From 485718b6e341d9b99fca1f35610088b704f62836 Mon Sep 17 00:00:00 2001
From: Nick Winter <livelily@gmail.com>
Date: Sat, 18 Apr 2015 16:33:40 -0700
Subject: [PATCH] Fixed #2581: triggering window resize event when loading view
 unveils, in case window was resized before then and messed up our initial
 spell view height.

---
 app/views/play/level/PlayLevelView.coffee | 1 +
 1 file changed, 1 insertion(+)

diff --git a/app/views/play/level/PlayLevelView.coffee b/app/views/play/level/PlayLevelView.coffee
index f4e4633d2..ca263aaf1 100644
--- a/app/views/play/level/PlayLevelView.coffee
+++ b/app/views/play/level/PlayLevelView.coffee
@@ -352,6 +352,7 @@ module.exports = class PlayLevelView extends RootView
       @realTimeMultiplayerContinueGame @options.realTimeMultiplayerSessionID
     # TODO: Is it possible to create a Mongoose ObjectId for 'ls', instead of the string returned from get()?
     application.tracker?.trackEvent 'Started Level', category:'Play Level', levelID: @levelID, ls: @session?.get('_id') unless @observing
+    $(window).trigger 'resize'
 
   playAmbientSound: ->
     return if @destroyed