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+ Created function for generating a reproducable seed out of user code - as using JSON.stringify is not garanteed to be the same on every browser for objects.
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1 changed files with 2 additions and 4 deletions
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@ -31,15 +31,13 @@ module.exports = class World
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@systemMap = {}
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@scriptNotes = []
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# We want a seed thats not always 0 yet reproducable.
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console.log "Seed: ", @getSeed()
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@rand = new Rand @getSeed()
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@frames = [new WorldFrame(@, 0)]
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getSeed: ->
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return 0 unless @userCodeMap #TODO: When does this happen?
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#Packs all methods in all thangs in one big array, then sorts and joins them. Then returns a hash value of the result.
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@hashString((methods for thangID, methods of @userCodeMap).reduce(((ret, methods) ->
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(method for methodID, method of methods).reduce(((ret, method) -> ret.push(method)), ret)
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ret.push method for methodID, method of methods
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), []).sort().join())
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getFrame: (frameIndex) ->
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@ -497,4 +495,4 @@ module.exports = class World
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#djb2 algorithm
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hashString: (str) ->
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(str.charCodeAt i for i in [0...str]).reduce(((hash, char) -> ((hash << 5) + hash) + char), 5381) # hash * 33 + c
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(str.charCodeAt i for i in [0...str.length]).reduce(((hash, char) -> ((hash << 5) + hash) + char), 5381) # hash * 33 + c
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