Merge pull request from Imperadeiro98/master

Update pt-PT.coffee
This commit is contained in:
Nick Winter 2014-08-21 08:35:41 -07:00
commit 67fbc77df9

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@ -214,7 +214,7 @@ module.exports = nativeDescription: "Português (Portugal)", englishDescription:
# not_featured: "Not Featured"
looking_for: "À procura de:"
# last_updated: "Last updated:"
# contact: "Contact"
contact: "Contactar"
active: "Estou à procura de ofertas de intrevistas agora"
inactive: "Não estou à procura de ofertas neste momento"
# complete: "complete"
@ -222,9 +222,9 @@ module.exports = nativeDescription: "Português (Portugal)", englishDescription:
next_city: "cidade?"
next_country: "escolha o seu país."
next_name: "nome?"
# next_short_description: "write a short description."
# next_long_description: "describe your desired position."
# next_skills: "list at least five skills."
next_short_description: "escreva uma pequena descrição."
next_long_description: "descreva a sua posição desejada."
next_skills: "liste, pelo menos, 5 habilidades."
# next_work: "chronicle your work history."
# next_education: "recount your educational ordeals."
# next_projects: "show off up to three projects you've worked on."
@ -695,18 +695,18 @@ module.exports = nativeDescription: "Português (Portugal)", englishDescription:
# contributor_description_prefix: "All contributions, both on the site and on our GitHub repository, are subject to our"
# cla_url: "CLA"
# contributor_description_suffix: "to which you should agree before contributing."
# code_title: "Code - MIT"
code_title: "Código - MIT"
# code_description_prefix: "All code owned by CodeCombat or hosted on codecombat.com, both in the GitHub repository or in the codecombat.com database, is licensed under the"
# mit_license_url: "MIT license"
mit_license_url: "licença do MIT"
# code_description_suffix: "This includes all code in Systems and Components that are made available by CodeCombat for the purpose of creating levels."
# art_title: "Art/Music - Creative Commons "
art_title: "Arte/Música - Creative Commons "
# art_description_prefix: "All common content is available under the"
# cc_license_url: "Creative Commons Attribution 4.0 International License"
# art_description_suffix: "Common content is anything made generally available by CodeCombat for the purpose of creating Levels. This includes:"
art_music: "Música"
art_sound: "Som"
art_artwork: "Arte"
# art_sprites: "Sprites"
art_sprites: "Sprites"
# art_other: "Any and all other non-code creative works that are made available when creating Levels."
# art_access: "Currently there is no universal, easy system for fetching these assets. In general, fetch them from the URLs as used by the site, contact us for assistance, or help us in extending the site to make these assets more easily accessible."
# art_paragraph_1: "For attribution, please name and link to codecombat.com near where the source is used or where appropriate for the medium. For example:"
@ -729,9 +729,9 @@ module.exports = nativeDescription: "Português (Portugal)", englishDescription:
page_title: "Contribuir"
character_classes_title: "Classes das Personagens"
introduction_desc_intro: "Temos esperanças elevadas para o CodeCombat."
# introduction_desc_pref: "We want to be where programmers of all stripes come to learn and play together, introduce others to the wonderful world of coding, and reflect the best parts of the community. We can't and don't want to do that alone; what makes projects like GitHub, Stack Overflow and Linux great are the people who use them and build on them. To that end, "
introduction_desc_pref: "Queremos ser o sítio onde programadores de todo o tipo vêm para aprender e jogar juntos, introduzir outros ao maravilhoso mundo da programação e retratar as melhores partes da comunidade. Nós não podemos e não queremos fazer isso sozinhos; o que faz de projetos como o GitHub, o Stack Overflow e o Linux ótimos são as pessoas que os usam e constroem neles. Para isso, "
introduction_desc_github_url: "o CodeCombat é totalmente open source"
# introduction_desc_suf: ", and we aim to provide as many ways as possible for you to take part and make this project as much yours as ours."
introduction_desc_suf: " e queremos oferecer tantas maneiras quanto possível para que possa participar e fazer deste projeto tanto seu quanto nosso."
introduction_desc_ending: "Esperamos que se junte a nós!"
introduction_desc_signature: "- Nick, George, Scott, Michael, Jeremy e Matt"
alert_account_message_intro: "Hey, você!"
@ -743,12 +743,12 @@ module.exports = nativeDescription: "Português (Portugal)", englishDescription:
# archmage_attribute_1_suf: ", or a desire to learn. Most of our code is in this language. If you're a fan of Ruby or Python, you'll feel right at home. It's JavaScript, but with a nicer syntax."
# archmage_attribute_2: "Some experience in programming and personal initiative. We'll help you get oriented, but we can't spend much time training you."
how_to_join: "Como Me Junto"
# join_desc_1: "Anyone can help out! Just check out our "
# join_desc_2: "to get started, and check the box below to mark yourself as a brave Archmage and get the latest news by email. Want to chat about what to do or how to get more deeply involved? "
# join_desc_3: ", or find us in our "
# join_desc_4: "and we'll go from there!"
# join_url_email: "Email us"
# join_url_hipchat: "public HipChat room"
join_desc_1: "Qualquer um pode ajudar! Só tem de conferir o nosso "
join_desc_2: "para começar, e assinalar a caixa abaixo para se declarar um bravo Arcomago e receber as últimas nootícias por e-mail. Quer falar sobre o que fazer ou como se envolver mais profundamente no projeto? "
join_desc_3: " ou encontre-nos na nossa "
join_desc_4: "e começamos a partir daí!"
join_url_email: "Envie-nos um e-mail"
join_url_hipchat: "sala HipChat pública"
more_about_archmage: "Aprenda Mais Sobre Tornar-se um Arcomago"
archmage_subscribe_desc: "Receber e-mails relativos a novas oportunidades de programação e anúncios."
# artisan_summary_pref: "Want to design levels and expand CodeCombat's arsenal? People are playing through our content at a pace faster than we can build! Right now, our level editor is barebone, so be wary. Making levels will be a little challenging and buggy. If you have visions of campaigns spanning for-loops to"
@ -758,11 +758,11 @@ module.exports = nativeDescription: "Português (Portugal)", englishDescription:
# artisan_attribute_1: "Any experience in building content like this would be nice, such as using Blizzard's level editors. But not required!"
# artisan_attribute_2: "A hankering to do a whole lot of testing and iteration. To make good levels, you need to take it to others and watch them play it, and be prepared to find a lot of things to fix."
# artisan_attribute_3: "For the time being, endurance en par with an Adventurer. Our Level Editor is super preliminary and frustrating to use. You have been warned!"
# artisan_join_desc: "Use the Level Editor in these steps, give or take:"
# artisan_join_step1: "Read the documentation."
# artisan_join_step2: "Create a new level and explore existing levels."
# artisan_join_step3: "Find us in our public HipChat room for help."
# artisan_join_step4: "Post your levels on the forum for feedback."
artisan_join_desc: "Use o Editor de Níveis por esta ordem, pegar ou largar:"
artisan_join_step1: "Leia a documentação."
artisan_join_step2: "Crie um nível novo e explore níveis existentes."
artisan_join_step3: "Encontre-nos na nossa sala HipChat pública se necessitar de ajuda."
artisan_join_step4: "Coloque os seus níveis no fórum para receber feedback."
more_about_artisan: "Aprenda Mais Sobre Tornar-se um Artesão"
artisan_subscribe_desc: "Receber e-mails relativos a novidades do editor de níveis e anúncios."
# adventurer_summary: "Let us be clear about your role: you are the tank. You are going to take heavy damage. We need people to try out brand-new levels and help identify how to make things better. The pain will be enormous; making good games is a long process and no one gets it right the first time. If you can endure and have a high constitution score, then this class is for you."
@ -780,8 +780,8 @@ module.exports = nativeDescription: "Português (Portugal)", englishDescription:
# scribe_introduction_url_mozilla: "Mozilla Developer Network"
# scribe_introduction_suf: " has built. If your idea of fun is articulating the concepts of programming in Markdown form, then this class might be for you."
# scribe_attribute_1: "Skill in words is pretty much all you need. Not only grammar and spelling, but able to convey complicated ideas to others."
# contact_us_url: "Contact us"
# scribe_join_description: "tell us a little about yourself, your experience with programming and what sort of things you'd like to write about. We'll go from there!"
contact_us_url: "Contacte-nos"
scribe_join_description: "fale-nos um bocado de si, a sua experiência com a programação e o tipo de coisas sobre o qual gostava de escrever. Começamos a partir daí!"
more_about_scribe: "Aprenda Mais Sobre Tornar-se um Escrivão"
scribe_subscribe_desc: "Receber e-mails sobre anúncios relativos à escrita de artigos."
# diplomat_summary: "There is a large interest in CodeCombat in other countries that do not speak English! We are looking for translators who are willing to spend their time translating the site's corpus of words so that CodeCombat is accessible across the world as soon as possible. If you'd like to help getting CodeCombat international, then this class is for you."
@ -789,9 +789,9 @@ module.exports = nativeDescription: "Português (Portugal)", englishDescription:
# diplomat_launch_url: "launch in October"
# diplomat_introduction_suf: "it's that there is sizeable interest in CodeCombat in other countries! We're building a corps of translators eager to turn one set of words into another set of words to get CodeCombat as accessible across the world as possible. If you like getting sneak peeks at upcoming content and getting these levels to your fellow nationals ASAP, then this class might be for you."
# diplomat_attribute_1: "Fluency in English and the language you would like to translate to. When conveying complicated ideas, it's important to have a strong grasp in both!"
# diplomat_join_pref_github: "Find your language locale file "
# diplomat_github_url: "on GitHub"
# diplomat_join_suf_github: ", edit it online, and submit a pull request. Also, check this box below to keep up-to-date on new internationalization developments!"
diplomat_join_pref_github: "Encontre o ficheiro 'locale' do seu idioma "
diplomat_github_url: "no GitHub"
diplomat_join_suf_github: ", edite-o online e submeta um 'pull request'. Assinale ainda esta caixa abaixo para ficar atualizado em relação a novos desenvolvimentos da internacionalização!"
more_about_diplomat: "Aprenda Mais Sobre Tornar-se um Diplomata"
diplomat_subscribe_desc: "Receber e-mails sobre desenvolvimentos da i18n e níveis para traduzir."
# ambassador_summary: "We are trying to build a community, and every community needs a support team when there are troubles. We have got chats, emails, and social networks so that our users can get acquainted with the game. If you want to help people get involved, have fun, and learn some programming, then this class is for you."
@ -852,7 +852,7 @@ module.exports = nativeDescription: "Português (Portugal)", englishDescription:
help_simulate: "Ajudar a simular jogos?"
code_being_simulated: "O seu novo código está a ser simulado por outros jogadores, para ser classificado. Isto será atualizado quando surgirem novas partidas."
no_ranked_matches_pre: "Sem jogos classificados pela equipa "
no_ranked_matches_post: "! Joga contra alguns adversários e volta aqui para veres o teu jogo classificado."
no_ranked_matches_post: "! Jogue contra alguns adversários e volte aqui para ver o seu jogo classificado."
choose_opponent: "Escolha um Adversário"
select_your_language: "Selecione a sua linguagem!"
tutorial_play: "Jogar Tutorial"
@ -914,16 +914,16 @@ module.exports = nativeDescription: "Português (Portugal)", englishDescription:
resources:
your_sessions: "As Suas Sessões"
level: "Nível"
# social_network_apis: "Social Network APIs"
# facebook_status: "Facebook Status"
social_network_apis: "APIs das Redes Sociais"
facebook_status: "Estado do Facebook"
facebook_friends: "Amigos do Facebook"
# facebook_friend_sessions: "Facebook Friend Sessions"
facebook_friend_sessions: "Sessões dos Amigos do Facebook"
gplus_friends: "Amigos do Google+"
# gplus_friend_sessions: "G+ Friend Sessions"
gplus_friend_sessions: "Sessões dos Amigos do Google+"
leaderboard: "Tabela de Classificação"
user_schema: "Esquema do Utilizador"
user_profile: "Perfil do Utilizador"
# patches: "Patches"
patches: "Atualizações"
patched_model: "Documento Fonte"
model: "Modelo"
system: "Sistema"
@ -940,9 +940,9 @@ module.exports = nativeDescription: "Português (Portugal)", englishDescription:
top_simulators: "Melhores Simuladores"
source_document: "Documento Fonte"
document: "Documento"
# sprite_sheet: "Sprite Sheet"
# candidate_sessions: "Candidate Sessions"
# user_remark: "User Remark"
sprite_sheet: "Folha de Sprite"
candidate_sessions: "Sessões de Candidatos"
user_remark: "Observação do Utilizador"
versions: "Versões"
delta: