mirror of
https://github.com/codeninjasllc/codecombat.git
synced 2024-11-28 01:55:38 -05:00
Merge branch 'master' of https://github.com/codecombat/codecombat
This commit is contained in:
commit
476d153717
16 changed files with 141 additions and 36 deletions
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@ -5,7 +5,7 @@ module.exports.load = (key) ->
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value = JSON.parse(s)
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return value
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catch SyntaxError
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console.warning('error loading from storage', key)
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console.warn('error loading from storage', key)
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return null
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module.exports.save = (key, value) ->
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@ -668,3 +668,4 @@
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user_schema: "User Schema"
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user_profile: "User Profile"
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patches: "Patches"
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model: "Model"
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@ -175,29 +175,29 @@ module.exports = nativeDescription: "magyar", englishDescription: "Hungarian", t
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edit_settings: "Beállítások szerkesztése"
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# profile_for_prefix: "Profile for "
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# profile_for_suffix: ""
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# approved: "Approved"
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# not_approved: "Not Approved"
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# looking_for: "Looking for:"
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# last_updated: "Last updated:"
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# contact: "Contact"
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# work_experience: "Work Experience"
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# education: "Education"
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approved: "Jóváhagyva"
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not_approved: "Nincs jóváhagyva"
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looking_for: "Keres:"
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last_updated: "Legutóbb napra-készre hozva:"
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contact: "Kapcsolat"
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work_experience: "Munkatapasztalat"
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education: "Végzettség"
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# our_notes: "Our Notes"
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# projects: "Projects"
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projects: "Projektek"
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# employers:
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# want_to_hire_our_players: "Want to hire expert CodeCombat players?"
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# contact_george: "Contact George to see our candidates"
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# candidates_count_prefix: "We currently have "
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# candidates_count_many: "many"
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# candidates_count_suffix: "highly skilled and vetted developers looking for work."
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# candidate_name: "Name"
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munkaadók:
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want_to_hire_our_players: "Akarsz szakértő CodeCombat játékosokat alkalmazni?"
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contact_george: "Vedd fel a kapcsolatot George-dzsal, hogy megtekinthesd jelöltjeinket"
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candidates_count_prefix: "Pillanatnyilag van"
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candidates_count_many: "sok"
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candidates_count_suffix: "magasan képzett és ellenőrzött fejlesztő, aki munkát keres."
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candidate_name: "Név"
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# candidate_location: "Location"
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# candidate_looking_for: "Looking For"
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# candidate_role: "Role"
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candidate_looking_for: "Keres"
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candidate_role: "Szerep"
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# candidate_top_skills: "Top Skills"
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# candidate_years_experience: "Yrs Exp"
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# candidate_last_updated: "Last Updated"
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candidate_last_updated: "Legutóbb napra-készre hozva"
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play_level:
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level_load_error: "A pályát nem sikerült betölteni: "
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@ -8,7 +8,8 @@ module.exports = class Level extends CocoModel
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urlRoot: "/db/level"
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serialize: (supermodel) ->
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o = _.cloneDeep @attributes # slow in level editor when there are hundreds of Thangs
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# o = _.cloneDeep @attributes # slow in level editor when there are hundreds of Thangs
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o = $.extend true, {}, @attributes
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# Figure out Components
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o.levelComponents = _.cloneDeep (lc.attributes for lc in supermodel.getModels LevelComponent)
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@ -101,9 +101,13 @@ _.extend LevelSessionSchema.properties,
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source:
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type: 'string'
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# TODO: specify this more
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code:
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type: 'object'
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additionalProperties:
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type: 'object'
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additionalProperties:
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type: 'string'
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format: 'javascript'
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teamSpells:
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type: 'object'
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@ -134,6 +138,11 @@ _.extend LevelSessionSchema.properties,
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submittedCode:
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type: 'object'
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additionalProperties:
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type: 'object'
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additionalProperties:
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type: 'string'
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format: 'javascript'
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isRanking:
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type: 'boolean'
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9
app/styles/modal/model.sass
Normal file
9
app/styles/modal/model.sass
Normal file
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@ -0,0 +1,9 @@
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#model-modal
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.treema-root
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background-color: white
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.modal-dialog
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width: 1000px
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.treema-ace .ace_editor
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height: 600px
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@ -4,6 +4,9 @@
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white-space: nowrap
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overflow: hidden
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text-overflow: ellipsis
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.histogram-display
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height: 130px
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.bar rect
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fill: steelblue
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@ -39,4 +42,8 @@
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.ogres-rank-text
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fill: #3f44bf
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.load-more-ladder-entries
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position: absolute
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right: 15px
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bottom: -5px
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9
app/templates/modal/model.jade
Normal file
9
app/templates/modal/model.jade
Normal file
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@ -0,0 +1,9 @@
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extends /templates/modal/modal_base
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block modal-header
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block modal-body-content
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for model in models
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h3= model.type() + ': ' + model.id
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.model-treema(data-model-id=model.id)
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hr
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@ -1,5 +1,5 @@
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div#columns.row
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for team in teams
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for team, teamIndex in teams
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div.column.col-md-4
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div(id="histogram-display-#{team.name}", class="histogram-display",data-team-name=team.name)
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table.table.table-bordered.table-condensed.table-hover
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@ -17,10 +17,10 @@ div#columns.row
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- var topSessions = team.leaderboard.topPlayers.models;
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- var showJustTop = team.leaderboard.inTopSessions() || me.get('anonymous');
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- if(!showJustTop) topSessions = topSessions.slice(0, 10);
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- if(!showJustTop && topSessions.length == 20) topSessions = topSessions.slice(0, 10);
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for session, rank in topSessions
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- var myRow = session.get('creator') == me.id
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tr(class=myRow ? "success" : "")
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tr(class=myRow ? "success" : "", data-player-id=session.get('creator'), data-session-id=session.id)
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td.rank-cell= rank + 1
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td.score-cell= Math.round(session.get('totalScore') * 100)
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td.name-col-cell= session.get('creatorName') || "Anonymous"
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@ -33,14 +33,16 @@ div#columns.row
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td(colspan=4).ellipsis-row ...
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for session in team.leaderboard.nearbySessions()
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- var myRow = session.get('creator') == me.id
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tr(class=myRow ? "success" : "")
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tr(class=myRow ? "success" : "", data-player-id=session.get('creator'), data-session-id=session.id)
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td.rank-cell= session.rank
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td.score-cell= Math.round(session.get('totalScore') * 100)
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td.name-col-cell= session.get('creatorName') || "Anonymous"
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td.fight-cell
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a(href="/play/level/#{level.get('slug') || level.id}/?team=#{team.otherTeam}&opponent=#{session.id}")
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span(data-i18n="ladder.fight") Fight!
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if teamIndex == 1
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.btn.btn-sm.load-more-ladder-entries moar
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div.column.col-md-4
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h4.friends-header Friends Playing
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if me.get('anonymous')
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@ -78,7 +78,7 @@ module.exports = class SettingsView extends View
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buildPictureTreema: ->
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data = photoURL: me.get('photoURL')
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data.photoURL = null if data.photoURL?.search('gravatar') isnt -1 # Old style
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schema = _.cloneDeep me.schema()
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schema = $.extend true, {}, me.schema()
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schema.properties = _.pick me.schema().properties, 'photoURL'
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schema.required = ['photoURL']
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treemaOptions =
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@ -93,7 +93,6 @@ module.exports = class SettingsView extends View
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@$el.find('.gravatar-fallback').toggle not me.get 'photoURL'
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onPictureChanged: (e) =>
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console.log "on Picture TChoinagaegd"
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@trigger 'change'
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@$el.find('.gravatar-fallback').toggle not me.get 'photoURL'
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@ -113,15 +113,18 @@ class CocoView extends Backbone.View
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@listenToOnce modelOrCollection, 'sync', @updateProgress
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@listenTo modelOrCollection, 'error', @onResourceLoadFailed
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@updateProgress()
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@loaded = false
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addRequestToLoad: (jqxhr, name, retryFunc, value=1) ->
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@loadProgress.requests.push {request:jqxhr, value:value, name: name, retryFunc: retryFunc}
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jqxhr.done @updateProgress
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jqxhr.fail @onRequestLoadFailed
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@loaded = false
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addSomethingToLoad: (name, value=1) ->
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@loadProgress.somethings.push {loaded: false, name: name, value: value}
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@updateProgress()
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@loaded = false
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somethingLoaded: (name) ->
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r = _.find @loadProgress.somethings, {name: name}
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@ -145,9 +148,9 @@ class CocoView extends Backbone.View
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console.debug 'Loaded', r.name if arguments[0] and r = _.find @loadProgress.somethings, {name:arguments[0]}
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denom = 0
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denom += r.value for r in @loadProgress.resources
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denom += r.value for r in @loadProgress.resources when not r.resource.destroyed
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denom += r.value for r in @loadProgress.requests
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denom += r.value for r in @loadProgress.somethings
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denom += r.value for r in @loadProgress.somethings when not r.destroyed
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num = @loadProgress.num
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num += r.value for r in @loadProgress.resources when r.resource.loaded
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num += r.value for r in @loadProgress.requests when r.request.status
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47
app/views/modal/model_modal.coffee
Normal file
47
app/views/modal/model_modal.coffee
Normal file
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View = require 'views/kinds/ModalView'
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template = require 'templates/modal/model'
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module.exports = class ModelModal extends View
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id: 'model-modal'
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template: template
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constructor: (options) ->
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super options
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@models = options.models
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for model in @models when not model.loaded
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@addResourceToLoad model, 'model'
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model.fetch()
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getRenderData: ->
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c = super()
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c.models = @models
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c
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afterRender: ->
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super()
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return if @loading()
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for model in @models
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data = $.extend true, {}, model.attributes
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schema = $.extend true, {}, model.schema()
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treemaOptions =
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schema: schema
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data: data
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readOnly: true
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modelTreema = @$el.find(".model-treema[data-model-id='#{model.id}']").treema treemaOptions
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modelTreema?.build()
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modelTreema?.open()
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@openTastyTreemas modelTreema, model
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openTastyTreemas: (modelTreema, model) ->
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# To save on quick inspection, let's auto-open the properties we're most likely to want to see.
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delicacies = ['code']
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for dish in delicacies
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child = modelTreema.childrenTreemas[dish]
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child?.open()
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if child and dish is 'code' and model.type() is 'LevelSession' and team = modelTreema.get('team')
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desserts = {
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humans: ['programmable-tharin', 'programmable-librarian']
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ogres: ['programmable-brawler', 'programmable-shaman']
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}[team]
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for dessert in desserts
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child.childrenTreemas[dessert]?.open()
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@ -18,7 +18,6 @@ module.exports = class SaveVersionModal extends ModalView
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constructor: (options) ->
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super options
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@model = options.model or options.level
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new Patch() # hack to get the schema to load, delete this later
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@isPatch = not @model.hasWriteAccess()
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getRenderData: ->
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@ -3,8 +3,10 @@ CocoClass = require 'lib/CocoClass'
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Level = require 'models/Level'
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LevelSession = require 'models/LevelSession'
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CocoCollection = require 'models/CocoCollection'
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User = require 'models/User'
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LeaderboardCollection = require 'collections/LeaderboardCollection'
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{teamDataFromLevel} = require './utils'
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ModelModal = require 'views/modal/model_modal'
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HIGHEST_SCORE = 1000000
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@ -23,6 +25,8 @@ module.exports = class LadderTabView extends CocoView
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events:
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'click .connect-facebook': 'onConnectFacebook'
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'click .connect-google-plus': 'onConnectGPlus'
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'click .name-col-cell': 'onClickPlayerName'
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'click .load-more-ladder-entries': 'onLoadMoreLadderEntries'
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subscriptions:
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'fbapi-loaded': 'checkFriends'
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@ -134,7 +138,8 @@ module.exports = class LadderTabView extends CocoView
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for team in @teams
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@leaderboards[team.id]?.destroy()
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teamSession = _.find @sessions.models, (session) -> session.get('team') is team.id
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@leaderboards[team.id] = new LeaderboardData(@level, team.id, teamSession)
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@ladderLimit ?= parseInt @getQueryVariable('top_players', 20)
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@leaderboards[team.id] = new LeaderboardData(@level, team.id, teamSession, @ladderLimit)
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@addResourceToLoad @leaderboards[team.id], 'leaderboard', 3
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@ -245,17 +250,30 @@ module.exports = class LadderTabView extends CocoView
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sessions.reverse()
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sessions
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# Admin view of players' code
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onClickPlayerName: (e) ->
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return unless me.isAdmin()
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row = $(e.target).parent()
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player = new User _id: row.data 'player-id'
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session = new LevelSession _id: row.data 'session-id'
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@openModalView new ModelModal models: [session, player]
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onLoadMoreLadderEntries: (e) ->
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@ladderLimit ?= 100
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@ladderLimit += 100
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@refreshLadder()
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class LeaderboardData extends CocoClass
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###
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Consolidates what you need to load for a leaderboard into a single Backbone Model-like object.
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###
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constructor: (@level, @team, @session) ->
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constructor: (@level, @team, @session, @limit) ->
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super()
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@fetch()
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fetch: ->
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@topPlayers = new LeaderboardCollection(@level, {order:-1, scoreOffset: HIGHEST_SCORE, team: @team, limit: 20})
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@topPlayers = new LeaderboardCollection(@level, {order:-1, scoreOffset: HIGHEST_SCORE, team: @team, limit: @limit})
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promises = []
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promises.push @topPlayers.fetch()
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@ -71,7 +71,7 @@ module.exports = class LadderView extends RootView
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return if @loading()
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@insertSubView(@ladderTab = new LadderTabView({}, @level, @sessions))
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@insertSubView(@myMatchesTab = new MyMatchesTabView({}, @level, @sessions))
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@refreshInterval = setInterval(@fetchSessionsAndRefreshViews.bind(@), 10 * 1000)
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@refreshInterval = setInterval(@fetchSessionsAndRefreshViews.bind(@), 20 * 1000)
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hash = document.location.hash[1..] if document.location.hash
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if hash and not (hash in ['my-matches', 'simulate', 'ladder'])
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@showPlayModal(hash) if @sessions.loaded
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@ -17,6 +17,7 @@ module.exports = class LevelLoadingView extends View
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@$el.find('.to-remove').remove()
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onLevelLoaderProgressChanged: (e) ->
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return if @destroyed
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@progress = e.progress
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@progress = 0.01 if @progress < 0.01
|
||||
@updateProgressBar()
|
||||
|
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Reference in a new issue