englishDescription: "Vietn
indoor: "Trong nhà"
desert: "Sa mạc"
# grassy: "Grassy"
# mountain: "Mountain"
# glacier: "Glacier"
small: ""
large: "Lớn"
# fork_title: "Fork New Version"
@ -1220,6 +1211,7 @@ module.exports = nativeDescription: "Tiếng Việt", englishDescription: "Vietn
# delta:
# added: "Added"
# modified: "Modified"
# not_modified: "Not Modified"
# deleted: "Deleted"
# moved_index: "Moved Index"
# text_diff: "Text Diff"

View file

@ -70,7 +70,6 @@ module.exports = nativeDescription: "简体中文", englishDescription: "Chinese
choose_inventory: "装备道具"
buy_gems: "购买宝石"
subscription_required: "需订阅"
older_campaigns: "旧的战役"
anonymous: "匿名玩家"
level_difficulty: "难度:"
campaign_beginner: "新手作战"
@ -78,20 +77,8 @@ module.exports = nativeDescription: "简体中文", englishDescription: "Chinese
awaiting_levels_adventurer: "注册成为冒险家"
awaiting_levels_adventurer_suffix: "来优先尝试新关卡"
adjust_volume: "音量调节"
choose_your_level: "选择关卡" # The rest of this section is the old play view at /play-old and isn't very important.
adventurer_prefix: "你可以选择以下任意关卡,或者讨论以上的关卡。到"
adventurer_forum: "冒险者论坛"
adventurer_suffix: ""
campaign_old_beginner: "旧的新手战役"
campaign_old_beginner_description: "……在这里你可以学习到编程技巧。"
campaign_dev: "随机困难关卡"
campaign_dev_description: "……在这里你可以学到做一些复杂功能的接口。"
campaign_multiplayer: "多人竞技场"
campaign_multiplayer_description: "……在这里你可以与其他玩家进行代码肉搏战。"
campaign_player_created: "创建玩家"
campaign_player_created_description: "……在这里你可以与你的小伙伴的创造力战斗 <a href=\"/contribute#artisan\">技术指导</a>。"
campaign_classic_algorithms: "经典算法"
campaign_classic_algorithms_description: "... 你可以在此学习到计算机科学中最常用的算法"
campaign_old_multiplayer: "(过时的)旧的多人竞技场"
campaign_old_multiplayer_description: "一个文明时代的遗迹。没有模拟运行这些老的、英雄少的多人竞技场。"
@ -306,6 +293,7 @@ module.exports = nativeDescription: "简体中文", englishDescription: "Chinese
tip_scrub_shortcut: "用 Ctrl+[ 和 Ctrl+] 来倒退和快进。" # {change}
tip_guide_exists: "点击页面上方的指南, 可以获得更多有用信息。"
tip_open_source: "「CodeCombat」是100%开源的!"
# tip_tell_friends: "Enjoying CodeCombat? Tell your friends about us!"
tip_beta_launch: "CodeCombat开始于2013的10月份。"
tip_think_solution: "思考如何解决, 而不是思考问题。"
tip_theory_practice: "在理论上,理论和实践之间是没有区别的。但在实践上,它们是有区别的。 - Yogi Berra"
@ -349,6 +337,7 @@ module.exports = nativeDescription: "简体中文", englishDescription: "Chinese
tip_recurse: "迭代为人,递归为神 - L. Peter Deutsch"
tip_free_your_mind: "丢掉一切私心杂念,丢掉害怕、疑问和拒信,解放你的思想。 - Morpheus"
tip_strong_opponents: "即使是最强大的对手也是有弱点的. - Itachi Uchiha"
# tip_paper_and_pen: "Before you start coding, you can always plan with a sheet of paper and a pen."
game_menu:
inventory_tab: "道具箱"
@ -862,6 +851,8 @@ module.exports = nativeDescription: "简体中文", englishDescription: "Chinese
indoor: "室内"
desert: "沙漠"
grassy: "草地"
# mountain: "Mountain"
# glacier: "Glacier"
small: "小的"
large: "大的"
fork_title: "派生新版本"
@ -1220,6 +1211,7 @@ module.exports = nativeDescription: "简体中文", englishDescription: "Chinese
delta:
added: "被添加"
modified: "被修改"
# not_modified: "Not Modified"
deleted: "被删除"
moved_index: "被移动的索引"
text_diff: "文本变化"

View file

@ -70,7 +70,6 @@ module.exports = nativeDescription: "繁体中文", englishDescription: "Chinese
choose_inventory: "裝備物品"
buy_gems: "購買鑽石"
subscription_required: "需要訂購"
older_campaigns: "舊戰役"
anonymous: "匿名玩家"
level_difficulty: "難度"
campaign_beginner: "新手指南"
@ -78,20 +77,8 @@ module.exports = nativeDescription: "繁体中文", englishDescription: "Chinese
awaiting_levels_adventurer: "註冊成為冒險家"
awaiting_levels_adventurer_suffix: "成為第一個挑戰新關卡的冒險家吧!"
adjust_volume: "調整音量"
choose_your_level: "選取關卡" # The rest of this section is the old play view at /play-old and isn't very important.
adventurer_prefix: "您可以選擇以下任意關卡,或者討論以上的關卡 "
adventurer_forum: "冒險家論壇"
adventurer_suffix: "."
campaign_old_beginner: "舊的新手關卡"
campaign_old_beginner_description: "...在這裡可以學到基礎程式技巧。"
campaign_dev: "隨機關卡"
campaign_dev_description: "...在這裡您可以學到做一些較複雜的程式技巧。"
campaign_multiplayer: "多人競技場"
campaign_multiplayer_description: "...在這裡您可以和其他玩家進行對戰。"
campaign_player_created: "玩家建立的關卡"
campaign_player_created_description: "...挑戰同伴的創意 <a href=\"/contribute#artisan\">技術指導</a>."
campaign_classic_algorithms: "經典演算法"
campaign_classic_algorithms_description: "... 資訊科學中最著名的演算法。"
# campaign_old_multiplayer: "(Deprecated) Old Multiplayer Arenas"
# campaign_old_multiplayer_description: "Relics of a more civilized age. No simulations are run for these older, hero-less multiplayer arenas."
@ -306,6 +293,7 @@ module.exports = nativeDescription: "繁体中文", englishDescription: "Chinese
tip_scrub_shortcut: "Ctrl+[ 快退; Ctrl+] 快進." # {change}
tip_guide_exists: "點擊頁面上方的指南,可獲得更多有用的訊息."
tip_open_source: "「CodeCombat」100% 開源!"
# tip_tell_friends: "Enjoying CodeCombat? Tell your friends about us!"
tip_beta_launch: "「CodeCombat」在2013年10月進入 BETA 測試。"
tip_think_solution: "思考解決方法而不是問題."
tip_theory_practice: "理論上, 理論和實作之間是沒有區別. 但是實作上, 這兩者是有區別的. - Yogi Berra"
@ -349,6 +337,7 @@ module.exports = nativeDescription: "繁体中文", englishDescription: "Chinese
# tip_recurse: "To iterate is human, to recurse divine. - L. Peter Deutsch"
# tip_free_your_mind: "You have to let it all go, Neo. Fear, doubt, and disbelief. Free your mind. - Morpheus"
# tip_strong_opponents: "Even the strongest of opponents always has a weakness. - Itachi Uchiha"
# tip_paper_and_pen: "Before you start coding, you can always plan with a sheet of paper and a pen."
game_menu:
inventory_tab: "倉庫"
@ -862,6 +851,8 @@ module.exports = nativeDescription: "繁体中文", englishDescription: "Chinese
indoor: "室內"
desert: "沙漠"
grassy: "草地"
# mountain: "Mountain"
# glacier: "Glacier"
small: "小的"
large: "大的"
fork_title: "產生新分支"
@ -1220,6 +1211,7 @@ module.exports = nativeDescription: "繁体中文", englishDescription: "Chinese
delta:
added: "已填加"
modified: "已修改"
# not_modified: "Not Modified"
deleted: "已刪除"
moved_index: "已移動的索引"
text_diff: "文本變化"

View file

@ -70,7 +70,6 @@ module.exports = nativeDescription: "吴语", englishDescription: "Wuu (Simplifi
# choose_inventory: "Equip Items"
# buy_gems: "Buy Gems"
# subscription_required: "Subscription Required"
# older_campaigns: "Older Campaigns"
# anonymous: "Anonymous Player"
# level_difficulty: "Difficulty: "
# campaign_beginner: "Beginner Campaign"
@ -78,20 +77,8 @@ module.exports = nativeDescription: "吴语", englishDescription: "Wuu (Simplifi
# awaiting_levels_adventurer: "Sign up as an Adventurer"
# awaiting_levels_adventurer_suffix: "to be the first to play new levels."
# adjust_volume: "Adjust volume"
# choose_your_level: "Choose Your Level" # The rest of this section is the old play view at /play-old and isn't very important.
# adventurer_prefix: "You can jump to any level below, or discuss the levels on "
# adventurer_forum: "the Adventurer forum"
# adventurer_suffix: "."
# campaign_old_beginner: "Old Beginner Campaign"
# campaign_old_beginner_description: "... in which you learn the wizardry of programming."
# campaign_dev: "Random Harder Levels"
# campaign_dev_description: "... in which you learn the interface while doing something a little harder."
# campaign_multiplayer: "Multiplayer Arenas"
# campaign_multiplayer_description: "... in which you code head-to-head against other players."
# campaign_player_created: "Player-Created"
# campaign_player_created_description: "... in which you battle against the creativity of your fellow <a href=\"/contribute/artisan\">Artisan Wizards</a>."
# campaign_classic_algorithms: "Classic Algorithms"
# campaign_classic_algorithms_description: "... in which you learn the most popular algorithms in Computer Science."
# campaign_old_multiplayer: "(Deprecated) Old Multiplayer Arenas"
# campaign_old_multiplayer_description: "Relics of a more civilized age. No simulations are run for these older, hero-less multiplayer arenas."
@ -306,6 +293,7 @@ module.exports = nativeDescription: "吴语", englishDescription: "Wuu (Simplifi
# tip_scrub_shortcut: "Use Ctrl+[ and Ctrl+] to rewind and fast-forward."
# tip_guide_exists: "Click the guide, inside game menu (at the top of the page), for useful info."
# tip_open_source: "CodeCombat is 100% open source!"
# tip_tell_friends: "Enjoying CodeCombat? Tell your friends about us!"
# tip_beta_launch: "CodeCombat launched its beta in October, 2013."
# tip_think_solution: "Think of the solution, not the problem."
# tip_theory_practice: "In theory, there is no difference between theory and practice. But in practice, there is. - Yogi Berra"
@ -349,6 +337,7 @@ module.exports = nativeDescription: "吴语", englishDescription: "Wuu (Simplifi
# tip_recurse: "To iterate is human, to recurse divine. - L. Peter Deutsch"
# tip_free_your_mind: "You have to let it all go, Neo. Fear, doubt, and disbelief. Free your mind. - Morpheus"
# tip_strong_opponents: "Even the strongest of opponents always has a weakness. - Itachi Uchiha"
# tip_paper_and_pen: "Before you start coding, you can always plan with a sheet of paper and a pen."
# game_menu:
# inventory_tab: "Inventory"
@ -862,6 +851,8 @@ module.exports = nativeDescription: "吴语", englishDescription: "Wuu (Simplifi
# indoor: "Indoor"
# desert: "Desert"
# grassy: "Grassy"
# mountain: "Mountain"
# glacier: "Glacier"
# small: "Small"
# large: "Large"
# fork_title: "Fork New Version"
@ -1220,6 +1211,7 @@ module.exports = nativeDescription: "吴语", englishDescription: "Wuu (Simplifi
# delta:
# added: "Added"
# modified: "Modified"
# not_modified: "Not Modified"
# deleted: "Deleted"
# moved_index: "Moved Index"
# text_diff: "Text Diff"

View file

@ -70,7 +70,6 @@ module.exports = nativeDescription: "吳語", englishDescription: "Wuu (Traditio
# choose_inventory: "Equip Items"
# buy_gems: "Buy Gems"
# subscription_required: "Subscription Required"
# older_campaigns: "Older Campaigns"
# anonymous: "Anonymous Player"
level_difficulty: "難度:"
campaign_beginner: "新手打仗"
@ -78,20 +77,8 @@ module.exports = nativeDescription: "吳語", englishDescription: "Wuu (Traditio
# awaiting_levels_adventurer: "Sign up as an Adventurer"
# awaiting_levels_adventurer_suffix: "to be the first to play new levels."
# adjust_volume: "Adjust volume"
choose_your_level: "揀關數" # The rest of this section is the old play view at /play-old and isn't very important.
adventurer_prefix: "下底個關數候爾揀,要勿聊聊上頭箇許關數。到"
adventurer_forum: "冒險者論壇"
adventurer_suffix: ""
# campaign_old_beginner: "Old Beginner Campaign"
campaign_old_beginner_description: "……徠箇裏爾學得到編程手法。"
campaign_dev: "照摸難關"
campaign_dev_description: "……徠箇搭爾學得到做一許囉唆功能個接口。"
campaign_multiplayer: "多人競賽場"
campaign_multiplayer_description: "……徠箇搭爾好搭別人代碼捉跤。"
campaign_player_created: "造玩家"
campaign_player_created_description: "……徠箇搭爾好搭爾夥計造起來個賭打 <a href=\"/contribute#artisan\">技術相幫</a>."
# campaign_classic_algorithms: "Classic Algorithms"
# campaign_classic_algorithms_description: "... in which you learn the most popular algorithms in Computer Science."
# campaign_old_multiplayer: "(Deprecated) Old Multiplayer Arenas"
# campaign_old_multiplayer_description: "Relics of a more civilized age. No simulations are run for these older, hero-less multiplayer arenas."
@ -306,6 +293,7 @@ module.exports = nativeDescription: "吳語", englishDescription: "Wuu (Traditio
tip_scrub_shortcut: "用 Ctrl+[ 搭 Ctrl+] 倒退搭快進。" # {change}
tip_guide_exists: "點頁面上向個指南,望無數有用個訊息。"
tip_open_source: "CodeCombat 是 百分百 開源個!"
# tip_tell_friends: "Enjoying CodeCombat? Tell your friends about us!"
tip_beta_launch: "CodeCombat 從 2013年10月起。"
tip_think_solution: "思考解決方法,勿是問題。"
tip_theory_practice: "來理論研究裏向,理論搭實踐弗分個。不過徠實踐裏頭,渠裏是有分個。 - Yogi Berra"
@ -349,6 +337,7 @@ module.exports = nativeDescription: "吳語", englishDescription: "Wuu (Traditio
# tip_recurse: "To iterate is human, to recurse divine. - L. Peter Deutsch"
# tip_free_your_mind: "You have to let it all go, Neo. Fear, doubt, and disbelief. Free your mind. - Morpheus"
# tip_strong_opponents: "Even the strongest of opponents always has a weakness. - Itachi Uchiha"
# tip_paper_and_pen: "Before you start coding, you can always plan with a sheet of paper and a pen."
game_menu:
# inventory_tab: "Inventory"
@ -862,6 +851,8 @@ module.exports = nativeDescription: "吳語", englishDescription: "Wuu (Traditio
# indoor: "Indoor"
# desert: "Desert"
# grassy: "Grassy"
# mountain: "Mountain"
# glacier: "Glacier"
# small: "Small"
# large: "Large"
fork_title: "派生新版本"
@ -1220,6 +1211,7 @@ module.exports = nativeDescription: "吳語", englishDescription: "Wuu (Traditio
# delta:
# added: "Added"
# modified: "Modified"
# not_modified: "Not Modified"
# deleted: "Deleted"
# moved_index: "Moved Index"
# text_diff: "Text Diff"