Propagated i18n.
This commit is contained in:
parent
00245c69ec
commit
6596912fa4
49 changed files with 1535 additions and 312 deletions
app/locale
ar.coffeebg.coffeeca.coffeecs.coffeeda.coffeede-AT.coffeede-CH.coffeede-DE.coffeeel.coffeeen-GB.coffeeen-US.coffeees-419.coffeees-ES.coffeefa.coffeefi.coffeefr.coffeegl.coffeehe.coffeehi.coffeehu.coffeeid.coffeeit.coffeeja.coffeeko.coffeelt.coffeemk-MK.coffeems.coffeenb.coffeenl-BE.coffeenl-NL.coffeenn.coffeepl.coffeept-BR.coffeept-PT.coffeero.coffeeru.coffeesk.coffeesl.coffeesr.coffeesv.coffeeth.coffeetr.coffeeuk.coffeeur.coffeevi.coffeezh-HANS.coffeezh-HANT.coffeezh-WUU-HANS.coffeezh-WUU-HANT.coffee
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@ -391,7 +391,7 @@ module.exports = nativeDescription: "العربية", englishDescription: "Arabi
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# prompt_body: "Do you want to get more?"
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# prompt_body: "Do you want to get more?"
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# prompt_button: "Enter Shop"
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# prompt_button: "Enter Shop"
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# recovered: "Previous gems purchase recovered. Please refresh the page."
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# recovered: "Previous gems purchase recovered. Please refresh the page."
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# or_subscribe: "Or 3500 gems/mo if you..."
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# price: "x3500 / mo"
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# subscribe:
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# subscribe:
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# comparison_blurb: "Sharpen your skills with a CodeCombat subscription!"
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# comparison_blurb: "Sharpen your skills with a CodeCombat subscription!"
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@ -455,6 +455,14 @@ module.exports = nativeDescription: "العربية", englishDescription: "Arabi
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# blocks: "Blocks" # As in "this shield blocks this much damage"
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# blocks: "Blocks" # As in "this shield blocks this much damage"
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# backstab: "Backstab" # As in "this dagger does this much backstab damage"
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# backstab: "Backstab" # As in "this dagger does this much backstab damage"
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# skills: "Skills"
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# skills: "Skills"
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# attack_1: "Deals"
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# attack_2: "of listed"
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# attack_3: "weapon damage."
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# health_1: "Gains"
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# health_2: "of listed"
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# health_3: "armor health."
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# speed_1: "Moves at"
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# speed_2: "meters per second."
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# available_for_purchase: "Available for Purchase" # Shows up when you have unlocked, but not purchased, a hero in the hero store
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# available_for_purchase: "Available for Purchase" # Shows up when you have unlocked, but not purchased, a hero in the hero store
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# level_to_unlock: "Level to unlock:" # Label for which level you have to beat to unlock a particular hero (click a locked hero in the store to see)
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# level_to_unlock: "Level to unlock:" # Label for which level you have to beat to unlock a particular hero (click a locked hero in the store to see)
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# restricted_to_certain_heroes: "Only certain heroes can play this level."
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# restricted_to_certain_heroes: "Only certain heroes can play this level."
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@ -520,16 +528,24 @@ module.exports = nativeDescription: "العربية", englishDescription: "Arabi
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# press_paragraph_1_link: "press packet"
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# press_paragraph_1_link: "press packet"
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# press_paragraph_1_suffix: ". All logos and images may be used without contacting us directly."
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# press_paragraph_1_suffix: ". All logos and images may be used without contacting us directly."
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# team: "Team"
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# team: "Team"
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# george_title: "CEO"
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# george_title: "Cofounder"
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# george_blurb: "Businesser"
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# george_blurb: "Businesser"
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# scott_title: "Programmer"
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# scott_title: "Cofounder"
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# scott_blurb: "Reasonable One"
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# scott_blurb: "Reasonable One"
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# nick_title: "Programmer"
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# nick_title: "Cofounder"
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# nick_blurb: "Motivation Guru"
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# nick_blurb: "Motivation Guru"
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# michael_title: "Programmer"
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# michael_title: "Programmer"
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# michael_blurb: "Sys Admin"
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# michael_blurb: "Sys Admin"
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# matt_title: "Programmer"
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# matt_title: "Programmer"
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# matt_blurb: "Bicyclist"
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# matt_blurb: "Bicyclist"
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# cat_title: "Chief Artisan"
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# cat_blurb: "Airbender"
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# josh_title: "Game Designer"
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# josh_blurb: "Floor Is Lava"
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# jose_title: "Music"
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# jose_blurb: "Taking Off"
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# retrostyle_title: "Illustration"
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# retrostyle_blurb: "RetroStyle Games"
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# teachers:
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# teachers:
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# title: "CodeCombat for Teachers"
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# title: "CodeCombat for Teachers"
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@ -543,8 +559,10 @@ module.exports = nativeDescription: "العربية", englishDescription: "Arabi
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# violent_2: "If you are comfortable having your students play Angry Birds, you will be comfortable with CodeCombat."
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# violent_2: "If you are comfortable having your students play Angry Birds, you will be comfortable with CodeCombat."
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# for_girls_title: "Is it for girls?"
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# for_girls_title: "Is it for girls?"
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# for_girls_1: "There are three game modes in CodeCombat: building, puzzles, and combat. We have intentionally designed each to appeal to both boys and girls and think that the building and puzzle levels especially differentiate the game from violent triple A titles that repel female players."
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# for_girls_1: "There are three game modes in CodeCombat: building, puzzles, and combat. We have intentionally designed each to appeal to both boys and girls and think that the building and puzzle levels especially differentiate the game from violent triple A titles that repel female players."
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# age_recommended_title: "What age is it recommended at?"
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# age_recommended_1: "The recommended minimum age is 9, however children as young as 7 can play the first stages with the assistance of an adult."
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# what_cover_title: "What do we cover?"
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# what_cover_title: "What do we cover?"
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# what_cover_1: "There are 20 levels in the Hour of Code tutorial that teach and reinforce 6 specific computer science concepts:"
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# what_cover_1: "There are 27 levels in the first stage of CodeCombat that teach and reinforce 6 specific computer science concepts:"
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# what_cover_notation_1: "Formal notation"
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# what_cover_notation_1: "Formal notation"
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# what_cover_notation_2: "- builds an understanding of the importance of syntax in programming."
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# what_cover_notation_2: "- builds an understanding of the importance of syntax in programming."
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# what_cover_methods_1: "Calling methods"
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# what_cover_methods_1: "Calling methods"
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@ -562,10 +580,12 @@ module.exports = nativeDescription: "العربية", englishDescription: "Arabi
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# what_cover_logic_2: "- when and how to use if/else to control in-game outcomes."
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# what_cover_logic_2: "- when and how to use if/else to control in-game outcomes."
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# what_cover_input_1: "Handling player input"
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# what_cover_input_1: "Handling player input"
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# what_cover_input_2: "- responding to input events to create a user interface."
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# what_cover_input_2: "- responding to input events to create a user interface."
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# what_cover_array_1: "Arrays"
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# what_cover_array_2: "- allows the player to create and loop through arrays."
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# sys_requirements_title: "System Requirements"
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# sys_requirements_title: "System Requirements"
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# sys_requirements_1: "Because CodeCombat is a game, it is more intensive for computers to run smoothly than video or written tutorials. We have optimized it to run quickly on all modern browsers and on older machines so that everyone can play. That said, here are our suggestions for getting the most out of your Hour of Code experience:"
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# sys_requirements_1: "Because CodeCombat is a game, it is more intensive for computers to run smoothly than video or written tutorials. We have optimized it to run quickly on all modern browsers and on older machines so that everyone can play. That said, here are our suggestions for getting the most out of the CodeCombat experience:"
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# sys_requirements_2: "Use newer versions of Chrome or Firefox."
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# sys_requirements_2: "Use newer versions of Chrome or Firefox."
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# sys_requirements_3: "Although CodeCombat will work on browsers as old as IE9, the performance is not as good. Chrome is best."
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# sys_requirements_3: "Although CodeCombat will work on browsers as old as Internet Explorer 9, the performance is not as good. Chrome is best."
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# sys_requirements_4: "Use newer computers."
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# sys_requirements_4: "Use newer computers."
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# sys_requirements_5: "Older computers, Chromebooks, and netbooks tend to have very few system resources, which makes for a less enjoyable experience. At least 2GB of RAM is required."
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# sys_requirements_5: "Older computers, Chromebooks, and netbooks tend to have very few system resources, which makes for a less enjoyable experience. At least 2GB of RAM is required."
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# sys_requirements_6: "Allow players to wear headphones/earbuds to hear the audio."
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# sys_requirements_6: "Allow players to wear headphones/earbuds to hear the audio."
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@ -604,13 +624,17 @@ module.exports = nativeDescription: "العربية", englishDescription: "Arabi
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# autosave: "Changes Save Automatically"
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# autosave: "Changes Save Automatically"
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# me_tab: "Me"
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# me_tab: "Me"
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# picture_tab: "Picture"
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# picture_tab: "Picture"
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# delete_account_tab: "Delete Your Account"
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# wrong_email: "Wrong Email"
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# upload_picture: "Upload a picture"
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# upload_picture: "Upload a picture"
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# delete_this_account: "Delete this account permanently"
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# god_mode: "God Mode"
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# god_mode: "God Mode"
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# password_tab: "Password"
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# password_tab: "Password"
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# emails_tab: "Emails"
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# emails_tab: "Emails"
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# admin: "Admin"
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# admin: "Admin"
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# new_password: "New Password"
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# new_password: "New Password"
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# new_password_verify: "Verify"
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# new_password_verify: "Verify"
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# type_in_email: "Type in your email to confirm the deletion"
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# email_subscriptions: "Email Subscriptions"
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# email_subscriptions: "Email Subscriptions"
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# email_subscriptions_none: "No Email Subscriptions."
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# email_subscriptions_none: "No Email Subscriptions."
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# email_announcements: "Announcements"
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# email_announcements: "Announcements"
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@ -772,6 +796,7 @@ module.exports = nativeDescription: "العربية", englishDescription: "Arabi
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# level_completion: "Level Completion"
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# level_completion: "Level Completion"
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# pop_i18n: "Populate I18N"
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# pop_i18n: "Populate I18N"
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# tasks: "Tasks"
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# tasks: "Tasks"
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# clear_storage: "Clear your local changes"
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# article:
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# article:
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# edit_btn_preview: "Preview"
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# edit_btn_preview: "Preview"
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@ -391,7 +391,7 @@ module.exports = nativeDescription: "български език", englishDescri
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prompt_body: "Искате ли още?"
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prompt_body: "Искате ли още?"
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# prompt_button: "Enter Shop"
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# prompt_button: "Enter Shop"
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# recovered: "Previous gems purchase recovered. Please refresh the page."
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# recovered: "Previous gems purchase recovered. Please refresh the page."
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# or_subscribe: "Or 3500 gems/mo if you..."
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# price: "x3500 / mo"
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||||||
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# subscribe:
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# subscribe:
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# comparison_blurb: "Sharpen your skills with a CodeCombat subscription!"
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# comparison_blurb: "Sharpen your skills with a CodeCombat subscription!"
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@ -455,6 +455,14 @@ module.exports = nativeDescription: "български език", englishDescri
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# blocks: "Blocks" # As in "this shield blocks this much damage"
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# blocks: "Blocks" # As in "this shield blocks this much damage"
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# backstab: "Backstab" # As in "this dagger does this much backstab damage"
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# backstab: "Backstab" # As in "this dagger does this much backstab damage"
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# skills: "Skills"
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# skills: "Skills"
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# attack_1: "Deals"
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# attack_2: "of listed"
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# attack_3: "weapon damage."
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# health_1: "Gains"
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# health_2: "of listed"
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# health_3: "armor health."
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# speed_1: "Moves at"
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# speed_2: "meters per second."
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# available_for_purchase: "Available for Purchase" # Shows up when you have unlocked, but not purchased, a hero in the hero store
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# available_for_purchase: "Available for Purchase" # Shows up when you have unlocked, but not purchased, a hero in the hero store
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# level_to_unlock: "Level to unlock:" # Label for which level you have to beat to unlock a particular hero (click a locked hero in the store to see)
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# level_to_unlock: "Level to unlock:" # Label for which level you have to beat to unlock a particular hero (click a locked hero in the store to see)
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# restricted_to_certain_heroes: "Only certain heroes can play this level."
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# restricted_to_certain_heroes: "Only certain heroes can play this level."
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@ -520,16 +528,24 @@ module.exports = nativeDescription: "български език", englishDescri
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# press_paragraph_1_link: "press packet"
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# press_paragraph_1_link: "press packet"
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# press_paragraph_1_suffix: ". All logos and images may be used without contacting us directly."
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# press_paragraph_1_suffix: ". All logos and images may be used without contacting us directly."
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# team: "Team"
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# team: "Team"
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# george_title: "CEO"
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# george_title: "Cofounder"
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# george_blurb: "Businesser"
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# george_blurb: "Businesser"
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# scott_title: "Programmer"
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# scott_title: "Cofounder"
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# scott_blurb: "Reasonable One"
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# scott_blurb: "Reasonable One"
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# nick_title: "Programmer"
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# nick_title: "Cofounder"
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# nick_blurb: "Motivation Guru"
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# nick_blurb: "Motivation Guru"
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# michael_title: "Programmer"
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# michael_title: "Programmer"
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# michael_blurb: "Sys Admin"
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# michael_blurb: "Sys Admin"
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# matt_title: "Programmer"
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# matt_title: "Programmer"
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# matt_blurb: "Bicyclist"
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# matt_blurb: "Bicyclist"
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# cat_title: "Chief Artisan"
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# cat_blurb: "Airbender"
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# josh_title: "Game Designer"
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# josh_blurb: "Floor Is Lava"
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# jose_title: "Music"
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# jose_blurb: "Taking Off"
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# retrostyle_title: "Illustration"
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# retrostyle_blurb: "RetroStyle Games"
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# teachers:
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# teachers:
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# title: "CodeCombat for Teachers"
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# title: "CodeCombat for Teachers"
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@ -543,8 +559,10 @@ module.exports = nativeDescription: "български език", englishDescri
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# violent_2: "If you are comfortable having your students play Angry Birds, you will be comfortable with CodeCombat."
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# violent_2: "If you are comfortable having your students play Angry Birds, you will be comfortable with CodeCombat."
|
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# for_girls_title: "Is it for girls?"
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# for_girls_title: "Is it for girls?"
|
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# for_girls_1: "There are three game modes in CodeCombat: building, puzzles, and combat. We have intentionally designed each to appeal to both boys and girls and think that the building and puzzle levels especially differentiate the game from violent triple A titles that repel female players."
|
# for_girls_1: "There are three game modes in CodeCombat: building, puzzles, and combat. We have intentionally designed each to appeal to both boys and girls and think that the building and puzzle levels especially differentiate the game from violent triple A titles that repel female players."
|
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# age_recommended_title: "What age is it recommended at?"
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# age_recommended_1: "The recommended minimum age is 9, however children as young as 7 can play the first stages with the assistance of an adult."
|
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# what_cover_title: "What do we cover?"
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# what_cover_title: "What do we cover?"
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# what_cover_1: "There are 20 levels in the Hour of Code tutorial that teach and reinforce 6 specific computer science concepts:"
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# what_cover_1: "There are 27 levels in the first stage of CodeCombat that teach and reinforce 6 specific computer science concepts:"
|
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# what_cover_notation_1: "Formal notation"
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# what_cover_notation_1: "Formal notation"
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# what_cover_notation_2: "- builds an understanding of the importance of syntax in programming."
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# what_cover_notation_2: "- builds an understanding of the importance of syntax in programming."
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# what_cover_methods_1: "Calling methods"
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# what_cover_methods_1: "Calling methods"
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@ -562,10 +580,12 @@ module.exports = nativeDescription: "български език", englishDescri
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# what_cover_logic_2: "- when and how to use if/else to control in-game outcomes."
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# what_cover_logic_2: "- when and how to use if/else to control in-game outcomes."
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# what_cover_input_1: "Handling player input"
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# what_cover_input_1: "Handling player input"
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# what_cover_input_2: "- responding to input events to create a user interface."
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# what_cover_input_2: "- responding to input events to create a user interface."
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# what_cover_array_1: "Arrays"
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# what_cover_array_2: "- allows the player to create and loop through arrays."
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# sys_requirements_title: "System Requirements"
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# sys_requirements_title: "System Requirements"
|
||||||
# sys_requirements_1: "Because CodeCombat is a game, it is more intensive for computers to run smoothly than video or written tutorials. We have optimized it to run quickly on all modern browsers and on older machines so that everyone can play. That said, here are our suggestions for getting the most out of your Hour of Code experience:"
|
# sys_requirements_1: "Because CodeCombat is a game, it is more intensive for computers to run smoothly than video or written tutorials. We have optimized it to run quickly on all modern browsers and on older machines so that everyone can play. That said, here are our suggestions for getting the most out of the CodeCombat experience:"
|
||||||
# sys_requirements_2: "Use newer versions of Chrome or Firefox."
|
# sys_requirements_2: "Use newer versions of Chrome or Firefox."
|
||||||
# sys_requirements_3: "Although CodeCombat will work on browsers as old as IE9, the performance is not as good. Chrome is best."
|
# sys_requirements_3: "Although CodeCombat will work on browsers as old as Internet Explorer 9, the performance is not as good. Chrome is best."
|
||||||
# sys_requirements_4: "Use newer computers."
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# sys_requirements_4: "Use newer computers."
|
||||||
# sys_requirements_5: "Older computers, Chromebooks, and netbooks tend to have very few system resources, which makes for a less enjoyable experience. At least 2GB of RAM is required."
|
# sys_requirements_5: "Older computers, Chromebooks, and netbooks tend to have very few system resources, which makes for a less enjoyable experience. At least 2GB of RAM is required."
|
||||||
# sys_requirements_6: "Allow players to wear headphones/earbuds to hear the audio."
|
# sys_requirements_6: "Allow players to wear headphones/earbuds to hear the audio."
|
||||||
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@ -604,13 +624,17 @@ module.exports = nativeDescription: "български език", englishDescri
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# autosave: "Changes Save Automatically"
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# autosave: "Changes Save Automatically"
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# me_tab: "Me"
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# me_tab: "Me"
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# picture_tab: "Picture"
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# picture_tab: "Picture"
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# delete_account_tab: "Delete Your Account"
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# wrong_email: "Wrong Email"
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# upload_picture: "Upload a picture"
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# upload_picture: "Upload a picture"
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# delete_this_account: "Delete this account permanently"
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# god_mode: "God Mode"
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# god_mode: "God Mode"
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# password_tab: "Password"
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# password_tab: "Password"
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# emails_tab: "Emails"
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# emails_tab: "Emails"
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# admin: "Admin"
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# admin: "Admin"
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# new_password: "New Password"
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# new_password: "New Password"
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# new_password_verify: "Verify"
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# new_password_verify: "Verify"
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# type_in_email: "Type in your email to confirm the deletion"
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# email_subscriptions: "Email Subscriptions"
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# email_subscriptions: "Email Subscriptions"
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# email_subscriptions_none: "No Email Subscriptions."
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# email_subscriptions_none: "No Email Subscriptions."
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# email_announcements: "Announcements"
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# email_announcements: "Announcements"
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@ -772,6 +796,7 @@ module.exports = nativeDescription: "български език", englishDescri
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# level_completion: "Level Completion"
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# level_completion: "Level Completion"
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# pop_i18n: "Populate I18N"
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# pop_i18n: "Populate I18N"
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# tasks: "Tasks"
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# tasks: "Tasks"
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# clear_storage: "Clear your local changes"
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article:
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article:
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edit_btn_preview: "Преглед"
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edit_btn_preview: "Преглед"
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|
|
|
@ -391,7 +391,7 @@ module.exports = nativeDescription: "Català", englishDescription: "Catalan", tr
|
||||||
prompt_body: "En vols més?"
|
prompt_body: "En vols més?"
|
||||||
prompt_button: "Entrar a la botiga"
|
prompt_button: "Entrar a la botiga"
|
||||||
# recovered: "Previous gems purchase recovered. Please refresh the page."
|
# recovered: "Previous gems purchase recovered. Please refresh the page."
|
||||||
# or_subscribe: "Or 3500 gems/mo if you..."
|
# price: "x3500 / mo"
|
||||||
|
|
||||||
subscribe:
|
subscribe:
|
||||||
# comparison_blurb: "Sharpen your skills with a CodeCombat subscription!"
|
# comparison_blurb: "Sharpen your skills with a CodeCombat subscription!"
|
||||||
|
@ -455,6 +455,14 @@ module.exports = nativeDescription: "Català", englishDescription: "Catalan", tr
|
||||||
# blocks: "Blocks" # As in "this shield blocks this much damage"
|
# blocks: "Blocks" # As in "this shield blocks this much damage"
|
||||||
# backstab: "Backstab" # As in "this dagger does this much backstab damage"
|
# backstab: "Backstab" # As in "this dagger does this much backstab damage"
|
||||||
skills: "Habilitats"
|
skills: "Habilitats"
|
||||||
|
# attack_1: "Deals"
|
||||||
|
# attack_2: "of listed"
|
||||||
|
# attack_3: "weapon damage."
|
||||||
|
# health_1: "Gains"
|
||||||
|
# health_2: "of listed"
|
||||||
|
# health_3: "armor health."
|
||||||
|
# speed_1: "Moves at"
|
||||||
|
# speed_2: "meters per second."
|
||||||
# available_for_purchase: "Available for Purchase" # Shows up when you have unlocked, but not purchased, a hero in the hero store
|
# available_for_purchase: "Available for Purchase" # Shows up when you have unlocked, but not purchased, a hero in the hero store
|
||||||
# level_to_unlock: "Level to unlock:" # Label for which level you have to beat to unlock a particular hero (click a locked hero in the store to see)
|
# level_to_unlock: "Level to unlock:" # Label for which level you have to beat to unlock a particular hero (click a locked hero in the store to see)
|
||||||
restricted_to_certain_heroes: "Nomès certs herois poden jugar aquest nivell."
|
restricted_to_certain_heroes: "Nomès certs herois poden jugar aquest nivell."
|
||||||
|
@ -520,7 +528,7 @@ module.exports = nativeDescription: "Català", englishDescription: "Catalan", tr
|
||||||
press_paragraph_1_link: "paquet de premsa"
|
press_paragraph_1_link: "paquet de premsa"
|
||||||
# press_paragraph_1_suffix: ". All logos and images may be used without contacting us directly."
|
# press_paragraph_1_suffix: ". All logos and images may be used without contacting us directly."
|
||||||
team: "Equip"
|
team: "Equip"
|
||||||
# george_title: "CEO"
|
# george_title: "Cofounder"
|
||||||
# george_blurb: "Businesser"
|
# george_blurb: "Businesser"
|
||||||
scott_title: "Programador"
|
scott_title: "Programador"
|
||||||
# scott_blurb: "Reasonable One"
|
# scott_blurb: "Reasonable One"
|
||||||
|
@ -530,6 +538,14 @@ module.exports = nativeDescription: "Català", englishDescription: "Catalan", tr
|
||||||
# michael_blurb: "Sys Admin"
|
# michael_blurb: "Sys Admin"
|
||||||
matt_title: "Programador"
|
matt_title: "Programador"
|
||||||
# matt_blurb: "Bicyclist"
|
# matt_blurb: "Bicyclist"
|
||||||
|
# cat_title: "Chief Artisan"
|
||||||
|
# cat_blurb: "Airbender"
|
||||||
|
# josh_title: "Game Designer"
|
||||||
|
# josh_blurb: "Floor Is Lava"
|
||||||
|
# jose_title: "Music"
|
||||||
|
# jose_blurb: "Taking Off"
|
||||||
|
# retrostyle_title: "Illustration"
|
||||||
|
# retrostyle_blurb: "RetroStyle Games"
|
||||||
|
|
||||||
teachers:
|
teachers:
|
||||||
title: "CodeCombat per a professors"
|
title: "CodeCombat per a professors"
|
||||||
|
@ -543,8 +559,10 @@ module.exports = nativeDescription: "Català", englishDescription: "Catalan", tr
|
||||||
# violent_2: "If you are comfortable having your students play Angry Birds, you will be comfortable with CodeCombat."
|
# violent_2: "If you are comfortable having your students play Angry Birds, you will be comfortable with CodeCombat."
|
||||||
# for_girls_title: "Is it for girls?"
|
# for_girls_title: "Is it for girls?"
|
||||||
# for_girls_1: "There are three game modes in CodeCombat: building, puzzles, and combat. We have intentionally designed each to appeal to both boys and girls and think that the building and puzzle levels especially differentiate the game from violent triple A titles that repel female players."
|
# for_girls_1: "There are three game modes in CodeCombat: building, puzzles, and combat. We have intentionally designed each to appeal to both boys and girls and think that the building and puzzle levels especially differentiate the game from violent triple A titles that repel female players."
|
||||||
|
# age_recommended_title: "What age is it recommended at?"
|
||||||
|
# age_recommended_1: "The recommended minimum age is 9, however children as young as 7 can play the first stages with the assistance of an adult."
|
||||||
# what_cover_title: "What do we cover?"
|
# what_cover_title: "What do we cover?"
|
||||||
# what_cover_1: "There are 20 levels in the Hour of Code tutorial that teach and reinforce 6 specific computer science concepts:"
|
# what_cover_1: "There are 27 levels in the first stage of CodeCombat that teach and reinforce 6 specific computer science concepts:"
|
||||||
# what_cover_notation_1: "Formal notation"
|
# what_cover_notation_1: "Formal notation"
|
||||||
# what_cover_notation_2: "- builds an understanding of the importance of syntax in programming."
|
# what_cover_notation_2: "- builds an understanding of the importance of syntax in programming."
|
||||||
# what_cover_methods_1: "Calling methods"
|
# what_cover_methods_1: "Calling methods"
|
||||||
|
@ -562,10 +580,12 @@ module.exports = nativeDescription: "Català", englishDescription: "Catalan", tr
|
||||||
# what_cover_logic_2: "- when and how to use if/else to control in-game outcomes."
|
# what_cover_logic_2: "- when and how to use if/else to control in-game outcomes."
|
||||||
# what_cover_input_1: "Handling player input"
|
# what_cover_input_1: "Handling player input"
|
||||||
# what_cover_input_2: "- responding to input events to create a user interface."
|
# what_cover_input_2: "- responding to input events to create a user interface."
|
||||||
|
# what_cover_array_1: "Arrays"
|
||||||
|
# what_cover_array_2: "- allows the player to create and loop through arrays."
|
||||||
# sys_requirements_title: "System Requirements"
|
# sys_requirements_title: "System Requirements"
|
||||||
# sys_requirements_1: "Because CodeCombat is a game, it is more intensive for computers to run smoothly than video or written tutorials. We have optimized it to run quickly on all modern browsers and on older machines so that everyone can play. That said, here are our suggestions for getting the most out of your Hour of Code experience:"
|
# sys_requirements_1: "Because CodeCombat is a game, it is more intensive for computers to run smoothly than video or written tutorials. We have optimized it to run quickly on all modern browsers and on older machines so that everyone can play. That said, here are our suggestions for getting the most out of the CodeCombat experience:"
|
||||||
# sys_requirements_2: "Use newer versions of Chrome or Firefox."
|
# sys_requirements_2: "Use newer versions of Chrome or Firefox."
|
||||||
# sys_requirements_3: "Although CodeCombat will work on browsers as old as IE9, the performance is not as good. Chrome is best."
|
# sys_requirements_3: "Although CodeCombat will work on browsers as old as Internet Explorer 9, the performance is not as good. Chrome is best."
|
||||||
# sys_requirements_4: "Use newer computers."
|
# sys_requirements_4: "Use newer computers."
|
||||||
# sys_requirements_5: "Older computers, Chromebooks, and netbooks tend to have very few system resources, which makes for a less enjoyable experience. At least 2GB of RAM is required."
|
# sys_requirements_5: "Older computers, Chromebooks, and netbooks tend to have very few system resources, which makes for a less enjoyable experience. At least 2GB of RAM is required."
|
||||||
# sys_requirements_6: "Allow players to wear headphones/earbuds to hear the audio."
|
# sys_requirements_6: "Allow players to wear headphones/earbuds to hear the audio."
|
||||||
|
@ -604,13 +624,17 @@ module.exports = nativeDescription: "Català", englishDescription: "Catalan", tr
|
||||||
autosave: "Els canvis es guarden automàticament"
|
autosave: "Els canvis es guarden automàticament"
|
||||||
me_tab: "Jo"
|
me_tab: "Jo"
|
||||||
picture_tab: "Foto"
|
picture_tab: "Foto"
|
||||||
|
# delete_account_tab: "Delete Your Account"
|
||||||
|
# wrong_email: "Wrong Email"
|
||||||
upload_picture: "Carrega una foto"
|
upload_picture: "Carrega una foto"
|
||||||
|
# delete_this_account: "Delete this account permanently"
|
||||||
# god_mode: "God Mode"
|
# god_mode: "God Mode"
|
||||||
password_tab: "Contrasenya"
|
password_tab: "Contrasenya"
|
||||||
emails_tab: "Missatges"
|
emails_tab: "Missatges"
|
||||||
admin: "Administrador"
|
admin: "Administrador"
|
||||||
new_password: "Contrasenya nova"
|
new_password: "Contrasenya nova"
|
||||||
new_password_verify: "Verifica"
|
new_password_verify: "Verifica"
|
||||||
|
# type_in_email: "Type in your email to confirm the deletion"
|
||||||
email_subscriptions: "Subscripcions via correu electrònic"
|
email_subscriptions: "Subscripcions via correu electrònic"
|
||||||
email_subscriptions_none: "Sense subsrcipcions de correu electrònic."
|
email_subscriptions_none: "Sense subsrcipcions de correu electrònic."
|
||||||
email_announcements: "Notícies"
|
email_announcements: "Notícies"
|
||||||
|
@ -772,6 +796,7 @@ module.exports = nativeDescription: "Català", englishDescription: "Catalan", tr
|
||||||
# level_completion: "Level Completion"
|
# level_completion: "Level Completion"
|
||||||
# pop_i18n: "Populate I18N"
|
# pop_i18n: "Populate I18N"
|
||||||
# tasks: "Tasks"
|
# tasks: "Tasks"
|
||||||
|
# clear_storage: "Clear your local changes"
|
||||||
|
|
||||||
article:
|
article:
|
||||||
edit_btn_preview: "Vista previa"
|
edit_btn_preview: "Vista previa"
|
||||||
|
|
|
@ -391,7 +391,7 @@ module.exports = nativeDescription: "čeština", englishDescription: "Czech", tr
|
||||||
prompt_body: "Chcete získat více?"
|
prompt_body: "Chcete získat více?"
|
||||||
prompt_button: "Vstoupit do obchodu"
|
prompt_button: "Vstoupit do obchodu"
|
||||||
recovered: "Obnovení již zakoupených drahokamů proběhlo úspěšně. Aktualizujte stránku prosím."
|
recovered: "Obnovení již zakoupených drahokamů proběhlo úspěšně. Aktualizujte stránku prosím."
|
||||||
# or_subscribe: "Or 3500 gems/mo if you..."
|
# price: "x3500 / mo"
|
||||||
|
|
||||||
subscribe:
|
subscribe:
|
||||||
comparison_blurb: "Sharpen your skills with a CodeCombat subscription!"
|
comparison_blurb: "Sharpen your skills with a CodeCombat subscription!"
|
||||||
|
@ -455,6 +455,14 @@ module.exports = nativeDescription: "čeština", englishDescription: "Czech", tr
|
||||||
blocks: "Blokuje" # As in "this shield blocks this much damage"
|
blocks: "Blokuje" # As in "this shield blocks this much damage"
|
||||||
backstab: "Zapíchnutí do zad" # As in "this dagger does this much backstab damage"
|
backstab: "Zapíchnutí do zad" # As in "this dagger does this much backstab damage"
|
||||||
skills: "Dovednosti"
|
skills: "Dovednosti"
|
||||||
|
# attack_1: "Deals"
|
||||||
|
# attack_2: "of listed"
|
||||||
|
# attack_3: "weapon damage."
|
||||||
|
# health_1: "Gains"
|
||||||
|
# health_2: "of listed"
|
||||||
|
# health_3: "armor health."
|
||||||
|
# speed_1: "Moves at"
|
||||||
|
# speed_2: "meters per second."
|
||||||
available_for_purchase: "Dostupné pro zakoupení" # Shows up when you have unlocked, but not purchased, a hero in the hero store
|
available_for_purchase: "Dostupné pro zakoupení" # Shows up when you have unlocked, but not purchased, a hero in the hero store
|
||||||
level_to_unlock: "Úrovně pro odemknutí:" # Label for which level you have to beat to unlock a particular hero (click a locked hero in the store to see)
|
level_to_unlock: "Úrovně pro odemknutí:" # Label for which level you have to beat to unlock a particular hero (click a locked hero in the store to see)
|
||||||
restricted_to_certain_heroes: "Pouze určití hrdinové mohou hrát tuto úroveň."
|
restricted_to_certain_heroes: "Pouze určití hrdinové mohou hrát tuto úroveň."
|
||||||
|
@ -530,6 +538,14 @@ module.exports = nativeDescription: "čeština", englishDescription: "Czech", tr
|
||||||
michael_blurb: "Systémový administrátor"
|
michael_blurb: "Systémový administrátor"
|
||||||
matt_title: "Programátor"
|
matt_title: "Programátor"
|
||||||
matt_blurb: "Cyklista"
|
matt_blurb: "Cyklista"
|
||||||
|
# cat_title: "Chief Artisan"
|
||||||
|
# cat_blurb: "Airbender"
|
||||||
|
# josh_title: "Game Designer"
|
||||||
|
# josh_blurb: "Floor Is Lava"
|
||||||
|
# jose_title: "Music"
|
||||||
|
# jose_blurb: "Taking Off"
|
||||||
|
# retrostyle_title: "Illustration"
|
||||||
|
# retrostyle_blurb: "RetroStyle Games"
|
||||||
|
|
||||||
teachers:
|
teachers:
|
||||||
title: "CodeCombat pro učitele"
|
title: "CodeCombat pro učitele"
|
||||||
|
@ -543,6 +559,8 @@ module.exports = nativeDescription: "čeština", englishDescription: "Czech", tr
|
||||||
violent_2: "Pokud vám nevadí, že studenti hrají Angry Birds, nebude vám vadit ani CodeCombat."
|
violent_2: "Pokud vám nevadí, že studenti hrají Angry Birds, nebude vám vadit ani CodeCombat."
|
||||||
for_girls_title: "Je to pro holky?"
|
for_girls_title: "Je to pro holky?"
|
||||||
for_girls_1: "V CodeCombatu jsou tři herní módy: stavění, hádanky a souboje. Záměrně jsme každý nadesignovali, aby seděl jak klukům tak holkám a myslíme si, že stavící a hádankové úrovně nás odlišují od násilných stříleček, které odpuzují hráčky."
|
for_girls_1: "V CodeCombatu jsou tři herní módy: stavění, hádanky a souboje. Záměrně jsme každý nadesignovali, aby seděl jak klukům tak holkám a myslíme si, že stavící a hádankové úrovně nás odlišují od násilných stříleček, které odpuzují hráčky."
|
||||||
|
# age_recommended_title: "What age is it recommended at?"
|
||||||
|
# age_recommended_1: "The recommended minimum age is 9, however children as young as 7 can play the first stages with the assistance of an adult."
|
||||||
what_cover_title: "Co pokrýváme?"
|
what_cover_title: "Co pokrýváme?"
|
||||||
what_cover_1: "Je zde 20 úrovní v Hour of Code tutoriálu, které učí a posilují 6 specifických konceptů počítačového programování:"
|
what_cover_1: "Je zde 20 úrovní v Hour of Code tutoriálu, které učí a posilují 6 specifických konceptů počítačového programování:"
|
||||||
what_cover_notation_1: "Formální zápis"
|
what_cover_notation_1: "Formální zápis"
|
||||||
|
@ -562,6 +580,8 @@ module.exports = nativeDescription: "čeština", englishDescription: "Czech", tr
|
||||||
what_cover_logic_2: "- kdy a jak použít if/else pro ovládání herních výsledků."
|
what_cover_logic_2: "- kdy a jak použít if/else pro ovládání herních výsledků."
|
||||||
what_cover_input_1: "Pracování s hráčovými vstupy"
|
what_cover_input_1: "Pracování s hráčovými vstupy"
|
||||||
what_cover_input_2: "- reagování na vstupní události pro vytvoření uživatelského rozhraní."
|
what_cover_input_2: "- reagování na vstupní události pro vytvoření uživatelského rozhraní."
|
||||||
|
# what_cover_array_1: "Arrays"
|
||||||
|
# what_cover_array_2: "- allows the player to create and loop through arrays."
|
||||||
sys_requirements_title: "Systemové požadavky"
|
sys_requirements_title: "Systemové požadavky"
|
||||||
sys_requirements_1: "Protože CodeCombat je hra, pro počítače je to více náročnější než přehrávání videa. Optimalizovali jsme CodeCombat, aby běžel rychle na všech moderních prohlížečích a dokonce i na starších mašinách, takže každý může hrát. Takže tady jsou naše návrhy, jak si co nejvíce užít váš Hour of Code zážitek:"
|
sys_requirements_1: "Protože CodeCombat je hra, pro počítače je to více náročnější než přehrávání videa. Optimalizovali jsme CodeCombat, aby běžel rychle na všech moderních prohlížečích a dokonce i na starších mašinách, takže každý může hrát. Takže tady jsou naše návrhy, jak si co nejvíce užít váš Hour of Code zážitek:"
|
||||||
sys_requirements_2: "Používejte nejnovější verzi Chromu nebo Firefoxu."
|
sys_requirements_2: "Používejte nejnovější verzi Chromu nebo Firefoxu."
|
||||||
|
@ -604,13 +624,17 @@ module.exports = nativeDescription: "čeština", englishDescription: "Czech", tr
|
||||||
autosave: "Automatické ukládání změn"
|
autosave: "Automatické ukládání změn"
|
||||||
me_tab: "O mne"
|
me_tab: "O mne"
|
||||||
picture_tab: "Obrázek"
|
picture_tab: "Obrázek"
|
||||||
|
# delete_account_tab: "Delete Your Account"
|
||||||
|
# wrong_email: "Wrong Email"
|
||||||
upload_picture: "Nahrát obrázek"
|
upload_picture: "Nahrát obrázek"
|
||||||
|
# delete_this_account: "Delete this account permanently"
|
||||||
# god_mode: "God Mode"
|
# god_mode: "God Mode"
|
||||||
password_tab: "Heslo"
|
password_tab: "Heslo"
|
||||||
emails_tab: "Emaily"
|
emails_tab: "Emaily"
|
||||||
admin: "Admin"
|
admin: "Admin"
|
||||||
new_password: "Nové heslo"
|
new_password: "Nové heslo"
|
||||||
new_password_verify: "Potvrdit"
|
new_password_verify: "Potvrdit"
|
||||||
|
# type_in_email: "Type in your email to confirm the deletion"
|
||||||
email_subscriptions: "Odebírat emailem"
|
email_subscriptions: "Odebírat emailem"
|
||||||
email_subscriptions_none: "Žádné odebírání emailem."
|
email_subscriptions_none: "Žádné odebírání emailem."
|
||||||
email_announcements: "Oznámení"
|
email_announcements: "Oznámení"
|
||||||
|
@ -772,6 +796,7 @@ module.exports = nativeDescription: "čeština", englishDescription: "Czech", tr
|
||||||
level_completion: "Dokončení úrovně"
|
level_completion: "Dokončení úrovně"
|
||||||
pop_i18n: "Osídlit I18N"
|
pop_i18n: "Osídlit I18N"
|
||||||
tasks: "Úkoly"
|
tasks: "Úkoly"
|
||||||
|
# clear_storage: "Clear your local changes"
|
||||||
|
|
||||||
article:
|
article:
|
||||||
edit_btn_preview: "Náhled"
|
edit_btn_preview: "Náhled"
|
||||||
|
|
|
@ -391,7 +391,7 @@ module.exports = nativeDescription: "dansk", englishDescription: "Danish", trans
|
||||||
# prompt_body: "Do you want to get more?"
|
# prompt_body: "Do you want to get more?"
|
||||||
# prompt_button: "Enter Shop"
|
# prompt_button: "Enter Shop"
|
||||||
# recovered: "Previous gems purchase recovered. Please refresh the page."
|
# recovered: "Previous gems purchase recovered. Please refresh the page."
|
||||||
# or_subscribe: "Or 3500 gems/mo if you..."
|
# price: "x3500 / mo"
|
||||||
|
|
||||||
# subscribe:
|
# subscribe:
|
||||||
# comparison_blurb: "Sharpen your skills with a CodeCombat subscription!"
|
# comparison_blurb: "Sharpen your skills with a CodeCombat subscription!"
|
||||||
|
@ -455,6 +455,14 @@ module.exports = nativeDescription: "dansk", englishDescription: "Danish", trans
|
||||||
# blocks: "Blocks" # As in "this shield blocks this much damage"
|
# blocks: "Blocks" # As in "this shield blocks this much damage"
|
||||||
# backstab: "Backstab" # As in "this dagger does this much backstab damage"
|
# backstab: "Backstab" # As in "this dagger does this much backstab damage"
|
||||||
# skills: "Skills"
|
# skills: "Skills"
|
||||||
|
# attack_1: "Deals"
|
||||||
|
# attack_2: "of listed"
|
||||||
|
# attack_3: "weapon damage."
|
||||||
|
# health_1: "Gains"
|
||||||
|
# health_2: "of listed"
|
||||||
|
# health_3: "armor health."
|
||||||
|
# speed_1: "Moves at"
|
||||||
|
# speed_2: "meters per second."
|
||||||
# available_for_purchase: "Available for Purchase" # Shows up when you have unlocked, but not purchased, a hero in the hero store
|
# available_for_purchase: "Available for Purchase" # Shows up when you have unlocked, but not purchased, a hero in the hero store
|
||||||
# level_to_unlock: "Level to unlock:" # Label for which level you have to beat to unlock a particular hero (click a locked hero in the store to see)
|
# level_to_unlock: "Level to unlock:" # Label for which level you have to beat to unlock a particular hero (click a locked hero in the store to see)
|
||||||
# restricted_to_certain_heroes: "Only certain heroes can play this level."
|
# restricted_to_certain_heroes: "Only certain heroes can play this level."
|
||||||
|
@ -520,16 +528,24 @@ module.exports = nativeDescription: "dansk", englishDescription: "Danish", trans
|
||||||
# press_paragraph_1_link: "press packet"
|
# press_paragraph_1_link: "press packet"
|
||||||
# press_paragraph_1_suffix: ". All logos and images may be used without contacting us directly."
|
# press_paragraph_1_suffix: ". All logos and images may be used without contacting us directly."
|
||||||
# team: "Team"
|
# team: "Team"
|
||||||
# george_title: "CEO"
|
# george_title: "Cofounder"
|
||||||
# george_blurb: "Businesser"
|
# george_blurb: "Businesser"
|
||||||
# scott_title: "Programmer"
|
# scott_title: "Cofounder"
|
||||||
# scott_blurb: "Reasonable One"
|
# scott_blurb: "Reasonable One"
|
||||||
# nick_title: "Programmer"
|
# nick_title: "Cofounder"
|
||||||
# nick_blurb: "Motivation Guru"
|
# nick_blurb: "Motivation Guru"
|
||||||
# michael_title: "Programmer"
|
# michael_title: "Programmer"
|
||||||
# michael_blurb: "Sys Admin"
|
# michael_blurb: "Sys Admin"
|
||||||
# matt_title: "Programmer"
|
# matt_title: "Programmer"
|
||||||
# matt_blurb: "Bicyclist"
|
# matt_blurb: "Bicyclist"
|
||||||
|
# cat_title: "Chief Artisan"
|
||||||
|
# cat_blurb: "Airbender"
|
||||||
|
# josh_title: "Game Designer"
|
||||||
|
# josh_blurb: "Floor Is Lava"
|
||||||
|
# jose_title: "Music"
|
||||||
|
# jose_blurb: "Taking Off"
|
||||||
|
# retrostyle_title: "Illustration"
|
||||||
|
# retrostyle_blurb: "RetroStyle Games"
|
||||||
|
|
||||||
# teachers:
|
# teachers:
|
||||||
# title: "CodeCombat for Teachers"
|
# title: "CodeCombat for Teachers"
|
||||||
|
@ -543,8 +559,10 @@ module.exports = nativeDescription: "dansk", englishDescription: "Danish", trans
|
||||||
# violent_2: "If you are comfortable having your students play Angry Birds, you will be comfortable with CodeCombat."
|
# violent_2: "If you are comfortable having your students play Angry Birds, you will be comfortable with CodeCombat."
|
||||||
# for_girls_title: "Is it for girls?"
|
# for_girls_title: "Is it for girls?"
|
||||||
# for_girls_1: "There are three game modes in CodeCombat: building, puzzles, and combat. We have intentionally designed each to appeal to both boys and girls and think that the building and puzzle levels especially differentiate the game from violent triple A titles that repel female players."
|
# for_girls_1: "There are three game modes in CodeCombat: building, puzzles, and combat. We have intentionally designed each to appeal to both boys and girls and think that the building and puzzle levels especially differentiate the game from violent triple A titles that repel female players."
|
||||||
|
# age_recommended_title: "What age is it recommended at?"
|
||||||
|
# age_recommended_1: "The recommended minimum age is 9, however children as young as 7 can play the first stages with the assistance of an adult."
|
||||||
# what_cover_title: "What do we cover?"
|
# what_cover_title: "What do we cover?"
|
||||||
# what_cover_1: "There are 20 levels in the Hour of Code tutorial that teach and reinforce 6 specific computer science concepts:"
|
# what_cover_1: "There are 27 levels in the first stage of CodeCombat that teach and reinforce 6 specific computer science concepts:"
|
||||||
# what_cover_notation_1: "Formal notation"
|
# what_cover_notation_1: "Formal notation"
|
||||||
# what_cover_notation_2: "- builds an understanding of the importance of syntax in programming."
|
# what_cover_notation_2: "- builds an understanding of the importance of syntax in programming."
|
||||||
# what_cover_methods_1: "Calling methods"
|
# what_cover_methods_1: "Calling methods"
|
||||||
|
@ -562,10 +580,12 @@ module.exports = nativeDescription: "dansk", englishDescription: "Danish", trans
|
||||||
# what_cover_logic_2: "- when and how to use if/else to control in-game outcomes."
|
# what_cover_logic_2: "- when and how to use if/else to control in-game outcomes."
|
||||||
# what_cover_input_1: "Handling player input"
|
# what_cover_input_1: "Handling player input"
|
||||||
# what_cover_input_2: "- responding to input events to create a user interface."
|
# what_cover_input_2: "- responding to input events to create a user interface."
|
||||||
|
# what_cover_array_1: "Arrays"
|
||||||
|
# what_cover_array_2: "- allows the player to create and loop through arrays."
|
||||||
# sys_requirements_title: "System Requirements"
|
# sys_requirements_title: "System Requirements"
|
||||||
# sys_requirements_1: "Because CodeCombat is a game, it is more intensive for computers to run smoothly than video or written tutorials. We have optimized it to run quickly on all modern browsers and on older machines so that everyone can play. That said, here are our suggestions for getting the most out of your Hour of Code experience:"
|
# sys_requirements_1: "Because CodeCombat is a game, it is more intensive for computers to run smoothly than video or written tutorials. We have optimized it to run quickly on all modern browsers and on older machines so that everyone can play. That said, here are our suggestions for getting the most out of the CodeCombat experience:"
|
||||||
# sys_requirements_2: "Use newer versions of Chrome or Firefox."
|
# sys_requirements_2: "Use newer versions of Chrome or Firefox."
|
||||||
# sys_requirements_3: "Although CodeCombat will work on browsers as old as IE9, the performance is not as good. Chrome is best."
|
# sys_requirements_3: "Although CodeCombat will work on browsers as old as Internet Explorer 9, the performance is not as good. Chrome is best."
|
||||||
# sys_requirements_4: "Use newer computers."
|
# sys_requirements_4: "Use newer computers."
|
||||||
# sys_requirements_5: "Older computers, Chromebooks, and netbooks tend to have very few system resources, which makes for a less enjoyable experience. At least 2GB of RAM is required."
|
# sys_requirements_5: "Older computers, Chromebooks, and netbooks tend to have very few system resources, which makes for a less enjoyable experience. At least 2GB of RAM is required."
|
||||||
# sys_requirements_6: "Allow players to wear headphones/earbuds to hear the audio."
|
# sys_requirements_6: "Allow players to wear headphones/earbuds to hear the audio."
|
||||||
|
@ -604,13 +624,17 @@ module.exports = nativeDescription: "dansk", englishDescription: "Danish", trans
|
||||||
autosave: "Ændringer Gemmes Automatisk"
|
autosave: "Ændringer Gemmes Automatisk"
|
||||||
me_tab: "Mig"
|
me_tab: "Mig"
|
||||||
picture_tab: "Billede"
|
picture_tab: "Billede"
|
||||||
|
# delete_account_tab: "Delete Your Account"
|
||||||
|
# wrong_email: "Wrong Email"
|
||||||
# upload_picture: "Upload a picture"
|
# upload_picture: "Upload a picture"
|
||||||
|
# delete_this_account: "Delete this account permanently"
|
||||||
# god_mode: "God Mode"
|
# god_mode: "God Mode"
|
||||||
password_tab: "Password"
|
password_tab: "Password"
|
||||||
emails_tab: "Emails"
|
emails_tab: "Emails"
|
||||||
# admin: "Admin"
|
# admin: "Admin"
|
||||||
new_password: "Nyt Password"
|
new_password: "Nyt Password"
|
||||||
new_password_verify: "Bekræft"
|
new_password_verify: "Bekræft"
|
||||||
|
# type_in_email: "Type in your email to confirm the deletion"
|
||||||
email_subscriptions: "Emailtilmeldinger"
|
email_subscriptions: "Emailtilmeldinger"
|
||||||
# email_subscriptions_none: "No Email Subscriptions."
|
# email_subscriptions_none: "No Email Subscriptions."
|
||||||
email_announcements: "Nyheder"
|
email_announcements: "Nyheder"
|
||||||
|
@ -772,6 +796,7 @@ module.exports = nativeDescription: "dansk", englishDescription: "Danish", trans
|
||||||
# level_completion: "Level Completion"
|
# level_completion: "Level Completion"
|
||||||
# pop_i18n: "Populate I18N"
|
# pop_i18n: "Populate I18N"
|
||||||
# tasks: "Tasks"
|
# tasks: "Tasks"
|
||||||
|
# clear_storage: "Clear your local changes"
|
||||||
|
|
||||||
article:
|
article:
|
||||||
edit_btn_preview: "Forhåndsvisning"
|
edit_btn_preview: "Forhåndsvisning"
|
||||||
|
|
|
@ -391,7 +391,7 @@ module.exports = nativeDescription: "Deutsch (Österreich)", englishDescription:
|
||||||
prompt_body: "Möchtest du mehr?"
|
prompt_body: "Möchtest du mehr?"
|
||||||
prompt_button: "Shop betreten"
|
prompt_button: "Shop betreten"
|
||||||
recovered: "Voriger Juwelenkauf wiederhergestellt. Bitte die Seite neu laden."
|
recovered: "Voriger Juwelenkauf wiederhergestellt. Bitte die Seite neu laden."
|
||||||
# or_subscribe: "Or 3500 gems/mo if you..."
|
# price: "x3500 / mo"
|
||||||
|
|
||||||
# subscribe:
|
# subscribe:
|
||||||
# comparison_blurb: "Sharpen your skills with a CodeCombat subscription!"
|
# comparison_blurb: "Sharpen your skills with a CodeCombat subscription!"
|
||||||
|
@ -455,6 +455,14 @@ module.exports = nativeDescription: "Deutsch (Österreich)", englishDescription:
|
||||||
blocks: "Haltbarkeit" # As in "this shield blocks this much damage"
|
blocks: "Haltbarkeit" # As in "this shield blocks this much damage"
|
||||||
backstab: "Hinterhaltsschaden" # As in "this dagger does this much backstab damage"
|
backstab: "Hinterhaltsschaden" # As in "this dagger does this much backstab damage"
|
||||||
skills: "Fähigkeiten"
|
skills: "Fähigkeiten"
|
||||||
|
# attack_1: "Deals"
|
||||||
|
# attack_2: "of listed"
|
||||||
|
# attack_3: "weapon damage."
|
||||||
|
# health_1: "Gains"
|
||||||
|
# health_2: "of listed"
|
||||||
|
# health_3: "armor health."
|
||||||
|
# speed_1: "Moves at"
|
||||||
|
# speed_2: "meters per second."
|
||||||
available_for_purchase: "Zum Kauf verfügbar" # Shows up when you have unlocked, but not purchased, a hero in the hero store
|
available_for_purchase: "Zum Kauf verfügbar" # Shows up when you have unlocked, but not purchased, a hero in the hero store
|
||||||
level_to_unlock: "Level zum Freischalten:" # Label for which level you have to beat to unlock a particular hero (click a locked hero in the store to see)
|
level_to_unlock: "Level zum Freischalten:" # Label for which level you have to beat to unlock a particular hero (click a locked hero in the store to see)
|
||||||
restricted_to_certain_heroes: "Nur bestimmte Helden können dieses Level spielen."
|
restricted_to_certain_heroes: "Nur bestimmte Helden können dieses Level spielen."
|
||||||
|
@ -530,6 +538,14 @@ module.exports = nativeDescription: "Deutsch (Österreich)", englishDescription:
|
||||||
michael_blurb: "Sys Admin"
|
michael_blurb: "Sys Admin"
|
||||||
matt_title: "Programmierer"
|
matt_title: "Programmierer"
|
||||||
matt_blurb: "Radfahrer"
|
matt_blurb: "Radfahrer"
|
||||||
|
# cat_title: "Chief Artisan"
|
||||||
|
# cat_blurb: "Airbender"
|
||||||
|
# josh_title: "Game Designer"
|
||||||
|
# josh_blurb: "Floor Is Lava"
|
||||||
|
# jose_title: "Music"
|
||||||
|
# jose_blurb: "Taking Off"
|
||||||
|
# retrostyle_title: "Illustration"
|
||||||
|
# retrostyle_blurb: "RetroStyle Games"
|
||||||
|
|
||||||
# teachers:
|
# teachers:
|
||||||
# title: "CodeCombat for Teachers"
|
# title: "CodeCombat for Teachers"
|
||||||
|
@ -543,8 +559,10 @@ module.exports = nativeDescription: "Deutsch (Österreich)", englishDescription:
|
||||||
# violent_2: "If you are comfortable having your students play Angry Birds, you will be comfortable with CodeCombat."
|
# violent_2: "If you are comfortable having your students play Angry Birds, you will be comfortable with CodeCombat."
|
||||||
# for_girls_title: "Is it for girls?"
|
# for_girls_title: "Is it for girls?"
|
||||||
# for_girls_1: "There are three game modes in CodeCombat: building, puzzles, and combat. We have intentionally designed each to appeal to both boys and girls and think that the building and puzzle levels especially differentiate the game from violent triple A titles that repel female players."
|
# for_girls_1: "There are three game modes in CodeCombat: building, puzzles, and combat. We have intentionally designed each to appeal to both boys and girls and think that the building and puzzle levels especially differentiate the game from violent triple A titles that repel female players."
|
||||||
|
# age_recommended_title: "What age is it recommended at?"
|
||||||
|
# age_recommended_1: "The recommended minimum age is 9, however children as young as 7 can play the first stages with the assistance of an adult."
|
||||||
# what_cover_title: "What do we cover?"
|
# what_cover_title: "What do we cover?"
|
||||||
# what_cover_1: "There are 20 levels in the Hour of Code tutorial that teach and reinforce 6 specific computer science concepts:"
|
# what_cover_1: "There are 27 levels in the first stage of CodeCombat that teach and reinforce 6 specific computer science concepts:"
|
||||||
# what_cover_notation_1: "Formal notation"
|
# what_cover_notation_1: "Formal notation"
|
||||||
# what_cover_notation_2: "- builds an understanding of the importance of syntax in programming."
|
# what_cover_notation_2: "- builds an understanding of the importance of syntax in programming."
|
||||||
# what_cover_methods_1: "Calling methods"
|
# what_cover_methods_1: "Calling methods"
|
||||||
|
@ -562,10 +580,12 @@ module.exports = nativeDescription: "Deutsch (Österreich)", englishDescription:
|
||||||
# what_cover_logic_2: "- when and how to use if/else to control in-game outcomes."
|
# what_cover_logic_2: "- when and how to use if/else to control in-game outcomes."
|
||||||
# what_cover_input_1: "Handling player input"
|
# what_cover_input_1: "Handling player input"
|
||||||
# what_cover_input_2: "- responding to input events to create a user interface."
|
# what_cover_input_2: "- responding to input events to create a user interface."
|
||||||
|
# what_cover_array_1: "Arrays"
|
||||||
|
# what_cover_array_2: "- allows the player to create and loop through arrays."
|
||||||
# sys_requirements_title: "System Requirements"
|
# sys_requirements_title: "System Requirements"
|
||||||
# sys_requirements_1: "Because CodeCombat is a game, it is more intensive for computers to run smoothly than video or written tutorials. We have optimized it to run quickly on all modern browsers and on older machines so that everyone can play. That said, here are our suggestions for getting the most out of your Hour of Code experience:"
|
# sys_requirements_1: "Because CodeCombat is a game, it is more intensive for computers to run smoothly than video or written tutorials. We have optimized it to run quickly on all modern browsers and on older machines so that everyone can play. That said, here are our suggestions for getting the most out of the CodeCombat experience:"
|
||||||
# sys_requirements_2: "Use newer versions of Chrome or Firefox."
|
# sys_requirements_2: "Use newer versions of Chrome or Firefox."
|
||||||
# sys_requirements_3: "Although CodeCombat will work on browsers as old as IE9, the performance is not as good. Chrome is best."
|
# sys_requirements_3: "Although CodeCombat will work on browsers as old as Internet Explorer 9, the performance is not as good. Chrome is best."
|
||||||
# sys_requirements_4: "Use newer computers."
|
# sys_requirements_4: "Use newer computers."
|
||||||
# sys_requirements_5: "Older computers, Chromebooks, and netbooks tend to have very few system resources, which makes for a less enjoyable experience. At least 2GB of RAM is required."
|
# sys_requirements_5: "Older computers, Chromebooks, and netbooks tend to have very few system resources, which makes for a less enjoyable experience. At least 2GB of RAM is required."
|
||||||
# sys_requirements_6: "Allow players to wear headphones/earbuds to hear the audio."
|
# sys_requirements_6: "Allow players to wear headphones/earbuds to hear the audio."
|
||||||
|
@ -604,13 +624,17 @@ module.exports = nativeDescription: "Deutsch (Österreich)", englishDescription:
|
||||||
autosave: "Sichere Änderungen automatisch"
|
autosave: "Sichere Änderungen automatisch"
|
||||||
me_tab: "Ich"
|
me_tab: "Ich"
|
||||||
picture_tab: "Bild"
|
picture_tab: "Bild"
|
||||||
|
# delete_account_tab: "Delete Your Account"
|
||||||
|
# wrong_email: "Wrong Email"
|
||||||
upload_picture: "Ein Bild hochladen"
|
upload_picture: "Ein Bild hochladen"
|
||||||
|
# delete_this_account: "Delete this account permanently"
|
||||||
# god_mode: "God Mode"
|
# god_mode: "God Mode"
|
||||||
password_tab: "Passwort"
|
password_tab: "Passwort"
|
||||||
emails_tab: "Emails"
|
emails_tab: "Emails"
|
||||||
admin: "Admin"
|
admin: "Admin"
|
||||||
new_password: "Neues Passwort"
|
new_password: "Neues Passwort"
|
||||||
new_password_verify: "Passwort verifizieren"
|
new_password_verify: "Passwort verifizieren"
|
||||||
|
# type_in_email: "Type in your email to confirm the deletion"
|
||||||
email_subscriptions: "Email Abonnements"
|
email_subscriptions: "Email Abonnements"
|
||||||
email_subscriptions_none: "Keine Email Abonnements."
|
email_subscriptions_none: "Keine Email Abonnements."
|
||||||
email_announcements: "Ankündigungen"
|
email_announcements: "Ankündigungen"
|
||||||
|
@ -772,6 +796,7 @@ module.exports = nativeDescription: "Deutsch (Österreich)", englishDescription:
|
||||||
# level_completion: "Level Completion"
|
# level_completion: "Level Completion"
|
||||||
# pop_i18n: "Populate I18N"
|
# pop_i18n: "Populate I18N"
|
||||||
# tasks: "Tasks"
|
# tasks: "Tasks"
|
||||||
|
# clear_storage: "Clear your local changes"
|
||||||
|
|
||||||
article:
|
article:
|
||||||
edit_btn_preview: "Vorschau"
|
edit_btn_preview: "Vorschau"
|
||||||
|
|
|
@ -391,7 +391,7 @@ module.exports = nativeDescription: "Deutsch (Schweiz)", englishDescription: "Ge
|
||||||
# prompt_body: "Do you want to get more?"
|
# prompt_body: "Do you want to get more?"
|
||||||
# prompt_button: "Enter Shop"
|
# prompt_button: "Enter Shop"
|
||||||
# recovered: "Previous gems purchase recovered. Please refresh the page."
|
# recovered: "Previous gems purchase recovered. Please refresh the page."
|
||||||
# or_subscribe: "Or 3500 gems/mo if you..."
|
# price: "x3500 / mo"
|
||||||
|
|
||||||
# subscribe:
|
# subscribe:
|
||||||
# comparison_blurb: "Sharpen your skills with a CodeCombat subscription!"
|
# comparison_blurb: "Sharpen your skills with a CodeCombat subscription!"
|
||||||
|
@ -455,6 +455,14 @@ module.exports = nativeDescription: "Deutsch (Schweiz)", englishDescription: "Ge
|
||||||
# blocks: "Blocks" # As in "this shield blocks this much damage"
|
# blocks: "Blocks" # As in "this shield blocks this much damage"
|
||||||
# backstab: "Backstab" # As in "this dagger does this much backstab damage"
|
# backstab: "Backstab" # As in "this dagger does this much backstab damage"
|
||||||
# skills: "Skills"
|
# skills: "Skills"
|
||||||
|
# attack_1: "Deals"
|
||||||
|
# attack_2: "of listed"
|
||||||
|
# attack_3: "weapon damage."
|
||||||
|
# health_1: "Gains"
|
||||||
|
# health_2: "of listed"
|
||||||
|
# health_3: "armor health."
|
||||||
|
# speed_1: "Moves at"
|
||||||
|
# speed_2: "meters per second."
|
||||||
# available_for_purchase: "Available for Purchase" # Shows up when you have unlocked, but not purchased, a hero in the hero store
|
# available_for_purchase: "Available for Purchase" # Shows up when you have unlocked, but not purchased, a hero in the hero store
|
||||||
# level_to_unlock: "Level to unlock:" # Label for which level you have to beat to unlock a particular hero (click a locked hero in the store to see)
|
# level_to_unlock: "Level to unlock:" # Label for which level you have to beat to unlock a particular hero (click a locked hero in the store to see)
|
||||||
# restricted_to_certain_heroes: "Only certain heroes can play this level."
|
# restricted_to_certain_heroes: "Only certain heroes can play this level."
|
||||||
|
@ -520,16 +528,24 @@ module.exports = nativeDescription: "Deutsch (Schweiz)", englishDescription: "Ge
|
||||||
# press_paragraph_1_link: "press packet"
|
# press_paragraph_1_link: "press packet"
|
||||||
# press_paragraph_1_suffix: ". All logos and images may be used without contacting us directly."
|
# press_paragraph_1_suffix: ". All logos and images may be used without contacting us directly."
|
||||||
# team: "Team"
|
# team: "Team"
|
||||||
# george_title: "CEO"
|
# george_title: "Cofounder"
|
||||||
# george_blurb: "Businesser"
|
# george_blurb: "Businesser"
|
||||||
# scott_title: "Programmer"
|
# scott_title: "Cofounder"
|
||||||
# scott_blurb: "Reasonable One"
|
# scott_blurb: "Reasonable One"
|
||||||
# nick_title: "Programmer"
|
# nick_title: "Cofounder"
|
||||||
# nick_blurb: "Motivation Guru"
|
# nick_blurb: "Motivation Guru"
|
||||||
# michael_title: "Programmer"
|
# michael_title: "Programmer"
|
||||||
# michael_blurb: "Sys Admin"
|
# michael_blurb: "Sys Admin"
|
||||||
# matt_title: "Programmer"
|
# matt_title: "Programmer"
|
||||||
# matt_blurb: "Bicyclist"
|
# matt_blurb: "Bicyclist"
|
||||||
|
# cat_title: "Chief Artisan"
|
||||||
|
# cat_blurb: "Airbender"
|
||||||
|
# josh_title: "Game Designer"
|
||||||
|
# josh_blurb: "Floor Is Lava"
|
||||||
|
# jose_title: "Music"
|
||||||
|
# jose_blurb: "Taking Off"
|
||||||
|
# retrostyle_title: "Illustration"
|
||||||
|
# retrostyle_blurb: "RetroStyle Games"
|
||||||
|
|
||||||
# teachers:
|
# teachers:
|
||||||
# title: "CodeCombat for Teachers"
|
# title: "CodeCombat for Teachers"
|
||||||
|
@ -543,8 +559,10 @@ module.exports = nativeDescription: "Deutsch (Schweiz)", englishDescription: "Ge
|
||||||
# violent_2: "If you are comfortable having your students play Angry Birds, you will be comfortable with CodeCombat."
|
# violent_2: "If you are comfortable having your students play Angry Birds, you will be comfortable with CodeCombat."
|
||||||
# for_girls_title: "Is it for girls?"
|
# for_girls_title: "Is it for girls?"
|
||||||
# for_girls_1: "There are three game modes in CodeCombat: building, puzzles, and combat. We have intentionally designed each to appeal to both boys and girls and think that the building and puzzle levels especially differentiate the game from violent triple A titles that repel female players."
|
# for_girls_1: "There are three game modes in CodeCombat: building, puzzles, and combat. We have intentionally designed each to appeal to both boys and girls and think that the building and puzzle levels especially differentiate the game from violent triple A titles that repel female players."
|
||||||
|
# age_recommended_title: "What age is it recommended at?"
|
||||||
|
# age_recommended_1: "The recommended minimum age is 9, however children as young as 7 can play the first stages with the assistance of an adult."
|
||||||
# what_cover_title: "What do we cover?"
|
# what_cover_title: "What do we cover?"
|
||||||
# what_cover_1: "There are 20 levels in the Hour of Code tutorial that teach and reinforce 6 specific computer science concepts:"
|
# what_cover_1: "There are 27 levels in the first stage of CodeCombat that teach and reinforce 6 specific computer science concepts:"
|
||||||
# what_cover_notation_1: "Formal notation"
|
# what_cover_notation_1: "Formal notation"
|
||||||
# what_cover_notation_2: "- builds an understanding of the importance of syntax in programming."
|
# what_cover_notation_2: "- builds an understanding of the importance of syntax in programming."
|
||||||
# what_cover_methods_1: "Calling methods"
|
# what_cover_methods_1: "Calling methods"
|
||||||
|
@ -562,10 +580,12 @@ module.exports = nativeDescription: "Deutsch (Schweiz)", englishDescription: "Ge
|
||||||
# what_cover_logic_2: "- when and how to use if/else to control in-game outcomes."
|
# what_cover_logic_2: "- when and how to use if/else to control in-game outcomes."
|
||||||
# what_cover_input_1: "Handling player input"
|
# what_cover_input_1: "Handling player input"
|
||||||
# what_cover_input_2: "- responding to input events to create a user interface."
|
# what_cover_input_2: "- responding to input events to create a user interface."
|
||||||
|
# what_cover_array_1: "Arrays"
|
||||||
|
# what_cover_array_2: "- allows the player to create and loop through arrays."
|
||||||
# sys_requirements_title: "System Requirements"
|
# sys_requirements_title: "System Requirements"
|
||||||
# sys_requirements_1: "Because CodeCombat is a game, it is more intensive for computers to run smoothly than video or written tutorials. We have optimized it to run quickly on all modern browsers and on older machines so that everyone can play. That said, here are our suggestions for getting the most out of your Hour of Code experience:"
|
# sys_requirements_1: "Because CodeCombat is a game, it is more intensive for computers to run smoothly than video or written tutorials. We have optimized it to run quickly on all modern browsers and on older machines so that everyone can play. That said, here are our suggestions for getting the most out of the CodeCombat experience:"
|
||||||
# sys_requirements_2: "Use newer versions of Chrome or Firefox."
|
# sys_requirements_2: "Use newer versions of Chrome or Firefox."
|
||||||
# sys_requirements_3: "Although CodeCombat will work on browsers as old as IE9, the performance is not as good. Chrome is best."
|
# sys_requirements_3: "Although CodeCombat will work on browsers as old as Internet Explorer 9, the performance is not as good. Chrome is best."
|
||||||
# sys_requirements_4: "Use newer computers."
|
# sys_requirements_4: "Use newer computers."
|
||||||
# sys_requirements_5: "Older computers, Chromebooks, and netbooks tend to have very few system resources, which makes for a less enjoyable experience. At least 2GB of RAM is required."
|
# sys_requirements_5: "Older computers, Chromebooks, and netbooks tend to have very few system resources, which makes for a less enjoyable experience. At least 2GB of RAM is required."
|
||||||
# sys_requirements_6: "Allow players to wear headphones/earbuds to hear the audio."
|
# sys_requirements_6: "Allow players to wear headphones/earbuds to hear the audio."
|
||||||
|
@ -604,13 +624,17 @@ module.exports = nativeDescription: "Deutsch (Schweiz)", englishDescription: "Ge
|
||||||
autosave: "Änderige werded automatisch gspeicheret"
|
autosave: "Änderige werded automatisch gspeicheret"
|
||||||
me_tab: "Ich"
|
me_tab: "Ich"
|
||||||
picture_tab: "Bild"
|
picture_tab: "Bild"
|
||||||
|
# delete_account_tab: "Delete Your Account"
|
||||||
|
# wrong_email: "Wrong Email"
|
||||||
upload_picture: "Es Bild ufelade"
|
upload_picture: "Es Bild ufelade"
|
||||||
|
# delete_this_account: "Delete this account permanently"
|
||||||
# god_mode: "God Mode"
|
# god_mode: "God Mode"
|
||||||
password_tab: "Passwort"
|
password_tab: "Passwort"
|
||||||
emails_tab: "E-Mails"
|
emails_tab: "E-Mails"
|
||||||
admin: "Admin"
|
admin: "Admin"
|
||||||
new_password: "Neus Passwort"
|
new_password: "Neus Passwort"
|
||||||
new_password_verify: "Bestätige"
|
new_password_verify: "Bestätige"
|
||||||
|
# type_in_email: "Type in your email to confirm the deletion"
|
||||||
email_subscriptions: "E-Mail Abos"
|
email_subscriptions: "E-Mail Abos"
|
||||||
# email_subscriptions_none: "No Email Subscriptions."
|
# email_subscriptions_none: "No Email Subscriptions."
|
||||||
email_announcements: "Akündigunge"
|
email_announcements: "Akündigunge"
|
||||||
|
@ -772,6 +796,7 @@ module.exports = nativeDescription: "Deutsch (Schweiz)", englishDescription: "Ge
|
||||||
# level_completion: "Level Completion"
|
# level_completion: "Level Completion"
|
||||||
# pop_i18n: "Populate I18N"
|
# pop_i18n: "Populate I18N"
|
||||||
# tasks: "Tasks"
|
# tasks: "Tasks"
|
||||||
|
# clear_storage: "Clear your local changes"
|
||||||
|
|
||||||
# article:
|
# article:
|
||||||
# edit_btn_preview: "Preview"
|
# edit_btn_preview: "Preview"
|
||||||
|
|
|
@ -391,35 +391,35 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
|
||||||
prompt_body: "Benötigst du mehr?"
|
prompt_body: "Benötigst du mehr?"
|
||||||
prompt_button: "Laden betreten"
|
prompt_button: "Laden betreten"
|
||||||
recovered: "Vorhergegangener Edelsteinkauf rückgängig gemacht. Aktualisiere bitte die Seite."
|
recovered: "Vorhergegangener Edelsteinkauf rückgängig gemacht. Aktualisiere bitte die Seite."
|
||||||
# or_subscribe: "Or 3500 gems/mo if you..."
|
# price: "x3500 / mo"
|
||||||
|
|
||||||
subscribe:
|
subscribe:
|
||||||
comparison_blurb: "Verbessere deine Fähigkeiten mit einem CodeCombat Abonnement" #"Sharpen your skills with a CodeCombat subscription!"
|
comparison_blurb: "Verbessere deine Fähigkeiten mit einem CodeCombat Abonnement"
|
||||||
feature1: "60+ Basislevel in 4 Gebieten" #"60+ basic levels across 4 worlds"
|
feature1: "60+ Basislevel in 4 Gebieten"
|
||||||
feature2: "7 mächtige <strong>neue Helden</strong> mit einzigartigen Fertigkeiten" #"7 powerful <strong>new heroes</strong> with unique skills!"
|
feature2: "7 mächtige <strong>neue Helden</strong> mit einzigartigen Fertigkeiten"
|
||||||
feature3: "30+ Bonuslevel" #"30+ bonus levels"
|
feature3: "30+ Bonuslevel"
|
||||||
feature4: "<strong>3500 Bonusedelsteine</strong> jeden Monat!" #"<strong>3500 bonus gems</strong> every month!"
|
feature4: "<strong>3500 Bonusedelsteine</strong> jeden Monat!"
|
||||||
feature5: "Videoanleitungen" #"Video tutorials"
|
feature5: "Videoanleitungen"
|
||||||
feature6: "Premium Emailsupport" #"Premium email support"
|
feature6: "Premium Emailsupport"
|
||||||
free: "Kostenlos"
|
free: "Kostenlos"
|
||||||
month: "Monate"
|
month: "Monate"
|
||||||
subscribe_title: "Abonnieren"
|
subscribe_title: "Abonnieren"
|
||||||
unsubscribe: "Abmelden"
|
unsubscribe: "Abmelden"
|
||||||
confirm_unsubscribe: "Abmeldung bestätigen" #"Confirm Unsubscribe"
|
confirm_unsubscribe: "Abmeldung bestätigen"
|
||||||
never_mind: "Keine Sorge. Ich hab dich trotzdem lieb" #"Never Mind, I Still Love You"
|
never_mind: "Keine Sorge. Ich hab dich trotzdem lieb"
|
||||||
thank_you_months_prefix: "Danke für deine Unterstützung in den letzten"
|
thank_you_months_prefix: "Danke für deine Unterstützung in den letzten"
|
||||||
thank_you_months_suffix: "Monaten."
|
thank_you_months_suffix: "Monaten."
|
||||||
thank_you: "Danke das du CodeCombat unterstützt."
|
thank_you: "Danke das du CodeCombat unterstützt."
|
||||||
sorry_to_see_you_go: "Schade, das du gehst! Bitte teile uns mit, was wir hätten besser machen können." #"Sorry to see you go! Please let us know what we could have done better."
|
sorry_to_see_you_go: "Schade, das du gehst! Bitte teile uns mit, was wir hätten besser machen können."
|
||||||
unsubscribe_feedback_placeholder: "Oh, was haben wir getan?" #"O, what have we done?"
|
unsubscribe_feedback_placeholder: "Oh, was haben wir getan?"
|
||||||
parent_button: "Frag deine Eltern" #"Ask your parent"
|
parent_button: "Frag deine Eltern"
|
||||||
parent_email_description: "Wir werden ihnen eine Email senden, damit sie dir ein CodeCombat Abo kaufen können." #"We'll email them so they can buy you a CodeCombat subscription."
|
parent_email_description: "Wir werden ihnen eine Email senden, damit sie dir ein CodeCombat Abo kaufen können."
|
||||||
parent_email_input_invalid: "Emailadresse nicht gültig" #"Email address invalid."
|
parent_email_input_invalid: "Emailadresse nicht gültig"
|
||||||
parent_email_input_label: "Emailadresse der Eltern" #"Parent email address"
|
parent_email_input_label: "Emailadresse der Eltern"
|
||||||
parent_email_input_placeholder: "Emailadresse der Eltern eingeben" #"Enter parent email"
|
parent_email_input_placeholder: "Emailadresse der Eltern eingeben"
|
||||||
parent_email_send: "Sende Email" #"Send Email"
|
parent_email_send: "Sende Email"
|
||||||
parent_email_sent: "Email gesendet!" #"Email sent!"
|
parent_email_sent: "Email gesendet!"
|
||||||
parent_email_title: "Wie lautet die Emailadresse deiner Eltern?" #"What's your parent's email?"
|
parent_email_title: "Wie lautet die Emailadresse deiner Eltern?"
|
||||||
parents: "Für Eltern"
|
parents: "Für Eltern"
|
||||||
parents_title: "Dein Kind lernt zu programmieren."
|
parents_title: "Dein Kind lernt zu programmieren."
|
||||||
parents_blurb1: "Mit CodeCombat, lernt dein Kind richtige Programme zu schreiben. Es fängt mit einfachen Befehlen an, und schreitet ganz unmerklich zu schwierigeren Themen fort."
|
parents_blurb1: "Mit CodeCombat, lernt dein Kind richtige Programme zu schreiben. Es fängt mit einfachen Befehlen an, und schreitet ganz unmerklich zu schwierigeren Themen fort."
|
||||||
|
@ -427,7 +427,7 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
|
||||||
parents_blurb3: "Kein Risiko: 100% Geld zurück Garantie, und 1-Klick Abokündigung."
|
parents_blurb3: "Kein Risiko: 100% Geld zurück Garantie, und 1-Klick Abokündigung."
|
||||||
stripe_description: "Monatsabo"
|
stripe_description: "Monatsabo"
|
||||||
subscription_required_to_play: "Leider musst du ein Abo haben um dieses Level spielen zu können."
|
subscription_required_to_play: "Leider musst du ein Abo haben um dieses Level spielen zu können."
|
||||||
unlock_help_videos: "Abonniere, um alle Videoanleitungen freizuschalten." #"Subscribe to unlock all video tutorials."
|
unlock_help_videos: "Abonniere, um alle Videoanleitungen freizuschalten."
|
||||||
|
|
||||||
choose_hero:
|
choose_hero:
|
||||||
choose_hero: "Wähle deinen Helden"
|
choose_hero: "Wähle deinen Helden"
|
||||||
|
@ -455,6 +455,14 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
|
||||||
blocks: "Blocken" # As in "this shield blocks this much damage"
|
blocks: "Blocken" # As in "this shield blocks this much damage"
|
||||||
backstab: "Meucheln" # As in "this dagger does this much backstab damage"
|
backstab: "Meucheln" # As in "this dagger does this much backstab damage"
|
||||||
skills: "Fähigkeiten"
|
skills: "Fähigkeiten"
|
||||||
|
# attack_1: "Deals"
|
||||||
|
# attack_2: "of listed"
|
||||||
|
# attack_3: "weapon damage."
|
||||||
|
# health_1: "Gains"
|
||||||
|
# health_2: "of listed"
|
||||||
|
# health_3: "armor health."
|
||||||
|
# speed_1: "Moves at"
|
||||||
|
# speed_2: "meters per second."
|
||||||
available_for_purchase: "Zum Kauf verfügbar" # Shows up when you have unlocked, but not purchased, a hero in the hero store
|
available_for_purchase: "Zum Kauf verfügbar" # Shows up when you have unlocked, but not purchased, a hero in the hero store
|
||||||
level_to_unlock: "Level freizuschalten:" # Label for which level you have to beat to unlock a particular hero (click a locked hero in the store to see)
|
level_to_unlock: "Level freizuschalten:" # Label for which level you have to beat to unlock a particular hero (click a locked hero in the store to see)
|
||||||
restricted_to_certain_heroes: "Nur bestimmte Helden können dieses Level spielen."
|
restricted_to_certain_heroes: "Nur bestimmte Helden können dieses Level spielen."
|
||||||
|
@ -530,6 +538,14 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
|
||||||
michael_blurb: "Sys Admin"
|
michael_blurb: "Sys Admin"
|
||||||
matt_title: "Programmierer"
|
matt_title: "Programmierer"
|
||||||
matt_blurb: "Radfahrer"
|
matt_blurb: "Radfahrer"
|
||||||
|
# cat_title: "Chief Artisan"
|
||||||
|
# cat_blurb: "Airbender"
|
||||||
|
# josh_title: "Game Designer"
|
||||||
|
# josh_blurb: "Floor Is Lava"
|
||||||
|
# jose_title: "Music"
|
||||||
|
# jose_blurb: "Taking Off"
|
||||||
|
# retrostyle_title: "Illustration"
|
||||||
|
# retrostyle_blurb: "RetroStyle Games"
|
||||||
|
|
||||||
# teachers:
|
# teachers:
|
||||||
# title: "CodeCombat for Teachers"
|
# title: "CodeCombat for Teachers"
|
||||||
|
@ -543,8 +559,10 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
|
||||||
# violent_2: "If you are comfortable having your students play Angry Birds, you will be comfortable with CodeCombat."
|
# violent_2: "If you are comfortable having your students play Angry Birds, you will be comfortable with CodeCombat."
|
||||||
# for_girls_title: "Is it for girls?"
|
# for_girls_title: "Is it for girls?"
|
||||||
# for_girls_1: "There are three game modes in CodeCombat: building, puzzles, and combat. We have intentionally designed each to appeal to both boys and girls and think that the building and puzzle levels especially differentiate the game from violent triple A titles that repel female players."
|
# for_girls_1: "There are three game modes in CodeCombat: building, puzzles, and combat. We have intentionally designed each to appeal to both boys and girls and think that the building and puzzle levels especially differentiate the game from violent triple A titles that repel female players."
|
||||||
|
# age_recommended_title: "What age is it recommended at?"
|
||||||
|
# age_recommended_1: "The recommended minimum age is 9, however children as young as 7 can play the first stages with the assistance of an adult."
|
||||||
# what_cover_title: "What do we cover?"
|
# what_cover_title: "What do we cover?"
|
||||||
# what_cover_1: "There are 20 levels in the Hour of Code tutorial that teach and reinforce 6 specific computer science concepts:"
|
# what_cover_1: "There are 27 levels in the first stage of CodeCombat that teach and reinforce 6 specific computer science concepts:"
|
||||||
# what_cover_notation_1: "Formal notation"
|
# what_cover_notation_1: "Formal notation"
|
||||||
# what_cover_notation_2: "- builds an understanding of the importance of syntax in programming."
|
# what_cover_notation_2: "- builds an understanding of the importance of syntax in programming."
|
||||||
# what_cover_methods_1: "Calling methods"
|
# what_cover_methods_1: "Calling methods"
|
||||||
|
@ -562,10 +580,12 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
|
||||||
# what_cover_logic_2: "- when and how to use if/else to control in-game outcomes."
|
# what_cover_logic_2: "- when and how to use if/else to control in-game outcomes."
|
||||||
# what_cover_input_1: "Handling player input"
|
# what_cover_input_1: "Handling player input"
|
||||||
# what_cover_input_2: "- responding to input events to create a user interface."
|
# what_cover_input_2: "- responding to input events to create a user interface."
|
||||||
|
# what_cover_array_1: "Arrays"
|
||||||
|
# what_cover_array_2: "- allows the player to create and loop through arrays."
|
||||||
# sys_requirements_title: "System Requirements"
|
# sys_requirements_title: "System Requirements"
|
||||||
# sys_requirements_1: "Because CodeCombat is a game, it is more intensive for computers to run smoothly than video or written tutorials. We have optimized it to run quickly on all modern browsers and on older machines so that everyone can play. That said, here are our suggestions for getting the most out of your Hour of Code experience:"
|
# sys_requirements_1: "Because CodeCombat is a game, it is more intensive for computers to run smoothly than video or written tutorials. We have optimized it to run quickly on all modern browsers and on older machines so that everyone can play. That said, here are our suggestions for getting the most out of the CodeCombat experience:"
|
||||||
# sys_requirements_2: "Use newer versions of Chrome or Firefox."
|
# sys_requirements_2: "Use newer versions of Chrome or Firefox."
|
||||||
# sys_requirements_3: "Although CodeCombat will work on browsers as old as IE9, the performance is not as good. Chrome is best."
|
# sys_requirements_3: "Although CodeCombat will work on browsers as old as Internet Explorer 9, the performance is not as good. Chrome is best."
|
||||||
# sys_requirements_4: "Use newer computers."
|
# sys_requirements_4: "Use newer computers."
|
||||||
# sys_requirements_5: "Older computers, Chromebooks, and netbooks tend to have very few system resources, which makes for a less enjoyable experience. At least 2GB of RAM is required."
|
# sys_requirements_5: "Older computers, Chromebooks, and netbooks tend to have very few system resources, which makes for a less enjoyable experience. At least 2GB of RAM is required."
|
||||||
# sys_requirements_6: "Allow players to wear headphones/earbuds to hear the audio."
|
# sys_requirements_6: "Allow players to wear headphones/earbuds to hear the audio."
|
||||||
|
@ -604,13 +624,17 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
|
||||||
autosave: "Sichere Änderungen automatisch"
|
autosave: "Sichere Änderungen automatisch"
|
||||||
me_tab: "Ich"
|
me_tab: "Ich"
|
||||||
picture_tab: "Bild"
|
picture_tab: "Bild"
|
||||||
|
# delete_account_tab: "Delete Your Account"
|
||||||
|
# wrong_email: "Wrong Email"
|
||||||
upload_picture: "Ein Bild hochladen"
|
upload_picture: "Ein Bild hochladen"
|
||||||
|
# delete_this_account: "Delete this account permanently"
|
||||||
# god_mode: "God Mode"
|
# god_mode: "God Mode"
|
||||||
password_tab: "Passwort"
|
password_tab: "Passwort"
|
||||||
emails_tab: "Emails"
|
emails_tab: "Emails"
|
||||||
admin: "Admin"
|
admin: "Admin"
|
||||||
new_password: "Neues Passwort"
|
new_password: "Neues Passwort"
|
||||||
new_password_verify: "Passwort verifizieren"
|
new_password_verify: "Passwort verifizieren"
|
||||||
|
# type_in_email: "Type in your email to confirm the deletion"
|
||||||
email_subscriptions: "Email Abonnements"
|
email_subscriptions: "Email Abonnements"
|
||||||
email_subscriptions_none: "Keine Email Abonnements."
|
email_subscriptions_none: "Keine Email Abonnements."
|
||||||
email_announcements: "Ankündigungen"
|
email_announcements: "Ankündigungen"
|
||||||
|
@ -772,6 +796,7 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
|
||||||
level_completion: "abgeschlossene Level"
|
level_completion: "abgeschlossene Level"
|
||||||
pop_i18n: "Bevölkere I18N"
|
pop_i18n: "Bevölkere I18N"
|
||||||
# tasks: "Tasks"
|
# tasks: "Tasks"
|
||||||
|
# clear_storage: "Clear your local changes"
|
||||||
|
|
||||||
article:
|
article:
|
||||||
edit_btn_preview: "Vorschau"
|
edit_btn_preview: "Vorschau"
|
||||||
|
|
|
@ -391,7 +391,7 @@ module.exports = nativeDescription: "Ελληνικά", englishDescription: "Gre
|
||||||
# prompt_body: "Do you want to get more?"
|
# prompt_body: "Do you want to get more?"
|
||||||
# prompt_button: "Enter Shop"
|
# prompt_button: "Enter Shop"
|
||||||
# recovered: "Previous gems purchase recovered. Please refresh the page."
|
# recovered: "Previous gems purchase recovered. Please refresh the page."
|
||||||
# or_subscribe: "Or 3500 gems/mo if you..."
|
# price: "x3500 / mo"
|
||||||
|
|
||||||
# subscribe:
|
# subscribe:
|
||||||
# comparison_blurb: "Sharpen your skills with a CodeCombat subscription!"
|
# comparison_blurb: "Sharpen your skills with a CodeCombat subscription!"
|
||||||
|
@ -455,6 +455,14 @@ module.exports = nativeDescription: "Ελληνικά", englishDescription: "Gre
|
||||||
# blocks: "Blocks" # As in "this shield blocks this much damage"
|
# blocks: "Blocks" # As in "this shield blocks this much damage"
|
||||||
# backstab: "Backstab" # As in "this dagger does this much backstab damage"
|
# backstab: "Backstab" # As in "this dagger does this much backstab damage"
|
||||||
# skills: "Skills"
|
# skills: "Skills"
|
||||||
|
# attack_1: "Deals"
|
||||||
|
# attack_2: "of listed"
|
||||||
|
# attack_3: "weapon damage."
|
||||||
|
# health_1: "Gains"
|
||||||
|
# health_2: "of listed"
|
||||||
|
# health_3: "armor health."
|
||||||
|
# speed_1: "Moves at"
|
||||||
|
# speed_2: "meters per second."
|
||||||
# available_for_purchase: "Available for Purchase" # Shows up when you have unlocked, but not purchased, a hero in the hero store
|
# available_for_purchase: "Available for Purchase" # Shows up when you have unlocked, but not purchased, a hero in the hero store
|
||||||
# level_to_unlock: "Level to unlock:" # Label for which level you have to beat to unlock a particular hero (click a locked hero in the store to see)
|
# level_to_unlock: "Level to unlock:" # Label for which level you have to beat to unlock a particular hero (click a locked hero in the store to see)
|
||||||
# restricted_to_certain_heroes: "Only certain heroes can play this level."
|
# restricted_to_certain_heroes: "Only certain heroes can play this level."
|
||||||
|
@ -520,16 +528,24 @@ module.exports = nativeDescription: "Ελληνικά", englishDescription: "Gre
|
||||||
# press_paragraph_1_link: "press packet"
|
# press_paragraph_1_link: "press packet"
|
||||||
# press_paragraph_1_suffix: ". All logos and images may be used without contacting us directly."
|
# press_paragraph_1_suffix: ". All logos and images may be used without contacting us directly."
|
||||||
# team: "Team"
|
# team: "Team"
|
||||||
# george_title: "CEO"
|
# george_title: "Cofounder"
|
||||||
# george_blurb: "Businesser"
|
# george_blurb: "Businesser"
|
||||||
# scott_title: "Programmer"
|
# scott_title: "Cofounder"
|
||||||
# scott_blurb: "Reasonable One"
|
# scott_blurb: "Reasonable One"
|
||||||
# nick_title: "Programmer"
|
# nick_title: "Cofounder"
|
||||||
# nick_blurb: "Motivation Guru"
|
# nick_blurb: "Motivation Guru"
|
||||||
# michael_title: "Programmer"
|
# michael_title: "Programmer"
|
||||||
# michael_blurb: "Sys Admin"
|
# michael_blurb: "Sys Admin"
|
||||||
# matt_title: "Programmer"
|
# matt_title: "Programmer"
|
||||||
# matt_blurb: "Bicyclist"
|
# matt_blurb: "Bicyclist"
|
||||||
|
# cat_title: "Chief Artisan"
|
||||||
|
# cat_blurb: "Airbender"
|
||||||
|
# josh_title: "Game Designer"
|
||||||
|
# josh_blurb: "Floor Is Lava"
|
||||||
|
# jose_title: "Music"
|
||||||
|
# jose_blurb: "Taking Off"
|
||||||
|
# retrostyle_title: "Illustration"
|
||||||
|
# retrostyle_blurb: "RetroStyle Games"
|
||||||
|
|
||||||
# teachers:
|
# teachers:
|
||||||
# title: "CodeCombat for Teachers"
|
# title: "CodeCombat for Teachers"
|
||||||
|
@ -543,8 +559,10 @@ module.exports = nativeDescription: "Ελληνικά", englishDescription: "Gre
|
||||||
# violent_2: "If you are comfortable having your students play Angry Birds, you will be comfortable with CodeCombat."
|
# violent_2: "If you are comfortable having your students play Angry Birds, you will be comfortable with CodeCombat."
|
||||||
# for_girls_title: "Is it for girls?"
|
# for_girls_title: "Is it for girls?"
|
||||||
# for_girls_1: "There are three game modes in CodeCombat: building, puzzles, and combat. We have intentionally designed each to appeal to both boys and girls and think that the building and puzzle levels especially differentiate the game from violent triple A titles that repel female players."
|
# for_girls_1: "There are three game modes in CodeCombat: building, puzzles, and combat. We have intentionally designed each to appeal to both boys and girls and think that the building and puzzle levels especially differentiate the game from violent triple A titles that repel female players."
|
||||||
|
# age_recommended_title: "What age is it recommended at?"
|
||||||
|
# age_recommended_1: "The recommended minimum age is 9, however children as young as 7 can play the first stages with the assistance of an adult."
|
||||||
# what_cover_title: "What do we cover?"
|
# what_cover_title: "What do we cover?"
|
||||||
# what_cover_1: "There are 20 levels in the Hour of Code tutorial that teach and reinforce 6 specific computer science concepts:"
|
# what_cover_1: "There are 27 levels in the first stage of CodeCombat that teach and reinforce 6 specific computer science concepts:"
|
||||||
# what_cover_notation_1: "Formal notation"
|
# what_cover_notation_1: "Formal notation"
|
||||||
# what_cover_notation_2: "- builds an understanding of the importance of syntax in programming."
|
# what_cover_notation_2: "- builds an understanding of the importance of syntax in programming."
|
||||||
# what_cover_methods_1: "Calling methods"
|
# what_cover_methods_1: "Calling methods"
|
||||||
|
@ -562,10 +580,12 @@ module.exports = nativeDescription: "Ελληνικά", englishDescription: "Gre
|
||||||
# what_cover_logic_2: "- when and how to use if/else to control in-game outcomes."
|
# what_cover_logic_2: "- when and how to use if/else to control in-game outcomes."
|
||||||
# what_cover_input_1: "Handling player input"
|
# what_cover_input_1: "Handling player input"
|
||||||
# what_cover_input_2: "- responding to input events to create a user interface."
|
# what_cover_input_2: "- responding to input events to create a user interface."
|
||||||
|
# what_cover_array_1: "Arrays"
|
||||||
|
# what_cover_array_2: "- allows the player to create and loop through arrays."
|
||||||
# sys_requirements_title: "System Requirements"
|
# sys_requirements_title: "System Requirements"
|
||||||
# sys_requirements_1: "Because CodeCombat is a game, it is more intensive for computers to run smoothly than video or written tutorials. We have optimized it to run quickly on all modern browsers and on older machines so that everyone can play. That said, here are our suggestions for getting the most out of your Hour of Code experience:"
|
# sys_requirements_1: "Because CodeCombat is a game, it is more intensive for computers to run smoothly than video or written tutorials. We have optimized it to run quickly on all modern browsers and on older machines so that everyone can play. That said, here are our suggestions for getting the most out of the CodeCombat experience:"
|
||||||
# sys_requirements_2: "Use newer versions of Chrome or Firefox."
|
# sys_requirements_2: "Use newer versions of Chrome or Firefox."
|
||||||
# sys_requirements_3: "Although CodeCombat will work on browsers as old as IE9, the performance is not as good. Chrome is best."
|
# sys_requirements_3: "Although CodeCombat will work on browsers as old as Internet Explorer 9, the performance is not as good. Chrome is best."
|
||||||
# sys_requirements_4: "Use newer computers."
|
# sys_requirements_4: "Use newer computers."
|
||||||
# sys_requirements_5: "Older computers, Chromebooks, and netbooks tend to have very few system resources, which makes for a less enjoyable experience. At least 2GB of RAM is required."
|
# sys_requirements_5: "Older computers, Chromebooks, and netbooks tend to have very few system resources, which makes for a less enjoyable experience. At least 2GB of RAM is required."
|
||||||
# sys_requirements_6: "Allow players to wear headphones/earbuds to hear the audio."
|
# sys_requirements_6: "Allow players to wear headphones/earbuds to hear the audio."
|
||||||
|
@ -604,13 +624,17 @@ module.exports = nativeDescription: "Ελληνικά", englishDescription: "Gre
|
||||||
autosave: "Οι ρυθμίσεις αποθηκεύονται αυτόματα"
|
autosave: "Οι ρυθμίσεις αποθηκεύονται αυτόματα"
|
||||||
me_tab: "Εγώ"
|
me_tab: "Εγώ"
|
||||||
picture_tab: "Φωτογραφία"
|
picture_tab: "Φωτογραφία"
|
||||||
|
# delete_account_tab: "Delete Your Account"
|
||||||
|
# wrong_email: "Wrong Email"
|
||||||
upload_picture: "Ανέβασμα φωτογραφίας"
|
upload_picture: "Ανέβασμα φωτογραφίας"
|
||||||
|
# delete_this_account: "Delete this account permanently"
|
||||||
# god_mode: "God Mode"
|
# god_mode: "God Mode"
|
||||||
password_tab: "Κωδικός"
|
password_tab: "Κωδικός"
|
||||||
emails_tab: "Emails"
|
emails_tab: "Emails"
|
||||||
admin: "Διαχειριστής"
|
admin: "Διαχειριστής"
|
||||||
new_password: "Καινούργιος Κωδικός"
|
new_password: "Καινούργιος Κωδικός"
|
||||||
new_password_verify: " Επαλήθευση Κωδικού"
|
new_password_verify: " Επαλήθευση Κωδικού"
|
||||||
|
# type_in_email: "Type in your email to confirm the deletion"
|
||||||
email_subscriptions: "Συνδρομές Email"
|
email_subscriptions: "Συνδρομές Email"
|
||||||
# email_subscriptions_none: "No Email Subscriptions."
|
# email_subscriptions_none: "No Email Subscriptions."
|
||||||
email_announcements: "Ανακοινώσεις"
|
email_announcements: "Ανακοινώσεις"
|
||||||
|
@ -772,6 +796,7 @@ module.exports = nativeDescription: "Ελληνικά", englishDescription: "Gre
|
||||||
# level_completion: "Level Completion"
|
# level_completion: "Level Completion"
|
||||||
# pop_i18n: "Populate I18N"
|
# pop_i18n: "Populate I18N"
|
||||||
# tasks: "Tasks"
|
# tasks: "Tasks"
|
||||||
|
# clear_storage: "Clear your local changes"
|
||||||
|
|
||||||
# article:
|
# article:
|
||||||
# edit_btn_preview: "Preview"
|
# edit_btn_preview: "Preview"
|
||||||
|
|
|
@ -391,7 +391,7 @@ module.exports = nativeDescription: "English (UK)", englishDescription: "English
|
||||||
# prompt_body: "Do you want to get more?"
|
# prompt_body: "Do you want to get more?"
|
||||||
# prompt_button: "Enter Shop"
|
# prompt_button: "Enter Shop"
|
||||||
# recovered: "Previous gems purchase recovered. Please refresh the page."
|
# recovered: "Previous gems purchase recovered. Please refresh the page."
|
||||||
# or_subscribe: "Or 3500 gems/mo if you..."
|
# price: "x3500 / mo"
|
||||||
|
|
||||||
# subscribe:
|
# subscribe:
|
||||||
# comparison_blurb: "Sharpen your skills with a CodeCombat subscription!"
|
# comparison_blurb: "Sharpen your skills with a CodeCombat subscription!"
|
||||||
|
@ -455,6 +455,14 @@ module.exports = nativeDescription: "English (UK)", englishDescription: "English
|
||||||
# blocks: "Blocks" # As in "this shield blocks this much damage"
|
# blocks: "Blocks" # As in "this shield blocks this much damage"
|
||||||
# backstab: "Backstab" # As in "this dagger does this much backstab damage"
|
# backstab: "Backstab" # As in "this dagger does this much backstab damage"
|
||||||
# skills: "Skills"
|
# skills: "Skills"
|
||||||
|
# attack_1: "Deals"
|
||||||
|
# attack_2: "of listed"
|
||||||
|
# attack_3: "weapon damage."
|
||||||
|
# health_1: "Gains"
|
||||||
|
# health_2: "of listed"
|
||||||
|
# health_3: "armor health."
|
||||||
|
# speed_1: "Moves at"
|
||||||
|
# speed_2: "meters per second."
|
||||||
# available_for_purchase: "Available for Purchase" # Shows up when you have unlocked, but not purchased, a hero in the hero store
|
# available_for_purchase: "Available for Purchase" # Shows up when you have unlocked, but not purchased, a hero in the hero store
|
||||||
# level_to_unlock: "Level to unlock:" # Label for which level you have to beat to unlock a particular hero (click a locked hero in the store to see)
|
# level_to_unlock: "Level to unlock:" # Label for which level you have to beat to unlock a particular hero (click a locked hero in the store to see)
|
||||||
# restricted_to_certain_heroes: "Only certain heroes can play this level."
|
# restricted_to_certain_heroes: "Only certain heroes can play this level."
|
||||||
|
@ -520,16 +528,24 @@ module.exports = nativeDescription: "English (UK)", englishDescription: "English
|
||||||
# press_paragraph_1_link: "press packet"
|
# press_paragraph_1_link: "press packet"
|
||||||
# press_paragraph_1_suffix: ". All logos and images may be used without contacting us directly."
|
# press_paragraph_1_suffix: ". All logos and images may be used without contacting us directly."
|
||||||
# team: "Team"
|
# team: "Team"
|
||||||
# george_title: "CEO"
|
# george_title: "Cofounder"
|
||||||
# george_blurb: "Businesser"
|
# george_blurb: "Businesser"
|
||||||
# scott_title: "Programmer"
|
# scott_title: "Cofounder"
|
||||||
# scott_blurb: "Reasonable One"
|
# scott_blurb: "Reasonable One"
|
||||||
# nick_title: "Programmer"
|
# nick_title: "Cofounder"
|
||||||
# nick_blurb: "Motivation Guru"
|
# nick_blurb: "Motivation Guru"
|
||||||
# michael_title: "Programmer"
|
# michael_title: "Programmer"
|
||||||
# michael_blurb: "Sys Admin"
|
# michael_blurb: "Sys Admin"
|
||||||
# matt_title: "Programmer"
|
# matt_title: "Programmer"
|
||||||
# matt_blurb: "Bicyclist"
|
# matt_blurb: "Bicyclist"
|
||||||
|
# cat_title: "Chief Artisan"
|
||||||
|
# cat_blurb: "Airbender"
|
||||||
|
# josh_title: "Game Designer"
|
||||||
|
# josh_blurb: "Floor Is Lava"
|
||||||
|
# jose_title: "Music"
|
||||||
|
# jose_blurb: "Taking Off"
|
||||||
|
# retrostyle_title: "Illustration"
|
||||||
|
# retrostyle_blurb: "RetroStyle Games"
|
||||||
|
|
||||||
# teachers:
|
# teachers:
|
||||||
# title: "CodeCombat for Teachers"
|
# title: "CodeCombat for Teachers"
|
||||||
|
@ -543,8 +559,10 @@ module.exports = nativeDescription: "English (UK)", englishDescription: "English
|
||||||
# violent_2: "If you are comfortable having your students play Angry Birds, you will be comfortable with CodeCombat."
|
# violent_2: "If you are comfortable having your students play Angry Birds, you will be comfortable with CodeCombat."
|
||||||
# for_girls_title: "Is it for girls?"
|
# for_girls_title: "Is it for girls?"
|
||||||
# for_girls_1: "There are three game modes in CodeCombat: building, puzzles, and combat. We have intentionally designed each to appeal to both boys and girls and think that the building and puzzle levels especially differentiate the game from violent triple A titles that repel female players."
|
# for_girls_1: "There are three game modes in CodeCombat: building, puzzles, and combat. We have intentionally designed each to appeal to both boys and girls and think that the building and puzzle levels especially differentiate the game from violent triple A titles that repel female players."
|
||||||
|
# age_recommended_title: "What age is it recommended at?"
|
||||||
|
# age_recommended_1: "The recommended minimum age is 9, however children as young as 7 can play the first stages with the assistance of an adult."
|
||||||
# what_cover_title: "What do we cover?"
|
# what_cover_title: "What do we cover?"
|
||||||
# what_cover_1: "There are 20 levels in the Hour of Code tutorial that teach and reinforce 6 specific computer science concepts:"
|
# what_cover_1: "There are 27 levels in the first stage of CodeCombat that teach and reinforce 6 specific computer science concepts:"
|
||||||
# what_cover_notation_1: "Formal notation"
|
# what_cover_notation_1: "Formal notation"
|
||||||
# what_cover_notation_2: "- builds an understanding of the importance of syntax in programming."
|
# what_cover_notation_2: "- builds an understanding of the importance of syntax in programming."
|
||||||
# what_cover_methods_1: "Calling methods"
|
# what_cover_methods_1: "Calling methods"
|
||||||
|
@ -562,10 +580,12 @@ module.exports = nativeDescription: "English (UK)", englishDescription: "English
|
||||||
# what_cover_logic_2: "- when and how to use if/else to control in-game outcomes."
|
# what_cover_logic_2: "- when and how to use if/else to control in-game outcomes."
|
||||||
# what_cover_input_1: "Handling player input"
|
# what_cover_input_1: "Handling player input"
|
||||||
# what_cover_input_2: "- responding to input events to create a user interface."
|
# what_cover_input_2: "- responding to input events to create a user interface."
|
||||||
|
# what_cover_array_1: "Arrays"
|
||||||
|
# what_cover_array_2: "- allows the player to create and loop through arrays."
|
||||||
# sys_requirements_title: "System Requirements"
|
# sys_requirements_title: "System Requirements"
|
||||||
# sys_requirements_1: "Because CodeCombat is a game, it is more intensive for computers to run smoothly than video or written tutorials. We have optimized it to run quickly on all modern browsers and on older machines so that everyone can play. That said, here are our suggestions for getting the most out of your Hour of Code experience:"
|
# sys_requirements_1: "Because CodeCombat is a game, it is more intensive for computers to run smoothly than video or written tutorials. We have optimized it to run quickly on all modern browsers and on older machines so that everyone can play. That said, here are our suggestions for getting the most out of the CodeCombat experience:"
|
||||||
# sys_requirements_2: "Use newer versions of Chrome or Firefox."
|
# sys_requirements_2: "Use newer versions of Chrome or Firefox."
|
||||||
# sys_requirements_3: "Although CodeCombat will work on browsers as old as IE9, the performance is not as good. Chrome is best."
|
# sys_requirements_3: "Although CodeCombat will work on browsers as old as Internet Explorer 9, the performance is not as good. Chrome is best."
|
||||||
# sys_requirements_4: "Use newer computers."
|
# sys_requirements_4: "Use newer computers."
|
||||||
# sys_requirements_5: "Older computers, Chromebooks, and netbooks tend to have very few system resources, which makes for a less enjoyable experience. At least 2GB of RAM is required."
|
# sys_requirements_5: "Older computers, Chromebooks, and netbooks tend to have very few system resources, which makes for a less enjoyable experience. At least 2GB of RAM is required."
|
||||||
# sys_requirements_6: "Allow players to wear headphones/earbuds to hear the audio."
|
# sys_requirements_6: "Allow players to wear headphones/earbuds to hear the audio."
|
||||||
|
@ -604,13 +624,17 @@ module.exports = nativeDescription: "English (UK)", englishDescription: "English
|
||||||
# autosave: "Changes Save Automatically"
|
# autosave: "Changes Save Automatically"
|
||||||
# me_tab: "Me"
|
# me_tab: "Me"
|
||||||
# picture_tab: "Picture"
|
# picture_tab: "Picture"
|
||||||
|
# delete_account_tab: "Delete Your Account"
|
||||||
|
# wrong_email: "Wrong Email"
|
||||||
# upload_picture: "Upload a picture"
|
# upload_picture: "Upload a picture"
|
||||||
|
# delete_this_account: "Delete this account permanently"
|
||||||
# god_mode: "God Mode"
|
# god_mode: "God Mode"
|
||||||
# password_tab: "Password"
|
# password_tab: "Password"
|
||||||
# emails_tab: "Emails"
|
# emails_tab: "Emails"
|
||||||
# admin: "Admin"
|
# admin: "Admin"
|
||||||
# new_password: "New Password"
|
# new_password: "New Password"
|
||||||
# new_password_verify: "Verify"
|
# new_password_verify: "Verify"
|
||||||
|
# type_in_email: "Type in your email to confirm the deletion"
|
||||||
# email_subscriptions: "Email Subscriptions"
|
# email_subscriptions: "Email Subscriptions"
|
||||||
# email_subscriptions_none: "No Email Subscriptions."
|
# email_subscriptions_none: "No Email Subscriptions."
|
||||||
# email_announcements: "Announcements"
|
# email_announcements: "Announcements"
|
||||||
|
@ -772,6 +796,7 @@ module.exports = nativeDescription: "English (UK)", englishDescription: "English
|
||||||
# level_completion: "Level Completion"
|
# level_completion: "Level Completion"
|
||||||
# pop_i18n: "Populate I18N"
|
# pop_i18n: "Populate I18N"
|
||||||
# tasks: "Tasks"
|
# tasks: "Tasks"
|
||||||
|
# clear_storage: "Clear your local changes"
|
||||||
|
|
||||||
# article:
|
# article:
|
||||||
# edit_btn_preview: "Preview"
|
# edit_btn_preview: "Preview"
|
||||||
|
|
|
@ -391,7 +391,7 @@ module.exports = nativeDescription: "English (US)", englishDescription: "English
|
||||||
# prompt_body: "Do you want to get more?"
|
# prompt_body: "Do you want to get more?"
|
||||||
# prompt_button: "Enter Shop"
|
# prompt_button: "Enter Shop"
|
||||||
# recovered: "Previous gems purchase recovered. Please refresh the page."
|
# recovered: "Previous gems purchase recovered. Please refresh the page."
|
||||||
# or_subscribe: "Or 3500 gems/mo if you..."
|
# price: "x3500 / mo"
|
||||||
|
|
||||||
# subscribe:
|
# subscribe:
|
||||||
# comparison_blurb: "Sharpen your skills with a CodeCombat subscription!"
|
# comparison_blurb: "Sharpen your skills with a CodeCombat subscription!"
|
||||||
|
@ -455,6 +455,14 @@ module.exports = nativeDescription: "English (US)", englishDescription: "English
|
||||||
# blocks: "Blocks" # As in "this shield blocks this much damage"
|
# blocks: "Blocks" # As in "this shield blocks this much damage"
|
||||||
# backstab: "Backstab" # As in "this dagger does this much backstab damage"
|
# backstab: "Backstab" # As in "this dagger does this much backstab damage"
|
||||||
# skills: "Skills"
|
# skills: "Skills"
|
||||||
|
# attack_1: "Deals"
|
||||||
|
# attack_2: "of listed"
|
||||||
|
# attack_3: "weapon damage."
|
||||||
|
# health_1: "Gains"
|
||||||
|
# health_2: "of listed"
|
||||||
|
# health_3: "armor health."
|
||||||
|
# speed_1: "Moves at"
|
||||||
|
# speed_2: "meters per second."
|
||||||
# available_for_purchase: "Available for Purchase" # Shows up when you have unlocked, but not purchased, a hero in the hero store
|
# available_for_purchase: "Available for Purchase" # Shows up when you have unlocked, but not purchased, a hero in the hero store
|
||||||
# level_to_unlock: "Level to unlock:" # Label for which level you have to beat to unlock a particular hero (click a locked hero in the store to see)
|
# level_to_unlock: "Level to unlock:" # Label for which level you have to beat to unlock a particular hero (click a locked hero in the store to see)
|
||||||
# restricted_to_certain_heroes: "Only certain heroes can play this level."
|
# restricted_to_certain_heroes: "Only certain heroes can play this level."
|
||||||
|
@ -520,16 +528,24 @@ module.exports = nativeDescription: "English (US)", englishDescription: "English
|
||||||
# press_paragraph_1_link: "press packet"
|
# press_paragraph_1_link: "press packet"
|
||||||
# press_paragraph_1_suffix: ". All logos and images may be used without contacting us directly."
|
# press_paragraph_1_suffix: ". All logos and images may be used without contacting us directly."
|
||||||
# team: "Team"
|
# team: "Team"
|
||||||
# george_title: "CEO"
|
# george_title: "Cofounder"
|
||||||
# george_blurb: "Businesser"
|
# george_blurb: "Businesser"
|
||||||
# scott_title: "Programmer"
|
# scott_title: "Cofounder"
|
||||||
# scott_blurb: "Reasonable One"
|
# scott_blurb: "Reasonable One"
|
||||||
# nick_title: "Programmer"
|
# nick_title: "Cofounder"
|
||||||
# nick_blurb: "Motivation Guru"
|
# nick_blurb: "Motivation Guru"
|
||||||
# michael_title: "Programmer"
|
# michael_title: "Programmer"
|
||||||
# michael_blurb: "Sys Admin"
|
# michael_blurb: "Sys Admin"
|
||||||
# matt_title: "Programmer"
|
# matt_title: "Programmer"
|
||||||
# matt_blurb: "Bicyclist"
|
# matt_blurb: "Bicyclist"
|
||||||
|
# cat_title: "Chief Artisan"
|
||||||
|
# cat_blurb: "Airbender"
|
||||||
|
# josh_title: "Game Designer"
|
||||||
|
# josh_blurb: "Floor Is Lava"
|
||||||
|
# jose_title: "Music"
|
||||||
|
# jose_blurb: "Taking Off"
|
||||||
|
# retrostyle_title: "Illustration"
|
||||||
|
# retrostyle_blurb: "RetroStyle Games"
|
||||||
|
|
||||||
# teachers:
|
# teachers:
|
||||||
# title: "CodeCombat for Teachers"
|
# title: "CodeCombat for Teachers"
|
||||||
|
@ -543,8 +559,10 @@ module.exports = nativeDescription: "English (US)", englishDescription: "English
|
||||||
# violent_2: "If you are comfortable having your students play Angry Birds, you will be comfortable with CodeCombat."
|
# violent_2: "If you are comfortable having your students play Angry Birds, you will be comfortable with CodeCombat."
|
||||||
# for_girls_title: "Is it for girls?"
|
# for_girls_title: "Is it for girls?"
|
||||||
# for_girls_1: "There are three game modes in CodeCombat: building, puzzles, and combat. We have intentionally designed each to appeal to both boys and girls and think that the building and puzzle levels especially differentiate the game from violent triple A titles that repel female players."
|
# for_girls_1: "There are three game modes in CodeCombat: building, puzzles, and combat. We have intentionally designed each to appeal to both boys and girls and think that the building and puzzle levels especially differentiate the game from violent triple A titles that repel female players."
|
||||||
|
# age_recommended_title: "What age is it recommended at?"
|
||||||
|
# age_recommended_1: "The recommended minimum age is 9, however children as young as 7 can play the first stages with the assistance of an adult."
|
||||||
# what_cover_title: "What do we cover?"
|
# what_cover_title: "What do we cover?"
|
||||||
# what_cover_1: "There are 20 levels in the Hour of Code tutorial that teach and reinforce 6 specific computer science concepts:"
|
# what_cover_1: "There are 27 levels in the first stage of CodeCombat that teach and reinforce 6 specific computer science concepts:"
|
||||||
# what_cover_notation_1: "Formal notation"
|
# what_cover_notation_1: "Formal notation"
|
||||||
# what_cover_notation_2: "- builds an understanding of the importance of syntax in programming."
|
# what_cover_notation_2: "- builds an understanding of the importance of syntax in programming."
|
||||||
# what_cover_methods_1: "Calling methods"
|
# what_cover_methods_1: "Calling methods"
|
||||||
|
@ -562,10 +580,12 @@ module.exports = nativeDescription: "English (US)", englishDescription: "English
|
||||||
# what_cover_logic_2: "- when and how to use if/else to control in-game outcomes."
|
# what_cover_logic_2: "- when and how to use if/else to control in-game outcomes."
|
||||||
# what_cover_input_1: "Handling player input"
|
# what_cover_input_1: "Handling player input"
|
||||||
# what_cover_input_2: "- responding to input events to create a user interface."
|
# what_cover_input_2: "- responding to input events to create a user interface."
|
||||||
|
# what_cover_array_1: "Arrays"
|
||||||
|
# what_cover_array_2: "- allows the player to create and loop through arrays."
|
||||||
# sys_requirements_title: "System Requirements"
|
# sys_requirements_title: "System Requirements"
|
||||||
# sys_requirements_1: "Because CodeCombat is a game, it is more intensive for computers to run smoothly than video or written tutorials. We have optimized it to run quickly on all modern browsers and on older machines so that everyone can play. That said, here are our suggestions for getting the most out of your Hour of Code experience:"
|
# sys_requirements_1: "Because CodeCombat is a game, it is more intensive for computers to run smoothly than video or written tutorials. We have optimized it to run quickly on all modern browsers and on older machines so that everyone can play. That said, here are our suggestions for getting the most out of the CodeCombat experience:"
|
||||||
# sys_requirements_2: "Use newer versions of Chrome or Firefox."
|
# sys_requirements_2: "Use newer versions of Chrome or Firefox."
|
||||||
# sys_requirements_3: "Although CodeCombat will work on browsers as old as IE9, the performance is not as good. Chrome is best."
|
# sys_requirements_3: "Although CodeCombat will work on browsers as old as Internet Explorer 9, the performance is not as good. Chrome is best."
|
||||||
# sys_requirements_4: "Use newer computers."
|
# sys_requirements_4: "Use newer computers."
|
||||||
# sys_requirements_5: "Older computers, Chromebooks, and netbooks tend to have very few system resources, which makes for a less enjoyable experience. At least 2GB of RAM is required."
|
# sys_requirements_5: "Older computers, Chromebooks, and netbooks tend to have very few system resources, which makes for a less enjoyable experience. At least 2GB of RAM is required."
|
||||||
# sys_requirements_6: "Allow players to wear headphones/earbuds to hear the audio."
|
# sys_requirements_6: "Allow players to wear headphones/earbuds to hear the audio."
|
||||||
|
@ -604,13 +624,17 @@ module.exports = nativeDescription: "English (US)", englishDescription: "English
|
||||||
# autosave: "Changes Save Automatically"
|
# autosave: "Changes Save Automatically"
|
||||||
# me_tab: "Me"
|
# me_tab: "Me"
|
||||||
# picture_tab: "Picture"
|
# picture_tab: "Picture"
|
||||||
|
# delete_account_tab: "Delete Your Account"
|
||||||
|
# wrong_email: "Wrong Email"
|
||||||
# upload_picture: "Upload a picture"
|
# upload_picture: "Upload a picture"
|
||||||
|
# delete_this_account: "Delete this account permanently"
|
||||||
# god_mode: "God Mode"
|
# god_mode: "God Mode"
|
||||||
# password_tab: "Password"
|
# password_tab: "Password"
|
||||||
# emails_tab: "Emails"
|
# emails_tab: "Emails"
|
||||||
# admin: "Admin"
|
# admin: "Admin"
|
||||||
# new_password: "New Password"
|
# new_password: "New Password"
|
||||||
# new_password_verify: "Verify"
|
# new_password_verify: "Verify"
|
||||||
|
# type_in_email: "Type in your email to confirm the deletion"
|
||||||
# email_subscriptions: "Email Subscriptions"
|
# email_subscriptions: "Email Subscriptions"
|
||||||
# email_subscriptions_none: "No Email Subscriptions."
|
# email_subscriptions_none: "No Email Subscriptions."
|
||||||
# email_announcements: "Announcements"
|
# email_announcements: "Announcements"
|
||||||
|
@ -772,6 +796,7 @@ module.exports = nativeDescription: "English (US)", englishDescription: "English
|
||||||
# level_completion: "Level Completion"
|
# level_completion: "Level Completion"
|
||||||
# pop_i18n: "Populate I18N"
|
# pop_i18n: "Populate I18N"
|
||||||
# tasks: "Tasks"
|
# tasks: "Tasks"
|
||||||
|
# clear_storage: "Clear your local changes"
|
||||||
|
|
||||||
# article:
|
# article:
|
||||||
# edit_btn_preview: "Preview"
|
# edit_btn_preview: "Preview"
|
||||||
|
|
|
@ -391,7 +391,7 @@ module.exports = nativeDescription: "Español (América Latina)", englishDescrip
|
||||||
prompt_body: "¿Quieres obtener más?"
|
prompt_body: "¿Quieres obtener más?"
|
||||||
prompt_button: "Entrar al mercado"
|
prompt_button: "Entrar al mercado"
|
||||||
recovered: "Se recuperaron las anteriores compras de gemas. Por favor recarga la página"
|
recovered: "Se recuperaron las anteriores compras de gemas. Por favor recarga la página"
|
||||||
# or_subscribe: "Or 3500 gems/mo if you..."
|
# price: "x3500 / mo"
|
||||||
|
|
||||||
subscribe:
|
subscribe:
|
||||||
comparison_blurb: "Agudiza tus habilidades con la suscripción a CodeCombat!"
|
comparison_blurb: "Agudiza tus habilidades con la suscripción a CodeCombat!"
|
||||||
|
@ -455,6 +455,14 @@ module.exports = nativeDescription: "Español (América Latina)", englishDescrip
|
||||||
blocks: "Bloqueo" # As in "this shield blocks this much damage"
|
blocks: "Bloqueo" # As in "this shield blocks this much damage"
|
||||||
backstab: "Apuñala" # As in "this dagger does this much backstab damage"
|
backstab: "Apuñala" # As in "this dagger does this much backstab damage"
|
||||||
skills: "Habilidades"
|
skills: "Habilidades"
|
||||||
|
# attack_1: "Deals"
|
||||||
|
# attack_2: "of listed"
|
||||||
|
# attack_3: "weapon damage."
|
||||||
|
# health_1: "Gains"
|
||||||
|
# health_2: "of listed"
|
||||||
|
# health_3: "armor health."
|
||||||
|
# speed_1: "Moves at"
|
||||||
|
# speed_2: "meters per second."
|
||||||
available_for_purchase: "Disponible para Comprar" # Shows up when you have unlocked, but not purchased, a hero in the hero store
|
available_for_purchase: "Disponible para Comprar" # Shows up when you have unlocked, but not purchased, a hero in the hero store
|
||||||
level_to_unlock: "Nivel para desbloquear:" # Label for which level you have to beat to unlock a particular hero (click a locked hero in the store to see)
|
level_to_unlock: "Nivel para desbloquear:" # Label for which level you have to beat to unlock a particular hero (click a locked hero in the store to see)
|
||||||
restricted_to_certain_heroes: "Sólo ciertos héroes pueden jugar este nivel."
|
restricted_to_certain_heroes: "Sólo ciertos héroes pueden jugar este nivel."
|
||||||
|
@ -530,6 +538,14 @@ module.exports = nativeDescription: "Español (América Latina)", englishDescrip
|
||||||
michael_blurb: "Sys Admin"
|
michael_blurb: "Sys Admin"
|
||||||
matt_title: "Programador"
|
matt_title: "Programador"
|
||||||
matt_blurb: "Bicicletero"
|
matt_blurb: "Bicicletero"
|
||||||
|
# cat_title: "Chief Artisan"
|
||||||
|
# cat_blurb: "Airbender"
|
||||||
|
# josh_title: "Game Designer"
|
||||||
|
# josh_blurb: "Floor Is Lava"
|
||||||
|
# jose_title: "Music"
|
||||||
|
# jose_blurb: "Taking Off"
|
||||||
|
# retrostyle_title: "Illustration"
|
||||||
|
# retrostyle_blurb: "RetroStyle Games"
|
||||||
|
|
||||||
teachers:
|
teachers:
|
||||||
title: "CodeCombat para Profesores"
|
title: "CodeCombat para Profesores"
|
||||||
|
@ -543,6 +559,8 @@ module.exports = nativeDescription: "Español (América Latina)", englishDescrip
|
||||||
violent_2: "Si te sientes cómodo cuanto tus estudiantes juegan Angry Bird, entonces estaras cómodo con CodeCombat."
|
violent_2: "Si te sientes cómodo cuanto tus estudiantes juegan Angry Bird, entonces estaras cómodo con CodeCombat."
|
||||||
for_girls_title: "¿Es para chicas?"
|
for_girls_title: "¿Es para chicas?"
|
||||||
for_girls_1: "Existen tres modos de juego en CodeCombat: Edificación, rompecabezas, y combate. Hemos diseñado intencionalmente cada uno para atraer tanto a los niños como a las niñas, y creemos en que los niveles de construcción y rompecabezas diferencia el juego de los títulos triple A ultra violentos que repelen a las jugadoras."
|
for_girls_1: "Existen tres modos de juego en CodeCombat: Edificación, rompecabezas, y combate. Hemos diseñado intencionalmente cada uno para atraer tanto a los niños como a las niñas, y creemos en que los niveles de construcción y rompecabezas diferencia el juego de los títulos triple A ultra violentos que repelen a las jugadoras."
|
||||||
|
# age_recommended_title: "What age is it recommended at?"
|
||||||
|
# age_recommended_1: "The recommended minimum age is 9, however children as young as 7 can play the first stages with the assistance of an adult."
|
||||||
what_cover_title: "¿Qué es lo que cubrimos?"
|
what_cover_title: "¿Qué es lo que cubrimos?"
|
||||||
what_cover_1: "Hay 20 niveles en nuestro tutorial Hora del Código que enseña y refuerza 6 conceptos especifico de las ciencias computacionales:"
|
what_cover_1: "Hay 20 niveles en nuestro tutorial Hora del Código que enseña y refuerza 6 conceptos especifico de las ciencias computacionales:"
|
||||||
what_cover_notation_1: "Notación Formal"
|
what_cover_notation_1: "Notación Formal"
|
||||||
|
@ -562,6 +580,8 @@ module.exports = nativeDescription: "Español (América Latina)", englishDescrip
|
||||||
what_cover_logic_2: "- cuándo y cómo utilizar if / else para controlar los resultados del juego."
|
what_cover_logic_2: "- cuándo y cómo utilizar if / else para controlar los resultados del juego."
|
||||||
what_cover_input_1: "Manipulación de eventos de entrada"
|
what_cover_input_1: "Manipulación de eventos de entrada"
|
||||||
what_cover_input_2: "- responder a eventos de entrada para crear una interfaz de usuario."
|
what_cover_input_2: "- responder a eventos de entrada para crear una interfaz de usuario."
|
||||||
|
# what_cover_array_1: "Arrays"
|
||||||
|
# what_cover_array_2: "- allows the player to create and loop through arrays."
|
||||||
sys_requirements_title: "Requerimientos del sistema"
|
sys_requirements_title: "Requerimientos del sistema"
|
||||||
sys_requirements_1: "Debido que CodeCombat es un juego, es más difícil para las computadoras correrlo en relación a un tutorial escrito o un video. Para que todos puedan jugar, hemos optimizado la web para correr rápidamente en todos los navegadores modernos y en maquinas antiguas. Dicho esto, aquí están nuestras sugerencias para sacar el máximo provecho de su experiencia en la Hora del Código:"
|
sys_requirements_1: "Debido que CodeCombat es un juego, es más difícil para las computadoras correrlo en relación a un tutorial escrito o un video. Para que todos puedan jugar, hemos optimizado la web para correr rápidamente en todos los navegadores modernos y en maquinas antiguas. Dicho esto, aquí están nuestras sugerencias para sacar el máximo provecho de su experiencia en la Hora del Código:"
|
||||||
sys_requirements_2: "Usar una versión actualizada del navegador Chrome o Firefox."
|
sys_requirements_2: "Usar una versión actualizada del navegador Chrome o Firefox."
|
||||||
|
@ -604,13 +624,17 @@ module.exports = nativeDescription: "Español (América Latina)", englishDescrip
|
||||||
autosave: "Cambios Guardados Automáticamente"
|
autosave: "Cambios Guardados Automáticamente"
|
||||||
me_tab: "Yo"
|
me_tab: "Yo"
|
||||||
picture_tab: "Imagen"
|
picture_tab: "Imagen"
|
||||||
|
# delete_account_tab: "Delete Your Account"
|
||||||
|
# wrong_email: "Wrong Email"
|
||||||
upload_picture: "Sube una imagen"
|
upload_picture: "Sube una imagen"
|
||||||
|
# delete_this_account: "Delete this account permanently"
|
||||||
# god_mode: "God Mode"
|
# god_mode: "God Mode"
|
||||||
password_tab: "Contraseña"
|
password_tab: "Contraseña"
|
||||||
emails_tab: "Correos"
|
emails_tab: "Correos"
|
||||||
admin: "Admin"
|
admin: "Admin"
|
||||||
new_password: "Nueva Contraseña"
|
new_password: "Nueva Contraseña"
|
||||||
new_password_verify: "Verificar"
|
new_password_verify: "Verificar"
|
||||||
|
# type_in_email: "Type in your email to confirm the deletion"
|
||||||
email_subscriptions: "Suscripciones de Email"
|
email_subscriptions: "Suscripciones de Email"
|
||||||
email_subscriptions_none: "No tienes suscripciones."
|
email_subscriptions_none: "No tienes suscripciones."
|
||||||
email_announcements: "Noticias"
|
email_announcements: "Noticias"
|
||||||
|
@ -772,6 +796,7 @@ module.exports = nativeDescription: "Español (América Latina)", englishDescrip
|
||||||
# level_completion: "Level Completion"
|
# level_completion: "Level Completion"
|
||||||
# pop_i18n: "Populate I18N"
|
# pop_i18n: "Populate I18N"
|
||||||
tasks: "Tareas"
|
tasks: "Tareas"
|
||||||
|
# clear_storage: "Clear your local changes"
|
||||||
|
|
||||||
article:
|
article:
|
||||||
edit_btn_preview: "Vista previa"
|
edit_btn_preview: "Vista previa"
|
||||||
|
|
|
@ -391,7 +391,7 @@ module.exports = nativeDescription: "español (ES)", englishDescription: "Spanis
|
||||||
prompt_body: "¿Quieres obtener más?"
|
prompt_body: "¿Quieres obtener más?"
|
||||||
prompt_button: "Ingresa a la tienda"
|
prompt_button: "Ingresa a la tienda"
|
||||||
recovered: "Las gemas compradas con anterioridad han sido recuperadas. Por favor, refresca la página."
|
recovered: "Las gemas compradas con anterioridad han sido recuperadas. Por favor, refresca la página."
|
||||||
# or_subscribe: "Or 3500 gems/mo if you..."
|
# price: "x3500 / mo"
|
||||||
|
|
||||||
subscribe:
|
subscribe:
|
||||||
# comparison_blurb: "Sharpen your skills with a CodeCombat subscription!"
|
# comparison_blurb: "Sharpen your skills with a CodeCombat subscription!"
|
||||||
|
@ -455,6 +455,14 @@ module.exports = nativeDescription: "español (ES)", englishDescription: "Spanis
|
||||||
blocks: "Bloqueo" # As in "this shield blocks this much damage"
|
blocks: "Bloqueo" # As in "this shield blocks this much damage"
|
||||||
# backstab: "Backstab" # As in "this dagger does this much backstab damage"
|
# backstab: "Backstab" # As in "this dagger does this much backstab damage"
|
||||||
skills: "Habilidades"
|
skills: "Habilidades"
|
||||||
|
# attack_1: "Deals"
|
||||||
|
# attack_2: "of listed"
|
||||||
|
# attack_3: "weapon damage."
|
||||||
|
# health_1: "Gains"
|
||||||
|
# health_2: "of listed"
|
||||||
|
# health_3: "armor health."
|
||||||
|
# speed_1: "Moves at"
|
||||||
|
# speed_2: "meters per second."
|
||||||
available_for_purchase: "Disponible para Comprar" # Shows up when you have unlocked, but not purchased, a hero in the hero store
|
available_for_purchase: "Disponible para Comprar" # Shows up when you have unlocked, but not purchased, a hero in the hero store
|
||||||
level_to_unlock: "Nivel para desbloquear:" # Label for which level you have to beat to unlock a particular hero (click a locked hero in the store to see)
|
level_to_unlock: "Nivel para desbloquear:" # Label for which level you have to beat to unlock a particular hero (click a locked hero in the store to see)
|
||||||
restricted_to_certain_heroes: "Solo ciertos heroes pueden jugar este nivel."
|
restricted_to_certain_heroes: "Solo ciertos heroes pueden jugar este nivel."
|
||||||
|
@ -530,6 +538,14 @@ module.exports = nativeDescription: "español (ES)", englishDescription: "Spanis
|
||||||
michael_blurb: "Administrador de Sistemas"
|
michael_blurb: "Administrador de Sistemas"
|
||||||
matt_title: "Programador"
|
matt_title: "Programador"
|
||||||
matt_blurb: "Ciclista"
|
matt_blurb: "Ciclista"
|
||||||
|
# cat_title: "Chief Artisan"
|
||||||
|
# cat_blurb: "Airbender"
|
||||||
|
# josh_title: "Game Designer"
|
||||||
|
# josh_blurb: "Floor Is Lava"
|
||||||
|
# jose_title: "Music"
|
||||||
|
# jose_blurb: "Taking Off"
|
||||||
|
# retrostyle_title: "Illustration"
|
||||||
|
# retrostyle_blurb: "RetroStyle Games"
|
||||||
|
|
||||||
# teachers:
|
# teachers:
|
||||||
# title: "CodeCombat for Teachers"
|
# title: "CodeCombat for Teachers"
|
||||||
|
@ -543,8 +559,10 @@ module.exports = nativeDescription: "español (ES)", englishDescription: "Spanis
|
||||||
# violent_2: "If you are comfortable having your students play Angry Birds, you will be comfortable with CodeCombat."
|
# violent_2: "If you are comfortable having your students play Angry Birds, you will be comfortable with CodeCombat."
|
||||||
# for_girls_title: "Is it for girls?"
|
# for_girls_title: "Is it for girls?"
|
||||||
# for_girls_1: "There are three game modes in CodeCombat: building, puzzles, and combat. We have intentionally designed each to appeal to both boys and girls and think that the building and puzzle levels especially differentiate the game from violent triple A titles that repel female players."
|
# for_girls_1: "There are three game modes in CodeCombat: building, puzzles, and combat. We have intentionally designed each to appeal to both boys and girls and think that the building and puzzle levels especially differentiate the game from violent triple A titles that repel female players."
|
||||||
|
# age_recommended_title: "What age is it recommended at?"
|
||||||
|
# age_recommended_1: "The recommended minimum age is 9, however children as young as 7 can play the first stages with the assistance of an adult."
|
||||||
# what_cover_title: "What do we cover?"
|
# what_cover_title: "What do we cover?"
|
||||||
# what_cover_1: "There are 20 levels in the Hour of Code tutorial that teach and reinforce 6 specific computer science concepts:"
|
# what_cover_1: "There are 27 levels in the first stage of CodeCombat that teach and reinforce 6 specific computer science concepts:"
|
||||||
# what_cover_notation_1: "Formal notation"
|
# what_cover_notation_1: "Formal notation"
|
||||||
# what_cover_notation_2: "- builds an understanding of the importance of syntax in programming."
|
# what_cover_notation_2: "- builds an understanding of the importance of syntax in programming."
|
||||||
# what_cover_methods_1: "Calling methods"
|
# what_cover_methods_1: "Calling methods"
|
||||||
|
@ -562,10 +580,12 @@ module.exports = nativeDescription: "español (ES)", englishDescription: "Spanis
|
||||||
# what_cover_logic_2: "- when and how to use if/else to control in-game outcomes."
|
# what_cover_logic_2: "- when and how to use if/else to control in-game outcomes."
|
||||||
# what_cover_input_1: "Handling player input"
|
# what_cover_input_1: "Handling player input"
|
||||||
# what_cover_input_2: "- responding to input events to create a user interface."
|
# what_cover_input_2: "- responding to input events to create a user interface."
|
||||||
|
# what_cover_array_1: "Arrays"
|
||||||
|
# what_cover_array_2: "- allows the player to create and loop through arrays."
|
||||||
# sys_requirements_title: "System Requirements"
|
# sys_requirements_title: "System Requirements"
|
||||||
# sys_requirements_1: "Because CodeCombat is a game, it is more intensive for computers to run smoothly than video or written tutorials. We have optimized it to run quickly on all modern browsers and on older machines so that everyone can play. That said, here are our suggestions for getting the most out of your Hour of Code experience:"
|
# sys_requirements_1: "Because CodeCombat is a game, it is more intensive for computers to run smoothly than video or written tutorials. We have optimized it to run quickly on all modern browsers and on older machines so that everyone can play. That said, here are our suggestions for getting the most out of the CodeCombat experience:"
|
||||||
# sys_requirements_2: "Use newer versions of Chrome or Firefox."
|
# sys_requirements_2: "Use newer versions of Chrome or Firefox."
|
||||||
# sys_requirements_3: "Although CodeCombat will work on browsers as old as IE9, the performance is not as good. Chrome is best."
|
# sys_requirements_3: "Although CodeCombat will work on browsers as old as Internet Explorer 9, the performance is not as good. Chrome is best."
|
||||||
# sys_requirements_4: "Use newer computers."
|
# sys_requirements_4: "Use newer computers."
|
||||||
# sys_requirements_5: "Older computers, Chromebooks, and netbooks tend to have very few system resources, which makes for a less enjoyable experience. At least 2GB of RAM is required."
|
# sys_requirements_5: "Older computers, Chromebooks, and netbooks tend to have very few system resources, which makes for a less enjoyable experience. At least 2GB of RAM is required."
|
||||||
# sys_requirements_6: "Allow players to wear headphones/earbuds to hear the audio."
|
# sys_requirements_6: "Allow players to wear headphones/earbuds to hear the audio."
|
||||||
|
@ -604,13 +624,17 @@ module.exports = nativeDescription: "español (ES)", englishDescription: "Spanis
|
||||||
autosave: "Los cambios se guardan automáticamente"
|
autosave: "Los cambios se guardan automáticamente"
|
||||||
me_tab: "Yo"
|
me_tab: "Yo"
|
||||||
picture_tab: "Foto"
|
picture_tab: "Foto"
|
||||||
|
# delete_account_tab: "Delete Your Account"
|
||||||
|
# wrong_email: "Wrong Email"
|
||||||
upload_picture: "Sube una imagen"
|
upload_picture: "Sube una imagen"
|
||||||
|
# delete_this_account: "Delete this account permanently"
|
||||||
# god_mode: "God Mode"
|
# god_mode: "God Mode"
|
||||||
password_tab: "Contraseña"
|
password_tab: "Contraseña"
|
||||||
emails_tab: "Correos electrónicos"
|
emails_tab: "Correos electrónicos"
|
||||||
admin: "Admin"
|
admin: "Admin"
|
||||||
new_password: "Nueva contraseña"
|
new_password: "Nueva contraseña"
|
||||||
new_password_verify: "Verificar"
|
new_password_verify: "Verificar"
|
||||||
|
# type_in_email: "Type in your email to confirm the deletion"
|
||||||
email_subscriptions: "Suscripciones de correo electrónico"
|
email_subscriptions: "Suscripciones de correo electrónico"
|
||||||
email_subscriptions_none: "Sin suscripciones de correo electrónico."
|
email_subscriptions_none: "Sin suscripciones de correo electrónico."
|
||||||
email_announcements: "Noticias"
|
email_announcements: "Noticias"
|
||||||
|
@ -772,6 +796,7 @@ module.exports = nativeDescription: "español (ES)", englishDescription: "Spanis
|
||||||
level_completion: "Porcentaje de Nivel Completado"
|
level_completion: "Porcentaje de Nivel Completado"
|
||||||
pop_i18n: "Poblar I18N"
|
pop_i18n: "Poblar I18N"
|
||||||
# tasks: "Tasks"
|
# tasks: "Tasks"
|
||||||
|
# clear_storage: "Clear your local changes"
|
||||||
|
|
||||||
article:
|
article:
|
||||||
edit_btn_preview: "Vista preliminar"
|
edit_btn_preview: "Vista preliminar"
|
||||||
|
|
|
@ -391,7 +391,7 @@ module.exports = nativeDescription: "فارسی", englishDescription: "Persian",
|
||||||
# prompt_body: "Do you want to get more?"
|
# prompt_body: "Do you want to get more?"
|
||||||
# prompt_button: "Enter Shop"
|
# prompt_button: "Enter Shop"
|
||||||
# recovered: "Previous gems purchase recovered. Please refresh the page."
|
# recovered: "Previous gems purchase recovered. Please refresh the page."
|
||||||
# or_subscribe: "Or 3500 gems/mo if you..."
|
# price: "x3500 / mo"
|
||||||
|
|
||||||
# subscribe:
|
# subscribe:
|
||||||
# comparison_blurb: "Sharpen your skills with a CodeCombat subscription!"
|
# comparison_blurb: "Sharpen your skills with a CodeCombat subscription!"
|
||||||
|
@ -455,6 +455,14 @@ module.exports = nativeDescription: "فارسی", englishDescription: "Persian",
|
||||||
# blocks: "Blocks" # As in "this shield blocks this much damage"
|
# blocks: "Blocks" # As in "this shield blocks this much damage"
|
||||||
# backstab: "Backstab" # As in "this dagger does this much backstab damage"
|
# backstab: "Backstab" # As in "this dagger does this much backstab damage"
|
||||||
# skills: "Skills"
|
# skills: "Skills"
|
||||||
|
# attack_1: "Deals"
|
||||||
|
# attack_2: "of listed"
|
||||||
|
# attack_3: "weapon damage."
|
||||||
|
# health_1: "Gains"
|
||||||
|
# health_2: "of listed"
|
||||||
|
# health_3: "armor health."
|
||||||
|
# speed_1: "Moves at"
|
||||||
|
# speed_2: "meters per second."
|
||||||
# available_for_purchase: "Available for Purchase" # Shows up when you have unlocked, but not purchased, a hero in the hero store
|
# available_for_purchase: "Available for Purchase" # Shows up when you have unlocked, but not purchased, a hero in the hero store
|
||||||
# level_to_unlock: "Level to unlock:" # Label for which level you have to beat to unlock a particular hero (click a locked hero in the store to see)
|
# level_to_unlock: "Level to unlock:" # Label for which level you have to beat to unlock a particular hero (click a locked hero in the store to see)
|
||||||
# restricted_to_certain_heroes: "Only certain heroes can play this level."
|
# restricted_to_certain_heroes: "Only certain heroes can play this level."
|
||||||
|
@ -520,16 +528,24 @@ module.exports = nativeDescription: "فارسی", englishDescription: "Persian",
|
||||||
# press_paragraph_1_link: "press packet"
|
# press_paragraph_1_link: "press packet"
|
||||||
# press_paragraph_1_suffix: ". All logos and images may be used without contacting us directly."
|
# press_paragraph_1_suffix: ". All logos and images may be used without contacting us directly."
|
||||||
# team: "Team"
|
# team: "Team"
|
||||||
# george_title: "CEO"
|
# george_title: "Cofounder"
|
||||||
# george_blurb: "Businesser"
|
# george_blurb: "Businesser"
|
||||||
# scott_title: "Programmer"
|
# scott_title: "Cofounder"
|
||||||
# scott_blurb: "Reasonable One"
|
# scott_blurb: "Reasonable One"
|
||||||
# nick_title: "Programmer"
|
# nick_title: "Cofounder"
|
||||||
# nick_blurb: "Motivation Guru"
|
# nick_blurb: "Motivation Guru"
|
||||||
# michael_title: "Programmer"
|
# michael_title: "Programmer"
|
||||||
# michael_blurb: "Sys Admin"
|
# michael_blurb: "Sys Admin"
|
||||||
# matt_title: "Programmer"
|
# matt_title: "Programmer"
|
||||||
# matt_blurb: "Bicyclist"
|
# matt_blurb: "Bicyclist"
|
||||||
|
# cat_title: "Chief Artisan"
|
||||||
|
# cat_blurb: "Airbender"
|
||||||
|
# josh_title: "Game Designer"
|
||||||
|
# josh_blurb: "Floor Is Lava"
|
||||||
|
# jose_title: "Music"
|
||||||
|
# jose_blurb: "Taking Off"
|
||||||
|
# retrostyle_title: "Illustration"
|
||||||
|
# retrostyle_blurb: "RetroStyle Games"
|
||||||
|
|
||||||
# teachers:
|
# teachers:
|
||||||
# title: "CodeCombat for Teachers"
|
# title: "CodeCombat for Teachers"
|
||||||
|
@ -543,8 +559,10 @@ module.exports = nativeDescription: "فارسی", englishDescription: "Persian",
|
||||||
# violent_2: "If you are comfortable having your students play Angry Birds, you will be comfortable with CodeCombat."
|
# violent_2: "If you are comfortable having your students play Angry Birds, you will be comfortable with CodeCombat."
|
||||||
# for_girls_title: "Is it for girls?"
|
# for_girls_title: "Is it for girls?"
|
||||||
# for_girls_1: "There are three game modes in CodeCombat: building, puzzles, and combat. We have intentionally designed each to appeal to both boys and girls and think that the building and puzzle levels especially differentiate the game from violent triple A titles that repel female players."
|
# for_girls_1: "There are three game modes in CodeCombat: building, puzzles, and combat. We have intentionally designed each to appeal to both boys and girls and think that the building and puzzle levels especially differentiate the game from violent triple A titles that repel female players."
|
||||||
|
# age_recommended_title: "What age is it recommended at?"
|
||||||
|
# age_recommended_1: "The recommended minimum age is 9, however children as young as 7 can play the first stages with the assistance of an adult."
|
||||||
# what_cover_title: "What do we cover?"
|
# what_cover_title: "What do we cover?"
|
||||||
# what_cover_1: "There are 20 levels in the Hour of Code tutorial that teach and reinforce 6 specific computer science concepts:"
|
# what_cover_1: "There are 27 levels in the first stage of CodeCombat that teach and reinforce 6 specific computer science concepts:"
|
||||||
# what_cover_notation_1: "Formal notation"
|
# what_cover_notation_1: "Formal notation"
|
||||||
# what_cover_notation_2: "- builds an understanding of the importance of syntax in programming."
|
# what_cover_notation_2: "- builds an understanding of the importance of syntax in programming."
|
||||||
# what_cover_methods_1: "Calling methods"
|
# what_cover_methods_1: "Calling methods"
|
||||||
|
@ -562,10 +580,12 @@ module.exports = nativeDescription: "فارسی", englishDescription: "Persian",
|
||||||
# what_cover_logic_2: "- when and how to use if/else to control in-game outcomes."
|
# what_cover_logic_2: "- when and how to use if/else to control in-game outcomes."
|
||||||
# what_cover_input_1: "Handling player input"
|
# what_cover_input_1: "Handling player input"
|
||||||
# what_cover_input_2: "- responding to input events to create a user interface."
|
# what_cover_input_2: "- responding to input events to create a user interface."
|
||||||
|
# what_cover_array_1: "Arrays"
|
||||||
|
# what_cover_array_2: "- allows the player to create and loop through arrays."
|
||||||
# sys_requirements_title: "System Requirements"
|
# sys_requirements_title: "System Requirements"
|
||||||
# sys_requirements_1: "Because CodeCombat is a game, it is more intensive for computers to run smoothly than video or written tutorials. We have optimized it to run quickly on all modern browsers and on older machines so that everyone can play. That said, here are our suggestions for getting the most out of your Hour of Code experience:"
|
# sys_requirements_1: "Because CodeCombat is a game, it is more intensive for computers to run smoothly than video or written tutorials. We have optimized it to run quickly on all modern browsers and on older machines so that everyone can play. That said, here are our suggestions for getting the most out of the CodeCombat experience:"
|
||||||
# sys_requirements_2: "Use newer versions of Chrome or Firefox."
|
# sys_requirements_2: "Use newer versions of Chrome or Firefox."
|
||||||
# sys_requirements_3: "Although CodeCombat will work on browsers as old as IE9, the performance is not as good. Chrome is best."
|
# sys_requirements_3: "Although CodeCombat will work on browsers as old as Internet Explorer 9, the performance is not as good. Chrome is best."
|
||||||
# sys_requirements_4: "Use newer computers."
|
# sys_requirements_4: "Use newer computers."
|
||||||
# sys_requirements_5: "Older computers, Chromebooks, and netbooks tend to have very few system resources, which makes for a less enjoyable experience. At least 2GB of RAM is required."
|
# sys_requirements_5: "Older computers, Chromebooks, and netbooks tend to have very few system resources, which makes for a less enjoyable experience. At least 2GB of RAM is required."
|
||||||
# sys_requirements_6: "Allow players to wear headphones/earbuds to hear the audio."
|
# sys_requirements_6: "Allow players to wear headphones/earbuds to hear the audio."
|
||||||
|
@ -604,13 +624,17 @@ module.exports = nativeDescription: "فارسی", englishDescription: "Persian",
|
||||||
autosave: "تغییرات به طور خودکار ثبت شد"
|
autosave: "تغییرات به طور خودکار ثبت شد"
|
||||||
me_tab: "من"
|
me_tab: "من"
|
||||||
picture_tab: "تصاویر"
|
picture_tab: "تصاویر"
|
||||||
|
# delete_account_tab: "Delete Your Account"
|
||||||
|
# wrong_email: "Wrong Email"
|
||||||
# upload_picture: "Upload a picture"
|
# upload_picture: "Upload a picture"
|
||||||
|
# delete_this_account: "Delete this account permanently"
|
||||||
# god_mode: "God Mode"
|
# god_mode: "God Mode"
|
||||||
password_tab: "کلمه عبور"
|
password_tab: "کلمه عبور"
|
||||||
emails_tab: "ایمیل ها"
|
emails_tab: "ایمیل ها"
|
||||||
# admin: "Admin"
|
# admin: "Admin"
|
||||||
# new_password: "New Password"
|
# new_password: "New Password"
|
||||||
# new_password_verify: "Verify"
|
# new_password_verify: "Verify"
|
||||||
|
# type_in_email: "Type in your email to confirm the deletion"
|
||||||
# email_subscriptions: "Email Subscriptions"
|
# email_subscriptions: "Email Subscriptions"
|
||||||
# email_subscriptions_none: "No Email Subscriptions."
|
# email_subscriptions_none: "No Email Subscriptions."
|
||||||
# email_announcements: "Announcements"
|
# email_announcements: "Announcements"
|
||||||
|
@ -772,6 +796,7 @@ module.exports = nativeDescription: "فارسی", englishDescription: "Persian",
|
||||||
# level_completion: "Level Completion"
|
# level_completion: "Level Completion"
|
||||||
# pop_i18n: "Populate I18N"
|
# pop_i18n: "Populate I18N"
|
||||||
# tasks: "Tasks"
|
# tasks: "Tasks"
|
||||||
|
# clear_storage: "Clear your local changes"
|
||||||
|
|
||||||
# article:
|
# article:
|
||||||
# edit_btn_preview: "Preview"
|
# edit_btn_preview: "Preview"
|
||||||
|
|
|
@ -391,7 +391,7 @@ module.exports = nativeDescription: "suomi", englishDescription: "Finnish", tran
|
||||||
# prompt_body: "Do you want to get more?"
|
# prompt_body: "Do you want to get more?"
|
||||||
# prompt_button: "Enter Shop"
|
# prompt_button: "Enter Shop"
|
||||||
# recovered: "Previous gems purchase recovered. Please refresh the page."
|
# recovered: "Previous gems purchase recovered. Please refresh the page."
|
||||||
# or_subscribe: "Or 3500 gems/mo if you..."
|
# price: "x3500 / mo"
|
||||||
|
|
||||||
# subscribe:
|
# subscribe:
|
||||||
# comparison_blurb: "Sharpen your skills with a CodeCombat subscription!"
|
# comparison_blurb: "Sharpen your skills with a CodeCombat subscription!"
|
||||||
|
@ -455,6 +455,14 @@ module.exports = nativeDescription: "suomi", englishDescription: "Finnish", tran
|
||||||
# blocks: "Blocks" # As in "this shield blocks this much damage"
|
# blocks: "Blocks" # As in "this shield blocks this much damage"
|
||||||
# backstab: "Backstab" # As in "this dagger does this much backstab damage"
|
# backstab: "Backstab" # As in "this dagger does this much backstab damage"
|
||||||
# skills: "Skills"
|
# skills: "Skills"
|
||||||
|
# attack_1: "Deals"
|
||||||
|
# attack_2: "of listed"
|
||||||
|
# attack_3: "weapon damage."
|
||||||
|
# health_1: "Gains"
|
||||||
|
# health_2: "of listed"
|
||||||
|
# health_3: "armor health."
|
||||||
|
# speed_1: "Moves at"
|
||||||
|
# speed_2: "meters per second."
|
||||||
# available_for_purchase: "Available for Purchase" # Shows up when you have unlocked, but not purchased, a hero in the hero store
|
# available_for_purchase: "Available for Purchase" # Shows up when you have unlocked, but not purchased, a hero in the hero store
|
||||||
# level_to_unlock: "Level to unlock:" # Label for which level you have to beat to unlock a particular hero (click a locked hero in the store to see)
|
# level_to_unlock: "Level to unlock:" # Label for which level you have to beat to unlock a particular hero (click a locked hero in the store to see)
|
||||||
# restricted_to_certain_heroes: "Only certain heroes can play this level."
|
# restricted_to_certain_heroes: "Only certain heroes can play this level."
|
||||||
|
@ -520,16 +528,24 @@ module.exports = nativeDescription: "suomi", englishDescription: "Finnish", tran
|
||||||
# press_paragraph_1_link: "press packet"
|
# press_paragraph_1_link: "press packet"
|
||||||
# press_paragraph_1_suffix: ". All logos and images may be used without contacting us directly."
|
# press_paragraph_1_suffix: ". All logos and images may be used without contacting us directly."
|
||||||
# team: "Team"
|
# team: "Team"
|
||||||
# george_title: "CEO"
|
# george_title: "Cofounder"
|
||||||
# george_blurb: "Businesser"
|
# george_blurb: "Businesser"
|
||||||
# scott_title: "Programmer"
|
# scott_title: "Cofounder"
|
||||||
# scott_blurb: "Reasonable One"
|
# scott_blurb: "Reasonable One"
|
||||||
# nick_title: "Programmer"
|
# nick_title: "Cofounder"
|
||||||
# nick_blurb: "Motivation Guru"
|
# nick_blurb: "Motivation Guru"
|
||||||
# michael_title: "Programmer"
|
# michael_title: "Programmer"
|
||||||
# michael_blurb: "Sys Admin"
|
# michael_blurb: "Sys Admin"
|
||||||
# matt_title: "Programmer"
|
# matt_title: "Programmer"
|
||||||
# matt_blurb: "Bicyclist"
|
# matt_blurb: "Bicyclist"
|
||||||
|
# cat_title: "Chief Artisan"
|
||||||
|
# cat_blurb: "Airbender"
|
||||||
|
# josh_title: "Game Designer"
|
||||||
|
# josh_blurb: "Floor Is Lava"
|
||||||
|
# jose_title: "Music"
|
||||||
|
# jose_blurb: "Taking Off"
|
||||||
|
# retrostyle_title: "Illustration"
|
||||||
|
# retrostyle_blurb: "RetroStyle Games"
|
||||||
|
|
||||||
# teachers:
|
# teachers:
|
||||||
# title: "CodeCombat for Teachers"
|
# title: "CodeCombat for Teachers"
|
||||||
|
@ -543,8 +559,10 @@ module.exports = nativeDescription: "suomi", englishDescription: "Finnish", tran
|
||||||
# violent_2: "If you are comfortable having your students play Angry Birds, you will be comfortable with CodeCombat."
|
# violent_2: "If you are comfortable having your students play Angry Birds, you will be comfortable with CodeCombat."
|
||||||
# for_girls_title: "Is it for girls?"
|
# for_girls_title: "Is it for girls?"
|
||||||
# for_girls_1: "There are three game modes in CodeCombat: building, puzzles, and combat. We have intentionally designed each to appeal to both boys and girls and think that the building and puzzle levels especially differentiate the game from violent triple A titles that repel female players."
|
# for_girls_1: "There are three game modes in CodeCombat: building, puzzles, and combat. We have intentionally designed each to appeal to both boys and girls and think that the building and puzzle levels especially differentiate the game from violent triple A titles that repel female players."
|
||||||
|
# age_recommended_title: "What age is it recommended at?"
|
||||||
|
# age_recommended_1: "The recommended minimum age is 9, however children as young as 7 can play the first stages with the assistance of an adult."
|
||||||
# what_cover_title: "What do we cover?"
|
# what_cover_title: "What do we cover?"
|
||||||
# what_cover_1: "There are 20 levels in the Hour of Code tutorial that teach and reinforce 6 specific computer science concepts:"
|
# what_cover_1: "There are 27 levels in the first stage of CodeCombat that teach and reinforce 6 specific computer science concepts:"
|
||||||
# what_cover_notation_1: "Formal notation"
|
# what_cover_notation_1: "Formal notation"
|
||||||
# what_cover_notation_2: "- builds an understanding of the importance of syntax in programming."
|
# what_cover_notation_2: "- builds an understanding of the importance of syntax in programming."
|
||||||
# what_cover_methods_1: "Calling methods"
|
# what_cover_methods_1: "Calling methods"
|
||||||
|
@ -562,10 +580,12 @@ module.exports = nativeDescription: "suomi", englishDescription: "Finnish", tran
|
||||||
# what_cover_logic_2: "- when and how to use if/else to control in-game outcomes."
|
# what_cover_logic_2: "- when and how to use if/else to control in-game outcomes."
|
||||||
# what_cover_input_1: "Handling player input"
|
# what_cover_input_1: "Handling player input"
|
||||||
# what_cover_input_2: "- responding to input events to create a user interface."
|
# what_cover_input_2: "- responding to input events to create a user interface."
|
||||||
|
# what_cover_array_1: "Arrays"
|
||||||
|
# what_cover_array_2: "- allows the player to create and loop through arrays."
|
||||||
# sys_requirements_title: "System Requirements"
|
# sys_requirements_title: "System Requirements"
|
||||||
# sys_requirements_1: "Because CodeCombat is a game, it is more intensive for computers to run smoothly than video or written tutorials. We have optimized it to run quickly on all modern browsers and on older machines so that everyone can play. That said, here are our suggestions for getting the most out of your Hour of Code experience:"
|
# sys_requirements_1: "Because CodeCombat is a game, it is more intensive for computers to run smoothly than video or written tutorials. We have optimized it to run quickly on all modern browsers and on older machines so that everyone can play. That said, here are our suggestions for getting the most out of the CodeCombat experience:"
|
||||||
# sys_requirements_2: "Use newer versions of Chrome or Firefox."
|
# sys_requirements_2: "Use newer versions of Chrome or Firefox."
|
||||||
# sys_requirements_3: "Although CodeCombat will work on browsers as old as IE9, the performance is not as good. Chrome is best."
|
# sys_requirements_3: "Although CodeCombat will work on browsers as old as Internet Explorer 9, the performance is not as good. Chrome is best."
|
||||||
# sys_requirements_4: "Use newer computers."
|
# sys_requirements_4: "Use newer computers."
|
||||||
# sys_requirements_5: "Older computers, Chromebooks, and netbooks tend to have very few system resources, which makes for a less enjoyable experience. At least 2GB of RAM is required."
|
# sys_requirements_5: "Older computers, Chromebooks, and netbooks tend to have very few system resources, which makes for a less enjoyable experience. At least 2GB of RAM is required."
|
||||||
# sys_requirements_6: "Allow players to wear headphones/earbuds to hear the audio."
|
# sys_requirements_6: "Allow players to wear headphones/earbuds to hear the audio."
|
||||||
|
@ -604,13 +624,17 @@ module.exports = nativeDescription: "suomi", englishDescription: "Finnish", tran
|
||||||
# autosave: "Changes Save Automatically"
|
# autosave: "Changes Save Automatically"
|
||||||
# me_tab: "Me"
|
# me_tab: "Me"
|
||||||
# picture_tab: "Picture"
|
# picture_tab: "Picture"
|
||||||
|
# delete_account_tab: "Delete Your Account"
|
||||||
|
# wrong_email: "Wrong Email"
|
||||||
# upload_picture: "Upload a picture"
|
# upload_picture: "Upload a picture"
|
||||||
|
# delete_this_account: "Delete this account permanently"
|
||||||
# god_mode: "God Mode"
|
# god_mode: "God Mode"
|
||||||
# password_tab: "Password"
|
# password_tab: "Password"
|
||||||
# emails_tab: "Emails"
|
# emails_tab: "Emails"
|
||||||
# admin: "Admin"
|
# admin: "Admin"
|
||||||
# new_password: "New Password"
|
# new_password: "New Password"
|
||||||
# new_password_verify: "Verify"
|
# new_password_verify: "Verify"
|
||||||
|
# type_in_email: "Type in your email to confirm the deletion"
|
||||||
# email_subscriptions: "Email Subscriptions"
|
# email_subscriptions: "Email Subscriptions"
|
||||||
# email_subscriptions_none: "No Email Subscriptions."
|
# email_subscriptions_none: "No Email Subscriptions."
|
||||||
# email_announcements: "Announcements"
|
# email_announcements: "Announcements"
|
||||||
|
@ -772,6 +796,7 @@ module.exports = nativeDescription: "suomi", englishDescription: "Finnish", tran
|
||||||
# level_completion: "Level Completion"
|
# level_completion: "Level Completion"
|
||||||
# pop_i18n: "Populate I18N"
|
# pop_i18n: "Populate I18N"
|
||||||
# tasks: "Tasks"
|
# tasks: "Tasks"
|
||||||
|
# clear_storage: "Clear your local changes"
|
||||||
|
|
||||||
# article:
|
# article:
|
||||||
# edit_btn_preview: "Preview"
|
# edit_btn_preview: "Preview"
|
||||||
|
|
|
@ -391,7 +391,7 @@ module.exports = nativeDescription: "français", englishDescription: "French", t
|
||||||
prompt_body: "En voulez-vous plus ?"
|
prompt_body: "En voulez-vous plus ?"
|
||||||
prompt_button: "Entrer dans la boutique"
|
prompt_button: "Entrer dans la boutique"
|
||||||
recovered: "Gemmes précédemment achetées récupérées. Merci de rafraîchir la page."
|
recovered: "Gemmes précédemment achetées récupérées. Merci de rafraîchir la page."
|
||||||
or_subscribe: "Ou 3500 gemmes/mois si vous prenez un..."
|
# price: "x3500 / mo"
|
||||||
|
|
||||||
subscribe:
|
subscribe:
|
||||||
comparison_blurb: "Aiguisez vos compétences avec un abonnement CodeCombat !"
|
comparison_blurb: "Aiguisez vos compétences avec un abonnement CodeCombat !"
|
||||||
|
@ -455,6 +455,14 @@ module.exports = nativeDescription: "français", englishDescription: "French", t
|
||||||
blocks: "Absorbe" # As in "this shield blocks this much damage"
|
blocks: "Absorbe" # As in "this shield blocks this much damage"
|
||||||
backstab: "Poignardé" # As in "this dagger does this much backstab damage"
|
backstab: "Poignardé" # As in "this dagger does this much backstab damage"
|
||||||
skills: "Compétences"
|
skills: "Compétences"
|
||||||
|
# attack_1: "Deals"
|
||||||
|
# attack_2: "of listed"
|
||||||
|
# attack_3: "weapon damage."
|
||||||
|
# health_1: "Gains"
|
||||||
|
# health_2: "of listed"
|
||||||
|
# health_3: "armor health."
|
||||||
|
# speed_1: "Moves at"
|
||||||
|
# speed_2: "meters per second."
|
||||||
available_for_purchase: "Disponible à l'achat" # Shows up when you have unlocked, but not purchased, a hero in the hero store
|
available_for_purchase: "Disponible à l'achat" # Shows up when you have unlocked, but not purchased, a hero in the hero store
|
||||||
level_to_unlock: "Niveau à débloquer :" # Label for which level you have to beat to unlock a particular hero (click a locked hero in the store to see)
|
level_to_unlock: "Niveau à débloquer :" # Label for which level you have to beat to unlock a particular hero (click a locked hero in the store to see)
|
||||||
restricted_to_certain_heroes: "Seulement certains héros peuvent jouer ce niveau."
|
restricted_to_certain_heroes: "Seulement certains héros peuvent jouer ce niveau."
|
||||||
|
@ -530,6 +538,14 @@ module.exports = nativeDescription: "français", englishDescription: "French", t
|
||||||
michael_blurb: "Sys Admin"
|
michael_blurb: "Sys Admin"
|
||||||
matt_title: "Programmeur"
|
matt_title: "Programmeur"
|
||||||
matt_blurb: "Bicycliste"
|
matt_blurb: "Bicycliste"
|
||||||
|
# cat_title: "Chief Artisan"
|
||||||
|
# cat_blurb: "Airbender"
|
||||||
|
# josh_title: "Game Designer"
|
||||||
|
# josh_blurb: "Floor Is Lava"
|
||||||
|
# jose_title: "Music"
|
||||||
|
# jose_blurb: "Taking Off"
|
||||||
|
# retrostyle_title: "Illustration"
|
||||||
|
# retrostyle_blurb: "RetroStyle Games"
|
||||||
|
|
||||||
teachers:
|
teachers:
|
||||||
title: "CodeCombat pour les enseignants"
|
title: "CodeCombat pour les enseignants"
|
||||||
|
@ -543,8 +559,10 @@ module.exports = nativeDescription: "français", englishDescription: "French", t
|
||||||
# violent_2: "If you are comfortable having your students play Angry Birds, you will be comfortable with CodeCombat."
|
# violent_2: "If you are comfortable having your students play Angry Birds, you will be comfortable with CodeCombat."
|
||||||
for_girls_title: "Est-ce pour les filles ?"
|
for_girls_title: "Est-ce pour les filles ?"
|
||||||
# for_girls_1: "There are three game modes in CodeCombat: building, puzzles, and combat. We have intentionally designed each to appeal to both boys and girls and think that the building and puzzle levels especially differentiate the game from violent triple A titles that repel female players."
|
# for_girls_1: "There are three game modes in CodeCombat: building, puzzles, and combat. We have intentionally designed each to appeal to both boys and girls and think that the building and puzzle levels especially differentiate the game from violent triple A titles that repel female players."
|
||||||
|
# age_recommended_title: "What age is it recommended at?"
|
||||||
|
# age_recommended_1: "The recommended minimum age is 9, however children as young as 7 can play the first stages with the assistance of an adult."
|
||||||
# what_cover_title: "What do we cover?"
|
# what_cover_title: "What do we cover?"
|
||||||
# what_cover_1: "There are 20 levels in the Hour of Code tutorial that teach and reinforce 6 specific computer science concepts:"
|
# what_cover_1: "There are 27 levels in the first stage of CodeCombat that teach and reinforce 6 specific computer science concepts:"
|
||||||
# what_cover_notation_1: "Formal notation"
|
# what_cover_notation_1: "Formal notation"
|
||||||
# what_cover_notation_2: "- builds an understanding of the importance of syntax in programming."
|
# what_cover_notation_2: "- builds an understanding of the importance of syntax in programming."
|
||||||
what_cover_methods_1: "Appel de méthodes"
|
what_cover_methods_1: "Appel de méthodes"
|
||||||
|
@ -562,10 +580,12 @@ module.exports = nativeDescription: "français", englishDescription: "French", t
|
||||||
# what_cover_logic_2: "- when and how to use if/else to control in-game outcomes."
|
# what_cover_logic_2: "- when and how to use if/else to control in-game outcomes."
|
||||||
what_cover_input_1: "Gérer les contrôles du joueur"
|
what_cover_input_1: "Gérer les contrôles du joueur"
|
||||||
# what_cover_input_2: "- responding to input events to create a user interface."
|
# what_cover_input_2: "- responding to input events to create a user interface."
|
||||||
|
# what_cover_array_1: "Arrays"
|
||||||
|
# what_cover_array_2: "- allows the player to create and loop through arrays."
|
||||||
sys_requirements_title: "Configuration requise"
|
sys_requirements_title: "Configuration requise"
|
||||||
# sys_requirements_1: "Because CodeCombat is a game, it is more intensive for computers to run smoothly than video or written tutorials. We have optimized it to run quickly on all modern browsers and on older machines so that everyone can play. That said, here are our suggestions for getting the most out of your Hour of Code experience:"
|
# sys_requirements_1: "Because CodeCombat is a game, it is more intensive for computers to run smoothly than video or written tutorials. We have optimized it to run quickly on all modern browsers and on older machines so that everyone can play. That said, here are our suggestions for getting the most out of the CodeCombat experience:"
|
||||||
# sys_requirements_2: "Use newer versions of Chrome or Firefox."
|
# sys_requirements_2: "Use newer versions of Chrome or Firefox."
|
||||||
# sys_requirements_3: "Although CodeCombat will work on browsers as old as IE9, the performance is not as good. Chrome is best."
|
# sys_requirements_3: "Although CodeCombat will work on browsers as old as Internet Explorer 9, the performance is not as good. Chrome is best."
|
||||||
# sys_requirements_4: "Use newer computers."
|
# sys_requirements_4: "Use newer computers."
|
||||||
# sys_requirements_5: "Older computers, Chromebooks, and netbooks tend to have very few system resources, which makes for a less enjoyable experience. At least 2GB of RAM is required."
|
# sys_requirements_5: "Older computers, Chromebooks, and netbooks tend to have very few system resources, which makes for a less enjoyable experience. At least 2GB of RAM is required."
|
||||||
# sys_requirements_6: "Allow players to wear headphones/earbuds to hear the audio."
|
# sys_requirements_6: "Allow players to wear headphones/earbuds to hear the audio."
|
||||||
|
@ -604,13 +624,17 @@ module.exports = nativeDescription: "français", englishDescription: "French", t
|
||||||
autosave: "Enregistrer automatiquement les modifications"
|
autosave: "Enregistrer automatiquement les modifications"
|
||||||
me_tab: "Moi"
|
me_tab: "Moi"
|
||||||
picture_tab: "Photos"
|
picture_tab: "Photos"
|
||||||
|
# delete_account_tab: "Delete Your Account"
|
||||||
|
# wrong_email: "Wrong Email"
|
||||||
upload_picture: "Héberger une image"
|
upload_picture: "Héberger une image"
|
||||||
|
# delete_this_account: "Delete this account permanently"
|
||||||
god_mode: "Puissance Divine"
|
god_mode: "Puissance Divine"
|
||||||
password_tab: "Mot de passe"
|
password_tab: "Mot de passe"
|
||||||
emails_tab: "E-mails"
|
emails_tab: "E-mails"
|
||||||
admin: "Admin"
|
admin: "Admin"
|
||||||
new_password: "Nouveau mot de passe"
|
new_password: "Nouveau mot de passe"
|
||||||
new_password_verify: "Vérifier"
|
new_password_verify: "Vérifier"
|
||||||
|
# type_in_email: "Type in your email to confirm the deletion"
|
||||||
email_subscriptions: "Abonnements"
|
email_subscriptions: "Abonnements"
|
||||||
email_subscriptions_none: "Aucun e-mail d'abonnement."
|
email_subscriptions_none: "Aucun e-mail d'abonnement."
|
||||||
email_announcements: "Annonces"
|
email_announcements: "Annonces"
|
||||||
|
@ -772,6 +796,7 @@ module.exports = nativeDescription: "français", englishDescription: "French", t
|
||||||
level_completion: "Niveau d'achèvement"
|
level_completion: "Niveau d'achèvement"
|
||||||
pop_i18n: "Renseigner I18N"
|
pop_i18n: "Renseigner I18N"
|
||||||
tasks: "Tâches"
|
tasks: "Tâches"
|
||||||
|
# clear_storage: "Clear your local changes"
|
||||||
|
|
||||||
article:
|
article:
|
||||||
edit_btn_preview: "Prévisualiser"
|
edit_btn_preview: "Prévisualiser"
|
||||||
|
|
|
@ -391,7 +391,7 @@ module.exports = nativeDescription: "Galego", englishDescription: "Galician", tr
|
||||||
# prompt_body: "Do you want to get more?"
|
# prompt_body: "Do you want to get more?"
|
||||||
# prompt_button: "Enter Shop"
|
# prompt_button: "Enter Shop"
|
||||||
# recovered: "Previous gems purchase recovered. Please refresh the page."
|
# recovered: "Previous gems purchase recovered. Please refresh the page."
|
||||||
# or_subscribe: "Or 3500 gems/mo if you..."
|
# price: "x3500 / mo"
|
||||||
|
|
||||||
# subscribe:
|
# subscribe:
|
||||||
# comparison_blurb: "Sharpen your skills with a CodeCombat subscription!"
|
# comparison_blurb: "Sharpen your skills with a CodeCombat subscription!"
|
||||||
|
@ -455,6 +455,14 @@ module.exports = nativeDescription: "Galego", englishDescription: "Galician", tr
|
||||||
# blocks: "Blocks" # As in "this shield blocks this much damage"
|
# blocks: "Blocks" # As in "this shield blocks this much damage"
|
||||||
# backstab: "Backstab" # As in "this dagger does this much backstab damage"
|
# backstab: "Backstab" # As in "this dagger does this much backstab damage"
|
||||||
skills: "Habilidades"
|
skills: "Habilidades"
|
||||||
|
# attack_1: "Deals"
|
||||||
|
# attack_2: "of listed"
|
||||||
|
# attack_3: "weapon damage."
|
||||||
|
# health_1: "Gains"
|
||||||
|
# health_2: "of listed"
|
||||||
|
# health_3: "armor health."
|
||||||
|
# speed_1: "Moves at"
|
||||||
|
# speed_2: "meters per second."
|
||||||
# available_for_purchase: "Available for Purchase" # Shows up when you have unlocked, but not purchased, a hero in the hero store
|
# available_for_purchase: "Available for Purchase" # Shows up when you have unlocked, but not purchased, a hero in the hero store
|
||||||
# level_to_unlock: "Level to unlock:" # Label for which level you have to beat to unlock a particular hero (click a locked hero in the store to see)
|
# level_to_unlock: "Level to unlock:" # Label for which level you have to beat to unlock a particular hero (click a locked hero in the store to see)
|
||||||
# restricted_to_certain_heroes: "Only certain heroes can play this level."
|
# restricted_to_certain_heroes: "Only certain heroes can play this level."
|
||||||
|
@ -530,6 +538,14 @@ module.exports = nativeDescription: "Galego", englishDescription: "Galician", tr
|
||||||
michael_blurb: "Administrador de Sistemas"
|
michael_blurb: "Administrador de Sistemas"
|
||||||
matt_title: "Programador"
|
matt_title: "Programador"
|
||||||
matt_blurb: "Ciclista"
|
matt_blurb: "Ciclista"
|
||||||
|
# cat_title: "Chief Artisan"
|
||||||
|
# cat_blurb: "Airbender"
|
||||||
|
# josh_title: "Game Designer"
|
||||||
|
# josh_blurb: "Floor Is Lava"
|
||||||
|
# jose_title: "Music"
|
||||||
|
# jose_blurb: "Taking Off"
|
||||||
|
# retrostyle_title: "Illustration"
|
||||||
|
# retrostyle_blurb: "RetroStyle Games"
|
||||||
|
|
||||||
# teachers:
|
# teachers:
|
||||||
# title: "CodeCombat for Teachers"
|
# title: "CodeCombat for Teachers"
|
||||||
|
@ -543,8 +559,10 @@ module.exports = nativeDescription: "Galego", englishDescription: "Galician", tr
|
||||||
# violent_2: "If you are comfortable having your students play Angry Birds, you will be comfortable with CodeCombat."
|
# violent_2: "If you are comfortable having your students play Angry Birds, you will be comfortable with CodeCombat."
|
||||||
# for_girls_title: "Is it for girls?"
|
# for_girls_title: "Is it for girls?"
|
||||||
# for_girls_1: "There are three game modes in CodeCombat: building, puzzles, and combat. We have intentionally designed each to appeal to both boys and girls and think that the building and puzzle levels especially differentiate the game from violent triple A titles that repel female players."
|
# for_girls_1: "There are three game modes in CodeCombat: building, puzzles, and combat. We have intentionally designed each to appeal to both boys and girls and think that the building and puzzle levels especially differentiate the game from violent triple A titles that repel female players."
|
||||||
|
# age_recommended_title: "What age is it recommended at?"
|
||||||
|
# age_recommended_1: "The recommended minimum age is 9, however children as young as 7 can play the first stages with the assistance of an adult."
|
||||||
# what_cover_title: "What do we cover?"
|
# what_cover_title: "What do we cover?"
|
||||||
# what_cover_1: "There are 20 levels in the Hour of Code tutorial that teach and reinforce 6 specific computer science concepts:"
|
# what_cover_1: "There are 27 levels in the first stage of CodeCombat that teach and reinforce 6 specific computer science concepts:"
|
||||||
# what_cover_notation_1: "Formal notation"
|
# what_cover_notation_1: "Formal notation"
|
||||||
# what_cover_notation_2: "- builds an understanding of the importance of syntax in programming."
|
# what_cover_notation_2: "- builds an understanding of the importance of syntax in programming."
|
||||||
# what_cover_methods_1: "Calling methods"
|
# what_cover_methods_1: "Calling methods"
|
||||||
|
@ -562,10 +580,12 @@ module.exports = nativeDescription: "Galego", englishDescription: "Galician", tr
|
||||||
# what_cover_logic_2: "- when and how to use if/else to control in-game outcomes."
|
# what_cover_logic_2: "- when and how to use if/else to control in-game outcomes."
|
||||||
# what_cover_input_1: "Handling player input"
|
# what_cover_input_1: "Handling player input"
|
||||||
# what_cover_input_2: "- responding to input events to create a user interface."
|
# what_cover_input_2: "- responding to input events to create a user interface."
|
||||||
|
# what_cover_array_1: "Arrays"
|
||||||
|
# what_cover_array_2: "- allows the player to create and loop through arrays."
|
||||||
# sys_requirements_title: "System Requirements"
|
# sys_requirements_title: "System Requirements"
|
||||||
# sys_requirements_1: "Because CodeCombat is a game, it is more intensive for computers to run smoothly than video or written tutorials. We have optimized it to run quickly on all modern browsers and on older machines so that everyone can play. That said, here are our suggestions for getting the most out of your Hour of Code experience:"
|
# sys_requirements_1: "Because CodeCombat is a game, it is more intensive for computers to run smoothly than video or written tutorials. We have optimized it to run quickly on all modern browsers and on older machines so that everyone can play. That said, here are our suggestions for getting the most out of the CodeCombat experience:"
|
||||||
# sys_requirements_2: "Use newer versions of Chrome or Firefox."
|
# sys_requirements_2: "Use newer versions of Chrome or Firefox."
|
||||||
# sys_requirements_3: "Although CodeCombat will work on browsers as old as IE9, the performance is not as good. Chrome is best."
|
# sys_requirements_3: "Although CodeCombat will work on browsers as old as Internet Explorer 9, the performance is not as good. Chrome is best."
|
||||||
# sys_requirements_4: "Use newer computers."
|
# sys_requirements_4: "Use newer computers."
|
||||||
# sys_requirements_5: "Older computers, Chromebooks, and netbooks tend to have very few system resources, which makes for a less enjoyable experience. At least 2GB of RAM is required."
|
# sys_requirements_5: "Older computers, Chromebooks, and netbooks tend to have very few system resources, which makes for a less enjoyable experience. At least 2GB of RAM is required."
|
||||||
# sys_requirements_6: "Allow players to wear headphones/earbuds to hear the audio."
|
# sys_requirements_6: "Allow players to wear headphones/earbuds to hear the audio."
|
||||||
|
@ -604,13 +624,17 @@ module.exports = nativeDescription: "Galego", englishDescription: "Galician", tr
|
||||||
autosave: "Os cambios gardaranse automáticamente"
|
autosave: "Os cambios gardaranse automáticamente"
|
||||||
me_tab: "Eu"
|
me_tab: "Eu"
|
||||||
picture_tab: "Foto"
|
picture_tab: "Foto"
|
||||||
|
# delete_account_tab: "Delete Your Account"
|
||||||
|
# wrong_email: "Wrong Email"
|
||||||
upload_picture: "Sube unha imaxe"
|
upload_picture: "Sube unha imaxe"
|
||||||
|
# delete_this_account: "Delete this account permanently"
|
||||||
# god_mode: "God Mode"
|
# god_mode: "God Mode"
|
||||||
password_tab: "Contrasinal"
|
password_tab: "Contrasinal"
|
||||||
emails_tab: "Correos electrónicos"
|
emails_tab: "Correos electrónicos"
|
||||||
admin: "Admin"
|
admin: "Admin"
|
||||||
new_password: "Novo contrasinal"
|
new_password: "Novo contrasinal"
|
||||||
new_password_verify: "Verificar"
|
new_password_verify: "Verificar"
|
||||||
|
# type_in_email: "Type in your email to confirm the deletion"
|
||||||
email_subscriptions: "Suscripcións de correo electrónico"
|
email_subscriptions: "Suscripcións de correo electrónico"
|
||||||
email_subscriptions_none: "Sen suscripcións de correo electrónico."
|
email_subscriptions_none: "Sen suscripcións de correo electrónico."
|
||||||
email_announcements: "Novas"
|
email_announcements: "Novas"
|
||||||
|
@ -772,6 +796,7 @@ module.exports = nativeDescription: "Galego", englishDescription: "Galician", tr
|
||||||
level_completion: "Porcentaxe de Nivel completado"
|
level_completion: "Porcentaxe de Nivel completado"
|
||||||
# pop_i18n: "Populate I18N"
|
# pop_i18n: "Populate I18N"
|
||||||
# tasks: "Tasks"
|
# tasks: "Tasks"
|
||||||
|
# clear_storage: "Clear your local changes"
|
||||||
|
|
||||||
article:
|
article:
|
||||||
edit_btn_preview: "Vista preliminar"
|
edit_btn_preview: "Vista preliminar"
|
||||||
|
|
|
@ -6,8 +6,7 @@ module.exports = nativeDescription: "עברית", englishDescription: "Hebrew",
|
||||||
play: "שחק" # The big play button that opens up the campaign view.
|
play: "שחק" # The big play button that opens up the campaign view.
|
||||||
old_browser: "או או, נראה כי הדפדפן שלך יותר מידי ישן כדי להריץ את המשחק. סליחה!" # Warning that shows up on really old Firefox/Chrome/Safari
|
old_browser: "או או, נראה כי הדפדפן שלך יותר מידי ישן כדי להריץ את המשחק. סליחה!" # Warning that shows up on really old Firefox/Chrome/Safari
|
||||||
old_browser_suffix: "אתה יכול לנסות בכול מקרה אבל זה כנראה לא יעבוד."
|
old_browser_suffix: "אתה יכול לנסות בכול מקרה אבל זה כנראה לא יעבוד."
|
||||||
ipad_browser: "חדשות רעות: CodeCombat לא עובד בדפדפן של הiPad-. חדשות טובות: גרסת הiPad של המשחק ממתינה לאישור מחברת Apple." #Couldn't get the position of the punctuation points and the english names right
|
ipad_browser: "חדשות רעות: CodeCombat לא עובד בדפדפן של הiPad-. חדשות טובות: גרסת הiPad של המשחק ממתינה לאישור מחברת Apple."
|
||||||
#(hebrew is right to left language and the editor is left to right so it causes problems) I want to test if it works in this state
|
|
||||||
campaign: "מסע"
|
campaign: "מסע"
|
||||||
for_beginners: "למתחילים"
|
for_beginners: "למתחילים"
|
||||||
multiplayer: "רב-משתתפים" # Not currently shown on home page
|
multiplayer: "רב-משתתפים" # Not currently shown on home page
|
||||||
|
@ -23,7 +22,7 @@ module.exports = nativeDescription: "עברית", englishDescription: "Hebrew",
|
||||||
account: "חשבון"
|
account: "חשבון"
|
||||||
profile: "פרופיל"
|
profile: "פרופיל"
|
||||||
stats: "נתונים"
|
stats: "נתונים"
|
||||||
code: "קוד" # Code as an action like "to code" or as the Noun "code"?
|
code: "קוד"
|
||||||
admin: "אדמין" # Only shows up when you are an admin
|
admin: "אדמין" # Only shows up when you are an admin
|
||||||
home: "בית"
|
home: "בית"
|
||||||
contribute: "תרום"
|
contribute: "תרום"
|
||||||
|
@ -99,7 +98,7 @@ module.exports = nativeDescription: "עברית", englishDescription: "Hebrew",
|
||||||
form_blurb: "!הזן כתובת מייל ואנחנו נראה להם"
|
form_blurb: "!הזן כתובת מייל ואנחנו נראה להם"
|
||||||
form_label: "כתובת מייל"
|
form_label: "כתובת מייל"
|
||||||
placeholder: "כתובת המייל"
|
placeholder: "כתובת המייל"
|
||||||
title: "עבודה מצויינת, מתלמד" #Great work, Apprentice
|
title: "עבודה מצויינת, מתלמד"
|
||||||
tell_friend: "ספר לחברים"
|
tell_friend: "ספר לחברים"
|
||||||
tell_parent: "ספר להורים"
|
tell_parent: "ספר להורים"
|
||||||
|
|
||||||
|
@ -111,7 +110,6 @@ module.exports = nativeDescription: "עברית", englishDescription: "Hebrew",
|
||||||
forgot_password: "שכחתי סיסמא"
|
forgot_password: "שכחתי סיסמא"
|
||||||
authenticate_gplus: "G+ אמת באמצעות"
|
authenticate_gplus: "G+ אמת באמצעות"
|
||||||
load_profile: "G+ טען פרופיל"
|
load_profile: "G+ טען פרופיל"
|
||||||
load_email: "G+ טען מייל"
|
|
||||||
finishing: "מסיים"
|
finishing: "מסיים"
|
||||||
sign_in_with_facebook: "Facebook היכנס באמצעות"
|
sign_in_with_facebook: "Facebook היכנס באמצעות"
|
||||||
sign_in_with_gplus: "G+ היכנס באמצעות"
|
sign_in_with_gplus: "G+ היכנס באמצעות"
|
||||||
|
@ -181,7 +179,7 @@ module.exports = nativeDescription: "עברית", englishDescription: "Hebrew",
|
||||||
select_changes: ".בחר בשני שינויים כדי לראות את ההבדל"
|
select_changes: ".בחר בשני שינויים כדי לראות את ההבדל"
|
||||||
undo_prefix: "Undo"
|
undo_prefix: "Undo"
|
||||||
undo_shortcut: "(Ctrl+Z)"
|
undo_shortcut: "(Ctrl+Z)"
|
||||||
redo_prefix: "Redo" #There isn't a word for Redo as far as I know, I will keep both of them in english for now
|
redo_prefix: "Redo"
|
||||||
redo_shortcut: "(Ctrl+Shift+Z)"
|
redo_shortcut: "(Ctrl+Shift+Z)"
|
||||||
play_preview: "הצג תצוגה מקדימה לשלב הנוכחי"
|
play_preview: "הצג תצוגה מקדימה לשלב הנוכחי"
|
||||||
result: "תוצאה"
|
result: "תוצאה"
|
||||||
|
@ -236,12 +234,12 @@ module.exports = nativeDescription: "עברית", englishDescription: "Hebrew",
|
||||||
restart: "נסה שוב"
|
restart: "נסה שוב"
|
||||||
goals: "מטרות"
|
goals: "מטרות"
|
||||||
goal: "מטרה"
|
goal: "מטרה"
|
||||||
running: "...פועל" #running like in "The machine is running"
|
running: "...פועל"
|
||||||
success: "!הצלחה"
|
success: "!הצלחה"
|
||||||
incomplete: "לא הושלם"
|
incomplete: "לא הושלם"
|
||||||
timed_out: "הזמן אזל"
|
timed_out: "הזמן אזל"
|
||||||
failing: "נכשל"
|
failing: "נכשל"
|
||||||
action_timeline: "ציר זמן" #Translated as Timeline (no need for the word action)
|
action_timeline: "ציר זמן"
|
||||||
click_to_select: ".לחץ על יחידה על מנת לבחור בה"
|
click_to_select: ".לחץ על יחידה על מנת לבחור בה"
|
||||||
control_bar_multiplayer: "רב-משתתפים"
|
control_bar_multiplayer: "רב-משתתפים"
|
||||||
control_bar_join_game: "הצטרף למשחק"
|
control_bar_join_game: "הצטרף למשחק"
|
||||||
|
@ -298,7 +296,7 @@ module.exports = nativeDescription: "עברית", englishDescription: "Hebrew",
|
||||||
tip_scrub_shortcut: "Ctrl+[ ו Ctrl+] האץ אחורה וקדימה באמצעות"
|
tip_scrub_shortcut: "Ctrl+[ ו Ctrl+] האץ אחורה וקדימה באמצעות"
|
||||||
tip_guide_exists: ".לחץ על המדריך, בתוך תפריט המשחק (למעלה בקצה העמוד), למידע שימושי"
|
tip_guide_exists: ".לחץ על המדריך, בתוך תפריט המשחק (למעלה בקצה העמוד), למידע שימושי"
|
||||||
tip_open_source: "!הוא 100% קוד פתוח CodeCombat"
|
tip_open_source: "!הוא 100% קוד פתוח CodeCombat"
|
||||||
tip_beta_launch: ".הפיץ את גרסת הבטא באוקטובר, 2013 CodeCombat" #Translated "Launched" as "Distributed" yet the same meaning in this context
|
tip_beta_launch: ".הפיץ את גרסת הבטא באוקטובר, 2013 CodeCombat"
|
||||||
tip_think_solution: ".תחשוב על הפתרון, לא על הבעיה"
|
tip_think_solution: ".תחשוב על הפתרון, לא על הבעיה"
|
||||||
tip_theory_practice: "תיאורטית, אין הבדל בין התאוריה לאימון. אבל באימון, יש. - יוגי ברה"
|
tip_theory_practice: "תיאורטית, אין הבדל בין התאוריה לאימון. אבל באימון, יש. - יוגי ברה"
|
||||||
tip_error_free: "יש שתי דרכים לכתוב תוכנות בלי אף תקלה; רק השלישית עובדת. - אלן פרליס"
|
tip_error_free: "יש שתי דרכים לכתוב תוכנות בלי אף תקלה; רק השלישית עובדת. - אלן פרליס"
|
||||||
|
@ -306,7 +304,7 @@ module.exports = nativeDescription: "עברית", englishDescription: "Hebrew",
|
||||||
tip_forums: "!לך לפורומים וספר לנו מה אתה חושב"
|
tip_forums: "!לך לפורומים וספר לנו מה אתה חושב"
|
||||||
tip_baby_coders: ".בעתיד, אפילו תינוקות יהיו כשפי על"
|
tip_baby_coders: ".בעתיד, אפילו תינוקות יהיו כשפי על"
|
||||||
tip_morale_improves: ".הטעינה תמשיך עד שהמורל ישתפר"
|
tip_morale_improves: ".הטעינה תמשיך עד שהמורל ישתפר"
|
||||||
tip_all_species: ".אנחנו מאמינים בשוויון הזדמנויות לכל היצורים בלמידת תכנות" #translated "species" as "Creatures" because the official translations is translated into "Genders"
|
tip_all_species: ".אנחנו מאמינים בשוויון הזדמנויות לכל היצורים בלמידת תכנות"
|
||||||
# tip_reticulating: "Reticulating spines."
|
# tip_reticulating: "Reticulating spines."
|
||||||
tip_harry: " ,תה' מכשף"
|
tip_harry: " ,תה' מכשף"
|
||||||
tip_great_responsibility: "עם כישרון גדול בתכנות באה גם אחריות דיבאגינג גדולה."
|
tip_great_responsibility: "עם כישרון גדול בתכנות באה גם אחריות דיבאגינג גדולה."
|
||||||
|
@ -336,7 +334,6 @@ module.exports = nativeDescription: "עברית", englishDescription: "Hebrew",
|
||||||
tip_move_forward: "מה שלא תעשה, תמשיך להתקדם - מרטין לותר קינג ג'וניור"
|
tip_move_forward: "מה שלא תעשה, תמשיך להתקדם - מרטין לותר קינג ג'וניור"
|
||||||
tip_google: "!יש בעיה שאתה לא מצליח לפתור? תגגל אותה"
|
tip_google: "!יש בעיה שאתה לא מצליח לפתור? תגגל אותה"
|
||||||
tip_adding_evil: ".מוסיף קמצוץ של רשע"
|
tip_adding_evil: ".מוסיף קמצוץ של רשע"
|
||||||
# tip_miss_lunch: "Anyone who has lost track of time when using a computer knows the propensity to dream, the urge to make dreams come true and the tendency to miss lunch. - Tim Berners-Lee"
|
|
||||||
# tip_hate_computers: "That's the thing about people who think they hate computers. What they really hate is lousy programmers. - Larry Niven"
|
# tip_hate_computers: "That's the thing about people who think they hate computers. What they really hate is lousy programmers. - Larry Niven"
|
||||||
|
|
||||||
game_menu:
|
game_menu:
|
||||||
|
@ -390,17 +387,17 @@ module.exports = nativeDescription: "עברית", englishDescription: "Hebrew",
|
||||||
purchasing: "...קונה"
|
purchasing: "...קונה"
|
||||||
declined: ".כרטיס האשראי נדחה"
|
declined: ".כרטיס האשראי נדחה"
|
||||||
retrying: ".תקלה בשרת, מנסה שוב"
|
retrying: ".תקלה בשרת, מנסה שוב"
|
||||||
prompt_title: ".אין לך מספיק אבני חן" #translated as "You don't have enough gems" insted of the general "Not enough gems"
|
prompt_title: ".אין לך מספיק אבני חן"
|
||||||
prompt_body: "?רוצה לקבל עוד"
|
prompt_body: "?רוצה לקבל עוד"
|
||||||
prompt_button: "היכנס לחנות"
|
prompt_button: "היכנס לחנות"
|
||||||
recovered: ".רכישה אחרונה שוחזרה. טען את הדף מחדש בבקשה"
|
recovered: ".רכישה אחרונה שוחזרה. טען את הדף מחדש בבקשה"
|
||||||
or_subscribe: "...או 5300+ אבני חן אם אתה"
|
# price: "x3500 / mo"
|
||||||
|
|
||||||
subscribe:
|
subscribe:
|
||||||
comparison_blurb: ".CodeCombatחדד את כישוריך עם מנוי ל"
|
comparison_blurb: ".CodeCombatחדד את כישוריך עם מנוי ל"
|
||||||
feature1: "60+ שלבים בסיסיים ב 4 עולמות שונים." #same problem for right to left and left to right I will test if these work on the next update
|
feature1: "60+ שלבים בסיסיים ב 4 עולמות שונים."
|
||||||
feature2: "!עם כישורים מיוחדים <strong>גיבורים עוצמתיים חדשים</strong> 7"
|
feature2: "!עם כישורים מיוחדים <strong>גיבורים עוצמתיים חדשים</strong> 7"
|
||||||
feature3: "30+ שלבי בונוס" #Same here
|
feature3: "30+ שלבי בונוס"
|
||||||
feature4: "!בחינם כל חודש <strong>3500 אבני חן</strong>"
|
feature4: "!בחינם כל חודש <strong>3500 אבני חן</strong>"
|
||||||
feature5: "הדרכות וידאו"
|
feature5: "הדרכות וידאו"
|
||||||
feature6: "תמיכת מייל בעדיפות ראשונה"
|
feature6: "תמיכת מייל בעדיפות ראשונה"
|
||||||
|
@ -410,7 +407,7 @@ module.exports = nativeDescription: "עברית", englishDescription: "Hebrew",
|
||||||
unsubscribe: "הסר מנוי"
|
unsubscribe: "הסר מנוי"
|
||||||
confirm_unsubscribe: "אשר הסרת מנוי"
|
confirm_unsubscribe: "אשר הסרת מנוי"
|
||||||
never_mind: "!לא משנה, אני עדיין אוהב אותך"
|
never_mind: "!לא משנה, אני עדיין אוהב אותך"
|
||||||
thank_you_months_prefix: ".תודה שתמכת בנו בחודשים האחרונים" #different sentence order
|
thank_you_months_prefix: ".תודה שתמכת בנו בחודשים האחרונים"
|
||||||
thank_you_months_suffix: ""
|
thank_you_months_suffix: ""
|
||||||
thank_you: "CodeCombat תודה על התמיכה ב"
|
thank_you: "CodeCombat תודה על התמיכה ב"
|
||||||
sorry_to_see_you_go: ".מצטערים לראות אותך הולך! ספר לנו בבקשה מה יכולנו לשפר"
|
sorry_to_see_you_go: ".מצטערים לראות אותך הולך! ספר לנו בבקשה מה יכולנו לשפר"
|
||||||
|
@ -445,11 +442,12 @@ module.exports = nativeDescription: "עברית", englishDescription: "Hebrew",
|
||||||
lua_blurb: ".שפה לכתיבת תסריטי משחק"
|
lua_blurb: ".שפה לכתיבת תסריטי משחק"
|
||||||
io_blurb: ".פשוטה אך מעורפלת"
|
io_blurb: ".פשוטה אך מעורפלת"
|
||||||
status: "סטטוס"
|
status: "סטטוס"
|
||||||
|
# hero_type: "Type"
|
||||||
weapons: "נשקים"
|
weapons: "נשקים"
|
||||||
weapons_warrior: "חרבות, טווח קצר - ללא קסם"
|
weapons_warrior: "חרבות, טווח קצר - ללא קסם"
|
||||||
weapons_ranger: "קשתות, אקדחים - טווח ארוך, ללא קסם"
|
weapons_ranger: "קשתות, אקדחים - טווח ארוך, ללא קסם"
|
||||||
weapons_wizard: "שרביטים, מטות קסם - טווח ארוך, קסם"
|
weapons_wizard: "שרביטים, מטות קסם - טווח ארוך, קסם"
|
||||||
attack: "עוצמה" # Can also translate as "Attack" //NOTE: translated as "Power" it's the same meaning
|
attack: "עוצמה" # Can also translate as "Attack"
|
||||||
health: "נקודות חיים"
|
health: "נקודות חיים"
|
||||||
speed: "מהירות"
|
speed: "מהירות"
|
||||||
regeneration: "השתקמות"
|
regeneration: "השתקמות"
|
||||||
|
@ -457,6 +455,14 @@ module.exports = nativeDescription: "עברית", englishDescription: "Hebrew",
|
||||||
blocks: "הגנה" # As in "this shield blocks this much damage"
|
blocks: "הגנה" # As in "this shield blocks this much damage"
|
||||||
backstab: "פגיעה בגב" # As in "this dagger does this much backstab damage"
|
backstab: "פגיעה בגב" # As in "this dagger does this much backstab damage"
|
||||||
skills: "מיומנויות"
|
skills: "מיומנויות"
|
||||||
|
# attack_1: "Deals"
|
||||||
|
# attack_2: "of listed"
|
||||||
|
# attack_3: "weapon damage."
|
||||||
|
# health_1: "Gains"
|
||||||
|
# health_2: "of listed"
|
||||||
|
# health_3: "armor health."
|
||||||
|
# speed_1: "Moves at"
|
||||||
|
# speed_2: "meters per second."
|
||||||
available_for_purchase: "ניתן לרכישה" # Shows up when you have unlocked, but not purchased, a hero in the hero store
|
available_for_purchase: "ניתן לרכישה" # Shows up when you have unlocked, but not purchased, a hero in the hero store
|
||||||
level_to_unlock: ":שלב כדי לפתוח" # Label for which level you have to beat to unlock a particular hero (click a locked hero in the store to see)
|
level_to_unlock: ":שלב כדי לפתוח" # Label for which level you have to beat to unlock a particular hero (click a locked hero in the store to see)
|
||||||
restricted_to_certain_heroes: ".רק גיבורים מסויימים יכולים לשחק בשלב זה"
|
restricted_to_certain_heroes: ".רק גיבורים מסויימים יכולים לשחק בשלב זה"
|
||||||
|
@ -474,7 +480,7 @@ module.exports = nativeDescription: "עברית", englishDescription: "Hebrew",
|
||||||
example: "דוגמה"
|
example: "דוגמה"
|
||||||
ex: "למשל" # Abbreviation of "example"
|
ex: "למשל" # Abbreviation of "example"
|
||||||
current_value: "ערך נוכחי"
|
current_value: "ערך נוכחי"
|
||||||
default_value: "ערך רגיל" #Translated default as normal because otherwise it wouldn't make sense
|
default_value: "ערך רגיל"
|
||||||
parameters: "פרמטרים"
|
parameters: "פרמטרים"
|
||||||
returns: "מחזיר"
|
returns: "מחזיר"
|
||||||
granted_by: "הוענק ע\"י"
|
granted_by: "הוענק ע\"י"
|
||||||
|
@ -494,7 +500,7 @@ module.exports = nativeDescription: "עברית", englishDescription: "Hebrew",
|
||||||
editor_config_title: "תצורת(קונפיגורצית) עורך"
|
editor_config_title: "תצורת(קונפיגורצית) עורך"
|
||||||
editor_config_level_language_label: "שפה לשלב זה"
|
editor_config_level_language_label: "שפה לשלב זה"
|
||||||
editor_config_level_language_description: ".בחר את שפת התכנות בה אתה תשתמש בשלב זה"
|
editor_config_level_language_description: ".בחר את שפת התכנות בה אתה תשתמש בשלב זה"
|
||||||
editor_config_default_language_label: "ברירת מחדל" #Translated as "default" and not as "default programming language" I found i better for this case
|
editor_config_default_language_label: "ברירת מחדל"
|
||||||
editor_config_default_language_description: ".בחר רת שפת התכנות בה תרצה להשתמש בהתחלת שלבים חדשים"
|
editor_config_default_language_description: ".בחר רת שפת התכנות בה תרצה להשתמש בהתחלת שלבים חדשים"
|
||||||
editor_config_keybindings_label: "(תצורה(קונפיגורציה"
|
editor_config_keybindings_label: "(תצורה(קונפיגורציה"
|
||||||
editor_config_keybindings_default: "(Ace) ברירת מחדל"
|
editor_config_keybindings_default: "(Ace) ברירת מחדל"
|
||||||
|
@ -505,7 +511,7 @@ module.exports = nativeDescription: "עברית", englishDescription: "Hebrew",
|
||||||
editor_config_invisibles_description: "הצג בלתי נראים כמו רווחים וטאבים."
|
editor_config_invisibles_description: "הצג בלתי נראים כמו רווחים וטאבים."
|
||||||
# editor_config_indentguides_label: "Show Indent Guides"
|
# editor_config_indentguides_label: "Show Indent Guides"
|
||||||
# editor_config_indentguides_description: "Displays vertical lines to see indentation better."
|
# editor_config_indentguides_description: "Displays vertical lines to see indentation better."
|
||||||
editor_config_behaviors_label: "התנהגוץ חכמה" #Converted from plural to singular
|
editor_config_behaviors_label: "התנהגוץ חכמה"
|
||||||
# editor_config_behaviors_description: "Autocompletes brackets, braces, and quotes."
|
# editor_config_behaviors_description: "Autocompletes brackets, braces, and quotes."
|
||||||
|
|
||||||
about:
|
about:
|
||||||
|
@ -532,6 +538,14 @@ module.exports = nativeDescription: "עברית", englishDescription: "Hebrew",
|
||||||
michael_blurb: "מנהל מערכת"
|
michael_blurb: "מנהל מערכת"
|
||||||
matt_title: "מתכנת"
|
matt_title: "מתכנת"
|
||||||
matt_blurb: "רוכב אופניים"
|
matt_blurb: "רוכב אופניים"
|
||||||
|
# cat_title: "Chief Artisan"
|
||||||
|
# cat_blurb: "Airbender"
|
||||||
|
# josh_title: "Game Designer"
|
||||||
|
# josh_blurb: "Floor Is Lava"
|
||||||
|
# jose_title: "Music"
|
||||||
|
# jose_blurb: "Taking Off"
|
||||||
|
# retrostyle_title: "Illustration"
|
||||||
|
# retrostyle_blurb: "RetroStyle Games"
|
||||||
|
|
||||||
# teachers:
|
# teachers:
|
||||||
# title: "CodeCombat for Teachers"
|
# title: "CodeCombat for Teachers"
|
||||||
|
@ -545,8 +559,10 @@ module.exports = nativeDescription: "עברית", englishDescription: "Hebrew",
|
||||||
# violent_2: "If you are comfortable having your students play Angry Birds, you will be comfortable with CodeCombat."
|
# violent_2: "If you are comfortable having your students play Angry Birds, you will be comfortable with CodeCombat."
|
||||||
# for_girls_title: "Is it for girls?"
|
# for_girls_title: "Is it for girls?"
|
||||||
# for_girls_1: "There are three game modes in CodeCombat: building, puzzles, and combat. We have intentionally designed each to appeal to both boys and girls and think that the building and puzzle levels especially differentiate the game from violent triple A titles that repel female players."
|
# for_girls_1: "There are three game modes in CodeCombat: building, puzzles, and combat. We have intentionally designed each to appeal to both boys and girls and think that the building and puzzle levels especially differentiate the game from violent triple A titles that repel female players."
|
||||||
|
# age_recommended_title: "What age is it recommended at?"
|
||||||
|
# age_recommended_1: "The recommended minimum age is 9, however children as young as 7 can play the first stages with the assistance of an adult."
|
||||||
# what_cover_title: "What do we cover?"
|
# what_cover_title: "What do we cover?"
|
||||||
# what_cover_1: "There are 20 levels in the Hour of Code tutorial that teach and reinforce 6 specific computer science concepts:"
|
# what_cover_1: "There are 27 levels in the first stage of CodeCombat that teach and reinforce 6 specific computer science concepts:"
|
||||||
# what_cover_notation_1: "Formal notation"
|
# what_cover_notation_1: "Formal notation"
|
||||||
# what_cover_notation_2: "- builds an understanding of the importance of syntax in programming."
|
# what_cover_notation_2: "- builds an understanding of the importance of syntax in programming."
|
||||||
# what_cover_methods_1: "Calling methods"
|
# what_cover_methods_1: "Calling methods"
|
||||||
|
@ -564,10 +580,12 @@ module.exports = nativeDescription: "עברית", englishDescription: "Hebrew",
|
||||||
# what_cover_logic_2: "- when and how to use if/else to control in-game outcomes."
|
# what_cover_logic_2: "- when and how to use if/else to control in-game outcomes."
|
||||||
# what_cover_input_1: "Handling player input"
|
# what_cover_input_1: "Handling player input"
|
||||||
# what_cover_input_2: "- responding to input events to create a user interface."
|
# what_cover_input_2: "- responding to input events to create a user interface."
|
||||||
|
# what_cover_array_1: "Arrays"
|
||||||
|
# what_cover_array_2: "- allows the player to create and loop through arrays."
|
||||||
# sys_requirements_title: "System Requirements"
|
# sys_requirements_title: "System Requirements"
|
||||||
# sys_requirements_1: "Because CodeCombat is a game, it is more intensive for computers to run smoothly than video or written tutorials. We have optimized it to run quickly on all modern browsers and on older machines so that everyone can play. That said, here are our suggestions for getting the most out of your Hour of Code experience:"
|
# sys_requirements_1: "Because CodeCombat is a game, it is more intensive for computers to run smoothly than video or written tutorials. We have optimized it to run quickly on all modern browsers and on older machines so that everyone can play. That said, here are our suggestions for getting the most out of the CodeCombat experience:"
|
||||||
# sys_requirements_2: "Use newer versions of Chrome or Firefox."
|
# sys_requirements_2: "Use newer versions of Chrome or Firefox."
|
||||||
# sys_requirements_3: "Although CodeCombat will work on browsers as old as IE9, the performance is not as good. Chrome is best."
|
# sys_requirements_3: "Although CodeCombat will work on browsers as old as Internet Explorer 9, the performance is not as good. Chrome is best."
|
||||||
# sys_requirements_4: "Use newer computers."
|
# sys_requirements_4: "Use newer computers."
|
||||||
# sys_requirements_5: "Older computers, Chromebooks, and netbooks tend to have very few system resources, which makes for a less enjoyable experience. At least 2GB of RAM is required."
|
# sys_requirements_5: "Older computers, Chromebooks, and netbooks tend to have very few system resources, which makes for a less enjoyable experience. At least 2GB of RAM is required."
|
||||||
# sys_requirements_6: "Allow players to wear headphones/earbuds to hear the audio."
|
# sys_requirements_6: "Allow players to wear headphones/earbuds to hear the audio."
|
||||||
|
@ -578,7 +596,7 @@ module.exports = nativeDescription: "עברית", englishDescription: "Hebrew",
|
||||||
new_major_version: "גרסה חשובה חדשה"
|
new_major_version: "גרסה חשובה חדשה"
|
||||||
submitting_patch: "...שולח תיקון"
|
submitting_patch: "...שולח תיקון"
|
||||||
cla_prefix: "כדי לשמור יש להירשם לאתר"
|
cla_prefix: "כדי לשמור יש להירשם לאתר"
|
||||||
cla_url: "CLA" # No need to translate these
|
cla_url: "CLA"
|
||||||
cla_suffix: "."
|
cla_suffix: "."
|
||||||
cla_agree: "אני מסכים"
|
cla_agree: "אני מסכים"
|
||||||
|
|
||||||
|
@ -606,13 +624,17 @@ module.exports = nativeDescription: "עברית", englishDescription: "Hebrew",
|
||||||
autosave: "שינויים נשמרו אוטומטית"
|
autosave: "שינויים נשמרו אוטומטית"
|
||||||
me_tab: "אני"
|
me_tab: "אני"
|
||||||
picture_tab: "תמונה"
|
picture_tab: "תמונה"
|
||||||
|
# delete_account_tab: "Delete Your Account"
|
||||||
|
# wrong_email: "Wrong Email"
|
||||||
upload_picture: "העלה תמונה"
|
upload_picture: "העלה תמונה"
|
||||||
|
# delete_this_account: "Delete this account permanently"
|
||||||
god_mode: "מצב אל"
|
god_mode: "מצב אל"
|
||||||
password_tab: "סיסמה"
|
password_tab: "סיסמה"
|
||||||
emails_tab: "אימיילים"
|
emails_tab: "אימיילים"
|
||||||
admin: "אדמין"
|
admin: "אדמין"
|
||||||
new_password: "סיסמה חדשה"
|
new_password: "סיסמה חדשה"
|
||||||
new_password_verify: "חזור על הסיסמה שנית"
|
new_password_verify: "חזור על הסיסמה שנית"
|
||||||
|
# type_in_email: "Type in your email to confirm the deletion"
|
||||||
email_subscriptions: "הרשמויות אימייל"
|
email_subscriptions: "הרשמויות אימייל"
|
||||||
email_subscriptions_none: ".אין מנויי מייל"
|
email_subscriptions_none: ".אין מנויי מייל"
|
||||||
email_announcements: "הודעות"
|
email_announcements: "הודעות"
|
||||||
|
@ -649,7 +671,7 @@ module.exports = nativeDescription: "עברית", englishDescription: "Hebrew",
|
||||||
run_real_time: ".הרץ קוד בזמן אמת"
|
run_real_time: ".הרץ קוד בזמן אמת"
|
||||||
continue_script: ".המשך בתסריט זה"
|
continue_script: ".המשך בתסריט זה"
|
||||||
skip_scripts: ".דלג על כל התסריטים שניתן לדלג עליהם"
|
skip_scripts: ".דלג על כל התסריטים שניתן לדלג עליהם"
|
||||||
toggle_playback: ".הפעל\\השהה"
|
toggle_playback: ".הפעל\השהה"
|
||||||
scrub_playback: ".התקדם אחורה וקדימה בזמן"
|
scrub_playback: ".התקדם אחורה וקדימה בזמן"
|
||||||
single_scrub_playback: ".התקדם אחורה וקדימה בזמן בפריים אחד"
|
single_scrub_playback: ".התקדם אחורה וקדימה בזמן בפריים אחד"
|
||||||
# scrub_execution: "Scrub through current spell execution."
|
# scrub_execution: "Scrub through current spell execution."
|
||||||
|
@ -664,7 +686,7 @@ module.exports = nativeDescription: "עברית", englishDescription: "Hebrew",
|
||||||
introduction: "!תבדוק את הדרכים שאנחנו מציעים לך להיות מעורב ותבחא את הדרך שנראית לך הכי כיפית. אנחנו מצפים לעבוד איתך"
|
introduction: "!תבדוק את הדרכים שאנחנו מציעים לך להיות מעורב ותבחא את הדרך שנראית לך הכי כיפית. אנחנו מצפים לעבוד איתך"
|
||||||
level_editor_prefix: "CodeCombat תשתמש ב"
|
level_editor_prefix: "CodeCombat תשתמש ב"
|
||||||
# level_editor_suffix: "to create and edit levels. Users have created levels for their classes, friends, hackathons, students, and siblings. If create a new level sounds intimidating you can start by forking one of ours!"
|
# level_editor_suffix: "to create and edit levels. Users have created levels for their classes, friends, hackathons, students, and siblings. If create a new level sounds intimidating you can start by forking one of ours!"
|
||||||
thang_editor_prefix: "אנחנו קוראים ליחידות בתוך המשחק ,ת\"ת'אנגס\" השתמש ב " #'Thangs' as 'ת'אנגס' equivelent pronounciation as "thang" isn't a real world
|
thang_editor_prefix: "אנחנו קוראים ליחידות בתוך המשחק ,ת\"ת'אנגס\" השתמש ב "
|
||||||
# thang_editor_suffix: "to modify the CodeCombat source artwork. Allow units to throw projectiles, alter the direction of an animation, change a unit's hit points, or upload your own vector sprites."
|
# thang_editor_suffix: "to modify the CodeCombat source artwork. Allow units to throw projectiles, alter the direction of an animation, change a unit's hit points, or upload your own vector sprites."
|
||||||
# article_editor_prefix: "See a mistake in some of our docs? Want to make some instructions for your own creations? Check out the"
|
# article_editor_prefix: "See a mistake in some of our docs? Want to make some instructions for your own creations? Check out the"
|
||||||
# article_editor_suffix: "and help CodeCombat players get the most out of their playtime."
|
# article_editor_suffix: "and help CodeCombat players get the most out of their playtime."
|
||||||
|
@ -708,7 +730,7 @@ module.exports = nativeDescription: "עברית", englishDescription: "Hebrew",
|
||||||
revert_models: "שחזר מודלים"
|
revert_models: "שחזר מודלים"
|
||||||
pick_a_terrain: "בחר סוג שטח"
|
pick_a_terrain: "בחר סוג שטח"
|
||||||
dungeon: "צינוק"
|
dungeon: "צינוק"
|
||||||
# indoor: "בפנים" #PLEASE DO NOT UNCOMMENT I am still notsure if it's the proper translation
|
# indoor: "Indoor"
|
||||||
desert: "מדבר"
|
desert: "מדבר"
|
||||||
grassy: "עשבי"
|
grassy: "עשבי"
|
||||||
small: "קטן"
|
small: "קטן"
|
||||||
|
@ -722,11 +744,11 @@ module.exports = nativeDescription: "עברית", englishDescription: "Hebrew",
|
||||||
thang_main: "ראשי"
|
thang_main: "ראשי"
|
||||||
# thang_spritesheets: "Spritesheets"
|
# thang_spritesheets: "Spritesheets"
|
||||||
thang_colors: "צבעים"
|
thang_colors: "צבעים"
|
||||||
level_some_options: "?קצת אפשרויות" #also uncertain about this one
|
level_some_options: "?קצת אפשרויות"
|
||||||
level_tab_thangs: "ת'אנגס"
|
level_tab_thangs: "ת'אנגס"
|
||||||
level_tab_scripts: "תסריטים"
|
level_tab_scripts: "תסריטים"
|
||||||
level_tab_settings: "הגדרות"
|
level_tab_settings: "הגדרות"
|
||||||
level_tab_components: "מרכיבים" #Components
|
level_tab_components: "מרכיבים"
|
||||||
level_tab_systems: "מערכות"
|
level_tab_systems: "מערכות"
|
||||||
level_tab_docs: "דוקומנטציה"
|
level_tab_docs: "דוקומנטציה"
|
||||||
level_tab_thangs_title: "ת'אנגס נוכחיים"
|
level_tab_thangs_title: "ת'אנגס נוכחיים"
|
||||||
|
@ -772,8 +794,9 @@ module.exports = nativeDescription: "עברית", englishDescription: "Hebrew",
|
||||||
# achievement_query_misc: "Key achievement off of miscellanea"
|
# achievement_query_misc: "Key achievement off of miscellanea"
|
||||||
# achievement_query_goals: "Key achievement off of level goals"
|
# achievement_query_goals: "Key achievement off of level goals"
|
||||||
level_completion: "סיום שלב"
|
level_completion: "סיום שלב"
|
||||||
pop_i18n: "I18N אכלס" #Populate
|
pop_i18n: "I18N אכלס"
|
||||||
tasks: "מטלות"
|
tasks: "מטלות"
|
||||||
|
# clear_storage: "Clear your local changes"
|
||||||
|
|
||||||
article:
|
article:
|
||||||
edit_btn_preview: "צפה בכותרת"
|
edit_btn_preview: "צפה בכותרת"
|
||||||
|
@ -850,7 +873,7 @@ module.exports = nativeDescription: "עברית", englishDescription: "Hebrew",
|
||||||
ladder:
|
ladder:
|
||||||
please_login: "התחבר בבקשה לפני שתשחק במשחק סולם."
|
please_login: "התחבר בבקשה לפני שתשחק במשחק סולם."
|
||||||
my_matches: "המשחקים שלי"
|
my_matches: "המשחקים שלי"
|
||||||
simulate: "הדמה" #Simulate
|
simulate: "הדמה"
|
||||||
simulation_explanation: "באמצעות הדמית משחקים אתה יכול לגרום לשלב שלך להיות מדורג להר יותר!"
|
simulation_explanation: "באמצעות הדמית משחקים אתה יכול לגרום לשלב שלך להיות מדורג להר יותר!"
|
||||||
simulate_games: "הדמה משחקים"
|
simulate_games: "הדמה משחקים"
|
||||||
simulate_all: "אתחל והדמה משחקים"
|
simulate_all: "אתחל והדמה משחקים"
|
||||||
|
|
|
@ -391,7 +391,7 @@ module.exports = nativeDescription: "मानक हिन्दी", englishDe
|
||||||
# prompt_body: "Do you want to get more?"
|
# prompt_body: "Do you want to get more?"
|
||||||
# prompt_button: "Enter Shop"
|
# prompt_button: "Enter Shop"
|
||||||
# recovered: "Previous gems purchase recovered. Please refresh the page."
|
# recovered: "Previous gems purchase recovered. Please refresh the page."
|
||||||
# or_subscribe: "Or 3500 gems/mo if you..."
|
# price: "x3500 / mo"
|
||||||
|
|
||||||
# subscribe:
|
# subscribe:
|
||||||
# comparison_blurb: "Sharpen your skills with a CodeCombat subscription!"
|
# comparison_blurb: "Sharpen your skills with a CodeCombat subscription!"
|
||||||
|
@ -455,6 +455,14 @@ module.exports = nativeDescription: "मानक हिन्दी", englishDe
|
||||||
# blocks: "Blocks" # As in "this shield blocks this much damage"
|
# blocks: "Blocks" # As in "this shield blocks this much damage"
|
||||||
# backstab: "Backstab" # As in "this dagger does this much backstab damage"
|
# backstab: "Backstab" # As in "this dagger does this much backstab damage"
|
||||||
# skills: "Skills"
|
# skills: "Skills"
|
||||||
|
# attack_1: "Deals"
|
||||||
|
# attack_2: "of listed"
|
||||||
|
# attack_3: "weapon damage."
|
||||||
|
# health_1: "Gains"
|
||||||
|
# health_2: "of listed"
|
||||||
|
# health_3: "armor health."
|
||||||
|
# speed_1: "Moves at"
|
||||||
|
# speed_2: "meters per second."
|
||||||
# available_for_purchase: "Available for Purchase" # Shows up when you have unlocked, but not purchased, a hero in the hero store
|
# available_for_purchase: "Available for Purchase" # Shows up when you have unlocked, but not purchased, a hero in the hero store
|
||||||
# level_to_unlock: "Level to unlock:" # Label for which level you have to beat to unlock a particular hero (click a locked hero in the store to see)
|
# level_to_unlock: "Level to unlock:" # Label for which level you have to beat to unlock a particular hero (click a locked hero in the store to see)
|
||||||
# restricted_to_certain_heroes: "Only certain heroes can play this level."
|
# restricted_to_certain_heroes: "Only certain heroes can play this level."
|
||||||
|
@ -520,16 +528,24 @@ module.exports = nativeDescription: "मानक हिन्दी", englishDe
|
||||||
# press_paragraph_1_link: "press packet"
|
# press_paragraph_1_link: "press packet"
|
||||||
# press_paragraph_1_suffix: ". All logos and images may be used without contacting us directly."
|
# press_paragraph_1_suffix: ". All logos and images may be used without contacting us directly."
|
||||||
# team: "Team"
|
# team: "Team"
|
||||||
# george_title: "CEO"
|
# george_title: "Cofounder"
|
||||||
# george_blurb: "Businesser"
|
# george_blurb: "Businesser"
|
||||||
# scott_title: "Programmer"
|
# scott_title: "Cofounder"
|
||||||
# scott_blurb: "Reasonable One"
|
# scott_blurb: "Reasonable One"
|
||||||
# nick_title: "Programmer"
|
# nick_title: "Cofounder"
|
||||||
# nick_blurb: "Motivation Guru"
|
# nick_blurb: "Motivation Guru"
|
||||||
# michael_title: "Programmer"
|
# michael_title: "Programmer"
|
||||||
# michael_blurb: "Sys Admin"
|
# michael_blurb: "Sys Admin"
|
||||||
# matt_title: "Programmer"
|
# matt_title: "Programmer"
|
||||||
# matt_blurb: "Bicyclist"
|
# matt_blurb: "Bicyclist"
|
||||||
|
# cat_title: "Chief Artisan"
|
||||||
|
# cat_blurb: "Airbender"
|
||||||
|
# josh_title: "Game Designer"
|
||||||
|
# josh_blurb: "Floor Is Lava"
|
||||||
|
# jose_title: "Music"
|
||||||
|
# jose_blurb: "Taking Off"
|
||||||
|
# retrostyle_title: "Illustration"
|
||||||
|
# retrostyle_blurb: "RetroStyle Games"
|
||||||
|
|
||||||
# teachers:
|
# teachers:
|
||||||
# title: "CodeCombat for Teachers"
|
# title: "CodeCombat for Teachers"
|
||||||
|
@ -543,8 +559,10 @@ module.exports = nativeDescription: "मानक हिन्दी", englishDe
|
||||||
# violent_2: "If you are comfortable having your students play Angry Birds, you will be comfortable with CodeCombat."
|
# violent_2: "If you are comfortable having your students play Angry Birds, you will be comfortable with CodeCombat."
|
||||||
# for_girls_title: "Is it for girls?"
|
# for_girls_title: "Is it for girls?"
|
||||||
# for_girls_1: "There are three game modes in CodeCombat: building, puzzles, and combat. We have intentionally designed each to appeal to both boys and girls and think that the building and puzzle levels especially differentiate the game from violent triple A titles that repel female players."
|
# for_girls_1: "There are three game modes in CodeCombat: building, puzzles, and combat. We have intentionally designed each to appeal to both boys and girls and think that the building and puzzle levels especially differentiate the game from violent triple A titles that repel female players."
|
||||||
|
# age_recommended_title: "What age is it recommended at?"
|
||||||
|
# age_recommended_1: "The recommended minimum age is 9, however children as young as 7 can play the first stages with the assistance of an adult."
|
||||||
# what_cover_title: "What do we cover?"
|
# what_cover_title: "What do we cover?"
|
||||||
# what_cover_1: "There are 20 levels in the Hour of Code tutorial that teach and reinforce 6 specific computer science concepts:"
|
# what_cover_1: "There are 27 levels in the first stage of CodeCombat that teach and reinforce 6 specific computer science concepts:"
|
||||||
# what_cover_notation_1: "Formal notation"
|
# what_cover_notation_1: "Formal notation"
|
||||||
# what_cover_notation_2: "- builds an understanding of the importance of syntax in programming."
|
# what_cover_notation_2: "- builds an understanding of the importance of syntax in programming."
|
||||||
# what_cover_methods_1: "Calling methods"
|
# what_cover_methods_1: "Calling methods"
|
||||||
|
@ -562,10 +580,12 @@ module.exports = nativeDescription: "मानक हिन्दी", englishDe
|
||||||
# what_cover_logic_2: "- when and how to use if/else to control in-game outcomes."
|
# what_cover_logic_2: "- when and how to use if/else to control in-game outcomes."
|
||||||
# what_cover_input_1: "Handling player input"
|
# what_cover_input_1: "Handling player input"
|
||||||
# what_cover_input_2: "- responding to input events to create a user interface."
|
# what_cover_input_2: "- responding to input events to create a user interface."
|
||||||
|
# what_cover_array_1: "Arrays"
|
||||||
|
# what_cover_array_2: "- allows the player to create and loop through arrays."
|
||||||
# sys_requirements_title: "System Requirements"
|
# sys_requirements_title: "System Requirements"
|
||||||
# sys_requirements_1: "Because CodeCombat is a game, it is more intensive for computers to run smoothly than video or written tutorials. We have optimized it to run quickly on all modern browsers and on older machines so that everyone can play. That said, here are our suggestions for getting the most out of your Hour of Code experience:"
|
# sys_requirements_1: "Because CodeCombat is a game, it is more intensive for computers to run smoothly than video or written tutorials. We have optimized it to run quickly on all modern browsers and on older machines so that everyone can play. That said, here are our suggestions for getting the most out of the CodeCombat experience:"
|
||||||
# sys_requirements_2: "Use newer versions of Chrome or Firefox."
|
# sys_requirements_2: "Use newer versions of Chrome or Firefox."
|
||||||
# sys_requirements_3: "Although CodeCombat will work on browsers as old as IE9, the performance is not as good. Chrome is best."
|
# sys_requirements_3: "Although CodeCombat will work on browsers as old as Internet Explorer 9, the performance is not as good. Chrome is best."
|
||||||
# sys_requirements_4: "Use newer computers."
|
# sys_requirements_4: "Use newer computers."
|
||||||
# sys_requirements_5: "Older computers, Chromebooks, and netbooks tend to have very few system resources, which makes for a less enjoyable experience. At least 2GB of RAM is required."
|
# sys_requirements_5: "Older computers, Chromebooks, and netbooks tend to have very few system resources, which makes for a less enjoyable experience. At least 2GB of RAM is required."
|
||||||
# sys_requirements_6: "Allow players to wear headphones/earbuds to hear the audio."
|
# sys_requirements_6: "Allow players to wear headphones/earbuds to hear the audio."
|
||||||
|
@ -604,13 +624,17 @@ module.exports = nativeDescription: "मानक हिन्दी", englishDe
|
||||||
# autosave: "Changes Save Automatically"
|
# autosave: "Changes Save Automatically"
|
||||||
# me_tab: "Me"
|
# me_tab: "Me"
|
||||||
# picture_tab: "Picture"
|
# picture_tab: "Picture"
|
||||||
|
# delete_account_tab: "Delete Your Account"
|
||||||
|
# wrong_email: "Wrong Email"
|
||||||
# upload_picture: "Upload a picture"
|
# upload_picture: "Upload a picture"
|
||||||
|
# delete_this_account: "Delete this account permanently"
|
||||||
# god_mode: "God Mode"
|
# god_mode: "God Mode"
|
||||||
# password_tab: "Password"
|
# password_tab: "Password"
|
||||||
# emails_tab: "Emails"
|
# emails_tab: "Emails"
|
||||||
# admin: "Admin"
|
# admin: "Admin"
|
||||||
# new_password: "New Password"
|
# new_password: "New Password"
|
||||||
# new_password_verify: "Verify"
|
# new_password_verify: "Verify"
|
||||||
|
# type_in_email: "Type in your email to confirm the deletion"
|
||||||
# email_subscriptions: "Email Subscriptions"
|
# email_subscriptions: "Email Subscriptions"
|
||||||
# email_subscriptions_none: "No Email Subscriptions."
|
# email_subscriptions_none: "No Email Subscriptions."
|
||||||
# email_announcements: "Announcements"
|
# email_announcements: "Announcements"
|
||||||
|
@ -772,6 +796,7 @@ module.exports = nativeDescription: "मानक हिन्दी", englishDe
|
||||||
# level_completion: "Level Completion"
|
# level_completion: "Level Completion"
|
||||||
# pop_i18n: "Populate I18N"
|
# pop_i18n: "Populate I18N"
|
||||||
# tasks: "Tasks"
|
# tasks: "Tasks"
|
||||||
|
# clear_storage: "Clear your local changes"
|
||||||
|
|
||||||
# article:
|
# article:
|
||||||
# edit_btn_preview: "Preview"
|
# edit_btn_preview: "Preview"
|
||||||
|
|
|
@ -391,7 +391,7 @@ module.exports = nativeDescription: "magyar", englishDescription: "Hungarian", t
|
||||||
prompt_body: "Szeretnél többet?"
|
prompt_body: "Szeretnél többet?"
|
||||||
prompt_button: "Lépj be a boltba"
|
prompt_button: "Lépj be a boltba"
|
||||||
# recovered: "Previous gems purchase recovered. Please refresh the page."
|
# recovered: "Previous gems purchase recovered. Please refresh the page."
|
||||||
# or_subscribe: "Or 3500 gems/mo if you..."
|
# price: "x3500 / mo"
|
||||||
|
|
||||||
subscribe:
|
subscribe:
|
||||||
# comparison_blurb: "Sharpen your skills with a CodeCombat subscription!"
|
# comparison_blurb: "Sharpen your skills with a CodeCombat subscription!"
|
||||||
|
@ -455,6 +455,14 @@ module.exports = nativeDescription: "magyar", englishDescription: "Hungarian", t
|
||||||
blocks: "Blokkolás értéke" # As in "this shield blocks this much damage"
|
blocks: "Blokkolás értéke" # As in "this shield blocks this much damage"
|
||||||
backstab: "Visszavágás" # As in "this dagger does this much backstab damage"
|
backstab: "Visszavágás" # As in "this dagger does this much backstab damage"
|
||||||
skills: "Képességek"
|
skills: "Képességek"
|
||||||
|
# attack_1: "Deals"
|
||||||
|
# attack_2: "of listed"
|
||||||
|
# attack_3: "weapon damage."
|
||||||
|
# health_1: "Gains"
|
||||||
|
# health_2: "of listed"
|
||||||
|
# health_3: "armor health."
|
||||||
|
# speed_1: "Moves at"
|
||||||
|
# speed_2: "meters per second."
|
||||||
available_for_purchase: "Megvehető" # Shows up when you have unlocked, but not purchased, a hero in the hero store
|
available_for_purchase: "Megvehető" # Shows up when you have unlocked, but not purchased, a hero in the hero store
|
||||||
level_to_unlock: "Szükséges szintek:" # Label for which level you have to beat to unlock a particular hero (click a locked hero in the store to see)
|
level_to_unlock: "Szükséges szintek:" # Label for which level you have to beat to unlock a particular hero (click a locked hero in the store to see)
|
||||||
restricted_to_certain_heroes: "Csak bizonyos hős játszhatja ezt a szintet."
|
restricted_to_certain_heroes: "Csak bizonyos hős játszhatja ezt a szintet."
|
||||||
|
@ -530,6 +538,14 @@ module.exports = nativeDescription: "magyar", englishDescription: "Hungarian", t
|
||||||
michael_blurb: "Rendszer Admin"
|
michael_blurb: "Rendszer Admin"
|
||||||
matt_title: "Programozó"
|
matt_title: "Programozó"
|
||||||
matt_blurb: "Bringás"
|
matt_blurb: "Bringás"
|
||||||
|
# cat_title: "Chief Artisan"
|
||||||
|
# cat_blurb: "Airbender"
|
||||||
|
# josh_title: "Game Designer"
|
||||||
|
# josh_blurb: "Floor Is Lava"
|
||||||
|
# jose_title: "Music"
|
||||||
|
# jose_blurb: "Taking Off"
|
||||||
|
# retrostyle_title: "Illustration"
|
||||||
|
# retrostyle_blurb: "RetroStyle Games"
|
||||||
|
|
||||||
# teachers:
|
# teachers:
|
||||||
# title: "CodeCombat for Teachers"
|
# title: "CodeCombat for Teachers"
|
||||||
|
@ -543,8 +559,10 @@ module.exports = nativeDescription: "magyar", englishDescription: "Hungarian", t
|
||||||
# violent_2: "If you are comfortable having your students play Angry Birds, you will be comfortable with CodeCombat."
|
# violent_2: "If you are comfortable having your students play Angry Birds, you will be comfortable with CodeCombat."
|
||||||
# for_girls_title: "Is it for girls?"
|
# for_girls_title: "Is it for girls?"
|
||||||
# for_girls_1: "There are three game modes in CodeCombat: building, puzzles, and combat. We have intentionally designed each to appeal to both boys and girls and think that the building and puzzle levels especially differentiate the game from violent triple A titles that repel female players."
|
# for_girls_1: "There are three game modes in CodeCombat: building, puzzles, and combat. We have intentionally designed each to appeal to both boys and girls and think that the building and puzzle levels especially differentiate the game from violent triple A titles that repel female players."
|
||||||
|
# age_recommended_title: "What age is it recommended at?"
|
||||||
|
# age_recommended_1: "The recommended minimum age is 9, however children as young as 7 can play the first stages with the assistance of an adult."
|
||||||
# what_cover_title: "What do we cover?"
|
# what_cover_title: "What do we cover?"
|
||||||
# what_cover_1: "There are 20 levels in the Hour of Code tutorial that teach and reinforce 6 specific computer science concepts:"
|
# what_cover_1: "There are 27 levels in the first stage of CodeCombat that teach and reinforce 6 specific computer science concepts:"
|
||||||
# what_cover_notation_1: "Formal notation"
|
# what_cover_notation_1: "Formal notation"
|
||||||
# what_cover_notation_2: "- builds an understanding of the importance of syntax in programming."
|
# what_cover_notation_2: "- builds an understanding of the importance of syntax in programming."
|
||||||
# what_cover_methods_1: "Calling methods"
|
# what_cover_methods_1: "Calling methods"
|
||||||
|
@ -562,10 +580,12 @@ module.exports = nativeDescription: "magyar", englishDescription: "Hungarian", t
|
||||||
# what_cover_logic_2: "- when and how to use if/else to control in-game outcomes."
|
# what_cover_logic_2: "- when and how to use if/else to control in-game outcomes."
|
||||||
# what_cover_input_1: "Handling player input"
|
# what_cover_input_1: "Handling player input"
|
||||||
# what_cover_input_2: "- responding to input events to create a user interface."
|
# what_cover_input_2: "- responding to input events to create a user interface."
|
||||||
|
# what_cover_array_1: "Arrays"
|
||||||
|
# what_cover_array_2: "- allows the player to create and loop through arrays."
|
||||||
# sys_requirements_title: "System Requirements"
|
# sys_requirements_title: "System Requirements"
|
||||||
# sys_requirements_1: "Because CodeCombat is a game, it is more intensive for computers to run smoothly than video or written tutorials. We have optimized it to run quickly on all modern browsers and on older machines so that everyone can play. That said, here are our suggestions for getting the most out of your Hour of Code experience:"
|
# sys_requirements_1: "Because CodeCombat is a game, it is more intensive for computers to run smoothly than video or written tutorials. We have optimized it to run quickly on all modern browsers and on older machines so that everyone can play. That said, here are our suggestions for getting the most out of the CodeCombat experience:"
|
||||||
# sys_requirements_2: "Use newer versions of Chrome or Firefox."
|
# sys_requirements_2: "Use newer versions of Chrome or Firefox."
|
||||||
# sys_requirements_3: "Although CodeCombat will work on browsers as old as IE9, the performance is not as good. Chrome is best."
|
# sys_requirements_3: "Although CodeCombat will work on browsers as old as Internet Explorer 9, the performance is not as good. Chrome is best."
|
||||||
# sys_requirements_4: "Use newer computers."
|
# sys_requirements_4: "Use newer computers."
|
||||||
# sys_requirements_5: "Older computers, Chromebooks, and netbooks tend to have very few system resources, which makes for a less enjoyable experience. At least 2GB of RAM is required."
|
# sys_requirements_5: "Older computers, Chromebooks, and netbooks tend to have very few system resources, which makes for a less enjoyable experience. At least 2GB of RAM is required."
|
||||||
# sys_requirements_6: "Allow players to wear headphones/earbuds to hear the audio."
|
# sys_requirements_6: "Allow players to wear headphones/earbuds to hear the audio."
|
||||||
|
@ -604,13 +624,17 @@ module.exports = nativeDescription: "magyar", englishDescription: "Hungarian", t
|
||||||
autosave: "A változtatásokat automatikusan elmentjük."
|
autosave: "A változtatásokat automatikusan elmentjük."
|
||||||
me_tab: "Rólad"
|
me_tab: "Rólad"
|
||||||
picture_tab: "Kép"
|
picture_tab: "Kép"
|
||||||
|
# delete_account_tab: "Delete Your Account"
|
||||||
|
# wrong_email: "Wrong Email"
|
||||||
upload_picture: "Tölts föl egy képet"
|
upload_picture: "Tölts föl egy képet"
|
||||||
|
# delete_this_account: "Delete this account permanently"
|
||||||
# god_mode: "God Mode"
|
# god_mode: "God Mode"
|
||||||
password_tab: "Jelszó"
|
password_tab: "Jelszó"
|
||||||
emails_tab: "Levelek"
|
emails_tab: "Levelek"
|
||||||
admin: "Adminisztrátor"
|
admin: "Adminisztrátor"
|
||||||
new_password: "Új jelszó"
|
new_password: "Új jelszó"
|
||||||
new_password_verify: "Új jelszó megismétlése"
|
new_password_verify: "Új jelszó megismétlése"
|
||||||
|
# type_in_email: "Type in your email to confirm the deletion"
|
||||||
email_subscriptions: "Hírlevél feliratkozások"
|
email_subscriptions: "Hírlevél feliratkozások"
|
||||||
email_subscriptions_none: "Nem kérek email értesítéseket."
|
email_subscriptions_none: "Nem kérek email értesítéseket."
|
||||||
email_announcements: "Bejelentések"
|
email_announcements: "Bejelentések"
|
||||||
|
@ -772,6 +796,7 @@ module.exports = nativeDescription: "magyar", englishDescription: "Hungarian", t
|
||||||
# level_completion: "Level Completion"
|
# level_completion: "Level Completion"
|
||||||
# pop_i18n: "Populate I18N"
|
# pop_i18n: "Populate I18N"
|
||||||
# tasks: "Tasks"
|
# tasks: "Tasks"
|
||||||
|
# clear_storage: "Clear your local changes"
|
||||||
|
|
||||||
# article:
|
# article:
|
||||||
# edit_btn_preview: "Preview"
|
# edit_btn_preview: "Preview"
|
||||||
|
|
|
@ -391,7 +391,7 @@ module.exports = nativeDescription: "Bahasa Indonesia", englishDescription: "Ind
|
||||||
# prompt_body: "Do you want to get more?"
|
# prompt_body: "Do you want to get more?"
|
||||||
# prompt_button: "Enter Shop"
|
# prompt_button: "Enter Shop"
|
||||||
# recovered: "Previous gems purchase recovered. Please refresh the page."
|
# recovered: "Previous gems purchase recovered. Please refresh the page."
|
||||||
# or_subscribe: "Or 3500 gems/mo if you..."
|
# price: "x3500 / mo"
|
||||||
|
|
||||||
# subscribe:
|
# subscribe:
|
||||||
# comparison_blurb: "Sharpen your skills with a CodeCombat subscription!"
|
# comparison_blurb: "Sharpen your skills with a CodeCombat subscription!"
|
||||||
|
@ -455,6 +455,14 @@ module.exports = nativeDescription: "Bahasa Indonesia", englishDescription: "Ind
|
||||||
# blocks: "Blocks" # As in "this shield blocks this much damage"
|
# blocks: "Blocks" # As in "this shield blocks this much damage"
|
||||||
# backstab: "Backstab" # As in "this dagger does this much backstab damage"
|
# backstab: "Backstab" # As in "this dagger does this much backstab damage"
|
||||||
# skills: "Skills"
|
# skills: "Skills"
|
||||||
|
# attack_1: "Deals"
|
||||||
|
# attack_2: "of listed"
|
||||||
|
# attack_3: "weapon damage."
|
||||||
|
# health_1: "Gains"
|
||||||
|
# health_2: "of listed"
|
||||||
|
# health_3: "armor health."
|
||||||
|
# speed_1: "Moves at"
|
||||||
|
# speed_2: "meters per second."
|
||||||
# available_for_purchase: "Available for Purchase" # Shows up when you have unlocked, but not purchased, a hero in the hero store
|
# available_for_purchase: "Available for Purchase" # Shows up when you have unlocked, but not purchased, a hero in the hero store
|
||||||
# level_to_unlock: "Level to unlock:" # Label for which level you have to beat to unlock a particular hero (click a locked hero in the store to see)
|
# level_to_unlock: "Level to unlock:" # Label for which level you have to beat to unlock a particular hero (click a locked hero in the store to see)
|
||||||
# restricted_to_certain_heroes: "Only certain heroes can play this level."
|
# restricted_to_certain_heroes: "Only certain heroes can play this level."
|
||||||
|
@ -520,16 +528,24 @@ module.exports = nativeDescription: "Bahasa Indonesia", englishDescription: "Ind
|
||||||
# press_paragraph_1_link: "press packet"
|
# press_paragraph_1_link: "press packet"
|
||||||
# press_paragraph_1_suffix: ". All logos and images may be used without contacting us directly."
|
# press_paragraph_1_suffix: ". All logos and images may be used without contacting us directly."
|
||||||
# team: "Team"
|
# team: "Team"
|
||||||
# george_title: "CEO"
|
# george_title: "Cofounder"
|
||||||
# george_blurb: "Businesser"
|
# george_blurb: "Businesser"
|
||||||
# scott_title: "Programmer"
|
# scott_title: "Cofounder"
|
||||||
# scott_blurb: "Reasonable One"
|
# scott_blurb: "Reasonable One"
|
||||||
# nick_title: "Programmer"
|
# nick_title: "Cofounder"
|
||||||
# nick_blurb: "Motivation Guru"
|
# nick_blurb: "Motivation Guru"
|
||||||
# michael_title: "Programmer"
|
# michael_title: "Programmer"
|
||||||
# michael_blurb: "Sys Admin"
|
# michael_blurb: "Sys Admin"
|
||||||
# matt_title: "Programmer"
|
# matt_title: "Programmer"
|
||||||
# matt_blurb: "Bicyclist"
|
# matt_blurb: "Bicyclist"
|
||||||
|
# cat_title: "Chief Artisan"
|
||||||
|
# cat_blurb: "Airbender"
|
||||||
|
# josh_title: "Game Designer"
|
||||||
|
# josh_blurb: "Floor Is Lava"
|
||||||
|
# jose_title: "Music"
|
||||||
|
# jose_blurb: "Taking Off"
|
||||||
|
# retrostyle_title: "Illustration"
|
||||||
|
# retrostyle_blurb: "RetroStyle Games"
|
||||||
|
|
||||||
# teachers:
|
# teachers:
|
||||||
# title: "CodeCombat for Teachers"
|
# title: "CodeCombat for Teachers"
|
||||||
|
@ -543,8 +559,10 @@ module.exports = nativeDescription: "Bahasa Indonesia", englishDescription: "Ind
|
||||||
# violent_2: "If you are comfortable having your students play Angry Birds, you will be comfortable with CodeCombat."
|
# violent_2: "If you are comfortable having your students play Angry Birds, you will be comfortable with CodeCombat."
|
||||||
# for_girls_title: "Is it for girls?"
|
# for_girls_title: "Is it for girls?"
|
||||||
# for_girls_1: "There are three game modes in CodeCombat: building, puzzles, and combat. We have intentionally designed each to appeal to both boys and girls and think that the building and puzzle levels especially differentiate the game from violent triple A titles that repel female players."
|
# for_girls_1: "There are three game modes in CodeCombat: building, puzzles, and combat. We have intentionally designed each to appeal to both boys and girls and think that the building and puzzle levels especially differentiate the game from violent triple A titles that repel female players."
|
||||||
|
# age_recommended_title: "What age is it recommended at?"
|
||||||
|
# age_recommended_1: "The recommended minimum age is 9, however children as young as 7 can play the first stages with the assistance of an adult."
|
||||||
# what_cover_title: "What do we cover?"
|
# what_cover_title: "What do we cover?"
|
||||||
# what_cover_1: "There are 20 levels in the Hour of Code tutorial that teach and reinforce 6 specific computer science concepts:"
|
# what_cover_1: "There are 27 levels in the first stage of CodeCombat that teach and reinforce 6 specific computer science concepts:"
|
||||||
# what_cover_notation_1: "Formal notation"
|
# what_cover_notation_1: "Formal notation"
|
||||||
# what_cover_notation_2: "- builds an understanding of the importance of syntax in programming."
|
# what_cover_notation_2: "- builds an understanding of the importance of syntax in programming."
|
||||||
# what_cover_methods_1: "Calling methods"
|
# what_cover_methods_1: "Calling methods"
|
||||||
|
@ -562,10 +580,12 @@ module.exports = nativeDescription: "Bahasa Indonesia", englishDescription: "Ind
|
||||||
# what_cover_logic_2: "- when and how to use if/else to control in-game outcomes."
|
# what_cover_logic_2: "- when and how to use if/else to control in-game outcomes."
|
||||||
# what_cover_input_1: "Handling player input"
|
# what_cover_input_1: "Handling player input"
|
||||||
# what_cover_input_2: "- responding to input events to create a user interface."
|
# what_cover_input_2: "- responding to input events to create a user interface."
|
||||||
|
# what_cover_array_1: "Arrays"
|
||||||
|
# what_cover_array_2: "- allows the player to create and loop through arrays."
|
||||||
# sys_requirements_title: "System Requirements"
|
# sys_requirements_title: "System Requirements"
|
||||||
# sys_requirements_1: "Because CodeCombat is a game, it is more intensive for computers to run smoothly than video or written tutorials. We have optimized it to run quickly on all modern browsers and on older machines so that everyone can play. That said, here are our suggestions for getting the most out of your Hour of Code experience:"
|
# sys_requirements_1: "Because CodeCombat is a game, it is more intensive for computers to run smoothly than video or written tutorials. We have optimized it to run quickly on all modern browsers and on older machines so that everyone can play. That said, here are our suggestions for getting the most out of the CodeCombat experience:"
|
||||||
# sys_requirements_2: "Use newer versions of Chrome or Firefox."
|
# sys_requirements_2: "Use newer versions of Chrome or Firefox."
|
||||||
# sys_requirements_3: "Although CodeCombat will work on browsers as old as IE9, the performance is not as good. Chrome is best."
|
# sys_requirements_3: "Although CodeCombat will work on browsers as old as Internet Explorer 9, the performance is not as good. Chrome is best."
|
||||||
# sys_requirements_4: "Use newer computers."
|
# sys_requirements_4: "Use newer computers."
|
||||||
# sys_requirements_5: "Older computers, Chromebooks, and netbooks tend to have very few system resources, which makes for a less enjoyable experience. At least 2GB of RAM is required."
|
# sys_requirements_5: "Older computers, Chromebooks, and netbooks tend to have very few system resources, which makes for a less enjoyable experience. At least 2GB of RAM is required."
|
||||||
# sys_requirements_6: "Allow players to wear headphones/earbuds to hear the audio."
|
# sys_requirements_6: "Allow players to wear headphones/earbuds to hear the audio."
|
||||||
|
@ -604,13 +624,17 @@ module.exports = nativeDescription: "Bahasa Indonesia", englishDescription: "Ind
|
||||||
# autosave: "Changes Save Automatically"
|
# autosave: "Changes Save Automatically"
|
||||||
# me_tab: "Me"
|
# me_tab: "Me"
|
||||||
# picture_tab: "Picture"
|
# picture_tab: "Picture"
|
||||||
|
# delete_account_tab: "Delete Your Account"
|
||||||
|
# wrong_email: "Wrong Email"
|
||||||
# upload_picture: "Upload a picture"
|
# upload_picture: "Upload a picture"
|
||||||
|
# delete_this_account: "Delete this account permanently"
|
||||||
# god_mode: "God Mode"
|
# god_mode: "God Mode"
|
||||||
# password_tab: "Password"
|
# password_tab: "Password"
|
||||||
# emails_tab: "Emails"
|
# emails_tab: "Emails"
|
||||||
# admin: "Admin"
|
# admin: "Admin"
|
||||||
# new_password: "New Password"
|
# new_password: "New Password"
|
||||||
# new_password_verify: "Verify"
|
# new_password_verify: "Verify"
|
||||||
|
# type_in_email: "Type in your email to confirm the deletion"
|
||||||
# email_subscriptions: "Email Subscriptions"
|
# email_subscriptions: "Email Subscriptions"
|
||||||
# email_subscriptions_none: "No Email Subscriptions."
|
# email_subscriptions_none: "No Email Subscriptions."
|
||||||
# email_announcements: "Announcements"
|
# email_announcements: "Announcements"
|
||||||
|
@ -772,6 +796,7 @@ module.exports = nativeDescription: "Bahasa Indonesia", englishDescription: "Ind
|
||||||
# level_completion: "Level Completion"
|
# level_completion: "Level Completion"
|
||||||
# pop_i18n: "Populate I18N"
|
# pop_i18n: "Populate I18N"
|
||||||
# tasks: "Tasks"
|
# tasks: "Tasks"
|
||||||
|
# clear_storage: "Clear your local changes"
|
||||||
|
|
||||||
# article:
|
# article:
|
||||||
# edit_btn_preview: "Preview"
|
# edit_btn_preview: "Preview"
|
||||||
|
|
|
@ -391,7 +391,7 @@ module.exports = nativeDescription: "Italiano", englishDescription: "Italian", t
|
||||||
prompt_body: "Ne vuoi comprare altre?"
|
prompt_body: "Ne vuoi comprare altre?"
|
||||||
prompt_button: "Entra nel negozio"
|
prompt_button: "Entra nel negozio"
|
||||||
recovered: "Acquisto precedente recuperato. Ricaricare la pagina."
|
recovered: "Acquisto precedente recuperato. Ricaricare la pagina."
|
||||||
# or_subscribe: "Or 3500 gems/mo if you..."
|
# price: "x3500 / mo"
|
||||||
|
|
||||||
# subscribe:
|
# subscribe:
|
||||||
# comparison_blurb: "Sharpen your skills with a CodeCombat subscription!"
|
# comparison_blurb: "Sharpen your skills with a CodeCombat subscription!"
|
||||||
|
@ -455,6 +455,14 @@ module.exports = nativeDescription: "Italiano", englishDescription: "Italian", t
|
||||||
blocks: "protegge" # As in "this shield blocks this much damage"
|
blocks: "protegge" # As in "this shield blocks this much damage"
|
||||||
backstab: "di rimbalzo" # As in "this dagger does this much backstab damage"
|
backstab: "di rimbalzo" # As in "this dagger does this much backstab damage"
|
||||||
skills: "Abilità"
|
skills: "Abilità"
|
||||||
|
# attack_1: "Deals"
|
||||||
|
# attack_2: "of listed"
|
||||||
|
# attack_3: "weapon damage."
|
||||||
|
# health_1: "Gains"
|
||||||
|
# health_2: "of listed"
|
||||||
|
# health_3: "armor health."
|
||||||
|
# speed_1: "Moves at"
|
||||||
|
# speed_2: "meters per second."
|
||||||
available_for_purchase: "In vendita" # Shows up when you have unlocked, but not purchased, a hero in the hero store
|
available_for_purchase: "In vendita" # Shows up when you have unlocked, but not purchased, a hero in the hero store
|
||||||
level_to_unlock: "Livello da sbloccare:" # Label for which level you have to beat to unlock a particular hero (click a locked hero in the store to see)
|
level_to_unlock: "Livello da sbloccare:" # Label for which level you have to beat to unlock a particular hero (click a locked hero in the store to see)
|
||||||
restricted_to_certain_heroes: "Solo alcuni eroi possono giocare questo livello."
|
restricted_to_certain_heroes: "Solo alcuni eroi possono giocare questo livello."
|
||||||
|
@ -520,7 +528,7 @@ module.exports = nativeDescription: "Italiano", englishDescription: "Italian", t
|
||||||
# press_paragraph_1_link: "press packet"
|
# press_paragraph_1_link: "press packet"
|
||||||
press_paragraph_1_suffix: ". Tutti i loghi e le immagini possono essere usate senza contattarci direttamente."
|
press_paragraph_1_suffix: ". Tutti i loghi e le immagini possono essere usate senza contattarci direttamente."
|
||||||
# team: "Team"
|
# team: "Team"
|
||||||
# george_title: "CEO"
|
# george_title: "Cofounder"
|
||||||
# george_blurb: "Businesser"
|
# george_blurb: "Businesser"
|
||||||
scott_title: "Programmatore"
|
scott_title: "Programmatore"
|
||||||
# scott_blurb: "Reasonable One"
|
# scott_blurb: "Reasonable One"
|
||||||
|
@ -530,6 +538,14 @@ module.exports = nativeDescription: "Italiano", englishDescription: "Italian", t
|
||||||
michael_blurb: "Amministratore di sistema"
|
michael_blurb: "Amministratore di sistema"
|
||||||
matt_title: "Programmatore"
|
matt_title: "Programmatore"
|
||||||
# matt_blurb: "Bicyclist"
|
# matt_blurb: "Bicyclist"
|
||||||
|
# cat_title: "Chief Artisan"
|
||||||
|
# cat_blurb: "Airbender"
|
||||||
|
# josh_title: "Game Designer"
|
||||||
|
# josh_blurb: "Floor Is Lava"
|
||||||
|
# jose_title: "Music"
|
||||||
|
# jose_blurb: "Taking Off"
|
||||||
|
# retrostyle_title: "Illustration"
|
||||||
|
# retrostyle_blurb: "RetroStyle Games"
|
||||||
|
|
||||||
# teachers:
|
# teachers:
|
||||||
# title: "CodeCombat for Teachers"
|
# title: "CodeCombat for Teachers"
|
||||||
|
@ -543,8 +559,10 @@ module.exports = nativeDescription: "Italiano", englishDescription: "Italian", t
|
||||||
# violent_2: "If you are comfortable having your students play Angry Birds, you will be comfortable with CodeCombat."
|
# violent_2: "If you are comfortable having your students play Angry Birds, you will be comfortable with CodeCombat."
|
||||||
# for_girls_title: "Is it for girls?"
|
# for_girls_title: "Is it for girls?"
|
||||||
# for_girls_1: "There are three game modes in CodeCombat: building, puzzles, and combat. We have intentionally designed each to appeal to both boys and girls and think that the building and puzzle levels especially differentiate the game from violent triple A titles that repel female players."
|
# for_girls_1: "There are three game modes in CodeCombat: building, puzzles, and combat. We have intentionally designed each to appeal to both boys and girls and think that the building and puzzle levels especially differentiate the game from violent triple A titles that repel female players."
|
||||||
|
# age_recommended_title: "What age is it recommended at?"
|
||||||
|
# age_recommended_1: "The recommended minimum age is 9, however children as young as 7 can play the first stages with the assistance of an adult."
|
||||||
# what_cover_title: "What do we cover?"
|
# what_cover_title: "What do we cover?"
|
||||||
# what_cover_1: "There are 20 levels in the Hour of Code tutorial that teach and reinforce 6 specific computer science concepts:"
|
# what_cover_1: "There are 27 levels in the first stage of CodeCombat that teach and reinforce 6 specific computer science concepts:"
|
||||||
# what_cover_notation_1: "Formal notation"
|
# what_cover_notation_1: "Formal notation"
|
||||||
# what_cover_notation_2: "- builds an understanding of the importance of syntax in programming."
|
# what_cover_notation_2: "- builds an understanding of the importance of syntax in programming."
|
||||||
# what_cover_methods_1: "Calling methods"
|
# what_cover_methods_1: "Calling methods"
|
||||||
|
@ -562,10 +580,12 @@ module.exports = nativeDescription: "Italiano", englishDescription: "Italian", t
|
||||||
# what_cover_logic_2: "- when and how to use if/else to control in-game outcomes."
|
# what_cover_logic_2: "- when and how to use if/else to control in-game outcomes."
|
||||||
# what_cover_input_1: "Handling player input"
|
# what_cover_input_1: "Handling player input"
|
||||||
# what_cover_input_2: "- responding to input events to create a user interface."
|
# what_cover_input_2: "- responding to input events to create a user interface."
|
||||||
|
# what_cover_array_1: "Arrays"
|
||||||
|
# what_cover_array_2: "- allows the player to create and loop through arrays."
|
||||||
# sys_requirements_title: "System Requirements"
|
# sys_requirements_title: "System Requirements"
|
||||||
# sys_requirements_1: "Because CodeCombat is a game, it is more intensive for computers to run smoothly than video or written tutorials. We have optimized it to run quickly on all modern browsers and on older machines so that everyone can play. That said, here are our suggestions for getting the most out of your Hour of Code experience:"
|
# sys_requirements_1: "Because CodeCombat is a game, it is more intensive for computers to run smoothly than video or written tutorials. We have optimized it to run quickly on all modern browsers and on older machines so that everyone can play. That said, here are our suggestions for getting the most out of the CodeCombat experience:"
|
||||||
# sys_requirements_2: "Use newer versions of Chrome or Firefox."
|
# sys_requirements_2: "Use newer versions of Chrome or Firefox."
|
||||||
# sys_requirements_3: "Although CodeCombat will work on browsers as old as IE9, the performance is not as good. Chrome is best."
|
# sys_requirements_3: "Although CodeCombat will work on browsers as old as Internet Explorer 9, the performance is not as good. Chrome is best."
|
||||||
# sys_requirements_4: "Use newer computers."
|
# sys_requirements_4: "Use newer computers."
|
||||||
# sys_requirements_5: "Older computers, Chromebooks, and netbooks tend to have very few system resources, which makes for a less enjoyable experience. At least 2GB of RAM is required."
|
# sys_requirements_5: "Older computers, Chromebooks, and netbooks tend to have very few system resources, which makes for a less enjoyable experience. At least 2GB of RAM is required."
|
||||||
# sys_requirements_6: "Allow players to wear headphones/earbuds to hear the audio."
|
# sys_requirements_6: "Allow players to wear headphones/earbuds to hear the audio."
|
||||||
|
@ -604,13 +624,17 @@ module.exports = nativeDescription: "Italiano", englishDescription: "Italian", t
|
||||||
autosave: "Modifiche salvate automaticamente"
|
autosave: "Modifiche salvate automaticamente"
|
||||||
me_tab: "Io"
|
me_tab: "Io"
|
||||||
picture_tab: "Immagine"
|
picture_tab: "Immagine"
|
||||||
|
# delete_account_tab: "Delete Your Account"
|
||||||
|
# wrong_email: "Wrong Email"
|
||||||
upload_picture: "Carica immagine"
|
upload_picture: "Carica immagine"
|
||||||
|
# delete_this_account: "Delete this account permanently"
|
||||||
# god_mode: "God Mode"
|
# god_mode: "God Mode"
|
||||||
password_tab: "Password"
|
password_tab: "Password"
|
||||||
emails_tab: "Email"
|
emails_tab: "Email"
|
||||||
admin: "Amministratore"
|
admin: "Amministratore"
|
||||||
new_password: "Nuova password"
|
new_password: "Nuova password"
|
||||||
new_password_verify: "Verifica"
|
new_password_verify: "Verifica"
|
||||||
|
# type_in_email: "Type in your email to confirm the deletion"
|
||||||
email_subscriptions: "Iscrizoni alle email"
|
email_subscriptions: "Iscrizoni alle email"
|
||||||
email_subscriptions_none: "Nessuna iscrizione."
|
email_subscriptions_none: "Nessuna iscrizione."
|
||||||
email_announcements: "Annunci email"
|
email_announcements: "Annunci email"
|
||||||
|
@ -772,6 +796,7 @@ module.exports = nativeDescription: "Italiano", englishDescription: "Italian", t
|
||||||
level_completion: "Completamento livello"
|
level_completion: "Completamento livello"
|
||||||
# pop_i18n: "Populate I18N"
|
# pop_i18n: "Populate I18N"
|
||||||
# tasks: "Tasks"
|
# tasks: "Tasks"
|
||||||
|
# clear_storage: "Clear your local changes"
|
||||||
|
|
||||||
article:
|
article:
|
||||||
edit_btn_preview: "Anteprima"
|
edit_btn_preview: "Anteprima"
|
||||||
|
|
|
@ -391,7 +391,7 @@ module.exports = nativeDescription: "日本語", englishDescription: "Japanese",
|
||||||
prompt_body: "もっと購入しますか?"
|
prompt_body: "もっと購入しますか?"
|
||||||
prompt_button: "ショップに入る"
|
prompt_button: "ショップに入る"
|
||||||
recovered: "前のジェム購入をリカバリーしました。ページを更新してください。"
|
recovered: "前のジェム購入をリカバリーしました。ページを更新してください。"
|
||||||
or_subscribe: "または毎月3500の ジェムを..."
|
# price: "x3500 / mo"
|
||||||
|
|
||||||
# subscribe:
|
# subscribe:
|
||||||
# comparison_blurb: "Sharpen your skills with a CodeCombat subscription!"
|
# comparison_blurb: "Sharpen your skills with a CodeCombat subscription!"
|
||||||
|
@ -455,6 +455,14 @@ module.exports = nativeDescription: "日本語", englishDescription: "Japanese",
|
||||||
blocks: "ブロックパワー" # As in "this shield blocks this much damage"
|
blocks: "ブロックパワー" # As in "this shield blocks this much damage"
|
||||||
backstab: "バックスタブ" # As in "this dagger does this much backstab damage"
|
backstab: "バックスタブ" # As in "this dagger does this much backstab damage"
|
||||||
skills: "スキル"
|
skills: "スキル"
|
||||||
|
# attack_1: "Deals"
|
||||||
|
# attack_2: "of listed"
|
||||||
|
# attack_3: "weapon damage."
|
||||||
|
# health_1: "Gains"
|
||||||
|
# health_2: "of listed"
|
||||||
|
# health_3: "armor health."
|
||||||
|
# speed_1: "Moves at"
|
||||||
|
# speed_2: "meters per second."
|
||||||
available_for_purchase: "購入可能" # Shows up when you have unlocked, but not purchased, a hero in the hero store
|
available_for_purchase: "購入可能" # Shows up when you have unlocked, but not purchased, a hero in the hero store
|
||||||
level_to_unlock: "アンロックレベル:" # Label for which level you have to beat to unlock a particular hero (click a locked hero in the store to see)
|
level_to_unlock: "アンロックレベル:" # Label for which level you have to beat to unlock a particular hero (click a locked hero in the store to see)
|
||||||
restricted_to_certain_heroes: "特定のヒーローのみ、このレベルをプレイする事が出来ます。"
|
restricted_to_certain_heroes: "特定のヒーローのみ、このレベルをプレイする事が出来ます。"
|
||||||
|
@ -520,16 +528,24 @@ module.exports = nativeDescription: "日本語", englishDescription: "Japanese",
|
||||||
# press_paragraph_1_link: "press packet"
|
# press_paragraph_1_link: "press packet"
|
||||||
# press_paragraph_1_suffix: ". All logos and images may be used without contacting us directly."
|
# press_paragraph_1_suffix: ". All logos and images may be used without contacting us directly."
|
||||||
# team: "Team"
|
# team: "Team"
|
||||||
# george_title: "CEO"
|
# george_title: "Cofounder"
|
||||||
# george_blurb: "Businesser"
|
# george_blurb: "Businesser"
|
||||||
# scott_title: "Programmer"
|
# scott_title: "Cofounder"
|
||||||
# scott_blurb: "Reasonable One"
|
# scott_blurb: "Reasonable One"
|
||||||
# nick_title: "Programmer"
|
# nick_title: "Cofounder"
|
||||||
# nick_blurb: "Motivation Guru"
|
# nick_blurb: "Motivation Guru"
|
||||||
# michael_title: "Programmer"
|
# michael_title: "Programmer"
|
||||||
# michael_blurb: "Sys Admin"
|
# michael_blurb: "Sys Admin"
|
||||||
# matt_title: "Programmer"
|
# matt_title: "Programmer"
|
||||||
# matt_blurb: "Bicyclist"
|
# matt_blurb: "Bicyclist"
|
||||||
|
# cat_title: "Chief Artisan"
|
||||||
|
# cat_blurb: "Airbender"
|
||||||
|
# josh_title: "Game Designer"
|
||||||
|
# josh_blurb: "Floor Is Lava"
|
||||||
|
# jose_title: "Music"
|
||||||
|
# jose_blurb: "Taking Off"
|
||||||
|
# retrostyle_title: "Illustration"
|
||||||
|
# retrostyle_blurb: "RetroStyle Games"
|
||||||
|
|
||||||
# teachers:
|
# teachers:
|
||||||
# title: "CodeCombat for Teachers"
|
# title: "CodeCombat for Teachers"
|
||||||
|
@ -543,8 +559,10 @@ module.exports = nativeDescription: "日本語", englishDescription: "Japanese",
|
||||||
# violent_2: "If you are comfortable having your students play Angry Birds, you will be comfortable with CodeCombat."
|
# violent_2: "If you are comfortable having your students play Angry Birds, you will be comfortable with CodeCombat."
|
||||||
# for_girls_title: "Is it for girls?"
|
# for_girls_title: "Is it for girls?"
|
||||||
# for_girls_1: "There are three game modes in CodeCombat: building, puzzles, and combat. We have intentionally designed each to appeal to both boys and girls and think that the building and puzzle levels especially differentiate the game from violent triple A titles that repel female players."
|
# for_girls_1: "There are three game modes in CodeCombat: building, puzzles, and combat. We have intentionally designed each to appeal to both boys and girls and think that the building and puzzle levels especially differentiate the game from violent triple A titles that repel female players."
|
||||||
|
# age_recommended_title: "What age is it recommended at?"
|
||||||
|
# age_recommended_1: "The recommended minimum age is 9, however children as young as 7 can play the first stages with the assistance of an adult."
|
||||||
# what_cover_title: "What do we cover?"
|
# what_cover_title: "What do we cover?"
|
||||||
# what_cover_1: "There are 20 levels in the Hour of Code tutorial that teach and reinforce 6 specific computer science concepts:"
|
# what_cover_1: "There are 27 levels in the first stage of CodeCombat that teach and reinforce 6 specific computer science concepts:"
|
||||||
# what_cover_notation_1: "Formal notation"
|
# what_cover_notation_1: "Formal notation"
|
||||||
# what_cover_notation_2: "- builds an understanding of the importance of syntax in programming."
|
# what_cover_notation_2: "- builds an understanding of the importance of syntax in programming."
|
||||||
# what_cover_methods_1: "Calling methods"
|
# what_cover_methods_1: "Calling methods"
|
||||||
|
@ -562,10 +580,12 @@ module.exports = nativeDescription: "日本語", englishDescription: "Japanese",
|
||||||
# what_cover_logic_2: "- when and how to use if/else to control in-game outcomes."
|
# what_cover_logic_2: "- when and how to use if/else to control in-game outcomes."
|
||||||
# what_cover_input_1: "Handling player input"
|
# what_cover_input_1: "Handling player input"
|
||||||
# what_cover_input_2: "- responding to input events to create a user interface."
|
# what_cover_input_2: "- responding to input events to create a user interface."
|
||||||
|
# what_cover_array_1: "Arrays"
|
||||||
|
# what_cover_array_2: "- allows the player to create and loop through arrays."
|
||||||
# sys_requirements_title: "System Requirements"
|
# sys_requirements_title: "System Requirements"
|
||||||
# sys_requirements_1: "Because CodeCombat is a game, it is more intensive for computers to run smoothly than video or written tutorials. We have optimized it to run quickly on all modern browsers and on older machines so that everyone can play. That said, here are our suggestions for getting the most out of your Hour of Code experience:"
|
# sys_requirements_1: "Because CodeCombat is a game, it is more intensive for computers to run smoothly than video or written tutorials. We have optimized it to run quickly on all modern browsers and on older machines so that everyone can play. That said, here are our suggestions for getting the most out of the CodeCombat experience:"
|
||||||
# sys_requirements_2: "Use newer versions of Chrome or Firefox."
|
# sys_requirements_2: "Use newer versions of Chrome or Firefox."
|
||||||
# sys_requirements_3: "Although CodeCombat will work on browsers as old as IE9, the performance is not as good. Chrome is best."
|
# sys_requirements_3: "Although CodeCombat will work on browsers as old as Internet Explorer 9, the performance is not as good. Chrome is best."
|
||||||
# sys_requirements_4: "Use newer computers."
|
# sys_requirements_4: "Use newer computers."
|
||||||
# sys_requirements_5: "Older computers, Chromebooks, and netbooks tend to have very few system resources, which makes for a less enjoyable experience. At least 2GB of RAM is required."
|
# sys_requirements_5: "Older computers, Chromebooks, and netbooks tend to have very few system resources, which makes for a less enjoyable experience. At least 2GB of RAM is required."
|
||||||
# sys_requirements_6: "Allow players to wear headphones/earbuds to hear the audio."
|
# sys_requirements_6: "Allow players to wear headphones/earbuds to hear the audio."
|
||||||
|
@ -604,13 +624,17 @@ module.exports = nativeDescription: "日本語", englishDescription: "Japanese",
|
||||||
autosave: "変更は自動的にセーブします"
|
autosave: "変更は自動的にセーブします"
|
||||||
me_tab: "自分"
|
me_tab: "自分"
|
||||||
picture_tab: "画像"
|
picture_tab: "画像"
|
||||||
|
# delete_account_tab: "Delete Your Account"
|
||||||
|
# wrong_email: "Wrong Email"
|
||||||
upload_picture: "画像をアップロード"
|
upload_picture: "画像をアップロード"
|
||||||
|
# delete_this_account: "Delete this account permanently"
|
||||||
# god_mode: "God Mode"
|
# god_mode: "God Mode"
|
||||||
password_tab: "パスワード"
|
password_tab: "パスワード"
|
||||||
emails_tab: "メール"
|
emails_tab: "メール"
|
||||||
admin: "管理者"
|
admin: "管理者"
|
||||||
new_password: "新パスワード"
|
new_password: "新パスワード"
|
||||||
new_password_verify: "新パスワードを再入力"
|
new_password_verify: "新パスワードを再入力"
|
||||||
|
# type_in_email: "Type in your email to confirm the deletion"
|
||||||
email_subscriptions: "ニュースレターの購読"
|
email_subscriptions: "ニュースレターの購読"
|
||||||
# email_subscriptions_none: "No Email Subscriptions."
|
# email_subscriptions_none: "No Email Subscriptions."
|
||||||
email_announcements: "お知らせ"
|
email_announcements: "お知らせ"
|
||||||
|
@ -772,6 +796,7 @@ module.exports = nativeDescription: "日本語", englishDescription: "Japanese",
|
||||||
# level_completion: "Level Completion"
|
# level_completion: "Level Completion"
|
||||||
# pop_i18n: "Populate I18N"
|
# pop_i18n: "Populate I18N"
|
||||||
# tasks: "Tasks"
|
# tasks: "Tasks"
|
||||||
|
# clear_storage: "Clear your local changes"
|
||||||
|
|
||||||
# article:
|
# article:
|
||||||
# edit_btn_preview: "Preview"
|
# edit_btn_preview: "Preview"
|
||||||
|
|
|
@ -391,7 +391,7 @@ module.exports = nativeDescription: "한국어", englishDescription: "Korean", t
|
||||||
# prompt_body: "Do you want to get more?"
|
# prompt_body: "Do you want to get more?"
|
||||||
# prompt_button: "Enter Shop"
|
# prompt_button: "Enter Shop"
|
||||||
# recovered: "Previous gems purchase recovered. Please refresh the page."
|
# recovered: "Previous gems purchase recovered. Please refresh the page."
|
||||||
# or_subscribe: "Or 3500 gems/mo if you..."
|
# price: "x3500 / mo"
|
||||||
|
|
||||||
# subscribe:
|
# subscribe:
|
||||||
# comparison_blurb: "Sharpen your skills with a CodeCombat subscription!"
|
# comparison_blurb: "Sharpen your skills with a CodeCombat subscription!"
|
||||||
|
@ -455,6 +455,14 @@ module.exports = nativeDescription: "한국어", englishDescription: "Korean", t
|
||||||
# blocks: "Blocks" # As in "this shield blocks this much damage"
|
# blocks: "Blocks" # As in "this shield blocks this much damage"
|
||||||
# backstab: "Backstab" # As in "this dagger does this much backstab damage"
|
# backstab: "Backstab" # As in "this dagger does this much backstab damage"
|
||||||
# skills: "Skills"
|
# skills: "Skills"
|
||||||
|
# attack_1: "Deals"
|
||||||
|
# attack_2: "of listed"
|
||||||
|
# attack_3: "weapon damage."
|
||||||
|
# health_1: "Gains"
|
||||||
|
# health_2: "of listed"
|
||||||
|
# health_3: "armor health."
|
||||||
|
# speed_1: "Moves at"
|
||||||
|
# speed_2: "meters per second."
|
||||||
# available_for_purchase: "Available for Purchase" # Shows up when you have unlocked, but not purchased, a hero in the hero store
|
# available_for_purchase: "Available for Purchase" # Shows up when you have unlocked, but not purchased, a hero in the hero store
|
||||||
# level_to_unlock: "Level to unlock:" # Label for which level you have to beat to unlock a particular hero (click a locked hero in the store to see)
|
# level_to_unlock: "Level to unlock:" # Label for which level you have to beat to unlock a particular hero (click a locked hero in the store to see)
|
||||||
# restricted_to_certain_heroes: "Only certain heroes can play this level."
|
# restricted_to_certain_heroes: "Only certain heroes can play this level."
|
||||||
|
@ -530,6 +538,14 @@ module.exports = nativeDescription: "한국어", englishDescription: "Korean", t
|
||||||
# michael_blurb: "Sys Admin"
|
# michael_blurb: "Sys Admin"
|
||||||
matt_title: "프로그래머"
|
matt_title: "프로그래머"
|
||||||
matt_blurb: "자전거 타는 사람"
|
matt_blurb: "자전거 타는 사람"
|
||||||
|
# cat_title: "Chief Artisan"
|
||||||
|
# cat_blurb: "Airbender"
|
||||||
|
# josh_title: "Game Designer"
|
||||||
|
# josh_blurb: "Floor Is Lava"
|
||||||
|
# jose_title: "Music"
|
||||||
|
# jose_blurb: "Taking Off"
|
||||||
|
# retrostyle_title: "Illustration"
|
||||||
|
# retrostyle_blurb: "RetroStyle Games"
|
||||||
|
|
||||||
# teachers:
|
# teachers:
|
||||||
# title: "CodeCombat for Teachers"
|
# title: "CodeCombat for Teachers"
|
||||||
|
@ -543,8 +559,10 @@ module.exports = nativeDescription: "한국어", englishDescription: "Korean", t
|
||||||
# violent_2: "If you are comfortable having your students play Angry Birds, you will be comfortable with CodeCombat."
|
# violent_2: "If you are comfortable having your students play Angry Birds, you will be comfortable with CodeCombat."
|
||||||
# for_girls_title: "Is it for girls?"
|
# for_girls_title: "Is it for girls?"
|
||||||
# for_girls_1: "There are three game modes in CodeCombat: building, puzzles, and combat. We have intentionally designed each to appeal to both boys and girls and think that the building and puzzle levels especially differentiate the game from violent triple A titles that repel female players."
|
# for_girls_1: "There are three game modes in CodeCombat: building, puzzles, and combat. We have intentionally designed each to appeal to both boys and girls and think that the building and puzzle levels especially differentiate the game from violent triple A titles that repel female players."
|
||||||
|
# age_recommended_title: "What age is it recommended at?"
|
||||||
|
# age_recommended_1: "The recommended minimum age is 9, however children as young as 7 can play the first stages with the assistance of an adult."
|
||||||
# what_cover_title: "What do we cover?"
|
# what_cover_title: "What do we cover?"
|
||||||
# what_cover_1: "There are 20 levels in the Hour of Code tutorial that teach and reinforce 6 specific computer science concepts:"
|
# what_cover_1: "There are 27 levels in the first stage of CodeCombat that teach and reinforce 6 specific computer science concepts:"
|
||||||
# what_cover_notation_1: "Formal notation"
|
# what_cover_notation_1: "Formal notation"
|
||||||
# what_cover_notation_2: "- builds an understanding of the importance of syntax in programming."
|
# what_cover_notation_2: "- builds an understanding of the importance of syntax in programming."
|
||||||
# what_cover_methods_1: "Calling methods"
|
# what_cover_methods_1: "Calling methods"
|
||||||
|
@ -562,10 +580,12 @@ module.exports = nativeDescription: "한국어", englishDescription: "Korean", t
|
||||||
# what_cover_logic_2: "- when and how to use if/else to control in-game outcomes."
|
# what_cover_logic_2: "- when and how to use if/else to control in-game outcomes."
|
||||||
# what_cover_input_1: "Handling player input"
|
# what_cover_input_1: "Handling player input"
|
||||||
# what_cover_input_2: "- responding to input events to create a user interface."
|
# what_cover_input_2: "- responding to input events to create a user interface."
|
||||||
|
# what_cover_array_1: "Arrays"
|
||||||
|
# what_cover_array_2: "- allows the player to create and loop through arrays."
|
||||||
# sys_requirements_title: "System Requirements"
|
# sys_requirements_title: "System Requirements"
|
||||||
# sys_requirements_1: "Because CodeCombat is a game, it is more intensive for computers to run smoothly than video or written tutorials. We have optimized it to run quickly on all modern browsers and on older machines so that everyone can play. That said, here are our suggestions for getting the most out of your Hour of Code experience:"
|
# sys_requirements_1: "Because CodeCombat is a game, it is more intensive for computers to run smoothly than video or written tutorials. We have optimized it to run quickly on all modern browsers and on older machines so that everyone can play. That said, here are our suggestions for getting the most out of the CodeCombat experience:"
|
||||||
# sys_requirements_2: "Use newer versions of Chrome or Firefox."
|
# sys_requirements_2: "Use newer versions of Chrome or Firefox."
|
||||||
# sys_requirements_3: "Although CodeCombat will work on browsers as old as IE9, the performance is not as good. Chrome is best."
|
# sys_requirements_3: "Although CodeCombat will work on browsers as old as Internet Explorer 9, the performance is not as good. Chrome is best."
|
||||||
# sys_requirements_4: "Use newer computers."
|
# sys_requirements_4: "Use newer computers."
|
||||||
# sys_requirements_5: "Older computers, Chromebooks, and netbooks tend to have very few system resources, which makes for a less enjoyable experience. At least 2GB of RAM is required."
|
# sys_requirements_5: "Older computers, Chromebooks, and netbooks tend to have very few system resources, which makes for a less enjoyable experience. At least 2GB of RAM is required."
|
||||||
# sys_requirements_6: "Allow players to wear headphones/earbuds to hear the audio."
|
# sys_requirements_6: "Allow players to wear headphones/earbuds to hear the audio."
|
||||||
|
@ -604,13 +624,17 @@ module.exports = nativeDescription: "한국어", englishDescription: "Korean", t
|
||||||
autosave: "변경 사항은 자동 저장 됩니다"
|
autosave: "변경 사항은 자동 저장 됩니다"
|
||||||
me_tab: "나"
|
me_tab: "나"
|
||||||
picture_tab: "사진"
|
picture_tab: "사진"
|
||||||
|
# delete_account_tab: "Delete Your Account"
|
||||||
|
# wrong_email: "Wrong Email"
|
||||||
upload_picture: "사진 업로드"
|
upload_picture: "사진 업로드"
|
||||||
|
# delete_this_account: "Delete this account permanently"
|
||||||
# god_mode: "God Mode"
|
# god_mode: "God Mode"
|
||||||
password_tab: "비밀번호"
|
password_tab: "비밀번호"
|
||||||
emails_tab: "이메일"
|
emails_tab: "이메일"
|
||||||
admin: "관리자"
|
admin: "관리자"
|
||||||
new_password: "새 비밀번호"
|
new_password: "새 비밀번호"
|
||||||
new_password_verify: "확인(다시한번 입력해주세요)"
|
new_password_verify: "확인(다시한번 입력해주세요)"
|
||||||
|
# type_in_email: "Type in your email to confirm the deletion"
|
||||||
email_subscriptions: "이메일 구독"
|
email_subscriptions: "이메일 구독"
|
||||||
email_subscriptions_none: "이메일 구독 안 함"
|
email_subscriptions_none: "이메일 구독 안 함"
|
||||||
email_announcements: "공지사항"
|
email_announcements: "공지사항"
|
||||||
|
@ -772,6 +796,7 @@ module.exports = nativeDescription: "한국어", englishDescription: "Korean", t
|
||||||
# level_completion: "Level Completion"
|
# level_completion: "Level Completion"
|
||||||
# pop_i18n: "Populate I18N"
|
# pop_i18n: "Populate I18N"
|
||||||
# tasks: "Tasks"
|
# tasks: "Tasks"
|
||||||
|
# clear_storage: "Clear your local changes"
|
||||||
|
|
||||||
article:
|
article:
|
||||||
edit_btn_preview: "미리보기"
|
edit_btn_preview: "미리보기"
|
||||||
|
|
|
@ -391,7 +391,7 @@ module.exports = nativeDescription: "lietuvių kalba", englishDescription: "Lith
|
||||||
# prompt_body: "Do you want to get more?"
|
# prompt_body: "Do you want to get more?"
|
||||||
# prompt_button: "Enter Shop"
|
# prompt_button: "Enter Shop"
|
||||||
# recovered: "Previous gems purchase recovered. Please refresh the page."
|
# recovered: "Previous gems purchase recovered. Please refresh the page."
|
||||||
# or_subscribe: "Or 3500 gems/mo if you..."
|
# price: "x3500 / mo"
|
||||||
|
|
||||||
# subscribe:
|
# subscribe:
|
||||||
# comparison_blurb: "Sharpen your skills with a CodeCombat subscription!"
|
# comparison_blurb: "Sharpen your skills with a CodeCombat subscription!"
|
||||||
|
@ -455,6 +455,14 @@ module.exports = nativeDescription: "lietuvių kalba", englishDescription: "Lith
|
||||||
# blocks: "Blocks" # As in "this shield blocks this much damage"
|
# blocks: "Blocks" # As in "this shield blocks this much damage"
|
||||||
# backstab: "Backstab" # As in "this dagger does this much backstab damage"
|
# backstab: "Backstab" # As in "this dagger does this much backstab damage"
|
||||||
# skills: "Skills"
|
# skills: "Skills"
|
||||||
|
# attack_1: "Deals"
|
||||||
|
# attack_2: "of listed"
|
||||||
|
# attack_3: "weapon damage."
|
||||||
|
# health_1: "Gains"
|
||||||
|
# health_2: "of listed"
|
||||||
|
# health_3: "armor health."
|
||||||
|
# speed_1: "Moves at"
|
||||||
|
# speed_2: "meters per second."
|
||||||
# available_for_purchase: "Available for Purchase" # Shows up when you have unlocked, but not purchased, a hero in the hero store
|
# available_for_purchase: "Available for Purchase" # Shows up when you have unlocked, but not purchased, a hero in the hero store
|
||||||
# level_to_unlock: "Level to unlock:" # Label for which level you have to beat to unlock a particular hero (click a locked hero in the store to see)
|
# level_to_unlock: "Level to unlock:" # Label for which level you have to beat to unlock a particular hero (click a locked hero in the store to see)
|
||||||
# restricted_to_certain_heroes: "Only certain heroes can play this level."
|
# restricted_to_certain_heroes: "Only certain heroes can play this level."
|
||||||
|
@ -520,16 +528,24 @@ module.exports = nativeDescription: "lietuvių kalba", englishDescription: "Lith
|
||||||
# press_paragraph_1_link: "press packet"
|
# press_paragraph_1_link: "press packet"
|
||||||
# press_paragraph_1_suffix: ". All logos and images may be used without contacting us directly."
|
# press_paragraph_1_suffix: ". All logos and images may be used without contacting us directly."
|
||||||
# team: "Team"
|
# team: "Team"
|
||||||
# george_title: "CEO"
|
# george_title: "Cofounder"
|
||||||
# george_blurb: "Businesser"
|
# george_blurb: "Businesser"
|
||||||
# scott_title: "Programmer"
|
# scott_title: "Cofounder"
|
||||||
# scott_blurb: "Reasonable One"
|
# scott_blurb: "Reasonable One"
|
||||||
# nick_title: "Programmer"
|
# nick_title: "Cofounder"
|
||||||
# nick_blurb: "Motivation Guru"
|
# nick_blurb: "Motivation Guru"
|
||||||
# michael_title: "Programmer"
|
# michael_title: "Programmer"
|
||||||
# michael_blurb: "Sys Admin"
|
# michael_blurb: "Sys Admin"
|
||||||
# matt_title: "Programmer"
|
# matt_title: "Programmer"
|
||||||
# matt_blurb: "Bicyclist"
|
# matt_blurb: "Bicyclist"
|
||||||
|
# cat_title: "Chief Artisan"
|
||||||
|
# cat_blurb: "Airbender"
|
||||||
|
# josh_title: "Game Designer"
|
||||||
|
# josh_blurb: "Floor Is Lava"
|
||||||
|
# jose_title: "Music"
|
||||||
|
# jose_blurb: "Taking Off"
|
||||||
|
# retrostyle_title: "Illustration"
|
||||||
|
# retrostyle_blurb: "RetroStyle Games"
|
||||||
|
|
||||||
# teachers:
|
# teachers:
|
||||||
# title: "CodeCombat for Teachers"
|
# title: "CodeCombat for Teachers"
|
||||||
|
@ -543,8 +559,10 @@ module.exports = nativeDescription: "lietuvių kalba", englishDescription: "Lith
|
||||||
# violent_2: "If you are comfortable having your students play Angry Birds, you will be comfortable with CodeCombat."
|
# violent_2: "If you are comfortable having your students play Angry Birds, you will be comfortable with CodeCombat."
|
||||||
# for_girls_title: "Is it for girls?"
|
# for_girls_title: "Is it for girls?"
|
||||||
# for_girls_1: "There are three game modes in CodeCombat: building, puzzles, and combat. We have intentionally designed each to appeal to both boys and girls and think that the building and puzzle levels especially differentiate the game from violent triple A titles that repel female players."
|
# for_girls_1: "There are three game modes in CodeCombat: building, puzzles, and combat. We have intentionally designed each to appeal to both boys and girls and think that the building and puzzle levels especially differentiate the game from violent triple A titles that repel female players."
|
||||||
|
# age_recommended_title: "What age is it recommended at?"
|
||||||
|
# age_recommended_1: "The recommended minimum age is 9, however children as young as 7 can play the first stages with the assistance of an adult."
|
||||||
# what_cover_title: "What do we cover?"
|
# what_cover_title: "What do we cover?"
|
||||||
# what_cover_1: "There are 20 levels in the Hour of Code tutorial that teach and reinforce 6 specific computer science concepts:"
|
# what_cover_1: "There are 27 levels in the first stage of CodeCombat that teach and reinforce 6 specific computer science concepts:"
|
||||||
# what_cover_notation_1: "Formal notation"
|
# what_cover_notation_1: "Formal notation"
|
||||||
# what_cover_notation_2: "- builds an understanding of the importance of syntax in programming."
|
# what_cover_notation_2: "- builds an understanding of the importance of syntax in programming."
|
||||||
# what_cover_methods_1: "Calling methods"
|
# what_cover_methods_1: "Calling methods"
|
||||||
|
@ -562,10 +580,12 @@ module.exports = nativeDescription: "lietuvių kalba", englishDescription: "Lith
|
||||||
# what_cover_logic_2: "- when and how to use if/else to control in-game outcomes."
|
# what_cover_logic_2: "- when and how to use if/else to control in-game outcomes."
|
||||||
# what_cover_input_1: "Handling player input"
|
# what_cover_input_1: "Handling player input"
|
||||||
# what_cover_input_2: "- responding to input events to create a user interface."
|
# what_cover_input_2: "- responding to input events to create a user interface."
|
||||||
|
# what_cover_array_1: "Arrays"
|
||||||
|
# what_cover_array_2: "- allows the player to create and loop through arrays."
|
||||||
# sys_requirements_title: "System Requirements"
|
# sys_requirements_title: "System Requirements"
|
||||||
# sys_requirements_1: "Because CodeCombat is a game, it is more intensive for computers to run smoothly than video or written tutorials. We have optimized it to run quickly on all modern browsers and on older machines so that everyone can play. That said, here are our suggestions for getting the most out of your Hour of Code experience:"
|
# sys_requirements_1: "Because CodeCombat is a game, it is more intensive for computers to run smoothly than video or written tutorials. We have optimized it to run quickly on all modern browsers and on older machines so that everyone can play. That said, here are our suggestions for getting the most out of the CodeCombat experience:"
|
||||||
# sys_requirements_2: "Use newer versions of Chrome or Firefox."
|
# sys_requirements_2: "Use newer versions of Chrome or Firefox."
|
||||||
# sys_requirements_3: "Although CodeCombat will work on browsers as old as IE9, the performance is not as good. Chrome is best."
|
# sys_requirements_3: "Although CodeCombat will work on browsers as old as Internet Explorer 9, the performance is not as good. Chrome is best."
|
||||||
# sys_requirements_4: "Use newer computers."
|
# sys_requirements_4: "Use newer computers."
|
||||||
# sys_requirements_5: "Older computers, Chromebooks, and netbooks tend to have very few system resources, which makes for a less enjoyable experience. At least 2GB of RAM is required."
|
# sys_requirements_5: "Older computers, Chromebooks, and netbooks tend to have very few system resources, which makes for a less enjoyable experience. At least 2GB of RAM is required."
|
||||||
# sys_requirements_6: "Allow players to wear headphones/earbuds to hear the audio."
|
# sys_requirements_6: "Allow players to wear headphones/earbuds to hear the audio."
|
||||||
|
@ -604,13 +624,17 @@ module.exports = nativeDescription: "lietuvių kalba", englishDescription: "Lith
|
||||||
# autosave: "Changes Save Automatically"
|
# autosave: "Changes Save Automatically"
|
||||||
# me_tab: "Me"
|
# me_tab: "Me"
|
||||||
# picture_tab: "Picture"
|
# picture_tab: "Picture"
|
||||||
|
# delete_account_tab: "Delete Your Account"
|
||||||
|
# wrong_email: "Wrong Email"
|
||||||
# upload_picture: "Upload a picture"
|
# upload_picture: "Upload a picture"
|
||||||
|
# delete_this_account: "Delete this account permanently"
|
||||||
# god_mode: "God Mode"
|
# god_mode: "God Mode"
|
||||||
# password_tab: "Password"
|
# password_tab: "Password"
|
||||||
# emails_tab: "Emails"
|
# emails_tab: "Emails"
|
||||||
# admin: "Admin"
|
# admin: "Admin"
|
||||||
# new_password: "New Password"
|
# new_password: "New Password"
|
||||||
# new_password_verify: "Verify"
|
# new_password_verify: "Verify"
|
||||||
|
# type_in_email: "Type in your email to confirm the deletion"
|
||||||
# email_subscriptions: "Email Subscriptions"
|
# email_subscriptions: "Email Subscriptions"
|
||||||
# email_subscriptions_none: "No Email Subscriptions."
|
# email_subscriptions_none: "No Email Subscriptions."
|
||||||
# email_announcements: "Announcements"
|
# email_announcements: "Announcements"
|
||||||
|
@ -772,6 +796,7 @@ module.exports = nativeDescription: "lietuvių kalba", englishDescription: "Lith
|
||||||
# level_completion: "Level Completion"
|
# level_completion: "Level Completion"
|
||||||
# pop_i18n: "Populate I18N"
|
# pop_i18n: "Populate I18N"
|
||||||
# tasks: "Tasks"
|
# tasks: "Tasks"
|
||||||
|
# clear_storage: "Clear your local changes"
|
||||||
|
|
||||||
# article:
|
# article:
|
||||||
# edit_btn_preview: "Preview"
|
# edit_btn_preview: "Preview"
|
||||||
|
|
|
@ -391,7 +391,7 @@ module.exports = nativeDescription: "Македонски", englishDescription:
|
||||||
prompt_body: "Дали сакаш да земеш повеќе?"
|
prompt_body: "Дали сакаш да земеш повеќе?"
|
||||||
prompt_button: "Влези во продавницата"
|
prompt_button: "Влези во продавницата"
|
||||||
recovered: "Претходното купување на скапоцени камења е вратено од загуба. Те молам 'освежи' ја страната."
|
recovered: "Претходното купување на скапоцени камења е вратено од загуба. Те молам 'освежи' ја страната."
|
||||||
# or_subscribe: "Or 3500 gems/mo if you..."
|
# price: "x3500 / mo"
|
||||||
|
|
||||||
subscribe:
|
subscribe:
|
||||||
# comparison_blurb: "Sharpen your skills with a CodeCombat subscription!"
|
# comparison_blurb: "Sharpen your skills with a CodeCombat subscription!"
|
||||||
|
@ -455,6 +455,14 @@ module.exports = nativeDescription: "Македонски", englishDescription:
|
||||||
blocks: "Блокира" # As in "this shield blocks this much damage"
|
blocks: "Блокира" # As in "this shield blocks this much damage"
|
||||||
backstab: "Од зад грб" # As in "this dagger does this much backstab damage"
|
backstab: "Од зад грб" # As in "this dagger does this much backstab damage"
|
||||||
skills: "Вештини"
|
skills: "Вештини"
|
||||||
|
# attack_1: "Deals"
|
||||||
|
# attack_2: "of listed"
|
||||||
|
# attack_3: "weapon damage."
|
||||||
|
# health_1: "Gains"
|
||||||
|
# health_2: "of listed"
|
||||||
|
# health_3: "armor health."
|
||||||
|
# speed_1: "Moves at"
|
||||||
|
# speed_2: "meters per second."
|
||||||
available_for_purchase: "Достапно за купување" # Shows up when you have unlocked, but not purchased, a hero in the hero store
|
available_for_purchase: "Достапно за купување" # Shows up when you have unlocked, but not purchased, a hero in the hero store
|
||||||
level_to_unlock: "Ниво за да се отклучи:" # Label for which level you have to beat to unlock a particular hero (click a locked hero in the store to see)
|
level_to_unlock: "Ниво за да се отклучи:" # Label for which level you have to beat to unlock a particular hero (click a locked hero in the store to see)
|
||||||
restricted_to_certain_heroes: "Само одредени херои можат да го играат ова ниво."
|
restricted_to_certain_heroes: "Само одредени херои можат да го играат ова ниво."
|
||||||
|
@ -530,6 +538,14 @@ module.exports = nativeDescription: "Македонски", englishDescription:
|
||||||
michael_blurb: "Систем администратор"
|
michael_blurb: "Систем администратор"
|
||||||
matt_title: "Програмер"
|
matt_title: "Програмер"
|
||||||
matt_blurb: "Бициклист"
|
matt_blurb: "Бициклист"
|
||||||
|
# cat_title: "Chief Artisan"
|
||||||
|
# cat_blurb: "Airbender"
|
||||||
|
# josh_title: "Game Designer"
|
||||||
|
# josh_blurb: "Floor Is Lava"
|
||||||
|
# jose_title: "Music"
|
||||||
|
# jose_blurb: "Taking Off"
|
||||||
|
# retrostyle_title: "Illustration"
|
||||||
|
# retrostyle_blurb: "RetroStyle Games"
|
||||||
|
|
||||||
# teachers:
|
# teachers:
|
||||||
# title: "CodeCombat for Teachers"
|
# title: "CodeCombat for Teachers"
|
||||||
|
@ -543,8 +559,10 @@ module.exports = nativeDescription: "Македонски", englishDescription:
|
||||||
# violent_2: "If you are comfortable having your students play Angry Birds, you will be comfortable with CodeCombat."
|
# violent_2: "If you are comfortable having your students play Angry Birds, you will be comfortable with CodeCombat."
|
||||||
# for_girls_title: "Is it for girls?"
|
# for_girls_title: "Is it for girls?"
|
||||||
# for_girls_1: "There are three game modes in CodeCombat: building, puzzles, and combat. We have intentionally designed each to appeal to both boys and girls and think that the building and puzzle levels especially differentiate the game from violent triple A titles that repel female players."
|
# for_girls_1: "There are three game modes in CodeCombat: building, puzzles, and combat. We have intentionally designed each to appeal to both boys and girls and think that the building and puzzle levels especially differentiate the game from violent triple A titles that repel female players."
|
||||||
|
# age_recommended_title: "What age is it recommended at?"
|
||||||
|
# age_recommended_1: "The recommended minimum age is 9, however children as young as 7 can play the first stages with the assistance of an adult."
|
||||||
# what_cover_title: "What do we cover?"
|
# what_cover_title: "What do we cover?"
|
||||||
# what_cover_1: "There are 20 levels in the Hour of Code tutorial that teach and reinforce 6 specific computer science concepts:"
|
# what_cover_1: "There are 27 levels in the first stage of CodeCombat that teach and reinforce 6 specific computer science concepts:"
|
||||||
# what_cover_notation_1: "Formal notation"
|
# what_cover_notation_1: "Formal notation"
|
||||||
# what_cover_notation_2: "- builds an understanding of the importance of syntax in programming."
|
# what_cover_notation_2: "- builds an understanding of the importance of syntax in programming."
|
||||||
# what_cover_methods_1: "Calling methods"
|
# what_cover_methods_1: "Calling methods"
|
||||||
|
@ -562,10 +580,12 @@ module.exports = nativeDescription: "Македонски", englishDescription:
|
||||||
# what_cover_logic_2: "- when and how to use if/else to control in-game outcomes."
|
# what_cover_logic_2: "- when and how to use if/else to control in-game outcomes."
|
||||||
# what_cover_input_1: "Handling player input"
|
# what_cover_input_1: "Handling player input"
|
||||||
# what_cover_input_2: "- responding to input events to create a user interface."
|
# what_cover_input_2: "- responding to input events to create a user interface."
|
||||||
|
# what_cover_array_1: "Arrays"
|
||||||
|
# what_cover_array_2: "- allows the player to create and loop through arrays."
|
||||||
# sys_requirements_title: "System Requirements"
|
# sys_requirements_title: "System Requirements"
|
||||||
# sys_requirements_1: "Because CodeCombat is a game, it is more intensive for computers to run smoothly than video or written tutorials. We have optimized it to run quickly on all modern browsers and on older machines so that everyone can play. That said, here are our suggestions for getting the most out of your Hour of Code experience:"
|
# sys_requirements_1: "Because CodeCombat is a game, it is more intensive for computers to run smoothly than video or written tutorials. We have optimized it to run quickly on all modern browsers and on older machines so that everyone can play. That said, here are our suggestions for getting the most out of the CodeCombat experience:"
|
||||||
# sys_requirements_2: "Use newer versions of Chrome or Firefox."
|
# sys_requirements_2: "Use newer versions of Chrome or Firefox."
|
||||||
# sys_requirements_3: "Although CodeCombat will work on browsers as old as IE9, the performance is not as good. Chrome is best."
|
# sys_requirements_3: "Although CodeCombat will work on browsers as old as Internet Explorer 9, the performance is not as good. Chrome is best."
|
||||||
# sys_requirements_4: "Use newer computers."
|
# sys_requirements_4: "Use newer computers."
|
||||||
# sys_requirements_5: "Older computers, Chromebooks, and netbooks tend to have very few system resources, which makes for a less enjoyable experience. At least 2GB of RAM is required."
|
# sys_requirements_5: "Older computers, Chromebooks, and netbooks tend to have very few system resources, which makes for a less enjoyable experience. At least 2GB of RAM is required."
|
||||||
# sys_requirements_6: "Allow players to wear headphones/earbuds to hear the audio."
|
# sys_requirements_6: "Allow players to wear headphones/earbuds to hear the audio."
|
||||||
|
@ -604,13 +624,17 @@ module.exports = nativeDescription: "Македонски", englishDescription:
|
||||||
# autosave: "Changes Save Automatically"
|
# autosave: "Changes Save Automatically"
|
||||||
# me_tab: "Me"
|
# me_tab: "Me"
|
||||||
# picture_tab: "Picture"
|
# picture_tab: "Picture"
|
||||||
|
# delete_account_tab: "Delete Your Account"
|
||||||
|
# wrong_email: "Wrong Email"
|
||||||
# upload_picture: "Upload a picture"
|
# upload_picture: "Upload a picture"
|
||||||
|
# delete_this_account: "Delete this account permanently"
|
||||||
# god_mode: "God Mode"
|
# god_mode: "God Mode"
|
||||||
# password_tab: "Password"
|
# password_tab: "Password"
|
||||||
# emails_tab: "Emails"
|
# emails_tab: "Emails"
|
||||||
# admin: "Admin"
|
# admin: "Admin"
|
||||||
# new_password: "New Password"
|
# new_password: "New Password"
|
||||||
# new_password_verify: "Verify"
|
# new_password_verify: "Verify"
|
||||||
|
# type_in_email: "Type in your email to confirm the deletion"
|
||||||
# email_subscriptions: "Email Subscriptions"
|
# email_subscriptions: "Email Subscriptions"
|
||||||
# email_subscriptions_none: "No Email Subscriptions."
|
# email_subscriptions_none: "No Email Subscriptions."
|
||||||
# email_announcements: "Announcements"
|
# email_announcements: "Announcements"
|
||||||
|
@ -772,6 +796,7 @@ module.exports = nativeDescription: "Македонски", englishDescription:
|
||||||
# level_completion: "Level Completion"
|
# level_completion: "Level Completion"
|
||||||
# pop_i18n: "Populate I18N"
|
# pop_i18n: "Populate I18N"
|
||||||
# tasks: "Tasks"
|
# tasks: "Tasks"
|
||||||
|
# clear_storage: "Clear your local changes"
|
||||||
|
|
||||||
# article:
|
# article:
|
||||||
# edit_btn_preview: "Preview"
|
# edit_btn_preview: "Preview"
|
||||||
|
|
|
@ -391,7 +391,7 @@ module.exports = nativeDescription: "Bahasa Melayu", englishDescription: "Bahasa
|
||||||
# prompt_body: "Do you want to get more?"
|
# prompt_body: "Do you want to get more?"
|
||||||
# prompt_button: "Enter Shop"
|
# prompt_button: "Enter Shop"
|
||||||
# recovered: "Previous gems purchase recovered. Please refresh the page."
|
# recovered: "Previous gems purchase recovered. Please refresh the page."
|
||||||
# or_subscribe: "Or 3500 gems/mo if you..."
|
# price: "x3500 / mo"
|
||||||
|
|
||||||
# subscribe:
|
# subscribe:
|
||||||
# comparison_blurb: "Sharpen your skills with a CodeCombat subscription!"
|
# comparison_blurb: "Sharpen your skills with a CodeCombat subscription!"
|
||||||
|
@ -455,6 +455,14 @@ module.exports = nativeDescription: "Bahasa Melayu", englishDescription: "Bahasa
|
||||||
# blocks: "Blocks" # As in "this shield blocks this much damage"
|
# blocks: "Blocks" # As in "this shield blocks this much damage"
|
||||||
# backstab: "Backstab" # As in "this dagger does this much backstab damage"
|
# backstab: "Backstab" # As in "this dagger does this much backstab damage"
|
||||||
# skills: "Skills"
|
# skills: "Skills"
|
||||||
|
# attack_1: "Deals"
|
||||||
|
# attack_2: "of listed"
|
||||||
|
# attack_3: "weapon damage."
|
||||||
|
# health_1: "Gains"
|
||||||
|
# health_2: "of listed"
|
||||||
|
# health_3: "armor health."
|
||||||
|
# speed_1: "Moves at"
|
||||||
|
# speed_2: "meters per second."
|
||||||
# available_for_purchase: "Available for Purchase" # Shows up when you have unlocked, but not purchased, a hero in the hero store
|
# available_for_purchase: "Available for Purchase" # Shows up when you have unlocked, but not purchased, a hero in the hero store
|
||||||
# level_to_unlock: "Level to unlock:" # Label for which level you have to beat to unlock a particular hero (click a locked hero in the store to see)
|
# level_to_unlock: "Level to unlock:" # Label for which level you have to beat to unlock a particular hero (click a locked hero in the store to see)
|
||||||
# restricted_to_certain_heroes: "Only certain heroes can play this level."
|
# restricted_to_certain_heroes: "Only certain heroes can play this level."
|
||||||
|
@ -520,16 +528,24 @@ module.exports = nativeDescription: "Bahasa Melayu", englishDescription: "Bahasa
|
||||||
# press_paragraph_1_link: "press packet"
|
# press_paragraph_1_link: "press packet"
|
||||||
# press_paragraph_1_suffix: ". All logos and images may be used without contacting us directly."
|
# press_paragraph_1_suffix: ". All logos and images may be used without contacting us directly."
|
||||||
# team: "Team"
|
# team: "Team"
|
||||||
# george_title: "CEO"
|
# george_title: "Cofounder"
|
||||||
# george_blurb: "Businesser"
|
# george_blurb: "Businesser"
|
||||||
# scott_title: "Programmer"
|
# scott_title: "Cofounder"
|
||||||
# scott_blurb: "Reasonable One"
|
# scott_blurb: "Reasonable One"
|
||||||
# nick_title: "Programmer"
|
# nick_title: "Cofounder"
|
||||||
# nick_blurb: "Motivation Guru"
|
# nick_blurb: "Motivation Guru"
|
||||||
# michael_title: "Programmer"
|
# michael_title: "Programmer"
|
||||||
# michael_blurb: "Sys Admin"
|
# michael_blurb: "Sys Admin"
|
||||||
# matt_title: "Programmer"
|
# matt_title: "Programmer"
|
||||||
# matt_blurb: "Bicyclist"
|
# matt_blurb: "Bicyclist"
|
||||||
|
# cat_title: "Chief Artisan"
|
||||||
|
# cat_blurb: "Airbender"
|
||||||
|
# josh_title: "Game Designer"
|
||||||
|
# josh_blurb: "Floor Is Lava"
|
||||||
|
# jose_title: "Music"
|
||||||
|
# jose_blurb: "Taking Off"
|
||||||
|
# retrostyle_title: "Illustration"
|
||||||
|
# retrostyle_blurb: "RetroStyle Games"
|
||||||
|
|
||||||
# teachers:
|
# teachers:
|
||||||
# title: "CodeCombat for Teachers"
|
# title: "CodeCombat for Teachers"
|
||||||
|
@ -543,8 +559,10 @@ module.exports = nativeDescription: "Bahasa Melayu", englishDescription: "Bahasa
|
||||||
# violent_2: "If you are comfortable having your students play Angry Birds, you will be comfortable with CodeCombat."
|
# violent_2: "If you are comfortable having your students play Angry Birds, you will be comfortable with CodeCombat."
|
||||||
# for_girls_title: "Is it for girls?"
|
# for_girls_title: "Is it for girls?"
|
||||||
# for_girls_1: "There are three game modes in CodeCombat: building, puzzles, and combat. We have intentionally designed each to appeal to both boys and girls and think that the building and puzzle levels especially differentiate the game from violent triple A titles that repel female players."
|
# for_girls_1: "There are three game modes in CodeCombat: building, puzzles, and combat. We have intentionally designed each to appeal to both boys and girls and think that the building and puzzle levels especially differentiate the game from violent triple A titles that repel female players."
|
||||||
|
# age_recommended_title: "What age is it recommended at?"
|
||||||
|
# age_recommended_1: "The recommended minimum age is 9, however children as young as 7 can play the first stages with the assistance of an adult."
|
||||||
# what_cover_title: "What do we cover?"
|
# what_cover_title: "What do we cover?"
|
||||||
# what_cover_1: "There are 20 levels in the Hour of Code tutorial that teach and reinforce 6 specific computer science concepts:"
|
# what_cover_1: "There are 27 levels in the first stage of CodeCombat that teach and reinforce 6 specific computer science concepts:"
|
||||||
# what_cover_notation_1: "Formal notation"
|
# what_cover_notation_1: "Formal notation"
|
||||||
# what_cover_notation_2: "- builds an understanding of the importance of syntax in programming."
|
# what_cover_notation_2: "- builds an understanding of the importance of syntax in programming."
|
||||||
# what_cover_methods_1: "Calling methods"
|
# what_cover_methods_1: "Calling methods"
|
||||||
|
@ -562,10 +580,12 @@ module.exports = nativeDescription: "Bahasa Melayu", englishDescription: "Bahasa
|
||||||
# what_cover_logic_2: "- when and how to use if/else to control in-game outcomes."
|
# what_cover_logic_2: "- when and how to use if/else to control in-game outcomes."
|
||||||
# what_cover_input_1: "Handling player input"
|
# what_cover_input_1: "Handling player input"
|
||||||
# what_cover_input_2: "- responding to input events to create a user interface."
|
# what_cover_input_2: "- responding to input events to create a user interface."
|
||||||
|
# what_cover_array_1: "Arrays"
|
||||||
|
# what_cover_array_2: "- allows the player to create and loop through arrays."
|
||||||
# sys_requirements_title: "System Requirements"
|
# sys_requirements_title: "System Requirements"
|
||||||
# sys_requirements_1: "Because CodeCombat is a game, it is more intensive for computers to run smoothly than video or written tutorials. We have optimized it to run quickly on all modern browsers and on older machines so that everyone can play. That said, here are our suggestions for getting the most out of your Hour of Code experience:"
|
# sys_requirements_1: "Because CodeCombat is a game, it is more intensive for computers to run smoothly than video or written tutorials. We have optimized it to run quickly on all modern browsers and on older machines so that everyone can play. That said, here are our suggestions for getting the most out of the CodeCombat experience:"
|
||||||
# sys_requirements_2: "Use newer versions of Chrome or Firefox."
|
# sys_requirements_2: "Use newer versions of Chrome or Firefox."
|
||||||
# sys_requirements_3: "Although CodeCombat will work on browsers as old as IE9, the performance is not as good. Chrome is best."
|
# sys_requirements_3: "Although CodeCombat will work on browsers as old as Internet Explorer 9, the performance is not as good. Chrome is best."
|
||||||
# sys_requirements_4: "Use newer computers."
|
# sys_requirements_4: "Use newer computers."
|
||||||
# sys_requirements_5: "Older computers, Chromebooks, and netbooks tend to have very few system resources, which makes for a less enjoyable experience. At least 2GB of RAM is required."
|
# sys_requirements_5: "Older computers, Chromebooks, and netbooks tend to have very few system resources, which makes for a less enjoyable experience. At least 2GB of RAM is required."
|
||||||
# sys_requirements_6: "Allow players to wear headphones/earbuds to hear the audio."
|
# sys_requirements_6: "Allow players to wear headphones/earbuds to hear the audio."
|
||||||
|
@ -604,13 +624,17 @@ module.exports = nativeDescription: "Bahasa Melayu", englishDescription: "Bahasa
|
||||||
autosave: "Pengubahsuaian disimpan secara automatik"
|
autosave: "Pengubahsuaian disimpan secara automatik"
|
||||||
me_tab: "Saya"
|
me_tab: "Saya"
|
||||||
picture_tab: "Gambar"
|
picture_tab: "Gambar"
|
||||||
|
# delete_account_tab: "Delete Your Account"
|
||||||
|
# wrong_email: "Wrong Email"
|
||||||
# upload_picture: "Upload a picture"
|
# upload_picture: "Upload a picture"
|
||||||
|
# delete_this_account: "Delete this account permanently"
|
||||||
# god_mode: "God Mode"
|
# god_mode: "God Mode"
|
||||||
password_tab: "Kata-laluan"
|
password_tab: "Kata-laluan"
|
||||||
emails_tab: "Kesemua E-mel"
|
emails_tab: "Kesemua E-mel"
|
||||||
# admin: "Admin"
|
# admin: "Admin"
|
||||||
new_password: "Kata-laluan baru"
|
new_password: "Kata-laluan baru"
|
||||||
new_password_verify: "Verifikasi"
|
new_password_verify: "Verifikasi"
|
||||||
|
# type_in_email: "Type in your email to confirm the deletion"
|
||||||
# email_subscriptions: "Email Subscriptions"
|
# email_subscriptions: "Email Subscriptions"
|
||||||
# email_subscriptions_none: "No Email Subscriptions."
|
# email_subscriptions_none: "No Email Subscriptions."
|
||||||
email_announcements: "Pengumuman"
|
email_announcements: "Pengumuman"
|
||||||
|
@ -772,6 +796,7 @@ module.exports = nativeDescription: "Bahasa Melayu", englishDescription: "Bahasa
|
||||||
# level_completion: "Level Completion"
|
# level_completion: "Level Completion"
|
||||||
# pop_i18n: "Populate I18N"
|
# pop_i18n: "Populate I18N"
|
||||||
# tasks: "Tasks"
|
# tasks: "Tasks"
|
||||||
|
# clear_storage: "Clear your local changes"
|
||||||
|
|
||||||
# article:
|
# article:
|
||||||
# edit_btn_preview: "Preview"
|
# edit_btn_preview: "Preview"
|
||||||
|
|
|
@ -391,7 +391,7 @@ module.exports = nativeDescription: "Norsk Bokmål", englishDescription: "Norweg
|
||||||
prompt_body: "Har du lyst på flere?"
|
prompt_body: "Har du lyst på flere?"
|
||||||
prompt_button: "Til Butikken"
|
prompt_button: "Til Butikken"
|
||||||
recovered: "Tidligere juvelkjøp hentet. Vennligst last siden på nytt"
|
recovered: "Tidligere juvelkjøp hentet. Vennligst last siden på nytt"
|
||||||
# or_subscribe: "Or 3500 gems/mo if you..."
|
# price: "x3500 / mo"
|
||||||
|
|
||||||
subscribe:
|
subscribe:
|
||||||
comparison_blurb: "Spiss dine kunnskaper med et CodeCombat abonnement!"
|
comparison_blurb: "Spiss dine kunnskaper med et CodeCombat abonnement!"
|
||||||
|
@ -455,6 +455,14 @@ module.exports = nativeDescription: "Norsk Bokmål", englishDescription: "Norweg
|
||||||
blocks: "Blokkerer" # As in "this shield blocks this much damage"
|
blocks: "Blokkerer" # As in "this shield blocks this much damage"
|
||||||
# backstab: "Backstab" # As in "this dagger does this much backstab damage"
|
# backstab: "Backstab" # As in "this dagger does this much backstab damage"
|
||||||
skills: "Ferdigheter"
|
skills: "Ferdigheter"
|
||||||
|
# attack_1: "Deals"
|
||||||
|
# attack_2: "of listed"
|
||||||
|
# attack_3: "weapon damage."
|
||||||
|
# health_1: "Gains"
|
||||||
|
# health_2: "of listed"
|
||||||
|
# health_3: "armor health."
|
||||||
|
# speed_1: "Moves at"
|
||||||
|
# speed_2: "meters per second."
|
||||||
available_for_purchase: "Kan Kjøpes" # Shows up when you have unlocked, but not purchased, a hero in the hero store
|
available_for_purchase: "Kan Kjøpes" # Shows up when you have unlocked, but not purchased, a hero in the hero store
|
||||||
level_to_unlock: "Låses opp på nivå:" # Label for which level you have to beat to unlock a particular hero (click a locked hero in the store to see)
|
level_to_unlock: "Låses opp på nivå:" # Label for which level you have to beat to unlock a particular hero (click a locked hero in the store to see)
|
||||||
restricted_to_certain_heroes: "Bare noen helter kan spille dette brettet."
|
restricted_to_certain_heroes: "Bare noen helter kan spille dette brettet."
|
||||||
|
@ -530,6 +538,14 @@ module.exports = nativeDescription: "Norsk Bokmål", englishDescription: "Norweg
|
||||||
michael_blurb: "Systemadministrator"
|
michael_blurb: "Systemadministrator"
|
||||||
matt_title: "Programmerer"
|
matt_title: "Programmerer"
|
||||||
matt_blurb: "Syklist"
|
matt_blurb: "Syklist"
|
||||||
|
# cat_title: "Chief Artisan"
|
||||||
|
# cat_blurb: "Airbender"
|
||||||
|
# josh_title: "Game Designer"
|
||||||
|
# josh_blurb: "Floor Is Lava"
|
||||||
|
# jose_title: "Music"
|
||||||
|
# jose_blurb: "Taking Off"
|
||||||
|
# retrostyle_title: "Illustration"
|
||||||
|
# retrostyle_blurb: "RetroStyle Games"
|
||||||
|
|
||||||
teachers:
|
teachers:
|
||||||
title: "CodeCombat for lærere"
|
title: "CodeCombat for lærere"
|
||||||
|
@ -543,6 +559,8 @@ module.exports = nativeDescription: "Norsk Bokmål", englishDescription: "Norweg
|
||||||
violent_2: "Hvis du er komfortabel med at elevene spiller Angry Birds, vil du være komfortabel med CodeCombat."
|
violent_2: "Hvis du er komfortabel med at elevene spiller Angry Birds, vil du være komfortabel med CodeCombat."
|
||||||
for_girls_title: "Er det for jenter?"
|
for_girls_title: "Er det for jenter?"
|
||||||
for_girls_1: "Det er tre spillmodus i CodeCombat: bygging, puslespill og angrep. Vi har med vilje utformet hver av de for å appelere til både gutter og jenter, og tror at bygge- og puslebrettene især skiller spillet fra voldelige spill som driver bort kvinnelige spillere."
|
for_girls_1: "Det er tre spillmodus i CodeCombat: bygging, puslespill og angrep. Vi har med vilje utformet hver av de for å appelere til både gutter og jenter, og tror at bygge- og puslebrettene især skiller spillet fra voldelige spill som driver bort kvinnelige spillere."
|
||||||
|
# age_recommended_title: "What age is it recommended at?"
|
||||||
|
# age_recommended_1: "The recommended minimum age is 9, however children as young as 7 can play the first stages with the assistance of an adult."
|
||||||
what_cover_title: "Hva dekker vi?"
|
what_cover_title: "Hva dekker vi?"
|
||||||
what_cover_1: "Det er 20 nivåer i Hour of Code-opplæringen som lærer og forsterker 6 konkrete konsepter innenfor informatikk:"
|
what_cover_1: "Det er 20 nivåer i Hour of Code-opplæringen som lærer og forsterker 6 konkrete konsepter innenfor informatikk:"
|
||||||
what_cover_notation_1: "Formell notasjon"
|
what_cover_notation_1: "Formell notasjon"
|
||||||
|
@ -562,6 +580,8 @@ module.exports = nativeDescription: "Norsk Bokmål", englishDescription: "Norweg
|
||||||
what_cover_logic_2: "- når og hvordan bruke if/else for å kontrollere utfallet av spillet."
|
what_cover_logic_2: "- når og hvordan bruke if/else for å kontrollere utfallet av spillet."
|
||||||
what_cover_input_1: "Håndtering av input fra spilleren."
|
what_cover_input_1: "Håndtering av input fra spilleren."
|
||||||
what_cover_input_2: "- å reagere på input for å bygge et brukergrensesnitt."
|
what_cover_input_2: "- å reagere på input for å bygge et brukergrensesnitt."
|
||||||
|
# what_cover_array_1: "Arrays"
|
||||||
|
# what_cover_array_2: "- allows the player to create and loop through arrays."
|
||||||
sys_requirements_title: "Systemkrav"
|
sys_requirements_title: "Systemkrav"
|
||||||
sys_requirements_1: "Siden CodeCombat er et spill, er det mer intensivt for datamaskiner å kjøre jevnt enn opplæringsvideo eller -tekst. Vi har optimert det for å kjøre raskt på alle moderne nettlesere, og på eldre maskiner slik at alle kan spille. Når det er sagt, her følger våre anbefalinger for å gå mest ut av din Hour of Code:"
|
sys_requirements_1: "Siden CodeCombat er et spill, er det mer intensivt for datamaskiner å kjøre jevnt enn opplæringsvideo eller -tekst. Vi har optimert det for å kjøre raskt på alle moderne nettlesere, og på eldre maskiner slik at alle kan spille. Når det er sagt, her følger våre anbefalinger for å gå mest ut av din Hour of Code:"
|
||||||
sys_requirements_2: "Bruk nye versjoner av Chrome eller Firefox."
|
sys_requirements_2: "Bruk nye versjoner av Chrome eller Firefox."
|
||||||
|
@ -604,13 +624,17 @@ module.exports = nativeDescription: "Norsk Bokmål", englishDescription: "Norweg
|
||||||
autosave: "Endringer lagres automatisk"
|
autosave: "Endringer lagres automatisk"
|
||||||
me_tab: "Meg"
|
me_tab: "Meg"
|
||||||
picture_tab: "Bilde"
|
picture_tab: "Bilde"
|
||||||
|
# delete_account_tab: "Delete Your Account"
|
||||||
|
# wrong_email: "Wrong Email"
|
||||||
upload_picture: "Last opp bilde"
|
upload_picture: "Last opp bilde"
|
||||||
|
# delete_this_account: "Delete this account permanently"
|
||||||
# god_mode: "God Mode"
|
# god_mode: "God Mode"
|
||||||
password_tab: "Passord"
|
password_tab: "Passord"
|
||||||
emails_tab: "Epost"
|
emails_tab: "Epost"
|
||||||
admin: "Administrator"
|
admin: "Administrator"
|
||||||
new_password: "Nytt Passord"
|
new_password: "Nytt Passord"
|
||||||
new_password_verify: "Bekreft passord"
|
new_password_verify: "Bekreft passord"
|
||||||
|
# type_in_email: "Type in your email to confirm the deletion"
|
||||||
email_subscriptions: "Epost Abonnement"
|
email_subscriptions: "Epost Abonnement"
|
||||||
email_subscriptions_none: "Ingen Epost Abonnement."
|
email_subscriptions_none: "Ingen Epost Abonnement."
|
||||||
email_announcements: "Kunngjøringer"
|
email_announcements: "Kunngjøringer"
|
||||||
|
@ -772,6 +796,7 @@ module.exports = nativeDescription: "Norsk Bokmål", englishDescription: "Norweg
|
||||||
level_completion: "Komplett Nivå"
|
level_completion: "Komplett Nivå"
|
||||||
pop_i18n: "Fullfør I18N"
|
pop_i18n: "Fullfør I18N"
|
||||||
tasks: "Oppgaver"
|
tasks: "Oppgaver"
|
||||||
|
# clear_storage: "Clear your local changes"
|
||||||
|
|
||||||
article:
|
article:
|
||||||
edit_btn_preview: "Forhåndsvis"
|
edit_btn_preview: "Forhåndsvis"
|
||||||
|
|
|
@ -391,7 +391,7 @@ module.exports = nativeDescription: "Nederlands (België)", englishDescription:
|
||||||
prompt_body: "Wil je er meer verkrijgen?"
|
prompt_body: "Wil je er meer verkrijgen?"
|
||||||
prompt_button: "Ga binnen in de winkel"
|
prompt_button: "Ga binnen in de winkel"
|
||||||
# recovered: "Previous gems purchase recovered. Please refresh the page."
|
# recovered: "Previous gems purchase recovered. Please refresh the page."
|
||||||
# or_subscribe: "Or 3500 gems/mo if you..."
|
# price: "x3500 / mo"
|
||||||
|
|
||||||
subscribe:
|
subscribe:
|
||||||
# comparison_blurb: "Sharpen your skills with a CodeCombat subscription!"
|
# comparison_blurb: "Sharpen your skills with a CodeCombat subscription!"
|
||||||
|
@ -455,6 +455,14 @@ module.exports = nativeDescription: "Nederlands (België)", englishDescription:
|
||||||
# blocks: "Blocks" # As in "this shield blocks this much damage"
|
# blocks: "Blocks" # As in "this shield blocks this much damage"
|
||||||
# backstab: "Backstab" # As in "this dagger does this much backstab damage"
|
# backstab: "Backstab" # As in "this dagger does this much backstab damage"
|
||||||
# skills: "Skills"
|
# skills: "Skills"
|
||||||
|
# attack_1: "Deals"
|
||||||
|
# attack_2: "of listed"
|
||||||
|
# attack_3: "weapon damage."
|
||||||
|
# health_1: "Gains"
|
||||||
|
# health_2: "of listed"
|
||||||
|
# health_3: "armor health."
|
||||||
|
# speed_1: "Moves at"
|
||||||
|
# speed_2: "meters per second."
|
||||||
# available_for_purchase: "Available for Purchase" # Shows up when you have unlocked, but not purchased, a hero in the hero store
|
# available_for_purchase: "Available for Purchase" # Shows up when you have unlocked, but not purchased, a hero in the hero store
|
||||||
# level_to_unlock: "Level to unlock:" # Label for which level you have to beat to unlock a particular hero (click a locked hero in the store to see)
|
# level_to_unlock: "Level to unlock:" # Label for which level you have to beat to unlock a particular hero (click a locked hero in the store to see)
|
||||||
# restricted_to_certain_heroes: "Only certain heroes can play this level."
|
# restricted_to_certain_heroes: "Only certain heroes can play this level."
|
||||||
|
@ -520,16 +528,24 @@ module.exports = nativeDescription: "Nederlands (België)", englishDescription:
|
||||||
# press_paragraph_1_link: "press packet"
|
# press_paragraph_1_link: "press packet"
|
||||||
# press_paragraph_1_suffix: ". All logos and images may be used without contacting us directly."
|
# press_paragraph_1_suffix: ". All logos and images may be used without contacting us directly."
|
||||||
# team: "Team"
|
# team: "Team"
|
||||||
# george_title: "CEO"
|
# george_title: "Cofounder"
|
||||||
# george_blurb: "Businesser"
|
# george_blurb: "Businesser"
|
||||||
# scott_title: "Programmer"
|
# scott_title: "Cofounder"
|
||||||
# scott_blurb: "Reasonable One"
|
# scott_blurb: "Reasonable One"
|
||||||
# nick_title: "Programmer"
|
# nick_title: "Cofounder"
|
||||||
# nick_blurb: "Motivation Guru"
|
# nick_blurb: "Motivation Guru"
|
||||||
# michael_title: "Programmer"
|
# michael_title: "Programmer"
|
||||||
# michael_blurb: "Sys Admin"
|
# michael_blurb: "Sys Admin"
|
||||||
# matt_title: "Programmer"
|
# matt_title: "Programmer"
|
||||||
# matt_blurb: "Bicyclist"
|
# matt_blurb: "Bicyclist"
|
||||||
|
# cat_title: "Chief Artisan"
|
||||||
|
# cat_blurb: "Airbender"
|
||||||
|
# josh_title: "Game Designer"
|
||||||
|
# josh_blurb: "Floor Is Lava"
|
||||||
|
# jose_title: "Music"
|
||||||
|
# jose_blurb: "Taking Off"
|
||||||
|
# retrostyle_title: "Illustration"
|
||||||
|
# retrostyle_blurb: "RetroStyle Games"
|
||||||
|
|
||||||
# teachers:
|
# teachers:
|
||||||
# title: "CodeCombat for Teachers"
|
# title: "CodeCombat for Teachers"
|
||||||
|
@ -543,8 +559,10 @@ module.exports = nativeDescription: "Nederlands (België)", englishDescription:
|
||||||
# violent_2: "If you are comfortable having your students play Angry Birds, you will be comfortable with CodeCombat."
|
# violent_2: "If you are comfortable having your students play Angry Birds, you will be comfortable with CodeCombat."
|
||||||
# for_girls_title: "Is it for girls?"
|
# for_girls_title: "Is it for girls?"
|
||||||
# for_girls_1: "There are three game modes in CodeCombat: building, puzzles, and combat. We have intentionally designed each to appeal to both boys and girls and think that the building and puzzle levels especially differentiate the game from violent triple A titles that repel female players."
|
# for_girls_1: "There are three game modes in CodeCombat: building, puzzles, and combat. We have intentionally designed each to appeal to both boys and girls and think that the building and puzzle levels especially differentiate the game from violent triple A titles that repel female players."
|
||||||
|
# age_recommended_title: "What age is it recommended at?"
|
||||||
|
# age_recommended_1: "The recommended minimum age is 9, however children as young as 7 can play the first stages with the assistance of an adult."
|
||||||
# what_cover_title: "What do we cover?"
|
# what_cover_title: "What do we cover?"
|
||||||
# what_cover_1: "There are 20 levels in the Hour of Code tutorial that teach and reinforce 6 specific computer science concepts:"
|
# what_cover_1: "There are 27 levels in the first stage of CodeCombat that teach and reinforce 6 specific computer science concepts:"
|
||||||
# what_cover_notation_1: "Formal notation"
|
# what_cover_notation_1: "Formal notation"
|
||||||
# what_cover_notation_2: "- builds an understanding of the importance of syntax in programming."
|
# what_cover_notation_2: "- builds an understanding of the importance of syntax in programming."
|
||||||
# what_cover_methods_1: "Calling methods"
|
# what_cover_methods_1: "Calling methods"
|
||||||
|
@ -562,10 +580,12 @@ module.exports = nativeDescription: "Nederlands (België)", englishDescription:
|
||||||
# what_cover_logic_2: "- when and how to use if/else to control in-game outcomes."
|
# what_cover_logic_2: "- when and how to use if/else to control in-game outcomes."
|
||||||
# what_cover_input_1: "Handling player input"
|
# what_cover_input_1: "Handling player input"
|
||||||
# what_cover_input_2: "- responding to input events to create a user interface."
|
# what_cover_input_2: "- responding to input events to create a user interface."
|
||||||
|
# what_cover_array_1: "Arrays"
|
||||||
|
# what_cover_array_2: "- allows the player to create and loop through arrays."
|
||||||
# sys_requirements_title: "System Requirements"
|
# sys_requirements_title: "System Requirements"
|
||||||
# sys_requirements_1: "Because CodeCombat is a game, it is more intensive for computers to run smoothly than video or written tutorials. We have optimized it to run quickly on all modern browsers and on older machines so that everyone can play. That said, here are our suggestions for getting the most out of your Hour of Code experience:"
|
# sys_requirements_1: "Because CodeCombat is a game, it is more intensive for computers to run smoothly than video or written tutorials. We have optimized it to run quickly on all modern browsers and on older machines so that everyone can play. That said, here are our suggestions for getting the most out of the CodeCombat experience:"
|
||||||
# sys_requirements_2: "Use newer versions of Chrome or Firefox."
|
# sys_requirements_2: "Use newer versions of Chrome or Firefox."
|
||||||
# sys_requirements_3: "Although CodeCombat will work on browsers as old as IE9, the performance is not as good. Chrome is best."
|
# sys_requirements_3: "Although CodeCombat will work on browsers as old as Internet Explorer 9, the performance is not as good. Chrome is best."
|
||||||
# sys_requirements_4: "Use newer computers."
|
# sys_requirements_4: "Use newer computers."
|
||||||
# sys_requirements_5: "Older computers, Chromebooks, and netbooks tend to have very few system resources, which makes for a less enjoyable experience. At least 2GB of RAM is required."
|
# sys_requirements_5: "Older computers, Chromebooks, and netbooks tend to have very few system resources, which makes for a less enjoyable experience. At least 2GB of RAM is required."
|
||||||
# sys_requirements_6: "Allow players to wear headphones/earbuds to hear the audio."
|
# sys_requirements_6: "Allow players to wear headphones/earbuds to hear the audio."
|
||||||
|
@ -604,13 +624,17 @@ module.exports = nativeDescription: "Nederlands (België)", englishDescription:
|
||||||
autosave: "Aanpassingen Automatisch Opgeslagen"
|
autosave: "Aanpassingen Automatisch Opgeslagen"
|
||||||
me_tab: "Ik"
|
me_tab: "Ik"
|
||||||
picture_tab: "Afbeelding"
|
picture_tab: "Afbeelding"
|
||||||
|
# delete_account_tab: "Delete Your Account"
|
||||||
|
# wrong_email: "Wrong Email"
|
||||||
# upload_picture: "Upload a picture"
|
# upload_picture: "Upload a picture"
|
||||||
|
# delete_this_account: "Delete this account permanently"
|
||||||
# god_mode: "God Mode"
|
# god_mode: "God Mode"
|
||||||
password_tab: "Wachtwoord"
|
password_tab: "Wachtwoord"
|
||||||
emails_tab: "Emails"
|
emails_tab: "Emails"
|
||||||
admin: "Administrator"
|
admin: "Administrator"
|
||||||
new_password: "Nieuw Wachtwoord"
|
new_password: "Nieuw Wachtwoord"
|
||||||
new_password_verify: "Verifieer"
|
new_password_verify: "Verifieer"
|
||||||
|
# type_in_email: "Type in your email to confirm the deletion"
|
||||||
email_subscriptions: "E-mail Abonnementen"
|
email_subscriptions: "E-mail Abonnementen"
|
||||||
# email_subscriptions_none: "No Email Subscriptions."
|
# email_subscriptions_none: "No Email Subscriptions."
|
||||||
email_announcements: "Aankondigingen"
|
email_announcements: "Aankondigingen"
|
||||||
|
@ -772,6 +796,7 @@ module.exports = nativeDescription: "Nederlands (België)", englishDescription:
|
||||||
# level_completion: "Level Completion"
|
# level_completion: "Level Completion"
|
||||||
# pop_i18n: "Populate I18N"
|
# pop_i18n: "Populate I18N"
|
||||||
# tasks: "Tasks"
|
# tasks: "Tasks"
|
||||||
|
# clear_storage: "Clear your local changes"
|
||||||
|
|
||||||
article:
|
article:
|
||||||
edit_btn_preview: "Voorbeeld"
|
edit_btn_preview: "Voorbeeld"
|
||||||
|
|
|
@ -391,7 +391,7 @@ module.exports = nativeDescription: "Nederlands (Nederland)", englishDescription
|
||||||
prompt_body: "Wil je meer krijgen?"
|
prompt_body: "Wil je meer krijgen?"
|
||||||
prompt_button: "Naar de winkel"
|
prompt_button: "Naar de winkel"
|
||||||
# recovered: "Previous gems purchase recovered. Please refresh the page."
|
# recovered: "Previous gems purchase recovered. Please refresh the page."
|
||||||
# or_subscribe: "Or 3500 gems/mo if you..."
|
# price: "x3500 / mo"
|
||||||
|
|
||||||
subscribe:
|
subscribe:
|
||||||
# comparison_blurb: "Sharpen your skills with a CodeCombat subscription!"
|
# comparison_blurb: "Sharpen your skills with a CodeCombat subscription!"
|
||||||
|
@ -455,6 +455,14 @@ module.exports = nativeDescription: "Nederlands (Nederland)", englishDescription
|
||||||
# blocks: "Blocks" # As in "this shield blocks this much damage"
|
# blocks: "Blocks" # As in "this shield blocks this much damage"
|
||||||
# backstab: "Backstab" # As in "this dagger does this much backstab damage"
|
# backstab: "Backstab" # As in "this dagger does this much backstab damage"
|
||||||
skills: "Vaardigheden"
|
skills: "Vaardigheden"
|
||||||
|
# attack_1: "Deals"
|
||||||
|
# attack_2: "of listed"
|
||||||
|
# attack_3: "weapon damage."
|
||||||
|
# health_1: "Gains"
|
||||||
|
# health_2: "of listed"
|
||||||
|
# health_3: "armor health."
|
||||||
|
# speed_1: "Moves at"
|
||||||
|
# speed_2: "meters per second."
|
||||||
# available_for_purchase: "Available for Purchase" # Shows up when you have unlocked, but not purchased, a hero in the hero store
|
# available_for_purchase: "Available for Purchase" # Shows up when you have unlocked, but not purchased, a hero in the hero store
|
||||||
# level_to_unlock: "Level to unlock:" # Label for which level you have to beat to unlock a particular hero (click a locked hero in the store to see)
|
# level_to_unlock: "Level to unlock:" # Label for which level you have to beat to unlock a particular hero (click a locked hero in the store to see)
|
||||||
# restricted_to_certain_heroes: "Only certain heroes can play this level."
|
# restricted_to_certain_heroes: "Only certain heroes can play this level."
|
||||||
|
@ -530,6 +538,14 @@ module.exports = nativeDescription: "Nederlands (Nederland)", englishDescription
|
||||||
michael_blurb: "Systeembeheerder"
|
michael_blurb: "Systeembeheerder"
|
||||||
matt_title: "Programmeur"
|
matt_title: "Programmeur"
|
||||||
matt_blurb: "Fietser"
|
matt_blurb: "Fietser"
|
||||||
|
# cat_title: "Chief Artisan"
|
||||||
|
# cat_blurb: "Airbender"
|
||||||
|
# josh_title: "Game Designer"
|
||||||
|
# josh_blurb: "Floor Is Lava"
|
||||||
|
# jose_title: "Music"
|
||||||
|
# jose_blurb: "Taking Off"
|
||||||
|
# retrostyle_title: "Illustration"
|
||||||
|
# retrostyle_blurb: "RetroStyle Games"
|
||||||
|
|
||||||
# teachers:
|
# teachers:
|
||||||
# title: "CodeCombat for Teachers"
|
# title: "CodeCombat for Teachers"
|
||||||
|
@ -543,8 +559,10 @@ module.exports = nativeDescription: "Nederlands (Nederland)", englishDescription
|
||||||
# violent_2: "If you are comfortable having your students play Angry Birds, you will be comfortable with CodeCombat."
|
# violent_2: "If you are comfortable having your students play Angry Birds, you will be comfortable with CodeCombat."
|
||||||
# for_girls_title: "Is it for girls?"
|
# for_girls_title: "Is it for girls?"
|
||||||
# for_girls_1: "There are three game modes in CodeCombat: building, puzzles, and combat. We have intentionally designed each to appeal to both boys and girls and think that the building and puzzle levels especially differentiate the game from violent triple A titles that repel female players."
|
# for_girls_1: "There are three game modes in CodeCombat: building, puzzles, and combat. We have intentionally designed each to appeal to both boys and girls and think that the building and puzzle levels especially differentiate the game from violent triple A titles that repel female players."
|
||||||
|
# age_recommended_title: "What age is it recommended at?"
|
||||||
|
# age_recommended_1: "The recommended minimum age is 9, however children as young as 7 can play the first stages with the assistance of an adult."
|
||||||
# what_cover_title: "What do we cover?"
|
# what_cover_title: "What do we cover?"
|
||||||
# what_cover_1: "There are 20 levels in the Hour of Code tutorial that teach and reinforce 6 specific computer science concepts:"
|
# what_cover_1: "There are 27 levels in the first stage of CodeCombat that teach and reinforce 6 specific computer science concepts:"
|
||||||
# what_cover_notation_1: "Formal notation"
|
# what_cover_notation_1: "Formal notation"
|
||||||
# what_cover_notation_2: "- builds an understanding of the importance of syntax in programming."
|
# what_cover_notation_2: "- builds an understanding of the importance of syntax in programming."
|
||||||
# what_cover_methods_1: "Calling methods"
|
# what_cover_methods_1: "Calling methods"
|
||||||
|
@ -562,10 +580,12 @@ module.exports = nativeDescription: "Nederlands (Nederland)", englishDescription
|
||||||
# what_cover_logic_2: "- when and how to use if/else to control in-game outcomes."
|
# what_cover_logic_2: "- when and how to use if/else to control in-game outcomes."
|
||||||
# what_cover_input_1: "Handling player input"
|
# what_cover_input_1: "Handling player input"
|
||||||
# what_cover_input_2: "- responding to input events to create a user interface."
|
# what_cover_input_2: "- responding to input events to create a user interface."
|
||||||
|
# what_cover_array_1: "Arrays"
|
||||||
|
# what_cover_array_2: "- allows the player to create and loop through arrays."
|
||||||
# sys_requirements_title: "System Requirements"
|
# sys_requirements_title: "System Requirements"
|
||||||
# sys_requirements_1: "Because CodeCombat is a game, it is more intensive for computers to run smoothly than video or written tutorials. We have optimized it to run quickly on all modern browsers and on older machines so that everyone can play. That said, here are our suggestions for getting the most out of your Hour of Code experience:"
|
# sys_requirements_1: "Because CodeCombat is a game, it is more intensive for computers to run smoothly than video or written tutorials. We have optimized it to run quickly on all modern browsers and on older machines so that everyone can play. That said, here are our suggestions for getting the most out of the CodeCombat experience:"
|
||||||
# sys_requirements_2: "Use newer versions of Chrome or Firefox."
|
# sys_requirements_2: "Use newer versions of Chrome or Firefox."
|
||||||
# sys_requirements_3: "Although CodeCombat will work on browsers as old as IE9, the performance is not as good. Chrome is best."
|
# sys_requirements_3: "Although CodeCombat will work on browsers as old as Internet Explorer 9, the performance is not as good. Chrome is best."
|
||||||
# sys_requirements_4: "Use newer computers."
|
# sys_requirements_4: "Use newer computers."
|
||||||
# sys_requirements_5: "Older computers, Chromebooks, and netbooks tend to have very few system resources, which makes for a less enjoyable experience. At least 2GB of RAM is required."
|
# sys_requirements_5: "Older computers, Chromebooks, and netbooks tend to have very few system resources, which makes for a less enjoyable experience. At least 2GB of RAM is required."
|
||||||
# sys_requirements_6: "Allow players to wear headphones/earbuds to hear the audio."
|
# sys_requirements_6: "Allow players to wear headphones/earbuds to hear the audio."
|
||||||
|
@ -604,13 +624,17 @@ module.exports = nativeDescription: "Nederlands (Nederland)", englishDescription
|
||||||
autosave: "Aanpassingen Automatisch Opgeslagen"
|
autosave: "Aanpassingen Automatisch Opgeslagen"
|
||||||
me_tab: "Ik"
|
me_tab: "Ik"
|
||||||
picture_tab: "Afbeelding"
|
picture_tab: "Afbeelding"
|
||||||
|
# delete_account_tab: "Delete Your Account"
|
||||||
|
# wrong_email: "Wrong Email"
|
||||||
upload_picture: "Je afbeelding opsturen"
|
upload_picture: "Je afbeelding opsturen"
|
||||||
|
# delete_this_account: "Delete this account permanently"
|
||||||
# god_mode: "God Mode"
|
# god_mode: "God Mode"
|
||||||
password_tab: "Wachtwoord"
|
password_tab: "Wachtwoord"
|
||||||
emails_tab: "Emails"
|
emails_tab: "Emails"
|
||||||
admin: "Administrator"
|
admin: "Administrator"
|
||||||
new_password: "Nieuw Wachtwoord"
|
new_password: "Nieuw Wachtwoord"
|
||||||
new_password_verify: "Verifieer"
|
new_password_verify: "Verifieer"
|
||||||
|
# type_in_email: "Type in your email to confirm the deletion"
|
||||||
email_subscriptions: "Email Abonnementen"
|
email_subscriptions: "Email Abonnementen"
|
||||||
email_subscriptions_none: "Geen Email Abonnementen."
|
email_subscriptions_none: "Geen Email Abonnementen."
|
||||||
email_announcements: "Aankondigingen"
|
email_announcements: "Aankondigingen"
|
||||||
|
@ -772,6 +796,7 @@ module.exports = nativeDescription: "Nederlands (Nederland)", englishDescription
|
||||||
level_completion: "Level Voltooiing"
|
level_completion: "Level Voltooiing"
|
||||||
# pop_i18n: "Populate I18N"
|
# pop_i18n: "Populate I18N"
|
||||||
tasks: "Taken"
|
tasks: "Taken"
|
||||||
|
# clear_storage: "Clear your local changes"
|
||||||
|
|
||||||
article:
|
article:
|
||||||
edit_btn_preview: "Voorbeeld"
|
edit_btn_preview: "Voorbeeld"
|
||||||
|
|
|
@ -391,7 +391,7 @@ module.exports = nativeDescription: "Norsk Nynorsk", englishDescription: "Norweg
|
||||||
# prompt_body: "Do you want to get more?"
|
# prompt_body: "Do you want to get more?"
|
||||||
# prompt_button: "Enter Shop"
|
# prompt_button: "Enter Shop"
|
||||||
# recovered: "Previous gems purchase recovered. Please refresh the page."
|
# recovered: "Previous gems purchase recovered. Please refresh the page."
|
||||||
# or_subscribe: "Or 3500 gems/mo if you..."
|
# price: "x3500 / mo"
|
||||||
|
|
||||||
# subscribe:
|
# subscribe:
|
||||||
# comparison_blurb: "Sharpen your skills with a CodeCombat subscription!"
|
# comparison_blurb: "Sharpen your skills with a CodeCombat subscription!"
|
||||||
|
@ -455,6 +455,14 @@ module.exports = nativeDescription: "Norsk Nynorsk", englishDescription: "Norweg
|
||||||
# blocks: "Blocks" # As in "this shield blocks this much damage"
|
# blocks: "Blocks" # As in "this shield blocks this much damage"
|
||||||
# backstab: "Backstab" # As in "this dagger does this much backstab damage"
|
# backstab: "Backstab" # As in "this dagger does this much backstab damage"
|
||||||
# skills: "Skills"
|
# skills: "Skills"
|
||||||
|
# attack_1: "Deals"
|
||||||
|
# attack_2: "of listed"
|
||||||
|
# attack_3: "weapon damage."
|
||||||
|
# health_1: "Gains"
|
||||||
|
# health_2: "of listed"
|
||||||
|
# health_3: "armor health."
|
||||||
|
# speed_1: "Moves at"
|
||||||
|
# speed_2: "meters per second."
|
||||||
# available_for_purchase: "Available for Purchase" # Shows up when you have unlocked, but not purchased, a hero in the hero store
|
# available_for_purchase: "Available for Purchase" # Shows up when you have unlocked, but not purchased, a hero in the hero store
|
||||||
# level_to_unlock: "Level to unlock:" # Label for which level you have to beat to unlock a particular hero (click a locked hero in the store to see)
|
# level_to_unlock: "Level to unlock:" # Label for which level you have to beat to unlock a particular hero (click a locked hero in the store to see)
|
||||||
# restricted_to_certain_heroes: "Only certain heroes can play this level."
|
# restricted_to_certain_heroes: "Only certain heroes can play this level."
|
||||||
|
@ -520,16 +528,24 @@ module.exports = nativeDescription: "Norsk Nynorsk", englishDescription: "Norweg
|
||||||
# press_paragraph_1_link: "press packet"
|
# press_paragraph_1_link: "press packet"
|
||||||
# press_paragraph_1_suffix: ". All logos and images may be used without contacting us directly."
|
# press_paragraph_1_suffix: ". All logos and images may be used without contacting us directly."
|
||||||
# team: "Team"
|
# team: "Team"
|
||||||
# george_title: "CEO"
|
# george_title: "Cofounder"
|
||||||
# george_blurb: "Businesser"
|
# george_blurb: "Businesser"
|
||||||
# scott_title: "Programmer"
|
# scott_title: "Cofounder"
|
||||||
# scott_blurb: "Reasonable One"
|
# scott_blurb: "Reasonable One"
|
||||||
# nick_title: "Programmer"
|
# nick_title: "Cofounder"
|
||||||
# nick_blurb: "Motivation Guru"
|
# nick_blurb: "Motivation Guru"
|
||||||
# michael_title: "Programmer"
|
# michael_title: "Programmer"
|
||||||
# michael_blurb: "Sys Admin"
|
# michael_blurb: "Sys Admin"
|
||||||
# matt_title: "Programmer"
|
# matt_title: "Programmer"
|
||||||
# matt_blurb: "Bicyclist"
|
# matt_blurb: "Bicyclist"
|
||||||
|
# cat_title: "Chief Artisan"
|
||||||
|
# cat_blurb: "Airbender"
|
||||||
|
# josh_title: "Game Designer"
|
||||||
|
# josh_blurb: "Floor Is Lava"
|
||||||
|
# jose_title: "Music"
|
||||||
|
# jose_blurb: "Taking Off"
|
||||||
|
# retrostyle_title: "Illustration"
|
||||||
|
# retrostyle_blurb: "RetroStyle Games"
|
||||||
|
|
||||||
# teachers:
|
# teachers:
|
||||||
# title: "CodeCombat for Teachers"
|
# title: "CodeCombat for Teachers"
|
||||||
|
@ -543,8 +559,10 @@ module.exports = nativeDescription: "Norsk Nynorsk", englishDescription: "Norweg
|
||||||
# violent_2: "If you are comfortable having your students play Angry Birds, you will be comfortable with CodeCombat."
|
# violent_2: "If you are comfortable having your students play Angry Birds, you will be comfortable with CodeCombat."
|
||||||
# for_girls_title: "Is it for girls?"
|
# for_girls_title: "Is it for girls?"
|
||||||
# for_girls_1: "There are three game modes in CodeCombat: building, puzzles, and combat. We have intentionally designed each to appeal to both boys and girls and think that the building and puzzle levels especially differentiate the game from violent triple A titles that repel female players."
|
# for_girls_1: "There are three game modes in CodeCombat: building, puzzles, and combat. We have intentionally designed each to appeal to both boys and girls and think that the building and puzzle levels especially differentiate the game from violent triple A titles that repel female players."
|
||||||
|
# age_recommended_title: "What age is it recommended at?"
|
||||||
|
# age_recommended_1: "The recommended minimum age is 9, however children as young as 7 can play the first stages with the assistance of an adult."
|
||||||
# what_cover_title: "What do we cover?"
|
# what_cover_title: "What do we cover?"
|
||||||
# what_cover_1: "There are 20 levels in the Hour of Code tutorial that teach and reinforce 6 specific computer science concepts:"
|
# what_cover_1: "There are 27 levels in the first stage of CodeCombat that teach and reinforce 6 specific computer science concepts:"
|
||||||
# what_cover_notation_1: "Formal notation"
|
# what_cover_notation_1: "Formal notation"
|
||||||
# what_cover_notation_2: "- builds an understanding of the importance of syntax in programming."
|
# what_cover_notation_2: "- builds an understanding of the importance of syntax in programming."
|
||||||
# what_cover_methods_1: "Calling methods"
|
# what_cover_methods_1: "Calling methods"
|
||||||
|
@ -562,10 +580,12 @@ module.exports = nativeDescription: "Norsk Nynorsk", englishDescription: "Norweg
|
||||||
# what_cover_logic_2: "- when and how to use if/else to control in-game outcomes."
|
# what_cover_logic_2: "- when and how to use if/else to control in-game outcomes."
|
||||||
# what_cover_input_1: "Handling player input"
|
# what_cover_input_1: "Handling player input"
|
||||||
# what_cover_input_2: "- responding to input events to create a user interface."
|
# what_cover_input_2: "- responding to input events to create a user interface."
|
||||||
|
# what_cover_array_1: "Arrays"
|
||||||
|
# what_cover_array_2: "- allows the player to create and loop through arrays."
|
||||||
# sys_requirements_title: "System Requirements"
|
# sys_requirements_title: "System Requirements"
|
||||||
# sys_requirements_1: "Because CodeCombat is a game, it is more intensive for computers to run smoothly than video or written tutorials. We have optimized it to run quickly on all modern browsers and on older machines so that everyone can play. That said, here are our suggestions for getting the most out of your Hour of Code experience:"
|
# sys_requirements_1: "Because CodeCombat is a game, it is more intensive for computers to run smoothly than video or written tutorials. We have optimized it to run quickly on all modern browsers and on older machines so that everyone can play. That said, here are our suggestions for getting the most out of the CodeCombat experience:"
|
||||||
# sys_requirements_2: "Use newer versions of Chrome or Firefox."
|
# sys_requirements_2: "Use newer versions of Chrome or Firefox."
|
||||||
# sys_requirements_3: "Although CodeCombat will work on browsers as old as IE9, the performance is not as good. Chrome is best."
|
# sys_requirements_3: "Although CodeCombat will work on browsers as old as Internet Explorer 9, the performance is not as good. Chrome is best."
|
||||||
# sys_requirements_4: "Use newer computers."
|
# sys_requirements_4: "Use newer computers."
|
||||||
# sys_requirements_5: "Older computers, Chromebooks, and netbooks tend to have very few system resources, which makes for a less enjoyable experience. At least 2GB of RAM is required."
|
# sys_requirements_5: "Older computers, Chromebooks, and netbooks tend to have very few system resources, which makes for a less enjoyable experience. At least 2GB of RAM is required."
|
||||||
# sys_requirements_6: "Allow players to wear headphones/earbuds to hear the audio."
|
# sys_requirements_6: "Allow players to wear headphones/earbuds to hear the audio."
|
||||||
|
@ -604,13 +624,17 @@ module.exports = nativeDescription: "Norsk Nynorsk", englishDescription: "Norweg
|
||||||
# autosave: "Changes Save Automatically"
|
# autosave: "Changes Save Automatically"
|
||||||
# me_tab: "Me"
|
# me_tab: "Me"
|
||||||
# picture_tab: "Picture"
|
# picture_tab: "Picture"
|
||||||
|
# delete_account_tab: "Delete Your Account"
|
||||||
|
# wrong_email: "Wrong Email"
|
||||||
# upload_picture: "Upload a picture"
|
# upload_picture: "Upload a picture"
|
||||||
|
# delete_this_account: "Delete this account permanently"
|
||||||
# god_mode: "God Mode"
|
# god_mode: "God Mode"
|
||||||
# password_tab: "Password"
|
# password_tab: "Password"
|
||||||
# emails_tab: "Emails"
|
# emails_tab: "Emails"
|
||||||
# admin: "Admin"
|
# admin: "Admin"
|
||||||
# new_password: "New Password"
|
# new_password: "New Password"
|
||||||
# new_password_verify: "Verify"
|
# new_password_verify: "Verify"
|
||||||
|
# type_in_email: "Type in your email to confirm the deletion"
|
||||||
# email_subscriptions: "Email Subscriptions"
|
# email_subscriptions: "Email Subscriptions"
|
||||||
# email_subscriptions_none: "No Email Subscriptions."
|
# email_subscriptions_none: "No Email Subscriptions."
|
||||||
# email_announcements: "Announcements"
|
# email_announcements: "Announcements"
|
||||||
|
@ -772,6 +796,7 @@ module.exports = nativeDescription: "Norsk Nynorsk", englishDescription: "Norweg
|
||||||
# level_completion: "Level Completion"
|
# level_completion: "Level Completion"
|
||||||
# pop_i18n: "Populate I18N"
|
# pop_i18n: "Populate I18N"
|
||||||
# tasks: "Tasks"
|
# tasks: "Tasks"
|
||||||
|
# clear_storage: "Clear your local changes"
|
||||||
|
|
||||||
# article:
|
# article:
|
||||||
# edit_btn_preview: "Preview"
|
# edit_btn_preview: "Preview"
|
||||||
|
|
|
@ -391,7 +391,7 @@ module.exports = nativeDescription: "język polski", englishDescription: "Polish
|
||||||
# prompt_body: "Do you want to get more?"
|
# prompt_body: "Do you want to get more?"
|
||||||
# prompt_button: "Enter Shop"
|
# prompt_button: "Enter Shop"
|
||||||
# recovered: "Previous gems purchase recovered. Please refresh the page."
|
# recovered: "Previous gems purchase recovered. Please refresh the page."
|
||||||
# or_subscribe: "Or 3500 gems/mo if you..."
|
# price: "x3500 / mo"
|
||||||
|
|
||||||
# subscribe:
|
# subscribe:
|
||||||
# comparison_blurb: "Sharpen your skills with a CodeCombat subscription!"
|
# comparison_blurb: "Sharpen your skills with a CodeCombat subscription!"
|
||||||
|
@ -455,6 +455,14 @@ module.exports = nativeDescription: "język polski", englishDescription: "Polish
|
||||||
# blocks: "Blocks" # As in "this shield blocks this much damage"
|
# blocks: "Blocks" # As in "this shield blocks this much damage"
|
||||||
# backstab: "Backstab" # As in "this dagger does this much backstab damage"
|
# backstab: "Backstab" # As in "this dagger does this much backstab damage"
|
||||||
# skills: "Skills"
|
# skills: "Skills"
|
||||||
|
# attack_1: "Deals"
|
||||||
|
# attack_2: "of listed"
|
||||||
|
# attack_3: "weapon damage."
|
||||||
|
# health_1: "Gains"
|
||||||
|
# health_2: "of listed"
|
||||||
|
# health_3: "armor health."
|
||||||
|
# speed_1: "Moves at"
|
||||||
|
# speed_2: "meters per second."
|
||||||
# available_for_purchase: "Available for Purchase" # Shows up when you have unlocked, but not purchased, a hero in the hero store
|
# available_for_purchase: "Available for Purchase" # Shows up when you have unlocked, but not purchased, a hero in the hero store
|
||||||
# level_to_unlock: "Level to unlock:" # Label for which level you have to beat to unlock a particular hero (click a locked hero in the store to see)
|
# level_to_unlock: "Level to unlock:" # Label for which level you have to beat to unlock a particular hero (click a locked hero in the store to see)
|
||||||
# restricted_to_certain_heroes: "Only certain heroes can play this level."
|
# restricted_to_certain_heroes: "Only certain heroes can play this level."
|
||||||
|
@ -520,16 +528,24 @@ module.exports = nativeDescription: "język polski", englishDescription: "Polish
|
||||||
# press_paragraph_1_link: "press packet"
|
# press_paragraph_1_link: "press packet"
|
||||||
# press_paragraph_1_suffix: ". All logos and images may be used without contacting us directly."
|
# press_paragraph_1_suffix: ". All logos and images may be used without contacting us directly."
|
||||||
# team: "Team"
|
# team: "Team"
|
||||||
# george_title: "CEO"
|
# george_title: "Cofounder"
|
||||||
# george_blurb: "Businesser"
|
# george_blurb: "Businesser"
|
||||||
# scott_title: "Programmer"
|
# scott_title: "Cofounder"
|
||||||
# scott_blurb: "Reasonable One"
|
# scott_blurb: "Reasonable One"
|
||||||
# nick_title: "Programmer"
|
# nick_title: "Cofounder"
|
||||||
# nick_blurb: "Motivation Guru"
|
# nick_blurb: "Motivation Guru"
|
||||||
# michael_title: "Programmer"
|
# michael_title: "Programmer"
|
||||||
# michael_blurb: "Sys Admin"
|
# michael_blurb: "Sys Admin"
|
||||||
# matt_title: "Programmer"
|
# matt_title: "Programmer"
|
||||||
# matt_blurb: "Bicyclist"
|
# matt_blurb: "Bicyclist"
|
||||||
|
# cat_title: "Chief Artisan"
|
||||||
|
# cat_blurb: "Airbender"
|
||||||
|
# josh_title: "Game Designer"
|
||||||
|
# josh_blurb: "Floor Is Lava"
|
||||||
|
# jose_title: "Music"
|
||||||
|
# jose_blurb: "Taking Off"
|
||||||
|
# retrostyle_title: "Illustration"
|
||||||
|
# retrostyle_blurb: "RetroStyle Games"
|
||||||
|
|
||||||
# teachers:
|
# teachers:
|
||||||
# title: "CodeCombat for Teachers"
|
# title: "CodeCombat for Teachers"
|
||||||
|
@ -543,8 +559,10 @@ module.exports = nativeDescription: "język polski", englishDescription: "Polish
|
||||||
# violent_2: "If you are comfortable having your students play Angry Birds, you will be comfortable with CodeCombat."
|
# violent_2: "If you are comfortable having your students play Angry Birds, you will be comfortable with CodeCombat."
|
||||||
# for_girls_title: "Is it for girls?"
|
# for_girls_title: "Is it for girls?"
|
||||||
# for_girls_1: "There are three game modes in CodeCombat: building, puzzles, and combat. We have intentionally designed each to appeal to both boys and girls and think that the building and puzzle levels especially differentiate the game from violent triple A titles that repel female players."
|
# for_girls_1: "There are three game modes in CodeCombat: building, puzzles, and combat. We have intentionally designed each to appeal to both boys and girls and think that the building and puzzle levels especially differentiate the game from violent triple A titles that repel female players."
|
||||||
|
# age_recommended_title: "What age is it recommended at?"
|
||||||
|
# age_recommended_1: "The recommended minimum age is 9, however children as young as 7 can play the first stages with the assistance of an adult."
|
||||||
# what_cover_title: "What do we cover?"
|
# what_cover_title: "What do we cover?"
|
||||||
# what_cover_1: "There are 20 levels in the Hour of Code tutorial that teach and reinforce 6 specific computer science concepts:"
|
# what_cover_1: "There are 27 levels in the first stage of CodeCombat that teach and reinforce 6 specific computer science concepts:"
|
||||||
# what_cover_notation_1: "Formal notation"
|
# what_cover_notation_1: "Formal notation"
|
||||||
# what_cover_notation_2: "- builds an understanding of the importance of syntax in programming."
|
# what_cover_notation_2: "- builds an understanding of the importance of syntax in programming."
|
||||||
# what_cover_methods_1: "Calling methods"
|
# what_cover_methods_1: "Calling methods"
|
||||||
|
@ -562,10 +580,12 @@ module.exports = nativeDescription: "język polski", englishDescription: "Polish
|
||||||
# what_cover_logic_2: "- when and how to use if/else to control in-game outcomes."
|
# what_cover_logic_2: "- when and how to use if/else to control in-game outcomes."
|
||||||
# what_cover_input_1: "Handling player input"
|
# what_cover_input_1: "Handling player input"
|
||||||
# what_cover_input_2: "- responding to input events to create a user interface."
|
# what_cover_input_2: "- responding to input events to create a user interface."
|
||||||
|
# what_cover_array_1: "Arrays"
|
||||||
|
# what_cover_array_2: "- allows the player to create and loop through arrays."
|
||||||
# sys_requirements_title: "System Requirements"
|
# sys_requirements_title: "System Requirements"
|
||||||
# sys_requirements_1: "Because CodeCombat is a game, it is more intensive for computers to run smoothly than video or written tutorials. We have optimized it to run quickly on all modern browsers and on older machines so that everyone can play. That said, here are our suggestions for getting the most out of your Hour of Code experience:"
|
# sys_requirements_1: "Because CodeCombat is a game, it is more intensive for computers to run smoothly than video or written tutorials. We have optimized it to run quickly on all modern browsers and on older machines so that everyone can play. That said, here are our suggestions for getting the most out of the CodeCombat experience:"
|
||||||
# sys_requirements_2: "Use newer versions of Chrome or Firefox."
|
# sys_requirements_2: "Use newer versions of Chrome or Firefox."
|
||||||
# sys_requirements_3: "Although CodeCombat will work on browsers as old as IE9, the performance is not as good. Chrome is best."
|
# sys_requirements_3: "Although CodeCombat will work on browsers as old as Internet Explorer 9, the performance is not as good. Chrome is best."
|
||||||
# sys_requirements_4: "Use newer computers."
|
# sys_requirements_4: "Use newer computers."
|
||||||
# sys_requirements_5: "Older computers, Chromebooks, and netbooks tend to have very few system resources, which makes for a less enjoyable experience. At least 2GB of RAM is required."
|
# sys_requirements_5: "Older computers, Chromebooks, and netbooks tend to have very few system resources, which makes for a less enjoyable experience. At least 2GB of RAM is required."
|
||||||
# sys_requirements_6: "Allow players to wear headphones/earbuds to hear the audio."
|
# sys_requirements_6: "Allow players to wear headphones/earbuds to hear the audio."
|
||||||
|
@ -604,13 +624,17 @@ module.exports = nativeDescription: "język polski", englishDescription: "Polish
|
||||||
autosave: "Zmiany zapisują się automatycznie"
|
autosave: "Zmiany zapisują się automatycznie"
|
||||||
me_tab: "Ja"
|
me_tab: "Ja"
|
||||||
picture_tab: "Zdjęcie"
|
picture_tab: "Zdjęcie"
|
||||||
|
# delete_account_tab: "Delete Your Account"
|
||||||
|
# wrong_email: "Wrong Email"
|
||||||
upload_picture: "Wgraj zdjęcie"
|
upload_picture: "Wgraj zdjęcie"
|
||||||
|
# delete_this_account: "Delete this account permanently"
|
||||||
# god_mode: "God Mode"
|
# god_mode: "God Mode"
|
||||||
password_tab: "Hasło"
|
password_tab: "Hasło"
|
||||||
emails_tab: "Powiadomienia"
|
emails_tab: "Powiadomienia"
|
||||||
admin: "Administrator"
|
admin: "Administrator"
|
||||||
new_password: "Nowe hasło"
|
new_password: "Nowe hasło"
|
||||||
new_password_verify: "Zweryfikuj"
|
new_password_verify: "Zweryfikuj"
|
||||||
|
# type_in_email: "Type in your email to confirm the deletion"
|
||||||
email_subscriptions: "Powiadomienia email"
|
email_subscriptions: "Powiadomienia email"
|
||||||
email_subscriptions_none: "Brak powiadomień e-mail."
|
email_subscriptions_none: "Brak powiadomień e-mail."
|
||||||
email_announcements: "Ogłoszenia"
|
email_announcements: "Ogłoszenia"
|
||||||
|
@ -772,6 +796,7 @@ module.exports = nativeDescription: "język polski", englishDescription: "Polish
|
||||||
# level_completion: "Level Completion"
|
# level_completion: "Level Completion"
|
||||||
# pop_i18n: "Populate I18N"
|
# pop_i18n: "Populate I18N"
|
||||||
# tasks: "Tasks"
|
# tasks: "Tasks"
|
||||||
|
# clear_storage: "Clear your local changes"
|
||||||
|
|
||||||
article:
|
article:
|
||||||
edit_btn_preview: "Podgląd"
|
edit_btn_preview: "Podgląd"
|
||||||
|
|
|
@ -391,7 +391,7 @@ module.exports = nativeDescription: "Português do Brasil", englishDescription:
|
||||||
prompt_body: "Você quer conseguir mais gemas?"
|
prompt_body: "Você quer conseguir mais gemas?"
|
||||||
prompt_button: "Entrar na loja"
|
prompt_button: "Entrar na loja"
|
||||||
recovered: "Gems de compras anteriores Recuperadas. Por favor atualize a pagina."
|
recovered: "Gems de compras anteriores Recuperadas. Por favor atualize a pagina."
|
||||||
# or_subscribe: "Or 3500 gems/mo if you..."
|
# price: "x3500 / mo"
|
||||||
|
|
||||||
subscribe:
|
subscribe:
|
||||||
# comparison_blurb: "Sharpen your skills with a CodeCombat subscription!"
|
# comparison_blurb: "Sharpen your skills with a CodeCombat subscription!"
|
||||||
|
@ -455,6 +455,14 @@ module.exports = nativeDescription: "Português do Brasil", englishDescription:
|
||||||
blocks: "Bloqueio" # As in "this shield blocks this much damage"
|
blocks: "Bloqueio" # As in "this shield blocks this much damage"
|
||||||
backstab: "Dano de volta" # As in "this dagger does this much backstab damage"
|
backstab: "Dano de volta" # As in "this dagger does this much backstab damage"
|
||||||
skills: "Habilidades"
|
skills: "Habilidades"
|
||||||
|
# attack_1: "Deals"
|
||||||
|
# attack_2: "of listed"
|
||||||
|
# attack_3: "weapon damage."
|
||||||
|
# health_1: "Gains"
|
||||||
|
# health_2: "of listed"
|
||||||
|
# health_3: "armor health."
|
||||||
|
# speed_1: "Moves at"
|
||||||
|
# speed_2: "meters per second."
|
||||||
available_for_purchase: "Disponível para a Compra" # Shows up when you have unlocked, but not purchased, a hero in the hero store
|
available_for_purchase: "Disponível para a Compra" # Shows up when you have unlocked, but not purchased, a hero in the hero store
|
||||||
level_to_unlock: "Nível para desbloquear:" # Label for which level you have to beat to unlock a particular hero (click a locked hero in the store to see)
|
level_to_unlock: "Nível para desbloquear:" # Label for which level you have to beat to unlock a particular hero (click a locked hero in the store to see)
|
||||||
restricted_to_certain_heroes: "Apenas alguns heróis podem jogar esse nível."
|
restricted_to_certain_heroes: "Apenas alguns heróis podem jogar esse nível."
|
||||||
|
@ -530,6 +538,14 @@ module.exports = nativeDescription: "Português do Brasil", englishDescription:
|
||||||
michael_blurb: "Administrador de Sistemas"
|
michael_blurb: "Administrador de Sistemas"
|
||||||
matt_title: "Programador"
|
matt_title: "Programador"
|
||||||
matt_blurb: "O Ciclista"
|
matt_blurb: "O Ciclista"
|
||||||
|
# cat_title: "Chief Artisan"
|
||||||
|
# cat_blurb: "Airbender"
|
||||||
|
# josh_title: "Game Designer"
|
||||||
|
# josh_blurb: "Floor Is Lava"
|
||||||
|
# jose_title: "Music"
|
||||||
|
# jose_blurb: "Taking Off"
|
||||||
|
# retrostyle_title: "Illustration"
|
||||||
|
# retrostyle_blurb: "RetroStyle Games"
|
||||||
|
|
||||||
teachers:
|
teachers:
|
||||||
title: "CodeCombat para Professores"
|
title: "CodeCombat para Professores"
|
||||||
|
@ -543,8 +559,10 @@ module.exports = nativeDescription: "Português do Brasil", englishDescription:
|
||||||
# violent_2: "If you are comfortable having your students play Angry Birds, you will be comfortable with CodeCombat."
|
# violent_2: "If you are comfortable having your students play Angry Birds, you will be comfortable with CodeCombat."
|
||||||
# for_girls_title: "Is it for girls?"
|
# for_girls_title: "Is it for girls?"
|
||||||
# for_girls_1: "There are three game modes in CodeCombat: building, puzzles, and combat. We have intentionally designed each to appeal to both boys and girls and think that the building and puzzle levels especially differentiate the game from violent triple A titles that repel female players."
|
# for_girls_1: "There are three game modes in CodeCombat: building, puzzles, and combat. We have intentionally designed each to appeal to both boys and girls and think that the building and puzzle levels especially differentiate the game from violent triple A titles that repel female players."
|
||||||
|
# age_recommended_title: "What age is it recommended at?"
|
||||||
|
# age_recommended_1: "The recommended minimum age is 9, however children as young as 7 can play the first stages with the assistance of an adult."
|
||||||
# what_cover_title: "What do we cover?"
|
# what_cover_title: "What do we cover?"
|
||||||
# what_cover_1: "There are 20 levels in the Hour of Code tutorial that teach and reinforce 6 specific computer science concepts:"
|
# what_cover_1: "There are 27 levels in the first stage of CodeCombat that teach and reinforce 6 specific computer science concepts:"
|
||||||
# what_cover_notation_1: "Formal notation"
|
# what_cover_notation_1: "Formal notation"
|
||||||
# what_cover_notation_2: "- builds an understanding of the importance of syntax in programming."
|
# what_cover_notation_2: "- builds an understanding of the importance of syntax in programming."
|
||||||
# what_cover_methods_1: "Calling methods"
|
# what_cover_methods_1: "Calling methods"
|
||||||
|
@ -562,10 +580,12 @@ module.exports = nativeDescription: "Português do Brasil", englishDescription:
|
||||||
# what_cover_logic_2: "- when and how to use if/else to control in-game outcomes."
|
# what_cover_logic_2: "- when and how to use if/else to control in-game outcomes."
|
||||||
# what_cover_input_1: "Handling player input"
|
# what_cover_input_1: "Handling player input"
|
||||||
# what_cover_input_2: "- responding to input events to create a user interface."
|
# what_cover_input_2: "- responding to input events to create a user interface."
|
||||||
|
# what_cover_array_1: "Arrays"
|
||||||
|
# what_cover_array_2: "- allows the player to create and loop through arrays."
|
||||||
# sys_requirements_title: "System Requirements"
|
# sys_requirements_title: "System Requirements"
|
||||||
# sys_requirements_1: "Because CodeCombat is a game, it is more intensive for computers to run smoothly than video or written tutorials. We have optimized it to run quickly on all modern browsers and on older machines so that everyone can play. That said, here are our suggestions for getting the most out of your Hour of Code experience:"
|
# sys_requirements_1: "Because CodeCombat is a game, it is more intensive for computers to run smoothly than video or written tutorials. We have optimized it to run quickly on all modern browsers and on older machines so that everyone can play. That said, here are our suggestions for getting the most out of the CodeCombat experience:"
|
||||||
# sys_requirements_2: "Use newer versions of Chrome or Firefox."
|
# sys_requirements_2: "Use newer versions of Chrome or Firefox."
|
||||||
# sys_requirements_3: "Although CodeCombat will work on browsers as old as IE9, the performance is not as good. Chrome is best."
|
# sys_requirements_3: "Although CodeCombat will work on browsers as old as Internet Explorer 9, the performance is not as good. Chrome is best."
|
||||||
# sys_requirements_4: "Use newer computers."
|
# sys_requirements_4: "Use newer computers."
|
||||||
# sys_requirements_5: "Older computers, Chromebooks, and netbooks tend to have very few system resources, which makes for a less enjoyable experience. At least 2GB of RAM is required."
|
# sys_requirements_5: "Older computers, Chromebooks, and netbooks tend to have very few system resources, which makes for a less enjoyable experience. At least 2GB of RAM is required."
|
||||||
# sys_requirements_6: "Allow players to wear headphones/earbuds to hear the audio."
|
# sys_requirements_6: "Allow players to wear headphones/earbuds to hear the audio."
|
||||||
|
@ -604,13 +624,17 @@ module.exports = nativeDescription: "Português do Brasil", englishDescription:
|
||||||
autosave: "As alterações serão salvas automaticamente."
|
autosave: "As alterações serão salvas automaticamente."
|
||||||
me_tab: "Eu"
|
me_tab: "Eu"
|
||||||
picture_tab: "Foto"
|
picture_tab: "Foto"
|
||||||
|
# delete_account_tab: "Delete Your Account"
|
||||||
|
# wrong_email: "Wrong Email"
|
||||||
upload_picture: "Enviar uma foto"
|
upload_picture: "Enviar uma foto"
|
||||||
|
# delete_this_account: "Delete this account permanently"
|
||||||
# god_mode: "God Mode"
|
# god_mode: "God Mode"
|
||||||
password_tab: "Senha"
|
password_tab: "Senha"
|
||||||
emails_tab: "Emails"
|
emails_tab: "Emails"
|
||||||
admin: "Admin"
|
admin: "Admin"
|
||||||
new_password: "Nova Senha"
|
new_password: "Nova Senha"
|
||||||
new_password_verify: "Confirmação"
|
new_password_verify: "Confirmação"
|
||||||
|
# type_in_email: "Type in your email to confirm the deletion"
|
||||||
email_subscriptions: "Assinaturas para Notícias por Email"
|
email_subscriptions: "Assinaturas para Notícias por Email"
|
||||||
email_subscriptions_none: "Sem Assinaturas de Email"
|
email_subscriptions_none: "Sem Assinaturas de Email"
|
||||||
email_announcements: "Notícias"
|
email_announcements: "Notícias"
|
||||||
|
@ -772,6 +796,7 @@ module.exports = nativeDescription: "Português do Brasil", englishDescription:
|
||||||
level_completion: "Conclusão do Nível"
|
level_completion: "Conclusão do Nível"
|
||||||
# pop_i18n: "Populate I18N"
|
# pop_i18n: "Populate I18N"
|
||||||
tasks: "Tarefas"
|
tasks: "Tarefas"
|
||||||
|
# clear_storage: "Clear your local changes"
|
||||||
|
|
||||||
article:
|
article:
|
||||||
edit_btn_preview: "Prever"
|
edit_btn_preview: "Prever"
|
||||||
|
|
|
@ -391,7 +391,7 @@ module.exports = nativeDescription: "Português (Portugal)", englishDescription:
|
||||||
prompt_body: "Queres obter mais?"
|
prompt_body: "Queres obter mais?"
|
||||||
prompt_button: "Entra na Loja"
|
prompt_button: "Entra na Loja"
|
||||||
recovered: "Recuperada a compra de gemas anterior. Por favor atualiza a página."
|
recovered: "Recuperada a compra de gemas anterior. Por favor atualiza a página."
|
||||||
or_subscribe: "Ou 3500 gemas/mês se tu..."
|
# price: "x3500 / mo"
|
||||||
|
|
||||||
subscribe:
|
subscribe:
|
||||||
comparison_blurb: "Aperfeiçoa as tuas habilidades com uma subscrição do CodeCombat!"
|
comparison_blurb: "Aperfeiçoa as tuas habilidades com uma subscrição do CodeCombat!"
|
||||||
|
@ -455,6 +455,14 @@ module.exports = nativeDescription: "Português (Portugal)", englishDescription:
|
||||||
blocks: "Bloqueia" # As in "this shield blocks this much damage"
|
blocks: "Bloqueia" # As in "this shield blocks this much damage"
|
||||||
backstab: "Colateral" # As in "this dagger does this much backstab damage"
|
backstab: "Colateral" # As in "this dagger does this much backstab damage"
|
||||||
skills: "Habilidades"
|
skills: "Habilidades"
|
||||||
|
# attack_1: "Deals"
|
||||||
|
# attack_2: "of listed"
|
||||||
|
# attack_3: "weapon damage."
|
||||||
|
# health_1: "Gains"
|
||||||
|
# health_2: "of listed"
|
||||||
|
# health_3: "armor health."
|
||||||
|
# speed_1: "Moves at"
|
||||||
|
# speed_2: "meters per second."
|
||||||
available_for_purchase: "Disponível para Aquirir" # Shows up when you have unlocked, but not purchased, a hero in the hero store
|
available_for_purchase: "Disponível para Aquirir" # Shows up when you have unlocked, but not purchased, a hero in the hero store
|
||||||
level_to_unlock: "Nível para desbloquear:" # Label for which level you have to beat to unlock a particular hero (click a locked hero in the store to see)
|
level_to_unlock: "Nível para desbloquear:" # Label for which level you have to beat to unlock a particular hero (click a locked hero in the store to see)
|
||||||
restricted_to_certain_heroes: "Apenas certos heróis podem jogar este nível."
|
restricted_to_certain_heroes: "Apenas certos heróis podem jogar este nível."
|
||||||
|
@ -530,6 +538,14 @@ module.exports = nativeDescription: "Português (Portugal)", englishDescription:
|
||||||
michael_blurb: "Administrador do Sistema"
|
michael_blurb: "Administrador do Sistema"
|
||||||
matt_title: "Programador"
|
matt_title: "Programador"
|
||||||
matt_blurb: "Ciclista"
|
matt_blurb: "Ciclista"
|
||||||
|
# cat_title: "Chief Artisan"
|
||||||
|
# cat_blurb: "Airbender"
|
||||||
|
# josh_title: "Game Designer"
|
||||||
|
# josh_blurb: "Floor Is Lava"
|
||||||
|
# jose_title: "Music"
|
||||||
|
# jose_blurb: "Taking Off"
|
||||||
|
# retrostyle_title: "Illustration"
|
||||||
|
# retrostyle_blurb: "RetroStyle Games"
|
||||||
|
|
||||||
teachers:
|
teachers:
|
||||||
title: "CodeCombat para Professores"
|
title: "CodeCombat para Professores"
|
||||||
|
@ -543,8 +559,10 @@ module.exports = nativeDescription: "Português (Portugal)", englishDescription:
|
||||||
# violent_2: "If you are comfortable having your students play Angry Birds, you will be comfortable with CodeCombat."
|
# violent_2: "If you are comfortable having your students play Angry Birds, you will be comfortable with CodeCombat."
|
||||||
for_girls_title: "É para raparigas?"
|
for_girls_title: "É para raparigas?"
|
||||||
# for_girls_1: "There are three game modes in CodeCombat: building, puzzles, and combat. We have intentionally designed each to appeal to both boys and girls and think that the building and puzzle levels especially differentiate the game from violent triple A titles that repel female players."
|
# for_girls_1: "There are three game modes in CodeCombat: building, puzzles, and combat. We have intentionally designed each to appeal to both boys and girls and think that the building and puzzle levels especially differentiate the game from violent triple A titles that repel female players."
|
||||||
|
# age_recommended_title: "What age is it recommended at?"
|
||||||
|
# age_recommended_1: "The recommended minimum age is 9, however children as young as 7 can play the first stages with the assistance of an adult."
|
||||||
what_cover_title: "O que abordamos?"
|
what_cover_title: "O que abordamos?"
|
||||||
# what_cover_1: "There are 20 levels in the Hour of Code tutorial that teach and reinforce 6 specific computer science concepts:"
|
# what_cover_1: "There are 27 levels in the first stage of CodeCombat that teach and reinforce 6 specific computer science concepts:"
|
||||||
what_cover_notation_1: "Notação formal"
|
what_cover_notation_1: "Notação formal"
|
||||||
# what_cover_notation_2: "- builds an understanding of the importance of syntax in programming."
|
# what_cover_notation_2: "- builds an understanding of the importance of syntax in programming."
|
||||||
what_cover_methods_1: "Chamar métodos"
|
what_cover_methods_1: "Chamar métodos"
|
||||||
|
@ -562,10 +580,12 @@ module.exports = nativeDescription: "Português (Portugal)", englishDescription:
|
||||||
# what_cover_logic_2: "- when and how to use if/else to control in-game outcomes."
|
# what_cover_logic_2: "- when and how to use if/else to control in-game outcomes."
|
||||||
# what_cover_input_1: "Handling player input"
|
# what_cover_input_1: "Handling player input"
|
||||||
# what_cover_input_2: "- responding to input events to create a user interface."
|
# what_cover_input_2: "- responding to input events to create a user interface."
|
||||||
|
# what_cover_array_1: "Arrays"
|
||||||
|
# what_cover_array_2: "- allows the player to create and loop through arrays."
|
||||||
sys_requirements_title: "Requisitos do Sistema"
|
sys_requirements_title: "Requisitos do Sistema"
|
||||||
# sys_requirements_1: "Because CodeCombat is a game, it is more intensive for computers to run smoothly than video or written tutorials. We have optimized it to run quickly on all modern browsers and on older machines so that everyone can play. That said, here are our suggestions for getting the most out of your Hour of Code experience:"
|
# sys_requirements_1: "Because CodeCombat is a game, it is more intensive for computers to run smoothly than video or written tutorials. We have optimized it to run quickly on all modern browsers and on older machines so that everyone can play. That said, here are our suggestions for getting the most out of the CodeCombat experience:"
|
||||||
# sys_requirements_2: "Use newer versions of Chrome or Firefox."
|
# sys_requirements_2: "Use newer versions of Chrome or Firefox."
|
||||||
# sys_requirements_3: "Although CodeCombat will work on browsers as old as IE9, the performance is not as good. Chrome is best."
|
# sys_requirements_3: "Although CodeCombat will work on browsers as old as Internet Explorer 9, the performance is not as good. Chrome is best."
|
||||||
# sys_requirements_4: "Use newer computers."
|
# sys_requirements_4: "Use newer computers."
|
||||||
# sys_requirements_5: "Older computers, Chromebooks, and netbooks tend to have very few system resources, which makes for a less enjoyable experience. At least 2GB of RAM is required."
|
# sys_requirements_5: "Older computers, Chromebooks, and netbooks tend to have very few system resources, which makes for a less enjoyable experience. At least 2GB of RAM is required."
|
||||||
# sys_requirements_6: "Allow players to wear headphones/earbuds to hear the audio."
|
# sys_requirements_6: "Allow players to wear headphones/earbuds to hear the audio."
|
||||||
|
@ -604,13 +624,17 @@ module.exports = nativeDescription: "Português (Portugal)", englishDescription:
|
||||||
autosave: "Alterações São Guardadas Automaticamente"
|
autosave: "Alterações São Guardadas Automaticamente"
|
||||||
me_tab: "Eu"
|
me_tab: "Eu"
|
||||||
picture_tab: "Fotografia"
|
picture_tab: "Fotografia"
|
||||||
|
# delete_account_tab: "Delete Your Account"
|
||||||
|
# wrong_email: "Wrong Email"
|
||||||
upload_picture: "Anexar uma fotografia"
|
upload_picture: "Anexar uma fotografia"
|
||||||
|
# delete_this_account: "Delete this account permanently"
|
||||||
god_mode: "Modo Deus"
|
god_mode: "Modo Deus"
|
||||||
password_tab: "Palavra-passe"
|
password_tab: "Palavra-passe"
|
||||||
emails_tab: "E-mails"
|
emails_tab: "E-mails"
|
||||||
admin: "Administrador"
|
admin: "Administrador"
|
||||||
new_password: "Nova Palavra-passe"
|
new_password: "Nova Palavra-passe"
|
||||||
new_password_verify: "Verificar"
|
new_password_verify: "Verificar"
|
||||||
|
# type_in_email: "Type in your email to confirm the deletion"
|
||||||
email_subscriptions: "Subscrições de E-mail"
|
email_subscriptions: "Subscrições de E-mail"
|
||||||
email_subscriptions_none: "Sem Subscições de E-mail."
|
email_subscriptions_none: "Sem Subscições de E-mail."
|
||||||
email_announcements: "Anúncios"
|
email_announcements: "Anúncios"
|
||||||
|
@ -772,6 +796,7 @@ module.exports = nativeDescription: "Português (Portugal)", englishDescription:
|
||||||
level_completion: "Completação do Nível"
|
level_completion: "Completação do Nível"
|
||||||
pop_i18n: "Propagar I18N"
|
pop_i18n: "Propagar I18N"
|
||||||
tasks: "Tarefas"
|
tasks: "Tarefas"
|
||||||
|
# clear_storage: "Clear your local changes"
|
||||||
|
|
||||||
article:
|
article:
|
||||||
edit_btn_preview: "Pré-visualizar"
|
edit_btn_preview: "Pré-visualizar"
|
||||||
|
|
|
@ -391,7 +391,7 @@ module.exports = nativeDescription: "limba română", englishDescription: "Roman
|
||||||
# prompt_body: "Do you want to get more?"
|
# prompt_body: "Do you want to get more?"
|
||||||
# prompt_button: "Enter Shop"
|
# prompt_button: "Enter Shop"
|
||||||
# recovered: "Previous gems purchase recovered. Please refresh the page."
|
# recovered: "Previous gems purchase recovered. Please refresh the page."
|
||||||
# or_subscribe: "Or 3500 gems/mo if you..."
|
# price: "x3500 / mo"
|
||||||
|
|
||||||
# subscribe:
|
# subscribe:
|
||||||
# comparison_blurb: "Sharpen your skills with a CodeCombat subscription!"
|
# comparison_blurb: "Sharpen your skills with a CodeCombat subscription!"
|
||||||
|
@ -455,6 +455,14 @@ module.exports = nativeDescription: "limba română", englishDescription: "Roman
|
||||||
# blocks: "Blocks" # As in "this shield blocks this much damage"
|
# blocks: "Blocks" # As in "this shield blocks this much damage"
|
||||||
# backstab: "Backstab" # As in "this dagger does this much backstab damage"
|
# backstab: "Backstab" # As in "this dagger does this much backstab damage"
|
||||||
# skills: "Skills"
|
# skills: "Skills"
|
||||||
|
# attack_1: "Deals"
|
||||||
|
# attack_2: "of listed"
|
||||||
|
# attack_3: "weapon damage."
|
||||||
|
# health_1: "Gains"
|
||||||
|
# health_2: "of listed"
|
||||||
|
# health_3: "armor health."
|
||||||
|
# speed_1: "Moves at"
|
||||||
|
# speed_2: "meters per second."
|
||||||
# available_for_purchase: "Available for Purchase" # Shows up when you have unlocked, but not purchased, a hero in the hero store
|
# available_for_purchase: "Available for Purchase" # Shows up when you have unlocked, but not purchased, a hero in the hero store
|
||||||
# level_to_unlock: "Level to unlock:" # Label for which level you have to beat to unlock a particular hero (click a locked hero in the store to see)
|
# level_to_unlock: "Level to unlock:" # Label for which level you have to beat to unlock a particular hero (click a locked hero in the store to see)
|
||||||
# restricted_to_certain_heroes: "Only certain heroes can play this level."
|
# restricted_to_certain_heroes: "Only certain heroes can play this level."
|
||||||
|
@ -520,16 +528,24 @@ module.exports = nativeDescription: "limba română", englishDescription: "Roman
|
||||||
# press_paragraph_1_link: "press packet"
|
# press_paragraph_1_link: "press packet"
|
||||||
# press_paragraph_1_suffix: ". All logos and images may be used without contacting us directly."
|
# press_paragraph_1_suffix: ". All logos and images may be used without contacting us directly."
|
||||||
# team: "Team"
|
# team: "Team"
|
||||||
# george_title: "CEO"
|
# george_title: "Cofounder"
|
||||||
# george_blurb: "Businesser"
|
# george_blurb: "Businesser"
|
||||||
# scott_title: "Programmer"
|
# scott_title: "Cofounder"
|
||||||
# scott_blurb: "Reasonable One"
|
# scott_blurb: "Reasonable One"
|
||||||
# nick_title: "Programmer"
|
# nick_title: "Cofounder"
|
||||||
# nick_blurb: "Motivation Guru"
|
# nick_blurb: "Motivation Guru"
|
||||||
# michael_title: "Programmer"
|
# michael_title: "Programmer"
|
||||||
# michael_blurb: "Sys Admin"
|
# michael_blurb: "Sys Admin"
|
||||||
# matt_title: "Programmer"
|
# matt_title: "Programmer"
|
||||||
# matt_blurb: "Bicyclist"
|
# matt_blurb: "Bicyclist"
|
||||||
|
# cat_title: "Chief Artisan"
|
||||||
|
# cat_blurb: "Airbender"
|
||||||
|
# josh_title: "Game Designer"
|
||||||
|
# josh_blurb: "Floor Is Lava"
|
||||||
|
# jose_title: "Music"
|
||||||
|
# jose_blurb: "Taking Off"
|
||||||
|
# retrostyle_title: "Illustration"
|
||||||
|
# retrostyle_blurb: "RetroStyle Games"
|
||||||
|
|
||||||
# teachers:
|
# teachers:
|
||||||
# title: "CodeCombat for Teachers"
|
# title: "CodeCombat for Teachers"
|
||||||
|
@ -543,8 +559,10 @@ module.exports = nativeDescription: "limba română", englishDescription: "Roman
|
||||||
# violent_2: "If you are comfortable having your students play Angry Birds, you will be comfortable with CodeCombat."
|
# violent_2: "If you are comfortable having your students play Angry Birds, you will be comfortable with CodeCombat."
|
||||||
# for_girls_title: "Is it for girls?"
|
# for_girls_title: "Is it for girls?"
|
||||||
# for_girls_1: "There are three game modes in CodeCombat: building, puzzles, and combat. We have intentionally designed each to appeal to both boys and girls and think that the building and puzzle levels especially differentiate the game from violent triple A titles that repel female players."
|
# for_girls_1: "There are three game modes in CodeCombat: building, puzzles, and combat. We have intentionally designed each to appeal to both boys and girls and think that the building and puzzle levels especially differentiate the game from violent triple A titles that repel female players."
|
||||||
|
# age_recommended_title: "What age is it recommended at?"
|
||||||
|
# age_recommended_1: "The recommended minimum age is 9, however children as young as 7 can play the first stages with the assistance of an adult."
|
||||||
# what_cover_title: "What do we cover?"
|
# what_cover_title: "What do we cover?"
|
||||||
# what_cover_1: "There are 20 levels in the Hour of Code tutorial that teach and reinforce 6 specific computer science concepts:"
|
# what_cover_1: "There are 27 levels in the first stage of CodeCombat that teach and reinforce 6 specific computer science concepts:"
|
||||||
# what_cover_notation_1: "Formal notation"
|
# what_cover_notation_1: "Formal notation"
|
||||||
# what_cover_notation_2: "- builds an understanding of the importance of syntax in programming."
|
# what_cover_notation_2: "- builds an understanding of the importance of syntax in programming."
|
||||||
# what_cover_methods_1: "Calling methods"
|
# what_cover_methods_1: "Calling methods"
|
||||||
|
@ -562,10 +580,12 @@ module.exports = nativeDescription: "limba română", englishDescription: "Roman
|
||||||
# what_cover_logic_2: "- when and how to use if/else to control in-game outcomes."
|
# what_cover_logic_2: "- when and how to use if/else to control in-game outcomes."
|
||||||
# what_cover_input_1: "Handling player input"
|
# what_cover_input_1: "Handling player input"
|
||||||
# what_cover_input_2: "- responding to input events to create a user interface."
|
# what_cover_input_2: "- responding to input events to create a user interface."
|
||||||
|
# what_cover_array_1: "Arrays"
|
||||||
|
# what_cover_array_2: "- allows the player to create and loop through arrays."
|
||||||
# sys_requirements_title: "System Requirements"
|
# sys_requirements_title: "System Requirements"
|
||||||
# sys_requirements_1: "Because CodeCombat is a game, it is more intensive for computers to run smoothly than video or written tutorials. We have optimized it to run quickly on all modern browsers and on older machines so that everyone can play. That said, here are our suggestions for getting the most out of your Hour of Code experience:"
|
# sys_requirements_1: "Because CodeCombat is a game, it is more intensive for computers to run smoothly than video or written tutorials. We have optimized it to run quickly on all modern browsers and on older machines so that everyone can play. That said, here are our suggestions for getting the most out of the CodeCombat experience:"
|
||||||
# sys_requirements_2: "Use newer versions of Chrome or Firefox."
|
# sys_requirements_2: "Use newer versions of Chrome or Firefox."
|
||||||
# sys_requirements_3: "Although CodeCombat will work on browsers as old as IE9, the performance is not as good. Chrome is best."
|
# sys_requirements_3: "Although CodeCombat will work on browsers as old as Internet Explorer 9, the performance is not as good. Chrome is best."
|
||||||
# sys_requirements_4: "Use newer computers."
|
# sys_requirements_4: "Use newer computers."
|
||||||
# sys_requirements_5: "Older computers, Chromebooks, and netbooks tend to have very few system resources, which makes for a less enjoyable experience. At least 2GB of RAM is required."
|
# sys_requirements_5: "Older computers, Chromebooks, and netbooks tend to have very few system resources, which makes for a less enjoyable experience. At least 2GB of RAM is required."
|
||||||
# sys_requirements_6: "Allow players to wear headphones/earbuds to hear the audio."
|
# sys_requirements_6: "Allow players to wear headphones/earbuds to hear the audio."
|
||||||
|
@ -604,13 +624,17 @@ module.exports = nativeDescription: "limba română", englishDescription: "Roman
|
||||||
autosave: "Modificările se salvează automat"
|
autosave: "Modificările se salvează automat"
|
||||||
me_tab: "Eu"
|
me_tab: "Eu"
|
||||||
picture_tab: "Poză"
|
picture_tab: "Poză"
|
||||||
|
# delete_account_tab: "Delete Your Account"
|
||||||
|
# wrong_email: "Wrong Email"
|
||||||
upload_picture: "Uploadeaza o imagine"
|
upload_picture: "Uploadeaza o imagine"
|
||||||
|
# delete_this_account: "Delete this account permanently"
|
||||||
# god_mode: "God Mode"
|
# god_mode: "God Mode"
|
||||||
password_tab: "Parolă"
|
password_tab: "Parolă"
|
||||||
emails_tab: "Email-uri"
|
emails_tab: "Email-uri"
|
||||||
admin: "Admin"
|
admin: "Admin"
|
||||||
new_password: "Parolă nouă"
|
new_password: "Parolă nouă"
|
||||||
new_password_verify: "Verifică"
|
new_password_verify: "Verifică"
|
||||||
|
# type_in_email: "Type in your email to confirm the deletion"
|
||||||
email_subscriptions: "Subscripție Email"
|
email_subscriptions: "Subscripție Email"
|
||||||
email_subscriptions_none: "Nu ai subscripții Email."
|
email_subscriptions_none: "Nu ai subscripții Email."
|
||||||
email_announcements: "Anunțuri"
|
email_announcements: "Anunțuri"
|
||||||
|
@ -772,6 +796,7 @@ module.exports = nativeDescription: "limba română", englishDescription: "Roman
|
||||||
# level_completion: "Level Completion"
|
# level_completion: "Level Completion"
|
||||||
# pop_i18n: "Populate I18N"
|
# pop_i18n: "Populate I18N"
|
||||||
# tasks: "Tasks"
|
# tasks: "Tasks"
|
||||||
|
# clear_storage: "Clear your local changes"
|
||||||
|
|
||||||
article:
|
article:
|
||||||
edit_btn_preview: "Preview"
|
edit_btn_preview: "Preview"
|
||||||
|
|
|
@ -391,7 +391,7 @@ module.exports = nativeDescription: "русский", englishDescription: "Russi
|
||||||
prompt_body: "Хотите еще?"
|
prompt_body: "Хотите еще?"
|
||||||
prompt_button: "Войти в магазин"
|
prompt_button: "Войти в магазин"
|
||||||
recovered: "Предыдущие покупки самоцветов восстановлены. Пожалуйста, обновите страницу."
|
recovered: "Предыдущие покупки самоцветов восстановлены. Пожалуйста, обновите страницу."
|
||||||
or_subscribe: "Или 3500 самоцветов в месяц, если вы..."
|
# price: "x3500 / mo"
|
||||||
|
|
||||||
subscribe:
|
subscribe:
|
||||||
comparison_blurb: "Отточите свое мастерство багодаря подписке на CodeCombat!"
|
comparison_blurb: "Отточите свое мастерство багодаря подписке на CodeCombat!"
|
||||||
|
@ -455,6 +455,14 @@ module.exports = nativeDescription: "русский", englishDescription: "Russi
|
||||||
blocks: "Блокирует" # As in "this shield blocks this much damage"
|
blocks: "Блокирует" # As in "this shield blocks this much damage"
|
||||||
backstab: "Со спины" # As in "this dagger does this much backstab damage"
|
backstab: "Со спины" # As in "this dagger does this much backstab damage"
|
||||||
skills: "Умения"
|
skills: "Умения"
|
||||||
|
# attack_1: "Deals"
|
||||||
|
# attack_2: "of listed"
|
||||||
|
# attack_3: "weapon damage."
|
||||||
|
# health_1: "Gains"
|
||||||
|
# health_2: "of listed"
|
||||||
|
# health_3: "armor health."
|
||||||
|
# speed_1: "Moves at"
|
||||||
|
# speed_2: "meters per second."
|
||||||
available_for_purchase: "Доступно для покупки" # Shows up when you have unlocked, but not purchased, a hero in the hero store
|
available_for_purchase: "Доступно для покупки" # Shows up when you have unlocked, but not purchased, a hero in the hero store
|
||||||
level_to_unlock: "Разблокируется на уровне:" # Label for which level you have to beat to unlock a particular hero (click a locked hero in the store to see)
|
level_to_unlock: "Разблокируется на уровне:" # Label for which level you have to beat to unlock a particular hero (click a locked hero in the store to see)
|
||||||
restricted_to_certain_heroes: "Только определенные герои могут играть на этом уровне."
|
restricted_to_certain_heroes: "Только определенные герои могут играть на этом уровне."
|
||||||
|
@ -530,6 +538,14 @@ module.exports = nativeDescription: "русский", englishDescription: "Russi
|
||||||
michael_blurb: "Сисадмин"
|
michael_blurb: "Сисадмин"
|
||||||
matt_title: "Программист"
|
matt_title: "Программист"
|
||||||
matt_blurb: "Велосипедист"
|
matt_blurb: "Велосипедист"
|
||||||
|
# cat_title: "Chief Artisan"
|
||||||
|
# cat_blurb: "Airbender"
|
||||||
|
# josh_title: "Game Designer"
|
||||||
|
# josh_blurb: "Floor Is Lava"
|
||||||
|
# jose_title: "Music"
|
||||||
|
# jose_blurb: "Taking Off"
|
||||||
|
# retrostyle_title: "Illustration"
|
||||||
|
# retrostyle_blurb: "RetroStyle Games"
|
||||||
|
|
||||||
teachers:
|
teachers:
|
||||||
title: "CodeCombat для учителей"
|
title: "CodeCombat для учителей"
|
||||||
|
@ -543,6 +559,8 @@ module.exports = nativeDescription: "русский", englishDescription: "Russi
|
||||||
violent_2: "Если вы спокойно позволяете своим студентам играть в Angry Birds, вы будете спокойны и с CodeCombat."
|
violent_2: "Если вы спокойно позволяете своим студентам играть в Angry Birds, вы будете спокойны и с CodeCombat."
|
||||||
for_girls_title: "А девочкам понравится?"
|
for_girls_title: "А девочкам понравится?"
|
||||||
for_girls_1: "У нас есть три игровых режима: строительство, загадки и бои. Мы намеренно разработали каждый из режимов так, чтобы быть интересными и для мальчиков и для девочек, и думаем, что уровни со строительством и загадками будут особенно отличать игру от насильственных ААА игр, которые отталкивают игроков-женщин."
|
for_girls_1: "У нас есть три игровых режима: строительство, загадки и бои. Мы намеренно разработали каждый из режимов так, чтобы быть интересными и для мальчиков и для девочек, и думаем, что уровни со строительством и загадками будут особенно отличать игру от насильственных ААА игр, которые отталкивают игроков-женщин."
|
||||||
|
# age_recommended_title: "What age is it recommended at?"
|
||||||
|
# age_recommended_1: "The recommended minimum age is 9, however children as young as 7 can play the first stages with the assistance of an adult."
|
||||||
what_cover_title: "Что мы охватываем?"
|
what_cover_title: "Что мы охватываем?"
|
||||||
what_cover_1: "В обучающем блоке Часа Кода 20 уровней, которые учат и закрепляют 6 специфичных компьютерных принципов:"
|
what_cover_1: "В обучающем блоке Часа Кода 20 уровней, которые учат и закрепляют 6 специфичных компьютерных принципов:"
|
||||||
what_cover_notation_1: "Формальная запись"
|
what_cover_notation_1: "Формальная запись"
|
||||||
|
@ -562,6 +580,8 @@ module.exports = nativeDescription: "русский", englishDescription: "Russi
|
||||||
what_cover_logic_2: "- когда и как использовать конструкции если/иначе для контроля внутриигровых результатов."
|
what_cover_logic_2: "- когда и как использовать конструкции если/иначе для контроля внутриигровых результатов."
|
||||||
what_cover_input_1: "Обработка пользовательского ввода"
|
what_cover_input_1: "Обработка пользовательского ввода"
|
||||||
what_cover_input_2: "- реагирование на события ввода для создания пользовательского интерфейса."
|
what_cover_input_2: "- реагирование на события ввода для создания пользовательского интерфейса."
|
||||||
|
# what_cover_array_1: "Arrays"
|
||||||
|
# what_cover_array_2: "- allows the player to create and loop through arrays."
|
||||||
sys_requirements_title: "Системные требования"
|
sys_requirements_title: "Системные требования"
|
||||||
sys_requirements_1: "Так как CodeCombat - это игра, для плавной работы она более требовательна к компьютерам, чем видео или электронные учебники. Мы оптимизировали CodeCombat для быстрой работы во всех современных браузерах и старых машинах, так что все могут играть. Тем не менее, вот наши предложения, чтобы вы могли получить максимум от вашего Часа Кода:"
|
sys_requirements_1: "Так как CodeCombat - это игра, для плавной работы она более требовательна к компьютерам, чем видео или электронные учебники. Мы оптимизировали CodeCombat для быстрой работы во всех современных браузерах и старых машинах, так что все могут играть. Тем не менее, вот наши предложения, чтобы вы могли получить максимум от вашего Часа Кода:"
|
||||||
sys_requirements_2: "Используйте последние версии Chrome или Firefox."
|
sys_requirements_2: "Используйте последние версии Chrome или Firefox."
|
||||||
|
@ -604,13 +624,17 @@ module.exports = nativeDescription: "русский", englishDescription: "Russi
|
||||||
autosave: "Настройки сохраняются автоматически"
|
autosave: "Настройки сохраняются автоматически"
|
||||||
me_tab: "Я"
|
me_tab: "Я"
|
||||||
picture_tab: "Аватар"
|
picture_tab: "Аватар"
|
||||||
|
# delete_account_tab: "Delete Your Account"
|
||||||
|
# wrong_email: "Wrong Email"
|
||||||
upload_picture: "Загрузить изображение"
|
upload_picture: "Загрузить изображение"
|
||||||
|
# delete_this_account: "Delete this account permanently"
|
||||||
# god_mode: "God Mode"
|
# god_mode: "God Mode"
|
||||||
password_tab: "Пароль"
|
password_tab: "Пароль"
|
||||||
emails_tab: "Email-адреса"
|
emails_tab: "Email-адреса"
|
||||||
admin: "Админ"
|
admin: "Админ"
|
||||||
new_password: "Новый пароль"
|
new_password: "Новый пароль"
|
||||||
new_password_verify: "Подтверждение пароля"
|
new_password_verify: "Подтверждение пароля"
|
||||||
|
# type_in_email: "Type in your email to confirm the deletion"
|
||||||
email_subscriptions: "Email-подписки"
|
email_subscriptions: "Email-подписки"
|
||||||
email_subscriptions_none: "Нет активных подписок."
|
email_subscriptions_none: "Нет активных подписок."
|
||||||
email_announcements: "Оповещения"
|
email_announcements: "Оповещения"
|
||||||
|
@ -772,6 +796,7 @@ module.exports = nativeDescription: "русский", englishDescription: "Russi
|
||||||
level_completion: "Выполнение уровня"
|
level_completion: "Выполнение уровня"
|
||||||
pop_i18n: "Популяризируйте I18N"
|
pop_i18n: "Популяризируйте I18N"
|
||||||
tasks: "Задачи"
|
tasks: "Задачи"
|
||||||
|
# clear_storage: "Clear your local changes"
|
||||||
|
|
||||||
article:
|
article:
|
||||||
edit_btn_preview: "Предпросмотр"
|
edit_btn_preview: "Предпросмотр"
|
||||||
|
|
|
@ -391,7 +391,7 @@ module.exports = nativeDescription: "slovenčina", englishDescription: "Slovak",
|
||||||
prompt_body: "Chcete získať viac?"
|
prompt_body: "Chcete získať viac?"
|
||||||
prompt_button: "Vstúpiť do obchodu"
|
prompt_button: "Vstúpiť do obchodu"
|
||||||
recovered: "Obnovenie už zakúpených drahokamov prebehlo úspěšne. Aktualizujte stránku prosím."
|
recovered: "Obnovenie už zakúpených drahokamov prebehlo úspěšne. Aktualizujte stránku prosím."
|
||||||
or_subscribe: "Alebo 3500 drahokamov ak..."
|
# price: "x3500 / mo"
|
||||||
|
|
||||||
# subscribe:
|
# subscribe:
|
||||||
# comparison_blurb: "Sharpen your skills with a CodeCombat subscription!"
|
# comparison_blurb: "Sharpen your skills with a CodeCombat subscription!"
|
||||||
|
@ -455,6 +455,14 @@ module.exports = nativeDescription: "slovenčina", englishDescription: "Slovak",
|
||||||
# blocks: "Blocks" # As in "this shield blocks this much damage"
|
# blocks: "Blocks" # As in "this shield blocks this much damage"
|
||||||
# backstab: "Backstab" # As in "this dagger does this much backstab damage"
|
# backstab: "Backstab" # As in "this dagger does this much backstab damage"
|
||||||
# skills: "Skills"
|
# skills: "Skills"
|
||||||
|
# attack_1: "Deals"
|
||||||
|
# attack_2: "of listed"
|
||||||
|
# attack_3: "weapon damage."
|
||||||
|
# health_1: "Gains"
|
||||||
|
# health_2: "of listed"
|
||||||
|
# health_3: "armor health."
|
||||||
|
# speed_1: "Moves at"
|
||||||
|
# speed_2: "meters per second."
|
||||||
# available_for_purchase: "Available for Purchase" # Shows up when you have unlocked, but not purchased, a hero in the hero store
|
# available_for_purchase: "Available for Purchase" # Shows up when you have unlocked, but not purchased, a hero in the hero store
|
||||||
# level_to_unlock: "Level to unlock:" # Label for which level you have to beat to unlock a particular hero (click a locked hero in the store to see)
|
# level_to_unlock: "Level to unlock:" # Label for which level you have to beat to unlock a particular hero (click a locked hero in the store to see)
|
||||||
# restricted_to_certain_heroes: "Only certain heroes can play this level."
|
# restricted_to_certain_heroes: "Only certain heroes can play this level."
|
||||||
|
@ -520,16 +528,24 @@ module.exports = nativeDescription: "slovenčina", englishDescription: "Slovak",
|
||||||
# press_paragraph_1_link: "press packet"
|
# press_paragraph_1_link: "press packet"
|
||||||
# press_paragraph_1_suffix: ". All logos and images may be used without contacting us directly."
|
# press_paragraph_1_suffix: ". All logos and images may be used without contacting us directly."
|
||||||
# team: "Team"
|
# team: "Team"
|
||||||
# george_title: "CEO"
|
# george_title: "Cofounder"
|
||||||
# george_blurb: "Businesser"
|
# george_blurb: "Businesser"
|
||||||
# scott_title: "Programmer"
|
# scott_title: "Cofounder"
|
||||||
# scott_blurb: "Reasonable One"
|
# scott_blurb: "Reasonable One"
|
||||||
# nick_title: "Programmer"
|
# nick_title: "Cofounder"
|
||||||
# nick_blurb: "Motivation Guru"
|
# nick_blurb: "Motivation Guru"
|
||||||
# michael_title: "Programmer"
|
# michael_title: "Programmer"
|
||||||
# michael_blurb: "Sys Admin"
|
# michael_blurb: "Sys Admin"
|
||||||
# matt_title: "Programmer"
|
# matt_title: "Programmer"
|
||||||
# matt_blurb: "Bicyclist"
|
# matt_blurb: "Bicyclist"
|
||||||
|
# cat_title: "Chief Artisan"
|
||||||
|
# cat_blurb: "Airbender"
|
||||||
|
# josh_title: "Game Designer"
|
||||||
|
# josh_blurb: "Floor Is Lava"
|
||||||
|
# jose_title: "Music"
|
||||||
|
# jose_blurb: "Taking Off"
|
||||||
|
# retrostyle_title: "Illustration"
|
||||||
|
# retrostyle_blurb: "RetroStyle Games"
|
||||||
|
|
||||||
# teachers:
|
# teachers:
|
||||||
# title: "CodeCombat for Teachers"
|
# title: "CodeCombat for Teachers"
|
||||||
|
@ -543,8 +559,10 @@ module.exports = nativeDescription: "slovenčina", englishDescription: "Slovak",
|
||||||
# violent_2: "If you are comfortable having your students play Angry Birds, you will be comfortable with CodeCombat."
|
# violent_2: "If you are comfortable having your students play Angry Birds, you will be comfortable with CodeCombat."
|
||||||
# for_girls_title: "Is it for girls?"
|
# for_girls_title: "Is it for girls?"
|
||||||
# for_girls_1: "There are three game modes in CodeCombat: building, puzzles, and combat. We have intentionally designed each to appeal to both boys and girls and think that the building and puzzle levels especially differentiate the game from violent triple A titles that repel female players."
|
# for_girls_1: "There are three game modes in CodeCombat: building, puzzles, and combat. We have intentionally designed each to appeal to both boys and girls and think that the building and puzzle levels especially differentiate the game from violent triple A titles that repel female players."
|
||||||
|
# age_recommended_title: "What age is it recommended at?"
|
||||||
|
# age_recommended_1: "The recommended minimum age is 9, however children as young as 7 can play the first stages with the assistance of an adult."
|
||||||
# what_cover_title: "What do we cover?"
|
# what_cover_title: "What do we cover?"
|
||||||
# what_cover_1: "There are 20 levels in the Hour of Code tutorial that teach and reinforce 6 specific computer science concepts:"
|
# what_cover_1: "There are 27 levels in the first stage of CodeCombat that teach and reinforce 6 specific computer science concepts:"
|
||||||
# what_cover_notation_1: "Formal notation"
|
# what_cover_notation_1: "Formal notation"
|
||||||
# what_cover_notation_2: "- builds an understanding of the importance of syntax in programming."
|
# what_cover_notation_2: "- builds an understanding of the importance of syntax in programming."
|
||||||
# what_cover_methods_1: "Calling methods"
|
# what_cover_methods_1: "Calling methods"
|
||||||
|
@ -562,10 +580,12 @@ module.exports = nativeDescription: "slovenčina", englishDescription: "Slovak",
|
||||||
# what_cover_logic_2: "- when and how to use if/else to control in-game outcomes."
|
# what_cover_logic_2: "- when and how to use if/else to control in-game outcomes."
|
||||||
# what_cover_input_1: "Handling player input"
|
# what_cover_input_1: "Handling player input"
|
||||||
# what_cover_input_2: "- responding to input events to create a user interface."
|
# what_cover_input_2: "- responding to input events to create a user interface."
|
||||||
|
# what_cover_array_1: "Arrays"
|
||||||
|
# what_cover_array_2: "- allows the player to create and loop through arrays."
|
||||||
# sys_requirements_title: "System Requirements"
|
# sys_requirements_title: "System Requirements"
|
||||||
# sys_requirements_1: "Because CodeCombat is a game, it is more intensive for computers to run smoothly than video or written tutorials. We have optimized it to run quickly on all modern browsers and on older machines so that everyone can play. That said, here are our suggestions for getting the most out of your Hour of Code experience:"
|
# sys_requirements_1: "Because CodeCombat is a game, it is more intensive for computers to run smoothly than video or written tutorials. We have optimized it to run quickly on all modern browsers and on older machines so that everyone can play. That said, here are our suggestions for getting the most out of the CodeCombat experience:"
|
||||||
# sys_requirements_2: "Use newer versions of Chrome or Firefox."
|
# sys_requirements_2: "Use newer versions of Chrome or Firefox."
|
||||||
# sys_requirements_3: "Although CodeCombat will work on browsers as old as IE9, the performance is not as good. Chrome is best."
|
# sys_requirements_3: "Although CodeCombat will work on browsers as old as Internet Explorer 9, the performance is not as good. Chrome is best."
|
||||||
# sys_requirements_4: "Use newer computers."
|
# sys_requirements_4: "Use newer computers."
|
||||||
# sys_requirements_5: "Older computers, Chromebooks, and netbooks tend to have very few system resources, which makes for a less enjoyable experience. At least 2GB of RAM is required."
|
# sys_requirements_5: "Older computers, Chromebooks, and netbooks tend to have very few system resources, which makes for a less enjoyable experience. At least 2GB of RAM is required."
|
||||||
# sys_requirements_6: "Allow players to wear headphones/earbuds to hear the audio."
|
# sys_requirements_6: "Allow players to wear headphones/earbuds to hear the audio."
|
||||||
|
@ -604,13 +624,17 @@ module.exports = nativeDescription: "slovenčina", englishDescription: "Slovak",
|
||||||
autosave: "Zmeny sa uložia automaticky"
|
autosave: "Zmeny sa uložia automaticky"
|
||||||
me_tab: "Ja"
|
me_tab: "Ja"
|
||||||
picture_tab: "Obrázok"
|
picture_tab: "Obrázok"
|
||||||
|
# delete_account_tab: "Delete Your Account"
|
||||||
|
# wrong_email: "Wrong Email"
|
||||||
upload_picture: "Nahraj obrázok"
|
upload_picture: "Nahraj obrázok"
|
||||||
|
# delete_this_account: "Delete this account permanently"
|
||||||
# god_mode: "God Mode"
|
# god_mode: "God Mode"
|
||||||
password_tab: "Heslo"
|
password_tab: "Heslo"
|
||||||
emails_tab: "E-maily"
|
emails_tab: "E-maily"
|
||||||
admin: "Spravovať"
|
admin: "Spravovať"
|
||||||
new_password: "Nové heslo"
|
new_password: "Nové heslo"
|
||||||
new_password_verify: "Overenie"
|
new_password_verify: "Overenie"
|
||||||
|
# type_in_email: "Type in your email to confirm the deletion"
|
||||||
# email_subscriptions: "Email Subscriptions"
|
# email_subscriptions: "Email Subscriptions"
|
||||||
# email_subscriptions_none: "No Email Subscriptions."
|
# email_subscriptions_none: "No Email Subscriptions."
|
||||||
# email_announcements: "Announcements"
|
# email_announcements: "Announcements"
|
||||||
|
@ -772,6 +796,7 @@ module.exports = nativeDescription: "slovenčina", englishDescription: "Slovak",
|
||||||
# level_completion: "Level Completion"
|
# level_completion: "Level Completion"
|
||||||
# pop_i18n: "Populate I18N"
|
# pop_i18n: "Populate I18N"
|
||||||
# tasks: "Tasks"
|
# tasks: "Tasks"
|
||||||
|
# clear_storage: "Clear your local changes"
|
||||||
|
|
||||||
article:
|
article:
|
||||||
edit_btn_preview: "Náhľad"
|
edit_btn_preview: "Náhľad"
|
||||||
|
|
|
@ -391,7 +391,7 @@ module.exports = nativeDescription: "slovenščina", englishDescription: "Sloven
|
||||||
# prompt_body: "Do you want to get more?"
|
# prompt_body: "Do you want to get more?"
|
||||||
# prompt_button: "Enter Shop"
|
# prompt_button: "Enter Shop"
|
||||||
# recovered: "Previous gems purchase recovered. Please refresh the page."
|
# recovered: "Previous gems purchase recovered. Please refresh the page."
|
||||||
# or_subscribe: "Or 3500 gems/mo if you..."
|
# price: "x3500 / mo"
|
||||||
|
|
||||||
# subscribe:
|
# subscribe:
|
||||||
# comparison_blurb: "Sharpen your skills with a CodeCombat subscription!"
|
# comparison_blurb: "Sharpen your skills with a CodeCombat subscription!"
|
||||||
|
@ -455,6 +455,14 @@ module.exports = nativeDescription: "slovenščina", englishDescription: "Sloven
|
||||||
# blocks: "Blocks" # As in "this shield blocks this much damage"
|
# blocks: "Blocks" # As in "this shield blocks this much damage"
|
||||||
# backstab: "Backstab" # As in "this dagger does this much backstab damage"
|
# backstab: "Backstab" # As in "this dagger does this much backstab damage"
|
||||||
# skills: "Skills"
|
# skills: "Skills"
|
||||||
|
# attack_1: "Deals"
|
||||||
|
# attack_2: "of listed"
|
||||||
|
# attack_3: "weapon damage."
|
||||||
|
# health_1: "Gains"
|
||||||
|
# health_2: "of listed"
|
||||||
|
# health_3: "armor health."
|
||||||
|
# speed_1: "Moves at"
|
||||||
|
# speed_2: "meters per second."
|
||||||
# available_for_purchase: "Available for Purchase" # Shows up when you have unlocked, but not purchased, a hero in the hero store
|
# available_for_purchase: "Available for Purchase" # Shows up when you have unlocked, but not purchased, a hero in the hero store
|
||||||
# level_to_unlock: "Level to unlock:" # Label for which level you have to beat to unlock a particular hero (click a locked hero in the store to see)
|
# level_to_unlock: "Level to unlock:" # Label for which level you have to beat to unlock a particular hero (click a locked hero in the store to see)
|
||||||
# restricted_to_certain_heroes: "Only certain heroes can play this level."
|
# restricted_to_certain_heroes: "Only certain heroes can play this level."
|
||||||
|
@ -520,16 +528,24 @@ module.exports = nativeDescription: "slovenščina", englishDescription: "Sloven
|
||||||
# press_paragraph_1_link: "press packet"
|
# press_paragraph_1_link: "press packet"
|
||||||
# press_paragraph_1_suffix: ". All logos and images may be used without contacting us directly."
|
# press_paragraph_1_suffix: ". All logos and images may be used without contacting us directly."
|
||||||
# team: "Team"
|
# team: "Team"
|
||||||
# george_title: "CEO"
|
# george_title: "Cofounder"
|
||||||
# george_blurb: "Businesser"
|
# george_blurb: "Businesser"
|
||||||
# scott_title: "Programmer"
|
# scott_title: "Cofounder"
|
||||||
# scott_blurb: "Reasonable One"
|
# scott_blurb: "Reasonable One"
|
||||||
# nick_title: "Programmer"
|
# nick_title: "Cofounder"
|
||||||
# nick_blurb: "Motivation Guru"
|
# nick_blurb: "Motivation Guru"
|
||||||
# michael_title: "Programmer"
|
# michael_title: "Programmer"
|
||||||
# michael_blurb: "Sys Admin"
|
# michael_blurb: "Sys Admin"
|
||||||
# matt_title: "Programmer"
|
# matt_title: "Programmer"
|
||||||
# matt_blurb: "Bicyclist"
|
# matt_blurb: "Bicyclist"
|
||||||
|
# cat_title: "Chief Artisan"
|
||||||
|
# cat_blurb: "Airbender"
|
||||||
|
# josh_title: "Game Designer"
|
||||||
|
# josh_blurb: "Floor Is Lava"
|
||||||
|
# jose_title: "Music"
|
||||||
|
# jose_blurb: "Taking Off"
|
||||||
|
# retrostyle_title: "Illustration"
|
||||||
|
# retrostyle_blurb: "RetroStyle Games"
|
||||||
|
|
||||||
# teachers:
|
# teachers:
|
||||||
# title: "CodeCombat for Teachers"
|
# title: "CodeCombat for Teachers"
|
||||||
|
@ -543,8 +559,10 @@ module.exports = nativeDescription: "slovenščina", englishDescription: "Sloven
|
||||||
# violent_2: "If you are comfortable having your students play Angry Birds, you will be comfortable with CodeCombat."
|
# violent_2: "If you are comfortable having your students play Angry Birds, you will be comfortable with CodeCombat."
|
||||||
# for_girls_title: "Is it for girls?"
|
# for_girls_title: "Is it for girls?"
|
||||||
# for_girls_1: "There are three game modes in CodeCombat: building, puzzles, and combat. We have intentionally designed each to appeal to both boys and girls and think that the building and puzzle levels especially differentiate the game from violent triple A titles that repel female players."
|
# for_girls_1: "There are three game modes in CodeCombat: building, puzzles, and combat. We have intentionally designed each to appeal to both boys and girls and think that the building and puzzle levels especially differentiate the game from violent triple A titles that repel female players."
|
||||||
|
# age_recommended_title: "What age is it recommended at?"
|
||||||
|
# age_recommended_1: "The recommended minimum age is 9, however children as young as 7 can play the first stages with the assistance of an adult."
|
||||||
# what_cover_title: "What do we cover?"
|
# what_cover_title: "What do we cover?"
|
||||||
# what_cover_1: "There are 20 levels in the Hour of Code tutorial that teach and reinforce 6 specific computer science concepts:"
|
# what_cover_1: "There are 27 levels in the first stage of CodeCombat that teach and reinforce 6 specific computer science concepts:"
|
||||||
# what_cover_notation_1: "Formal notation"
|
# what_cover_notation_1: "Formal notation"
|
||||||
# what_cover_notation_2: "- builds an understanding of the importance of syntax in programming."
|
# what_cover_notation_2: "- builds an understanding of the importance of syntax in programming."
|
||||||
# what_cover_methods_1: "Calling methods"
|
# what_cover_methods_1: "Calling methods"
|
||||||
|
@ -562,10 +580,12 @@ module.exports = nativeDescription: "slovenščina", englishDescription: "Sloven
|
||||||
# what_cover_logic_2: "- when and how to use if/else to control in-game outcomes."
|
# what_cover_logic_2: "- when and how to use if/else to control in-game outcomes."
|
||||||
# what_cover_input_1: "Handling player input"
|
# what_cover_input_1: "Handling player input"
|
||||||
# what_cover_input_2: "- responding to input events to create a user interface."
|
# what_cover_input_2: "- responding to input events to create a user interface."
|
||||||
|
# what_cover_array_1: "Arrays"
|
||||||
|
# what_cover_array_2: "- allows the player to create and loop through arrays."
|
||||||
# sys_requirements_title: "System Requirements"
|
# sys_requirements_title: "System Requirements"
|
||||||
# sys_requirements_1: "Because CodeCombat is a game, it is more intensive for computers to run smoothly than video or written tutorials. We have optimized it to run quickly on all modern browsers and on older machines so that everyone can play. That said, here are our suggestions for getting the most out of your Hour of Code experience:"
|
# sys_requirements_1: "Because CodeCombat is a game, it is more intensive for computers to run smoothly than video or written tutorials. We have optimized it to run quickly on all modern browsers and on older machines so that everyone can play. That said, here are our suggestions for getting the most out of the CodeCombat experience:"
|
||||||
# sys_requirements_2: "Use newer versions of Chrome or Firefox."
|
# sys_requirements_2: "Use newer versions of Chrome or Firefox."
|
||||||
# sys_requirements_3: "Although CodeCombat will work on browsers as old as IE9, the performance is not as good. Chrome is best."
|
# sys_requirements_3: "Although CodeCombat will work on browsers as old as Internet Explorer 9, the performance is not as good. Chrome is best."
|
||||||
# sys_requirements_4: "Use newer computers."
|
# sys_requirements_4: "Use newer computers."
|
||||||
# sys_requirements_5: "Older computers, Chromebooks, and netbooks tend to have very few system resources, which makes for a less enjoyable experience. At least 2GB of RAM is required."
|
# sys_requirements_5: "Older computers, Chromebooks, and netbooks tend to have very few system resources, which makes for a less enjoyable experience. At least 2GB of RAM is required."
|
||||||
# sys_requirements_6: "Allow players to wear headphones/earbuds to hear the audio."
|
# sys_requirements_6: "Allow players to wear headphones/earbuds to hear the audio."
|
||||||
|
@ -604,13 +624,17 @@ module.exports = nativeDescription: "slovenščina", englishDescription: "Sloven
|
||||||
# autosave: "Changes Save Automatically"
|
# autosave: "Changes Save Automatically"
|
||||||
# me_tab: "Me"
|
# me_tab: "Me"
|
||||||
# picture_tab: "Picture"
|
# picture_tab: "Picture"
|
||||||
|
# delete_account_tab: "Delete Your Account"
|
||||||
|
# wrong_email: "Wrong Email"
|
||||||
# upload_picture: "Upload a picture"
|
# upload_picture: "Upload a picture"
|
||||||
|
# delete_this_account: "Delete this account permanently"
|
||||||
# god_mode: "God Mode"
|
# god_mode: "God Mode"
|
||||||
# password_tab: "Password"
|
# password_tab: "Password"
|
||||||
# emails_tab: "Emails"
|
# emails_tab: "Emails"
|
||||||
# admin: "Admin"
|
# admin: "Admin"
|
||||||
# new_password: "New Password"
|
# new_password: "New Password"
|
||||||
# new_password_verify: "Verify"
|
# new_password_verify: "Verify"
|
||||||
|
# type_in_email: "Type in your email to confirm the deletion"
|
||||||
# email_subscriptions: "Email Subscriptions"
|
# email_subscriptions: "Email Subscriptions"
|
||||||
# email_subscriptions_none: "No Email Subscriptions."
|
# email_subscriptions_none: "No Email Subscriptions."
|
||||||
# email_announcements: "Announcements"
|
# email_announcements: "Announcements"
|
||||||
|
@ -772,6 +796,7 @@ module.exports = nativeDescription: "slovenščina", englishDescription: "Sloven
|
||||||
# level_completion: "Level Completion"
|
# level_completion: "Level Completion"
|
||||||
# pop_i18n: "Populate I18N"
|
# pop_i18n: "Populate I18N"
|
||||||
# tasks: "Tasks"
|
# tasks: "Tasks"
|
||||||
|
# clear_storage: "Clear your local changes"
|
||||||
|
|
||||||
# article:
|
# article:
|
||||||
# edit_btn_preview: "Preview"
|
# edit_btn_preview: "Preview"
|
||||||
|
|
|
@ -391,7 +391,7 @@ module.exports = nativeDescription: "српски", englishDescription: "Serbian
|
||||||
# prompt_body: "Do you want to get more?"
|
# prompt_body: "Do you want to get more?"
|
||||||
# prompt_button: "Enter Shop"
|
# prompt_button: "Enter Shop"
|
||||||
# recovered: "Previous gems purchase recovered. Please refresh the page."
|
# recovered: "Previous gems purchase recovered. Please refresh the page."
|
||||||
# or_subscribe: "Or 3500 gems/mo if you..."
|
# price: "x3500 / mo"
|
||||||
|
|
||||||
# subscribe:
|
# subscribe:
|
||||||
# comparison_blurb: "Sharpen your skills with a CodeCombat subscription!"
|
# comparison_blurb: "Sharpen your skills with a CodeCombat subscription!"
|
||||||
|
@ -455,6 +455,14 @@ module.exports = nativeDescription: "српски", englishDescription: "Serbian
|
||||||
# blocks: "Blocks" # As in "this shield blocks this much damage"
|
# blocks: "Blocks" # As in "this shield blocks this much damage"
|
||||||
# backstab: "Backstab" # As in "this dagger does this much backstab damage"
|
# backstab: "Backstab" # As in "this dagger does this much backstab damage"
|
||||||
# skills: "Skills"
|
# skills: "Skills"
|
||||||
|
# attack_1: "Deals"
|
||||||
|
# attack_2: "of listed"
|
||||||
|
# attack_3: "weapon damage."
|
||||||
|
# health_1: "Gains"
|
||||||
|
# health_2: "of listed"
|
||||||
|
# health_3: "armor health."
|
||||||
|
# speed_1: "Moves at"
|
||||||
|
# speed_2: "meters per second."
|
||||||
# available_for_purchase: "Available for Purchase" # Shows up when you have unlocked, but not purchased, a hero in the hero store
|
# available_for_purchase: "Available for Purchase" # Shows up when you have unlocked, but not purchased, a hero in the hero store
|
||||||
# level_to_unlock: "Level to unlock:" # Label for which level you have to beat to unlock a particular hero (click a locked hero in the store to see)
|
# level_to_unlock: "Level to unlock:" # Label for which level you have to beat to unlock a particular hero (click a locked hero in the store to see)
|
||||||
# restricted_to_certain_heroes: "Only certain heroes can play this level."
|
# restricted_to_certain_heroes: "Only certain heroes can play this level."
|
||||||
|
@ -520,16 +528,24 @@ module.exports = nativeDescription: "српски", englishDescription: "Serbian
|
||||||
# press_paragraph_1_link: "press packet"
|
# press_paragraph_1_link: "press packet"
|
||||||
# press_paragraph_1_suffix: ". All logos and images may be used without contacting us directly."
|
# press_paragraph_1_suffix: ". All logos and images may be used without contacting us directly."
|
||||||
# team: "Team"
|
# team: "Team"
|
||||||
# george_title: "CEO"
|
# george_title: "Cofounder"
|
||||||
# george_blurb: "Businesser"
|
# george_blurb: "Businesser"
|
||||||
# scott_title: "Programmer"
|
# scott_title: "Cofounder"
|
||||||
# scott_blurb: "Reasonable One"
|
# scott_blurb: "Reasonable One"
|
||||||
# nick_title: "Programmer"
|
# nick_title: "Cofounder"
|
||||||
# nick_blurb: "Motivation Guru"
|
# nick_blurb: "Motivation Guru"
|
||||||
# michael_title: "Programmer"
|
# michael_title: "Programmer"
|
||||||
# michael_blurb: "Sys Admin"
|
# michael_blurb: "Sys Admin"
|
||||||
# matt_title: "Programmer"
|
# matt_title: "Programmer"
|
||||||
# matt_blurb: "Bicyclist"
|
# matt_blurb: "Bicyclist"
|
||||||
|
# cat_title: "Chief Artisan"
|
||||||
|
# cat_blurb: "Airbender"
|
||||||
|
# josh_title: "Game Designer"
|
||||||
|
# josh_blurb: "Floor Is Lava"
|
||||||
|
# jose_title: "Music"
|
||||||
|
# jose_blurb: "Taking Off"
|
||||||
|
# retrostyle_title: "Illustration"
|
||||||
|
# retrostyle_blurb: "RetroStyle Games"
|
||||||
|
|
||||||
# teachers:
|
# teachers:
|
||||||
# title: "CodeCombat for Teachers"
|
# title: "CodeCombat for Teachers"
|
||||||
|
@ -543,8 +559,10 @@ module.exports = nativeDescription: "српски", englishDescription: "Serbian
|
||||||
# violent_2: "If you are comfortable having your students play Angry Birds, you will be comfortable with CodeCombat."
|
# violent_2: "If you are comfortable having your students play Angry Birds, you will be comfortable with CodeCombat."
|
||||||
# for_girls_title: "Is it for girls?"
|
# for_girls_title: "Is it for girls?"
|
||||||
# for_girls_1: "There are three game modes in CodeCombat: building, puzzles, and combat. We have intentionally designed each to appeal to both boys and girls and think that the building and puzzle levels especially differentiate the game from violent triple A titles that repel female players."
|
# for_girls_1: "There are three game modes in CodeCombat: building, puzzles, and combat. We have intentionally designed each to appeal to both boys and girls and think that the building and puzzle levels especially differentiate the game from violent triple A titles that repel female players."
|
||||||
|
# age_recommended_title: "What age is it recommended at?"
|
||||||
|
# age_recommended_1: "The recommended minimum age is 9, however children as young as 7 can play the first stages with the assistance of an adult."
|
||||||
# what_cover_title: "What do we cover?"
|
# what_cover_title: "What do we cover?"
|
||||||
# what_cover_1: "There are 20 levels in the Hour of Code tutorial that teach and reinforce 6 specific computer science concepts:"
|
# what_cover_1: "There are 27 levels in the first stage of CodeCombat that teach and reinforce 6 specific computer science concepts:"
|
||||||
# what_cover_notation_1: "Formal notation"
|
# what_cover_notation_1: "Formal notation"
|
||||||
# what_cover_notation_2: "- builds an understanding of the importance of syntax in programming."
|
# what_cover_notation_2: "- builds an understanding of the importance of syntax in programming."
|
||||||
# what_cover_methods_1: "Calling methods"
|
# what_cover_methods_1: "Calling methods"
|
||||||
|
@ -562,10 +580,12 @@ module.exports = nativeDescription: "српски", englishDescription: "Serbian
|
||||||
# what_cover_logic_2: "- when and how to use if/else to control in-game outcomes."
|
# what_cover_logic_2: "- when and how to use if/else to control in-game outcomes."
|
||||||
# what_cover_input_1: "Handling player input"
|
# what_cover_input_1: "Handling player input"
|
||||||
# what_cover_input_2: "- responding to input events to create a user interface."
|
# what_cover_input_2: "- responding to input events to create a user interface."
|
||||||
|
# what_cover_array_1: "Arrays"
|
||||||
|
# what_cover_array_2: "- allows the player to create and loop through arrays."
|
||||||
# sys_requirements_title: "System Requirements"
|
# sys_requirements_title: "System Requirements"
|
||||||
# sys_requirements_1: "Because CodeCombat is a game, it is more intensive for computers to run smoothly than video or written tutorials. We have optimized it to run quickly on all modern browsers and on older machines so that everyone can play. That said, here are our suggestions for getting the most out of your Hour of Code experience:"
|
# sys_requirements_1: "Because CodeCombat is a game, it is more intensive for computers to run smoothly than video or written tutorials. We have optimized it to run quickly on all modern browsers and on older machines so that everyone can play. That said, here are our suggestions for getting the most out of the CodeCombat experience:"
|
||||||
# sys_requirements_2: "Use newer versions of Chrome or Firefox."
|
# sys_requirements_2: "Use newer versions of Chrome or Firefox."
|
||||||
# sys_requirements_3: "Although CodeCombat will work on browsers as old as IE9, the performance is not as good. Chrome is best."
|
# sys_requirements_3: "Although CodeCombat will work on browsers as old as Internet Explorer 9, the performance is not as good. Chrome is best."
|
||||||
# sys_requirements_4: "Use newer computers."
|
# sys_requirements_4: "Use newer computers."
|
||||||
# sys_requirements_5: "Older computers, Chromebooks, and netbooks tend to have very few system resources, which makes for a less enjoyable experience. At least 2GB of RAM is required."
|
# sys_requirements_5: "Older computers, Chromebooks, and netbooks tend to have very few system resources, which makes for a less enjoyable experience. At least 2GB of RAM is required."
|
||||||
# sys_requirements_6: "Allow players to wear headphones/earbuds to hear the audio."
|
# sys_requirements_6: "Allow players to wear headphones/earbuds to hear the audio."
|
||||||
|
@ -604,13 +624,17 @@ module.exports = nativeDescription: "српски", englishDescription: "Serbian
|
||||||
autosave: "Измене се чувају аутоматски"
|
autosave: "Измене се чувају аутоматски"
|
||||||
me_tab: "Ја"
|
me_tab: "Ја"
|
||||||
picture_tab: "Фотографија"
|
picture_tab: "Фотографија"
|
||||||
|
# delete_account_tab: "Delete Your Account"
|
||||||
|
# wrong_email: "Wrong Email"
|
||||||
# upload_picture: "Upload a picture"
|
# upload_picture: "Upload a picture"
|
||||||
|
# delete_this_account: "Delete this account permanently"
|
||||||
# god_mode: "God Mode"
|
# god_mode: "God Mode"
|
||||||
password_tab: "Шифра"
|
password_tab: "Шифра"
|
||||||
emails_tab: "Мејлови"
|
emails_tab: "Мејлови"
|
||||||
# admin: "Admin"
|
# admin: "Admin"
|
||||||
new_password: "Нова Шифра"
|
new_password: "Нова Шифра"
|
||||||
new_password_verify: "Потврди"
|
new_password_verify: "Потврди"
|
||||||
|
# type_in_email: "Type in your email to confirm the deletion"
|
||||||
email_subscriptions: "Мејл претплате"
|
email_subscriptions: "Мејл претплате"
|
||||||
# email_subscriptions_none: "No Email Subscriptions."
|
# email_subscriptions_none: "No Email Subscriptions."
|
||||||
email_announcements: "Обавештења"
|
email_announcements: "Обавештења"
|
||||||
|
@ -772,6 +796,7 @@ module.exports = nativeDescription: "српски", englishDescription: "Serbian
|
||||||
# level_completion: "Level Completion"
|
# level_completion: "Level Completion"
|
||||||
# pop_i18n: "Populate I18N"
|
# pop_i18n: "Populate I18N"
|
||||||
# tasks: "Tasks"
|
# tasks: "Tasks"
|
||||||
|
# clear_storage: "Clear your local changes"
|
||||||
|
|
||||||
# article:
|
# article:
|
||||||
# edit_btn_preview: "Preview"
|
# edit_btn_preview: "Preview"
|
||||||
|
|
|
@ -391,7 +391,7 @@ module.exports = nativeDescription: "Svenska", englishDescription: "Swedish", tr
|
||||||
# prompt_body: "Do you want to get more?"
|
# prompt_body: "Do you want to get more?"
|
||||||
# prompt_button: "Enter Shop"
|
# prompt_button: "Enter Shop"
|
||||||
# recovered: "Previous gems purchase recovered. Please refresh the page."
|
# recovered: "Previous gems purchase recovered. Please refresh the page."
|
||||||
# or_subscribe: "Or 3500 gems/mo if you..."
|
# price: "x3500 / mo"
|
||||||
|
|
||||||
# subscribe:
|
# subscribe:
|
||||||
# comparison_blurb: "Sharpen your skills with a CodeCombat subscription!"
|
# comparison_blurb: "Sharpen your skills with a CodeCombat subscription!"
|
||||||
|
@ -455,6 +455,14 @@ module.exports = nativeDescription: "Svenska", englishDescription: "Swedish", tr
|
||||||
# blocks: "Blocks" # As in "this shield blocks this much damage"
|
# blocks: "Blocks" # As in "this shield blocks this much damage"
|
||||||
# backstab: "Backstab" # As in "this dagger does this much backstab damage"
|
# backstab: "Backstab" # As in "this dagger does this much backstab damage"
|
||||||
# skills: "Skills"
|
# skills: "Skills"
|
||||||
|
# attack_1: "Deals"
|
||||||
|
# attack_2: "of listed"
|
||||||
|
# attack_3: "weapon damage."
|
||||||
|
# health_1: "Gains"
|
||||||
|
# health_2: "of listed"
|
||||||
|
# health_3: "armor health."
|
||||||
|
# speed_1: "Moves at"
|
||||||
|
# speed_2: "meters per second."
|
||||||
# available_for_purchase: "Available for Purchase" # Shows up when you have unlocked, but not purchased, a hero in the hero store
|
# available_for_purchase: "Available for Purchase" # Shows up when you have unlocked, but not purchased, a hero in the hero store
|
||||||
# level_to_unlock: "Level to unlock:" # Label for which level you have to beat to unlock a particular hero (click a locked hero in the store to see)
|
# level_to_unlock: "Level to unlock:" # Label for which level you have to beat to unlock a particular hero (click a locked hero in the store to see)
|
||||||
# restricted_to_certain_heroes: "Only certain heroes can play this level."
|
# restricted_to_certain_heroes: "Only certain heroes can play this level."
|
||||||
|
@ -520,16 +528,24 @@ module.exports = nativeDescription: "Svenska", englishDescription: "Swedish", tr
|
||||||
# press_paragraph_1_link: "press packet"
|
# press_paragraph_1_link: "press packet"
|
||||||
# press_paragraph_1_suffix: ". All logos and images may be used without contacting us directly."
|
# press_paragraph_1_suffix: ". All logos and images may be used without contacting us directly."
|
||||||
# team: "Team"
|
# team: "Team"
|
||||||
# george_title: "CEO"
|
# george_title: "Cofounder"
|
||||||
# george_blurb: "Businesser"
|
# george_blurb: "Businesser"
|
||||||
# scott_title: "Programmer"
|
# scott_title: "Cofounder"
|
||||||
# scott_blurb: "Reasonable One"
|
# scott_blurb: "Reasonable One"
|
||||||
# nick_title: "Programmer"
|
# nick_title: "Cofounder"
|
||||||
# nick_blurb: "Motivation Guru"
|
# nick_blurb: "Motivation Guru"
|
||||||
# michael_title: "Programmer"
|
# michael_title: "Programmer"
|
||||||
# michael_blurb: "Sys Admin"
|
# michael_blurb: "Sys Admin"
|
||||||
# matt_title: "Programmer"
|
# matt_title: "Programmer"
|
||||||
# matt_blurb: "Bicyclist"
|
# matt_blurb: "Bicyclist"
|
||||||
|
# cat_title: "Chief Artisan"
|
||||||
|
# cat_blurb: "Airbender"
|
||||||
|
# josh_title: "Game Designer"
|
||||||
|
# josh_blurb: "Floor Is Lava"
|
||||||
|
# jose_title: "Music"
|
||||||
|
# jose_blurb: "Taking Off"
|
||||||
|
# retrostyle_title: "Illustration"
|
||||||
|
# retrostyle_blurb: "RetroStyle Games"
|
||||||
|
|
||||||
# teachers:
|
# teachers:
|
||||||
# title: "CodeCombat for Teachers"
|
# title: "CodeCombat for Teachers"
|
||||||
|
@ -543,8 +559,10 @@ module.exports = nativeDescription: "Svenska", englishDescription: "Swedish", tr
|
||||||
# violent_2: "If you are comfortable having your students play Angry Birds, you will be comfortable with CodeCombat."
|
# violent_2: "If you are comfortable having your students play Angry Birds, you will be comfortable with CodeCombat."
|
||||||
# for_girls_title: "Is it for girls?"
|
# for_girls_title: "Is it for girls?"
|
||||||
# for_girls_1: "There are three game modes in CodeCombat: building, puzzles, and combat. We have intentionally designed each to appeal to both boys and girls and think that the building and puzzle levels especially differentiate the game from violent triple A titles that repel female players."
|
# for_girls_1: "There are three game modes in CodeCombat: building, puzzles, and combat. We have intentionally designed each to appeal to both boys and girls and think that the building and puzzle levels especially differentiate the game from violent triple A titles that repel female players."
|
||||||
|
# age_recommended_title: "What age is it recommended at?"
|
||||||
|
# age_recommended_1: "The recommended minimum age is 9, however children as young as 7 can play the first stages with the assistance of an adult."
|
||||||
# what_cover_title: "What do we cover?"
|
# what_cover_title: "What do we cover?"
|
||||||
# what_cover_1: "There are 20 levels in the Hour of Code tutorial that teach and reinforce 6 specific computer science concepts:"
|
# what_cover_1: "There are 27 levels in the first stage of CodeCombat that teach and reinforce 6 specific computer science concepts:"
|
||||||
# what_cover_notation_1: "Formal notation"
|
# what_cover_notation_1: "Formal notation"
|
||||||
# what_cover_notation_2: "- builds an understanding of the importance of syntax in programming."
|
# what_cover_notation_2: "- builds an understanding of the importance of syntax in programming."
|
||||||
# what_cover_methods_1: "Calling methods"
|
# what_cover_methods_1: "Calling methods"
|
||||||
|
@ -562,10 +580,12 @@ module.exports = nativeDescription: "Svenska", englishDescription: "Swedish", tr
|
||||||
# what_cover_logic_2: "- when and how to use if/else to control in-game outcomes."
|
# what_cover_logic_2: "- when and how to use if/else to control in-game outcomes."
|
||||||
# what_cover_input_1: "Handling player input"
|
# what_cover_input_1: "Handling player input"
|
||||||
# what_cover_input_2: "- responding to input events to create a user interface."
|
# what_cover_input_2: "- responding to input events to create a user interface."
|
||||||
|
# what_cover_array_1: "Arrays"
|
||||||
|
# what_cover_array_2: "- allows the player to create and loop through arrays."
|
||||||
# sys_requirements_title: "System Requirements"
|
# sys_requirements_title: "System Requirements"
|
||||||
# sys_requirements_1: "Because CodeCombat is a game, it is more intensive for computers to run smoothly than video or written tutorials. We have optimized it to run quickly on all modern browsers and on older machines so that everyone can play. That said, here are our suggestions for getting the most out of your Hour of Code experience:"
|
# sys_requirements_1: "Because CodeCombat is a game, it is more intensive for computers to run smoothly than video or written tutorials. We have optimized it to run quickly on all modern browsers and on older machines so that everyone can play. That said, here are our suggestions for getting the most out of the CodeCombat experience:"
|
||||||
# sys_requirements_2: "Use newer versions of Chrome or Firefox."
|
# sys_requirements_2: "Use newer versions of Chrome or Firefox."
|
||||||
# sys_requirements_3: "Although CodeCombat will work on browsers as old as IE9, the performance is not as good. Chrome is best."
|
# sys_requirements_3: "Although CodeCombat will work on browsers as old as Internet Explorer 9, the performance is not as good. Chrome is best."
|
||||||
# sys_requirements_4: "Use newer computers."
|
# sys_requirements_4: "Use newer computers."
|
||||||
# sys_requirements_5: "Older computers, Chromebooks, and netbooks tend to have very few system resources, which makes for a less enjoyable experience. At least 2GB of RAM is required."
|
# sys_requirements_5: "Older computers, Chromebooks, and netbooks tend to have very few system resources, which makes for a less enjoyable experience. At least 2GB of RAM is required."
|
||||||
# sys_requirements_6: "Allow players to wear headphones/earbuds to hear the audio."
|
# sys_requirements_6: "Allow players to wear headphones/earbuds to hear the audio."
|
||||||
|
@ -604,13 +624,17 @@ module.exports = nativeDescription: "Svenska", englishDescription: "Swedish", tr
|
||||||
autosave: "Ändringar sparas automatiskt"
|
autosave: "Ändringar sparas automatiskt"
|
||||||
me_tab: "Jag"
|
me_tab: "Jag"
|
||||||
picture_tab: "Profilbild"
|
picture_tab: "Profilbild"
|
||||||
|
# delete_account_tab: "Delete Your Account"
|
||||||
|
# wrong_email: "Wrong Email"
|
||||||
# upload_picture: "Upload a picture"
|
# upload_picture: "Upload a picture"
|
||||||
|
# delete_this_account: "Delete this account permanently"
|
||||||
# god_mode: "God Mode"
|
# god_mode: "God Mode"
|
||||||
password_tab: "Lösenord"
|
password_tab: "Lösenord"
|
||||||
emails_tab: "E-postadresser"
|
emails_tab: "E-postadresser"
|
||||||
admin: "Administratör"
|
admin: "Administratör"
|
||||||
new_password: "Nytt lösenord"
|
new_password: "Nytt lösenord"
|
||||||
new_password_verify: "Verifiera"
|
new_password_verify: "Verifiera"
|
||||||
|
# type_in_email: "Type in your email to confirm the deletion"
|
||||||
email_subscriptions: "E-postsprenumerationer"
|
email_subscriptions: "E-postsprenumerationer"
|
||||||
# email_subscriptions_none: "No Email Subscriptions."
|
# email_subscriptions_none: "No Email Subscriptions."
|
||||||
email_announcements: "Meddelanden"
|
email_announcements: "Meddelanden"
|
||||||
|
@ -772,6 +796,7 @@ module.exports = nativeDescription: "Svenska", englishDescription: "Swedish", tr
|
||||||
# level_completion: "Level Completion"
|
# level_completion: "Level Completion"
|
||||||
# pop_i18n: "Populate I18N"
|
# pop_i18n: "Populate I18N"
|
||||||
# tasks: "Tasks"
|
# tasks: "Tasks"
|
||||||
|
# clear_storage: "Clear your local changes"
|
||||||
|
|
||||||
article:
|
article:
|
||||||
edit_btn_preview: "Förhandsgranska"
|
edit_btn_preview: "Förhandsgranska"
|
||||||
|
|
|
@ -391,7 +391,7 @@ module.exports = nativeDescription: "ไทย", englishDescription: "Thai", tra
|
||||||
# prompt_body: "Do you want to get more?"
|
# prompt_body: "Do you want to get more?"
|
||||||
# prompt_button: "Enter Shop"
|
# prompt_button: "Enter Shop"
|
||||||
# recovered: "Previous gems purchase recovered. Please refresh the page."
|
# recovered: "Previous gems purchase recovered. Please refresh the page."
|
||||||
# or_subscribe: "Or 3500 gems/mo if you..."
|
# price: "x3500 / mo"
|
||||||
|
|
||||||
# subscribe:
|
# subscribe:
|
||||||
# comparison_blurb: "Sharpen your skills with a CodeCombat subscription!"
|
# comparison_blurb: "Sharpen your skills with a CodeCombat subscription!"
|
||||||
|
@ -455,6 +455,14 @@ module.exports = nativeDescription: "ไทย", englishDescription: "Thai", tra
|
||||||
# blocks: "Blocks" # As in "this shield blocks this much damage"
|
# blocks: "Blocks" # As in "this shield blocks this much damage"
|
||||||
# backstab: "Backstab" # As in "this dagger does this much backstab damage"
|
# backstab: "Backstab" # As in "this dagger does this much backstab damage"
|
||||||
# skills: "Skills"
|
# skills: "Skills"
|
||||||
|
# attack_1: "Deals"
|
||||||
|
# attack_2: "of listed"
|
||||||
|
# attack_3: "weapon damage."
|
||||||
|
# health_1: "Gains"
|
||||||
|
# health_2: "of listed"
|
||||||
|
# health_3: "armor health."
|
||||||
|
# speed_1: "Moves at"
|
||||||
|
# speed_2: "meters per second."
|
||||||
# available_for_purchase: "Available for Purchase" # Shows up when you have unlocked, but not purchased, a hero in the hero store
|
# available_for_purchase: "Available for Purchase" # Shows up when you have unlocked, but not purchased, a hero in the hero store
|
||||||
# level_to_unlock: "Level to unlock:" # Label for which level you have to beat to unlock a particular hero (click a locked hero in the store to see)
|
# level_to_unlock: "Level to unlock:" # Label for which level you have to beat to unlock a particular hero (click a locked hero in the store to see)
|
||||||
# restricted_to_certain_heroes: "Only certain heroes can play this level."
|
# restricted_to_certain_heroes: "Only certain heroes can play this level."
|
||||||
|
@ -520,16 +528,24 @@ module.exports = nativeDescription: "ไทย", englishDescription: "Thai", tra
|
||||||
# press_paragraph_1_link: "press packet"
|
# press_paragraph_1_link: "press packet"
|
||||||
# press_paragraph_1_suffix: ". All logos and images may be used without contacting us directly."
|
# press_paragraph_1_suffix: ". All logos and images may be used without contacting us directly."
|
||||||
# team: "Team"
|
# team: "Team"
|
||||||
# george_title: "CEO"
|
# george_title: "Cofounder"
|
||||||
# george_blurb: "Businesser"
|
# george_blurb: "Businesser"
|
||||||
# scott_title: "Programmer"
|
# scott_title: "Cofounder"
|
||||||
# scott_blurb: "Reasonable One"
|
# scott_blurb: "Reasonable One"
|
||||||
# nick_title: "Programmer"
|
# nick_title: "Cofounder"
|
||||||
# nick_blurb: "Motivation Guru"
|
# nick_blurb: "Motivation Guru"
|
||||||
# michael_title: "Programmer"
|
# michael_title: "Programmer"
|
||||||
# michael_blurb: "Sys Admin"
|
# michael_blurb: "Sys Admin"
|
||||||
# matt_title: "Programmer"
|
# matt_title: "Programmer"
|
||||||
# matt_blurb: "Bicyclist"
|
# matt_blurb: "Bicyclist"
|
||||||
|
# cat_title: "Chief Artisan"
|
||||||
|
# cat_blurb: "Airbender"
|
||||||
|
# josh_title: "Game Designer"
|
||||||
|
# josh_blurb: "Floor Is Lava"
|
||||||
|
# jose_title: "Music"
|
||||||
|
# jose_blurb: "Taking Off"
|
||||||
|
# retrostyle_title: "Illustration"
|
||||||
|
# retrostyle_blurb: "RetroStyle Games"
|
||||||
|
|
||||||
# teachers:
|
# teachers:
|
||||||
# title: "CodeCombat for Teachers"
|
# title: "CodeCombat for Teachers"
|
||||||
|
@ -543,8 +559,10 @@ module.exports = nativeDescription: "ไทย", englishDescription: "Thai", tra
|
||||||
# violent_2: "If you are comfortable having your students play Angry Birds, you will be comfortable with CodeCombat."
|
# violent_2: "If you are comfortable having your students play Angry Birds, you will be comfortable with CodeCombat."
|
||||||
# for_girls_title: "Is it for girls?"
|
# for_girls_title: "Is it for girls?"
|
||||||
# for_girls_1: "There are three game modes in CodeCombat: building, puzzles, and combat. We have intentionally designed each to appeal to both boys and girls and think that the building and puzzle levels especially differentiate the game from violent triple A titles that repel female players."
|
# for_girls_1: "There are three game modes in CodeCombat: building, puzzles, and combat. We have intentionally designed each to appeal to both boys and girls and think that the building and puzzle levels especially differentiate the game from violent triple A titles that repel female players."
|
||||||
|
# age_recommended_title: "What age is it recommended at?"
|
||||||
|
# age_recommended_1: "The recommended minimum age is 9, however children as young as 7 can play the first stages with the assistance of an adult."
|
||||||
# what_cover_title: "What do we cover?"
|
# what_cover_title: "What do we cover?"
|
||||||
# what_cover_1: "There are 20 levels in the Hour of Code tutorial that teach and reinforce 6 specific computer science concepts:"
|
# what_cover_1: "There are 27 levels in the first stage of CodeCombat that teach and reinforce 6 specific computer science concepts:"
|
||||||
# what_cover_notation_1: "Formal notation"
|
# what_cover_notation_1: "Formal notation"
|
||||||
# what_cover_notation_2: "- builds an understanding of the importance of syntax in programming."
|
# what_cover_notation_2: "- builds an understanding of the importance of syntax in programming."
|
||||||
# what_cover_methods_1: "Calling methods"
|
# what_cover_methods_1: "Calling methods"
|
||||||
|
@ -562,10 +580,12 @@ module.exports = nativeDescription: "ไทย", englishDescription: "Thai", tra
|
||||||
# what_cover_logic_2: "- when and how to use if/else to control in-game outcomes."
|
# what_cover_logic_2: "- when and how to use if/else to control in-game outcomes."
|
||||||
# what_cover_input_1: "Handling player input"
|
# what_cover_input_1: "Handling player input"
|
||||||
# what_cover_input_2: "- responding to input events to create a user interface."
|
# what_cover_input_2: "- responding to input events to create a user interface."
|
||||||
|
# what_cover_array_1: "Arrays"
|
||||||
|
# what_cover_array_2: "- allows the player to create and loop through arrays."
|
||||||
# sys_requirements_title: "System Requirements"
|
# sys_requirements_title: "System Requirements"
|
||||||
# sys_requirements_1: "Because CodeCombat is a game, it is more intensive for computers to run smoothly than video or written tutorials. We have optimized it to run quickly on all modern browsers and on older machines so that everyone can play. That said, here are our suggestions for getting the most out of your Hour of Code experience:"
|
# sys_requirements_1: "Because CodeCombat is a game, it is more intensive for computers to run smoothly than video or written tutorials. We have optimized it to run quickly on all modern browsers and on older machines so that everyone can play. That said, here are our suggestions for getting the most out of the CodeCombat experience:"
|
||||||
# sys_requirements_2: "Use newer versions of Chrome or Firefox."
|
# sys_requirements_2: "Use newer versions of Chrome or Firefox."
|
||||||
# sys_requirements_3: "Although CodeCombat will work on browsers as old as IE9, the performance is not as good. Chrome is best."
|
# sys_requirements_3: "Although CodeCombat will work on browsers as old as Internet Explorer 9, the performance is not as good. Chrome is best."
|
||||||
# sys_requirements_4: "Use newer computers."
|
# sys_requirements_4: "Use newer computers."
|
||||||
# sys_requirements_5: "Older computers, Chromebooks, and netbooks tend to have very few system resources, which makes for a less enjoyable experience. At least 2GB of RAM is required."
|
# sys_requirements_5: "Older computers, Chromebooks, and netbooks tend to have very few system resources, which makes for a less enjoyable experience. At least 2GB of RAM is required."
|
||||||
# sys_requirements_6: "Allow players to wear headphones/earbuds to hear the audio."
|
# sys_requirements_6: "Allow players to wear headphones/earbuds to hear the audio."
|
||||||
|
@ -604,13 +624,17 @@ module.exports = nativeDescription: "ไทย", englishDescription: "Thai", tra
|
||||||
autosave: "บันทึกการเปลี่ยนแปลงอัตโนมัติ"
|
autosave: "บันทึกการเปลี่ยนแปลงอัตโนมัติ"
|
||||||
# me_tab: "Me"
|
# me_tab: "Me"
|
||||||
picture_tab: "รูปภาพ"
|
picture_tab: "รูปภาพ"
|
||||||
|
# delete_account_tab: "Delete Your Account"
|
||||||
|
# wrong_email: "Wrong Email"
|
||||||
# upload_picture: "Upload a picture"
|
# upload_picture: "Upload a picture"
|
||||||
|
# delete_this_account: "Delete this account permanently"
|
||||||
# god_mode: "God Mode"
|
# god_mode: "God Mode"
|
||||||
password_tab: "รหัสผ่าน"
|
password_tab: "รหัสผ่าน"
|
||||||
# emails_tab: "Emails"
|
# emails_tab: "Emails"
|
||||||
# admin: "Admin"
|
# admin: "Admin"
|
||||||
new_password: "รหัสผ่านใหม่"
|
new_password: "รหัสผ่านใหม่"
|
||||||
# new_password_verify: "Verify"
|
# new_password_verify: "Verify"
|
||||||
|
# type_in_email: "Type in your email to confirm the deletion"
|
||||||
# email_subscriptions: "Email Subscriptions"
|
# email_subscriptions: "Email Subscriptions"
|
||||||
# email_subscriptions_none: "No Email Subscriptions."
|
# email_subscriptions_none: "No Email Subscriptions."
|
||||||
email_announcements: "ประกาศ"
|
email_announcements: "ประกาศ"
|
||||||
|
@ -772,6 +796,7 @@ module.exports = nativeDescription: "ไทย", englishDescription: "Thai", tra
|
||||||
# level_completion: "Level Completion"
|
# level_completion: "Level Completion"
|
||||||
# pop_i18n: "Populate I18N"
|
# pop_i18n: "Populate I18N"
|
||||||
# tasks: "Tasks"
|
# tasks: "Tasks"
|
||||||
|
# clear_storage: "Clear your local changes"
|
||||||
|
|
||||||
# article:
|
# article:
|
||||||
# edit_btn_preview: "Preview"
|
# edit_btn_preview: "Preview"
|
||||||
|
|
|
@ -391,7 +391,7 @@ module.exports = nativeDescription: "Türkçe", englishDescription: "Turkish", t
|
||||||
# prompt_body: "Do you want to get more?"
|
# prompt_body: "Do you want to get more?"
|
||||||
# prompt_button: "Enter Shop"
|
# prompt_button: "Enter Shop"
|
||||||
# recovered: "Previous gems purchase recovered. Please refresh the page."
|
# recovered: "Previous gems purchase recovered. Please refresh the page."
|
||||||
# or_subscribe: "Or 3500 gems/mo if you..."
|
# price: "x3500 / mo"
|
||||||
|
|
||||||
# subscribe:
|
# subscribe:
|
||||||
# comparison_blurb: "Sharpen your skills with a CodeCombat subscription!"
|
# comparison_blurb: "Sharpen your skills with a CodeCombat subscription!"
|
||||||
|
@ -455,6 +455,14 @@ module.exports = nativeDescription: "Türkçe", englishDescription: "Turkish", t
|
||||||
blocks: "Blok" # As in "this shield blocks this much damage"
|
blocks: "Blok" # As in "this shield blocks this much damage"
|
||||||
# backstab: "Backstab" # As in "this dagger does this much backstab damage"
|
# backstab: "Backstab" # As in "this dagger does this much backstab damage"
|
||||||
skills: "Yetenekler"
|
skills: "Yetenekler"
|
||||||
|
# attack_1: "Deals"
|
||||||
|
# attack_2: "of listed"
|
||||||
|
# attack_3: "weapon damage."
|
||||||
|
# health_1: "Gains"
|
||||||
|
# health_2: "of listed"
|
||||||
|
# health_3: "armor health."
|
||||||
|
# speed_1: "Moves at"
|
||||||
|
# speed_2: "meters per second."
|
||||||
# available_for_purchase: "Available for Purchase" # Shows up when you have unlocked, but not purchased, a hero in the hero store
|
# available_for_purchase: "Available for Purchase" # Shows up when you have unlocked, but not purchased, a hero in the hero store
|
||||||
# level_to_unlock: "Level to unlock:" # Label for which level you have to beat to unlock a particular hero (click a locked hero in the store to see)
|
# level_to_unlock: "Level to unlock:" # Label for which level you have to beat to unlock a particular hero (click a locked hero in the store to see)
|
||||||
# restricted_to_certain_heroes: "Only certain heroes can play this level."
|
# restricted_to_certain_heroes: "Only certain heroes can play this level."
|
||||||
|
@ -530,6 +538,14 @@ module.exports = nativeDescription: "Türkçe", englishDescription: "Turkish", t
|
||||||
# michael_blurb: "Sys Admin"
|
# michael_blurb: "Sys Admin"
|
||||||
matt_title: "Programcı"
|
matt_title: "Programcı"
|
||||||
# matt_blurb: "Bicyclist"
|
# matt_blurb: "Bicyclist"
|
||||||
|
# cat_title: "Chief Artisan"
|
||||||
|
# cat_blurb: "Airbender"
|
||||||
|
# josh_title: "Game Designer"
|
||||||
|
# josh_blurb: "Floor Is Lava"
|
||||||
|
# jose_title: "Music"
|
||||||
|
# jose_blurb: "Taking Off"
|
||||||
|
# retrostyle_title: "Illustration"
|
||||||
|
# retrostyle_blurb: "RetroStyle Games"
|
||||||
|
|
||||||
# teachers:
|
# teachers:
|
||||||
# title: "CodeCombat for Teachers"
|
# title: "CodeCombat for Teachers"
|
||||||
|
@ -543,8 +559,10 @@ module.exports = nativeDescription: "Türkçe", englishDescription: "Turkish", t
|
||||||
# violent_2: "If you are comfortable having your students play Angry Birds, you will be comfortable with CodeCombat."
|
# violent_2: "If you are comfortable having your students play Angry Birds, you will be comfortable with CodeCombat."
|
||||||
# for_girls_title: "Is it for girls?"
|
# for_girls_title: "Is it for girls?"
|
||||||
# for_girls_1: "There are three game modes in CodeCombat: building, puzzles, and combat. We have intentionally designed each to appeal to both boys and girls and think that the building and puzzle levels especially differentiate the game from violent triple A titles that repel female players."
|
# for_girls_1: "There are three game modes in CodeCombat: building, puzzles, and combat. We have intentionally designed each to appeal to both boys and girls and think that the building and puzzle levels especially differentiate the game from violent triple A titles that repel female players."
|
||||||
|
# age_recommended_title: "What age is it recommended at?"
|
||||||
|
# age_recommended_1: "The recommended minimum age is 9, however children as young as 7 can play the first stages with the assistance of an adult."
|
||||||
# what_cover_title: "What do we cover?"
|
# what_cover_title: "What do we cover?"
|
||||||
# what_cover_1: "There are 20 levels in the Hour of Code tutorial that teach and reinforce 6 specific computer science concepts:"
|
# what_cover_1: "There are 27 levels in the first stage of CodeCombat that teach and reinforce 6 specific computer science concepts:"
|
||||||
# what_cover_notation_1: "Formal notation"
|
# what_cover_notation_1: "Formal notation"
|
||||||
# what_cover_notation_2: "- builds an understanding of the importance of syntax in programming."
|
# what_cover_notation_2: "- builds an understanding of the importance of syntax in programming."
|
||||||
# what_cover_methods_1: "Calling methods"
|
# what_cover_methods_1: "Calling methods"
|
||||||
|
@ -562,10 +580,12 @@ module.exports = nativeDescription: "Türkçe", englishDescription: "Turkish", t
|
||||||
# what_cover_logic_2: "- when and how to use if/else to control in-game outcomes."
|
# what_cover_logic_2: "- when and how to use if/else to control in-game outcomes."
|
||||||
# what_cover_input_1: "Handling player input"
|
# what_cover_input_1: "Handling player input"
|
||||||
# what_cover_input_2: "- responding to input events to create a user interface."
|
# what_cover_input_2: "- responding to input events to create a user interface."
|
||||||
|
# what_cover_array_1: "Arrays"
|
||||||
|
# what_cover_array_2: "- allows the player to create and loop through arrays."
|
||||||
# sys_requirements_title: "System Requirements"
|
# sys_requirements_title: "System Requirements"
|
||||||
# sys_requirements_1: "Because CodeCombat is a game, it is more intensive for computers to run smoothly than video or written tutorials. We have optimized it to run quickly on all modern browsers and on older machines so that everyone can play. That said, here are our suggestions for getting the most out of your Hour of Code experience:"
|
# sys_requirements_1: "Because CodeCombat is a game, it is more intensive for computers to run smoothly than video or written tutorials. We have optimized it to run quickly on all modern browsers and on older machines so that everyone can play. That said, here are our suggestions for getting the most out of the CodeCombat experience:"
|
||||||
# sys_requirements_2: "Use newer versions of Chrome or Firefox."
|
# sys_requirements_2: "Use newer versions of Chrome or Firefox."
|
||||||
# sys_requirements_3: "Although CodeCombat will work on browsers as old as IE9, the performance is not as good. Chrome is best."
|
# sys_requirements_3: "Although CodeCombat will work on browsers as old as Internet Explorer 9, the performance is not as good. Chrome is best."
|
||||||
# sys_requirements_4: "Use newer computers."
|
# sys_requirements_4: "Use newer computers."
|
||||||
# sys_requirements_5: "Older computers, Chromebooks, and netbooks tend to have very few system resources, which makes for a less enjoyable experience. At least 2GB of RAM is required."
|
# sys_requirements_5: "Older computers, Chromebooks, and netbooks tend to have very few system resources, which makes for a less enjoyable experience. At least 2GB of RAM is required."
|
||||||
# sys_requirements_6: "Allow players to wear headphones/earbuds to hear the audio."
|
# sys_requirements_6: "Allow players to wear headphones/earbuds to hear the audio."
|
||||||
|
@ -604,13 +624,17 @@ module.exports = nativeDescription: "Türkçe", englishDescription: "Turkish", t
|
||||||
autosave: "Değişiklikler Kendiliğinden Kaydedilir"
|
autosave: "Değişiklikler Kendiliğinden Kaydedilir"
|
||||||
me_tab: "Ben"
|
me_tab: "Ben"
|
||||||
picture_tab: "Resim"
|
picture_tab: "Resim"
|
||||||
|
# delete_account_tab: "Delete Your Account"
|
||||||
|
# wrong_email: "Wrong Email"
|
||||||
upload_picture: "Bir Resim Yükle"
|
upload_picture: "Bir Resim Yükle"
|
||||||
|
# delete_this_account: "Delete this account permanently"
|
||||||
god_mode: "Tanrı Kipi"
|
god_mode: "Tanrı Kipi"
|
||||||
password_tab: "Şifre"
|
password_tab: "Şifre"
|
||||||
emails_tab: "E-postalar"
|
emails_tab: "E-postalar"
|
||||||
admin: "Yönetici"
|
admin: "Yönetici"
|
||||||
new_password: "Yeni Şifre"
|
new_password: "Yeni Şifre"
|
||||||
new_password_verify: "Teyit Et"
|
new_password_verify: "Teyit Et"
|
||||||
|
# type_in_email: "Type in your email to confirm the deletion"
|
||||||
email_subscriptions: "E-posta Abonelikleri"
|
email_subscriptions: "E-posta Abonelikleri"
|
||||||
email_subscriptions_none: "E-posta aboneliği yok."
|
email_subscriptions_none: "E-posta aboneliği yok."
|
||||||
email_announcements: "Duyurular"
|
email_announcements: "Duyurular"
|
||||||
|
@ -772,6 +796,7 @@ module.exports = nativeDescription: "Türkçe", englishDescription: "Turkish", t
|
||||||
# level_completion: "Level Completion"
|
# level_completion: "Level Completion"
|
||||||
# pop_i18n: "Populate I18N"
|
# pop_i18n: "Populate I18N"
|
||||||
# tasks: "Tasks"
|
# tasks: "Tasks"
|
||||||
|
# clear_storage: "Clear your local changes"
|
||||||
|
|
||||||
article:
|
article:
|
||||||
edit_btn_preview: "Önizleme"
|
edit_btn_preview: "Önizleme"
|
||||||
|
|
|
@ -391,7 +391,7 @@ module.exports = nativeDescription: "Українська", englishDescription:
|
||||||
prompt_body: "Хочете отримати ще?"
|
prompt_body: "Хочете отримати ще?"
|
||||||
prompt_button: "Увійти до крамниці"
|
prompt_button: "Увійти до крамниці"
|
||||||
recovered: "Попередні покупки самоцвітів відновлені. Будь ласка, поновіть сторінку."
|
recovered: "Попередні покупки самоцвітів відновлені. Будь ласка, поновіть сторінку."
|
||||||
or_subscribe: "Або 3500 самоцвітів в місяць, якщо ви..."
|
# price: "x3500 / mo"
|
||||||
|
|
||||||
subscribe:
|
subscribe:
|
||||||
comparison_blurb: "Відточіть свої навички завдяки підписці на CodeCombat!"
|
comparison_blurb: "Відточіть свої навички завдяки підписці на CodeCombat!"
|
||||||
|
@ -455,6 +455,14 @@ module.exports = nativeDescription: "Українська", englishDescription:
|
||||||
blocks: "Блокує" # As in "this shield blocks this much damage"
|
blocks: "Блокує" # As in "this shield blocks this much damage"
|
||||||
backstab: "Зі спини" # As in "this dagger does this much backstab damage"
|
backstab: "Зі спини" # As in "this dagger does this much backstab damage"
|
||||||
skills: "Вміння"
|
skills: "Вміння"
|
||||||
|
# attack_1: "Deals"
|
||||||
|
# attack_2: "of listed"
|
||||||
|
# attack_3: "weapon damage."
|
||||||
|
# health_1: "Gains"
|
||||||
|
# health_2: "of listed"
|
||||||
|
# health_3: "armor health."
|
||||||
|
# speed_1: "Moves at"
|
||||||
|
# speed_2: "meters per second."
|
||||||
available_for_purchase: "Можна придбати" # Shows up when you have unlocked, but not purchased, a hero in the hero store
|
available_for_purchase: "Можна придбати" # Shows up when you have unlocked, but not purchased, a hero in the hero store
|
||||||
level_to_unlock: "Розблокується на рівні:" # Label for which level you have to beat to unlock a particular hero (click a locked hero in the store to see)
|
level_to_unlock: "Розблокується на рівні:" # Label for which level you have to beat to unlock a particular hero (click a locked hero in the store to see)
|
||||||
restricted_to_certain_heroes: "Тільки певні герої можуть грати в цьому рівні."
|
restricted_to_certain_heroes: "Тільки певні герої можуть грати в цьому рівні."
|
||||||
|
@ -530,6 +538,14 @@ module.exports = nativeDescription: "Українська", englishDescription:
|
||||||
michael_blurb: "Сисадмін"
|
michael_blurb: "Сисадмін"
|
||||||
matt_title: "Програміст"
|
matt_title: "Програміст"
|
||||||
matt_blurb: "Велосипедист"
|
matt_blurb: "Велосипедист"
|
||||||
|
# cat_title: "Chief Artisan"
|
||||||
|
# cat_blurb: "Airbender"
|
||||||
|
# josh_title: "Game Designer"
|
||||||
|
# josh_blurb: "Floor Is Lava"
|
||||||
|
# jose_title: "Music"
|
||||||
|
# jose_blurb: "Taking Off"
|
||||||
|
# retrostyle_title: "Illustration"
|
||||||
|
# retrostyle_blurb: "RetroStyle Games"
|
||||||
|
|
||||||
# teachers:
|
# teachers:
|
||||||
# title: "CodeCombat for Teachers"
|
# title: "CodeCombat for Teachers"
|
||||||
|
@ -543,8 +559,10 @@ module.exports = nativeDescription: "Українська", englishDescription:
|
||||||
# violent_2: "If you are comfortable having your students play Angry Birds, you will be comfortable with CodeCombat."
|
# violent_2: "If you are comfortable having your students play Angry Birds, you will be comfortable with CodeCombat."
|
||||||
# for_girls_title: "Is it for girls?"
|
# for_girls_title: "Is it for girls?"
|
||||||
# for_girls_1: "There are three game modes in CodeCombat: building, puzzles, and combat. We have intentionally designed each to appeal to both boys and girls and think that the building and puzzle levels especially differentiate the game from violent triple A titles that repel female players."
|
# for_girls_1: "There are three game modes in CodeCombat: building, puzzles, and combat. We have intentionally designed each to appeal to both boys and girls and think that the building and puzzle levels especially differentiate the game from violent triple A titles that repel female players."
|
||||||
|
# age_recommended_title: "What age is it recommended at?"
|
||||||
|
# age_recommended_1: "The recommended minimum age is 9, however children as young as 7 can play the first stages with the assistance of an adult."
|
||||||
# what_cover_title: "What do we cover?"
|
# what_cover_title: "What do we cover?"
|
||||||
# what_cover_1: "There are 20 levels in the Hour of Code tutorial that teach and reinforce 6 specific computer science concepts:"
|
# what_cover_1: "There are 27 levels in the first stage of CodeCombat that teach and reinforce 6 specific computer science concepts:"
|
||||||
# what_cover_notation_1: "Formal notation"
|
# what_cover_notation_1: "Formal notation"
|
||||||
# what_cover_notation_2: "- builds an understanding of the importance of syntax in programming."
|
# what_cover_notation_2: "- builds an understanding of the importance of syntax in programming."
|
||||||
# what_cover_methods_1: "Calling methods"
|
# what_cover_methods_1: "Calling methods"
|
||||||
|
@ -562,10 +580,12 @@ module.exports = nativeDescription: "Українська", englishDescription:
|
||||||
# what_cover_logic_2: "- when and how to use if/else to control in-game outcomes."
|
# what_cover_logic_2: "- when and how to use if/else to control in-game outcomes."
|
||||||
# what_cover_input_1: "Handling player input"
|
# what_cover_input_1: "Handling player input"
|
||||||
# what_cover_input_2: "- responding to input events to create a user interface."
|
# what_cover_input_2: "- responding to input events to create a user interface."
|
||||||
|
# what_cover_array_1: "Arrays"
|
||||||
|
# what_cover_array_2: "- allows the player to create and loop through arrays."
|
||||||
# sys_requirements_title: "System Requirements"
|
# sys_requirements_title: "System Requirements"
|
||||||
# sys_requirements_1: "Because CodeCombat is a game, it is more intensive for computers to run smoothly than video or written tutorials. We have optimized it to run quickly on all modern browsers and on older machines so that everyone can play. That said, here are our suggestions for getting the most out of your Hour of Code experience:"
|
# sys_requirements_1: "Because CodeCombat is a game, it is more intensive for computers to run smoothly than video or written tutorials. We have optimized it to run quickly on all modern browsers and on older machines so that everyone can play. That said, here are our suggestions for getting the most out of the CodeCombat experience:"
|
||||||
# sys_requirements_2: "Use newer versions of Chrome or Firefox."
|
# sys_requirements_2: "Use newer versions of Chrome or Firefox."
|
||||||
# sys_requirements_3: "Although CodeCombat will work on browsers as old as IE9, the performance is not as good. Chrome is best."
|
# sys_requirements_3: "Although CodeCombat will work on browsers as old as Internet Explorer 9, the performance is not as good. Chrome is best."
|
||||||
# sys_requirements_4: "Use newer computers."
|
# sys_requirements_4: "Use newer computers."
|
||||||
# sys_requirements_5: "Older computers, Chromebooks, and netbooks tend to have very few system resources, which makes for a less enjoyable experience. At least 2GB of RAM is required."
|
# sys_requirements_5: "Older computers, Chromebooks, and netbooks tend to have very few system resources, which makes for a less enjoyable experience. At least 2GB of RAM is required."
|
||||||
# sys_requirements_6: "Allow players to wear headphones/earbuds to hear the audio."
|
# sys_requirements_6: "Allow players to wear headphones/earbuds to hear the audio."
|
||||||
|
@ -604,13 +624,17 @@ module.exports = nativeDescription: "Українська", englishDescription:
|
||||||
autosave: "Зміни зберігаються автоматично"
|
autosave: "Зміни зберігаються автоматично"
|
||||||
me_tab: "Я"
|
me_tab: "Я"
|
||||||
picture_tab: "Аватар"
|
picture_tab: "Аватар"
|
||||||
|
# delete_account_tab: "Delete Your Account"
|
||||||
|
# wrong_email: "Wrong Email"
|
||||||
upload_picture: "Відвантажити зображення"
|
upload_picture: "Відвантажити зображення"
|
||||||
|
# delete_this_account: "Delete this account permanently"
|
||||||
god_mode: "Режим Бога"
|
god_mode: "Режим Бога"
|
||||||
password_tab: "Пароль"
|
password_tab: "Пароль"
|
||||||
emails_tab: "Email-адреси"
|
emails_tab: "Email-адреси"
|
||||||
admin: "Aдмін"
|
admin: "Aдмін"
|
||||||
new_password: "Новий пароль"
|
new_password: "Новий пароль"
|
||||||
new_password_verify: "Підтвердження паролю"
|
new_password_verify: "Підтвердження паролю"
|
||||||
|
# type_in_email: "Type in your email to confirm the deletion"
|
||||||
email_subscriptions: "Email-підписки"
|
email_subscriptions: "Email-підписки"
|
||||||
email_subscriptions_none: "Жодних підписок."
|
email_subscriptions_none: "Жодних підписок."
|
||||||
email_announcements: "Оголошення"
|
email_announcements: "Оголошення"
|
||||||
|
@ -772,6 +796,7 @@ module.exports = nativeDescription: "Українська", englishDescription:
|
||||||
level_completion: "Рівень завершено"
|
level_completion: "Рівень завершено"
|
||||||
pop_i18n: "Додати I18N"
|
pop_i18n: "Додати I18N"
|
||||||
tasks: "Завдання"
|
tasks: "Завдання"
|
||||||
|
# clear_storage: "Clear your local changes"
|
||||||
|
|
||||||
article:
|
article:
|
||||||
edit_btn_preview: "Перегляд"
|
edit_btn_preview: "Перегляд"
|
||||||
|
|
|
@ -391,7 +391,7 @@ module.exports = nativeDescription: "اُردُو", englishDescription: "Urdu",
|
||||||
# prompt_body: "Do you want to get more?"
|
# prompt_body: "Do you want to get more?"
|
||||||
# prompt_button: "Enter Shop"
|
# prompt_button: "Enter Shop"
|
||||||
# recovered: "Previous gems purchase recovered. Please refresh the page."
|
# recovered: "Previous gems purchase recovered. Please refresh the page."
|
||||||
# or_subscribe: "Or 3500 gems/mo if you..."
|
# price: "x3500 / mo"
|
||||||
|
|
||||||
# subscribe:
|
# subscribe:
|
||||||
# comparison_blurb: "Sharpen your skills with a CodeCombat subscription!"
|
# comparison_blurb: "Sharpen your skills with a CodeCombat subscription!"
|
||||||
|
@ -455,6 +455,14 @@ module.exports = nativeDescription: "اُردُو", englishDescription: "Urdu",
|
||||||
# blocks: "Blocks" # As in "this shield blocks this much damage"
|
# blocks: "Blocks" # As in "this shield blocks this much damage"
|
||||||
# backstab: "Backstab" # As in "this dagger does this much backstab damage"
|
# backstab: "Backstab" # As in "this dagger does this much backstab damage"
|
||||||
# skills: "Skills"
|
# skills: "Skills"
|
||||||
|
# attack_1: "Deals"
|
||||||
|
# attack_2: "of listed"
|
||||||
|
# attack_3: "weapon damage."
|
||||||
|
# health_1: "Gains"
|
||||||
|
# health_2: "of listed"
|
||||||
|
# health_3: "armor health."
|
||||||
|
# speed_1: "Moves at"
|
||||||
|
# speed_2: "meters per second."
|
||||||
# available_for_purchase: "Available for Purchase" # Shows up when you have unlocked, but not purchased, a hero in the hero store
|
# available_for_purchase: "Available for Purchase" # Shows up when you have unlocked, but not purchased, a hero in the hero store
|
||||||
# level_to_unlock: "Level to unlock:" # Label for which level you have to beat to unlock a particular hero (click a locked hero in the store to see)
|
# level_to_unlock: "Level to unlock:" # Label for which level you have to beat to unlock a particular hero (click a locked hero in the store to see)
|
||||||
# restricted_to_certain_heroes: "Only certain heroes can play this level."
|
# restricted_to_certain_heroes: "Only certain heroes can play this level."
|
||||||
|
@ -520,16 +528,24 @@ module.exports = nativeDescription: "اُردُو", englishDescription: "Urdu",
|
||||||
# press_paragraph_1_link: "press packet"
|
# press_paragraph_1_link: "press packet"
|
||||||
# press_paragraph_1_suffix: ". All logos and images may be used without contacting us directly."
|
# press_paragraph_1_suffix: ". All logos and images may be used without contacting us directly."
|
||||||
# team: "Team"
|
# team: "Team"
|
||||||
# george_title: "CEO"
|
# george_title: "Cofounder"
|
||||||
# george_blurb: "Businesser"
|
# george_blurb: "Businesser"
|
||||||
# scott_title: "Programmer"
|
# scott_title: "Cofounder"
|
||||||
# scott_blurb: "Reasonable One"
|
# scott_blurb: "Reasonable One"
|
||||||
# nick_title: "Programmer"
|
# nick_title: "Cofounder"
|
||||||
# nick_blurb: "Motivation Guru"
|
# nick_blurb: "Motivation Guru"
|
||||||
# michael_title: "Programmer"
|
# michael_title: "Programmer"
|
||||||
# michael_blurb: "Sys Admin"
|
# michael_blurb: "Sys Admin"
|
||||||
# matt_title: "Programmer"
|
# matt_title: "Programmer"
|
||||||
# matt_blurb: "Bicyclist"
|
# matt_blurb: "Bicyclist"
|
||||||
|
# cat_title: "Chief Artisan"
|
||||||
|
# cat_blurb: "Airbender"
|
||||||
|
# josh_title: "Game Designer"
|
||||||
|
# josh_blurb: "Floor Is Lava"
|
||||||
|
# jose_title: "Music"
|
||||||
|
# jose_blurb: "Taking Off"
|
||||||
|
# retrostyle_title: "Illustration"
|
||||||
|
# retrostyle_blurb: "RetroStyle Games"
|
||||||
|
|
||||||
# teachers:
|
# teachers:
|
||||||
# title: "CodeCombat for Teachers"
|
# title: "CodeCombat for Teachers"
|
||||||
|
@ -543,8 +559,10 @@ module.exports = nativeDescription: "اُردُو", englishDescription: "Urdu",
|
||||||
# violent_2: "If you are comfortable having your students play Angry Birds, you will be comfortable with CodeCombat."
|
# violent_2: "If you are comfortable having your students play Angry Birds, you will be comfortable with CodeCombat."
|
||||||
# for_girls_title: "Is it for girls?"
|
# for_girls_title: "Is it for girls?"
|
||||||
# for_girls_1: "There are three game modes in CodeCombat: building, puzzles, and combat. We have intentionally designed each to appeal to both boys and girls and think that the building and puzzle levels especially differentiate the game from violent triple A titles that repel female players."
|
# for_girls_1: "There are three game modes in CodeCombat: building, puzzles, and combat. We have intentionally designed each to appeal to both boys and girls and think that the building and puzzle levels especially differentiate the game from violent triple A titles that repel female players."
|
||||||
|
# age_recommended_title: "What age is it recommended at?"
|
||||||
|
# age_recommended_1: "The recommended minimum age is 9, however children as young as 7 can play the first stages with the assistance of an adult."
|
||||||
# what_cover_title: "What do we cover?"
|
# what_cover_title: "What do we cover?"
|
||||||
# what_cover_1: "There are 20 levels in the Hour of Code tutorial that teach and reinforce 6 specific computer science concepts:"
|
# what_cover_1: "There are 27 levels in the first stage of CodeCombat that teach and reinforce 6 specific computer science concepts:"
|
||||||
# what_cover_notation_1: "Formal notation"
|
# what_cover_notation_1: "Formal notation"
|
||||||
# what_cover_notation_2: "- builds an understanding of the importance of syntax in programming."
|
# what_cover_notation_2: "- builds an understanding of the importance of syntax in programming."
|
||||||
# what_cover_methods_1: "Calling methods"
|
# what_cover_methods_1: "Calling methods"
|
||||||
|
@ -562,10 +580,12 @@ module.exports = nativeDescription: "اُردُو", englishDescription: "Urdu",
|
||||||
# what_cover_logic_2: "- when and how to use if/else to control in-game outcomes."
|
# what_cover_logic_2: "- when and how to use if/else to control in-game outcomes."
|
||||||
# what_cover_input_1: "Handling player input"
|
# what_cover_input_1: "Handling player input"
|
||||||
# what_cover_input_2: "- responding to input events to create a user interface."
|
# what_cover_input_2: "- responding to input events to create a user interface."
|
||||||
|
# what_cover_array_1: "Arrays"
|
||||||
|
# what_cover_array_2: "- allows the player to create and loop through arrays."
|
||||||
# sys_requirements_title: "System Requirements"
|
# sys_requirements_title: "System Requirements"
|
||||||
# sys_requirements_1: "Because CodeCombat is a game, it is more intensive for computers to run smoothly than video or written tutorials. We have optimized it to run quickly on all modern browsers and on older machines so that everyone can play. That said, here are our suggestions for getting the most out of your Hour of Code experience:"
|
# sys_requirements_1: "Because CodeCombat is a game, it is more intensive for computers to run smoothly than video or written tutorials. We have optimized it to run quickly on all modern browsers and on older machines so that everyone can play. That said, here are our suggestions for getting the most out of the CodeCombat experience:"
|
||||||
# sys_requirements_2: "Use newer versions of Chrome or Firefox."
|
# sys_requirements_2: "Use newer versions of Chrome or Firefox."
|
||||||
# sys_requirements_3: "Although CodeCombat will work on browsers as old as IE9, the performance is not as good. Chrome is best."
|
# sys_requirements_3: "Although CodeCombat will work on browsers as old as Internet Explorer 9, the performance is not as good. Chrome is best."
|
||||||
# sys_requirements_4: "Use newer computers."
|
# sys_requirements_4: "Use newer computers."
|
||||||
# sys_requirements_5: "Older computers, Chromebooks, and netbooks tend to have very few system resources, which makes for a less enjoyable experience. At least 2GB of RAM is required."
|
# sys_requirements_5: "Older computers, Chromebooks, and netbooks tend to have very few system resources, which makes for a less enjoyable experience. At least 2GB of RAM is required."
|
||||||
# sys_requirements_6: "Allow players to wear headphones/earbuds to hear the audio."
|
# sys_requirements_6: "Allow players to wear headphones/earbuds to hear the audio."
|
||||||
|
@ -604,13 +624,17 @@ module.exports = nativeDescription: "اُردُو", englishDescription: "Urdu",
|
||||||
# autosave: "Changes Save Automatically"
|
# autosave: "Changes Save Automatically"
|
||||||
# me_tab: "Me"
|
# me_tab: "Me"
|
||||||
# picture_tab: "Picture"
|
# picture_tab: "Picture"
|
||||||
|
# delete_account_tab: "Delete Your Account"
|
||||||
|
# wrong_email: "Wrong Email"
|
||||||
# upload_picture: "Upload a picture"
|
# upload_picture: "Upload a picture"
|
||||||
|
# delete_this_account: "Delete this account permanently"
|
||||||
# god_mode: "God Mode"
|
# god_mode: "God Mode"
|
||||||
# password_tab: "Password"
|
# password_tab: "Password"
|
||||||
# emails_tab: "Emails"
|
# emails_tab: "Emails"
|
||||||
# admin: "Admin"
|
# admin: "Admin"
|
||||||
# new_password: "New Password"
|
# new_password: "New Password"
|
||||||
# new_password_verify: "Verify"
|
# new_password_verify: "Verify"
|
||||||
|
# type_in_email: "Type in your email to confirm the deletion"
|
||||||
# email_subscriptions: "Email Subscriptions"
|
# email_subscriptions: "Email Subscriptions"
|
||||||
# email_subscriptions_none: "No Email Subscriptions."
|
# email_subscriptions_none: "No Email Subscriptions."
|
||||||
# email_announcements: "Announcements"
|
# email_announcements: "Announcements"
|
||||||
|
@ -772,6 +796,7 @@ module.exports = nativeDescription: "اُردُو", englishDescription: "Urdu",
|
||||||
# level_completion: "Level Completion"
|
# level_completion: "Level Completion"
|
||||||
# pop_i18n: "Populate I18N"
|
# pop_i18n: "Populate I18N"
|
||||||
# tasks: "Tasks"
|
# tasks: "Tasks"
|
||||||
|
# clear_storage: "Clear your local changes"
|
||||||
|
|
||||||
# article:
|
# article:
|
||||||
# edit_btn_preview: "Preview"
|
# edit_btn_preview: "Preview"
|
||||||
|
|
|
@ -391,7 +391,7 @@ module.exports = nativeDescription: "Tiếng Việt", englishDescription: "Vietn
|
||||||
prompt_body: "Ban có muốn nhiều ngọc hơn không ?"
|
prompt_body: "Ban có muốn nhiều ngọc hơn không ?"
|
||||||
prompt_button: "Vào cửa hàng"
|
prompt_button: "Vào cửa hàng"
|
||||||
# recovered: "Previous gems purchase recovered. Please refresh the page."
|
# recovered: "Previous gems purchase recovered. Please refresh the page."
|
||||||
or_subscribe: "Hoặc là 3500 ngọc 1 tháng nếu bạn..."
|
# price: "x3500 / mo"
|
||||||
|
|
||||||
subscribe:
|
subscribe:
|
||||||
# comparison_blurb: "Sharpen your skills with a CodeCombat subscription!"
|
# comparison_blurb: "Sharpen your skills with a CodeCombat subscription!"
|
||||||
|
@ -455,6 +455,14 @@ module.exports = nativeDescription: "Tiếng Việt", englishDescription: "Vietn
|
||||||
blocks: "Đỡ" # As in "this shield blocks this much damage"
|
blocks: "Đỡ" # As in "this shield blocks this much damage"
|
||||||
# backstab: "Backstab" # As in "this dagger does this much backstab damage"
|
# backstab: "Backstab" # As in "this dagger does this much backstab damage"
|
||||||
skills: "Những kĩ năng"
|
skills: "Những kĩ năng"
|
||||||
|
# attack_1: "Deals"
|
||||||
|
# attack_2: "of listed"
|
||||||
|
# attack_3: "weapon damage."
|
||||||
|
# health_1: "Gains"
|
||||||
|
# health_2: "of listed"
|
||||||
|
# health_3: "armor health."
|
||||||
|
# speed_1: "Moves at"
|
||||||
|
# speed_2: "meters per second."
|
||||||
# available_for_purchase: "Available for Purchase" # Shows up when you have unlocked, but not purchased, a hero in the hero store
|
# available_for_purchase: "Available for Purchase" # Shows up when you have unlocked, but not purchased, a hero in the hero store
|
||||||
# level_to_unlock: "Level to unlock:" # Label for which level you have to beat to unlock a particular hero (click a locked hero in the store to see)
|
# level_to_unlock: "Level to unlock:" # Label for which level you have to beat to unlock a particular hero (click a locked hero in the store to see)
|
||||||
# restricted_to_certain_heroes: "Only certain heroes can play this level."
|
# restricted_to_certain_heroes: "Only certain heroes can play this level."
|
||||||
|
@ -530,6 +538,14 @@ module.exports = nativeDescription: "Tiếng Việt", englishDescription: "Vietn
|
||||||
# michael_blurb: "Sys Admin"
|
# michael_blurb: "Sys Admin"
|
||||||
matt_title: "Lập trình viên"
|
matt_title: "Lập trình viên"
|
||||||
matt_blurb: "Một người thích đi xe đạp"
|
matt_blurb: "Một người thích đi xe đạp"
|
||||||
|
# cat_title: "Chief Artisan"
|
||||||
|
# cat_blurb: "Airbender"
|
||||||
|
# josh_title: "Game Designer"
|
||||||
|
# josh_blurb: "Floor Is Lava"
|
||||||
|
# jose_title: "Music"
|
||||||
|
# jose_blurb: "Taking Off"
|
||||||
|
# retrostyle_title: "Illustration"
|
||||||
|
# retrostyle_blurb: "RetroStyle Games"
|
||||||
|
|
||||||
teachers:
|
teachers:
|
||||||
title: "Thông tin về CodeCombat dành cho giáo viên"
|
title: "Thông tin về CodeCombat dành cho giáo viên"
|
||||||
|
@ -543,8 +559,10 @@ module.exports = nativeDescription: "Tiếng Việt", englishDescription: "Vietn
|
||||||
violent_2: "Nếu bạn thoải mái với việc học sinh của bạn chơi Angry Birds thì bạn cũng sẽ thấy thoải mái khi học sinh của bạn sử dụng CodeCombat."
|
violent_2: "Nếu bạn thoải mái với việc học sinh của bạn chơi Angry Birds thì bạn cũng sẽ thấy thoải mái khi học sinh của bạn sử dụng CodeCombat."
|
||||||
for_girls_title: "Nó có dành cho con gái không ?"
|
for_girls_title: "Nó có dành cho con gái không ?"
|
||||||
# for_girls_1: "There are three game modes in CodeCombat: building, puzzles, and combat. We have intentionally designed each to appeal to both boys and girls and think that the building and puzzle levels especially differentiate the game from violent triple A titles that repel female players."
|
# for_girls_1: "There are three game modes in CodeCombat: building, puzzles, and combat. We have intentionally designed each to appeal to both boys and girls and think that the building and puzzle levels especially differentiate the game from violent triple A titles that repel female players."
|
||||||
|
# age_recommended_title: "What age is it recommended at?"
|
||||||
|
# age_recommended_1: "The recommended minimum age is 9, however children as young as 7 can play the first stages with the assistance of an adult."
|
||||||
# what_cover_title: "What do we cover?"
|
# what_cover_title: "What do we cover?"
|
||||||
# what_cover_1: "There are 20 levels in the Hour of Code tutorial that teach and reinforce 6 specific computer science concepts:"
|
# what_cover_1: "There are 27 levels in the first stage of CodeCombat that teach and reinforce 6 specific computer science concepts:"
|
||||||
# what_cover_notation_1: "Formal notation"
|
# what_cover_notation_1: "Formal notation"
|
||||||
# what_cover_notation_2: "- builds an understanding of the importance of syntax in programming."
|
# what_cover_notation_2: "- builds an understanding of the importance of syntax in programming."
|
||||||
# what_cover_methods_1: "Calling methods"
|
# what_cover_methods_1: "Calling methods"
|
||||||
|
@ -562,10 +580,12 @@ module.exports = nativeDescription: "Tiếng Việt", englishDescription: "Vietn
|
||||||
# what_cover_logic_2: "- when and how to use if/else to control in-game outcomes."
|
# what_cover_logic_2: "- when and how to use if/else to control in-game outcomes."
|
||||||
# what_cover_input_1: "Handling player input"
|
# what_cover_input_1: "Handling player input"
|
||||||
# what_cover_input_2: "- responding to input events to create a user interface."
|
# what_cover_input_2: "- responding to input events to create a user interface."
|
||||||
|
# what_cover_array_1: "Arrays"
|
||||||
|
# what_cover_array_2: "- allows the player to create and loop through arrays."
|
||||||
# sys_requirements_title: "System Requirements"
|
# sys_requirements_title: "System Requirements"
|
||||||
# sys_requirements_1: "Because CodeCombat is a game, it is more intensive for computers to run smoothly than video or written tutorials. We have optimized it to run quickly on all modern browsers and on older machines so that everyone can play. That said, here are our suggestions for getting the most out of your Hour of Code experience:"
|
# sys_requirements_1: "Because CodeCombat is a game, it is more intensive for computers to run smoothly than video or written tutorials. We have optimized it to run quickly on all modern browsers and on older machines so that everyone can play. That said, here are our suggestions for getting the most out of the CodeCombat experience:"
|
||||||
sys_requirements_2: "Hãy sử dụng phiên bản mới nhất của Chrome hoặc Firefox."
|
sys_requirements_2: "Hãy sử dụng phiên bản mới nhất của Chrome hoặc Firefox."
|
||||||
# sys_requirements_3: "Although CodeCombat will work on browsers as old as IE9, the performance is not as good. Chrome is best."
|
# sys_requirements_3: "Although CodeCombat will work on browsers as old as Internet Explorer 9, the performance is not as good. Chrome is best."
|
||||||
sys_requirements_4: "Hãy sử dụng máy tính mới hơn."
|
sys_requirements_4: "Hãy sử dụng máy tính mới hơn."
|
||||||
# sys_requirements_5: "Older computers, Chromebooks, and netbooks tend to have very few system resources, which makes for a less enjoyable experience. At least 2GB of RAM is required."
|
# sys_requirements_5: "Older computers, Chromebooks, and netbooks tend to have very few system resources, which makes for a less enjoyable experience. At least 2GB of RAM is required."
|
||||||
sys_requirements_6: "Hãy sử dụng tai nghe để nghe những âm thanh trong trò chơi."
|
sys_requirements_6: "Hãy sử dụng tai nghe để nghe những âm thanh trong trò chơi."
|
||||||
|
@ -604,13 +624,17 @@ module.exports = nativeDescription: "Tiếng Việt", englishDescription: "Vietn
|
||||||
autosave: "Tự động lưu thay đổi"
|
autosave: "Tự động lưu thay đổi"
|
||||||
me_tab: "Tôi"
|
me_tab: "Tôi"
|
||||||
picture_tab: "Bức tranh"
|
picture_tab: "Bức tranh"
|
||||||
|
# delete_account_tab: "Delete Your Account"
|
||||||
|
# wrong_email: "Wrong Email"
|
||||||
upload_picture: "Tải ảnh lên"
|
upload_picture: "Tải ảnh lên"
|
||||||
|
# delete_this_account: "Delete this account permanently"
|
||||||
# god_mode: "God Mode"
|
# god_mode: "God Mode"
|
||||||
password_tab: "Mật khẩu"
|
password_tab: "Mật khẩu"
|
||||||
emails_tab: "Emails"
|
emails_tab: "Emails"
|
||||||
admin: "Admin"
|
admin: "Admin"
|
||||||
new_password: "Mật khẩu mới"
|
new_password: "Mật khẩu mới"
|
||||||
new_password_verify: "Xác nhận"
|
new_password_verify: "Xác nhận"
|
||||||
|
# type_in_email: "Type in your email to confirm the deletion"
|
||||||
email_subscriptions: "Thuê bao Email"
|
email_subscriptions: "Thuê bao Email"
|
||||||
# email_subscriptions_none: "No Email Subscriptions."
|
# email_subscriptions_none: "No Email Subscriptions."
|
||||||
email_announcements: "Thông báo"
|
email_announcements: "Thông báo"
|
||||||
|
@ -772,6 +796,7 @@ module.exports = nativeDescription: "Tiếng Việt", englishDescription: "Vietn
|
||||||
# level_completion: "Level Completion"
|
# level_completion: "Level Completion"
|
||||||
# pop_i18n: "Populate I18N"
|
# pop_i18n: "Populate I18N"
|
||||||
tasks: "Những nhiệm vụ"
|
tasks: "Những nhiệm vụ"
|
||||||
|
# clear_storage: "Clear your local changes"
|
||||||
|
|
||||||
article:
|
article:
|
||||||
edit_btn_preview: "Xem trước"
|
edit_btn_preview: "Xem trước"
|
||||||
|
|
|
@ -10,7 +10,7 @@ module.exports = nativeDescription: "简体中文", englishDescription: "Chinese
|
||||||
campaign: "战役模式"
|
campaign: "战役模式"
|
||||||
for_beginners: "适合初学者"
|
for_beginners: "适合初学者"
|
||||||
multiplayer: "多人游戏" # Not currently shown on home page
|
multiplayer: "多人游戏" # Not currently shown on home page
|
||||||
for_developers: "适合开发者" # Not currently shown on home page
|
for_developers: "适合开发者" # Not currently shown on home page.
|
||||||
or_ipad: "或下载入iPad"
|
or_ipad: "或下载入iPad"
|
||||||
|
|
||||||
nav:
|
nav:
|
||||||
|
@ -40,7 +40,7 @@ module.exports = nativeDescription: "简体中文", englishDescription: "Chinese
|
||||||
page_not_found: "找不到网页"
|
page_not_found: "找不到网页"
|
||||||
|
|
||||||
diplomat_suggestion:
|
diplomat_suggestion:
|
||||||
title: "帮助我们翻译CodeCombat" # This shows up when a player switches to a non-English language using the language selector
|
title: "帮助我们翻译CodeCombat" # This shows up when a player switches to a non-English language using the language selector.
|
||||||
sub_heading: "我们需要您的语言技能"
|
sub_heading: "我们需要您的语言技能"
|
||||||
pitch_body: "我们开发了英文版的CodeCombat,但是CodeCombat的玩家遍布全球。对于不熟悉英语的中文玩家,他们希望能玩简体中文版的CodeCombat,如果你中英文都很熟练,考虑加入我们“外交官”行列并参与CodeCombat的翻译,帮忙把CodeCombat网站和所有关卡翻译成简体中文。感谢!"
|
pitch_body: "我们开发了英文版的CodeCombat,但是CodeCombat的玩家遍布全球。对于不熟悉英语的中文玩家,他们希望能玩简体中文版的CodeCombat,如果你中英文都很熟练,考虑加入我们“外交官”行列并参与CodeCombat的翻译,帮忙把CodeCombat网站和所有关卡翻译成简体中文。感谢!"
|
||||||
missing_translations: "没被翻译的文字将以英文显示。"
|
missing_translations: "没被翻译的文字将以英文显示。"
|
||||||
|
@ -272,7 +272,7 @@ module.exports = nativeDescription: "简体中文", englishDescription: "Chinese
|
||||||
tome_submit_button: "提交"
|
tome_submit_button: "提交"
|
||||||
tome_reload_method: "重载该方法的原始代码" # Title text for individual method reload button.
|
tome_reload_method: "重载该方法的原始代码" # Title text for individual method reload button.
|
||||||
tome_select_method: "选择方法"
|
tome_select_method: "选择方法"
|
||||||
tome_see_all_methods: "查看所有能够编辑的方法" # Title text for method list selector (shown when there are multiple programmable methdos)。
|
tome_see_all_methods: "查看所有能够编辑的方法" # Title text for method list selector (shown when there are multiple programmable methdos).
|
||||||
tome_select_a_thang: "选择人物来 "
|
tome_select_a_thang: "选择人物来 "
|
||||||
tome_available_spells: "可用的法术"
|
tome_available_spells: "可用的法术"
|
||||||
tome_your_skills: "你的技能"
|
tome_your_skills: "你的技能"
|
||||||
|
@ -391,7 +391,7 @@ module.exports = nativeDescription: "简体中文", englishDescription: "Chinese
|
||||||
prompt_body: "还需要更多吗?"
|
prompt_body: "还需要更多吗?"
|
||||||
prompt_button: "进入商店"
|
prompt_button: "进入商店"
|
||||||
recovered: "之前购买的宝石已恢复。请刷新页面。"
|
recovered: "之前购买的宝石已恢复。请刷新页面。"
|
||||||
or_subscribe: "或每个月3500个宝石如果你..."
|
# price: "x3500 / mo"
|
||||||
|
|
||||||
subscribe:
|
subscribe:
|
||||||
comparison_blurb: "亲,订阅CodeCombat,大力的提升你的技能!"
|
comparison_blurb: "亲,订阅CodeCombat,大力的提升你的技能!"
|
||||||
|
@ -455,6 +455,14 @@ module.exports = nativeDescription: "简体中文", englishDescription: "Chinese
|
||||||
blocks: "格挡" # As in "this shield blocks this much damage"
|
blocks: "格挡" # As in "this shield blocks this much damage"
|
||||||
backstab: "背刺" # As in "this dagger does this much backstab damage"
|
backstab: "背刺" # As in "this dagger does this much backstab damage"
|
||||||
skills: "技能"
|
skills: "技能"
|
||||||
|
# attack_1: "Deals"
|
||||||
|
# attack_2: "of listed"
|
||||||
|
# attack_3: "weapon damage."
|
||||||
|
# health_1: "Gains"
|
||||||
|
# health_2: "of listed"
|
||||||
|
# health_3: "armor health."
|
||||||
|
# speed_1: "Moves at"
|
||||||
|
# speed_2: "meters per second."
|
||||||
available_for_purchase: "可以购买" # Shows up when you have unlocked, but not purchased, a hero in the hero store
|
available_for_purchase: "可以购买" # Shows up when you have unlocked, but not purchased, a hero in the hero store
|
||||||
level_to_unlock: "未解锁关卡:" # Label for which level you have to beat to unlock a particular hero (click a locked hero in the store to see)
|
level_to_unlock: "未解锁关卡:" # Label for which level you have to beat to unlock a particular hero (click a locked hero in the store to see)
|
||||||
restricted_to_certain_heroes: "只有特定的英雄可以进入本关。"
|
restricted_to_certain_heroes: "只有特定的英雄可以进入本关。"
|
||||||
|
@ -530,6 +538,14 @@ module.exports = nativeDescription: "简体中文", englishDescription: "Chinese
|
||||||
michael_blurb: "系统管理员"
|
michael_blurb: "系统管理员"
|
||||||
matt_title: "程序员"
|
matt_title: "程序员"
|
||||||
matt_blurb: "自行车爱好者"
|
matt_blurb: "自行车爱好者"
|
||||||
|
# cat_title: "Chief Artisan"
|
||||||
|
# cat_blurb: "Airbender"
|
||||||
|
# josh_title: "Game Designer"
|
||||||
|
# josh_blurb: "Floor Is Lava"
|
||||||
|
# jose_title: "Music"
|
||||||
|
# jose_blurb: "Taking Off"
|
||||||
|
# retrostyle_title: "Illustration"
|
||||||
|
# retrostyle_blurb: "RetroStyle Games"
|
||||||
|
|
||||||
teachers:
|
teachers:
|
||||||
title: "CodeCombat给教师的说明"
|
title: "CodeCombat给教师的说明"
|
||||||
|
@ -543,6 +559,8 @@ module.exports = nativeDescription: "简体中文", englishDescription: "Chinese
|
||||||
violent_2: "如果你觉得让学生玩愤怒鸟是合适的,那么让学生玩CodeCombat也将会是合适的。"
|
violent_2: "如果你觉得让学生玩愤怒鸟是合适的,那么让学生玩CodeCombat也将会是合适的。"
|
||||||
for_girls_title: "CodeCombat适合女生吗?"
|
for_girls_title: "CodeCombat适合女生吗?"
|
||||||
for_girls_1: "CodeCombat有三种游戏模式:建筑,猜谜,和战斗。我们已经将游戏设计为迎合男生和女生且尽力的改进建筑和猜谜关卡以便不让女性玩家抗拒它们。"
|
for_girls_1: "CodeCombat有三种游戏模式:建筑,猜谜,和战斗。我们已经将游戏设计为迎合男生和女生且尽力的改进建筑和猜谜关卡以便不让女性玩家抗拒它们。"
|
||||||
|
# age_recommended_title: "What age is it recommended at?"
|
||||||
|
# age_recommended_1: "The recommended minimum age is 9, however children as young as 7 can play the first stages with the assistance of an adult."
|
||||||
what_cover_title: "我们涵盖了什么?"
|
what_cover_title: "我们涵盖了什么?"
|
||||||
what_cover_1: "The Hour of Code的教学里有20个关卡主要负责教导和加强六个特点的电脑科学概念:"
|
what_cover_1: "The Hour of Code的教学里有20个关卡主要负责教导和加强六个特点的电脑科学概念:"
|
||||||
what_cover_notation_1: "正式的表示法"
|
what_cover_notation_1: "正式的表示法"
|
||||||
|
@ -562,6 +580,8 @@ module.exports = nativeDescription: "简体中文", englishDescription: "Chinese
|
||||||
what_cover_logic_2: "- 如何使用”if/else“来控制游戏结果?"
|
what_cover_logic_2: "- 如何使用”if/else“来控制游戏结果?"
|
||||||
what_cover_input_1: "处理玩家的输入"
|
what_cover_input_1: "处理玩家的输入"
|
||||||
what_cover_input_2: "- 对输入产生回应来创建用户界面。"
|
what_cover_input_2: "- 对输入产生回应来创建用户界面。"
|
||||||
|
# what_cover_array_1: "Arrays"
|
||||||
|
# what_cover_array_2: "- allows the player to create and loop through arrays."
|
||||||
sys_requirements_title: "系统需求"
|
sys_requirements_title: "系统需求"
|
||||||
sys_requirements_1: "因为CodeCombat是个游戏,它对于电脑的要求很高以运行的顺畅。我们已经优化过他以便让他能在每一个最新浏览器或是比较旧的电脑跑得顺畅,所以每一个人都能享受CodeCombat带来的乐趣。如上,为了使你顺利的完成Hour of Code的学习,我们建议你:"
|
sys_requirements_1: "因为CodeCombat是个游戏,它对于电脑的要求很高以运行的顺畅。我们已经优化过他以便让他能在每一个最新浏览器或是比较旧的电脑跑得顺畅,所以每一个人都能享受CodeCombat带来的乐趣。如上,为了使你顺利的完成Hour of Code的学习,我们建议你:"
|
||||||
sys_requirements_2: "使用最新版本的Chrome或是Firefox."
|
sys_requirements_2: "使用最新版本的Chrome或是Firefox."
|
||||||
|
@ -604,13 +624,17 @@ module.exports = nativeDescription: "简体中文", englishDescription: "Chinese
|
||||||
autosave: "自动保存修改"
|
autosave: "自动保存修改"
|
||||||
me_tab: "我"
|
me_tab: "我"
|
||||||
picture_tab: "图片"
|
picture_tab: "图片"
|
||||||
|
# delete_account_tab: "Delete Your Account"
|
||||||
|
# wrong_email: "Wrong Email"
|
||||||
upload_picture: "上传一张图片"
|
upload_picture: "上传一张图片"
|
||||||
|
# delete_this_account: "Delete this account permanently"
|
||||||
god_mode: "上帝模式"
|
god_mode: "上帝模式"
|
||||||
password_tab: "密码"
|
password_tab: "密码"
|
||||||
emails_tab: "邮件"
|
emails_tab: "邮件"
|
||||||
admin: "管理"
|
admin: "管理"
|
||||||
new_password: "新密码"
|
new_password: "新密码"
|
||||||
new_password_verify: "核实"
|
new_password_verify: "核实"
|
||||||
|
# type_in_email: "Type in your email to confirm the deletion"
|
||||||
email_subscriptions: "邮箱订阅"
|
email_subscriptions: "邮箱订阅"
|
||||||
email_subscriptions_none: "取消订阅"
|
email_subscriptions_none: "取消订阅"
|
||||||
email_announcements: "通知"
|
email_announcements: "通知"
|
||||||
|
@ -772,6 +796,7 @@ module.exports = nativeDescription: "简体中文", englishDescription: "Chinese
|
||||||
level_completion: "关卡完成"
|
level_completion: "关卡完成"
|
||||||
pop_i18n: "完善 I18N"
|
pop_i18n: "完善 I18N"
|
||||||
tasks: "任务"
|
tasks: "任务"
|
||||||
|
# clear_storage: "Clear your local changes"
|
||||||
|
|
||||||
article:
|
article:
|
||||||
edit_btn_preview: "预览"
|
edit_btn_preview: "预览"
|
||||||
|
@ -1028,7 +1053,7 @@ module.exports = nativeDescription: "简体中文", englishDescription: "Chinese
|
||||||
temp: "临时"
|
temp: "临时"
|
||||||
|
|
||||||
multiplayer:
|
multiplayer:
|
||||||
multiplayer_title: "多人游戏设置" # We'll be changing this around significantly soon.Until then, it's not important to translate.
|
multiplayer_title: "多人游戏设置" # We'll be changing this around significantly soon. Until then, it's not important to translate.
|
||||||
multiplayer_toggle: "开启多人模式"
|
multiplayer_toggle: "开启多人模式"
|
||||||
multiplayer_toggle_description: "允许其他人加入游戏。"
|
multiplayer_toggle_description: "允许其他人加入游戏。"
|
||||||
multiplayer_link_description: "把这个链接告诉小伙伴们,一起玩吧。"
|
multiplayer_link_description: "把这个链接告诉小伙伴们,一起玩吧。"
|
||||||
|
@ -1113,7 +1138,7 @@ module.exports = nativeDescription: "简体中文", englishDescription: "Chinese
|
||||||
oreilly: "你选择的电子书"
|
oreilly: "你选择的电子书"
|
||||||
|
|
||||||
account_profile:
|
account_profile:
|
||||||
settings: "设置" # We are not actively recruiting right now, so there's no need to add new translations for this section
|
settings: "设置" # We are not actively recruiting right now, so there's no need to add new translations for this section.
|
||||||
edit_profile: "编辑资料"
|
edit_profile: "编辑资料"
|
||||||
done_editing: "完成编辑"
|
done_editing: "完成编辑"
|
||||||
profile_for_prefix: "关于他的基本资料:"
|
profile_for_prefix: "关于他的基本资料:"
|
||||||
|
@ -1220,7 +1245,7 @@ module.exports = nativeDescription: "简体中文", englishDescription: "Chinese
|
||||||
employers:
|
employers:
|
||||||
deprecation_warning_title: "抱歉,CodeCombat现不招聘雇员。"
|
deprecation_warning_title: "抱歉,CodeCombat现不招聘雇员。"
|
||||||
deprecation_warning: "我们现在只专注在初学者等级的开发,暂时还不需要雇用天才级开发人员。"
|
deprecation_warning: "我们现在只专注在初学者等级的开发,暂时还不需要雇用天才级开发人员。"
|
||||||
hire_developers_not_credentials: "我们只招聘开发人员,不招聘证书。" # We are not actively recruiting right now, so there's no need to add new translations for the rest of this section
|
hire_developers_not_credentials: "我们只招聘开发人员,不招聘证书。" # We are not actively recruiting right now, so there's no need to add new translations for the rest of this section.
|
||||||
get_started: "入门"
|
get_started: "入门"
|
||||||
already_screened: "我们已经筛选过所有应征者了"
|
already_screened: "我们已经筛选过所有应征者了"
|
||||||
filter_further: ", 但是你也可以进一步筛选:"
|
filter_further: ", 但是你也可以进一步筛选:"
|
||||||
|
@ -1264,7 +1289,7 @@ module.exports = nativeDescription: "简体中文", englishDescription: "Chinese
|
||||||
inactive_developers: "不活跃的开发者"
|
inactive_developers: "不活跃的开发者"
|
||||||
|
|
||||||
admin:
|
admin:
|
||||||
av_espionage: "Espionage" # Really not important to translate /admin controls
|
av_espionage: "Espionage" # Really not important to translate /admin controls.
|
||||||
av_espionage_placeholder: "邮箱或用户名"
|
av_espionage_placeholder: "邮箱或用户名"
|
||||||
av_usersearch: "用户搜索"
|
av_usersearch: "用户搜索"
|
||||||
av_usersearch_placeholder: "邮箱、用户名、姓名、任何东西"
|
av_usersearch_placeholder: "邮箱、用户名、姓名、任何东西"
|
||||||
|
|
|
@ -391,7 +391,7 @@ module.exports = nativeDescription: "繁体中文", englishDescription: "Chinese
|
||||||
prompt_body: "想要取得更多?"
|
prompt_body: "想要取得更多?"
|
||||||
prompt_button: "進入商店"
|
prompt_button: "進入商店"
|
||||||
recovered: "先前購買的寶石已回復. 請重新載入頁面."
|
recovered: "先前購買的寶石已回復. 請重新載入頁面."
|
||||||
or_subscribe: "或者 3500 顆寶石一個月, 如果您..."
|
# price: "x3500 / mo"
|
||||||
|
|
||||||
subscribe:
|
subscribe:
|
||||||
comparison_blurb: "訂閱 CodeCombat 來磨練您的技巧!"
|
comparison_blurb: "訂閱 CodeCombat 來磨練您的技巧!"
|
||||||
|
@ -455,6 +455,14 @@ module.exports = nativeDescription: "繁体中文", englishDescription: "Chinese
|
||||||
blocks: "格擋" # As in "this shield blocks this much damage"
|
blocks: "格擋" # As in "this shield blocks this much damage"
|
||||||
backstab: "背刺" # As in "this dagger does this much backstab damage"
|
backstab: "背刺" # As in "this dagger does this much backstab damage"
|
||||||
skills: "技能"
|
skills: "技能"
|
||||||
|
# attack_1: "Deals"
|
||||||
|
# attack_2: "of listed"
|
||||||
|
# attack_3: "weapon damage."
|
||||||
|
# health_1: "Gains"
|
||||||
|
# health_2: "of listed"
|
||||||
|
# health_3: "armor health."
|
||||||
|
# speed_1: "Moves at"
|
||||||
|
# speed_2: "meters per second."
|
||||||
available_for_purchase: "可以購買" # Shows up when you have unlocked, but not purchased, a hero in the hero store
|
available_for_purchase: "可以購買" # Shows up when you have unlocked, but not purchased, a hero in the hero store
|
||||||
level_to_unlock: "解鎖等級:" # Label for which level you have to beat to unlock a particular hero (click a locked hero in the store to see)
|
level_to_unlock: "解鎖等級:" # Label for which level you have to beat to unlock a particular hero (click a locked hero in the store to see)
|
||||||
restricted_to_certain_heroes: "特定英雄才可遊玩此關卡。"
|
restricted_to_certain_heroes: "特定英雄才可遊玩此關卡。"
|
||||||
|
@ -530,6 +538,14 @@ module.exports = nativeDescription: "繁体中文", englishDescription: "Chinese
|
||||||
michael_blurb: "系統管理員"
|
michael_blurb: "系統管理員"
|
||||||
matt_title: "程式員"
|
matt_title: "程式員"
|
||||||
matt_blurb: "競速單車玩家"
|
matt_blurb: "競速單車玩家"
|
||||||
|
# cat_title: "Chief Artisan"
|
||||||
|
# cat_blurb: "Airbender"
|
||||||
|
# josh_title: "Game Designer"
|
||||||
|
# josh_blurb: "Floor Is Lava"
|
||||||
|
# jose_title: "Music"
|
||||||
|
# jose_blurb: "Taking Off"
|
||||||
|
# retrostyle_title: "Illustration"
|
||||||
|
# retrostyle_blurb: "RetroStyle Games"
|
||||||
|
|
||||||
teachers:
|
teachers:
|
||||||
title: "CodeCombat致教師的說明"
|
title: "CodeCombat致教師的說明"
|
||||||
|
@ -543,6 +559,8 @@ module.exports = nativeDescription: "繁体中文", englishDescription: "Chinese
|
||||||
violent_2: "如果您覺得Angry Birds(憤怒鳥)適合學生玩, 您將覺得CodeCombat也是適合的."
|
violent_2: "如果您覺得Angry Birds(憤怒鳥)適合學生玩, 您將覺得CodeCombat也是適合的."
|
||||||
for_girls_title: "這適合女生嗎?"
|
for_girls_title: "這適合女生嗎?"
|
||||||
for_girls_1: "在CodeCombat裡存在三種遊戲模式: 建造, 謎題和戰鬥. 我們已刻意調整設計去迎合男性和女性並且特別思考讓'建造'和'謎題'的關卡不被女性玩家厭惡."
|
for_girls_1: "在CodeCombat裡存在三種遊戲模式: 建造, 謎題和戰鬥. 我們已刻意調整設計去迎合男性和女性並且特別思考讓'建造'和'謎題'的關卡不被女性玩家厭惡."
|
||||||
|
# age_recommended_title: "What age is it recommended at?"
|
||||||
|
# age_recommended_1: "The recommended minimum age is 9, however children as young as 7 can play the first stages with the assistance of an adult."
|
||||||
what_cover_title: "我們涵蓋哪些?"
|
what_cover_title: "我們涵蓋哪些?"
|
||||||
what_cover_1: "在Hour of Code的教學裡已放置20道關卡教導並強化6種特定的電腦科學概念:"
|
what_cover_1: "在Hour of Code的教學裡已放置20道關卡教導並強化6種特定的電腦科學概念:"
|
||||||
what_cover_notation_1: "正式的表示法"
|
what_cover_notation_1: "正式的表示法"
|
||||||
|
@ -562,6 +580,8 @@ module.exports = nativeDescription: "繁体中文", englishDescription: "Chinese
|
||||||
what_cover_logic_2: "- 何時以及如何使用if/else來控制遊戲中的結果."
|
what_cover_logic_2: "- 何時以及如何使用if/else來控制遊戲中的結果."
|
||||||
what_cover_input_1: "處理玩家的輸入"
|
what_cover_input_1: "處理玩家的輸入"
|
||||||
what_cover_input_2: "- 回應輸入事件來創造一個使用者界面."
|
what_cover_input_2: "- 回應輸入事件來創造一個使用者界面."
|
||||||
|
# what_cover_array_1: "Arrays"
|
||||||
|
# what_cover_array_2: "- allows the player to create and loop through arrays."
|
||||||
sys_requirements_title: "系統要求"
|
sys_requirements_title: "系統要求"
|
||||||
sys_requirements_1: "因為CodeCombat是遊戲, 相比播放影片它讓電腦花費更多資源去順暢的執行. 為了讓所有人都可以接觸,我們已經讓它在現在的瀏覽器和老舊的電腦上執行最佳化. 以下是我們為了讓您順暢體驗Hour of Code所給的系統建議:"
|
sys_requirements_1: "因為CodeCombat是遊戲, 相比播放影片它讓電腦花費更多資源去順暢的執行. 為了讓所有人都可以接觸,我們已經讓它在現在的瀏覽器和老舊的電腦上執行最佳化. 以下是我們為了讓您順暢體驗Hour of Code所給的系統建議:"
|
||||||
sys_requirements_2: "使用較新的Chrome or Firefox版本."
|
sys_requirements_2: "使用較新的Chrome or Firefox版本."
|
||||||
|
@ -604,13 +624,17 @@ module.exports = nativeDescription: "繁体中文", englishDescription: "Chinese
|
||||||
autosave: "自動保存修改"
|
autosave: "自動保存修改"
|
||||||
me_tab: "我"
|
me_tab: "我"
|
||||||
picture_tab: "頭像"
|
picture_tab: "頭像"
|
||||||
|
# delete_account_tab: "Delete Your Account"
|
||||||
|
# wrong_email: "Wrong Email"
|
||||||
upload_picture: "上傳圖片"
|
upload_picture: "上傳圖片"
|
||||||
|
# delete_this_account: "Delete this account permanently"
|
||||||
god_mode: "上帝模式"
|
god_mode: "上帝模式"
|
||||||
password_tab: "密碼"
|
password_tab: "密碼"
|
||||||
emails_tab: "郵件"
|
emails_tab: "郵件"
|
||||||
admin: "管理員"
|
admin: "管理員"
|
||||||
new_password: "新密碼"
|
new_password: "新密碼"
|
||||||
new_password_verify: "確認密碼"
|
new_password_verify: "確認密碼"
|
||||||
|
# type_in_email: "Type in your email to confirm the deletion"
|
||||||
email_subscriptions: "訂閱"
|
email_subscriptions: "訂閱"
|
||||||
email_subscriptions_none: "無Email訂閱"
|
email_subscriptions_none: "無Email訂閱"
|
||||||
email_announcements: "通知"
|
email_announcements: "通知"
|
||||||
|
@ -772,6 +796,7 @@ module.exports = nativeDescription: "繁体中文", englishDescription: "Chinese
|
||||||
level_completion: "關卡完成"
|
level_completion: "關卡完成"
|
||||||
pop_i18n: "填寫 I18N"
|
pop_i18n: "填寫 I18N"
|
||||||
tasks: "任務"
|
tasks: "任務"
|
||||||
|
# clear_storage: "Clear your local changes"
|
||||||
|
|
||||||
article:
|
article:
|
||||||
edit_btn_preview: "預覽"
|
edit_btn_preview: "預覽"
|
||||||
|
|
|
@ -391,7 +391,7 @@ module.exports = nativeDescription: "吴语", englishDescription: "Wuu (Simplifi
|
||||||
# prompt_body: "Do you want to get more?"
|
# prompt_body: "Do you want to get more?"
|
||||||
# prompt_button: "Enter Shop"
|
# prompt_button: "Enter Shop"
|
||||||
# recovered: "Previous gems purchase recovered. Please refresh the page."
|
# recovered: "Previous gems purchase recovered. Please refresh the page."
|
||||||
# or_subscribe: "Or 3500 gems/mo if you..."
|
# price: "x3500 / mo"
|
||||||
|
|
||||||
# subscribe:
|
# subscribe:
|
||||||
# comparison_blurb: "Sharpen your skills with a CodeCombat subscription!"
|
# comparison_blurb: "Sharpen your skills with a CodeCombat subscription!"
|
||||||
|
@ -455,6 +455,14 @@ module.exports = nativeDescription: "吴语", englishDescription: "Wuu (Simplifi
|
||||||
# blocks: "Blocks" # As in "this shield blocks this much damage"
|
# blocks: "Blocks" # As in "this shield blocks this much damage"
|
||||||
# backstab: "Backstab" # As in "this dagger does this much backstab damage"
|
# backstab: "Backstab" # As in "this dagger does this much backstab damage"
|
||||||
# skills: "Skills"
|
# skills: "Skills"
|
||||||
|
# attack_1: "Deals"
|
||||||
|
# attack_2: "of listed"
|
||||||
|
# attack_3: "weapon damage."
|
||||||
|
# health_1: "Gains"
|
||||||
|
# health_2: "of listed"
|
||||||
|
# health_3: "armor health."
|
||||||
|
# speed_1: "Moves at"
|
||||||
|
# speed_2: "meters per second."
|
||||||
# available_for_purchase: "Available for Purchase" # Shows up when you have unlocked, but not purchased, a hero in the hero store
|
# available_for_purchase: "Available for Purchase" # Shows up when you have unlocked, but not purchased, a hero in the hero store
|
||||||
# level_to_unlock: "Level to unlock:" # Label for which level you have to beat to unlock a particular hero (click a locked hero in the store to see)
|
# level_to_unlock: "Level to unlock:" # Label for which level you have to beat to unlock a particular hero (click a locked hero in the store to see)
|
||||||
# restricted_to_certain_heroes: "Only certain heroes can play this level."
|
# restricted_to_certain_heroes: "Only certain heroes can play this level."
|
||||||
|
@ -520,16 +528,24 @@ module.exports = nativeDescription: "吴语", englishDescription: "Wuu (Simplifi
|
||||||
# press_paragraph_1_link: "press packet"
|
# press_paragraph_1_link: "press packet"
|
||||||
# press_paragraph_1_suffix: ". All logos and images may be used without contacting us directly."
|
# press_paragraph_1_suffix: ". All logos and images may be used without contacting us directly."
|
||||||
# team: "Team"
|
# team: "Team"
|
||||||
# george_title: "CEO"
|
# george_title: "Cofounder"
|
||||||
# george_blurb: "Businesser"
|
# george_blurb: "Businesser"
|
||||||
# scott_title: "Programmer"
|
# scott_title: "Cofounder"
|
||||||
# scott_blurb: "Reasonable One"
|
# scott_blurb: "Reasonable One"
|
||||||
# nick_title: "Programmer"
|
# nick_title: "Cofounder"
|
||||||
# nick_blurb: "Motivation Guru"
|
# nick_blurb: "Motivation Guru"
|
||||||
# michael_title: "Programmer"
|
# michael_title: "Programmer"
|
||||||
# michael_blurb: "Sys Admin"
|
# michael_blurb: "Sys Admin"
|
||||||
# matt_title: "Programmer"
|
# matt_title: "Programmer"
|
||||||
# matt_blurb: "Bicyclist"
|
# matt_blurb: "Bicyclist"
|
||||||
|
# cat_title: "Chief Artisan"
|
||||||
|
# cat_blurb: "Airbender"
|
||||||
|
# josh_title: "Game Designer"
|
||||||
|
# josh_blurb: "Floor Is Lava"
|
||||||
|
# jose_title: "Music"
|
||||||
|
# jose_blurb: "Taking Off"
|
||||||
|
# retrostyle_title: "Illustration"
|
||||||
|
# retrostyle_blurb: "RetroStyle Games"
|
||||||
|
|
||||||
# teachers:
|
# teachers:
|
||||||
# title: "CodeCombat for Teachers"
|
# title: "CodeCombat for Teachers"
|
||||||
|
@ -543,8 +559,10 @@ module.exports = nativeDescription: "吴语", englishDescription: "Wuu (Simplifi
|
||||||
# violent_2: "If you are comfortable having your students play Angry Birds, you will be comfortable with CodeCombat."
|
# violent_2: "If you are comfortable having your students play Angry Birds, you will be comfortable with CodeCombat."
|
||||||
# for_girls_title: "Is it for girls?"
|
# for_girls_title: "Is it for girls?"
|
||||||
# for_girls_1: "There are three game modes in CodeCombat: building, puzzles, and combat. We have intentionally designed each to appeal to both boys and girls and think that the building and puzzle levels especially differentiate the game from violent triple A titles that repel female players."
|
# for_girls_1: "There are three game modes in CodeCombat: building, puzzles, and combat. We have intentionally designed each to appeal to both boys and girls and think that the building and puzzle levels especially differentiate the game from violent triple A titles that repel female players."
|
||||||
|
# age_recommended_title: "What age is it recommended at?"
|
||||||
|
# age_recommended_1: "The recommended minimum age is 9, however children as young as 7 can play the first stages with the assistance of an adult."
|
||||||
# what_cover_title: "What do we cover?"
|
# what_cover_title: "What do we cover?"
|
||||||
# what_cover_1: "There are 20 levels in the Hour of Code tutorial that teach and reinforce 6 specific computer science concepts:"
|
# what_cover_1: "There are 27 levels in the first stage of CodeCombat that teach and reinforce 6 specific computer science concepts:"
|
||||||
# what_cover_notation_1: "Formal notation"
|
# what_cover_notation_1: "Formal notation"
|
||||||
# what_cover_notation_2: "- builds an understanding of the importance of syntax in programming."
|
# what_cover_notation_2: "- builds an understanding of the importance of syntax in programming."
|
||||||
# what_cover_methods_1: "Calling methods"
|
# what_cover_methods_1: "Calling methods"
|
||||||
|
@ -562,10 +580,12 @@ module.exports = nativeDescription: "吴语", englishDescription: "Wuu (Simplifi
|
||||||
# what_cover_logic_2: "- when and how to use if/else to control in-game outcomes."
|
# what_cover_logic_2: "- when and how to use if/else to control in-game outcomes."
|
||||||
# what_cover_input_1: "Handling player input"
|
# what_cover_input_1: "Handling player input"
|
||||||
# what_cover_input_2: "- responding to input events to create a user interface."
|
# what_cover_input_2: "- responding to input events to create a user interface."
|
||||||
|
# what_cover_array_1: "Arrays"
|
||||||
|
# what_cover_array_2: "- allows the player to create and loop through arrays."
|
||||||
# sys_requirements_title: "System Requirements"
|
# sys_requirements_title: "System Requirements"
|
||||||
# sys_requirements_1: "Because CodeCombat is a game, it is more intensive for computers to run smoothly than video or written tutorials. We have optimized it to run quickly on all modern browsers and on older machines so that everyone can play. That said, here are our suggestions for getting the most out of your Hour of Code experience:"
|
# sys_requirements_1: "Because CodeCombat is a game, it is more intensive for computers to run smoothly than video or written tutorials. We have optimized it to run quickly on all modern browsers and on older machines so that everyone can play. That said, here are our suggestions for getting the most out of the CodeCombat experience:"
|
||||||
# sys_requirements_2: "Use newer versions of Chrome or Firefox."
|
# sys_requirements_2: "Use newer versions of Chrome or Firefox."
|
||||||
# sys_requirements_3: "Although CodeCombat will work on browsers as old as IE9, the performance is not as good. Chrome is best."
|
# sys_requirements_3: "Although CodeCombat will work on browsers as old as Internet Explorer 9, the performance is not as good. Chrome is best."
|
||||||
# sys_requirements_4: "Use newer computers."
|
# sys_requirements_4: "Use newer computers."
|
||||||
# sys_requirements_5: "Older computers, Chromebooks, and netbooks tend to have very few system resources, which makes for a less enjoyable experience. At least 2GB of RAM is required."
|
# sys_requirements_5: "Older computers, Chromebooks, and netbooks tend to have very few system resources, which makes for a less enjoyable experience. At least 2GB of RAM is required."
|
||||||
# sys_requirements_6: "Allow players to wear headphones/earbuds to hear the audio."
|
# sys_requirements_6: "Allow players to wear headphones/earbuds to hear the audio."
|
||||||
|
@ -604,13 +624,17 @@ module.exports = nativeDescription: "吴语", englishDescription: "Wuu (Simplifi
|
||||||
# autosave: "Changes Save Automatically"
|
# autosave: "Changes Save Automatically"
|
||||||
# me_tab: "Me"
|
# me_tab: "Me"
|
||||||
# picture_tab: "Picture"
|
# picture_tab: "Picture"
|
||||||
|
# delete_account_tab: "Delete Your Account"
|
||||||
|
# wrong_email: "Wrong Email"
|
||||||
# upload_picture: "Upload a picture"
|
# upload_picture: "Upload a picture"
|
||||||
|
# delete_this_account: "Delete this account permanently"
|
||||||
# god_mode: "God Mode"
|
# god_mode: "God Mode"
|
||||||
# password_tab: "Password"
|
# password_tab: "Password"
|
||||||
# emails_tab: "Emails"
|
# emails_tab: "Emails"
|
||||||
# admin: "Admin"
|
# admin: "Admin"
|
||||||
# new_password: "New Password"
|
# new_password: "New Password"
|
||||||
# new_password_verify: "Verify"
|
# new_password_verify: "Verify"
|
||||||
|
# type_in_email: "Type in your email to confirm the deletion"
|
||||||
# email_subscriptions: "Email Subscriptions"
|
# email_subscriptions: "Email Subscriptions"
|
||||||
# email_subscriptions_none: "No Email Subscriptions."
|
# email_subscriptions_none: "No Email Subscriptions."
|
||||||
# email_announcements: "Announcements"
|
# email_announcements: "Announcements"
|
||||||
|
@ -772,6 +796,7 @@ module.exports = nativeDescription: "吴语", englishDescription: "Wuu (Simplifi
|
||||||
# level_completion: "Level Completion"
|
# level_completion: "Level Completion"
|
||||||
# pop_i18n: "Populate I18N"
|
# pop_i18n: "Populate I18N"
|
||||||
# tasks: "Tasks"
|
# tasks: "Tasks"
|
||||||
|
# clear_storage: "Clear your local changes"
|
||||||
|
|
||||||
# article:
|
# article:
|
||||||
# edit_btn_preview: "Preview"
|
# edit_btn_preview: "Preview"
|
||||||
|
|
|
@ -391,7 +391,7 @@ module.exports = nativeDescription: "吳語", englishDescription: "Wuu (Traditio
|
||||||
# prompt_body: "Do you want to get more?"
|
# prompt_body: "Do you want to get more?"
|
||||||
# prompt_button: "Enter Shop"
|
# prompt_button: "Enter Shop"
|
||||||
# recovered: "Previous gems purchase recovered. Please refresh the page."
|
# recovered: "Previous gems purchase recovered. Please refresh the page."
|
||||||
# or_subscribe: "Or 3500 gems/mo if you..."
|
# price: "x3500 / mo"
|
||||||
|
|
||||||
# subscribe:
|
# subscribe:
|
||||||
# comparison_blurb: "Sharpen your skills with a CodeCombat subscription!"
|
# comparison_blurb: "Sharpen your skills with a CodeCombat subscription!"
|
||||||
|
@ -455,6 +455,14 @@ module.exports = nativeDescription: "吳語", englishDescription: "Wuu (Traditio
|
||||||
# blocks: "Blocks" # As in "this shield blocks this much damage"
|
# blocks: "Blocks" # As in "this shield blocks this much damage"
|
||||||
# backstab: "Backstab" # As in "this dagger does this much backstab damage"
|
# backstab: "Backstab" # As in "this dagger does this much backstab damage"
|
||||||
# skills: "Skills"
|
# skills: "Skills"
|
||||||
|
# attack_1: "Deals"
|
||||||
|
# attack_2: "of listed"
|
||||||
|
# attack_3: "weapon damage."
|
||||||
|
# health_1: "Gains"
|
||||||
|
# health_2: "of listed"
|
||||||
|
# health_3: "armor health."
|
||||||
|
# speed_1: "Moves at"
|
||||||
|
# speed_2: "meters per second."
|
||||||
# available_for_purchase: "Available for Purchase" # Shows up when you have unlocked, but not purchased, a hero in the hero store
|
# available_for_purchase: "Available for Purchase" # Shows up when you have unlocked, but not purchased, a hero in the hero store
|
||||||
# level_to_unlock: "Level to unlock:" # Label for which level you have to beat to unlock a particular hero (click a locked hero in the store to see)
|
# level_to_unlock: "Level to unlock:" # Label for which level you have to beat to unlock a particular hero (click a locked hero in the store to see)
|
||||||
# restricted_to_certain_heroes: "Only certain heroes can play this level."
|
# restricted_to_certain_heroes: "Only certain heroes can play this level."
|
||||||
|
@ -520,16 +528,24 @@ module.exports = nativeDescription: "吳語", englishDescription: "Wuu (Traditio
|
||||||
# press_paragraph_1_link: "press packet"
|
# press_paragraph_1_link: "press packet"
|
||||||
# press_paragraph_1_suffix: ". All logos and images may be used without contacting us directly."
|
# press_paragraph_1_suffix: ". All logos and images may be used without contacting us directly."
|
||||||
# team: "Team"
|
# team: "Team"
|
||||||
# george_title: "CEO"
|
# george_title: "Cofounder"
|
||||||
# george_blurb: "Businesser"
|
# george_blurb: "Businesser"
|
||||||
# scott_title: "Programmer"
|
# scott_title: "Cofounder"
|
||||||
# scott_blurb: "Reasonable One"
|
# scott_blurb: "Reasonable One"
|
||||||
# nick_title: "Programmer"
|
# nick_title: "Cofounder"
|
||||||
# nick_blurb: "Motivation Guru"
|
# nick_blurb: "Motivation Guru"
|
||||||
# michael_title: "Programmer"
|
# michael_title: "Programmer"
|
||||||
# michael_blurb: "Sys Admin"
|
# michael_blurb: "Sys Admin"
|
||||||
# matt_title: "Programmer"
|
# matt_title: "Programmer"
|
||||||
# matt_blurb: "Bicyclist"
|
# matt_blurb: "Bicyclist"
|
||||||
|
# cat_title: "Chief Artisan"
|
||||||
|
# cat_blurb: "Airbender"
|
||||||
|
# josh_title: "Game Designer"
|
||||||
|
# josh_blurb: "Floor Is Lava"
|
||||||
|
# jose_title: "Music"
|
||||||
|
# jose_blurb: "Taking Off"
|
||||||
|
# retrostyle_title: "Illustration"
|
||||||
|
# retrostyle_blurb: "RetroStyle Games"
|
||||||
|
|
||||||
# teachers:
|
# teachers:
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# title: "CodeCombat for Teachers"
|
# title: "CodeCombat for Teachers"
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||||||
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@ -543,8 +559,10 @@ module.exports = nativeDescription: "吳語", englishDescription: "Wuu (Traditio
|
||||||
# violent_2: "If you are comfortable having your students play Angry Birds, you will be comfortable with CodeCombat."
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# violent_2: "If you are comfortable having your students play Angry Birds, you will be comfortable with CodeCombat."
|
||||||
# for_girls_title: "Is it for girls?"
|
# for_girls_title: "Is it for girls?"
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||||||
# for_girls_1: "There are three game modes in CodeCombat: building, puzzles, and combat. We have intentionally designed each to appeal to both boys and girls and think that the building and puzzle levels especially differentiate the game from violent triple A titles that repel female players."
|
# for_girls_1: "There are three game modes in CodeCombat: building, puzzles, and combat. We have intentionally designed each to appeal to both boys and girls and think that the building and puzzle levels especially differentiate the game from violent triple A titles that repel female players."
|
||||||
|
# age_recommended_title: "What age is it recommended at?"
|
||||||
|
# age_recommended_1: "The recommended minimum age is 9, however children as young as 7 can play the first stages with the assistance of an adult."
|
||||||
# what_cover_title: "What do we cover?"
|
# what_cover_title: "What do we cover?"
|
||||||
# what_cover_1: "There are 20 levels in the Hour of Code tutorial that teach and reinforce 6 specific computer science concepts:"
|
# what_cover_1: "There are 27 levels in the first stage of CodeCombat that teach and reinforce 6 specific computer science concepts:"
|
||||||
# what_cover_notation_1: "Formal notation"
|
# what_cover_notation_1: "Formal notation"
|
||||||
# what_cover_notation_2: "- builds an understanding of the importance of syntax in programming."
|
# what_cover_notation_2: "- builds an understanding of the importance of syntax in programming."
|
||||||
# what_cover_methods_1: "Calling methods"
|
# what_cover_methods_1: "Calling methods"
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||||||
|
@ -562,10 +580,12 @@ module.exports = nativeDescription: "吳語", englishDescription: "Wuu (Traditio
|
||||||
# what_cover_logic_2: "- when and how to use if/else to control in-game outcomes."
|
# what_cover_logic_2: "- when and how to use if/else to control in-game outcomes."
|
||||||
# what_cover_input_1: "Handling player input"
|
# what_cover_input_1: "Handling player input"
|
||||||
# what_cover_input_2: "- responding to input events to create a user interface."
|
# what_cover_input_2: "- responding to input events to create a user interface."
|
||||||
|
# what_cover_array_1: "Arrays"
|
||||||
|
# what_cover_array_2: "- allows the player to create and loop through arrays."
|
||||||
# sys_requirements_title: "System Requirements"
|
# sys_requirements_title: "System Requirements"
|
||||||
# sys_requirements_1: "Because CodeCombat is a game, it is more intensive for computers to run smoothly than video or written tutorials. We have optimized it to run quickly on all modern browsers and on older machines so that everyone can play. That said, here are our suggestions for getting the most out of your Hour of Code experience:"
|
# sys_requirements_1: "Because CodeCombat is a game, it is more intensive for computers to run smoothly than video or written tutorials. We have optimized it to run quickly on all modern browsers and on older machines so that everyone can play. That said, here are our suggestions for getting the most out of the CodeCombat experience:"
|
||||||
# sys_requirements_2: "Use newer versions of Chrome or Firefox."
|
# sys_requirements_2: "Use newer versions of Chrome or Firefox."
|
||||||
# sys_requirements_3: "Although CodeCombat will work on browsers as old as IE9, the performance is not as good. Chrome is best."
|
# sys_requirements_3: "Although CodeCombat will work on browsers as old as Internet Explorer 9, the performance is not as good. Chrome is best."
|
||||||
# sys_requirements_4: "Use newer computers."
|
# sys_requirements_4: "Use newer computers."
|
||||||
# sys_requirements_5: "Older computers, Chromebooks, and netbooks tend to have very few system resources, which makes for a less enjoyable experience. At least 2GB of RAM is required."
|
# sys_requirements_5: "Older computers, Chromebooks, and netbooks tend to have very few system resources, which makes for a less enjoyable experience. At least 2GB of RAM is required."
|
||||||
# sys_requirements_6: "Allow players to wear headphones/earbuds to hear the audio."
|
# sys_requirements_6: "Allow players to wear headphones/earbuds to hear the audio."
|
||||||
|
@ -604,13 +624,17 @@ module.exports = nativeDescription: "吳語", englishDescription: "Wuu (Traditio
|
||||||
autosave: "改動自動存檔"
|
autosave: "改動自動存檔"
|
||||||
me_tab: "我"
|
me_tab: "我"
|
||||||
picture_tab: "圖片"
|
picture_tab: "圖片"
|
||||||
|
# delete_account_tab: "Delete Your Account"
|
||||||
|
# wrong_email: "Wrong Email"
|
||||||
# upload_picture: "Upload a picture"
|
# upload_picture: "Upload a picture"
|
||||||
|
# delete_this_account: "Delete this account permanently"
|
||||||
# god_mode: "God Mode"
|
# god_mode: "God Mode"
|
||||||
password_tab: "密碼"
|
password_tab: "密碼"
|
||||||
emails_tab: "電子信"
|
emails_tab: "電子信"
|
||||||
admin: "管理"
|
admin: "管理"
|
||||||
new_password: "新密碼"
|
new_password: "新密碼"
|
||||||
new_password_verify: "覈實"
|
new_password_verify: "覈實"
|
||||||
|
# type_in_email: "Type in your email to confirm the deletion"
|
||||||
email_subscriptions: "郵箱校對"
|
email_subscriptions: "郵箱校對"
|
||||||
# email_subscriptions_none: "No Email Subscriptions."
|
# email_subscriptions_none: "No Email Subscriptions."
|
||||||
email_announcements: "通知"
|
email_announcements: "通知"
|
||||||
|
@ -772,6 +796,7 @@ module.exports = nativeDescription: "吳語", englishDescription: "Wuu (Traditio
|
||||||
# level_completion: "Level Completion"
|
# level_completion: "Level Completion"
|
||||||
# pop_i18n: "Populate I18N"
|
# pop_i18n: "Populate I18N"
|
||||||
# tasks: "Tasks"
|
# tasks: "Tasks"
|
||||||
|
# clear_storage: "Clear your local changes"
|
||||||
|
|
||||||
article:
|
article:
|
||||||
edit_btn_preview: "試望"
|
edit_btn_preview: "試望"
|
||||||
|
|
Reference in a new issue