Update de-CH.coffee

This commit is contained in:
kimaz 2015-04-21 13:25:04 +02:00
parent 474986f3cb
commit 3ab1b6d187

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@ -57,7 +57,7 @@ module.exports = nativeDescription: "Deutsch (Schweiz)", englishDescription: "Ge
confirm: "Bestätige"
owned: "Scho gkauft" # For items you own
locked: "Nonig freischaltbar"
# purchasable: "Purchasable" # For a hero you unlocked but haven't purchased
purchasable: "kaufen" # For a hero you unlocked but haven't purchased
available: "vorhandä"
# skills_granted: "Skills Granted" # Property documentation details
heroes: "Helde" # Tooltip on hero shop button from /play
@ -67,17 +67,17 @@ module.exports = nativeDescription: "Deutsch (Schweiz)", englishDescription: "Ge
# poll: "Poll" # Tooltip on poll button from /play
next: "Wiiter" # Go from choose hero to choose inventory before playing a level
change_hero: "Held wächsle" # Go back from choose inventory to choose hero
# choose_inventory: "Equip Items"
# buy_gems: "Buy Gems"
choose_inventory: "Items uusrüschte"
buy_gems: "Edelstei chaufä"
# subscription_required: "Subscription Required"
older_campaigns: "Älteri Kampagne"
anonymous: "Anonyme Spieler"
level_difficulty: "Schwierigkeit: "
campaign_beginner: "Afängerkampagne"
# awaiting_levels_adventurer_prefix: "We release five levels per week."
# awaiting_levels_adventurer: "Sign up as an Adventurer"
# awaiting_levels_adventurer_suffix: "to be the first to play new levels."
# adjust_volume: "Adjust volume"
awaiting_levels_adventurer_prefix: "Mier möched 5 Levels pro Wuche"
awaiting_levels_adventurer: "Mäld dich a as en Abendtüürer"
awaiting_levels_adventurer_suffix: "um de erscht zii vo die neue Levels spiilt"
adjust_volume: "Luutsterchi apasse"
choose_your_level: "Wähl dis Level us" # The rest of this section is the old play view at /play-old and isn't very important.
adventurer_prefix: "Du chasch zu de untere Level zrugg goh oder die kommende Level diskutiere im "
adventurer_forum: "Abentürer-Forum"
@ -96,10 +96,10 @@ module.exports = nativeDescription: "Deutsch (Schweiz)", englishDescription: "Ge
share_progress_modal:
blurb: "Du machsch grossi Fortschritts! Verzells öperem wieviel du glernt häsch mit CodeCombat."
email_invalid: "Email Adrässä isch falsch."
# form_blurb: "Enter your parent's email below and well show them!"
form_blurb: "Gib bitte dEmail Adrässe vo dine Eltere aa"
form_label: "Email Adrässä"
placeholder: "Email Adrässä"
# title: "Excellent Work, Apprentice"
title: "Gueti Arbeit!"
login:
sign_up: "Account erstelle"
@ -108,7 +108,7 @@ module.exports = nativeDescription: "Deutsch (Schweiz)", englishDescription: "Ge
log_out: "Uslogge"
forgot_password: "Passwort vergässe?"
# authenticate_gplus: "Authenticate G+"
# load_profile: "Load G+ Profile"
load_profile: "G+ Profil ladä"
finishing: "Fertigstelle"
sign_in_with_facebook: "Mit Facebook aamelde"
sign_in_with_gplus: "Mit G+ aamelde"
@ -125,14 +125,14 @@ module.exports = nativeDescription: "Deutsch (Schweiz)", englishDescription: "Ge
recover:
recover_account_title: "Account wiederherstelle"
send_password: "Recovery Password sende"
# recovery_sent: "Recovery email sent."
send_password: "Widerherstelligs Passwort sende"
recovery_sent: "Widerherstelligs Passwort isch gsendet"
items:
# primary: "Primary"
# secondary: "Secondary"
# armor: "Armor"
# accessories: "Accessories"
primary: "Primär"
secondary: "Sekundär"
armor: "Rüschtig"
accessories: "Accessories"
misc: "Diverses"
books: "Büecher"
@ -157,7 +157,7 @@ module.exports = nativeDescription: "Deutsch (Schweiz)", englishDescription: "Ge
# watch: "Watch"
# unwatch: "Unwatch"
submit_patch: "Patch ireiche"
# submit_changes: "Submit Changes"
submit_changes: "Wechsel ireiche"
general:
and: "und"
@ -165,7 +165,7 @@ module.exports = nativeDescription: "Deutsch (Schweiz)", englishDescription: "Ge
date: "Datum"
# body: "Body"
version: "Version"
# pending: "Pending"
pending: "in Bearbeitig"
# accepted: "Accepted"
# rejected: "Rejected"
# withdrawn: "Withdrawn"
@ -259,10 +259,10 @@ module.exports = nativeDescription: "Deutsch (Schweiz)", englishDescription: "Ge
victory_review: "Verzell üs meh!" # Only in old-style levels.
victory_hour_of_code_done: "Bisch fertig?"
victory_hour_of_code_done_yes: "Jo, ich bin fertig mit mim Hour of Code™!"
# victory_experience_gained: "XP Gained"
# victory_gems_gained: "Gems Gained"
# victory_viking_code_school: "Holy smokes, that was a hard level you just beat! If you aren't already a software developer, you should be. You just got fast-tracked for acceptance with Viking Code School, where you can take your skills to the next level and become a professional web developer in 14 weeks."
# victory_become_a_viking: "Become a Viking"
victory_experience_gained: "Erfarig bechoo"
victory_gems_gained: "Edelstei bechoo"
victory_viking_code_school: "Oh mein Gott, dass isch aber es stregs Level gsi und du heschs gschafft! Also wen du nu kei Software-Entwickler bisch, sötsch eine sii! Du hesch en Iiladig becho um at Viking Code Schuel zgha wodu dini Fähigkeite chasch wiiterentwickle und en professionele Entwickel in nur 14 Täg werde!"
victory_become_a_viking: "Werd en Vikinger!"
guide_title: "Handbuech"
tome_minion_spells: "Zaubersprüch vo dine Minions" # Only in old-style levels.
tome_read_only_spells: "Read-Only Zaubersprüch" # Only in old-style levels.
@ -270,7 +270,7 @@ module.exports = nativeDescription: "Deutsch (Schweiz)", englishDescription: "Ge
# tome_cast_button_run: "Run"
# tome_cast_button_running: "Running"
# tome_cast_button_ran: "Ran"
# tome_submit_button: "Submit"
tome_submit_button: "Abschicke"
# tome_reload_method: "Reload original code for this method" # Title text for individual method reload button.
tome_select_method: "Wähl a Methodä"
# tome_see_all_methods: "See all methods you can edit" # Title text for method list selector (shown when there are multiple programmable methdos).
@ -323,76 +323,76 @@ module.exports = nativeDescription: "Deutsch (Schweiz)", englishDescription: "Ge
# tip_premature_optimization: "Premature optimization is the root of all evil. - Donald Knuth"
# tip_brute_force: "When in doubt, use brute force. - Ken Thompson"
# tip_extrapolation: "There are only two kinds of people: those that can extrapolate from incomplete data..."
# tip_superpower: "Coding is the closest thing we have to a superpower."
tip_superpower: "Coding isch snöchte wo mier hend was ane SUperchraaft ane chund!"
# tip_control_destiny: "In real open source, you have the right to control your own destiny. - Linus Torvalds"
# tip_no_code: "No code is faster than no code."
tip_no_code: "Kei Code isch schneller als kei Code!"
# tip_code_never_lies: "Code never lies, comments sometimes do. — Ron Jeffries"
# tip_reusable_software: "Before software can be reusable it first has to be usable."
# tip_optimization_operator: "Every language has an optimization operator. In most languages that operator is //"
# tip_lines_of_code: "Measuring programming progress by lines of code is like measuring aircraft building progress by weight. — Bill Gates"
# tip_source_code: "I want to change the world but they would not give me the source code."
tip_source_code: "Ich wet dWält verändere aber die wend mier de Source Code nid gää."
# tip_javascript_java: "Java is to JavaScript what Car is to Carpet. - Chris Heilmann"
# tip_move_forward: "Whatever you do, keep moving forward. - Martin Luther King Jr."
# tip_google: "Have a problem you can't solve? Google it!"
tip_google: "Hesch es Problem und chunsch nüm wiiter? Googles doch mal!"
# tip_adding_evil: "Adding a pinch of evil."
# tip_hate_computers: "That's the thing about people who think they hate computers. What they really hate is lousy programmers. - Larry Niven"
# tip_open_source_contribute: "You can help CodeCombat improve!"
tip_open_source_contribute: "Du chasch helfe CodeCombat zverbessere!"
# tip_recurse: "To iterate is human, to recurse divine. - L. Peter Deutsch"
game_menu:
# inventory_tab: "Inventory"
inventory_tab: "Inventar"
save_load_tab: "Spaicherä/Ladä"
options_tab: "Optionä"
# guide_tab: "Guide"
# guide_video_tutorial: "Video Tutorial"
guide_tab: "Guide"
guide_video_tutorial: "Vidio Tutorial"
guide_tips: "Tipps"
multiplayer_tab: "Multiplayer"
# auth_tab: "Sign Up"
# inventory_caption: "Equip your hero"
# choose_hero_caption: "Choose hero, language"
# save_load_caption: "... and view history"
# options_caption: "Configure settings"
auth_tab: "Regischtriere"
inventory_caption: "Rüscht din Held uus"
choose_hero_caption: "Wähl din Held und dini Sprach"
save_load_caption: "... und lueg dini Gschicht aa."
options_caption: "Iistellige apasse"
guide_caption: "Doku und Tipps"
# multiplayer_caption: "Play with friends!"
# auth_caption: "Save your progress."
multiplayer_caption: "Spil mid dini Fründe!"
auth_caption: "Speichere din Fortschritt."
# leaderboard:
# leaderboard: "Leaderboard"
# view_other_solutions: "View Leaderboards"
# scores: "Scores"
# top_players: "Top Players by"
# day: "Today"
# week: "This Week"
# all: "All-Time"
# time: "Time"
# damage_taken: "Damage Taken"
# damage_dealt: "Damage Dealt"
# difficulty: "Difficulty"
# gold_collected: "Gold Collected"
Ranglischte:
leaderboard: "Ranglischte"
view_other_solutions: "Lueg der dRanglischte aa!"
scores: "Pünkt"
top_players: "Beschti Speiler"
day: "Hüt"
week: "Die Wuuche"
all: "Vo immer"
time: "Ziit"
damage_taken: "Schade gnoo"
damage_dealt: "Schade uusteilt"
difficulty: "Schwirigkeitsgrad"
gold_collected: "Gold gsammlet"
# inventory:
# choose_inventory: "Equip Items"
# equipped_item: "Equipped"
# required_purchase_title: "Required"
# available_item: "Available"
Inventar:
choose_inventory: "Items uusrüschte"
equipped_item: "Uusgrüschteti Items"
required_purchase_title: "Benötigt"
available_item: "Verfüegbar"
# restricted_title: "Restricted"
# should_equip: "(double-click to equip)"
# equipped: "(equipped)"
# locked: "(locked)"
should_equip: "(2mal Klicke zum uusrüschte)"
equipped: "(usgrüschtet)"
locked: "(geschperrt)"
# restricted: "(restricted in this level)"
# equip: "Equip"
# unequip: "Unequip"
# buy_gems:
# few_gems: "A few gems"
# pile_gems: "Pile of gems"
# chest_gems: "Chest of gems"
# purchasing: "Purchasing..."
Chauf Edelstei:
few_gems: "Es paar Edelstei"
pile_gems: "En hufe vo Edelstei"
chest_gems: "En ganzi True voll Edelstei"
purchasing: "Kaufen..."
# declined: "Your card was declined"
# retrying: "Server error, retrying."
# prompt_title: "Not Enough Gems"
# prompt_body: "Do you want to get more?"
# prompt_button: "Enter Shop"
retrying: "Server Fehler, probiere nochmals."
prompt_title: "Nid gnug Edelstei!"
prompt_body: "Wetsch mee chaufe?"
prompt_button: "zum Shop"
# recovered: "Previous gems purchase recovered. Please refresh the page."
# price: "x3500 / mo"
@ -482,8 +482,8 @@ module.exports = nativeDescription: "Deutsch (Schweiz)", englishDescription: "Ge
# weapons_ranger: "Crossbows, Guns - Long Range, No Magic"
# weapons_wizard: "Wands, Staffs - Long Range, Magic"
# attack: "Damage" # Can also translate as "Attack"
# health: "Health"
# speed: "Speed"
health: "Läbä"
speed: "Schnelligkeit"
# regeneration: "Regeneration"
# range: "Range" # As in "attack or visual range"
# blocks: "Blocks" # As in "this shield blocks this much damage"
@ -507,7 +507,7 @@ module.exports = nativeDescription: "Deutsch (Schweiz)", englishDescription: "Ge
# action_name: "name"
# action_cooldown: "Takes"
# action_specific_cooldown: "Cooldown"
# action_damage: "Damage"
action_damage: "Schade"
# action_range: "Range"
# action_radius: "Radius"
# action_duration: "Duration"
@ -520,8 +520,8 @@ module.exports = nativeDescription: "Deutsch (Schweiz)", englishDescription: "Ge
# granted_by: "Granted by"
# save_load:
# granularity_saved_games: "Saved"
# granularity_change_history: "History"
granularity_saved_games: "Gschpeicheret"
granularity_change_history: "Verlauf"
options:
# general_options: "General Options" # Check out the Options tab in the Game Menu while playing a level
@ -618,11 +618,11 @@ module.exports = nativeDescription: "Deutsch (Schweiz)", englishDescription: "Ge
versions:
save_version_title: "Neui Version speichere"
new_major_version: "Neui Hauptversion"
# submitting_patch: "Submitting Patch..."
submitting_patch: "Patch am abgee"
# cla_prefix: "To save changes, first you must agree to our"
# cla_url: "CLA"
# cla_suffix: "."
# cla_agree: "I AGREE"
cla_agree: "Ich bi iverstandee"
contact:
contact_us: "CodeCombat kontaktiere"
@ -1289,7 +1289,7 @@ module.exports = nativeDescription: "Deutsch (Schweiz)", englishDescription: "Ge
# player_code: "Player Code"
employers:
# deprecation_warning_title: "Sorry, CodeCombat is not recruiting right now."
deprecation_warning_title: "Sorry, CodeCombat rekrutiert grad nid."
# deprecation_warning: "We are focusing on beginner levels instead of finding expert developers for the time being."
hire_developers_not_credentials: "Stell Entwickler ah, nid Zügnis." # We are not actively recruiting right now, so there's no need to add new translations for the rest of this section.
# get_started: "Get Started"