From 485718b6e341d9b99fca1f35610088b704f62836 Mon Sep 17 00:00:00 2001 From: Nick Winter <livelily@gmail.com> Date: Sat, 18 Apr 2015 16:33:40 -0700 Subject: [PATCH] Fixed #2581: triggering window resize event when loading view unveils, in case window was resized before then and messed up our initial spell view height. --- app/views/play/level/PlayLevelView.coffee | 1 + 1 file changed, 1 insertion(+) diff --git a/app/views/play/level/PlayLevelView.coffee b/app/views/play/level/PlayLevelView.coffee index f4e4633d2..ca263aaf1 100644 --- a/app/views/play/level/PlayLevelView.coffee +++ b/app/views/play/level/PlayLevelView.coffee @@ -352,6 +352,7 @@ module.exports = class PlayLevelView extends RootView @realTimeMultiplayerContinueGame @options.realTimeMultiplayerSessionID # TODO: Is it possible to create a Mongoose ObjectId for 'ls', instead of the string returned from get()? application.tracker?.trackEvent 'Started Level', category:'Play Level', levelID: @levelID, ls: @session?.get('_id') unless @observing + $(window).trigger 'resize' playAmbientSound: -> return if @destroyed