mirror of
https://github.com/codeninjasllc/codecombat.git
synced 2024-11-30 19:06:59 -05:00
Not automatically showing melee ranges on action docs.
This commit is contained in:
parent
3473893e8f
commit
6d5ddb65ea
1 changed files with 3 additions and 1 deletions
|
@ -190,7 +190,9 @@ module.exports = class DocFormatter
|
||||||
return null unless action
|
return null unless action
|
||||||
cooldowns = cooldown: action.cooldown, specificCooldown: action.specificCooldown, name: actionName, type: type
|
cooldowns = cooldown: action.cooldown, specificCooldown: action.specificCooldown, name: actionName, type: type
|
||||||
for prop in ['range', 'radius', 'duration', 'damage']
|
for prop in ['range', 'radius', 'duration', 'damage']
|
||||||
cooldowns[prop] = v = owner[_.string.camelize actionName + _.string.capitalize(prop)]
|
v = owner[_.string.camelize actionName + _.string.capitalize(prop)]
|
||||||
|
continue if prop is 'range' and v <= 5 # Don't confuse players by showing melee ranges, they will inappropriately use distanceTo(enemy) < 3.
|
||||||
|
cooldowns[prop] = v
|
||||||
if _.isNumber(v) and v isnt Math.round v
|
if _.isNumber(v) and v isnt Math.round v
|
||||||
cooldowns[prop] = v.toFixed 2
|
cooldowns[prop] = v.toFixed 2
|
||||||
cooldowns
|
cooldowns
|
||||||
|
|
Loading…
Reference in a new issue