Changed isMultiplayer check to fix .

This commit is contained in:
Nick Winter 2015-02-16 10:23:38 -08:00
parent a73ccbc037
commit 5645f7779b

View file

@ -38,7 +38,7 @@ module.exports = class LevelSession extends CocoModel
false
isMultiplayer: ->
@get('team')? # Only multiplayer level sessions have teams defined
@get('submittedCode')?
completed: ->
@get('state')?.complete || false