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synced 2024-11-23 23:58:02 -05:00
my first ko translation
I'll translate other things .
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1 changed files with 33 additions and 33 deletions
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@ -142,7 +142,7 @@ module.exports = nativeDescription: "한국어", englishDescription: "Korean", t
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save: "저장"
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publish: "내보내기"
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create: "생성"
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fork: "Fork"
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fork: "포크"
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play: "시작" # When used as an action verb, like "Play next level"
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retry: "재시도"
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actions: "행동"
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@ -164,8 +164,8 @@ module.exports = nativeDescription: "한국어", englishDescription: "Korean", t
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accepted: "적용됨"
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rejected: "거부됨"
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withdrawn: "취소됨"
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# accept: "Accept"
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# reject: "Reject"
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accept: "승인"
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reject: "보류"
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# withdraw: "Withdraw"
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submitter: "제출자"
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submitted: "제출됨"
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@ -224,9 +224,9 @@ module.exports = nativeDescription: "한국어", englishDescription: "Korean", t
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# completed_level: "Completed Level:"
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# course: "Course:"
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done: "완료"
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# next_level: "Next Level:"
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# next_game: "Next game"
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# show_menu: "Show game menu"
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next_level: "다음 레벨:"
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next_game: "다음 게임"
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show_menu: "게임 매뉴 보이기"
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home: "홈" # Not used any more, will be removed soon.
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level: "레벨" # Like "Level: Dungeons of Kithgard"
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skip: "넘어가기"
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@ -265,8 +265,8 @@ module.exports = nativeDescription: "한국어", englishDescription: "Korean", t
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# victory_viking_code_school: "Holy smokes, that was a hard level you just beat! If you aren't already a software developer, you should be. You just got fast-tracked for acceptance with Viking Code School, where you can take your skills to the next level and become a professional web developer in 14 weeks."
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victory_become_a_viking: "바이킹이 되세요"
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guide_title: "가이드"
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# tome_cast_button_run: "Run"
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# tome_cast_button_running: "Running"
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tome_cast_button_run: "실행"
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tome_cast_button_running: "실행중"
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# tome_cast_button_ran: "Ran"
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# tome_submit_button: "Submit"
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# tome_reload_method: "Reload original code for this method" # Title text for individual method reload button.
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@ -274,13 +274,13 @@ module.exports = nativeDescription: "한국어", englishDescription: "Korean", t
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# tome_see_all_methods: "See all methods you can edit" # Title text for method list selector (shown when there are multiple programmable methods).
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tome_select_a_thang: "누군가를 선택하세요. "
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tome_available_spells: "사용 가능한 마법"
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# tome_your_skills: "Your Skills"
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tome_your_skills: "당신의 스킬"
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# tome_current_method: "Current Method"
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# code_saved: "Code Saved"
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code_saved: "코드가 저장됨"
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skip_tutorial: "넘기기 (esc)"
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keyboard_shortcuts: "단축키"
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loading_ready: "준비!"
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# loading_start: "Start Level"
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loading_start: "레벨 시작"
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problem_alert_title: "코드를 수정하세요"
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time_current: "현재:"
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time_total: "최대:"
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@ -368,11 +368,11 @@ module.exports = nativeDescription: "한국어", englishDescription: "Korean", t
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day: "오늘"
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week: "이번 주"
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# all: "All-Time"
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# time: "Time"
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time: "시간"
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# damage_taken: "Damage Taken"
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# damage_dealt: "Damage Dealt"
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# difficulty: "Difficulty"
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# gold_collected: "Gold Collected"
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difficulty: "난이도"
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gold_collected: "수집된 골드"
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inventory:
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equipped_item: "장착됨"
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@ -408,16 +408,16 @@ module.exports = nativeDescription: "한국어", englishDescription: "Korean", t
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# feature5: "Video tutorials"
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# feature6: "Premium email support"
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# feature7: "Private <strong>Clans</strong>"
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# free: "Free"
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# month: "month"
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free: "프리"
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month: "달"
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# must_be_logged: "You must be logged in first. Please create an account or log in from the menu above."
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# subscribe_title: "Subscribe"
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# unsubscribe: "Unsubscribe"
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# confirm_unsubscribe: "Confirm Unsubscribe"
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subscribe_title: "구독"
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unsubscribe: "구독 해제"
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confirm_unsubscribe: "구독 해제 확인"
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# never_mind: "Never Mind, I Still Love You"
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# thank_you_months_prefix: "Thank you for supporting us these last"
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# thank_you_months_suffix: "months."
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# thank_you: "Thank you for supporting CodeCombat."
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thank_you: "CodeCombat을 도와주셔서 감사합니다."
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# sorry_to_see_you_go: "Sorry to see you go! Please let us know what we could have done better."
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# unsubscribe_feedback_placeholder: "O, what have we done?"
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# parent_button: "Ask your parent"
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@ -501,24 +501,24 @@ module.exports = nativeDescription: "한국어", englishDescription: "Korean", t
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# read_only: "read-only"
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# action: "Action"
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# spell: "Spell"
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# action_name: "name"
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action_name: "이름"
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# action_cooldown: "Takes"
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# action_specific_cooldown: "Cooldown"
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# action_damage: "Damage"
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# action_range: "Range"
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action_damage: "데미지"
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action_range: "사거리"
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# action_radius: "Radius"
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# action_duration: "Duration"
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# example: "Example"
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# ex: "ex" # Abbreviation of "example"
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example: "예제"
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ex: "예시" # Abbreviation of "example"
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# current_value: "Current Value"
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# default_value: "Default value"
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# parameters: "Parameters"
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# returns: "Returns"
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returns: "뒤로가기"
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# granted_by: "Granted by"
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# save_load:
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# granularity_saved_games: "Saved"
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# granularity_change_history: "History"
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granularity_saved_games: "저장됨"
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granularity_change_history: "기록"
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options:
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# general_options: "General Options" # Check out the Options tab in the Game Menu while playing a level
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@ -591,15 +591,15 @@ module.exports = nativeDescription: "한국어", englishDescription: "Korean", t
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# must_be_logged: "You must be logged in first. Please create an account or log in from the menu above."
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# retrieving: "Retrieving information..."
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# being_reviewed_1: "Your application for a free trial is being"
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# being_reviewed_2: "reviewed."
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being_reviewed_2: "검토됨."
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# approved_1: "Your application for a free trial was"
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# approved_2: "approved!"
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# approved_4: "You can now enroll your students on the"
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# approved_5: "courses"
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# approved_6: "page."
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approved_6: "페이지."
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# denied_1: "Your application for a free trial has been"
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# denied_2: "denied."
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# contact_1: "Please contact"
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denied_2: "거절됨."
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contact_1: "연락해주세요."
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# contact_2: "if you have further questions."
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# description_1: "We offer free trials to teachers. You will be given 2 free enrollments which can be used to enroll students in paid courses."
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# description_1b: "You can find more information on our"
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@ -620,7 +620,7 @@ module.exports = nativeDescription: "한국어", englishDescription: "Korean", t
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versions:
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save_version_title: "새로운 버전을 저장합니다"
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new_major_version: "신규 버전"
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# submitting_patch: "Submitting Patch..."
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submitting_patch: "패치 적용중..."
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cla_prefix: "변경사항을 저장하기 위해서는, 먼저 계약사항에 동의 하셔야 합니다."
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cla_url: "CLA"
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cla_suffix: "."
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