mirror of
https://github.com/codeninjasllc/codecombat.git
synced 2024-11-27 17:45:40 -05:00
commit
523fd3e4ca
5 changed files with 20 additions and 22 deletions
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@ -41,8 +41,10 @@
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bottom: 0
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overflow: scroll
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.treema-row .add-button
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margin-left: 10px
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.treema-row
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line-height: 24px
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.add-button
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margin-left: 10px
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#component-config-column-view
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border-left: 1px solid black
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@ -216,20 +216,12 @@ $mobile: 1050px
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#canvas-wrapper
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width: 100%
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position: relative
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#canvas-overlay
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display: none
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text-align: center
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#randomize-button
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position: absolute
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width: 100%
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height: 100%
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background: white
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opacity: 0.5
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text-align: center
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#randomize-button
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position: absolute
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top: 45%
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height: 40px
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top: 45%
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height: 40px
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@ -25,8 +25,7 @@ button.navbar-toggle.toggle.btn-primary#thangs-palette-toggle(type="button", dat
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.world-container.thangs-column
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h3(data-i18n="editor.level_tab_thangs_conditions") Starting Conditions
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#canvas-wrapper
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#canvas-overlay
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button.btn.btn-primary(id="randomize-button", data-toggle="coco-modal", data-target="editor/level/modals/TerrainRandomizeModal", data-i18n="editor.randomize", title="Randomize Terrain") Randomize
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button.btn.btn-primary(id="randomize-button", data-toggle="coco-modal", data-target="editor/level/modals/TerrainRandomizeModal", data-i18n="editor.randomize", title="Randomize Terrain") Randomize
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ul.dropdown-menu#contextmenu
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li#delete
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a(data-i18n="editor.delete") Delete
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@ -76,7 +76,9 @@ module.exports = class ThangComponentEditView extends CocoView
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@addComponentsTreema = @$el.find('#add-component-column .treema').treema treemaOptions
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@addComponentsTreema.build()
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@$el.find('#add-component-column .treema-node').draggable({
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revert: true
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revert: 'invalid'
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helper: 'clone'
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appendTo: 'body'
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start: (e) ->
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# Hack to ensure dragged treema node is selected
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$(@).trigger('click') unless $(@).hasClass 'treema-selected'
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@ -191,8 +193,9 @@ module.exports = class ThangComponentEditView extends CocoView
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# reselect newly added child treema in the extantComponentsTreema
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for index, treema of @extantComponentsTreema.childrenTreemas
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if treema.component.id is id
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treema.select()
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@onSelectExtantComponent({}, [treema])
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_.defer =>
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treema.select()
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@onSelectExtantComponent({}, [treema])
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return
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onAddComponentDoubleClicked: (e, treema) =>
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@ -260,7 +263,7 @@ class ComponentArrayNode extends TreemaArrayNode
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class ComponentNode extends TreemaObjectNode
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valueClass: 'treema-component'
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addButtonTemplate: '<button type="button" class="add-button btn btn-default btn-sm"><span class="glyphicon glyphicon-plus"></span></button>'
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addButtonTemplate: '<button type="button" class="add-button btn btn-default btn-xs"><span class="glyphicon glyphicon-plus"></span></button>'
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collection: false
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build: ->
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@ -157,6 +157,8 @@ module.exports = class ThangsTabView extends CocoView
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thangsHeaderHeight = $('#thangs-header').height()
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oldHeight = $('#thangs-list').height()
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$('#thangs-list').height(oldHeight - thangsHeaderHeight)
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if data.thangs.length
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@$el.find('#randomize-button').hide()
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initSurface: ->
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surfaceCanvas = $('canvas#surface', @$el)
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@ -235,7 +237,6 @@ module.exports = class ThangsTabView extends CocoView
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@addThang @addThangType, thang.pos, true
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@batchInsert()
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@selectAddThangType null
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@$el.find('#canvas-overlay').css('display', 'none')
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# TODO: figure out a good way to have all Surface clicks and Treema clicks just proxy in one direction, so we can maintain only one way of handling selection and deletion
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@ -410,6 +411,7 @@ module.exports = class ThangsTabView extends CocoView
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@thangsBatch = []
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addThang: (thangType, pos, batchInsert=false) ->
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@$el.find('#randomize-button').hide()
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if batchInsert
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thangID = "Random #{thangType.get('name')} #{@thangsBatch.length}"
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else
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