Updated some Bootstrap event names.

This commit is contained in:
Nick Winter 2014-01-30 16:36:36 -08:00
parent bd45930071
commit 6e40fa09a6
7 changed files with 18 additions and 12 deletions
app
server/levels/thangs

View file

@ -43,6 +43,12 @@ importScripts('/javascripts/world.js');
//xhr.open("get", "script.js"); //xhr.open("get", "script.js");
//xhr.send(); //xhr.send();
// We could do way more from this: http://stackoverflow.com/questions/10653809/making-webworkers-a-safe-environment
Object.defineProperty(self, "XMLHttpRequest", {
get: function() { throw new Error("Access to XMLHttpRequest is forbidden."); },
configurable: false
});
self.transferableSupported = function transferableSupported() { self.transferableSupported = function transferableSupported() {
// Not in IE, even in IE 11 // Not in IE, even in IE 11
try { try {

View file

@ -54,7 +54,7 @@ module.exports = CocoSprite = class CocoSprite extends CocoClass
'surface:ticked': 'onSurfaceTicked' 'surface:ticked': 'onSurfaceTicked'
constructor: (@thangType, options) -> constructor: (@thangType, options) ->
super() super()
@options = _.extend(_.cloneDeep(@options), options) @options = _.extend(_.cloneDeep(@options), options)
@setThang @options.thang @setThang @options.thang
console.error @toString(), "has no ThangType!" unless @thangType console.error @toString(), "has no ThangType!" unless @thangType
@ -69,7 +69,7 @@ module.exports = CocoSprite = class CocoSprite extends CocoClass
@stillLoading = true @stillLoading = true
@thangType.fetch() @thangType.fetch()
@thangType.once 'sync', @onThangTypeLoaded, @ @thangType.once 'sync', @onThangTypeLoaded, @
onThangTypeLoaded: -> onThangTypeLoaded: ->
@stillLoading = false @stillLoading = false
@actions = @thangType.getActions() @actions = @thangType.getActions()
@ -95,7 +95,7 @@ module.exports = CocoSprite = class CocoSprite extends CocoClass
sprite = new createjs.Shape() sprite = new createjs.Shape()
sprite.scaleX = sprite.scaleY = 1 / @options.resolutionFactor sprite.scaleX = sprite.scaleY = 1 / @options.resolutionFactor
# temp, until these are re-exported with perspective # temp, until these are re-exported with perspective
if @options.camera and @thangType.get('name') in ['Dungeon Floor', 'Grass', 'Goal Trigger', 'Obstacle'] if @options.camera and @thangType.get('name') in ['Dungeon Floor', 'Indoor Floor', 'Grass', 'Goal Trigger', 'Obstacle']
sprite.scaleY *= @options.camera.y2x sprite.scaleY *= @options.camera.y2x
@imageObject = sprite @imageObject = sprite
@displayObject.addChild(sprite) @displayObject.addChild(sprite)
@ -161,7 +161,7 @@ module.exports = CocoSprite = class CocoSprite extends CocoClass
updatePosition: -> updatePosition: ->
return unless @thang?.pos and @options.camera? return unless @thang?.pos and @options.camera?
if @thang.bobHeight if @thang.bobHeight
@thang.pos.z = @thang.pos.z + (Math.sin @ticker / @thang.bobTime) * 0.1 * @thang.bobHeight @thang.pos.z = @thang.pos.z + (Math.sin @ticker / @thang.bobTime) * 0.1 * @thang.bobHeight
[p0, p1] = [@lastPos, @thang.pos] [p0, p1] = [@lastPos, @thang.pos]
return if p0 and p0.x is p1.x and p0.y is p1.y and p0.z is p1.z and not @options.camera.tweeningZoomTo return if p0 and p0.x is p1.x and p0.y is p1.y and p0.z is p1.z and not @options.camera.tweeningZoomTo
@ -430,4 +430,4 @@ module.exports = CocoSprite = class CocoSprite extends CocoClass
name = AudioPlayer.nameForSoundReference sound name = AudioPlayer.nameForSoundReference sound
instance = createjs.Sound.play name, "none", delay, 0, 0, volume instance = createjs.Sound.play name, "none", delay, 0, 0, volume
# console.log @thang?.id, "played sound", name, "with delay", delay, "volume", volume, "and got sound instance", instance # console.log @thang?.id, "played sound", name, "with delay", delay, "volume", volume, "and got sound instance", instance
instance instance

View file

@ -70,7 +70,7 @@ module.exports = class EditorLevelView extends View
return if @startsLoading return if @startsLoading
super() super()
new LevelSystem # temp; trigger the LevelSystem schema to be loaded, if it isn't already new LevelSystem # temp; trigger the LevelSystem schema to be loaded, if it isn't already
@$el.find('a[data-toggle="tab"]').on 'shown', (e) => @$el.find('a[data-toggle="tab"]').on 'shown.bs.tab', (e) =>
Backbone.Mediator.publish 'level:view-switched', e Backbone.Mediator.publish 'level:view-switched', e
@thangsTab = @insertSubView new ThangsTabView world: @world, supermodel: @supermodel @thangsTab = @insertSubView new ThangsTabView world: @world, supermodel: @supermodel
@settingsTab = @insertSubView new SettingsTabView world: @world, supermodel: @supermodel @settingsTab = @insertSubView new SettingsTabView world: @world, supermodel: @supermodel

View file

@ -24,7 +24,7 @@ module.exports = class HomeView extends View
afterRender: -> afterRender: ->
super() super()
@$el.find('.modal').on 'shown', -> @$el.find('.modal').on 'shown.bs.modal', ->
$('input:visible:first', @).focus() $('input:visible:first', @).focus()
wizOriginal = "52a00d55cf1818f2be00000b" wizOriginal = "52a00d55cf1818f2be00000b"

View file

@ -34,7 +34,7 @@ module.exports = class SpellPaletteEntryView extends View
content: @doc.html() content: @doc.html()
container: @$el.parent().parent().parent() container: @$el.parent().parent().parent()
) )
@$el.on 'show', => @$el.on 'show.bs.popover', =>
# New, good event # New, good event
Backbone.Mediator.publish 'tome:palette-hovered', thang: @thang, prop: @doc.prop Backbone.Mediator.publish 'tome:palette-hovered', thang: @thang, prop: @doc.prop
# Bad, old one for old scripts (TODO) # Bad, old one for old scripts (TODO)

View file

@ -175,5 +175,5 @@ module.exports = class PlayView extends View
afterRender: -> afterRender: ->
super() super()
@$el.find('.modal').on 'shown', -> @$el.find('.modal').on 'shown.bs.modal', ->
$('input:visible:first', @).focus() $('input:visible:first', @).focus()

View file

@ -105,7 +105,7 @@ _.extend ThangTypeSchema.properties,
shapes: c.object {title: 'Shapes', additionalProperties: ShapeObjectSchema} shapes: c.object {title: 'Shapes', additionalProperties: ShapeObjectSchema}
containers: c.object {title: 'Containers', additionalProperties: ContainerObjectSchema} containers: c.object {title: 'Containers', additionalProperties: ContainerObjectSchema}
animations: c.object {title: 'Animations', additionalProperties: RawAnimationObjectSchema} animations: c.object {title: 'Animations', additionalProperties: RawAnimationObjectSchema}
kind: c.shortString { enum: ['Unit', 'Floor', 'Wall', 'Doodad', 'Misc'], default: 'Misc', title: 'Kind' } kind: c.shortString { enum: ['Unit', 'Floor', 'Wall', 'Doodad', 'Misc', 'Mark'], default: 'Misc', title: 'Kind' }
actions: c.object { title: 'Actions', additionalProperties: { $ref: '#/definitions/action' } } actions: c.object { title: 'Actions', additionalProperties: { $ref: '#/definitions/action' } }
soundTriggers: c.object { title: "Sound Triggers", additionalProperties: c.array({}, { $ref: '#/definitions/sound' }) }, soundTriggers: c.object { title: "Sound Triggers", additionalProperties: c.array({}, { $ref: '#/definitions/sound' }) },
@ -123,12 +123,12 @@ _.extend ThangTypeSchema.properties,
title: 'Scale' title: 'Scale'
type: 'number' type: 'number'
positions: PositionsSchema positions: PositionsSchema
colorGroups: c.object colorGroups: c.object
title: 'Color Groups' title: 'Color Groups'
additionalProperties: additionalProperties:
type:'array' type:'array'
format: 'thang-color-group' format: 'thang-color-group'
items: {type:'string'} items: {type:'string'}
snap: c.object { title: "Snap", description: "In the level editor, snap positioning to these intervals.", required: ['x', 'y'] }, snap: c.object { title: "Snap", description: "In the level editor, snap positioning to these intervals.", required: ['x', 'y'] },
x: x:
title: "Snap X" title: "Snap X"