Propagated i18n.

This commit is contained in:
Nick Winter 2015-08-02 14:16:26 -07:00
parent 8d09357a7a
commit 74b2c5abdb
52 changed files with 317 additions and 726 deletions

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@ -70,7 +70,6 @@ module.exports = nativeDescription: "العربية", englishDescription: "Arabi
choose_inventory: "فريق الأصناف" choose_inventory: "فريق الأصناف"
buy_gems: "شراء الأحجار الكريمة" buy_gems: "شراء الأحجار الكريمة"
subscription_required: "الإشتراك إلزامي" subscription_required: "الإشتراك إلزامي"
older_campaigns: "حملات أقدم"
anonymous: "لاعب مجهول" anonymous: "لاعب مجهول"
level_difficulty: "الصعوبة:" level_difficulty: "الصعوبة:"
campaign_beginner: "حملة المبتدئين" campaign_beginner: "حملة المبتدئين"
@ -78,20 +77,8 @@ module.exports = nativeDescription: "العربية", englishDescription: "Arabi
awaiting_levels_adventurer: "التوقيع على النحو المغامر" awaiting_levels_adventurer: "التوقيع على النحو المغامر"
awaiting_levels_adventurer_suffix: "أن تكون أول للعب مستويات جديدة." awaiting_levels_adventurer_suffix: "أن تكون أول للعب مستويات جديدة."
adjust_volume: "تعديل الصوت" adjust_volume: "تعديل الصوت"
choose_your_level: "اختر مستواك" # The rest of this section is the old play view at /play-old and isn't very important.
adventurer_prefix: "يمكنك القفز إلى أي مستوى أدناه، أو مناقشة المستويات على "
adventurer_forum: "منتدى المغامر"
adventurer_suffix: "."
campaign_old_beginner: "حملات أقدم من أجل المبتدئين"
campaign_old_beginner_description: "... فيها تتعلم سحر البرمجة."
campaign_dev: "مستويات أصعب عشوائية"
campaign_dev_description: "... فيها تتعلم واجهة بينما تفعل شيئا أصعب قليلا."
campaign_multiplayer: "ساحات متعددة اللاّعبين" campaign_multiplayer: "ساحات متعددة اللاّعبين"
campaign_multiplayer_description: "... فيها تبرمج وجه لوجه ضد لاعبين آخرين." campaign_multiplayer_description: "... فيها تبرمج وجه لوجه ضد لاعبين آخرين."
campaign_player_created: "أنشئ اللاّعب"
campaign_player_created_description: "... فيها تقاتل ضد الإبداع الخاص بـزميلك<a href=\"/contribute#artisan\"> الحرفيّ الساحر</a>."
campaign_classic_algorithms: "الخوارزميات التقليديّة"
campaign_classic_algorithms_description: "... فيها تتعلّم خوارزميّات الأكثر شعبيّة في علوم الحاسب الآلي."
# campaign_old_multiplayer: "(Deprecated) Old Multiplayer Arenas" # campaign_old_multiplayer: "(Deprecated) Old Multiplayer Arenas"
campaign_old_multiplayer_description: "قطع اثرية من العصر أكثر تحضرا. يتم تشغيل أي محاكاة لهذه السن، الساحات متعددة البطل أقل." campaign_old_multiplayer_description: "قطع اثرية من العصر أكثر تحضرا. يتم تشغيل أي محاكاة لهذه السن، الساحات متعددة البطل أقل."
@ -306,6 +293,7 @@ module.exports = nativeDescription: "العربية", englishDescription: "Arabi
# tip_scrub_shortcut: "Use Ctrl+[ and Ctrl+] to rewind and fast-forward." # tip_scrub_shortcut: "Use Ctrl+[ and Ctrl+] to rewind and fast-forward."
# tip_guide_exists: "Click the guide, inside game menu (at the top of the page), for useful info." # tip_guide_exists: "Click the guide, inside game menu (at the top of the page), for useful info."
# tip_open_source: "CodeCombat is 100% open source!" # tip_open_source: "CodeCombat is 100% open source!"
# tip_tell_friends: "Enjoying CodeCombat? Tell your friends about us!"
# tip_beta_launch: "CodeCombat launched its beta in October, 2013." # tip_beta_launch: "CodeCombat launched its beta in October, 2013."
# tip_think_solution: "Think of the solution, not the problem." # tip_think_solution: "Think of the solution, not the problem."
# tip_theory_practice: "In theory, there is no difference between theory and practice. But in practice, there is. - Yogi Berra" # tip_theory_practice: "In theory, there is no difference between theory and practice. But in practice, there is. - Yogi Berra"
@ -349,6 +337,7 @@ module.exports = nativeDescription: "العربية", englishDescription: "Arabi
# tip_recurse: "To iterate is human, to recurse divine. - L. Peter Deutsch" # tip_recurse: "To iterate is human, to recurse divine. - L. Peter Deutsch"
# tip_free_your_mind: "You have to let it all go, Neo. Fear, doubt, and disbelief. Free your mind. - Morpheus" # tip_free_your_mind: "You have to let it all go, Neo. Fear, doubt, and disbelief. Free your mind. - Morpheus"
# tip_strong_opponents: "Even the strongest of opponents always has a weakness. - Itachi Uchiha" # tip_strong_opponents: "Even the strongest of opponents always has a weakness. - Itachi Uchiha"
# tip_paper_and_pen: "Before you start coding, you can always plan with a sheet of paper and a pen."
# game_menu: # game_menu:
# inventory_tab: "Inventory" # inventory_tab: "Inventory"
@ -862,6 +851,8 @@ module.exports = nativeDescription: "العربية", englishDescription: "Arabi
# indoor: "Indoor" # indoor: "Indoor"
# desert: "Desert" # desert: "Desert"
# grassy: "Grassy" # grassy: "Grassy"
# mountain: "Mountain"
# glacier: "Glacier"
# small: "Small" # small: "Small"
# large: "Large" # large: "Large"
# fork_title: "Fork New Version" # fork_title: "Fork New Version"
@ -1220,6 +1211,7 @@ module.exports = nativeDescription: "العربية", englishDescription: "Arabi
delta: delta:
added: "أضيفت" added: "أضيفت"
modified: "معدّلة" modified: "معدّلة"
# not_modified: "Not Modified"
deleted: "حذفت" deleted: "حذفت"
moved_index: "فهرس انتقل" moved_index: "فهرس انتقل"
text_diff: "Text Diff" text_diff: "Text Diff"

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@ -70,7 +70,6 @@ module.exports = nativeDescription: "български език", englishDescri
# choose_inventory: "Equip Items" # choose_inventory: "Equip Items"
buy_gems: "Купи скъпоценни камъни" buy_gems: "Купи скъпоценни камъни"
subscription_required: "Нужен е абонамент" subscription_required: "Нужен е абонамент"
older_campaigns: "Предишни кампании"
anonymous: "Анонимен играч" anonymous: "Анонимен играч"
level_difficulty: "Трудност" level_difficulty: "Трудност"
campaign_beginner: "Кампания за начинаещи" campaign_beginner: "Кампания за начинаещи"
@ -78,20 +77,8 @@ module.exports = nativeDescription: "български език", englishDescri
awaiting_levels_adventurer: "Стани Приключенец" awaiting_levels_adventurer: "Стани Приключенец"
awaiting_levels_adventurer_suffix: "за да бъдеш първият, който играе нови нива." awaiting_levels_adventurer_suffix: "за да бъдеш първият, който играе нови нива."
adjust_volume: "Настрой звук" adjust_volume: "Настрой звук"
choose_your_level: "Избери своето ниво" # The rest of this section is the old play view at /play-old and isn't very important.
# adventurer_prefix: "You can jump to any level below, or discuss the levels on "
adventurer_forum: "Приключенският форум"
# adventurer_suffix: "."
campaign_old_beginner: "Предишни кампании за начинаещи"
# campaign_old_beginner_description: "... in which you learn the wizardry of programming."
campaign_dev: "Случайни трудни нива"
# campaign_dev_description: "... in which you learn the interface while doing something a little harder."
# campaign_multiplayer: "Multiplayer Arenas" # campaign_multiplayer: "Multiplayer Arenas"
# campaign_multiplayer_description: "... in which you code head-to-head against other players." # campaign_multiplayer_description: "... in which you code head-to-head against other players."
campaign_player_created: "Създаден от играч"
# campaign_player_created_description: "... in which you battle against the creativity of your fellow <a href=\"/contribute/artisan\">Artisan Wizards</a>."
campaign_classic_algorithms: "Класически алгоритми"
# campaign_classic_algorithms_description: "... in which you learn the most popular algorithms in Computer Science."
# campaign_old_multiplayer: "(Deprecated) Old Multiplayer Arenas" # campaign_old_multiplayer: "(Deprecated) Old Multiplayer Arenas"
# campaign_old_multiplayer_description: "Relics of a more civilized age. No simulations are run for these older, hero-less multiplayer arenas." # campaign_old_multiplayer_description: "Relics of a more civilized age. No simulations are run for these older, hero-less multiplayer arenas."
@ -306,6 +293,7 @@ module.exports = nativeDescription: "български език", englishDescri
# tip_scrub_shortcut: "Use Ctrl+[ and Ctrl+] to rewind and fast-forward." # tip_scrub_shortcut: "Use Ctrl+[ and Ctrl+] to rewind and fast-forward."
# tip_guide_exists: "Click the guide, inside game menu (at the top of the page), for useful info." # tip_guide_exists: "Click the guide, inside game menu (at the top of the page), for useful info."
tip_open_source: "CodeCombat e 100% проект с отворен код!" tip_open_source: "CodeCombat e 100% проект с отворен код!"
# tip_tell_friends: "Enjoying CodeCombat? Tell your friends about us!"
tip_beta_launch: "CodeCombat стартира своята beta през Октомври, 2013." tip_beta_launch: "CodeCombat стартира своята beta през Октомври, 2013."
tip_think_solution: "Помисли върху решението,не проблема." tip_think_solution: "Помисли върху решението,не проблема."
# tip_theory_practice: "In theory, there is no difference between theory and practice. But in practice, there is. - Yogi Berra" # tip_theory_practice: "In theory, there is no difference between theory and practice. But in practice, there is. - Yogi Berra"
@ -349,6 +337,7 @@ module.exports = nativeDescription: "български език", englishDescri
# tip_recurse: "To iterate is human, to recurse divine. - L. Peter Deutsch" # tip_recurse: "To iterate is human, to recurse divine. - L. Peter Deutsch"
# tip_free_your_mind: "You have to let it all go, Neo. Fear, doubt, and disbelief. Free your mind. - Morpheus" # tip_free_your_mind: "You have to let it all go, Neo. Fear, doubt, and disbelief. Free your mind. - Morpheus"
# tip_strong_opponents: "Even the strongest of opponents always has a weakness. - Itachi Uchiha" # tip_strong_opponents: "Even the strongest of opponents always has a weakness. - Itachi Uchiha"
# tip_paper_and_pen: "Before you start coding, you can always plan with a sheet of paper and a pen."
game_menu: game_menu:
inventory_tab: "Инвентар" inventory_tab: "Инвентар"
@ -862,6 +851,8 @@ module.exports = nativeDescription: "български език", englishDescri
# indoor: "Indoor" # indoor: "Indoor"
# desert: "Desert" # desert: "Desert"
# grassy: "Grassy" # grassy: "Grassy"
# mountain: "Mountain"
# glacier: "Glacier"
# small: "Small" # small: "Small"
# large: "Large" # large: "Large"
# fork_title: "Fork New Version" # fork_title: "Fork New Version"
@ -1220,6 +1211,7 @@ module.exports = nativeDescription: "български език", englishDescri
# delta: # delta:
# added: "Added" # added: "Added"
# modified: "Modified" # modified: "Modified"
# not_modified: "Not Modified"
# deleted: "Deleted" # deleted: "Deleted"
# moved_index: "Moved Index" # moved_index: "Moved Index"
# text_diff: "Text Diff" # text_diff: "Text Diff"

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@ -70,7 +70,6 @@ module.exports = nativeDescription: "Català", englishDescription: "Catalan", tr
choose_inventory: "Equipar objectes" choose_inventory: "Equipar objectes"
buy_gems: "Comprar Gemes" buy_gems: "Comprar Gemes"
subscription_required: "Subscripció necessària" subscription_required: "Subscripció necessària"
older_campaigns: "Campanyes antigues"
anonymous: "Jugador anònim" anonymous: "Jugador anònim"
level_difficulty: "Dificultat: " level_difficulty: "Dificultat: "
campaign_beginner: "Campanya del principiant" campaign_beginner: "Campanya del principiant"
@ -78,20 +77,8 @@ module.exports = nativeDescription: "Català", englishDescription: "Catalan", tr
awaiting_levels_adventurer: "Inicia sessió com aventurer" awaiting_levels_adventurer: "Inicia sessió com aventurer"
awaiting_levels_adventurer_suffix: "sigues el primer en jugar els nous nivells" awaiting_levels_adventurer_suffix: "sigues el primer en jugar els nous nivells"
adjust_volume: "Ajustar volum" adjust_volume: "Ajustar volum"
choose_your_level: "Escull el teu nivell" # The rest of this section is the old play view at /play-old and isn't very important.
adventurer_prefix: "Pots saltar a qualsevols dels nivells de més abaix, o discutir els nivells de més amunt."
adventurer_forum: "El fòrum de l'aventurer"
adventurer_suffix: "."
campaign_old_beginner: "Antiga campanya del principiant"
campaign_old_beginner_description: "... on aprens la bruixeria de la programació."
campaign_dev: "Nivells difícils aleatoris"
campaign_dev_description: "... on aprens a interactuar amb la interfície tot fent coses un pèl més difícils."
campaign_multiplayer: "Arenes Multijugador" campaign_multiplayer: "Arenes Multijugador"
campaign_multiplayer_description: "... on programes cara a cara contra altres jugadors." campaign_multiplayer_description: "... on programes cara a cara contra altres jugadors."
campaign_player_created: "Creats pel Jugador"
campaign_player_created_description: "... on lluites contra la creativitat dels teus companys <a href=\"/contribute#artisan\">Artisan Wizards</a>."
campaign_classic_algorithms: "Algoritmes classics"
campaign_classic_algorithms_description: "... on pots aprendre els algoritmes més populars de l'informàtica."
# campaign_old_multiplayer: "(Deprecated) Old Multiplayer Arenas" # campaign_old_multiplayer: "(Deprecated) Old Multiplayer Arenas"
# campaign_old_multiplayer_description: "Relics of a more civilized age. No simulations are run for these older, hero-less multiplayer arenas." # campaign_old_multiplayer_description: "Relics of a more civilized age. No simulations are run for these older, hero-less multiplayer arenas."
@ -306,6 +293,7 @@ module.exports = nativeDescription: "Català", englishDescription: "Catalan", tr
tip_scrub_shortcut: "Ctrl+[ i Ctrl+] per rebobinar i avançar" # {change} tip_scrub_shortcut: "Ctrl+[ i Ctrl+] per rebobinar i avançar" # {change}
# tip_guide_exists: "Click the guide, inside game menu (at the top of the page), for useful info." # tip_guide_exists: "Click the guide, inside game menu (at the top of the page), for useful info."
tip_open_source: "CodeCombat és 100% codi lliure!" tip_open_source: "CodeCombat és 100% codi lliure!"
# tip_tell_friends: "Enjoying CodeCombat? Tell your friends about us!"
tip_beta_launch: "CodeCombat va llançar la seva beta l'octubre de 2013." tip_beta_launch: "CodeCombat va llançar la seva beta l'octubre de 2013."
tip_think_solution: "Pensa en la solució,no en el problema." tip_think_solution: "Pensa en la solució,no en el problema."
tip_theory_practice: "En teoria no hi ha diferència entre la teoria i la pràctica. Però a la pràctica si que n'hi ha. - Yogi Berra" tip_theory_practice: "En teoria no hi ha diferència entre la teoria i la pràctica. Però a la pràctica si que n'hi ha. - Yogi Berra"
@ -349,6 +337,7 @@ module.exports = nativeDescription: "Català", englishDescription: "Catalan", tr
# tip_recurse: "To iterate is human, to recurse divine. - L. Peter Deutsch" # tip_recurse: "To iterate is human, to recurse divine. - L. Peter Deutsch"
# tip_free_your_mind: "You have to let it all go, Neo. Fear, doubt, and disbelief. Free your mind. - Morpheus" # tip_free_your_mind: "You have to let it all go, Neo. Fear, doubt, and disbelief. Free your mind. - Morpheus"
# tip_strong_opponents: "Even the strongest of opponents always has a weakness. - Itachi Uchiha" # tip_strong_opponents: "Even the strongest of opponents always has a weakness. - Itachi Uchiha"
# tip_paper_and_pen: "Before you start coding, you can always plan with a sheet of paper and a pen."
game_menu: game_menu:
inventory_tab: "Inventari" inventory_tab: "Inventari"
@ -862,6 +851,8 @@ module.exports = nativeDescription: "Català", englishDescription: "Catalan", tr
indoor: "Interior" indoor: "Interior"
desert: "Desert" desert: "Desert"
# grassy: "Grassy" # grassy: "Grassy"
# mountain: "Mountain"
# glacier: "Glacier"
small: "Petit" small: "Petit"
# large: "Large" # large: "Large"
# fork_title: "Fork New Version" # fork_title: "Fork New Version"
@ -1220,6 +1211,7 @@ module.exports = nativeDescription: "Català", englishDescription: "Catalan", tr
delta: delta:
added: "Afegit" added: "Afegit"
modified: "Modificat" modified: "Modificat"
# not_modified: "Not Modified"
deleted: "Eliminat" deleted: "Eliminat"
moved_index: "Índex desplaçat" moved_index: "Índex desplaçat"
# text_diff: "Text Diff" # text_diff: "Text Diff"

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@ -70,7 +70,6 @@ module.exports = nativeDescription: "čeština", englishDescription: "Czech", tr
choose_inventory: "Vyzbrojit se předměty" choose_inventory: "Vyzbrojit se předměty"
buy_gems: "Zakoupit drahokamy" buy_gems: "Zakoupit drahokamy"
subscription_required: "Předplatné vyžadováno" subscription_required: "Předplatné vyžadováno"
older_campaigns: "Starší kampaně"
anonymous: "Anonymní hráč" anonymous: "Anonymní hráč"
level_difficulty: "Obtížnost: " level_difficulty: "Obtížnost: "
campaign_beginner: "Začátečnická kampaň" campaign_beginner: "Začátečnická kampaň"
@ -78,20 +77,8 @@ module.exports = nativeDescription: "čeština", englishDescription: "Czech", tr
awaiting_levels_adventurer: "Přihlašte se jako Dobrodruh" awaiting_levels_adventurer: "Přihlašte se jako Dobrodruh"
awaiting_levels_adventurer_suffix: "abyste jako první hráli nejnovější úrovně." awaiting_levels_adventurer_suffix: "abyste jako první hráli nejnovější úrovně."
adjust_volume: "Nastavení hlasitosti" adjust_volume: "Nastavení hlasitosti"
choose_your_level: "Zvolte si úroveň" # The rest of this section is the old play view at /play-old and isn't very important.
adventurer_prefix: "Můžete přejít do dalších úrovní, nebo debatovat o úrovních na "
adventurer_forum: "fóru Dobrodruhů"
adventurer_suffix: "."
campaign_old_beginner: "Starší začátečnická kampaň"
campaign_old_beginner_description: "...ve které se naučíte kouzla programování."
campaign_dev: "Náhodné težší úrovně"
campaign_dev_description: "...ve kterých se dozvíte více o prostředí při plnění těžších úkolů."
campaign_multiplayer: "Multiplayer Aréna" campaign_multiplayer: "Multiplayer Aréna"
campaign_multiplayer_description: "...ve které programujete proti jiným hráčům." campaign_multiplayer_description: "...ve které programujete proti jiným hráčům."
campaign_player_created: "Uživatelsky vytvořené úrovně"
campaign_player_created_description: "...ve kterých bojujete proti kreativitě ostatních <a href=\"/contribute#artisan\">Zdatných Kouzelníků</a>."
campaign_classic_algorithms: "Klasické algoritmy"
campaign_classic_algorithms_description: "... ve kterých se naučíte nejoblíbenější algoritmy v IT."
# campaign_old_multiplayer: "(Deprecated) Old Multiplayer Arenas" # campaign_old_multiplayer: "(Deprecated) Old Multiplayer Arenas"
# campaign_old_multiplayer_description: "Relics of a more civilized age. No simulations are run for these older, hero-less multiplayer arenas." # campaign_old_multiplayer_description: "Relics of a more civilized age. No simulations are run for these older, hero-less multiplayer arenas."
@ -306,6 +293,7 @@ module.exports = nativeDescription: "čeština", englishDescription: "Czech", tr
tip_scrub_shortcut: "Ctrl+[ a Ctrl+] pro přetočení a rychlý přesun." # {change} tip_scrub_shortcut: "Ctrl+[ a Ctrl+] pro přetočení a rychlý přesun." # {change}
tip_guide_exists: "Klikněte na průvode uvnitř herního menu (nahoře na stránce), pro užitečné informace." tip_guide_exists: "Klikněte na průvode uvnitř herního menu (nahoře na stránce), pro užitečné informace."
tip_open_source: "CodeCombat je 100% open source!" tip_open_source: "CodeCombat je 100% open source!"
# tip_tell_friends: "Enjoying CodeCombat? Tell your friends about us!"
tip_beta_launch: "CodeCombat spustil svoji beta verzi v Říjnu, 2013." tip_beta_launch: "CodeCombat spustil svoji beta verzi v Říjnu, 2013."
tip_think_solution: "Myslete na řešení, ne na problém." tip_think_solution: "Myslete na řešení, ne na problém."
tip_theory_practice: "Teoreticky není žádný rozdíl mezi teorií a praxí. Ale v praxi ten rozdíl je. - Yogi Berra" tip_theory_practice: "Teoreticky není žádný rozdíl mezi teorií a praxí. Ale v praxi ten rozdíl je. - Yogi Berra"
@ -349,6 +337,7 @@ module.exports = nativeDescription: "čeština", englishDescription: "Czech", tr
# tip_recurse: "To iterate is human, to recurse divine. - L. Peter Deutsch" # tip_recurse: "To iterate is human, to recurse divine. - L. Peter Deutsch"
# tip_free_your_mind: "You have to let it all go, Neo. Fear, doubt, and disbelief. Free your mind. - Morpheus" # tip_free_your_mind: "You have to let it all go, Neo. Fear, doubt, and disbelief. Free your mind. - Morpheus"
# tip_strong_opponents: "Even the strongest of opponents always has a weakness. - Itachi Uchiha" # tip_strong_opponents: "Even the strongest of opponents always has a weakness. - Itachi Uchiha"
# tip_paper_and_pen: "Before you start coding, you can always plan with a sheet of paper and a pen."
game_menu: game_menu:
inventory_tab: "Inventář" inventory_tab: "Inventář"
@ -862,6 +851,8 @@ module.exports = nativeDescription: "čeština", englishDescription: "Czech", tr
indoor: "Úkryt" indoor: "Úkryt"
desert: "Poušť" desert: "Poušť"
grassy: "Travnatý" grassy: "Travnatý"
# mountain: "Mountain"
# glacier: "Glacier"
small: "Malý" small: "Malý"
large: "Velký" large: "Velký"
fork_title: "Forkovat novou verzi" fork_title: "Forkovat novou verzi"
@ -1220,6 +1211,7 @@ module.exports = nativeDescription: "čeština", englishDescription: "Czech", tr
delta: delta:
added: "Přidáno" added: "Přidáno"
modified: "Změněno" modified: "Změněno"
# not_modified: "Not Modified"
deleted: "Smazáno" deleted: "Smazáno"
moved_index: "Index přemístěn" moved_index: "Index přemístěn"
text_diff: "Rozdíl textu" text_diff: "Rozdíl textu"

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@ -70,7 +70,6 @@ module.exports = nativeDescription: "dansk", englishDescription: "Danish", trans
choose_inventory: "Vælg udstyr" choose_inventory: "Vælg udstyr"
buy_gems: "Køb diamanter" buy_gems: "Køb diamanter"
subscription_required: "Kræver abonnement" subscription_required: "Kræver abonnement"
older_campaigns: "Ældre kampagner"
anonymous: "Anonym spiller" anonymous: "Anonym spiller"
level_difficulty: "Sværhedsgrad: " level_difficulty: "Sværhedsgrad: "
campaign_beginner: "Begynderkampagne" campaign_beginner: "Begynderkampagne"
@ -78,20 +77,8 @@ module.exports = nativeDescription: "dansk", englishDescription: "Danish", trans
awaiting_levels_adventurer: "Skriv dig op som eventyrer" awaiting_levels_adventurer: "Skriv dig op som eventyrer"
awaiting_levels_adventurer_suffix: "for at blive den første til at spille nye baner." awaiting_levels_adventurer_suffix: "for at blive den første til at spille nye baner."
adjust_volume: "Indstil lydstyrke" adjust_volume: "Indstil lydstyrke"
choose_your_level: "Vælg Dit Level" # The rest of this section is the old play view at /play-old and isn't very important.
adventurer_prefix: "Du kan hoppe til et hvilket som helst level herunder, eller diskutere levels på "
adventurer_forum: "Eventyrer-forummet"
adventurer_suffix: "."
campaign_old_beginner: "Gammel begynder kampagne"
campaign_old_beginner_description: "... hvor du lærer programmeringens kunst."
campaign_dev: "Tilfældige Sværere Niveauer"
campaign_dev_description: "... hvor du lærer grænsefladen imens du udfører lidt sværere opgaver."
campaign_multiplayer: "Multiplayer Arenaer" campaign_multiplayer: "Multiplayer Arenaer"
campaign_multiplayer_description: "... hvor du koder ansigt-til-ansigt imod andre spillere." campaign_multiplayer_description: "... hvor du koder ansigt-til-ansigt imod andre spillere."
campaign_player_created: "Spillerkreerede"
campaign_player_created_description: "... hvor du kæmper mod dine med-<a href=\"/contribute#artisan\">Kunsthåndværker-troldmænd</a>s kreativitet."
campaign_classic_algorithms: "Klassiske Algoritmer"
campaign_classic_algorithms_description: "... hvor du lærer de mest populære algoritmer i Computervidenskab."
# campaign_old_multiplayer: "(Deprecated) Old Multiplayer Arenas" # campaign_old_multiplayer: "(Deprecated) Old Multiplayer Arenas"
# campaign_old_multiplayer_description: "Relics of a more civilized age. No simulations are run for these older, hero-less multiplayer arenas." # campaign_old_multiplayer_description: "Relics of a more civilized age. No simulations are run for these older, hero-less multiplayer arenas."
@ -306,6 +293,7 @@ module.exports = nativeDescription: "dansk", englishDescription: "Danish", trans
tip_scrub_shortcut: "Brug Ctrl+[ og Ctrl+] til at spole tilbage og frem." tip_scrub_shortcut: "Brug Ctrl+[ og Ctrl+] til at spole tilbage og frem."
tip_guide_exists: "Klik på guiden i spilmenuen (i toppen af siden) for brugbar info." tip_guide_exists: "Klik på guiden i spilmenuen (i toppen af siden) for brugbar info."
tip_open_source: "CodeCombat er 100% open source!" tip_open_source: "CodeCombat er 100% open source!"
# tip_tell_friends: "Enjoying CodeCombat? Tell your friends about us!"
tip_beta_launch: "CodeCombat søsatte sin beta i oktober, 2013." tip_beta_launch: "CodeCombat søsatte sin beta i oktober, 2013."
tip_think_solution: "Tænk på løsningen, ikke problemet." tip_think_solution: "Tænk på løsningen, ikke problemet."
tip_theory_practice: "I teorien er der ingen forskel på teori og praksis. Men i praksis er der. - Yogi Bjørn" tip_theory_practice: "I teorien er der ingen forskel på teori og praksis. Men i praksis er der. - Yogi Bjørn"
@ -349,6 +337,7 @@ module.exports = nativeDescription: "dansk", englishDescription: "Danish", trans
# tip_recurse: "To iterate is human, to recurse divine. - L. Peter Deutsch" # tip_recurse: "To iterate is human, to recurse divine. - L. Peter Deutsch"
# tip_free_your_mind: "You have to let it all go, Neo. Fear, doubt, and disbelief. Free your mind. - Morpheus" # tip_free_your_mind: "You have to let it all go, Neo. Fear, doubt, and disbelief. Free your mind. - Morpheus"
# tip_strong_opponents: "Even the strongest of opponents always has a weakness. - Itachi Uchiha" # tip_strong_opponents: "Even the strongest of opponents always has a weakness. - Itachi Uchiha"
# tip_paper_and_pen: "Before you start coding, you can always plan with a sheet of paper and a pen."
game_menu: game_menu:
# inventory_tab: "Inventory" # inventory_tab: "Inventory"
@ -862,6 +851,8 @@ module.exports = nativeDescription: "dansk", englishDescription: "Danish", trans
# indoor: "Indoor" # indoor: "Indoor"
# desert: "Desert" # desert: "Desert"
# grassy: "Grassy" # grassy: "Grassy"
# mountain: "Mountain"
# glacier: "Glacier"
# small: "Small" # small: "Small"
# large: "Large" # large: "Large"
# fork_title: "Fork New Version" # fork_title: "Fork New Version"
@ -1220,6 +1211,7 @@ module.exports = nativeDescription: "dansk", englishDescription: "Danish", trans
# delta: # delta:
# added: "Added" # added: "Added"
# modified: "Modified" # modified: "Modified"
# not_modified: "Not Modified"
# deleted: "Deleted" # deleted: "Deleted"
# moved_index: "Moved Index" # moved_index: "Moved Index"
# text_diff: "Text Diff" # text_diff: "Text Diff"

View file

@ -70,7 +70,6 @@ module.exports = nativeDescription: "Deutsch (Österreich)", englishDescription:
choose_inventory: "Gegenstände ausrüsten" choose_inventory: "Gegenstände ausrüsten"
buy_gems: "Juwelen kaufen" buy_gems: "Juwelen kaufen"
# subscription_required: "Subscription Required" # subscription_required: "Subscription Required"
older_campaigns: "Ältere Kampagne"
anonymous: "Anonymer Spieler" anonymous: "Anonymer Spieler"
level_difficulty: "Schwierigkeit: " level_difficulty: "Schwierigkeit: "
campaign_beginner: "Anfängerkampagne" campaign_beginner: "Anfängerkampagne"
@ -78,20 +77,8 @@ module.exports = nativeDescription: "Deutsch (Österreich)", englishDescription:
# awaiting_levels_adventurer: "Sign up as an Adventurer" # awaiting_levels_adventurer: "Sign up as an Adventurer"
# awaiting_levels_adventurer_suffix: "to be the first to play new levels." # awaiting_levels_adventurer_suffix: "to be the first to play new levels."
# adjust_volume: "Adjust volume" # adjust_volume: "Adjust volume"
choose_your_level: "Wähle dein Level" # The rest of this section is the old play view at /play-old and isn't very important.
adventurer_prefix: "Du kannst zu jedem Level springen oder diskutiere die Level "
adventurer_forum: "im Abenteurerforum"
adventurer_suffix: "."
campaign_old_beginner: "Alte Anfänger Kampagne"
campaign_old_beginner_description: "... in der Du die Zauberei der Programmierung lernst."
campaign_dev: "Beliebiges schwierigeres Level"
campaign_dev_description: "... in welchem Du die Bedienung erlernst, indem Du etwas schwierigeres machst."
campaign_multiplayer: "Multiplayerarena" campaign_multiplayer: "Multiplayerarena"
campaign_multiplayer_description: "... in der Du Kopf-an-Kopf gegen andere Spieler programmierst." campaign_multiplayer_description: "... in der Du Kopf-an-Kopf gegen andere Spieler programmierst."
campaign_player_created: "Von Spielern erstellt"
campaign_player_created_description: "... in welchem Du gegen die Kreativität eines <a href=\"/contribute#artisan\">Artisan Zauberers</a> kämpfst."
campaign_classic_algorithms: "Klassiche Algorithmen"
campaign_classic_algorithms_description: "... in welchem du die populärsten Algorithmen der Informatik lernst."
# campaign_old_multiplayer: "(Deprecated) Old Multiplayer Arenas" # campaign_old_multiplayer: "(Deprecated) Old Multiplayer Arenas"
# campaign_old_multiplayer_description: "Relics of a more civilized age. No simulations are run for these older, hero-less multiplayer arenas." # campaign_old_multiplayer_description: "Relics of a more civilized age. No simulations are run for these older, hero-less multiplayer arenas."
@ -306,6 +293,7 @@ module.exports = nativeDescription: "Deutsch (Österreich)", englishDescription:
tip_scrub_shortcut: "Spule vor und zurück mit Strg+[ und Strg+]" # {change} tip_scrub_shortcut: "Spule vor und zurück mit Strg+[ und Strg+]" # {change}
tip_guide_exists: "Klicke auf die Anleitung am oberen Ende der Seite für nützliche Informationen" tip_guide_exists: "Klicke auf die Anleitung am oberen Ende der Seite für nützliche Informationen"
tip_open_source: "CodeCombat ist 100% quelloffen!" tip_open_source: "CodeCombat ist 100% quelloffen!"
# tip_tell_friends: "Enjoying CodeCombat? Tell your friends about us!"
tip_beta_launch: "CodeCombat startete seine Beta im Oktober 2013." tip_beta_launch: "CodeCombat startete seine Beta im Oktober 2013."
tip_think_solution: "Denke über die Lösung nach, nicht über das Problem." tip_think_solution: "Denke über die Lösung nach, nicht über das Problem."
tip_theory_practice: "In der Theorie gibt es keinen Unterschied zwischen Theorie und Praxis. In der Praxis schon. - Yogi Berra" tip_theory_practice: "In der Theorie gibt es keinen Unterschied zwischen Theorie und Praxis. In der Praxis schon. - Yogi Berra"
@ -349,6 +337,7 @@ module.exports = nativeDescription: "Deutsch (Österreich)", englishDescription:
# tip_recurse: "To iterate is human, to recurse divine. - L. Peter Deutsch" # tip_recurse: "To iterate is human, to recurse divine. - L. Peter Deutsch"
# tip_free_your_mind: "You have to let it all go, Neo. Fear, doubt, and disbelief. Free your mind. - Morpheus" # tip_free_your_mind: "You have to let it all go, Neo. Fear, doubt, and disbelief. Free your mind. - Morpheus"
# tip_strong_opponents: "Even the strongest of opponents always has a weakness. - Itachi Uchiha" # tip_strong_opponents: "Even the strongest of opponents always has a weakness. - Itachi Uchiha"
# tip_paper_and_pen: "Before you start coding, you can always plan with a sheet of paper and a pen."
game_menu: game_menu:
inventory_tab: "Inventar" inventory_tab: "Inventar"
@ -862,6 +851,8 @@ module.exports = nativeDescription: "Deutsch (Österreich)", englishDescription:
# indoor: "Indoor" # indoor: "Indoor"
# desert: "Desert" # desert: "Desert"
grassy: "Grasig" grassy: "Grasig"
# mountain: "Mountain"
# glacier: "Glacier"
small: "Klein" small: "Klein"
# large: "Large" # large: "Large"
fork_title: "Forke neue Version" fork_title: "Forke neue Version"
@ -1220,6 +1211,7 @@ module.exports = nativeDescription: "Deutsch (Österreich)", englishDescription:
delta: delta:
added: "hinzugefügt" added: "hinzugefügt"
modified: "modifiziert" modified: "modifiziert"
# not_modified: "Not Modified"
deleted: "gelöscht" deleted: "gelöscht"
# moved_index: "Moved Index" # moved_index: "Moved Index"
text_diff: "Text Diff" text_diff: "Text Diff"

View file

@ -70,7 +70,6 @@ module.exports = nativeDescription: "Dütsch (Schwiiz)", englishDescription: "Ge
choose_inventory: "Items uusrüschte" choose_inventory: "Items uusrüschte"
buy_gems: "Edelstei chaufä" buy_gems: "Edelstei chaufä"
subscription_required: "Abonnement benötigt" subscription_required: "Abonnement benötigt"
older_campaigns: "Älteri Kampagne"
anonymous: "Anonyme Spieler" anonymous: "Anonyme Spieler"
level_difficulty: "Schwierigkeit: " level_difficulty: "Schwierigkeit: "
campaign_beginner: "Afängerkampagne" campaign_beginner: "Afängerkampagne"
@ -78,20 +77,8 @@ module.exports = nativeDescription: "Dütsch (Schwiiz)", englishDescription: "Ge
awaiting_levels_adventurer: "Mäld dich a as en Abendtüürer" awaiting_levels_adventurer: "Mäld dich a as en Abendtüürer"
awaiting_levels_adventurer_suffix: "um de erscht zii vo die neue Levels spiilt" awaiting_levels_adventurer_suffix: "um de erscht zii vo die neue Levels spiilt"
adjust_volume: "Luutsterchi apasse" adjust_volume: "Luutsterchi apasse"
choose_your_level: "Wähl dis Level us" # The rest of this section is the old play view at /play-old and isn't very important.
adventurer_prefix: "Du chasch zu de untere Level zrugg goh oder die kommende Level diskutiere im "
adventurer_forum: "Abentürer-Forum"
adventurer_suffix: "."
campaign_old_beginner: "Alti Afängerkampagne"
campaign_old_beginner_description: "... i dere du d Zauberkunst vom Programmiere lernsch."
campaign_dev: "Zuefälligi schwierigeri Level"
campaign_dev_description: "... i dene du s Interface kenne lernsch, während du öppis chli Schwierigers machsch."
campaign_multiplayer: "Multiplayer Arenas" campaign_multiplayer: "Multiplayer Arenas"
campaign_multiplayer_description: "... i dene du Chopf a Chopf geg anderi Spieler spielsch." campaign_multiplayer_description: "... i dene du Chopf a Chopf geg anderi Spieler spielsch."
campaign_player_created: "Vo Spieler erstellti Level"
campaign_player_created_description: "... i dene du gege d Kreativität vome <a href=\"/contribute#artisan\">Handwerker Zauberer</a> kämpfsch."
campaign_classic_algorithms: "Klassischi Algorithme"
campaign_classic_algorithms_description: "... wo du die beliebtischte Algorithmue vode Computer Welt lernsch.."
# campaign_old_multiplayer: "(Deprecated) Old Multiplayer Arenas" # campaign_old_multiplayer: "(Deprecated) Old Multiplayer Arenas"
# campaign_old_multiplayer_description: "Relics of a more civilized age. No simulations are run for these older, hero-less multiplayer arenas." # campaign_old_multiplayer_description: "Relics of a more civilized age. No simulations are run for these older, hero-less multiplayer arenas."
@ -306,6 +293,7 @@ module.exports = nativeDescription: "Dütsch (Schwiiz)", englishDescription: "Ge
# tip_scrub_shortcut: "Use Ctrl+[ and Ctrl+] to rewind and fast-forward." # tip_scrub_shortcut: "Use Ctrl+[ and Ctrl+] to rewind and fast-forward."
tip_guide_exists: "Klick ufs Handbuech im obere Teil vo de Siite zum nützlichi Infos becho." tip_guide_exists: "Klick ufs Handbuech im obere Teil vo de Siite zum nützlichi Infos becho."
tip_open_source: "CodeCombat isch 100% Open Source!" tip_open_source: "CodeCombat isch 100% Open Source!"
# tip_tell_friends: "Enjoying CodeCombat? Tell your friends about us!"
tip_beta_launch: "D CodeCombat Beta isch im Oktober 2013 online gange." tip_beta_launch: "D CodeCombat Beta isch im Oktober 2013 online gange."
tip_think_solution: "Denk über d Lösig noh, nid über s Problem." tip_think_solution: "Denk über d Lösig noh, nid über s Problem."
tip_theory_practice: "Theoretisch gits kein Unterschied zwüsche Theorie und Praxis. Praktisch aber scho. - Yogi Berra" tip_theory_practice: "Theoretisch gits kein Unterschied zwüsche Theorie und Praxis. Praktisch aber scho. - Yogi Berra"
@ -349,6 +337,7 @@ module.exports = nativeDescription: "Dütsch (Schwiiz)", englishDescription: "Ge
# tip_recurse: "To iterate is human, to recurse divine. - L. Peter Deutsch" # tip_recurse: "To iterate is human, to recurse divine. - L. Peter Deutsch"
# tip_free_your_mind: "You have to let it all go, Neo. Fear, doubt, and disbelief. Free your mind. - Morpheus" # tip_free_your_mind: "You have to let it all go, Neo. Fear, doubt, and disbelief. Free your mind. - Morpheus"
# tip_strong_opponents: "Even the strongest of opponents always has a weakness. - Itachi Uchiha" # tip_strong_opponents: "Even the strongest of opponents always has a weakness. - Itachi Uchiha"
# tip_paper_and_pen: "Before you start coding, you can always plan with a sheet of paper and a pen."
game_menu: game_menu:
inventory_tab: "Inventar" inventory_tab: "Inventar"
@ -862,6 +851,8 @@ module.exports = nativeDescription: "Dütsch (Schwiiz)", englishDescription: "Ge
# indoor: "Indoor" # indoor: "Indoor"
# desert: "Desert" # desert: "Desert"
# grassy: "Grassy" # grassy: "Grassy"
# mountain: "Mountain"
# glacier: "Glacier"
# small: "Small" # small: "Small"
# large: "Large" # large: "Large"
# fork_title: "Fork New Version" # fork_title: "Fork New Version"
@ -1220,6 +1211,7 @@ module.exports = nativeDescription: "Dütsch (Schwiiz)", englishDescription: "Ge
# delta: # delta:
# added: "Added" # added: "Added"
# modified: "Modified" # modified: "Modified"
# not_modified: "Not Modified"
# deleted: "Deleted" # deleted: "Deleted"
# moved_index: "Moved Index" # moved_index: "Moved Index"
# text_diff: "Text Diff" # text_diff: "Text Diff"

View file

@ -70,7 +70,6 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
choose_inventory: "Gegenstände ausrüsten" choose_inventory: "Gegenstände ausrüsten"
buy_gems: "Edelsteine kaufen" buy_gems: "Edelsteine kaufen"
subscription_required: "Abonnement benötigt" subscription_required: "Abonnement benötigt"
older_campaigns: "Ältere Kampagne"
anonymous: "Anonymer Spieler" anonymous: "Anonymer Spieler"
level_difficulty: "Schwierigkeit: " level_difficulty: "Schwierigkeit: "
campaign_beginner: "Anfängerkampagne" campaign_beginner: "Anfängerkampagne"
@ -78,20 +77,8 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
awaiting_levels_adventurer: "Registriere dich als ein Abenteurer" awaiting_levels_adventurer: "Registriere dich als ein Abenteurer"
awaiting_levels_adventurer_suffix: "sei der Erste, der neue Levels spielt." awaiting_levels_adventurer_suffix: "sei der Erste, der neue Levels spielt."
adjust_volume: "Lautstärke anpassen" adjust_volume: "Lautstärke anpassen"
choose_your_level: "Wähle dein Level" # The rest of this section is the old play view at /play-old and isn't very important.
adventurer_prefix: "Du kannst zu jedem Level springen oder diskutiere die Level "
adventurer_forum: "im Abenteurerforum"
adventurer_suffix: "."
campaign_old_beginner: "Alte Anfänger Kampagne"
campaign_old_beginner_description: "... in der Du die Zauberei der Programmierung lernst."
campaign_dev: "Beliebiges schwierigeres Level"
campaign_dev_description: "... in welchem Du die Bedienung erlernst, indem Du etwas Schwierigeres machst."
campaign_multiplayer: "Mehrspieler Arena" campaign_multiplayer: "Mehrspieler Arena"
campaign_multiplayer_description: "... in der Du Kopf-an-Kopf gegen andere Spieler programmierst." campaign_multiplayer_description: "... in der Du Kopf-an-Kopf gegen andere Spieler programmierst."
campaign_player_created: "Von Spielern erstellt"
campaign_player_created_description: "... in welchem Du gegen die Kreativität eines <a href=\"/contribute#artisan\">Artisan Zauberers</a> kämpfst."
campaign_classic_algorithms: "Klassische Algorithmen"
campaign_classic_algorithms_description: "... in welchem du die populärsten Algorithmen der Informatik lernst."
# campaign_old_multiplayer: "(Deprecated) Old Multiplayer Arenas" # campaign_old_multiplayer: "(Deprecated) Old Multiplayer Arenas"
# campaign_old_multiplayer_description: "Relics of a more civilized age. No simulations are run for these older, hero-less multiplayer arenas." # campaign_old_multiplayer_description: "Relics of a more civilized age. No simulations are run for these older, hero-less multiplayer arenas."
@ -306,6 +293,7 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
tip_scrub_shortcut: "Spule vor und zurück mit Strg+[ und Strg+]" # {change} tip_scrub_shortcut: "Spule vor und zurück mit Strg+[ und Strg+]" # {change}
tip_guide_exists: "Klicke auf die Anleitung am oberen Ende der Seite für nützliche Informationen." tip_guide_exists: "Klicke auf die Anleitung am oberen Ende der Seite für nützliche Informationen."
tip_open_source: "CodeCombat ist 100% quelloffen!" tip_open_source: "CodeCombat ist 100% quelloffen!"
# tip_tell_friends: "Enjoying CodeCombat? Tell your friends about us!"
tip_beta_launch: "CodeCombat startete seine Beta im Oktober 2013." tip_beta_launch: "CodeCombat startete seine Beta im Oktober 2013."
tip_think_solution: "Denke über die Lösung nach, nicht über das Problem." tip_think_solution: "Denke über die Lösung nach, nicht über das Problem."
tip_theory_practice: "In der Theorie gibt es keinen Unterschied zwischen Theorie und Praxis. In der Praxis schon. - Yogi Berra" tip_theory_practice: "In der Theorie gibt es keinen Unterschied zwischen Theorie und Praxis. In der Praxis schon. - Yogi Berra"
@ -349,6 +337,7 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
# tip_recurse: "To iterate is human, to recurse divine. - L. Peter Deutsch" # tip_recurse: "To iterate is human, to recurse divine. - L. Peter Deutsch"
# tip_free_your_mind: "You have to let it all go, Neo. Fear, doubt, and disbelief. Free your mind. - Morpheus" # tip_free_your_mind: "You have to let it all go, Neo. Fear, doubt, and disbelief. Free your mind. - Morpheus"
# tip_strong_opponents: "Even the strongest of opponents always has a weakness. - Itachi Uchiha" # tip_strong_opponents: "Even the strongest of opponents always has a weakness. - Itachi Uchiha"
# tip_paper_and_pen: "Before you start coding, you can always plan with a sheet of paper and a pen."
game_menu: game_menu:
inventory_tab: "Inventar" inventory_tab: "Inventar"
@ -862,6 +851,8 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
indoor: "Indoor" indoor: "Indoor"
desert: "Wüste" desert: "Wüste"
grassy: "Gräsern" grassy: "Gräsern"
# mountain: "Mountain"
# glacier: "Glacier"
small: "Klein" small: "Klein"
large: "Groß" large: "Groß"
fork_title: "Forke neue Version" fork_title: "Forke neue Version"
@ -1220,6 +1211,7 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
delta: delta:
added: "hinzugefügt" added: "hinzugefügt"
modified: "modifiziert" modified: "modifiziert"
# not_modified: "Not Modified"
deleted: "gelöscht" deleted: "gelöscht"
moved_index: "Verschobener Index" moved_index: "Verschobener Index"
text_diff: "Text Diff" text_diff: "Text Diff"

View file

@ -70,7 +70,6 @@ module.exports = nativeDescription: "Ελληνικά", englishDescription: "Gre
choose_inventory: "Εξοπλίσου με Αντικείμενα" choose_inventory: "Εξοπλίσου με Αντικείμενα"
buy_gems: "Αγορά Διαμαντιών" buy_gems: "Αγορά Διαμαντιών"
subscription_required: "Απαιτείται εγγραφή" subscription_required: "Απαιτείται εγγραφή"
older_campaigns: "Παλαιότερες Εκστρατείες"
anonymous: "Ανώνυμοι Παίκτες" anonymous: "Ανώνυμοι Παίκτες"
level_difficulty: "Δυσκολία: " level_difficulty: "Δυσκολία: "
campaign_beginner: "Εκστρατεία για Αρχάριους" campaign_beginner: "Εκστρατεία για Αρχάριους"
@ -78,20 +77,8 @@ module.exports = nativeDescription: "Ελληνικά", englishDescription: "Gre
# awaiting_levels_adventurer: "Sign up as an Adventurer" # awaiting_levels_adventurer: "Sign up as an Adventurer"
# awaiting_levels_adventurer_suffix: "to be the first to play new levels." # awaiting_levels_adventurer_suffix: "to be the first to play new levels."
# adjust_volume: "Adjust volume" # adjust_volume: "Adjust volume"
choose_your_level: "Διάλεξε το επίπεδο σου" # The rest of this section is the old play view at /play-old and isn't very important.
adventurer_prefix: "Μπορείτε να μεταβείτε σε οποιοδήποτε επίπεδο κάτω, ή να συζητήσετε για τις πίστες στο "
adventurer_forum: "Φόρουμ του Adventurer"
adventurer_suffix: "."
campaign_old_beginner: "Παλαιότερη Εκστρατεία Αρχαρίων"
campaign_old_beginner_description: "... στα οποία μπορείτε να εξερευνήσετε τις προγραμματιστικές διεπαφές, ενώ κάνετε κάτι λίγο πιο δύσκολο."
campaign_dev: "Τυχαία Δυσκολότερα Επίπεδα"
campaign_dev_description: "... στα οποία μπορείτε να μάθετε το περιβάλλον, ενώ κάνετε κάτι λίγο δυσκολότερο."
campaign_multiplayer: "Αρένες Πολλαπλών Παικτών" campaign_multiplayer: "Αρένες Πολλαπλών Παικτών"
campaign_multiplayer_description: "... στις οποίες προγραμματίζετε σώμα-με-σώμα εναντίον άλλων παικτών." campaign_multiplayer_description: "... στις οποίες προγραμματίζετε σώμα-με-σώμα εναντίον άλλων παικτών."
campaign_player_created: "Δημιουργημένη-από-Παίκτες"
campaign_player_created_description: "... στην οποία μάχεστε ενάντια στην δημιουργικότητα των συναδέλφων <a href=\"/contribute#artisan\">Τεχνιτών Μάγων</a>."
campaign_classic_algorithms: "Κλασσικοί Αλγόριθμοι"
campaign_classic_algorithms_description: "... στο οποίο μαθαίνετε του πιο δημοφιλής αλγορίθμους της Επιστήμης της Πληροφορικής."
# campaign_old_multiplayer: "(Deprecated) Old Multiplayer Arenas" # campaign_old_multiplayer: "(Deprecated) Old Multiplayer Arenas"
# campaign_old_multiplayer_description: "Relics of a more civilized age. No simulations are run for these older, hero-less multiplayer arenas." # campaign_old_multiplayer_description: "Relics of a more civilized age. No simulations are run for these older, hero-less multiplayer arenas."
@ -306,6 +293,7 @@ module.exports = nativeDescription: "Ελληνικά", englishDescription: "Gre
# tip_scrub_shortcut: "Use Ctrl+[ and Ctrl+] to rewind and fast-forward." # tip_scrub_shortcut: "Use Ctrl+[ and Ctrl+] to rewind and fast-forward."
# tip_guide_exists: "Click the guide, inside game menu (at the top of the page), for useful info." # tip_guide_exists: "Click the guide, inside game menu (at the top of the page), for useful info."
# tip_open_source: "CodeCombat is 100% open source!" # tip_open_source: "CodeCombat is 100% open source!"
# tip_tell_friends: "Enjoying CodeCombat? Tell your friends about us!"
# tip_beta_launch: "CodeCombat launched its beta in October, 2013." # tip_beta_launch: "CodeCombat launched its beta in October, 2013."
# tip_think_solution: "Think of the solution, not the problem." # tip_think_solution: "Think of the solution, not the problem."
# tip_theory_practice: "In theory, there is no difference between theory and practice. But in practice, there is. - Yogi Berra" # tip_theory_practice: "In theory, there is no difference between theory and practice. But in practice, there is. - Yogi Berra"
@ -349,6 +337,7 @@ module.exports = nativeDescription: "Ελληνικά", englishDescription: "Gre
# tip_recurse: "To iterate is human, to recurse divine. - L. Peter Deutsch" # tip_recurse: "To iterate is human, to recurse divine. - L. Peter Deutsch"
# tip_free_your_mind: "You have to let it all go, Neo. Fear, doubt, and disbelief. Free your mind. - Morpheus" # tip_free_your_mind: "You have to let it all go, Neo. Fear, doubt, and disbelief. Free your mind. - Morpheus"
# tip_strong_opponents: "Even the strongest of opponents always has a weakness. - Itachi Uchiha" # tip_strong_opponents: "Even the strongest of opponents always has a weakness. - Itachi Uchiha"
# tip_paper_and_pen: "Before you start coding, you can always plan with a sheet of paper and a pen."
game_menu: game_menu:
# inventory_tab: "Inventory" # inventory_tab: "Inventory"
@ -862,6 +851,8 @@ module.exports = nativeDescription: "Ελληνικά", englishDescription: "Gre
# indoor: "Indoor" # indoor: "Indoor"
# desert: "Desert" # desert: "Desert"
# grassy: "Grassy" # grassy: "Grassy"
# mountain: "Mountain"
# glacier: "Glacier"
# small: "Small" # small: "Small"
# large: "Large" # large: "Large"
# fork_title: "Fork New Version" # fork_title: "Fork New Version"
@ -1220,6 +1211,7 @@ module.exports = nativeDescription: "Ελληνικά", englishDescription: "Gre
# delta: # delta:
# added: "Added" # added: "Added"
# modified: "Modified" # modified: "Modified"
# not_modified: "Not Modified"
# deleted: "Deleted" # deleted: "Deleted"
# moved_index: "Moved Index" # moved_index: "Moved Index"
# text_diff: "Text Diff" # text_diff: "Text Diff"

View file

@ -70,7 +70,6 @@ module.exports = nativeDescription: "English (UK)", englishDescription: "English
# choose_inventory: "Equip Items" # choose_inventory: "Equip Items"
# buy_gems: "Buy Gems" # buy_gems: "Buy Gems"
# subscription_required: "Subscription Required" # subscription_required: "Subscription Required"
# older_campaigns: "Older Campaigns"
# anonymous: "Anonymous Player" # anonymous: "Anonymous Player"
# level_difficulty: "Difficulty: " # level_difficulty: "Difficulty: "
# campaign_beginner: "Beginner Campaign" # campaign_beginner: "Beginner Campaign"
@ -78,20 +77,8 @@ module.exports = nativeDescription: "English (UK)", englishDescription: "English
# awaiting_levels_adventurer: "Sign up as an Adventurer" # awaiting_levels_adventurer: "Sign up as an Adventurer"
# awaiting_levels_adventurer_suffix: "to be the first to play new levels." # awaiting_levels_adventurer_suffix: "to be the first to play new levels."
# adjust_volume: "Adjust volume" # adjust_volume: "Adjust volume"
# choose_your_level: "Choose Your Level" # The rest of this section is the old play view at /play-old and isn't very important.
# adventurer_prefix: "You can jump to any level below, or discuss the levels on "
# adventurer_forum: "the Adventurer forum"
# adventurer_suffix: "."
# campaign_old_beginner: "Old Beginner Campaign"
# campaign_old_beginner_description: "... in which you learn the wizardry of programming."
# campaign_dev: "Random Harder Levels"
# campaign_dev_description: "... in which you learn the interface while doing something a little harder."
# campaign_multiplayer: "Multiplayer Arenas" # campaign_multiplayer: "Multiplayer Arenas"
# campaign_multiplayer_description: "... in which you code head-to-head against other players." # campaign_multiplayer_description: "... in which you code head-to-head against other players."
# campaign_player_created: "Player-Created"
# campaign_player_created_description: "... in which you battle against the creativity of your fellow <a href=\"/contribute/artisan\">Artisan Wizards</a>."
# campaign_classic_algorithms: "Classic Algorithms"
# campaign_classic_algorithms_description: "... in which you learn the most popular algorithms in Computer Science."
# campaign_old_multiplayer: "(Deprecated) Old Multiplayer Arenas" # campaign_old_multiplayer: "(Deprecated) Old Multiplayer Arenas"
# campaign_old_multiplayer_description: "Relics of a more civilized age. No simulations are run for these older, hero-less multiplayer arenas." # campaign_old_multiplayer_description: "Relics of a more civilized age. No simulations are run for these older, hero-less multiplayer arenas."
@ -306,6 +293,7 @@ module.exports = nativeDescription: "English (UK)", englishDescription: "English
# tip_scrub_shortcut: "Use Ctrl+[ and Ctrl+] to rewind and fast-forward." # tip_scrub_shortcut: "Use Ctrl+[ and Ctrl+] to rewind and fast-forward."
# tip_guide_exists: "Click the guide, inside game menu (at the top of the page), for useful info." # tip_guide_exists: "Click the guide, inside game menu (at the top of the page), for useful info."
# tip_open_source: "CodeCombat is 100% open source!" # tip_open_source: "CodeCombat is 100% open source!"
# tip_tell_friends: "Enjoying CodeCombat? Tell your friends about us!"
# tip_beta_launch: "CodeCombat launched its beta in October, 2013." # tip_beta_launch: "CodeCombat launched its beta in October, 2013."
# tip_think_solution: "Think of the solution, not the problem." # tip_think_solution: "Think of the solution, not the problem."
# tip_theory_practice: "In theory, there is no difference between theory and practice. But in practice, there is. - Yogi Berra" # tip_theory_practice: "In theory, there is no difference between theory and practice. But in practice, there is. - Yogi Berra"
@ -349,6 +337,7 @@ module.exports = nativeDescription: "English (UK)", englishDescription: "English
# tip_recurse: "To iterate is human, to recurse divine. - L. Peter Deutsch" # tip_recurse: "To iterate is human, to recurse divine. - L. Peter Deutsch"
# tip_free_your_mind: "You have to let it all go, Neo. Fear, doubt, and disbelief. Free your mind. - Morpheus" # tip_free_your_mind: "You have to let it all go, Neo. Fear, doubt, and disbelief. Free your mind. - Morpheus"
# tip_strong_opponents: "Even the strongest of opponents always has a weakness. - Itachi Uchiha" # tip_strong_opponents: "Even the strongest of opponents always has a weakness. - Itachi Uchiha"
# tip_paper_and_pen: "Before you start coding, you can always plan with a sheet of paper and a pen."
# game_menu: # game_menu:
# inventory_tab: "Inventory" # inventory_tab: "Inventory"
@ -862,6 +851,8 @@ module.exports = nativeDescription: "English (UK)", englishDescription: "English
# indoor: "Indoor" # indoor: "Indoor"
# desert: "Desert" # desert: "Desert"
# grassy: "Grassy" # grassy: "Grassy"
# mountain: "Mountain"
# glacier: "Glacier"
# small: "Small" # small: "Small"
# large: "Large" # large: "Large"
# fork_title: "Fork New Version" # fork_title: "Fork New Version"
@ -1220,6 +1211,7 @@ module.exports = nativeDescription: "English (UK)", englishDescription: "English
# delta: # delta:
# added: "Added" # added: "Added"
# modified: "Modified" # modified: "Modified"
# not_modified: "Not Modified"
# deleted: "Deleted" # deleted: "Deleted"
# moved_index: "Moved Index" # moved_index: "Moved Index"
# text_diff: "Text Diff" # text_diff: "Text Diff"

View file

@ -70,7 +70,6 @@ module.exports = nativeDescription: "English (US)", englishDescription: "English
# choose_inventory: "Equip Items" # choose_inventory: "Equip Items"
# buy_gems: "Buy Gems" # buy_gems: "Buy Gems"
# subscription_required: "Subscription Required" # subscription_required: "Subscription Required"
# older_campaigns: "Older Campaigns"
# anonymous: "Anonymous Player" # anonymous: "Anonymous Player"
# level_difficulty: "Difficulty: " # level_difficulty: "Difficulty: "
# campaign_beginner: "Beginner Campaign" # campaign_beginner: "Beginner Campaign"
@ -78,20 +77,8 @@ module.exports = nativeDescription: "English (US)", englishDescription: "English
# awaiting_levels_adventurer: "Sign up as an Adventurer" # awaiting_levels_adventurer: "Sign up as an Adventurer"
# awaiting_levels_adventurer_suffix: "to be the first to play new levels." # awaiting_levels_adventurer_suffix: "to be the first to play new levels."
# adjust_volume: "Adjust volume" # adjust_volume: "Adjust volume"
# choose_your_level: "Choose Your Level" # The rest of this section is the old play view at /play-old and isn't very important.
# adventurer_prefix: "You can jump to any level below, or discuss the levels on "
# adventurer_forum: "the Adventurer forum"
# adventurer_suffix: "."
# campaign_old_beginner: "Old Beginner Campaign"
# campaign_old_beginner_description: "... in which you learn the wizardry of programming."
# campaign_dev: "Random Harder Levels"
# campaign_dev_description: "... in which you learn the interface while doing something a little harder."
# campaign_multiplayer: "Multiplayer Arenas" # campaign_multiplayer: "Multiplayer Arenas"
# campaign_multiplayer_description: "... in which you code head-to-head against other players." # campaign_multiplayer_description: "... in which you code head-to-head against other players."
# campaign_player_created: "Player-Created"
# campaign_player_created_description: "... in which you battle against the creativity of your fellow <a href=\"/contribute/artisan\">Artisan Wizards</a>."
# campaign_classic_algorithms: "Classic Algorithms"
# campaign_classic_algorithms_description: "... in which you learn the most popular algorithms in Computer Science."
# campaign_old_multiplayer: "(Deprecated) Old Multiplayer Arenas" # campaign_old_multiplayer: "(Deprecated) Old Multiplayer Arenas"
# campaign_old_multiplayer_description: "Relics of a more civilized age. No simulations are run for these older, hero-less multiplayer arenas." # campaign_old_multiplayer_description: "Relics of a more civilized age. No simulations are run for these older, hero-less multiplayer arenas."
@ -306,6 +293,7 @@ module.exports = nativeDescription: "English (US)", englishDescription: "English
# tip_scrub_shortcut: "Use Ctrl+[ and Ctrl+] to rewind and fast-forward." # tip_scrub_shortcut: "Use Ctrl+[ and Ctrl+] to rewind and fast-forward."
# tip_guide_exists: "Click the guide, inside game menu (at the top of the page), for useful info." # tip_guide_exists: "Click the guide, inside game menu (at the top of the page), for useful info."
# tip_open_source: "CodeCombat is 100% open source!" # tip_open_source: "CodeCombat is 100% open source!"
# tip_tell_friends: "Enjoying CodeCombat? Tell your friends about us!"
# tip_beta_launch: "CodeCombat launched its beta in October, 2013." # tip_beta_launch: "CodeCombat launched its beta in October, 2013."
# tip_think_solution: "Think of the solution, not the problem." # tip_think_solution: "Think of the solution, not the problem."
# tip_theory_practice: "In theory, there is no difference between theory and practice. But in practice, there is. - Yogi Berra" # tip_theory_practice: "In theory, there is no difference between theory and practice. But in practice, there is. - Yogi Berra"
@ -349,6 +337,7 @@ module.exports = nativeDescription: "English (US)", englishDescription: "English
# tip_recurse: "To iterate is human, to recurse divine. - L. Peter Deutsch" # tip_recurse: "To iterate is human, to recurse divine. - L. Peter Deutsch"
# tip_free_your_mind: "You have to let it all go, Neo. Fear, doubt, and disbelief. Free your mind. - Morpheus" # tip_free_your_mind: "You have to let it all go, Neo. Fear, doubt, and disbelief. Free your mind. - Morpheus"
# tip_strong_opponents: "Even the strongest of opponents always has a weakness. - Itachi Uchiha" # tip_strong_opponents: "Even the strongest of opponents always has a weakness. - Itachi Uchiha"
# tip_paper_and_pen: "Before you start coding, you can always plan with a sheet of paper and a pen."
# game_menu: # game_menu:
# inventory_tab: "Inventory" # inventory_tab: "Inventory"
@ -862,6 +851,8 @@ module.exports = nativeDescription: "English (US)", englishDescription: "English
# indoor: "Indoor" # indoor: "Indoor"
# desert: "Desert" # desert: "Desert"
# grassy: "Grassy" # grassy: "Grassy"
# mountain: "Mountain"
# glacier: "Glacier"
# small: "Small" # small: "Small"
# large: "Large" # large: "Large"
# fork_title: "Fork New Version" # fork_title: "Fork New Version"
@ -1220,6 +1211,7 @@ module.exports = nativeDescription: "English (US)", englishDescription: "English
# delta: # delta:
# added: "Added" # added: "Added"
# modified: "Modified" # modified: "Modified"
# not_modified: "Not Modified"
# deleted: "Deleted" # deleted: "Deleted"
# moved_index: "Moved Index" # moved_index: "Moved Index"
# text_diff: "Text Diff" # text_diff: "Text Diff"

View file

@ -70,7 +70,6 @@ module.exports = nativeDescription: "Esperanto", englishDescription: "Esperanto"
# choose_inventory: "Equip Items" # choose_inventory: "Equip Items"
# buy_gems: "Buy Gems" # buy_gems: "Buy Gems"
# subscription_required: "Subscription Required" # subscription_required: "Subscription Required"
# older_campaigns: "Older Campaigns"
# anonymous: "Anonymous Player" # anonymous: "Anonymous Player"
# level_difficulty: "Difficulty: " # level_difficulty: "Difficulty: "
# campaign_beginner: "Beginner Campaign" # campaign_beginner: "Beginner Campaign"
@ -78,20 +77,8 @@ module.exports = nativeDescription: "Esperanto", englishDescription: "Esperanto"
# awaiting_levels_adventurer: "Sign up as an Adventurer" # awaiting_levels_adventurer: "Sign up as an Adventurer"
# awaiting_levels_adventurer_suffix: "to be the first to play new levels." # awaiting_levels_adventurer_suffix: "to be the first to play new levels."
# adjust_volume: "Adjust volume" # adjust_volume: "Adjust volume"
# choose_your_level: "Choose Your Level" # The rest of this section is the old play view at /play-old and isn't very important.
# adventurer_prefix: "You can jump to any level below, or discuss the levels on "
# adventurer_forum: "the Adventurer forum"
# adventurer_suffix: "."
# campaign_old_beginner: "Old Beginner Campaign"
# campaign_old_beginner_description: "... in which you learn the wizardry of programming."
# campaign_dev: "Random Harder Levels"
# campaign_dev_description: "... in which you learn the interface while doing something a little harder."
# campaign_multiplayer: "Multiplayer Arenas" # campaign_multiplayer: "Multiplayer Arenas"
# campaign_multiplayer_description: "... in which you code head-to-head against other players." # campaign_multiplayer_description: "... in which you code head-to-head against other players."
# campaign_player_created: "Player-Created"
# campaign_player_created_description: "... in which you battle against the creativity of your fellow <a href=\"/contribute/artisan\">Artisan Wizards</a>."
# campaign_classic_algorithms: "Classic Algorithms"
# campaign_classic_algorithms_description: "... in which you learn the most popular algorithms in Computer Science."
# campaign_old_multiplayer: "(Deprecated) Old Multiplayer Arenas" # campaign_old_multiplayer: "(Deprecated) Old Multiplayer Arenas"
# campaign_old_multiplayer_description: "Relics of a more civilized age. No simulations are run for these older, hero-less multiplayer arenas." # campaign_old_multiplayer_description: "Relics of a more civilized age. No simulations are run for these older, hero-less multiplayer arenas."
@ -306,6 +293,7 @@ module.exports = nativeDescription: "Esperanto", englishDescription: "Esperanto"
# tip_scrub_shortcut: "Use Ctrl+[ and Ctrl+] to rewind and fast-forward." # tip_scrub_shortcut: "Use Ctrl+[ and Ctrl+] to rewind and fast-forward."
# tip_guide_exists: "Click the guide, inside game menu (at the top of the page), for useful info." # tip_guide_exists: "Click the guide, inside game menu (at the top of the page), for useful info."
# tip_open_source: "CodeCombat is 100% open source!" # tip_open_source: "CodeCombat is 100% open source!"
# tip_tell_friends: "Enjoying CodeCombat? Tell your friends about us!"
# tip_beta_launch: "CodeCombat launched its beta in October, 2013." # tip_beta_launch: "CodeCombat launched its beta in October, 2013."
# tip_think_solution: "Think of the solution, not the problem." # tip_think_solution: "Think of the solution, not the problem."
# tip_theory_practice: "In theory, there is no difference between theory and practice. But in practice, there is. - Yogi Berra" # tip_theory_practice: "In theory, there is no difference between theory and practice. But in practice, there is. - Yogi Berra"
@ -349,6 +337,7 @@ module.exports = nativeDescription: "Esperanto", englishDescription: "Esperanto"
# tip_recurse: "To iterate is human, to recurse divine. - L. Peter Deutsch" # tip_recurse: "To iterate is human, to recurse divine. - L. Peter Deutsch"
# tip_free_your_mind: "You have to let it all go, Neo. Fear, doubt, and disbelief. Free your mind. - Morpheus" # tip_free_your_mind: "You have to let it all go, Neo. Fear, doubt, and disbelief. Free your mind. - Morpheus"
# tip_strong_opponents: "Even the strongest of opponents always has a weakness. - Itachi Uchiha" # tip_strong_opponents: "Even the strongest of opponents always has a weakness. - Itachi Uchiha"
# tip_paper_and_pen: "Before you start coding, you can always plan with a sheet of paper and a pen."
# game_menu: # game_menu:
# inventory_tab: "Inventory" # inventory_tab: "Inventory"
@ -862,6 +851,8 @@ module.exports = nativeDescription: "Esperanto", englishDescription: "Esperanto"
# indoor: "Indoor" # indoor: "Indoor"
# desert: "Desert" # desert: "Desert"
# grassy: "Grassy" # grassy: "Grassy"
# mountain: "Mountain"
# glacier: "Glacier"
# small: "Small" # small: "Small"
# large: "Large" # large: "Large"
# fork_title: "Fork New Version" # fork_title: "Fork New Version"
@ -1220,6 +1211,7 @@ module.exports = nativeDescription: "Esperanto", englishDescription: "Esperanto"
# delta: # delta:
# added: "Added" # added: "Added"
# modified: "Modified" # modified: "Modified"
# not_modified: "Not Modified"
# deleted: "Deleted" # deleted: "Deleted"
# moved_index: "Moved Index" # moved_index: "Moved Index"
# text_diff: "Text Diff" # text_diff: "Text Diff"

View file

@ -70,7 +70,6 @@ module.exports = nativeDescription: "Español (América Latina)", englishDescrip
choose_inventory: "Equipar objetos" choose_inventory: "Equipar objetos"
buy_gems: "Comprar gemas" buy_gems: "Comprar gemas"
subscription_required: "Requiere Suscripción" subscription_required: "Requiere Suscripción"
older_campaigns: "Campañas antiguas"
anonymous: "Jugador Anónimo" anonymous: "Jugador Anónimo"
level_difficulty: "Dificultad: " level_difficulty: "Dificultad: "
campaign_beginner: "Campaña para principiantes" campaign_beginner: "Campaña para principiantes"
@ -78,20 +77,8 @@ module.exports = nativeDescription: "Español (América Latina)", englishDescrip
awaiting_levels_adventurer: "Registrate como un aventurero" awaiting_levels_adventurer: "Registrate como un aventurero"
awaiting_levels_adventurer_suffix: "para ser el primero en jugar nuevos niveles." awaiting_levels_adventurer_suffix: "para ser el primero en jugar nuevos niveles."
adjust_volume: "Ajustar el volumen" adjust_volume: "Ajustar el volumen"
choose_your_level: "Elige tu nivel" # The rest of this section is the old play view at /play-old and isn't very important.
adventurer_prefix: "Puedes saltar a cualquier nivel de abajo, o discutir los niveles en "
adventurer_forum: "el foro del aventurero"
adventurer_suffix: "."
campaign_old_beginner: "Campaña anterior de principiante"
campaign_old_beginner_description: "... en la que aprendes la hechicería de la programación."
campaign_dev: "Niveles aleatorios más difíciles"
campaign_dev_description: "... en los que aprendes sobre la interfaz mientras haces algo un poco más difícil."
campaign_multiplayer: "Arenas Multijugador" campaign_multiplayer: "Arenas Multijugador"
campaign_multiplayer_description: "... en las que programas cara a cara contra otros jugadores." campaign_multiplayer_description: "... en las que programas cara a cara contra otros jugadores."
campaign_player_created: "Creados Por Jugadores"
campaign_player_created_description: "... en los que luchas contra la creatividad de tus compañeros <a href=\"/contribute#artisan\">Hechiceros Artesanales</a>."
campaign_classic_algorithms: "Algorítmos Clásicos"
campaign_classic_algorithms_description: "... en la cual aprendes los algorítmos más populares de la Ciencia de la Computación."
# campaign_old_multiplayer: "(Deprecated) Old Multiplayer Arenas" # campaign_old_multiplayer: "(Deprecated) Old Multiplayer Arenas"
# campaign_old_multiplayer_description: "Relics of a more civilized age. No simulations are run for these older, hero-less multiplayer arenas." # campaign_old_multiplayer_description: "Relics of a more civilized age. No simulations are run for these older, hero-less multiplayer arenas."
@ -306,6 +293,7 @@ module.exports = nativeDescription: "Español (América Latina)", englishDescrip
tip_scrub_shortcut: "Ctrl+[ y Ctrl+] rebobina y avance rápido." # {change} tip_scrub_shortcut: "Ctrl+[ y Ctrl+] rebobina y avance rápido." # {change}
tip_guide_exists: "Haga click en la guía en la parte superior de la página para obtener información útil" tip_guide_exists: "Haga click en la guía en la parte superior de la página para obtener información útil"
tip_open_source: "¡CodeCombat es 100% código abierto!" tip_open_source: "¡CodeCombat es 100% código abierto!"
# tip_tell_friends: "Enjoying CodeCombat? Tell your friends about us!"
tip_beta_launch: "CodeCombat lanzó su beta en Octubre del 2013." tip_beta_launch: "CodeCombat lanzó su beta en Octubre del 2013."
tip_think_solution: "Piensa en la solución, no en el problema." tip_think_solution: "Piensa en la solución, no en el problema."
tip_theory_practice: "En teoría, no hay diferencia entre la teoría y la práctica. Pero en la práctica, si la hay. - Yogi Berra" tip_theory_practice: "En teoría, no hay diferencia entre la teoría y la práctica. Pero en la práctica, si la hay. - Yogi Berra"
@ -349,6 +337,7 @@ module.exports = nativeDescription: "Español (América Latina)", englishDescrip
tip_recurse: "Iterar es humano, recursar es divino. - L. Peter Deutsch" tip_recurse: "Iterar es humano, recursar es divino. - L. Peter Deutsch"
tip_free_your_mind: "Tienes que dejar ir todo, Neo. Miedo, duda, e incredulidad. Libera tu mente. - Morpheus" tip_free_your_mind: "Tienes que dejar ir todo, Neo. Miedo, duda, e incredulidad. Libera tu mente. - Morpheus"
tip_strong_opponents: "Hasta los oponentes mas fuertes siempre tienen una debilidad. - Itachi Uchiha" tip_strong_opponents: "Hasta los oponentes mas fuertes siempre tienen una debilidad. - Itachi Uchiha"
# tip_paper_and_pen: "Before you start coding, you can always plan with a sheet of paper and a pen."
game_menu: game_menu:
inventory_tab: "Inventario" inventory_tab: "Inventario"
@ -862,6 +851,8 @@ module.exports = nativeDescription: "Español (América Latina)", englishDescrip
indoor: "Interior" indoor: "Interior"
desert: "Desierto" desert: "Desierto"
grassy: "Herboso" grassy: "Herboso"
# mountain: "Mountain"
# glacier: "Glacier"
small: "Pequeño" small: "Pequeño"
large: "Grande" large: "Grande"
fork_title: "Fork de Nueva Versión" fork_title: "Fork de Nueva Versión"
@ -1220,6 +1211,7 @@ module.exports = nativeDescription: "Español (América Latina)", englishDescrip
delta: delta:
added: "Agregado" added: "Agregado"
modified: "Modificado" modified: "Modificado"
# not_modified: "Not Modified"
deleted: "Borrado" deleted: "Borrado"
moved_index: "Índice movido" moved_index: "Índice movido"
text_diff: "Diferir Texto" text_diff: "Diferir Texto"

View file

@ -70,7 +70,6 @@ module.exports = nativeDescription: "español (ES)", englishDescription: "Spanis
choose_inventory: "Equipar Objetos" choose_inventory: "Equipar Objetos"
buy_gems: "Comprar Joyas" buy_gems: "Comprar Joyas"
subscription_required: "Suscripción requerida" subscription_required: "Suscripción requerida"
older_campaigns: "Campañas Anteriores"
anonymous: "Jugador Anonimo" anonymous: "Jugador Anonimo"
level_difficulty: "Dificultad: " level_difficulty: "Dificultad: "
campaign_beginner: "Campaña de Principiante" campaign_beginner: "Campaña de Principiante"
@ -78,20 +77,8 @@ module.exports = nativeDescription: "español (ES)", englishDescription: "Spanis
awaiting_levels_adventurer: "Regístrate como Aventurero" awaiting_levels_adventurer: "Regístrate como Aventurero"
awaiting_levels_adventurer_suffix: "para ser el primero en jugar nuevos niveles." awaiting_levels_adventurer_suffix: "para ser el primero en jugar nuevos niveles."
adjust_volume: "Ajustar volúmen" adjust_volume: "Ajustar volúmen"
choose_your_level: "Elige tu nivel" # The rest of this section is the old play view at /play-old and isn't very important.
adventurer_prefix: "Puedes elegir cualquier pantalla o charlar en "
adventurer_forum: "el foro del aventurero "
adventurer_suffix: "sobre ello."
campaign_old_beginner: "Antigua Campaña de Principiante"
campaign_old_beginner_description: "... en la que aprenderás la magia de la programación."
campaign_dev: "Niveles aleatorios más dificiles"
campaign_dev_description: "... en los que aprenderás sobre la interfaz mientras haces algo más difícil."
campaign_multiplayer: "Arenas Multijugador" campaign_multiplayer: "Arenas Multijugador"
campaign_multiplayer_description: "... en las que tu código se enfrentará al de otros jugadores." campaign_multiplayer_description: "... en las que tu código se enfrentará al de otros jugadores."
campaign_player_created: "Creaciones de los Jugadores"
campaign_player_created_description: "... en las que luchas contra la creatividad de tus compañeros <a href=\"/contribute#artisa\">Magos Artesanos</a>."
campaign_classic_algorithms: "Algoritmos Clasicos"
campaign_classic_algorithms_description: "... donde aprendes los algoritmos mas populares de la informatica."
# campaign_old_multiplayer: "(Deprecated) Old Multiplayer Arenas" # campaign_old_multiplayer: "(Deprecated) Old Multiplayer Arenas"
# campaign_old_multiplayer_description: "Relics of a more civilized age. No simulations are run for these older, hero-less multiplayer arenas." # campaign_old_multiplayer_description: "Relics of a more civilized age. No simulations are run for these older, hero-less multiplayer arenas."
@ -306,6 +293,7 @@ module.exports = nativeDescription: "español (ES)", englishDescription: "Spanis
tip_scrub_shortcut: "Ctrl+[ y Ctrl+] rebobina y avanza hacia adelante." # {change} tip_scrub_shortcut: "Ctrl+[ y Ctrl+] rebobina y avanza hacia adelante." # {change}
tip_guide_exists: "Haz clic en la guía arriba de la página para más información útil." tip_guide_exists: "Haz clic en la guía arriba de la página para más información útil."
tip_open_source: "¡CodeCombat es 100% open source!" tip_open_source: "¡CodeCombat es 100% open source!"
# tip_tell_friends: "Enjoying CodeCombat? Tell your friends about us!"
tip_beta_launch: "CodeCombat lanzó su beta en Octubre de 2013." tip_beta_launch: "CodeCombat lanzó su beta en Octubre de 2013."
tip_think_solution: "Piensa en la solución, no en el problema." tip_think_solution: "Piensa en la solución, no en el problema."
tip_theory_practice: "En teoría, no hay diferencia entre la teoría y la práctica. Pero en la práctica, la hay. - Yogi Berra" tip_theory_practice: "En teoría, no hay diferencia entre la teoría y la práctica. Pero en la práctica, la hay. - Yogi Berra"
@ -349,6 +337,7 @@ module.exports = nativeDescription: "español (ES)", englishDescription: "Spanis
tip_recurse: "Iterar es humano, recursar es divino. - L. Peter Deutsch" tip_recurse: "Iterar es humano, recursar es divino. - L. Peter Deutsch"
# tip_free_your_mind: "You have to let it all go, Neo. Fear, doubt, and disbelief. Free your mind. - Morpheus" # tip_free_your_mind: "You have to let it all go, Neo. Fear, doubt, and disbelief. Free your mind. - Morpheus"
tip_strong_opponents: "Incluso el más fuerte de los opositores oculta debilidad. - Itachi Uchiha" tip_strong_opponents: "Incluso el más fuerte de los opositores oculta debilidad. - Itachi Uchiha"
# tip_paper_and_pen: "Before you start coding, you can always plan with a sheet of paper and a pen."
game_menu: game_menu:
inventory_tab: "Inventario" inventory_tab: "Inventario"
@ -862,6 +851,8 @@ module.exports = nativeDescription: "español (ES)", englishDescription: "Spanis
# indoor: "Indoor" # indoor: "Indoor"
desert: "Desierto" desert: "Desierto"
grassy: "Cubierto de hierba" grassy: "Cubierto de hierba"
# mountain: "Mountain"
# glacier: "Glacier"
small: "Pequeño" small: "Pequeño"
# large: "Large" # large: "Large"
fork_title: "Bifurcar nueva versión" fork_title: "Bifurcar nueva versión"
@ -1220,6 +1211,7 @@ module.exports = nativeDescription: "español (ES)", englishDescription: "Spanis
delta: delta:
added: "Añadido" added: "Añadido"
modified: "Modificado" modified: "Modificado"
# not_modified: "Not Modified"
deleted: "Eliminado" deleted: "Eliminado"
moved_index: "Indice Movido" moved_index: "Indice Movido"
text_diff: "Diferencias" text_diff: "Diferencias"

View file

@ -70,7 +70,6 @@ module.exports = nativeDescription: "فارسی", englishDescription: "Persian",
# choose_inventory: "Equip Items" # choose_inventory: "Equip Items"
# buy_gems: "Buy Gems" # buy_gems: "Buy Gems"
# subscription_required: "Subscription Required" # subscription_required: "Subscription Required"
# older_campaigns: "Older Campaigns"
# anonymous: "Anonymous Player" # anonymous: "Anonymous Player"
level_difficulty: "سختی: " level_difficulty: "سختی: "
campaign_beginner: "کمپین تازه کارها" campaign_beginner: "کمپین تازه کارها"
@ -78,20 +77,8 @@ module.exports = nativeDescription: "فارسی", englishDescription: "Persian",
# awaiting_levels_adventurer: "Sign up as an Adventurer" # awaiting_levels_adventurer: "Sign up as an Adventurer"
# awaiting_levels_adventurer_suffix: "to be the first to play new levels." # awaiting_levels_adventurer_suffix: "to be the first to play new levels."
# adjust_volume: "Adjust volume" # adjust_volume: "Adjust volume"
choose_your_level: "مرحله خود را انتخاب کنید" # The rest of this section is the old play view at /play-old and isn't very important.
adventurer_prefix: "شما می توانید به هرکدام از مراحل زیر پرش کنید یا ,در مورد آن مرحله بحث کنید"
adventurer_forum: "انجمن ماجراجو ها"
adventurer_suffix: "."
# campaign_old_beginner: "Old Beginner Campaign"
campaign_old_beginner_description: ".که شما در آن می توانید جادوگری به وسیله برنامه نویسی را یادبگیرید..."
campaign_dev: "مراحل سخت تصادفی"
campaign_dev_description: "... جایی که میتونید طراحی ظاهر رو یاد بگیرید درحالی که فعالیت سخت تری انجام میدید"
campaign_multiplayer: "مسابقات چند نفره" campaign_multiplayer: "مسابقات چند نفره"
campaign_multiplayer_description: "... جایی که کد رو به رو شدن با بقیه بازیکنان رو مینویسید." campaign_multiplayer_description: "... جایی که کد رو به رو شدن با بقیه بازیکنان رو مینویسید."
campaign_player_created: "ایجاد بازیکن"
campaign_player_created_description: "... جایی که در مقابل خلاقیت نیرو هاتون قرار میگیرید <a href=\"/contribute#artisan\">جادوگران آرتیزان</a>."
# campaign_classic_algorithms: "Classic Algorithms"
# campaign_classic_algorithms_description: "... in which you learn the most popular algorithms in Computer Science."
# campaign_old_multiplayer: "(Deprecated) Old Multiplayer Arenas" # campaign_old_multiplayer: "(Deprecated) Old Multiplayer Arenas"
# campaign_old_multiplayer_description: "Relics of a more civilized age. No simulations are run for these older, hero-less multiplayer arenas." # campaign_old_multiplayer_description: "Relics of a more civilized age. No simulations are run for these older, hero-less multiplayer arenas."
@ -306,6 +293,7 @@ module.exports = nativeDescription: "فارسی", englishDescription: "Persian",
# tip_scrub_shortcut: "Use Ctrl+[ and Ctrl+] to rewind and fast-forward." # tip_scrub_shortcut: "Use Ctrl+[ and Ctrl+] to rewind and fast-forward."
# tip_guide_exists: "Click the guide, inside game menu (at the top of the page), for useful info." # tip_guide_exists: "Click the guide, inside game menu (at the top of the page), for useful info."
# tip_open_source: "CodeCombat is 100% open source!" # tip_open_source: "CodeCombat is 100% open source!"
# tip_tell_friends: "Enjoying CodeCombat? Tell your friends about us!"
# tip_beta_launch: "CodeCombat launched its beta in October, 2013." # tip_beta_launch: "CodeCombat launched its beta in October, 2013."
# tip_think_solution: "Think of the solution, not the problem." # tip_think_solution: "Think of the solution, not the problem."
# tip_theory_practice: "In theory, there is no difference between theory and practice. But in practice, there is. - Yogi Berra" # tip_theory_practice: "In theory, there is no difference between theory and practice. But in practice, there is. - Yogi Berra"
@ -349,6 +337,7 @@ module.exports = nativeDescription: "فارسی", englishDescription: "Persian",
# tip_recurse: "To iterate is human, to recurse divine. - L. Peter Deutsch" # tip_recurse: "To iterate is human, to recurse divine. - L. Peter Deutsch"
# tip_free_your_mind: "You have to let it all go, Neo. Fear, doubt, and disbelief. Free your mind. - Morpheus" # tip_free_your_mind: "You have to let it all go, Neo. Fear, doubt, and disbelief. Free your mind. - Morpheus"
# tip_strong_opponents: "Even the strongest of opponents always has a weakness. - Itachi Uchiha" # tip_strong_opponents: "Even the strongest of opponents always has a weakness. - Itachi Uchiha"
# tip_paper_and_pen: "Before you start coding, you can always plan with a sheet of paper and a pen."
# game_menu: # game_menu:
# inventory_tab: "Inventory" # inventory_tab: "Inventory"
@ -862,6 +851,8 @@ module.exports = nativeDescription: "فارسی", englishDescription: "Persian",
# indoor: "Indoor" # indoor: "Indoor"
# desert: "Desert" # desert: "Desert"
# grassy: "Grassy" # grassy: "Grassy"
# mountain: "Mountain"
# glacier: "Glacier"
# small: "Small" # small: "Small"
# large: "Large" # large: "Large"
# fork_title: "Fork New Version" # fork_title: "Fork New Version"
@ -1220,6 +1211,7 @@ module.exports = nativeDescription: "فارسی", englishDescription: "Persian",
# delta: # delta:
# added: "Added" # added: "Added"
# modified: "Modified" # modified: "Modified"
# not_modified: "Not Modified"
# deleted: "Deleted" # deleted: "Deleted"
# moved_index: "Moved Index" # moved_index: "Moved Index"
# text_diff: "Text Diff" # text_diff: "Text Diff"

View file

@ -70,7 +70,6 @@ module.exports = nativeDescription: "suomi", englishDescription: "Finnish", tran
choose_inventory: "Varusta esineitä" choose_inventory: "Varusta esineitä"
buy_gems: "Osta jalokiviä" buy_gems: "Osta jalokiviä"
subscription_required: "Tilaus vaaditaan" subscription_required: "Tilaus vaaditaan"
older_campaigns: "Vanhemmat Kamppanjat"
anonymous: "Nimetön Pelaaja" anonymous: "Nimetön Pelaaja"
level_difficulty: "Vaikeustaso: " level_difficulty: "Vaikeustaso: "
campaign_beginner: "Aloittelijan Kamppanja" campaign_beginner: "Aloittelijan Kamppanja"
@ -78,20 +77,8 @@ module.exports = nativeDescription: "suomi", englishDescription: "Finnish", tran
# awaiting_levels_adventurer: "Sign up as an Adventurer" # awaiting_levels_adventurer: "Sign up as an Adventurer"
# awaiting_levels_adventurer_suffix: "to be the first to play new levels." # awaiting_levels_adventurer_suffix: "to be the first to play new levels."
adjust_volume: "Aänenvoimakkuus" adjust_volume: "Aänenvoimakkuus"
# choose_your_level: "Choose Your Level" # The rest of this section is the old play view at /play-old and isn't very important.
# adventurer_prefix: "You can jump to any level below, or discuss the levels on "
# adventurer_forum: "the Adventurer forum"
# adventurer_suffix: "."
# campaign_old_beginner: "Old Beginner Campaign"
# campaign_old_beginner_description: "... in which you learn the wizardry of programming."
# campaign_dev: "Random Harder Levels"
# campaign_dev_description: "... in which you learn the interface while doing something a little harder."
# campaign_multiplayer: "Multiplayer Arenas" # campaign_multiplayer: "Multiplayer Arenas"
# campaign_multiplayer_description: "... in which you code head-to-head against other players." # campaign_multiplayer_description: "... in which you code head-to-head against other players."
# campaign_player_created: "Player-Created"
# campaign_player_created_description: "... in which you battle against the creativity of your fellow <a href=\"/contribute/artisan\">Artisan Wizards</a>."
# campaign_classic_algorithms: "Classic Algorithms"
# campaign_classic_algorithms_description: "... in which you learn the most popular algorithms in Computer Science."
# campaign_old_multiplayer: "(Deprecated) Old Multiplayer Arenas" # campaign_old_multiplayer: "(Deprecated) Old Multiplayer Arenas"
# campaign_old_multiplayer_description: "Relics of a more civilized age. No simulations are run for these older, hero-less multiplayer arenas." # campaign_old_multiplayer_description: "Relics of a more civilized age. No simulations are run for these older, hero-less multiplayer arenas."
@ -306,6 +293,7 @@ module.exports = nativeDescription: "suomi", englishDescription: "Finnish", tran
# tip_scrub_shortcut: "Use Ctrl+[ and Ctrl+] to rewind and fast-forward." # tip_scrub_shortcut: "Use Ctrl+[ and Ctrl+] to rewind and fast-forward."
# tip_guide_exists: "Click the guide, inside game menu (at the top of the page), for useful info." # tip_guide_exists: "Click the guide, inside game menu (at the top of the page), for useful info."
tip_open_source: "CodeCombat on 100% avointa lähdekoodia!" tip_open_source: "CodeCombat on 100% avointa lähdekoodia!"
# tip_tell_friends: "Enjoying CodeCombat? Tell your friends about us!"
tip_beta_launch: "CodeCombat avattiin betatestaukseen lokakuussa 2013." tip_beta_launch: "CodeCombat avattiin betatestaukseen lokakuussa 2013."
tip_think_solution: "Mieti ratkaisua, älä ongelmaa." tip_think_solution: "Mieti ratkaisua, älä ongelmaa."
# tip_theory_practice: "In theory, there is no difference between theory and practice. But in practice, there is. - Yogi Berra" # tip_theory_practice: "In theory, there is no difference between theory and practice. But in practice, there is. - Yogi Berra"
@ -349,6 +337,7 @@ module.exports = nativeDescription: "suomi", englishDescription: "Finnish", tran
# tip_recurse: "To iterate is human, to recurse divine. - L. Peter Deutsch" # tip_recurse: "To iterate is human, to recurse divine. - L. Peter Deutsch"
# tip_free_your_mind: "You have to let it all go, Neo. Fear, doubt, and disbelief. Free your mind. - Morpheus" # tip_free_your_mind: "You have to let it all go, Neo. Fear, doubt, and disbelief. Free your mind. - Morpheus"
# tip_strong_opponents: "Even the strongest of opponents always has a weakness. - Itachi Uchiha" # tip_strong_opponents: "Even the strongest of opponents always has a weakness. - Itachi Uchiha"
# tip_paper_and_pen: "Before you start coding, you can always plan with a sheet of paper and a pen."
game_menu: game_menu:
inventory_tab: "Luettelo" inventory_tab: "Luettelo"
@ -862,6 +851,8 @@ module.exports = nativeDescription: "suomi", englishDescription: "Finnish", tran
# indoor: "Indoor" # indoor: "Indoor"
# desert: "Desert" # desert: "Desert"
# grassy: "Grassy" # grassy: "Grassy"
# mountain: "Mountain"
# glacier: "Glacier"
# small: "Small" # small: "Small"
# large: "Large" # large: "Large"
# fork_title: "Fork New Version" # fork_title: "Fork New Version"
@ -1220,6 +1211,7 @@ module.exports = nativeDescription: "suomi", englishDescription: "Finnish", tran
# delta: # delta:
# added: "Added" # added: "Added"
# modified: "Modified" # modified: "Modified"
# not_modified: "Not Modified"
# deleted: "Deleted" # deleted: "Deleted"
# moved_index: "Moved Index" # moved_index: "Moved Index"
# text_diff: "Text Diff" # text_diff: "Text Diff"

View file

@ -70,7 +70,6 @@ module.exports = nativeDescription: "français", englishDescription: "French", t
choose_inventory: "Équiper des objets" choose_inventory: "Équiper des objets"
buy_gems: "Acheter des gemmes" buy_gems: "Acheter des gemmes"
subscription_required: "Enregistrement nécessaire" subscription_required: "Enregistrement nécessaire"
older_campaigns: "Anciennes Campagnes"
anonymous: "Joueur anonyme" anonymous: "Joueur anonyme"
level_difficulty: "Difficulté : " level_difficulty: "Difficulté : "
campaign_beginner: "Campagne du Débutant" campaign_beginner: "Campagne du Débutant"
@ -78,20 +77,8 @@ module.exports = nativeDescription: "français", englishDescription: "French", t
awaiting_levels_adventurer: "S'inscrire comme aventurier" awaiting_levels_adventurer: "S'inscrire comme aventurier"
awaiting_levels_adventurer_suffix: "afin d'être le premier à jouer de nouveaux niveaux." awaiting_levels_adventurer_suffix: "afin d'être le premier à jouer de nouveaux niveaux."
adjust_volume: "Ajuster le volume" adjust_volume: "Ajuster le volume"
choose_your_level: "Choisissez votre niveau" # The rest of this section is the old play view at /play-old and isn't very important.
adventurer_prefix: "Vous pouvez passer à n'importe quel niveau ci-dessous, ou discuter des niveaux sur "
adventurer_forum: "le forum de l'Aventurier"
adventurer_suffix: "."
campaign_old_beginner: "Anciennes campagnes pour débutant"
campaign_old_beginner_description: "... dans lesquelles vous apprendrez la magie de la programmation."
campaign_dev: "Niveaux aléatoires plus difficiles"
campaign_dev_description: "... dans lesquels vous apprendrez à utiliser l'interface en faisant quelque chose d'un petit peu plus dur."
campaign_multiplayer: "Campagne multi-joueurs" campaign_multiplayer: "Campagne multi-joueurs"
campaign_multiplayer_description: "... dans laquelle vous coderez en face-à-face contre d'autres joueurs." campaign_multiplayer_description: "... dans laquelle vous coderez en face-à-face contre d'autres joueurs."
campaign_player_created: "Niveaux créés par les joueurs"
campaign_player_created_description: "... dans lesquels vous serez confronté à la créativité des vôtres.<a href=\"/contribute#artisan\">Artisan Wizards</a>."
campaign_classic_algorithms: "Algorithmes classiques"
campaign_classic_algorithms_description: "... dans lesquels vous apprendrez les algorithmes les plus populaires dans l'informatique."
campaign_old_multiplayer: "(Obsolète) Ancienne arènes multijoueurs" campaign_old_multiplayer: "(Obsolète) Ancienne arènes multijoueurs"
# campaign_old_multiplayer_description: "Relics of a more civilized age. No simulations are run for these older, hero-less multiplayer arenas." # campaign_old_multiplayer_description: "Relics of a more civilized age. No simulations are run for these older, hero-less multiplayer arenas."
@ -306,6 +293,7 @@ module.exports = nativeDescription: "français", englishDescription: "French", t
tip_scrub_shortcut: "Ctrl+[ and Ctrl+] : rembobinage et avance rapide." # {change} tip_scrub_shortcut: "Ctrl+[ and Ctrl+] : rembobinage et avance rapide." # {change}
tip_guide_exists: "Cliquez sur le guide en haut de la page pour des informations utiles." tip_guide_exists: "Cliquez sur le guide en haut de la page pour des informations utiles."
tip_open_source: "CodeCombat est 100% open source !" tip_open_source: "CodeCombat est 100% open source !"
# tip_tell_friends: "Enjoying CodeCombat? Tell your friends about us!"
tip_beta_launch: "La beta de CodeCombat a été lancée en Octobre 2013" tip_beta_launch: "La beta de CodeCombat a été lancée en Octobre 2013"
tip_think_solution: "Reflechissez à propos de la solution et non du problème." tip_think_solution: "Reflechissez à propos de la solution et non du problème."
tip_theory_practice: "En théorie, il n'y a pas de différence entre la théorie et la pratique. Mais en pratique, il y en a. - Yogi Berra" tip_theory_practice: "En théorie, il n'y a pas de différence entre la théorie et la pratique. Mais en pratique, il y en a. - Yogi Berra"
@ -349,6 +337,7 @@ module.exports = nativeDescription: "français", englishDescription: "French", t
tip_recurse: "Itérer c'est humain, mais faire des récursion, c'est divin. - L. Peter Deutsch" tip_recurse: "Itérer c'est humain, mais faire des récursion, c'est divin. - L. Peter Deutsch"
tip_free_your_mind: "Vous devez laisser aller , Neo . La peur , le doute et l'incrédulité . Libère ton esprit. - Morpheus" tip_free_your_mind: "Vous devez laisser aller , Neo . La peur , le doute et l'incrédulité . Libère ton esprit. - Morpheus"
tip_strong_opponents: "Même les ennemis les plus puissant ont une faiblesse. - Itachi Uchiha" tip_strong_opponents: "Même les ennemis les plus puissant ont une faiblesse. - Itachi Uchiha"
# tip_paper_and_pen: "Before you start coding, you can always plan with a sheet of paper and a pen."
game_menu: game_menu:
inventory_tab: "Inventaire" inventory_tab: "Inventaire"
@ -862,6 +851,8 @@ module.exports = nativeDescription: "français", englishDescription: "French", t
indoor: "Intérieur" indoor: "Intérieur"
desert: "Desert" desert: "Desert"
grassy: "Herbeux" grassy: "Herbeux"
# mountain: "Mountain"
# glacier: "Glacier"
small: "Petit" small: "Petit"
large: "Large" large: "Large"
fork_title: "Fork une nouvelle version" fork_title: "Fork une nouvelle version"
@ -1220,6 +1211,7 @@ module.exports = nativeDescription: "français", englishDescription: "French", t
delta: delta:
added: "Ajouté" added: "Ajouté"
modified: "Modifié" modified: "Modifié"
# not_modified: "Not Modified"
deleted: "Supprimé" deleted: "Supprimé"
moved_index: "Index changé" moved_index: "Index changé"
text_diff: "Différence de texte" text_diff: "Différence de texte"

View file

@ -70,7 +70,6 @@ module.exports = nativeDescription: "Galego", englishDescription: "Galician", tr
choose_inventory: "Equipar Obxectos" choose_inventory: "Equipar Obxectos"
# buy_gems: "Buy Gems" # buy_gems: "Buy Gems"
# subscription_required: "Subscription Required" # subscription_required: "Subscription Required"
older_campaigns: "Campañas Anteriores"
anonymous: "Xogador Anónimo" anonymous: "Xogador Anónimo"
level_difficulty: "Dificultade: " level_difficulty: "Dificultade: "
campaign_beginner: "Campaña de Principiante" campaign_beginner: "Campaña de Principiante"
@ -78,20 +77,8 @@ module.exports = nativeDescription: "Galego", englishDescription: "Galician", tr
# awaiting_levels_adventurer: "Sign up as an Adventurer" # awaiting_levels_adventurer: "Sign up as an Adventurer"
# awaiting_levels_adventurer_suffix: "to be the first to play new levels." # awaiting_levels_adventurer_suffix: "to be the first to play new levels."
# adjust_volume: "Adjust volume" # adjust_volume: "Adjust volume"
choose_your_level: "Escolle o teu nivel" # The rest of this section is the old play view at /play-old and isn't very important.
adventurer_prefix: "Podes escoller calqueira pantalla ou falar no "
adventurer_forum: " foro do aventureiro "
adventurer_suffix: "sobre iso."
campaign_old_beginner: "Antiga Campaña de Principiante"
campaign_old_beginner_description: "... na que aprenderás a maxia da programación."
campaign_dev: "Niveis aleatorios máis dificiles"
campaign_dev_description: "... nos que aprenderás sobre a interface mentres fas algo máis difícil."
campaign_multiplayer: "Areas Multixogador" campaign_multiplayer: "Areas Multixogador"
campaign_multiplayer_description: "... nas que o teu código se enfrentará ao de outros xogadores." campaign_multiplayer_description: "... nas que o teu código se enfrentará ao de outros xogadores."
campaign_player_created: "Creacións dos Xogadores"
campaign_player_created_description: "... nas que loitas contra a creatividade dos teus compañeiros <a href=\"/contribute#artisa\">Magos Artesáns</a>."
campaign_classic_algorithms: "Algoritmos Clásicos"
campaign_classic_algorithms_description: "... donde aprendes os algoritmos máis populares da informática."
# campaign_old_multiplayer: "(Deprecated) Old Multiplayer Arenas" # campaign_old_multiplayer: "(Deprecated) Old Multiplayer Arenas"
# campaign_old_multiplayer_description: "Relics of a more civilized age. No simulations are run for these older, hero-less multiplayer arenas." # campaign_old_multiplayer_description: "Relics of a more civilized age. No simulations are run for these older, hero-less multiplayer arenas."
@ -306,6 +293,7 @@ module.exports = nativeDescription: "Galego", englishDescription: "Galician", tr
tip_scrub_shortcut: "Ctrl+[ y Ctrl+] rebobina e avanza cara adiante." # {change} tip_scrub_shortcut: "Ctrl+[ y Ctrl+] rebobina e avanza cara adiante." # {change}
tip_guide_exists: "Preme na guía arriba da páxina para máis información útil." tip_guide_exists: "Preme na guía arriba da páxina para máis información útil."
tip_open_source: "CodeCombat é 100% código aberto!" tip_open_source: "CodeCombat é 100% código aberto!"
# tip_tell_friends: "Enjoying CodeCombat? Tell your friends about us!"
tip_beta_launch: "CodeCombat lanzou a súa beta en Outubro de 2014." tip_beta_launch: "CodeCombat lanzou a súa beta en Outubro de 2014."
tip_think_solution: "Pensa na solución, non no problema." tip_think_solution: "Pensa na solución, non no problema."
tip_theory_practice: "En teoría, non hai diferenza entre a teoría e a práctica. Pero na práctica, si que a hai. - Yogi Berra" tip_theory_practice: "En teoría, non hai diferenza entre a teoría e a práctica. Pero na práctica, si que a hai. - Yogi Berra"
@ -349,6 +337,7 @@ module.exports = nativeDescription: "Galego", englishDescription: "Galician", tr
# tip_recurse: "To iterate is human, to recurse divine. - L. Peter Deutsch" # tip_recurse: "To iterate is human, to recurse divine. - L. Peter Deutsch"
# tip_free_your_mind: "You have to let it all go, Neo. Fear, doubt, and disbelief. Free your mind. - Morpheus" # tip_free_your_mind: "You have to let it all go, Neo. Fear, doubt, and disbelief. Free your mind. - Morpheus"
# tip_strong_opponents: "Even the strongest of opponents always has a weakness. - Itachi Uchiha" # tip_strong_opponents: "Even the strongest of opponents always has a weakness. - Itachi Uchiha"
# tip_paper_and_pen: "Before you start coding, you can always plan with a sheet of paper and a pen."
game_menu: game_menu:
inventory_tab: "Inventario" inventory_tab: "Inventario"
@ -862,6 +851,8 @@ module.exports = nativeDescription: "Galego", englishDescription: "Galician", tr
# indoor: "Indoor" # indoor: "Indoor"
# desert: "Desert" # desert: "Desert"
grassy: "Cuberto de herba" grassy: "Cuberto de herba"
# mountain: "Mountain"
# glacier: "Glacier"
small: "Pequeno" small: "Pequeno"
# large: "Large" # large: "Large"
fork_title: "Bifurcar nova versión" fork_title: "Bifurcar nova versión"
@ -1220,6 +1211,7 @@ module.exports = nativeDescription: "Galego", englishDescription: "Galician", tr
delta: delta:
added: "Engadido" added: "Engadido"
modified: "Modificado" modified: "Modificado"
# not_modified: "Not Modified"
deleted: "Eliminado" deleted: "Eliminado"
moved_index: "Índice movido" moved_index: "Índice movido"
# text_diff: "Text Diff" # text_diff: "Text Diff"

View file

@ -70,7 +70,6 @@ module.exports = nativeDescription: "עברית", englishDescription: "Hebrew",
choose_inventory: "לבש כלים" choose_inventory: "לבש כלים"
buy_gems: "רכש אבני חן" buy_gems: "רכש אבני חן"
subscription_required: "יש צורך במנוי" subscription_required: "יש צורך במנוי"
older_campaigns: "מסעות ישנים יותר"
anonymous: "משתמש אנונימי" anonymous: "משתמש אנונימי"
level_difficulty: "רמת קושי: " level_difficulty: "רמת קושי: "
campaign_beginner: "מסע המתחילים" campaign_beginner: "מסע המתחילים"
@ -78,20 +77,8 @@ module.exports = nativeDescription: "עברית", englishDescription: "Hebrew",
awaiting_levels_adventurer: "הירשם כהרפתקן" awaiting_levels_adventurer: "הירשם כהרפתקן"
awaiting_levels_adventurer_suffix: ".כדי להיות הראשון שישחק בשלבים חדשים" awaiting_levels_adventurer_suffix: ".כדי להיות הראשון שישחק בשלבים חדשים"
adjust_volume: "שנה ווליום" adjust_volume: "שנה ווליום"
choose_your_level: "בחר את השלב" # The rest of this section is the old play view at /play-old and isn't very important.
adventurer_prefix: "אתה יכול לבחור איזה שלב שאתה רוצה למטה, או לדון על שלבים ב"
adventurer_forum: "פורום ההרפתקנים"
adventurer_suffix: "."
campaign_old_beginner: "מסע מתחילים ישן"
campaign_old_beginner_description: "...שבו תלמד את קסם התכנות."
campaign_dev: "שלבים אקראים קשים יותר"
campaign_dev_description: "...שבהם תלמד על הממשק בזמן שתעשה משהו קצת קשה יותר."
campaign_multiplayer: "זירות רב-המשתתפים" campaign_multiplayer: "זירות רב-המשתתפים"
campaign_multiplayer_description: "..." campaign_multiplayer_description: "..."
campaign_player_created: "תוצרי השחקנים"
campaign_player_created_description: "... שבהם תילחם נגד היצירתיות של <a href=\"/contribute#artisan\">בעלי-המלאכה</a>."
campaign_classic_algorithms: "אלגוריתמים קלאסיים"
campaign_classic_algorithms_description: ".שבהם תלמד את האלגוריתמים הפופולאריים ביותר בתחום מדעי המחשב..."
# campaign_old_multiplayer: "(Deprecated) Old Multiplayer Arenas" # campaign_old_multiplayer: "(Deprecated) Old Multiplayer Arenas"
# campaign_old_multiplayer_description: "Relics of a more civilized age. No simulations are run for these older, hero-less multiplayer arenas." # campaign_old_multiplayer_description: "Relics of a more civilized age. No simulations are run for these older, hero-less multiplayer arenas."
@ -306,6 +293,7 @@ module.exports = nativeDescription: "עברית", englishDescription: "Hebrew",
tip_scrub_shortcut: "Ctrl+[ ו Ctrl+] האץ אחורה וקדימה באמצעות" # {change} tip_scrub_shortcut: "Ctrl+[ ו Ctrl+] האץ אחורה וקדימה באמצעות" # {change}
tip_guide_exists: ".לחץ על המדריך, בתוך תפריט המשחק (למעלה בקצה העמוד), למידע שימושי" tip_guide_exists: ".לחץ על המדריך, בתוך תפריט המשחק (למעלה בקצה העמוד), למידע שימושי"
tip_open_source: "!הוא 100% קוד פתוח CodeCombat" tip_open_source: "!הוא 100% קוד פתוח CodeCombat"
# tip_tell_friends: "Enjoying CodeCombat? Tell your friends about us!"
tip_beta_launch: ".הפיץ את גרסת הבטא באוקטובר, 2013 CodeCombat" tip_beta_launch: ".הפיץ את גרסת הבטא באוקטובר, 2013 CodeCombat"
tip_think_solution: ".תחשוב על הפתרון, לא על הבעיה" tip_think_solution: ".תחשוב על הפתרון, לא על הבעיה"
tip_theory_practice: "תיאורטית, אין הבדל בין התאוריה לאימון. אבל באימון, יש. - יוגי ברה" tip_theory_practice: "תיאורטית, אין הבדל בין התאוריה לאימון. אבל באימון, יש. - יוגי ברה"
@ -323,7 +311,7 @@ module.exports = nativeDescription: "עברית", englishDescription: "Hebrew",
tip_commitment_yoda: "מתכנת חייב להיות עם המחויבות העמוקה ביותר, עם המחשבה הרצינית ביותר. ~ יודה" tip_commitment_yoda: "מתכנת חייב להיות עם המחויבות העמוקה ביותר, עם המחשבה הרצינית ביותר. ~ יודה"
tip_no_try: "תעשה. או אל תעשה. אין לנסות - יודה" tip_no_try: "תעשה. או אל תעשה. אין לנסות - יודה"
tip_patience: "עליך להיות סבלני, פאדאוואן צעיר - יודה" tip_patience: "עליך להיות סבלני, פאדאוואן צעיר - יודה"
tip_documented_bug: "באג מתועד הוא לא באג; הוא בונוס שבא עם התוכנה." #My personal translation tip_documented_bug: "באג מתועד הוא לא באג; הוא בונוס שבא עם התוכנה."
tip_impossible: "זה תמיד נראה בלתי אפשרי עד שזה נעשה. - נלסון מנדלה" tip_impossible: "זה תמיד נראה בלתי אפשרי עד שזה נעשה. - נלסון מנדלה"
tip_talk_is_cheap: "דיבור זה זול. תראה לי את הקוד - לינוס טורבאלדס" tip_talk_is_cheap: "דיבור זה זול. תראה לי את הקוד - לינוס טורבאלדס"
tip_first_language: "הדבר ההרסני ביותר שאי פעם תלמד הוא שפת התכנות הראשונה שלך. - אלן קיי" tip_first_language: "הדבר ההרסני ביותר שאי פעם תלמד הוא שפת התכנות הראשונה שלך. - אלן קיי"
@ -349,6 +337,7 @@ module.exports = nativeDescription: "עברית", englishDescription: "Hebrew",
# tip_recurse: "To iterate is human, to recurse divine. - L. Peter Deutsch" # tip_recurse: "To iterate is human, to recurse divine. - L. Peter Deutsch"
# tip_free_your_mind: "You have to let it all go, Neo. Fear, doubt, and disbelief. Free your mind. - Morpheus" # tip_free_your_mind: "You have to let it all go, Neo. Fear, doubt, and disbelief. Free your mind. - Morpheus"
# tip_strong_opponents: "Even the strongest of opponents always has a weakness. - Itachi Uchiha" # tip_strong_opponents: "Even the strongest of opponents always has a weakness. - Itachi Uchiha"
# tip_paper_and_pen: "Before you start coding, you can always plan with a sheet of paper and a pen."
game_menu: game_menu:
inventory_tab: "תיק" inventory_tab: "תיק"
@ -784,15 +773,15 @@ module.exports = nativeDescription: "עברית", englishDescription: "Hebrew",
contribute_to_the_project: "תרום לפרוייקט" contribute_to_the_project: "תרום לפרוייקט"
clans: clans:
clan: "שבט" #NOTE: "clans" translation in hebrew (חמולה) sounds rude and has a lot of negative meanings associated to it. use of the word "tribe" ("שבט") is preferred. clan: "שבט"
clans: "שבטים" clans: "שבטים"
new_name: "שם שבט חדש" new_name: "שם שבט חדש"
new_description: "תיאור שבט חדש" new_description: "תיאור שבט חדש"
make_private: "הפוך שבט לפרטי" make_private: "הפוך שבט לפרטי"
subs_only: "מנויים בלבד" subs_only: "מנויים בלבד"
create_clan: "צור שבט חדש" create_clan: "צור שבט חדש"
private_preview: "צפה" #"Preview" translted as "watch" private_preview: "צפה"
public_clans: "שבטים פתוחים" #"public clans" translation sounds unnatural when translated literally "open clans" is a preferred translation public_clans: "שבטים פתוחים"
my_clans: "השבטים שלי" my_clans: "השבטים שלי"
clan_name: "שם השבט" clan_name: "שם השבט"
name: "שם" name: "שם"
@ -862,6 +851,8 @@ module.exports = nativeDescription: "עברית", englishDescription: "Hebrew",
indoor: "בפנים" indoor: "בפנים"
desert: "מדבר" desert: "מדבר"
grassy: "עשבי" grassy: "עשבי"
# mountain: "Mountain"
# glacier: "Glacier"
small: "קטן" small: "קטן"
large: "רחב" large: "רחב"
fork_title: "פצל גירסה חדשה" fork_title: "פצל גירסה חדשה"
@ -1220,6 +1211,7 @@ module.exports = nativeDescription: "עברית", englishDescription: "Hebrew",
delta: delta:
added: "נוסף" added: "נוסף"
modified: "שונה" modified: "שונה"
# not_modified: "Not Modified"
deleted: "נמחק" deleted: "נמחק"
# moved_index: "Moved Index" # moved_index: "Moved Index"
# text_diff: "Text Diff" # text_diff: "Text Diff"

View file

@ -70,7 +70,6 @@ module.exports = nativeDescription: "मानक हिन्दी", englishDe
# choose_inventory: "Equip Items" # choose_inventory: "Equip Items"
# buy_gems: "Buy Gems" # buy_gems: "Buy Gems"
# subscription_required: "Subscription Required" # subscription_required: "Subscription Required"
# older_campaigns: "Older Campaigns"
# anonymous: "Anonymous Player" # anonymous: "Anonymous Player"
# level_difficulty: "Difficulty: " # level_difficulty: "Difficulty: "
# campaign_beginner: "Beginner Campaign" # campaign_beginner: "Beginner Campaign"
@ -78,20 +77,8 @@ module.exports = nativeDescription: "मानक हिन्दी", englishDe
# awaiting_levels_adventurer: "Sign up as an Adventurer" # awaiting_levels_adventurer: "Sign up as an Adventurer"
# awaiting_levels_adventurer_suffix: "to be the first to play new levels." # awaiting_levels_adventurer_suffix: "to be the first to play new levels."
# adjust_volume: "Adjust volume" # adjust_volume: "Adjust volume"
# choose_your_level: "Choose Your Level" # The rest of this section is the old play view at /play-old and isn't very important.
# adventurer_prefix: "You can jump to any level below, or discuss the levels on "
# adventurer_forum: "the Adventurer forum"
# adventurer_suffix: "."
# campaign_old_beginner: "Old Beginner Campaign"
# campaign_old_beginner_description: "... in which you learn the wizardry of programming."
# campaign_dev: "Random Harder Levels"
# campaign_dev_description: "... in which you learn the interface while doing something a little harder."
# campaign_multiplayer: "Multiplayer Arenas" # campaign_multiplayer: "Multiplayer Arenas"
# campaign_multiplayer_description: "... in which you code head-to-head against other players." # campaign_multiplayer_description: "... in which you code head-to-head against other players."
# campaign_player_created: "Player-Created"
# campaign_player_created_description: "... in which you battle against the creativity of your fellow <a href=\"/contribute/artisan\">Artisan Wizards</a>."
# campaign_classic_algorithms: "Classic Algorithms"
# campaign_classic_algorithms_description: "... in which you learn the most popular algorithms in Computer Science."
# campaign_old_multiplayer: "(Deprecated) Old Multiplayer Arenas" # campaign_old_multiplayer: "(Deprecated) Old Multiplayer Arenas"
# campaign_old_multiplayer_description: "Relics of a more civilized age. No simulations are run for these older, hero-less multiplayer arenas." # campaign_old_multiplayer_description: "Relics of a more civilized age. No simulations are run for these older, hero-less multiplayer arenas."
@ -306,6 +293,7 @@ module.exports = nativeDescription: "मानक हिन्दी", englishDe
# tip_scrub_shortcut: "Use Ctrl+[ and Ctrl+] to rewind and fast-forward." # tip_scrub_shortcut: "Use Ctrl+[ and Ctrl+] to rewind and fast-forward."
# tip_guide_exists: "Click the guide, inside game menu (at the top of the page), for useful info." # tip_guide_exists: "Click the guide, inside game menu (at the top of the page), for useful info."
# tip_open_source: "CodeCombat is 100% open source!" # tip_open_source: "CodeCombat is 100% open source!"
# tip_tell_friends: "Enjoying CodeCombat? Tell your friends about us!"
# tip_beta_launch: "CodeCombat launched its beta in October, 2013." # tip_beta_launch: "CodeCombat launched its beta in October, 2013."
# tip_think_solution: "Think of the solution, not the problem." # tip_think_solution: "Think of the solution, not the problem."
# tip_theory_practice: "In theory, there is no difference between theory and practice. But in practice, there is. - Yogi Berra" # tip_theory_practice: "In theory, there is no difference between theory and practice. But in practice, there is. - Yogi Berra"
@ -349,6 +337,7 @@ module.exports = nativeDescription: "मानक हिन्दी", englishDe
# tip_recurse: "To iterate is human, to recurse divine. - L. Peter Deutsch" # tip_recurse: "To iterate is human, to recurse divine. - L. Peter Deutsch"
# tip_free_your_mind: "You have to let it all go, Neo. Fear, doubt, and disbelief. Free your mind. - Morpheus" # tip_free_your_mind: "You have to let it all go, Neo. Fear, doubt, and disbelief. Free your mind. - Morpheus"
# tip_strong_opponents: "Even the strongest of opponents always has a weakness. - Itachi Uchiha" # tip_strong_opponents: "Even the strongest of opponents always has a weakness. - Itachi Uchiha"
# tip_paper_and_pen: "Before you start coding, you can always plan with a sheet of paper and a pen."
# game_menu: # game_menu:
# inventory_tab: "Inventory" # inventory_tab: "Inventory"
@ -862,6 +851,8 @@ module.exports = nativeDescription: "मानक हिन्दी", englishDe
# indoor: "Indoor" # indoor: "Indoor"
# desert: "Desert" # desert: "Desert"
# grassy: "Grassy" # grassy: "Grassy"
# mountain: "Mountain"
# glacier: "Glacier"
# small: "Small" # small: "Small"
# large: "Large" # large: "Large"
# fork_title: "Fork New Version" # fork_title: "Fork New Version"
@ -1220,6 +1211,7 @@ module.exports = nativeDescription: "मानक हिन्दी", englishDe
# delta: # delta:
# added: "Added" # added: "Added"
# modified: "Modified" # modified: "Modified"
# not_modified: "Not Modified"
# deleted: "Deleted" # deleted: "Deleted"
# moved_index: "Moved Index" # moved_index: "Moved Index"
# text_diff: "Text Diff" # text_diff: "Text Diff"

View file

@ -70,7 +70,6 @@ module.exports = nativeDescription: "magyar", englishDescription: "Hungarian", t
choose_inventory: "Felszerelés" choose_inventory: "Felszerelés"
buy_gems: "Vásárolj Drágköveket" buy_gems: "Vásárolj Drágköveket"
subscription_required: "Előfizetést igényel" subscription_required: "Előfizetést igényel"
older_campaigns: "Régebbi Kampányok"
anonymous: "Anonímusz Játékos" anonymous: "Anonímusz Játékos"
level_difficulty: "Nehézség: " level_difficulty: "Nehézség: "
campaign_beginner: "Kezdő Kampány" campaign_beginner: "Kezdő Kampány"
@ -78,20 +77,8 @@ module.exports = nativeDescription: "magyar", englishDescription: "Hungarian", t
awaiting_levels_adventurer: "Jelentkezz fel mint Kalandor" awaiting_levels_adventurer: "Jelentkezz fel mint Kalandor"
awaiting_levels_adventurer_suffix: "legyél az első aki új pályákon játszik." awaiting_levels_adventurer_suffix: "legyél az első aki új pályákon játszik."
adjust_volume: "Hangerő beállítása" adjust_volume: "Hangerő beállítása"
choose_your_level: "Válaszd ki a pályát!" # The rest of this section is the old play view at /play-old and isn't very important.
adventurer_prefix: "Továbbugorhatsz bármelyik pályára, amit lent látsz. Vagy megbeszélheted a pályát a többiekkel "
adventurer_forum: "a Kalandozók Fórumán"
adventurer_suffix: "."
campaign_old_beginner: "Régi Kezdő Kampány"
campaign_old_beginner_description: "... amelyben megtanulhatod a programozás varázslatait."
campaign_dev: "Véletlenszerű Nehezebb Pályák"
campaign_dev_description: "... amelyekben kicsit nehezebb dolgokkal nézhetsz szembe."
campaign_multiplayer: "Multiplayer Arénák" campaign_multiplayer: "Multiplayer Arénák"
campaign_multiplayer_description: "... amelyekben a kódod felveheti a versenyt más játékosok kódjával" campaign_multiplayer_description: "... amelyekben a kódod felveheti a versenyt más játékosok kódjával"
campaign_player_created: "Játékosok pályái"
campaign_player_created_description: "...melyekben <a href=\"/contribute#artisan\">Művészi Varázsló</a> társaid ellen kűzdhetsz."
campaign_classic_algorithms: "Klasszikus Algoritmus"
campaign_classic_algorithms_description: "... amiben megtanulod a legnépszerűbb számítástudományi algoritmusokat."
# campaign_old_multiplayer: "(Deprecated) Old Multiplayer Arenas" # campaign_old_multiplayer: "(Deprecated) Old Multiplayer Arenas"
# campaign_old_multiplayer_description: "Relics of a more civilized age. No simulations are run for these older, hero-less multiplayer arenas." # campaign_old_multiplayer_description: "Relics of a more civilized age. No simulations are run for these older, hero-less multiplayer arenas."
@ -306,6 +293,7 @@ module.exports = nativeDescription: "magyar", englishDescription: "Hungarian", t
tip_scrub_shortcut: "Ctrl+[ és Ctrl+] visszatekerés és gyors-előre." # {change} tip_scrub_shortcut: "Ctrl+[ és Ctrl+] visszatekerés és gyors-előre." # {change}
tip_guide_exists: "Hasznos információkért kattints az oldal tetején az útmutatóra.." tip_guide_exists: "Hasznos információkért kattints az oldal tetején az útmutatóra.."
tip_open_source: "A CodeCombat 100%-osan nyitott forráskódú." tip_open_source: "A CodeCombat 100%-osan nyitott forráskódú."
# tip_tell_friends: "Enjoying CodeCombat? Tell your friends about us!"
tip_beta_launch: "CodeCombat Béta teszt 2013 Októberétől elérhető." tip_beta_launch: "CodeCombat Béta teszt 2013 Októberétől elérhető."
tip_think_solution: "A megoldásra gondolj, ne a problémára!" tip_think_solution: "A megoldásra gondolj, ne a problémára!"
tip_theory_practice: "Elméletben nincs különbség elmélet és gyakorlat között. A gyakorlatban viszont van. - Yogi Berra" tip_theory_practice: "Elméletben nincs különbség elmélet és gyakorlat között. A gyakorlatban viszont van. - Yogi Berra"
@ -349,6 +337,7 @@ module.exports = nativeDescription: "magyar", englishDescription: "Hungarian", t
# tip_recurse: "To iterate is human, to recurse divine. - L. Peter Deutsch" # tip_recurse: "To iterate is human, to recurse divine. - L. Peter Deutsch"
# tip_free_your_mind: "You have to let it all go, Neo. Fear, doubt, and disbelief. Free your mind. - Morpheus" # tip_free_your_mind: "You have to let it all go, Neo. Fear, doubt, and disbelief. Free your mind. - Morpheus"
# tip_strong_opponents: "Even the strongest of opponents always has a weakness. - Itachi Uchiha" # tip_strong_opponents: "Even the strongest of opponents always has a weakness. - Itachi Uchiha"
# tip_paper_and_pen: "Before you start coding, you can always plan with a sheet of paper and a pen."
game_menu: game_menu:
inventory_tab: "Raktár" inventory_tab: "Raktár"
@ -862,6 +851,8 @@ module.exports = nativeDescription: "magyar", englishDescription: "Hungarian", t
# indoor: "Indoor" # indoor: "Indoor"
desert: "Sivatag" desert: "Sivatag"
grassy: "Füves" grassy: "Füves"
# mountain: "Mountain"
# glacier: "Glacier"
small: "Kicsi" small: "Kicsi"
large: "Nagy" large: "Nagy"
fork_title: "Új Verzió villára vétele" fork_title: "Új Verzió villára vétele"
@ -1220,6 +1211,7 @@ module.exports = nativeDescription: "magyar", englishDescription: "Hungarian", t
# delta: # delta:
# added: "Added" # added: "Added"
# modified: "Modified" # modified: "Modified"
# not_modified: "Not Modified"
# deleted: "Deleted" # deleted: "Deleted"
# moved_index: "Moved Index" # moved_index: "Moved Index"
# text_diff: "Text Diff" # text_diff: "Text Diff"

View file

@ -70,7 +70,6 @@ module.exports = nativeDescription: "Bahasa Indonesia", englishDescription: "Ind
# choose_inventory: "Equip Items" # choose_inventory: "Equip Items"
# buy_gems: "Buy Gems" # buy_gems: "Buy Gems"
# subscription_required: "Subscription Required" # subscription_required: "Subscription Required"
# older_campaigns: "Older Campaigns"
# anonymous: "Anonymous Player" # anonymous: "Anonymous Player"
# level_difficulty: "Difficulty: " # level_difficulty: "Difficulty: "
# campaign_beginner: "Beginner Campaign" # campaign_beginner: "Beginner Campaign"
@ -78,20 +77,8 @@ module.exports = nativeDescription: "Bahasa Indonesia", englishDescription: "Ind
# awaiting_levels_adventurer: "Sign up as an Adventurer" # awaiting_levels_adventurer: "Sign up as an Adventurer"
# awaiting_levels_adventurer_suffix: "to be the first to play new levels." # awaiting_levels_adventurer_suffix: "to be the first to play new levels."
# adjust_volume: "Adjust volume" # adjust_volume: "Adjust volume"
choose_your_level: "Pilih Level Anda" # The rest of this section is the old play view at /play-old and isn't very important.
# adventurer_prefix: "You can jump to any level below, or discuss the levels on "
# adventurer_forum: "the Adventurer forum"
# adventurer_suffix: "."
# campaign_old_beginner: "Old Beginner Campaign"
# campaign_old_beginner_description: "... in which you learn the wizardry of programming."
# campaign_dev: "Random Harder Levels"
# campaign_dev_description: "... in which you learn the interface while doing something a little harder."
campaign_multiplayer: "Arena Multiplayer" campaign_multiplayer: "Arena Multiplayer"
# campaign_multiplayer_description: "... in which you code head-to-head against other players." # campaign_multiplayer_description: "... in which you code head-to-head against other players."
# campaign_player_created: "Player-Created"
# campaign_player_created_description: "... in which you battle against the creativity of your fellow <a href=\"/contribute/artisan\">Artisan Wizards</a>."
# campaign_classic_algorithms: "Classic Algorithms"
# campaign_classic_algorithms_description: "... in which you learn the most popular algorithms in Computer Science."
# campaign_old_multiplayer: "(Deprecated) Old Multiplayer Arenas" # campaign_old_multiplayer: "(Deprecated) Old Multiplayer Arenas"
# campaign_old_multiplayer_description: "Relics of a more civilized age. No simulations are run for these older, hero-less multiplayer arenas." # campaign_old_multiplayer_description: "Relics of a more civilized age. No simulations are run for these older, hero-less multiplayer arenas."
@ -306,6 +293,7 @@ module.exports = nativeDescription: "Bahasa Indonesia", englishDescription: "Ind
# tip_scrub_shortcut: "Use Ctrl+[ and Ctrl+] to rewind and fast-forward." # tip_scrub_shortcut: "Use Ctrl+[ and Ctrl+] to rewind and fast-forward."
# tip_guide_exists: "Click the guide, inside game menu (at the top of the page), for useful info." # tip_guide_exists: "Click the guide, inside game menu (at the top of the page), for useful info."
# tip_open_source: "CodeCombat is 100% open source!" # tip_open_source: "CodeCombat is 100% open source!"
# tip_tell_friends: "Enjoying CodeCombat? Tell your friends about us!"
# tip_beta_launch: "CodeCombat launched its beta in October, 2013." # tip_beta_launch: "CodeCombat launched its beta in October, 2013."
# tip_think_solution: "Think of the solution, not the problem." # tip_think_solution: "Think of the solution, not the problem."
# tip_theory_practice: "In theory, there is no difference between theory and practice. But in practice, there is. - Yogi Berra" # tip_theory_practice: "In theory, there is no difference between theory and practice. But in practice, there is. - Yogi Berra"
@ -349,6 +337,7 @@ module.exports = nativeDescription: "Bahasa Indonesia", englishDescription: "Ind
# tip_recurse: "To iterate is human, to recurse divine. - L. Peter Deutsch" # tip_recurse: "To iterate is human, to recurse divine. - L. Peter Deutsch"
# tip_free_your_mind: "You have to let it all go, Neo. Fear, doubt, and disbelief. Free your mind. - Morpheus" # tip_free_your_mind: "You have to let it all go, Neo. Fear, doubt, and disbelief. Free your mind. - Morpheus"
# tip_strong_opponents: "Even the strongest of opponents always has a weakness. - Itachi Uchiha" # tip_strong_opponents: "Even the strongest of opponents always has a weakness. - Itachi Uchiha"
# tip_paper_and_pen: "Before you start coding, you can always plan with a sheet of paper and a pen."
# game_menu: # game_menu:
# inventory_tab: "Inventory" # inventory_tab: "Inventory"
@ -862,6 +851,8 @@ module.exports = nativeDescription: "Bahasa Indonesia", englishDescription: "Ind
# indoor: "Indoor" # indoor: "Indoor"
# desert: "Desert" # desert: "Desert"
# grassy: "Grassy" # grassy: "Grassy"
# mountain: "Mountain"
# glacier: "Glacier"
# small: "Small" # small: "Small"
# large: "Large" # large: "Large"
# fork_title: "Fork New Version" # fork_title: "Fork New Version"
@ -1220,6 +1211,7 @@ module.exports = nativeDescription: "Bahasa Indonesia", englishDescription: "Ind
# delta: # delta:
# added: "Added" # added: "Added"
# modified: "Modified" # modified: "Modified"
# not_modified: "Not Modified"
# deleted: "Deleted" # deleted: "Deleted"
# moved_index: "Moved Index" # moved_index: "Moved Index"
# text_diff: "Text Diff" # text_diff: "Text Diff"

View file

@ -70,7 +70,6 @@ module.exports = nativeDescription: "Italiano", englishDescription: "Italian", t
choose_inventory: "Dotazioni" choose_inventory: "Dotazioni"
buy_gems: "Compra gemme" buy_gems: "Compra gemme"
subscription_required: "E' richiesta l'iscrizione" subscription_required: "E' richiesta l'iscrizione"
older_campaigns: "Campagne precedenti"
anonymous: "Giocatore anonimo" anonymous: "Giocatore anonimo"
level_difficulty: "Difficoltà: " level_difficulty: "Difficoltà: "
campaign_beginner: "Campagne per principianti" campaign_beginner: "Campagne per principianti"
@ -78,20 +77,8 @@ module.exports = nativeDescription: "Italiano", englishDescription: "Italian", t
awaiting_levels_adventurer: "Iscriviti come Avventuriero" awaiting_levels_adventurer: "Iscriviti come Avventuriero"
awaiting_levels_adventurer_suffix: "per essere tra i primi a provare i nuovi livelli." awaiting_levels_adventurer_suffix: "per essere tra i primi a provare i nuovi livelli."
adjust_volume: "Regola il volume" adjust_volume: "Regola il volume"
choose_your_level: "Scegli il tuo livello" # The rest of this section is the old play view at /play-old and isn't very important.
adventurer_prefix: "Puoi entrare in qualunque livello qui sotto, o scambiare opinioni su questi livelli sul "
adventurer_forum: "forum degli Avventurieri"
adventurer_suffix: "."
campaign_old_beginner: "Vecchia campagna principianti"
campaign_old_beginner_description: "... nella quale imparerai i trucchi della programmazione."
campaign_dev: "Livelli difficili casuali"
campaign_dev_description: "... nei quali imparerai a usare l'interfaccia facendo qualcosa di un po' più difficile."
campaign_multiplayer: "Arene multigiocatore" campaign_multiplayer: "Arene multigiocatore"
campaign_multiplayer_description: "... nelle quali programmi faccia a faccia contro altri giocatori." campaign_multiplayer_description: "... nelle quali programmi faccia a faccia contro altri giocatori."
campaign_player_created: "Creati dai giocatori"
campaign_player_created_description: "... nei quali affronterai la creatività dei tuoi compagni <a href=\"/contribute#artisan\">Stregoni Artigiani</a>."
campaign_classic_algorithms: "Algoritmi classici"
campaign_classic_algorithms_description: "... in cui impari i più comuni algoritmi dell'informatica."
# campaign_old_multiplayer: "(Deprecated) Old Multiplayer Arenas" # campaign_old_multiplayer: "(Deprecated) Old Multiplayer Arenas"
# campaign_old_multiplayer_description: "Relics of a more civilized age. No simulations are run for these older, hero-less multiplayer arenas." # campaign_old_multiplayer_description: "Relics of a more civilized age. No simulations are run for these older, hero-less multiplayer arenas."
@ -306,6 +293,7 @@ module.exports = nativeDescription: "Italiano", englishDescription: "Italian", t
tip_scrub_shortcut: "Usa Ctrl+[ e Ctrl+] per tornare indietro o avanzare rapidamente." tip_scrub_shortcut: "Usa Ctrl+[ e Ctrl+] per tornare indietro o avanzare rapidamente."
tip_guide_exists: "Clicca sulla Guida, nel menù di gioco (in alto nella pagina), per informazioni utili." tip_guide_exists: "Clicca sulla Guida, nel menù di gioco (in alto nella pagina), per informazioni utili."
tip_open_source: "CodeCombat è 100% open source!" tip_open_source: "CodeCombat è 100% open source!"
# tip_tell_friends: "Enjoying CodeCombat? Tell your friends about us!"
tip_beta_launch: "CodeCombat è stato lanciato in beta nell'ottobre 2013." tip_beta_launch: "CodeCombat è stato lanciato in beta nell'ottobre 2013."
tip_think_solution: "Pensa alla soluzione, non al problema." tip_think_solution: "Pensa alla soluzione, non al problema."
tip_theory_practice: "In teoria, non c'è alcuna differenza tra teoria e pratica. Ma in pratica, c'è. - Yogi Berra" tip_theory_practice: "In teoria, non c'è alcuna differenza tra teoria e pratica. Ma in pratica, c'è. - Yogi Berra"
@ -349,6 +337,7 @@ module.exports = nativeDescription: "Italiano", englishDescription: "Italian", t
tip_recurse: "Iterare e umano, usare la ricorsione è divino. - L. Peter Deutsch" tip_recurse: "Iterare e umano, usare la ricorsione è divino. - L. Peter Deutsch"
tip_free_your_mind: "Devi liberarti di tutto questo, Neo. Paura, dubbio, sfiducia. Libera la tua mente. - Morpheus" tip_free_your_mind: "Devi liberarti di tutto questo, Neo. Paura, dubbio, sfiducia. Libera la tua mente. - Morpheus"
tip_strong_opponents: "Anche il più tenace degli avversari ha sempre una debolezza. - Itachi Uchiha" tip_strong_opponents: "Anche il più tenace degli avversari ha sempre una debolezza. - Itachi Uchiha"
# tip_paper_and_pen: "Before you start coding, you can always plan with a sheet of paper and a pen."
game_menu: game_menu:
inventory_tab: "Inventario" inventory_tab: "Inventario"
@ -862,6 +851,8 @@ module.exports = nativeDescription: "Italiano", englishDescription: "Italian", t
indoor: "Interno" indoor: "Interno"
desert: "Deserto" desert: "Deserto"
grassy: "Erboso" grassy: "Erboso"
# mountain: "Mountain"
# glacier: "Glacier"
small: "Piccolo" small: "Piccolo"
large: "Grande" large: "Grande"
# fork_title: "Fork New Version" # fork_title: "Fork New Version"
@ -1220,6 +1211,7 @@ module.exports = nativeDescription: "Italiano", englishDescription: "Italian", t
# delta: # delta:
# added: "Added" # added: "Added"
# modified: "Modified" # modified: "Modified"
# not_modified: "Not Modified"
# deleted: "Deleted" # deleted: "Deleted"
# moved_index: "Moved Index" # moved_index: "Moved Index"
# text_diff: "Text Diff" # text_diff: "Text Diff"

View file

@ -70,7 +70,6 @@ module.exports = nativeDescription: "日本語", englishDescription: "Japanese",
choose_inventory: "アイテムを装備" choose_inventory: "アイテムを装備"
buy_gems: "ジェムを購入" buy_gems: "ジェムを購入"
subscription_required: "サブスクリプション必須" subscription_required: "サブスクリプション必須"
older_campaigns: "古いキャンペーン"
anonymous: "名無しのプレイヤー" anonymous: "名無しのプレイヤー"
level_difficulty: "難易度: " level_difficulty: "難易度: "
campaign_beginner: "初心者のキャンペーン" campaign_beginner: "初心者のキャンペーン"
@ -78,20 +77,8 @@ module.exports = nativeDescription: "日本語", englishDescription: "Japanese",
awaiting_levels_adventurer: "冒険者として登録すると、" awaiting_levels_adventurer: "冒険者として登録すると、"
awaiting_levels_adventurer_suffix: "新たなレベルを最初に遊ぶ事ができます" awaiting_levels_adventurer_suffix: "新たなレベルを最初に遊ぶ事ができます"
adjust_volume: "音量を調整する" adjust_volume: "音量を調整する"
choose_your_level: "レベル選択" # The rest of this section is the old play view at /play-old and isn't very important.
adventurer_prefix: "別のレベルに移動することができます。レベルについて議論するにはこちら: "
adventurer_forum: "冒険者の掲示板"
adventurer_suffix: ""
campaign_old_beginner: "旧初級キャンペーン"
campaign_old_beginner_description: "プログラミングの魔法を学びましょう"
campaign_dev: "ランダムな難しいレベル"
campaign_dev_description: "遊びながらインタフェースを学ぼう"
campaign_multiplayer: "マルチプレイ・アリーナ" campaign_multiplayer: "マルチプレイ・アリーナ"
campaign_multiplayer_description: "コーディングで他のプレイヤーに対して格闘しましょう" campaign_multiplayer_description: "コーディングで他のプレイヤーに対して格闘しましょう"
campaign_player_created: "プレイヤー作成レベル"
campaign_player_created_description: "仲間のウィザード達の創造力との戦いに立ち向かいます"
campaign_classic_algorithms: "クラシックアルゴリズム"
campaign_classic_algorithms_description: "コンピュータサイエンスで最も人気のあるアルゴリズムを学ぼう"
# campaign_old_multiplayer: "(Deprecated) Old Multiplayer Arenas" # campaign_old_multiplayer: "(Deprecated) Old Multiplayer Arenas"
# campaign_old_multiplayer_description: "Relics of a more civilized age. No simulations are run for these older, hero-less multiplayer arenas." # campaign_old_multiplayer_description: "Relics of a more civilized age. No simulations are run for these older, hero-less multiplayer arenas."
@ -306,6 +293,7 @@ module.exports = nativeDescription: "日本語", englishDescription: "Japanese",
tip_scrub_shortcut: "Ctrl+[ と Ctrl+] で巻き戻し、早送りする" # {change} tip_scrub_shortcut: "Ctrl+[ と Ctrl+] で巻き戻し、早送りする" # {change}
tip_guide_exists: "ゲームメニュー内のガイド(ページの上部)をクリックし、便利な情報 を見よう。" tip_guide_exists: "ゲームメニュー内のガイド(ページの上部)をクリックし、便利な情報 を見よう。"
tip_open_source: "CodeCombatは、100オープンソースです" tip_open_source: "CodeCombatは、100オープンソースです"
# tip_tell_friends: "Enjoying CodeCombat? Tell your friends about us!"
tip_beta_launch: "CodeCombatは、2013年10月にベータ版を開始しました。" tip_beta_launch: "CodeCombatは、2013年10月にベータ版を開始しました。"
tip_think_solution: "問題より、解決策を考えろ。" tip_think_solution: "問題より、解決策を考えろ。"
tip_theory_practice: "理論的には、理論と実践の間には違いはない。でも実際には、ある。- ヨギ・ベラ" tip_theory_practice: "理論的には、理論と実践の間には違いはない。でも実際には、ある。- ヨギ・ベラ"
@ -349,6 +337,7 @@ module.exports = nativeDescription: "日本語", englishDescription: "Japanese",
tip_recurse: "繰り返しは人間、再帰は神。 - L・ピーター・ドイツ" tip_recurse: "繰り返しは人間、再帰は神。 - L・ピーター・ドイツ"
tip_free_your_mind: "全ての雑念を捨てろ、恐怖、疑いも不信も 心を解き放つんだ - モーフィアス" tip_free_your_mind: "全ての雑念を捨てろ、恐怖、疑いも不信も 心を解き放つんだ - モーフィアス"
tip_strong_opponents: "どんな強者にも弱点というものはあるんだ… - うちは イタチ" tip_strong_opponents: "どんな強者にも弱点というものはあるんだ… - うちは イタチ"
# tip_paper_and_pen: "Before you start coding, you can always plan with a sheet of paper and a pen."
game_menu: game_menu:
inventory_tab: "インベントリー" inventory_tab: "インベントリー"
@ -862,6 +851,8 @@ module.exports = nativeDescription: "日本語", englishDescription: "Japanese",
indoor: "屋内" indoor: "屋内"
desert: "砂漠" desert: "砂漠"
grassy: "草原" grassy: "草原"
# mountain: "Mountain"
# glacier: "Glacier"
small: "小さい" small: "小さい"
large: "大きい" large: "大きい"
fork_title: "新しいバージョンをフォークする" fork_title: "新しいバージョンをフォークする"
@ -1220,6 +1211,7 @@ module.exports = nativeDescription: "日本語", englishDescription: "Japanese",
# delta: # delta:
# added: "Added" # added: "Added"
# modified: "Modified" # modified: "Modified"
# not_modified: "Not Modified"
# deleted: "Deleted" # deleted: "Deleted"
# moved_index: "Moved Index" # moved_index: "Moved Index"
# text_diff: "Text Diff" # text_diff: "Text Diff"

View file

@ -70,7 +70,6 @@ module.exports = nativeDescription: "한국어", englishDescription: "Korean", t
choose_inventory: "장착된 아이템" choose_inventory: "장착된 아이템"
buy_gems: "젬 구매" buy_gems: "젬 구매"
# subscription_required: "Subscription Required" # subscription_required: "Subscription Required"
# older_campaigns: "Older Campaigns"
anonymous: "이름없는 플레이어" anonymous: "이름없는 플레이어"
level_difficulty: "난이도: " level_difficulty: "난이도: "
campaign_beginner: "초보자 캠페인" campaign_beginner: "초보자 캠페인"
@ -78,20 +77,8 @@ module.exports = nativeDescription: "한국어", englishDescription: "Korean", t
awaiting_levels_adventurer: "모험자로 등록 하세요!" awaiting_levels_adventurer: "모험자로 등록 하세요!"
awaiting_levels_adventurer_suffix: "새로운 레벨을 가장 먼저 체험하세요!" awaiting_levels_adventurer_suffix: "새로운 레벨을 가장 먼저 체험하세요!"
adjust_volume: "소리 조절" adjust_volume: "소리 조절"
choose_your_level: "레벨을 선택하세요." # The rest of this section is the old play view at /play-old and isn't very important.
adventurer_prefix: "아래에 있는 아무 레벨이나 바로 시작하실 수 있습니다. 또는 포럼에서 레벨에 관해 토론하세요 :"
adventurer_forum: "모험가들의 포럼"
adventurer_suffix: "."
# campaign_old_beginner: "Old Beginner Campaign"
campaign_old_beginner_description: "... 이곳에서 당신은 프로그래밍의 마법을 배우게 될 것입니다."
campaign_dev: "상급 레벨 랜덤 선택"
campaign_dev_description: "... 이곳에서 당신은 조금 더 어려운 레벨에 도전할때 필요한 조작 방법을 배울 것입니다."
campaign_multiplayer: "멀티 플레이어 전투장" campaign_multiplayer: "멀티 플레이어 전투장"
campaign_multiplayer_description: "... 이곳에서 당신은 다른 인간 플레이어들과 직접 결투할 수 있습니다." campaign_multiplayer_description: "... 이곳에서 당신은 다른 인간 플레이어들과 직접 결투할 수 있습니다."
campaign_player_created: "사용자 직접 제작"
campaign_player_created_description: "... 당신 동료가 고안한 레벨에 도전하세요 <a href=\"/contributeartisan\">마법사 장인</a>."
# campaign_classic_algorithms: "Classic Algorithms"
# campaign_classic_algorithms_description: "... in which you learn the most popular algorithms in Computer Science."
# campaign_old_multiplayer: "(Deprecated) Old Multiplayer Arenas" # campaign_old_multiplayer: "(Deprecated) Old Multiplayer Arenas"
# campaign_old_multiplayer_description: "Relics of a more civilized age. No simulations are run for these older, hero-less multiplayer arenas." # campaign_old_multiplayer_description: "Relics of a more civilized age. No simulations are run for these older, hero-less multiplayer arenas."
@ -306,6 +293,7 @@ module.exports = nativeDescription: "한국어", englishDescription: "Korean", t
tip_scrub_shortcut: "Ctrl+[, Ctrl+] 를 이용해 실행 속도를 빠르게 할 수 있어요" tip_scrub_shortcut: "Ctrl+[, Ctrl+] 를 이용해 실행 속도를 빠르게 할 수 있어요"
tip_guide_exists: "화면 상단의 가이드를 클릭해보세요. 유용한 정보를 얻을 수 있습니다." tip_guide_exists: "화면 상단의 가이드를 클릭해보세요. 유용한 정보를 얻을 수 있습니다."
tip_open_source: "코드 컴뱃은 100% 오픈 소스 기반입니다!" tip_open_source: "코드 컴뱃은 100% 오픈 소스 기반입니다!"
# tip_tell_friends: "Enjoying CodeCombat? Tell your friends about us!"
tip_beta_launch: "코드 컴뱃은 2013년 10월에 베타 서비스를 출시했습니다." tip_beta_launch: "코드 컴뱃은 2013년 10월에 베타 서비스를 출시했습니다."
tip_think_solution: "해결 방법을 고민해보세요, 문제를 고민하지 말구요" tip_think_solution: "해결 방법을 고민해보세요, 문제를 고민하지 말구요"
# tip_theory_practice: "In theory, there is no difference between theory and practice. But in practice, there is. - Yogi Berra" # tip_theory_practice: "In theory, there is no difference between theory and practice. But in practice, there is. - Yogi Berra"
@ -349,6 +337,7 @@ module.exports = nativeDescription: "한국어", englishDescription: "Korean", t
# tip_recurse: "To iterate is human, to recurse divine. - L. Peter Deutsch" # tip_recurse: "To iterate is human, to recurse divine. - L. Peter Deutsch"
# tip_free_your_mind: "You have to let it all go, Neo. Fear, doubt, and disbelief. Free your mind. - Morpheus" # tip_free_your_mind: "You have to let it all go, Neo. Fear, doubt, and disbelief. Free your mind. - Morpheus"
# tip_strong_opponents: "Even the strongest of opponents always has a weakness. - Itachi Uchiha" # tip_strong_opponents: "Even the strongest of opponents always has a weakness. - Itachi Uchiha"
# tip_paper_and_pen: "Before you start coding, you can always plan with a sheet of paper and a pen."
game_menu: game_menu:
inventory_tab: "인벤토리" inventory_tab: "인벤토리"
@ -862,6 +851,8 @@ module.exports = nativeDescription: "한국어", englishDescription: "Korean", t
# indoor: "Indoor" # indoor: "Indoor"
desert: "사막" desert: "사막"
grassy: "풀로 덮인" grassy: "풀로 덮인"
# mountain: "Mountain"
# glacier: "Glacier"
small: "작게" small: "작게"
large: "크게" large: "크게"
fork_title: "새 버전 가져오기" fork_title: "새 버전 가져오기"
@ -1220,6 +1211,7 @@ module.exports = nativeDescription: "한국어", englishDescription: "Korean", t
# delta: # delta:
# added: "Added" # added: "Added"
# modified: "Modified" # modified: "Modified"
# not_modified: "Not Modified"
# deleted: "Deleted" # deleted: "Deleted"
# moved_index: "Moved Index" # moved_index: "Moved Index"
# text_diff: "Text Diff" # text_diff: "Text Diff"

View file

@ -70,7 +70,6 @@ module.exports = nativeDescription: "lietuvių kalba", englishDescription: "Lith
# choose_inventory: "Equip Items" # choose_inventory: "Equip Items"
# buy_gems: "Buy Gems" # buy_gems: "Buy Gems"
# subscription_required: "Subscription Required" # subscription_required: "Subscription Required"
# older_campaigns: "Older Campaigns"
# anonymous: "Anonymous Player" # anonymous: "Anonymous Player"
# level_difficulty: "Difficulty: " # level_difficulty: "Difficulty: "
# campaign_beginner: "Beginner Campaign" # campaign_beginner: "Beginner Campaign"
@ -78,20 +77,8 @@ module.exports = nativeDescription: "lietuvių kalba", englishDescription: "Lith
# awaiting_levels_adventurer: "Sign up as an Adventurer" # awaiting_levels_adventurer: "Sign up as an Adventurer"
# awaiting_levels_adventurer_suffix: "to be the first to play new levels." # awaiting_levels_adventurer_suffix: "to be the first to play new levels."
# adjust_volume: "Adjust volume" # adjust_volume: "Adjust volume"
# choose_your_level: "Choose Your Level" # The rest of this section is the old play view at /play-old and isn't very important.
# adventurer_prefix: "You can jump to any level below, or discuss the levels on "
# adventurer_forum: "the Adventurer forum"
# adventurer_suffix: "."
# campaign_old_beginner: "Old Beginner Campaign"
# campaign_old_beginner_description: "... in which you learn the wizardry of programming."
# campaign_dev: "Random Harder Levels"
# campaign_dev_description: "... in which you learn the interface while doing something a little harder."
# campaign_multiplayer: "Multiplayer Arenas" # campaign_multiplayer: "Multiplayer Arenas"
# campaign_multiplayer_description: "... in which you code head-to-head against other players." # campaign_multiplayer_description: "... in which you code head-to-head against other players."
# campaign_player_created: "Player-Created"
# campaign_player_created_description: "... in which you battle against the creativity of your fellow <a href=\"/contribute/artisan\">Artisan Wizards</a>."
# campaign_classic_algorithms: "Classic Algorithms"
# campaign_classic_algorithms_description: "... in which you learn the most popular algorithms in Computer Science."
# campaign_old_multiplayer: "(Deprecated) Old Multiplayer Arenas" # campaign_old_multiplayer: "(Deprecated) Old Multiplayer Arenas"
# campaign_old_multiplayer_description: "Relics of a more civilized age. No simulations are run for these older, hero-less multiplayer arenas." # campaign_old_multiplayer_description: "Relics of a more civilized age. No simulations are run for these older, hero-less multiplayer arenas."
@ -306,6 +293,7 @@ module.exports = nativeDescription: "lietuvių kalba", englishDescription: "Lith
# tip_scrub_shortcut: "Use Ctrl+[ and Ctrl+] to rewind and fast-forward." # tip_scrub_shortcut: "Use Ctrl+[ and Ctrl+] to rewind and fast-forward."
# tip_guide_exists: "Click the guide, inside game menu (at the top of the page), for useful info." # tip_guide_exists: "Click the guide, inside game menu (at the top of the page), for useful info."
# tip_open_source: "CodeCombat is 100% open source!" # tip_open_source: "CodeCombat is 100% open source!"
# tip_tell_friends: "Enjoying CodeCombat? Tell your friends about us!"
# tip_beta_launch: "CodeCombat launched its beta in October, 2013." # tip_beta_launch: "CodeCombat launched its beta in October, 2013."
# tip_think_solution: "Think of the solution, not the problem." # tip_think_solution: "Think of the solution, not the problem."
# tip_theory_practice: "In theory, there is no difference between theory and practice. But in practice, there is. - Yogi Berra" # tip_theory_practice: "In theory, there is no difference between theory and practice. But in practice, there is. - Yogi Berra"
@ -349,6 +337,7 @@ module.exports = nativeDescription: "lietuvių kalba", englishDescription: "Lith
# tip_recurse: "To iterate is human, to recurse divine. - L. Peter Deutsch" # tip_recurse: "To iterate is human, to recurse divine. - L. Peter Deutsch"
# tip_free_your_mind: "You have to let it all go, Neo. Fear, doubt, and disbelief. Free your mind. - Morpheus" # tip_free_your_mind: "You have to let it all go, Neo. Fear, doubt, and disbelief. Free your mind. - Morpheus"
# tip_strong_opponents: "Even the strongest of opponents always has a weakness. - Itachi Uchiha" # tip_strong_opponents: "Even the strongest of opponents always has a weakness. - Itachi Uchiha"
# tip_paper_and_pen: "Before you start coding, you can always plan with a sheet of paper and a pen."
# game_menu: # game_menu:
# inventory_tab: "Inventory" # inventory_tab: "Inventory"
@ -862,6 +851,8 @@ module.exports = nativeDescription: "lietuvių kalba", englishDescription: "Lith
# indoor: "Indoor" # indoor: "Indoor"
# desert: "Desert" # desert: "Desert"
# grassy: "Grassy" # grassy: "Grassy"
# mountain: "Mountain"
# glacier: "Glacier"
# small: "Small" # small: "Small"
# large: "Large" # large: "Large"
# fork_title: "Fork New Version" # fork_title: "Fork New Version"
@ -1220,6 +1211,7 @@ module.exports = nativeDescription: "lietuvių kalba", englishDescription: "Lith
# delta: # delta:
# added: "Added" # added: "Added"
# modified: "Modified" # modified: "Modified"
# not_modified: "Not Modified"
# deleted: "Deleted" # deleted: "Deleted"
# moved_index: "Moved Index" # moved_index: "Moved Index"
# text_diff: "Text Diff" # text_diff: "Text Diff"

View file

@ -70,7 +70,6 @@ module.exports = nativeDescription: "Македонски", englishDescription:
choose_inventory: "Опреми се" choose_inventory: "Опреми се"
buy_gems: "Купи скапоцени камења" buy_gems: "Купи скапоцени камења"
subscription_required: "Потребно е зачленување" subscription_required: "Потребно е зачленување"
older_campaigns: "Постари кампањи"
anonymous: "Анонимен играч" anonymous: "Анонимен играч"
level_difficulty: "Тешкотија: " level_difficulty: "Тешкотија: "
campaign_beginner: "Почетничка кампања" campaign_beginner: "Почетничка кампања"
@ -78,20 +77,8 @@ module.exports = nativeDescription: "Македонски", englishDescription:
awaiting_levels_adventurer: "Зачлени се како Авантурист" awaiting_levels_adventurer: "Зачлени се како Авантурист"
awaiting_levels_adventurer_suffix: "за да бидеш првиот кој ќе ги игра новите нивоа." awaiting_levels_adventurer_suffix: "за да бидеш првиот кој ќе ги игра новите нивоа."
# adjust_volume: "Adjust volume" # adjust_volume: "Adjust volume"
choose_your_level: "Избери го твоето ниво" # The rest of this section is the old play view at /play-old and isn't very important.
adventurer_prefix: "Можеш да отидеш на било кое од подолните нивоа, или да дискутираш за нивоата на "
adventurer_forum: "форумот на Авантуристите"
adventurer_suffix: "."
campaign_old_beginner: "Стара почетничка кампања"
campaign_old_beginner_description: "... во која учиш за волшепството на програмирањето."
campaign_dev: "Призволни потешки нивоа"
campaign_dev_description: "... во кои го учиш интерфејсот додека правиш нешто малку потешко."
campaign_multiplayer: "Арени за повеќе играчи" campaign_multiplayer: "Арени за повеќе играчи"
campaign_multiplayer_description: "... во кои кодираш лице-во-лице против други играчи." campaign_multiplayer_description: "... во кои кодираш лице-во-лице против други играчи."
campaign_player_created: "Направено од играчи"
campaign_player_created_description: "... се бориш наспроти креативноста на останатите играчи од <a href=\"/contribute/artisan\">Волшебничкиот занает</a>."
campaign_classic_algorithms: "Класични алгоритми"
campaign_classic_algorithms_description: "... во кои ги учиш најпопуларните алгоритми во компјутерската наука."
# campaign_old_multiplayer: "(Deprecated) Old Multiplayer Arenas" # campaign_old_multiplayer: "(Deprecated) Old Multiplayer Arenas"
# campaign_old_multiplayer_description: "Relics of a more civilized age. No simulations are run for these older, hero-less multiplayer arenas." # campaign_old_multiplayer_description: "Relics of a more civilized age. No simulations are run for these older, hero-less multiplayer arenas."
@ -306,6 +293,7 @@ module.exports = nativeDescription: "Македонски", englishDescription:
tip_scrub_shortcut: "Ctrl+[ и Ctrl+] премотуваат назад и напред." # {change} tip_scrub_shortcut: "Ctrl+[ и Ctrl+] премотуваат назад и напред." # {change}
tip_guide_exists: "Кликни на водичот, во менито (на врвот на страната), за корисни информации." tip_guide_exists: "Кликни на водичот, во менито (на врвот на страната), за корисни информации."
tip_open_source: "CodeCombat е 100% open source!" tip_open_source: "CodeCombat е 100% open source!"
# tip_tell_friends: "Enjoying CodeCombat? Tell your friends about us!"
tip_beta_launch: "CodeCombat ја пушти својата бета верзија во октомври, 2013." tip_beta_launch: "CodeCombat ја пушти својата бета верзија во октомври, 2013."
tip_think_solution: "Мисли на решението, не на проблемот." tip_think_solution: "Мисли на решението, не на проблемот."
tip_theory_practice: "Теоретски, не постои разлика помеѓу теорија и пракса. Но, во пракса, постои. - Yogi Berra" tip_theory_practice: "Теоретски, не постои разлика помеѓу теорија и пракса. Но, во пракса, постои. - Yogi Berra"
@ -349,6 +337,7 @@ module.exports = nativeDescription: "Македонски", englishDescription:
tip_recurse: "Да работиш итеративно е човечки, а да работич рекурзивно е божествено. - L. Peter Deutsch" tip_recurse: "Да работиш итеративно е човечки, а да работич рекурзивно е божествено. - L. Peter Deutsch"
tip_free_your_mind: "Мораш да го оставиш сето тоа, Нео. Стравот, сомнежот, и невербата. Ослободи го твојот ум. - Morpheus" tip_free_your_mind: "Мораш да го оставиш сето тоа, Нео. Стравот, сомнежот, и невербата. Ослободи го твојот ум. - Morpheus"
tip_strong_opponents: "Дури и најсилниот противник има некоја слаба точка. - Itachi Uchiha" tip_strong_opponents: "Дури и најсилниот противник има некоја слаба точка. - Itachi Uchiha"
# tip_paper_and_pen: "Before you start coding, you can always plan with a sheet of paper and a pen."
game_menu: game_menu:
# inventory_tab: "Inventory" # inventory_tab: "Inventory"
@ -862,6 +851,8 @@ module.exports = nativeDescription: "Македонски", englishDescription:
# indoor: "Indoor" # indoor: "Indoor"
# desert: "Desert" # desert: "Desert"
# grassy: "Grassy" # grassy: "Grassy"
# mountain: "Mountain"
# glacier: "Glacier"
# small: "Small" # small: "Small"
# large: "Large" # large: "Large"
# fork_title: "Fork New Version" # fork_title: "Fork New Version"
@ -1220,6 +1211,7 @@ module.exports = nativeDescription: "Македонски", englishDescription:
# delta: # delta:
# added: "Added" # added: "Added"
# modified: "Modified" # modified: "Modified"
# not_modified: "Not Modified"
# deleted: "Deleted" # deleted: "Deleted"
# moved_index: "Moved Index" # moved_index: "Moved Index"
# text_diff: "Text Diff" # text_diff: "Text Diff"

View file

@ -70,7 +70,6 @@ module.exports = nativeDescription: "Bahasa Melayu", englishDescription: "Bahasa
# choose_inventory: "Equip Items" # choose_inventory: "Equip Items"
# buy_gems: "Buy Gems" # buy_gems: "Buy Gems"
# subscription_required: "Subscription Required" # subscription_required: "Subscription Required"
# older_campaigns: "Older Campaigns"
# anonymous: "Anonymous Player" # anonymous: "Anonymous Player"
# level_difficulty: "Difficulty: " # level_difficulty: "Difficulty: "
# campaign_beginner: "Beginner Campaign" # campaign_beginner: "Beginner Campaign"
@ -78,20 +77,8 @@ module.exports = nativeDescription: "Bahasa Melayu", englishDescription: "Bahasa
# awaiting_levels_adventurer: "Sign up as an Adventurer" # awaiting_levels_adventurer: "Sign up as an Adventurer"
# awaiting_levels_adventurer_suffix: "to be the first to play new levels." # awaiting_levels_adventurer_suffix: "to be the first to play new levels."
# adjust_volume: "Adjust volume" # adjust_volume: "Adjust volume"
# choose_your_level: "Choose Your Level" # The rest of this section is the old play view at /play-old and isn't very important.
# adventurer_prefix: "You can jump to any level below, or discuss the levels on "
# adventurer_forum: "the Adventurer forum"
# adventurer_suffix: "."
# campaign_old_beginner: "Old Beginner Campaign"
# campaign_old_beginner_description: "... in which you learn the wizardry of programming."
# campaign_dev: "Random Harder Levels"
# campaign_dev_description: "... in which you learn the interface while doing something a little harder."
# campaign_multiplayer: "Multiplayer Arenas" # campaign_multiplayer: "Multiplayer Arenas"
# campaign_multiplayer_description: "... in which you code head-to-head against other players." # campaign_multiplayer_description: "... in which you code head-to-head against other players."
# campaign_player_created: "Player-Created"
# campaign_player_created_description: "... in which you battle against the creativity of your fellow <a href=\"/contribute/artisan\">Artisan Wizards</a>."
# campaign_classic_algorithms: "Classic Algorithms"
# campaign_classic_algorithms_description: "... in which you learn the most popular algorithms in Computer Science."
# campaign_old_multiplayer: "(Deprecated) Old Multiplayer Arenas" # campaign_old_multiplayer: "(Deprecated) Old Multiplayer Arenas"
# campaign_old_multiplayer_description: "Relics of a more civilized age. No simulations are run for these older, hero-less multiplayer arenas." # campaign_old_multiplayer_description: "Relics of a more civilized age. No simulations are run for these older, hero-less multiplayer arenas."
@ -306,6 +293,7 @@ module.exports = nativeDescription: "Bahasa Melayu", englishDescription: "Bahasa
# tip_scrub_shortcut: "Use Ctrl+[ and Ctrl+] to rewind and fast-forward." # tip_scrub_shortcut: "Use Ctrl+[ and Ctrl+] to rewind and fast-forward."
# tip_guide_exists: "Click the guide, inside game menu (at the top of the page), for useful info." # tip_guide_exists: "Click the guide, inside game menu (at the top of the page), for useful info."
# tip_open_source: "CodeCombat is 100% open source!" # tip_open_source: "CodeCombat is 100% open source!"
# tip_tell_friends: "Enjoying CodeCombat? Tell your friends about us!"
# tip_beta_launch: "CodeCombat launched its beta in October, 2013." # tip_beta_launch: "CodeCombat launched its beta in October, 2013."
# tip_think_solution: "Think of the solution, not the problem." # tip_think_solution: "Think of the solution, not the problem."
# tip_theory_practice: "In theory, there is no difference between theory and practice. But in practice, there is. - Yogi Berra" # tip_theory_practice: "In theory, there is no difference between theory and practice. But in practice, there is. - Yogi Berra"
@ -349,6 +337,7 @@ module.exports = nativeDescription: "Bahasa Melayu", englishDescription: "Bahasa
# tip_recurse: "To iterate is human, to recurse divine. - L. Peter Deutsch" # tip_recurse: "To iterate is human, to recurse divine. - L. Peter Deutsch"
# tip_free_your_mind: "You have to let it all go, Neo. Fear, doubt, and disbelief. Free your mind. - Morpheus" # tip_free_your_mind: "You have to let it all go, Neo. Fear, doubt, and disbelief. Free your mind. - Morpheus"
# tip_strong_opponents: "Even the strongest of opponents always has a weakness. - Itachi Uchiha" # tip_strong_opponents: "Even the strongest of opponents always has a weakness. - Itachi Uchiha"
# tip_paper_and_pen: "Before you start coding, you can always plan with a sheet of paper and a pen."
# game_menu: # game_menu:
# inventory_tab: "Inventory" # inventory_tab: "Inventory"
@ -862,6 +851,8 @@ module.exports = nativeDescription: "Bahasa Melayu", englishDescription: "Bahasa
# indoor: "Indoor" # indoor: "Indoor"
# desert: "Desert" # desert: "Desert"
# grassy: "Grassy" # grassy: "Grassy"
# mountain: "Mountain"
# glacier: "Glacier"
# small: "Small" # small: "Small"
# large: "Large" # large: "Large"
# fork_title: "Fork New Version" # fork_title: "Fork New Version"
@ -1220,6 +1211,7 @@ module.exports = nativeDescription: "Bahasa Melayu", englishDescription: "Bahasa
# delta: # delta:
# added: "Added" # added: "Added"
# modified: "Modified" # modified: "Modified"
# not_modified: "Not Modified"
# deleted: "Deleted" # deleted: "Deleted"
# moved_index: "Moved Index" # moved_index: "Moved Index"
# text_diff: "Text Diff" # text_diff: "Text Diff"

View file

@ -1,20 +1,20 @@
module.exports = nativeDescription: "မြန်မာစကား", englishDescription: "Myanmar language", translation: module.exports = nativeDescription: "မြန်မာစကား", englishDescription: "Myanmar language", translation:
# home: # home:
# slogan: "Learn to Code by Playing a Game" # slogan: "Learn to Code by Playing a Game"
# no_ie: "CodeCombat does not run in Internet Explorer 8 or older. Sorry!" # Warning that only shows up in IE8 and older # no_ie: "CodeCombat does not run in Internet Explorer 8 or older. Sorry!" # Warning that only shows up in IE8 and older
# no_mobile: "CodeCombat wasn't designed for mobile devices and may not work!" # Warning that shows up on mobile devices # no_mobile: "CodeCombat wasn't designed for mobile devices and may not work!" # Warning that shows up on mobile devices
# play: "Play" # The big play button that opens up the campaign view. # play: "Play" # The big play button that opens up the campaign view.
# old_browser: "Uh oh, your browser is too old to run CodeCombat. Sorry!" # Warning that shows up on really old Firefox/Chrome/Safari # old_browser: "Uh oh, your browser is too old to run CodeCombat. Sorry!" # Warning that shows up on really old Firefox/Chrome/Safari
# old_browser_suffix: "You can try anyway, but it probably won't work." # old_browser_suffix: "You can try anyway, but it probably won't work."
# ipad_browser: "Bad news: CodeCombat doesn't run on iPad in the browser. Good news: our native iPad app is awaiting Apple approval." # ipad_browser: "Bad news: CodeCombat doesn't run on iPad in the browser. Good news: our native iPad app is awaiting Apple approval."
# campaign: "Campaign" # campaign: "Campaign"
# for_beginners: "For Beginners" # for_beginners: "For Beginners"
# multiplayer: "Multiplayer" # Not currently shown on home page # multiplayer: "Multiplayer" # Not currently shown on home page
# for_developers: "For Developers" # Not currently shown on home page. # for_developers: "For Developers" # Not currently shown on home page.
# or_ipad: "Or download for iPad" # or_ipad: "Or download for iPad"
# nav: # nav:
# play: "Levels" # The top nav bar entry where players choose which levels to play # play: "Levels" # The top nav bar entry where players choose which levels to play
# community: "Community" # community: "Community"
# editor: "Editor" # editor: "Editor"
# blog: "Blog" # blog: "Blog"
@ -23,7 +23,7 @@ module.exports = nativeDescription: "မြန်မာစကား", englishDes
# profile: "Profile" # profile: "Profile"
# stats: "Stats" # stats: "Stats"
# code: "Code" # code: "Code"
# admin: "Admin" # Only shows up when you are an admin # admin: "Admin" # Only shows up when you are an admin
# home: "Home" # home: "Home"
# contribute: "Contribute" # contribute: "Contribute"
# legal: "Legal" # legal: "Legal"
@ -40,33 +40,33 @@ module.exports = nativeDescription: "မြန်မာစကား", englishDes
# page_not_found: "Page not found" # page_not_found: "Page not found"
diplomat_suggestion: diplomat_suggestion:
# title: "Help translate CodeCombat!" # This shows up when a player switches to a non-English language using the language selector. # title: "Help translate CodeCombat!" # This shows up when a player switches to a non-English language using the language selector.
# sub_heading: "We need your language skills." # sub_heading: "We need your language skills."
pitch_body: "We develop CodeCombat in English, but we already have players all over the world. Many of them want to play in Myanmar language but don't speak English, so if you can speak both, please consider signing up to be a Diplomat and help translate both the CodeCombat website and all the levels into Myanmar language." pitch_body: "We develop CodeCombat in English, but we already have players all over the world. Many of them want to play in Myanmar language but don't speak English, so if you can speak both, please consider signing up to be a Diplomat and help translate both the CodeCombat website and all the levels into Myanmar language."
# missing_translations: "Until we can translate everything into {English}, you'll see English when {English} isn't available." missing_translations: "Until we can translate everything into Myanmar language, you'll see English when Myanmar language isn't available."
# learn_more: "Learn more about being a Diplomat" # learn_more: "Learn more about being a Diplomat"
# subscribe_as_diplomat: "Subscribe as a Diplomat" # subscribe_as_diplomat: "Subscribe as a Diplomat"
# play: # play:
# play_as: "Play As" # Ladder page # play_as: "Play As" # Ladder page
# spectate: "Spectate" # Ladder page # spectate: "Spectate" # Ladder page
# players: "players" # Hover over a level on /play # players: "players" # Hover over a level on /play
# hours_played: "hours played" # Hover over a level on /play # hours_played: "hours played" # Hover over a level on /play
# items: "Items" # Tooltip on item shop button from /play # items: "Items" # Tooltip on item shop button from /play
# unlock: "Unlock" # For purchasing items and heroes # unlock: "Unlock" # For purchasing items and heroes
# confirm: "Confirm" # confirm: "Confirm"
# owned: "Owned" # For items you own # owned: "Owned" # For items you own
# locked: "Locked" # locked: "Locked"
# purchasable: "Purchasable" # For a hero you unlocked but haven't purchased # purchasable: "Purchasable" # For a hero you unlocked but haven't purchased
# available: "Available" # available: "Available"
# skills_granted: "Skills Granted" # Property documentation details # skills_granted: "Skills Granted" # Property documentation details
# heroes: "Heroes" # Tooltip on hero shop button from /play # heroes: "Heroes" # Tooltip on hero shop button from /play
# achievements: "Achievements" # Tooltip on achievement list button from /play # achievements: "Achievements" # Tooltip on achievement list button from /play
# account: "Account" # Tooltip on account button from /play # account: "Account" # Tooltip on account button from /play
# settings: "Settings" # Tooltip on settings button from /play # settings: "Settings" # Tooltip on settings button from /play
# poll: "Poll" # Tooltip on poll button from /play # poll: "Poll" # Tooltip on poll button from /play
# next: "Next" # Go from choose hero to choose inventory before playing a level # next: "Next" # Go from choose hero to choose inventory before playing a level
# change_hero: "Change Hero" # Go back from choose inventory to choose hero # change_hero: "Change Hero" # Go back from choose inventory to choose hero
# choose_inventory: "Equip Items" # choose_inventory: "Equip Items"
# buy_gems: "Buy Gems" # buy_gems: "Buy Gems"
# subscription_required: "Subscription Required" # subscription_required: "Subscription Required"
@ -127,7 +127,7 @@ module.exports = nativeDescription: "မြန်မာစကား", englishDes
# common: # common:
# back: "Back" # When used as an action verb, like "Navigate backward" # back: "Back" # When used as an action verb, like "Navigate backward"
# continue: "Continue" # When used as an action verb, like "Continue forward" # continue: "Continue" # When used as an action verb, like "Continue forward"
# loading: "Loading..." # loading: "Loading..."
# saving: "Saving..." # saving: "Saving..."
# sending: "Sending..." # sending: "Sending..."
@ -138,7 +138,7 @@ module.exports = nativeDescription: "မြန်မာစကား", englishDes
# create: "Create" # create: "Create"
# manual: "Manual" # manual: "Manual"
# fork: "Fork" # fork: "Fork"
# play: "Play" # When used as an action verb, like "Play next level" # play: "Play" # When used as an action verb, like "Play next level"
# retry: "Retry" # retry: "Retry"
# actions: "Actions" # actions: "Actions"
# info: "Info" # info: "Info"
@ -192,7 +192,7 @@ module.exports = nativeDescription: "မြန်မာစကား", englishDes
# medium: "Medium" # medium: "Medium"
# hard: "Hard" # hard: "Hard"
# player: "Player" # player: "Player"
# player_level: "Level" # Like player level 5, not like level: Dungeons of Kithgard # player_level: "Level" # Like player level 5, not like level: Dungeons of Kithgard
# warrior: "Warrior" # warrior: "Warrior"
# ranger: "Ranger" # ranger: "Ranger"
# wizard: "Wizard" # wizard: "Wizard"
@ -215,8 +215,8 @@ module.exports = nativeDescription: "မြန်မာစကား", englishDes
# play_level: # play_level:
# done: "Done" # done: "Done"
# home: "Home" # Not used any more, will be removed soon. # home: "Home" # Not used any more, will be removed soon.
# level: "Level" # Like "Level: Dungeons of Kithgard" # level: "Level" # Like "Level: Dungeons of Kithgard"
# skip: "Skip" # skip: "Skip"
# game_menu: "Game Menu" # game_menu: "Game Menu"
# guide: "Guide" # guide: "Guide"
@ -241,12 +241,12 @@ module.exports = nativeDescription: "မြန်မာစကား", englishDes
# victory_title_suffix: " Complete" # victory_title_suffix: " Complete"
# victory_sign_up: "Sign Up to Save Progress" # victory_sign_up: "Sign Up to Save Progress"
# victory_sign_up_poke: "Want to save your code? Create a free account!" # victory_sign_up_poke: "Want to save your code? Create a free account!"
# victory_rate_the_level: "Rate the level: " # Only in old-style levels. # victory_rate_the_level: "Rate the level: " # Only in old-style levels.
# victory_return_to_ladder: "Return to Ladder" # victory_return_to_ladder: "Return to Ladder"
# victory_play_continue: "Continue" # victory_play_continue: "Continue"
# victory_saving_progress: "Saving Progress" # victory_saving_progress: "Saving Progress"
# victory_go_home: "Go Home" # Only in old-style levels. # victory_go_home: "Go Home" # Only in old-style levels.
# victory_review: "Tell us more!" # Only in old-style levels. # victory_review: "Tell us more!" # Only in old-style levels.
# victory_hour_of_code_done: "Are You Done?" # victory_hour_of_code_done: "Are You Done?"
# victory_hour_of_code_done_yes: "Yes, I'm finished with my Hour of Code™!" # victory_hour_of_code_done_yes: "Yes, I'm finished with my Hour of Code™!"
# victory_experience_gained: "XP Gained" # victory_experience_gained: "XP Gained"
@ -255,16 +255,16 @@ module.exports = nativeDescription: "မြန်မာစကား", englishDes
# victory_viking_code_school: "Holy smokes, that was a hard level you just beat! If you aren't already a software developer, you should be. You just got fast-tracked for acceptance with Viking Code School, where you can take your skills to the next level and become a professional web developer in 14 weeks." # victory_viking_code_school: "Holy smokes, that was a hard level you just beat! If you aren't already a software developer, you should be. You just got fast-tracked for acceptance with Viking Code School, where you can take your skills to the next level and become a professional web developer in 14 weeks."
# victory_become_a_viking: "Become a Viking" # victory_become_a_viking: "Become a Viking"
# guide_title: "Guide" # guide_title: "Guide"
# tome_minion_spells: "Your Minions' Spells" # Only in old-style levels. # tome_minion_spells: "Your Minions' Spells" # Only in old-style levels.
# tome_read_only_spells: "Read-Only Spells" # Only in old-style levels. # tome_read_only_spells: "Read-Only Spells" # Only in old-style levels.
# tome_other_units: "Other Units" # Only in old-style levels. # tome_other_units: "Other Units" # Only in old-style levels.
# tome_cast_button_run: "Run" # tome_cast_button_run: "Run"
# tome_cast_button_running: "Running" # tome_cast_button_running: "Running"
# tome_cast_button_ran: "Ran" # tome_cast_button_ran: "Ran"
# tome_submit_button: "Submit" # tome_submit_button: "Submit"
# tome_reload_method: "Reload original code for this method" # Title text for individual method reload button. # tome_reload_method: "Reload original code for this method" # Title text for individual method reload button.
# tome_select_method: "Select a Method" # tome_select_method: "Select a Method"
# tome_see_all_methods: "See all methods you can edit" # Title text for method list selector (shown when there are multiple programmable methods). # tome_see_all_methods: "See all methods you can edit" # Title text for method list selector (shown when there are multiple programmable methods).
# tome_select_a_thang: "Select Someone for " # tome_select_a_thang: "Select Someone for "
# tome_available_spells: "Available Spells" # tome_available_spells: "Available Spells"
# tome_your_skills: "Your Skills" # tome_your_skills: "Your Skills"
@ -437,8 +437,7 @@ module.exports = nativeDescription: "မြန်မာစကား", englishDes
# stripe_description: "Monthly Subscription" # stripe_description: "Monthly Subscription"
# subscription_required_to_play: "You'll need a subscription to play this level." # subscription_required_to_play: "You'll need a subscription to play this level."
# unlock_help_videos: "Subscribe to unlock all video tutorials." # unlock_help_videos: "Subscribe to unlock all video tutorials."
# personal_sub: "Personal Subscription" # Accounts Subscription View below
# personal_sub: "Personal Subscription" # Accounts Subscription View below
# loading_info: "Loading subscription information..." # loading_info: "Loading subscription information..."
# managed_by: "Managed by" # managed_by: "Managed by"
# will_be_cancelled: "Will be cancelled on" # will_be_cancelled: "Will be cancelled on"
@ -484,13 +483,13 @@ module.exports = nativeDescription: "မြန်မာစကား", englishDes
# weapons_warrior: "Swords - Short Range, No Magic" # weapons_warrior: "Swords - Short Range, No Magic"
# weapons_ranger: "Crossbows, Guns - Long Range, No Magic" # weapons_ranger: "Crossbows, Guns - Long Range, No Magic"
# weapons_wizard: "Wands, Staffs - Long Range, Magic" # weapons_wizard: "Wands, Staffs - Long Range, Magic"
# attack: "Damage" # Can also translate as "Attack" # attack: "Damage" # Can also translate as "Attack"
# health: "Health" # health: "Health"
# speed: "Speed" # speed: "Speed"
# regeneration: "Regeneration" # regeneration: "Regeneration"
# range: "Range" # As in "attack or visual range" # range: "Range" # As in "attack or visual range"
# blocks: "Blocks" # As in "this shield blocks this much damage" # blocks: "Blocks" # As in "this shield blocks this much damage"
# backstab: "Backstab" # As in "this dagger does this much backstab damage" # backstab: "Backstab" # As in "this dagger does this much backstab damage"
# skills: "Skills" # skills: "Skills"
# attack_1: "Deals" # attack_1: "Deals"
# attack_2: "of listed" # attack_2: "of listed"
@ -500,12 +499,12 @@ module.exports = nativeDescription: "မြန်မာစကား", englishDes
# health_3: "armor health." # health_3: "armor health."
# speed_1: "Moves at" # speed_1: "Moves at"
# speed_2: "meters per second." # speed_2: "meters per second."
# available_for_purchase: "Available for Purchase" # Shows up when you have unlocked, but not purchased, a hero in the hero store # available_for_purchase: "Available for Purchase" # Shows up when you have unlocked, but not purchased, a hero in the hero store
# level_to_unlock: "Level to unlock:" # Label for which level you have to beat to unlock a particular hero (click a locked hero in the store to see) # level_to_unlock: "Level to unlock:" # Label for which level you have to beat to unlock a particular hero (click a locked hero in the store to see)
# restricted_to_certain_heroes: "Only certain heroes can play this level." # restricted_to_certain_heroes: "Only certain heroes can play this level."
# skill_docs: # skill_docs:
# writable: "writable" # Hover over "attack" in Your Skills while playing a level to see most of this # writable: "writable" # Hover over "attack" in Your Skills while playing a level to see most of this
# read_only: "read-only" # read_only: "read-only"
# action_name: "name" # action_name: "name"
# action_cooldown: "Takes" # action_cooldown: "Takes"
@ -515,7 +514,7 @@ module.exports = nativeDescription: "မြန်မာစကား", englishDes
# action_radius: "Radius" # action_radius: "Radius"
# action_duration: "Duration" # action_duration: "Duration"
# example: "Example" # example: "Example"
# ex: "ex" # Abbreviation of "example" # ex: "ex" # Abbreviation of "example"
# current_value: "Current Value" # current_value: "Current Value"
# default_value: "Default value" # default_value: "Default value"
# parameters: "Parameters" # parameters: "Parameters"
@ -527,7 +526,7 @@ module.exports = nativeDescription: "မြန်မာစကား", englishDes
# granularity_change_history: "History" # granularity_change_history: "History"
# options: # options:
# general_options: "General Options" # Check out the Options tab in the Game Menu while playing a level # general_options: "General Options" # Check out the Options tab in the Game Menu while playing a level
# volume_label: "Volume" # volume_label: "Volume"
# music_label: "Music" # music_label: "Music"
# music_description: "Turn background music on/off." # music_description: "Turn background music on/off."
@ -686,8 +685,8 @@ module.exports = nativeDescription: "မြန်မာစကား", englishDes
# screenshot_included: "Screenshot included." # screenshot_included: "Screenshot included."
# where_reply: "Where should we reply?" # where_reply: "Where should we reply?"
# send: "Send Feedback" # send: "Send Feedback"
# contact_candidate: "Contact Candidate" # Deprecated # contact_candidate: "Contact Candidate" # Deprecated
# recruitment_reminder: "Use this form to reach out to candidates you are interested in interviewing. Remember that CodeCombat charges 15% of first-year salary. The fee is due upon hiring the employee and is refundable for 90 days if the employee does not remain employed. Part time, remote, and contract employees are free, as are interns." # Deprecated # recruitment_reminder: "Use this form to reach out to candidates you are interested in interviewing. Remember that CodeCombat charges 15% of first-year salary. The fee is due upon hiring the employee and is refundable for 90 days if the employee does not remain employed. Part time, remote, and contract employees are free, as are interns." # Deprecated
# account_settings: # account_settings:
# title: "Account Settings" # title: "Account Settings"
@ -728,7 +727,7 @@ module.exports = nativeDescription: "မြန်မာစကား", englishDes
# saved: "Changes Saved" # saved: "Changes Saved"
# password_mismatch: "Password does not match." # password_mismatch: "Password does not match."
# password_repeat: "Please repeat your password." # password_repeat: "Please repeat your password."
# job_profile: "Job Profile" # Rest of this section (the job profile stuff and wizard stuff) is deprecated # job_profile: "Job Profile" # Rest of this section (the job profile stuff and wizard stuff) is deprecated
# job_profile_approved: "Your job profile has been approved by CodeCombat. Employers will be able to see it until you either mark it inactive or it has not been changed for four weeks." # job_profile_approved: "Your job profile has been approved by CodeCombat. Employers will be able to see it until you either mark it inactive or it has not been changed for four weeks."
# job_profile_explanation: "Hi! Fill this out, and we will get in touch about finding you a software developer job." # job_profile_explanation: "Hi! Fill this out, and we will get in touch about finding you a software developer job."
# sample_profile: "See a sample profile" # sample_profile: "See a sample profile"
@ -1223,7 +1222,7 @@ module.exports = nativeDescription: "မြန်မာစကား", englishDes
# temp: "Temp" # temp: "Temp"
# multiplayer: # multiplayer:
# multiplayer_title: "Multiplayer Settings" # We'll be changing this around significantly soon. Until then, it's not important to translate. # multiplayer_title: "Multiplayer Settings" # We'll be changing this around significantly soon. Until then, it's not important to translate.
# multiplayer_toggle: "Enable multiplayer" # multiplayer_toggle: "Enable multiplayer"
# multiplayer_toggle_description: "Allow others to join your game." # multiplayer_toggle_description: "Allow others to join your game."
# multiplayer_link_description: "Give this link to anyone to have them join you." # multiplayer_link_description: "Give this link to anyone to have them join you."
@ -1288,7 +1287,7 @@ module.exports = nativeDescription: "မြန်မာစကား", englishDes
# canonical: "The English version of this document is the definitive, canonical version. If there are any discrepancies between translations, the English document takes precedence." # canonical: "The English version of this document is the definitive, canonical version. If there are any discrepancies between translations, the English document takes precedence."
# ladder_prizes: # ladder_prizes:
# title: "Tournament Prizes" # This section was for an old tournament and doesn't need new translations now. # title: "Tournament Prizes" # This section was for an old tournament and doesn't need new translations now.
# blurb_1: "These prizes will be awarded according to" # blurb_1: "These prizes will be awarded according to"
# blurb_2: "the tournament rules" # blurb_2: "the tournament rules"
# blurb_3: "to the top human and ogre players." # blurb_3: "to the top human and ogre players."
@ -1308,7 +1307,7 @@ module.exports = nativeDescription: "မြန်မာစကား", englishDes
# oreilly: "ebook of your choice" # oreilly: "ebook of your choice"
# account_profile: # account_profile:
# settings: "Settings" # We are not actively recruiting right now, so there's no need to add new translations for this section. # settings: "Settings" # We are not actively recruiting right now, so there's no need to add new translations for this section.
# edit_profile: "Edit Profile" # edit_profile: "Edit Profile"
# done_editing: "Done Editing" # done_editing: "Done Editing"
# profile_for_prefix: "Profile for " # profile_for_prefix: "Profile for "
@ -1415,7 +1414,7 @@ module.exports = nativeDescription: "မြန်မာစကား", englishDes
# employers: # employers:
# deprecation_warning_title: "Sorry, CodeCombat is not recruiting right now." # deprecation_warning_title: "Sorry, CodeCombat is not recruiting right now."
# deprecation_warning: "We are focusing on beginner levels instead of finding expert developers for the time being." # deprecation_warning: "We are focusing on beginner levels instead of finding expert developers for the time being."
# hire_developers_not_credentials: "Hire developers, not credentials." # We are not actively recruiting right now, so there's no need to add new translations for the rest of this section. # hire_developers_not_credentials: "Hire developers, not credentials." # We are not actively recruiting right now, so there's no need to add new translations for the rest of this section.
# get_started: "Get Started" # get_started: "Get Started"
# already_screened: "We've already technically screened all our candidates" # already_screened: "We've already technically screened all our candidates"
# filter_further: ", but you can also filter further:" # filter_further: ", but you can also filter further:"
@ -1459,7 +1458,7 @@ module.exports = nativeDescription: "မြန်မာစကား", englishDes
# inactive_developers: "Inactive Developers" # inactive_developers: "Inactive Developers"
# admin: # admin:
# av_espionage: "Espionage" # Really not important to translate /admin controls. # av_espionage: "Espionage" # Really not important to translate /admin controls.
# av_espionage_placeholder: "Email or username" # av_espionage_placeholder: "Email or username"
# av_usersearch: "User Search" # av_usersearch: "User Search"
# av_usersearch_placeholder: "Email, username, name, whatever" # av_usersearch_placeholder: "Email, username, name, whatever"

View file

@ -70,7 +70,6 @@ module.exports = nativeDescription: "Norsk Bokmål", englishDescription: "Norweg
choose_inventory: "Ta i bruk gjenstander" choose_inventory: "Ta i bruk gjenstander"
buy_gems: "Kjøp Juveler" buy_gems: "Kjøp Juveler"
subscription_required: "Krever abonnement" subscription_required: "Krever abonnement"
older_campaigns: "Gamle felttog"
anonymous: "Anonym Spiller" anonymous: "Anonym Spiller"
level_difficulty: "Vanskelighetsgrad: " level_difficulty: "Vanskelighetsgrad: "
campaign_beginner: "Begynner Felttog" campaign_beginner: "Begynner Felttog"
@ -78,20 +77,8 @@ module.exports = nativeDescription: "Norsk Bokmål", englishDescription: "Norweg
awaiting_levels_adventurer: "Registrer deg som Eventyrer" awaiting_levels_adventurer: "Registrer deg som Eventyrer"
awaiting_levels_adventurer_suffix: "for å få spille nye brett før alle andre." awaiting_levels_adventurer_suffix: "for å få spille nye brett før alle andre."
adjust_volume: "Juster lydnivå" adjust_volume: "Juster lydnivå"
choose_your_level: "Velg ditt brett" # The rest of this section is the old play view at /play-old and isn't very important.
adventurer_prefix: "Du kan hoppe til hvilket som helst brett under, eller diskutere brettene på "
adventurer_forum: "Eventyrer-forumet"
adventurer_suffix: "."
campaign_old_beginner: "Gammel Nybegynnerkampanje"
campaign_old_beginner_description: "... hvor du lærer magien bak programmering."
campaign_dev: "Noen litt vanskeligere"
campaign_dev_description: "... hvor du lærer grensesnittet mens du gjør litt vanskeligere oppgaver."
campaign_multiplayer: "Flerspillerarenaer" campaign_multiplayer: "Flerspillerarenaer"
campaign_multiplayer_description: "... hvor du spiller direkte mot andre spillere." campaign_multiplayer_description: "... hvor du spiller direkte mot andre spillere."
campaign_player_created: "Laget av spillere"
campaign_player_created_description: "... hvor du kjemper mot kreativiteten til en av dine medspillende <a href=\"/contribute#artisan\">Artisan Trollmenn</a>."
campaign_classic_algorithms: "Klassiske algoritmer"
campaign_classic_algorithms_description: "... hvor du lærer noen av de mest populære algoritmene innen programmering"
# campaign_old_multiplayer: "(Deprecated) Old Multiplayer Arenas" # campaign_old_multiplayer: "(Deprecated) Old Multiplayer Arenas"
# campaign_old_multiplayer_description: "Relics of a more civilized age. No simulations are run for these older, hero-less multiplayer arenas." # campaign_old_multiplayer_description: "Relics of a more civilized age. No simulations are run for these older, hero-less multiplayer arenas."
@ -306,6 +293,7 @@ module.exports = nativeDescription: "Norsk Bokmål", englishDescription: "Norweg
tip_scrub_shortcut: "Ctrl+[ and Ctrl+] spoler bakover og fremover på tidslinjen." # {change} tip_scrub_shortcut: "Ctrl+[ and Ctrl+] spoler bakover og fremover på tidslinjen." # {change}
tip_guide_exists: "Sjekk Guiden i spillmenyen på toppen av siden for nyttig informasjon." tip_guide_exists: "Sjekk Guiden i spillmenyen på toppen av siden for nyttig informasjon."
tip_open_source: "CodeCombat er 100% åpen kildekode!" tip_open_source: "CodeCombat er 100% åpen kildekode!"
# tip_tell_friends: "Enjoying CodeCombat? Tell your friends about us!"
tip_beta_launch: "CodeCombat ble lansert i betautgave i oktober 2013." tip_beta_launch: "CodeCombat ble lansert i betautgave i oktober 2013."
tip_think_solution: "Tenk på løsningen, ikke på problemet." tip_think_solution: "Tenk på løsningen, ikke på problemet."
tip_theory_practice: "I teorien er det ikke forskjell på teori og praksis, men i praksis er det. - Yogi Berra" tip_theory_practice: "I teorien er det ikke forskjell på teori og praksis, men i praksis er det. - Yogi Berra"
@ -349,6 +337,7 @@ module.exports = nativeDescription: "Norsk Bokmål", englishDescription: "Norweg
# tip_recurse: "To iterate is human, to recurse divine. - L. Peter Deutsch" # tip_recurse: "To iterate is human, to recurse divine. - L. Peter Deutsch"
# tip_free_your_mind: "You have to let it all go, Neo. Fear, doubt, and disbelief. Free your mind. - Morpheus" # tip_free_your_mind: "You have to let it all go, Neo. Fear, doubt, and disbelief. Free your mind. - Morpheus"
# tip_strong_opponents: "Even the strongest of opponents always has a weakness. - Itachi Uchiha" # tip_strong_opponents: "Even the strongest of opponents always has a weakness. - Itachi Uchiha"
# tip_paper_and_pen: "Before you start coding, you can always plan with a sheet of paper and a pen."
game_menu: game_menu:
inventory_tab: "Utstyr" inventory_tab: "Utstyr"
@ -862,6 +851,8 @@ module.exports = nativeDescription: "Norsk Bokmål", englishDescription: "Norweg
indoor: "Innendørs" indoor: "Innendørs"
desert: "Ørken" desert: "Ørken"
grassy: "Gresset" grassy: "Gresset"
# mountain: "Mountain"
# glacier: "Glacier"
small: "Liten" small: "Liten"
large: "Stor" large: "Stor"
fork_title: "Lag ny forgrening" fork_title: "Lag ny forgrening"
@ -1220,6 +1211,7 @@ module.exports = nativeDescription: "Norsk Bokmål", englishDescription: "Norweg
delta: delta:
added: "Opprettet" added: "Opprettet"
modified: "Endret" modified: "Endret"
# not_modified: "Not Modified"
deleted: "Slettet" deleted: "Slettet"
moved_index: "Endret Index" moved_index: "Endret Index"
text_diff: "Tekst Diff" text_diff: "Tekst Diff"

View file

@ -70,7 +70,6 @@ module.exports = nativeDescription: "Nederlands (België)", englishDescription:
# choose_inventory: "Equip Items" # choose_inventory: "Equip Items"
buy_gems: "Koop juwelen" buy_gems: "Koop juwelen"
# subscription_required: "Subscription Required" # subscription_required: "Subscription Required"
# older_campaigns: "Older Campaigns"
anonymous: "Anonieme speler" anonymous: "Anonieme speler"
level_difficulty: "Moeilijkheidsgraad: " level_difficulty: "Moeilijkheidsgraad: "
campaign_beginner: "Beginnercampagne" campaign_beginner: "Beginnercampagne"
@ -78,20 +77,8 @@ module.exports = nativeDescription: "Nederlands (België)", englishDescription:
# awaiting_levels_adventurer: "Sign up as an Adventurer" # awaiting_levels_adventurer: "Sign up as an Adventurer"
# awaiting_levels_adventurer_suffix: "to be the first to play new levels." # awaiting_levels_adventurer_suffix: "to be the first to play new levels."
# adjust_volume: "Adjust volume" # adjust_volume: "Adjust volume"
choose_your_level: "Kies Je Level" # The rest of this section is the old play view at /play-old and isn't very important.
adventurer_prefix: "Je kunt meteen naar een van de levels hieronder springen, of de levels bespreken op "
adventurer_forum: "het Avonturiersforum"
adventurer_suffix: "."
# campaign_old_beginner: "Old Beginner Campaign"
campaign_old_beginner_description: "... waarin je de toverkunst van het programmeren leert."
campaign_dev: "Willekeurige moeilijkere levels"
campaign_dev_description: "... waarin je de interface leert kennen terwijl je wat moeilijkers doet."
campaign_multiplayer: "Multiplayer Arena's" campaign_multiplayer: "Multiplayer Arena's"
campaign_multiplayer_description: "... waarin je direct tegen andere spelers speelt." campaign_multiplayer_description: "... waarin je direct tegen andere spelers speelt."
campaign_player_created: "Door-spelers-gemaakt"
campaign_player_created_description: "... waarin je ten strijde trekt tegen de creativiteit van andere <a href=\"/contribute#artisan\">Ambachtelijke Tovenaars</a>."
# campaign_classic_algorithms: "Classic Algorithms"
# campaign_classic_algorithms_description: "... in which you learn the most popular algorithms in Computer Science."
# campaign_old_multiplayer: "(Deprecated) Old Multiplayer Arenas" # campaign_old_multiplayer: "(Deprecated) Old Multiplayer Arenas"
# campaign_old_multiplayer_description: "Relics of a more civilized age. No simulations are run for these older, hero-less multiplayer arenas." # campaign_old_multiplayer_description: "Relics of a more civilized age. No simulations are run for these older, hero-less multiplayer arenas."
@ -306,6 +293,7 @@ module.exports = nativeDescription: "Nederlands (België)", englishDescription:
tip_scrub_shortcut: "Ctrl+[ en Ctrl+] om terug te spoelen en vooruit te spoelen." # {change} tip_scrub_shortcut: "Ctrl+[ en Ctrl+] om terug te spoelen en vooruit te spoelen." # {change}
tip_guide_exists: "Klik op de handleiding bovenaan het scherm voor nuttige informatie." tip_guide_exists: "Klik op de handleiding bovenaan het scherm voor nuttige informatie."
tip_open_source: "CodeCombat is 100% open source!" tip_open_source: "CodeCombat is 100% open source!"
# tip_tell_friends: "Enjoying CodeCombat? Tell your friends about us!"
tip_beta_launch: "CodeCombat lanceerde zijn beta versie in Oktober, 2013." tip_beta_launch: "CodeCombat lanceerde zijn beta versie in Oktober, 2013."
tip_think_solution: "Denk aan de oplossing, niet aan het probleem." tip_think_solution: "Denk aan de oplossing, niet aan het probleem."
tip_theory_practice: "In theorie is er geen verschil tussen de theorie en de praktijk; in de praktijk is er wel een verschil. - Yogi Berra" tip_theory_practice: "In theorie is er geen verschil tussen de theorie en de praktijk; in de praktijk is er wel een verschil. - Yogi Berra"
@ -349,6 +337,7 @@ module.exports = nativeDescription: "Nederlands (België)", englishDescription:
# tip_recurse: "To iterate is human, to recurse divine. - L. Peter Deutsch" # tip_recurse: "To iterate is human, to recurse divine. - L. Peter Deutsch"
# tip_free_your_mind: "You have to let it all go, Neo. Fear, doubt, and disbelief. Free your mind. - Morpheus" # tip_free_your_mind: "You have to let it all go, Neo. Fear, doubt, and disbelief. Free your mind. - Morpheus"
# tip_strong_opponents: "Even the strongest of opponents always has a weakness. - Itachi Uchiha" # tip_strong_opponents: "Even the strongest of opponents always has a weakness. - Itachi Uchiha"
# tip_paper_and_pen: "Before you start coding, you can always plan with a sheet of paper and a pen."
game_menu: game_menu:
inventory_tab: "Inventaris" inventory_tab: "Inventaris"
@ -862,6 +851,8 @@ module.exports = nativeDescription: "Nederlands (België)", englishDescription:
# indoor: "Indoor" # indoor: "Indoor"
# desert: "Desert" # desert: "Desert"
# grassy: "Grassy" # grassy: "Grassy"
# mountain: "Mountain"
# glacier: "Glacier"
# small: "Small" # small: "Small"
# large: "Large" # large: "Large"
fork_title: "Kloon naar nieuwe versie" fork_title: "Kloon naar nieuwe versie"
@ -1220,6 +1211,7 @@ module.exports = nativeDescription: "Nederlands (België)", englishDescription:
# delta: # delta:
# added: "Added" # added: "Added"
# modified: "Modified" # modified: "Modified"
# not_modified: "Not Modified"
# deleted: "Deleted" # deleted: "Deleted"
# moved_index: "Moved Index" # moved_index: "Moved Index"
# text_diff: "Text Diff" # text_diff: "Text Diff"

View file

@ -70,7 +70,6 @@ module.exports = nativeDescription: "Nederlands (Nederland)", englishDescription
choose_inventory: "Uitrusting kiezen" choose_inventory: "Uitrusting kiezen"
buy_gems: "Edelstenen kopen" buy_gems: "Edelstenen kopen"
subscription_required: "Abonnement nodig" subscription_required: "Abonnement nodig"
older_campaigns: "Oudere Campaigns"
anonymous: "Anonieme Speler" anonymous: "Anonieme Speler"
level_difficulty: "Moeilijkheidsgraad: " level_difficulty: "Moeilijkheidsgraad: "
campaign_beginner: "Beginnercampagne" campaign_beginner: "Beginnercampagne"
@ -78,20 +77,8 @@ module.exports = nativeDescription: "Nederlands (Nederland)", englishDescription
awaiting_levels_adventurer: "Schrijf je in als Avonturier" awaiting_levels_adventurer: "Schrijf je in als Avonturier"
awaiting_levels_adventurer_suffix: "om de eerste te zijn die nieuwe levels speelt." awaiting_levels_adventurer_suffix: "om de eerste te zijn die nieuwe levels speelt."
adjust_volume: "Volume aanpassen" adjust_volume: "Volume aanpassen"
choose_your_level: "Kies Je Level" # The rest of this section is the old play view at /play-old and isn't very important.
adventurer_prefix: "Je kunt meteen naar een van de levels hieronder springen, of de levels bespreken op "
adventurer_forum: "het Avonturiersforum"
adventurer_suffix: "."
campaign_old_beginner: "Oude Beginner Campaign"
campaign_old_beginner_description: "... waarin je de toverkunst van het programmeren leert."
campaign_dev: "Willekeurige moeilijkere levels"
campaign_dev_description: "... waarin je de interface leert kennen terwijl je wat moeilijkers doet."
campaign_multiplayer: "Multiplayer Arena's" campaign_multiplayer: "Multiplayer Arena's"
campaign_multiplayer_description: "... waarin je direct tegen andere spelers speelt." campaign_multiplayer_description: "... waarin je direct tegen andere spelers speelt."
campaign_player_created: "Door-spelers-gemaakt"
campaign_player_created_description: "... waarin je ten strijde trekt tegen de creativiteit van andere <a href=\"/contribute#artisan\">Ambachtelijke Tovenaars</a>."
campaign_classic_algorithms: "Klassieke Algorithmes"
campaign_classic_algorithms_description: "... Waarin je de meest populaire algorithmes van de informatica leert."
# campaign_old_multiplayer: "(Deprecated) Old Multiplayer Arenas" # campaign_old_multiplayer: "(Deprecated) Old Multiplayer Arenas"
# campaign_old_multiplayer_description: "Relics of a more civilized age. No simulations are run for these older, hero-less multiplayer arenas." # campaign_old_multiplayer_description: "Relics of a more civilized age. No simulations are run for these older, hero-less multiplayer arenas."
@ -306,6 +293,7 @@ module.exports = nativeDescription: "Nederlands (Nederland)", englishDescription
tip_scrub_shortcut: "Ctrl+[ en Ctrl+] om terug te spoelen en vooruit te spoelen." # {change} tip_scrub_shortcut: "Ctrl+[ en Ctrl+] om terug te spoelen en vooruit te spoelen." # {change}
tip_guide_exists: "Klik op de handleiding bovenaan het scherm voor nuttige informatie." tip_guide_exists: "Klik op de handleiding bovenaan het scherm voor nuttige informatie."
tip_open_source: "CodeCombat is 100% open source!" tip_open_source: "CodeCombat is 100% open source!"
# tip_tell_friends: "Enjoying CodeCombat? Tell your friends about us!"
tip_beta_launch: "CodeCombat lanceerde zijn beta versie in Oktober, 2013." tip_beta_launch: "CodeCombat lanceerde zijn beta versie in Oktober, 2013."
tip_think_solution: "Denk aan de oplossing, niet aan het probleem." tip_think_solution: "Denk aan de oplossing, niet aan het probleem."
tip_theory_practice: "In theorie is er geen verschil tussen de theorie en de praktijk; in de praktijk is er wel een verschil. - Yogi Berra" tip_theory_practice: "In theorie is er geen verschil tussen de theorie en de praktijk; in de praktijk is er wel een verschil. - Yogi Berra"
@ -349,6 +337,7 @@ module.exports = nativeDescription: "Nederlands (Nederland)", englishDescription
# tip_recurse: "To iterate is human, to recurse divine. - L. Peter Deutsch" # tip_recurse: "To iterate is human, to recurse divine. - L. Peter Deutsch"
# tip_free_your_mind: "You have to let it all go, Neo. Fear, doubt, and disbelief. Free your mind. - Morpheus" # tip_free_your_mind: "You have to let it all go, Neo. Fear, doubt, and disbelief. Free your mind. - Morpheus"
# tip_strong_opponents: "Even the strongest of opponents always has a weakness. - Itachi Uchiha" # tip_strong_opponents: "Even the strongest of opponents always has a weakness. - Itachi Uchiha"
# tip_paper_and_pen: "Before you start coding, you can always plan with a sheet of paper and a pen."
game_menu: game_menu:
inventory_tab: "Inventaris" inventory_tab: "Inventaris"
@ -862,6 +851,8 @@ module.exports = nativeDescription: "Nederlands (Nederland)", englishDescription
indoor: "Binnen" indoor: "Binnen"
desert: "Woestijn" desert: "Woestijn"
grassy: "Grassig" grassy: "Grassig"
# mountain: "Mountain"
# glacier: "Glacier"
small: "Klein" small: "Klein"
large: "Groot" large: "Groot"
fork_title: "Kloon naar nieuwe versie" fork_title: "Kloon naar nieuwe versie"
@ -1220,6 +1211,7 @@ module.exports = nativeDescription: "Nederlands (Nederland)", englishDescription
# delta: # delta:
# added: "Added" # added: "Added"
# modified: "Modified" # modified: "Modified"
# not_modified: "Not Modified"
# deleted: "Deleted" # deleted: "Deleted"
# moved_index: "Moved Index" # moved_index: "Moved Index"
# text_diff: "Text Diff" # text_diff: "Text Diff"

View file

@ -70,7 +70,6 @@ module.exports = nativeDescription: "Norsk Nynorsk", englishDescription: "Norweg
# choose_inventory: "Equip Items" # choose_inventory: "Equip Items"
# buy_gems: "Buy Gems" # buy_gems: "Buy Gems"
# subscription_required: "Subscription Required" # subscription_required: "Subscription Required"
# older_campaigns: "Older Campaigns"
# anonymous: "Anonymous Player" # anonymous: "Anonymous Player"
# level_difficulty: "Difficulty: " # level_difficulty: "Difficulty: "
# campaign_beginner: "Beginner Campaign" # campaign_beginner: "Beginner Campaign"
@ -78,20 +77,8 @@ module.exports = nativeDescription: "Norsk Nynorsk", englishDescription: "Norweg
# awaiting_levels_adventurer: "Sign up as an Adventurer" # awaiting_levels_adventurer: "Sign up as an Adventurer"
# awaiting_levels_adventurer_suffix: "to be the first to play new levels." # awaiting_levels_adventurer_suffix: "to be the first to play new levels."
# adjust_volume: "Adjust volume" # adjust_volume: "Adjust volume"
# choose_your_level: "Choose Your Level" # The rest of this section is the old play view at /play-old and isn't very important.
# adventurer_prefix: "You can jump to any level below, or discuss the levels on "
# adventurer_forum: "the Adventurer forum"
# adventurer_suffix: "."
# campaign_old_beginner: "Old Beginner Campaign"
# campaign_old_beginner_description: "... in which you learn the wizardry of programming."
# campaign_dev: "Random Harder Levels"
# campaign_dev_description: "... in which you learn the interface while doing something a little harder."
# campaign_multiplayer: "Multiplayer Arenas" # campaign_multiplayer: "Multiplayer Arenas"
# campaign_multiplayer_description: "... in which you code head-to-head against other players." # campaign_multiplayer_description: "... in which you code head-to-head against other players."
# campaign_player_created: "Player-Created"
# campaign_player_created_description: "... in which you battle against the creativity of your fellow <a href=\"/contribute/artisan\">Artisan Wizards</a>."
# campaign_classic_algorithms: "Classic Algorithms"
# campaign_classic_algorithms_description: "... in which you learn the most popular algorithms in Computer Science."
# campaign_old_multiplayer: "(Deprecated) Old Multiplayer Arenas" # campaign_old_multiplayer: "(Deprecated) Old Multiplayer Arenas"
# campaign_old_multiplayer_description: "Relics of a more civilized age. No simulations are run for these older, hero-less multiplayer arenas." # campaign_old_multiplayer_description: "Relics of a more civilized age. No simulations are run for these older, hero-less multiplayer arenas."
@ -306,6 +293,7 @@ module.exports = nativeDescription: "Norsk Nynorsk", englishDescription: "Norweg
# tip_scrub_shortcut: "Use Ctrl+[ and Ctrl+] to rewind and fast-forward." # tip_scrub_shortcut: "Use Ctrl+[ and Ctrl+] to rewind and fast-forward."
# tip_guide_exists: "Click the guide, inside game menu (at the top of the page), for useful info." # tip_guide_exists: "Click the guide, inside game menu (at the top of the page), for useful info."
# tip_open_source: "CodeCombat is 100% open source!" # tip_open_source: "CodeCombat is 100% open source!"
# tip_tell_friends: "Enjoying CodeCombat? Tell your friends about us!"
# tip_beta_launch: "CodeCombat launched its beta in October, 2013." # tip_beta_launch: "CodeCombat launched its beta in October, 2013."
# tip_think_solution: "Think of the solution, not the problem." # tip_think_solution: "Think of the solution, not the problem."
# tip_theory_practice: "In theory, there is no difference between theory and practice. But in practice, there is. - Yogi Berra" # tip_theory_practice: "In theory, there is no difference between theory and practice. But in practice, there is. - Yogi Berra"
@ -349,6 +337,7 @@ module.exports = nativeDescription: "Norsk Nynorsk", englishDescription: "Norweg
# tip_recurse: "To iterate is human, to recurse divine. - L. Peter Deutsch" # tip_recurse: "To iterate is human, to recurse divine. - L. Peter Deutsch"
# tip_free_your_mind: "You have to let it all go, Neo. Fear, doubt, and disbelief. Free your mind. - Morpheus" # tip_free_your_mind: "You have to let it all go, Neo. Fear, doubt, and disbelief. Free your mind. - Morpheus"
# tip_strong_opponents: "Even the strongest of opponents always has a weakness. - Itachi Uchiha" # tip_strong_opponents: "Even the strongest of opponents always has a weakness. - Itachi Uchiha"
# tip_paper_and_pen: "Before you start coding, you can always plan with a sheet of paper and a pen."
# game_menu: # game_menu:
# inventory_tab: "Inventory" # inventory_tab: "Inventory"
@ -862,6 +851,8 @@ module.exports = nativeDescription: "Norsk Nynorsk", englishDescription: "Norweg
# indoor: "Indoor" # indoor: "Indoor"
# desert: "Desert" # desert: "Desert"
# grassy: "Grassy" # grassy: "Grassy"
# mountain: "Mountain"
# glacier: "Glacier"
# small: "Small" # small: "Small"
# large: "Large" # large: "Large"
# fork_title: "Fork New Version" # fork_title: "Fork New Version"
@ -1220,6 +1211,7 @@ module.exports = nativeDescription: "Norsk Nynorsk", englishDescription: "Norweg
# delta: # delta:
# added: "Added" # added: "Added"
# modified: "Modified" # modified: "Modified"
# not_modified: "Not Modified"
# deleted: "Deleted" # deleted: "Deleted"
# moved_index: "Moved Index" # moved_index: "Moved Index"
# text_diff: "Text Diff" # text_diff: "Text Diff"

View file

@ -70,7 +70,6 @@ module.exports = nativeDescription: "polski", englishDescription: "Polish", tran
choose_inventory: "Załóż przedmioty" choose_inventory: "Załóż przedmioty"
buy_gems: "Kup klejnoty" buy_gems: "Kup klejnoty"
subscription_required: "Wymagana subskrypcja" subscription_required: "Wymagana subskrypcja"
older_campaigns: "Starsze kampanie"
anonymous: "Anonimowy gracz" anonymous: "Anonimowy gracz"
level_difficulty: "Poziom trudności: " level_difficulty: "Poziom trudności: "
campaign_beginner: "Kampania dla początkujących" campaign_beginner: "Kampania dla początkujących"
@ -78,20 +77,8 @@ module.exports = nativeDescription: "polski", englishDescription: "Polish", tran
awaiting_levels_adventurer: "Zapisz się jako Podróżnik," awaiting_levels_adventurer: "Zapisz się jako Podróżnik,"
awaiting_levels_adventurer_suffix: "aby jako pierwszy grać w nowe poziomy." awaiting_levels_adventurer_suffix: "aby jako pierwszy grać w nowe poziomy."
adjust_volume: "Dopasuj głośność" adjust_volume: "Dopasuj głośność"
choose_your_level: "Wybierz poziom" # The rest of this section is the old play view at /play-old and isn't very important.
adventurer_prefix: "Możesz wybrać jeden z poniższych poziomów lub omówić poziom na "
adventurer_forum: "forum Podróżników"
adventurer_suffix: "."
campaign_old_beginner: "Stara kampania nowicjusza"
campaign_old_beginner_description: "... w której nauczysz się magii programowania"
campaign_dev: "Losowe trudniejsze poziomy"
campaign_dev_description: "... w których nauczysz się interfejsu robiąc coś trudniejszego."
campaign_multiplayer: "Kampania dla wielu graczy" campaign_multiplayer: "Kampania dla wielu graczy"
campaign_multiplayer_description: "... w której konkurujesz z innymi graczami." campaign_multiplayer_description: "... w której konkurujesz z innymi graczami."
campaign_player_created: "Stworzone przez graczy"
campaign_player_created_description: "... w których walczysz przeciwko dziełom <a href=\"/contribute#artisan\">Czarodziejów Rzemieślników</a>"
campaign_classic_algorithms: "Algorytmy klasyczne"
campaign_classic_algorithms_description: "... gdzie nauczysz się najpopularniejszych alogrytmów w Informatyce."
# campaign_old_multiplayer: "(Deprecated) Old Multiplayer Arenas" # campaign_old_multiplayer: "(Deprecated) Old Multiplayer Arenas"
# campaign_old_multiplayer_description: "Relics of a more civilized age. No simulations are run for these older, hero-less multiplayer arenas." # campaign_old_multiplayer_description: "Relics of a more civilized age. No simulations are run for these older, hero-less multiplayer arenas."
@ -306,6 +293,7 @@ module.exports = nativeDescription: "polski", englishDescription: "Polish", tran
tip_scrub_shortcut: "Ctrl+[ i Ctrl+] przesuwają czas." # {change} tip_scrub_shortcut: "Ctrl+[ i Ctrl+] przesuwają czas." # {change}
tip_guide_exists: "Klikając Przewodnik u góry strony uzyskasz przydatne informacje." tip_guide_exists: "Klikając Przewodnik u góry strony uzyskasz przydatne informacje."
tip_open_source: "CodeCombat ma w 100% otwarty kod!" tip_open_source: "CodeCombat ma w 100% otwarty kod!"
# tip_tell_friends: "Enjoying CodeCombat? Tell your friends about us!"
tip_beta_launch: "CodeCombat uruchomił fazę beta w październiku 2013." tip_beta_launch: "CodeCombat uruchomił fazę beta w październiku 2013."
tip_think_solution: "Myśl nad rozwiązaniem, nie problemem." tip_think_solution: "Myśl nad rozwiązaniem, nie problemem."
tip_theory_practice: "W teorii nie ma różnicy między teorią a praktyką. W praktyce jednak, jest. - Yogi Berra" tip_theory_practice: "W teorii nie ma różnicy między teorią a praktyką. W praktyce jednak, jest. - Yogi Berra"
@ -349,6 +337,7 @@ module.exports = nativeDescription: "polski", englishDescription: "Polish", tran
# tip_recurse: "To iterate is human, to recurse divine. - L. Peter Deutsch" # tip_recurse: "To iterate is human, to recurse divine. - L. Peter Deutsch"
# tip_free_your_mind: "You have to let it all go, Neo. Fear, doubt, and disbelief. Free your mind. - Morpheus" # tip_free_your_mind: "You have to let it all go, Neo. Fear, doubt, and disbelief. Free your mind. - Morpheus"
# tip_strong_opponents: "Even the strongest of opponents always has a weakness. - Itachi Uchiha" # tip_strong_opponents: "Even the strongest of opponents always has a weakness. - Itachi Uchiha"
# tip_paper_and_pen: "Before you start coding, you can always plan with a sheet of paper and a pen."
game_menu: game_menu:
inventory_tab: "Ekwipunek" inventory_tab: "Ekwipunek"
@ -862,6 +851,8 @@ module.exports = nativeDescription: "polski", englishDescription: "Polish", tran
indoor: "Wnętrze" indoor: "Wnętrze"
desert: "Pustynia" desert: "Pustynia"
grassy: "Trawa" grassy: "Trawa"
# mountain: "Mountain"
# glacier: "Glacier"
small: "Mały" small: "Mały"
large: "Duży" large: "Duży"
# fork_title: "Fork New Version" # fork_title: "Fork New Version"
@ -1220,6 +1211,7 @@ module.exports = nativeDescription: "polski", englishDescription: "Polish", tran
delta: delta:
added: "Dodano" added: "Dodano"
modified: "Zmieniono" modified: "Zmieniono"
# not_modified: "Not Modified"
deleted: "Usunięto" deleted: "Usunięto"
# moved_index: "Moved Index" # moved_index: "Moved Index"
# text_diff: "Text Diff" # text_diff: "Text Diff"

View file

@ -70,7 +70,6 @@ module.exports = nativeDescription: "Português do Brasil", englishDescription:
choose_inventory: "Equipar Itens" choose_inventory: "Equipar Itens"
buy_gems: "Comprar Gems" buy_gems: "Comprar Gems"
subscription_required: "Requer assinatura" subscription_required: "Requer assinatura"
older_campaigns: "Campanhas antigas"
anonymous: "Jogador Anônimo" anonymous: "Jogador Anônimo"
level_difficulty: "Dificuldade: " level_difficulty: "Dificuldade: "
campaign_beginner: "Campanha Iniciante" campaign_beginner: "Campanha Iniciante"
@ -78,20 +77,8 @@ module.exports = nativeDescription: "Português do Brasil", englishDescription:
awaiting_levels_adventurer: "Cadastre-se como um aventureiro" awaiting_levels_adventurer: "Cadastre-se como um aventureiro"
awaiting_levels_adventurer_suffix: "para ser o primeiro a jogar as novas fases." awaiting_levels_adventurer_suffix: "para ser o primeiro a jogar as novas fases."
adjust_volume: "Ajuste o volume" adjust_volume: "Ajuste o volume"
choose_your_level: "Escolha seu estágio" # The rest of this section is the old play view at /play-old and isn't very important.
adventurer_prefix: "Você pode ir para qualquer um dos estágios abaixo, ou discutir sobre eles no "
adventurer_forum: "Fórum do Aventureiro"
adventurer_suffix: "."
campaign_old_beginner: "Campanha antiga para Iniciantes"
campaign_old_beginner_description: "... na qual você aprenderá a magia da programação."
campaign_dev: "Fases Difíceis Aleatórias"
campaign_dev_description: "... nas quais você aprenderá a interface enquanto faz algo um pouco mais difícil."
campaign_multiplayer: "Arenas Multijogador" campaign_multiplayer: "Arenas Multijogador"
campaign_multiplayer_description: "... nas quais você programará cara-a-cara contra outros jogadores." campaign_multiplayer_description: "... nas quais você programará cara-a-cara contra outros jogadores."
campaign_player_created: "Criados por Jogadores"
campaign_player_created_description: "... nos quais você batalhará contra a criatividade dos seus companheiros <a href=\"/contribute#artisan\">feiticeiros Artesãos</a>."
campaign_classic_algorithms: "Algoritmos Clássicos"
campaign_classic_algorithms_description: "...onde você aprende os algoritmos mais conhecidos em Ciência da Computação."
# campaign_old_multiplayer: "(Deprecated) Old Multiplayer Arenas" # campaign_old_multiplayer: "(Deprecated) Old Multiplayer Arenas"
# campaign_old_multiplayer_description: "Relics of a more civilized age. No simulations are run for these older, hero-less multiplayer arenas." # campaign_old_multiplayer_description: "Relics of a more civilized age. No simulations are run for these older, hero-less multiplayer arenas."
@ -306,6 +293,7 @@ module.exports = nativeDescription: "Português do Brasil", englishDescription:
tip_scrub_shortcut: "Ctrl+[ e Ctrl+] rebobina e avança." # {change} tip_scrub_shortcut: "Ctrl+[ e Ctrl+] rebobina e avança." # {change}
tip_guide_exists: "Clique no guia no topo da página para informações úteis." tip_guide_exists: "Clique no guia no topo da página para informações úteis."
tip_open_source: "CodeCombat é 100% código aberto!" tip_open_source: "CodeCombat é 100% código aberto!"
# tip_tell_friends: "Enjoying CodeCombat? Tell your friends about us!"
tip_beta_launch: "CodeCombat lançou sua versão beta em outubro de 2013." tip_beta_launch: "CodeCombat lançou sua versão beta em outubro de 2013."
tip_think_solution: "Pense na solução, não no problema." tip_think_solution: "Pense na solução, não no problema."
tip_theory_practice: "Na teoria, não existe diferença entre teoria e prática. Mas, na prática, há. - Yogi Berra" tip_theory_practice: "Na teoria, não existe diferença entre teoria e prática. Mas, na prática, há. - Yogi Berra"
@ -349,6 +337,7 @@ module.exports = nativeDescription: "Português do Brasil", englishDescription:
tip_recurse: "Para iterar é humano, para recursão, é divino. - L. Peter Deutsch" tip_recurse: "Para iterar é humano, para recursão, é divino. - L. Peter Deutsch"
tip_free_your_mind: "Você tem que deixar isso tudo passar, Neo. O medo, a dúvida e a descrença. Liberte sua mente - Morpheus" tip_free_your_mind: "Você tem que deixar isso tudo passar, Neo. O medo, a dúvida e a descrença. Liberte sua mente - Morpheus"
tip_strong_opponents: "Mesmo o mais forte dos adversários tem sua fraqueza. - Itachi Uchiha" tip_strong_opponents: "Mesmo o mais forte dos adversários tem sua fraqueza. - Itachi Uchiha"
# tip_paper_and_pen: "Before you start coding, you can always plan with a sheet of paper and a pen."
game_menu: game_menu:
inventory_tab: "Inventário" inventory_tab: "Inventário"
@ -862,6 +851,8 @@ module.exports = nativeDescription: "Português do Brasil", englishDescription:
indoor: "Interior" indoor: "Interior"
desert: "Deserto" desert: "Deserto"
grassy: "Gramado" grassy: "Gramado"
# mountain: "Mountain"
# glacier: "Glacier"
small: "Pequeno" small: "Pequeno"
large: "Grande" large: "Grande"
fork_title: "Realizar um Novo Fork" fork_title: "Realizar um Novo Fork"
@ -1220,6 +1211,7 @@ module.exports = nativeDescription: "Português do Brasil", englishDescription:
delta: delta:
added: "Adicionado" added: "Adicionado"
modified: "Modificado" modified: "Modificado"
# not_modified: "Not Modified"
deleted: "Removido" deleted: "Removido"
moved_index: "Índice Movido" moved_index: "Índice Movido"
text_diff: "Diff do Texto" text_diff: "Diff do Texto"

View file

@ -70,7 +70,6 @@ module.exports = nativeDescription: "Português (Portugal)", englishDescription:
choose_inventory: "Equipar Itens" choose_inventory: "Equipar Itens"
buy_gems: "Comprar Gemas" buy_gems: "Comprar Gemas"
subscription_required: "Subscrição Necessária" subscription_required: "Subscrição Necessária"
older_campaigns: "Campanhas Mais Antigas"
anonymous: "Jogador Anónimo" anonymous: "Jogador Anónimo"
level_difficulty: "Dificuldade: " level_difficulty: "Dificuldade: "
campaign_beginner: "Campanha para Iniciantes" campaign_beginner: "Campanha para Iniciantes"
@ -78,20 +77,8 @@ module.exports = nativeDescription: "Português (Portugal)", englishDescription:
awaiting_levels_adventurer: "Regista-te como Aventureiro" awaiting_levels_adventurer: "Regista-te como Aventureiro"
awaiting_levels_adventurer_suffix: "para seres o primeiro a jogar níveis novos." awaiting_levels_adventurer_suffix: "para seres o primeiro a jogar níveis novos."
adjust_volume: "Ajustar volume" adjust_volume: "Ajustar volume"
choose_your_level: "Escolhe o Teu Nível" # The rest of this section is the old play view at /play-old and isn't very important.
adventurer_prefix: "Podes saltar para um dos níveis abaixo ou discutir os níveis no "
adventurer_forum: "fórum do Aventureiro"
adventurer_suffix: "."
campaign_old_beginner: "Campanha para Iniciantes Antiga"
campaign_old_beginner_description: "... onde aprendes a magia da programação."
campaign_dev: "Níveis mais Difíceis Aleatórios"
campaign_dev_description: "... onde aprendes a interface enquanto fazes coisas um bocadinho mais difíceis."
campaign_multiplayer: "Arenas Multijogador" campaign_multiplayer: "Arenas Multijogador"
campaign_multiplayer_description: "... onde programas frente-a-frente contra outros jogadores." campaign_multiplayer_description: "... onde programas frente-a-frente contra outros jogadores."
campaign_player_created: "Criados por Jogadores"
campaign_player_created_description: "... onde combates contra a criatividade dos teus colegas <a href=\"/contribute/artisan\">Feiticeiros Artesãos</a>."
campaign_classic_algorithms: "Algoritmos Clássicos"
campaign_classic_algorithms_description: "... onde aprendes os algoritmos mais populares da Ciência da Computação."
campaign_old_multiplayer: "(Obsoletas) Arenas Multijogador Antigas" campaign_old_multiplayer: "(Obsoletas) Arenas Multijogador Antigas"
campaign_old_multiplayer_description: "Relíquias de uma idade mais civilizada. Não há simulações em curso para estas arenas multijogador, mais antigas e sem heróis." campaign_old_multiplayer_description: "Relíquias de uma idade mais civilizada. Não há simulações em curso para estas arenas multijogador, mais antigas e sem heróis."
@ -306,6 +293,7 @@ module.exports = nativeDescription: "Português (Portugal)", englishDescription:
tip_scrub_shortcut: "Usa Ctrl+[ para rebobinar e Ctrl+] para avançar." tip_scrub_shortcut: "Usa Ctrl+[ para rebobinar e Ctrl+] para avançar."
tip_guide_exists: "Clica no guia, dentro do menu do jogo (no topo da página), para informações úteis." tip_guide_exists: "Clica no guia, dentro do menu do jogo (no topo da página), para informações úteis."
tip_open_source: "O CodeCombat é 100% open source!" tip_open_source: "O CodeCombat é 100% open source!"
# tip_tell_friends: "Enjoying CodeCombat? Tell your friends about us!"
tip_beta_launch: "O CodeCombat lançou o seu beta em outubro de 2013." tip_beta_launch: "O CodeCombat lançou o seu beta em outubro de 2013."
tip_think_solution: "Pensa na solução, não no problema." tip_think_solution: "Pensa na solução, não no problema."
tip_theory_practice: "Teoricamente, não há diferença entre a teoria e a prática. Mas na prática, há. - Yogi Berra" tip_theory_practice: "Teoricamente, não há diferença entre a teoria e a prática. Mas na prática, há. - Yogi Berra"
@ -349,6 +337,7 @@ module.exports = nativeDescription: "Português (Portugal)", englishDescription:
tip_recurse: "Iterar é humano, recursar é divino. - L. Peter Deutsch" tip_recurse: "Iterar é humano, recursar é divino. - L. Peter Deutsch"
tip_free_your_mind: "Tens de libertar tudo, Neo. Medo, dúvida e descrença. Liberta a tua mente. - Morpheus" tip_free_your_mind: "Tens de libertar tudo, Neo. Medo, dúvida e descrença. Liberta a tua mente. - Morpheus"
tip_strong_opponents: "Até o mais forte dos adversários tem uma fraqueza. - Itachi Uchiha" tip_strong_opponents: "Até o mais forte dos adversários tem uma fraqueza. - Itachi Uchiha"
# tip_paper_and_pen: "Before you start coding, you can always plan with a sheet of paper and a pen."
game_menu: game_menu:
inventory_tab: "Inventário" inventory_tab: "Inventário"
@ -862,6 +851,8 @@ module.exports = nativeDescription: "Português (Portugal)", englishDescription:
indoor: "Interior" indoor: "Interior"
desert: "Deserto" desert: "Deserto"
grassy: "Relvado" grassy: "Relvado"
# mountain: "Mountain"
# glacier: "Glacier"
small: "Pequeno" small: "Pequeno"
large: "Grande" large: "Grande"
fork_title: "Bifurcar Nova Versão" fork_title: "Bifurcar Nova Versão"
@ -1220,6 +1211,7 @@ module.exports = nativeDescription: "Português (Portugal)", englishDescription:
delta: delta:
added: "Adicionado" added: "Adicionado"
modified: "Modificado" modified: "Modificado"
# not_modified: "Not Modified"
deleted: "Eliminado" deleted: "Eliminado"
moved_index: "Índice Movido" moved_index: "Índice Movido"
text_diff: "Diferença de Texto" text_diff: "Diferença de Texto"

View file

@ -70,7 +70,6 @@ module.exports = nativeDescription: "limba română", englishDescription: "Roman
choose_inventory: "Foloseste Itemele" choose_inventory: "Foloseste Itemele"
buy_gems: "Cumpără Pietre Prețioase" buy_gems: "Cumpără Pietre Prețioase"
subscription_required: "Abonament Necesar" subscription_required: "Abonament Necesar"
older_campaigns: "Campanii mai vechi"
anonymous: "Jucător Anonim" anonymous: "Jucător Anonim"
level_difficulty: "Dificultate: " level_difficulty: "Dificultate: "
campaign_beginner: "Campanie pentru Începători" campaign_beginner: "Campanie pentru Începători"
@ -78,20 +77,8 @@ module.exports = nativeDescription: "limba română", englishDescription: "Roman
awaiting_levels_adventurer: "Înscrie-te ca un aventurier " awaiting_levels_adventurer: "Înscrie-te ca un aventurier "
awaiting_levels_adventurer_suffix: "pentru a fi primul care joacă nivele noi." awaiting_levels_adventurer_suffix: "pentru a fi primul care joacă nivele noi."
adjust_volume: "Reglează volumul" adjust_volume: "Reglează volumul"
choose_your_level: "Alege nivelul" # The rest of this section is the old play view at /play-old and isn't very important.
adventurer_prefix: "Poți să sari la orice nivel de mai jos"
adventurer_forum: "forumul Aventurierului"
adventurer_suffix: "."
campaign_old_beginner: "Vechea campanie a începătorului"
campaign_old_beginner_description: "... în care se învață tainele programării."
campaign_dev: "Nivele aleatoare mai grele"
campaign_dev_description: "... în care se învață interfața, cu o dificultate puțin mai mare."
campaign_multiplayer: "Arene Multiplayer" campaign_multiplayer: "Arene Multiplayer"
campaign_multiplayer_description: "... în care te lupți cap-la-cap contra alți jucători." campaign_multiplayer_description: "... în care te lupți cap-la-cap contra alți jucători."
campaign_player_created: "Create de jucători"
campaign_player_created_description: "... în care ai ocazia să testezi creativitatea colegilor tai <a href=\"/contribute#artisan\">Artisan Wizards</a>."
campaign_classic_algorithms: "Algoritmi clasici"
campaign_classic_algorithms_description: "... în care înveți cei mai populari algoritmi în informatică."
# campaign_old_multiplayer: "(Deprecated) Old Multiplayer Arenas" # campaign_old_multiplayer: "(Deprecated) Old Multiplayer Arenas"
# campaign_old_multiplayer_description: "Relics of a more civilized age. No simulations are run for these older, hero-less multiplayer arenas." # campaign_old_multiplayer_description: "Relics of a more civilized age. No simulations are run for these older, hero-less multiplayer arenas."
@ -306,6 +293,7 @@ module.exports = nativeDescription: "limba română", englishDescription: "Roman
tip_scrub_shortcut: "Înapoi și derulare rapidă cu Ctrl+[ and Ctrl+]." # {change} tip_scrub_shortcut: "Înapoi și derulare rapidă cu Ctrl+[ and Ctrl+]." # {change}
tip_guide_exists: "Apasă pe ghidul din partea de sus a pagini pentru informații utile." tip_guide_exists: "Apasă pe ghidul din partea de sus a pagini pentru informații utile."
tip_open_source: "CodeCombat este 100% open source!" tip_open_source: "CodeCombat este 100% open source!"
# tip_tell_friends: "Enjoying CodeCombat? Tell your friends about us!"
tip_beta_launch: "CodeCombat a fost lansat beta in Octombrie 2013." tip_beta_launch: "CodeCombat a fost lansat beta in Octombrie 2013."
tip_think_solution: "Gândește-te la soluție, nu la problemă." tip_think_solution: "Gândește-te la soluție, nu la problemă."
tip_theory_practice: "Teoretic nu este nici o diferență înte teorie și practică. Dar practic este. - Yogi Berra" tip_theory_practice: "Teoretic nu este nici o diferență înte teorie și practică. Dar practic este. - Yogi Berra"
@ -349,6 +337,7 @@ module.exports = nativeDescription: "limba română", englishDescription: "Roman
tip_recurse: "A itera este uman, recursiv este divin. ~L. Peter Deutsch" tip_recurse: "A itera este uman, recursiv este divin. ~L. Peter Deutsch"
tip_free_your_mind: "Trebuie sa lași totul, Neo. Frica, Îndoiala și necredința. Eliberează-ți mintea. ~Morpheus" tip_free_your_mind: "Trebuie sa lași totul, Neo. Frica, Îndoiala și necredința. Eliberează-ți mintea. ~Morpheus"
tip_strong_opponents: "Și cei mai puternici dintre oponenți întodeauna au o slăbiciune. ~Itachi Uchiha" tip_strong_opponents: "Și cei mai puternici dintre oponenți întodeauna au o slăbiciune. ~Itachi Uchiha"
# tip_paper_and_pen: "Before you start coding, you can always plan with a sheet of paper and a pen."
game_menu: game_menu:
inventory_tab: "Inventar" inventory_tab: "Inventar"
@ -862,6 +851,8 @@ module.exports = nativeDescription: "limba română", englishDescription: "Roman
indoor: "Interior" indoor: "Interior"
desert: "Deșert" desert: "Deșert"
grassy: "Ierbos" grassy: "Ierbos"
# mountain: "Mountain"
# glacier: "Glacier"
small: "Mic" small: "Mic"
large: "Mare" large: "Mare"
fork_title: "Fork Versiune Nouă" fork_title: "Fork Versiune Nouă"
@ -1220,6 +1211,7 @@ module.exports = nativeDescription: "limba română", englishDescription: "Roman
delta: delta:
added: "Adăugat" added: "Adăugat"
modified: "Modificat" modified: "Modificat"
# not_modified: "Not Modified"
deleted: "Șters" deleted: "Șters"
moved_index: "Index Mutat" moved_index: "Index Mutat"
text_diff: "Diff Text" text_diff: "Diff Text"

View file

@ -70,7 +70,6 @@ module.exports = nativeDescription: "русский", englishDescription: "Russi
choose_inventory: "Выбрать предметы" choose_inventory: "Выбрать предметы"
buy_gems: "Купить самоцветы" buy_gems: "Купить самоцветы"
subscription_required: "Требуется подписка" subscription_required: "Требуется подписка"
older_campaigns: "Старые кампании"
anonymous: "Неизвестный игрок" anonymous: "Неизвестный игрок"
level_difficulty: "Сложность: " level_difficulty: "Сложность: "
campaign_beginner: "Кампания для новичков" campaign_beginner: "Кампания для новичков"
@ -78,20 +77,8 @@ module.exports = nativeDescription: "русский", englishDescription: "Russi
awaiting_levels_adventurer: "Зарегистрируйтесь в качестве Искателя приключений" awaiting_levels_adventurer: "Зарегистрируйтесь в качестве Искателя приключений"
awaiting_levels_adventurer_suffix: "чтобы первым поиграть в новые уровни." awaiting_levels_adventurer_suffix: "чтобы первым поиграть в новые уровни."
adjust_volume: "Регулировать громкость" adjust_volume: "Регулировать громкость"
choose_your_level: "Выберите ваш уровень" # The rest of this section is the old play view at /play-old and isn't very important.
adventurer_prefix: "Вы можете зайти на любой из этих уровней, а также обсудить уровни на "
adventurer_forum: "форуме Искателей приключений"
adventurer_suffix: "."
campaign_old_beginner: "Старые кампании для новичков"
campaign_old_beginner_description: "... в которой вы познакомитесь с магией программирования."
campaign_dev: "Случайные уровни потруднее"
campaign_dev_description: "... в которых вы изучите интерфейс и научитесь делать кое-что посложнее."
campaign_multiplayer: "Арены для мультиплеера" campaign_multiplayer: "Арены для мультиплеера"
campaign_multiplayer_description: "... в которых вы соревнуетесь в программировании с другими игроками." campaign_multiplayer_description: "... в которых вы соревнуетесь в программировании с другими игроками."
campaign_player_created: "Уровни игроков"
campaign_player_created_description: "... в которых вы сражаетесь с креативностью ваших друзей <a href=\"/contribute#artisan\">Ремесленников</a>."
campaign_classic_algorithms: "Классические принципы"
campaign_classic_algorithms_description: "... которые чаще всего встречаются в компьютерных науках."
# campaign_old_multiplayer: "(Deprecated) Old Multiplayer Arenas" # campaign_old_multiplayer: "(Deprecated) Old Multiplayer Arenas"
# campaign_old_multiplayer_description: "Relics of a more civilized age. No simulations are run for these older, hero-less multiplayer arenas." # campaign_old_multiplayer_description: "Relics of a more civilized age. No simulations are run for these older, hero-less multiplayer arenas."
@ -306,6 +293,7 @@ module.exports = nativeDescription: "русский", englishDescription: "Russi
tip_scrub_shortcut: "Используйте Ctrl+[ и Ctrl+] для перемотки назад и вперёд." tip_scrub_shortcut: "Используйте Ctrl+[ и Ctrl+] для перемотки назад и вперёд."
tip_guide_exists: "Щёлкните руководство внутри меню (наверху страницы) для получения полезной информации." tip_guide_exists: "Щёлкните руководство внутри меню (наверху страницы) для получения полезной информации."
tip_open_source: "Исходный код CodeCombat открыт на 100%!" tip_open_source: "Исходный код CodeCombat открыт на 100%!"
# tip_tell_friends: "Enjoying CodeCombat? Tell your friends about us!"
tip_beta_launch: "CodeCombat запустил бета-тестирование в октябре 2013 года." tip_beta_launch: "CodeCombat запустил бета-тестирование в октябре 2013 года."
tip_think_solution: "Думайте о решении, а не о проблеме." tip_think_solution: "Думайте о решении, а не о проблеме."
tip_theory_practice: "В теории, между практикой и теорией нет разницы. Но на практике есть. - Yogi Berra" tip_theory_practice: "В теории, между практикой и теорией нет разницы. Но на практике есть. - Yogi Berra"
@ -349,6 +337,7 @@ module.exports = nativeDescription: "русский", englishDescription: "Russi
tip_recurse: "Итерация свойственна человеку, рекурсия божественна. - L. Peter Deutsch" tip_recurse: "Итерация свойственна человеку, рекурсия божественна. - L. Peter Deutsch"
tip_free_your_mind: "Отвлекись от всего, Нео. Страх, неверие, сомнения отбрось — очисти свой разум. - Morpheus" tip_free_your_mind: "Отвлекись от всего, Нео. Страх, неверие, сомнения отбрось — очисти свой разум. - Morpheus"
tip_strong_opponents: "Даже сильнейший противник имеет слабость. - Itachi Uchiha" tip_strong_opponents: "Даже сильнейший противник имеет слабость. - Itachi Uchiha"
# tip_paper_and_pen: "Before you start coding, you can always plan with a sheet of paper and a pen."
game_menu: game_menu:
inventory_tab: "Инвентарь" inventory_tab: "Инвентарь"
@ -862,6 +851,8 @@ module.exports = nativeDescription: "русский", englishDescription: "Russi
indoor: "Комнатный" indoor: "Комнатный"
desert: "Пустыня" desert: "Пустыня"
grassy: "Травянистый" grassy: "Травянистый"
# mountain: "Mountain"
# glacier: "Glacier"
small: "Маленький" small: "Маленький"
large: "Большой" large: "Большой"
fork_title: "Форк новой версии" fork_title: "Форк новой версии"
@ -1220,6 +1211,7 @@ module.exports = nativeDescription: "русский", englishDescription: "Russi
delta: delta:
added: "Добавлено" added: "Добавлено"
modified: "Изменено" modified: "Изменено"
# not_modified: "Not Modified"
deleted: "Удалено" deleted: "Удалено"
moved_index: "Перемещен индекс" moved_index: "Перемещен индекс"
text_diff: "Разница" text_diff: "Разница"

View file

@ -70,7 +70,6 @@ module.exports = nativeDescription: "slovenčina", englishDescription: "Slovak",
choose_inventory: "Vyzbrojiť sa s predmetmi" choose_inventory: "Vyzbrojiť sa s predmetmi"
buy_gems: "Zakúpiť drahokamy" buy_gems: "Zakúpiť drahokamy"
subscription_required: "Vyžaduje sa predplatné" subscription_required: "Vyžaduje sa predplatné"
older_campaigns: "Staršie kampane"
anonymous: "Anonymný hráč" anonymous: "Anonymný hráč"
level_difficulty: "Obtiažnosť." level_difficulty: "Obtiažnosť."
campaign_beginner: "Kampaň pre začiatočníkov" campaign_beginner: "Kampaň pre začiatočníkov"
@ -78,20 +77,8 @@ module.exports = nativeDescription: "slovenčina", englishDescription: "Slovak",
awaiting_levels_adventurer: "Prihlás sa ako Dobrodruh" awaiting_levels_adventurer: "Prihlás sa ako Dobrodruh"
awaiting_levels_adventurer_suffix: "budeš ako prvý hrať nové levely." awaiting_levels_adventurer_suffix: "budeš ako prvý hrať nové levely."
adjust_volume: "Zmeniť hlasitosť" adjust_volume: "Zmeniť hlasitosť"
choose_your_level: "Vyber si úroveň" # The rest of this section is the old play view at /play-old and isn't very important.
adventurer_prefix: "Môže si vybrať ktorúkoľvek z úrovní alebo ich prediskutovať na "
adventurer_forum: "fóre pre dobrodruhov"
adventurer_suffix: "."
campaign_old_beginner: "Staré kampane pre začiatočníkov"
campaign_old_beginner_description: "... v ktorom sa naučíš mágiu programovania."
campaign_dev: "Náhodné ťažšie úrovne"
campaign_dev_description: "... v ktorych sa naučíš používať rozhranie a čeliť väčším výzvam."
campaign_multiplayer: "Aréna pre viacerých hráčov" campaign_multiplayer: "Aréna pre viacerých hráčov"
campaign_multiplayer_description: "... v ktorej si zmeriaš svoje programátorské sily proti ostatným hráčom." campaign_multiplayer_description: "... v ktorej si zmeriaš svoje programátorské sily proti ostatným hráčom."
campaign_player_created: "Hráčmi vytvorené úrovne"
campaign_player_created_description: "... v ktorých sa popasuješ s kreativitou svojich <a href=\"/contribute#artisan\">kúzelníckych súdruhov</a>."
campaign_classic_algorithms: "Klasické Algoritmy"
campaign_classic_algorithms_description: "... v kterých sa naučíte najobľúbenejšie algoritmy v IT"
# campaign_old_multiplayer: "(Deprecated) Old Multiplayer Arenas" # campaign_old_multiplayer: "(Deprecated) Old Multiplayer Arenas"
# campaign_old_multiplayer_description: "Relics of a more civilized age. No simulations are run for these older, hero-less multiplayer arenas." # campaign_old_multiplayer_description: "Relics of a more civilized age. No simulations are run for these older, hero-less multiplayer arenas."
@ -306,6 +293,7 @@ module.exports = nativeDescription: "slovenčina", englishDescription: "Slovak",
tip_scrub_shortcut: "Ctrl+[ a Ctrl+] pre pretočenie a rychlý presun." # {change} tip_scrub_shortcut: "Ctrl+[ a Ctrl+] pre pretočenie a rychlý presun." # {change}
tip_guide_exists: "Kliknite na sprievodcu v hernom menu (hore na stránke), pre užitočné informácie." tip_guide_exists: "Kliknite na sprievodcu v hernom menu (hore na stránke), pre užitočné informácie."
tip_open_source: "CodeCombat je 100% open source!" tip_open_source: "CodeCombat je 100% open source!"
# tip_tell_friends: "Enjoying CodeCombat? Tell your friends about us!"
tip_beta_launch: "CodeCombat spustil svoju beta verziu v Októbri, 2013." tip_beta_launch: "CodeCombat spustil svoju beta verziu v Októbri, 2013."
tip_think_solution: "Myslite na riešenie, nie na problém." tip_think_solution: "Myslite na riešenie, nie na problém."
tip_theory_practice: "Teoreticky nie je žiaden rozdiel medzi teoriou a praxou. Ale v praxi ten rozdiel je. - Yogi Berra" tip_theory_practice: "Teoreticky nie je žiaden rozdiel medzi teoriou a praxou. Ale v praxi ten rozdiel je. - Yogi Berra"
@ -349,6 +337,7 @@ module.exports = nativeDescription: "slovenčina", englishDescription: "Slovak",
tip_recurse: "Iterácia je ľudská, rekurzia božská.. - L. Peter Deutsch" tip_recurse: "Iterácia je ľudská, rekurzia božská.. - L. Peter Deutsch"
# tip_free_your_mind: "You have to let it all go, Neo. Fear, doubt, and disbelief. Free your mind. - Morpheus" # tip_free_your_mind: "You have to let it all go, Neo. Fear, doubt, and disbelief. Free your mind. - Morpheus"
# tip_strong_opponents: "Even the strongest of opponents always has a weakness. - Itachi Uchiha" # tip_strong_opponents: "Even the strongest of opponents always has a weakness. - Itachi Uchiha"
# tip_paper_and_pen: "Before you start coding, you can always plan with a sheet of paper and a pen."
game_menu: game_menu:
inventory_tab: "Inventár" inventory_tab: "Inventár"
@ -862,6 +851,8 @@ module.exports = nativeDescription: "slovenčina", englishDescription: "Slovak",
# indoor: "Indoor" # indoor: "Indoor"
# desert: "Desert" # desert: "Desert"
# grassy: "Grassy" # grassy: "Grassy"
# mountain: "Mountain"
# glacier: "Glacier"
# small: "Small" # small: "Small"
# large: "Large" # large: "Large"
# fork_title: "Fork New Version" # fork_title: "Fork New Version"
@ -1220,6 +1211,7 @@ module.exports = nativeDescription: "slovenčina", englishDescription: "Slovak",
# delta: # delta:
# added: "Added" # added: "Added"
# modified: "Modified" # modified: "Modified"
# not_modified: "Not Modified"
# deleted: "Deleted" # deleted: "Deleted"
# moved_index: "Moved Index" # moved_index: "Moved Index"
# text_diff: "Text Diff" # text_diff: "Text Diff"

View file

@ -70,7 +70,6 @@ module.exports = nativeDescription: "slovenščina", englishDescription: "Sloven
# choose_inventory: "Equip Items" # choose_inventory: "Equip Items"
# buy_gems: "Buy Gems" # buy_gems: "Buy Gems"
# subscription_required: "Subscription Required" # subscription_required: "Subscription Required"
# older_campaigns: "Older Campaigns"
# anonymous: "Anonymous Player" # anonymous: "Anonymous Player"
# level_difficulty: "Difficulty: " # level_difficulty: "Difficulty: "
# campaign_beginner: "Beginner Campaign" # campaign_beginner: "Beginner Campaign"
@ -78,20 +77,8 @@ module.exports = nativeDescription: "slovenščina", englishDescription: "Sloven
# awaiting_levels_adventurer: "Sign up as an Adventurer" # awaiting_levels_adventurer: "Sign up as an Adventurer"
# awaiting_levels_adventurer_suffix: "to be the first to play new levels." # awaiting_levels_adventurer_suffix: "to be the first to play new levels."
# adjust_volume: "Adjust volume" # adjust_volume: "Adjust volume"
# choose_your_level: "Choose Your Level" # The rest of this section is the old play view at /play-old and isn't very important.
# adventurer_prefix: "You can jump to any level below, or discuss the levels on "
# adventurer_forum: "the Adventurer forum"
# adventurer_suffix: "."
# campaign_old_beginner: "Old Beginner Campaign"
# campaign_old_beginner_description: "... in which you learn the wizardry of programming."
# campaign_dev: "Random Harder Levels"
# campaign_dev_description: "... in which you learn the interface while doing something a little harder."
# campaign_multiplayer: "Multiplayer Arenas" # campaign_multiplayer: "Multiplayer Arenas"
# campaign_multiplayer_description: "... in which you code head-to-head against other players." # campaign_multiplayer_description: "... in which you code head-to-head against other players."
# campaign_player_created: "Player-Created"
# campaign_player_created_description: "... in which you battle against the creativity of your fellow <a href=\"/contribute/artisan\">Artisan Wizards</a>."
# campaign_classic_algorithms: "Classic Algorithms"
# campaign_classic_algorithms_description: "... in which you learn the most popular algorithms in Computer Science."
# campaign_old_multiplayer: "(Deprecated) Old Multiplayer Arenas" # campaign_old_multiplayer: "(Deprecated) Old Multiplayer Arenas"
# campaign_old_multiplayer_description: "Relics of a more civilized age. No simulations are run for these older, hero-less multiplayer arenas." # campaign_old_multiplayer_description: "Relics of a more civilized age. No simulations are run for these older, hero-less multiplayer arenas."
@ -306,6 +293,7 @@ module.exports = nativeDescription: "slovenščina", englishDescription: "Sloven
# tip_scrub_shortcut: "Use Ctrl+[ and Ctrl+] to rewind and fast-forward." # tip_scrub_shortcut: "Use Ctrl+[ and Ctrl+] to rewind and fast-forward."
# tip_guide_exists: "Click the guide, inside game menu (at the top of the page), for useful info." # tip_guide_exists: "Click the guide, inside game menu (at the top of the page), for useful info."
# tip_open_source: "CodeCombat is 100% open source!" # tip_open_source: "CodeCombat is 100% open source!"
# tip_tell_friends: "Enjoying CodeCombat? Tell your friends about us!"
# tip_beta_launch: "CodeCombat launched its beta in October, 2013." # tip_beta_launch: "CodeCombat launched its beta in October, 2013."
# tip_think_solution: "Think of the solution, not the problem." # tip_think_solution: "Think of the solution, not the problem."
# tip_theory_practice: "In theory, there is no difference between theory and practice. But in practice, there is. - Yogi Berra" # tip_theory_practice: "In theory, there is no difference between theory and practice. But in practice, there is. - Yogi Berra"
@ -349,6 +337,7 @@ module.exports = nativeDescription: "slovenščina", englishDescription: "Sloven
# tip_recurse: "To iterate is human, to recurse divine. - L. Peter Deutsch" # tip_recurse: "To iterate is human, to recurse divine. - L. Peter Deutsch"
# tip_free_your_mind: "You have to let it all go, Neo. Fear, doubt, and disbelief. Free your mind. - Morpheus" # tip_free_your_mind: "You have to let it all go, Neo. Fear, doubt, and disbelief. Free your mind. - Morpheus"
# tip_strong_opponents: "Even the strongest of opponents always has a weakness. - Itachi Uchiha" # tip_strong_opponents: "Even the strongest of opponents always has a weakness. - Itachi Uchiha"
# tip_paper_and_pen: "Before you start coding, you can always plan with a sheet of paper and a pen."
# game_menu: # game_menu:
# inventory_tab: "Inventory" # inventory_tab: "Inventory"
@ -862,6 +851,8 @@ module.exports = nativeDescription: "slovenščina", englishDescription: "Sloven
# indoor: "Indoor" # indoor: "Indoor"
# desert: "Desert" # desert: "Desert"
# grassy: "Grassy" # grassy: "Grassy"
# mountain: "Mountain"
# glacier: "Glacier"
# small: "Small" # small: "Small"
# large: "Large" # large: "Large"
# fork_title: "Fork New Version" # fork_title: "Fork New Version"
@ -1220,6 +1211,7 @@ module.exports = nativeDescription: "slovenščina", englishDescription: "Sloven
# delta: # delta:
# added: "Added" # added: "Added"
# modified: "Modified" # modified: "Modified"
# not_modified: "Not Modified"
# deleted: "Deleted" # deleted: "Deleted"
# moved_index: "Moved Index" # moved_index: "Moved Index"
# text_diff: "Text Diff" # text_diff: "Text Diff"

View file

@ -70,7 +70,6 @@ module.exports = nativeDescription: "српски", englishDescription: "Serbian
# choose_inventory: "Equip Items" # choose_inventory: "Equip Items"
# buy_gems: "Buy Gems" # buy_gems: "Buy Gems"
# subscription_required: "Subscription Required" # subscription_required: "Subscription Required"
# older_campaigns: "Older Campaigns"
# anonymous: "Anonymous Player" # anonymous: "Anonymous Player"
level_difficulty: "Тежина: " level_difficulty: "Тежина: "
campaign_beginner: "Почетничка кампања" campaign_beginner: "Почетничка кампања"
@ -78,20 +77,8 @@ module.exports = nativeDescription: "српски", englishDescription: "Serbian
# awaiting_levels_adventurer: "Sign up as an Adventurer" # awaiting_levels_adventurer: "Sign up as an Adventurer"
# awaiting_levels_adventurer_suffix: "to be the first to play new levels." # awaiting_levels_adventurer_suffix: "to be the first to play new levels."
# adjust_volume: "Adjust volume" # adjust_volume: "Adjust volume"
choose_your_level: "Изабери ниво" # The rest of this section is the old play view at /play-old and isn't very important.
adventurer_prefix: "Можеш изабрати било који ниво испод, или разговарај о нивоима на "
adventurer_forum: "форуму Авантуриста"
adventurer_suffix: "."
# campaign_old_beginner: "Old Beginner Campaign"
campaign_old_beginner_description: "... у којој учиш магију програмирања."
campaign_dev: "Насумични тежи нивои"
campaign_dev_description: "... у којима учиш о интерфејсу док радиш нешто теже."
campaign_multiplayer: "Арене за више играча" campaign_multiplayer: "Арене за више играча"
campaign_multiplayer_description: "... у којима кодираш 1 на 1 мечеве против осталих играча." campaign_multiplayer_description: "... у којима кодираш 1 на 1 мечеве против осталих играча."
campaign_player_created: "Направљено од стране играча"
campaign_player_created_description: "... у којима се бориш против креативности својих колега."
# campaign_classic_algorithms: "Classic Algorithms"
# campaign_classic_algorithms_description: "... in which you learn the most popular algorithms in Computer Science."
# campaign_old_multiplayer: "(Deprecated) Old Multiplayer Arenas" # campaign_old_multiplayer: "(Deprecated) Old Multiplayer Arenas"
# campaign_old_multiplayer_description: "Relics of a more civilized age. No simulations are run for these older, hero-less multiplayer arenas." # campaign_old_multiplayer_description: "Relics of a more civilized age. No simulations are run for these older, hero-less multiplayer arenas."
@ -306,6 +293,7 @@ module.exports = nativeDescription: "српски", englishDescription: "Serbian
# tip_scrub_shortcut: "Use Ctrl+[ and Ctrl+] to rewind and fast-forward." # tip_scrub_shortcut: "Use Ctrl+[ and Ctrl+] to rewind and fast-forward."
# tip_guide_exists: "Click the guide, inside game menu (at the top of the page), for useful info." # tip_guide_exists: "Click the guide, inside game menu (at the top of the page), for useful info."
# tip_open_source: "CodeCombat is 100% open source!" # tip_open_source: "CodeCombat is 100% open source!"
# tip_tell_friends: "Enjoying CodeCombat? Tell your friends about us!"
# tip_beta_launch: "CodeCombat launched its beta in October, 2013." # tip_beta_launch: "CodeCombat launched its beta in October, 2013."
# tip_think_solution: "Think of the solution, not the problem." # tip_think_solution: "Think of the solution, not the problem."
# tip_theory_practice: "In theory, there is no difference between theory and practice. But in practice, there is. - Yogi Berra" # tip_theory_practice: "In theory, there is no difference between theory and practice. But in practice, there is. - Yogi Berra"
@ -349,6 +337,7 @@ module.exports = nativeDescription: "српски", englishDescription: "Serbian
# tip_recurse: "To iterate is human, to recurse divine. - L. Peter Deutsch" # tip_recurse: "To iterate is human, to recurse divine. - L. Peter Deutsch"
# tip_free_your_mind: "You have to let it all go, Neo. Fear, doubt, and disbelief. Free your mind. - Morpheus" # tip_free_your_mind: "You have to let it all go, Neo. Fear, doubt, and disbelief. Free your mind. - Morpheus"
# tip_strong_opponents: "Even the strongest of opponents always has a weakness. - Itachi Uchiha" # tip_strong_opponents: "Even the strongest of opponents always has a weakness. - Itachi Uchiha"
# tip_paper_and_pen: "Before you start coding, you can always plan with a sheet of paper and a pen."
game_menu: game_menu:
# inventory_tab: "Inventory" # inventory_tab: "Inventory"
@ -862,6 +851,8 @@ module.exports = nativeDescription: "српски", englishDescription: "Serbian
# indoor: "Indoor" # indoor: "Indoor"
# desert: "Desert" # desert: "Desert"
# grassy: "Grassy" # grassy: "Grassy"
# mountain: "Mountain"
# glacier: "Glacier"
# small: "Small" # small: "Small"
# large: "Large" # large: "Large"
# fork_title: "Fork New Version" # fork_title: "Fork New Version"
@ -1220,6 +1211,7 @@ module.exports = nativeDescription: "српски", englishDescription: "Serbian
# delta: # delta:
# added: "Added" # added: "Added"
# modified: "Modified" # modified: "Modified"
# not_modified: "Not Modified"
# deleted: "Deleted" # deleted: "Deleted"
# moved_index: "Moved Index" # moved_index: "Moved Index"
# text_diff: "Text Diff" # text_diff: "Text Diff"

View file

@ -70,7 +70,6 @@ module.exports = nativeDescription: "Svenska", englishDescription: "Swedish", tr
# choose_inventory: "Equip Items" # choose_inventory: "Equip Items"
buy_gems: "Köp ädelstenar" buy_gems: "Köp ädelstenar"
subscription_required: "Kräver prenumeration" subscription_required: "Kräver prenumeration"
older_campaigns: "Gamla kampanjer"
anonymous: "Anonym Spelare" anonymous: "Anonym Spelare"
level_difficulty: "Svårighetsgrad: " level_difficulty: "Svårighetsgrad: "
campaign_beginner: "Nybörjarkampanj" campaign_beginner: "Nybörjarkampanj"
@ -78,20 +77,8 @@ module.exports = nativeDescription: "Svenska", englishDescription: "Swedish", tr
awaiting_levels_adventurer: "Registrera dig som äventyrare" awaiting_levels_adventurer: "Registrera dig som äventyrare"
awaiting_levels_adventurer_suffix: "för att vara först att spela nya nivåer." awaiting_levels_adventurer_suffix: "för att vara först att spela nya nivåer."
adjust_volume: "justera volymen" adjust_volume: "justera volymen"
choose_your_level: "Välj din nivå" # The rest of this section is the old play view at /play-old and isn't very important.
adventurer_prefix: "Du kan hoppa till vilken nivå som helst här under, eller diskutera nivåer på "
adventurer_forum: "Äventyrarforumet"
adventurer_suffix: "."
# campaign_old_beginner: "Old Beginner Campaign"
campaign_old_beginner_description: "... i vilken du lär dig programmerandets magi."
campaign_dev: "Slumpad svårare nivå"
campaign_dev_description: "... där du lär dig att hantera gränssnittet medan du gör något lite svårare."
campaign_multiplayer: "Flerspelararenor" campaign_multiplayer: "Flerspelararenor"
campaign_multiplayer_description: "... i vilken du tävlar i kodande mot andra spelare" campaign_multiplayer_description: "... i vilken du tävlar i kodande mot andra spelare"
campaign_player_created: "Spelarskapade"
campaign_player_created_description: "... i vilken du tävlar mot kreativiteten hos andra <a href=\"/contribute#artisan\">Hantverkare</a>."
# campaign_classic_algorithms: "Classic Algorithms"
# campaign_classic_algorithms_description: "... in which you learn the most popular algorithms in Computer Science."
# campaign_old_multiplayer: "(Deprecated) Old Multiplayer Arenas" # campaign_old_multiplayer: "(Deprecated) Old Multiplayer Arenas"
# campaign_old_multiplayer_description: "Relics of a more civilized age. No simulations are run for these older, hero-less multiplayer arenas." # campaign_old_multiplayer_description: "Relics of a more civilized age. No simulations are run for these older, hero-less multiplayer arenas."
@ -306,6 +293,7 @@ module.exports = nativeDescription: "Svenska", englishDescription: "Swedish", tr
tip_scrub_shortcut: "Ctrl+] och Ctrl+[ spolar framåt och bakåt." # {change} tip_scrub_shortcut: "Ctrl+] och Ctrl+[ spolar framåt och bakåt." # {change}
# tip_guide_exists: "Click the guide, inside game menu (at the top of the page), for useful info." # tip_guide_exists: "Click the guide, inside game menu (at the top of the page), for useful info."
tip_open_source: "CodeCombat är 100% öppen källkod!" tip_open_source: "CodeCombat är 100% öppen källkod!"
# tip_tell_friends: "Enjoying CodeCombat? Tell your friends about us!"
tip_beta_launch: "CodeCombat startade sin beta i oktober 2013." tip_beta_launch: "CodeCombat startade sin beta i oktober 2013."
tip_think_solution: "Tänk på lösningen, inte problemet." tip_think_solution: "Tänk på lösningen, inte problemet."
tip_theory_practice: "Teoretiskt sett så är det ingen skillnad mellan teori och praktik. Men i praktiken så är det. - Yogi Berra" tip_theory_practice: "Teoretiskt sett så är det ingen skillnad mellan teori och praktik. Men i praktiken så är det. - Yogi Berra"
@ -349,6 +337,7 @@ module.exports = nativeDescription: "Svenska", englishDescription: "Swedish", tr
tip_recurse: "Iteration är mänskligt, rekursion är gudomligt. - L. Peter Deutsch" tip_recurse: "Iteration är mänskligt, rekursion är gudomligt. - L. Peter Deutsch"
# tip_free_your_mind: "You have to let it all go, Neo. Fear, doubt, and disbelief. Free your mind. - Morpheus" # tip_free_your_mind: "You have to let it all go, Neo. Fear, doubt, and disbelief. Free your mind. - Morpheus"
# tip_strong_opponents: "Even the strongest of opponents always has a weakness. - Itachi Uchiha" # tip_strong_opponents: "Even the strongest of opponents always has a weakness. - Itachi Uchiha"
# tip_paper_and_pen: "Before you start coding, you can always plan with a sheet of paper and a pen."
game_menu: game_menu:
inventory_tab: "Utrustning" inventory_tab: "Utrustning"
@ -862,6 +851,8 @@ module.exports = nativeDescription: "Svenska", englishDescription: "Swedish", tr
# indoor: "Indoor" # indoor: "Indoor"
# desert: "Desert" # desert: "Desert"
# grassy: "Grassy" # grassy: "Grassy"
# mountain: "Mountain"
# glacier: "Glacier"
# small: "Small" # small: "Small"
# large: "Large" # large: "Large"
# fork_title: "Fork New Version" # fork_title: "Fork New Version"
@ -1220,6 +1211,7 @@ module.exports = nativeDescription: "Svenska", englishDescription: "Swedish", tr
delta: delta:
# added: "Added" # added: "Added"
# modified: "Modified" # modified: "Modified"
# not_modified: "Not Modified"
# deleted: "Deleted" # deleted: "Deleted"
# moved_index: "Moved Index" # moved_index: "Moved Index"
# text_diff: "Text Diff" # text_diff: "Text Diff"

View file

@ -70,7 +70,6 @@ module.exports = nativeDescription: "ไทย", englishDescription: "Thai", tra
# choose_inventory: "Equip Items" # choose_inventory: "Equip Items"
buy_gems: "ซื้อ Gems" buy_gems: "ซื้อ Gems"
# subscription_required: "Subscription Required" # subscription_required: "Subscription Required"
# older_campaigns: "Older Campaigns"
# anonymous: "Anonymous Player" # anonymous: "Anonymous Player"
# level_difficulty: "Difficulty: " # level_difficulty: "Difficulty: "
# campaign_beginner: "Beginner Campaign" # campaign_beginner: "Beginner Campaign"
@ -78,20 +77,8 @@ module.exports = nativeDescription: "ไทย", englishDescription: "Thai", tra
# awaiting_levels_adventurer: "Sign up as an Adventurer" # awaiting_levels_adventurer: "Sign up as an Adventurer"
# awaiting_levels_adventurer_suffix: "to be the first to play new levels." # awaiting_levels_adventurer_suffix: "to be the first to play new levels."
# adjust_volume: "Adjust volume" # adjust_volume: "Adjust volume"
# choose_your_level: "Choose Your Level" # The rest of this section is the old play view at /play-old and isn't very important.
# adventurer_prefix: "You can jump to any level below, or discuss the levels on "
# adventurer_forum: "the Adventurer forum"
# adventurer_suffix: "."
# campaign_old_beginner: "Old Beginner Campaign"
# campaign_old_beginner_description: "... in which you learn the wizardry of programming."
# campaign_dev: "Random Harder Levels"
# campaign_dev_description: "... in which you learn the interface while doing something a little harder."
# campaign_multiplayer: "Multiplayer Arenas" # campaign_multiplayer: "Multiplayer Arenas"
# campaign_multiplayer_description: "... in which you code head-to-head against other players." # campaign_multiplayer_description: "... in which you code head-to-head against other players."
# campaign_player_created: "Player-Created"
# campaign_player_created_description: "... in which you battle against the creativity of your fellow <a href=\"/contribute/artisan\">Artisan Wizards</a>."
# campaign_classic_algorithms: "Classic Algorithms"
# campaign_classic_algorithms_description: "... in which you learn the most popular algorithms in Computer Science."
# campaign_old_multiplayer: "(Deprecated) Old Multiplayer Arenas" # campaign_old_multiplayer: "(Deprecated) Old Multiplayer Arenas"
# campaign_old_multiplayer_description: "Relics of a more civilized age. No simulations are run for these older, hero-less multiplayer arenas." # campaign_old_multiplayer_description: "Relics of a more civilized age. No simulations are run for these older, hero-less multiplayer arenas."
@ -306,6 +293,7 @@ module.exports = nativeDescription: "ไทย", englishDescription: "Thai", tra
# tip_scrub_shortcut: "Use Ctrl+[ and Ctrl+] to rewind and fast-forward." # tip_scrub_shortcut: "Use Ctrl+[ and Ctrl+] to rewind and fast-forward."
# tip_guide_exists: "Click the guide, inside game menu (at the top of the page), for useful info." # tip_guide_exists: "Click the guide, inside game menu (at the top of the page), for useful info."
# tip_open_source: "CodeCombat is 100% open source!" # tip_open_source: "CodeCombat is 100% open source!"
# tip_tell_friends: "Enjoying CodeCombat? Tell your friends about us!"
# tip_beta_launch: "CodeCombat launched its beta in October, 2013." # tip_beta_launch: "CodeCombat launched its beta in October, 2013."
# tip_think_solution: "Think of the solution, not the problem." # tip_think_solution: "Think of the solution, not the problem."
# tip_theory_practice: "In theory, there is no difference between theory and practice. But in practice, there is. - Yogi Berra" # tip_theory_practice: "In theory, there is no difference between theory and practice. But in practice, there is. - Yogi Berra"
@ -349,6 +337,7 @@ module.exports = nativeDescription: "ไทย", englishDescription: "Thai", tra
# tip_recurse: "To iterate is human, to recurse divine. - L. Peter Deutsch" # tip_recurse: "To iterate is human, to recurse divine. - L. Peter Deutsch"
# tip_free_your_mind: "You have to let it all go, Neo. Fear, doubt, and disbelief. Free your mind. - Morpheus" # tip_free_your_mind: "You have to let it all go, Neo. Fear, doubt, and disbelief. Free your mind. - Morpheus"
tip_strong_opponents: "ศัตรูที่แข็งแกร่งที่สุด ก็ยังมีจุดอ่อน - อุจิวะ อิทาจิ" tip_strong_opponents: "ศัตรูที่แข็งแกร่งที่สุด ก็ยังมีจุดอ่อน - อุจิวะ อิทาจิ"
# tip_paper_and_pen: "Before you start coding, you can always plan with a sheet of paper and a pen."
game_menu: game_menu:
# inventory_tab: "Inventory" # inventory_tab: "Inventory"
@ -749,7 +738,7 @@ module.exports = nativeDescription: "ไทย", englishDescription: "Thai", tra
space: "Space" space: "Space"
enter: "Enter" enter: "Enter"
press_enter: "กด enter" press_enter: "กด enter"
escape: "Esc" # Most Thai grow up call the button E-S-C. Calling it Escape with some Thai and you will see confusing look on his/her face escape: "Esc"
# shift: "Shift" # shift: "Shift"
# run_code: "Run current code." # run_code: "Run current code."
# run_real_time: "Run in real time." # run_real_time: "Run in real time."
@ -862,6 +851,8 @@ module.exports = nativeDescription: "ไทย", englishDescription: "Thai", tra
# indoor: "Indoor" # indoor: "Indoor"
# desert: "Desert" # desert: "Desert"
# grassy: "Grassy" # grassy: "Grassy"
# mountain: "Mountain"
# glacier: "Glacier"
# small: "Small" # small: "Small"
# large: "Large" # large: "Large"
# fork_title: "Fork New Version" # fork_title: "Fork New Version"
@ -1220,6 +1211,7 @@ module.exports = nativeDescription: "ไทย", englishDescription: "Thai", tra
# delta: # delta:
# added: "Added" # added: "Added"
# modified: "Modified" # modified: "Modified"
# not_modified: "Not Modified"
# deleted: "Deleted" # deleted: "Deleted"
# moved_index: "Moved Index" # moved_index: "Moved Index"
# text_diff: "Text Diff" # text_diff: "Text Diff"

View file

@ -70,7 +70,6 @@ module.exports = nativeDescription: "Türkçe", englishDescription: "Turkish", t
choose_inventory: "Ögeleri Giy" choose_inventory: "Ögeleri Giy"
buy_gems: "Değerli Taş Satın Al" buy_gems: "Değerli Taş Satın Al"
subscription_required: "Abonelik Gerekli" subscription_required: "Abonelik Gerekli"
older_campaigns: "Daha Eski Görevler"
anonymous: "Anonim Oyuncu" anonymous: "Anonim Oyuncu"
level_difficulty: "Zorluk: " level_difficulty: "Zorluk: "
campaign_beginner: "Acemi Seferi" campaign_beginner: "Acemi Seferi"
@ -78,20 +77,8 @@ module.exports = nativeDescription: "Türkçe", englishDescription: "Turkish", t
awaiting_levels_adventurer: "Yeni oyunları ilk oynayan olmak için" awaiting_levels_adventurer: "Yeni oyunları ilk oynayan olmak için"
awaiting_levels_adventurer_suffix: "Maceracı olarak kayıt ol." awaiting_levels_adventurer_suffix: "Maceracı olarak kayıt ol."
adjust_volume: "Sesi ayarla" adjust_volume: "Sesi ayarla"
choose_your_level: "Seviye Seçimi" # The rest of this section is the old play view at /play-old and isn't very important.
adventurer_prefix: "Aşağıdaki seviyelerden birini doğrudan oynayabilir veya seviye ile ilgili "
adventurer_forum: "Maceracı forumunda"
adventurer_suffix: " tartışabilirsiniz."
campaign_old_beginner: "Eski Yeni Başlayan Görevi"
campaign_old_beginner_description: "Programlama büyüsünü öğrenmek için..."
campaign_dev: "Rastgele Daha Zor Seviyeler"
campaign_dev_description: "Biraz daha zor işlerle uğraşırken arayüzü öğrenmek için..."
campaign_multiplayer: "Çok Oyunculu Meydanlar" campaign_multiplayer: "Çok Oyunculu Meydanlar"
campaign_multiplayer_description: "Diğer oyuncularla kafa kafaya verip kodlamak için..." campaign_multiplayer_description: "Diğer oyuncularla kafa kafaya verip kodlamak için..."
campaign_player_created: "Oyuncuların Oluşturdukları"
campaign_player_created_description: "<a href=\"/contribute#artisan\">Zanaatkâr Büyücüler</a>in yaratıcılıklarına karşı mücadele etmek için..."
campaign_classic_algorithms: "Klasik Algoritmalar"
campaign_classic_algorithms_description: "... Bilgisayar Bilimleri'nde öğrendiğiniz en yaygın algoritmalar."
# campaign_old_multiplayer: "(Deprecated) Old Multiplayer Arenas" # campaign_old_multiplayer: "(Deprecated) Old Multiplayer Arenas"
# campaign_old_multiplayer_description: "Relics of a more civilized age. No simulations are run for these older, hero-less multiplayer arenas." # campaign_old_multiplayer_description: "Relics of a more civilized age. No simulations are run for these older, hero-less multiplayer arenas."
@ -306,6 +293,7 @@ module.exports = nativeDescription: "Türkçe", englishDescription: "Turkish", t
# tip_scrub_shortcut: "Use Ctrl+[ and Ctrl+] to rewind and fast-forward." # tip_scrub_shortcut: "Use Ctrl+[ and Ctrl+] to rewind and fast-forward."
# tip_guide_exists: "Click the guide, inside game menu (at the top of the page), for useful info." # tip_guide_exists: "Click the guide, inside game menu (at the top of the page), for useful info."
tip_open_source: "CodeCombat %100 açık kaynaktır!" tip_open_source: "CodeCombat %100 açık kaynaktır!"
# tip_tell_friends: "Enjoying CodeCombat? Tell your friends about us!"
tip_beta_launch: "CodeCombat ilk beta sürümünü Ekim 2013'te başlattı." tip_beta_launch: "CodeCombat ilk beta sürümünü Ekim 2013'te başlattı."
# tip_think_solution: "Think of the solution, not the problem." # tip_think_solution: "Think of the solution, not the problem."
# tip_theory_practice: "In theory, there is no difference between theory and practice. But in practice, there is. - Yogi Berra" # tip_theory_practice: "In theory, there is no difference between theory and practice. But in practice, there is. - Yogi Berra"
@ -349,6 +337,7 @@ module.exports = nativeDescription: "Türkçe", englishDescription: "Turkish", t
# tip_recurse: "To iterate is human, to recurse divine. - L. Peter Deutsch" # tip_recurse: "To iterate is human, to recurse divine. - L. Peter Deutsch"
# tip_free_your_mind: "You have to let it all go, Neo. Fear, doubt, and disbelief. Free your mind. - Morpheus" # tip_free_your_mind: "You have to let it all go, Neo. Fear, doubt, and disbelief. Free your mind. - Morpheus"
# tip_strong_opponents: "Even the strongest of opponents always has a weakness. - Itachi Uchiha" # tip_strong_opponents: "Even the strongest of opponents always has a weakness. - Itachi Uchiha"
# tip_paper_and_pen: "Before you start coding, you can always plan with a sheet of paper and a pen."
game_menu: game_menu:
inventory_tab: "Envanter" inventory_tab: "Envanter"
@ -862,6 +851,8 @@ module.exports = nativeDescription: "Türkçe", englishDescription: "Turkish", t
indoor: "İç" indoor: "İç"
desert: "Çöl" desert: "Çöl"
grassy: "Çimli" grassy: "Çimli"
# mountain: "Mountain"
# glacier: "Glacier"
small: "Küçük" small: "Küçük"
large: "Büyük" large: "Büyük"
fork_title: "Yeni Sürüm Çatalla" fork_title: "Yeni Sürüm Çatalla"
@ -1220,6 +1211,7 @@ module.exports = nativeDescription: "Türkçe", englishDescription: "Turkish", t
# delta: # delta:
# added: "Added" # added: "Added"
# modified: "Modified" # modified: "Modified"
# not_modified: "Not Modified"
# deleted: "Deleted" # deleted: "Deleted"
# moved_index: "Moved Index" # moved_index: "Moved Index"
# text_diff: "Text Diff" # text_diff: "Text Diff"

View file

@ -70,7 +70,6 @@ module.exports = nativeDescription: "Українська", englishDescription:
choose_inventory: "Одягнути предмети" choose_inventory: "Одягнути предмети"
buy_gems: "Придбати самоцвіти" buy_gems: "Придбати самоцвіти"
subscription_required: "Потрібен абонемет" subscription_required: "Потрібен абонемет"
older_campaigns: "Старі кампанії"
anonymous: "Гравець-анонім" anonymous: "Гравець-анонім"
level_difficulty: "Складність: " level_difficulty: "Складність: "
campaign_beginner: "Кампанія для початківців" campaign_beginner: "Кампанія для початківців"
@ -78,20 +77,8 @@ module.exports = nativeDescription: "Українська", englishDescription:
awaiting_levels_adventurer: "Увійди як Шукач пригод" awaiting_levels_adventurer: "Увійди як Шукач пригод"
awaiting_levels_adventurer_suffix: "стань одним з перших, хто їх спробує." awaiting_levels_adventurer_suffix: "стань одним з перших, хто їх спробує."
adjust_volume: "Підлаштувати гучність" adjust_volume: "Підлаштувати гучність"
choose_your_level: "Оберіть свій рівень" # The rest of this section is the old play view at /play-old and isn't very important.
adventurer_prefix: "Ви можете грати у будь-який рівень з наведених нижче або обговорювати рівні на "
adventurer_forum: "форумі Шукачів пригод"
adventurer_suffix: "."
campaign_old_beginner: "Стара кампанія для початківців"
campaign_old_beginner_description: "... у якій Ви навчитеся магії програмування."
campaign_dev: "Випадкові складніші рівні"
campaign_dev_description: "... в яких Ви вивчите інтерфейс, одночасно роблячи щось складніше."
campaign_multiplayer: "Арени для мультиплеєра" campaign_multiplayer: "Арени для мультиплеєра"
campaign_multiplayer_description: "... в яких Ви програмуєте віч-на-віч із іншими гравцями." campaign_multiplayer_description: "... в яких Ви програмуєте віч-на-віч із іншими гравцями."
campaign_player_created: "Рівні, створені гравцями"
campaign_player_created_description: "... у яких Ви змагаєтесь у креативності із Вашими друзями-<a href=\"/contribute#artisan\">Архітекторами</a>."
campaign_classic_algorithms: "Класичні алгоритми"
campaign_classic_algorithms_description: "... у яких Ви вивчите найпопулярніші алгоритми комп'ютерних наук."
# campaign_old_multiplayer: "(Deprecated) Old Multiplayer Arenas" # campaign_old_multiplayer: "(Deprecated) Old Multiplayer Arenas"
# campaign_old_multiplayer_description: "Relics of a more civilized age. No simulations are run for these older, hero-less multiplayer arenas." # campaign_old_multiplayer_description: "Relics of a more civilized age. No simulations are run for these older, hero-less multiplayer arenas."
@ -306,6 +293,7 @@ module.exports = nativeDescription: "Українська", englishDescription:
tip_scrub_shortcut: "Ctrl+[ і Ctrl+] для перемотування назад та вперед." tip_scrub_shortcut: "Ctrl+[ і Ctrl+] для перемотування назад та вперед."
tip_guide_exists: "Натисніть на Інструкцію вгорі сторінки, аби отримати корисну інформацію." tip_guide_exists: "Натисніть на Інструкцію вгорі сторінки, аби отримати корисну інформацію."
tip_open_source: "CodeCombat є абсолютно відкритим програмним забезпеченням!" tip_open_source: "CodeCombat є абсолютно відкритим програмним забезпеченням!"
# tip_tell_friends: "Enjoying CodeCombat? Tell your friends about us!"
tip_beta_launch: "Бета-версія CodeCombat вийшла в жовтні 2013." tip_beta_launch: "Бета-версія CodeCombat вийшла в жовтні 2013."
tip_think_solution: "Думай над рішенням, а не над проблемою." tip_think_solution: "Думай над рішенням, а не над проблемою."
tip_theory_practice: "У теорії між теорією і практикою немає ніякої різниці. На практиці - є. - Йоґі Берра" tip_theory_practice: "У теорії між теорією і практикою немає ніякої різниці. На практиці - є. - Йоґі Берра"
@ -349,6 +337,7 @@ module.exports = nativeDescription: "Українська", englishDescription:
tip_recurse: "Ітерація - від людини, рекурсія - від бога. - Л. Пітер Дойч" tip_recurse: "Ітерація - від людини, рекурсія - від бога. - Л. Пітер Дойч"
tip_free_your_mind: "Нео, ти повинен усе подолати. Страх... сумніви і невіра. Звільни від них свій розум. - Морфіус" tip_free_your_mind: "Нео, ти повинен усе подолати. Страх... сумніви і невіра. Звільни від них свій розум. - Морфіус"
tip_strong_opponents: "Навіть наймогутніший суперник має свою слабкість. - Ітачі Учіха" tip_strong_opponents: "Навіть наймогутніший суперник має свою слабкість. - Ітачі Учіха"
# tip_paper_and_pen: "Before you start coding, you can always plan with a sheet of paper and a pen."
game_menu: game_menu:
inventory_tab: "Інвентар" inventory_tab: "Інвентар"
@ -862,6 +851,8 @@ module.exports = nativeDescription: "Українська", englishDescription:
indoor: "Кімната" indoor: "Кімната"
desert: "Пустеля" desert: "Пустеля"
grassy: "Подвір'я" grassy: "Подвір'я"
# mountain: "Mountain"
# glacier: "Glacier"
small: "Малий" small: "Малий"
large: "Великий" large: "Великий"
fork_title: "Форк нової версії" fork_title: "Форк нової версії"
@ -1220,6 +1211,7 @@ module.exports = nativeDescription: "Українська", englishDescription:
delta: delta:
added: "Додано" added: "Додано"
modified: "Змінено" modified: "Змінено"
# not_modified: "Not Modified"
deleted: "Вилучено" deleted: "Вилучено"
moved_index: "Переміщено індекс" moved_index: "Переміщено індекс"
text_diff: "Різниця тексту" text_diff: "Різниця тексту"

View file

@ -70,7 +70,6 @@ module.exports = nativeDescription: "اُردُو", englishDescription: "Urdu",
# choose_inventory: "Equip Items" # choose_inventory: "Equip Items"
# buy_gems: "Buy Gems" # buy_gems: "Buy Gems"
# subscription_required: "Subscription Required" # subscription_required: "Subscription Required"
# older_campaigns: "Older Campaigns"
# anonymous: "Anonymous Player" # anonymous: "Anonymous Player"
# level_difficulty: "Difficulty: " # level_difficulty: "Difficulty: "
# campaign_beginner: "Beginner Campaign" # campaign_beginner: "Beginner Campaign"
@ -78,20 +77,8 @@ module.exports = nativeDescription: "اُردُو", englishDescription: "Urdu",
# awaiting_levels_adventurer: "Sign up as an Adventurer" # awaiting_levels_adventurer: "Sign up as an Adventurer"
# awaiting_levels_adventurer_suffix: "to be the first to play new levels." # awaiting_levels_adventurer_suffix: "to be the first to play new levels."
# adjust_volume: "Adjust volume" # adjust_volume: "Adjust volume"
# choose_your_level: "Choose Your Level" # The rest of this section is the old play view at /play-old and isn't very important.
# adventurer_prefix: "You can jump to any level below, or discuss the levels on "
# adventurer_forum: "the Adventurer forum"
# adventurer_suffix: "."
# campaign_old_beginner: "Old Beginner Campaign"
# campaign_old_beginner_description: "... in which you learn the wizardry of programming."
# campaign_dev: "Random Harder Levels"
# campaign_dev_description: "... in which you learn the interface while doing something a little harder."
# campaign_multiplayer: "Multiplayer Arenas" # campaign_multiplayer: "Multiplayer Arenas"
# campaign_multiplayer_description: "... in which you code head-to-head against other players." # campaign_multiplayer_description: "... in which you code head-to-head against other players."
# campaign_player_created: "Player-Created"
# campaign_player_created_description: "... in which you battle against the creativity of your fellow <a href=\"/contribute/artisan\">Artisan Wizards</a>."
# campaign_classic_algorithms: "Classic Algorithms"
# campaign_classic_algorithms_description: "... in which you learn the most popular algorithms in Computer Science."
# campaign_old_multiplayer: "(Deprecated) Old Multiplayer Arenas" # campaign_old_multiplayer: "(Deprecated) Old Multiplayer Arenas"
# campaign_old_multiplayer_description: "Relics of a more civilized age. No simulations are run for these older, hero-less multiplayer arenas." # campaign_old_multiplayer_description: "Relics of a more civilized age. No simulations are run for these older, hero-less multiplayer arenas."
@ -306,6 +293,7 @@ module.exports = nativeDescription: "اُردُو", englishDescription: "Urdu",
# tip_scrub_shortcut: "Use Ctrl+[ and Ctrl+] to rewind and fast-forward." # tip_scrub_shortcut: "Use Ctrl+[ and Ctrl+] to rewind and fast-forward."
# tip_guide_exists: "Click the guide, inside game menu (at the top of the page), for useful info." # tip_guide_exists: "Click the guide, inside game menu (at the top of the page), for useful info."
# tip_open_source: "CodeCombat is 100% open source!" # tip_open_source: "CodeCombat is 100% open source!"
# tip_tell_friends: "Enjoying CodeCombat? Tell your friends about us!"
# tip_beta_launch: "CodeCombat launched its beta in October, 2013." # tip_beta_launch: "CodeCombat launched its beta in October, 2013."
# tip_think_solution: "Think of the solution, not the problem." # tip_think_solution: "Think of the solution, not the problem."
# tip_theory_practice: "In theory, there is no difference between theory and practice. But in practice, there is. - Yogi Berra" # tip_theory_practice: "In theory, there is no difference between theory and practice. But in practice, there is. - Yogi Berra"
@ -349,6 +337,7 @@ module.exports = nativeDescription: "اُردُو", englishDescription: "Urdu",
# tip_recurse: "To iterate is human, to recurse divine. - L. Peter Deutsch" # tip_recurse: "To iterate is human, to recurse divine. - L. Peter Deutsch"
# tip_free_your_mind: "You have to let it all go, Neo. Fear, doubt, and disbelief. Free your mind. - Morpheus" # tip_free_your_mind: "You have to let it all go, Neo. Fear, doubt, and disbelief. Free your mind. - Morpheus"
# tip_strong_opponents: "Even the strongest of opponents always has a weakness. - Itachi Uchiha" # tip_strong_opponents: "Even the strongest of opponents always has a weakness. - Itachi Uchiha"
# tip_paper_and_pen: "Before you start coding, you can always plan with a sheet of paper and a pen."
# game_menu: # game_menu:
# inventory_tab: "Inventory" # inventory_tab: "Inventory"
@ -862,6 +851,8 @@ module.exports = nativeDescription: "اُردُو", englishDescription: "Urdu",
# indoor: "Indoor" # indoor: "Indoor"
# desert: "Desert" # desert: "Desert"
# grassy: "Grassy" # grassy: "Grassy"
# mountain: "Mountain"
# glacier: "Glacier"
# small: "Small" # small: "Small"
# large: "Large" # large: "Large"
# fork_title: "Fork New Version" # fork_title: "Fork New Version"
@ -1220,6 +1211,7 @@ module.exports = nativeDescription: "اُردُو", englishDescription: "Urdu",
# delta: # delta:
# added: "Added" # added: "Added"
# modified: "Modified" # modified: "Modified"
# not_modified: "Not Modified"
# deleted: "Deleted" # deleted: "Deleted"
# moved_index: "Moved Index" # moved_index: "Moved Index"
# text_diff: "Text Diff" # text_diff: "Text Diff"

View file

@ -70,7 +70,6 @@ module.exports = nativeDescription: "O'zbekcha", englishDescription: "Uzbek", tr
# choose_inventory: "Equip Items" # choose_inventory: "Equip Items"
# buy_gems: "Buy Gems" # buy_gems: "Buy Gems"
# subscription_required: "Subscription Required" # subscription_required: "Subscription Required"
# older_campaigns: "Older Campaigns"
# anonymous: "Anonymous Player" # anonymous: "Anonymous Player"
# level_difficulty: "Difficulty: " # level_difficulty: "Difficulty: "
# campaign_beginner: "Beginner Campaign" # campaign_beginner: "Beginner Campaign"
@ -78,20 +77,8 @@ module.exports = nativeDescription: "O'zbekcha", englishDescription: "Uzbek", tr
# awaiting_levels_adventurer: "Sign up as an Adventurer" # awaiting_levels_adventurer: "Sign up as an Adventurer"
# awaiting_levels_adventurer_suffix: "to be the first to play new levels." # awaiting_levels_adventurer_suffix: "to be the first to play new levels."
# adjust_volume: "Adjust volume" # adjust_volume: "Adjust volume"
# choose_your_level: "Choose Your Level" # The rest of this section is the old play view at /play-old and isn't very important.
# adventurer_prefix: "You can jump to any level below, or discuss the levels on "
# adventurer_forum: "the Adventurer forum"
# adventurer_suffix: "."
# campaign_old_beginner: "Old Beginner Campaign"
# campaign_old_beginner_description: "... in which you learn the wizardry of programming."
# campaign_dev: "Random Harder Levels"
# campaign_dev_description: "... in which you learn the interface while doing something a little harder."
# campaign_multiplayer: "Multiplayer Arenas" # campaign_multiplayer: "Multiplayer Arenas"
# campaign_multiplayer_description: "... in which you code head-to-head against other players." # campaign_multiplayer_description: "... in which you code head-to-head against other players."
# campaign_player_created: "Player-Created"
# campaign_player_created_description: "... in which you battle against the creativity of your fellow <a href=\"/contribute/artisan\">Artisan Wizards</a>."
# campaign_classic_algorithms: "Classic Algorithms"
# campaign_classic_algorithms_description: "... in which you learn the most popular algorithms in Computer Science."
# campaign_old_multiplayer: "(Deprecated) Old Multiplayer Arenas" # campaign_old_multiplayer: "(Deprecated) Old Multiplayer Arenas"
# campaign_old_multiplayer_description: "Relics of a more civilized age. No simulations are run for these older, hero-less multiplayer arenas." # campaign_old_multiplayer_description: "Relics of a more civilized age. No simulations are run for these older, hero-less multiplayer arenas."
@ -306,6 +293,7 @@ module.exports = nativeDescription: "O'zbekcha", englishDescription: "Uzbek", tr
# tip_scrub_shortcut: "Use Ctrl+[ and Ctrl+] to rewind and fast-forward." # tip_scrub_shortcut: "Use Ctrl+[ and Ctrl+] to rewind and fast-forward."
# tip_guide_exists: "Click the guide, inside game menu (at the top of the page), for useful info." # tip_guide_exists: "Click the guide, inside game menu (at the top of the page), for useful info."
# tip_open_source: "CodeCombat is 100% open source!" # tip_open_source: "CodeCombat is 100% open source!"
# tip_tell_friends: "Enjoying CodeCombat? Tell your friends about us!"
# tip_beta_launch: "CodeCombat launched its beta in October, 2013." # tip_beta_launch: "CodeCombat launched its beta in October, 2013."
# tip_think_solution: "Think of the solution, not the problem." # tip_think_solution: "Think of the solution, not the problem."
# tip_theory_practice: "In theory, there is no difference between theory and practice. But in practice, there is. - Yogi Berra" # tip_theory_practice: "In theory, there is no difference between theory and practice. But in practice, there is. - Yogi Berra"
@ -349,6 +337,7 @@ module.exports = nativeDescription: "O'zbekcha", englishDescription: "Uzbek", tr
# tip_recurse: "To iterate is human, to recurse divine. - L. Peter Deutsch" # tip_recurse: "To iterate is human, to recurse divine. - L. Peter Deutsch"
# tip_free_your_mind: "You have to let it all go, Neo. Fear, doubt, and disbelief. Free your mind. - Morpheus" # tip_free_your_mind: "You have to let it all go, Neo. Fear, doubt, and disbelief. Free your mind. - Morpheus"
# tip_strong_opponents: "Even the strongest of opponents always has a weakness. - Itachi Uchiha" # tip_strong_opponents: "Even the strongest of opponents always has a weakness. - Itachi Uchiha"
# tip_paper_and_pen: "Before you start coding, you can always plan with a sheet of paper and a pen."
# game_menu: # game_menu:
# inventory_tab: "Inventory" # inventory_tab: "Inventory"
@ -862,6 +851,8 @@ module.exports = nativeDescription: "O'zbekcha", englishDescription: "Uzbek", tr
# indoor: "Indoor" # indoor: "Indoor"
# desert: "Desert" # desert: "Desert"
# grassy: "Grassy" # grassy: "Grassy"
# mountain: "Mountain"
# glacier: "Glacier"
# small: "Small" # small: "Small"
# large: "Large" # large: "Large"
# fork_title: "Fork New Version" # fork_title: "Fork New Version"
@ -1220,6 +1211,7 @@ module.exports = nativeDescription: "O'zbekcha", englishDescription: "Uzbek", tr
# delta: # delta:
# added: "Added" # added: "Added"
# modified: "Modified" # modified: "Modified"
# not_modified: "Not Modified"
# deleted: "Deleted" # deleted: "Deleted"
# moved_index: "Moved Index" # moved_index: "Moved Index"
# text_diff: "Text Diff" # text_diff: "Text Diff"

View file

@ -70,7 +70,6 @@ module.exports = nativeDescription: "Tiếng Việt", englishDescription: "Vietn
choose_inventory: "Đeo Thiết Bị" choose_inventory: "Đeo Thiết Bị"
buy_gems: "Mua ngọc" buy_gems: "Mua ngọc"
subscription_required: "Cần đăng kí" subscription_required: "Cần đăng kí"
older_campaigns: "Các chiến dịch cũ hơn"
anonymous: "Người chơi vô danh" anonymous: "Người chơi vô danh"
level_difficulty: "Khó: " level_difficulty: "Khó: "
campaign_beginner: "Chiến dịch chế độ đơn giản" campaign_beginner: "Chiến dịch chế độ đơn giản"
@ -78,20 +77,8 @@ module.exports = nativeDescription: "Tiếng Việt", englishDescription: "Vietn
awaiting_levels_adventurer: "Đăng kí với tư cách là nhà thám hiểm" awaiting_levels_adventurer: "Đăng kí với tư cách là nhà thám hiểm"
awaiting_levels_adventurer_suffix: "để trở thành những người đầu tiên chơi những bàn mới." awaiting_levels_adventurer_suffix: "để trở thành những người đầu tiên chơi những bàn mới."
adjust_volume: "Tùy chỉnh âm lượng" adjust_volume: "Tùy chỉnh âm lượng"
choose_your_level: "Chọn Trình của bạn" # The rest of this section is the old play view at /play-old and isn't very important.
adventurer_prefix: "Bạn có thể nhảy đến bất kỳ cấp độ dưới đây, hoặc nâng dần cấp độ "
adventurer_forum: "diễn đàn Adventurer"
adventurer_suffix: "."
campaign_old_beginner: "Chiến dịch cũ chế độ đơn giản"
campaign_old_beginner_description: "... nơi bạn học được phép màu của lập trình"
campaign_dev: "Các cấp độ khó hơn ngẫu nhiên"
campaign_dev_description: "... nơi vừa giúp bạn làm quen với giao diện trong lúc bạn làm 1 công việc khó hơn ."
campaign_multiplayer: "Khu vực đa người chơi" campaign_multiplayer: "Khu vực đa người chơi"
campaign_multiplayer_description: "... nơi mà bạn thử thách với một người chơi khác." campaign_multiplayer_description: "... nơi mà bạn thử thách với một người chơi khác."
campaign_player_created: "Những bàn do các người chơi tạo ra"
campaign_player_created_description: "... nơi bạn thử thách trí sáng tạo đối với <a href=\"/contribute/artisan\">Pháp Sư Tối Cao</a>."
campaign_classic_algorithms: "Các thuật toán kinh điển"
campaign_classic_algorithms_description: "... Nơi mà bạn có thể học được những thuật toán phổ biến trong ngành khoa học máy tính ."
# campaign_old_multiplayer: "(Deprecated) Old Multiplayer Arenas" # campaign_old_multiplayer: "(Deprecated) Old Multiplayer Arenas"
# campaign_old_multiplayer_description: "Relics of a more civilized age. No simulations are run for these older, hero-less multiplayer arenas." # campaign_old_multiplayer_description: "Relics of a more civilized age. No simulations are run for these older, hero-less multiplayer arenas."
@ -306,6 +293,7 @@ module.exports = nativeDescription: "Tiếng Việt", englishDescription: "Vietn
tip_scrub_shortcut: "Ctrl+[ và Ctrl+] quay lại và chạy nhanh." # {change} tip_scrub_shortcut: "Ctrl+[ và Ctrl+] quay lại và chạy nhanh." # {change}
tip_guide_exists: "Chọn bảng hướng dẫn, bên trong game menu (Trên cùng của trang), cho những thông tin hữu ích." tip_guide_exists: "Chọn bảng hướng dẫn, bên trong game menu (Trên cùng của trang), cho những thông tin hữu ích."
tip_open_source: "CodeCombat là một sản phẩm mã nguồn mở 100% !" tip_open_source: "CodeCombat là một sản phẩm mã nguồn mở 100% !"
# tip_tell_friends: "Enjoying CodeCombat? Tell your friends about us!"
tip_beta_launch: "Bản thử nghiệm của CodeCombat được ra mắt vào tháng 10 năm 2013." tip_beta_launch: "Bản thử nghiệm của CodeCombat được ra mắt vào tháng 10 năm 2013."
tip_think_solution: "Nghĩ về cách giải, chứ không phải câu hỏi." tip_think_solution: "Nghĩ về cách giải, chứ không phải câu hỏi."
# tip_theory_practice: "In theory, there is no difference between theory and practice. But in practice, there is. - Yogi Berra" # tip_theory_practice: "In theory, there is no difference between theory and practice. But in practice, there is. - Yogi Berra"
@ -349,6 +337,7 @@ module.exports = nativeDescription: "Tiếng Việt", englishDescription: "Vietn
# tip_recurse: "To iterate is human, to recurse divine. - L. Peter Deutsch" # tip_recurse: "To iterate is human, to recurse divine. - L. Peter Deutsch"
# tip_free_your_mind: "You have to let it all go, Neo. Fear, doubt, and disbelief. Free your mind. - Morpheus" # tip_free_your_mind: "You have to let it all go, Neo. Fear, doubt, and disbelief. Free your mind. - Morpheus"
# tip_strong_opponents: "Even the strongest of opponents always has a weakness. - Itachi Uchiha" # tip_strong_opponents: "Even the strongest of opponents always has a weakness. - Itachi Uchiha"
# tip_paper_and_pen: "Before you start coding, you can always plan with a sheet of paper and a pen."
game_menu: game_menu:
inventory_tab: "Hành Trang" inventory_tab: "Hành Trang"
@ -862,6 +851,8 @@ module.exports = nativeDescription: "Tiếng Việt", englishDescription: "Vietn
indoor: "Trong nhà" indoor: "Trong nhà"
desert: "Sa mạc" desert: "Sa mạc"
# grassy: "Grassy" # grassy: "Grassy"
# mountain: "Mountain"
# glacier: "Glacier"
small: "" small: ""
large: "Lớn" large: "Lớn"
# fork_title: "Fork New Version" # fork_title: "Fork New Version"
@ -1220,6 +1211,7 @@ module.exports = nativeDescription: "Tiếng Việt", englishDescription: "Vietn
# delta: # delta:
# added: "Added" # added: "Added"
# modified: "Modified" # modified: "Modified"
# not_modified: "Not Modified"
# deleted: "Deleted" # deleted: "Deleted"
# moved_index: "Moved Index" # moved_index: "Moved Index"
# text_diff: "Text Diff" # text_diff: "Text Diff"

View file

@ -70,7 +70,6 @@ module.exports = nativeDescription: "简体中文", englishDescription: "Chinese
choose_inventory: "装备道具" choose_inventory: "装备道具"
buy_gems: "购买宝石" buy_gems: "购买宝石"
subscription_required: "需订阅" subscription_required: "需订阅"
older_campaigns: "旧的战役"
anonymous: "匿名玩家" anonymous: "匿名玩家"
level_difficulty: "难度:" level_difficulty: "难度:"
campaign_beginner: "新手作战" campaign_beginner: "新手作战"
@ -78,20 +77,8 @@ module.exports = nativeDescription: "简体中文", englishDescription: "Chinese
awaiting_levels_adventurer: "注册成为冒险家" awaiting_levels_adventurer: "注册成为冒险家"
awaiting_levels_adventurer_suffix: "来优先尝试新关卡" awaiting_levels_adventurer_suffix: "来优先尝试新关卡"
adjust_volume: "音量调节" adjust_volume: "音量调节"
choose_your_level: "选择关卡" # The rest of this section is the old play view at /play-old and isn't very important.
adventurer_prefix: "你可以选择以下任意关卡,或者讨论以上的关卡。到"
adventurer_forum: "冒险者论坛"
adventurer_suffix: ""
campaign_old_beginner: "旧的新手战役"
campaign_old_beginner_description: "……在这里你可以学习到编程技巧。"
campaign_dev: "随机困难关卡"
campaign_dev_description: "……在这里你可以学到做一些复杂功能的接口。"
campaign_multiplayer: "多人竞技场" campaign_multiplayer: "多人竞技场"
campaign_multiplayer_description: "……在这里你可以与其他玩家进行代码肉搏战。" campaign_multiplayer_description: "……在这里你可以与其他玩家进行代码肉搏战。"
campaign_player_created: "创建玩家"
campaign_player_created_description: "……在这里你可以与你的小伙伴的创造力战斗 <a href=\"/contribute#artisan\">技术指导</a>。"
campaign_classic_algorithms: "经典算法"
campaign_classic_algorithms_description: "... 你可以在此学习到计算机科学中最常用的算法"
campaign_old_multiplayer: "(过时的)旧的多人竞技场" campaign_old_multiplayer: "(过时的)旧的多人竞技场"
campaign_old_multiplayer_description: "一个文明时代的遗迹。没有模拟运行这些老的、英雄少的多人竞技场。" campaign_old_multiplayer_description: "一个文明时代的遗迹。没有模拟运行这些老的、英雄少的多人竞技场。"
@ -306,6 +293,7 @@ module.exports = nativeDescription: "简体中文", englishDescription: "Chinese
tip_scrub_shortcut: "用 Ctrl+[ 和 Ctrl+] 来倒退和快进。" # {change} tip_scrub_shortcut: "用 Ctrl+[ 和 Ctrl+] 来倒退和快进。" # {change}
tip_guide_exists: "点击页面上方的指南, 可以获得更多有用信息。" tip_guide_exists: "点击页面上方的指南, 可以获得更多有用信息。"
tip_open_source: "「CodeCombat」是100%开源的!" tip_open_source: "「CodeCombat」是100%开源的!"
# tip_tell_friends: "Enjoying CodeCombat? Tell your friends about us!"
tip_beta_launch: "CodeCombat开始于2013的10月份。" tip_beta_launch: "CodeCombat开始于2013的10月份。"
tip_think_solution: "思考如何解决, 而不是思考问题。" tip_think_solution: "思考如何解决, 而不是思考问题。"
tip_theory_practice: "在理论上,理论和实践之间是没有区别的。但在实践上,它们是有区别的。 - Yogi Berra" tip_theory_practice: "在理论上,理论和实践之间是没有区别的。但在实践上,它们是有区别的。 - Yogi Berra"
@ -349,6 +337,7 @@ module.exports = nativeDescription: "简体中文", englishDescription: "Chinese
tip_recurse: "迭代为人,递归为神 - L. Peter Deutsch" tip_recurse: "迭代为人,递归为神 - L. Peter Deutsch"
tip_free_your_mind: "丢掉一切私心杂念,丢掉害怕、疑问和拒信,解放你的思想。 - Morpheus" tip_free_your_mind: "丢掉一切私心杂念,丢掉害怕、疑问和拒信,解放你的思想。 - Morpheus"
tip_strong_opponents: "即使是最强大的对手也是有弱点的. - Itachi Uchiha" tip_strong_opponents: "即使是最强大的对手也是有弱点的. - Itachi Uchiha"
# tip_paper_and_pen: "Before you start coding, you can always plan with a sheet of paper and a pen."
game_menu: game_menu:
inventory_tab: "道具箱" inventory_tab: "道具箱"
@ -862,6 +851,8 @@ module.exports = nativeDescription: "简体中文", englishDescription: "Chinese
indoor: "室内" indoor: "室内"
desert: "沙漠" desert: "沙漠"
grassy: "草地" grassy: "草地"
# mountain: "Mountain"
# glacier: "Glacier"
small: "小的" small: "小的"
large: "大的" large: "大的"
fork_title: "派生新版本" fork_title: "派生新版本"
@ -1220,6 +1211,7 @@ module.exports = nativeDescription: "简体中文", englishDescription: "Chinese
delta: delta:
added: "被添加" added: "被添加"
modified: "被修改" modified: "被修改"
# not_modified: "Not Modified"
deleted: "被删除" deleted: "被删除"
moved_index: "被移动的索引" moved_index: "被移动的索引"
text_diff: "文本变化" text_diff: "文本变化"

View file

@ -70,7 +70,6 @@ module.exports = nativeDescription: "繁体中文", englishDescription: "Chinese
choose_inventory: "裝備物品" choose_inventory: "裝備物品"
buy_gems: "購買鑽石" buy_gems: "購買鑽石"
subscription_required: "需要訂購" subscription_required: "需要訂購"
older_campaigns: "舊戰役"
anonymous: "匿名玩家" anonymous: "匿名玩家"
level_difficulty: "難度" level_difficulty: "難度"
campaign_beginner: "新手指南" campaign_beginner: "新手指南"
@ -78,20 +77,8 @@ module.exports = nativeDescription: "繁体中文", englishDescription: "Chinese
awaiting_levels_adventurer: "註冊成為冒險家" awaiting_levels_adventurer: "註冊成為冒險家"
awaiting_levels_adventurer_suffix: "成為第一個挑戰新關卡的冒險家吧!" awaiting_levels_adventurer_suffix: "成為第一個挑戰新關卡的冒險家吧!"
adjust_volume: "調整音量" adjust_volume: "調整音量"
choose_your_level: "選取關卡" # The rest of this section is the old play view at /play-old and isn't very important.
adventurer_prefix: "您可以選擇以下任意關卡,或者討論以上的關卡 "
adventurer_forum: "冒險家論壇"
adventurer_suffix: "."
campaign_old_beginner: "舊的新手關卡"
campaign_old_beginner_description: "...在這裡可以學到基礎程式技巧。"
campaign_dev: "隨機關卡"
campaign_dev_description: "...在這裡您可以學到做一些較複雜的程式技巧。"
campaign_multiplayer: "多人競技場" campaign_multiplayer: "多人競技場"
campaign_multiplayer_description: "...在這裡您可以和其他玩家進行對戰。" campaign_multiplayer_description: "...在這裡您可以和其他玩家進行對戰。"
campaign_player_created: "玩家建立的關卡"
campaign_player_created_description: "...挑戰同伴的創意 <a href=\"/contribute#artisan\">技術指導</a>."
campaign_classic_algorithms: "經典演算法"
campaign_classic_algorithms_description: "... 資訊科學中最著名的演算法。"
# campaign_old_multiplayer: "(Deprecated) Old Multiplayer Arenas" # campaign_old_multiplayer: "(Deprecated) Old Multiplayer Arenas"
# campaign_old_multiplayer_description: "Relics of a more civilized age. No simulations are run for these older, hero-less multiplayer arenas." # campaign_old_multiplayer_description: "Relics of a more civilized age. No simulations are run for these older, hero-less multiplayer arenas."
@ -306,6 +293,7 @@ module.exports = nativeDescription: "繁体中文", englishDescription: "Chinese
tip_scrub_shortcut: "Ctrl+[ 快退; Ctrl+] 快進." # {change} tip_scrub_shortcut: "Ctrl+[ 快退; Ctrl+] 快進." # {change}
tip_guide_exists: "點擊頁面上方的指南,可獲得更多有用的訊息." tip_guide_exists: "點擊頁面上方的指南,可獲得更多有用的訊息."
tip_open_source: "「CodeCombat」100% 開源!" tip_open_source: "「CodeCombat」100% 開源!"
# tip_tell_friends: "Enjoying CodeCombat? Tell your friends about us!"
tip_beta_launch: "「CodeCombat」在2013年10月進入 BETA 測試。" tip_beta_launch: "「CodeCombat」在2013年10月進入 BETA 測試。"
tip_think_solution: "思考解決方法而不是問題." tip_think_solution: "思考解決方法而不是問題."
tip_theory_practice: "理論上, 理論和實作之間是沒有區別. 但是實作上, 這兩者是有區別的. - Yogi Berra" tip_theory_practice: "理論上, 理論和實作之間是沒有區別. 但是實作上, 這兩者是有區別的. - Yogi Berra"
@ -349,6 +337,7 @@ module.exports = nativeDescription: "繁体中文", englishDescription: "Chinese
# tip_recurse: "To iterate is human, to recurse divine. - L. Peter Deutsch" # tip_recurse: "To iterate is human, to recurse divine. - L. Peter Deutsch"
# tip_free_your_mind: "You have to let it all go, Neo. Fear, doubt, and disbelief. Free your mind. - Morpheus" # tip_free_your_mind: "You have to let it all go, Neo. Fear, doubt, and disbelief. Free your mind. - Morpheus"
# tip_strong_opponents: "Even the strongest of opponents always has a weakness. - Itachi Uchiha" # tip_strong_opponents: "Even the strongest of opponents always has a weakness. - Itachi Uchiha"
# tip_paper_and_pen: "Before you start coding, you can always plan with a sheet of paper and a pen."
game_menu: game_menu:
inventory_tab: "倉庫" inventory_tab: "倉庫"
@ -862,6 +851,8 @@ module.exports = nativeDescription: "繁体中文", englishDescription: "Chinese
indoor: "室內" indoor: "室內"
desert: "沙漠" desert: "沙漠"
grassy: "草地" grassy: "草地"
# mountain: "Mountain"
# glacier: "Glacier"
small: "小的" small: "小的"
large: "大的" large: "大的"
fork_title: "產生新分支" fork_title: "產生新分支"
@ -1220,6 +1211,7 @@ module.exports = nativeDescription: "繁体中文", englishDescription: "Chinese
delta: delta:
added: "已填加" added: "已填加"
modified: "已修改" modified: "已修改"
# not_modified: "Not Modified"
deleted: "已刪除" deleted: "已刪除"
moved_index: "已移動的索引" moved_index: "已移動的索引"
text_diff: "文本變化" text_diff: "文本變化"

View file

@ -70,7 +70,6 @@ module.exports = nativeDescription: "吴语", englishDescription: "Wuu (Simplifi
# choose_inventory: "Equip Items" # choose_inventory: "Equip Items"
# buy_gems: "Buy Gems" # buy_gems: "Buy Gems"
# subscription_required: "Subscription Required" # subscription_required: "Subscription Required"
# older_campaigns: "Older Campaigns"
# anonymous: "Anonymous Player" # anonymous: "Anonymous Player"
# level_difficulty: "Difficulty: " # level_difficulty: "Difficulty: "
# campaign_beginner: "Beginner Campaign" # campaign_beginner: "Beginner Campaign"
@ -78,20 +77,8 @@ module.exports = nativeDescription: "吴语", englishDescription: "Wuu (Simplifi
# awaiting_levels_adventurer: "Sign up as an Adventurer" # awaiting_levels_adventurer: "Sign up as an Adventurer"
# awaiting_levels_adventurer_suffix: "to be the first to play new levels." # awaiting_levels_adventurer_suffix: "to be the first to play new levels."
# adjust_volume: "Adjust volume" # adjust_volume: "Adjust volume"
# choose_your_level: "Choose Your Level" # The rest of this section is the old play view at /play-old and isn't very important.
# adventurer_prefix: "You can jump to any level below, or discuss the levels on "
# adventurer_forum: "the Adventurer forum"
# adventurer_suffix: "."
# campaign_old_beginner: "Old Beginner Campaign"
# campaign_old_beginner_description: "... in which you learn the wizardry of programming."
# campaign_dev: "Random Harder Levels"
# campaign_dev_description: "... in which you learn the interface while doing something a little harder."
# campaign_multiplayer: "Multiplayer Arenas" # campaign_multiplayer: "Multiplayer Arenas"
# campaign_multiplayer_description: "... in which you code head-to-head against other players." # campaign_multiplayer_description: "... in which you code head-to-head against other players."
# campaign_player_created: "Player-Created"
# campaign_player_created_description: "... in which you battle against the creativity of your fellow <a href=\"/contribute/artisan\">Artisan Wizards</a>."
# campaign_classic_algorithms: "Classic Algorithms"
# campaign_classic_algorithms_description: "... in which you learn the most popular algorithms in Computer Science."
# campaign_old_multiplayer: "(Deprecated) Old Multiplayer Arenas" # campaign_old_multiplayer: "(Deprecated) Old Multiplayer Arenas"
# campaign_old_multiplayer_description: "Relics of a more civilized age. No simulations are run for these older, hero-less multiplayer arenas." # campaign_old_multiplayer_description: "Relics of a more civilized age. No simulations are run for these older, hero-less multiplayer arenas."
@ -306,6 +293,7 @@ module.exports = nativeDescription: "吴语", englishDescription: "Wuu (Simplifi
# tip_scrub_shortcut: "Use Ctrl+[ and Ctrl+] to rewind and fast-forward." # tip_scrub_shortcut: "Use Ctrl+[ and Ctrl+] to rewind and fast-forward."
# tip_guide_exists: "Click the guide, inside game menu (at the top of the page), for useful info." # tip_guide_exists: "Click the guide, inside game menu (at the top of the page), for useful info."
# tip_open_source: "CodeCombat is 100% open source!" # tip_open_source: "CodeCombat is 100% open source!"
# tip_tell_friends: "Enjoying CodeCombat? Tell your friends about us!"
# tip_beta_launch: "CodeCombat launched its beta in October, 2013." # tip_beta_launch: "CodeCombat launched its beta in October, 2013."
# tip_think_solution: "Think of the solution, not the problem." # tip_think_solution: "Think of the solution, not the problem."
# tip_theory_practice: "In theory, there is no difference between theory and practice. But in practice, there is. - Yogi Berra" # tip_theory_practice: "In theory, there is no difference between theory and practice. But in practice, there is. - Yogi Berra"
@ -349,6 +337,7 @@ module.exports = nativeDescription: "吴语", englishDescription: "Wuu (Simplifi
# tip_recurse: "To iterate is human, to recurse divine. - L. Peter Deutsch" # tip_recurse: "To iterate is human, to recurse divine. - L. Peter Deutsch"
# tip_free_your_mind: "You have to let it all go, Neo. Fear, doubt, and disbelief. Free your mind. - Morpheus" # tip_free_your_mind: "You have to let it all go, Neo. Fear, doubt, and disbelief. Free your mind. - Morpheus"
# tip_strong_opponents: "Even the strongest of opponents always has a weakness. - Itachi Uchiha" # tip_strong_opponents: "Even the strongest of opponents always has a weakness. - Itachi Uchiha"
# tip_paper_and_pen: "Before you start coding, you can always plan with a sheet of paper and a pen."
# game_menu: # game_menu:
# inventory_tab: "Inventory" # inventory_tab: "Inventory"
@ -862,6 +851,8 @@ module.exports = nativeDescription: "吴语", englishDescription: "Wuu (Simplifi
# indoor: "Indoor" # indoor: "Indoor"
# desert: "Desert" # desert: "Desert"
# grassy: "Grassy" # grassy: "Grassy"
# mountain: "Mountain"
# glacier: "Glacier"
# small: "Small" # small: "Small"
# large: "Large" # large: "Large"
# fork_title: "Fork New Version" # fork_title: "Fork New Version"
@ -1220,6 +1211,7 @@ module.exports = nativeDescription: "吴语", englishDescription: "Wuu (Simplifi
# delta: # delta:
# added: "Added" # added: "Added"
# modified: "Modified" # modified: "Modified"
# not_modified: "Not Modified"
# deleted: "Deleted" # deleted: "Deleted"
# moved_index: "Moved Index" # moved_index: "Moved Index"
# text_diff: "Text Diff" # text_diff: "Text Diff"

View file

@ -70,7 +70,6 @@ module.exports = nativeDescription: "吳語", englishDescription: "Wuu (Traditio
# choose_inventory: "Equip Items" # choose_inventory: "Equip Items"
# buy_gems: "Buy Gems" # buy_gems: "Buy Gems"
# subscription_required: "Subscription Required" # subscription_required: "Subscription Required"
# older_campaigns: "Older Campaigns"
# anonymous: "Anonymous Player" # anonymous: "Anonymous Player"
level_difficulty: "難度:" level_difficulty: "難度:"
campaign_beginner: "新手打仗" campaign_beginner: "新手打仗"
@ -78,20 +77,8 @@ module.exports = nativeDescription: "吳語", englishDescription: "Wuu (Traditio
# awaiting_levels_adventurer: "Sign up as an Adventurer" # awaiting_levels_adventurer: "Sign up as an Adventurer"
# awaiting_levels_adventurer_suffix: "to be the first to play new levels." # awaiting_levels_adventurer_suffix: "to be the first to play new levels."
# adjust_volume: "Adjust volume" # adjust_volume: "Adjust volume"
choose_your_level: "揀關數" # The rest of this section is the old play view at /play-old and isn't very important.
adventurer_prefix: "下底個關數候爾揀,要勿聊聊上頭箇許關數。到"
adventurer_forum: "冒險者論壇"
adventurer_suffix: ""
# campaign_old_beginner: "Old Beginner Campaign"
campaign_old_beginner_description: "……徠箇裏爾學得到編程手法。"
campaign_dev: "照摸難關"
campaign_dev_description: "……徠箇搭爾學得到做一許囉唆功能個接口。"
campaign_multiplayer: "多人競賽場" campaign_multiplayer: "多人競賽場"
campaign_multiplayer_description: "……徠箇搭爾好搭別人代碼捉跤。" campaign_multiplayer_description: "……徠箇搭爾好搭別人代碼捉跤。"
campaign_player_created: "造玩家"
campaign_player_created_description: "……徠箇搭爾好搭爾夥計造起來個賭打 <a href=\"/contribute#artisan\">技術相幫</a>."
# campaign_classic_algorithms: "Classic Algorithms"
# campaign_classic_algorithms_description: "... in which you learn the most popular algorithms in Computer Science."
# campaign_old_multiplayer: "(Deprecated) Old Multiplayer Arenas" # campaign_old_multiplayer: "(Deprecated) Old Multiplayer Arenas"
# campaign_old_multiplayer_description: "Relics of a more civilized age. No simulations are run for these older, hero-less multiplayer arenas." # campaign_old_multiplayer_description: "Relics of a more civilized age. No simulations are run for these older, hero-less multiplayer arenas."
@ -306,6 +293,7 @@ module.exports = nativeDescription: "吳語", englishDescription: "Wuu (Traditio
tip_scrub_shortcut: "用 Ctrl+[ 搭 Ctrl+] 倒退搭快進。" # {change} tip_scrub_shortcut: "用 Ctrl+[ 搭 Ctrl+] 倒退搭快進。" # {change}
tip_guide_exists: "點頁面上向個指南,望無數有用個訊息。" tip_guide_exists: "點頁面上向個指南,望無數有用個訊息。"
tip_open_source: "CodeCombat 是 百分百 開源個!" tip_open_source: "CodeCombat 是 百分百 開源個!"
# tip_tell_friends: "Enjoying CodeCombat? Tell your friends about us!"
tip_beta_launch: "CodeCombat 從 2013年10月起。" tip_beta_launch: "CodeCombat 從 2013年10月起。"
tip_think_solution: "思考解決方法,勿是問題。" tip_think_solution: "思考解決方法,勿是問題。"
tip_theory_practice: "來理論研究裏向,理論搭實踐弗分個。不過徠實踐裏頭,渠裏是有分個。 - Yogi Berra" tip_theory_practice: "來理論研究裏向,理論搭實踐弗分個。不過徠實踐裏頭,渠裏是有分個。 - Yogi Berra"
@ -349,6 +337,7 @@ module.exports = nativeDescription: "吳語", englishDescription: "Wuu (Traditio
# tip_recurse: "To iterate is human, to recurse divine. - L. Peter Deutsch" # tip_recurse: "To iterate is human, to recurse divine. - L. Peter Deutsch"
# tip_free_your_mind: "You have to let it all go, Neo. Fear, doubt, and disbelief. Free your mind. - Morpheus" # tip_free_your_mind: "You have to let it all go, Neo. Fear, doubt, and disbelief. Free your mind. - Morpheus"
# tip_strong_opponents: "Even the strongest of opponents always has a weakness. - Itachi Uchiha" # tip_strong_opponents: "Even the strongest of opponents always has a weakness. - Itachi Uchiha"
# tip_paper_and_pen: "Before you start coding, you can always plan with a sheet of paper and a pen."
game_menu: game_menu:
# inventory_tab: "Inventory" # inventory_tab: "Inventory"
@ -862,6 +851,8 @@ module.exports = nativeDescription: "吳語", englishDescription: "Wuu (Traditio
# indoor: "Indoor" # indoor: "Indoor"
# desert: "Desert" # desert: "Desert"
# grassy: "Grassy" # grassy: "Grassy"
# mountain: "Mountain"
# glacier: "Glacier"
# small: "Small" # small: "Small"
# large: "Large" # large: "Large"
fork_title: "派生新版本" fork_title: "派生新版本"
@ -1220,6 +1211,7 @@ module.exports = nativeDescription: "吳語", englishDescription: "Wuu (Traditio
# delta: # delta:
# added: "Added" # added: "Added"
# modified: "Modified" # modified: "Modified"
# not_modified: "Not Modified"
# deleted: "Deleted" # deleted: "Deleted"
# moved_index: "Moved Index" # moved_index: "Moved Index"
# text_diff: "Text Diff" # text_diff: "Text Diff"