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app/assets/images/pages/employer/employer_icon5.png
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app/assets/images/pages/employer/employer_icon6.png
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After Width: | Height: | Size: 2.1 KiB |
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app/assets/images/pages/home/language_background_small.png
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After Width: | Height: | Size: 2 KiB |
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app/assets/images/pages/home/language_beta_sticker.png
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app/assets/images/pages/home/language_js.png
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After Width: | Height: | Size: 9.4 KiB |
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app/assets/images/pages/home/language_logo_clojure.png
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After Width: | Height: | Size: 6.1 KiB |
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app/assets/images/pages/home/language_logo_coffeescript.png
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After Width: | Height: | Size: 16 KiB |
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app/assets/images/pages/home/language_logo_io.png
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After Width: | Height: | Size: 15 KiB |
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app/assets/images/pages/home/language_logo_javascript.png
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After Width: | Height: | Size: 3.7 KiB |
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app/assets/images/pages/home/language_logo_lua.png
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After Width: | Height: | Size: 1.5 KiB |
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app/assets/images/pages/home/language_logo_python.png
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After Width: | Height: | Size: 17 KiB |
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app/assets/images/pages/home/language_python.png
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app/assets/images/pages/home/wizard.png
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|
@ -90,7 +90,7 @@ module.exports = nativeDescription: "български език", englishDescri
|
|||
# required: "You need to log in before you can go that way."
|
||||
|
||||
home:
|
||||
slogan: "Научи се да програмираш на JavaScript, докато играеш игра "
|
||||
slogan: "Научи се да програмираш, докато играеш игра "
|
||||
no_ie: "CodeCombat не работи под Internet Explorer 9 или по-стар. Съжалявам!"
|
||||
no_mobile: "CodeCombat не е направен за мобилни устройства и може да не работи!"
|
||||
play: "Играй"
|
||||
|
|
|
@ -90,7 +90,7 @@ module.exports = nativeDescription: "Català", englishDescription: "Catalan", tr
|
|||
# required: "You need to log in before you can go that way."
|
||||
|
||||
home:
|
||||
slogan: "Aprén a programar JavaScript tot Jugant"
|
||||
slogan: "Aprén a programar tot Jugant"
|
||||
no_ie: "CodeCombat no funciona en Internet Explorer 9 o versions anteriors. Perdó!"
|
||||
no_mobile: "CodeCombat no ha estat dissenyat per dispositius mòbils i per tant no funcionarà!"
|
||||
play: "Jugar"
|
||||
|
|
|
@ -90,7 +90,7 @@ module.exports = nativeDescription: "čeština", englishDescription: "Czech", tr
|
|||
# required: "You need to log in before you can go that way."
|
||||
|
||||
home:
|
||||
slogan: "Naučte se programování JavaScriptu při hraní více-hráčové programovací hry."
|
||||
slogan: "Naučte se programování tu při hraní více-hráčové programovací hry."
|
||||
no_ie: "Omlouváme se, ale CodeCombat boužel nefunguje v Internet Exploreru 9 nebo starším."
|
||||
no_mobile: "CodeCombat není navržen pro mobilní zařízení a nemusí fungovat správně!"
|
||||
play: "Hrát"
|
||||
|
|
|
@ -90,7 +90,7 @@ module.exports = nativeDescription: "dansk", englishDescription: "Danish", trans
|
|||
# required: "You need to log in before you can go that way."
|
||||
|
||||
home:
|
||||
slogan: "Lær at Kode Javascript ved at Spille et Spil"
|
||||
slogan: "Lær at Kode ved at Spille et Spil"
|
||||
no_ie: "CodeCombat kan desværre ikke køre i Internet Explorer 9 eller ældre. Beklager!"
|
||||
no_mobile: "CodeCombat er ikke designet til mobile enheder og vil måske ikke virke!"
|
||||
play: "Spil"
|
||||
|
|
|
@ -90,7 +90,7 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
|
|||
# required: "You need to log in before you can go that way."
|
||||
|
||||
home:
|
||||
slogan: "Lerne spielend JavaScript"
|
||||
slogan: "Lerne spielend Programmieren"
|
||||
no_ie: "CodeCombat läuft nicht im IE8 oder älteren Browsern. Tut uns Leid!"
|
||||
no_mobile: "CodeCombat ist nicht für Mobilgeräte optimiert und funktioniert möglicherweise nicht."
|
||||
play: "Spielen"
|
||||
|
|
|
@ -90,7 +90,7 @@ module.exports = nativeDescription: "Deutsch", englishDescription: "German", tra
|
|||
# required: "You need to log in before you can go that way."
|
||||
|
||||
home:
|
||||
slogan: "Lerne spielend JavaScript"
|
||||
slogan: "Lerne spielend Programmieren"
|
||||
no_ie: "CodeCombat läuft nicht im IE8 oder älteren Browsern. Tut uns Leid!"
|
||||
no_mobile: "CodeCombat ist nicht für Mobilgeräte optimiert und funktioniert möglicherweise nicht."
|
||||
play: "Spielen"
|
||||
|
|
|
@ -90,7 +90,7 @@
|
|||
required: "You need to log in before you can go that way."
|
||||
|
||||
home:
|
||||
slogan: "Learn to Code JavaScript by Playing a Game"
|
||||
slogan: "Learn to Code by Playing a Game"
|
||||
no_ie: "CodeCombat does not run in Internet Explorer 9 or older. Sorry!"
|
||||
no_mobile: "CodeCombat wasn't designed for mobile devices and may not work!"
|
||||
play: "Play"
|
||||
|
@ -426,6 +426,7 @@
|
|||
tip_impossible: "It always seems impossible until it's done. - Nelson Mandela"
|
||||
tip_talk_is_cheap: "Talk is cheap. Show me the code. - Linus Torvalds"
|
||||
tip_first_language: "The most disastrous thing that you can ever learn is your first programming language. - Alan Kay"
|
||||
tip_hardware_problem: "Q: How many programmers does it take to change a light bulb? A: None, it's a hardware problem."
|
||||
time_current: "Now:"
|
||||
time_total: "Max:"
|
||||
time_goto: "Go to:"
|
||||
|
|
|
@ -90,7 +90,7 @@ module.exports = nativeDescription: "español (América Latina)", englishDescrip
|
|||
# required: "You need to log in before you can go that way."
|
||||
|
||||
home:
|
||||
slogan: "Aprende a programar en JavaScript jugando"
|
||||
slogan: "Aprende a programar jugando"
|
||||
no_ie: "¡Lo sentimos! CodeCombat no funciona en Internet Explorer 9 o versiones anteriores."
|
||||
no_mobile: "¡CodeCombat no fue diseñado para dispositivos móviles y quizás no funcione!"
|
||||
play: "Jugar"
|
||||
|
|
|
@ -90,7 +90,7 @@ module.exports = nativeDescription: "español (ES)", englishDescription: "Spanis
|
|||
required: "Tienes que estar reginstrado antes de poder seguir por aquí."
|
||||
|
||||
home:
|
||||
slogan: "Aprende a programar JavaScript jugando"
|
||||
slogan: "Aprende a programar jugando"
|
||||
no_ie: "CodeCombat no funciona en Internet Explorer 9 o anteriores. ¡Lo sentimos!"
|
||||
no_mobile: "¡CodeCombat no fue diseñado para dispositivos móviles y puede que no funcione!"
|
||||
play: "Jugar"
|
||||
|
|
|
@ -90,7 +90,7 @@ module.exports = nativeDescription: "español", englishDescription: "Spanish", t
|
|||
# required: "You need to log in before you can go that way."
|
||||
|
||||
home:
|
||||
slogan: "Aprende a programar en JavaScript jugando"
|
||||
slogan: "Aprende a programar jugando"
|
||||
no_ie: "CodeCombat no funciona en Internet Explorer 9 o versiones anteriores. ¡Lo sentimos!"
|
||||
no_mobile: "¡CodeCombat no fue diseñado para dispositivos móviles y quizás no funcione!"
|
||||
play: "Jugar"
|
||||
|
|
|
@ -90,7 +90,7 @@ module.exports = nativeDescription: "فارسی", englishDescription: "Persian",
|
|||
# required: "You need to log in before you can go that way."
|
||||
|
||||
home:
|
||||
slogan: "کد نویسی به زبان جاوااسکریپت را با بازی بیاموزید"
|
||||
slogan: "کد نویسیا با بازی بیاموزید"
|
||||
no_ie: "متاسفیم اما بازی بر روی مرورگر های اینترنت اکسپلورر نسخه ۹ به قبل اجرا نمی شود"
|
||||
no_mobile: "این بازی برای دستگاه های موبایل طراحی نشده است و بر روی آن ها اجرا نمی شود"
|
||||
play: "شروع بازی"
|
||||
|
|
|
@ -90,7 +90,7 @@ module.exports = nativeDescription: "français", englishDescription: "French", t
|
|||
required: "Vous devez être connecté pour voir cela"
|
||||
|
||||
home:
|
||||
slogan: "Apprenez à coder en JavaScript tout en jouant"
|
||||
slogan: "Apprenez à coder tout en jouant"
|
||||
no_ie: "CodeCombat ne fonctionnera pas sous Internet Explorer 9 ou moins. Désolé !"
|
||||
no_mobile: "CodeCombat n'a pas été créé pour les plateformes mobiles donc il est possible qu'il ne fonctionne pas correctement ! "
|
||||
play: "Jouer"
|
||||
|
|
|
@ -90,7 +90,7 @@ module.exports = nativeDescription: "magyar", englishDescription: "Hungarian", t
|
|||
required: "Csak akkor mehetsz arra, ha már bejelentkeztél."
|
||||
|
||||
home:
|
||||
slogan: "Tanulj meg JavaScript nyelven programozni, miközben játszol!"
|
||||
slogan: "Tanulj meg nyelven programozni, miközben játszol!"
|
||||
no_ie: "A CodeCombat nem támogatja az Internet Explorer 9, vagy korábbi verzióit. Bocsi!"
|
||||
no_mobile: "A CodeCombat nem mobil eszközökre lett tervezve. Valószínűleg nem működik helyesen."
|
||||
play: "Játssz!"
|
||||
|
|
|
@ -90,7 +90,7 @@ module.exports = nativeDescription: "Italiano", englishDescription: "Italian", t
|
|||
# required: "You need to log in before you can go that way."
|
||||
|
||||
home:
|
||||
slogan: "Impara a programmare in JavaScript giocando"
|
||||
slogan: "Impara a programmare giocando"
|
||||
no_ie: "CodeCombat non supporta Internet Explorer 9 o browser precedenti. Ci dispiace!"
|
||||
no_mobile: "CodeCombat non è stato progettato per dispositivi mobile e potrebbe non funzionare!"
|
||||
play: "Gioca"
|
||||
|
|
|
@ -90,7 +90,7 @@ module.exports = nativeDescription: "日本語", englishDescription: "Japanese",
|
|||
# required: "You need to log in before you can go that way."
|
||||
|
||||
home:
|
||||
slogan: "ゲームをプレイしてJavaScriptを学びましょう"
|
||||
slogan: "ゲームをプレイして学びましょう"
|
||||
no_ie: "大変申し訳ありませんが、ご利用のブラウザ(IE8以下)はサポートされていません。(ChromeやFirefoxをご利用ください)"
|
||||
no_mobile: "CodeCombat は携帯端末向けに制作されていないため、動作しない可能性があります。"
|
||||
play: "ゲームスタート"
|
||||
|
|
|
@ -90,7 +90,7 @@ module.exports = nativeDescription: "한국어", englishDescription: "Korean", t
|
|||
# required: "You need to log in before you can go that way."
|
||||
|
||||
home:
|
||||
slogan: "쉽고 간단한 게임으로 자바스크립트 배우기"
|
||||
slogan: "쉽고 간단한 게임배우기"
|
||||
no_ie: "죄송하지만 코드컴뱃은 인터넷 익스플로러 9에서는 동작하지 않습니다."
|
||||
no_mobile: "코드 컴뱃은 모바일 기기용으로 제작되지 않았습니다. 아마 동작하지 않을 가능성이 높습니다."
|
||||
play: "시작"
|
||||
|
|
|
@ -90,7 +90,7 @@ module.exports = nativeDescription: "Bahasa Melayu", englishDescription: "Bahasa
|
|||
# required: "You need to log in before you can go that way."
|
||||
|
||||
home:
|
||||
slogan: "Belajar Kod JavaScript Dengan Permainan"
|
||||
slogan: "Belajar Kod bDengan Permainan"
|
||||
no_ie: "CodeCombat tidak berfungsi dalam Internet Explorer 9 dan terdahulu. Maaf!"
|
||||
no_mobile: "CodeCombat tidak dibangunkan untuk telefon mudah-alih dan tablet dan tidak akan berfungsi!"
|
||||
play: "Mula"
|
||||
|
|
|
@ -90,7 +90,7 @@ module.exports = nativeDescription: "Norsk Bokmål", englishDescription: "Norweg
|
|||
# required: "You need to log in before you can go that way."
|
||||
|
||||
home:
|
||||
slogan: "Lær å Kode JavaScript ved å Spille et Spill"
|
||||
slogan: "Lær å Kode ved å Spille et Spill"
|
||||
no_ie: "CodeCombat kjører ikke på IE8 eller eldre. Beklager!"
|
||||
no_mobile: "CodeCombat ble ikke designet for mobile enheter, og vil muligens ikke virke!"
|
||||
play: "Spill"
|
||||
|
|
|
@ -90,7 +90,7 @@ module.exports = nativeDescription: "Nederlands (België)", englishDescription:
|
|||
# required: "You need to log in before you can go that way."
|
||||
|
||||
home:
|
||||
slogan: "Leer programmeren in JavaScript door het spelen van een spel"
|
||||
slogan: "Leer programmeren door het spelen van een spel"
|
||||
no_ie: "CodeCombat werkt niet in IE8 of ouder. Sorry!"
|
||||
no_mobile: "CodeCombat is niet gemaakt voor mobiele apparaten en werkt misschien niet!"
|
||||
play: "Speel"
|
||||
|
|
|
@ -90,7 +90,7 @@ module.exports = nativeDescription: "Nederlands (Nederland)", englishDescription
|
|||
# required: "You need to log in before you can go that way."
|
||||
|
||||
home:
|
||||
slogan: "Leer programmeren in JavaScript door het spelen van een spel"
|
||||
slogan: "Leer programmeren door het spelen van een spel"
|
||||
no_ie: "CodeCombat werkt niet in IE8 of ouder. Sorry!"
|
||||
no_mobile: "CodeCombat is niet gemaakt voor mobiele apparaten en werkt misschien niet!"
|
||||
play: "Speel"
|
||||
|
|
|
@ -90,7 +90,7 @@ module.exports = nativeDescription: "Nederlands", englishDescription: "Dutch", t
|
|||
# required: "You need to log in before you can go that way."
|
||||
|
||||
home:
|
||||
slogan: "Leer programmeren in JavaScript door het spelen van een spel"
|
||||
slogan: "Leer programmeren door het spelen van een spel"
|
||||
no_ie: "CodeCombat werkt niet in IE8 of ouder. Sorry!"
|
||||
no_mobile: "CodeCombat is niet gemaakt voor mobiele apparaten en werkt misschien niet!"
|
||||
play: "Speel"
|
||||
|
|
|
@ -90,7 +90,7 @@ module.exports = nativeDescription: "Norsk", englishDescription: "Norwegian", tr
|
|||
# required: "You need to log in before you can go that way."
|
||||
|
||||
home:
|
||||
slogan: "Lær å Kode JavaScript ved å Spille et Spill"
|
||||
slogan: "Lær å Kode ved å Spille et Spill"
|
||||
no_ie: "CodeCombat kjører ikke på IE8 eller eldre. Beklager!"
|
||||
no_mobile: "CodeCombat ble ikke designet for mobile enheter, og vil muligens ikke virke!"
|
||||
play: "Spill"
|
||||
|
|
|
@ -90,7 +90,7 @@ module.exports = nativeDescription: "język polski", englishDescription: "Polish
|
|||
# required: "You need to log in before you can go that way."
|
||||
|
||||
home:
|
||||
slogan: "Naucz się JavaScript grając"
|
||||
slogan: "Naucz się programowania grając"
|
||||
no_ie: "CodeCombat nie działa na Internet Explorer 9 lub starszym. Przepraszamy!"
|
||||
no_mobile: "CodeCombat nie został zaprojektowany dla użądzeń przenośnych więc może nie działać!"
|
||||
play: "Graj"
|
||||
|
|
|
@ -90,7 +90,7 @@ module.exports = nativeDescription: "português do Brasil", englishDescription:
|
|||
# required: "You need to log in before you can go that way."
|
||||
|
||||
home:
|
||||
slogan: "Aprenda a programar em JavaScript enquanto se diverte com um jogo."
|
||||
slogan: "Aprenda a programar enquanto se diverte com um jogo."
|
||||
no_ie: "CodeCombat não roda em versões mais antigas que o Internet Explorer 10. Desculpe!"
|
||||
no_mobile: "CodeCombat não foi projetado para dispositivos móveis e pode não funcionar!"
|
||||
play: "Jogar"
|
||||
|
|
|
@ -90,7 +90,7 @@ module.exports = nativeDescription: "Português europeu", englishDescription: "P
|
|||
# required: "You need to log in before you can go that way."
|
||||
|
||||
home:
|
||||
slogan: "Aprende a Programar JavaScript ao Jogar um Jogo"
|
||||
slogan: "Aprende a Programar ao Jogar um Jogo"
|
||||
no_ie: "O CodeCombat não corre em Internet Explorer 9 ou anterior. Desculpa!"
|
||||
no_mobile: "O CodeCombat não foi desenhado para dispositivos móveis e pode não funcionar!"
|
||||
play: "Jogar"
|
||||
|
|
|
@ -90,7 +90,7 @@ module.exports = nativeDescription: "português", englishDescription: "Portugues
|
|||
# required: "You need to log in before you can go that way."
|
||||
|
||||
home:
|
||||
slogan: "Aprenda a programar em JavaScript enquanto se diverte com um jogo."
|
||||
slogan: "Aprenda a programar enquanto se diverte com um jogo."
|
||||
no_ie: "CodeCombat não roda em versões mais antigas que o Internet Explorer 10. Desculpe!"
|
||||
no_mobile: "CodeCombat não foi projetado para dispositivos móveis e pode não funcionar!"
|
||||
play: "Jogar"
|
||||
|
|
|
@ -90,7 +90,7 @@ module.exports = nativeDescription: "limba română", englishDescription: "Roman
|
|||
# required: "You need to log in before you can go that way."
|
||||
|
||||
home:
|
||||
slogan: "Învață sa scrii JavaScript jucându-te"
|
||||
slogan: "Învață sa scrii cod jucându-te"
|
||||
no_ie: "CodeCombat nu merge pe Internet Explorer 9 sau mai vechi. Scuze!"
|
||||
no_mobile: "CodeCombat nu a fost proiectat pentru dispozitive mobile si s-ar putea sa nu meargă!"
|
||||
play: "Joacă"
|
||||
|
|
|
@ -90,7 +90,7 @@ module.exports = nativeDescription: "русский", englishDescription: "Russi
|
|||
required: "Войдите для того чтобы продолжить."
|
||||
|
||||
home:
|
||||
slogan: "Научитесь программировать на JavaScript, играя в игру"
|
||||
slogan: "Научитесь программировать, играя в игру"
|
||||
no_ie: "CodeCombat не работает в IE8 или более старых версиях. Нам очень жаль!"
|
||||
no_mobile: "CodeCombat не приспособлен для работы на мобильных устройствах и может не работать!"
|
||||
play: "Играть"
|
||||
|
|
|
@ -90,7 +90,7 @@ module.exports = nativeDescription: "slovenčina", englishDescription: "Slovak",
|
|||
# required: "You need to log in before you can go that way."
|
||||
|
||||
home:
|
||||
slogan: "Nauč sa programovať v Javascripte pomocou hry"
|
||||
slogan: "Nauč sa programovať pomocou hry"
|
||||
no_ie: "CodeCombat nefunguje v prehliadači Internet Explorer 9 a jeho starších verziách. Ospravedlňujeme sa."
|
||||
no_mobile: "CodeCombat nebol navrhnutý pre mobilné zariadenia a nemusí na nich fungovať správne!"
|
||||
play: "Hraj"
|
||||
|
|
|
@ -90,7 +90,7 @@ module.exports = nativeDescription: "српски", englishDescription: "Serbian
|
|||
# required: "You need to log in before you can go that way."
|
||||
|
||||
home:
|
||||
slogan: "Научи да пишеш JavaScript играјући игру"
|
||||
slogan: "Научи да пишеш код играјући игру"
|
||||
no_ie: "CodeCombat не ради у IE8 и старијим верзијама. Жао нам је!"
|
||||
no_mobile: "CodeCombat није дизајниран за мобилне уређаје и може да се деси да не ради!"
|
||||
play: "Играј"
|
||||
|
|
|
@ -90,7 +90,7 @@ module.exports = nativeDescription: "Svenska", englishDescription: "Swedish", tr
|
|||
# required: "You need to log in before you can go that way."
|
||||
|
||||
home:
|
||||
slogan: "Lär dig att koda Javascript genom att spela ett spel."
|
||||
slogan: "Lär dig att koda genom att spela ett spel."
|
||||
no_ie: "CodeCombat fungerar tyvärr inte i IE8 eller äldre."
|
||||
no_mobile: "CodeCombat är inte designat för mobila enhter och fungerar kanske inte!"
|
||||
play: "Spela"
|
||||
|
|
|
@ -90,7 +90,7 @@ module.exports = nativeDescription: "Türkçe", englishDescription: "Turkish", t
|
|||
# required: "You need to log in before you can go that way."
|
||||
|
||||
home:
|
||||
slogan: "Oyun oynayarak JavaScript kodlamayı öğrenin"
|
||||
slogan: "Oyun oynayarak kodlamayı öğrenin"
|
||||
no_ie: "CodeCombat maalesef Internet Explorer 9 veya daha eski sürümlerde çalışmaz."
|
||||
no_mobile: "CodeCombat mobil cihazlar için tasarlanmamıştır bu sebeple mobil cihazlarda çalışmayabilir."
|
||||
play: "Oyna"
|
||||
|
|
|
@ -90,7 +90,7 @@ module.exports = nativeDescription: "українська мова", englishDesc
|
|||
# required: "You need to log in before you can go that way."
|
||||
|
||||
home:
|
||||
slogan: "Навчіться програмувати на JavaScript, граючи у гру"
|
||||
slogan: "Навчіться програмувати, граючи у гру"
|
||||
no_ie: "На жаль, CodeCombat не працює в IE8 чи більш старих версіях!"
|
||||
no_mobile: "CodeCombat не призначений для мобільних приладів і може не працювати!"
|
||||
play: "Грати"
|
||||
|
|
|
@ -90,7 +90,7 @@ module.exports = nativeDescription: "Tiếng Việt", englishDescription: "Vietn
|
|||
# required: "You need to log in before you can go that way."
|
||||
|
||||
home:
|
||||
slogan: "Học mã Javascript bằng chơi Games"
|
||||
slogan: "Học mã bằng chơi Games"
|
||||
no_ie: "Codecombat không chạy trong Internet Explorer 9 hoặc cũ hơn. Xin lỗi!"
|
||||
no_mobile: "Codecombat không được thiết kế cho các thiết bị di động và có thể không hoạt động được!"
|
||||
play: "Chơi"
|
||||
|
|
|
@ -90,7 +90,7 @@ module.exports = nativeDescription: "简体中文", englishDescription: "Chinese
|
|||
# required: "You need to log in before you can go that way."
|
||||
|
||||
home:
|
||||
slogan: "通过游戏学习 Javascript"
|
||||
slogan: "通过游戏学习编程"
|
||||
no_ie: "抱歉! Internet Explorer 9 等旧式预览器无法使用本网站。"
|
||||
no_mobile: "CodeCombat 不是针对手机设备设计的,所以可能无法达到最好的体验!"
|
||||
play: "开始游戏"
|
||||
|
|
|
@ -90,7 +90,7 @@ module.exports = nativeDescription: "繁体中文", englishDescription: "Chinese
|
|||
# required: "You need to log in before you can go that way."
|
||||
|
||||
home:
|
||||
slogan: "通過玩遊戲學習Javascript 腳本語言"
|
||||
slogan: "通過玩遊戲學習編程"
|
||||
no_ie: "抱歉!Internet Explorer 9 等舊的瀏覽器打不開此網站"
|
||||
no_mobile: "CodeCombat 不是針對手機設備設計的,所以可能會出問題!"
|
||||
play: "開始遊戲"
|
||||
|
|
|
@ -90,7 +90,7 @@ module.exports = nativeDescription: "吳語", englishDescription: "Wuu (Traditio
|
|||
# required: "You need to log in before you can go that way."
|
||||
|
||||
home:
|
||||
slogan: "打遊戲來學 Javascript"
|
||||
slogan: "打遊戲來學編程"
|
||||
no_ie: "對弗住!箇網站叻 Internet Explorer 9 箇粒老個瀏覽器嘸處用。"
|
||||
no_mobile: "CodeCombat 勿是照手機設備設計個,怪得嘸數达弗到頂讚個享受!"
|
||||
play: "遊戲開打"
|
||||
|
|
|
@ -90,7 +90,7 @@ module.exports = nativeDescription: "中文", englishDescription: "Chinese", tra
|
|||
# required: "You need to log in before you can go that way."
|
||||
|
||||
home:
|
||||
slogan: "通过游戏学习Javascript脚本语言"
|
||||
slogan: "通过游戏学习编程"
|
||||
no_ie: "抱歉!Internet Explorer 9等更旧的预览器打不开此网站"
|
||||
no_mobile: "CodeCombat暂时没有手机版本,可能无法运行!"
|
||||
play: "玩"
|
||||
|
|
|
@ -26,10 +26,28 @@ PropertyDocumentationSchema = c.object {
|
|||
name: {type: 'string', title: "Name", description: "Name of the property."}
|
||||
# not actual JS types, just whatever they describe...
|
||||
type: c.shortString(title: "Type", description: "Intended type of the property.")
|
||||
description: {title: "Description", type: 'string', description: "Description of the property.", format: 'markdown', maxLength: 1000}
|
||||
description:
|
||||
oneOf: [
|
||||
{title: "Description", type: 'string', description: "Description of the property.", maxLength: 1000, format: 'markdown'}
|
||||
{
|
||||
type: 'object',
|
||||
title: "Language Descriptions",
|
||||
description: "Property descriptions by code language.",
|
||||
additionalProperties: {type: 'string', description: "Description of the property.", maxLength: 1000, format: 'markdown'}
|
||||
}
|
||||
]
|
||||
args: c.array {title: "Arguments", description: "If this property has type 'function', then provide documentation for any function arguments."}, c.FunctionArgumentSchema
|
||||
owner: {title: "Owner", type: 'string', description: 'Owner of the property, like "this" or "Math".'}
|
||||
example: {title: "Example", type: 'string', description: 'An optional example code block.', format: 'javascript'}
|
||||
example:
|
||||
oneOf: [
|
||||
{title: "Example", type: 'string', description: 'An optional example code block.', format: 'javascript'}
|
||||
{
|
||||
type: 'object',
|
||||
title: "Language Examples",
|
||||
description: "Examples by code language.",
|
||||
additionalProperties: {type: 'string', description: 'An example code block.', format: 'javascript'} # TODO: not JS
|
||||
}
|
||||
]
|
||||
snippets: c.object {
|
||||
title: "Snippets",
|
||||
description: "List of snippets for the respective programming languages"
|
||||
|
@ -47,8 +65,26 @@ PropertyDocumentationSchema = c.object {
|
|||
default: {type: 'null'}
|
||||
},
|
||||
type: c.shortString(title: "Type", description: "Type of the return value")
|
||||
example: c.shortString(title: "Example", description: "Example return value")
|
||||
description: {title: "Description", type: 'string', description: "Description of the return value.", maxLength: 1000}
|
||||
example:
|
||||
oneOf: [
|
||||
c.shortString(title: "Example", description: "Example return value")
|
||||
{
|
||||
type: 'object',
|
||||
title: "Language Examples",
|
||||
description: "Example return values by code language.",
|
||||
additionalProperties: c.shortString(description: 'Example return value.', format: 'javascript') # TODO: not JS
|
||||
}
|
||||
]
|
||||
description:
|
||||
oneOf: [
|
||||
{title: "Description", type: 'string', description: "Description of the return value.", maxLength: 1000}
|
||||
{
|
||||
type: 'object',
|
||||
title: "Language Descriptions",
|
||||
description: "Example return values by code language.",
|
||||
additionalProperties: {type: 'string', description: "Description of the return value.", maxLength: 1000}
|
||||
}
|
||||
]
|
||||
|
||||
DependencySchema = c.object {
|
||||
title: "Component Dependency"
|
||||
|
|
|
@ -164,8 +164,26 @@ me.FunctionArgumentSchema = me.object {
|
|||
name: {type: 'string', pattern: me.identifierPattern, title: "Name", description: "Name of the function argument."}
|
||||
# not actual JS types, just whatever they describe...
|
||||
type: me.shortString(title: "Type", description: "Intended type of the argument.")
|
||||
example: me.shortString(title: "Example", description: "Example value for the argument.")
|
||||
description: {title: "Description", type: 'string', description: "Description of the argument.", maxLength: 1000}
|
||||
example:
|
||||
oneOf: [
|
||||
me.shortString(title: "Example", description: "Example value for the argument.")
|
||||
{
|
||||
type: 'object',
|
||||
title: "Language Examples",
|
||||
description: "Examples by code language.",
|
||||
additionalProperties: me.shortString(description: 'Example value for the argument.')
|
||||
}
|
||||
]
|
||||
description:
|
||||
oneOf: [
|
||||
{title: "Description", type: 'string', description: "Description of the argument.", maxLength: 1000}
|
||||
{
|
||||
type: 'object',
|
||||
title: "Language Descriptions",
|
||||
description: "Example argument descriptions by code language.",
|
||||
additionalProperties: {type: 'string', description: "Description of the argument.", maxLength: 1000}
|
||||
}
|
||||
]
|
||||
"default":
|
||||
title: "Default"
|
||||
description: "Default value of the argument. (Your code should set this.)"
|
||||
|
|
|
@ -63,9 +63,6 @@ module.exports =
|
|||
"next-game-pressed":
|
||||
{} # TODO schema
|
||||
|
||||
"focus-editor":
|
||||
{} # TODO schema
|
||||
|
||||
"end-current-script":
|
||||
{} # TODO schema
|
||||
|
||||
|
|
|
@ -67,7 +67,29 @@ module.exports =
|
|||
"tome:spell-shown":
|
||||
{} # TODO schema
|
||||
|
||||
# TODO proposition: add tome to name
|
||||
"focus-editor":
|
||||
"tome:focus-editor":
|
||||
{} # TODO schema
|
||||
|
||||
"tome:change-language":
|
||||
title: "Tome Change Language"
|
||||
$schema: "http://json-schema.org/draft-04/schema#"
|
||||
description: "Published when the Tome should update its programming language."
|
||||
type: "object"
|
||||
additionalProperties: false
|
||||
properties:
|
||||
language:
|
||||
type: "string"
|
||||
required: ["language"]
|
||||
|
||||
"tome:spell-changed-language":
|
||||
title: "Spell Changed Language"
|
||||
$schema: "http://json-schema.org/draft-04/schema#"
|
||||
description: "Published when an individual spell has updated its code language."
|
||||
type: "object"
|
||||
additionalProperties: false
|
||||
properties:
|
||||
spell:
|
||||
type: "object"
|
||||
language:
|
||||
type: "string"
|
||||
required: ["spell"]
|
||||
|
|
|
@ -32,6 +32,7 @@
|
|||
img
|
||||
display: block
|
||||
margin: 0 auto
|
||||
@include transition(box-shadow .50s ease-in-out)
|
||||
|
||||
text-shadow: 2px 2px 5px black
|
||||
|
||||
|
@ -58,14 +59,160 @@
|
|||
color: $yellow
|
||||
font-size: 90px
|
||||
font-family: Bangers
|
||||
@include transition(color .10s linear)
|
||||
@include transition(color .25s ease-in-out)
|
||||
|
||||
&:hover div
|
||||
&:hover div, &.hovered div
|
||||
color: lighten($yellow, 20%)
|
||||
&:hover img
|
||||
&:hover img, &.hovered img
|
||||
filter: brightness(1.2)
|
||||
-webkit-filter: brightness(1.2)
|
||||
box-shadow: 0 0 5px black
|
||||
box-shadow: 0 0 15px black
|
||||
|
||||
.code-language-logo
|
||||
background-color: transparent
|
||||
background-repeat: no-repeat
|
||||
position: absolute
|
||||
right: 35px
|
||||
top: 15px
|
||||
width: 50px
|
||||
height: 50px
|
||||
|
||||
&.inverted
|
||||
filter: invert(100%)
|
||||
-webkit-filter: invert(100%)
|
||||
|
||||
.code-languages
|
||||
margin: 10px 0 30px 0
|
||||
|
||||
&:hover
|
||||
.code-language
|
||||
opacity: 0.6
|
||||
|
||||
.code-language.selected-language:not(:hover)
|
||||
opacity: 0.8
|
||||
|
||||
h2, h3
|
||||
text-shadow: none
|
||||
|
||||
.code-wizard
|
||||
opacity: 0.5
|
||||
|
||||
.code-language
|
||||
cursor: pointer
|
||||
text-align: center
|
||||
position: relative
|
||||
opacity: 0.6
|
||||
|
||||
&:hover
|
||||
opacity: 1
|
||||
|
||||
h2, h3
|
||||
text-shadow: 0px 0px 5px white
|
||||
|
||||
.code-wizard
|
||||
display: block
|
||||
opacity: 1
|
||||
|
||||
&.selected-language
|
||||
opacity: 1
|
||||
|
||||
h2, h3
|
||||
text-shadow: 0px 0px 5px white
|
||||
|
||||
.code-wizard
|
||||
display: block
|
||||
|
||||
.code-wizard
|
||||
position: absolute
|
||||
background: transparent url(/images/pages/home/wizard.png) no-repeat
|
||||
background-size: contain
|
||||
width: 111px
|
||||
height: 97px
|
||||
display: none
|
||||
|
||||
.code-language-beta
|
||||
background: transparent url(/images/pages/home/language_beta_sticker.png) no-repeat
|
||||
background-size: contain
|
||||
width: 100px
|
||||
height: 32px
|
||||
position: absolute
|
||||
right: 20px
|
||||
top: -7px
|
||||
|
||||
.primary-code-languages
|
||||
|
||||
#javascript
|
||||
background: transparent url(/images/pages/home/language_js.png) no-repeat
|
||||
padding-right: 150px
|
||||
|
||||
.code-wizard
|
||||
left: 120px
|
||||
|
||||
#python
|
||||
background: transparent url(/images/pages/home/language_python.png) no-repeat
|
||||
padding-left: 150px
|
||||
|
||||
.code-wizard
|
||||
right: 120px
|
||||
|
||||
.code-language
|
||||
width: 498px
|
||||
height: 153px
|
||||
padding: 30px
|
||||
margin: 0px 0 0 -6px
|
||||
|
||||
.code-wizard
|
||||
top: -65px
|
||||
|
||||
h2
|
||||
margin: 15px 0 5px
|
||||
|
||||
.secondary-code-languages
|
||||
margin-left: -10px
|
||||
|
||||
.col-md-3
|
||||
padding: 0px
|
||||
|
||||
.code-language
|
||||
background: transparent url(/images/pages/home/language_background_small.png) no-repeat
|
||||
width: 250px
|
||||
height: 80px
|
||||
margin: 20px 0 20px 0
|
||||
padding: 20px 20px 20px 70px
|
||||
|
||||
.code-wizard
|
||||
top: -51px
|
||||
left: 89px
|
||||
height: 63px
|
||||
|
||||
.code-language-logo
|
||||
position: absolute
|
||||
left: 15px
|
||||
top: 17px
|
||||
width: 50px
|
||||
height: 50px
|
||||
|
||||
.code-language-beta
|
||||
right: -15px
|
||||
top: -16px
|
||||
height: 24px
|
||||
|
||||
h3
|
||||
margin: 0
|
||||
padding: 0
|
||||
|
||||
#coffeescript .code-language-logo
|
||||
background: transparent url(/images/pages/home/language_logo_coffeescript.png) no-repeat center
|
||||
|
||||
#clojure .code-language-logo
|
||||
background: transparent url(/images/pages/home/language_logo_clojure.png) no-repeat center
|
||||
|
||||
#lua .code-language-logo
|
||||
background: transparent url(/images/pages/home/language_logo_lua.png) no-repeat center
|
||||
|
||||
#io .code-language-logo
|
||||
background: transparent url(/images/pages/home/language_logo_io.png) no-repeat center
|
||||
|
||||
|
||||
#multiplayer-launch-modal
|
||||
.modal-dialog
|
||||
|
|
|
@ -60,3 +60,29 @@
|
|||
display: inline-block
|
||||
margin-right: 3px
|
||||
vertical-align: top
|
||||
|
||||
.code-language-logo
|
||||
position: absolute
|
||||
width: 20px
|
||||
height: 20px
|
||||
left: 12px
|
||||
top: 34px
|
||||
z-index: 10
|
||||
background-color: transparent
|
||||
background-repeat: no-repeat
|
||||
background-size: contain
|
||||
cursor: pointer
|
||||
|
||||
&.javascript
|
||||
background-image: url(/images/pages/home/language_logo_javascript.png)
|
||||
&.python
|
||||
background-image: url(/images/pages/home/language_logo_python.png)
|
||||
&.coffeescript
|
||||
background-image: url(/images/pages/home/language_logo_coffeescript.png)
|
||||
&.clojure
|
||||
background-image: url(/images/pages/home/language_logo_clojure.png)
|
||||
&.lua
|
||||
background-image: url(/images/pages/home/language_logo_lua.png)
|
||||
&.io
|
||||
background-image: url(/images/pages/home/language_logo_io.png)
|
||||
|
||||
|
|
|
@ -2,32 +2,62 @@ extends /templates/base
|
|||
|
||||
block content
|
||||
|
||||
h1#site-slogan(data-i18n="home.slogan") Learn to Code JavaScript by Playing a Game
|
||||
h1#site-slogan(data-i18n="home.slogan") Learn to Code by Playing a Game
|
||||
|
||||
if frontPageContent == 'video'
|
||||
//- if language is Chinese, we use youku, because China can't visit youtube.
|
||||
//- otherwise, we use youtube.
|
||||
if languageName == "zh-HANS"
|
||||
#trailer-wrapper
|
||||
<embed src="http://player.youku.com/player.php/sid/XNjk2Mzg5NjYw/v.swf" style="margin-left:15px; margin-top:8px;"allowFullScreen="true" quality="high" width="920" height="518" wmode="opaque"></embed>
|
||||
img(src="/images/pages/home/video_border.png")
|
||||
#mobile-trailer-wrapper
|
||||
<embed src="http://player.youku.com/player.php/sid/XNjk2Mzg5NjYw/v.swf" style="margin-left:15px; margin-top:8px;"allowFullScreen="true" quality="high" width="280" height="158" wmode="opaque"></embed>
|
||||
else
|
||||
#trailer-wrapper
|
||||
<iframe width="920" height="518" src="//www.youtube.com/embed/1zjaA13k-dA?rel=0&controls=0&modestbranding=1&showinfo=0&iv_load_policy=3&vq=hd720&wmode=transparent" frameborder="0" wmode="opaque" allowfullscreen></iframe>
|
||||
img(src="/images/pages/home/video_border.png")
|
||||
#mobile-trailer-wrapper
|
||||
<iframe src="//www.youtube.com/embed/1zjaA13k-dA" frameborder="0" width="280" height="158"></iframe>
|
||||
hr
|
||||
if me.isAdmin()
|
||||
// Admin gate until fully tested
|
||||
.code-languages
|
||||
.primary-code-languages.row
|
||||
.col-md-6
|
||||
.code-language#javascript(data-code-language='javascript')
|
||||
.code-wizard
|
||||
h2 JavaScript
|
||||
p The language of the web. Great for writing websites, web apps, HTML5 games, and servers.
|
||||
|
||||
else if frontPageContent == 'screenshot'
|
||||
.col-md-6
|
||||
.code-language.beta#python(data-code-language='python')
|
||||
.code-wizard
|
||||
.code-language-beta
|
||||
h2 Python
|
||||
p Simple yet powerful, Python is a great general purpose programming language.
|
||||
|
||||
.secondary-code-languages.row
|
||||
.col-md-3
|
||||
.code-language.beta#coffeescript(data-code-language='coffeescript')
|
||||
.code-language-logo
|
||||
.code-wizard
|
||||
.code-language-beta
|
||||
h3 CoffeeScript
|
||||
p Nicer JavaScript syntax
|
||||
|
||||
.col-md-3
|
||||
.code-language.beta#clojure(data-code-language='clojure')
|
||||
.code-language-logo
|
||||
.code-wizard
|
||||
.code-language-beta
|
||||
h3 Clojure
|
||||
p A modern Lisp
|
||||
|
||||
.col-md-3
|
||||
.code-language.beta#lua(data-code-language='lua')
|
||||
.code-language-logo
|
||||
.code-wizard
|
||||
.code-language-beta
|
||||
h3 Lua
|
||||
p Game scripting language
|
||||
|
||||
.col-md-3
|
||||
.code-language.beta#io(data-code-language='io')
|
||||
.code-language-logo
|
||||
.code-wizard
|
||||
.code-language-beta
|
||||
h3 Io
|
||||
p Simple but obscure
|
||||
else
|
||||
// Old
|
||||
#front-screenshot
|
||||
img(src="/images/pages/home/front_screenshot_01.png", alt="")
|
||||
|
||||
else if frontPageContent == 'nothing'
|
||||
p
|
||||
|
||||
.alert.alert-danger.lt-ie10
|
||||
strong(data-i18n="home.no_ie") CodeCombat does not run in Internet Explorer 9 or older. Sorry!
|
||||
|
||||
|
@ -49,6 +79,7 @@ block content
|
|||
h3(data-i18n="home.campaign") Campaign
|
||||
h4(data-i18n="home.for_beginners") For Beginners
|
||||
.play-text(data-i18n="home.play") Play
|
||||
.code-language-logo
|
||||
|
||||
a#multiplayer(href="/play/ladder")
|
||||
div.game-mode-wrapper
|
||||
|
@ -59,5 +90,6 @@ block content
|
|||
h3(data-i18n="home.multiplayer") Multiplayer
|
||||
h4(data-i18n="home.for_developers") For Developers
|
||||
.play-text(data-i18n="home.play") Play
|
||||
.code-language-logo
|
||||
|
||||
.clearfix
|
||||
|
|
|
@ -25,6 +25,7 @@
|
|||
strong.tip(data-i18n='play_level.tip_impossible') It always seems impossible until it's done. - Nelson Mandela
|
||||
|
||||
strong.tip.rare(data-i18n='play_level.tip_baby_coders') In the future, even babies will be Archmages.
|
||||
strong.tip.rare(data-i18n='play_level.tip_hardware_problem') Q: How many programmers does it take to change a light bulb? A: None, it's a hardware problem.
|
||||
strong.tip.rare(data-i18n='play_level.tip_morale_improves') Loading will continue until morale improves.
|
||||
strong.tip.rare(data-i18n='play_level.tip_all_species') We believe in equal opportunities to learn programming for all species.
|
||||
strong.tip.rare(data-i18n='play_level.tip_reticulating') Reticulating spines.
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
i.icon-chevron-down
|
||||
.thang-avatar-placeholder
|
||||
|
||||
code #{spell.name}(#{parameters})
|
||||
code #{methodSignature}
|
||||
|
||||
.btn.btn-small.reload-code(title="Reload original code for " + spell.name)
|
||||
i.icon-repeat
|
||||
|
|
|
@ -1,9 +1,10 @@
|
|||
img(src="/images/level/code_palette_background.png").code-palette-background
|
||||
.code-language-logo
|
||||
ul(class="nav nav-pills" + (tabbed ? ' multiple-tabs' : ''))
|
||||
each slug, group in entryGroupSlugs
|
||||
li(class=group == "this" || slug == "available-spells" ? "active" : "")
|
||||
a(data-toggle="pill", data-target='#palette-tab-' + slug)
|
||||
h4= group
|
||||
h4= entryGroupNames[group]
|
||||
.tab-content
|
||||
each slug, group in entryGroupSlugs
|
||||
div(id="palette-tab-" + slug, class="tab-pane nano" + (group == "this" || slug == defaultGroupSlug ? " active" : ""))
|
||||
|
|
|
@ -11,11 +11,22 @@ if doc.example
|
|||
p.example
|
||||
strong Example:
|
||||
div!= marked("```\n" + doc.example + "```")
|
||||
else if doc.type == 'function'
|
||||
else if doc.type == 'function' && argumentExamples.length
|
||||
p.example
|
||||
strong Example:
|
||||
div
|
||||
code= doc.owner + '.' + doc.name + '(' + argumentExamples.join(', ') + ');'
|
||||
if language == 'javascript'
|
||||
code= doc.owner + '.' + doc.name + '(' + argumentExamples.join(', ') + ');'
|
||||
else if language == 'coffeescript'
|
||||
code= doc.ownerName + (doc.ownerName == '@' ? '' : '.') + doc.name + ' ' + argumentExamples.join(', ')
|
||||
else if language == 'python'
|
||||
code= doc.ownerName + '.' + doc.name + '(' + argumentExamples.join(', ') + ')'
|
||||
else if language == 'clojure'
|
||||
code= '(.' + doc.name + ' ' + doc.ownerName + ' ' + argumentExamples.join(', ') + ')'
|
||||
else if language == 'lua'
|
||||
code= doc.ownerName + ':' + doc.name + '(' + argumentExamples.join(', ') + ')'
|
||||
else if language == 'io'
|
||||
code= (doc.ownerName == 'this' ? '' : doc.ownerName + ' ') + doc.name + '(' + argumentExamples.join(', ') + ')'
|
||||
|
||||
if (doc.type != 'function' && doc.type != 'snippet') || doc.name == 'now'
|
||||
p.value
|
||||
|
|
|
@ -10,6 +10,9 @@ module.exports = class HomeView extends View
|
|||
id: 'home-view'
|
||||
template: template
|
||||
|
||||
events:
|
||||
'click .code-language': 'onCodeLanguageSelected'
|
||||
|
||||
constructor: ->
|
||||
super(arguments...)
|
||||
ThangType.loadUniversalWizard()
|
||||
|
@ -25,10 +28,7 @@ module.exports = class HomeView extends View
|
|||
console.warn 'no more jquery browser version...'
|
||||
c.isEnglish = (me.get('preferredLanguage') or 'en').startsWith 'en'
|
||||
c.languageName = me.get('preferredLanguage')
|
||||
# A/B test: https://github.com/codecombat/codecombat/issues/769
|
||||
c.frontPageContent = {0: "video", 1: "screenshot", 2: "nothing"}[me.get('testGroupNumber') % 3]
|
||||
application.tracker.identify frontPageContent: c.frontPageContent
|
||||
application.tracker.trackEvent 'Front Page Content', frontPageContent: c.frontPageContent
|
||||
c.codeLanguage = (me.get('aceConfig') ? {}).language or 'javascript'
|
||||
c
|
||||
|
||||
afterRender: ->
|
||||
|
@ -46,3 +46,26 @@ module.exports = class HomeView extends View
|
|||
href[href.length-1] = lastLevel if href.length isnt 0
|
||||
href = href.join("/")
|
||||
playLink.attr("href", href)
|
||||
|
||||
codeLanguage = (me.get('aceConfig') ? {}).language or 'javascript'
|
||||
@$el.find(".code-language[data-code-language=#{codeLanguage}]").addClass 'selected-language'
|
||||
@updateLanguageLogos codeLanguage
|
||||
|
||||
updateLanguageLogos: (codeLanguage) ->
|
||||
@$el.find('.game-mode-wrapper .code-language-logo').css('background-image', "url(/images/pages/home/language_logo_#{codeLanguage}.png)").toggleClass 'inverted', (codeLanguage in ['io', 'coffeescript'])
|
||||
|
||||
onCodeLanguageSelected: (e) ->
|
||||
target = $(e.target).closest('.code-language')
|
||||
codeLanguage = target.data('code-language')
|
||||
@$el.find('.code-language').removeClass 'selected-language'
|
||||
target.addClass 'selected-language'
|
||||
aceConfig = me.get('aceConfig') ? {}
|
||||
return if (aceConfig.language or 'javascript') is codeLanguage
|
||||
aceConfig.language = codeLanguage
|
||||
me.set 'aceConfig', aceConfig
|
||||
me.save() # me.patch() doesn't work if aceConfig previously existed and we switched just once
|
||||
|
||||
firstButton = @$el.find('#beginner-campaign .game-mode-wrapper').delay(500).addClass('hovered', 500).delay(500).removeClass('hovered', 500)
|
||||
lastButton = @$el.find('#multiplayer .game-mode-wrapper').delay(1000).addClass('hovered', 500).delay(500).removeClass('hovered', 500)
|
||||
$('#page-container').animate {scrollTop: firstButton.offset().top - 100, easing: 'easeInOutCubic'}, 500
|
||||
@updateLanguageLogos codeLanguage
|
||||
|
|
|
@ -28,7 +28,7 @@ module.exports = class ControlBarView extends View
|
|||
'click #next-game-button': ->
|
||||
Backbone.Mediator.publish 'next-game-pressed'
|
||||
|
||||
'click': -> Backbone.Mediator.publish 'focus-editor'
|
||||
'click': -> Backbone.Mediator.publish 'tome:focus-editor'
|
||||
|
||||
constructor: (options) ->
|
||||
@worldName = options.worldName
|
||||
|
|
|
@ -31,7 +31,7 @@ module.exports = class HUDView extends View
|
|||
@$el.addClass 'no-selection'
|
||||
|
||||
onClick: (e) ->
|
||||
Backbone.Mediator.publish 'focus-editor' unless $(e.target).parents('.thang-props').length
|
||||
Backbone.Mediator.publish 'tome:focus-editor' unless $(e.target).parents('.thang-props').length
|
||||
|
||||
onFrameChanged: (e) ->
|
||||
@timeProgress = e.progress
|
||||
|
@ -126,7 +126,7 @@ module.exports = class HUDView extends View
|
|||
if thangType.get('raster')
|
||||
wrapper.empty().append($('<img />').attr('src', '/file/'+thangType.get('raster')))
|
||||
else
|
||||
stage = thangType.getPortraitStage options
|
||||
return unless stage = thangType.getPortraitStage options
|
||||
newCanvas = $(stage.canvas).addClass('thang-canvas')
|
||||
wrapper.empty().append(newCanvas)
|
||||
stage.update()
|
||||
|
|
|
@ -36,7 +36,7 @@ module.exports = class PlaybackView extends View
|
|||
'click #zoom-out-button': -> Backbone.Mediator.publish('camera-zoom-out') unless @shouldIgnore()
|
||||
'click #volume-button': 'onToggleVolume'
|
||||
'click #play-button': 'onTogglePlay'
|
||||
'click': -> Backbone.Mediator.publish 'focus-editor'
|
||||
'click': -> Backbone.Mediator.publish 'tome:focus-editor'
|
||||
'mouseenter #timeProgress': 'onProgressEnter'
|
||||
'mouseleave #timeProgress': 'onProgressLeave'
|
||||
'mousemove #timeProgress': 'onProgressHover'
|
||||
|
|
|
@ -46,7 +46,7 @@ module.exports = class CastButtonView extends View
|
|||
Backbone.Mediator.publish 'tome:manual-cast', {}
|
||||
|
||||
onCastOptionsClick: (e) =>
|
||||
Backbone.Mediator.publish 'focus-editor'
|
||||
Backbone.Mediator.publish 'tome:focus-editor'
|
||||
@castButtonGroup.removeClass 'open'
|
||||
@setAutocastDelay $(e.target).attr 'data-delay'
|
||||
false
|
||||
|
|
124
app/views/play/level/tome/doc_formatter.coffee
Normal file
|
@ -0,0 +1,124 @@
|
|||
popoverTemplate = require 'templates/play/level/tome/spell_palette_entry_popover'
|
||||
{downTheChain} = require 'lib/world/world_utils'
|
||||
window.Vector = require 'lib/world/vector' # So we can document it
|
||||
|
||||
safeJSONStringify = (input, maxDepth) ->
|
||||
recursion = (input, path, depth) ->
|
||||
output = {}
|
||||
pPath = undefined
|
||||
refIdx = undefined
|
||||
path = path or ""
|
||||
depth = depth or 0
|
||||
depth++
|
||||
return "{depth over " + maxDepth + "}" if maxDepth and depth > maxDepth
|
||||
for p of input
|
||||
pPath = ((if path then (path + ".") else "")) + p
|
||||
if typeof input[p] is "function"
|
||||
output[p] = "{function}"
|
||||
else if typeof input[p] is "object"
|
||||
refIdx = refs.indexOf(input[p])
|
||||
if -1 isnt refIdx
|
||||
output[p] = "{reference to " + refsPaths[refIdx] + "}"
|
||||
else
|
||||
refs.push input[p]
|
||||
refsPaths.push pPath
|
||||
output[p] = recursion(input[p], pPath, depth)
|
||||
else
|
||||
output[p] = input[p]
|
||||
output
|
||||
refs = []
|
||||
refsPaths = []
|
||||
maxDepth = maxDepth or 5
|
||||
if typeof input is "object"
|
||||
output = recursion(input)
|
||||
else
|
||||
output = input
|
||||
JSON.stringify output, null, 1
|
||||
|
||||
module.exports = class DocFormatter
|
||||
constructor: (@options) ->
|
||||
@doc = _.cloneDeep options.doc
|
||||
@fillOutDoc()
|
||||
|
||||
fillOutDoc: ->
|
||||
if _.isString @doc
|
||||
@doc = name: @doc, type: typeof @options.thang[@doc]
|
||||
if @options.isSnippet
|
||||
@doc.type = 'snippet'
|
||||
@doc.owner = 'snippets'
|
||||
@doc.shortName = @doc.shorterName = @doc.title = @doc.name
|
||||
else
|
||||
@doc.owner ?= 'this'
|
||||
ownerName = @doc.ownerName = if @doc.owner isnt 'this' then @doc.owner else switch @options.language
|
||||
when 'python', 'lua' then 'self'
|
||||
when 'coffeescript' then '@'
|
||||
else 'this'
|
||||
if @doc.type is 'function'
|
||||
sep = {clojure: ' '}[@options.language] ? ', '
|
||||
argNames = (arg.name for arg in @doc.args ? []).join sep
|
||||
argString = if argNames then '__ARGS__' else ''
|
||||
@doc.shortName = switch @options.language
|
||||
when 'coffeescript' then "#{ownerName}#{if ownerName is '@' then '' else '.'}#{@doc.name}#{if argString then ' ' + argString else '()'}"
|
||||
when 'python' then "#{ownerName}.#{@doc.name}(#{argString})"
|
||||
when 'lua' then "#{ownerName}:#{@doc.name}(#{argString})"
|
||||
when 'clojure' then "(.#{@doc.name} #{ownerName}#{if argNames then ' ' + argString else ''})"
|
||||
when 'io' then "#{if ownerName is 'this' then '' else ownerName + ' '}#{@doc.name}#{if argNames then '(' + argNames + ')' else ''}"
|
||||
else "#{ownerName}.#{@doc.name}(#{argString});"
|
||||
else
|
||||
@doc.shortName = switch @options.language
|
||||
when 'coffeescript' then "#{ownerName}#{if ownerName is '@' then '' else '.'}#{@doc.name}"
|
||||
when 'python' then "#{ownerName}.#{@doc.name}"
|
||||
when 'lua' then "#{ownerName}.#{@doc.name}"
|
||||
when 'clojure' then "(.#{@doc.name} #{ownerName})"
|
||||
when 'io' then "#{if ownerName is 'this' then '' else ownerName + ' '}#{@doc.name}"
|
||||
else "#{ownerName}.#{@doc.name};"
|
||||
@doc.shorterName = @doc.shortName
|
||||
if @doc.type is 'function' and argString
|
||||
@doc.shortName = @doc.shorterName.replace argString, argNames
|
||||
@doc.shorterName = @doc.shorterName.replace argString, (if argNames.length > 6 then '...' else argNames)
|
||||
if @options.language is 'javascript'
|
||||
@doc.shorterName = @doc.shortName.replace ';', ''
|
||||
if @doc.owner is 'this' or @options.tabbify
|
||||
@doc.shorterName = @doc.shorterName.replace /^this\./, ''
|
||||
@doc.title = if @options.shortenize then @doc.shorterName else @doc.shortName
|
||||
|
||||
# Grab the language-specific documentation for some sub-properties, if we have it.
|
||||
toTranslate = [{obj: @doc, prop: 'example'}, {obj: @doc, prop: 'returns'}]
|
||||
for arg in (@doc.args ? [])
|
||||
toTranslate.push {obj: arg, prop: 'example'}, {obj: arg, prop: 'description'}
|
||||
for {obj, prop} in toTranslate
|
||||
if val = obj[prop]?[@options.language]
|
||||
obj[prop] = val
|
||||
else unless _.isString obj[prop]
|
||||
obj[prop] = null
|
||||
|
||||
formatPopover: ->
|
||||
content = popoverTemplate doc: @doc, language: @options.language, value: @formatValue(), marked: marked, argumentExamples: (arg.example or arg.default or arg.name for arg in @doc.args ? [])
|
||||
owner = if @doc.owner is 'this' then @options.thang else window[@doc.owner]
|
||||
content = content.replace /#{spriteName}/g, @options.thang.type ? @options.thang.spriteName # Prefer type, and excluded the quotes we'd get with @formatValue
|
||||
content.replace /\#\{(.*?)\}/g, (s, properties) => @formatValue downTheChain(owner, properties.split('.'))
|
||||
|
||||
formatValue: (v) ->
|
||||
return null if @doc.type is 'snippet'
|
||||
return @options.thang.now() if @doc.name is 'now'
|
||||
return '[Function]' if not v and @doc.type is 'function'
|
||||
unless v?
|
||||
if @doc.owner is 'this'
|
||||
v = @options.thang[@doc.name]
|
||||
else
|
||||
v = window[@doc.owner][@doc.name] # grab Math or Vector
|
||||
if @doc.type is 'number' and not isNaN v
|
||||
if v == Math.round v
|
||||
return v
|
||||
return v.toFixed 2
|
||||
if _.isString v
|
||||
return "\"#{v}\""
|
||||
if v?.id
|
||||
return v.id
|
||||
if v?.name
|
||||
return v.name
|
||||
if _.isArray v
|
||||
return '[' + (@formatValue v2 for v2 in v).join(', ') + ']'
|
||||
if _.isPlainObject v
|
||||
return safeJSONStringify v, 2
|
||||
v
|
|
@ -41,7 +41,7 @@ module.exports = class Spell
|
|||
@thangs = {}
|
||||
@view = new SpellView {spell: @, session: @session, worker: @worker}
|
||||
@view.render() # Get it ready and code loaded in advance
|
||||
@tabView = new SpellListTabEntryView spell: @, supermodel: @supermodel
|
||||
@tabView = new SpellListTabEntryView spell: @, supermodel: @supermodel, language: @language
|
||||
@tabView.render()
|
||||
@team = @permissions.readwrite[0] ? "common"
|
||||
Backbone.Mediator.publish 'tome:spell-created', spell: @
|
||||
|
@ -153,6 +153,7 @@ module.exports = class Spell
|
|||
for thangId, spellThang of @thangs
|
||||
spellThang.aether?.setLanguage @language
|
||||
spellThang.castAether = null
|
||||
Backbone.Mediator.publish 'tome:spell-changed-language', spell: @, language: @language
|
||||
workerMessage =
|
||||
function: "updateLanguageAether"
|
||||
newLanguage: @language
|
||||
|
|
|
@ -13,6 +13,7 @@ module.exports = class SpellListEntryView extends View
|
|||
|
||||
subscriptions:
|
||||
'tome:problems-updated': "onProblemsUpdated"
|
||||
'tome:spell-changed-language': 'onSpellChangedLanguage'
|
||||
'level-disable-controls': 'onDisableControls'
|
||||
'level-enable-controls': 'onEnableControls'
|
||||
'god:new-world-created': 'onNewWorld'
|
||||
|
@ -30,11 +31,38 @@ module.exports = class SpellListEntryView extends View
|
|||
getRenderData: (context={}) ->
|
||||
context = super context
|
||||
context.spell = @spell
|
||||
context.parameters = (@spell.parameters or []).join ', '
|
||||
context.methodSignature = @createMethodSignature()
|
||||
context.thangNames = (thangID for thangID, spellThang of @spell.thangs when spellThang.thang.exists).join(', ') # + ", Marcus, Robert, Phoebe, Will Smith, Zap Brannigan, You, Gandaaaaalf"
|
||||
context.showTopDivider = @showTopDivider
|
||||
context
|
||||
|
||||
createMethodSignature: ->
|
||||
parameters = (@spell.parameters or []).slice()
|
||||
if @spell.language in ['python', 'lua']
|
||||
parameters.unshift 'self'
|
||||
else if @spell.language is 'io'
|
||||
parameters.unshift '...'
|
||||
paramString = parameters.join ', '
|
||||
name = @spell.name
|
||||
switch @spell.language
|
||||
when 'io'
|
||||
"#{name} := method(#{paramString})"
|
||||
when 'clojure'
|
||||
"(defn #{name} [#{paramString}] ...)"
|
||||
when 'python'
|
||||
"def #{name}(#{paramString}):"
|
||||
when 'lua'
|
||||
"function #{name}(#{paramString}) ... end"
|
||||
when 'coffeescript'
|
||||
if parameters.length
|
||||
"@#{name} = (#{paramString}) ->"
|
||||
else
|
||||
"@#{name} = ->"
|
||||
when 'javascript'
|
||||
"function #{name}(#{paramString}) { ... }"
|
||||
else
|
||||
"#{name}(#{paramString})"
|
||||
|
||||
getPrimarySpellThang: ->
|
||||
if @lastSelectedThang
|
||||
spellThang = _.find @spell.thangs, (spellThang) => spellThang.thang.id is @lastSelectedThang.id
|
||||
|
@ -92,6 +120,10 @@ module.exports = class SpellListEntryView extends View
|
|||
return unless e.spell is @spell
|
||||
@$el.toggleClass "user-code-problem", e.problems.length
|
||||
|
||||
onSpellChangedLanguage: (e) ->
|
||||
return unless e.spell is @spell
|
||||
@render() # So that we can update parameters if needed
|
||||
|
||||
onDisableControls: (e) -> @toggleControls e, false
|
||||
onEnableControls: (e) -> @toggleControls e, true
|
||||
toggleControls: (e, enabled) ->
|
||||
|
|
|
@ -1,9 +1,8 @@
|
|||
SpellListEntryView = require './spell_list_entry_view'
|
||||
ThangAvatarView = require 'views/play/level/thang_avatar_view'
|
||||
template = require 'templates/play/level/tome/spell_list_tab_entry'
|
||||
popoverTemplate = require 'templates/play/level/tome/spell_palette_entry_popover'
|
||||
LevelComponent = require 'models/LevelComponent'
|
||||
{downTheChain} = require 'lib/world/world_utils'
|
||||
DocFormatter = require './doc_formatter'
|
||||
|
||||
module.exports = class SpellListTabEntryView extends SpellListEntryView
|
||||
template: template
|
||||
|
@ -13,6 +12,7 @@ module.exports = class SpellListTabEntryView extends SpellListEntryView
|
|||
'tome:spell-loaded': "onSpellLoaded"
|
||||
'tome:spell-changed': "onSpellChanged"
|
||||
'god:new-world-created': 'onNewWorld'
|
||||
'tome:spell-changed-language': 'onSpellChangedLanguage'
|
||||
|
||||
events:
|
||||
'click .spell-list-button': 'onDropdownClick'
|
||||
|
@ -60,43 +60,16 @@ module.exports = class SpellListTabEntryView extends SpellListEntryView
|
|||
found = true
|
||||
break
|
||||
return unless found
|
||||
doc = _.clone doc
|
||||
doc.owner = 'this'
|
||||
doc.shortName = doc.shorterName = doc.title = "this.#{doc.name}();"
|
||||
docFormatter = new DocFormatter doc: doc, thang: @thang, language: @options.language
|
||||
@$el.find('code').popover(
|
||||
animation: true
|
||||
html: true
|
||||
placement: 'bottom'
|
||||
trigger: 'hover'
|
||||
content: @formatPopover doc
|
||||
content: docFormatter.formatPopover()
|
||||
container: @$el.parent()
|
||||
)
|
||||
|
||||
formatPopover: (doc) ->
|
||||
content = popoverTemplate doc: doc, marked: marked, argumentExamples: (arg.example or arg.default or arg.name for arg in doc.args ? [])
|
||||
owner = @thang
|
||||
content = content.replace /#{spriteName}/g, @thang.type ? @thang.spriteName # Prefer type, and excluded the quotes we'd get with @formatValue
|
||||
content.replace /\#\{(.*?)\}/g, (s, properties) => @formatValue downTheChain(owner, properties.split('.'))
|
||||
|
||||
formatValue: (v) ->
|
||||
# TODO: refactor and move spell_palette_entry_view version of this somewhere else
|
||||
# maybe think about making it common with what Aether does and the SpellDebugView, too
|
||||
if _.isNumber v
|
||||
if v == Math.round v
|
||||
return v
|
||||
return v.toFixed 2
|
||||
if _.isString v
|
||||
return "\"#{v}\""
|
||||
if v?.id
|
||||
return v.id
|
||||
if v?.name
|
||||
return v.name
|
||||
if _.isArray v
|
||||
return '[' + (@formatValue v2 for v2 in v).join(', ') + ']'
|
||||
if _.isPlainObject v
|
||||
return safeJSONStringify v, 2
|
||||
v
|
||||
|
||||
onMouseEnterAvatar: (e) -> # Don't call super
|
||||
onMouseLeaveAvatar: (e) -> # Don't call super
|
||||
onClick: (e) -> # Don't call super
|
||||
|
@ -125,6 +98,14 @@ module.exports = class SpellListTabEntryView extends SpellListEntryView
|
|||
return unless e.spell is @spell
|
||||
@updateReloadButton()
|
||||
|
||||
onSpellChangedLanguage: (e) ->
|
||||
return unless e.spell is @spell
|
||||
@options.language = e.language
|
||||
@$el.find('code').popover 'destroy'
|
||||
@render()
|
||||
@docsBuilt = false
|
||||
@buildDocs() if @thang
|
||||
|
||||
toggleControls: (e, enabled) ->
|
||||
# Don't call super; do it differently
|
||||
return if e.controls and not ('editor' in e.controls)
|
||||
|
|
|
@ -1,57 +1,8 @@
|
|||
View = require 'views/kinds/CocoView'
|
||||
template = require 'templates/play/level/tome/spell_palette_entry'
|
||||
popoverTemplate = require 'templates/play/level/tome/spell_palette_entry_popover'
|
||||
{me} = require 'lib/auth'
|
||||
filters = require 'lib/image_filter'
|
||||
{downTheChain} = require 'lib/world/world_utils'
|
||||
window.Vector = require 'lib/world/vector' # So we can document it
|
||||
|
||||
safeJSONStringify = (input, maxDepth) ->
|
||||
recursion = (input, path, depth) ->
|
||||
output = {}
|
||||
pPath = undefined
|
||||
refIdx = undefined
|
||||
path = path or ""
|
||||
depth = depth or 0
|
||||
depth++
|
||||
return "{depth over " + maxDepth + "}" if maxDepth and depth > maxDepth
|
||||
for p of input
|
||||
pPath = ((if path then (path + ".") else "")) + p
|
||||
if typeof input[p] is "function"
|
||||
output[p] = "{function}"
|
||||
else if typeof input[p] is "object"
|
||||
refIdx = refs.indexOf(input[p])
|
||||
if -1 isnt refIdx
|
||||
output[p] = "{reference to " + refsPaths[refIdx] + "}"
|
||||
else
|
||||
refs.push input[p]
|
||||
refsPaths.push pPath
|
||||
output[p] = recursion(input[p], pPath, depth)
|
||||
else
|
||||
output[p] = input[p]
|
||||
output
|
||||
refs = []
|
||||
refsPaths = []
|
||||
maxDepth = maxDepth or 5
|
||||
if typeof input is "object"
|
||||
output = recursion(input)
|
||||
else
|
||||
output = input
|
||||
JSON.stringify output, null, 1
|
||||
|
||||
# http://stackoverflow.com/a/987376/540620
|
||||
$.fn.selectText = ->
|
||||
el = @[0]
|
||||
if document.body.createTextRange
|
||||
range = document.body.createTextRange()
|
||||
range.moveToElementText(el)
|
||||
range.select()
|
||||
else if window.getSelection
|
||||
selection = window.getSelection()
|
||||
range = document.createRange()
|
||||
range.selectNodeContents(el)
|
||||
selection.removeAllRanges()
|
||||
selection.addRange(range)
|
||||
DocFormatter = require './doc_formatter'
|
||||
|
||||
module.exports = class SpellPaletteEntryView extends View
|
||||
tagName: 'div' # Could also try <code> instead of <div>, but would need to adjust colors
|
||||
|
@ -73,25 +24,8 @@ module.exports = class SpellPaletteEntryView extends View
|
|||
constructor: (options) ->
|
||||
super options
|
||||
@thang = options.thang
|
||||
@doc = options.doc
|
||||
if _.isString @doc
|
||||
@doc = name: @doc, type: typeof @thang[@doc]
|
||||
if options.isSnippet
|
||||
@doc.type = @doc.owner = 'snippet'
|
||||
@doc.shortName = @doc.shorterName = @doc.title = @doc.name
|
||||
else
|
||||
@doc.owner ?= 'this'
|
||||
suffix = ''
|
||||
if @doc.type is 'function'
|
||||
argNames = (arg.name for arg in @doc.args ? []).join(', ')
|
||||
argNames = '...' if argNames.length > 6
|
||||
suffix = "(#{argNames})"
|
||||
@doc.shortName = "#{@doc.owner}.#{@doc.name}#{suffix};"
|
||||
if @doc.owner is 'this' or options.tabbify
|
||||
@doc.shorterName = "#{@doc.name}#{suffix}"
|
||||
else
|
||||
@doc.shorterName = @doc.shortName.replace ';', ''
|
||||
@doc.title = if options.shortenize then @doc.shorterName else @doc.shortName
|
||||
@docFormatter = new DocFormatter options
|
||||
@doc = @docFormatter.doc
|
||||
|
||||
getRenderData: ->
|
||||
c = super()
|
||||
|
@ -106,46 +40,15 @@ module.exports = class SpellPaletteEntryView extends View
|
|||
html: true
|
||||
placement: 'top'
|
||||
trigger: 'manual' # Hover, until they click, which will then pin it until unclick.
|
||||
content: @formatPopover()
|
||||
content: @docFormatter.formatPopover()
|
||||
container: '#tome-view'
|
||||
)
|
||||
@$el.on 'show.bs.popover', =>
|
||||
Backbone.Mediator.publish 'tome:palette-hovered', thang: @thang, prop: @doc.name, entry: @
|
||||
|
||||
formatPopover: ->
|
||||
content = popoverTemplate doc: @doc, value: @formatValue(), marked: marked, argumentExamples: (arg.example or arg.default or arg.name for arg in @doc.args ? [])
|
||||
owner = if @doc.owner is 'this' then @thang else window[@doc.owner]
|
||||
content = content.replace /#{spriteName}/g, @thang.type ? @thang.spriteName # Prefer type, and excluded the quotes we'd get with @formatValue
|
||||
content.replace /\#\{(.*?)\}/g, (s, properties) => @formatValue downTheChain(owner, properties.split('.'))
|
||||
|
||||
formatValue: (v) ->
|
||||
return null if @doc.type is 'snippet'
|
||||
return @thang.now() if @doc.name is 'now'
|
||||
return '[Function]' if not v and @doc.type is 'function'
|
||||
unless v?
|
||||
if @doc.owner is 'this'
|
||||
v = @thang[@doc.name]
|
||||
else
|
||||
v = window[@doc.owner][@doc.name] # grab Math or Vector
|
||||
if @doc.type is 'number' and not isNaN v
|
||||
if v == Math.round v
|
||||
return v
|
||||
return v.toFixed 2
|
||||
if _.isString v
|
||||
return "\"#{v}\""
|
||||
if v?.id
|
||||
return v.id
|
||||
if v?.name
|
||||
return v.name
|
||||
if _.isArray v
|
||||
return '[' + (@formatValue v2 for v2 in v).join(', ') + ']'
|
||||
if _.isPlainObject v
|
||||
return safeJSONStringify v, 2
|
||||
v
|
||||
|
||||
onMouseEnter: (e) ->
|
||||
# Make sure the doc has the updated Thang so it can regenerate its prop value
|
||||
@$el.data('bs.popover').options.content = @formatPopover()
|
||||
@$el.data('bs.popover').options.content = @docFormatter.formatPopover()
|
||||
@$el.popover('setContent')
|
||||
@$el.popover 'show' unless @popoverPinned or @otherPopoverPinned
|
||||
|
||||
|
@ -173,7 +76,7 @@ module.exports = class SpellPaletteEntryView extends View
|
|||
|
||||
onFrameChanged: (e) ->
|
||||
return unless e.selectedThang?.id is @thang.id
|
||||
@options.thang = @thang = e.selectedThang # Update our thang to the current version
|
||||
@options.thang = @thang = @docFormatter.options.thang = e.selectedThang # Update our thang to the current version
|
||||
|
||||
onPaletteHovered: (e) ->
|
||||
return if e.entry is @
|
||||
|
|
|
@ -4,6 +4,7 @@ template = require 'templates/play/level/tome/spell_palette'
|
|||
filters = require 'lib/image_filter'
|
||||
SpellPaletteEntryView = require './spell_palette_entry_view'
|
||||
LevelComponent = require 'models/LevelComponent'
|
||||
EditorConfigModal = require '../modal/editor_config_modal'
|
||||
|
||||
N_ROWS = 4
|
||||
|
||||
|
@ -16,6 +17,10 @@ module.exports = class SpellPaletteView extends View
|
|||
'level-disable-controls': 'onDisableControls'
|
||||
'level-enable-controls': 'onEnableControls'
|
||||
'surface:frame-changed': "onFrameChanged"
|
||||
'tome:change-language': 'onTomeChangedLanguage'
|
||||
|
||||
events:
|
||||
'click .code-language-logo': 'onEditEditorConfig'
|
||||
|
||||
constructor: (options) ->
|
||||
super options
|
||||
|
@ -26,6 +31,7 @@ module.exports = class SpellPaletteView extends View
|
|||
c = super()
|
||||
c.entryGroups = @entryGroups
|
||||
c.entryGroupSlugs = @entryGroupSlugs
|
||||
c.entryGroupNames = @entryGroupNames
|
||||
c.tabbed = _.size(@entryGroups) > 1
|
||||
c.defaultGroupSlug = @defaultGroupSlug
|
||||
c
|
||||
|
@ -39,14 +45,18 @@ module.exports = class SpellPaletteView extends View
|
|||
for entry in entryColumn
|
||||
col.append entry.el
|
||||
entry.render() # Render after appending so that we can access parent container for popover
|
||||
$('.nano').nanoScroller()
|
||||
$('.nano').nanoScroller()
|
||||
@updateCodeLanguage @options.language
|
||||
|
||||
updateCodeLanguage: (language) ->
|
||||
@options.language = language
|
||||
@$el.find('.code-language-logo').removeClass().addClass 'code-language-logo ' + language
|
||||
|
||||
createPalette: ->
|
||||
lcs = @supermodel.getModels LevelComponent
|
||||
allDocs = {}
|
||||
for lc in lcs
|
||||
for doc in (lc.get('propertyDocumentation') ? [])
|
||||
doc = _.clone doc
|
||||
allDocs['__' + doc.name] ?= []
|
||||
allDocs['__' + doc.name].push doc
|
||||
if doc.type is 'snippet' then doc.owner = 'snippets'
|
||||
|
@ -90,7 +100,7 @@ module.exports = class SpellPaletteView extends View
|
|||
return 'more' if entry.doc.owner is 'this' and entry.doc.name in (propGroups.more ? [])
|
||||
entry.doc.owner
|
||||
@entries = _.sortBy @entries, (entry) ->
|
||||
order = ['this', 'more', 'Math', 'Vector', 'snippets']
|
||||
order = ['this', 'more', 'Math', 'Vector', 'String', 'Object', 'Array', 'Function', 'snippets']
|
||||
index = order.indexOf groupForEntry entry
|
||||
index = String.fromCharCode if index is -1 then order.length else index
|
||||
index += entry.doc.name
|
||||
|
@ -102,13 +112,18 @@ module.exports = class SpellPaletteView extends View
|
|||
@entryGroups[defaultGroup] = @entries
|
||||
@defaultGroupSlug = _.string.slugify defaultGroup
|
||||
@entryGroupSlugs = {}
|
||||
@entryGroupNames = {}
|
||||
for group, entries of @entryGroups
|
||||
@entryGroupSlugs[group] = _.string.slugify group
|
||||
@entryGroups[group] = _.groupBy entries, (entry, i) -> Math.floor i / N_ROWS
|
||||
@entryGroupSlugs[group] = _.string.slugify group
|
||||
@entryGroupNames[group] = group
|
||||
if thisName = {coffeescript: '@', lua: 'self', clojure: 'self'}[@options.language]
|
||||
if @entryGroupNames.this
|
||||
@entryGroupNames.this = thisName
|
||||
null
|
||||
|
||||
addEntry: (doc, shortenize, tabbify, isSnippet=false) ->
|
||||
new SpellPaletteEntryView doc: doc, thang: @thang, shortenize: shortenize, tabbify: tabbify, isSnippet: isSnippet
|
||||
new SpellPaletteEntryView doc: doc, thang: @thang, shortenize: shortenize, tabbify: tabbify, isSnippet: isSnippet, language: @options.language
|
||||
|
||||
onDisableControls: (e) -> @toggleControls e, false
|
||||
onEnableControls: (e) -> @toggleControls e, true
|
||||
|
@ -132,6 +147,15 @@ module.exports = class SpellPaletteView extends View
|
|||
return unless e.selectedThang?.id is @thang.id
|
||||
@options.thang = @thang = e.selectedThang # Update our thang to the current version
|
||||
|
||||
onTomeChangedLanguage: (e) ->
|
||||
@updateCodeLanguage e.language
|
||||
entry.destroy() for entry in @entries
|
||||
@createPalette()
|
||||
@render()
|
||||
|
||||
onEditEditorConfig: (e) ->
|
||||
@openModalView new EditorConfigModal session: @options.session
|
||||
|
||||
destroy: ->
|
||||
entry.destroy() for entry in @entries
|
||||
@toggleBackground = null
|
||||
|
|
|
@ -42,7 +42,7 @@ module.exports = class SpellView extends View
|
|||
'tome:spell-changed': 'onSpellChanged'
|
||||
'level:session-will-save': 'onSessionWillSave'
|
||||
'modal-closed': 'focus'
|
||||
'focus-editor': 'focus'
|
||||
'tome:focus-editor': 'focus'
|
||||
'tome:spell-statement-index-updated': 'onStatementIndexUpdated'
|
||||
'tome:change-language': 'onChangeLanguage'
|
||||
'tome:change-config': 'onChangeEditorConfig'
|
||||
|
@ -299,7 +299,10 @@ module.exports = class SpellView extends View
|
|||
else
|
||||
@ace.setValue source
|
||||
@eventsSuppressed = false
|
||||
@ace.resize true # hack: @ace may not have updated its text properly, so we force it to refresh
|
||||
try
|
||||
@ace.resize true # hack: @ace may not have updated its text properly, so we force it to refresh
|
||||
catch error
|
||||
console.warn "Error resizing ACE after an update:", error
|
||||
|
||||
# Called from CastButtonView initially and whenever the delay is changed
|
||||
setAutocastDelay: (@autocastDelay) ->
|
||||
|
|
|
@ -163,7 +163,7 @@ module.exports = class TomeView extends View
|
|||
@spellList.$el.hide()
|
||||
|
||||
onClick: (e) ->
|
||||
Backbone.Mediator.publish 'focus-editor' unless $(e.target).parents('.popover').length
|
||||
Backbone.Mediator.publish 'tome:focus-editor' unless $(e.target).parents('.popover').length
|
||||
|
||||
clearSpellView: ->
|
||||
@spellView?.dismiss()
|
||||
|
@ -202,7 +202,7 @@ module.exports = class TomeView extends View
|
|||
|
||||
updateSpellPalette: (thang, spell) ->
|
||||
return unless thang and @spellPaletteView?.thang isnt thang and thang.programmableProperties or thang.apiProperties
|
||||
@spellPaletteView = @insertSubView new SpellPaletteView thang: thang, supermodel: @supermodel, programmable: spell?.canRead()
|
||||
@spellPaletteView = @insertSubView new SpellPaletteView thang: thang, supermodel: @supermodel, programmable: spell?.canRead(), language: spell?.language ? @options.session.get('codeLanguage'), session: @options.session
|
||||
@spellPaletteView.toggleControls {}, spell.view.controlsEnabled if spell # TODO: know when palette should have been disabled but didn't exist
|
||||
|
||||
spellFor: (thang, spellName) ->
|
||||
|
|