Merge pull request #285 from DanielRodriguezRivero/patch-2

Update es-ES.coffee
This commit is contained in:
Michael Schmatz 2014-01-27 08:59:28 -08:00
commit 668ba81e78

View file

@ -4,7 +4,7 @@ module.exports = nativeDescription: "español (ES)", englishDescription: "Spanis
saving: "Guardando..." saving: "Guardando..."
sending: "Enviando..." sending: "Enviando..."
cancel: "Cancelar" cancel: "Cancelar"
# save: "Save" save: "Guardar"
delay_1_sec: "1 segundo" delay_1_sec: "1 segundo"
delay_3_sec: "3 segundos" delay_3_sec: "3 segundos"
delay_5_sec: "5 segundos" delay_5_sec: "5 segundos"
@ -31,15 +31,15 @@ module.exports = nativeDescription: "español (ES)", englishDescription: "Spanis
about: "Sobre nosotros" about: "Sobre nosotros"
contact: "Contacta" contact: "Contacta"
twitter_follow: "Síguenos" twitter_follow: "Síguenos"
# employers: "Employers" employers: "Empresas"
# versions: versions:
# save_version_title: "Save New Version" save_version_title: "Guardar nueva versión"
# new_major_version: "New Major Version" new_major_version: "Nueva versión principal"
# cla_prefix: "To save changes, first you must agree to our" cla_prefix: "Para guardar los cambios, primero debes aceptar nuestro"
# cla_url: "CLA" cla_url: "CLA"
# cla_suffix: "." cla_suffix: "."
# cla_agree: "I AGREE" cla_agree: "De acuerdo"
login: login:
sign_up: "Crear una cuenta" sign_up: "Crear una cuenta"
@ -49,10 +49,10 @@ module.exports = nativeDescription: "español (ES)", englishDescription: "Spanis
recover: recover:
recover_account_title: "recuperar cuenta" recover_account_title: "recuperar cuenta"
# send_password: "Send Recovery Password" send_password: "Enviar recuperación de contraseña"
signup: signup:
# create_account_title: "Create Account to Save Progress" create_account_title: "Crea una cuenta para guardar tu progreso"
description: "Es gratis. Solo necesitamos un par de cosas y listo para comenzar!" description: "Es gratis. Solo necesitamos un par de cosas y listo para comenzar!"
email_announcements: "Recibir noticias por correo electrónico" email_announcements: "Recibir noticias por correo electrónico"
coppa: "Soy mayor de 13 o de fuera de los Estados Unidos" coppa: "Soy mayor de 13 o de fuera de los Estados Unidos"
@ -70,7 +70,7 @@ module.exports = nativeDescription: "español (ES)", englishDescription: "Spanis
play: play:
choose_your_level: "Elige tu nivel" choose_your_level: "Elige tu nivel"
adventurer_prefix: "Puedes elegir cualquier pantalla o charlar en " adventurer_prefix: "Puedes elegir cualquier pantalla o charlar en "
adventurer_forum: "el foro del aventurero" adventurer_forum: "el foro del aventurero "
adventurer_suffix: "sobre ello." adventurer_suffix: "sobre ello."
campaign_beginner: "Campaña de Principiante" campaign_beginner: "Campaña de Principiante"
campaign_beginner_description: "... en la que aprenderás la magia de la programación." campaign_beginner_description: "... en la que aprenderás la magia de la programación."
@ -96,14 +96,14 @@ module.exports = nativeDescription: "español (ES)", englishDescription: "Spanis
diplomat_suggestion: diplomat_suggestion:
title: "¡Ayuda a traducir CodeCombat!" title: "¡Ayuda a traducir CodeCombat!"
sub_heading: "Necesitamos tus habilidades lingüisticas." sub_heading: "Necesitamos tus habilidades lingüisticas."
pitch_body: "Nosotros desarrollamos CodeCombat en inglés, pero ya tenemos jugadores de todo el mundo. Muchos de ellos quieren jugar en Español porque no hablan inglés, así quesi hablas ambos idiomas, inscríbete como Diplomático y ayuda a traducir la web y todos los niveles de CodeCombat al Español." pitch_body: "Nosotros desarrollamos CodeCombat en inglés, pero ya tenemos jugadores de todo el mundo. Muchos de ellos quieren jugar en español porque no hablan inglés, así que si hablas ambos idiomas, inscríbete como Diplomático y ayuda a traducir la web y todos los niveles de CodeCombat al español."
missing_translations: "Mientras terminamos la traducción al Español, verás en inglés las partes que no estén todavía disponibles." missing_translations: "Mientras terminamos la traducción al español, verás en inglés las partes que no estén todavía disponibles."
learn_more: "Aprende más sobre ser un Diplomático" learn_more: "Aprende más sobre ser un Diplomático"
subscribe_as_diplomat: "Suscríbete como Diplomático" subscribe_as_diplomat: "Suscríbete como Diplomático"
# wizard_settings: # wizard_settings:
# title: "Wizard Settings" title: "Ajustes del mago"
# customize_avatar: "Customize Your Avatar" customize_avatar: "Personaliza tu Avatar"
account_settings: account_settings:
title: "Ajustes de la cuenta" title: "Ajustes de la cuenta"
@ -122,7 +122,7 @@ module.exports = nativeDescription: "español (ES)", englishDescription: "Spanis
new_password_verify: "Verificar" new_password_verify: "Verificar"
email_subscriptions: "Suscripciones de correo electrónico" email_subscriptions: "Suscripciones de correo electrónico"
email_announcements: "Noticias" email_announcements: "Noticias"
# email_notifications_description: "Get periodic notifications for your account." email_notifications_description: "Recibe notificaciones periódicas para tu cuenta."
email_announcements_description: "Recibe correos electrónicos con las últimas noticias y desarrollos de CodeCombat." email_announcements_description: "Recibe correos electrónicos con las últimas noticias y desarrollos de CodeCombat."
contributor_emails: "Correos para colaboradores" contributor_emails: "Correos para colaboradores"
contribute_prefix: "¡Buscamos gente que se una a nuestro comunidad! Comprueba la " contribute_prefix: "¡Buscamos gente que se una a nuestro comunidad! Comprueba la "
@ -139,15 +139,15 @@ module.exports = nativeDescription: "español (ES)", englishDescription: "Spanis
# profile_for_suffix: "" # profile_for_suffix: ""
profile: "Perfil" profile: "Perfil"
user_not_found: "No se encontró al usuario. ¿Comprueba la URL?" user_not_found: "No se encontró al usuario. ¿Comprueba la URL?"
gravatar_not_found_mine: "No podemos encontrar el prefil asociado con:" gravatar_not_found_mine: "No podemos encontrar el perfil asociado con:"
# gravatar_not_found_email_suffix: "." # gravatar_not_found_email_suffix: "."
gravatar_signup_prefix: "Suscribete " gravatar_signup_prefix: "¡Suscribete en "
gravatar_signup_suffix: " para ponerte en marcha!" gravatar_signup_suffix: " para ponerte en marcha!"
gravatar_not_found_other: "Vaya, no hay un perfil asociado a la dirección de correo electrónico de esta persona." gravatar_not_found_other: "Vaya, no hay un perfil asociado a la dirección de correo electrónico de esta persona."
gravatar_contact: "Contacto" gravatar_contact: "Contacto"
gravatar_websites: "Paginas web" gravatar_websites: "Paginas web"
gravatar_accounts: "Como se vé en" gravatar_accounts: "Como se vé en"
gravatar_profile_link: "Prefil de Gravatar completo" gravatar_profile_link: "Perfil de Gravatar completo"
play_level: play_level:
level_load_error: "No se pudo cargar el nivel." level_load_error: "No se pudo cargar el nivel."
@ -191,7 +191,7 @@ module.exports = nativeDescription: "español (ES)", englishDescription: "Spanis
tome_select_a_thang: "Selecciona a alguien para " tome_select_a_thang: "Selecciona a alguien para "
tome_available_spells: "Hechizos disponibles" tome_available_spells: "Hechizos disponibles"
hud_continue: "Continuar (pulsa Shift+Space)" hud_continue: "Continuar (pulsa Shift+Space)"
# spell_saved: "Spell Saved" spell_saved: "Hechizo guardado"
# admin: # admin:
# av_title: "Admin Views" # av_title: "Admin Views"
@ -205,27 +205,27 @@ module.exports = nativeDescription: "español (ES)", englishDescription: "Spanis
# editor: # editor:
# main_title: "CodeCombat Editors" # main_title: "CodeCombat Editors"
# main_description: "Build your own levels, campaigns, units and educational content. We provide all the tools you need!" main_description: "Construye tus propios niveles, campañas, unidades y contenido educativo. ¡Nosotros te ofrecemos todas las herramientas que necesitas!"
# article_title: "Article Editor" article_title: "Editor de artículos"
# article_description: "Write articles that give players overviews of programming concepts which can be used across a variety of levels and campaigns." # article_description: "Write articles that give players overviews of programming concepts which can be used across a variety of levels and campaigns."
# thang_title: "Thang Editor" # thang_title: "Thang Editor"
# thang_description: "Build units, defining their default logic, graphics and audio. Currently only supports importing Flash exported vector graphics." # thang_description: "Build units, defining their default logic, graphics and audio. Currently only supports importing Flash exported vector graphics."
# level_title: "Level Editor" level_title: "Editor de Niveles"
# level_description: "Includes the tools for scripting, uploading audio, and constructing custom logic to create all sorts of levels. Everything we use ourselves!" # level_description: "Includes the tools for scripting, uploading audio, and constructing custom logic to create all sorts of levels. Everything we use ourselves!"
# security_notice: "Many major features in these editors are not currently enabled by default. As we improve the security of these systems, they will be made generally available. If you'd like to use these features sooner, " # security_notice: "Many major features in these editors are not currently enabled by default. As we improve the security of these systems, they will be made generally available. If you'd like to use these features sooner, "
# contact_us: "contact us!" contact_us: "¡Contacta con nosotros!"
# hipchat_prefix: "You can also find us in our" hipchat_prefix: "También puedes encontrarnos en nuestra"
# hipchat_url: "HipChat room." # hipchat_url: "sala de HipChat."
# level_some_options: "Some Options?" # level_some_options: "Some Options?"
# level_tab_thangs: "Thangs" # level_tab_thangs: "Thangs"
# level_tab_scripts: "Scripts" # level_tab_scripts: "Scripts"
# level_tab_settings: "Settings" level_tab_settings: "Ajustes"
# level_tab_components: "Components" # level_tab_components: "Components"
# level_tab_systems: "Systems" # level_tab_systems: "Systems"
# level_tab_thangs_title: "Current Thangs" # level_tab_thangs_title: "Current Thangs"
# level_tab_thangs_conditions: "Starting Conditions" # level_tab_thangs_conditions: "Starting Conditions"
# level_tab_thangs_add: "Add Thangs" # level_tab_thangs_add: "Add Thangs"
# level_settings_title: "Settings" level_settings_title: "Ajustes"
# level_component_tab_title: "Current Components" # level_component_tab_title: "Current Components"
# level_component_btn_new: "Create New Component" # level_component_btn_new: "Create New Component"
# level_systems_tab_title: "Current Systems" # level_systems_tab_title: "Current Systems"
@ -240,38 +240,38 @@ module.exports = nativeDescription: "español (ES)", englishDescription: "Spanis
# new_component_field_system: "System" # new_component_field_system: "System"
# article: # article:
# edit_btn_preview: "Preview" edit_btn_preview: "Vista preliminar"
# edit_article_title: "Edit Article" edit_article_title: "Editar artículo"
# general: # general:
# and: "and" and: "y"
or: "o" or: "o"
# name: "Name" name: "Nombre"
# body: "Body" # body: "Body"
# version: "Version" version: "Versión"
# commit_msg: "Commit Message" # commit_msg: "Commit Message"
# version_history_for: "Version History for: " # version_history_for: "Version History for: "
# results: "Results" results: "Resultados"
# description: "Description" description: "Descripción"
email: "Correo electrónico" email: "Correo electrónico"
message: "Mensaje" message: "Mensaje"
# about: # about:
# who_is_codecombat: "Who is CodeCombat?" who_is_codecombat: "¿Qué es CodeCombat?"
# why_codecombat: "Why CodeCombat?" why_codecombat: "¿Por qué CodeCombat?"
# who_description_prefix: "together started CodeCombat in 2013. We also created " # who_description_prefix: "together started CodeCombat in 2013. We also created "
# who_description_suffix: "in 2008, growing it to the #1 web and iOS application for learning to write Chinese and Japanese characters." # who_description_suffix: "in 2008, growing it to the #1 web and iOS application for learning to write Chinese and Japanese characters."
# who_description_ending: "Now it's time to teach people to write code." # who_description_ending: "Es hora de empezar a enseñar a la gente a escribir código."
# why_paragraph_1: "When making Skritter, George didn't know how to program and was constantly frustrated by his inability to implement his ideas. Afterwards, he tried learning, but the lessons were too slow. His housemate, wanting to reskill and stop teaching, tried Codecademy, but \"got bored.\" Each week another friend started Codecademy, then dropped off. We realized it was the same problem we'd solved with Skritter: people learning a skill via slow, intensive lessons when what they need is fast, extensive practice. We know how to fix that." # why_paragraph_1: "When making Skritter, George didn't know how to program and was constantly frustrated by his inability to implement his ideas. Afterwards, he tried learning, but the lessons were too slow. His housemate, wanting to reskill and stop teaching, tried Codecademy, but \"got bored.\" Each week another friend started Codecademy, then dropped off. We realized it was the same problem we'd solved with Skritter: people learning a skill via slow, intensive lessons when what they need is fast, extensive practice. We know how to fix that."
# why_paragraph_2: "Need to learn to code? You don't need lessons. You need to write a lot of code and have a great time doing it." # why_paragraph_2: "Need to learn to code? You don't need lessons. You need to write a lot of code and have a great time doing it."
# why_paragraph_3_prefix: "That's what programming is about. It's gotta be fun. Not fun like" why_paragraph_3_prefix: "De eso va la programación. Tiene que ser divertido. No divertido como:"
# why_paragraph_3_italic: "yay a badge" why_paragraph_3_italic: "¡bien una insignia!,"
# why_paragraph_3_center: "but fun like" why_paragraph_3_center: "sino más bien como:"
# why_paragraph_3_italic_caps: "NO MOM I HAVE TO FINISH THE LEVEL!" why_paragraph_3_italic_caps: "¡NO MAMA, TENGO QUE TERMINAR EL NIVEL!"
# why_paragraph_3_suffix: "That's why CodeCombat is a multiplayer game, not a gamified lesson course. We won't stop until you can't stop--but this time, that's a good thing." why_paragraph_3_suffix: "Por eso Codecombat es multijugador, no un curso con lecciones "gamificadas" . No pararemos hasta que tú no puedas parar... pero esta vez, eso será buena señal."
# why_paragraph_4: "If you're going to get addicted to some game, get addicted to this one and become one of the wizards of the tech age." why_paragraph_4: "Si vas a engancharte a algún juego, engánchate a este y conviértete en uno de los magos de la era tecnológica."
# why_ending: "And hey, it's free. " why_ending: "Y, oye, es gratis. "
# why_ending_url: "Start wizarding now!" why_ending_url: "Comienza a hacer magia ¡ya!"
# george_description: "CEO, business guy, web designer, game designer, and champion of beginning programmers everywhere." # george_description: "CEO, business guy, web designer, game designer, and champion of beginning programmers everywhere."
# scott_description: "Programmer extraordinaire, software architect, kitchen wizard, and master of finances. Scott is the reasonable one." # scott_description: "Programmer extraordinaire, software architect, kitchen wizard, and master of finances. Scott is the reasonable one."
# nick_description: "Programming wizard, eccentric motivation mage, and upside-down experimenter. Nick can do anything and chooses to build CodeCombat." # nick_description: "Programming wizard, eccentric motivation mage, and upside-down experimenter. Nick can do anything and chooses to build CodeCombat."
@ -279,46 +279,46 @@ module.exports = nativeDescription: "español (ES)", englishDescription: "Spanis
# michael_description: "Programmer, sys-admin, and undergrad technical wunderkind, Michael is the person keeping our servers online." # michael_description: "Programmer, sys-admin, and undergrad technical wunderkind, Michael is the person keeping our servers online."
# legal: # legal:
# page_title: "Legal" page_title: "Legal"
# opensource_intro: "CodeCombat is free to play and completely open source." opensource_intro: "CodeCombat es gratis y totalmente open source."
# opensource_description_prefix: "Check out " opensource_description_prefix: "Echa un vistazo a "
# github_url: "our GitHub" github_url: "nuestro GitHub"
# opensource_description_center: "and help out if you like! CodeCombat is built on dozens of open source projects, and we love them. See " opensource_description_center: "y ayúdanos si quieres. CodeCombat está desarrollado sobre docenas de proyectos open source, y nos encantana. Mira "
# archmage_wiki_url: "our Archmage wiki" archmage_wiki_url: "nuestra wiki del Archimago"
# opensource_description_suffix: "for a list of the software that makes this game possible." opensource_description_suffix: "para encontrar una lista del software que hace este juego posible."
# practices_title: "Respectful Best Practices" practices_title: "Prácticas respetuosas"
# practices_description: "These are our promises to you, the player, in slightly less legalese." practices_description: "Esto es lo que te prometemos a ti, el jugador, sin usar mucha jerga legal."
# privacy_title: "Privacy" privacy_title: "Privacidad"
# privacy_description: "We will not sell any of your personal information. We intend to make money through recruitment eventually, but rest assured we will not distribute your personal information to interested companies without your explicit consent." privacy_description: "No venderemos tu información personal. Tenemos la intención de hacer dinero a través de la contratación con el tiempo, pero puedes estar seguro que no vamos a distribuir tu información personal a las empresas interesadas sin tu consentimiento expreso."
# security_title: "Security" security_title: "Seguridad"
# security_description: "We strive to keep your personal information safe. As an open source project, our site is freely open to anyone to review and improve our security systems." security_description: "Nos esforzamos por mantener segura tu información personal. Como proyecto de código abierto, nuestro sitio está abierto a cualquiera que quiera revisarlo y mejorar nuestros sistemas de seguridad."
# email_title: "Email" email_title: "Correo electrónico"
# email_description_prefix: "We will not inundate you with spam. Through" email_description_prefix: "No te inundaremos con spam. Mediante"
# email_settings_url: "your email settings" email_settings_url: "tus ajustes de correo electrónico"
# email_description_suffix: "or through links in the emails we send, you can change your preferences and easily unsubscribe at any time." email_description_suffix: "o a través de los enlaces en los correos que te enviemos, puedes cambiar tus preferencias y darte de baja fácilmente en cualquier momento."
# cost_title: "Cost" cost_title: "Precio"
# cost_description: "Currently, CodeCombat is 100% free! One of our main goals is to keep it that way, so that as many people can play as possible, regardless of place in life. If the sky darkens, we might have to charge subscriptions or for some content, but we'd rather not. With any luck, we'll be able to sustain the company with:" cost_description: "Actualmente, ¡CodeCombat es 100% gratis! Uno de nuestros principales objetivos es mantenerlo así, de forma que el mayor número posible de gente pueda jugar, independientemente de sus posibilidades económicas. Si las cosas se tuercen, quizás tengamos que cobrar suscripciones o por algún contenido, pero preferimos no hacerlo. Con un poco de suerte, podremos mantener la empresa con: "
# recruitment_title: "Recruitment" recruitment_title: "Contratación"
# recruitment_description_prefix: "Here on CodeCombat, you're going to become a powerful wizardnot just in the game, but also in real life." recruitment_description_prefix: "En CodeCombat, te vas a convertir en un poderoso mago no solo en el juego, también en el mundo real."
# url_hire_programmers: "No one can hire programmers fast enough" url_hire_programmers: "Nadie puede contratar programadores con la suficiente rapidez"
# recruitment_description_suffix: "so once you've sharpened your skills and if you agree, we will demo your best coding accomplishments to the thousands of employers who are drooling for the chance to hire you. They pay us a little, they pay you" recruitment_description_suffix: "así que una vez que hayas afilado tus habilidades y si estás de acuerdo, mostraremos tus mejores logros en programación a los miles de empresas que están deseando tener la oportunidad de contratarte. Ellos nos pagan un poco y ellos te pagan a ti"
# recruitment_description_italic: "a lot" recruitment_description_italic: "un montón."
# recruitment_description_ending: "the site remains free and everybody's happy. That's the plan." recruitment_description_ending: "La web permanece gratuita y todo el mundo es feliz. Ese es el plan."
# copyrights_title: "Copyrights and Licenses" copyrights_title: "Copyrights y Licencias"
# contributor_title: "Contributor License Agreement" contributor_title: "Acuerdo de Licencia del Colaborador"
# contributor_description_prefix: "All contributions, both on the site and on our GitHub repository, are subject to our" contributor_description_prefix: "Todas las colaboraciones, tanto en la web como en nuestro repositorio de GitHub, están sujetas a nuestro"
# cla_url: "CLA" cla_url: "CLA"
# contributor_description_suffix: "to which you should agree before contributing." contributor_description_suffix: "con el que deberás estar de acuerdo antes de colaborar."
# code_title: "Code - MIT" # code_title: "Code - MIT"
# code_description_prefix: "All code owned by CodeCombat or hosted on codecombat.com, both in the GitHub repository or in the codecombat.com database, is licensed under the" # code_description_prefix: "All code owned by CodeCombat or hosted on codecombat.com, both in the GitHub repository or in the codecombat.com database, is licensed under the"
# mit_license_url: "MIT license" mit_license_url: "Licencia MIT"
# code_description_suffix: "This includes all code in Systems and Components that are made available by CodeCombat for the purpose of creating levels." # code_description_suffix: "This includes all code in Systems and Components that are made available by CodeCombat for the purpose of creating levels."
# art_title: "Art/Music - Creative Commons " art_title: "Arte/Música - Creative Commons "
# art_description_prefix: "All common content is available under the" art_description_prefix: "Todo el contenido común está disponible bajo la"
# cc_license_url: "Creative Commons Attribution 4.0 International License" # cc_license_url: "Creative Commons Attribution 4.0 International License"
# art_description_suffix: "Common content is anything made generally available by CodeCombat for the purpose of creating Levels. This includes:" # art_description_suffix: "Common content is anything made generally available by CodeCombat for the purpose of creating Levels. This includes:"
# art_music: "Music" art_music: "Música"
# art_sound: "Sound" art_sound: "Sonido"
# art_artwork: "Artwork" # art_artwork: "Artwork"
# art_sprites: "Sprites" # art_sprites: "Sprites"
# art_other: "Any and all other non-code creative works that are made available when creating Levels." # art_other: "Any and all other non-code creative works that are made available when creating Levels."
@ -340,7 +340,7 @@ module.exports = nativeDescription: "español (ES)", englishDescription: "Spanis
# canonical: "The English version of this document is the definitive, canonical version. If there are any discrepencies between translations, the English document takes precedence." # canonical: "The English version of this document is the definitive, canonical version. If there are any discrepencies between translations, the English document takes precedence."
# contribute: # contribute:
# page_title: "Contributing" page_title: "Colaborar"
# character_classes_title: "Character Classes" # character_classes_title: "Character Classes"
# introduction_desc_intro: "We have high hopes for CodeCombat." # introduction_desc_intro: "We have high hopes for CodeCombat."
# introduction_desc_pref: "We want to be where programmers of all stripes come to learn and play together, introduce others to the wonderful world of coding, and reflect the best parts of the community. We can't and don't want to do that alone; what makes projects like GitHub, Stack Overflow and Linux great are the people who use them and build on them. To that end, " # introduction_desc_pref: "We want to be where programmers of all stripes come to learn and play together, introduce others to the wonderful world of coding, and reflect the best parts of the community. We can't and don't want to do that alone; what makes projects like GitHub, Stack Overflow and Linux great are the people who use them and build on them. To that end, "
@ -425,7 +425,7 @@ module.exports = nativeDescription: "español (ES)", englishDescription: "Spanis
# helpful_ambassadors: "Our Helpful Ambassadors:" # helpful_ambassadors: "Our Helpful Ambassadors:"
# classes: # classes:
# archmage_title: "Archmage" archmage_title: "Archimago"
# archmage_title_description: "(Coder)" # archmage_title_description: "(Coder)"
# artisan_title: "Artisan" # artisan_title: "Artisan"
# artisan_title_description: "(Level Builder)" # artisan_title_description: "(Level Builder)"