my first ko translation

I'll translate other things .
This commit is contained in:
minwook shin 2016-01-14 11:09:43 +09:00
parent 3a9eaa4c83
commit 4c7567926a

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@ -142,7 +142,7 @@ module.exports = nativeDescription: "한국어", englishDescription: "Korean", t
save: "저장"
publish: "내보내기"
create: "생성"
fork: "Fork"
fork: "포크"
play: "시작" # When used as an action verb, like "Play next level"
retry: "재시도"
actions: "행동"
@ -164,8 +164,8 @@ module.exports = nativeDescription: "한국어", englishDescription: "Korean", t
accepted: "적용됨"
rejected: "거부됨"
withdrawn: "취소됨"
# accept: "Accept"
# reject: "Reject"
accept: "승인"
reject: "보류"
# withdraw: "Withdraw"
submitter: "제출자"
submitted: "제출됨"
@ -224,9 +224,9 @@ module.exports = nativeDescription: "한국어", englishDescription: "Korean", t
# completed_level: "Completed Level:"
# course: "Course:"
done: "완료"
# next_level: "Next Level:"
# next_game: "Next game"
# show_menu: "Show game menu"
next_level: "다음 레벨:"
next_game: "다음 게임"
show_menu: "게임 매뉴 보이기"
home: "" # Not used any more, will be removed soon.
level: "레벨" # Like "Level: Dungeons of Kithgard"
skip: "넘어가기"
@ -265,8 +265,8 @@ module.exports = nativeDescription: "한국어", englishDescription: "Korean", t
# victory_viking_code_school: "Holy smokes, that was a hard level you just beat! If you aren't already a software developer, you should be. You just got fast-tracked for acceptance with Viking Code School, where you can take your skills to the next level and become a professional web developer in 14 weeks."
victory_become_a_viking: "바이킹이 되세요"
guide_title: "가이드"
# tome_cast_button_run: "Run"
# tome_cast_button_running: "Running"
tome_cast_button_run: "실행"
tome_cast_button_running: "실행중"
# tome_cast_button_ran: "Ran"
# tome_submit_button: "Submit"
# tome_reload_method: "Reload original code for this method" # Title text for individual method reload button.
@ -274,13 +274,13 @@ module.exports = nativeDescription: "한국어", englishDescription: "Korean", t
# tome_see_all_methods: "See all methods you can edit" # Title text for method list selector (shown when there are multiple programmable methods).
tome_select_a_thang: "누군가를 선택하세요. "
tome_available_spells: "사용 가능한 마법"
# tome_your_skills: "Your Skills"
tome_your_skills: "당신의 스킬"
# tome_current_method: "Current Method"
# code_saved: "Code Saved"
code_saved: "코드가 저장됨"
skip_tutorial: "넘기기 (esc)"
keyboard_shortcuts: "단축키"
loading_ready: "준비!"
# loading_start: "Start Level"
loading_start: "레벨 시작"
problem_alert_title: "코드를 수정하세요"
time_current: "현재:"
time_total: "최대:"
@ -368,11 +368,11 @@ module.exports = nativeDescription: "한국어", englishDescription: "Korean", t
day: "오늘"
week: "이번 주"
# all: "All-Time"
# time: "Time"
time: "시간"
# damage_taken: "Damage Taken"
# damage_dealt: "Damage Dealt"
# difficulty: "Difficulty"
# gold_collected: "Gold Collected"
difficulty: "난이도"
gold_collected: "수집된 골드"
inventory:
equipped_item: "장착됨"
@ -408,16 +408,16 @@ module.exports = nativeDescription: "한국어", englishDescription: "Korean", t
# feature5: "Video tutorials"
# feature6: "Premium email support"
# feature7: "Private <strong>Clans</strong>"
# free: "Free"
# month: "month"
free: "프리"
month: ""
# must_be_logged: "You must be logged in first. Please create an account or log in from the menu above."
# subscribe_title: "Subscribe"
# unsubscribe: "Unsubscribe"
# confirm_unsubscribe: "Confirm Unsubscribe"
subscribe_title: "구독"
unsubscribe: "구독 해제"
confirm_unsubscribe: "구독 해제 확인"
# never_mind: "Never Mind, I Still Love You"
# thank_you_months_prefix: "Thank you for supporting us these last"
# thank_you_months_suffix: "months."
# thank_you: "Thank you for supporting CodeCombat."
thank_you: "CodeCombat을 도와주셔서 감사합니다."
# sorry_to_see_you_go: "Sorry to see you go! Please let us know what we could have done better."
# unsubscribe_feedback_placeholder: "O, what have we done?"
# parent_button: "Ask your parent"
@ -501,24 +501,24 @@ module.exports = nativeDescription: "한국어", englishDescription: "Korean", t
# read_only: "read-only"
# action: "Action"
# spell: "Spell"
# action_name: "name"
action_name: "이름"
# action_cooldown: "Takes"
# action_specific_cooldown: "Cooldown"
# action_damage: "Damage"
# action_range: "Range"
action_damage: "데미지"
action_range: "사거리"
# action_radius: "Radius"
# action_duration: "Duration"
# example: "Example"
# ex: "ex" # Abbreviation of "example"
example: "예제"
ex: "예시" # Abbreviation of "example"
# current_value: "Current Value"
# default_value: "Default value"
# parameters: "Parameters"
# returns: "Returns"
returns: "뒤로가기"
# granted_by: "Granted by"
# save_load:
# granularity_saved_games: "Saved"
# granularity_change_history: "History"
granularity_saved_games: "저장됨"
granularity_change_history: "기록"
options:
# general_options: "General Options" # Check out the Options tab in the Game Menu while playing a level
@ -591,15 +591,15 @@ module.exports = nativeDescription: "한국어", englishDescription: "Korean", t
# must_be_logged: "You must be logged in first. Please create an account or log in from the menu above."
# retrieving: "Retrieving information..."
# being_reviewed_1: "Your application for a free trial is being"
# being_reviewed_2: "reviewed."
being_reviewed_2: "검토됨."
# approved_1: "Your application for a free trial was"
# approved_2: "approved!"
# approved_4: "You can now enroll your students on the"
# approved_5: "courses"
# approved_6: "page."
approved_6: "페이지."
# denied_1: "Your application for a free trial has been"
# denied_2: "denied."
# contact_1: "Please contact"
denied_2: "거절됨."
contact_1: "연락해주세요."
# contact_2: "if you have further questions."
# description_1: "We offer free trials to teachers. You will be given 2 free enrollments which can be used to enroll students in paid courses."
# description_1b: "You can find more information on our"
@ -620,7 +620,7 @@ module.exports = nativeDescription: "한국어", englishDescription: "Korean", t
versions:
save_version_title: "새로운 버전을 저장합니다"
new_major_version: "신규 버전"
# submitting_patch: "Submitting Patch..."
submitting_patch: "패치 적용중..."
cla_prefix: "변경사항을 저장하기 위해서는, 먼저 계약사항에 동의 하셔야 합니다."
cla_url: "CLA"
cla_suffix: "."