mirror of
https://github.com/codeninjasllc/codecombat.git
synced 2025-04-13 21:44:40 -04:00
commit
5c68bd6a10
1 changed files with 162 additions and 162 deletions
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@ -22,7 +22,7 @@ module.exports = nativeDescription: "Nederlands (Nederland)", englishDescription
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account: "Lidmaatschap"
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profile: "Profiel"
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stats: "Statistieken"
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# code: "Code"
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code: "Code"
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admin: "Administrator" # Only shows up when you are an admin
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home: "Home"
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contribute: "Bijdragen"
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@ -31,7 +31,7 @@ module.exports = nativeDescription: "Nederlands (Nederland)", englishDescription
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contact: "Contact"
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twitter_follow: "Volgen"
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teachers: "Docenten"
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# careers: "Careers"
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careers: "Banen"
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modal:
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close: "Sluiten"
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@ -53,7 +53,7 @@ module.exports = nativeDescription: "Nederlands (Nederland)", englishDescription
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spectate: "Toeschouwen" # Ladder page
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players: "Spelers" # Hover over a level on /play
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hours_played: "Speeltijd" # Hover over a level on /play
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# items: "Items" # Tooltip on item shop button from /play
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items: "Items" # Tooltip on item shop button from /play
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unlock: "Koop" # For purchasing items and heroes
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confirm: "Bevestigen"
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owned: "In bezit" # For items you own
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@ -63,9 +63,9 @@ module.exports = nativeDescription: "Nederlands (Nederland)", englishDescription
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# skills_granted: "Skills Granted" # Property documentation details
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heroes: "Helden" # Tooltip on hero shop button from /play
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achievements: "Prestaties" # Tooltip on achievement list button from /play
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# account: "Account" # Tooltip on account button from /play
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account: "Account" # Tooltip on account button from /play
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settings: "Instellingen" # Tooltip on settings button from /play
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# poll: "Poll" # Tooltip on poll button from /play
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poll: "Stemming" # Tooltip on poll button from /play
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next: "Volgende" # Go from choose hero to choose inventory before playing a level
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change_hero: "Verander held" # Go back from choose inventory to choose hero
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choose_inventory: "Uitrusting kiezen"
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@ -84,12 +84,12 @@ module.exports = nativeDescription: "Nederlands (Nederland)", englishDescription
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# campaign_old_multiplayer_description: "Relics of a more civilized age. No simulations are run for these older, hero-less multiplayer arenas."
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# share_progress_modal:
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# blurb: "You’re making great progress! Tell your parent how much you've learned with CodeCombat."
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# email_invalid: "Email address invalid."
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# form_blurb: "Enter your parent's email below and we’ll show them!"
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# form_label: "Email Address"
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# placeholder: "email address"
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# title: "Excellent Work, Apprentice"
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blurb: "Je gaat snel vooruit! Vertel aan je ouders hoeveel je geleerd hebt met CodeCombat."
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email_invalid: "Emailaddress klopt niet."
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form_blurb: "Vul het emailadres van je ouders hieronder in en we zullen het ze laten zien!"
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form_label: "Emailaddress"
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placeholder: "emailaddress"
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title: "Goed werk, leerling"
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login:
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sign_up: "Account maken"
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@ -127,8 +127,8 @@ module.exports = nativeDescription: "Nederlands (Nederland)", englishDescription
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books: "Boeken"
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common:
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# back: "Back" # When used as an action verb, like "Navigate backward"
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# continue: "Continue" # When used as an action verb, like "Continue forward"
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back: "Terug" # When used as an action verb, like "Navigate backward"
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continue: "Doorgaan" # When used as an action verb, like "Continue forward"
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loading: "Bezig met laden..."
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saving: "Opslaan..."
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sending: "Verzenden..."
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@ -148,7 +148,7 @@ module.exports = nativeDescription: "Nederlands (Nederland)", englishDescription
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unwatch: "Ontvolgen"
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submit_patch: "Correctie Opsturen"
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submit_changes: "Veranderingen indienen"
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# save_changes: "Save Changes"
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save_changes: "veranderingen opslaan"
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general:
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and: "en"
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@ -195,7 +195,7 @@ module.exports = nativeDescription: "Nederlands (Nederland)", englishDescription
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player: "Speler"
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player_level: "Niveau" # Like player level 5, not like level: Dungeons of Kithgard
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warrior: "Krijger"
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# ranger: "Ranger"
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ranger: "Ranger"
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wizard: "Tovenaar"
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units:
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@ -231,7 +231,7 @@ module.exports = nativeDescription: "Nederlands (Nederland)", englishDescription
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# failing: "Failing"
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action_timeline: "Actie tijdlijn"
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click_to_select: "Klik op een eenheid om deze te selecteren."
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# control_bar_multiplayer: "Multiplayer"
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control_bar_multiplayer: "Multiplayer"
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control_bar_join_game: "Meespelen"
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reload: "Herlaad"
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reload_title: "Alle Code Herladen?"
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@ -248,16 +248,16 @@ module.exports = nativeDescription: "Nederlands (Nederland)", englishDescription
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victory_saving_progress: "Voortgang opslaan"
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victory_go_home: "Ga naar Home"
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victory_review: "Vertel ons meer!"
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# victory_review_placeholder: "How was the level?"
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victory_review_placeholder: "Hoe vond je de level?"
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victory_hour_of_code_done: "Ben Je Klaar?"
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victory_hour_of_code_done_yes: "Ja, ik ben klaar met mijn Hour of Code!"
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victory_experience_gained: "XP verdient"
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victory_gems_gained: "Edelstenen verdient"
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# victory_new_item: "New Item"
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victory_new_item: "Nieuw Item"
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# victory_viking_code_school: "Holy smokes, that was a hard level you just beat! If you aren't already a software developer, you should be. You just got fast-tracked for acceptance with Viking Code School, where you can take your skills to the next level and become a professional web developer in 14 weeks."
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# victory_become_a_viking: "Become a Viking"
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# victory_bloc: "Great work! Your skills are improving, and someone's taking notice. If you've considered becoming a software developer, this may be your lucky day. Bloc is an online bootcamp that pairs you 1-on-1 with an expert mentor who will help train you into a professional developer! By beating A Mayhem of Munchkins, you're now eligible for a $500 price reduction with the code: CCRULES"
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# victory_bloc_cta: "Meet your mentor – learn about Bloc"
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victory_become_a_viking: "Word een Viking"
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# victory_bloc: "Great work! Your skills are improving, and someone's taking notice. If you've considered becoming a software developer, this may be your lucky day. Bloc is an online bootcamp that pairs you 1-on-1 with an expert mentor who will help train you into a professional developer! By beating A Mayhem of Munchkins, you're now eligible for a $500 price reduction with the code: CCRULES"
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victory_bloc_cta: "Ontmoet je mentor – leer over Bloc"
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guide_title: "Handleiding"
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tome_minion_spells: "Jouw Minions' Spreuken" # Only in old-style levels.
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tome_read_only_spells: "Read-Only Spreuken" # Only in old-style levels.
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@ -277,7 +277,7 @@ module.exports = nativeDescription: "Nederlands (Nederland)", englishDescription
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hud_continue_short: "Doorgaan"
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code_saved: "Code Opgeslagen"
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skip_tutorial: "Overslaan (esc)"
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# keyboard_shortcuts: "Key Shortcuts"
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keyboard_shortcuts: "Sneltoetsen"
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loading_ready: "Klaar!"
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loading_start: "Start Level"
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problem_alert_title: "Verbeter je Code"
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@ -285,8 +285,8 @@ module.exports = nativeDescription: "Nederlands (Nederland)", englishDescription
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time_current: "Nu:"
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time_total: "Maximum:"
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time_goto: "Ga naar:"
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# non_user_code_problem_title: "Unable to Load Level"
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# infinite_loop_title: "Infinite Loop Detected"
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non_user_code_problem_title: "Kan level niet laden"
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infinite_loop_title: "Oneindige Loop gedetecteerd"
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# infinite_loop_description: "The initial code to build the world never finished running. It's probably either really slow or has an infinite loop. Or there might be a bug. You can either try running this code again or reset the code to the default state. If that doesn't fix it, please let us know."
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# check_dev_console: "You can also open the developer console to see what might be going wrong."
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# check_dev_console_link: "(instructions)"
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@ -297,7 +297,7 @@ module.exports = nativeDescription: "Nederlands (Nederland)", englishDescription
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tip_scrub_shortcut: "Ctrl+[ en Ctrl+] om terug te spoelen en vooruit te spoelen." # {change}
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tip_guide_exists: "Klik op de handleiding bovenaan het scherm voor nuttige informatie."
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tip_open_source: "CodeCombat is 100% open source!"
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# tip_tell_friends: "Enjoying CodeCombat? Tell your friends about us!"
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tip_tell_friends: "Vind je CodeCombat leuk? Vertel je vrienden over ons!"
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tip_beta_launch: "CodeCombat lanceerde zijn beta versie in Oktober, 2013."
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tip_think_solution: "Denk aan de oplossing, niet aan het probleem."
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tip_theory_practice: "In theorie is er geen verschil tussen de theorie en de praktijk; in de praktijk is er wel een verschil. - Yogi Berra"
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@ -321,26 +321,26 @@ module.exports = nativeDescription: "Nederlands (Nederland)", englishDescription
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tip_first_language: "Het ergste dat je kan leren is je eerste programmeertaal. - Alan Kay"
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tip_hardware_problem: "Q: Hoeveel programmeurs heb je nodig om een lampje te vervangen? A: Nul, het is een a hardware probleem."
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tip_hofstadters_law: "De Wet van Hofstadter: Het duurt altijd langer dan je verwacht, zelfs wanneer je rekening houdt met de Wet van Hofstadter."
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# tip_premature_optimization: "Premature optimization is the root of all evil. - Donald Knuth"
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# tip_brute_force: "When in doubt, use brute force. - Ken Thompson"
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tip_premature_optimization: "vroegtijdig optimaliseren is de wortel van al het kwaad. - Donald Knuth"
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tip_brute_force: "Wanneer je twijfelt, gebruik brute force. - Ken Thompson"
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# tip_extrapolation: "There are only two kinds of people: those that can extrapolate from incomplete data..."
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# tip_superpower: "Coding is the closest thing we have to a superpower."
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# tip_control_destiny: "In real open source, you have the right to control your own destiny. - Linus Torvalds"
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# tip_no_code: "No code is faster than no code."
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# tip_code_never_lies: "Code never lies, comments sometimes do. — Ron Jeffries"
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tip_code_never_lies: "Code liegt niet, commentaar soms wel. — Ron Jeffries"
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# tip_reusable_software: "Before software can be reusable it first has to be usable."
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# tip_optimization_operator: "Every language has an optimization operator. In most languages that operator is ‘//’"
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# tip_lines_of_code: "Measuring programming progress by lines of code is like measuring aircraft building progress by weight. — Bill Gates"
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# tip_source_code: "I want to change the world but they would not give me the source code."
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# tip_javascript_java: "Java is to JavaScript what Car is to Carpet. - Chris Heilmann"
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# tip_move_forward: "Whatever you do, keep moving forward. - Martin Luther King Jr."
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# tip_google: "Have a problem you can't solve? Google it!"
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tip_move_forward: "Wat je ook doet, ga vooruit. - Martin Luther King Jr."
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tip_google: "Heb je een probleem die je niet kan oplossen? Googel het!"
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# tip_adding_evil: "Adding a pinch of evil."
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# tip_hate_computers: "That's the thing about people who think they hate computers. What they really hate is lousy programmers. - Larry Niven"
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# tip_open_source_contribute: "You can help CodeCombat improve!"
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tip_open_source_contribute: "Je kunt helpen CodeCombat te verbeteren!"
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# tip_recurse: "To iterate is human, to recurse divine. - L. Peter Deutsch"
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# tip_free_your_mind: "You have to let it all go, Neo. Fear, doubt, and disbelief. Free your mind. - Morpheus"
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# tip_strong_opponents: "Even the strongest of opponents always has a weakness. - Itachi Uchiha"
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tip_strong_opponents: "Zelf de sterkste vijand heeft een zwakheid. - Itachi Uchiha"
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# tip_paper_and_pen: "Before you start coding, you can always plan with a sheet of paper and a pen."
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game_menu:
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@ -354,25 +354,25 @@ module.exports = nativeDescription: "Nederlands (Nederland)", englishDescription
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auth_tab: "Inschrijven"
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inventory_caption: "Kies de uitrusting van je held"
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choose_hero_caption: "Kies held, taal"
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# save_load_caption: "... and view history"
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save_load_caption: "... en bekijk de geschiedenis"
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options_caption: "Instellingen"
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# guide_caption: "Docs and tips"
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multiplayer_caption: "Speel met vrienden!"
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auth_caption: "Bewaar je voortgang."
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# leaderboard:
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# leaderboard: "Leaderboard"
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# view_other_solutions: "View Leaderboards"
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# scores: "Scores"
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leaderboard: "Klassement"
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view_other_solutions: "Bekijk Klassement"
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scores: "Scores"
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# top_players: "Top Players by"
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# day: "Today"
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# week: "This Week"
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# all: "All-Time"
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# time: "Time"
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day: "Vandaag"
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week: "Deze week"
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all: "Altijd"
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time: "tijd"
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# damage_taken: "Damage Taken"
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# damage_dealt: "Damage Dealt"
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# difficulty: "Difficulty"
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# gold_collected: "Gold Collected"
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difficulty: "Moeilijkheidsgraad"
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gold_collected: "Goud verzameld"
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inventory:
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choose_inventory: "Kies Uitrusting"
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@ -402,16 +402,16 @@ module.exports = nativeDescription: "Nederlands (Nederland)", englishDescription
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subscribe:
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# comparison_blurb: "Sharpen your skills with a CodeCombat subscription!"
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# feature1: "110+ basic levels across 4 worlds"
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feature1: "meer dan 110+ basislevels over 4 werelden"
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# feature2: "10 powerful <strong>new heroes</strong> with unique skills!"
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# feature3: "70+ bonus levels"
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feature3: "70+ bonuslevels"
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# feature4: "<strong>3500 bonus gems</strong> every month!"
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# feature5: "Video tutorials"
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# feature6: "Premium email support"
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# feature7: "Private <strong>Clans</strong>"
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# free: "Free"
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# month: "month"
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# must_be_logged: "You must be logged in first. Please create an account or log in from the menu above."
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free: "Gratis"
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month: "maand"
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must_be_logged: "Je moet eerst ingelogd zijn. Maak een account aan of log in in het menu hierboven."
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subscribe_title: "Abonneren"
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unsubscribe: "Abonnement pzeggen"
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confirm_unsubscribe: "Opzegging Bevestigen"
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@ -421,56 +421,56 @@ module.exports = nativeDescription: "Nederlands (Nederland)", englishDescription
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thank_you: "Bedankt dat je CodeCombat steunt."
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sorry_to_see_you_go: "Jammer dat je weggaat! Laat ons alsjeblieft weten wat we beter hadden kunnen doen."
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unsubscribe_feedback_placeholder: "O, wat hebben we gedaan?"
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# parent_button: "Ask your parent"
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# parent_email_description: "We'll email them so they can buy you a CodeCombat subscription."
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# parent_email_input_invalid: "Email address invalid."
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parent_button: "Vraag het aan je ouder"
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parent_email_description: "We zullen ze een email sturen zodat zij een CodeCombat-abonnement voor je kunnen kopen."
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parent_email_input_invalid: "Emailaddress ongeldig."
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# parent_email_input_label: "Parent email address"
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# parent_email_input_placeholder: "Enter parent email"
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# parent_email_send: "Send Email"
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# parent_email_sent: "Email sent!"
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# parent_email_title: "What's your parent's email?"
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parent_email_send: "Stuur email"
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parent_email_sent: "Email verzonden!!"
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parent_email_title: "Wat is het emailadres van je ouders?"
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parents: "Voor ouders"
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parents_title: "Uw kind leert programmeren." # {change}
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parents_blurb1: "Met CodeCombat leert uw kind door echte code te schrijven. Ze beginnen met simpele instructies en naarmate ze verder komen, komen er moeilijkere onderwerpen aan bod."
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# parents_blurb1a: "Computer programming is an essential skill that your child will undoubtedly use as an adult. By 2020, basic software skills will be needed by 77% of jobs, and software engineers are in high demand across the world. Did you know that Computer Science is the highest-paid university degree?"
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||||
# parents_blurb1a: "Programmeren is een essentiële vaardigheid die uw kind als volwassene ongetwijfeld gaat gebruiken. In 2020 is de basis van programmeren nodig bij 77% van de banen en zijn softwareontwikkelaars dringend nodig in de wereld. Wist u dat informatica de hoogstbetaalde universitaire graad is?"
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||||
# parents_blurb2: "For $9.99 USD/mo, your child will get new challenges every week and personal email support from professional programmers."
|
||||
# parents_blurb3: "No Risk: 100% money back guarantee, easy 1-click unsubscribe."
|
||||
# payment_methods: "Payment Methods"
|
||||
# payment_methods_title: "Accepted Payment Methods"
|
||||
# payment_methods_blurb1: "We currently accept credit cards and Alipay."
|
||||
# payment_methods_blurb2: "If you require an alternate form of payment, please contact"
|
||||
# sale_already_subscribed: "You're already subscribed!"
|
||||
# sale_blurb1: "Save 35%"
|
||||
# parents_blurb3: "Geen risico's: 100% geld terug garantie, 1-klik uitschrijving."
|
||||
payment_methods: "Betaalmethoden"
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||||
payment_methods_title: "Geaccepteerde betaalmethoden"
|
||||
payment_methods_blurb1: "Momenteel wordt allen credit cards en Alipay geaccepteerd."
|
||||
payment_methods_blurb2: "Als u op een andere manier wilt betalen, neem dan alstublieft contact op"
|
||||
sale_already_subscribed: "Je bent al ingeschreven!"
|
||||
sale_blurb1: "bespaar 35%"
|
||||
# sale_blurb2: "off regular subscription price of $120 for a whole year!"
|
||||
# sale_button: "Sale!"
|
||||
# sale_button_title: "Save 35% when you purchase a 1 year subscription"
|
||||
# sale_click_here: "Click Here"
|
||||
# sale_ends: "Ends"
|
||||
# sale_extended: "*Existing subscriptions will be extended by 1 year."
|
||||
# sale_feature_here: "Here's what you'll get:"
|
||||
# sale_feature2: "Access to 9 powerful <strong>new heroes</strong> with unique skills!"
|
||||
sale_button: "Koopje!"
|
||||
sale_button_title: "Bespaar 35% bij aankoop van een 1-jaars abonnement"
|
||||
sale_click_here: "Klik hier"
|
||||
sale_ends: "Eindigd"
|
||||
sale_extended: "*Bestaande abbonementen zullen worden verlengd met 1 jaar."
|
||||
sale_feature_here: "Dit krijg je:"
|
||||
sale_feature2: "Toegang tot 9 sterke <strong>nieuw helden</strong> met speciale vaardigheden!"
|
||||
# sale_feature4: "<strong>42,000 bonus gems</strong> awarded immediately!"
|
||||
# sale_continue: "Ready to continue adventuring?"
|
||||
sale_continue: "Klaar voor het avontuur?"
|
||||
# sale_limited_time: "Limited time offer!"
|
||||
# sale_new_heroes: "New heroes!"
|
||||
sale_new_heroes: "Nieuwe helden!"
|
||||
# sale_title: "Back to School Sale"
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||||
# sale_view_button: "Buy 1 year subscription for"
|
||||
# stripe_description: "Monthly Subscription"
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||||
# stripe_description_year_sale: "1 Year Subscription (35% discount)"
|
||||
# subscription_required_to_play: "You'll need a subscription to play this level."
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||||
sale_view_button: "Koop een 1-jarig abonnement voor"
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||||
stripe_description: "Maandelijks abonnement"
|
||||
stripe_description_year_sale: "1-jarig abonnement (35% korting)"
|
||||
subscription_required_to_play: "Je hebt een abonnement nodig om dit level te spelen."
|
||||
# unlock_help_videos: "Subscribe to unlock all video tutorials."
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||||
# personal_sub: "Personal Subscription" # Accounts Subscription View below
|
||||
# loading_info: "Loading subscription information..."
|
||||
# managed_by: "Managed by"
|
||||
# will_be_cancelled: "Will be cancelled on"
|
||||
# currently_free: "You currently have a free subscription"
|
||||
currently_free: "Je hebt momenteel een gratis account"
|
||||
# currently_free_until: "You currently have a subscription until"
|
||||
# was_free_until: "You had a free subscription until"
|
||||
# managed_subs: "Managed Subscriptions"
|
||||
# managed_subs_desc: "Add subscriptions for other players (students, children, etc.)"
|
||||
# managed_subs_desc_2: "Recipients must have a CodeCombat account associated with the email address you provide."
|
||||
# group_discounts: "Group discounts"
|
||||
# group_discounts_1: "We also offer group discounts for bulk subscriptions."
|
||||
group_discounts: "Groepskorting"
|
||||
group_discounts_1: "We bieden groepskortingen aan voor grote groepen."
|
||||
# group_discounts_1st: "1st subscription"
|
||||
# group_discounts_full: "Full price"
|
||||
# group_discounts_2nd: "Subscriptions 2-11"
|
||||
|
@ -499,12 +499,12 @@ module.exports = nativeDescription: "Nederlands (Nederland)", englishDescription
|
|||
# clojure_blurb: "A modern Lisp."
|
||||
# lua_blurb: "Game scripting language."
|
||||
# io_blurb: "Simple but obscure."
|
||||
# status: "Status"
|
||||
# hero_type: "Type"
|
||||
status: "Status"
|
||||
hero_type: "Soort"
|
||||
weapons: "Wapens"
|
||||
# weapons_warrior: "Swords - Short Range, No Magic"
|
||||
# weapons_ranger: "Crossbows, Guns - Long Range, No Magic"
|
||||
# weapons_wizard: "Wands, Staffs - Long Range, Magic"
|
||||
weapons_warrior: "Zwaarden - Korte afstand, geen tovenarij"
|
||||
weapons_ranger: "kruisbogen, pistolen - Lange afstand, geen tovenarij"
|
||||
weapons_wizard: "toverstokken, staffen - Lange afstand, tovenarij"
|
||||
# attack: "Damage" # Can also translate as "Attack"
|
||||
health: "Gezondheid"
|
||||
speed: "Snelheid"
|
||||
|
@ -520,25 +520,25 @@ module.exports = nativeDescription: "Nederlands (Nederland)", englishDescription
|
|||
# health_2: "of listed"
|
||||
# health_3: "armor health."
|
||||
# speed_1: "Moves at"
|
||||
# speed_2: "meters per second."
|
||||
speed_2: "meter per seconde."
|
||||
# available_for_purchase: "Available for Purchase" # Shows up when you have unlocked, but not purchased, a hero in the hero store
|
||||
# level_to_unlock: "Level to unlock:" # Label for which level you have to beat to unlock a particular hero (click a locked hero in the store to see)
|
||||
# restricted_to_certain_heroes: "Only certain heroes can play this level."
|
||||
restricted_to_certain_heroes: "Only certain heroes can play this level."
|
||||
|
||||
# skill_docs:
|
||||
# writable: "writable" # Hover over "attack" in Your Skills while playing a level to see most of this
|
||||
# read_only: "read-only"
|
||||
# action: "Action"
|
||||
action: "Actie"
|
||||
# spell: "Spell"
|
||||
# action_name: "name"
|
||||
action_name: "naam"
|
||||
# action_cooldown: "Takes"
|
||||
# action_specific_cooldown: "Cooldown"
|
||||
# action_damage: "Damage"
|
||||
# action_range: "Range"
|
||||
# action_radius: "Radius"
|
||||
# action_duration: "Duration"
|
||||
# example: "Example"
|
||||
# ex: "ex" # Abbreviation of "example"
|
||||
action_duration: "Tijd"
|
||||
example: "Voorbeeld"
|
||||
ex: "bv" # Abbreviation of "example"
|
||||
# current_value: "Current Value"
|
||||
# default_value: "Default value"
|
||||
# parameters: "Parameters"
|
||||
|
@ -546,20 +546,20 @@ module.exports = nativeDescription: "Nederlands (Nederland)", englishDescription
|
|||
# granted_by: "Granted by"
|
||||
|
||||
# save_load:
|
||||
# granularity_saved_games: "Saved"
|
||||
# granularity_change_history: "History"
|
||||
granularity_saved_games: "Opgeslagen"
|
||||
granularity_change_history: "Geschiedenis"
|
||||
|
||||
options:
|
||||
# general_options: "General Options" # Check out the Options tab in the Game Menu while playing a level
|
||||
# volume_label: "Volume"
|
||||
# music_label: "Music"
|
||||
# music_description: "Turn background music on/off."
|
||||
volume_label: "Volume"
|
||||
music_label: "Muziek"
|
||||
music_description: "zet achtergrondmuziek aan/uit."
|
||||
editor_config: "Editor Configuratie"
|
||||
editor_config_title: "Editor Configuratie"
|
||||
# editor_config_level_language_label: "Language for This Level"
|
||||
# editor_config_level_language_description: "Define the programming language for this particular level."
|
||||
# editor_config_default_language_label: "Default Programming Language"
|
||||
# editor_config_default_language_description: "Define the programming language you want to code in when starting new levels."
|
||||
editor_config_level_language_label: "Taal voor deze level"
|
||||
editor_config_level_language_description: "Bepaal de programmeertaal voor deze level."
|
||||
editor_config_default_language_label: "Standaard programmeertaal"
|
||||
editor_config_default_language_description: "Bepaal de programmeertaal die je wilt gebruike bij nieuwe levels."
|
||||
editor_config_keybindings_label: "Toets instellingen"
|
||||
editor_config_keybindings_default: "Standaard (Ace)"
|
||||
editor_config_keybindings_description: "Voeg extra shortcuts toe van de gebruikelijke editors."
|
||||
|
@ -600,21 +600,21 @@ module.exports = nativeDescription: "Nederlands (Nederland)", englishDescription
|
|||
# cat_blurb: "Airbender"
|
||||
# josh_title: "Game Designer"
|
||||
# josh_blurb: "Floor Is Lava"
|
||||
# jose_title: "Music"
|
||||
jose_title: "Muziek"
|
||||
# jose_blurb: "Taking Off"
|
||||
# retrostyle_title: "Illustration"
|
||||
retrostyle_title: "Illustraties"
|
||||
# retrostyle_blurb: "RetroStyle Games"
|
||||
|
||||
# teachers:
|
||||
# title: "CodeCombat: Info for Teachers"
|
||||
# intro_1: "CodeCombat is an online game that teaches programming. Students write code in real programming languages."
|
||||
# intro_2: "No experience required!"
|
||||
# free_title: "How much does it cost?"
|
||||
title: "CodeCombat: Info voor leerkrachten"
|
||||
intro_1: "CodeCombat is een online spel dat onderwijst in programmeren. Leerlingen schrijven code in echte programmeertalen."
|
||||
intro_2: "Geen ervaring nodig!"
|
||||
free_title: "Hoeveel kost het?"
|
||||
# cost_china: "CodeCombat in China is free for the first five levels, after which it costs $9.99 USD per month for access to our other 180+ levels on our exclusive China servers."
|
||||
# free_1: "There are 110+ FREE levels which cover every concept."
|
||||
# free_2: "A monthly subscription provides access to video tutorials and extra practice levels."
|
||||
# teacher_subs_title: "Teachers get free subscriptions!"
|
||||
# teacher_subs_0: "We offer free subscriptions to teachers for evaluation purposes."
|
||||
free_1: "Er zijn meer dan 110 GRATIS levels, welke alle concepten omvatten."
|
||||
free_2: "Een maandelijkse inschrijving bied toegang tot video tutorials en extra oefenlevels."
|
||||
teacher_subs_title: "Leerkrachten krijgen een gratis abonnement!"
|
||||
teacher_subs_0: "Wij bieden gratis inschrijvingen aan leerkrachten voor evaluatiedoeleinden."
|
||||
# teacher_subs_1: "Please fill out our"
|
||||
# teacher_subs_2: "Teacher Survey"
|
||||
# teacher_subs_3: "to set up your subscription."
|
||||
|
@ -626,36 +626,36 @@ module.exports = nativeDescription: "Nederlands (Nederland)", englishDescription
|
|||
# sub_includes_5: "10 new heroes with unique skills to master"
|
||||
# sub_includes_6: "3500 bonus gems every month"
|
||||
# sub_includes_7: "Private Clans"
|
||||
# monitor_progress_title: "How do I monitor student progress?"
|
||||
# monitor_progress_1: "Student progress can be monitored by creating a"
|
||||
# monitor_progress_2: "for your class."
|
||||
# monitor_progress_3: "To add a student, send them the invite link for your Clan, which is on the"
|
||||
# monitor_progress_4: "page."
|
||||
monitor_progress_title: "Hoe bekijk ik de voortgang van de leerlingen?"
|
||||
monitor_progress_1: "De voortgang van leerlingen kunnen worden gevolg door het maken van een"
|
||||
monitor_progress_2: "voor je klas."
|
||||
# monitor_progress_3: "Om een leerling toe te voegen, stuur hem een uitnodiging voor je Clan, which is on the"
|
||||
monitor_progress_4: "pagina."
|
||||
# monitor_progress_5: "After they join, you will see a summary of the student's progress on your Clan's page."
|
||||
# private_clans_1: "Private Clans provide increased privacy and detailed progress information for each student."
|
||||
# private_clans_2: "To create a private Clan, check the 'Make clan private' checkbox when creating a"
|
||||
# private_clans_3: "."
|
||||
# who_for_title: "Who is CodeCombat for?"
|
||||
# who_for_1: "We recommend CodeCombat for students aged 9 and up. No prior programming experience is needed."
|
||||
private_clans_3: "."
|
||||
who_for_title: "Voor wie is CodeCombat?"
|
||||
who_for_1: "We raden CodeCombat aan voor leerlingen vanaf 9 jaar. Er is geen programmeerevaring nodig."
|
||||
# who_for_2: "We've designed CodeCombat to appeal to both boys and girls."
|
||||
# material_title: "How much material is there?"
|
||||
material_title: "Hoeveel materiaal is er?"
|
||||
# material_china: "Approximately 40 hours of gameplay spread over 180+ subscriber-only levels so far."
|
||||
# material_1: "Approximately 25 hours of free content and an additional 15 hours of subscriber content."
|
||||
# concepts_title: "What concepts are covered?"
|
||||
# how_much_title: "How much does a monthly subscription cost?"
|
||||
# how_much_1: "A"
|
||||
# how_much_2: "monthly subscription"
|
||||
how_much_title: "Hoeveel kost een maadelijkse inschrijving?"
|
||||
how_much_1: "Een"
|
||||
how_much_2: "maandelijkse inschrijving"
|
||||
# how_much_3: "costs $9.99, and can be cancelled anytime."
|
||||
# how_much_4: "Additionally, we provide discounts for larger groups:"
|
||||
how_much_4: "Daarnaast bieden we groepskortingen voor grotere groepen:"
|
||||
# how_much_5: "We accept discounted one-time purchases and yearly subscription purchases for groups, such as a class or school. Please contact"
|
||||
# how_much_6: "for more details."
|
||||
# more_info_title: "Where can I find more information?"
|
||||
# more_info_1: "Our"
|
||||
# more_info_2: "teachers forum"
|
||||
how_much_6: "voor meer details."
|
||||
more_info_title: "Waar kan ik meer informatie vinden?"
|
||||
more_info_1: "ons"
|
||||
more_info_2: "lerarenforum"
|
||||
# more_info_3: "is a good place to connect with fellow educators who are using CodeCombat."
|
||||
# sys_requirements_title: "System Requirements"
|
||||
# sys_requirements_1: "A modern web browser. Newer versions of Chrome, Firefox, or Safari. Internet Explorer 9 or later."
|
||||
# sys_requirements_2: "CodeCombat is not supported on iPad yet."
|
||||
sys_requirements_title: "Systeem Requirements"
|
||||
sys_requirements_1: "Een moderne webbrowser. Een nieuwe versie van Chrome, Firefox, of Safari. Internet Explorer 9 of later."
|
||||
sys_requirements_2: "CodeCombat ondersteund de IPad nog niet."
|
||||
|
||||
# teachers_survey:
|
||||
# title: "Teacher Survey"
|
||||
|
@ -666,24 +666,24 @@ module.exports = nativeDescription: "Nederlands (Nederland)", englishDescription
|
|||
# approved_1: "Your application for a free trial subscription was"
|
||||
# approved_2: "approved."
|
||||
# approved_3: "Further instructions have been sent to"
|
||||
# denied_1: "Your application for a free trial subscription has been"
|
||||
# denied_2: "denied."
|
||||
# contact_1: "Please contact"
|
||||
# contact_2: "if you have further questions."
|
||||
denied_1: "Uw aanvraag voor een testaccount is"
|
||||
denied_2: "afgewezen."
|
||||
contact_1: "Neem contact op"
|
||||
contact_2: "als u meer vragen heeft."
|
||||
# description_1: "We offer free subscriptions to teachers for evaluation purposes. You can find more information on our"
|
||||
# description_2: "teachers"
|
||||
# description_3: "page."
|
||||
description_2: "leerkrachten"
|
||||
description_3: "pagina."
|
||||
# description_4: "Please fill out this quick survey and we’ll email you setup instructions."
|
||||
# email: "Email Address"
|
||||
# school: "Name of School"
|
||||
# location: "Name of City"
|
||||
# age_students: "How old are your students?"
|
||||
# under: "Under"
|
||||
# other: "Other:"
|
||||
# amount_students: "How many students do you teach?"
|
||||
# hear_about: "How did you hear about CodeCombat?"
|
||||
# fill_fields: "Please fill out all fields."
|
||||
# thanks: "Thanks! We'll send you setup instructions shortly."
|
||||
email: "Emailaddress"
|
||||
school: "schoolnaam"
|
||||
location: "stad of dorp"
|
||||
age_students: "Hoe oud zijn uw leerlingen?"
|
||||
under: "Onder"
|
||||
other: "Anders:"
|
||||
amount_students: "Hoeveel leerlingen geeft u les?"
|
||||
hear_about: "Hoe hoorde u over CodeCombat?"
|
||||
fill_fields: "Vul alstublieft alle velden in."
|
||||
thanks: "Danku wel! We verzenden u binnenkort instructies."
|
||||
|
||||
versions:
|
||||
save_version_title: "Nieuwe versie opslaan"
|
||||
|
@ -708,7 +708,7 @@ module.exports = nativeDescription: "Nederlands (Nederland)", englishDescription
|
|||
subscribe_suffix: ", dan helpen we je graag om je code te verbeteren."
|
||||
subscriber_support: "Omdat je geabonneerd bent op CodeCombat, krijgt je email prioriteit bij het beantwoorden."
|
||||
screenshot_included: "Screenshot inbegrepen."
|
||||
# where_reply: "Where should we reply?"
|
||||
where_reply: "Waar moeten we reageren?"
|
||||
send: "Feedback Verzonden"
|
||||
contact_candidate: "Contacteer Kandidaat" # Deprecated
|
||||
recruitment_reminder: "Gebruik dit formulier om kandidaten te contacteren voor wie je een interesse hebt om te interviewen. Vergeet niet dat CodeCombat een honorarium vraagt van 18% op het eerste-jaarssalaris. Dit honorarium moet betaald worden als de kandidaat wordt aangenomen en kon tot na 90 dagen terugbetaald worden als deze ontslagen wordt in deze periode. Deeltijds-, contract- en thuiswerkers worden van dit honorarium vrijgesteld, alsook interims." # Deprecated
|
||||
|
@ -719,19 +719,19 @@ module.exports = nativeDescription: "Nederlands (Nederland)", englishDescription
|
|||
autosave: "Aanpassingen Automatisch Opgeslagen"
|
||||
me_tab: "Ik"
|
||||
picture_tab: "Afbeelding"
|
||||
# delete_account_tab: "Delete Your Account"
|
||||
# wrong_email: "Wrong Email"
|
||||
# wrong_password: "Wrong Password"
|
||||
delete_account_tab: "Verwijder je Account"
|
||||
wrong_email: "Verkeerd Emailadres"
|
||||
wrong_password: "Verkeerd wachtwoord"
|
||||
upload_picture: "Je afbeelding opsturen"
|
||||
# delete_this_account: "Delete this account permanently"
|
||||
delete_this_account: "Verwijder dit account voor altijd"
|
||||
# god_mode: "God Mode"
|
||||
password_tab: "Wachtwoord"
|
||||
emails_tab: "Emails"
|
||||
admin: "Administrator"
|
||||
new_password: "Nieuw Wachtwoord"
|
||||
new_password_verify: "Verifieer"
|
||||
# type_in_email: "Type in your email to confirm account deletion."
|
||||
# type_in_password: "Also, type in your password."
|
||||
type_in_email: "Typ je email in om de verwijdering te bevestigen."
|
||||
type_in_password: "Typ ook je wachtwoord in."
|
||||
email_subscriptions: "Email Abonnementen"
|
||||
email_subscriptions_none: "Geen Email Abonnementen."
|
||||
email_announcements: "Aankondigingen"
|
||||
|
@ -760,11 +760,11 @@ module.exports = nativeDescription: "Nederlands (Nederland)", englishDescription
|
|||
|
||||
# keyboard_shortcuts:
|
||||
# keyboard_shortcuts: "Keyboard Shortcuts"
|
||||
# space: "Space"
|
||||
# enter: "Enter"
|
||||
# press_enter: "press enter"
|
||||
# escape: "Escape"
|
||||
# shift: "Shift"
|
||||
space: "Spatsie"
|
||||
enter: "Enter"
|
||||
press_enter: "toets enter"
|
||||
escape: "Escape"
|
||||
shift: "Shift"
|
||||
# run_code: "Run current code."
|
||||
# run_real_time: "Run in real time."
|
||||
# continue_script: "Continue past current script."
|
||||
|
@ -1342,14 +1342,14 @@ module.exports = nativeDescription: "Nederlands (Nederland)", englishDescription
|
|||
# recursion: "Recursion"
|
||||
|
||||
# delta:
|
||||
# added: "Added"
|
||||
# modified: "Modified"
|
||||
# not_modified: "Not Modified"
|
||||
# deleted: "Deleted"
|
||||
added: "Toegevoegd"
|
||||
modified: "Veranderd"
|
||||
not_modified: "Niet veranderd"
|
||||
deleted: "Verwijderd"
|
||||
# moved_index: "Moved Index"
|
||||
# text_diff: "Text Diff"
|
||||
# merge_conflict_with: "MERGE CONFLICT WITH"
|
||||
# no_changes: "No Changes"
|
||||
no_changes: "Geen veranderingen"
|
||||
|
||||
# guide:
|
||||
# temp: "Temp"
|
||||
|
@ -1359,7 +1359,7 @@ module.exports = nativeDescription: "Nederlands (Nederland)", englishDescription
|
|||
|
||||
multiplayer:
|
||||
multiplayer_title: "Multiplayer Instellingen" # We'll be changing this around significantly soon. Until then, it's not important to translate.
|
||||
# multiplayer_toggle: "Enable multiplayer"
|
||||
multiplayer_toggle: "multiplayer inschakelen"
|
||||
# multiplayer_toggle_description: "Allow others to join your game."
|
||||
multiplayer_link_description: "Geef deze url aan iemand om hem/haar te laten meedoen met jou."
|
||||
multiplayer_hint_label: "Hint:"
|
||||
|
|
Loading…
Add table
Reference in a new issue