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Update tr.coffee
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1 changed files with 108 additions and 108 deletions
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@ -148,7 +148,7 @@ module.exports = nativeDescription: "Türkçe", englishDescription: "Turkish", t
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unwatch: "İzlemeyi Bırak"
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unwatch: "İzlemeyi Bırak"
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submit_patch: "Yama Gönder"
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submit_patch: "Yama Gönder"
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submit_changes: "Değişiklikleri Gönder"
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submit_changes: "Değişiklikleri Gönder"
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# save_changes: "Save Changes"
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save_changes: "Değişiklikleri Kaydet"
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general:
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general:
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and: "ve"
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and: "ve"
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@ -245,19 +245,19 @@ module.exports = nativeDescription: "Türkçe", englishDescription: "Turkish", t
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victory_rate_the_level: "Seviyeyi oyla:" # Only in old-style levels.
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victory_rate_the_level: "Seviyeyi oyla:" # Only in old-style levels.
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victory_return_to_ladder: "Merdivene Dön"
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victory_return_to_ladder: "Merdivene Dön"
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victory_play_continue: "Devam Et"
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victory_play_continue: "Devam Et"
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victory_saving_progress: "İlerlemeyi Kaydediliyor"
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victory_saving_progress: "İlerleme Kaydediliyor"
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victory_go_home: "Anasayfaya Git"
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victory_go_home: "Anasayfaya Git"
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victory_review: "Daha fazla söyleyin!"
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victory_review: "Daha fazla söyleyin!"
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# victory_review_placeholder: "How was the level?"
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victory_review_placeholder: "Seviye nasıldı?"
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victory_hour_of_code_done: "Bitirdiniz mi?"
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victory_hour_of_code_done: "Bitirdiniz mi?"
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victory_hour_of_code_done_yes: "Evet, Kod Saatimi (Hour of Code) bitirdim!"
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victory_hour_of_code_done_yes: "Evet, Kod Saatimi (Hour of Code) bitirdim!"
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victory_experience_gained: "Kazanılan XP"
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victory_experience_gained: "Kazanılan XP"
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victory_gems_gained: "Kazanılan Taş"
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victory_gems_gained: "Kazanılan Taş"
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# victory_new_item: "New Item"
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# victory_new_item: "New Item"
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# victory_viking_code_school: "Holy smokes, that was a hard level you just beat! If you aren't already a software developer, you should be. You just got fast-tracked for acceptance with Viking Code School, where you can take your skills to the next level and become a professional web developer in 14 weeks."
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# victory_viking_code_school: "Holy smokes, that was a hard level you just beat! If you aren't already a software developer, you should be. You just got fast-tracked for acceptance with Viking Code School, where you can take your skills to the next level and become a professional web developer in 14 weeks."
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# victory_become_a_viking: "Become a Viking"
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victory_become_a_viking: "Viking Ol"
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# victory_bloc: "Great work! Your skills are improving, and someone's taking notice. If you've considered becoming a software developer, this may be your lucky day. Bloc is an online bootcamp that pairs you 1-on-1 with an expert mentor who will help train you into a professional developer! By beating A Mayhem of Munchkins, you're now eligible for a $500 price reduction with the code: CCRULES"
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victory_bloc: "Harika iş çıkardın! Yeteneklerin gelişiyor ve dikkat çekiyor. Yazılım geliştirici olmayı düşünüyorsan şanslı günündesin. Bloc, profesyonel bir program geliştirici olman için seni deneyimli bir danışmanla buluşturan cevrimiçi bir eğitim ağıdır. Mayhem Munchkins'i yenerek $500 indirim almaya hak kazandiniz. Kod: CCRULES"
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# victory_bloc_cta: "Meet your mentor – learn about Bloc"
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victory_bloc_cta: "Danışmanınla Tanış – Bloc'u Öğren"
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guide_title: "Rehber"
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guide_title: "Rehber"
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tome_minion_spells: "Minyonlarınızın Büyüleri" # Only in old-style levels.
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tome_minion_spells: "Minyonlarınızın Büyüleri" # Only in old-style levels.
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tome_read_only_spells: "Salt Okunur Büyüler" # Only in old-style levels.
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tome_read_only_spells: "Salt Okunur Büyüler" # Only in old-style levels.
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@ -285,63 +285,63 @@ module.exports = nativeDescription: "Türkçe", englishDescription: "Turkish", t
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time_current: "Şimdi:"
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time_current: "Şimdi:"
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time_total: "Azami:"
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time_total: "Azami:"
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time_goto: "Git:"
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time_goto: "Git:"
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# non_user_code_problem_title: "Unable to Load Level"
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non_user_code_problem_title: "Seviye yüklenemiyor"
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# infinite_loop_title: "Infinite Loop Detected"
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infinite_loop_title: "Sonsuz döngü tespit edildi"
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# infinite_loop_description: "The initial code to build the world never finished running. It's probably either really slow or has an infinite loop. Or there might be a bug. You can either try running this code again or reset the code to the default state. If that doesn't fix it, please let us know."
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# infinite_loop_description: "The initial code to build the world never finished running. It's probably either really slow or has an infinite loop. Or there might be a bug. You can either try running this code again or reset the code to the default state. If that doesn't fix it, please let us know."
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# check_dev_console: "You can also open the developer console to see what might be going wrong."
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check_dev_console: "Neyin hatali olduğunu görmek icin geliştirici konsolunu da açabilirsin."
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# check_dev_console_link: "(instructions)"
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check_dev_console_link: "(yönergeler)"
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infinite_loop_try_again: "Yeniden Dene"
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infinite_loop_try_again: "Yeniden Dene"
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infinite_loop_reset_level: "Bölümü Sıfırla"
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infinite_loop_reset_level: "Bölümü Sıfırla"
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infinite_loop_comment_out: "Kodumu Yorum Yap"
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infinite_loop_comment_out: "Kodumu Yorum Yap"
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tip_toggle_play: "Ctrl+P ile oynat/beklet."
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tip_toggle_play: "Ctrl+P ile oynat/beklet."
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# tip_scrub_shortcut: "Use Ctrl+[ and Ctrl+] to rewind and fast-forward."
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tip_scrub_shortcut: "Ctrl+[ and Ctrl+] kullanarak geriye veya ileriye sar."
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# tip_guide_exists: "Click the guide, inside game menu (at the top of the page), for useful info."
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tip_guide_exists: "Gerekli bilgiler için oyun menüsünün içindeki (sayfanın başında) rehbere tıkla."
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tip_open_source: "CodeCombat %100 açık kaynaktır!"
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tip_open_source: "CodeCombat %100 açık kaynaktır!"
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# tip_tell_friends: "Enjoying CodeCombat? Tell your friends about us!"
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tip_tell_friends: "CodeCombat'ı sevdin mi? Arkadaşlarına bizden bahset!"
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tip_beta_launch: "CodeCombat ilk beta sürümünü Ekim 2013'te başlattı."
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tip_beta_launch: "CodeCombat ilk beta sürümünü Ekim 2013'te başlattı."
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# tip_think_solution: "Think of the solution, not the problem."
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tip_think_solution: "Sorunu değil, çözümü düşün."
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# tip_theory_practice: "In theory, there is no difference between theory and practice. But in practice, there is. - Yogi Berra"
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tip_theory_practice: "Teoride, teori ve pratik arasında fark yoktur. Ama pratikte vardır. - Yogi Berra"
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# tip_error_free: "There are two ways to write error-free programs; only the third one works. - Alan Perlis"
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tip_error_free: "Hatasız program yazmanın 2 yolu vardır; sadece üçüncüsü işe yarar. - Alan Perlis"
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# tip_debugging_program: "If debugging is the process of removing bugs, then programming must be the process of putting them in. - Edsger W. Dijkstra"
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tip_debugging_program: "Eğer hataları ayıklamak programı düzeltmekse, o zaman programlama da hataları bir araya getirmektir. - Edsger W. Dijkstra"
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# tip_forums: "Head over to the forums and tell us what you think!"
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tip_forums: "Forumları dolaş ve bize ne düşündüğünü söyle!"
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# tip_baby_coders: "In the future, even babies will be Archmages."
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tip_baby_coders: "Gelecekte bebekler bile Archmage olacak."
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# tip_morale_improves: "Loading will continue until morale improves."
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# tip_morale_improves: "Loading will continue until morale improves."
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# tip_all_species: "We believe in equal opportunities to learn programming for all species."
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# tip_all_species: "We believe in equal opportunities to learn programming for all species."
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# tip_reticulating: "Reticulating spines."
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# tip_reticulating: "Reticulating spines."
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# tip_harry: "Yer a Wizard, "
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# tip_harry: "Yer a Wizard, "
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# tip_great_responsibility: "With great coding skill comes great debug responsibility."
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# tip_great_responsibility: "With great coding skill comes great debug responsibility."
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# tip_munchkin: "If you don't eat your vegetables, a munchkin will come after you while you're asleep."
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# tip_munchkin: "If you don't eat your vegetables, a munchkin will come after you while you're asleep."
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# tip_binary: "There are only 10 types of people in the world: those who understand binary, and those who don't."
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tip_binary: "Dünyada sadece 10 çeşit insan vardır: Ikilileri anlayabilenler ve anlayamayanlar."
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# tip_commitment_yoda: "A programmer must have the deepest commitment, the most serious mind. ~ Yoda"
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# tip_commitment_yoda: "A programmer must have the deepest commitment, the most serious mind. ~ Yoda"
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# tip_no_try: "Do. Or do not. There is no try. - Yoda"
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tip_no_try: "Yap ya da yapma. Denemek diye bir şey yok. - Yoda"
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# tip_patience: "Patience you must have, young Padawan. - Yoda"
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tip_patience: "Sabırlı olmalısın genç Padawan. - Yoda"
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# tip_documented_bug: "A documented bug is not a bug; it is a feature."
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tip_documented_bug: "Dökümante edilmiş bir hata, hata değildir; olsa olsa yeni bir özelliktir."
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# tip_impossible: "It always seems impossible until it's done. - Nelson Mandela"
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tip_impossible: "Her şey tamamlanana kadar imkansız görünür. - Nelson Mandela"
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# tip_talk_is_cheap: "Talk is cheap. Show me the code. - Linus Torvalds"
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tip_talk_is_cheap: "Konuşmak kolaydır. Kodunu göster. - Linus Torvalds"
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# tip_first_language: "The most disastrous thing that you can ever learn is your first programming language. - Alan Kay"
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tip_first_language: "Hayatta öğrenebilecegin en feci şey ilk programlama dilindir. - Alan Kay"
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# tip_hardware_problem: "Q: How many programmers does it take to change a light bulb? A: None, it's a hardware problem."
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# tip_hardware_problem: "Q: How many programmers does it take to change a light bulb? A: None, it's a hardware problem."
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# tip_hofstadters_law: "Hofstadter's Law: It always takes longer than you expect, even when you take into account Hofstadter's Law."
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# tip_hofstadters_law: "Hofstadter's Law: It always takes longer than you expect, even when you take into account Hofstadter's Law."
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# tip_premature_optimization: "Premature optimization is the root of all evil. - Donald Knuth"
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# tip_premature_optimization: "Premature optimization is the root of all evil. - Donald Knuth"
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# tip_brute_force: "When in doubt, use brute force. - Ken Thompson"
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# tip_brute_force: "Süpheye düstüğünde kaba kuvveti kullan. - Ken Thompson"
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# tip_extrapolation: "There are only two kinds of people: those that can extrapolate from incomplete data..."
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# tip_extrapolation: "There are only two kinds of people: those that can extrapolate from incomplete data..."
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# tip_superpower: "Coding is the closest thing we have to a superpower."
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tip_superpower: "Kodlama, süper güç sahibi olmaya en çok benzeyen şeydir."
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# tip_control_destiny: "In real open source, you have the right to control your own destiny. - Linus Torvalds"
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tip_control_destiny: "Gerçekten açık kaynaklı olan bir kodda, kendi kaderinizi kontrol edebilirsiniz. - Linus Torvalds"
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# tip_no_code: "No code is faster than no code."
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# tip_no_code: "No code is faster than no code."
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# tip_code_never_lies: "Code never lies, comments sometimes do. — Ron Jeffries"
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tip_code_never_lies: "Kod yalan söylemez, yorumlar bazen söyler. — Ron Jeffries"
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# tip_reusable_software: "Before software can be reusable it first has to be usable."
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tip_reusable_software: "Yazılımın tekrar kullanılabilir olması için öncelikle kullanılabilir olması gerekmektedir."
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# tip_optimization_operator: "Every language has an optimization operator. In most languages that operator is ‘//’"
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tip_optimization_operator: "Her dilin optimizasyon operatörü vardır. Çogu dilde bu operator ‘//’ şeklindedir"
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# tip_lines_of_code: "Measuring programming progress by lines of code is like measuring aircraft building progress by weight. — Bill Gates"
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# tip_lines_of_code: "Measuring programming progress by lines of code is like measuring aircraft building progress by weight. — Bill Gates"
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# tip_source_code: "I want to change the world but they would not give me the source code."
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tip_source_code: "Dünyayı değiştirmek istiyorum ancak kaynak kodunu vermiyorlar."
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# tip_javascript_java: "Java is to JavaScript what Car is to Carpet. - Chris Heilmann"
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tip_javascript_java: "Java ile JavaScript arasındaki ilişki, kafes ile kavanoz arasındaki kadardır. - Chris Heilmann"
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# tip_move_forward: "Whatever you do, keep moving forward. - Martin Luther King Jr."
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tip_move_forward: "Ne yaparsan yap, ilerlemeye devam et. - Martin Luther King Jr."
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# tip_google: "Have a problem you can't solve? Google it!"
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tip_google: "Çözemediğin bir problemin mi var? Google'a sor!"
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# tip_adding_evil: "Adding a pinch of evil."
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tip_adding_evil: "Bir tutam kötülük ekle."
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# tip_hate_computers: "That's the thing about people who think they hate computers. What they really hate is lousy programmers. - Larry Niven"
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# tip_hate_computers: "That's the thing about people who think they hate computers. What they really hate is lousy programmers. - Larry Niven"
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# tip_open_source_contribute: "You can help CodeCombat improve!"
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tip_open_source_contribute: "CodeCombat'ı geliştirmeye yardım edebilirsin!"
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# tip_recurse: "To iterate is human, to recurse divine. - L. Peter Deutsch"
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# tip_recurse: "To iterate is human, to recurse divine. - L. Peter Deutsch"
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# tip_free_your_mind: "You have to let it all go, Neo. Fear, doubt, and disbelief. Free your mind. - Morpheus"
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tip_free_your_mind: "Her şeyi bırakmalısın, Neo. Korku, şüphe, ve güvensizlik. Zihnini özgürleştir. - Morpheus"
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# tip_strong_opponents: "Even the strongest of opponents always has a weakness. - Itachi Uchiha"
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tip_strong_opponents: "En güçlü rakiplerin bile zayıf noktası vardır. - Itachi Uchiha"
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# tip_paper_and_pen: "Before you start coding, you can always plan with a sheet of paper and a pen."
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tip_paper_and_pen: "Kodlamaya başlamadan önce çalışmaya her zaman kağıt ve kalemle başlamalısın."
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game_menu:
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game_menu:
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inventory_tab: "Envanter"
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inventory_tab: "Envanter"
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@ -391,9 +391,9 @@ module.exports = nativeDescription: "Türkçe", englishDescription: "Turkish", t
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few_gems: "Bir avuç taş"
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few_gems: "Bir avuç taş"
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pile_gems: "Bir Torba"
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pile_gems: "Bir Torba"
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chest_gems: "Sandık dolusu taş"
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chest_gems: "Sandık dolusu taş"
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# purchasing: "Purchasing..."
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purchasing: "Ödeniyor..."
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# declined: "Your card was declined"
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declined: "Kartınız reddedildi"
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# retrying: "Server error, retrying."
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retrying: "Sunucu hatası, tekrar deneniyor."
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# prompt_title: "Not Enough Gems"
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# prompt_title: "Not Enough Gems"
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# prompt_body: "Do you want to get more?"
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# prompt_body: "Do you want to get more?"
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# prompt_button: "Enter Shop"
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# prompt_button: "Enter Shop"
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account:
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account:
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recently_played: "En Son Oynananlar"
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recently_played: "En Son Oynananlar"
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no_recent_games: "Son iki hafta içerisinde hiç oyun oynanmadı."
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no_recent_games: "Son iki hafta içerisinde hiç oyun oynanmadı."
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# payments: "Payments"
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payments: "Ödemeler"
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# purchased: "Purchased"
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purchased: "Ödendi"
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# sale: "Sale"
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sale: "İndirim"
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# subscription: "Subscription"
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subscription: "Üyelik"
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# invoices: "Invoices"
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invoices: "Faturalar"
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# service_apple: "Apple"
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service_apple: "Apple"
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# service_web: "Web"
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service_web: "Web"
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# paid_on: "Paid On"
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# paid_on: "Paid On"
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# service: "Service"
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service: "Servis"
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# price: "Price"
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price: "Fiyat"
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# gems: "Gems"
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gems: "Değerli Taş"
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# active: "Active"
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active: "Aktif"
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# subscribed: "Subscribed"
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subscribed: "Üye olundu"
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# unsubscribed: "Unsubscribed"
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unsubscribed: "Üyelikten ayrılındı"
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# active_until: "Active Until"
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# active_until: "Active Until"
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# cost: "Cost"
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cost: "Tutar"
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# next_payment: "Next Payment"
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next_payment: "Bir sonraki ödeme"
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# card: "Card"
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card: "Kart"
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# status_unsubscribed_active: "You're not subscribed and won't be billed, but your account is still active for now."
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# status_unsubscribed_active: "You're not subscribed and won't be billed, but your account is still active for now."
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# status_unsubscribed: "Get access to new levels, heroes, items, and bonus gems with a CodeCombat subscription!"
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# status_unsubscribed: "Get access to new levels, heroes, items, and bonus gems with a CodeCombat subscription!"
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# account_invoices:
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account_invoices:
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# amount: "Amount in US dollars"
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amount: "US doları cinsinden tutarı"
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# declined: "Your card was declined"
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declined: "Kartınız reddedildi"
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# invalid_amount: "Please enter a US dollar amount."
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invalid_amount: "Lütfen US doları cinsinden tutar giriniz."
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# not_logged_in: "Log in or create an account to access invoices."
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not_logged_in: "Faturalara erisim için lütfen giriş yapınız ya da hesap açınız"
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# pay: "Pay Invoice"
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pay: "Fatura Ödeme"
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# purchasing: "Purchasing..."
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purchasing: "Ödeniyor..."
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# retrying: "Server error, retrying."
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retrying: "Sunucu hatası, tekrar deneniyor."
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# success: "Successfully paid. Thanks!"
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success: "Başarıyla ödendi. Tesekkürler!"
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loading_error:
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loading_error:
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could_not_load: "Yüklenemiyor"
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could_not_load: "Yüklenemiyor"
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gplus_friends: "G+ Arkadaşları"
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gplus_friends: "G+ Arkadaşları"
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gplus_friend_sessions: "G+ Arkadaş Oturumları"
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gplus_friend_sessions: "G+ Arkadaş Oturumları"
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leaderboard: "Sıralama"
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leaderboard: "Sıralama"
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# user_schema: "User Schema"
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user_schema: "Kullanıcı Şeması"
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# user_profile: "User Profile"
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user_profile: "Kullanıcı Profili"
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# patch: "Patch"
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patch: "Yama"
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# patches: "Patches"
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patches: "Yamalar"
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# patched_model: "Source Document"
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patched_model: "Kaynak Dökümanı"
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# model: "Model"
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model: "Model"
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# system: "System"
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system: "Sistem"
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# systems: "Systems"
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systems: "Sistemler"
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# component: "Component"
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component: "Bileşen"
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# components: "Components"
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components: "Bileşenler"
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# thang: "Thang"
|
thang: "Madde"
|
||||||
# thangs: "Thangs"
|
thangs: "Maddeler"
|
||||||
# level_session: "Your Session"
|
level_session: "Oturumunuz"
|
||||||
# opponent_session: "Opponent Session"
|
opponent_session: "Rakip Oturumu"
|
||||||
# article: "Article"
|
article: "Makale"
|
||||||
# user_names: "User Names"
|
user_names: "Kullanıcı Adları"
|
||||||
# thang_names: "Thang Names"
|
thang_names: "Madde Adları"
|
||||||
# files: "Files"
|
files: "Dosyalar"
|
||||||
# top_simulators: "Top Simulators"
|
top_simulators: "En iyi simulatörler"
|
||||||
# source_document: "Source Document"
|
source_document: "Kaynak Dökümanı"
|
||||||
# document: "Document"
|
document: "Dökümanlar"
|
||||||
# sprite_sheet: "Sprite Sheet"
|
sprite_sheet: "Sprite Sheet"
|
||||||
# employers: "Employers"
|
employers: "İş verenler"
|
||||||
# candidates: "Candidates"
|
candidates: "Adaylar"
|
||||||
# candidate_sessions: "Candidate Sessions"
|
candidate_sessions: "Aday Oturumları"
|
||||||
# user_remark: "User Remark"
|
# user_remark: "User Remark"
|
||||||
# user_remarks: "User Remarks"
|
# user_remarks: "User Remarks"
|
||||||
# versions: "Versions"
|
versions: "Versiyonlar"
|
||||||
# items: "Items"
|
# items: "Items"
|
||||||
# hero: "Hero"
|
hero: "Kahraman"
|
||||||
# heroes: "Heroes"
|
heroes: "Kahramanlar"
|
||||||
# achievement: "Achievement"
|
achievement: "Başarı"
|
||||||
# clas: "CLAs"
|
clas: "CLA'ler"
|
||||||
# play_counts: "Play Counts"
|
play_counts: "Oyun Sayısı"
|
||||||
# feedback: "Feedback"
|
feedback: "Geri bildirim"
|
||||||
# payment_info: "Payment Info"
|
payment_info: "Ödeme Bilgisi"
|
||||||
# campaigns: "Campaigns"
|
campaigns: "Kampanyalar"
|
||||||
# poll: "Poll"
|
# poll: "Poll"
|
||||||
# user_polls_record: "Poll Voting History"
|
# user_polls_record: "Poll Voting History"
|
||||||
|
|
||||||
# concepts:
|
# concepts:
|
||||||
# advanced_strings: "Advanced Strings"
|
# advanced_strings: "Advanced Strings"
|
||||||
# algorithms: "Algorithms"
|
algorithms: "Algoritmalar"
|
||||||
# arguments: "Arguments"
|
arguments: "Argümanlar"
|
||||||
# arithmetic: "Arithmetic"
|
arithmetic: "Aritmetik"
|
||||||
# arrays: "Arrays"
|
arrays: "Diziler"
|
||||||
# basic_syntax: "Basic Syntax"
|
basic_syntax: "Temel Söz Dizimi (Syntax)"
|
||||||
# boolean_logic: "Boolean Logic"
|
# boolean_logic: "Boolean Logic"
|
||||||
# break_statements: "Break Statements"
|
# break_statements: "Break Statements"
|
||||||
# classes: "Classes"
|
# classes: "Classes"
|
||||||
|
|
Loading…
Reference in a new issue