Propagated new multiplayer_launch i18n.

This commit is contained in:
Nick Winter 2014-03-16 20:56:48 -07:00
parent fc93ede891
commit 3dd47ec98e
46 changed files with 984 additions and 7 deletions

View file

@ -66,6 +66,12 @@ module.exports = nativeDescription: "العربية", englishDescription: "Arabi
# no_ie: "CodeCombat does not run in Internet Explorer 9 or older. Sorry!" # no_ie: "CodeCombat does not run in Internet Explorer 9 or older. Sorry!"
# no_mobile: "CodeCombat wasn't designed for mobile devices and may not work!" # no_mobile: "CodeCombat wasn't designed for mobile devices and may not work!"
# play: "Play" # play: "Play"
# old_browser: "Uh oh, your browser is too old to run CodeCombat. Sorry!"
# old_browser_suffix: "You can try anyway, but it probably won't work."
# campaign: "Campaign"
# for_beginners: "For Beginners"
# multiplayer: "Multiplayer"
# for_developers: "For Developers"
# play: # play:
# choose_your_level: "Choose Your Level" # choose_your_level: "Choose Your Level"
@ -82,6 +88,7 @@ module.exports = nativeDescription: "العربية", englishDescription: "Arabi
# campaign_player_created_description: "... in which you battle against the creativity of your fellow <a href=\"/contribute#artisan\">Artisan Wizards</a>." # campaign_player_created_description: "... in which you battle against the creativity of your fellow <a href=\"/contribute#artisan\">Artisan Wizards</a>."
# level_difficulty: "Difficulty: " # level_difficulty: "Difficulty: "
# play_as: "Play As " # play_as: "Play As "
# spectate: "Spectate"
# contact: # contact:
# contact_us: "Contact CodeCombat" # contact_us: "Contact CodeCombat"
@ -531,3 +538,17 @@ module.exports = nativeDescription: "العربية", englishDescription: "Arabi
# simple_ai: "Simple AI" # simple_ai: "Simple AI"
# warmup: "Warmup" # warmup: "Warmup"
# vs: "VS" # vs: "VS"
# multiplayer_launch:
# introducing_dungeon_arena: "Introducing Dungeon Arena"
# new_way: "March 17, 2014: The new way to compete with code."
# to_battle: "To Battle, Developers!"
# modern_day_sorcerer: "You know how to code? That's badass. You're a modern-day sorcerer! Isn't about time that you used your magic coding powers to command your minions in epic combat? And we're not talking robots here."
# arenas_are_here: "CodeCombat head-to-head multiplayer arenas are here."
# ladder_explanation: "Choose your heroes, enchant your human or ogre armies, and climb your way over defeated fellow Wizards to reach the top of the laddersthen challenge your friends in our glorious, asynchronous multiplayer coding arenas. If you're feeling creative, you can even"
# fork_our_arenas: "fork our arenas"
# create_worlds: "and create your own worlds."
# javascript_rusty: "JavaScript a bit rusty? Don't worry; there's a"
# tutorial: "tutorial"
# new_to_programming: ". New to programming? Hit our beginner campaign to skill up."
# so_ready: "I Am So Ready for This"

View file

@ -66,6 +66,12 @@ module.exports = nativeDescription: "български език", englishDescri
no_ie: "CodeCombat не работи под Internet Explorer 9 или по-стар. Съжалявам!" no_ie: "CodeCombat не работи под Internet Explorer 9 или по-стар. Съжалявам!"
no_mobile: "CodeCombat не е направен за мобилни устройства и може да не работи!" no_mobile: "CodeCombat не е направен за мобилни устройства и може да не работи!"
play: "Играй" play: "Играй"
# old_browser: "Uh oh, your browser is too old to run CodeCombat. Sorry!"
# old_browser_suffix: "You can try anyway, but it probably won't work."
# campaign: "Campaign"
# for_beginners: "For Beginners"
# multiplayer: "Multiplayer"
# for_developers: "For Developers"
play: play:
choose_your_level: "Избери своето ниво" choose_your_level: "Избери своето ниво"
@ -82,6 +88,7 @@ module.exports = nativeDescription: "български език", englishDescri
# campaign_player_created_description: "... in which you battle against the creativity of your fellow <a href=\"/contribute#artisan\">Artisan Wizards</a>." # campaign_player_created_description: "... in which you battle against the creativity of your fellow <a href=\"/contribute#artisan\">Artisan Wizards</a>."
# level_difficulty: "Difficulty: " # level_difficulty: "Difficulty: "
# play_as: "Play As " # play_as: "Play As "
# spectate: "Spectate"
# contact: # contact:
# contact_us: "Contact CodeCombat" # contact_us: "Contact CodeCombat"
@ -531,3 +538,17 @@ module.exports = nativeDescription: "български език", englishDescri
# simple_ai: "Simple AI" # simple_ai: "Simple AI"
# warmup: "Warmup" # warmup: "Warmup"
# vs: "VS" # vs: "VS"
# multiplayer_launch:
# introducing_dungeon_arena: "Introducing Dungeon Arena"
# new_way: "March 17, 2014: The new way to compete with code."
# to_battle: "To Battle, Developers!"
# modern_day_sorcerer: "You know how to code? That's badass. You're a modern-day sorcerer! Isn't about time that you used your magic coding powers to command your minions in epic combat? And we're not talking robots here."
# arenas_are_here: "CodeCombat head-to-head multiplayer arenas are here."
# ladder_explanation: "Choose your heroes, enchant your human or ogre armies, and climb your way over defeated fellow Wizards to reach the top of the laddersthen challenge your friends in our glorious, asynchronous multiplayer coding arenas. If you're feeling creative, you can even"
# fork_our_arenas: "fork our arenas"
# create_worlds: "and create your own worlds."
# javascript_rusty: "JavaScript a bit rusty? Don't worry; there's a"
# tutorial: "tutorial"
# new_to_programming: ". New to programming? Hit our beginner campaign to skill up."
# so_ready: "I Am So Ready for This"

View file

@ -66,6 +66,12 @@ module.exports = nativeDescription: "čeština", englishDescription: "Czech", tr
no_ie: "Omlouváme se, ale CodeCombat boužel nefunguje v Internet Exploreru 9 nebo starším." no_ie: "Omlouváme se, ale CodeCombat boužel nefunguje v Internet Exploreru 9 nebo starším."
no_mobile: "CodeCombat není navržen pro mobilní zařízení a nemusí fungovat správně!" no_mobile: "CodeCombat není navržen pro mobilní zařízení a nemusí fungovat správně!"
play: "Hrát" play: "Hrát"
# old_browser: "Uh oh, your browser is too old to run CodeCombat. Sorry!"
# old_browser_suffix: "You can try anyway, but it probably won't work."
# campaign: "Campaign"
# for_beginners: "For Beginners"
# multiplayer: "Multiplayer"
# for_developers: "For Developers"
play: play:
choose_your_level: "Zvolte si úroveň" choose_your_level: "Zvolte si úroveň"
@ -82,6 +88,7 @@ module.exports = nativeDescription: "čeština", englishDescription: "Czech", tr
campaign_player_created_description: "...ve kterých bojujete proti kreativitě ostatních <a href=\"/contribute#artisan\">Zdatných Kouzelníků</a>." campaign_player_created_description: "...ve kterých bojujete proti kreativitě ostatních <a href=\"/contribute#artisan\">Zdatných Kouzelníků</a>."
level_difficulty: "Obtížnost: " level_difficulty: "Obtížnost: "
# play_as: "Play As " # play_as: "Play As "
# spectate: "Spectate"
contact: contact:
contact_us: "Konktujte CodeCombat" contact_us: "Konktujte CodeCombat"
@ -531,3 +538,17 @@ module.exports = nativeDescription: "čeština", englishDescription: "Czech", tr
# simple_ai: "Simple AI" # simple_ai: "Simple AI"
# warmup: "Warmup" # warmup: "Warmup"
# vs: "VS" # vs: "VS"
# multiplayer_launch:
# introducing_dungeon_arena: "Introducing Dungeon Arena"
# new_way: "March 17, 2014: The new way to compete with code."
# to_battle: "To Battle, Developers!"
# modern_day_sorcerer: "You know how to code? That's badass. You're a modern-day sorcerer! Isn't about time that you used your magic coding powers to command your minions in epic combat? And we're not talking robots here."
# arenas_are_here: "CodeCombat head-to-head multiplayer arenas are here."
# ladder_explanation: "Choose your heroes, enchant your human or ogre armies, and climb your way over defeated fellow Wizards to reach the top of the laddersthen challenge your friends in our glorious, asynchronous multiplayer coding arenas. If you're feeling creative, you can even"
# fork_our_arenas: "fork our arenas"
# create_worlds: "and create your own worlds."
# javascript_rusty: "JavaScript a bit rusty? Don't worry; there's a"
# tutorial: "tutorial"
# new_to_programming: ". New to programming? Hit our beginner campaign to skill up."
# so_ready: "I Am So Ready for This"

View file

@ -66,6 +66,12 @@ module.exports = nativeDescription: "dansk", englishDescription: "Danish", trans
no_ie: "CodeCombat kan desværre ikke køre i Internet Explorer 9 eller ældre. Beklager!" no_ie: "CodeCombat kan desværre ikke køre i Internet Explorer 9 eller ældre. Beklager!"
no_mobile: "CodeCombat er ikke designet til mobile enheder og vil måske ikke virke!" no_mobile: "CodeCombat er ikke designet til mobile enheder og vil måske ikke virke!"
play: "Spil" play: "Spil"
# old_browser: "Uh oh, your browser is too old to run CodeCombat. Sorry!"
# old_browser_suffix: "You can try anyway, but it probably won't work."
# campaign: "Campaign"
# for_beginners: "For Beginners"
# multiplayer: "Multiplayer"
# for_developers: "For Developers"
play: play:
choose_your_level: "Vælg Dit Level" choose_your_level: "Vælg Dit Level"
@ -82,6 +88,7 @@ module.exports = nativeDescription: "dansk", englishDescription: "Danish", trans
campaign_player_created_description: "... hvor du kæmper mod dine med-<a href=\"/contribute#artisan\">Kunsthåndværker-troldmænd</a>s kreativitet." campaign_player_created_description: "... hvor du kæmper mod dine med-<a href=\"/contribute#artisan\">Kunsthåndværker-troldmænd</a>s kreativitet."
level_difficulty: "Sværhedsgrad: " level_difficulty: "Sværhedsgrad: "
# play_as: "Play As " # play_as: "Play As "
# spectate: "Spectate"
contact: contact:
contact_us: "Kontakt CodeCombat" contact_us: "Kontakt CodeCombat"
@ -531,3 +538,17 @@ module.exports = nativeDescription: "dansk", englishDescription: "Danish", trans
# simple_ai: "Simple AI" # simple_ai: "Simple AI"
# warmup: "Warmup" # warmup: "Warmup"
# vs: "VS" # vs: "VS"
# multiplayer_launch:
# introducing_dungeon_arena: "Introducing Dungeon Arena"
# new_way: "March 17, 2014: The new way to compete with code."
# to_battle: "To Battle, Developers!"
# modern_day_sorcerer: "You know how to code? That's badass. You're a modern-day sorcerer! Isn't about time that you used your magic coding powers to command your minions in epic combat? And we're not talking robots here."
# arenas_are_here: "CodeCombat head-to-head multiplayer arenas are here."
# ladder_explanation: "Choose your heroes, enchant your human or ogre armies, and climb your way over defeated fellow Wizards to reach the top of the laddersthen challenge your friends in our glorious, asynchronous multiplayer coding arenas. If you're feeling creative, you can even"
# fork_our_arenas: "fork our arenas"
# create_worlds: "and create your own worlds."
# javascript_rusty: "JavaScript a bit rusty? Don't worry; there's a"
# tutorial: "tutorial"
# new_to_programming: ". New to programming? Hit our beginner campaign to skill up."
# so_ready: "I Am So Ready for This"

View file

@ -66,6 +66,12 @@ module.exports = nativeDescription: "Deutsch", englishDescription: "German", tra
no_ie: "CodeCombat läuft nicht im IE8 oder älteren Browsern. Tut uns Leid!" no_ie: "CodeCombat läuft nicht im IE8 oder älteren Browsern. Tut uns Leid!"
no_mobile: "CodeCombat ist nicht für Mobilgeräte optimiert und funktioniert möglicherweise nicht." no_mobile: "CodeCombat ist nicht für Mobilgeräte optimiert und funktioniert möglicherweise nicht."
play: "Spielen" play: "Spielen"
# old_browser: "Uh oh, your browser is too old to run CodeCombat. Sorry!"
# old_browser_suffix: "You can try anyway, but it probably won't work."
# campaign: "Campaign"
# for_beginners: "For Beginners"
# multiplayer: "Multiplayer"
# for_developers: "For Developers"
play: play:
choose_your_level: "Wähle dein Level" choose_your_level: "Wähle dein Level"
@ -82,6 +88,7 @@ module.exports = nativeDescription: "Deutsch", englishDescription: "German", tra
campaign_player_created_description: "... in welchem Du gegen die Kreativität eines <a href=\"/contribute#artisan\">Artisan Zauberers</a> kämpfst." campaign_player_created_description: "... in welchem Du gegen die Kreativität eines <a href=\"/contribute#artisan\">Artisan Zauberers</a> kämpfst."
level_difficulty: "Schwierigkeit: " level_difficulty: "Schwierigkeit: "
# play_as: "Play As " # play_as: "Play As "
# spectate: "Spectate"
contact: contact:
contact_us: "Kontaktiere CodeCombat" contact_us: "Kontaktiere CodeCombat"
@ -531,3 +538,17 @@ module.exports = nativeDescription: "Deutsch", englishDescription: "German", tra
# simple_ai: "Simple AI" # simple_ai: "Simple AI"
# warmup: "Warmup" # warmup: "Warmup"
# vs: "VS" # vs: "VS"
# multiplayer_launch:
# introducing_dungeon_arena: "Introducing Dungeon Arena"
# new_way: "March 17, 2014: The new way to compete with code."
# to_battle: "To Battle, Developers!"
# modern_day_sorcerer: "You know how to code? That's badass. You're a modern-day sorcerer! Isn't about time that you used your magic coding powers to command your minions in epic combat? And we're not talking robots here."
# arenas_are_here: "CodeCombat head-to-head multiplayer arenas are here."
# ladder_explanation: "Choose your heroes, enchant your human or ogre armies, and climb your way over defeated fellow Wizards to reach the top of the laddersthen challenge your friends in our glorious, asynchronous multiplayer coding arenas. If you're feeling creative, you can even"
# fork_our_arenas: "fork our arenas"
# create_worlds: "and create your own worlds."
# javascript_rusty: "JavaScript a bit rusty? Don't worry; there's a"
# tutorial: "tutorial"
# new_to_programming: ". New to programming? Hit our beginner campaign to skill up."
# so_ready: "I Am So Ready for This"

View file

@ -66,6 +66,12 @@ module.exports = nativeDescription: "ελληνικά", englishDescription: "Gre
no_ie: "Το CodeCombat δεν παίζει με το Internet Explorer 9 ή κάποια παλαιότερη έκδοση.Συγνώμη!" no_ie: "Το CodeCombat δεν παίζει με το Internet Explorer 9 ή κάποια παλαιότερη έκδοση.Συγνώμη!"
no_mobile: "Το CodeCombat δεν σχεδιάστηκε για κινητά και μπορεί να μην δουλεύει!" no_mobile: "Το CodeCombat δεν σχεδιάστηκε για κινητά και μπορεί να μην δουλεύει!"
play: "Παίξε" play: "Παίξε"
# old_browser: "Uh oh, your browser is too old to run CodeCombat. Sorry!"
# old_browser_suffix: "You can try anyway, but it probably won't work."
# campaign: "Campaign"
# for_beginners: "For Beginners"
# multiplayer: "Multiplayer"
# for_developers: "For Developers"
play: play:
choose_your_level: "Διάλεξε την πίστα σου" choose_your_level: "Διάλεξε την πίστα σου"
@ -82,6 +88,7 @@ module.exports = nativeDescription: "ελληνικά", englishDescription: "Gre
# campaign_player_created_description: "... in which you battle against the creativity of your fellow <a href=\"/contribute#artisan\">Artisan Wizards</a>." # campaign_player_created_description: "... in which you battle against the creativity of your fellow <a href=\"/contribute#artisan\">Artisan Wizards</a>."
level_difficulty: "Δυσκολία: " level_difficulty: "Δυσκολία: "
# play_as: "Play As " # play_as: "Play As "
# spectate: "Spectate"
contact: contact:
contact_us: "Επικοινωνήστε μαζί μας" contact_us: "Επικοινωνήστε μαζί μας"
@ -531,3 +538,17 @@ module.exports = nativeDescription: "ελληνικά", englishDescription: "Gre
# simple_ai: "Simple AI" # simple_ai: "Simple AI"
# warmup: "Warmup" # warmup: "Warmup"
# vs: "VS" # vs: "VS"
# multiplayer_launch:
# introducing_dungeon_arena: "Introducing Dungeon Arena"
# new_way: "March 17, 2014: The new way to compete with code."
# to_battle: "To Battle, Developers!"
# modern_day_sorcerer: "You know how to code? That's badass. You're a modern-day sorcerer! Isn't about time that you used your magic coding powers to command your minions in epic combat? And we're not talking robots here."
# arenas_are_here: "CodeCombat head-to-head multiplayer arenas are here."
# ladder_explanation: "Choose your heroes, enchant your human or ogre armies, and climb your way over defeated fellow Wizards to reach the top of the laddersthen challenge your friends in our glorious, asynchronous multiplayer coding arenas. If you're feeling creative, you can even"
# fork_our_arenas: "fork our arenas"
# create_worlds: "and create your own worlds."
# javascript_rusty: "JavaScript a bit rusty? Don't worry; there's a"
# tutorial: "tutorial"
# new_to_programming: ". New to programming? Hit our beginner campaign to skill up."
# so_ready: "I Am So Ready for This"

View file

@ -66,6 +66,12 @@ module.exports = nativeDescription: "English (AU)", englishDescription: "English
# no_ie: "CodeCombat does not run in Internet Explorer 9 or older. Sorry!" # no_ie: "CodeCombat does not run in Internet Explorer 9 or older. Sorry!"
# no_mobile: "CodeCombat wasn't designed for mobile devices and may not work!" # no_mobile: "CodeCombat wasn't designed for mobile devices and may not work!"
# play: "Play" # play: "Play"
# old_browser: "Uh oh, your browser is too old to run CodeCombat. Sorry!"
# old_browser_suffix: "You can try anyway, but it probably won't work."
# campaign: "Campaign"
# for_beginners: "For Beginners"
# multiplayer: "Multiplayer"
# for_developers: "For Developers"
# play: # play:
# choose_your_level: "Choose Your Level" # choose_your_level: "Choose Your Level"
@ -82,6 +88,7 @@ module.exports = nativeDescription: "English (AU)", englishDescription: "English
# campaign_player_created_description: "... in which you battle against the creativity of your fellow <a href=\"/contribute#artisan\">Artisan Wizards</a>." # campaign_player_created_description: "... in which you battle against the creativity of your fellow <a href=\"/contribute#artisan\">Artisan Wizards</a>."
# level_difficulty: "Difficulty: " # level_difficulty: "Difficulty: "
# play_as: "Play As " # play_as: "Play As "
# spectate: "Spectate"
# contact: # contact:
# contact_us: "Contact CodeCombat" # contact_us: "Contact CodeCombat"
@ -531,3 +538,17 @@ module.exports = nativeDescription: "English (AU)", englishDescription: "English
# simple_ai: "Simple AI" # simple_ai: "Simple AI"
# warmup: "Warmup" # warmup: "Warmup"
# vs: "VS" # vs: "VS"
# multiplayer_launch:
# introducing_dungeon_arena: "Introducing Dungeon Arena"
# new_way: "March 17, 2014: The new way to compete with code."
# to_battle: "To Battle, Developers!"
# modern_day_sorcerer: "You know how to code? That's badass. You're a modern-day sorcerer! Isn't about time that you used your magic coding powers to command your minions in epic combat? And we're not talking robots here."
# arenas_are_here: "CodeCombat head-to-head multiplayer arenas are here."
# ladder_explanation: "Choose your heroes, enchant your human or ogre armies, and climb your way over defeated fellow Wizards to reach the top of the laddersthen challenge your friends in our glorious, asynchronous multiplayer coding arenas. If you're feeling creative, you can even"
# fork_our_arenas: "fork our arenas"
# create_worlds: "and create your own worlds."
# javascript_rusty: "JavaScript a bit rusty? Don't worry; there's a"
# tutorial: "tutorial"
# new_to_programming: ". New to programming? Hit our beginner campaign to skill up."
# so_ready: "I Am So Ready for This"

View file

@ -66,6 +66,12 @@ module.exports = nativeDescription: "English (UK)", englishDescription: "English
# no_ie: "CodeCombat does not run in Internet Explorer 9 or older. Sorry!" # no_ie: "CodeCombat does not run in Internet Explorer 9 or older. Sorry!"
# no_mobile: "CodeCombat wasn't designed for mobile devices and may not work!" # no_mobile: "CodeCombat wasn't designed for mobile devices and may not work!"
# play: "Play" # play: "Play"
# old_browser: "Uh oh, your browser is too old to run CodeCombat. Sorry!"
# old_browser_suffix: "You can try anyway, but it probably won't work."
# campaign: "Campaign"
# for_beginners: "For Beginners"
# multiplayer: "Multiplayer"
# for_developers: "For Developers"
# play: # play:
# choose_your_level: "Choose Your Level" # choose_your_level: "Choose Your Level"
@ -82,6 +88,7 @@ module.exports = nativeDescription: "English (UK)", englishDescription: "English
# campaign_player_created_description: "... in which you battle against the creativity of your fellow <a href=\"/contribute#artisan\">Artisan Wizards</a>." # campaign_player_created_description: "... in which you battle against the creativity of your fellow <a href=\"/contribute#artisan\">Artisan Wizards</a>."
# level_difficulty: "Difficulty: " # level_difficulty: "Difficulty: "
# play_as: "Play As " # play_as: "Play As "
# spectate: "Spectate"
# contact: # contact:
# contact_us: "Contact CodeCombat" # contact_us: "Contact CodeCombat"
@ -531,3 +538,17 @@ module.exports = nativeDescription: "English (UK)", englishDescription: "English
# simple_ai: "Simple AI" # simple_ai: "Simple AI"
# warmup: "Warmup" # warmup: "Warmup"
# vs: "VS" # vs: "VS"
# multiplayer_launch:
# introducing_dungeon_arena: "Introducing Dungeon Arena"
# new_way: "March 17, 2014: The new way to compete with code."
# to_battle: "To Battle, Developers!"
# modern_day_sorcerer: "You know how to code? That's badass. You're a modern-day sorcerer! Isn't about time that you used your magic coding powers to command your minions in epic combat? And we're not talking robots here."
# arenas_are_here: "CodeCombat head-to-head multiplayer arenas are here."
# ladder_explanation: "Choose your heroes, enchant your human or ogre armies, and climb your way over defeated fellow Wizards to reach the top of the laddersthen challenge your friends in our glorious, asynchronous multiplayer coding arenas. If you're feeling creative, you can even"
# fork_our_arenas: "fork our arenas"
# create_worlds: "and create your own worlds."
# javascript_rusty: "JavaScript a bit rusty? Don't worry; there's a"
# tutorial: "tutorial"
# new_to_programming: ". New to programming? Hit our beginner campaign to skill up."
# so_ready: "I Am So Ready for This"

View file

@ -66,6 +66,12 @@ module.exports = nativeDescription: "English (US)", englishDescription: "English
# no_ie: "CodeCombat does not run in Internet Explorer 9 or older. Sorry!" # no_ie: "CodeCombat does not run in Internet Explorer 9 or older. Sorry!"
# no_mobile: "CodeCombat wasn't designed for mobile devices and may not work!" # no_mobile: "CodeCombat wasn't designed for mobile devices and may not work!"
# play: "Play" # play: "Play"
# old_browser: "Uh oh, your browser is too old to run CodeCombat. Sorry!"
# old_browser_suffix: "You can try anyway, but it probably won't work."
# campaign: "Campaign"
# for_beginners: "For Beginners"
# multiplayer: "Multiplayer"
# for_developers: "For Developers"
# play: # play:
# choose_your_level: "Choose Your Level" # choose_your_level: "Choose Your Level"
@ -82,6 +88,7 @@ module.exports = nativeDescription: "English (US)", englishDescription: "English
# campaign_player_created_description: "... in which you battle against the creativity of your fellow <a href=\"/contribute#artisan\">Artisan Wizards</a>." # campaign_player_created_description: "... in which you battle against the creativity of your fellow <a href=\"/contribute#artisan\">Artisan Wizards</a>."
# level_difficulty: "Difficulty: " # level_difficulty: "Difficulty: "
# play_as: "Play As " # play_as: "Play As "
# spectate: "Spectate"
# contact: # contact:
# contact_us: "Contact CodeCombat" # contact_us: "Contact CodeCombat"
@ -531,3 +538,17 @@ module.exports = nativeDescription: "English (US)", englishDescription: "English
# simple_ai: "Simple AI" # simple_ai: "Simple AI"
# warmup: "Warmup" # warmup: "Warmup"
# vs: "VS" # vs: "VS"
# multiplayer_launch:
# introducing_dungeon_arena: "Introducing Dungeon Arena"
# new_way: "March 17, 2014: The new way to compete with code."
# to_battle: "To Battle, Developers!"
# modern_day_sorcerer: "You know how to code? That's badass. You're a modern-day sorcerer! Isn't about time that you used your magic coding powers to command your minions in epic combat? And we're not talking robots here."
# arenas_are_here: "CodeCombat head-to-head multiplayer arenas are here."
# ladder_explanation: "Choose your heroes, enchant your human or ogre armies, and climb your way over defeated fellow Wizards to reach the top of the laddersthen challenge your friends in our glorious, asynchronous multiplayer coding arenas. If you're feeling creative, you can even"
# fork_our_arenas: "fork our arenas"
# create_worlds: "and create your own worlds."
# javascript_rusty: "JavaScript a bit rusty? Don't worry; there's a"
# tutorial: "tutorial"
# new_to_programming: ". New to programming? Hit our beginner campaign to skill up."
# so_ready: "I Am So Ready for This"

View file

@ -66,6 +66,12 @@ module.exports = nativeDescription: "español (América Latina)", englishDescrip
no_ie: "¡Lo sentimos! CodeCombat no funciona en Internet Explorer 9 o versiones anteriores." no_ie: "¡Lo sentimos! CodeCombat no funciona en Internet Explorer 9 o versiones anteriores."
no_mobile: "¡CodeCombat no fue diseñado para dispositivos móviles y quizás no funcione!" no_mobile: "¡CodeCombat no fue diseñado para dispositivos móviles y quizás no funcione!"
play: "Jugar" play: "Jugar"
# old_browser: "Uh oh, your browser is too old to run CodeCombat. Sorry!"
# old_browser_suffix: "You can try anyway, but it probably won't work."
# campaign: "Campaign"
# for_beginners: "For Beginners"
# multiplayer: "Multiplayer"
# for_developers: "For Developers"
play: play:
choose_your_level: "Elige tu nivel" choose_your_level: "Elige tu nivel"
@ -82,6 +88,7 @@ module.exports = nativeDescription: "español (América Latina)", englishDescrip
campaign_player_created_description: "... en los que luchas contra la creatividad de tus compañeros <a href=\"/contribute#artisan\">Hechiceros Artesanales</a>." campaign_player_created_description: "... en los que luchas contra la creatividad de tus compañeros <a href=\"/contribute#artisan\">Hechiceros Artesanales</a>."
level_difficulty: "Dificultad: " level_difficulty: "Dificultad: "
play_as: "Jugar Como " play_as: "Jugar Como "
# spectate: "Spectate"
contact: contact:
contact_us: "Contacta a CodeCombat" contact_us: "Contacta a CodeCombat"
@ -531,3 +538,17 @@ module.exports = nativeDescription: "español (América Latina)", englishDescrip
# simple_ai: "Simple AI" # simple_ai: "Simple AI"
# warmup: "Warmup" # warmup: "Warmup"
# vs: "VS" # vs: "VS"
# multiplayer_launch:
# introducing_dungeon_arena: "Introducing Dungeon Arena"
# new_way: "March 17, 2014: The new way to compete with code."
# to_battle: "To Battle, Developers!"
# modern_day_sorcerer: "You know how to code? That's badass. You're a modern-day sorcerer! Isn't about time that you used your magic coding powers to command your minions in epic combat? And we're not talking robots here."
# arenas_are_here: "CodeCombat head-to-head multiplayer arenas are here."
# ladder_explanation: "Choose your heroes, enchant your human or ogre armies, and climb your way over defeated fellow Wizards to reach the top of the laddersthen challenge your friends in our glorious, asynchronous multiplayer coding arenas. If you're feeling creative, you can even"
# fork_our_arenas: "fork our arenas"
# create_worlds: "and create your own worlds."
# javascript_rusty: "JavaScript a bit rusty? Don't worry; there's a"
# tutorial: "tutorial"
# new_to_programming: ". New to programming? Hit our beginner campaign to skill up."
# so_ready: "I Am So Ready for This"

View file

@ -66,6 +66,12 @@ module.exports = nativeDescription: "español (ES)", englishDescription: "Spanis
no_ie: "CodeCombat no funciona en Internet Explorer 9 o anteriores. ¡Lo sentimos!" no_ie: "CodeCombat no funciona en Internet Explorer 9 o anteriores. ¡Lo sentimos!"
no_mobile: "¡CodeCombat no fue diseñado para dispositivos móviles y puede que no funcione!" no_mobile: "¡CodeCombat no fue diseñado para dispositivos móviles y puede que no funcione!"
play: "Jugar" play: "Jugar"
# old_browser: "Uh oh, your browser is too old to run CodeCombat. Sorry!"
# old_browser_suffix: "You can try anyway, but it probably won't work."
# campaign: "Campaign"
# for_beginners: "For Beginners"
# multiplayer: "Multiplayer"
# for_developers: "For Developers"
play: play:
choose_your_level: "Elige tu nivel" choose_your_level: "Elige tu nivel"
@ -82,6 +88,7 @@ module.exports = nativeDescription: "español (ES)", englishDescription: "Spanis
campaign_player_created_description: "... en las que luchas contra la creatividad de tus compañeros <a href=\"/contribute#artisa\">Magos Artesanos</a>." campaign_player_created_description: "... en las que luchas contra la creatividad de tus compañeros <a href=\"/contribute#artisa\">Magos Artesanos</a>."
level_difficulty: "Dificultad: " level_difficulty: "Dificultad: "
# play_as: "Play As " # play_as: "Play As "
# spectate: "Spectate"
contact: contact:
contact_us: "Contacta con CodeCombat" contact_us: "Contacta con CodeCombat"
@ -531,3 +538,17 @@ module.exports = nativeDescription: "español (ES)", englishDescription: "Spanis
# simple_ai: "Simple AI" # simple_ai: "Simple AI"
# warmup: "Warmup" # warmup: "Warmup"
# vs: "VS" # vs: "VS"
# multiplayer_launch:
# introducing_dungeon_arena: "Introducing Dungeon Arena"
# new_way: "March 17, 2014: The new way to compete with code."
# to_battle: "To Battle, Developers!"
# modern_day_sorcerer: "You know how to code? That's badass. You're a modern-day sorcerer! Isn't about time that you used your magic coding powers to command your minions in epic combat? And we're not talking robots here."
# arenas_are_here: "CodeCombat head-to-head multiplayer arenas are here."
# ladder_explanation: "Choose your heroes, enchant your human or ogre armies, and climb your way over defeated fellow Wizards to reach the top of the laddersthen challenge your friends in our glorious, asynchronous multiplayer coding arenas. If you're feeling creative, you can even"
# fork_our_arenas: "fork our arenas"
# create_worlds: "and create your own worlds."
# javascript_rusty: "JavaScript a bit rusty? Don't worry; there's a"
# tutorial: "tutorial"
# new_to_programming: ". New to programming? Hit our beginner campaign to skill up."
# so_ready: "I Am So Ready for This"

View file

@ -66,6 +66,12 @@ module.exports = nativeDescription: "español", englishDescription: "Spanish", t
no_ie: "CodeCombat no funciona en Internet Explorer 9 o versiones anteriores. ¡Lo sentimos!" no_ie: "CodeCombat no funciona en Internet Explorer 9 o versiones anteriores. ¡Lo sentimos!"
no_mobile: "¡CodeCombat no fue diseñado para dispositivos móviles y quizás no funcione!" no_mobile: "¡CodeCombat no fue diseñado para dispositivos móviles y quizás no funcione!"
play: "Jugar" play: "Jugar"
# old_browser: "Uh oh, your browser is too old to run CodeCombat. Sorry!"
# old_browser_suffix: "You can try anyway, but it probably won't work."
# campaign: "Campaign"
# for_beginners: "For Beginners"
# multiplayer: "Multiplayer"
# for_developers: "For Developers"
play: play:
choose_your_level: "Elige tu nivel" choose_your_level: "Elige tu nivel"
@ -82,6 +88,7 @@ module.exports = nativeDescription: "español", englishDescription: "Spanish", t
campaign_player_created_description: "... en los que luchas contra la creatividad de tus compañeros <a href=\"/contribute#artisan\">Hechiceros Artesanales</a>." campaign_player_created_description: "... en los que luchas contra la creatividad de tus compañeros <a href=\"/contribute#artisan\">Hechiceros Artesanales</a>."
level_difficulty: "Dificultad: " level_difficulty: "Dificultad: "
# play_as: "Play As " # play_as: "Play As "
# spectate: "Spectate"
contact: contact:
contact_us: "Contacta a CodeCombat" contact_us: "Contacta a CodeCombat"
@ -531,3 +538,17 @@ module.exports = nativeDescription: "español", englishDescription: "Spanish", t
# simple_ai: "Simple AI" # simple_ai: "Simple AI"
# warmup: "Warmup" # warmup: "Warmup"
# vs: "VS" # vs: "VS"
# multiplayer_launch:
# introducing_dungeon_arena: "Introducing Dungeon Arena"
# new_way: "March 17, 2014: The new way to compete with code."
# to_battle: "To Battle, Developers!"
# modern_day_sorcerer: "You know how to code? That's badass. You're a modern-day sorcerer! Isn't about time that you used your magic coding powers to command your minions in epic combat? And we're not talking robots here."
# arenas_are_here: "CodeCombat head-to-head multiplayer arenas are here."
# ladder_explanation: "Choose your heroes, enchant your human or ogre armies, and climb your way over defeated fellow Wizards to reach the top of the laddersthen challenge your friends in our glorious, asynchronous multiplayer coding arenas. If you're feeling creative, you can even"
# fork_our_arenas: "fork our arenas"
# create_worlds: "and create your own worlds."
# javascript_rusty: "JavaScript a bit rusty? Don't worry; there's a"
# tutorial: "tutorial"
# new_to_programming: ". New to programming? Hit our beginner campaign to skill up."
# so_ready: "I Am So Ready for This"

View file

@ -66,6 +66,12 @@ module.exports = nativeDescription: "فارسی", englishDescription: "Persian",
no_ie: "متاسفیم اما بازی بر روی مرورگر های اینترنت اکسپلورر نسخه ۹ به قبل اجرا نمی شود" no_ie: "متاسفیم اما بازی بر روی مرورگر های اینترنت اکسپلورر نسخه ۹ به قبل اجرا نمی شود"
no_mobile: "این بازی برای دستگاه های موبایل طراحی نشده است و بر روی آن ها اجرا نمی شود" no_mobile: "این بازی برای دستگاه های موبایل طراحی نشده است و بر روی آن ها اجرا نمی شود"
play: "شروع بازی" play: "شروع بازی"
# old_browser: "Uh oh, your browser is too old to run CodeCombat. Sorry!"
# old_browser_suffix: "You can try anyway, but it probably won't work."
# campaign: "Campaign"
# for_beginners: "For Beginners"
# multiplayer: "Multiplayer"
# for_developers: "For Developers"
play: play:
choose_your_level: "مرحله خود را انتخاب کنید" choose_your_level: "مرحله خود را انتخاب کنید"
@ -82,6 +88,7 @@ module.exports = nativeDescription: "فارسی", englishDescription: "Persian",
campaign_player_created_description: "... جایی که در مقابل خلاقیت نیرو هاتون قرار میگیرید <a href=\"/contribute#artisan\">جادوگران آرتیزان</a>." campaign_player_created_description: "... جایی که در مقابل خلاقیت نیرو هاتون قرار میگیرید <a href=\"/contribute#artisan\">جادوگران آرتیزان</a>."
level_difficulty: "سختی: " level_difficulty: "سختی: "
# play_as: "Play As " # play_as: "Play As "
# spectate: "Spectate"
contact: contact:
contact_us: "CodeCombatتماس با " contact_us: "CodeCombatتماس با "
@ -531,3 +538,17 @@ module.exports = nativeDescription: "فارسی", englishDescription: "Persian",
# simple_ai: "Simple AI" # simple_ai: "Simple AI"
# warmup: "Warmup" # warmup: "Warmup"
# vs: "VS" # vs: "VS"
# multiplayer_launch:
# introducing_dungeon_arena: "Introducing Dungeon Arena"
# new_way: "March 17, 2014: The new way to compete with code."
# to_battle: "To Battle, Developers!"
# modern_day_sorcerer: "You know how to code? That's badass. You're a modern-day sorcerer! Isn't about time that you used your magic coding powers to command your minions in epic combat? And we're not talking robots here."
# arenas_are_here: "CodeCombat head-to-head multiplayer arenas are here."
# ladder_explanation: "Choose your heroes, enchant your human or ogre armies, and climb your way over defeated fellow Wizards to reach the top of the laddersthen challenge your friends in our glorious, asynchronous multiplayer coding arenas. If you're feeling creative, you can even"
# fork_our_arenas: "fork our arenas"
# create_worlds: "and create your own worlds."
# javascript_rusty: "JavaScript a bit rusty? Don't worry; there's a"
# tutorial: "tutorial"
# new_to_programming: ". New to programming? Hit our beginner campaign to skill up."
# so_ready: "I Am So Ready for This"

View file

@ -66,6 +66,12 @@ module.exports = nativeDescription: "suomi", englishDescription: "Finnish", tran
# no_ie: "CodeCombat does not run in Internet Explorer 9 or older. Sorry!" # no_ie: "CodeCombat does not run in Internet Explorer 9 or older. Sorry!"
# no_mobile: "CodeCombat wasn't designed for mobile devices and may not work!" # no_mobile: "CodeCombat wasn't designed for mobile devices and may not work!"
# play: "Play" # play: "Play"
# old_browser: "Uh oh, your browser is too old to run CodeCombat. Sorry!"
# old_browser_suffix: "You can try anyway, but it probably won't work."
# campaign: "Campaign"
# for_beginners: "For Beginners"
# multiplayer: "Multiplayer"
# for_developers: "For Developers"
# play: # play:
# choose_your_level: "Choose Your Level" # choose_your_level: "Choose Your Level"
@ -82,6 +88,7 @@ module.exports = nativeDescription: "suomi", englishDescription: "Finnish", tran
# campaign_player_created_description: "... in which you battle against the creativity of your fellow <a href=\"/contribute#artisan\">Artisan Wizards</a>." # campaign_player_created_description: "... in which you battle against the creativity of your fellow <a href=\"/contribute#artisan\">Artisan Wizards</a>."
# level_difficulty: "Difficulty: " # level_difficulty: "Difficulty: "
# play_as: "Play As " # play_as: "Play As "
# spectate: "Spectate"
# contact: # contact:
# contact_us: "Contact CodeCombat" # contact_us: "Contact CodeCombat"
@ -531,3 +538,17 @@ module.exports = nativeDescription: "suomi", englishDescription: "Finnish", tran
# simple_ai: "Simple AI" # simple_ai: "Simple AI"
# warmup: "Warmup" # warmup: "Warmup"
# vs: "VS" # vs: "VS"
# multiplayer_launch:
# introducing_dungeon_arena: "Introducing Dungeon Arena"
# new_way: "March 17, 2014: The new way to compete with code."
# to_battle: "To Battle, Developers!"
# modern_day_sorcerer: "You know how to code? That's badass. You're a modern-day sorcerer! Isn't about time that you used your magic coding powers to command your minions in epic combat? And we're not talking robots here."
# arenas_are_here: "CodeCombat head-to-head multiplayer arenas are here."
# ladder_explanation: "Choose your heroes, enchant your human or ogre armies, and climb your way over defeated fellow Wizards to reach the top of the laddersthen challenge your friends in our glorious, asynchronous multiplayer coding arenas. If you're feeling creative, you can even"
# fork_our_arenas: "fork our arenas"
# create_worlds: "and create your own worlds."
# javascript_rusty: "JavaScript a bit rusty? Don't worry; there's a"
# tutorial: "tutorial"
# new_to_programming: ". New to programming? Hit our beginner campaign to skill up."
# so_ready: "I Am So Ready for This"

View file

@ -66,6 +66,12 @@ module.exports = nativeDescription: "français", englishDescription: "French", t
no_ie: "CodeCombat ne fonctionnera pas sous Internet Explorer 9 ou moins. Désolé !" no_ie: "CodeCombat ne fonctionnera pas sous Internet Explorer 9 ou moins. Désolé !"
no_mobile: "CodeCombat n'a pas été créé pour les plateformes mobiles donc il est possible qu'il ne fonctionne pas correctement ! " no_mobile: "CodeCombat n'a pas été créé pour les plateformes mobiles donc il est possible qu'il ne fonctionne pas correctement ! "
play: "Jouer" play: "Jouer"
# old_browser: "Uh oh, your browser is too old to run CodeCombat. Sorry!"
# old_browser_suffix: "You can try anyway, but it probably won't work."
# campaign: "Campaign"
# for_beginners: "For Beginners"
# multiplayer: "Multiplayer"
# for_developers: "For Developers"
play: play:
choose_your_level: "Choisissez votre niveau" choose_your_level: "Choisissez votre niveau"
@ -82,6 +88,7 @@ module.exports = nativeDescription: "français", englishDescription: "French", t
campaign_player_created_description: "... Dans laquelle vous serez confrontés à la créativité des votres.<a href=\"/contribute#artisan\">Artisan Wizards</a>." campaign_player_created_description: "... Dans laquelle vous serez confrontés à la créativité des votres.<a href=\"/contribute#artisan\">Artisan Wizards</a>."
level_difficulty: "Difficulté: " level_difficulty: "Difficulté: "
# play_as: "Play As " # play_as: "Play As "
# spectate: "Spectate"
contact: contact:
contact_us: "Contacter CodeCombat" contact_us: "Contacter CodeCombat"
@ -531,3 +538,17 @@ module.exports = nativeDescription: "français", englishDescription: "French", t
# simple_ai: "Simple AI" # simple_ai: "Simple AI"
# warmup: "Warmup" # warmup: "Warmup"
# vs: "VS" # vs: "VS"
# multiplayer_launch:
# introducing_dungeon_arena: "Introducing Dungeon Arena"
# new_way: "March 17, 2014: The new way to compete with code."
# to_battle: "To Battle, Developers!"
# modern_day_sorcerer: "You know how to code? That's badass. You're a modern-day sorcerer! Isn't about time that you used your magic coding powers to command your minions in epic combat? And we're not talking robots here."
# arenas_are_here: "CodeCombat head-to-head multiplayer arenas are here."
# ladder_explanation: "Choose your heroes, enchant your human or ogre armies, and climb your way over defeated fellow Wizards to reach the top of the laddersthen challenge your friends in our glorious, asynchronous multiplayer coding arenas. If you're feeling creative, you can even"
# fork_our_arenas: "fork our arenas"
# create_worlds: "and create your own worlds."
# javascript_rusty: "JavaScript a bit rusty? Don't worry; there's a"
# tutorial: "tutorial"
# new_to_programming: ". New to programming? Hit our beginner campaign to skill up."
# so_ready: "I Am So Ready for This"

View file

@ -66,6 +66,12 @@ module.exports = nativeDescription: "עברית", englishDescription: "Hebrew",
# no_ie: "CodeCombat does not run in Internet Explorer 9 or older. Sorry!" # no_ie: "CodeCombat does not run in Internet Explorer 9 or older. Sorry!"
# no_mobile: "CodeCombat wasn't designed for mobile devices and may not work!" # no_mobile: "CodeCombat wasn't designed for mobile devices and may not work!"
# play: "Play" # play: "Play"
# old_browser: "Uh oh, your browser is too old to run CodeCombat. Sorry!"
# old_browser_suffix: "You can try anyway, but it probably won't work."
# campaign: "Campaign"
# for_beginners: "For Beginners"
# multiplayer: "Multiplayer"
# for_developers: "For Developers"
# play: # play:
# choose_your_level: "Choose Your Level" # choose_your_level: "Choose Your Level"
@ -82,6 +88,7 @@ module.exports = nativeDescription: "עברית", englishDescription: "Hebrew",
# campaign_player_created_description: "... in which you battle against the creativity of your fellow <a href=\"/contribute#artisan\">Artisan Wizards</a>." # campaign_player_created_description: "... in which you battle against the creativity of your fellow <a href=\"/contribute#artisan\">Artisan Wizards</a>."
# level_difficulty: "Difficulty: " # level_difficulty: "Difficulty: "
# play_as: "Play As " # play_as: "Play As "
# spectate: "Spectate"
# contact: # contact:
# contact_us: "Contact CodeCombat" # contact_us: "Contact CodeCombat"
@ -531,3 +538,17 @@ module.exports = nativeDescription: "עברית", englishDescription: "Hebrew",
# simple_ai: "Simple AI" # simple_ai: "Simple AI"
# warmup: "Warmup" # warmup: "Warmup"
# vs: "VS" # vs: "VS"
# multiplayer_launch:
# introducing_dungeon_arena: "Introducing Dungeon Arena"
# new_way: "March 17, 2014: The new way to compete with code."
# to_battle: "To Battle, Developers!"
# modern_day_sorcerer: "You know how to code? That's badass. You're a modern-day sorcerer! Isn't about time that you used your magic coding powers to command your minions in epic combat? And we're not talking robots here."
# arenas_are_here: "CodeCombat head-to-head multiplayer arenas are here."
# ladder_explanation: "Choose your heroes, enchant your human or ogre armies, and climb your way over defeated fellow Wizards to reach the top of the laddersthen challenge your friends in our glorious, asynchronous multiplayer coding arenas. If you're feeling creative, you can even"
# fork_our_arenas: "fork our arenas"
# create_worlds: "and create your own worlds."
# javascript_rusty: "JavaScript a bit rusty? Don't worry; there's a"
# tutorial: "tutorial"
# new_to_programming: ". New to programming? Hit our beginner campaign to skill up."
# so_ready: "I Am So Ready for This"

View file

@ -66,6 +66,12 @@ module.exports = nativeDescription: "मानक हिन्दी", englishDe
# no_ie: "CodeCombat does not run in Internet Explorer 9 or older. Sorry!" # no_ie: "CodeCombat does not run in Internet Explorer 9 or older. Sorry!"
# no_mobile: "CodeCombat wasn't designed for mobile devices and may not work!" # no_mobile: "CodeCombat wasn't designed for mobile devices and may not work!"
# play: "Play" # play: "Play"
# old_browser: "Uh oh, your browser is too old to run CodeCombat. Sorry!"
# old_browser_suffix: "You can try anyway, but it probably won't work."
# campaign: "Campaign"
# for_beginners: "For Beginners"
# multiplayer: "Multiplayer"
# for_developers: "For Developers"
# play: # play:
# choose_your_level: "Choose Your Level" # choose_your_level: "Choose Your Level"
@ -82,6 +88,7 @@ module.exports = nativeDescription: "मानक हिन्दी", englishDe
# campaign_player_created_description: "... in which you battle against the creativity of your fellow <a href=\"/contribute#artisan\">Artisan Wizards</a>." # campaign_player_created_description: "... in which you battle against the creativity of your fellow <a href=\"/contribute#artisan\">Artisan Wizards</a>."
# level_difficulty: "Difficulty: " # level_difficulty: "Difficulty: "
# play_as: "Play As " # play_as: "Play As "
# spectate: "Spectate"
# contact: # contact:
# contact_us: "Contact CodeCombat" # contact_us: "Contact CodeCombat"
@ -531,3 +538,17 @@ module.exports = nativeDescription: "मानक हिन्दी", englishDe
# simple_ai: "Simple AI" # simple_ai: "Simple AI"
# warmup: "Warmup" # warmup: "Warmup"
# vs: "VS" # vs: "VS"
# multiplayer_launch:
# introducing_dungeon_arena: "Introducing Dungeon Arena"
# new_way: "March 17, 2014: The new way to compete with code."
# to_battle: "To Battle, Developers!"
# modern_day_sorcerer: "You know how to code? That's badass. You're a modern-day sorcerer! Isn't about time that you used your magic coding powers to command your minions in epic combat? And we're not talking robots here."
# arenas_are_here: "CodeCombat head-to-head multiplayer arenas are here."
# ladder_explanation: "Choose your heroes, enchant your human or ogre armies, and climb your way over defeated fellow Wizards to reach the top of the laddersthen challenge your friends in our glorious, asynchronous multiplayer coding arenas. If you're feeling creative, you can even"
# fork_our_arenas: "fork our arenas"
# create_worlds: "and create your own worlds."
# javascript_rusty: "JavaScript a bit rusty? Don't worry; there's a"
# tutorial: "tutorial"
# new_to_programming: ". New to programming? Hit our beginner campaign to skill up."
# so_ready: "I Am So Ready for This"

View file

@ -66,6 +66,12 @@ module.exports = nativeDescription: "magyar", englishDescription: "Hungarian", t
no_ie: "A CodeCombat nem támogatja az Internet Explorer 9, vagy korábbi verzióit. Bocsi!" no_ie: "A CodeCombat nem támogatja az Internet Explorer 9, vagy korábbi verzióit. Bocsi!"
no_mobile: "A CodeCombat nem mobil eszközökre lett tervezve. Valószínűleg nem működik helyesen." no_mobile: "A CodeCombat nem mobil eszközökre lett tervezve. Valószínűleg nem működik helyesen."
play: "Játssz!" play: "Játssz!"
# old_browser: "Uh oh, your browser is too old to run CodeCombat. Sorry!"
# old_browser_suffix: "You can try anyway, but it probably won't work."
# campaign: "Campaign"
# for_beginners: "For Beginners"
# multiplayer: "Multiplayer"
# for_developers: "For Developers"
play: play:
choose_your_level: "Válaszd ki a pályát!" choose_your_level: "Válaszd ki a pályát!"
@ -82,6 +88,7 @@ module.exports = nativeDescription: "magyar", englishDescription: "Hungarian", t
campaign_player_created_description: "...melyekben <a href=\"/contribute#artisan\">Művészi Varázsló</a> társaid ellen kűzdhetsz." campaign_player_created_description: "...melyekben <a href=\"/contribute#artisan\">Művészi Varázsló</a> társaid ellen kűzdhetsz."
level_difficulty: "Nehézség: " level_difficulty: "Nehézség: "
# play_as: "Play As " # play_as: "Play As "
# spectate: "Spectate"
contact: contact:
contact_us: "Lépj kapcsolatba velünk" contact_us: "Lépj kapcsolatba velünk"
@ -531,3 +538,17 @@ module.exports = nativeDescription: "magyar", englishDescription: "Hungarian", t
# simple_ai: "Simple AI" # simple_ai: "Simple AI"
# warmup: "Warmup" # warmup: "Warmup"
# vs: "VS" # vs: "VS"
# multiplayer_launch:
# introducing_dungeon_arena: "Introducing Dungeon Arena"
# new_way: "March 17, 2014: The new way to compete with code."
# to_battle: "To Battle, Developers!"
# modern_day_sorcerer: "You know how to code? That's badass. You're a modern-day sorcerer! Isn't about time that you used your magic coding powers to command your minions in epic combat? And we're not talking robots here."
# arenas_are_here: "CodeCombat head-to-head multiplayer arenas are here."
# ladder_explanation: "Choose your heroes, enchant your human or ogre armies, and climb your way over defeated fellow Wizards to reach the top of the laddersthen challenge your friends in our glorious, asynchronous multiplayer coding arenas. If you're feeling creative, you can even"
# fork_our_arenas: "fork our arenas"
# create_worlds: "and create your own worlds."
# javascript_rusty: "JavaScript a bit rusty? Don't worry; there's a"
# tutorial: "tutorial"
# new_to_programming: ". New to programming? Hit our beginner campaign to skill up."
# so_ready: "I Am So Ready for This"

View file

@ -66,6 +66,12 @@ module.exports = nativeDescription: "Bahasa Indonesia", englishDescription: "Ind
# no_ie: "CodeCombat does not run in Internet Explorer 9 or older. Sorry!" # no_ie: "CodeCombat does not run in Internet Explorer 9 or older. Sorry!"
# no_mobile: "CodeCombat wasn't designed for mobile devices and may not work!" # no_mobile: "CodeCombat wasn't designed for mobile devices and may not work!"
# play: "Play" # play: "Play"
# old_browser: "Uh oh, your browser is too old to run CodeCombat. Sorry!"
# old_browser_suffix: "You can try anyway, but it probably won't work."
# campaign: "Campaign"
# for_beginners: "For Beginners"
# multiplayer: "Multiplayer"
# for_developers: "For Developers"
# play: # play:
# choose_your_level: "Choose Your Level" # choose_your_level: "Choose Your Level"
@ -82,6 +88,7 @@ module.exports = nativeDescription: "Bahasa Indonesia", englishDescription: "Ind
# campaign_player_created_description: "... in which you battle against the creativity of your fellow <a href=\"/contribute#artisan\">Artisan Wizards</a>." # campaign_player_created_description: "... in which you battle against the creativity of your fellow <a href=\"/contribute#artisan\">Artisan Wizards</a>."
# level_difficulty: "Difficulty: " # level_difficulty: "Difficulty: "
# play_as: "Play As " # play_as: "Play As "
# spectate: "Spectate"
# contact: # contact:
# contact_us: "Contact CodeCombat" # contact_us: "Contact CodeCombat"
@ -531,3 +538,17 @@ module.exports = nativeDescription: "Bahasa Indonesia", englishDescription: "Ind
# simple_ai: "Simple AI" # simple_ai: "Simple AI"
# warmup: "Warmup" # warmup: "Warmup"
# vs: "VS" # vs: "VS"
# multiplayer_launch:
# introducing_dungeon_arena: "Introducing Dungeon Arena"
# new_way: "March 17, 2014: The new way to compete with code."
# to_battle: "To Battle, Developers!"
# modern_day_sorcerer: "You know how to code? That's badass. You're a modern-day sorcerer! Isn't about time that you used your magic coding powers to command your minions in epic combat? And we're not talking robots here."
# arenas_are_here: "CodeCombat head-to-head multiplayer arenas are here."
# ladder_explanation: "Choose your heroes, enchant your human or ogre armies, and climb your way over defeated fellow Wizards to reach the top of the laddersthen challenge your friends in our glorious, asynchronous multiplayer coding arenas. If you're feeling creative, you can even"
# fork_our_arenas: "fork our arenas"
# create_worlds: "and create your own worlds."
# javascript_rusty: "JavaScript a bit rusty? Don't worry; there's a"
# tutorial: "tutorial"
# new_to_programming: ". New to programming? Hit our beginner campaign to skill up."
# so_ready: "I Am So Ready for This"

View file

@ -66,6 +66,12 @@ module.exports = nativeDescription: "Italiano", englishDescription: "Italian", t
no_ie: "CodeCombat non supporta Internet Explorer 9 o browser precedenti. Ci dispiace!" no_ie: "CodeCombat non supporta Internet Explorer 9 o browser precedenti. Ci dispiace!"
no_mobile: "CodeCombat non è stato progettato per dispositivi mobile e potrebbe non funzionare!" no_mobile: "CodeCombat non è stato progettato per dispositivi mobile e potrebbe non funzionare!"
play: "Gioca" play: "Gioca"
# old_browser: "Uh oh, your browser is too old to run CodeCombat. Sorry!"
# old_browser_suffix: "You can try anyway, but it probably won't work."
# campaign: "Campaign"
# for_beginners: "For Beginners"
# multiplayer: "Multiplayer"
# for_developers: "For Developers"
play: play:
choose_your_level: "Scegli il tuo livello" choose_your_level: "Scegli il tuo livello"
@ -82,6 +88,7 @@ module.exports = nativeDescription: "Italiano", englishDescription: "Italian", t
campaign_player_created_description: "... nei quali affronterai la creatività dei tuoi compagni <a href=\"/contribute#artisan\">Stregoni Artigiani</a>." campaign_player_created_description: "... nei quali affronterai la creatività dei tuoi compagni <a href=\"/contribute#artisan\">Stregoni Artigiani</a>."
level_difficulty: "Difficoltà: " level_difficulty: "Difficoltà: "
play_as: "Gioca come " play_as: "Gioca come "
# spectate: "Spectate"
contact: contact:
contact_us: "Contatta CodeCombat" contact_us: "Contatta CodeCombat"
@ -531,3 +538,17 @@ module.exports = nativeDescription: "Italiano", englishDescription: "Italian", t
# simple_ai: "Simple AI" # simple_ai: "Simple AI"
# warmup: "Warmup" # warmup: "Warmup"
# vs: "VS" # vs: "VS"
# multiplayer_launch:
# introducing_dungeon_arena: "Introducing Dungeon Arena"
# new_way: "March 17, 2014: The new way to compete with code."
# to_battle: "To Battle, Developers!"
# modern_day_sorcerer: "You know how to code? That's badass. You're a modern-day sorcerer! Isn't about time that you used your magic coding powers to command your minions in epic combat? And we're not talking robots here."
# arenas_are_here: "CodeCombat head-to-head multiplayer arenas are here."
# ladder_explanation: "Choose your heroes, enchant your human or ogre armies, and climb your way over defeated fellow Wizards to reach the top of the laddersthen challenge your friends in our glorious, asynchronous multiplayer coding arenas. If you're feeling creative, you can even"
# fork_our_arenas: "fork our arenas"
# create_worlds: "and create your own worlds."
# javascript_rusty: "JavaScript a bit rusty? Don't worry; there's a"
# tutorial: "tutorial"
# new_to_programming: ". New to programming? Hit our beginner campaign to skill up."
# so_ready: "I Am So Ready for This"

View file

@ -66,6 +66,12 @@ module.exports = nativeDescription: "日本語", englishDescription: "Japanese",
no_ie: "大変申し訳ありませんが、ご利用のブラウザIE8以下はサポートされていません。(ChromeやFirefoxをご利用ください)" no_ie: "大変申し訳ありませんが、ご利用のブラウザIE8以下はサポートされていません。(ChromeやFirefoxをご利用ください)"
no_mobile: "CodeCombat は携帯端末向けに制作されていないため、動作しない可能性があります。" no_mobile: "CodeCombat は携帯端末向けに制作されていないため、動作しない可能性があります。"
play: "ゲームスタート" play: "ゲームスタート"
# old_browser: "Uh oh, your browser is too old to run CodeCombat. Sorry!"
# old_browser_suffix: "You can try anyway, but it probably won't work."
# campaign: "Campaign"
# for_beginners: "For Beginners"
# multiplayer: "Multiplayer"
# for_developers: "For Developers"
play: play:
choose_your_level: "レベル選択" choose_your_level: "レベル選択"
@ -82,6 +88,7 @@ module.exports = nativeDescription: "日本語", englishDescription: "Japanese",
# campaign_player_created_description: "... in which you battle against the creativity of your fellow <a href=\"/contribute#artisan\">Artisan Wizards</a>." # campaign_player_created_description: "... in which you battle against the creativity of your fellow <a href=\"/contribute#artisan\">Artisan Wizards</a>."
level_difficulty: "難易度: " level_difficulty: "難易度: "
# play_as: "Play As " # play_as: "Play As "
# spectate: "Spectate"
contact: contact:
contact_us: "お問い合わせ" contact_us: "お問い合わせ"
@ -531,3 +538,17 @@ module.exports = nativeDescription: "日本語", englishDescription: "Japanese",
# simple_ai: "Simple AI" # simple_ai: "Simple AI"
# warmup: "Warmup" # warmup: "Warmup"
# vs: "VS" # vs: "VS"
# multiplayer_launch:
# introducing_dungeon_arena: "Introducing Dungeon Arena"
# new_way: "March 17, 2014: The new way to compete with code."
# to_battle: "To Battle, Developers!"
# modern_day_sorcerer: "You know how to code? That's badass. You're a modern-day sorcerer! Isn't about time that you used your magic coding powers to command your minions in epic combat? And we're not talking robots here."
# arenas_are_here: "CodeCombat head-to-head multiplayer arenas are here."
# ladder_explanation: "Choose your heroes, enchant your human or ogre armies, and climb your way over defeated fellow Wizards to reach the top of the laddersthen challenge your friends in our glorious, asynchronous multiplayer coding arenas. If you're feeling creative, you can even"
# fork_our_arenas: "fork our arenas"
# create_worlds: "and create your own worlds."
# javascript_rusty: "JavaScript a bit rusty? Don't worry; there's a"
# tutorial: "tutorial"
# new_to_programming: ". New to programming? Hit our beginner campaign to skill up."
# so_ready: "I Am So Ready for This"

View file

@ -66,6 +66,12 @@ module.exports = nativeDescription: "한국어", englishDescription: "Korean", t
no_ie: "죄송하지만 코드컴뱃은 인터넷 익스플로러 9에서는 동작하지 않습니다." no_ie: "죄송하지만 코드컴뱃은 인터넷 익스플로러 9에서는 동작하지 않습니다."
no_mobile: "코드 컴뱃은 모바일 기기용으로 제작되지 않았습니다. 아마 동작하지 않을 가능성이 높습니다." no_mobile: "코드 컴뱃은 모바일 기기용으로 제작되지 않았습니다. 아마 동작하지 않을 가능성이 높습니다."
play: "시작" play: "시작"
# old_browser: "Uh oh, your browser is too old to run CodeCombat. Sorry!"
# old_browser_suffix: "You can try anyway, but it probably won't work."
# campaign: "Campaign"
# for_beginners: "For Beginners"
# multiplayer: "Multiplayer"
# for_developers: "For Developers"
play: play:
choose_your_level: "레벨을 선택하세요." choose_your_level: "레벨을 선택하세요."
@ -82,6 +88,7 @@ module.exports = nativeDescription: "한국어", englishDescription: "Korean", t
campaign_player_created_description: "... 당신 동료가 고안한 레벨에 도전하세요 <a href=\"/contributeartisan\">Artisan Wizards</a>." campaign_player_created_description: "... 당신 동료가 고안한 레벨에 도전하세요 <a href=\"/contributeartisan\">Artisan Wizards</a>."
level_difficulty: "난이도: " level_difficulty: "난이도: "
play_as: "Play As " play_as: "Play As "
# spectate: "Spectate"
contact: contact:
contact_us: "코드컴뱃에 전할말" contact_us: "코드컴뱃에 전할말"
@ -207,6 +214,17 @@ module.exports = nativeDescription: "한국어", englishDescription: "Korean", t
hud_continue: "계속진행 (shift+space)" hud_continue: "계속진행 (shift+space)"
spell_saved: "마법 저장 완료" spell_saved: "마법 저장 완료"
skip_tutorial: "넘기기 (esc)" skip_tutorial: "넘기기 (esc)"
# editor_config: "Editor Config"
# editor_config_title: "Editor Configuration"
# editor_config_keybindings_label: "Key Bindings"
# editor_config_keybindings_default: "Default (Ace)"
# editor_config_keybindings_description: "Adds additional shortcuts known from the common editors."
# editor_config_invisibles_label: "Show Invisibles"
# editor_config_invisibles_description: "Displays invisibles such as spaces or tabs."
# editor_config_indentguides_label: "Show Indent Guides"
# editor_config_indentguides_description: "Displays vertical lines to see indentation better."
# editor_config_behaviors_label: "Smart Behaviors"
# editor_config_behaviors_description: "Autocompletes brackets, braces, and quotes."
admin: admin:
av_title: "관리자 뷰" av_title: "관리자 뷰"
@ -300,7 +318,7 @@ module.exports = nativeDescription: "한국어", englishDescription: "Korean", t
# who_is_codecombat: "Who is CodeCombat?" # who_is_codecombat: "Who is CodeCombat?"
# why_codecombat: "Why CodeCombat?" # why_codecombat: "Why CodeCombat?"
# who_description_prefix: "together started CodeCombat in 2013. We also created " # who_description_prefix: "together started CodeCombat in 2013. We also created "
# who_description_suffix: "in 2008, growing it to the 1 web and iOS application for learning to write Chinese and Japanese characters." # who_description_suffix: "in 2008, growing it to the #1 web and iOS application for learning to write Chinese and Japanese characters."
# who_description_ending: "Now it's time to teach people to write code." # who_description_ending: "Now it's time to teach people to write code."
# why_paragraph_1: "When making Skritter, George didn't know how to program and was constantly frustrated by his inability to implement his ideas. Afterwards, he tried learning, but the lessons were too slow. His housemate, wanting to reskill and stop teaching, tried Codecademy, but \"got bored.\" Each week another friend started Codecademy, then dropped off. We realized it was the same problem we'd solved with Skritter: people learning a skill via slow, intensive lessons when what they need is fast, extensive practice. We know how to fix that." # why_paragraph_1: "When making Skritter, George didn't know how to program and was constantly frustrated by his inability to implement his ideas. Afterwards, he tried learning, but the lessons were too slow. His housemate, wanting to reskill and stop teaching, tried Codecademy, but \"got bored.\" Each week another friend started Codecademy, then dropped off. We realized it was the same problem we'd solved with Skritter: people learning a skill via slow, intensive lessons when what they need is fast, extensive practice. We know how to fix that."
# why_paragraph_2: "Need to learn to code? You don't need lessons. You need to write a lot of code and have a great time doing it." # why_paragraph_2: "Need to learn to code? You don't need lessons. You need to write a lot of code and have a great time doing it."
@ -317,7 +335,7 @@ module.exports = nativeDescription: "한국어", englishDescription: "Korean", t
# nick_description: "Programming wizard, eccentric motivation mage, and upside-down experimenter. Nick can do anything and chooses to build CodeCombat." # nick_description: "Programming wizard, eccentric motivation mage, and upside-down experimenter. Nick can do anything and chooses to build CodeCombat."
# jeremy_description: "Customer support mage, usability tester, and community organizer; you've probably already spoken with Jeremy." # jeremy_description: "Customer support mage, usability tester, and community organizer; you've probably already spoken with Jeremy."
# michael_description: "Programmer, sys-admin, and undergrad technical wunderkind, Michael is the person keeping our servers online." # michael_description: "Programmer, sys-admin, and undergrad technical wunderkind, Michael is the person keeping our servers online."
#
# legal: # legal:
# page_title: "Legal" # page_title: "Legal"
# opensource_intro: "CodeCombat is free to play and completely open source." # opensource_intro: "CodeCombat is free to play and completely open source."
@ -378,7 +396,7 @@ module.exports = nativeDescription: "한국어", englishDescription: "Korean", t
# nutshell_title: "In a Nutshell" # nutshell_title: "In a Nutshell"
# nutshell_description: "Any resources we provide in the Level Editor are free to use as you like for creating Levels. But we reserve the right to restrict distribution of the Levels themselves (that are created on codecombat.com) so that they may be charged for in the future, if that's what ends up happening." # nutshell_description: "Any resources we provide in the Level Editor are free to use as you like for creating Levels. But we reserve the right to restrict distribution of the Levels themselves (that are created on codecombat.com) so that they may be charged for in the future, if that's what ends up happening."
# canonical: "The English version of this document is the definitive, canonical version. If there are any discrepencies between translations, the English document takes precedence." # canonical: "The English version of this document is the definitive, canonical version. If there are any discrepencies between translations, the English document takes precedence."
#
# contribute: # contribute:
# page_title: "Contributing" # page_title: "Contributing"
# character_classes_title: "Character Classes" # character_classes_title: "Character Classes"
@ -472,7 +490,7 @@ module.exports = nativeDescription: "한국어", englishDescription: "Korean", t
# brave_adventurers: "Our Brave Adventurers:" # brave_adventurers: "Our Brave Adventurers:"
# translating_diplomats: "Our Translating Diplomats:" # translating_diplomats: "Our Translating Diplomats:"
# helpful_ambassadors: "Our Helpful Ambassadors:" # helpful_ambassadors: "Our Helpful Ambassadors:"
#
# classes: # classes:
# archmage_title: "Archmage" # archmage_title: "Archmage"
# archmage_title_description: "(Coder)" # archmage_title_description: "(Coder)"
@ -488,7 +506,7 @@ module.exports = nativeDescription: "한국어", englishDescription: "Korean", t
# ambassador_title_description: "(Support)" # ambassador_title_description: "(Support)"
# counselor_title: "Counselor" # counselor_title: "Counselor"
# counselor_title_description: "(Expert/Teacher)" # counselor_title_description: "(Expert/Teacher)"
#
# ladder: # ladder:
# please_login: "Please log in first before playing a ladder game." # please_login: "Please log in first before playing a ladder game."
# my_matches: "My Matches" # my_matches: "My Matches"
@ -520,3 +538,17 @@ module.exports = nativeDescription: "한국어", englishDescription: "Korean", t
# simple_ai: "Simple AI" # simple_ai: "Simple AI"
# warmup: "Warmup" # warmup: "Warmup"
# vs: "VS" # vs: "VS"
# multiplayer_launch:
# introducing_dungeon_arena: "Introducing Dungeon Arena"
# new_way: "March 17, 2014: The new way to compete with code."
# to_battle: "To Battle, Developers!"
# modern_day_sorcerer: "You know how to code? That's badass. You're a modern-day sorcerer! Isn't about time that you used your magic coding powers to command your minions in epic combat? And we're not talking robots here."
# arenas_are_here: "CodeCombat head-to-head multiplayer arenas are here."
# ladder_explanation: "Choose your heroes, enchant your human or ogre armies, and climb your way over defeated fellow Wizards to reach the top of the laddersthen challenge your friends in our glorious, asynchronous multiplayer coding arenas. If you're feeling creative, you can even"
# fork_our_arenas: "fork our arenas"
# create_worlds: "and create your own worlds."
# javascript_rusty: "JavaScript a bit rusty? Don't worry; there's a"
# tutorial: "tutorial"
# new_to_programming: ". New to programming? Hit our beginner campaign to skill up."
# so_ready: "I Am So Ready for This"

View file

@ -66,6 +66,12 @@ module.exports = nativeDescription: "lietuvių kalba", englishDescription: "Lith
# no_ie: "CodeCombat does not run in Internet Explorer 9 or older. Sorry!" # no_ie: "CodeCombat does not run in Internet Explorer 9 or older. Sorry!"
# no_mobile: "CodeCombat wasn't designed for mobile devices and may not work!" # no_mobile: "CodeCombat wasn't designed for mobile devices and may not work!"
# play: "Play" # play: "Play"
# old_browser: "Uh oh, your browser is too old to run CodeCombat. Sorry!"
# old_browser_suffix: "You can try anyway, but it probably won't work."
# campaign: "Campaign"
# for_beginners: "For Beginners"
# multiplayer: "Multiplayer"
# for_developers: "For Developers"
# play: # play:
# choose_your_level: "Choose Your Level" # choose_your_level: "Choose Your Level"
@ -82,6 +88,7 @@ module.exports = nativeDescription: "lietuvių kalba", englishDescription: "Lith
# campaign_player_created_description: "... in which you battle against the creativity of your fellow <a href=\"/contribute#artisan\">Artisan Wizards</a>." # campaign_player_created_description: "... in which you battle against the creativity of your fellow <a href=\"/contribute#artisan\">Artisan Wizards</a>."
# level_difficulty: "Difficulty: " # level_difficulty: "Difficulty: "
# play_as: "Play As " # play_as: "Play As "
# spectate: "Spectate"
# contact: # contact:
# contact_us: "Contact CodeCombat" # contact_us: "Contact CodeCombat"
@ -531,3 +538,17 @@ module.exports = nativeDescription: "lietuvių kalba", englishDescription: "Lith
# simple_ai: "Simple AI" # simple_ai: "Simple AI"
# warmup: "Warmup" # warmup: "Warmup"
# vs: "VS" # vs: "VS"
# multiplayer_launch:
# introducing_dungeon_arena: "Introducing Dungeon Arena"
# new_way: "March 17, 2014: The new way to compete with code."
# to_battle: "To Battle, Developers!"
# modern_day_sorcerer: "You know how to code? That's badass. You're a modern-day sorcerer! Isn't about time that you used your magic coding powers to command your minions in epic combat? And we're not talking robots here."
# arenas_are_here: "CodeCombat head-to-head multiplayer arenas are here."
# ladder_explanation: "Choose your heroes, enchant your human or ogre armies, and climb your way over defeated fellow Wizards to reach the top of the laddersthen challenge your friends in our glorious, asynchronous multiplayer coding arenas. If you're feeling creative, you can even"
# fork_our_arenas: "fork our arenas"
# create_worlds: "and create your own worlds."
# javascript_rusty: "JavaScript a bit rusty? Don't worry; there's a"
# tutorial: "tutorial"
# new_to_programming: ". New to programming? Hit our beginner campaign to skill up."
# so_ready: "I Am So Ready for This"

View file

@ -66,6 +66,12 @@ module.exports = nativeDescription: "Bahasa Melayu", englishDescription: "Bahasa
# no_ie: "CodeCombat does not run in Internet Explorer 9 or older. Sorry!" # no_ie: "CodeCombat does not run in Internet Explorer 9 or older. Sorry!"
# no_mobile: "CodeCombat wasn't designed for mobile devices and may not work!" # no_mobile: "CodeCombat wasn't designed for mobile devices and may not work!"
# play: "Play" # play: "Play"
# old_browser: "Uh oh, your browser is too old to run CodeCombat. Sorry!"
# old_browser_suffix: "You can try anyway, but it probably won't work."
# campaign: "Campaign"
# for_beginners: "For Beginners"
# multiplayer: "Multiplayer"
# for_developers: "For Developers"
# play: # play:
# choose_your_level: "Choose Your Level" # choose_your_level: "Choose Your Level"
@ -82,6 +88,7 @@ module.exports = nativeDescription: "Bahasa Melayu", englishDescription: "Bahasa
# campaign_player_created_description: "... in which you battle against the creativity of your fellow <a href=\"/contribute#artisan\">Artisan Wizards</a>." # campaign_player_created_description: "... in which you battle against the creativity of your fellow <a href=\"/contribute#artisan\">Artisan Wizards</a>."
# level_difficulty: "Difficulty: " # level_difficulty: "Difficulty: "
# play_as: "Play As " # play_as: "Play As "
# spectate: "Spectate"
# contact: # contact:
# contact_us: "Contact CodeCombat" # contact_us: "Contact CodeCombat"
@ -531,3 +538,17 @@ module.exports = nativeDescription: "Bahasa Melayu", englishDescription: "Bahasa
# simple_ai: "Simple AI" # simple_ai: "Simple AI"
# warmup: "Warmup" # warmup: "Warmup"
# vs: "VS" # vs: "VS"
# multiplayer_launch:
# introducing_dungeon_arena: "Introducing Dungeon Arena"
# new_way: "March 17, 2014: The new way to compete with code."
# to_battle: "To Battle, Developers!"
# modern_day_sorcerer: "You know how to code? That's badass. You're a modern-day sorcerer! Isn't about time that you used your magic coding powers to command your minions in epic combat? And we're not talking robots here."
# arenas_are_here: "CodeCombat head-to-head multiplayer arenas are here."
# ladder_explanation: "Choose your heroes, enchant your human or ogre armies, and climb your way over defeated fellow Wizards to reach the top of the laddersthen challenge your friends in our glorious, asynchronous multiplayer coding arenas. If you're feeling creative, you can even"
# fork_our_arenas: "fork our arenas"
# create_worlds: "and create your own worlds."
# javascript_rusty: "JavaScript a bit rusty? Don't worry; there's a"
# tutorial: "tutorial"
# new_to_programming: ". New to programming? Hit our beginner campaign to skill up."
# so_ready: "I Am So Ready for This"

View file

@ -66,6 +66,12 @@ module.exports = nativeDescription: "Norsk Bokmål", englishDescription: "Norweg
no_ie: "CodeCombat kjører ikke på IE8 eller eldre. Beklager!" no_ie: "CodeCombat kjører ikke på IE8 eller eldre. Beklager!"
no_mobile: "CodeCombat ble ikke designet for mobile enheter, og vil muligens ikke virke!" no_mobile: "CodeCombat ble ikke designet for mobile enheter, og vil muligens ikke virke!"
play: "Spill" play: "Spill"
# old_browser: "Uh oh, your browser is too old to run CodeCombat. Sorry!"
# old_browser_suffix: "You can try anyway, but it probably won't work."
# campaign: "Campaign"
# for_beginners: "For Beginners"
# multiplayer: "Multiplayer"
# for_developers: "For Developers"
play: play:
choose_your_level: "Velg Ditt Nivå" choose_your_level: "Velg Ditt Nivå"
@ -82,6 +88,7 @@ module.exports = nativeDescription: "Norsk Bokmål", englishDescription: "Norweg
campaign_player_created_description: "... hvor du kjemper mot kreativiteten til en av dine medspillende <a href=\"/contribute#artisan\">Artisan Trollmenn</a>." campaign_player_created_description: "... hvor du kjemper mot kreativiteten til en av dine medspillende <a href=\"/contribute#artisan\">Artisan Trollmenn</a>."
level_difficulty: "Vanskelighetsgrad: " level_difficulty: "Vanskelighetsgrad: "
# play_as: "Play As " # play_as: "Play As "
# spectate: "Spectate"
contact: contact:
contact_us: "Kontakt CodeCombat" contact_us: "Kontakt CodeCombat"
@ -531,3 +538,17 @@ module.exports = nativeDescription: "Norsk Bokmål", englishDescription: "Norweg
# simple_ai: "Simple AI" # simple_ai: "Simple AI"
# warmup: "Warmup" # warmup: "Warmup"
# vs: "VS" # vs: "VS"
# multiplayer_launch:
# introducing_dungeon_arena: "Introducing Dungeon Arena"
# new_way: "March 17, 2014: The new way to compete with code."
# to_battle: "To Battle, Developers!"
# modern_day_sorcerer: "You know how to code? That's badass. You're a modern-day sorcerer! Isn't about time that you used your magic coding powers to command your minions in epic combat? And we're not talking robots here."
# arenas_are_here: "CodeCombat head-to-head multiplayer arenas are here."
# ladder_explanation: "Choose your heroes, enchant your human or ogre armies, and climb your way over defeated fellow Wizards to reach the top of the laddersthen challenge your friends in our glorious, asynchronous multiplayer coding arenas. If you're feeling creative, you can even"
# fork_our_arenas: "fork our arenas"
# create_worlds: "and create your own worlds."
# javascript_rusty: "JavaScript a bit rusty? Don't worry; there's a"
# tutorial: "tutorial"
# new_to_programming: ". New to programming? Hit our beginner campaign to skill up."
# so_ready: "I Am So Ready for This"

View file

@ -66,6 +66,12 @@ module.exports = nativeDescription: "Nederlands", englishDescription: "Dutch", t
no_ie: "CodeCombat werkt niet in IE8 of ouder. Sorry!" no_ie: "CodeCombat werkt niet in IE8 of ouder. Sorry!"
no_mobile: "CodeCombat is niet gemaakt voor mobiele apparaten en werkt misschien niet!" no_mobile: "CodeCombat is niet gemaakt voor mobiele apparaten en werkt misschien niet!"
play: "Speel" play: "Speel"
# old_browser: "Uh oh, your browser is too old to run CodeCombat. Sorry!"
# old_browser_suffix: "You can try anyway, but it probably won't work."
# campaign: "Campaign"
# for_beginners: "For Beginners"
# multiplayer: "Multiplayer"
# for_developers: "For Developers"
play: play:
choose_your_level: "Kies Je Level" choose_your_level: "Kies Je Level"
@ -82,6 +88,7 @@ module.exports = nativeDescription: "Nederlands", englishDescription: "Dutch", t
campaign_player_created_description: "... waarin je ten strijde trekt tegen de creativiteit van andere <a href=\"/contribute#artisan\">Ambachtelijke Tovenaars</a>." campaign_player_created_description: "... waarin je ten strijde trekt tegen de creativiteit van andere <a href=\"/contribute#artisan\">Ambachtelijke Tovenaars</a>."
level_difficulty: "Moeilijkheidsgraad: " level_difficulty: "Moeilijkheidsgraad: "
# play_as: "Play As " # play_as: "Play As "
# spectate: "Spectate"
contact: contact:
contact_us: "Contact opnemen met CodeCombat" contact_us: "Contact opnemen met CodeCombat"
@ -531,3 +538,17 @@ module.exports = nativeDescription: "Nederlands", englishDescription: "Dutch", t
simple_ai: "Simpele AI" simple_ai: "Simpele AI"
warmup: "Opwarming" warmup: "Opwarming"
vs: "tegen" vs: "tegen"
# multiplayer_launch:
# introducing_dungeon_arena: "Introducing Dungeon Arena"
# new_way: "March 17, 2014: The new way to compete with code."
# to_battle: "To Battle, Developers!"
# modern_day_sorcerer: "You know how to code? That's badass. You're a modern-day sorcerer! Isn't about time that you used your magic coding powers to command your minions in epic combat? And we're not talking robots here."
# arenas_are_here: "CodeCombat head-to-head multiplayer arenas are here."
# ladder_explanation: "Choose your heroes, enchant your human or ogre armies, and climb your way over defeated fellow Wizards to reach the top of the laddersthen challenge your friends in our glorious, asynchronous multiplayer coding arenas. If you're feeling creative, you can even"
# fork_our_arenas: "fork our arenas"
# create_worlds: "and create your own worlds."
# javascript_rusty: "JavaScript a bit rusty? Don't worry; there's a"
# tutorial: "tutorial"
# new_to_programming: ". New to programming? Hit our beginner campaign to skill up."
# so_ready: "I Am So Ready for This"

View file

@ -66,6 +66,12 @@ module.exports = nativeDescription: "Norwegian Nynorsk", englishDescription: "No
# no_ie: "CodeCombat does not run in Internet Explorer 9 or older. Sorry!" # no_ie: "CodeCombat does not run in Internet Explorer 9 or older. Sorry!"
# no_mobile: "CodeCombat wasn't designed for mobile devices and may not work!" # no_mobile: "CodeCombat wasn't designed for mobile devices and may not work!"
# play: "Play" # play: "Play"
# old_browser: "Uh oh, your browser is too old to run CodeCombat. Sorry!"
# old_browser_suffix: "You can try anyway, but it probably won't work."
# campaign: "Campaign"
# for_beginners: "For Beginners"
# multiplayer: "Multiplayer"
# for_developers: "For Developers"
# play: # play:
# choose_your_level: "Choose Your Level" # choose_your_level: "Choose Your Level"
@ -82,6 +88,7 @@ module.exports = nativeDescription: "Norwegian Nynorsk", englishDescription: "No
# campaign_player_created_description: "... in which you battle against the creativity of your fellow <a href=\"/contribute#artisan\">Artisan Wizards</a>." # campaign_player_created_description: "... in which you battle against the creativity of your fellow <a href=\"/contribute#artisan\">Artisan Wizards</a>."
# level_difficulty: "Difficulty: " # level_difficulty: "Difficulty: "
# play_as: "Play As " # play_as: "Play As "
# spectate: "Spectate"
# contact: # contact:
# contact_us: "Contact CodeCombat" # contact_us: "Contact CodeCombat"
@ -531,3 +538,17 @@ module.exports = nativeDescription: "Norwegian Nynorsk", englishDescription: "No
# simple_ai: "Simple AI" # simple_ai: "Simple AI"
# warmup: "Warmup" # warmup: "Warmup"
# vs: "VS" # vs: "VS"
# multiplayer_launch:
# introducing_dungeon_arena: "Introducing Dungeon Arena"
# new_way: "March 17, 2014: The new way to compete with code."
# to_battle: "To Battle, Developers!"
# modern_day_sorcerer: "You know how to code? That's badass. You're a modern-day sorcerer! Isn't about time that you used your magic coding powers to command your minions in epic combat? And we're not talking robots here."
# arenas_are_here: "CodeCombat head-to-head multiplayer arenas are here."
# ladder_explanation: "Choose your heroes, enchant your human or ogre armies, and climb your way over defeated fellow Wizards to reach the top of the laddersthen challenge your friends in our glorious, asynchronous multiplayer coding arenas. If you're feeling creative, you can even"
# fork_our_arenas: "fork our arenas"
# create_worlds: "and create your own worlds."
# javascript_rusty: "JavaScript a bit rusty? Don't worry; there's a"
# tutorial: "tutorial"
# new_to_programming: ". New to programming? Hit our beginner campaign to skill up."
# so_ready: "I Am So Ready for This"

View file

@ -66,6 +66,12 @@ module.exports = nativeDescription: "Norsk", englishDescription: "Norwegian", tr
no_ie: "CodeCombat kjører ikke på IE8 eller eldre. Beklager!" no_ie: "CodeCombat kjører ikke på IE8 eller eldre. Beklager!"
no_mobile: "CodeCombat ble ikke designet for mobile enheter, og vil muligens ikke virke!" no_mobile: "CodeCombat ble ikke designet for mobile enheter, og vil muligens ikke virke!"
play: "Spill" play: "Spill"
# old_browser: "Uh oh, your browser is too old to run CodeCombat. Sorry!"
# old_browser_suffix: "You can try anyway, but it probably won't work."
# campaign: "Campaign"
# for_beginners: "For Beginners"
# multiplayer: "Multiplayer"
# for_developers: "For Developers"
play: play:
choose_your_level: "Velg Ditt Nivå" choose_your_level: "Velg Ditt Nivå"
@ -82,6 +88,7 @@ module.exports = nativeDescription: "Norsk", englishDescription: "Norwegian", tr
campaign_player_created_description: "... hvor du kjemper mot kreativiteten til en av dine medspillende <a href=\"/contribute#artisan\">Artisan Trollmenn</a>." campaign_player_created_description: "... hvor du kjemper mot kreativiteten til en av dine medspillende <a href=\"/contribute#artisan\">Artisan Trollmenn</a>."
level_difficulty: "Vanskelighetsgrad: " level_difficulty: "Vanskelighetsgrad: "
# play_as: "Play As " # play_as: "Play As "
# spectate: "Spectate"
contact: contact:
contact_us: "Kontakt CodeCombat" contact_us: "Kontakt CodeCombat"
@ -531,3 +538,17 @@ module.exports = nativeDescription: "Norsk", englishDescription: "Norwegian", tr
# simple_ai: "Simple AI" # simple_ai: "Simple AI"
# warmup: "Warmup" # warmup: "Warmup"
# vs: "VS" # vs: "VS"
# multiplayer_launch:
# introducing_dungeon_arena: "Introducing Dungeon Arena"
# new_way: "March 17, 2014: The new way to compete with code."
# to_battle: "To Battle, Developers!"
# modern_day_sorcerer: "You know how to code? That's badass. You're a modern-day sorcerer! Isn't about time that you used your magic coding powers to command your minions in epic combat? And we're not talking robots here."
# arenas_are_here: "CodeCombat head-to-head multiplayer arenas are here."
# ladder_explanation: "Choose your heroes, enchant your human or ogre armies, and climb your way over defeated fellow Wizards to reach the top of the laddersthen challenge your friends in our glorious, asynchronous multiplayer coding arenas. If you're feeling creative, you can even"
# fork_our_arenas: "fork our arenas"
# create_worlds: "and create your own worlds."
# javascript_rusty: "JavaScript a bit rusty? Don't worry; there's a"
# tutorial: "tutorial"
# new_to_programming: ". New to programming? Hit our beginner campaign to skill up."
# so_ready: "I Am So Ready for This"

View file

@ -66,6 +66,12 @@ module.exports = nativeDescription: "język polski", englishDescription: "Polish
no_ie: "CodeCombat nie działa na Internet Explorer 9 lub starszym. Przepraszamy!" no_ie: "CodeCombat nie działa na Internet Explorer 9 lub starszym. Przepraszamy!"
no_mobile: "CodeCombat nie został zaprojektowany dla użądzeń przenośnych więc może nie działać!" no_mobile: "CodeCombat nie został zaprojektowany dla użądzeń przenośnych więc może nie działać!"
play: "Graj" play: "Graj"
# old_browser: "Uh oh, your browser is too old to run CodeCombat. Sorry!"
# old_browser_suffix: "You can try anyway, but it probably won't work."
# campaign: "Campaign"
# for_beginners: "For Beginners"
# multiplayer: "Multiplayer"
# for_developers: "For Developers"
play: play:
choose_your_level: "Wybierz poziom" choose_your_level: "Wybierz poziom"
@ -82,6 +88,7 @@ module.exports = nativeDescription: "język polski", englishDescription: "Polish
campaign_player_created_description: "... w których walczysz przeciwko dziełom <a href=\"/contribute#artisan\">Czarodziejów Rękodzielnictwa</a>" campaign_player_created_description: "... w których walczysz przeciwko dziełom <a href=\"/contribute#artisan\">Czarodziejów Rękodzielnictwa</a>"
level_difficulty: "Poziom trudności: " level_difficulty: "Poziom trudności: "
play_as: "Graj jako " play_as: "Graj jako "
# spectate: "Spectate"
contact: contact:
contact_us: "Kontakt z CodeCombat" contact_us: "Kontakt z CodeCombat"
@ -531,3 +538,17 @@ module.exports = nativeDescription: "język polski", englishDescription: "Polish
simple_ai: "Proste AI" simple_ai: "Proste AI"
warmup: "Rozgrzewka" warmup: "Rozgrzewka"
# vs: "VS" # vs: "VS"
# multiplayer_launch:
# introducing_dungeon_arena: "Introducing Dungeon Arena"
# new_way: "March 17, 2014: The new way to compete with code."
# to_battle: "To Battle, Developers!"
# modern_day_sorcerer: "You know how to code? That's badass. You're a modern-day sorcerer! Isn't about time that you used your magic coding powers to command your minions in epic combat? And we're not talking robots here."
# arenas_are_here: "CodeCombat head-to-head multiplayer arenas are here."
# ladder_explanation: "Choose your heroes, enchant your human or ogre armies, and climb your way over defeated fellow Wizards to reach the top of the laddersthen challenge your friends in our glorious, asynchronous multiplayer coding arenas. If you're feeling creative, you can even"
# fork_our_arenas: "fork our arenas"
# create_worlds: "and create your own worlds."
# javascript_rusty: "JavaScript a bit rusty? Don't worry; there's a"
# tutorial: "tutorial"
# new_to_programming: ". New to programming? Hit our beginner campaign to skill up."
# so_ready: "I Am So Ready for This"

View file

@ -66,6 +66,12 @@ module.exports = nativeDescription: "português do Brasil", englishDescription:
no_ie: "CodeCombat não roda em versões mais antigas que o Internet Explorer 10. Desculpe!" no_ie: "CodeCombat não roda em versões mais antigas que o Internet Explorer 10. Desculpe!"
no_mobile: "CodeCombat não foi projetado para dispositivos móveis e pode não funcionar!" no_mobile: "CodeCombat não foi projetado para dispositivos móveis e pode não funcionar!"
play: "Jogar" play: "Jogar"
# old_browser: "Uh oh, your browser is too old to run CodeCombat. Sorry!"
# old_browser_suffix: "You can try anyway, but it probably won't work."
# campaign: "Campaign"
# for_beginners: "For Beginners"
# multiplayer: "Multiplayer"
# for_developers: "For Developers"
play: play:
choose_your_level: "Escolha seu estágio" choose_your_level: "Escolha seu estágio"
@ -82,6 +88,7 @@ module.exports = nativeDescription: "português do Brasil", englishDescription:
campaign_player_created_description: "... nos quais você batalhará contra a criatividade dos seus companheiros <a href=\"/contribute#artisan\">feiticeiros Artesãos</a>." campaign_player_created_description: "... nos quais você batalhará contra a criatividade dos seus companheiros <a href=\"/contribute#artisan\">feiticeiros Artesãos</a>."
level_difficulty: "Dificuldade: " level_difficulty: "Dificuldade: "
# play_as: "Play As " # play_as: "Play As "
# spectate: "Spectate"
contact: contact:
contact_us: "Contate-nos" contact_us: "Contate-nos"
@ -531,3 +538,17 @@ module.exports = nativeDescription: "português do Brasil", englishDescription:
# simple_ai: "Simple AI" # simple_ai: "Simple AI"
# warmup: "Warmup" # warmup: "Warmup"
# vs: "VS" # vs: "VS"
# multiplayer_launch:
# introducing_dungeon_arena: "Introducing Dungeon Arena"
# new_way: "March 17, 2014: The new way to compete with code."
# to_battle: "To Battle, Developers!"
# modern_day_sorcerer: "You know how to code? That's badass. You're a modern-day sorcerer! Isn't about time that you used your magic coding powers to command your minions in epic combat? And we're not talking robots here."
# arenas_are_here: "CodeCombat head-to-head multiplayer arenas are here."
# ladder_explanation: "Choose your heroes, enchant your human or ogre armies, and climb your way over defeated fellow Wizards to reach the top of the laddersthen challenge your friends in our glorious, asynchronous multiplayer coding arenas. If you're feeling creative, you can even"
# fork_our_arenas: "fork our arenas"
# create_worlds: "and create your own worlds."
# javascript_rusty: "JavaScript a bit rusty? Don't worry; there's a"
# tutorial: "tutorial"
# new_to_programming: ". New to programming? Hit our beginner campaign to skill up."
# so_ready: "I Am So Ready for This"

View file

@ -66,6 +66,12 @@ module.exports = nativeDescription: "Português europeu", englishDescription: "P
no_ie: "O CodeCombat não corre em Internet Explorer 9 ou anterior. Desculpa!" no_ie: "O CodeCombat não corre em Internet Explorer 9 ou anterior. Desculpa!"
no_mobile: "O CodeCombat não foi desenhado para dispositivos móveis e pode não funcionar!" no_mobile: "O CodeCombat não foi desenhado para dispositivos móveis e pode não funcionar!"
play: "Jogar" play: "Jogar"
# old_browser: "Uh oh, your browser is too old to run CodeCombat. Sorry!"
# old_browser_suffix: "You can try anyway, but it probably won't work."
# campaign: "Campaign"
# for_beginners: "For Beginners"
# multiplayer: "Multiplayer"
# for_developers: "For Developers"
play: play:
choose_your_level: "Escolhe o Teu Nível" choose_your_level: "Escolhe o Teu Nível"
@ -82,6 +88,7 @@ module.exports = nativeDescription: "Português europeu", englishDescription: "P
campaign_player_created_description: "... onde combates contra a criatividade dos teus colegas <a href=\"/contribute#artisan\">Feiticeiros Artesãos</a>." campaign_player_created_description: "... onde combates contra a criatividade dos teus colegas <a href=\"/contribute#artisan\">Feiticeiros Artesãos</a>."
level_difficulty: "Dificuldade: " level_difficulty: "Dificuldade: "
# play_as: "Play As " # play_as: "Play As "
# spectate: "Spectate"
contact: contact:
contact_us: "Contactar o CodeCombat" contact_us: "Contactar o CodeCombat"
@ -531,3 +538,17 @@ module.exports = nativeDescription: "Português europeu", englishDescription: "P
# simple_ai: "Simple AI" # simple_ai: "Simple AI"
# warmup: "Warmup" # warmup: "Warmup"
# vs: "VS" # vs: "VS"
# multiplayer_launch:
# introducing_dungeon_arena: "Introducing Dungeon Arena"
# new_way: "March 17, 2014: The new way to compete with code."
# to_battle: "To Battle, Developers!"
# modern_day_sorcerer: "You know how to code? That's badass. You're a modern-day sorcerer! Isn't about time that you used your magic coding powers to command your minions in epic combat? And we're not talking robots here."
# arenas_are_here: "CodeCombat head-to-head multiplayer arenas are here."
# ladder_explanation: "Choose your heroes, enchant your human or ogre armies, and climb your way over defeated fellow Wizards to reach the top of the laddersthen challenge your friends in our glorious, asynchronous multiplayer coding arenas. If you're feeling creative, you can even"
# fork_our_arenas: "fork our arenas"
# create_worlds: "and create your own worlds."
# javascript_rusty: "JavaScript a bit rusty? Don't worry; there's a"
# tutorial: "tutorial"
# new_to_programming: ". New to programming? Hit our beginner campaign to skill up."
# so_ready: "I Am So Ready for This"

View file

@ -66,6 +66,12 @@ module.exports = nativeDescription: "português", englishDescription: "Portugues
no_ie: "CodeCombat não roda em versões mais antigas que o Internet Explorer 10. Desculpe!" no_ie: "CodeCombat não roda em versões mais antigas que o Internet Explorer 10. Desculpe!"
no_mobile: "CodeCombat não foi projetado para dispositivos móveis e pode não funcionar!" no_mobile: "CodeCombat não foi projetado para dispositivos móveis e pode não funcionar!"
play: "Jogar" play: "Jogar"
# old_browser: "Uh oh, your browser is too old to run CodeCombat. Sorry!"
# old_browser_suffix: "You can try anyway, but it probably won't work."
# campaign: "Campaign"
# for_beginners: "For Beginners"
# multiplayer: "Multiplayer"
# for_developers: "For Developers"
play: play:
choose_your_level: "Escolha seu estágio" choose_your_level: "Escolha seu estágio"
@ -82,6 +88,7 @@ module.exports = nativeDescription: "português", englishDescription: "Portugues
campaign_player_created_description: "... nos quais você batalhará contra a criatividade dos seus companheiros <a href=\"/contribute#artisan\">feiticeiros Artesãos</a>." campaign_player_created_description: "... nos quais você batalhará contra a criatividade dos seus companheiros <a href=\"/contribute#artisan\">feiticeiros Artesãos</a>."
level_difficulty: "Dificuldade: " level_difficulty: "Dificuldade: "
# play_as: "Play As " # play_as: "Play As "
# spectate: "Spectate"
contact: contact:
contact_us: "Contate-nos" contact_us: "Contate-nos"
@ -531,3 +538,17 @@ module.exports = nativeDescription: "português", englishDescription: "Portugues
# simple_ai: "Simple AI" # simple_ai: "Simple AI"
# warmup: "Warmup" # warmup: "Warmup"
# vs: "VS" # vs: "VS"
# multiplayer_launch:
# introducing_dungeon_arena: "Introducing Dungeon Arena"
# new_way: "March 17, 2014: The new way to compete with code."
# to_battle: "To Battle, Developers!"
# modern_day_sorcerer: "You know how to code? That's badass. You're a modern-day sorcerer! Isn't about time that you used your magic coding powers to command your minions in epic combat? And we're not talking robots here."
# arenas_are_here: "CodeCombat head-to-head multiplayer arenas are here."
# ladder_explanation: "Choose your heroes, enchant your human or ogre armies, and climb your way over defeated fellow Wizards to reach the top of the laddersthen challenge your friends in our glorious, asynchronous multiplayer coding arenas. If you're feeling creative, you can even"
# fork_our_arenas: "fork our arenas"
# create_worlds: "and create your own worlds."
# javascript_rusty: "JavaScript a bit rusty? Don't worry; there's a"
# tutorial: "tutorial"
# new_to_programming: ". New to programming? Hit our beginner campaign to skill up."
# so_ready: "I Am So Ready for This"

View file

@ -66,6 +66,12 @@ module.exports = nativeDescription: "limba română", englishDescription: "Roman
no_ie: "CodeCombat nu merge pe Internet Explorer 9 sau mai vechi. Scuze!" no_ie: "CodeCombat nu merge pe Internet Explorer 9 sau mai vechi. Scuze!"
no_mobile: "CodeCombat nu a fost proiectat pentru dispozitive mobile si s-ar putea sa nu meargâ!" no_mobile: "CodeCombat nu a fost proiectat pentru dispozitive mobile si s-ar putea sa nu meargâ!"
play: "Joacâ" play: "Joacâ"
# old_browser: "Uh oh, your browser is too old to run CodeCombat. Sorry!"
# old_browser_suffix: "You can try anyway, but it probably won't work."
# campaign: "Campaign"
# for_beginners: "For Beginners"
# multiplayer: "Multiplayer"
# for_developers: "For Developers"
play: play:
choose_your_level: "Alege nivelul" choose_your_level: "Alege nivelul"
@ -81,7 +87,8 @@ module.exports = nativeDescription: "limba română", englishDescription: "Roman
campaign_player_created: "Create de jucători" campaign_player_created: "Create de jucători"
campaign_player_created_description: "... în care ai ocazia să testezi creativitatea colegilor tai <a href=\"/contribute#artisan\">Artisan Wizards</a>." campaign_player_created_description: "... în care ai ocazia să testezi creativitatea colegilor tai <a href=\"/contribute#artisan\">Artisan Wizards</a>."
level_difficulty: "Dificultate: " level_difficulty: "Dificultate: "
play_as: "Alege-ți echipa"#"Play As " play_as: "Alege-ți echipa"
# spectate: "Spectate"
contact: contact:
contact_us: "Contact CodeCombat" contact_us: "Contact CodeCombat"
@ -180,7 +187,7 @@ module.exports = nativeDescription: "limba română", englishDescription: "Roman
victory_sign_up: "Înscrie-te pentru a salva progresul" victory_sign_up: "Înscrie-te pentru a salva progresul"
victory_sign_up_poke: "Vrei să-ți salvezi codul? Crează un cont gratis!" victory_sign_up_poke: "Vrei să-ți salvezi codul? Crează un cont gratis!"
victory_rate_the_level: "Apreciază nivelul: " victory_rate_the_level: "Apreciază nivelul: "
victory_rank_my_game: "Plasează-mi jocul in clasament" #"Rank My Game" victory_rank_my_game: "Plasează-mi jocul in clasament"
victory_ranking_game: "Se trimite..." victory_ranking_game: "Se trimite..."
victory_return_to_ladder: "Înapoi la jocurile de clasament" victory_return_to_ladder: "Înapoi la jocurile de clasament"
victory_play_next_level: "Joacă nivelul următor" victory_play_next_level: "Joacă nivelul următor"
@ -531,3 +538,17 @@ module.exports = nativeDescription: "limba română", englishDescription: "Roman
simple_ai: "AI simplu" simple_ai: "AI simplu"
warmup: "Încălzire" warmup: "Încălzire"
vs: "VS" vs: "VS"
# multiplayer_launch:
# introducing_dungeon_arena: "Introducing Dungeon Arena"
# new_way: "March 17, 2014: The new way to compete with code."
# to_battle: "To Battle, Developers!"
# modern_day_sorcerer: "You know how to code? That's badass. You're a modern-day sorcerer! Isn't about time that you used your magic coding powers to command your minions in epic combat? And we're not talking robots here."
# arenas_are_here: "CodeCombat head-to-head multiplayer arenas are here."
# ladder_explanation: "Choose your heroes, enchant your human or ogre armies, and climb your way over defeated fellow Wizards to reach the top of the laddersthen challenge your friends in our glorious, asynchronous multiplayer coding arenas. If you're feeling creative, you can even"
# fork_our_arenas: "fork our arenas"
# create_worlds: "and create your own worlds."
# javascript_rusty: "JavaScript a bit rusty? Don't worry; there's a"
# tutorial: "tutorial"
# new_to_programming: ". New to programming? Hit our beginner campaign to skill up."
# so_ready: "I Am So Ready for This"

View file

@ -66,6 +66,12 @@ module.exports = nativeDescription: "русский", englishDescription: "Russi
no_ie: "CodeCombat не работает в IE8 или более старых версиях. Нам очень жаль!" no_ie: "CodeCombat не работает в IE8 или более старых версиях. Нам очень жаль!"
no_mobile: "CodeCombat не приспособлен для работы на мобильных устройствах и может не работать!" no_mobile: "CodeCombat не приспособлен для работы на мобильных устройствах и может не работать!"
play: "Играть" play: "Играть"
# old_browser: "Uh oh, your browser is too old to run CodeCombat. Sorry!"
# old_browser_suffix: "You can try anyway, but it probably won't work."
# campaign: "Campaign"
# for_beginners: "For Beginners"
# multiplayer: "Multiplayer"
# for_developers: "For Developers"
play: play:
choose_your_level: "Выберите ваш уровень" choose_your_level: "Выберите ваш уровень"
@ -82,6 +88,7 @@ module.exports = nativeDescription: "русский", englishDescription: "Russi
campaign_player_created_description: "... в которых вы сражаетесь с креативностью ваших друзей <a href=\"/contribute#artisan\">Ремесленников</a>." campaign_player_created_description: "... в которых вы сражаетесь с креативностью ваших друзей <a href=\"/contribute#artisan\">Ремесленников</a>."
level_difficulty: "Сложность: " level_difficulty: "Сложность: "
play_as: "Играть за " play_as: "Играть за "
# spectate: "Spectate"
contact: contact:
contact_us: "Связаться с CodeCombat" contact_us: "Связаться с CodeCombat"
@ -531,3 +538,17 @@ module.exports = nativeDescription: "русский", englishDescription: "Russi
simple_ai: "Простой ИИ" simple_ai: "Простой ИИ"
warmup: "Разминка" warmup: "Разминка"
vs: "против" vs: "против"
# multiplayer_launch:
# introducing_dungeon_arena: "Introducing Dungeon Arena"
# new_way: "March 17, 2014: The new way to compete with code."
# to_battle: "To Battle, Developers!"
# modern_day_sorcerer: "You know how to code? That's badass. You're a modern-day sorcerer! Isn't about time that you used your magic coding powers to command your minions in epic combat? And we're not talking robots here."
# arenas_are_here: "CodeCombat head-to-head multiplayer arenas are here."
# ladder_explanation: "Choose your heroes, enchant your human or ogre armies, and climb your way over defeated fellow Wizards to reach the top of the laddersthen challenge your friends in our glorious, asynchronous multiplayer coding arenas. If you're feeling creative, you can even"
# fork_our_arenas: "fork our arenas"
# create_worlds: "and create your own worlds."
# javascript_rusty: "JavaScript a bit rusty? Don't worry; there's a"
# tutorial: "tutorial"
# new_to_programming: ". New to programming? Hit our beginner campaign to skill up."
# so_ready: "I Am So Ready for This"

View file

@ -66,6 +66,12 @@ module.exports = nativeDescription: "slovenčina", englishDescription: "Slovak",
no_ie: "CodeCombat nefunguje v prehliadači Internet Explorer 9 a jeho starších verziách. Ospravedlňujeme sa." no_ie: "CodeCombat nefunguje v prehliadači Internet Explorer 9 a jeho starších verziách. Ospravedlňujeme sa."
no_mobile: "CodeCombat nebol navrhnutý pre mobilné zariadenia a nemusí na nich fungovať správne!" no_mobile: "CodeCombat nebol navrhnutý pre mobilné zariadenia a nemusí na nich fungovať správne!"
play: "Hrať" play: "Hrať"
# old_browser: "Uh oh, your browser is too old to run CodeCombat. Sorry!"
# old_browser_suffix: "You can try anyway, but it probably won't work."
# campaign: "Campaign"
# for_beginners: "For Beginners"
# multiplayer: "Multiplayer"
# for_developers: "For Developers"
play: play:
choose_your_level: "Vyber si level" choose_your_level: "Vyber si level"
@ -82,6 +88,7 @@ module.exports = nativeDescription: "slovenčina", englishDescription: "Slovak",
campaign_player_created_description: "... v ktorých sa popasujete s kreativitou svojich <a href=\"/contribute#artisan\">súdruhov kúzelníkov</a>." campaign_player_created_description: "... v ktorých sa popasujete s kreativitou svojich <a href=\"/contribute#artisan\">súdruhov kúzelníkov</a>."
level_difficulty: "Obtiažnosť." level_difficulty: "Obtiažnosť."
# play_as: "Play As " # play_as: "Play As "
# spectate: "Spectate"
contact: contact:
contact_us: "Kontaktujte nás" contact_us: "Kontaktujte nás"
@ -531,3 +538,17 @@ module.exports = nativeDescription: "slovenčina", englishDescription: "Slovak",
# simple_ai: "Simple AI" # simple_ai: "Simple AI"
# warmup: "Warmup" # warmup: "Warmup"
# vs: "VS" # vs: "VS"
# multiplayer_launch:
# introducing_dungeon_arena: "Introducing Dungeon Arena"
# new_way: "March 17, 2014: The new way to compete with code."
# to_battle: "To Battle, Developers!"
# modern_day_sorcerer: "You know how to code? That's badass. You're a modern-day sorcerer! Isn't about time that you used your magic coding powers to command your minions in epic combat? And we're not talking robots here."
# arenas_are_here: "CodeCombat head-to-head multiplayer arenas are here."
# ladder_explanation: "Choose your heroes, enchant your human or ogre armies, and climb your way over defeated fellow Wizards to reach the top of the laddersthen challenge your friends in our glorious, asynchronous multiplayer coding arenas. If you're feeling creative, you can even"
# fork_our_arenas: "fork our arenas"
# create_worlds: "and create your own worlds."
# javascript_rusty: "JavaScript a bit rusty? Don't worry; there's a"
# tutorial: "tutorial"
# new_to_programming: ". New to programming? Hit our beginner campaign to skill up."
# so_ready: "I Am So Ready for This"

View file

@ -66,6 +66,12 @@ module.exports = nativeDescription: "slovenščina", englishDescription: "Sloven
# no_ie: "CodeCombat does not run in Internet Explorer 9 or older. Sorry!" # no_ie: "CodeCombat does not run in Internet Explorer 9 or older. Sorry!"
# no_mobile: "CodeCombat wasn't designed for mobile devices and may not work!" # no_mobile: "CodeCombat wasn't designed for mobile devices and may not work!"
# play: "Play" # play: "Play"
# old_browser: "Uh oh, your browser is too old to run CodeCombat. Sorry!"
# old_browser_suffix: "You can try anyway, but it probably won't work."
# campaign: "Campaign"
# for_beginners: "For Beginners"
# multiplayer: "Multiplayer"
# for_developers: "For Developers"
# play: # play:
# choose_your_level: "Choose Your Level" # choose_your_level: "Choose Your Level"
@ -82,6 +88,7 @@ module.exports = nativeDescription: "slovenščina", englishDescription: "Sloven
# campaign_player_created_description: "... in which you battle against the creativity of your fellow <a href=\"/contribute#artisan\">Artisan Wizards</a>." # campaign_player_created_description: "... in which you battle against the creativity of your fellow <a href=\"/contribute#artisan\">Artisan Wizards</a>."
# level_difficulty: "Difficulty: " # level_difficulty: "Difficulty: "
# play_as: "Play As " # play_as: "Play As "
# spectate: "Spectate"
# contact: # contact:
# contact_us: "Contact CodeCombat" # contact_us: "Contact CodeCombat"
@ -531,3 +538,17 @@ module.exports = nativeDescription: "slovenščina", englishDescription: "Sloven
# simple_ai: "Simple AI" # simple_ai: "Simple AI"
# warmup: "Warmup" # warmup: "Warmup"
# vs: "VS" # vs: "VS"
# multiplayer_launch:
# introducing_dungeon_arena: "Introducing Dungeon Arena"
# new_way: "March 17, 2014: The new way to compete with code."
# to_battle: "To Battle, Developers!"
# modern_day_sorcerer: "You know how to code? That's badass. You're a modern-day sorcerer! Isn't about time that you used your magic coding powers to command your minions in epic combat? And we're not talking robots here."
# arenas_are_here: "CodeCombat head-to-head multiplayer arenas are here."
# ladder_explanation: "Choose your heroes, enchant your human or ogre armies, and climb your way over defeated fellow Wizards to reach the top of the laddersthen challenge your friends in our glorious, asynchronous multiplayer coding arenas. If you're feeling creative, you can even"
# fork_our_arenas: "fork our arenas"
# create_worlds: "and create your own worlds."
# javascript_rusty: "JavaScript a bit rusty? Don't worry; there's a"
# tutorial: "tutorial"
# new_to_programming: ". New to programming? Hit our beginner campaign to skill up."
# so_ready: "I Am So Ready for This"

View file

@ -66,6 +66,12 @@ module.exports = nativeDescription: "српски", englishDescription: "Serbian
no_ie: "CodeCombat не ради у IE8 и старијим верзијама. Жао нам је!" no_ie: "CodeCombat не ради у IE8 и старијим верзијама. Жао нам је!"
no_mobile: "CodeCombat није дизајниран за мобилне уређаје и може да се деси да не ради!" no_mobile: "CodeCombat није дизајниран за мобилне уређаје и може да се деси да не ради!"
play: "Играј" play: "Играј"
# old_browser: "Uh oh, your browser is too old to run CodeCombat. Sorry!"
# old_browser_suffix: "You can try anyway, but it probably won't work."
# campaign: "Campaign"
# for_beginners: "For Beginners"
# multiplayer: "Multiplayer"
# for_developers: "For Developers"
play: play:
choose_your_level: "Изабери ниво" choose_your_level: "Изабери ниво"
@ -82,6 +88,7 @@ module.exports = nativeDescription: "српски", englishDescription: "Serbian
campaign_player_created_description: "... у којима се бориш против креативности својих колега." campaign_player_created_description: "... у којима се бориш против креативности својих колега."
level_difficulty: "Тежина: " level_difficulty: "Тежина: "
# play_as: "Play As " # play_as: "Play As "
# spectate: "Spectate"
contact: contact:
contact_us: "Контактирај CodeCombat" contact_us: "Контактирај CodeCombat"
@ -531,3 +538,17 @@ module.exports = nativeDescription: "српски", englishDescription: "Serbian
# simple_ai: "Simple AI" # simple_ai: "Simple AI"
# warmup: "Warmup" # warmup: "Warmup"
# vs: "VS" # vs: "VS"
# multiplayer_launch:
# introducing_dungeon_arena: "Introducing Dungeon Arena"
# new_way: "March 17, 2014: The new way to compete with code."
# to_battle: "To Battle, Developers!"
# modern_day_sorcerer: "You know how to code? That's badass. You're a modern-day sorcerer! Isn't about time that you used your magic coding powers to command your minions in epic combat? And we're not talking robots here."
# arenas_are_here: "CodeCombat head-to-head multiplayer arenas are here."
# ladder_explanation: "Choose your heroes, enchant your human or ogre armies, and climb your way over defeated fellow Wizards to reach the top of the laddersthen challenge your friends in our glorious, asynchronous multiplayer coding arenas. If you're feeling creative, you can even"
# fork_our_arenas: "fork our arenas"
# create_worlds: "and create your own worlds."
# javascript_rusty: "JavaScript a bit rusty? Don't worry; there's a"
# tutorial: "tutorial"
# new_to_programming: ". New to programming? Hit our beginner campaign to skill up."
# so_ready: "I Am So Ready for This"

View file

@ -66,6 +66,12 @@ module.exports = nativeDescription: "Svenska", englishDescription: "Swedish", tr
no_ie: "CodeCombat fungerar tyvärr inte i IE8 eller äldre." no_ie: "CodeCombat fungerar tyvärr inte i IE8 eller äldre."
no_mobile: "CodeCombat är inte designat för mobila enhter och kanske inte fungerar!" no_mobile: "CodeCombat är inte designat för mobila enhter och kanske inte fungerar!"
play: "Spela" play: "Spela"
# old_browser: "Uh oh, your browser is too old to run CodeCombat. Sorry!"
# old_browser_suffix: "You can try anyway, but it probably won't work."
# campaign: "Campaign"
# for_beginners: "For Beginners"
# multiplayer: "Multiplayer"
# for_developers: "For Developers"
play: play:
choose_your_level: "Välj din nivå" choose_your_level: "Välj din nivå"
@ -82,6 +88,7 @@ module.exports = nativeDescription: "Svenska", englishDescription: "Swedish", tr
# campaign_player_created_description: "... in which you battle against the creativity of your fellow <a href=\"/contribute#artisan\">Artisan Wizards</a>." # campaign_player_created_description: "... in which you battle against the creativity of your fellow <a href=\"/contribute#artisan\">Artisan Wizards</a>."
level_difficulty: "Svårighetsgrad: " level_difficulty: "Svårighetsgrad: "
# play_as: "Play As " # play_as: "Play As "
# spectate: "Spectate"
contact: contact:
contact_us: "Kontakta CodeCombat" contact_us: "Kontakta CodeCombat"
@ -531,3 +538,17 @@ module.exports = nativeDescription: "Svenska", englishDescription: "Swedish", tr
# simple_ai: "Simple AI" # simple_ai: "Simple AI"
# warmup: "Warmup" # warmup: "Warmup"
# vs: "VS" # vs: "VS"
# multiplayer_launch:
# introducing_dungeon_arena: "Introducing Dungeon Arena"
# new_way: "March 17, 2014: The new way to compete with code."
# to_battle: "To Battle, Developers!"
# modern_day_sorcerer: "You know how to code? That's badass. You're a modern-day sorcerer! Isn't about time that you used your magic coding powers to command your minions in epic combat? And we're not talking robots here."
# arenas_are_here: "CodeCombat head-to-head multiplayer arenas are here."
# ladder_explanation: "Choose your heroes, enchant your human or ogre armies, and climb your way over defeated fellow Wizards to reach the top of the laddersthen challenge your friends in our glorious, asynchronous multiplayer coding arenas. If you're feeling creative, you can even"
# fork_our_arenas: "fork our arenas"
# create_worlds: "and create your own worlds."
# javascript_rusty: "JavaScript a bit rusty? Don't worry; there's a"
# tutorial: "tutorial"
# new_to_programming: ". New to programming? Hit our beginner campaign to skill up."
# so_ready: "I Am So Ready for This"

View file

@ -66,6 +66,12 @@ module.exports = nativeDescription: "ไทย", englishDescription: "Thai", tra
# no_ie: "CodeCombat does not run in Internet Explorer 9 or older. Sorry!" # no_ie: "CodeCombat does not run in Internet Explorer 9 or older. Sorry!"
# no_mobile: "CodeCombat wasn't designed for mobile devices and may not work!" # no_mobile: "CodeCombat wasn't designed for mobile devices and may not work!"
play: "เล่น" play: "เล่น"
# old_browser: "Uh oh, your browser is too old to run CodeCombat. Sorry!"
# old_browser_suffix: "You can try anyway, but it probably won't work."
# campaign: "Campaign"
# for_beginners: "For Beginners"
# multiplayer: "Multiplayer"
# for_developers: "For Developers"
# play: # play:
# choose_your_level: "Choose Your Level" # choose_your_level: "Choose Your Level"
@ -82,6 +88,7 @@ module.exports = nativeDescription: "ไทย", englishDescription: "Thai", tra
# campaign_player_created_description: "... in which you battle against the creativity of your fellow <a href=\"/contribute#artisan\">Artisan Wizards</a>." # campaign_player_created_description: "... in which you battle against the creativity of your fellow <a href=\"/contribute#artisan\">Artisan Wizards</a>."
# level_difficulty: "Difficulty: " # level_difficulty: "Difficulty: "
# play_as: "Play As " # play_as: "Play As "
# spectate: "Spectate"
# contact: # contact:
# contact_us: "Contact CodeCombat" # contact_us: "Contact CodeCombat"
@ -531,3 +538,17 @@ module.exports = nativeDescription: "ไทย", englishDescription: "Thai", tra
# simple_ai: "Simple AI" # simple_ai: "Simple AI"
# warmup: "Warmup" # warmup: "Warmup"
# vs: "VS" # vs: "VS"
# multiplayer_launch:
# introducing_dungeon_arena: "Introducing Dungeon Arena"
# new_way: "March 17, 2014: The new way to compete with code."
# to_battle: "To Battle, Developers!"
# modern_day_sorcerer: "You know how to code? That's badass. You're a modern-day sorcerer! Isn't about time that you used your magic coding powers to command your minions in epic combat? And we're not talking robots here."
# arenas_are_here: "CodeCombat head-to-head multiplayer arenas are here."
# ladder_explanation: "Choose your heroes, enchant your human or ogre armies, and climb your way over defeated fellow Wizards to reach the top of the laddersthen challenge your friends in our glorious, asynchronous multiplayer coding arenas. If you're feeling creative, you can even"
# fork_our_arenas: "fork our arenas"
# create_worlds: "and create your own worlds."
# javascript_rusty: "JavaScript a bit rusty? Don't worry; there's a"
# tutorial: "tutorial"
# new_to_programming: ". New to programming? Hit our beginner campaign to skill up."
# so_ready: "I Am So Ready for This"

View file

@ -66,6 +66,12 @@ module.exports = nativeDescription: "Türkçe", englishDescription: "Turkish", t
no_ie: "CodeCombat maalesef Internet Explorer 9 veya daha eski sürümlerde çalışmaz." no_ie: "CodeCombat maalesef Internet Explorer 9 veya daha eski sürümlerde çalışmaz."
no_mobile: "CodeCombat mobil cihazlar için tasarlanmamıştır bu sebeple mobil cihazlarda çalışmayabilir." no_mobile: "CodeCombat mobil cihazlar için tasarlanmamıştır bu sebeple mobil cihazlarda çalışmayabilir."
play: "Oyna" play: "Oyna"
# old_browser: "Uh oh, your browser is too old to run CodeCombat. Sorry!"
# old_browser_suffix: "You can try anyway, but it probably won't work."
# campaign: "Campaign"
# for_beginners: "For Beginners"
# multiplayer: "Multiplayer"
# for_developers: "For Developers"
play: play:
choose_your_level: "Seviye Seçimi" choose_your_level: "Seviye Seçimi"
@ -82,6 +88,7 @@ module.exports = nativeDescription: "Türkçe", englishDescription: "Turkish", t
campaign_player_created_description: "<a href=\"/contribute#artisan\">Zanaatkâr Büyücüler</a>in yaratıcılıklarına karşı mücadele etmek için..." campaign_player_created_description: "<a href=\"/contribute#artisan\">Zanaatkâr Büyücüler</a>in yaratıcılıklarına karşı mücadele etmek için..."
level_difficulty: "Zorluk: " level_difficulty: "Zorluk: "
# play_as: "Play As " # play_as: "Play As "
# spectate: "Spectate"
contact: contact:
contact_us: "CodeCombat ile İletişim" contact_us: "CodeCombat ile İletişim"
@ -531,3 +538,17 @@ module.exports = nativeDescription: "Türkçe", englishDescription: "Turkish", t
# simple_ai: "Simple AI" # simple_ai: "Simple AI"
# warmup: "Warmup" # warmup: "Warmup"
# vs: "VS" # vs: "VS"
# multiplayer_launch:
# introducing_dungeon_arena: "Introducing Dungeon Arena"
# new_way: "March 17, 2014: The new way to compete with code."
# to_battle: "To Battle, Developers!"
# modern_day_sorcerer: "You know how to code? That's badass. You're a modern-day sorcerer! Isn't about time that you used your magic coding powers to command your minions in epic combat? And we're not talking robots here."
# arenas_are_here: "CodeCombat head-to-head multiplayer arenas are here."
# ladder_explanation: "Choose your heroes, enchant your human or ogre armies, and climb your way over defeated fellow Wizards to reach the top of the laddersthen challenge your friends in our glorious, asynchronous multiplayer coding arenas. If you're feeling creative, you can even"
# fork_our_arenas: "fork our arenas"
# create_worlds: "and create your own worlds."
# javascript_rusty: "JavaScript a bit rusty? Don't worry; there's a"
# tutorial: "tutorial"
# new_to_programming: ". New to programming? Hit our beginner campaign to skill up."
# so_ready: "I Am So Ready for This"

View file

@ -66,6 +66,12 @@ module.exports = nativeDescription: "українська мова", englishDesc
no_ie: "Нажаль, CodeCombat не працює в IE8 чи більш старих версіях!" no_ie: "Нажаль, CodeCombat не працює в IE8 чи більш старих версіях!"
no_mobile: "CodeCombat не призначений для мобільних приладів і може не працювати!" no_mobile: "CodeCombat не призначений для мобільних приладів і може не працювати!"
play: "Грати" play: "Грати"
# old_browser: "Uh oh, your browser is too old to run CodeCombat. Sorry!"
# old_browser_suffix: "You can try anyway, but it probably won't work."
# campaign: "Campaign"
# for_beginners: "For Beginners"
# multiplayer: "Multiplayer"
# for_developers: "For Developers"
play: play:
choose_your_level: "Оберіть свій рівень" choose_your_level: "Оберіть свій рівень"
@ -82,6 +88,7 @@ module.exports = nativeDescription: "українська мова", englishDesc
campaign_player_created_description: "... у яких ви сражаєтеся проти креативності ваших друзів-<a href=\"/contribute#artisan\">Архитекторів</a>." campaign_player_created_description: "... у яких ви сражаєтеся проти креативності ваших друзів-<a href=\"/contribute#artisan\">Архитекторів</a>."
level_difficulty: "Складність: " level_difficulty: "Складність: "
# play_as: "Play As " # play_as: "Play As "
# spectate: "Spectate"
contact: contact:
contact_us: "Зв'язатися з CodeCombat" contact_us: "Зв'язатися з CodeCombat"
@ -531,3 +538,17 @@ module.exports = nativeDescription: "українська мова", englishDesc
# simple_ai: "Simple AI" # simple_ai: "Simple AI"
# warmup: "Warmup" # warmup: "Warmup"
# vs: "VS" # vs: "VS"
# multiplayer_launch:
# introducing_dungeon_arena: "Introducing Dungeon Arena"
# new_way: "March 17, 2014: The new way to compete with code."
# to_battle: "To Battle, Developers!"
# modern_day_sorcerer: "You know how to code? That's badass. You're a modern-day sorcerer! Isn't about time that you used your magic coding powers to command your minions in epic combat? And we're not talking robots here."
# arenas_are_here: "CodeCombat head-to-head multiplayer arenas are here."
# ladder_explanation: "Choose your heroes, enchant your human or ogre armies, and climb your way over defeated fellow Wizards to reach the top of the laddersthen challenge your friends in our glorious, asynchronous multiplayer coding arenas. If you're feeling creative, you can even"
# fork_our_arenas: "fork our arenas"
# create_worlds: "and create your own worlds."
# javascript_rusty: "JavaScript a bit rusty? Don't worry; there's a"
# tutorial: "tutorial"
# new_to_programming: ". New to programming? Hit our beginner campaign to skill up."
# so_ready: "I Am So Ready for This"

View file

@ -66,6 +66,12 @@ module.exports = nativeDescription: "اُردُو", englishDescription: "Urdu",
# no_ie: "CodeCombat does not run in Internet Explorer 9 or older. Sorry!" # no_ie: "CodeCombat does not run in Internet Explorer 9 or older. Sorry!"
# no_mobile: "CodeCombat wasn't designed for mobile devices and may not work!" # no_mobile: "CodeCombat wasn't designed for mobile devices and may not work!"
# play: "Play" # play: "Play"
# old_browser: "Uh oh, your browser is too old to run CodeCombat. Sorry!"
# old_browser_suffix: "You can try anyway, but it probably won't work."
# campaign: "Campaign"
# for_beginners: "For Beginners"
# multiplayer: "Multiplayer"
# for_developers: "For Developers"
# play: # play:
# choose_your_level: "Choose Your Level" # choose_your_level: "Choose Your Level"
@ -82,6 +88,7 @@ module.exports = nativeDescription: "اُردُو", englishDescription: "Urdu",
# campaign_player_created_description: "... in which you battle against the creativity of your fellow <a href=\"/contribute#artisan\">Artisan Wizards</a>." # campaign_player_created_description: "... in which you battle against the creativity of your fellow <a href=\"/contribute#artisan\">Artisan Wizards</a>."
# level_difficulty: "Difficulty: " # level_difficulty: "Difficulty: "
# play_as: "Play As " # play_as: "Play As "
# spectate: "Spectate"
# contact: # contact:
# contact_us: "Contact CodeCombat" # contact_us: "Contact CodeCombat"
@ -531,3 +538,17 @@ module.exports = nativeDescription: "اُردُو", englishDescription: "Urdu",
# simple_ai: "Simple AI" # simple_ai: "Simple AI"
# warmup: "Warmup" # warmup: "Warmup"
# vs: "VS" # vs: "VS"
# multiplayer_launch:
# introducing_dungeon_arena: "Introducing Dungeon Arena"
# new_way: "March 17, 2014: The new way to compete with code."
# to_battle: "To Battle, Developers!"
# modern_day_sorcerer: "You know how to code? That's badass. You're a modern-day sorcerer! Isn't about time that you used your magic coding powers to command your minions in epic combat? And we're not talking robots here."
# arenas_are_here: "CodeCombat head-to-head multiplayer arenas are here."
# ladder_explanation: "Choose your heroes, enchant your human or ogre armies, and climb your way over defeated fellow Wizards to reach the top of the laddersthen challenge your friends in our glorious, asynchronous multiplayer coding arenas. If you're feeling creative, you can even"
# fork_our_arenas: "fork our arenas"
# create_worlds: "and create your own worlds."
# javascript_rusty: "JavaScript a bit rusty? Don't worry; there's a"
# tutorial: "tutorial"
# new_to_programming: ". New to programming? Hit our beginner campaign to skill up."
# so_ready: "I Am So Ready for This"

View file

@ -66,6 +66,12 @@ module.exports = nativeDescription: "Tiếng Việt", englishDescription: "Vietn
# no_ie: "CodeCombat does not run in Internet Explorer 9 or older. Sorry!" # no_ie: "CodeCombat does not run in Internet Explorer 9 or older. Sorry!"
# no_mobile: "CodeCombat wasn't designed for mobile devices and may not work!" # no_mobile: "CodeCombat wasn't designed for mobile devices and may not work!"
# play: "Play" # play: "Play"
# old_browser: "Uh oh, your browser is too old to run CodeCombat. Sorry!"
# old_browser_suffix: "You can try anyway, but it probably won't work."
# campaign: "Campaign"
# for_beginners: "For Beginners"
# multiplayer: "Multiplayer"
# for_developers: "For Developers"
# play: # play:
# choose_your_level: "Choose Your Level" # choose_your_level: "Choose Your Level"
@ -82,6 +88,7 @@ module.exports = nativeDescription: "Tiếng Việt", englishDescription: "Vietn
# campaign_player_created_description: "... in which you battle against the creativity of your fellow <a href=\"/contribute#artisan\">Artisan Wizards</a>." # campaign_player_created_description: "... in which you battle against the creativity of your fellow <a href=\"/contribute#artisan\">Artisan Wizards</a>."
# level_difficulty: "Difficulty: " # level_difficulty: "Difficulty: "
# play_as: "Play As " # play_as: "Play As "
# spectate: "Spectate"
# contact: # contact:
# contact_us: "Contact CodeCombat" # contact_us: "Contact CodeCombat"
@ -531,3 +538,17 @@ module.exports = nativeDescription: "Tiếng Việt", englishDescription: "Vietn
# simple_ai: "Simple AI" # simple_ai: "Simple AI"
# warmup: "Warmup" # warmup: "Warmup"
# vs: "VS" # vs: "VS"
# multiplayer_launch:
# introducing_dungeon_arena: "Introducing Dungeon Arena"
# new_way: "March 17, 2014: The new way to compete with code."
# to_battle: "To Battle, Developers!"
# modern_day_sorcerer: "You know how to code? That's badass. You're a modern-day sorcerer! Isn't about time that you used your magic coding powers to command your minions in epic combat? And we're not talking robots here."
# arenas_are_here: "CodeCombat head-to-head multiplayer arenas are here."
# ladder_explanation: "Choose your heroes, enchant your human or ogre armies, and climb your way over defeated fellow Wizards to reach the top of the laddersthen challenge your friends in our glorious, asynchronous multiplayer coding arenas. If you're feeling creative, you can even"
# fork_our_arenas: "fork our arenas"
# create_worlds: "and create your own worlds."
# javascript_rusty: "JavaScript a bit rusty? Don't worry; there's a"
# tutorial: "tutorial"
# new_to_programming: ". New to programming? Hit our beginner campaign to skill up."
# so_ready: "I Am So Ready for This"

View file

@ -66,6 +66,12 @@ module.exports = nativeDescription: "简体中文", englishDescription: "Chinese
no_ie: "抱歉Internet Explorer 9 等旧式预览器无法使用本网站。" no_ie: "抱歉Internet Explorer 9 等旧式预览器无法使用本网站。"
no_mobile: "CodeCombat 不是针对手机设备设计的,所以可能无法达到最好的体验!" no_mobile: "CodeCombat 不是针对手机设备设计的,所以可能无法达到最好的体验!"
play: "开始游戏" play: "开始游戏"
# old_browser: "Uh oh, your browser is too old to run CodeCombat. Sorry!"
# old_browser_suffix: "You can try anyway, but it probably won't work."
# campaign: "Campaign"
# for_beginners: "For Beginners"
# multiplayer: "Multiplayer"
# for_developers: "For Developers"
play: play:
choose_your_level: "选取难度" choose_your_level: "选取难度"
@ -82,6 +88,7 @@ module.exports = nativeDescription: "简体中文", englishDescription: "Chinese
campaign_player_created_description: "……在这里你可以与你的小伙伴的创造力战斗 <a href=\"/contribute#artisan\">技术指导</a>." campaign_player_created_description: "……在这里你可以与你的小伙伴的创造力战斗 <a href=\"/contribute#artisan\">技术指导</a>."
level_difficulty: "难度:" level_difficulty: "难度:"
# play_as: "Play As " # play_as: "Play As "
# spectate: "Spectate"
contact: contact:
contact_us: "联系我们" contact_us: "联系我们"
@ -531,3 +538,17 @@ module.exports = nativeDescription: "简体中文", englishDescription: "Chinese
# simple_ai: "Simple AI" # simple_ai: "Simple AI"
# warmup: "Warmup" # warmup: "Warmup"
# vs: "VS" # vs: "VS"
# multiplayer_launch:
# introducing_dungeon_arena: "Introducing Dungeon Arena"
# new_way: "March 17, 2014: The new way to compete with code."
# to_battle: "To Battle, Developers!"
# modern_day_sorcerer: "You know how to code? That's badass. You're a modern-day sorcerer! Isn't about time that you used your magic coding powers to command your minions in epic combat? And we're not talking robots here."
# arenas_are_here: "CodeCombat head-to-head multiplayer arenas are here."
# ladder_explanation: "Choose your heroes, enchant your human or ogre armies, and climb your way over defeated fellow Wizards to reach the top of the laddersthen challenge your friends in our glorious, asynchronous multiplayer coding arenas. If you're feeling creative, you can even"
# fork_our_arenas: "fork our arenas"
# create_worlds: "and create your own worlds."
# javascript_rusty: "JavaScript a bit rusty? Don't worry; there's a"
# tutorial: "tutorial"
# new_to_programming: ". New to programming? Hit our beginner campaign to skill up."
# so_ready: "I Am So Ready for This"

View file

@ -66,6 +66,12 @@ module.exports = nativeDescription: "繁体中文", englishDescription: "Chinese
no_ie: "抱歉Internet Explorer 9 等舊的瀏覽器打不開此網站" no_ie: "抱歉Internet Explorer 9 等舊的瀏覽器打不開此網站"
no_mobile: "CodeCombat 不是針對手機設備設計的,所以可能會出問題!" no_mobile: "CodeCombat 不是針對手機設備設計的,所以可能會出問題!"
play: "開始遊戲" play: "開始遊戲"
# old_browser: "Uh oh, your browser is too old to run CodeCombat. Sorry!"
# old_browser_suffix: "You can try anyway, but it probably won't work."
# campaign: "Campaign"
# for_beginners: "For Beginners"
# multiplayer: "Multiplayer"
# for_developers: "For Developers"
play: play:
choose_your_level: "選取關卡" choose_your_level: "選取關卡"
@ -82,6 +88,7 @@ module.exports = nativeDescription: "繁体中文", englishDescription: "Chinese
campaign_player_created_description: "...挑戰同伴的創意 <a href=\"/contribute#artisan\">技術指導</a>." campaign_player_created_description: "...挑戰同伴的創意 <a href=\"/contribute#artisan\">技術指導</a>."
level_difficulty: "難度" level_difficulty: "難度"
# play_as: "Play As " # play_as: "Play As "
# spectate: "Spectate"
contact: contact:
contact_us: "聯繫我們" contact_us: "聯繫我們"
@ -531,3 +538,17 @@ module.exports = nativeDescription: "繁体中文", englishDescription: "Chinese
# simple_ai: "Simple AI" # simple_ai: "Simple AI"
# warmup: "Warmup" # warmup: "Warmup"
# vs: "VS" # vs: "VS"
# multiplayer_launch:
# introducing_dungeon_arena: "Introducing Dungeon Arena"
# new_way: "March 17, 2014: The new way to compete with code."
# to_battle: "To Battle, Developers!"
# modern_day_sorcerer: "You know how to code? That's badass. You're a modern-day sorcerer! Isn't about time that you used your magic coding powers to command your minions in epic combat? And we're not talking robots here."
# arenas_are_here: "CodeCombat head-to-head multiplayer arenas are here."
# ladder_explanation: "Choose your heroes, enchant your human or ogre armies, and climb your way over defeated fellow Wizards to reach the top of the laddersthen challenge your friends in our glorious, asynchronous multiplayer coding arenas. If you're feeling creative, you can even"
# fork_our_arenas: "fork our arenas"
# create_worlds: "and create your own worlds."
# javascript_rusty: "JavaScript a bit rusty? Don't worry; there's a"
# tutorial: "tutorial"
# new_to_programming: ". New to programming? Hit our beginner campaign to skill up."
# so_ready: "I Am So Ready for This"

View file

@ -66,6 +66,12 @@ module.exports = nativeDescription: "中文", englishDescription: "Chinese", tra
no_ie: "抱歉Internet Explorer 9等更旧的预览器打不开此网站" no_ie: "抱歉Internet Explorer 9等更旧的预览器打不开此网站"
# no_mobile: "CodeCombat wasn't designed for mobile devices and may not work!" # no_mobile: "CodeCombat wasn't designed for mobile devices and may not work!"
play: "" play: ""
# old_browser: "Uh oh, your browser is too old to run CodeCombat. Sorry!"
# old_browser_suffix: "You can try anyway, but it probably won't work."
# campaign: "Campaign"
# for_beginners: "For Beginners"
# multiplayer: "Multiplayer"
# for_developers: "For Developers"
play: play:
choose_your_level: "选取难度" choose_your_level: "选取难度"
@ -82,6 +88,7 @@ module.exports = nativeDescription: "中文", englishDescription: "Chinese", tra
# campaign_player_created_description: "... in which you battle against the creativity of your fellow <a href=\"/contribute#artisan\">Artisan Wizards</a>." # campaign_player_created_description: "... in which you battle against the creativity of your fellow <a href=\"/contribute#artisan\">Artisan Wizards</a>."
level_difficulty: "难度" level_difficulty: "难度"
# play_as: "Play As " # play_as: "Play As "
# spectate: "Spectate"
contact: contact:
contact_us: "联系我们" contact_us: "联系我们"
@ -531,3 +538,17 @@ module.exports = nativeDescription: "中文", englishDescription: "Chinese", tra
# simple_ai: "Simple AI" # simple_ai: "Simple AI"
# warmup: "Warmup" # warmup: "Warmup"
# vs: "VS" # vs: "VS"
# multiplayer_launch:
# introducing_dungeon_arena: "Introducing Dungeon Arena"
# new_way: "March 17, 2014: The new way to compete with code."
# to_battle: "To Battle, Developers!"
# modern_day_sorcerer: "You know how to code? That's badass. You're a modern-day sorcerer! Isn't about time that you used your magic coding powers to command your minions in epic combat? And we're not talking robots here."
# arenas_are_here: "CodeCombat head-to-head multiplayer arenas are here."
# ladder_explanation: "Choose your heroes, enchant your human or ogre armies, and climb your way over defeated fellow Wizards to reach the top of the laddersthen challenge your friends in our glorious, asynchronous multiplayer coding arenas. If you're feeling creative, you can even"
# fork_our_arenas: "fork our arenas"
# create_worlds: "and create your own worlds."
# javascript_rusty: "JavaScript a bit rusty? Don't worry; there's a"
# tutorial: "tutorial"
# new_to_programming: ". New to programming? Hit our beginner campaign to skill up."
# so_ready: "I Am So Ready for This"