mirror of
https://github.com/codeninjasllc/codecombat.git
synced 2024-11-27 01:25:42 -05:00
Refactor smoke test, add a second one
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parent
12baae7acd
commit
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9 changed files with 241 additions and 103 deletions
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@ -1,7 +1,7 @@
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{
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"src_folders": ["spec/smoke"],
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"src_folders": ["spec/smoke/tests"],
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"output_folder": "spec/smoke/reports",
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"custom_commands_path": "",
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"custom_commands_path": "spec/smoke/commands",
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"custom_assertions_path": "",
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"page_objects_path": "",
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"globals_path": "",
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29
spec/smoke/commands/waitForApplicationLoaded.js
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29
spec/smoke/commands/waitForApplicationLoaded.js
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constants = require('../constants');
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exports.command = function(callback) {
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return this
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.timeoutsAsyncScript(constants.ASYNC_TIMEOUT * 4) // Make it extra long for production
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.executeAsync(function(done) {
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waitForApplication = function () {
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if (window.application) { waitForCurrentView() }
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else { setTimeout(waitForApplication, 1) }
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}
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waitForCurrentView = function () {
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if (window.currentView && window.currentView.supermodel) { waitForCurrentViewToLoad() }
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else { setTimeout(waitForCurrentView, 1) }
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}
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waitForCurrentViewToLoad = function () {
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if (window.currentView.supermodel.finished()) { done() }
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else { setTimeout(waitForCurrentViewToLoad) }
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}
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waitForApplication();
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}, [], function(result) {
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if(result.error)
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console.log('waitForApplicationLoaded error:', result.error, result)
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})
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.pause(constants.PAUSE_TIME)
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};
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8
spec/smoke/commands/waitForElementVisibleAndClick.js
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8
spec/smoke/commands/waitForElementVisibleAndClick.js
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constants = require('../constants');
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exports.command = function(selector) {
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return this
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.waitForElementVisible(selector, constants.ASYNC_TIMEOUT)
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.pause(constants.PAUSE_TIME)
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.click(selector);
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};
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21
spec/smoke/commands/waitForModalLoaded.js
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21
spec/smoke/commands/waitForModalLoaded.js
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constants = require('../constants');
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exports.command = function() {
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return this
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.timeoutsAsyncScript(constants.ASYNC_TIMEOUT)
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.executeAsync(function(done) {
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try {
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window.currentModal.supermodel.finishLoading()
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.then(function() { done(); })
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.catch(function(e) { console.error('Promise error', e); done(e); });
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}
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catch (e) {
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console.error('Caught error:', e);
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done(e);
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}
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}, [], function(result) {
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if(result.error)
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console.log('waitForModalLoaded error:', result.error)
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})
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.pause(constants.PAUSE_TIME)
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};
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21
spec/smoke/commands/waitForViewLoaded.js
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21
spec/smoke/commands/waitForViewLoaded.js
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constants = require('../constants');
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exports.command = function() {
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return this
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.timeoutsAsyncScript(constants.ASYNC_TIMEOUT)
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.executeAsync(function(done) {
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try {
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window.currentView.supermodel.finishLoading()
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.then(function() { done(); })
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.catch(function(e) { console.error('Promise error', e); done(e); });
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}
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catch (e) {
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console.error('Caught error:', e);
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done(e);
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}
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}, [], function(result) {
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if(result.error)
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console.log('waitForViewLoaded error:', result.error)
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})
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.pause(constants.PAUSE_TIME);
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};
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23
spec/smoke/constants.js
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23
spec/smoke/constants.js
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switch (process.env.COCO_SMOKE_DOMAIN) {
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case "local":
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module.exports.DOMAIN = 'http://localhost:3000';
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break;
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case "next":
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module.exports.DOMAIN = 'http://next.codecombat.com';
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break;
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case "staging":
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module.exports.DOMAIN = 'http://staging.codecombat.com';
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break;
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case "prod":
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module.exports.DOMAIN = 'https://codecombat.com';
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break;
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default:
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module.exports.DOMAIN = 'http://localhost:3000';
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}
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// General time to wait for elements to appear
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module.exports.ASYNC_TIMEOUT = 8000;
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// Used after an element appears, before an action occurs, to give the UI time to catch up,
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// and to make the smoke test more 'watchable'.
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module.exports.PAUSE_TIME = 300;
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@ -1,101 +0,0 @@
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WAIT_TIMEOUT = 8000;
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// TODO: Refactor into shared file
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switch (process.env.COCO_SMOKE_DOMAIN) {
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case "local":
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DOMAIN = 'http://localhost:3000';
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break;
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case "next":
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DOMAIN = 'http://next.codecombat.com';
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break;
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case "staging":
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DOMAIN = 'http://staging.codecombat.com';
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break;
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case "prod":
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DOMAIN = 'https://codecombat.com';
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break;
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default:
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DOMAIN = 'http://localhost:3000';
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}
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var timestamp = new Date().getTime(),
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email = `email${timestamp}@${timestamp}.com`,
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name = timestamp.toString(),
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password = timestamp.toString();
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module.exports = {
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'Sign up': function (browser) {
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browser
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// Go to home page
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.url(DOMAIN)
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.resizeWindow(1250, 900)
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// Open login modal
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.executeAsync(function(done) { window.currentView.supermodel.finishLoading.then(done); })
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.click('#create-account-link')
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// Sign up
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.waitForElementVisible('.individual-path-button', WAIT_TIMEOUT)
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.click('.individual-path-button')
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.waitForElementVisible('#birthday-month-input', WAIT_TIMEOUT)
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.setValue('#birthday-month-input', 'January')
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.setValue('#birthday-day-input', '1')
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.setValue('#birthday-year-input', '1999')
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.click('.next-button')
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.waitForElementVisible('input[name="email"]', WAIT_TIMEOUT)
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.setValue('input[name="email"]', email)
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.setValue('input[name="name"]', name)
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.setValue('input[name="password"]', password)
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.click('#subscribe-input')
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.pause(100) // Sometimes create account button does not get clicked
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.click('#create-account-btn')
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.waitForElementVisible('#start-btn', WAIT_TIMEOUT)
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.click('#start-btn')
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// Confirm we went to campaign view, navigate back to home
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.waitForElementVisible('#logout-button', WAIT_TIMEOUT * 3) // takes particularly long
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.assert.urlContains('/play')
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},
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'Logout': function (browser) {
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browser
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.url(DOMAIN)
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.executeAsync(function (done) {
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window.currentView.supermodel.finishLoading.then(done);
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})
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.click('.dropdown-toggle')
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.waitForElementVisible('.dropdown #logout-button', WAIT_TIMEOUT)
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.click('.dropdown #logout-button')
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},
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'Log back in': function (browser) {
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browser
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// Log back in
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.waitForElementVisible('#login-link', WAIT_TIMEOUT)
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.click('#login-link')
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.waitForElementVisible('#login-btn', WAIT_TIMEOUT)
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.setValue('input#username-or-email-input', email)
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.setValue('input#password-input', password)
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.click('#login-btn')
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.pause(100)
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.waitForElementVisible('#main-nav', WAIT_TIMEOUT)
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},
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'Delete account': function (browser) {
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browser
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// Delete account
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.url(`${DOMAIN}/account/settings`)
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.pause(100)
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.executeAsync(function(done) { window.currentView.supermodel.finishLoading.then(done); })
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.waitForElementVisible('#delete-account-email-or-username', WAIT_TIMEOUT)
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.setValue('#delete-account-email-or-username', email)
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.setValue('#delete-account-password', password)
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.click('#delete-account-btn')
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.waitForElementVisible('#confirm-button', WAIT_TIMEOUT)
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.click('#confirm-button')
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.end();
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}
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};
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92
spec/smoke/tests/individual-account-lifecycle.js
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92
spec/smoke/tests/individual-account-lifecycle.js
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constants = require('../constants');
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var timestamp = new Date().getTime(),
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email = `email${timestamp}@${timestamp}.com`,
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name = timestamp.toString(),
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password = timestamp.toString();
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module.exports = {
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'Sign up': function (browser) {
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browser
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// Go to home page
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.url(constants.DOMAIN)
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.resizeWindow(1250, 900)
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// Open login modal
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.waitForApplicationLoaded()
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.click('#create-account-link')
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// Sign up
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.waitForModalLoaded()
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.click('.individual-path-button')
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.waitForElementVisibleAndClick('#birthday-month-input')
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.setValue('#birthday-month-input', 'January')
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.setValue('#birthday-day-input', '1')
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.setValue('#birthday-year-input', '1999')
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.pause(constants.PAUSE_TIME)
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.click('.next-button')
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.waitForElementVisible('input[name="email"]', constants.ASYNC_TIMEOUT)
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.executeAsync(function(done) {
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// If G+ or FB load in the middle of execution, they re-render the modal. This code waits for both
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// to load before continuing. TODO: Refactor code so this is unnecessary.
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check = function() {
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if(currentModal.signupState.get('facebookEnabled') && currentModal.signupState.get('gplusEnabled')) {
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done()
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}
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}
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currentModal.signupState.on('change', check);
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check();
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}, [], function(res) { if(res.error) { console.error('G+/FB wait error:', res.error) } })
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.pause(constants.PAUSE_TIME)
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.setValue('input[name="email"]', email)
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.setValue('input[name="name"]', name)
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.setValue('input[name="password"]', password)
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.click('#subscribe-input')
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.pause(constants.PAUSE_TIME*2)
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.click('#create-account-btn')
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.waitForElementVisibleAndClick('#start-btn')
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// Confirm we went to campaign view, navigate back to home
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.waitForElementVisible('#logout-button', constants.ASYNC_TIMEOUT * 3) // takes particularly long
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.assert.urlContains('/play')
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},
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'Logout': function (browser) {
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browser
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.url(constants.DOMAIN)
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.waitForViewLoaded()
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.pause(constants.PAUSE_TIME)
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.click('.dropdown-toggle')
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.waitForElementVisibleAndClick('.dropdown #logout-button')
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},
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'Log back in': function (browser) {
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browser
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.waitForElementVisibleAndClick('#login-link')
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.waitForElementVisible('#login-btn', constants.ASYNC_TIMEOUT)
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.setValue('input#username-or-email-input', email)
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.setValue('input#password-input', password)
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.pause(constants.PAUSE_TIME)
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.click('#login-btn')
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.waitForElementVisible('#main-nav', constants.ASYNC_TIMEOUT)
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.pause(constants.PAUSE_TIME)
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},
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'Delete account': function (browser) {
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browser
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.url(`${constants.DOMAIN}/account/settings`)
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.pause(constants.PAUSE_TIME)
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.waitForViewLoaded()
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.waitForElementVisible('#delete-account-email-or-username', constants.ASYNC_TIMEOUT)
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.setValue('#delete-account-email-or-username', email)
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.setValue('#delete-account-password', password)
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.pause(constants.PAUSE_TIME)
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.click('#delete-account-btn')
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.waitForElementVisibleAndClick('#confirm-button')
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.pause(constants.PAUSE_TIME*2)
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.end();
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}
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};
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45
spec/smoke/tests/play-as-anonymous.js
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45
spec/smoke/tests/play-as-anonymous.js
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constants = require('../constants');
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module.exports = {
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'Go to dungeon campaign': function (browser) {
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browser
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.url(constants.DOMAIN + '/play/dungeon')
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.resizeWindow(1250, 900)
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.waitForApplicationLoaded()
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},
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'Go to level view for Dungeons of Kithgard': function (browser) {
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browser
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.click('a[data-level-slug="dungeons-of-kithgard"]')
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.pause(constants.PAUSE_TIME)
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.click('.start-level')
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.pause(constants.PAUSE_TIME)
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.waitForModalLoaded()
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.waitForElementVisibleAndClick('#confirm-button')
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.waitForElementVisibleAndClick('.btn.equip-item')
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.click('#play-level-button')
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.pause(constants.PAUSE_TIME)
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},
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'Play Dungeons of Kithgard': function (browser) {
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browser
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.waitForElementVisibleAndClick('button.start-level-button')
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.keys([browser.Keys.ESCAPE])
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.pause(constants.PAUSE_TIME)
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.keys('hero.moveDown()\nhero.moveRight()\n')
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.pause(constants.PAUSE_TIME)
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.click('.cast-button')
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.pause(constants.PAUSE_TIME)
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.waitForElementVisibleAndClick('.done-button')
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},
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'Go through victory modal, check that Gems in the Deep is unlocked': function (browser) {
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browser
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.waitForModalLoaded()
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.click('#continue-button')
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.pause(constants.PAUSE_TIME)
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.waitForElementVisible('a[data-level-slug="gems-in-the-deep"]', constants.ASYNC_TIMEOUT)
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.pause(constants.PAUSE_TIME)
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.end()
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}
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}
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