mirror of
https://github.com/codeninjasllc/codecombat.git
synced 2024-12-01 11:27:14 -05:00
Merge branch 'master' into production
This commit is contained in:
commit
7433c437b6
8 changed files with 204 additions and 194 deletions
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@ -13,6 +13,7 @@ module.exports.createAetherOptions = (options) ->
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skipDuplicateUserInfoInFlow: true # Optimization that won't work if we are stepping with frames
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yieldConditionally: options.functionName is 'plan'
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simpleLoops: true
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whileTrueAutoYield: options.whileTrueAutoYield ? false
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globals: ['Vector', '_']
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problems:
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jshint_W040: {level: 'ignore'}
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@ -1,44 +1,44 @@
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module.exports = nativeDescription: "lietuvių kalba", englishDescription: "Lithuanian", translation:
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# home:
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# slogan: "Learn to Code by Playing a Game"
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# no_ie: "CodeCombat does not run in Internet Explorer 8 or older. Sorry!" # Warning that only shows up in IE8 and older
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# no_mobile: "CodeCombat wasn't designed for mobile devices and may not work!" # Warning that shows up on mobile devices
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# play: "Play" # The big play button that opens up the campaign view.
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home:
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slogan: "Išmok programuoti žaisdamas!"
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no_ie: "CodeCombat su naršykle Internet Explorer 8 arba senesne. Atleiskite!" # Warning that only shows up in IE8 and older
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no_mobile: "CodeCombat neskirtas mobiliems įrenginiams ir gali veikti neteisingai!" # Warning that shows up on mobile devices
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play: "Žaisti" # The big play button that opens up the campaign view.
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# old_browser: "Uh oh, your browser is too old to run CodeCombat. Sorry!" # Warning that shows up on really old Firefox/Chrome/Safari
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# old_browser_suffix: "You can try anyway, but it probably won't work."
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# ipad_browser: "Bad news: CodeCombat doesn't run on iPad in the browser. Good news: our native iPad app is awaiting Apple approval."
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# campaign: "Campaign"
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# for_beginners: "For Beginners"
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for_beginners: "Naujokams"
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# multiplayer: "Multiplayer" # Not currently shown on home page
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# for_developers: "For Developers" # Not currently shown on home page.
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# or_ipad: "Or download for iPad"
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or_ipad: "Arba atsisiųskite iPad'ui"
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# nav:
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# play: "Levels" # The top nav bar entry where players choose which levels to play
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# community: "Community"
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# editor: "Editor"
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# blog: "Blog"
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# forum: "Forum"
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# account: "Account"
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# profile: "Profile"
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# stats: "Stats"
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nav:
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play: "Lygiai" # The top nav bar entry where players choose which levels to play
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community: "Bendruomenė"
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editor: "Redaktorius"
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blog: "Blog'as"
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forum: "Forumas"
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account: "Paskyra"
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profile: "Profilis"
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stats: "Statistika"
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# code: "Code"
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# admin: "Admin" # Only shows up when you are an admin
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# home: "Home"
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home: "Pradžia"
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# contribute: "Contribute"
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# legal: "Legal"
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# about: "About"
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# contact: "Contact"
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# twitter_follow: "Follow"
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# teachers: "Teachers"
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# careers: "Careers"
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about: "Apie"
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contact: "Kontaktai"
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twitter_follow: "Sekti Twitter"
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teachers: "Mokytojai"
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careers: "Karjera"
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# modal:
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# close: "Close"
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# okay: "Okay"
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modal:
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close: "Uždaryti"
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okay: "OK"
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# not_found:
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# page_not_found: "Page not found"
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not_found:
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page_not_found: "Puslapis nerastas"
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diplomat_suggestion:
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# title: "Help translate CodeCombat!" # This shows up when a player switches to a non-English language using the language selector.
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@ -48,32 +48,32 @@ module.exports = nativeDescription: "lietuvių kalba", englishDescription: "Lith
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# learn_more: "Learn more about being a Diplomat"
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# subscribe_as_diplomat: "Subscribe as a Diplomat"
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# play:
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# play_as: "Play As" # Ladder page
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# spectate: "Spectate" # Ladder page
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# players: "players" # Hover over a level on /play
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# hours_played: "hours played" # Hover over a level on /play
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# items: "Items" # Tooltip on item shop button from /play
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# unlock: "Unlock" # For purchasing items and heroes
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# confirm: "Confirm"
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# owned: "Owned" # For items you own
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# locked: "Locked"
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# purchasable: "Purchasable" # For a hero you unlocked but haven't purchased
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play:
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play_as: "Žaisti kaip" # Ladder page
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spectate: "Stebėtojas" # Ladder page
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players: "žaidėjai" # Hover over a level on /play
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hours_played: "valandų žaista" # Hover over a level on /play
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items: "Daiktai" # Tooltip on item shop button from /play
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unlock: "Atrakinti" # For purchasing items and heroes
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confirm: "Tvirtinti"
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owned: "Turima" # For items you own
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locked: "Užrakinta"
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purchasable: "Perkamas" # For a hero you unlocked but haven't purchased
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# available: "Available"
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# skills_granted: "Skills Granted" # Property documentation details
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# heroes: "Heroes" # Tooltip on hero shop button from /play
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# achievements: "Achievements" # Tooltip on achievement list button from /play
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# account: "Account" # Tooltip on account button from /play
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# settings: "Settings" # Tooltip on settings button from /play
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# poll: "Poll" # Tooltip on poll button from /play
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||||
# next: "Next" # Go from choose hero to choose inventory before playing a level
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# change_hero: "Change Hero" # Go back from choose inventory to choose hero
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||||
# choose_inventory: "Equip Items"
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heroes: "Herojai" # Tooltip on hero shop button from /play
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achievements: "Pasiekimai" # Tooltip on achievement list button from /play
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||||
account: "Paskyra" # Tooltip on account button from /play
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||||
settings: "Nustatymai" # Tooltip on settings button from /play
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poll: "Apklausa" # Tooltip on poll button from /play
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next: "Kitas" # Go from choose hero to choose inventory before playing a level
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change_hero: "Keisti Herojų" # Go back from choose inventory to choose hero
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choose_inventory: "Naudoti daiktus"
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# buy_gems: "Buy Gems"
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# subscription_required: "Subscription Required"
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# anonymous: "Anonymous Player"
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# level_difficulty: "Difficulty: "
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# campaign_beginner: "Beginner Campaign"
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level_difficulty: "Sudėtingumas: "
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campaign_beginner: "Naujoko kampanija"
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# awaiting_levels_adventurer_prefix: "We release new levels every week."
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||||
# awaiting_levels_adventurer: "Sign up as an Adventurer"
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||||
# awaiting_levels_adventurer_suffix: "to be the first to play new levels."
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@ -1,17 +1,17 @@
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module.exports = nativeDescription: "简体中文", englishDescription: "Chinese (Simplified)", translation:
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home:
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||||
slogan: "通过游戏学习编程"
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||||
no_ie: "抱歉! Internet Explorer 8 等老式浏览器无法使用本网站。" # Warning that only shows up in IE8 and older
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||||
no_mobile: "CodeCombat不是针对手机设备设计的,所以可能无法达到最好的体验!" # Warning that shows up on mobile devices
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||||
slogan: "通过玩游戏学习编程"
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||||
no_ie: "抱歉!Internet Explorer 8 等旧式浏览器无法使用本网站。" # Warning that only shows up in IE8 and older
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||||
no_mobile: "CodeCombat不是针对移动设备设计的,所以可能无法达到最佳体验!" # Warning that shows up on mobile devices
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||||
play: "开始游戏" # The big play button that opens up the campaign view.
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||||
old_browser: "噢, 您的浏览器太老了, 不能运行CodeCombat。抱歉!" # Warning that shows up on really old Firefox/Chrome/Safari
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||||
old_browser_suffix: "您可以继续重试下去,但八成不起作用,更新浏览器吧亲~"
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||||
ipad_browser: "坏消息:CodeCombat无法在iPad的浏览器中运行。好消息:我们的iPad应用正在等待苹果公司审批。"
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||||
old_browser: "噢, 您的浏览器版本太旧了, 不能运行CodeCombat。抱歉!" # Warning that shows up on really old Firefox/Chrome/Safari
|
||||
old_browser_suffix: "您可以继续重试下去,但很可能不起作用,更新浏览器吧亲~"
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||||
ipad_browser: "坏消息:CodeCombat无法在iPad的浏览器中运行。好消息:我们的iPad应用正在等待苹果公司审核通过。"
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||||
campaign: "战役模式"
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for_beginners: "适合初学者"
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multiplayer: "多人游戏" # Not currently shown on home page
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for_developers: "适合开发者" # Not currently shown on home page.
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||||
or_ipad: "或下载入iPad"
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or_ipad: "或下载iPad版本"
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||||
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nav:
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play: "关卡选择" # The top nav bar entry where players choose which levels to play
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@ -43,7 +43,7 @@ module.exports = nativeDescription: "简体中文", englishDescription: "Chinese
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diplomat_suggestion:
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title: "帮助我们翻译CodeCombat" # This shows up when a player switches to a non-English language using the language selector.
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sub_heading: "我们需要您的语言技能"
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pitch_body: "我们开发了英文版的CodeCombat,但是CodeCombat的玩家遍布全球。对于不熟悉英语的中文玩家,他们希望能玩简体中文版的CodeCombat,如果您中英文都很熟练,考虑加入我们“外交官”行列并参与CodeCombat的翻译,帮忙把CodeCombat网站和所有关卡翻译成简体中文。感谢!"
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pitch_body: "我们开发了英文版的CodeCombat,但是CodeCombat的玩家遍布全球。对于不熟悉英语的中文玩家,他们希望能玩简体中文版的CodeCombat,如果您中英文都很熟练,请考虑加入我们“外交官”行列并参与CodeCombat的翻译,帮忙把CodeCombat网站和所有关卡翻译成简体中文。感谢!"
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missing_translations: "没被翻译的文字将以英文显示。"
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||||
learn_more: "了解更多成为翻译人员的说明"
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||||
subscribe_as_diplomat: "提交翻译人员申请"
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||||
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@ -81,7 +81,7 @@ module.exports = nativeDescription: "简体中文", englishDescription: "Chinese
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campaign_multiplayer: "多人竞技场"
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campaign_multiplayer_description: "……在这里您可以与其他玩家进行代码肉搏战。"
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campaign_old_multiplayer: "(过时的)旧的多人竞技场"
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campaign_old_multiplayer_description: "多个文明时代的遗迹。但已没有模拟运行这些陈旧、英雄芜绝的多人竞技场。"
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campaign_old_multiplayer_description: "多个文明时代的遗迹。但已经不再模拟运行这些陈旧、英雄芜绝的多人竞技场。"
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||||
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||||
share_progress_modal:
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blurb: "您的进度真快!快告诉您的家长, 您从CodeCombat学到了什么!"
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@ -119,8 +119,8 @@ module.exports = nativeDescription: "简体中文", englishDescription: "Chinese
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recovery_sent: "找回账户邮件已发送。"
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items:
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primary: "主要武器"
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secondary: "次要武器"
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primary: "主武器"
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secondary: "副武器"
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armor: "盔甲"
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accessories: "配饰"
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misc: "辅助道具"
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@ -158,10 +158,10 @@ module.exports = nativeDescription: "简体中文", englishDescription: "Chinese
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pending: "处理中"
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accepted: "已接受"
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rejected: "未接受"
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withdrawn: "撤回"
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# accept: "Accept"
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# reject: "Reject"
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||||
# withdraw: "Withdraw"
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withdrawn: "已撤回"
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accept: "接受"
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||||
reject: "拒絕"
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||||
withdraw: "撤回"
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||||
submitter: "提交者"
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||||
submitted: "已提交"
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||||
commit_msg: "提交信息"
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@ -195,8 +195,8 @@ module.exports = nativeDescription: "简体中文", englishDescription: "Chinese
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hard: "困难"
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player: "玩家"
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player_level: "等级" # Like player level 5, not like level: Dungeons of Kithgard
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warrior: "武士"
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ranger: "巡逻兵"
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warrior: "战士"
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ranger: "游骑兵"
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wizard: "巫师"
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||||
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units:
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@ -217,8 +217,8 @@ module.exports = nativeDescription: "简体中文", englishDescription: "Chinese
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play_level:
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done: "完成"
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# next_game: "Next game"
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# show_menu: "Show game menu"
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next_game: "下一场游戏"
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show_menu: "显示游戏菜单"
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home: "主页" # Not used any more, will be removed soon.
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||||
level: "关卡" # Like "Level: Dungeons of Kithgard"
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skip: "跳过"
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||||
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@ -289,7 +289,7 @@ module.exports = nativeDescription: "简体中文", englishDescription: "Chinese
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non_user_code_problem_title: "不能读入关卡"
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infinite_loop_title: "有无限循环"
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infinite_loop_description: "建立世界的初始代码永远不会运行完毕。这可能是真的运行的很慢或者陷入了一个死循环。又或者可能存在bug。您可以尝试再次运行该代码,或者将代码重置为默认状态。如果仍旧解决不了,请告诉我们。"
|
||||
check_dev_console: "您也可以打开开发者界面看一下有什么东西出错了。"
|
||||
check_dev_console: "您也可以打开开发者界面查看有什么东西出错了。"
|
||||
check_dev_console_link: "(说明)"
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||||
infinite_loop_try_again: "重试"
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||||
infinite_loop_reset_level: "重置关卡"
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||||
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@ -318,7 +318,7 @@ module.exports = nativeDescription: "简体中文", englishDescription: "Chinese
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tip_patience: "您必须要有耐心,年轻的学徒 - 尤达大师《星球大战》"
|
||||
tip_documented_bug: "一个写在文档里的漏洞不算漏洞, 那是个特色。"
|
||||
tip_impossible: "在事情未完成之前,一切都看似不可能。 - 纳尔逊·曼德拉"
|
||||
tip_talk_is_cheap: "多说无用, 亮出您的代码。 - Linus Torvalds"
|
||||
tip_talk_is_cheap: "多说无用, 放码过来。 - Linus Torvalds"
|
||||
tip_first_language: "您所经历过最可怕的事情是您的第一门编程语言。 - Alan Kay"
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||||
tip_hardware_problem: "问:换一个电灯泡需要几位程序员参与?答:一个都不需要,因为这属于硬件问题。"
|
||||
tip_hofstadters_law: "侯世达定律:做事所花费的时间总是比您预期的要长,即使您的预期中考虑了侯世达定律。"
|
||||
|
@ -342,8 +342,8 @@ module.exports = nativeDescription: "简体中文", englishDescription: "Chinese
|
|||
tip_recurse: "迭代为人,递归为神 - L. Peter Deutsch"
|
||||
tip_free_your_mind: "丢掉一切私心杂念,丢掉害怕、疑问和拒信,解放您的思想。 - Morpheus《黑客帝国》"
|
||||
tip_strong_opponents: "即使是最强大的对手也是有弱点的。- 宇智波鼬《火影忍者》"
|
||||
tip_paper_and_pen: "在您开始编码之前,您可以随时用一张纸和一支笔作计划。"
|
||||
# solve_then_write: "First, solve the problem. Then, write the code. - John Johnson"
|
||||
tip_paper_and_pen: "在您开始编程之前,您可以随时用一张纸和一支笔提前规划。"
|
||||
solve_then_write: "第一步,思考解决方案。第二步,编写代码。 - John Johnson"
|
||||
|
||||
game_menu:
|
||||
inventory_tab: "道具箱"
|
||||
|
@ -840,93 +840,93 @@ module.exports = nativeDescription: "简体中文", englishDescription: "Chinese
|
|||
last_played: "最后玩了"
|
||||
leagues_explanation: "在部落里与其他成员组成联盟一起参加下面的多人竞技场。"
|
||||
|
||||
# courses:
|
||||
# course: "Course"
|
||||
# courses: "courses"
|
||||
# not_enrolled: "You are not enrolled in this course."
|
||||
# visit_pref: "Please visit the"
|
||||
# visit_suf: "page to enroll."
|
||||
# select_class: "Select one of your classes"
|
||||
# unnamed: "*unnamed*"
|
||||
# select: "Select"
|
||||
# unnamed_class: "Unnamed Class"
|
||||
# edit_settings: "edit class settings"
|
||||
# edit_settings1: "Edit Class Settings"
|
||||
# progress: "Class Progress"
|
||||
# add_students: "Add Students"
|
||||
# stats: "Statistics"
|
||||
# total_students: "Total students:"
|
||||
# average_time: "Average level play time:"
|
||||
# total_time: "Total play time:"
|
||||
# average_levels: "Average levels completed:"
|
||||
# total_levels: "Total levels completed:"
|
||||
# furthest_level: "Furthest level completed:"
|
||||
# concepts_covered: "Concepts Covered"
|
||||
# students: "Students"
|
||||
# students1: "students"
|
||||
# expand_details: "Expand details"
|
||||
# concepts: "Concepts"
|
||||
# levels: "levels"
|
||||
# played: "Played"
|
||||
# play_time: "Play time:"
|
||||
# completed: "Completed:"
|
||||
# invite_students: "Invite students to join this class."
|
||||
# invite_link_header: "Link to join course"
|
||||
# invite_link_p_1: "Give this link to students you would like to have join the course."
|
||||
# invite_link_p_2: "Or have us email them directly:"
|
||||
# capacity_used: "Course slots used:"
|
||||
# enter_emails: "Enter student emails to invite, one per line"
|
||||
# send_invites: "Send Invites"
|
||||
# title: "Title"
|
||||
# description: "Description"
|
||||
# languages_available: "Select programming languages available to the class:"
|
||||
# all_lang: "All Languages"
|
||||
# show_progress: "Show student progress to everyone in the class"
|
||||
# creating_class: "Creating class..."
|
||||
# purchasing_course: "Purchasing course..."
|
||||
# buy_course: "Buy Course"
|
||||
# buy_course1: "Buy this course"
|
||||
# create_class: "Create Class"
|
||||
# select_all_courses: "Select 'All Courses' for a 50% discount!"
|
||||
# all_courses: "All Courses"
|
||||
# number_students: "Number of students"
|
||||
# enter_number_students: "Enter the number of students you need for this class."
|
||||
# name_class: "Name your class"
|
||||
# displayed_course_page: "This will be displayed on the course page for you and your students. It can be changed later."
|
||||
# buy: "Buy"
|
||||
# purchasing_for: "You are purchasing a license for"
|
||||
# creating_for: "You are creating a class for"
|
||||
# for: "for" # Like in 'for 30 students'
|
||||
# receive_code: "Afterwards you will receive an unlock code to distribute to your students, which they can use to enroll in your class."
|
||||
# free_trial: "Free trial for teachers!"
|
||||
# get_access: "to get individual access to all courses for evalutaion purposes."
|
||||
# questions: "Questions?"
|
||||
# faq: "Courses FAQ"
|
||||
# question: "Q:" # Like in 'Question'
|
||||
# question1: "What's the difference between these courses and the single player game?"
|
||||
# answer: "A:" # Like in 'Answer'
|
||||
# answer1: "The single player game is designed for individuals, while the courses are designed for classes."
|
||||
# answer2: "The single player game has items, gems, hero selection, leveling up, and in-app purchases. Courses have classroom management features and streamlined student-focused level pacing."
|
||||
# teachers_click: "Teachers Click Here"
|
||||
# students_click: "Students Click Here"
|
||||
# courses_on_coco: "Courses on CodeCombat"
|
||||
# designed_to: "Courses are designed to introduce computer science concepts using CodeCombat's fun and engaging environment. CodeCombat levels are organized around key topics to encourage progressive learning, over the course of 5 hours."
|
||||
# more_in_less: "Learn more in less time"
|
||||
# no_experience: "No coding experience necesssary"
|
||||
# easy_monitor: "Easily monitor student progress"
|
||||
# purchase_for_class: "Purchase a course for your entire class. It's easy to sign up your students!"
|
||||
# see_the: "See the"
|
||||
# more_info: "for more information."
|
||||
# choose_course: "Choose Your Course:"
|
||||
# enter_code: "Enter an unlock code to join an existing class"
|
||||
# enter_code1: "Enter unlock code"
|
||||
# enroll: "Enroll"
|
||||
# pick_from_classes: "Pick from your current classes"
|
||||
# enter: "Enter"
|
||||
# or: "Or"
|
||||
# topics: "Topics"
|
||||
# hours_content: "Hours of content:"
|
||||
# get_free: "Get FREE course"
|
||||
courses:
|
||||
course: "课程"
|
||||
courses: "课程" #gonna see the script to determine the translation
|
||||
not_enrolled: "您还没有报名参加本课程。"
|
||||
visit_pref: "请到这个"
|
||||
visit_suf: "网页注册。"
|
||||
select_class: "请选其中一门班级"
|
||||
unnamed: "*未命名*"
|
||||
select: "选择"
|
||||
unnamed_class: "班级未命名"
|
||||
edit_settings: "编辑班级设定"
|
||||
edit_settings1: "编辑班级设定"
|
||||
progress: "班级进度"
|
||||
add_students: "添加学生"
|
||||
stats: "统计"
|
||||
total_students: "学生人数:"
|
||||
average_time: "平均游戏时间:"
|
||||
total_time: "总计游戏时间:"
|
||||
average_levels: "平均完成关卡:"
|
||||
total_levels: "总共完成关卡:"
|
||||
furthest_level: "最高关卡完成:"
|
||||
concepts_covered: "课目覆盖"
|
||||
students: "学生"
|
||||
students1: "个学生"
|
||||
expand_details: "展开细节"
|
||||
concepts: "课目"
|
||||
levels: "关卡"
|
||||
played: "已通关"
|
||||
play_time: "游戏时间:"
|
||||
completed: "完成:"
|
||||
invite_students: "邀请学生加入此班级。"
|
||||
invite_link_header: "参与班级的縺结"
|
||||
invite_link_p_1: "分享给您想分享的其他人以加入课程。" #this translation may need to change
|
||||
invite_link_p_2: "或让我们代你直接发送电邮:"
|
||||
capacity_used: "课程插槽已用:" # course slots? kinda in chinese
|
||||
enter_emails: "输入学生电邮地址来邀请,每行一个"
|
||||
send_invites: "发送邀请"
|
||||
title: "标题"
|
||||
description: "描述"
|
||||
languages_available: "选择编程语言:"
|
||||
all_lang: "所有编程语言"
|
||||
show_progress: "向所有该班级的人展示学生的进度" # translation may need to change
|
||||
creating_class: "班级创建中..."
|
||||
purchasing_course: "购买课程中..."
|
||||
buy_course: "购买课程"
|
||||
buy_course1: "购买这个课程"
|
||||
create_class: "创建班级"
|
||||
select_all_courses: "可半价一次购买所有课程!"
|
||||
all_courses: "所有课程"
|
||||
number_students: "学生人数"
|
||||
enter_number_students: "输入该班级的学生上限人数"
|
||||
name_class: "命名您的班级"
|
||||
displayed_course_page: "这将会在课程页面显示,可被修改。"
|
||||
buy: "购买"
|
||||
purchasing_for: "你正在购买许可证,课程为"
|
||||
creating_for: "您正在创建一个课程为"
|
||||
for: "人数上限为" # Like in 'for 30 students'
|
||||
receive_code: "然后您会收到一个解锁码,把它分发给你的学生用来注册你的班级。"
|
||||
free_trial: "老师可免费试用"
|
||||
get_access: "获得个人使用权在评估的目的下来使用所有课程。"
|
||||
questions: "有疑问?"
|
||||
faq: "课程FAQ"
|
||||
question: "问:" # Like in 'Question'
|
||||
question1: "这些课程和单人游戏之间的有什么区别?"
|
||||
answer: "答:" # Like in 'Answer'
|
||||
answer1: "单人游戏是专为个人而设,而课程是专为班级而设。"
|
||||
answer2: "在單人遊戲中有物品、寶石、英雄選擇、練級、和內購應用。課程有課堂管理功能,和老師可根據學生的水平而調整教學進度。"
|
||||
teachers_click: "老师点击这里"
|
||||
students_click: "学生点击这里"
|
||||
courses_on_coco: "CodeCombat上的课程"
|
||||
designed_to: "CodeCombat課程的宗旨是在使用CodeCombat生動有趣的環境下教授計算機科學的課目。整個CodeCombat的關卡是圍繞著計算機科學的重點,並激勵學生們自主向上學習在5小時的過程內。"
|
||||
more_in_less: "以最少的时间学习最多的知识"
|
||||
no_experience: "无需编程经验"
|
||||
easy_monitor: "容易管理学生的进程"
|
||||
purchase_for_class: "为你的班级购买CodeCombat课程,让签到和管理变得更容易!"
|
||||
see_the: "详细资讯请看"
|
||||
more_info: "。"
|
||||
choose_course: "选择您的课程:"
|
||||
enter_code: "输入一个解锁码来加入已存在的班级"
|
||||
enter_code1: "输入解锁码"
|
||||
enroll: "注册"
|
||||
pick_from_classes: "从目前的课程选择"
|
||||
enter: "输入"
|
||||
or: "或"
|
||||
topics: "题目"
|
||||
hours_content: "内容时间:"
|
||||
get_free: "取得免费课程!"
|
||||
|
||||
classes:
|
||||
archmage_title: "大法师"
|
||||
|
@ -1120,7 +1120,7 @@ module.exports = nativeDescription: "简体中文", englishDescription: "Chinese
|
|||
simulate_games: "模拟游戏!"
|
||||
games_simulated_by: "由您模拟过的游戏数:"
|
||||
games_simulated_for: "为您模拟过的游戏数:"
|
||||
# games_in_queue: "Games currently in the queue:"
|
||||
games_in_queue: "游戏正在列队中:"
|
||||
games_simulated: "模拟次数"
|
||||
games_played: "被模拟次数"
|
||||
ratio: "比率"
|
||||
|
@ -1157,7 +1157,7 @@ module.exports = nativeDescription: "简体中文", englishDescription: "Chinese
|
|||
fight: "战斗!"
|
||||
watch_victory: "观看您的胜利"
|
||||
defeat_the: "击败了"
|
||||
# watch_battle: "Watch the battle"
|
||||
watch_battle: "观看战役"
|
||||
tournament_started: ",锦标赛已开始"
|
||||
tournament_ends: "锦标赛结束"
|
||||
tournament_ended: "锦标赛已结束"
|
||||
|
@ -1215,7 +1215,7 @@ module.exports = nativeDescription: "简体中文", englishDescription: "Chinese
|
|||
no_recent_games: "最近两个星期没有玩过游戏。"
|
||||
payments: "支付方式"
|
||||
prepaid: "预付费"
|
||||
# prepaid_codes: "Prepaid Codes"
|
||||
prepaid_codes: "预付费码"
|
||||
purchased: "已购买"
|
||||
sale: "促销"
|
||||
subscription: "订阅"
|
||||
|
@ -1246,13 +1246,13 @@ module.exports = nativeDescription: "简体中文", englishDescription: "Chinese
|
|||
retrying: "服务器错误,重试中。"
|
||||
success: "支付成功。谢谢!"
|
||||
|
||||
# account_prepaid:
|
||||
# purchase_code: "Purchase a Subscription Code"
|
||||
# purchase_amount: "Amount"
|
||||
# purchase_total: "Total"
|
||||
# purchase_button: "Submit Purchase"
|
||||
# your_codes: "Your Codes:"
|
||||
# redeem_codes: "Redeem a Subscription Code"
|
||||
account_prepaid:
|
||||
purchase_code: "购买订阅码"
|
||||
purchase_amount: "数量"
|
||||
purchase_total: "总共"
|
||||
purchase_button: "提交购买"
|
||||
your_codes: "你的订阅码:"
|
||||
redeem_codes: "兑换订阅码"
|
||||
|
||||
loading_error:
|
||||
could_not_load: "载入失败"
|
||||
|
@ -1420,7 +1420,7 @@ module.exports = nativeDescription: "简体中文", englishDescription: "Chinese
|
|||
rights_clarification: "澄清:所有在关卡编辑器里公开用于制作关卡的资源都是在CC协议下发布的,而使用关卡编辑器制作,或者在关卡制作过程中上传的内容则不是。"
|
||||
nutshell_title: "简而言之"
|
||||
nutshell_description: "我们在关卡编辑器里公开的任何资源,您都可以在制作关卡时随意使用,但我们保留限制在CodeCombat.com 之上创建的关卡本身传播的权利,因为我们以后可能决定为它们收费。"
|
||||
canonical: "这篇说明的英文版本是权威版本。如果各个翻译版本之间有任何冲突,以英文版为准。"
|
||||
canonical: "这篇说明的英文版本是权威版本。如果各个翻译版本之间有任何冲突,请以英文版为准。"
|
||||
|
||||
ladder_prizes:
|
||||
title: "竞标赛奖项" # This section was for an old tournament and doesn't need new translations now.
|
||||
|
|
|
@ -31,7 +31,7 @@ module.exports = nativeDescription: "繁體中文", englishDescription: "Chinese
|
|||
contact: "聯繫我們"
|
||||
twitter_follow: "在 Twitter 關注"
|
||||
teachers: "教師"
|
||||
# careers: "Careers"
|
||||
careers: "招聘"
|
||||
|
||||
modal:
|
||||
close: "關閉"
|
||||
|
@ -158,10 +158,10 @@ module.exports = nativeDescription: "繁體中文", englishDescription: "Chinese
|
|||
pending: "處理中"
|
||||
accepted: "已接受"
|
||||
rejected: "未接受"
|
||||
withdrawn: "撤回"
|
||||
# accept: "Accept"
|
||||
# reject: "Reject"
|
||||
# withdraw: "Withdraw"
|
||||
withdrawn: "已撤回"
|
||||
accept: "接受"
|
||||
reject: "拒絕"
|
||||
withdraw: "撤回"
|
||||
submitter: "提交者"
|
||||
submitted: "已提交"
|
||||
commit_msg: "送出訊息"
|
||||
|
@ -217,8 +217,8 @@ module.exports = nativeDescription: "繁體中文", englishDescription: "Chinese
|
|||
|
||||
play_level:
|
||||
done: "完成"
|
||||
# next_game: "Next game"
|
||||
# show_menu: "Show game menu"
|
||||
next_game: "下一個遊戲"
|
||||
show_menu: "顯示遊戲菜單"
|
||||
home: "首頁" # Not used any more, will be removed soon.
|
||||
level: "關卡" # Like "Level: Dungeons of Kithgard"
|
||||
skip: "跳過"
|
||||
|
@ -869,15 +869,15 @@ module.exports = nativeDescription: "繁體中文", englishDescription: "Chinese
|
|||
levels: "關卡"
|
||||
played: "已通關"
|
||||
play_time: "遊戲時間:"
|
||||
completed: "遊戲時間:"
|
||||
completed: "完成:"
|
||||
invite_students: "邀請學生加入此課堂。"
|
||||
invite_link_header: "參與課堂的縺結"
|
||||
invite_link_p_1: "把這個參與課堂的連結發給你認可的學生。"
|
||||
invite_link_p_1: "把這個參與課堂的連結發給你的學生。"
|
||||
invite_link_p_2: "或讓我們代你直接發送電郵:"
|
||||
capacity_used: "Course slots used:"
|
||||
capacity_used: "課堂插槽己用:"
|
||||
enter_emails: "輸入學生電郵地址來邀請,每行一個"
|
||||
send_invites: "發送邀請"
|
||||
title: "發送邀請"
|
||||
title: "標題"
|
||||
description: "描述"
|
||||
languages_available: "選擇編程語言:"
|
||||
all_lang: "所有編程語言"
|
||||
|
@ -890,7 +890,7 @@ module.exports = nativeDescription: "繁體中文", englishDescription: "Chinese
|
|||
select_all_courses: "可半價一次購買所有課程!"
|
||||
all_courses: "所有課程"
|
||||
number_students: "學生人數"
|
||||
enter_number_students: "輪入該課堂的學生上限人數"
|
||||
enter_number_students: "輸入該課堂的學生上限人數"
|
||||
name_class: "命名您的課堂"
|
||||
displayed_course_page: "這將會在課程頁面顯示,可被修改。"
|
||||
buy: "購買"
|
||||
|
@ -910,7 +910,7 @@ module.exports = nativeDescription: "繁體中文", englishDescription: "Chinese
|
|||
teachers_click: "老師點擊這裡"
|
||||
students_click: "學生點擊這裡"
|
||||
courses_on_coco: "CodeCombat上的課程"
|
||||
designed_to: "CodeCombat課程的宗旨是在使用CodeCombat生動有趣的環境下教授計算機科學的課目。整個CodeCombat的關卡是圍繞著計算機科學的重點並激勵學生們自主向上學習在5小時的過程。"
|
||||
designed_to: "CodeCombat課程的宗旨是在使用CodeCombat生動有趣的環境下教授計算機科學的課目。整個CodeCombat的關卡是圍繞著計算機科學的重點,並激勵學生們自主向上學習在5小時的過程內。"
|
||||
more_in_less: "以最少的時間學習最多的知識"
|
||||
no_experience: "無需編程經驗"
|
||||
easy_monitor: "容易管理學生的進程"
|
||||
|
@ -918,11 +918,11 @@ module.exports = nativeDescription: "繁體中文", englishDescription: "Chinese
|
|||
see_the: "詳細資訊請看"
|
||||
more_info: "。"
|
||||
choose_course: "選擇您的課程:"
|
||||
enter_code: "輸入一個解銷碼" # {change}
|
||||
enter_code1: "輸入解銷碼"
|
||||
enter_code: "輸入一個解鎖碼來加入已存在的課堂"
|
||||
enter_code1: "輸入解鎖碼"
|
||||
enroll: "註冊"
|
||||
pick_from_classes: "從目前的課程選擇"
|
||||
enter: "輪入"
|
||||
enter: "輸入"
|
||||
or: "或"
|
||||
topics: "題目"
|
||||
hours_content: "內容時間:"
|
||||
|
@ -1120,7 +1120,7 @@ module.exports = nativeDescription: "繁體中文", englishDescription: "Chinese
|
|||
simulate_games: "模擬遊戲!"
|
||||
games_simulated_by: "您模擬過的次數:"
|
||||
games_simulated_for: "替您模擬的次數:"
|
||||
# games_in_queue: "Games currently in the queue:"
|
||||
games_in_queue: "遊戲正在列隊中:"
|
||||
games_simulated: "遊戲已模擬"
|
||||
games_played: "玩過的遊戲"
|
||||
ratio: "通過率"
|
||||
|
@ -1157,7 +1157,7 @@ module.exports = nativeDescription: "繁體中文", englishDescription: "Chinese
|
|||
fight: "戰鬥!"
|
||||
watch_victory: "觀看您的勝利"
|
||||
defeat_the: "擊敗"
|
||||
# watch_battle: "Watch the battle"
|
||||
watch_battle: "觀看戰役"
|
||||
tournament_started: ",錦標賽已開始"
|
||||
tournament_ends: "錦標賽結束"
|
||||
tournament_ended: "錦標賽已結束"
|
||||
|
@ -1215,7 +1215,7 @@ module.exports = nativeDescription: "繁體中文", englishDescription: "Chinese
|
|||
no_recent_games: "在過去兩個星期沒有玩過遊戲。"
|
||||
payments: "付款"
|
||||
prepaid: "充值"
|
||||
# prepaid_codes: "Prepaid Codes"
|
||||
prepaid_codes: "充值碼"
|
||||
purchased: "已購買"
|
||||
sale: "促銷"
|
||||
subscription: "訂閱"
|
||||
|
|
|
@ -152,7 +152,14 @@ module.exports = class Spell
|
|||
skipProtectAPI = @skipProtectAPI or not writable
|
||||
problemContext = @createProblemContext thang
|
||||
includeFlow = (@levelType in ['hero', 'hero-ladder', 'hero-coop', 'course', 'course-ladder']) and not skipProtectAPI
|
||||
aetherOptions = createAetherOptions functionName: @name, codeLanguage: @language, functionParameters: @parameters, skipProtectAPI: skipProtectAPI, includeFlow: includeFlow, problemContext: problemContext
|
||||
aetherOptions = createAetherOptions
|
||||
functionName: @name
|
||||
codeLanguage: @language
|
||||
functionParameters: @parameters
|
||||
skipProtectAPI: skipProtectAPI
|
||||
includeFlow: includeFlow
|
||||
problemContext: problemContext
|
||||
whileTrueAutoYield: @levelType is 'course'
|
||||
aether = new Aether aetherOptions
|
||||
if @worker
|
||||
workerMessage =
|
||||
|
|
|
@ -122,6 +122,7 @@ module.exports = class LevelGuideView extends CocoView
|
|||
tag.height = @helpVideoHeight
|
||||
tag.width = @helpVideoWidth
|
||||
tag.frameborder = '0'
|
||||
tag.allowFullscreen = true
|
||||
@$el.find('#help-video-player').replaceWith(tag)
|
||||
|
||||
@onMessageReceived = (e) =>
|
||||
|
|
|
@ -83,7 +83,7 @@
|
|||
"coffee-script-brunch": "https://github.com/brunch/coffee-script-brunch/tarball/master",
|
||||
"coffeelint-brunch": "> 1.0 < 1.8",
|
||||
"compressible": "~1.0.1",
|
||||
"commonjs-require-definition": "~0.2.0",
|
||||
"commonjs-require-definition": "0.2.0",
|
||||
"css-brunch": "> 1.0 < 1.8",
|
||||
"jade": "0.33.x",
|
||||
"jade-brunch": "> 1.0 < 1.8",
|
||||
|
|
|
@ -17,13 +17,13 @@ function objectIdWithTimestamp(timestamp)
|
|||
}
|
||||
|
||||
var betaStartDate = new ISODate('2015-10-08');
|
||||
var minMembers = 9;
|
||||
var minMembers = 2;
|
||||
|
||||
var classes = [];
|
||||
var ownerIDs = [];
|
||||
var cursor = db['course.instances'].find({$and: [
|
||||
{_id: {$gte: objectIdWithTimestamp(betaStartDate)}},
|
||||
{$where: 'this.members.length > ' + minMembers}
|
||||
{$where: 'this.members.length >= ' + minMembers}
|
||||
]}).sort({_id: 1});
|
||||
while (cursor.hasNext()) {
|
||||
var doc = cursor.next();
|
||||
|
@ -59,7 +59,8 @@ classes.sort(function(a, b) {
|
|||
});
|
||||
|
||||
for (var i = 0; i < classes.length; i++) {
|
||||
print(classes[i].url + '\t' + classes[i].memberCount + '\t' + classes[i].email + '\t' + classes[i].name);
|
||||
// print(classes[i].url + '\t' + classes[i].memberCount + '\t' + classes[i].email + '\t' + classes[i].name);
|
||||
print(classes[i].email);
|
||||
}
|
||||
|
||||
print(classes.length + ' course instances with over ' + minMembers + ' members');
|
||||
print(classes.length + ' course instances with at least ' + minMembers + ' members');
|
||||
|
|
Loading…
Reference in a new issue