diff --git a/app/assets/index.html b/app/assets/index.html index 567a2f9bf..0bb824a1b 100644 --- a/app/assets/index.html +++ b/app/assets/index.html @@ -76,8 +76,8 @@ // Additional JS functions here window.fbAsyncInit = function() { FB.init({ - appId : '148832601965463', // App ID - channelUrl : 'http://codecombat.com/channel.html', // Channel File + appId : document.location.origin === 'http://localhost:3000' ? '607435142676437' : '148832601965463', // App ID + channelUrl : document.location.origin +'/channel.html', // Channel File status : true, // check login status cookie : true, // enable cookies to allow the server to access the session xfbml : true // parse XFBML diff --git a/app/templates/home.jade b/app/templates/home.jade index ba496db05..9e5d3be94 100644 --- a/app/templates/home.jade +++ b/app/templates/home.jade @@ -5,7 +5,7 @@ block content h1#site-slogan(data-i18n="home.slogan") Learn to Code JavaScript by Playing a Game #trailer-wrapper - + img(src="/images/pages/home/video_border.png") hr diff --git a/server/levels/level_handler.coffee b/server/levels/level_handler.coffee index cdb1936cb..21a0bcc42 100644 --- a/server/levels/level_handler.coffee +++ b/server/levels/level_handler.coffee @@ -183,7 +183,6 @@ LevelHandler = class LevelHandler extends Handler query.exec (err, sessionResults) -> return res.send([]) unless sessionResults.length - res.send(sessionResults) userMap = {} userMap[u._id] = u.facebookID for u in userResults session.facebookID = userMap[session.creator] for session in sessionResults diff --git a/server/queues/scoring.coffee b/server/queues/scoring.coffee index b9883347e..f4fc91a91 100644 --- a/server/queues/scoring.coffee +++ b/server/queues/scoring.coffee @@ -201,8 +201,8 @@ determineIfSessionShouldContinueAndUpdateLog = (sessionID, sessionRank, cb) -> updatedSession = updatedSession.toObject() totalNumberOfGamesPlayed = updatedSession.numberOfWinsAndTies + updatedSession.numberOfLosses - if totalNumberOfGamesPlayed < 5 - console.log "Number of games played is less than 5, continuing..." + if totalNumberOfGamesPlayed < 10 + console.log "Number of games played is less than 10, continuing..." cb null, true else ratio = (updatedSession.numberOfLosses) / (totalNumberOfGamesPlayed) @@ -231,7 +231,7 @@ findNearestBetterSessionID = (levelOriginalID, levelMajorVersion, sessionID, ses team: opposingTeam if opponentSessionTotalScore < 30 - queryParameters["totalScore"]["$gt"] = opponentSessionTotalScore + 1 + queryParameters["totalScore"]["$gt"] = opponentSessionTotalScore + 2 limitNumber = 1