This commit is contained in:
Nick Winter 2015-08-19 12:16:23 -07:00
commit 3cfabf8122
15 changed files with 196 additions and 201 deletions

View file

@ -19,35 +19,27 @@ module.exports = class Tracker
# InspectletJS loading is delayed and targeting specific levels for more focused investigations # InspectletJS loading is delayed and targeting specific levels for more focused investigations
return @disableInspectletJS() unless levelSlug in targetInspectJSLevelSlugs return @disableInspectletJS() unless levelSlug in targetInspectJSLevelSlugs
# Start embed code scriptLoaded = =>
window.__insp = window.__insp or [] # Identify and track pageview here, because inspectlet is loaded too late for standard Tracker calls
__insp.push [ @identify()
'wid' # http://www.inspectlet.com/docs#virtual_pageviews
2102699786 window.__insp?.push(['virtualPage'])
] window.__insp = [['wid', 2102699786]]
do ->
__ldinsp = ->
insp = document.createElement('script') insp = document.createElement('script')
insp.type = 'text/javascript' insp.type = 'text/javascript'
insp.async = true insp.async = true
insp.id = 'inspsync' insp.id = 'inspsync'
insp.src = (if 'https:' == document.location.protocol then 'https' else 'http') + '://cdn.inspectlet.com/inspectlet.js' insp.src = (if 'https:' == document.location.protocol then 'https' else 'http') + '://cdn.inspectlet.com/inspectlet.js'
insp.onreadystatechange = => scriptLoaded() if insp.readyState is 'complete'
insp.onload = scriptLoaded
x = document.getElementsByTagName('script')[0] x = document.getElementsByTagName('script')[0]
x.parentNode.insertBefore insp, x @inspectletScriptNode = x.parentNode.insertBefore insp, x
return
if window.attachEvent
window.attachEvent 'onload', __ldinsp
else
window.addEventListener 'load', __ldinsp, false
# End embed code
# Identify and track pageview here, because inspectlet is loaded too late for standard Tracker calls
@identify()
# http://www.inspectlet.com/docs#virtual_pageviews
__insp?.push ['virtualPage']
disableInspectletJS: -> disableInspectletJS: ->
if @inspectletScriptNode
x = document.getElementsByTagName('script')[0]
x.parentNode.removeChild(@inspectletScriptNode)
@inspectletScriptNode = null
delete window.__insp delete window.__insp
trackReferrers: -> trackReferrers: ->

View file

@ -9,7 +9,7 @@ module.exports = nativeDescription: "български език", englishDescri
ipad_browser: "Лошa новинa: CodeCombat не работи в браузъра на iPad. Добра новина: Приложението ни за iPad изчаква одобрение от Apple." ipad_browser: "Лошa новинa: CodeCombat не работи в браузъра на iPad. Добра новина: Приложението ни за iPad изчаква одобрение от Apple."
campaign: "Кампания" campaign: "Кампания"
for_beginners: "За начинаещи" for_beginners: "За начинаещи"
# multiplayer: "Multiplayer" # Not currently shown on home page multiplayer: "Мултиплейър" # Not currently shown on home page
for_developers: "За разработчици" # Not currently shown on home page. for_developers: "За разработчици" # Not currently shown on home page.
or_ipad: "Или свали за iPad" or_ipad: "Или свали за iPad"
@ -26,7 +26,7 @@ module.exports = nativeDescription: "български език", englishDescri
admin: "Администратор" # Only shows up when you are an admin admin: "Администратор" # Only shows up when you are an admin
home: "Начало" home: "Начало"
contribute: "Допринеси" contribute: "Допринеси"
# legal: "Legal" legal: "Юридическа информация"
about: "За нас" about: "За нас"
contact: "Контакти" contact: "Контакти"
twitter_follow: "Започни да следиш" twitter_follow: "Започни да следиш"
@ -57,17 +57,17 @@ module.exports = nativeDescription: "български език", englishDescri
confirm: "Потвърди" confirm: "Потвърди"
owned: "Придобити" # For items you own owned: "Придобити" # For items you own
locked: "Заключено" locked: "Заключено"
# purchasable: "Purchasable" # For a hero you unlocked but haven't purchased purchasable: "Купуваеми" # For a hero you unlocked but haven't purchased
available: "Достъпен" available: "Достъпен"
# skills_granted: "Skills Granted" # Property documentation details skills_granted: "Умението е получено" # Property documentation details
heroes: "Герои" # Tooltip on hero shop button from /play heroes: "Герои" # Tooltip on hero shop button from /play
achievements: "Постижения" # Tooltip on achievement list button from /play achievements: "Постижения" # Tooltip on achievement list button from /play
account: "Акаунт" # Tooltip on account button from /play account: "Акаунт" # Tooltip on account button from /play
settings: "Настройки" # Tooltip on settings button from /play settings: "Настройки" # Tooltip on settings button from /play
# poll: "Poll" # Tooltip on poll button from /play poll: "Допитване" # Tooltip on poll button from /play
next: "Напред" # Go from choose hero to choose inventory before playing a level next: "Напред" # Go from choose hero to choose inventory before playing a level
change_hero: "Смени герой" # Go back from choose inventory to choose hero change_hero: "Смени герой" # Go back from choose inventory to choose hero
# choose_inventory: "Equip Items" choose_inventory: "Избери Предмети"
buy_gems: "Купи скъпоценни камъни" buy_gems: "Купи скъпоценни камъни"
subscription_required: "Нужен е абонамент" subscription_required: "Нужен е абонамент"
anonymous: "Анонимен играч" anonymous: "Анонимен играч"
@ -77,18 +77,18 @@ module.exports = nativeDescription: "български език", englishDescri
awaiting_levels_adventurer: "Стани Приключенец" awaiting_levels_adventurer: "Стани Приключенец"
awaiting_levels_adventurer_suffix: "за да бъдеш първият, който играе нови нива." awaiting_levels_adventurer_suffix: "за да бъдеш първият, който играе нови нива."
adjust_volume: "Настрой звук" adjust_volume: "Настрой звук"
# campaign_multiplayer: "Multiplayer Arenas" campaign_multiplayer: "Арени за мултиплейър"
# campaign_multiplayer_description: "... in which you code head-to-head against other players." campaign_multiplayer_description: "... където се състезаваш по програмиране с други играчи."
# campaign_old_multiplayer: "(Deprecated) Old Multiplayer Arenas" campaign_old_multiplayer: "(Остаряло) Стари арени за мултиплейър"
# campaign_old_multiplayer_description: "Relics of a more civilized age. No simulations are run for these older, hero-less multiplayer arenas." campaign_old_multiplayer_description: "Остатъци от едни по-циливизовани вренмена. Тези стари арени са без симулации и без герои."
share_progress_modal: share_progress_modal:
blurb: "Справяш се чудесно! Сподели с някого,колко много научи чрез CodeCombat." blurb: "Справяш се чудесно! Сподели с родителите си, колко много научи чрез CodeCombat."
email_invalid: "Имейл адресът е невалиден" email_invalid: "Имейл адресът е невалиден"
# form_blurb: "Enter your parent's email below and well show them!" form_blurb: "Въведете email адреса им, и ние ще им покажем!"
form_label: "Електронна поща" form_label: "Електронна поща"
placeholder: "Имейл адрес" placeholder: "Имейл адрес"
# title: "Excellent Work, Apprentice" title: "Отлична работа, Ученико!"
login: login:
sign_up: "Създай Профил" sign_up: "Създай Профил"
@ -98,7 +98,7 @@ module.exports = nativeDescription: "български език", englishDescri
forgot_password: "Забравена парола?" forgot_password: "Забравена парола?"
authenticate_gplus: "Автентикация чрез G+" authenticate_gplus: "Автентикация чрез G+"
load_profile: "Зареди G+ профил" load_profile: "Зареди G+ профил"
# finishing: "Finishing" finishing: "Завършване"
sign_in_with_facebook: "Вписване чрез Facebook" sign_in_with_facebook: "Вписване чрез Facebook"
sign_in_with_gplus: "Вписване чрез G+" sign_in_with_gplus: "Вписване чрез G+"
signup_switch: "Създаване на нов акаунт?" signup_switch: "Създаване на нов акаунт?"
@ -117,13 +117,13 @@ module.exports = nativeDescription: "български език", englishDescri
send_password: "Изпрати парола за възстановяване" send_password: "Изпрати парола за възстановяване"
recovery_sent: "Писмото за възстановяване на парола е изпратено." recovery_sent: "Писмото за възстановяване на парола е изпратено."
# items: items:
# primary: "Primary" primary: "Основни"
# secondary: "Secondary" secondary: "Второстепенни"
# armor: "Armor" armor: "Броня"
# accessories: "Accessories" accessories: "Аксесоари"
# misc: "Misc" misc: "Разни"
# books: "Books" books: "Книги"
common: common:
back: "Назад" # When used as an action verb, like "Navigate backward" back: "Назад" # When used as an action verb, like "Navigate backward"
@ -137,7 +137,7 @@ module.exports = nativeDescription: "български език", englishDescri
publish: "Публикувай" publish: "Публикувай"
create: "Създай" create: "Създай"
manual: "Ръчно" manual: "Ръчно"
# fork: "Fork" fork: "Разклоняване"
play: "Играй" # When used as an action verb, like "Play next level" play: "Играй" # When used as an action verb, like "Play next level"
retry: "Отново" retry: "Отново"
actions: "Действия" actions: "Действия"
@ -145,32 +145,32 @@ module.exports = nativeDescription: "български език", englishDescri
help: "Помощ" help: "Помощ"
watch: "Наблюдавай" watch: "Наблюдавай"
unwatch: "Не наблюдавай" unwatch: "Не наблюдавай"
submit_patch: "Предложи кръпка" submit_patch: "Изпрати кръпка"
submit_changes: "Предложи промените" submit_changes: "Изпрати промените"
# save_changes: "Save Changes" save_changes: "Запази промените"
general: general:
and: "и" and: "и"
name: "Име" name: "Име"
date: "Дата" date: "Дата"
# body: "Body" body: "Съдържание"
version: "Версия" version: "Версия"
pending: "Изчакващ" pending: "Изчакващ"
accepted: "Прието" accepted: "Прието"
rejected: "Отказано" rejected: "Отказано"
# withdrawn: "Withdrawn" withdrawn: "Отменено"
# submitter: "Submitter" submitter: "Изпращач"
# submitted: "Submitted" submitted: "Изпратено"
# commit_msg: "Commit Message" commit_msg: "Съпровождащо съобщение"
review: "Преглед" review: "Преглед"
version_history: "Предишни версии" version_history: "Предишни версии"
version_history_for: "Предишни версии на: " version_history_for: "Предишни версии на: "
select_changes: "Избери две промени за да видиш разликата между тях." select_changes: "Избери две промени за да видиш разликата между тях."
# undo_prefix: "Undo" undo_prefix: "Отмени"
# undo_shortcut: "(Ctrl+Z)" undo_shortcut: "(Ctrl+Z)"
# redo_prefix: "Redo" redo_prefix: "Възстанови"
# redo_shortcut: "(Ctrl+Shift+Z)" redo_shortcut: "(Ctrl+Shift+Z)"
# play_preview: "Play preview of current level" play_preview: "Предварителен превод на текущото ниво"
result: "Резултат" result: "Резултат"
results: "Резултати" results: "Резултати"
description: "Описание" description: "Описание"
@ -180,21 +180,21 @@ module.exports = nativeDescription: "български език", englishDescri
password: "Парола" password: "Парола"
message: "Съобщение" message: "Съобщение"
code: "Код" code: "Код"
# ladder: "Ladder" ladder: "Стълба"
# when: "When" when: "Кога"
opponent: "Опонент" opponent: "Опонент"
# rank: "Rank" rank: "Ранг"
score: "Точки" score: "Точки"
win: "Победа" win: "Победа"
loss: "Загуба" loss: "Загуба"
# tie: "Tie" tie: "Наравно"
easy: "Лесно" easy: "Лесно"
medium: "Средно" medium: "Средно"
hard: "Трудно" hard: "Трудно"
player: "Играч" player: "Играч"
player_level: "Ниво" # Like player level 5, not like level: Dungeons of Kithgard player_level: "Ниво" # Like player level 5, not like level: Dungeons of Kithgard
warrior: "Боец" warrior: "Боец"
# ranger: "Ranger" ranger: "Рейнджър"
wizard: "Магьосник" wizard: "Магьосник"
units: units:
@ -215,7 +215,7 @@ module.exports = nativeDescription: "български език", englishDescri
play_level: play_level:
done: "Готово" done: "Готово"
# home: "Home" # Not used any more, will be removed soon. home: "На главната" # Not used any more, will be removed soon.
level: "Ниво" # Like "Level: Dungeons of Kithgard" level: "Ниво" # Like "Level: Dungeons of Kithgard"
skip: "Прескочи" skip: "Прескочи"
game_menu: "Главно Меню" game_menu: "Главно Меню"
@ -223,14 +223,14 @@ module.exports = nativeDescription: "български език", englishDescri
restart: "Рестарт" restart: "Рестарт"
goals: "Цели" goals: "Цели"
goal: "Цел" goal: "Цел"
# running: "Running..." running: "Изпълнява се..."
success: "Успех!" success: "Успех!"
incomplete: "Недовършен" incomplete: "Недовършен"
# timed_out: "Ran out of time" timed_out: "Времето изтече"
# failing: "Failing" failing: "Неуспех"
# action_timeline: "Action Timeline" action_timeline: "График на действията"
# click_to_select: "Click on a unit to select it." click_to_select: "Кликни на нещото за да го избереш."
# control_bar_multiplayer: "Multiplayer" control_bar_multiplayer: "Мултиплейър"
control_bar_join_game: "Присъединяване" control_bar_join_game: "Присъединяване"
reload: "Презареди" reload: "Презареди"
reload_title: "Презареди целият код?" reload_title: "Презареди целият код?"

View file

@ -428,7 +428,7 @@ module.exports = nativeDescription: "Español (América Latina)", englishDescrip
parents: "Para padres" parents: "Para padres"
parents_title: "Su hijo aprenderá a programar." # {change} parents_title: "Su hijo aprenderá a programar." # {change}
parents_blurb1: "Con CodeCombat, su hijo aprenderá a escribiendo código real. Empezaran aprendiendo comandos simples avanzando a temas más complejos." parents_blurb1: "Con CodeCombat, su hijo aprenderá a escribiendo código real. Empezaran aprendiendo comandos simples avanzando a temas más complejos."
# parents_blurb1a: "Computer programming is an essential skill that your child will undoubtedly use as an adult. By 2020, basic software skills will be needed by 77% of jobs, and software engineers are in high demand across the world. Did you know that Computer Science is the highest-paid university degree?" parents_blurb1a: "La Programación es una habilidad escencial que su hijo sin duda usará en la adultez. Para el 2020, habilidades básicas en software serán requeridas por el 77% de trabajos, y los ingenieros de software están en alta demanda alrededor del mundo. ¿Sabía que Ciencias de la Computación es la carrera mejor pagada?"
parents_blurb2: "Por $9.99 USD/mes, recibirán nuevos desafíos todas las semanas y soporte personal por email de programadores profesionales." # {change} parents_blurb2: "Por $9.99 USD/mes, recibirán nuevos desafíos todas las semanas y soporte personal por email de programadores profesionales." # {change}
parents_blurb3: "Sin Riesgo: Garantía de 100% de devolución, fácil 1-click y des- suscribirse." parents_blurb3: "Sin Riesgo: Garantía de 100% de devolución, fácil 1-click y des- suscribirse."
payment_methods: "Metodos de pago" payment_methods: "Metodos de pago"
@ -447,9 +447,9 @@ module.exports = nativeDescription: "Español (América Latina)", englishDescrip
was_free_until: "Tuviste una suscripción gratuita hasta" was_free_until: "Tuviste una suscripción gratuita hasta"
managed_subs: "Suscripciones administradas" managed_subs: "Suscripciones administradas"
managed_subs_desc: "Agregar suscripciones para otros jugadores (alumnos, hijos, etc.)" managed_subs_desc: "Agregar suscripciones para otros jugadores (alumnos, hijos, etc.)"
# managed_subs_desc_2: "Recipients must have a CodeCombat account associated with the email address you provide." managed_subs_desc_2: "Los recipientes deben tener una cuenta de CodeCombat asociada con el email que usted provea."
group_discounts: "Descuentos por grupo" group_discounts: "Descuentos por grupo"
# group_discounts_1: "We also offer group discounts for bulk subscriptions." group_discounts_1: "También ofrecemos descuentos grupales por suscripciones masivas."
group_discounts_1st: "1ra suscripción (incluye la tuya)" # {change} group_discounts_1st: "1ra suscripción (incluye la tuya)" # {change}
group_discounts_full: "Precio regular" group_discounts_full: "Precio regular"
group_discounts_2nd: "2-11 Suscripciones" group_discounts_2nd: "2-11 Suscripciones"
@ -593,7 +593,7 @@ module.exports = nativeDescription: "Español (América Latina)", englishDescrip
teacher_subs_title: "¡Los amestros obtienen subscripciones gratuitas!" teacher_subs_title: "¡Los amestros obtienen subscripciones gratuitas!"
teacher_subs_1: "Por favor contacte" # {change} teacher_subs_1: "Por favor contacte" # {change}
teacher_subs_2: "para configurar una suscripción mensual gratis." # {change} teacher_subs_2: "para configurar una suscripción mensual gratis." # {change}
# teacher_subs_3: "to set up your subscription." teacher_subs_3: "para configurar su suscripción."
sub_includes_title: "¿Qué se incluye en la suscripción?" sub_includes_title: "¿Qué se incluye en la suscripción?"
sub_includes_1: "Adicionalmente a los más de 70 niveles básicos, los estudiantes con una suscripción mensual obtienen acceso a estas características adicionales:" # {change} sub_includes_1: "Adicionalmente a los más de 70 niveles básicos, los estudiantes con una suscripción mensual obtienen acceso a estas características adicionales:" # {change}
sub_includes_2: "Más de 40 niveles de práctica" # {change} sub_includes_2: "Más de 40 niveles de práctica" # {change}
@ -602,36 +602,36 @@ module.exports = nativeDescription: "Español (América Latina)", englishDescrip
sub_includes_5: "7 heroes nuevos con habilidades unicas que dominar" # {change} sub_includes_5: "7 heroes nuevos con habilidades unicas que dominar" # {change}
sub_includes_6: "bonificación de 3500 gemas cada mes" sub_includes_6: "bonificación de 3500 gemas cada mes"
sub_includes_7: "Clanes privados" sub_includes_7: "Clanes privados"
# monitor_progress_title: "How do I monitor student progress?" monitor_progress_title: "¿Cómo monitoreo el progreso del estudiante?"
# monitor_progress_1: "Student progress can be monitored by creating a" monitor_progress_1: "El progreso del estudiante puede ser monitoreado creando una"
# monitor_progress_2: "for your class." monitor_progress_2: "para su clase."
# monitor_progress_3: "To add a student, send them the invite link for your Clan, which is on the" monitor_progress_3: "Para agregar un estudiante, envíele el enlace de invitación para su Clan, que está en la"
# monitor_progress_4: "page." monitor_progress_4: "página."
# monitor_progress_5: "After they join, you will see a summary of the student's progress on your Clan's page." monitor_progress_5: "Después de que ellos se unan, podrá ver un resumen del progreso de los estudiantes en la página de su Clan."
# private_clans_1: "Private Clans provide increased privacy and detailed progress information for each student." private_clans_1: "Los Clanes privados proveen más privacidad y más detalle en la información de progreso de cada estudiante."
# private_clans_2: "To create a private Clan, check the 'Make clan private' checkbox when creating a" private_clans_2: "Para cerar un Clan privado, marque la caja 'Hacer clan privado' cuando esté creando un"
# private_clans_3: "." private_clans_3: "."
who_for_title: "¿Para quienes es CodeCombat?" who_for_title: "¿Para quienes es CodeCombat?"
who_for_1: "Recomendamos CodeCombat para estudiantes de edades 9 y arriba. No se require experiencia en programación." who_for_1: "Recomendamos CodeCombat para estudiantes de edades 9 y arriba. No se require experiencia en programación."
who_for_2: "Hemos diseñado a CodeCombat para atraer a niños y niñas." who_for_2: "Hemos diseñado a CodeCombat para atraer a niños y niñas."
material_title: "Cuánto material hay?" material_title: "Cuánto material hay?"
material_china: "Aproximadamente 22 horas de juego repartidas en más de 120 niveles sólo para suscriptores, con cinco nueveos niveles cada semana." # {change} material_china: "Aproximadamente 22 horas de juego repartidas en más de 120 niveles sólo para suscriptores, con cinco nueveos niveles cada semana." # {change}
material_1: "Aproximadamente 8 horas de contenido gratis y un adicional de 14 horas de contenido de suscriptores, con cinco nueveos niveles cada semana." # {change} material_1: "Aproximadamente 8 horas de contenido gratis y un adicional de 14 horas de contenido de suscriptores, con cinco nueveos niveles cada semana." # {change}
# concepts_title: "What concepts are covered?" concepts_title: "¿Qué conceptos están cubiertos?"
how_much_title: "¿Cuánto cuesta una subscripción mensual?" how_much_title: "¿Cuánto cuesta una subscripción mensual?"
how_much_1: "una" how_much_1: "una"
how_much_2: "suscribción mensual" how_much_2: "suscribción mensual"
how_much_3: "Cuesta u$s9.99, y puede ser cancelada en cualquier momento." how_much_3: "Cuesta u$s9.99, y puede ser cancelada en cualquier momento."
how_much_4: "Adicionalmente, nosotros otorgamos descuentos a grupos grandes:" how_much_4: "Adicionalmente, nosotros otorgamos descuentos a grupos grandes:"
# how_much_5: "We accept discounted one-time purchases and yearly subscription purchases for groups, such as a class or school. Please contact" how_much_5: "Aceptamos compras individuales con descuentos y suscripciones anuales para grupos, tales como una clase o una escuela. Por favor contacte"
# how_much_6: "for more details." how_much_6: "para más detalles."
# more_info_title: "Where can I find more information?" more_info_title: "¿Dónde puedo encontrar más información?"
# more_info_1: "Our" more_info_1: "Nuestro"
more_info_2: "el foro de profesores" more_info_2: "el foro de profesores"
more_info_3: "es un buen lugar para connectarse con los educadores que estan usando CodeCombat." more_info_3: "es un buen lugar para connectarse con los educadores que estan usando CodeCombat."
sys_requirements_title: "Requerimientos del sistema" sys_requirements_title: "Requerimientos del sistema"
sys_requirements_1: "Debido que CodeCombat es un juego, es más difícil para las computadoras correrlo en relación a un tutorial escrito o un video. Para que todos puedan jugar, hemos optimizado la web para correr rápidamente en todos los navegadores modernos y en maquinas antiguas. Dicho esto, aquí están nuestras sugerencias para sacar el máximo provecho de su experiencia en la Hora del Código:" # {change} sys_requirements_1: "Un navegador moderno. Las últimas versiones de Chrome, Firefox o Safari. Internet Explorer 9 o más reciente."
sys_requirements_2: "Usar una versión actualizada del navegador Chrome o Firefox." # {change} sys_requirements_2: "CodeCombat no está soportado en iPad aún."
teachers_survey: teachers_survey:
# title: "Teacher Survey" # title: "Teacher Survey"

View file

@ -492,7 +492,7 @@ module.exports = nativeDescription: "español (ES)", englishDescription: "Spanis
blocks: "Bloqueo" # As in "this shield blocks this much damage" blocks: "Bloqueo" # As in "this shield blocks this much damage"
# backstab: "Backstab" # As in "this dagger does this much backstab damage" # backstab: "Backstab" # As in "this dagger does this much backstab damage"
skills: "Habilidades" skills: "Habilidades"
# attack_1: "Deals" # attack_1: "Deals" #like an offer?
# attack_2: "of listed" # attack_2: "of listed"
# attack_3: "weapon damage." # attack_3: "weapon damage."
# health_1: "Gains" # health_1: "Gains"
@ -579,7 +579,7 @@ module.exports = nativeDescription: "español (ES)", englishDescription: "Spanis
# josh_blurb: "Floor Is Lava" # josh_blurb: "Floor Is Lava"
jose_title: "Música" jose_title: "Música"
# jose_blurb: "Taking Off" # jose_blurb: "Taking Off"
# retrostyle_title: "Illustration" retrostyle_title: "Illustración"
# retrostyle_blurb: "RetroStyle Games" # retrostyle_blurb: "RetroStyle Games"
teachers: teachers:
@ -774,9 +774,9 @@ module.exports = nativeDescription: "español (ES)", englishDescription: "Spanis
social_hipchat: "Habla con nosotros en el chat publico de CodeCombat HipChat room" social_hipchat: "Habla con nosotros en el chat publico de CodeCombat HipChat room"
contribute_to_the_project: "Contribuye al proyecto" contribute_to_the_project: "Contribuye al proyecto"
# clans: clans:
# clan: "Clan" clan: "Clan"
# clans: "Clans" clans: "Clanes"
# new_name: "New clan name" # new_name: "New clan name"
# new_description: "New clan description" # new_description: "New clan description"
# make_private: "Make clan private" # make_private: "Make clan private"
@ -809,8 +809,8 @@ module.exports = nativeDescription: "español (ES)", englishDescription: "Spanis
# complete_1: "complete" # complete_1: "complete"
# exp_levels: "Expand levels" # exp_levels: "Expand levels"
# rem_hero: "Remove Hero" # rem_hero: "Remove Hero"
# status: "Status" status: "Estado"
# complete_2: "Complete" complete_2: "Completo"
# started_2: "Started" # started_2: "Started"
# not_started_2: "Not Started" # not_started_2: "Not Started"
# view_solution: "Click to view solution." # view_solution: "Click to view solution."
@ -850,11 +850,11 @@ module.exports = nativeDescription: "español (ES)", englishDescription: "Spanis
revert_models: "Revertir Modelos" revert_models: "Revertir Modelos"
pick_a_terrain: "Escoge un Terreno" pick_a_terrain: "Escoge un Terreno"
# dungeon: "Dungeon" # dungeon: "Dungeon"
# indoor: "Indoor" indoor: "Interior"
desert: "Desierto" desert: "Desierto"
grassy: "Cubierto de hierba" grassy: "Cubierto de hierba"
# mountain: "Mountain" mountain: "Mountaña"
# glacier: "Glacier" glacier: "Glaciar"
small: "Pequeño" small: "Pequeño"
# large: "Large" # large: "Large"
fork_title: "Bifurcar nueva versión" fork_title: "Bifurcar nueva versión"
@ -878,7 +878,7 @@ module.exports = nativeDescription: "español (ES)", englishDescription: "Spanis
level_tab_thangs_conditions: "Condiciones de inicio" level_tab_thangs_conditions: "Condiciones de inicio"
level_tab_thangs_add: "Añadir Objetos" level_tab_thangs_add: "Añadir Objetos"
# level_tab_thangs_search: "Search thangs" # level_tab_thangs_search: "Search thangs"
# add_components: "Add Components" add_components: "Agregar Componentes"
# component_configs: "Component Configurations" # component_configs: "Component Configurations"
# config_thang: "Double click to configure a thang" # config_thang: "Double click to configure a thang"
delete: "Borrar" delete: "Borrar"
@ -1046,7 +1046,7 @@ module.exports = nativeDescription: "español (ES)", englishDescription: "Spanis
fight: "¡Pelea!" fight: "¡Pelea!"
watch_victory: "Ver tu victoria" watch_victory: "Ver tu victoria"
defeat_the: "Vence a" defeat_the: "Vence a"
# tournament_started: ", started" tournament_started: ", iniciado"
tournament_ends: "El torneo termina" tournament_ends: "El torneo termina"
tournament_ended: "El torneo ha terminado" tournament_ended: "El torneo ha terminado"
tournament_rules: "Reglas del Torneo" tournament_rules: "Reglas del Torneo"
@ -1095,7 +1095,7 @@ module.exports = nativeDescription: "español (ES)", englishDescription: "Spanis
recently_played: "Jugado Recientemente" recently_played: "Jugado Recientemente"
no_recent_games: "No he jugado juegos en las ultimas dos semanas." no_recent_games: "No he jugado juegos en las ultimas dos semanas."
payments: "Pagos" payments: "Pagos"
# purchased: "Purchased" purchased: "Adquirido"
# subscription: "Subscription" # subscription: "Subscription"
# invoices: "Invoices" # invoices: "Invoices"
service_apple: "Apple" service_apple: "Apple"
@ -1105,9 +1105,9 @@ module.exports = nativeDescription: "español (ES)", englishDescription: "Spanis
price: "Precio" price: "Precio"
gems: "Joyas" gems: "Joyas"
active: "Activo" active: "Activo"
# subscribed: "Subscribed" subscribed: "Suscrito"
# unsubscribed: "Unsubscribed" # unsubscribed: "Unsubscribed"
# active_until: "Active Until" active_until: "Activo Hasta"
cost: "Costo" cost: "Costo"
next_payment: "Siguiente Pago" next_payment: "Siguiente Pago"
card: "Tarjeta" card: "Tarjeta"
@ -1177,7 +1177,7 @@ module.exports = nativeDescription: "español (ES)", englishDescription: "Spanis
user_remarks: "Observaciones de Usuario" user_remarks: "Observaciones de Usuario"
versions: "Versiones" versions: "Versiones"
items: "Objetos" items: "Objetos"
# hero: "Hero" hero: "Héroe"
heroes: "Heroes" heroes: "Heroes"
achievement: "Logro" achievement: "Logro"
clas: "Clasess" clas: "Clasess"
@ -1188,10 +1188,10 @@ module.exports = nativeDescription: "español (ES)", englishDescription: "Spanis
poll: "Encuesta" poll: "Encuesta"
# user_polls_record: "Poll Voting History" # user_polls_record: "Poll Voting History"
# concepts: concepts:
# advanced_strings: "Advanced Strings" # advanced_strings: "Advanced Strings"
# algorithms: "Algorithms" # algorithms: "Algorithms"
# arguments: "Arguments" arguments: "Argumentos"
# arithmetic: "Arithmetic" # arithmetic: "Arithmetic"
# arrays: "Arrays" # arrays: "Arrays"
# basic_syntax: "Basic Syntax" # basic_syntax: "Basic Syntax"
@ -1199,16 +1199,16 @@ module.exports = nativeDescription: "español (ES)", englishDescription: "Spanis
# break_statements: "Break Statements" # break_statements: "Break Statements"
# classes: "Classes" # classes: "Classes"
# for_loops: "For Loops" # for_loops: "For Loops"
# functions: "Functions" functions: "Funciones"
# if_statements: "If Statements" # if_statements: "If Statements"
# input_handling: "Input Handling" # input_handling: "Input Handling"
# math_operations: "Math Operations" # math_operations: "Math Operations"
# object_literals: "Object Literals" # object_literals: "Object Literals"
# strings: "Strings" strings: "Cadenas"
# variables: "Variables" variables: "Variables"
# vectors: "Vectors" vectors: "Vectores"
# while_loops: "Loops" while_loops: "Ciclos"
# recursion: "Recursion" recursion: "Recursividad"
delta: delta:
added: "Añadido" added: "Añadido"

View file

@ -247,7 +247,7 @@ module.exports = nativeDescription: "Italiano", englishDescription: "Italian", t
victory_saving_progress: "Salvataggio progressi" victory_saving_progress: "Salvataggio progressi"
victory_go_home: "Torna alla pagina iniziale" victory_go_home: "Torna alla pagina iniziale"
victory_review: "Dicci di più!" victory_review: "Dicci di più!"
# victory_review_placeholder: "How was the level?" victory_review_placeholder: "Come è stato il livello?"
victory_hour_of_code_done: "Finito?" victory_hour_of_code_done: "Finito?"
victory_hour_of_code_done_yes: "Si, ho finito la mia ora di programmazione!" victory_hour_of_code_done_yes: "Si, ho finito la mia ora di programmazione!"
victory_experience_gained: "Punti XP guadagnati" victory_experience_gained: "Punti XP guadagnati"
@ -322,7 +322,7 @@ module.exports = nativeDescription: "Italiano", englishDescription: "Italian", t
tip_brute_force: "Quando sei in dubbio, usa la forza bruta. - Ken Thompson" tip_brute_force: "Quando sei in dubbio, usa la forza bruta. - Ken Thompson"
tip_extrapolation: "Ci sono soltanto due tipi di persone: quelli che possono estrapolare da dati incompleti..." tip_extrapolation: "Ci sono soltanto due tipi di persone: quelli che possono estrapolare da dati incompleti..."
tip_superpower: "La programmazione è la cosa che più si avvicina a un superpotere." tip_superpower: "La programmazione è la cosa che più si avvicina a un superpotere."
# tip_control_destiny: "In real open source, you have the right to control your own destiny. - Linus Torvalds" tip_control_destiny: "Nel vero open source, hai il diritto di controllare il propio destino. - Linus Torvalds"
tip_no_code: "Nessun codice è più veloce di nessun codice." tip_no_code: "Nessun codice è più veloce di nessun codice."
tip_code_never_lies: "Il codice non mente mai, ma i commenti a volte lo fanno. — Ron Jeffries" tip_code_never_lies: "Il codice non mente mai, ma i commenti a volte lo fanno. — Ron Jeffries"
# tip_reusable_software: "Before software can be reusable it first has to be usable." # tip_reusable_software: "Before software can be reusable it first has to be usable."
@ -412,14 +412,14 @@ module.exports = nativeDescription: "Italiano", englishDescription: "Italian", t
# unsubscribe: "Unsubscribe" # unsubscribe: "Unsubscribe"
# confirm_unsubscribe: "Confirm Unsubscribe" # confirm_unsubscribe: "Confirm Unsubscribe"
# never_mind: "Never Mind, I Still Love You" # never_mind: "Never Mind, I Still Love You"
# thank_you_months_prefix: "Thank you for supporting us these last" # thank_you_months_prefix: "Grazie for supporting us these last"
# thank_you_months_suffix: "months." thank_you_months_suffix: "mesi."
# thank_you: "Thank you for supporting CodeCombat." # thank_you: "Grazie for supporting CodeCombat."
# sorry_to_see_you_go: "Sorry to see you go! Please let us know what we could have done better." # sorry_to_see_you_go: "Sorry to see you go! Please let us know what we could have done better."
# unsubscribe_feedback_placeholder: "O, what have we done?" # unsubscribe_feedback_placeholder: "O, what have we done?"
# parent_button: "Ask your parent" parent_button: "Chiedi i tuoi genitori"
# parent_email_description: "We'll email them so they can buy you a CodeCombat subscription." # parent_email_description: "We'll email them so they can buy you a CodeCombat subscription."
# parent_email_input_invalid: "Email address invalid." # parent_email_input_invalid: "Indirizzo Email invalido."
# parent_email_input_label: "Parent email address" # parent_email_input_label: "Parent email address"
# parent_email_input_placeholder: "Enter parent email" # parent_email_input_placeholder: "Enter parent email"
parent_email_send: "Invia email" parent_email_send: "Invia email"
@ -428,17 +428,17 @@ module.exports = nativeDescription: "Italiano", englishDescription: "Italian", t
parents: "Per i genitori" parents: "Per i genitori"
# parents_title: "Dear Parent: Your child is learning to code. Will you help them continue?" # parents_title: "Dear Parent: Your child is learning to code. Will you help them continue?"
# parents_blurb1: "Your child has played __nLevels__ levels and learned programming basics. Help cultivate their interest and buy them a subscription so they can keep playing." # parents_blurb1: "Your child has played __nLevels__ levels and learned programming basics. Help cultivate their interest and buy them a subscription so they can keep playing."
# parents_blurb1a: "Computer programming is an essential skill that your child will undoubtedly use as an adult. By 2020, basic software skills will be needed by 77% of jobs, and software engineers are in high demand across the world. Did you know that Computer Science is the highest-paid university degree?" # parents_blurb1a: "Computer programming è una capacità essenziale che your child will undoubtedly use as an adult. By 2020, basic software skills will be needed by 77% of jobs, and software engineers are in high demand across the world. Did you know that Computer Science is the highest-paid university degree?"
# parents_blurb2: "For $9.99 USD/mo, your child will get new challenges every week and personal email support from professional programmers." # parents_blurb2: "For $9.99 USD/mo, your child will get new challenges every week and personal email support from professional programmers."
# parents_blurb3: "No Risk: 100% money back guarantee, easy 1-click unsubscribe." # parents_blurb3: "Senza Rischio: 100% money back guarantee, easy 1-click unsubscribe."
# payment_methods: "Payment Methods" payment_methods: "Metodi di Pagamento"
# payment_methods_title: "Accepted Payment Methods" payment_methods_title: "Metodi di Pagamento Accetati"
# payment_methods_blurb1: "We currently accept credit cards and Alipay." # payment_methods_blurb1: "We currently accept credit cards and Alipay."
# payment_methods_blurb2: "If you require an alternate form of payment, please contact" # payment_methods_blurb2: "If you require an alternate form of payment, please contact"
# stripe_description: "Monthly Subscription" stripe_description: "Sottoscrizione mensile"
# subscription_required_to_play: "You'll need a subscription to play this level." # subscription_required_to_play: "You'll need a subscription to play this level."
# unlock_help_videos: "Subscribe to unlock all video tutorials." # unlock_help_videos: "Sottoscribe to unlock all video tutorials."
# personal_sub: "Personal Subscription" # Accounts Subscription View below personal_sub: "Sottoscrizione Personale" # Accounts Subscription View below
# loading_info: "Loading subscription information..." # loading_info: "Loading subscription information..."
# managed_by: "Managed by" # managed_by: "Managed by"
# will_be_cancelled: "Will be cancelled on" # will_be_cancelled: "Will be cancelled on"
@ -453,13 +453,13 @@ module.exports = nativeDescription: "Italiano", englishDescription: "Italian", t
# group_discounts_1st: "1st subscription" # group_discounts_1st: "1st subscription"
# group_discounts_full: "Full price" # group_discounts_full: "Full price"
# group_discounts_2nd: "Subscriptions 2-11" # group_discounts_2nd: "Subscriptions 2-11"
# group_discounts_20: "20% off" group_discounts_20: "20% disconto"
# group_discounts_12th: "Subscriptions 12+" # group_discounts_12th: "Subscriptions 12+"
# group_discounts_40: "40% off" group_discounts_40: "40% di sconto"
# subscribing: "Subscribing..." # subscribing: "Subscribing..."
# recipient_emails_placeholder: "Enter email address to subscribe, one per line." # recipient_emails_placeholder: "Enter email address to subscribe, one per line."
# subscribe_users: "Subscribe Users" subscribe_users: "Sottoscrivere Utenti"
# users_subscribed: "Users subscribed:" users_subscribed: "Utenti sottoscritti:"
# no_users_subscribed: "No users subscribed, please double check your email addresses." # no_users_subscribed: "No users subscribed, please double check your email addresses."
# current_recipients: "Current Recipients" # current_recipients: "Current Recipients"
# unsubscribing: "Unsubscribing..." # unsubscribing: "Unsubscribing..."
@ -582,8 +582,8 @@ module.exports = nativeDescription: "Italiano", englishDescription: "Italian", t
retrostyle_title: "Illustratore" retrostyle_title: "Illustratore"
retrostyle_blurb: "Giochi retrò" retrostyle_blurb: "Giochi retrò"
# teachers: teachers:
# title: "CodeCombat: Info for Teachers" title: "CodeCombat: Informazzione per Professori"
# intro_1: "CodeCombat is an online game that teaches programming. Students write code in real programming languages." # intro_1: "CodeCombat is an online game that teaches programming. Students write code in real programming languages."
# intro_2: "No experience required!" # intro_2: "No experience required!"
# free_title: "How much does it cost?" # free_title: "How much does it cost?"
@ -597,7 +597,7 @@ module.exports = nativeDescription: "Italiano", englishDescription: "Italian", t
# sub_includes_title: "What is included in the subscription?" # sub_includes_title: "What is included in the subscription?"
# sub_includes_1: "In addition to the 100+ basic levels, students with a monthly subscription get access to these additional features:" # sub_includes_1: "In addition to the 100+ basic levels, students with a monthly subscription get access to these additional features:"
# sub_includes_2: "70+ practice levels" # sub_includes_2: "70+ practice levels"
# sub_includes_3: "Video tutorials" sub_includes_3: "Video tutoriali"
# sub_includes_4: "Premium email support" # sub_includes_4: "Premium email support"
# sub_includes_5: "10 new heroes with unique skills to master" # sub_includes_5: "10 new heroes with unique skills to master"
# sub_includes_6: "3500 bonus gems every month" # sub_includes_6: "3500 bonus gems every month"
@ -610,7 +610,7 @@ module.exports = nativeDescription: "Italiano", englishDescription: "Italian", t
# monitor_progress_5: "After they join, you will see a summary of the student's progress on your Clan's page." # monitor_progress_5: "After they join, you will see a summary of the student's progress on your Clan's page."
# private_clans_1: "Private Clans provide increased privacy and detailed progress information for each student." # private_clans_1: "Private Clans provide increased privacy and detailed progress information for each student."
# private_clans_2: "To create a private Clan, check the 'Make clan private' checkbox when creating a" # private_clans_2: "To create a private Clan, check the 'Make clan private' checkbox when creating a"
# private_clans_3: "." private_clans_3: "."
# who_for_title: "Who is CodeCombat for?" # who_for_title: "Who is CodeCombat for?"
# who_for_1: "We recommend CodeCombat for students aged 9 and up. No prior programming experience is needed." # who_for_1: "We recommend CodeCombat for students aged 9 and up. No prior programming experience is needed."
# who_for_2: "We've designed CodeCombat to appeal to both boys and girls." # who_for_2: "We've designed CodeCombat to appeal to both boys and girls."
@ -626,14 +626,14 @@ module.exports = nativeDescription: "Italiano", englishDescription: "Italian", t
# how_much_5: "We accept discounted one-time purchases and yearly subscription purchases for groups, such as a class or school. Please contact" # how_much_5: "We accept discounted one-time purchases and yearly subscription purchases for groups, such as a class or school. Please contact"
# how_much_6: "for more details." # how_much_6: "for more details."
# more_info_title: "Where can I find more information?" # more_info_title: "Where can I find more information?"
# more_info_1: "Our" more_info_1: "Il nostro"
# more_info_2: "teachers forum" # more_info_2: "teachers forum"
# more_info_3: "is a good place to connect with fellow educators who are using CodeCombat." # more_info_3: "è un buon posto to connect with fellow educators who are using CodeCombat."
# sys_requirements_title: "System Requirements" # sys_requirements_title: "System Requirements"
# sys_requirements_1: "A modern web browser. Newer versions of Chrome, Firefox, or Safari. Internet Explorer 9 or later." # sys_requirements_1: "A modern web browser. Newer versions of Chrome, Firefox, or Safari. Internet Explorer 9 or later."
# sys_requirements_2: "CodeCombat is not supported on iPad yet." # sys_requirements_2: "CodeCombat is not supported on iPad yet."
# teachers_survey: teachers_survey:
# title: "Teacher Survey" # title: "Teacher Survey"
# must_be_logged: "You must be logged in first. Please create an account or log in from the menu above." # must_be_logged: "You must be logged in first. Please create an account or log in from the menu above."
# retrieving: "Retrieving information..." # retrieving: "Retrieving information..."
@ -647,15 +647,15 @@ module.exports = nativeDescription: "Italiano", englishDescription: "Italian", t
# contact_1: "Please contact" # contact_1: "Please contact"
# contact_2: "if you have further questions." # contact_2: "if you have further questions."
# description_1: "We offer free subscriptions to teachers for evaluation purposes. You can find more information on our" # description_1: "We offer free subscriptions to teachers for evaluation purposes. You can find more information on our"
# description_2: "teachers" description_2: "professori"
# description_3: "page." # description_3: "page."
# description_4: "Please fill out this quick survey and well email you setup instructions." # description_4: "Please fill out this quick survey and well email you setup instructions."
# email: "Email Address" # email: "Email Address"
# school: "Name of School" school: "Nome di Scuola"
# location: "Name of City" location: "Nome di Città"
# age_students: "How old are your students?" # age_students: "How old are your students?"
# under: "Under" # under: "Under"
# other: "Other:" other: "Altri:"
# amount_students: "How many students do you teach?" # amount_students: "How many students do you teach?"
# hear_about: "How did you hear about CodeCombat?" # hear_about: "How did you hear about CodeCombat?"
# fill_fields: "Please fill out all fields." # fill_fields: "Please fill out all fields."
@ -806,7 +806,7 @@ module.exports = nativeDescription: "Italiano", englishDescription: "Italian", t
# progress: "Progress" # progress: "Progress"
# not_started_1: "not started" # not_started_1: "not started"
# started_1: "started" # started_1: "started"
# complete_1: "complete" complete_1: "finito"
# exp_levels: "Expand levels" # exp_levels: "Expand levels"
# rem_hero: "Remove Hero" # rem_hero: "Remove Hero"
# status: "Status" # status: "Status"
@ -883,7 +883,7 @@ module.exports = nativeDescription: "Italiano", englishDescription: "Italian", t
config_thang: "Doppio click per configurare un thang" config_thang: "Doppio click per configurare un thang"
delete: "Cancella" delete: "Cancella"
duplicate: "Duplica" duplicate: "Duplica"
# stop_duplicate: "Stop Duplicate" stop_duplicate: "Ferma Duplicazzione"
rotate: "Ruota" rotate: "Ruota"
level_settings_title: "Impostazioni" level_settings_title: "Impostazioni"
level_component_tab_title: "Componenti esistenti" level_component_tab_title: "Componenti esistenti"
@ -894,7 +894,7 @@ module.exports = nativeDescription: "Italiano", englishDescription: "Italian", t
level_components_title: "Torna all'elenco thangs" level_components_title: "Torna all'elenco thangs"
level_components_type: "Tipo" level_components_type: "Tipo"
level_component_edit_title: "Modifica componente" level_component_edit_title: "Modifica componente"
# level_component_config_schema: "Config Schema" level_component_config_schema: "Schema di configurazione"
level_component_settings: "Impostazioni" level_component_settings: "Impostazioni"
level_system_edit_title: "Modifica sistema" level_system_edit_title: "Modifica sistema"
create_system_title: "Crea nuovo sistema" create_system_title: "Crea nuovo sistema"
@ -1039,21 +1039,21 @@ module.exports = nativeDescription: "Italiano", englishDescription: "Italian", t
tutorial_play_first: "Prima di tutto gioca al Tutorial." tutorial_play_first: "Prima di tutto gioca al Tutorial."
simple_ai: "IA semplice" simple_ai: "IA semplice"
warmup: "Allenamento" warmup: "Allenamento"
# friends_playing: "Friends Playing" friends_playing: "Amici Giocando"
log_in_for_friends: "Accedi per giocare con i tuoi amici!" log_in_for_friends: "Accedi per giocare con i tuoi amici!"
social_connect_blurb: "Connettiti e gioca contro i tuoi amici!" social_connect_blurb: "Connettiti e gioca contro i tuoi amici!"
invite_friends_to_battle: "Invita i tuoi amici a unirsi a te nella battaglia!" invite_friends_to_battle: "Invita i tuoi amici a unirsi a te nella battaglia!"
fight: "Combatti!" fight: "Combatti!"
# watch_victory: "Watch your victory" # watch_victory: "Watch your victory"
# defeat_the: "Defeat the" # defeat_the: "Defeat the"
# tournament_started: ", started" tournament_started: ", ha cominciato"
# tournament_ends: "Tournament ends" tournament_ends: "Torneo conclude"
tournament_ended: "Torneo concluso" tournament_ended: "Torneo concluso"
tournament_rules: "Regole torneo" tournament_rules: "Regole torneo"
# tournament_blurb: "Write code, collect gold, build armies, crush foes, win prizes, and upgrade your career in our $40,000 Greed tournament! Check out the details" # tournament_blurb: "Write code, collect gold, build armies, crush foes, win prizes, and upgrade your career in our $40,000 Greed tournament! Check out the details"
# tournament_blurb_criss_cross: "Win bids, construct paths, outwit opponents, grab gems, and upgrade your career in our Criss-Cross tournament! Check out the details" # tournament_blurb_criss_cross: "Win bids, construct paths, outwit opponents, grab gems, and upgrade your career in our Criss-Cross tournament! Check out the details"
# tournament_blurb_zero_sum: "Unleash your coding creativity in both gold gathering and battle tactics in this alpine mirror match between red sorcerer and blue sorcerer. The tournament began on Friday, March 27 and will run until Monday, April 6 at 5PM PDT. Compete for fun and glory! Check out the details" # tournament_blurb_zero_sum: "Unleash your coding creativity in both gold gathering and battle tactics in this alpine mirror match between red sorcerer and blue sorcerer. The tournament began on Friday, March 27 and will run until Monday, April 6 at 5PM PDT. Compete for fun and glory! Check out the details"
# tournament_blurb_blog: "on our blog" tournament_blurb_blog: "nel nostro blog"
rules: "Regole" rules: "Regole"
winners: "Vincitori" winners: "Vincitori"
@ -1148,7 +1148,7 @@ module.exports = nativeDescription: "Italiano", englishDescription: "Italian", t
gplus_friends: "Amici G+" gplus_friends: "Amici G+"
gplus_friend_sessions: "Sessioni amici G+" gplus_friend_sessions: "Sessioni amici G+"
leaderboard: "Classifica" leaderboard: "Classifica"
# user_schema: "User Schema" user_schema: "Schema Utenti"
user_profile: "Profilo utente" user_profile: "Profilo utente"
# patch: "Patch" # patch: "Patch"
# patches: "Patches" # patches: "Patches"
@ -1188,9 +1188,9 @@ module.exports = nativeDescription: "Italiano", englishDescription: "Italian", t
poll: "Sondaggio" poll: "Sondaggio"
# user_polls_record: "Poll Voting History" # user_polls_record: "Poll Voting History"
# concepts: concepts:
# advanced_strings: "Advanced Strings" # advanced_strings: "Advanced Strings"
# algorithms: "Algorithms" algorithms: "Algoritmi"
# arguments: "Arguments" # arguments: "Arguments"
# arithmetic: "Arithmetic" # arithmetic: "Arithmetic"
# arrays: "Arrays" # arrays: "Arrays"
@ -1318,14 +1318,14 @@ module.exports = nativeDescription: "Italiano", englishDescription: "Italian", t
# not_featured: "Not Featured" # not_featured: "Not Featured"
# looking_for: "Looking for:" # looking_for: "Looking for:"
last_updated: "Ultimo aggiornamento:" last_updated: "Ultimo aggiornamento:"
# contact: "Contact" contact: "Contatto"
# active: "Looking for interview offers now" # active: "Looking for interview offers now"
# inactive: "Not looking for offers right now" # inactive: "Not looking for offers right now"
# complete: "complete" # complete: "complete"
# next: "Next" # next: "Next"
# next_city: "city?" next_city: "città?"
# next_country: "pick your country." # next_country: "pick your country."
# next_name: "name?" next_name: "nome?"
# next_short_description: "write a short description." # next_short_description: "write a short description."
# next_long_description: "describe your desired position." # next_long_description: "describe your desired position."
# next_skills: "list at least five skills." # next_skills: "list at least five skills."
@ -1335,7 +1335,7 @@ module.exports = nativeDescription: "Italiano", englishDescription: "Italian", t
# next_links: "add any personal or social links." # next_links: "add any personal or social links."
# next_photo: "add an optional professional photo." # next_photo: "add an optional professional photo."
# next_active: "mark yourself open to offers to show up in searches." # next_active: "mark yourself open to offers to show up in searches."
# example_blog: "Blog" example_blog: "Blog"
# example_personal_site: "Personal Site" # example_personal_site: "Personal Site"
# links_header: "Personal Links" # links_header: "Personal Links"
# links_blurb: "Link any other sites or profiles you want to highlight, like your GitHub, your LinkedIn, or your blog." # links_blurb: "Link any other sites or profiles you want to highlight, like your GitHub, your LinkedIn, or your blog."
@ -1347,9 +1347,9 @@ module.exports = nativeDescription: "Italiano", englishDescription: "Italian", t
# basics_active_help: "Want interview offers right now?" # basics_active_help: "Want interview offers right now?"
# basics_job_title: "Desired Job Title" # basics_job_title: "Desired Job Title"
# basics_job_title_help: "What role are you looking for?" # basics_job_title_help: "What role are you looking for?"
# basics_city: "City" basics_city: "Città"
# basics_city_help: "City you want to work in (or live in now)." # basics_city_help: "City you want to work in (or live in now)."
# basics_country: "Country" basics_country: "Paese"
# basics_country_help: "Country you want to work in (or live in now)." # basics_country_help: "Country you want to work in (or live in now)."
# basics_visa: "US Work Status" # basics_visa: "US Work Status"
# basics_visa_help: "Are you authorized to work in the US, or do you need visa sponsorship? (If you live in Canada or Australia, mark authorized.)" # basics_visa_help: "Are you authorized to work in the US, or do you need visa sponsorship? (If you live in Canada or Australia, mark authorized.)"
@ -1382,14 +1382,14 @@ module.exports = nativeDescription: "Italiano", englishDescription: "Italian", t
# work_employer_help: "Name of your employer." # work_employer_help: "Name of your employer."
# work_role: "Job Title" # work_role: "Job Title"
# work_role_help: "What was your job title or role?" # work_role_help: "What was your job title or role?"
# work_duration: "Duration" work_duration: "Durazione"
# work_duration_help: "When did you hold this gig?" # work_duration_help: "When did you hold this gig?"
# work_description: "Description" # work_description: "Description"
# work_description_help: "What did you do there? (140 chars; optional)" # work_description_help: "What did you do there? (140 chars; optional)"
# education: "Education" # education: "Education"
# education_header: "Recount your academic ordeals" # education_header: "Recount your academic ordeals"
# education_blurb: "List your academic ordeals." # education_blurb: "List your academic ordeals."
# education_school: "School" education_school: "Scuola"
# education_school_help: "Name of your school." # education_school_help: "Name of your school."
# education_degree: "Degree" # education_degree: "Degree"
# education_degree_help: "What was your degree and field of study?" # education_degree_help: "What was your degree and field of study?"
@ -1409,11 +1409,11 @@ module.exports = nativeDescription: "Italiano", englishDescription: "Italian", t
# project_description_help: "Briefly describe the project." # project_description_help: "Briefly describe the project."
# project_picture: "Picture" # project_picture: "Picture"
# project_picture_help: "Upload a 230x115px or larger image showing off the project." # project_picture_help: "Upload a 230x115px or larger image showing off the project."
# project_link: "Link" project_link: "Link"
# project_link_help: "Link to the project." # project_link_help: "Link to the project."
# player_code: "Player Code" # player_code: "Player Code"
# employers: employers:
# deprecation_warning_title: "Sorry, CodeCombat is not recruiting right now." # deprecation_warning_title: "Sorry, CodeCombat is not recruiting right now."
# deprecation_warning: "We are focusing on beginner levels instead of finding expert developers for the time being." # deprecation_warning: "We are focusing on beginner levels instead of finding expert developers for the time being."
# hire_developers_not_credentials: "Hire developers, not credentials." # We are not actively recruiting right now, so there's no need to add new translations for the rest of this section. # hire_developers_not_credentials: "Hire developers, not credentials." # We are not actively recruiting right now, so there's no need to add new translations for the rest of this section.
@ -1447,16 +1447,16 @@ module.exports = nativeDescription: "Italiano", englishDescription: "Italian", t
# what_blurb: "CodeCombat is a multiplayer browser programming game. Players write code to control their forces in battle against other developers. Our players have experience with all major tech stacks." # what_blurb: "CodeCombat is a multiplayer browser programming game. Players write code to control their forces in battle against other developers. Our players have experience with all major tech stacks."
# cost: "How much do we charge?" # cost: "How much do we charge?"
# cost_blurb: "We charge 15% of first year's salary and offer a 100% money back guarantee for 90 days. We don't charge for candidates who are already actively being interviewed at your company." # cost_blurb: "We charge 15% of first year's salary and offer a 100% money back guarantee for 90 days. We don't charge for candidates who are already actively being interviewed at your company."
# candidate_name: "Name" candidate_name: "Nome"
# candidate_location: "Location" # candidate_location: "Location"
# candidate_looking_for: "Looking For" # candidate_looking_for: "Looking For"
# candidate_role: "Role" # candidate_role: "Role"
# candidate_top_skills: "Top Skills" # candidate_top_skills: "Top Skills"
# candidate_years_experience: "Yrs Exp" # candidate_years_experience: "Yrs Exp"
# candidate_last_updated: "Last Updated" # candidate_last_updated: "Last Updated"
# candidate_who: "Who" candidate_who: "Chi"
# featured_developers: "Featured Developers" # featured_developers: "Featured Developers"
# other_developers: "Other Developers" other_developers: "Altri Sviluppatori"
# inactive_developers: "Inactive Developers" # inactive_developers: "Inactive Developers"
admin: admin:

View file

@ -79,8 +79,8 @@ module.exports = nativeDescription: "日本語", englishDescription: "Japanese",
adjust_volume: "音量を調整する" adjust_volume: "音量を調整する"
campaign_multiplayer: "マルチプレイ・アリーナ" campaign_multiplayer: "マルチプレイ・アリーナ"
campaign_multiplayer_description: "コーディングで他のプレイヤーに対して格闘しましょう" campaign_multiplayer_description: "コーディングで他のプレイヤーに対して格闘しましょう"
# campaign_old_multiplayer: "(Deprecated) Old Multiplayer Arenas" campaign_old_multiplayer: "(非推奨)旧マルチプレイ・アリーナ"
# campaign_old_multiplayer_description: "Relics of a more civilized age. No simulations are run for these older, hero-less multiplayer arenas." campaign_old_multiplayer_description: "より文化的だった時代の遺跡。 シュミレーションは古いため実行されなく, ヒーローもいないマルチプレイ・アリーナです。"
share_progress_modal: share_progress_modal:
blurb: "あなたは進歩している! CodeCombatでどんなに学んだかについて、誰かに伝えてください。" blurb: "あなたは進歩している! CodeCombatでどんなに学んだかについて、誰かに伝えてください。"

View file

@ -960,7 +960,7 @@ module.exports = nativeDescription: "简体中文", englishDescription: "Chinese
artisan_join_step1: "阅读文档。" artisan_join_step1: "阅读文档。"
artisan_join_step2: "创建一个新关卡 以及探索已经存在的关卡。" artisan_join_step2: "创建一个新关卡 以及探索已经存在的关卡。"
artisan_join_step3: "来我们的HipChat聊天室寻求帮助。" artisan_join_step3: "来我们的HipChat聊天室寻求帮助。"
artisan_join_step4: "你的关卡发到论坛让别人给你评价。" artisan_join_step4: "你的关卡发到论坛让别人给你评价。"
artisan_subscribe_desc: "通过电子邮件获得关卡编辑器更新和公告。" artisan_subscribe_desc: "通过电子邮件获得关卡编辑器更新和公告。"
adventurer_introduction: "现在就来了解你的角色吧:你是一辆战车,并将要承担沉重的攻击。我们需要人来尝试下我们新开的关卡以了解怎么样才能使每一样东西更美好。一开始虽然会非常辛苦;可是制造出一个最好的游戏是一个很长的过程,在这个过程中,没有人可以第一次就成功。如果你挺过去了并且自我感觉良好,那么这个位置就是为你而准备的。" adventurer_introduction: "现在就来了解你的角色吧:你是一辆战车,并将要承担沉重的攻击。我们需要人来尝试下我们新开的关卡以了解怎么样才能使每一样东西更美好。一开始虽然会非常辛苦;可是制造出一个最好的游戏是一个很长的过程,在这个过程中,没有人可以第一次就成功。如果你挺过去了并且自我感觉良好,那么这个位置就是为你而准备的。"
adventurer_attribute_1: "学习的冲动!你想要学好怎么编程,与此同时我们也想要教你怎么编程。虽然你可能会觉得你大多数时间你反而都在教导。这,就是学习。" adventurer_attribute_1: "学习的冲动!你想要学好怎么编程,与此同时我们也想要教你怎么编程。虽然你可能会觉得你大多数时间你反而都在教导。这,就是学习。"

View file

@ -1,4 +1,4 @@
module.exports = nativeDescription: "中文", englishDescription: "Chinese (Traditional)", translation: module.exports = nativeDescription: "中文", englishDescription: "Chinese (Traditional)", translation:
home: home:
slogan: "玩遊戲學程式" slogan: "玩遊戲學程式"
no_ie: "抱歉Internet Explorer 8 等舊的瀏覽器打不開此網站" # Warning that only shows up in IE8 and older no_ie: "抱歉Internet Explorer 8 等舊的瀏覽器打不開此網站" # Warning that only shows up in IE8 and older
@ -42,7 +42,7 @@ module.exports = nativeDescription: "繁体中文", englishDescription: "Chinese
diplomat_suggestion: diplomat_suggestion:
title: "幫我們翻譯CodeCombat" # This shows up when a player switches to a non-English language using the language selector. title: "幫我們翻譯CodeCombat" # This shows up when a player switches to a non-English language using the language selector.
sub_heading: "我們需要您的語言技能" sub_heading: "我們需要您的語言技能"
pitch_body: "我們開發了CodeCombat的英文版但是現在我們的玩家遍佈全球。很多人想玩中文版的卻不會說英文所以如果您中英文都會請考慮一下參加我們的翻譯工作幫忙把 CodeCombat 網站還有所有的關卡翻譯成中文(繁)。" pitch_body: "我們開發了CodeCombat的英文版但是現在我們的玩家遍佈全球。很多人想玩中文版的卻不會說英文所以如果您中英文都會請考慮一下參加我們的翻譯工作幫忙把 CodeCombat 網站還有所有的關卡翻譯成中文(繁)。"
missing_translations: "直至所有正體中文的翻譯完畢,當無法提供正體中文時還會以英文顯示。" missing_translations: "直至所有正體中文的翻譯完畢,當無法提供正體中文時還會以英文顯示。"
learn_more: "關於成為外交官" learn_more: "關於成為外交官"
subscribe_as_diplomat: "註冊成為外交官" subscribe_as_diplomat: "註冊成為外交官"
@ -247,14 +247,14 @@ module.exports = nativeDescription: "繁体中文", englishDescription: "Chinese
victory_saving_progress: "儲存進度" victory_saving_progress: "儲存進度"
victory_go_home: "返回首頁" victory_go_home: "返回首頁"
victory_review: "給我們回饋!" victory_review: "給我們回饋!"
# victory_review_placeholder: "How was the level?" victory_review_placeholder: "關卡如何?"
victory_hour_of_code_done: "您完成了嗎?" victory_hour_of_code_done: "您完成了嗎?"
victory_hour_of_code_done_yes: "是的,我完成了我的程式碼!" victory_hour_of_code_done_yes: "是的,我完成了我的程式碼!"
victory_experience_gained: "取得經驗值" victory_experience_gained: "取得經驗值"
victory_gems_gained: "取得寶石" victory_gems_gained: "取得寶石"
# victory_new_item: "New Item" victory_new_item: "新的物品"
# victory_viking_code_school: "Holy smokes, that was a hard level you just beat! If you aren't already a software developer, you should be. You just got fast-tracked for acceptance with Viking Code School, where you can take your skills to the next level and become a professional web developer in 14 weeks." victory_viking_code_school: "太厲害了, 你剛完成了非常困難的關卡! 如果你想成為一個軟件開發人員你就應該去試一下Viking Code School。在這裡你可以把你的知識增長到另一個台階。只需要14個星期你就能成為一個專業的網頁開發人員。"
# victory_become_a_viking: "Become a Viking" victory_become_a_viking: "成為一個維京人。"
guide_title: "指南" guide_title: "指南"
tome_minion_spells: "助手的咒語" # Only in old-style levels. tome_minion_spells: "助手的咒語" # Only in old-style levels.
tome_read_only_spells: "唯讀的咒語" # Only in old-style levels. tome_read_only_spells: "唯讀的咒語" # Only in old-style levels.
@ -282,8 +282,8 @@ module.exports = nativeDescription: "繁体中文", englishDescription: "Chinese
time_current: "現在:" time_current: "現在:"
time_total: "最大值:" time_total: "最大值:"
time_goto: "前往:" time_goto: "前往:"
# non_user_code_problem_title: "Unable to Load Level" non_user_code_problem_title: "無法加載關卡"
# infinite_loop_title: "Infinite Loop Detected" infinite_loop_title: "檢測到無限循環"
# infinite_loop_description: "The initial code to build the world never finished running. It's probably either really slow or has an infinite loop. Or there might be a bug. You can either try running this code again or reset the code to the default state. If that doesn't fix it, please let us know." # infinite_loop_description: "The initial code to build the world never finished running. It's probably either really slow or has an infinite loop. Or there might be a bug. You can either try running this code again or reset the code to the default state. If that doesn't fix it, please let us know."
# check_dev_console: "You can also open the developer console to see what might be going wrong." # check_dev_console: "You can also open the developer console to see what might be going wrong."
# check_dev_console_link: "(instructions)" # check_dev_console_link: "(instructions)"

View file

@ -10,9 +10,6 @@ PrepaidSchema = c.object({title: 'Prepaid', required: ['creator', 'type']}, {
code: c.shortString(title: "Unique code to redeem") code: c.shortString(title: "Unique code to redeem")
type: { type: 'string' } type: { type: 'string' }
properties: {type: 'object'} properties: {type: 'object'}
# Deprecated
status: { enum: ['active', 'used'], default: 'active' }
redeemer: c.objectId(links: [ {rel: 'extra', href: '/db/user/{($)}'} ])
}) })
c.extendBasicProperties(PrepaidSchema, 'prepaid') c.extendBasicProperties(PrepaidSchema, 'prepaid')

View file

@ -54,8 +54,12 @@ module.exports = class ArticleEditView extends RootView
return unless @treema and @preview return unless @treema and @preview
m = marked(@treema.data.body) m = marked(@treema.data.body)
b = $(@preview.document.body) b = $(@preview.document.body)
onLoadHandler = =>
if b.find('#insert').length == 1
b.find('#insert').html(m) b.find('#insert').html(m)
b.find('#title').text(@treema.data.name) b.find('#title').text(@treema.data.name)
clearInterval(id)
id = setInterval(onLoadHandler, 100)
getRenderData: (context={}) -> getRenderData: (context={}) ->
context = super(context) context = super(context)
@ -71,6 +75,7 @@ module.exports = class ArticleEditView extends RootView
@patchesView.load() @patchesView.load()
openPreview: -> openPreview: ->
if not @preview or @preview.closed
@preview = window.open('/editor/article/preview', 'preview', 'height=800,width=600') @preview = window.open('/editor/article/preview', 'preview', 'height=800,width=600')
@preview.focus() if window.focus @preview.focus() if window.focus
@preview.onload = => @pushChangesToPreview() @preview.onload = => @pushChangesToPreview()

View file

@ -46,6 +46,15 @@ module.exports = class BuyGemsModal extends ModalView
c.stateMessage = @stateMessage c.stateMessage = @stateMessage
return c return c
afterRender: ->
super()
return unless @supermodel.finished()
@playSound 'game-menu-open'
onHidden: ->
super()
@playSound 'game-menu-close'
onIPadProducts: (e) -> onIPadProducts: (e) ->
newProducts = [] newProducts = []
for iapProduct in e.products for iapProduct in e.products

View file

@ -43,6 +43,7 @@ module.exports = class PlayAchievementsModal extends ModalView
@listenTo achievementsFetcher, 'sync', @onAchievementsLoaded @listenTo achievementsFetcher, 'sync', @onAchievementsLoaded
@listenTo earnedAchievementsFetcher, 'sync', @onEarnedAchievementsLoaded @listenTo earnedAchievementsFetcher, 'sync', @onEarnedAchievementsLoaded
@stopListening @supermodel, 'loaded-all'
@supermodel.loadCollection(achievementsFetcher, 'achievement') @supermodel.loadCollection(achievementsFetcher, 'achievement')
@supermodel.loadCollection(earnedAchievementsFetcher, 'achievement') @supermodel.loadCollection(earnedAchievementsFetcher, 'achievement')

View file

@ -80,6 +80,7 @@ module.exports = class PlayItemsModal extends ModalView
itemFetcher.skip = 0 itemFetcher.skip = 0
itemFetcher.fetch({data: {skip: 0, limit: PAGE_SIZE}}) itemFetcher.fetch({data: {skip: 0, limit: PAGE_SIZE}})
@listenTo itemFetcher, 'sync', @onItemsFetched @listenTo itemFetcher, 'sync', @onItemsFetched
@stopListening @supermodel, 'loaded-all'
@supermodel.loadCollection(itemFetcher, 'items') @supermodel.loadCollection(itemFetcher, 'items')
@idToItem = {} @idToItem = {}
@ -121,7 +122,7 @@ module.exports = class PlayItemsModal extends ModalView
afterRender: -> afterRender: ->
super() super()
return unless @supermodel.finished() return unless @supermodel.finished()
Backbone.Mediator.publish 'audio-player:play-sound', trigger: 'game-menu-open', volume: 1 @playSound 'game-menu-open'
@$el.find('.nano:visible').nanoScroller({alwaysVisible: true}) @$el.find('.nano:visible').nanoScroller({alwaysVisible: true})
@itemDetailsView = new ItemDetailsView() @itemDetailsView = new ItemDetailsView()
@insertSubView(@itemDetailsView) @insertSubView(@itemDetailsView)
@ -133,7 +134,7 @@ module.exports = class PlayItemsModal extends ModalView
onHidden: -> onHidden: ->
super() super()
Backbone.Mediator.publish 'audio-player:play-sound', trigger: 'game-menu-close', volume: 1 @playSound 'game-menu-close'
#- Click events #- Click events

View file

@ -31,7 +31,7 @@ function migratePrepaidsToV2() {
redeemer: "" redeemer: ""
} }
}; };
if (doc.redeemer) { if (doc.redeemer && (!doc.redeemers || doc.redeemers.length < 1)) {
operations.$set.redeemers = [{userID: doc.redeemer, date: doc._id.getTimestamp()}] operations.$set.redeemers = [{userID: doc.redeemer, date: doc._id.getTimestamp()}]
} }

View file

@ -174,11 +174,6 @@ class SubscriptionHandler extends Handler
return done({res: 'Database error.', code: 500}) return done({res: 'Database error.', code: 500})
return done({res: 'Prepaid not found', code: 404}) unless prepaid? return done({res: 'Prepaid not found', code: 404}) unless prepaid?
return done({res: 'Prepaid not for subscription', code: 403}) unless prepaid.get('type') is 'subscription' return done({res: 'Prepaid not for subscription', code: 403}) unless prepaid.get('type') is 'subscription'
# Deprecated: status property
if status = prepaid.get('status') and status is 'used'
return done({res: 'Prepaid has already been used', code: 403})
if prepaid.get('redeemers')?.length >= prepaid.get('maxRedeemers') if prepaid.get('redeemers')?.length >= prepaid.get('maxRedeemers')
@logSubscriptionError(user, "Prepaid #{prepaid.id} note active") @logSubscriptionError(user, "Prepaid #{prepaid.id} note active")
return done({res: 'Prepaid not active', code: 403}) return done({res: 'Prepaid not active', code: 403})
@ -192,11 +187,6 @@ class SubscriptionHandler extends Handler
return done({res: 'Prepaid code already redeemed', code: 403}) return done({res: 'Prepaid code already redeemed', code: 403})
# Redeem prepaid code # Redeem prepaid code
# Deprecated: status and redeemer properties
prepaid.set('status', 'used')
prepaid.set('redeemer', user.get('_id'))
query = Prepaid.$where("'#{prepaid.get('_id').valueOf()}' === this._id.valueOf() && (!this.redeemers || this.redeemers.length < this.maxRedeemers)") query = Prepaid.$where("'#{prepaid.get('_id').valueOf()}' === this._id.valueOf() && (!this.redeemers || this.redeemers.length < this.maxRedeemers)")
redeemers.push redeemers.push
userID: user.get('_id') userID: user.get('_id')
@ -540,7 +530,7 @@ class SubscriptionHandler extends Handler
quantity: getSponsoredSubsAmount(subscriptions.basic.amount, stripeInfo.recipients.length, stripeInfo.subscriptionID?) quantity: getSponsoredSubsAmount(subscriptions.basic.amount, stripeInfo.recipients.length, stripeInfo.subscriptionID?)
stripe.customers.updateSubscription stripeInfo.customerID, stripeInfo.sponsorSubscriptionID, options, (err, subscription) => stripe.customers.updateSubscription stripeInfo.customerID, stripeInfo.sponsorSubscriptionID, options, (err, subscription) =>
if err if err
logStripeWebhookError(err) @logSubscriptionError(user, 'Sponsored subscription quantity update error. ' + JSON.stringify(err))
return done({res: 'Database error.', code: 500}) return done({res: 'Database error.', code: 500})
done() done()