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Merge branch 'master' into production
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commit
687b2953c2
4 changed files with 23 additions and 12 deletions
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@ -265,13 +265,13 @@ module.exports = nativeDescription: "Español (América Latina)", englishDescrip
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school_name_placeholder: "Ejemplo: High School, Springfield, IL"
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or_sign_up_with: "o conectate a travez de:"
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connected_gplus_header: "Te haz conectado exitosamente a travez de Google+!"
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# connected_gplus_p: "Finish signing up so you can log in con your Google+ cuenta."
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# gplus_exists: "You already have an cuenta associated con Google+!"
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connected_gplus_p: "Termina el registro para que inicies sesión con tu cuenta de Google+."
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gplus_exists: "Ya tienes asociada una cuenta con Google+!"
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connected_facebook_header: "Te haz conectado exitosamente a travez de Facebook!"
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# connected_facebook_p: "Finish signing up so you can log in con your Facebook cuenta."
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# facebook_exists: "You already have an cuenta associated con Facebook!"
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# hey_students: "Estudiantes, enter the class code from your maestro."
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birthday: "Compleaños"
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connected_facebook_p: "Termina el registro para que inicies sesión con tu cuenta de Facebook."
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facebook_exists: "Ya tienes asociada una cuenta Facebook!"
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hey_students: "Estudiante, ingresa el coódigo de clase de tu maestro."
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birthday: "Cumpleaños"
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recover:
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recover_account_title: "recuperar cuenta"
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@ -853,12 +853,12 @@ module.exports = nativeDescription: "Español (América Latina)", englishDescrip
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college_plus: "Universidad o superior"
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anything_else: "¿Algo más que deberíamos saber?"
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thanks_header: "¡Gracias por solicitar un presupuesto!" # {change}
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# thanks_sub_header: "Gracias por expressing interest in CodeCombat for your school."
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thanks_sub_header: "Gracias por el interés de su institución en CodeCombat" #"Gracias por expressing interest in CodeCombat for your school."
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thanks_p: "Estaremos en contacto pronto. ¿Preguntas? Escríbenos:" # {change}
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# back_to_classes: "Back to Clases"
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back_to_classes: "Volver a las clases"#"Back to Clases"
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finish_signup: "Termine la creación de su cuenta de maestro:"
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# finish_signup_p: "Create an account to set up a class, add your students, and monitor their progress as they learn computer science."
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# signup_with: "Sign up con:"
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finish_signup_p: "Crear una cuenta para configurar la clase, agregar estudiante y monitorear su progreso a medida que aprenden programacioón"#"Create an account to set up a class, add your students, and monitor their progress as they learn computer science."
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signup_with: "Registrarse con:"
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connect_with: "Conectar con:"
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# conversion_warning: "WARNING: Your current account is a <em>Student Account</em>. Once you submit this form, your account will be updated to a Teacher Account."
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# learn_more_modal: "Teacher accounts on CodeCombat have the ability to monitor student progress, assign enrollments and manage classrooms. Teacher accounts cannot be a part of a classroom - if you are currently enrolled in a class using this account, you will no longer be able to access it once you update to a Teacher Account."
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@ -279,7 +279,14 @@ _.extend LevelSchema.properties,
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documentation: c.object {title: 'Documentation', description: 'Documentation articles relating to this level.', 'default': {specificArticles: [], generalArticles: []}},
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specificArticles: c.array {title: 'Specific Articles', description: 'Specific documentation articles that live only in this level.', uniqueItems: true }, SpecificArticleSchema
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generalArticles: c.array {title: 'General Articles', description: 'General documentation articles that can be linked from multiple levels.', uniqueItems: true}, GeneralArticleSchema
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hints: c.array {title: 'Hints', description: 'Hints that will be gradually revealed to the player.', uniqueItems: true }, {
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hints: c.array {title: 'Hints', description: 'Tips and tricks to help unstick a player for the level.', uniqueItems: true }, {
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type: 'object'
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properties: {
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body: {type: 'string', title: 'Content', description: 'The body content of the article, in Markdown.', format: 'markdown'}
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i18n: {type: 'object', format: 'i18n', props: ['body'], description: 'Help translate this hint'}
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}
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}
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hintsB: c.array {title: 'HintsB', description: '2nd style of hints for a/b testing significant variations', uniqueItems: true }, {
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type: 'object'
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properties: {
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body: {type: 'string', title: 'Content', description: 'The body content of the article, in Markdown.', format: 'markdown'}
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@ -34,6 +34,10 @@ module.exports = class I18NEditLevelView extends I18NEditModelView
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if i18n = hint.i18n
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name = "Hint #{index+1}"
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@wrapRow "'#{name}' body", ['body'], hint.body, i18n[lang]?.body, ['documentation', 'hints', index], 'markdown'
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for hint, index in @model.get('documentation')?.hintsB ? []
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if i18n = hint.i18n
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name = "Hint #{index+1}"
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@wrapRow "'#{name}' body", ['body'], hint.body, i18n[lang]?.body, ['documentation', 'hints', index], 'markdown'
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# sprite dialogues
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for script, scriptIndex in @model.get('scripts') ? []
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@ -164,7 +164,7 @@ module.exports = class Spell
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createAether: (thang) ->
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writable = @permissions.readwrite.length > 0 and not @isAISource
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skipProtectAPI = @skipProtectAPI or not writable
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skipProtectAPI = @skipProtectAPI or not writable or @levelType in ['game-dev']
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problemContext = @createProblemContext thang
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includeFlow = (@levelType in ['hero', 'hero-ladder', 'hero-coop', 'course', 'course-ladder', 'game-dev']) and not skipProtectAPI
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aetherOptions = createAetherOptions
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