diff --git a/app/templates/play/main-play-view.jade b/app/templates/play/main-play-view.jade deleted file mode 100644 index 291cfa866..000000000 --- a/app/templates/play/main-play-view.jade +++ /dev/null @@ -1,38 +0,0 @@ -extends /templates/base - -block content - - h1(data-i18n="play.choose_your_level") Choose Your Level - p - span(data-i18n="play.adventurer_prefix") You can jump to any level below, or discuss the levels on - a(href="http://discourse.codecombat.com/category/adventurer", data-i18n="play.adventurer_forum") the Adventurer forum - span(data-i18n="play.adventurer_suffix") . - - .row - - each campaign in campaigns - .campaign-container.col-sm-6 - h1 - a(href="/play/#{campaign.levels[0].levelPath || 'level'}/#{campaign.levels[0].id}", data-i18n="play.campaign_#{campaign.id}")= campaign.name - p.campaign-description(data-i18n="[html]play.campaign_#{campaign.id}_description")!= campaign.description - each level in campaign.levels - a(href=level.disabled ? "/play" : "/play/#{level.levelPath || 'level'}/#{level.id}", disabled=level.disabled, class=levelStatusMap[level.id] || '') - .level.row - if level.image - img.level-image(src="#{level.image}", alt="#{level.name}") - else - img.level-image(src="/images/generic-icon.png", alt="#{level.name}") - .level-info - h3= level.name + (level.disabled ? " (Coming soon!)" : "") - .level-description= level.description - span(data-i18n="play.level_difficulty") Difficulty: - each i in Array(level.difficulty) - i.icon-star - - var playCount = levelPlayCountMap[level.id] - if playCount - div - span.spr #{playCount.sessions} - span(data-i18n="play.players") players - span.spr , #{Math.round(playCount.playtime / 3600)} - span(data-i18n="play.hours_played") hours played -