diff --git a/app/locale/ar.coffee b/app/locale/ar.coffee
index 18da2262a..8a79b097b 100644
--- a/app/locale/ar.coffee
+++ b/app/locale/ar.coffee
@@ -358,6 +358,7 @@ module.exports = nativeDescription: "العربية", englishDescription: "Arabi
 #    grid: "Grid"
 #    customize_wizard: "Customize Wizard"
 #    home: "Home"
+#    stop: "Stop"
 #    game_menu: "Game Menu"
 #    guide: "Guide"
 #    restart: "Restart"
@@ -498,7 +499,9 @@ module.exports = nativeDescription: "العربية", englishDescription: "Arabi
 #    space: "Space"
 #    enter: "Enter"
 #    escape: "Escape"
+#    shift: "Shift"
 #    cast_spell: "Cast current spell."
+#    run_real_time: "Run in real time."
 #    continue_script: "Continue past current script."
 #    skip_scripts: "Skip past all skippable scripts."
 #    toggle_playback: "Toggle play/pause."
@@ -537,18 +540,10 @@ module.exports = nativeDescription: "العربية", englishDescription: "Arabi
 
 #  editor:
 #    main_title: "CodeCombat Editors"
-#    main_description: "Build your own levels, campaigns, units and educational content. We provide all the tools you need!"
 #    article_title: "Article Editor"
-#    article_description: "Write articles that give players overviews of programming concepts which can be used across a variety of levels and campaigns."
 #    thang_title: "Thang Editor"
-#    thang_description: "Build units, defining their default logic, graphics and audio. Currently only supports importing Flash exported vector graphics."
 #    level_title: "Level Editor"
-#    level_description: "Includes the tools for scripting, uploading audio, and constructing custom logic to create all sorts of levels. Everything we use ourselves!"
 #    achievement_title: "Achievement Editor"
-#    got_questions: "Questions about using the CodeCombat editors?"
-#    contact_us: "Contact us!"
-#    hipchat_prefix: "You can also find us in our"
-#    hipchat_url: "HipChat room."
 #    back: "Back"
 #    revert: "Revert"
 #    revert_models: "Revert Models"
diff --git a/app/locale/bg.coffee b/app/locale/bg.coffee
index 9ac52e6c1..f1200a700 100644
--- a/app/locale/bg.coffee
+++ b/app/locale/bg.coffee
@@ -358,6 +358,7 @@ module.exports = nativeDescription: "български език", englishDescri
 #    grid: "Grid"
 #    customize_wizard: "Customize Wizard"
 #    home: "Home"
+#    stop: "Stop"
 #    game_menu: "Game Menu"
 #    guide: "Guide"
 #    restart: "Restart"
@@ -498,7 +499,9 @@ module.exports = nativeDescription: "български език", englishDescri
 #    space: "Space"
 #    enter: "Enter"
 #    escape: "Escape"
+#    shift: "Shift"
 #    cast_spell: "Cast current spell."
+#    run_real_time: "Run in real time."
 #    continue_script: "Continue past current script."
 #    skip_scripts: "Skip past all skippable scripts."
 #    toggle_playback: "Toggle play/pause."
@@ -537,18 +540,10 @@ module.exports = nativeDescription: "български език", englishDescri
 
 #  editor:
 #    main_title: "CodeCombat Editors"
-#    main_description: "Build your own levels, campaigns, units and educational content. We provide all the tools you need!"
 #    article_title: "Article Editor"
-#    article_description: "Write articles that give players overviews of programming concepts which can be used across a variety of levels and campaigns."
 #    thang_title: "Thang Editor"
-#    thang_description: "Build units, defining their default logic, graphics and audio. Currently only supports importing Flash exported vector graphics."
 #    level_title: "Level Editor"
-#    level_description: "Includes the tools for scripting, uploading audio, and constructing custom logic to create all sorts of levels. Everything we use ourselves!"
 #    achievement_title: "Achievement Editor"
-#    got_questions: "Questions about using the CodeCombat editors?"
-#    contact_us: "Contact us!"
-#    hipchat_prefix: "You can also find us in our"
-#    hipchat_url: "HipChat room."
 #    back: "Back"
 #    revert: "Revert"
 #    revert_models: "Revert Models"
diff --git a/app/locale/ca.coffee b/app/locale/ca.coffee
index 82fa4ec9f..447edf05c 100644
--- a/app/locale/ca.coffee
+++ b/app/locale/ca.coffee
@@ -358,6 +358,7 @@ module.exports = nativeDescription: "Català", englishDescription: "Catalan", tr
 #    grid: "Grid"
 #    customize_wizard: "Customize Wizard"
 #    home: "Home"
+#    stop: "Stop"
 #    game_menu: "Game Menu"
 #    guide: "Guide"
 #    restart: "Restart"
@@ -498,7 +499,9 @@ module.exports = nativeDescription: "Català", englishDescription: "Catalan", tr
 #    space: "Space"
 #    enter: "Enter"
 #    escape: "Escape"
+#    shift: "Shift"
 #    cast_spell: "Cast current spell."
+#    run_real_time: "Run in real time."
 #    continue_script: "Continue past current script."
 #    skip_scripts: "Skip past all skippable scripts."
 #    toggle_playback: "Toggle play/pause."
@@ -537,18 +540,10 @@ module.exports = nativeDescription: "Català", englishDescription: "Catalan", tr
 
 #  editor:
 #    main_title: "CodeCombat Editors"
-#    main_description: "Build your own levels, campaigns, units and educational content. We provide all the tools you need!"
 #    article_title: "Article Editor"
-#    article_description: "Write articles that give players overviews of programming concepts which can be used across a variety of levels and campaigns."
 #    thang_title: "Thang Editor"
-#    thang_description: "Build units, defining their default logic, graphics and audio. Currently only supports importing Flash exported vector graphics."
 #    level_title: "Level Editor"
-#    level_description: "Includes the tools for scripting, uploading audio, and constructing custom logic to create all sorts of levels. Everything we use ourselves!"
 #    achievement_title: "Achievement Editor"
-#    got_questions: "Questions about using the CodeCombat editors?"
-#    contact_us: "Contact us!"
-#    hipchat_prefix: "You can also find us in our"
-#    hipchat_url: "HipChat room."
 #    back: "Back"
 #    revert: "Revert"
 #    revert_models: "Revert Models"
diff --git a/app/locale/cs.coffee b/app/locale/cs.coffee
index 7995469ef..6e55a881a 100644
--- a/app/locale/cs.coffee
+++ b/app/locale/cs.coffee
@@ -358,6 +358,7 @@ module.exports = nativeDescription: "čeština", englishDescription: "Czech", tr
     grid: "Mřížka"
     customize_wizard: "Upravit Kouzelníka"
     home: "Domů"
+#    stop: "Stop"
 #    game_menu: "Game Menu"
     guide: "Průvodce"
     restart: "Restartovat"
@@ -498,7 +499,9 @@ module.exports = nativeDescription: "čeština", englishDescription: "Czech", tr
 #    space: "Space"
 #    enter: "Enter"
 #    escape: "Escape"
+#    shift: "Shift"
 #    cast_spell: "Cast current spell."
+#    run_real_time: "Run in real time."
 #    continue_script: "Continue past current script."
 #    skip_scripts: "Skip past all skippable scripts."
 #    toggle_playback: "Toggle play/pause."
@@ -537,18 +540,10 @@ module.exports = nativeDescription: "čeština", englishDescription: "Czech", tr
 
   editor:
     main_title: "Editory CodeCombatu"
-    main_description: "Vytvořte vlastní úrovně, kampaně, jednotky a vzdělávací obsah. My vám poskytujeme všechny potřebné nástroje!"
     article_title: "Editor článků"
-    article_description: "Napište články, které objasní hráčům koncepty programování využitelné v úrovních a kampaních."
     thang_title: "Editor Thangů - objektů"
-    thang_description: "Vytvořte jednotky, definujte jejich logiku, vlastnosti, grafiku a zvuk. Momentálně jsou podporovány pouze importy vektorové grafiky exportované z Flashe."
     level_title: "Editor úrovní"
-    level_description: "Zahrnuje pomůcky pro skriptování, nahrávání audia a tvorbu vlastní logiky pro vytvoření vlastních úrovní. Obsahuje vše, čeho využíváme k tvorbě úrovní my!"
 #    achievement_title: "Achievement Editor"
-#    got_questions: "Questions about using the CodeCombat editors?"
-    contact_us: "kontaktujte nás!"
-    hipchat_prefix: "Můžete nás také najít v naší"
-    hipchat_url: "HipChat diskusní místnosti."
 #    back: "Back"
 #    revert: "Revert"
 #    revert_models: "Revert Models"
diff --git a/app/locale/da.coffee b/app/locale/da.coffee
index fe29820b0..33d925272 100644
--- a/app/locale/da.coffee
+++ b/app/locale/da.coffee
@@ -358,6 +358,7 @@ module.exports = nativeDescription: "dansk", englishDescription: "Danish", trans
     grid: "Gitter"
     customize_wizard: "Tilpas troldmand"
     home: "Hjem"
+#    stop: "Stop"
 #    game_menu: "Game Menu"
     guide: "Guide"
     restart: "Start forfra"
@@ -498,7 +499,9 @@ module.exports = nativeDescription: "dansk", englishDescription: "Danish", trans
 #    space: "Space"
 #    enter: "Enter"
 #    escape: "Escape"
+#    shift: "Shift"
 #    cast_spell: "Cast current spell."
+#    run_real_time: "Run in real time."
 #    continue_script: "Continue past current script."
 #    skip_scripts: "Skip past all skippable scripts."
 #    toggle_playback: "Toggle play/pause."
@@ -537,18 +540,10 @@ module.exports = nativeDescription: "dansk", englishDescription: "Danish", trans
 
   editor:
 #    main_title: "CodeCombat Editors"
-#    main_description: "Build your own levels, campaigns, units and educational content. We provide all the tools you need!"
 #    article_title: "Article Editor"
-#    article_description: "Write articles that give players overviews of programming concepts which can be used across a variety of levels and campaigns."
 #    thang_title: "Thang Editor"
-#    thang_description: "Build units, defining their default logic, graphics and audio. Currently only supports importing Flash exported vector graphics."
     level_title: "Bane Redigeringsværktøj"
-#    level_description: "Includes the tools for scripting, uploading audio, and constructing custom logic to create all sorts of levels. Everything we use ourselves!"
 #    achievement_title: "Achievement Editor"
-#    got_questions: "Questions about using the CodeCombat editors?"
-    contact_us: "kontact os!"
-    hipchat_prefix: "Du kan også finde os på vores"
-    hipchat_url: "HipChat kanal."
 #    back: "Back"
 #    revert: "Revert"
 #    revert_models: "Revert Models"
diff --git a/app/locale/de-AT.coffee b/app/locale/de-AT.coffee
index 9a03d2ffe..bb9d74e87 100644
--- a/app/locale/de-AT.coffee
+++ b/app/locale/de-AT.coffee
@@ -358,6 +358,7 @@ module.exports = nativeDescription: "Deutsch (Österreich)", englishDescription:
 #    grid: "Grid"
 #    customize_wizard: "Customize Wizard"
 #    home: "Home"
+#    stop: "Stop"
 #    game_menu: "Game Menu"
 #    guide: "Guide"
 #    restart: "Restart"
@@ -498,7 +499,9 @@ module.exports = nativeDescription: "Deutsch (Österreich)", englishDescription:
 #    space: "Space"
 #    enter: "Enter"
 #    escape: "Escape"
+#    shift: "Shift"
 #    cast_spell: "Cast current spell."
+#    run_real_time: "Run in real time."
 #    continue_script: "Continue past current script."
 #    skip_scripts: "Skip past all skippable scripts."
 #    toggle_playback: "Toggle play/pause."
@@ -537,18 +540,10 @@ module.exports = nativeDescription: "Deutsch (Österreich)", englishDescription:
 
 #  editor:
 #    main_title: "CodeCombat Editors"
-#    main_description: "Build your own levels, campaigns, units and educational content. We provide all the tools you need!"
 #    article_title: "Article Editor"
-#    article_description: "Write articles that give players overviews of programming concepts which can be used across a variety of levels and campaigns."
 #    thang_title: "Thang Editor"
-#    thang_description: "Build units, defining their default logic, graphics and audio. Currently only supports importing Flash exported vector graphics."
 #    level_title: "Level Editor"
-#    level_description: "Includes the tools for scripting, uploading audio, and constructing custom logic to create all sorts of levels. Everything we use ourselves!"
 #    achievement_title: "Achievement Editor"
-#    got_questions: "Questions about using the CodeCombat editors?"
-#    contact_us: "Contact us!"
-#    hipchat_prefix: "You can also find us in our"
-#    hipchat_url: "HipChat room."
 #    back: "Back"
 #    revert: "Revert"
 #    revert_models: "Revert Models"
diff --git a/app/locale/de-CH.coffee b/app/locale/de-CH.coffee
index ea4cbb6c8..e7a52ffd0 100644
--- a/app/locale/de-CH.coffee
+++ b/app/locale/de-CH.coffee
@@ -358,6 +358,7 @@ module.exports = nativeDescription: "Deutsch (Schweiz)", englishDescription: "Ge
     grid: "Gitter"
     customize_wizard: "Zauberer apasse"
     home: "Home"
+#    stop: "Stop"
 #    game_menu: "Game Menu"
     guide: "Aleitig"
     restart: "Neu starte"
@@ -498,7 +499,9 @@ module.exports = nativeDescription: "Deutsch (Schweiz)", englishDescription: "Ge
     space: "Space"
     enter: "Enter"
     escape: "Escape"
+#    shift: "Shift"
     cast_spell: "Aktuelle Zauberspruch beschwöre."
+#    run_real_time: "Run in real time."
     continue_script: "Nochem aktuelle Script fortsetze."
     skip_scripts: "Alli überspringbare Scripts überspringe."
     toggle_playback: "Play/Pause istelle."
@@ -537,18 +540,10 @@ module.exports = nativeDescription: "Deutsch (Schweiz)", englishDescription: "Ge
 
 #  editor:
 #    main_title: "CodeCombat Editors"
-#    main_description: "Build your own levels, campaigns, units and educational content. We provide all the tools you need!"
 #    article_title: "Article Editor"
-#    article_description: "Write articles that give players overviews of programming concepts which can be used across a variety of levels and campaigns."
 #    thang_title: "Thang Editor"
-#    thang_description: "Build units, defining their default logic, graphics and audio. Currently only supports importing Flash exported vector graphics."
 #    level_title: "Level Editor"
-#    level_description: "Includes the tools for scripting, uploading audio, and constructing custom logic to create all sorts of levels. Everything we use ourselves!"
 #    achievement_title: "Achievement Editor"
-#    got_questions: "Questions about using the CodeCombat editors?"
-#    contact_us: "Contact us!"
-#    hipchat_prefix: "You can also find us in our"
-#    hipchat_url: "HipChat room."
 #    back: "Back"
 #    revert: "Revert"
 #    revert_models: "Revert Models"
diff --git a/app/locale/de-DE.coffee b/app/locale/de-DE.coffee
index 60569161e..7726401ad 100644
--- a/app/locale/de-DE.coffee
+++ b/app/locale/de-DE.coffee
@@ -358,6 +358,7 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
     grid: "Raster"
     customize_wizard: "Bearbeite den Zauberer"
     home: "Startseite"
+#    stop: "Stop"
 #    game_menu: "Game Menu"
     guide: "Hilfe"
     restart: "Neustart"
@@ -498,7 +499,9 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
     space: "Leertaste"
     enter: "Eingabetaste"
 #    escape: "Escape"
+#    shift: "Shift"
 #    cast_spell: "Cast current spell."
+#    run_real_time: "Run in real time."
 #    continue_script: "Continue past current script."
 #    skip_scripts: "Skip past all skippable scripts."
 #    toggle_playback: "Toggle play/pause."
@@ -537,18 +540,10 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
 
   editor:
     main_title: "CodeCombat Editoren"
-    main_description: "Entwerfe deine eigenen Level, Kampagnen, Einheiten und Lernmaterial. Wir stellen alle Werkzeuge zur Verfügung, die Du dafür benötigst!"
     article_title: "Artikel Editor"
-    article_description: "Schreiben Sie Artikel, die anderen Spieler einen Überblick über Programmierkonzepte geben und in einer Vielzahl von Ebenen und Kampagnen genutzt werden können."
     thang_title: "Thang Editor"
-    thang_description: "Entwerfe Einheiten, definiere ihre Standardlogik, Grafiken und Töne. Zurzeit werden nur Flash Vektorgrafiken unterstützt."
     level_title: "Level Editor"
-    level_description: "Beinhaltet die Werkzeuge zum Scripten, Hochladen von Tönen und zur Konstruktion eigener Logik, damit jedes erdenkliches Level erstellt werden kann. Genau die Sachen, die wir selber benutzen!"
 #    achievement_title: "Achievement Editor"
-    got_questions: "Fragen zur Benutzung des CodeCombat Editors?"
-    contact_us: "setze dich mit uns in Verbindung!"
-    hipchat_prefix: "Besuche uns auch in unserem"
-    hipchat_url: "HipChat room."
     back: "Zurück"
     revert: "Zurücksetzen"
     revert_models: "Models zurücksetzen."
diff --git a/app/locale/de.coffee b/app/locale/de.coffee
index be51db8dc..91a105ded 100644
--- a/app/locale/de.coffee
+++ b/app/locale/de.coffee
@@ -358,6 +358,7 @@ module.exports = nativeDescription: "Deutsch", englishDescription: "German", tra
     grid: "Raster"
     customize_wizard: "Bearbeite den Zauberer"
     home: "Startseite"
+#    stop: "Stop"
 #    game_menu: "Game Menu"
     guide: "Hilfe"
     restart: "Neustart"
@@ -498,7 +499,9 @@ module.exports = nativeDescription: "Deutsch", englishDescription: "German", tra
     space: "Leertaste"
     enter: "Eingabetaste"
 #    escape: "Escape"
+#    shift: "Shift"
 #    cast_spell: "Cast current spell."
+#    run_real_time: "Run in real time."
 #    continue_script: "Continue past current script."
 #    skip_scripts: "Skip past all skippable scripts."
 #    toggle_playback: "Toggle play/pause."
@@ -537,18 +540,10 @@ module.exports = nativeDescription: "Deutsch", englishDescription: "German", tra
 
   editor:
     main_title: "CodeCombat Editoren"
-    main_description: "Entwerfe deine eigenen Level, Kampagnen, Einheiten und Lernmaterial. Wir stellen alle Werkzeuge zur Verfügung, die Du dafür benötigst!"
     article_title: "Artikel Editor"
-    article_description: "Schreiben Sie Artikel, die anderen Spieler einen Überblick über Programmierkonzepte geben und in einer Vielzahl von Ebenen und Kampagnen genutzt werden können."
     thang_title: "Thang Editor"
-    thang_description: "Entwerfe Einheiten, definiere ihre Standardlogik, Grafiken und Töne. Zurzeit werden nur Flash Vektorgrafiken unterstützt."
     level_title: "Level Editor"
-    level_description: "Beinhaltet die Werkzeuge zum Scripten, Hochladen von Tönen und zur Konstruktion eigener Logik, damit jedes erdenkliches Level erstellt werden kann. Genau die Sachen, die wir selber benutzen!"
 #    achievement_title: "Achievement Editor"
-    got_questions: "Fragen zur Benutzung des CodeCombat Editors?"
-    contact_us: "setze dich mit uns in Verbindung!"
-    hipchat_prefix: "Besuche uns auch in unserem"
-    hipchat_url: "HipChat room."
     back: "Zurück"
     revert: "Zurücksetzen"
     revert_models: "Models zurücksetzen."
diff --git a/app/locale/el.coffee b/app/locale/el.coffee
index bd9050257..a69dafea2 100644
--- a/app/locale/el.coffee
+++ b/app/locale/el.coffee
@@ -358,6 +358,7 @@ module.exports = nativeDescription: "ελληνικά", englishDescription: "Gre
     grid: "Πλέγμα"
     customize_wizard: "Προσαρμόστε τον Μάγο"
     home: "Αρχική"
+#    stop: "Stop"
 #    game_menu: "Game Menu"
     guide: "Οδηγός"
 #    restart: "Restart"
@@ -498,7 +499,9 @@ module.exports = nativeDescription: "ελληνικά", englishDescription: "Gre
 #    space: "Space"
 #    enter: "Enter"
 #    escape: "Escape"
+#    shift: "Shift"
 #    cast_spell: "Cast current spell."
+#    run_real_time: "Run in real time."
 #    continue_script: "Continue past current script."
 #    skip_scripts: "Skip past all skippable scripts."
 #    toggle_playback: "Toggle play/pause."
@@ -537,18 +540,10 @@ module.exports = nativeDescription: "ελληνικά", englishDescription: "Gre
 
 #  editor:
 #    main_title: "CodeCombat Editors"
-#    main_description: "Build your own levels, campaigns, units and educational content. We provide all the tools you need!"
 #    article_title: "Article Editor"
-#    article_description: "Write articles that give players overviews of programming concepts which can be used across a variety of levels and campaigns."
 #    thang_title: "Thang Editor"
-#    thang_description: "Build units, defining their default logic, graphics and audio. Currently only supports importing Flash exported vector graphics."
 #    level_title: "Level Editor"
-#    level_description: "Includes the tools for scripting, uploading audio, and constructing custom logic to create all sorts of levels. Everything we use ourselves!"
 #    achievement_title: "Achievement Editor"
-#    got_questions: "Questions about using the CodeCombat editors?"
-#    contact_us: "Contact us!"
-#    hipchat_prefix: "You can also find us in our"
-#    hipchat_url: "HipChat room."
 #    back: "Back"
 #    revert: "Revert"
 #    revert_models: "Revert Models"
diff --git a/app/locale/en-AU.coffee b/app/locale/en-AU.coffee
index 9aef8e9dd..fa2e6be39 100644
--- a/app/locale/en-AU.coffee
+++ b/app/locale/en-AU.coffee
@@ -358,6 +358,7 @@ module.exports = nativeDescription: "English (AU)", englishDescription: "English
 #    grid: "Grid"
 #    customize_wizard: "Customize Wizard"
 #    home: "Home"
+#    stop: "Stop"
 #    game_menu: "Game Menu"
 #    guide: "Guide"
 #    restart: "Restart"
@@ -498,7 +499,9 @@ module.exports = nativeDescription: "English (AU)", englishDescription: "English
 #    space: "Space"
 #    enter: "Enter"
 #    escape: "Escape"
+#    shift: "Shift"
 #    cast_spell: "Cast current spell."
+#    run_real_time: "Run in real time."
 #    continue_script: "Continue past current script."
 #    skip_scripts: "Skip past all skippable scripts."
 #    toggle_playback: "Toggle play/pause."
@@ -537,18 +540,10 @@ module.exports = nativeDescription: "English (AU)", englishDescription: "English
 
 #  editor:
 #    main_title: "CodeCombat Editors"
-#    main_description: "Build your own levels, campaigns, units and educational content. We provide all the tools you need!"
 #    article_title: "Article Editor"
-#    article_description: "Write articles that give players overviews of programming concepts which can be used across a variety of levels and campaigns."
 #    thang_title: "Thang Editor"
-#    thang_description: "Build units, defining their default logic, graphics and audio. Currently only supports importing Flash exported vector graphics."
 #    level_title: "Level Editor"
-#    level_description: "Includes the tools for scripting, uploading audio, and constructing custom logic to create all sorts of levels. Everything we use ourselves!"
 #    achievement_title: "Achievement Editor"
-#    got_questions: "Questions about using the CodeCombat editors?"
-#    contact_us: "Contact us!"
-#    hipchat_prefix: "You can also find us in our"
-#    hipchat_url: "HipChat room."
 #    back: "Back"
 #    revert: "Revert"
 #    revert_models: "Revert Models"
diff --git a/app/locale/en-GB.coffee b/app/locale/en-GB.coffee
index 56b1e6f5b..204b86335 100644
--- a/app/locale/en-GB.coffee
+++ b/app/locale/en-GB.coffee
@@ -358,6 +358,7 @@ module.exports = nativeDescription: "English (UK)", englishDescription: "English
 #    grid: "Grid"
     customize_wizard: "Customise Wizard"
 #    home: "Home"
+#    stop: "Stop"
 #    game_menu: "Game Menu"
 #    guide: "Guide"
 #    restart: "Restart"
@@ -498,7 +499,9 @@ module.exports = nativeDescription: "English (UK)", englishDescription: "English
 #    space: "Space"
 #    enter: "Enter"
 #    escape: "Escape"
+#    shift: "Shift"
 #    cast_spell: "Cast current spell."
+#    run_real_time: "Run in real time."
 #    continue_script: "Continue past current script."
 #    skip_scripts: "Skip past all skippable scripts."
 #    toggle_playback: "Toggle play/pause."
@@ -537,18 +540,10 @@ module.exports = nativeDescription: "English (UK)", englishDescription: "English
 
   editor:
 #    main_title: "CodeCombat Editors"
-#    main_description: "Build your own levels, campaigns, units and educational content. We provide all the tools you need!"
 #    article_title: "Article Editor"
-#    article_description: "Write articles that give players overviews of programming concepts which can be used across a variety of levels and campaigns."
 #    thang_title: "Thang Editor"
-#    thang_description: "Build units, defining their default logic, graphics and audio. Currently only supports importing Flash exported vector graphics."
 #    level_title: "Level Editor"
-#    level_description: "Includes the tools for scripting, uploading audio, and constructing custom logic to create all sorts of levels. Everything we use ourselves!"
 #    achievement_title: "Achievement Editor"
-#    got_questions: "Questions about using the CodeCombat editors?"
-#    contact_us: "Contact us!"
-#    hipchat_prefix: "You can also find us in our"
-#    hipchat_url: "HipChat room."
 #    back: "Back"
 #    revert: "Revert"
 #    revert_models: "Revert Models"
diff --git a/app/locale/en-US.coffee b/app/locale/en-US.coffee
index 034e1adf4..d28200cc5 100644
--- a/app/locale/en-US.coffee
+++ b/app/locale/en-US.coffee
@@ -358,6 +358,7 @@ module.exports = nativeDescription: "English (US)", englishDescription: "English
 #    grid: "Grid"
 #    customize_wizard: "Customize Wizard"
 #    home: "Home"
+#    stop: "Stop"
 #    game_menu: "Game Menu"
 #    guide: "Guide"
 #    restart: "Restart"
@@ -498,7 +499,9 @@ module.exports = nativeDescription: "English (US)", englishDescription: "English
 #    space: "Space"
 #    enter: "Enter"
 #    escape: "Escape"
+#    shift: "Shift"
 #    cast_spell: "Cast current spell."
+#    run_real_time: "Run in real time."
 #    continue_script: "Continue past current script."
 #    skip_scripts: "Skip past all skippable scripts."
 #    toggle_playback: "Toggle play/pause."
@@ -537,18 +540,10 @@ module.exports = nativeDescription: "English (US)", englishDescription: "English
 
 #  editor:
 #    main_title: "CodeCombat Editors"
-#    main_description: "Build your own levels, campaigns, units and educational content. We provide all the tools you need!"
 #    article_title: "Article Editor"
-#    article_description: "Write articles that give players overviews of programming concepts which can be used across a variety of levels and campaigns."
 #    thang_title: "Thang Editor"
-#    thang_description: "Build units, defining their default logic, graphics and audio. Currently only supports importing Flash exported vector graphics."
 #    level_title: "Level Editor"
-#    level_description: "Includes the tools for scripting, uploading audio, and constructing custom logic to create all sorts of levels. Everything we use ourselves!"
 #    achievement_title: "Achievement Editor"
-#    got_questions: "Questions about using the CodeCombat editors?"
-#    contact_us: "Contact us!"
-#    hipchat_prefix: "You can also find us in our"
-#    hipchat_url: "HipChat room."
 #    back: "Back"
 #    revert: "Revert"
 #    revert_models: "Revert Models"
diff --git a/app/locale/en.coffee b/app/locale/en.coffee
index 40253e806..ee033e20d 100644
--- a/app/locale/en.coffee
+++ b/app/locale/en.coffee
@@ -45,7 +45,7 @@
   nav:
     play: "Levels"
     community: "Community"
-
+    editor: "Editor"
     blog: "Blog"
     forum: "Forum"
     account: "Account"
diff --git a/app/locale/es-419.coffee b/app/locale/es-419.coffee
index 892184b00..504e3e588 100644
--- a/app/locale/es-419.coffee
+++ b/app/locale/es-419.coffee
@@ -358,6 +358,7 @@ module.exports = nativeDescription: "español (América Latina)", englishDescrip
     grid: "Cuadricula"
     customize_wizard: "Personalizar Hechicero"
     home: "Inicio"
+#    stop: "Stop"
 #    game_menu: "Game Menu"
     guide: "Guia"
     restart: "Reiniciar"
@@ -498,7 +499,9 @@ module.exports = nativeDescription: "español (América Latina)", englishDescrip
 #    space: "Space"
 #    enter: "Enter"
 #    escape: "Escape"
+#    shift: "Shift"
 #    cast_spell: "Cast current spell."
+#    run_real_time: "Run in real time."
 #    continue_script: "Continue past current script."
 #    skip_scripts: "Skip past all skippable scripts."
 #    toggle_playback: "Toggle play/pause."
@@ -537,18 +540,10 @@ module.exports = nativeDescription: "español (América Latina)", englishDescrip
 
 #  editor:
 #    main_title: "CodeCombat Editors"
-#    main_description: "Build your own levels, campaigns, units and educational content. We provide all the tools you need!"
 #    article_title: "Article Editor"
-#    article_description: "Write articles that give players overviews of programming concepts which can be used across a variety of levels and campaigns."
 #    thang_title: "Thang Editor"
-#    thang_description: "Build units, defining their default logic, graphics and audio. Currently only supports importing Flash exported vector graphics."
 #    level_title: "Level Editor"
-#    level_description: "Includes the tools for scripting, uploading audio, and constructing custom logic to create all sorts of levels. Everything we use ourselves!"
 #    achievement_title: "Achievement Editor"
-#    got_questions: "Questions about using the CodeCombat editors?"
-#    contact_us: "Contact us!"
-#    hipchat_prefix: "You can also find us in our"
-#    hipchat_url: "HipChat room."
 #    back: "Back"
 #    revert: "Revert"
 #    revert_models: "Revert Models"
diff --git a/app/locale/es-ES.coffee b/app/locale/es-ES.coffee
index 23334221f..5e16d2609 100644
--- a/app/locale/es-ES.coffee
+++ b/app/locale/es-ES.coffee
@@ -358,6 +358,7 @@ module.exports = nativeDescription: "español (ES)", englishDescription: "Spanis
     grid: "Cuadrícula"
     customize_wizard: "Personalizar Mago"
     home: "Inicio"
+#    stop: "Stop"
 #    game_menu: "Game Menu"
     guide: "Guía"
     restart: "Reiniciar"
@@ -498,7 +499,9 @@ module.exports = nativeDescription: "español (ES)", englishDescription: "Spanis
     space: "Barra espaciadora (Espacio)"
     enter: "Enter"
     escape: "Escape"
+#    shift: "Shift"
 #    cast_spell: "Cast current spell."
+#    run_real_time: "Run in real time."
 #    continue_script: "Continue past current script."
 #    skip_scripts: "Skip past all skippable scripts."
 #    toggle_playback: "Toggle play/pause."
@@ -537,18 +540,10 @@ module.exports = nativeDescription: "español (ES)", englishDescription: "Spanis
 
   editor:
     main_title: "Editores de CodeCombat"
-    main_description: "Construye tus propios niveles, campañas, unidades y contenido educativo. ¡Nosotros te ofrecemos todas las herramientas que necesitas!"
     article_title: "Editor de artículos"
-    article_description: "Escribe artículos que den a los jugadores una visión general de los conceptos de programación que se pueden utilizar a lo largo de una gran variedad de niveles y campañas."
     thang_title: "Editor de Objetos"
-    thang_description: "Construye unidades, su lógica predeterminada, gráficos y audio. Actualmente sólo se permite importar gráficos vectoriales exportados de Flash."
     level_title: "Editor de Niveles"
-    level_description: "Incluye las herramientas para escribir scripts, subir audio, y construir una lógica personalidad con la que crear todo tipo de niveles. ¡Todo lo que usamos nosotros!"
 #    achievement_title: "Achievement Editor"
-    got_questions: "¿Preguntas sobre el uso de los editores CodeCombat?"
-    contact_us: "¡Contacta con nosotros!"
-    hipchat_prefix: "También puedes encontrarnos en nuestra"
-    hipchat_url: "sala de HipChat."
     back: "Volver"
     revert: "Revertir"
     revert_models: "Revertir Modelos"
diff --git a/app/locale/es.coffee b/app/locale/es.coffee
index b90353ce9..488972156 100644
--- a/app/locale/es.coffee
+++ b/app/locale/es.coffee
@@ -358,6 +358,7 @@ module.exports = nativeDescription: "español", englishDescription: "Spanish", t
     grid: "Cuadrícrula"
     customize_wizard: "Personalizar Mago"
     home: "Inicio"
+#    stop: "Stop"
 #    game_menu: "Game Menu"
     guide: "Guía"
     restart: "Reiniciar"
@@ -498,7 +499,9 @@ module.exports = nativeDescription: "español", englishDescription: "Spanish", t
 #    space: "Space"
 #    enter: "Enter"
 #    escape: "Escape"
+#    shift: "Shift"
 #    cast_spell: "Cast current spell."
+#    run_real_time: "Run in real time."
 #    continue_script: "Continue past current script."
 #    skip_scripts: "Skip past all skippable scripts."
 #    toggle_playback: "Toggle play/pause."
@@ -537,18 +540,10 @@ module.exports = nativeDescription: "español", englishDescription: "Spanish", t
 
   editor:
 #    main_title: "CodeCombat Editors"
-#    main_description: "Build your own levels, campaigns, units and educational content. We provide all the tools you need!"
 #    article_title: "Article Editor"
-#    article_description: "Write articles that give players overviews of programming concepts which can be used across a variety of levels and campaigns."
 #    thang_title: "Thang Editor"
-#    thang_description: "Build units, defining their default logic, graphics and audio. Currently only supports importing Flash exported vector graphics."
     level_title: "Editor de nivel"
-#    level_description: "Includes the tools for scripting, uploading audio, and constructing custom logic to create all sorts of levels. Everything we use ourselves!"
 #    achievement_title: "Achievement Editor"
-#    got_questions: "Questions about using the CodeCombat editors?"
-#    contact_us: "Contact us!"
-#    hipchat_prefix: "You can also find us in our"
-#    hipchat_url: "HipChat room."
 #    back: "Back"
 #    revert: "Revert"
 #    revert_models: "Revert Models"
diff --git a/app/locale/fa.coffee b/app/locale/fa.coffee
index 860dfd245..715c431f8 100644
--- a/app/locale/fa.coffee
+++ b/app/locale/fa.coffee
@@ -358,6 +358,7 @@ module.exports = nativeDescription: "فارسی", englishDescription: "Persian",
 #    grid: "Grid"
 #    customize_wizard: "Customize Wizard"
 #    home: "Home"
+#    stop: "Stop"
 #    game_menu: "Game Menu"
 #    guide: "Guide"
 #    restart: "Restart"
@@ -498,7 +499,9 @@ module.exports = nativeDescription: "فارسی", englishDescription: "Persian",
 #    space: "Space"
 #    enter: "Enter"
 #    escape: "Escape"
+#    shift: "Shift"
 #    cast_spell: "Cast current spell."
+#    run_real_time: "Run in real time."
 #    continue_script: "Continue past current script."
 #    skip_scripts: "Skip past all skippable scripts."
 #    toggle_playback: "Toggle play/pause."
@@ -537,18 +540,10 @@ module.exports = nativeDescription: "فارسی", englishDescription: "Persian",
 
 #  editor:
 #    main_title: "CodeCombat Editors"
-#    main_description: "Build your own levels, campaigns, units and educational content. We provide all the tools you need!"
 #    article_title: "Article Editor"
-#    article_description: "Write articles that give players overviews of programming concepts which can be used across a variety of levels and campaigns."
 #    thang_title: "Thang Editor"
-#    thang_description: "Build units, defining their default logic, graphics and audio. Currently only supports importing Flash exported vector graphics."
 #    level_title: "Level Editor"
-#    level_description: "Includes the tools for scripting, uploading audio, and constructing custom logic to create all sorts of levels. Everything we use ourselves!"
 #    achievement_title: "Achievement Editor"
-#    got_questions: "Questions about using the CodeCombat editors?"
-#    contact_us: "Contact us!"
-#    hipchat_prefix: "You can also find us in our"
-#    hipchat_url: "HipChat room."
 #    back: "Back"
 #    revert: "Revert"
 #    revert_models: "Revert Models"
diff --git a/app/locale/fi.coffee b/app/locale/fi.coffee
index bcef1ff34..b0d4a9daa 100644
--- a/app/locale/fi.coffee
+++ b/app/locale/fi.coffee
@@ -358,6 +358,7 @@ module.exports = nativeDescription: "suomi", englishDescription: "Finnish", tran
 #    grid: "Grid"
 #    customize_wizard: "Customize Wizard"
 #    home: "Home"
+#    stop: "Stop"
 #    game_menu: "Game Menu"
 #    guide: "Guide"
 #    restart: "Restart"
@@ -498,7 +499,9 @@ module.exports = nativeDescription: "suomi", englishDescription: "Finnish", tran
 #    space: "Space"
 #    enter: "Enter"
 #    escape: "Escape"
+#    shift: "Shift"
 #    cast_spell: "Cast current spell."
+#    run_real_time: "Run in real time."
 #    continue_script: "Continue past current script."
 #    skip_scripts: "Skip past all skippable scripts."
 #    toggle_playback: "Toggle play/pause."
@@ -537,18 +540,10 @@ module.exports = nativeDescription: "suomi", englishDescription: "Finnish", tran
 
 #  editor:
 #    main_title: "CodeCombat Editors"
-#    main_description: "Build your own levels, campaigns, units and educational content. We provide all the tools you need!"
 #    article_title: "Article Editor"
-#    article_description: "Write articles that give players overviews of programming concepts which can be used across a variety of levels and campaigns."
 #    thang_title: "Thang Editor"
-#    thang_description: "Build units, defining their default logic, graphics and audio. Currently only supports importing Flash exported vector graphics."
 #    level_title: "Level Editor"
-#    level_description: "Includes the tools for scripting, uploading audio, and constructing custom logic to create all sorts of levels. Everything we use ourselves!"
 #    achievement_title: "Achievement Editor"
-#    got_questions: "Questions about using the CodeCombat editors?"
-#    contact_us: "Contact us!"
-#    hipchat_prefix: "You can also find us in our"
-#    hipchat_url: "HipChat room."
 #    back: "Back"
 #    revert: "Revert"
 #    revert_models: "Revert Models"
diff --git a/app/locale/fr.coffee b/app/locale/fr.coffee
index ae20dcd2e..93a1b33f1 100644
--- a/app/locale/fr.coffee
+++ b/app/locale/fr.coffee
@@ -358,6 +358,7 @@ module.exports = nativeDescription: "français", englishDescription: "French", t
     grid: "Grille"
     customize_wizard: "Personnaliser le magicien"
     home: "Accueil"
+#    stop: "Stop"
 #    game_menu: "Game Menu"
     guide: "Guide"
     restart: "Relancer"
@@ -498,7 +499,9 @@ module.exports = nativeDescription: "français", englishDescription: "French", t
     space: "Espace"
     enter: "Entrer"
     escape: "Echap"
+#    shift: "Shift"
 #    cast_spell: "Cast current spell."
+#    run_real_time: "Run in real time."
 #    continue_script: "Continue past current script."
 #    skip_scripts: "Skip past all skippable scripts."
 #    toggle_playback: "Toggle play/pause."
@@ -537,18 +540,10 @@ module.exports = nativeDescription: "français", englishDescription: "French", t
 
   editor:
     main_title: "Éditeurs CodeCombat"
-    main_description: "Créé tes propres niveaux, campagnes, unités et contenus éducatifs. Nous vous fournissons tous les outils dont vous avez besoin!"
     article_title: "Éditeur d'article"
-    article_description: "Écris des articles qui donnent aux joueurs un aperçu des concepts de programmation qui peuvent être utilisés dans différents niveaux et campagnes."
     thang_title: "Éditeur Thang"
-    thang_description: "Créé des unités, définis leur comportement de base, graphisme et son. Pour l'instant cette fonctionnalité ne supporte que l'importation d'images vectorielles exportées depuis Flash."
     level_title: "Éditeur de niveau"
-    level_description: "Inclut les outils de script, l'upload de vidéos, et l'élaboration de logiques personnalisées pour créer toutes sortes de niveaux. Tout ce que nous utilisons nous-mêmes!"
 #    achievement_title: "Achievement Editor"
-#    got_questions: "Questions about using the CodeCombat editors?"
-    contact_us: "contactez nous!"
-    hipchat_prefix: "Vous pouvez aussi nous trouver dans notre "
-    hipchat_url: "conversation HipChat."
     back: "Retour"
     revert: "Annuler"
     revert_models: "Annuler les modèles"
diff --git a/app/locale/he.coffee b/app/locale/he.coffee
index 3310cbc43..dcee6fb7f 100644
--- a/app/locale/he.coffee
+++ b/app/locale/he.coffee
@@ -358,6 +358,7 @@ module.exports = nativeDescription: "עברית", englishDescription: "Hebrew",
 #    grid: "Grid"
 #    customize_wizard: "Customize Wizard"
 #    home: "Home"
+#    stop: "Stop"
 #    game_menu: "Game Menu"
 #    guide: "Guide"
 #    restart: "Restart"
@@ -498,7 +499,9 @@ module.exports = nativeDescription: "עברית", englishDescription: "Hebrew",
 #    space: "Space"
 #    enter: "Enter"
 #    escape: "Escape"
+#    shift: "Shift"
 #    cast_spell: "Cast current spell."
+#    run_real_time: "Run in real time."
 #    continue_script: "Continue past current script."
 #    skip_scripts: "Skip past all skippable scripts."
 #    toggle_playback: "Toggle play/pause."
@@ -537,18 +540,10 @@ module.exports = nativeDescription: "עברית", englishDescription: "Hebrew",
 
 #  editor:
 #    main_title: "CodeCombat Editors"
-#    main_description: "Build your own levels, campaigns, units and educational content. We provide all the tools you need!"
 #    article_title: "Article Editor"
-#    article_description: "Write articles that give players overviews of programming concepts which can be used across a variety of levels and campaigns."
 #    thang_title: "Thang Editor"
-#    thang_description: "Build units, defining their default logic, graphics and audio. Currently only supports importing Flash exported vector graphics."
 #    level_title: "Level Editor"
-#    level_description: "Includes the tools for scripting, uploading audio, and constructing custom logic to create all sorts of levels. Everything we use ourselves!"
 #    achievement_title: "Achievement Editor"
-#    got_questions: "Questions about using the CodeCombat editors?"
-#    contact_us: "Contact us!"
-#    hipchat_prefix: "You can also find us in our"
-#    hipchat_url: "HipChat room."
 #    back: "Back"
 #    revert: "Revert"
 #    revert_models: "Revert Models"
diff --git a/app/locale/hi.coffee b/app/locale/hi.coffee
index 67f3c9c99..90322a62e 100644
--- a/app/locale/hi.coffee
+++ b/app/locale/hi.coffee
@@ -358,6 +358,7 @@ module.exports = nativeDescription: "मानक हिन्दी", englishDe
 #    grid: "Grid"
 #    customize_wizard: "Customize Wizard"
 #    home: "Home"
+#    stop: "Stop"
 #    game_menu: "Game Menu"
 #    guide: "Guide"
 #    restart: "Restart"
@@ -498,7 +499,9 @@ module.exports = nativeDescription: "मानक हिन्दी", englishDe
 #    space: "Space"
 #    enter: "Enter"
 #    escape: "Escape"
+#    shift: "Shift"
 #    cast_spell: "Cast current spell."
+#    run_real_time: "Run in real time."
 #    continue_script: "Continue past current script."
 #    skip_scripts: "Skip past all skippable scripts."
 #    toggle_playback: "Toggle play/pause."
@@ -537,18 +540,10 @@ module.exports = nativeDescription: "मानक हिन्दी", englishDe
 
 #  editor:
 #    main_title: "CodeCombat Editors"
-#    main_description: "Build your own levels, campaigns, units and educational content. We provide all the tools you need!"
 #    article_title: "Article Editor"
-#    article_description: "Write articles that give players overviews of programming concepts which can be used across a variety of levels and campaigns."
 #    thang_title: "Thang Editor"
-#    thang_description: "Build units, defining their default logic, graphics and audio. Currently only supports importing Flash exported vector graphics."
 #    level_title: "Level Editor"
-#    level_description: "Includes the tools for scripting, uploading audio, and constructing custom logic to create all sorts of levels. Everything we use ourselves!"
 #    achievement_title: "Achievement Editor"
-#    got_questions: "Questions about using the CodeCombat editors?"
-#    contact_us: "Contact us!"
-#    hipchat_prefix: "You can also find us in our"
-#    hipchat_url: "HipChat room."
 #    back: "Back"
 #    revert: "Revert"
 #    revert_models: "Revert Models"
diff --git a/app/locale/hu.coffee b/app/locale/hu.coffee
index 6ec03d44a..0d1581b13 100644
--- a/app/locale/hu.coffee
+++ b/app/locale/hu.coffee
@@ -358,6 +358,7 @@ module.exports = nativeDescription: "magyar", englishDescription: "Hungarian", t
     grid: "Rács"
     customize_wizard: "Varázsló testreszabása"
     home: "Kezdőlap"
+#    stop: "Stop"
 #    game_menu: "Game Menu"
     guide: "Segítség"
     restart: "Előlről"
@@ -498,7 +499,9 @@ module.exports = nativeDescription: "magyar", englishDescription: "Hungarian", t
 #    space: "Space"
 #    enter: "Enter"
 #    escape: "Escape"
+#    shift: "Shift"
 #    cast_spell: "Cast current spell."
+#    run_real_time: "Run in real time."
 #    continue_script: "Continue past current script."
 #    skip_scripts: "Skip past all skippable scripts."
 #    toggle_playback: "Toggle play/pause."
@@ -537,18 +540,10 @@ module.exports = nativeDescription: "magyar", englishDescription: "Hungarian", t
 
 #  editor:
 #    main_title: "CodeCombat Editors"
-#    main_description: "Build your own levels, campaigns, units and educational content. We provide all the tools you need!"
 #    article_title: "Article Editor"
-#    article_description: "Write articles that give players overviews of programming concepts which can be used across a variety of levels and campaigns."
 #    thang_title: "Thang Editor"
-#    thang_description: "Build units, defining their default logic, graphics and audio. Currently only supports importing Flash exported vector graphics."
 #    level_title: "Level Editor"
-#    level_description: "Includes the tools for scripting, uploading audio, and constructing custom logic to create all sorts of levels. Everything we use ourselves!"
 #    achievement_title: "Achievement Editor"
-#    got_questions: "Questions about using the CodeCombat editors?"
-#    contact_us: "Contact us!"
-#    hipchat_prefix: "You can also find us in our"
-#    hipchat_url: "HipChat room."
 #    back: "Back"
 #    revert: "Revert"
 #    revert_models: "Revert Models"
diff --git a/app/locale/id.coffee b/app/locale/id.coffee
index 01a71d806..f16c274a8 100644
--- a/app/locale/id.coffee
+++ b/app/locale/id.coffee
@@ -358,6 +358,7 @@ module.exports = nativeDescription: "Bahasa Indonesia", englishDescription: "Ind
 #    grid: "Grid"
 #    customize_wizard: "Customize Wizard"
 #    home: "Home"
+#    stop: "Stop"
 #    game_menu: "Game Menu"
 #    guide: "Guide"
 #    restart: "Restart"
@@ -498,7 +499,9 @@ module.exports = nativeDescription: "Bahasa Indonesia", englishDescription: "Ind
 #    space: "Space"
 #    enter: "Enter"
 #    escape: "Escape"
+#    shift: "Shift"
 #    cast_spell: "Cast current spell."
+#    run_real_time: "Run in real time."
 #    continue_script: "Continue past current script."
 #    skip_scripts: "Skip past all skippable scripts."
 #    toggle_playback: "Toggle play/pause."
@@ -537,18 +540,10 @@ module.exports = nativeDescription: "Bahasa Indonesia", englishDescription: "Ind
 
 #  editor:
 #    main_title: "CodeCombat Editors"
-#    main_description: "Build your own levels, campaigns, units and educational content. We provide all the tools you need!"
 #    article_title: "Article Editor"
-#    article_description: "Write articles that give players overviews of programming concepts which can be used across a variety of levels and campaigns."
 #    thang_title: "Thang Editor"
-#    thang_description: "Build units, defining their default logic, graphics and audio. Currently only supports importing Flash exported vector graphics."
 #    level_title: "Level Editor"
-#    level_description: "Includes the tools for scripting, uploading audio, and constructing custom logic to create all sorts of levels. Everything we use ourselves!"
 #    achievement_title: "Achievement Editor"
-#    got_questions: "Questions about using the CodeCombat editors?"
-#    contact_us: "Contact us!"
-#    hipchat_prefix: "You can also find us in our"
-#    hipchat_url: "HipChat room."
 #    back: "Back"
 #    revert: "Revert"
 #    revert_models: "Revert Models"
diff --git a/app/locale/it.coffee b/app/locale/it.coffee
index 4ba69d215..f37ebd62e 100644
--- a/app/locale/it.coffee
+++ b/app/locale/it.coffee
@@ -358,6 +358,7 @@ module.exports = nativeDescription: "Italiano", englishDescription: "Italian", t
     grid: "Griglia"
     customize_wizard: "Personalizza stregone"
     home: "Pagina iniziale"
+#    stop: "Stop"
 #    game_menu: "Game Menu"
     guide: "Guida"
     restart: "Ricomincia"
@@ -498,7 +499,9 @@ module.exports = nativeDescription: "Italiano", englishDescription: "Italian", t
 #    space: "Space"
 #    enter: "Enter"
 #    escape: "Escape"
+#    shift: "Shift"
 #    cast_spell: "Cast current spell."
+#    run_real_time: "Run in real time."
 #    continue_script: "Continue past current script."
 #    skip_scripts: "Skip past all skippable scripts."
 #    toggle_playback: "Toggle play/pause."
@@ -537,18 +540,10 @@ module.exports = nativeDescription: "Italiano", englishDescription: "Italian", t
 
   editor:
     main_title: "Editor di CodeCombat"
-    main_description: "Costruisci i tuoi livelli, le tue campagne, unità e contenuti educativi. Ti forniamo tutti gli attrezzi necessari!"
     article_title: "Modifica articolo"
-    article_description: "Scrivi degli articoli per dare ai giocatori indicazioni sui concetti di programmazione, da usare in vari livelli e campagne."
     thang_title: "Modifica thang"
-    thang_description: "Costruisci unità di gioco, definendo la loro logica di base, la grafica e l'audio. Per il momento si può soltanto importare grafica vettoriale esportata da Flash."
     level_title: "Modifica livello"
-    level_description: "Comprende gli attrezzi per programmare, inviare audio e costruire unità logiche personalizzate per creare qualsiasi tipo di livello. Tutto quello che noi stessi usiamo!"
 #    achievement_title: "Achievement Editor"
-#    got_questions: "Questions about using the CodeCombat editors?"
-    contact_us: "scrivici!"
-    hipchat_prefix: "Ci puoi anche trovare nella nostra"
-    hipchat_url: "stanza HipChat."
 #    back: "Back"
 #    revert: "Revert"
 #    revert_models: "Revert Models"
diff --git a/app/locale/ja.coffee b/app/locale/ja.coffee
index 48664e7bc..d9ea03f13 100644
--- a/app/locale/ja.coffee
+++ b/app/locale/ja.coffee
@@ -358,6 +358,7 @@ module.exports = nativeDescription: "日本語", englishDescription: "Japanese",
     grid: "グリッド"
     customize_wizard: "魔法使いの設定"
     home: "ホーム"
+#    stop: "Stop"
 #    game_menu: "Game Menu"
     guide: "ガイド"
     restart: "再始動"
@@ -498,7 +499,9 @@ module.exports = nativeDescription: "日本語", englishDescription: "Japanese",
 #    space: "Space"
 #    enter: "Enter"
 #    escape: "Escape"
+#    shift: "Shift"
 #    cast_spell: "Cast current spell."
+#    run_real_time: "Run in real time."
 #    continue_script: "Continue past current script."
 #    skip_scripts: "Skip past all skippable scripts."
 #    toggle_playback: "Toggle play/pause."
@@ -537,18 +540,10 @@ module.exports = nativeDescription: "日本語", englishDescription: "Japanese",
 
   editor:
     main_title: "CodeCombatエディター"
-    main_description: "新しいレベル、キャンペーン、ユニットそして教育コンテンツを構築しましょう。"
 #    article_title: "Article Editor"
-#    article_description: "Write articles that give players overviews of programming concepts which can be used across a variety of levels and campaigns."
 #    thang_title: "Thang Editor"
-#    thang_description: "Build units, defining their default logic, graphics and audio. Currently only supports importing Flash exported vector graphics."
 #    level_title: "Level Editor"
-#    level_description: "Includes the tools for scripting, uploading audio, and constructing custom logic to create all sorts of levels. Everything we use ourselves!"
 #    achievement_title: "Achievement Editor"
-#    got_questions: "Questions about using the CodeCombat editors?"
-#    contact_us: "Contact us!"
-#    hipchat_prefix: "You can also find us in our"
-#    hipchat_url: "HipChat room."
 #    back: "Back"
 #    revert: "Revert"
 #    revert_models: "Revert Models"
diff --git a/app/locale/ko.coffee b/app/locale/ko.coffee
index 6bd4dba22..e079bb5ed 100644
--- a/app/locale/ko.coffee
+++ b/app/locale/ko.coffee
@@ -358,6 +358,7 @@ module.exports = nativeDescription: "한국어", englishDescription: "Korean", t
     grid: "그리드"
     customize_wizard: "사용자 정의 마법사"
     home: "홈"
+#    stop: "Stop"
 #    game_menu: "Game Menu"
     guide: "가이드"
     restart: "재시작"
@@ -498,7 +499,9 @@ module.exports = nativeDescription: "한국어", englishDescription: "Korean", t
     space: "스페이스"
     enter: "엔터"
     escape: "Esc"
+#    shift: "Shift"
     cast_spell: "현재 상태의 주문을 겁니다."
+#    run_real_time: "Run in real time."
 #    continue_script: "Continue past current script."
 #    skip_scripts: "Skip past all skippable scripts."
 #    toggle_playback: "Toggle play/pause."
@@ -537,18 +540,10 @@ module.exports = nativeDescription: "한국어", englishDescription: "Korean", t
 
   editor:
     main_title: "코드 컴뱃 에디터들"
-    main_description: "당신의 레벨들, 캠페인들, 유닛 그리고 교육 컨텐츠들을 구축하세요. 우리는 당신이 필요한 모든 도구들을 제공합니다!"
     article_title: "기사 에디터들"
-    article_description: "기사를 써주세요. 다른 플레이어들에게 프로그래밍 개념에 관한 전체적인 그림을 알려줄 수 있고, 여러 레벨과 캠페인에 대해 설명할 수 있습니다."
     thang_title: "Thang 에디터"
-    thang_description: "유닛들, 기본적인 인공지능, 그래픽과 오디오등을 직접 빌드하세요. 현재는 백터 그래픽으로 추출된 플래시파일만 임폴트 가능합니다."
     level_title: "레벨 에디터"
-    level_description: "스크립팅, 오디오 업로드, 모든 레벨을 생성하기 위한 사용자 정의 로직등 우리가 사용하는 모든 것들을 구축하는 것을 위한 툴들을 포함합니다."
     achievement_title: "업적 에디터"
-    got_questions: "코드 컴뱃 에디터 사용법에 대해 질문이 있으신가요?"
-    contact_us: "연락하기!"
-    hipchat_prefix: "당신은 또한 우리를 여기에서 찾을 수 있습니다 : "
-    hipchat_url: "힙챗 룸"
     back: "뒤로"
     revert: "되돌리기"
     revert_models: "모델 되돌리기"
diff --git a/app/locale/lt.coffee b/app/locale/lt.coffee
index 637adb3ea..19f715148 100644
--- a/app/locale/lt.coffee
+++ b/app/locale/lt.coffee
@@ -358,6 +358,7 @@ module.exports = nativeDescription: "lietuvių kalba", englishDescription: "Lith
 #    grid: "Grid"
 #    customize_wizard: "Customize Wizard"
 #    home: "Home"
+#    stop: "Stop"
 #    game_menu: "Game Menu"
 #    guide: "Guide"
 #    restart: "Restart"
@@ -498,7 +499,9 @@ module.exports = nativeDescription: "lietuvių kalba", englishDescription: "Lith
 #    space: "Space"
 #    enter: "Enter"
 #    escape: "Escape"
+#    shift: "Shift"
 #    cast_spell: "Cast current spell."
+#    run_real_time: "Run in real time."
 #    continue_script: "Continue past current script."
 #    skip_scripts: "Skip past all skippable scripts."
 #    toggle_playback: "Toggle play/pause."
@@ -537,18 +540,10 @@ module.exports = nativeDescription: "lietuvių kalba", englishDescription: "Lith
 
 #  editor:
 #    main_title: "CodeCombat Editors"
-#    main_description: "Build your own levels, campaigns, units and educational content. We provide all the tools you need!"
 #    article_title: "Article Editor"
-#    article_description: "Write articles that give players overviews of programming concepts which can be used across a variety of levels and campaigns."
 #    thang_title: "Thang Editor"
-#    thang_description: "Build units, defining their default logic, graphics and audio. Currently only supports importing Flash exported vector graphics."
 #    level_title: "Level Editor"
-#    level_description: "Includes the tools for scripting, uploading audio, and constructing custom logic to create all sorts of levels. Everything we use ourselves!"
 #    achievement_title: "Achievement Editor"
-#    got_questions: "Questions about using the CodeCombat editors?"
-#    contact_us: "Contact us!"
-#    hipchat_prefix: "You can also find us in our"
-#    hipchat_url: "HipChat room."
 #    back: "Back"
 #    revert: "Revert"
 #    revert_models: "Revert Models"
diff --git a/app/locale/ms.coffee b/app/locale/ms.coffee
index 12071aff5..36396cd35 100644
--- a/app/locale/ms.coffee
+++ b/app/locale/ms.coffee
@@ -358,6 +358,7 @@ module.exports = nativeDescription: "Bahasa Melayu", englishDescription: "Bahasa
 #    grid: "Grid"
 #    customize_wizard: "Customize Wizard"
 #    home: "Home"
+#    stop: "Stop"
 #    game_menu: "Game Menu"
 #    guide: "Guide"
 #    restart: "Restart"
@@ -498,7 +499,9 @@ module.exports = nativeDescription: "Bahasa Melayu", englishDescription: "Bahasa
 #    space: "Space"
 #    enter: "Enter"
 #    escape: "Escape"
+#    shift: "Shift"
 #    cast_spell: "Cast current spell."
+#    run_real_time: "Run in real time."
 #    continue_script: "Continue past current script."
 #    skip_scripts: "Skip past all skippable scripts."
 #    toggle_playback: "Toggle play/pause."
@@ -537,18 +540,10 @@ module.exports = nativeDescription: "Bahasa Melayu", englishDescription: "Bahasa
 
 #  editor:
 #    main_title: "CodeCombat Editors"
-#    main_description: "Build your own levels, campaigns, units and educational content. We provide all the tools you need!"
 #    article_title: "Article Editor"
-#    article_description: "Write articles that give players overviews of programming concepts which can be used across a variety of levels and campaigns."
 #    thang_title: "Thang Editor"
-#    thang_description: "Build units, defining their default logic, graphics and audio. Currently only supports importing Flash exported vector graphics."
 #    level_title: "Level Editor"
-#    level_description: "Includes the tools for scripting, uploading audio, and constructing custom logic to create all sorts of levels. Everything we use ourselves!"
 #    achievement_title: "Achievement Editor"
-#    got_questions: "Questions about using the CodeCombat editors?"
-#    contact_us: "Contact us!"
-#    hipchat_prefix: "You can also find us in our"
-#    hipchat_url: "HipChat room."
 #    back: "Back"
 #    revert: "Revert"
 #    revert_models: "Revert Models"
diff --git a/app/locale/nb.coffee b/app/locale/nb.coffee
index 5ba926dce..226dd397c 100644
--- a/app/locale/nb.coffee
+++ b/app/locale/nb.coffee
@@ -358,6 +358,7 @@ module.exports = nativeDescription: "Norsk Bokmål", englishDescription: "Norweg
     grid: "Grid"
     customize_wizard: "Spesiallag Trollmann"
     home: "Hjem"
+#    stop: "Stop"
 #    game_menu: "Game Menu"
     guide: "Guide"
     restart: "Start på nytt"
@@ -498,7 +499,9 @@ module.exports = nativeDescription: "Norsk Bokmål", englishDescription: "Norweg
 #    space: "Space"
 #    enter: "Enter"
 #    escape: "Escape"
+#    shift: "Shift"
 #    cast_spell: "Cast current spell."
+#    run_real_time: "Run in real time."
 #    continue_script: "Continue past current script."
 #    skip_scripts: "Skip past all skippable scripts."
 #    toggle_playback: "Toggle play/pause."
@@ -537,18 +540,10 @@ module.exports = nativeDescription: "Norsk Bokmål", englishDescription: "Norweg
 
 #  editor:
 #    main_title: "CodeCombat Editors"
-#    main_description: "Build your own levels, campaigns, units and educational content. We provide all the tools you need!"
 #    article_title: "Article Editor"
-#    article_description: "Write articles that give players overviews of programming concepts which can be used across a variety of levels and campaigns."
 #    thang_title: "Thang Editor"
-#    thang_description: "Build units, defining their default logic, graphics and audio. Currently only supports importing Flash exported vector graphics."
 #    level_title: "Level Editor"
-#    level_description: "Includes the tools for scripting, uploading audio, and constructing custom logic to create all sorts of levels. Everything we use ourselves!"
 #    achievement_title: "Achievement Editor"
-#    got_questions: "Questions about using the CodeCombat editors?"
-#    contact_us: "Contact us!"
-#    hipchat_prefix: "You can also find us in our"
-#    hipchat_url: "HipChat room."
 #    back: "Back"
 #    revert: "Revert"
 #    revert_models: "Revert Models"
diff --git a/app/locale/nl-BE.coffee b/app/locale/nl-BE.coffee
index 65fcef67f..67013d913 100644
--- a/app/locale/nl-BE.coffee
+++ b/app/locale/nl-BE.coffee
@@ -358,6 +358,7 @@ module.exports = nativeDescription: "Nederlands (België)", englishDescription:
     grid: "Raster"
     customize_wizard: "Pas Tovenaar aan"
     home: "Home"
+#    stop: "Stop"
 #    game_menu: "Game Menu"
     guide: "Handleiding"
     restart: "Herstarten"
@@ -498,7 +499,9 @@ module.exports = nativeDescription: "Nederlands (België)", englishDescription:
 #    space: "Space"
 #    enter: "Enter"
 #    escape: "Escape"
+#    shift: "Shift"
 #    cast_spell: "Cast current spell."
+#    run_real_time: "Run in real time."
 #    continue_script: "Continue past current script."
 #    skip_scripts: "Skip past all skippable scripts."
 #    toggle_playback: "Toggle play/pause."
@@ -537,18 +540,10 @@ module.exports = nativeDescription: "Nederlands (België)", englishDescription:
 
   editor:
     main_title: "CodeCombat Editors"
-    main_description: "Maak je eigen levels, campagnes, eenheden en leermateriaal. Wij bieden alle programma's aan die je nodig hebt!"
     article_title: "Artikel Editor"
-    article_description: "Schrijf artikels die spelers een overzicht geven over programmeer concepten die kunnen gebruikt worden over een variëteit van levels en campagnes."
     thang_title: "Thang Editor"
-    thang_description: "Maak eenheden, beschrijf hun standaard logica, graphics en audio. Momenteel is enkel het importeren van vector graphics geëxporteerd uit Flash ondersteund."
     level_title: "Level Editor"
-    level_description: "Bevat de benodigdheden om scripts te schrijven, audio te uploaden en aangepaste logica te creëren om alle soorten levels te maken. Het is alles wat wij zelf ook gebruiken!"
 #    achievement_title: "Achievement Editor"
-#    got_questions: "Questions about using the CodeCombat editors?"
-    contact_us: "contacteer ons!"
-    hipchat_prefix: "Je kan ons ook vinden in ons"
-    hipchat_url: "(Engelstalig) HipChat kanaal."
     back: "Terug"
     revert: "Keer wijziging terug"
     revert_models: "keer wijziging model terug"
diff --git a/app/locale/nl-NL.coffee b/app/locale/nl-NL.coffee
index 936297d04..720933693 100644
--- a/app/locale/nl-NL.coffee
+++ b/app/locale/nl-NL.coffee
@@ -358,6 +358,7 @@ module.exports = nativeDescription: "Nederlands (Nederland)", englishDescription
     grid: "Raster"
     customize_wizard: "Pas Tovenaar aan"
     home: "Home"
+#    stop: "Stop"
 #    game_menu: "Game Menu"
     guide: "Handleiding"
     restart: "Herstarten"
@@ -498,7 +499,9 @@ module.exports = nativeDescription: "Nederlands (Nederland)", englishDescription
 #    space: "Space"
 #    enter: "Enter"
 #    escape: "Escape"
+#    shift: "Shift"
 #    cast_spell: "Cast current spell."
+#    run_real_time: "Run in real time."
 #    continue_script: "Continue past current script."
 #    skip_scripts: "Skip past all skippable scripts."
 #    toggle_playback: "Toggle play/pause."
@@ -537,18 +540,10 @@ module.exports = nativeDescription: "Nederlands (Nederland)", englishDescription
 
   editor:
     main_title: "CodeCombat Editors"
-    main_description: "Maak je eigen levels, campagnes, eenheden en leermateriaal. Wij bieden alle programma's aan die je nodig hebt!"
     article_title: "Artikel Editor"
-    article_description: "Schrijf artikels die spelers een overzicht geven over programmeer concepten die kunnen gebruikt worden over een variëteit van levels en campagnes."
     thang_title: "Thang Editor"
-    thang_description: "Maak eenheden, beschrijf hun standaard logica, graphics en audio. Momenteel is enkel het importeren van vector graphics geëxporteerd uit Flash ondersteund."
     level_title: "Level Editor"
-    level_description: "Bevat de benodigdheden om scripts te schrijven, audio te uploaden en aangepaste logica te creëren om alle soorten levels te maken. Het is alles wat wij zelf ook gebruiken!"
 #    achievement_title: "Achievement Editor"
-#    got_questions: "Questions about using the CodeCombat editors?"
-    contact_us: "contacteer ons!"
-    hipchat_prefix: "Je kan ons ook vinden in ons"
-    hipchat_url: "(Engelstalig) HipChat kanaal."
     back: "Terug"
     revert: "Keer wijziging terug"
     revert_models: "keer wijziging model terug"
diff --git a/app/locale/nl.coffee b/app/locale/nl.coffee
index 5b26d38d2..4742bedfe 100644
--- a/app/locale/nl.coffee
+++ b/app/locale/nl.coffee
@@ -358,6 +358,7 @@ module.exports = nativeDescription: "Nederlands", englishDescription: "Dutch", t
     grid: "Raster"
     customize_wizard: "Pas Tovenaar aan"
     home: "Home"
+#    stop: "Stop"
 #    game_menu: "Game Menu"
     guide: "Handleiding"
     restart: "Herstarten"
@@ -498,7 +499,9 @@ module.exports = nativeDescription: "Nederlands", englishDescription: "Dutch", t
 #    space: "Space"
 #    enter: "Enter"
 #    escape: "Escape"
+#    shift: "Shift"
 #    cast_spell: "Cast current spell."
+#    run_real_time: "Run in real time."
 #    continue_script: "Continue past current script."
 #    skip_scripts: "Skip past all skippable scripts."
 #    toggle_playback: "Toggle play/pause."
@@ -537,18 +540,10 @@ module.exports = nativeDescription: "Nederlands", englishDescription: "Dutch", t
 
   editor:
     main_title: "CodeCombat Editors"
-    main_description: "Maak je eigen levels, campagnes, eenheden en leermateriaal. Wij bieden alle programma's aan die je nodig hebt!"
     article_title: "Artikel Editor"
-    article_description: "Schrijf artikels die spelers een overzicht geven over programmeer concepten die kunnen gebruikt worden over een variëteit van levels en campagnes."
     thang_title: "Thang Editor"
-    thang_description: "Maak eenheden, beschrijf hun standaard logica, graphics en audio. Momenteel is enkel het importeren van vector graphics geëxporteerd uit Flash ondersteund."
     level_title: "Level Editor"
-    level_description: "Bevat de benodigdheden om scripts te schrijven, audio te uploaden en aangepaste logica te creëren om alle soorten levels te maken. Het is alles wat wij zelf ook gebruiken!"
 #    achievement_title: "Achievement Editor"
-    got_questions: "Heb je vragen over het gebruik van de CodeCombat editors?"
-    contact_us: "contacteer ons!"
-    hipchat_prefix: "Je kan ons ook vinden in ons"
-    hipchat_url: "(Engelstalig) HipChat kanaal."
     back: "Terug"
     revert: "Keer wijziging terug"
     revert_models: "keer wijziging model terug"
diff --git a/app/locale/nn.coffee b/app/locale/nn.coffee
index b18db61d2..cc22a06cc 100644
--- a/app/locale/nn.coffee
+++ b/app/locale/nn.coffee
@@ -358,6 +358,7 @@ module.exports = nativeDescription: "Norwegian Nynorsk", englishDescription: "No
 #    grid: "Grid"
 #    customize_wizard: "Customize Wizard"
 #    home: "Home"
+#    stop: "Stop"
 #    game_menu: "Game Menu"
 #    guide: "Guide"
 #    restart: "Restart"
@@ -498,7 +499,9 @@ module.exports = nativeDescription: "Norwegian Nynorsk", englishDescription: "No
 #    space: "Space"
 #    enter: "Enter"
 #    escape: "Escape"
+#    shift: "Shift"
 #    cast_spell: "Cast current spell."
+#    run_real_time: "Run in real time."
 #    continue_script: "Continue past current script."
 #    skip_scripts: "Skip past all skippable scripts."
 #    toggle_playback: "Toggle play/pause."
@@ -537,18 +540,10 @@ module.exports = nativeDescription: "Norwegian Nynorsk", englishDescription: "No
 
 #  editor:
 #    main_title: "CodeCombat Editors"
-#    main_description: "Build your own levels, campaigns, units and educational content. We provide all the tools you need!"
 #    article_title: "Article Editor"
-#    article_description: "Write articles that give players overviews of programming concepts which can be used across a variety of levels and campaigns."
 #    thang_title: "Thang Editor"
-#    thang_description: "Build units, defining their default logic, graphics and audio. Currently only supports importing Flash exported vector graphics."
 #    level_title: "Level Editor"
-#    level_description: "Includes the tools for scripting, uploading audio, and constructing custom logic to create all sorts of levels. Everything we use ourselves!"
 #    achievement_title: "Achievement Editor"
-#    got_questions: "Questions about using the CodeCombat editors?"
-#    contact_us: "Contact us!"
-#    hipchat_prefix: "You can also find us in our"
-#    hipchat_url: "HipChat room."
 #    back: "Back"
 #    revert: "Revert"
 #    revert_models: "Revert Models"
diff --git a/app/locale/no.coffee b/app/locale/no.coffee
index 97083291d..0ba5010b8 100644
--- a/app/locale/no.coffee
+++ b/app/locale/no.coffee
@@ -358,6 +358,7 @@ module.exports = nativeDescription: "Norsk", englishDescription: "Norwegian", tr
     grid: "Grid"
     customize_wizard: "Spesiallag Trollmann"
     home: "Hjem"
+#    stop: "Stop"
 #    game_menu: "Game Menu"
     guide: "Guide"
     restart: "Start på nytt"
@@ -498,7 +499,9 @@ module.exports = nativeDescription: "Norsk", englishDescription: "Norwegian", tr
 #    space: "Space"
 #    enter: "Enter"
 #    escape: "Escape"
+#    shift: "Shift"
 #    cast_spell: "Cast current spell."
+#    run_real_time: "Run in real time."
 #    continue_script: "Continue past current script."
 #    skip_scripts: "Skip past all skippable scripts."
 #    toggle_playback: "Toggle play/pause."
@@ -537,18 +540,10 @@ module.exports = nativeDescription: "Norsk", englishDescription: "Norwegian", tr
 
 #  editor:
 #    main_title: "CodeCombat Editors"
-#    main_description: "Build your own levels, campaigns, units and educational content. We provide all the tools you need!"
 #    article_title: "Article Editor"
-#    article_description: "Write articles that give players overviews of programming concepts which can be used across a variety of levels and campaigns."
 #    thang_title: "Thang Editor"
-#    thang_description: "Build units, defining their default logic, graphics and audio. Currently only supports importing Flash exported vector graphics."
 #    level_title: "Level Editor"
-#    level_description: "Includes the tools for scripting, uploading audio, and constructing custom logic to create all sorts of levels. Everything we use ourselves!"
 #    achievement_title: "Achievement Editor"
-#    got_questions: "Questions about using the CodeCombat editors?"
-#    contact_us: "Contact us!"
-#    hipchat_prefix: "You can also find us in our"
-#    hipchat_url: "HipChat room."
 #    back: "Back"
 #    revert: "Revert"
 #    revert_models: "Revert Models"
diff --git a/app/locale/pl.coffee b/app/locale/pl.coffee
index e53436875..0c73d4fd3 100644
--- a/app/locale/pl.coffee
+++ b/app/locale/pl.coffee
@@ -358,6 +358,7 @@ module.exports = nativeDescription: "język polski", englishDescription: "Polish
     grid: "Siatka"
     customize_wizard: "Spersonalizuj czarodzieja"
     home: "Strona główna"
+#    stop: "Stop"
 #    game_menu: "Game Menu"
     guide: "Przewodnik"
     restart: "Zacznij od nowa"
@@ -498,7 +499,9 @@ module.exports = nativeDescription: "język polski", englishDescription: "Polish
 #    space: "Space"
 #    enter: "Enter"
 #    escape: "Escape"
+#    shift: "Shift"
 #    cast_spell: "Cast current spell."
+#    run_real_time: "Run in real time."
 #    continue_script: "Continue past current script."
 #    skip_scripts: "Skip past all skippable scripts."
 #    toggle_playback: "Toggle play/pause."
@@ -537,18 +540,10 @@ module.exports = nativeDescription: "język polski", englishDescription: "Polish
 
   editor:
     main_title: "Edytory CodeCombat"
-    main_description: "Stwórz własne poziomy, kampanie, jednostki i materiały edukacyjne. Zapewniamy wszystkie narzędzia, jakich będziesz potrzebował!"
     article_title: "Edytor artykułów"
-    article_description: "Pisz artykuły, które dostarczą graczom wiedzy co do konceptów programistycznych, których będą mogli użyć w poziomach i kampaniach."
     thang_title: "Edytor obiektów"
-    thang_description: "Twórz jednostki, definiuj ich domyślną logikę, grafiki i dźwięki. Aktualnie wspiera wyłącznie importowanie grafik wektorowych wyeksportowanych przez Flash."
     level_title: "Edytor poziomów"
-    level_description: "Zawiera narzędzia do skryptowania, przesyłania dźwięków i konstruowania spersonalizowanych logik, by móc tworzyć najrozmaitsze poziomy. Wszystko to, czego sami używamy!"
 #    achievement_title: "Achievement Editor"
-#    got_questions: "Questions about using the CodeCombat editors?"
-    contact_us: "skontaktuj się z nami!"
-    hipchat_prefix: "Możesz nas też spotkać w naszym"
-    hipchat_url: "pokoju HipChat."
 #    back: "Back"
     revert: "Przywróć"
     revert_models: "Przywróć wersję"
diff --git a/app/locale/pt-BR.coffee b/app/locale/pt-BR.coffee
index a485d5d87..f84b22c20 100644
--- a/app/locale/pt-BR.coffee
+++ b/app/locale/pt-BR.coffee
@@ -358,6 +358,7 @@ module.exports = nativeDescription: "português do Brasil", englishDescription:
     grid: "Grade"
     customize_wizard: "Personalize o feiticeiro"
     home: "Início"
+#    stop: "Stop"
 #    game_menu: "Game Menu"
     guide: "Guia"
     restart: "Reiniciar"
@@ -498,7 +499,9 @@ module.exports = nativeDescription: "português do Brasil", englishDescription:
 #    space: "Space"
 #    enter: "Enter"
 #    escape: "Escape"
+#    shift: "Shift"
 #    cast_spell: "Cast current spell."
+#    run_real_time: "Run in real time."
 #    continue_script: "Continue past current script."
 #    skip_scripts: "Skip past all skippable scripts."
 #    toggle_playback: "Toggle play/pause."
@@ -537,18 +540,10 @@ module.exports = nativeDescription: "português do Brasil", englishDescription:
 
   editor:
     main_title: "Editores do CodeCombat"
-    main_description: "Construa seus próprios níveis, campanhas, unidades e conteúdo educacional. Nós fornecemos todas as ferramentas que você precisa!"
     article_title: "Editor de Artigo"
-    article_description: "Escreva artigos que forneçam aos jogadores explicações sobre conceitos de programação que podem ser utilizados em diversos níveis e campanhas."
     thang_title: "Editor de Thang"
-    thang_description: "Construa unidades, definindo sua lógica padrão, gráfico e áudio. Atualmente só é suportado importação de vetores gráficos exportados do Flash."
     level_title: "Editor de Niível"
-    level_description: "Inclui as ferramentas para codificar, fazer o upload de áudio e construir uma lógica diferente para criar todos os tipos de níveis. Tudo o que nós mesmos utilizamos!"
 #    achievement_title: "Achievement Editor"
-#    got_questions: "Questions about using the CodeCombat editors?"
-    contact_us: "entre em contato!"
-    hipchat_prefix: "Você também pode nos encontrar na nossa"
-    hipchat_url: "Sala do HipChat."
 #    back: "Back"
     revert: "Reverter"
     revert_models: "Reverter Modelos"
diff --git a/app/locale/pt-PT.coffee b/app/locale/pt-PT.coffee
index 9070eefd2..54138f1b6 100644
--- a/app/locale/pt-PT.coffee
+++ b/app/locale/pt-PT.coffee
@@ -358,6 +358,7 @@ module.exports = nativeDescription: "Português (Portugal)", englishDescription:
     grid: "Grelha"
     customize_wizard: "Personalizar Feiticeiro"
     home: "Início"
+#    stop: "Stop"
     game_menu: "Menu do Jogo"
     guide: "Guia"
     restart: "Reiniciar"
@@ -498,7 +499,9 @@ module.exports = nativeDescription: "Português (Portugal)", englishDescription:
     space: "Espaço"
     enter: "Enter"
     escape: "Esc"
+#    shift: "Shift"
     cast_spell: "Lançar feitiço atual."
+#    run_real_time: "Run in real time."
     continue_script: "Saltar o script atual."
     skip_scripts: "Saltar todos os scripts saltáveis."
     toggle_playback: "Alternar entre Jogar e Pausar."
@@ -537,18 +540,10 @@ module.exports = nativeDescription: "Português (Portugal)", englishDescription:
 
   editor:
     main_title: "Editores do CodeCombat"
-    main_description: "Construa os seus próprios níveis, campanhas, unidades e conteúdo educacional. Nós fornecemos todas as ferramentas de que precisa!"
     article_title: "Editor de Artigos"
-    article_description: "Escreva artigos que deem aos jogadores visões gerais de conceitos da programação, que podem ser usados numa variedade de níveis e campanhas."
     thang_title: "Editor de Thangs"
-    thang_description: "Construa unidades, definindo a lógica, o visual e o áudio delas. De momento só é suportada a importação de visuais vetoriais exportados do Flash."
     level_title: "Editor de Níveis"
-    level_description: "Inclui as ferramentas para criar scripts, importar áudio e construir lógica personalizada para criar todos os tipos de níveis. Tudo o que nós usamos!"
     achievement_title: "Editor de Conquistas"
-    got_questions: "Questões sobre o uso dos editores do CodeCombat?"
-    contact_us: "Contacte-nos!"
-    hipchat_prefix: "Pode também encontrar-nos na nossa"
-    hipchat_url: "sala HipChat."
     back: "Voltar"
     revert: "Reverter"
     revert_models: "Reverter Modelos"
diff --git a/app/locale/pt.coffee b/app/locale/pt.coffee
index ae795f57b..218eda379 100644
--- a/app/locale/pt.coffee
+++ b/app/locale/pt.coffee
@@ -358,6 +358,7 @@ module.exports = nativeDescription: "português", englishDescription: "Portugues
     grid: "Grade"
     customize_wizard: "Personalize o feiticeiro"
     home: "Início"
+#    stop: "Stop"
 #    game_menu: "Game Menu"
     guide: "Guia"
     restart: "Reiniciar"
@@ -498,7 +499,9 @@ module.exports = nativeDescription: "português", englishDescription: "Portugues
 #    space: "Space"
 #    enter: "Enter"
 #    escape: "Escape"
+#    shift: "Shift"
 #    cast_spell: "Cast current spell."
+#    run_real_time: "Run in real time."
 #    continue_script: "Continue past current script."
 #    skip_scripts: "Skip past all skippable scripts."
 #    toggle_playback: "Toggle play/pause."
@@ -537,18 +540,10 @@ module.exports = nativeDescription: "português", englishDescription: "Portugues
 
 #  editor:
 #    main_title: "CodeCombat Editors"
-#    main_description: "Build your own levels, campaigns, units and educational content. We provide all the tools you need!"
 #    article_title: "Article Editor"
-#    article_description: "Write articles that give players overviews of programming concepts which can be used across a variety of levels and campaigns."
 #    thang_title: "Thang Editor"
-#    thang_description: "Build units, defining their default logic, graphics and audio. Currently only supports importing Flash exported vector graphics."
 #    level_title: "Level Editor"
-#    level_description: "Includes the tools for scripting, uploading audio, and constructing custom logic to create all sorts of levels. Everything we use ourselves!"
 #    achievement_title: "Achievement Editor"
-#    got_questions: "Questions about using the CodeCombat editors?"
-#    contact_us: "Contact us!"
-#    hipchat_prefix: "You can also find us in our"
-#    hipchat_url: "HipChat room."
 #    back: "Back"
 #    revert: "Revert"
 #    revert_models: "Revert Models"
diff --git a/app/locale/ro.coffee b/app/locale/ro.coffee
index 9970d61ff..1c1e7e471 100644
--- a/app/locale/ro.coffee
+++ b/app/locale/ro.coffee
@@ -358,6 +358,7 @@ module.exports = nativeDescription: "limba română", englishDescription: "Roman
     grid: "Grilă"
     customize_wizard: "Personalizează Wizard-ul"
     home: "Acasă"
+#    stop: "Stop"
 #    game_menu: "Game Menu"
     guide: "Ghid"
     restart: "Restart"
@@ -498,7 +499,9 @@ module.exports = nativeDescription: "limba română", englishDescription: "Roman
 #    space: "Space"
 #    enter: "Enter"
 #    escape: "Escape"
+#    shift: "Shift"
 #    cast_spell: "Cast current spell."
+#    run_real_time: "Run in real time."
 #    continue_script: "Continue past current script."
 #    skip_scripts: "Skip past all skippable scripts."
 #    toggle_playback: "Toggle play/pause."
@@ -537,18 +540,10 @@ module.exports = nativeDescription: "limba română", englishDescription: "Roman
 
   editor:
     main_title: "Editori CodeCombat"
-    main_description: "Construiește propriile nivele, campanii, unități și conținut educațional. Noi îți furnizăm toate uneltele necesare!"
     article_title: "Editor Articol"
-    article_description: "Scrie articole care oferă jucătorilor cunoștințe despre conceptele de programare care pot fi folosite pe o varietate de nivele și campanii."
     thang_title: "Editor Thang"
-    thang_description: "Construiește unități, definește logica lor, grafica și sunetul. Momentan suportă numai importare de grafică vectorială exportată din Flash."
     level_title: "Editor Nivele"
-    level_description: "Include uneltele pentru scriptare, upload audio, și construcție de logică costum pentru toate tipurile de nivele.Tot ce folosim noi înșine!"
 #    achievement_title: "Achievement Editor"
-#    got_questions: "Questions about using the CodeCombat editors?"
-    contact_us: "contactați-ne!"
-    hipchat_prefix: "Ne puteți de asemenea găsi la"
-    hipchat_url: "HipChat."
 #    back: "Back"
     revert: "Revino la versiunea anterioară"
     revert_models: "Resetează Modelele"
diff --git a/app/locale/ru.coffee b/app/locale/ru.coffee
index e789aa58c..bae39c1df 100644
--- a/app/locale/ru.coffee
+++ b/app/locale/ru.coffee
@@ -358,6 +358,7 @@ module.exports = nativeDescription: "русский", englishDescription: "Russi
     grid: "Сетка"
     customize_wizard: "Настройки волшебника"
     home: "На главную"
+#    stop: "Stop"
     game_menu: "Меню игры"
     guide: "Руководство"
     restart: "Перезапустить"
@@ -498,7 +499,9 @@ module.exports = nativeDescription: "русский", englishDescription: "Russi
     space: "Пробел"
     enter: "Enter"
     escape: "Escape"
+#    shift: "Shift"
     cast_spell: "Произнести текущее заклинание."
+#    run_real_time: "Run in real time."
     continue_script: "Продолжить текущий скрипт."
     skip_scripts: "Пропустить все возможные скрипты."
     toggle_playback: "Переключить проигрывание/паузу."
@@ -537,18 +540,10 @@ module.exports = nativeDescription: "русский", englishDescription: "Russi
 
   editor:
     main_title: "Редакторы CodeCombat"
-    main_description: "Создавайте ваши собственные уровни, кампании, юнитов и обучающий контент. Мы предоставляем все необходимые инструменты!"
     article_title: "Редактор статей"
-    article_description: "Пишите статьи, дающие представление игрокам о концепциях программирования, которые могут быть использованы в различных уровнях и кампаниях."
     thang_title: "Редактор объектов"
-    thang_description: "Создавайте юнитов, определяйте их логику по умолчанию, графику и звук. В настоящий момент поддерживается импорт только векторной графики Flash."
     level_title: "Редактор уровней"
-    level_description: "Включает в себя инструменты для написания сценариев, загрузки аудио и построения собственной логики для создания всевозможных уровней. Всё, что мы используем сами!"
     achievement_title: "Редактор достижений"
-    got_questions: "Вопросы по использованию редакторов CodeCombat?"
-    contact_us: "свяжитесь с нами!"
-    hipchat_prefix: "Также вы можете найти нас в нашей"
-    hipchat_url: "комнате HipChat."
     back: "Назад"
     revert: "Откатить"
     revert_models: "Откатить Модели"
diff --git a/app/locale/sk.coffee b/app/locale/sk.coffee
index 323911f2f..8427e05ae 100644
--- a/app/locale/sk.coffee
+++ b/app/locale/sk.coffee
@@ -358,6 +358,7 @@ module.exports = nativeDescription: "slovenčina", englishDescription: "Slovak",
 #    grid: "Grid"
 #    customize_wizard: "Customize Wizard"
 #    home: "Home"
+#    stop: "Stop"
 #    game_menu: "Game Menu"
 #    guide: "Guide"
 #    restart: "Restart"
@@ -498,7 +499,9 @@ module.exports = nativeDescription: "slovenčina", englishDescription: "Slovak",
 #    space: "Space"
 #    enter: "Enter"
 #    escape: "Escape"
+#    shift: "Shift"
 #    cast_spell: "Cast current spell."
+#    run_real_time: "Run in real time."
 #    continue_script: "Continue past current script."
 #    skip_scripts: "Skip past all skippable scripts."
 #    toggle_playback: "Toggle play/pause."
@@ -537,18 +540,10 @@ module.exports = nativeDescription: "slovenčina", englishDescription: "Slovak",
 
 #  editor:
 #    main_title: "CodeCombat Editors"
-#    main_description: "Build your own levels, campaigns, units and educational content. We provide all the tools you need!"
 #    article_title: "Article Editor"
-#    article_description: "Write articles that give players overviews of programming concepts which can be used across a variety of levels and campaigns."
 #    thang_title: "Thang Editor"
-#    thang_description: "Build units, defining their default logic, graphics and audio. Currently only supports importing Flash exported vector graphics."
 #    level_title: "Level Editor"
-#    level_description: "Includes the tools for scripting, uploading audio, and constructing custom logic to create all sorts of levels. Everything we use ourselves!"
 #    achievement_title: "Achievement Editor"
-#    got_questions: "Questions about using the CodeCombat editors?"
-#    contact_us: "Contact us!"
-#    hipchat_prefix: "You can also find us in our"
-#    hipchat_url: "HipChat room."
 #    back: "Back"
 #    revert: "Revert"
 #    revert_models: "Revert Models"
diff --git a/app/locale/sl.coffee b/app/locale/sl.coffee
index 72e5deeff..ec8ccdc35 100644
--- a/app/locale/sl.coffee
+++ b/app/locale/sl.coffee
@@ -358,6 +358,7 @@ module.exports = nativeDescription: "slovenščina", englishDescription: "Sloven
 #    grid: "Grid"
 #    customize_wizard: "Customize Wizard"
 #    home: "Home"
+#    stop: "Stop"
 #    game_menu: "Game Menu"
 #    guide: "Guide"
 #    restart: "Restart"
@@ -498,7 +499,9 @@ module.exports = nativeDescription: "slovenščina", englishDescription: "Sloven
 #    space: "Space"
 #    enter: "Enter"
 #    escape: "Escape"
+#    shift: "Shift"
 #    cast_spell: "Cast current spell."
+#    run_real_time: "Run in real time."
 #    continue_script: "Continue past current script."
 #    skip_scripts: "Skip past all skippable scripts."
 #    toggle_playback: "Toggle play/pause."
@@ -537,18 +540,10 @@ module.exports = nativeDescription: "slovenščina", englishDescription: "Sloven
 
 #  editor:
 #    main_title: "CodeCombat Editors"
-#    main_description: "Build your own levels, campaigns, units and educational content. We provide all the tools you need!"
 #    article_title: "Article Editor"
-#    article_description: "Write articles that give players overviews of programming concepts which can be used across a variety of levels and campaigns."
 #    thang_title: "Thang Editor"
-#    thang_description: "Build units, defining their default logic, graphics and audio. Currently only supports importing Flash exported vector graphics."
 #    level_title: "Level Editor"
-#    level_description: "Includes the tools for scripting, uploading audio, and constructing custom logic to create all sorts of levels. Everything we use ourselves!"
 #    achievement_title: "Achievement Editor"
-#    got_questions: "Questions about using the CodeCombat editors?"
-#    contact_us: "Contact us!"
-#    hipchat_prefix: "You can also find us in our"
-#    hipchat_url: "HipChat room."
 #    back: "Back"
 #    revert: "Revert"
 #    revert_models: "Revert Models"
diff --git a/app/locale/sr.coffee b/app/locale/sr.coffee
index 78981e2a2..75d4ef3e0 100644
--- a/app/locale/sr.coffee
+++ b/app/locale/sr.coffee
@@ -358,6 +358,7 @@ module.exports = nativeDescription: "српски", englishDescription: "Serbian
     grid: "Мрежа"
     customize_wizard: "Прилагоди Чаробњака"
     home: "Почетна"
+#    stop: "Stop"
 #    game_menu: "Game Menu"
     guide: "Водич"
     restart: "Поновно учитавање"
@@ -498,7 +499,9 @@ module.exports = nativeDescription: "српски", englishDescription: "Serbian
 #    space: "Space"
 #    enter: "Enter"
 #    escape: "Escape"
+#    shift: "Shift"
 #    cast_spell: "Cast current spell."
+#    run_real_time: "Run in real time."
 #    continue_script: "Continue past current script."
 #    skip_scripts: "Skip past all skippable scripts."
 #    toggle_playback: "Toggle play/pause."
@@ -537,18 +540,10 @@ module.exports = nativeDescription: "српски", englishDescription: "Serbian
 
 #  editor:
 #    main_title: "CodeCombat Editors"
-#    main_description: "Build your own levels, campaigns, units and educational content. We provide all the tools you need!"
 #    article_title: "Article Editor"
-#    article_description: "Write articles that give players overviews of programming concepts which can be used across a variety of levels and campaigns."
 #    thang_title: "Thang Editor"
-#    thang_description: "Build units, defining their default logic, graphics and audio. Currently only supports importing Flash exported vector graphics."
 #    level_title: "Level Editor"
-#    level_description: "Includes the tools for scripting, uploading audio, and constructing custom logic to create all sorts of levels. Everything we use ourselves!"
 #    achievement_title: "Achievement Editor"
-#    got_questions: "Questions about using the CodeCombat editors?"
-#    contact_us: "Contact us!"
-#    hipchat_prefix: "You can also find us in our"
-#    hipchat_url: "HipChat room."
 #    back: "Back"
 #    revert: "Revert"
 #    revert_models: "Revert Models"
diff --git a/app/locale/sv.coffee b/app/locale/sv.coffee
index ea6aa2d01..946945816 100644
--- a/app/locale/sv.coffee
+++ b/app/locale/sv.coffee
@@ -358,6 +358,7 @@ module.exports = nativeDescription: "Svenska", englishDescription: "Swedish", tr
     grid: "Rutnät"
     customize_wizard: "Skräddarsy trollkarl"
     home: "Hem"
+#    stop: "Stop"
 #    game_menu: "Game Menu"
     guide: "Guide"
     restart: "Börja om"
@@ -498,7 +499,9 @@ module.exports = nativeDescription: "Svenska", englishDescription: "Swedish", tr
 #    space: "Space"
 #    enter: "Enter"
 #    escape: "Escape"
+#    shift: "Shift"
 #    cast_spell: "Cast current spell."
+#    run_real_time: "Run in real time."
 #    continue_script: "Continue past current script."
 #    skip_scripts: "Skip past all skippable scripts."
 #    toggle_playback: "Toggle play/pause."
@@ -537,18 +540,10 @@ module.exports = nativeDescription: "Svenska", englishDescription: "Swedish", tr
 
   editor:
     main_title: "CodeCombatredigerare"
-    main_description: "Bygg dina egna banor, kampanjer, enheter och undervisningsinnehåll. Vi tillhandahåller alla verktyg du behöver!"
     article_title: "Artikelredigerare"
-    article_description: "Skriv artiklar som ger spelare en överblick över programmeringskoncept som kan användas i många olika nivåer och kampanjer."
     thang_title: "Enhetsredigerare"
-    thang_description: "Bygg enheter, genom att definerade deras förinställda logik, grafik och ljud. Stöder för närvarande endast import av Flashexporterad vektorgrafik."
     level_title: "Nivåredigerare"
-    level_description: "Innehåller verktygen för att skripta, ladda upp ljud och konstruera skräddarsydd logik för att skapa alla möjliga sorters nivåer. Allting vi själva använder!"
 #    achievement_title: "Achievement Editor"
-#    got_questions: "Questions about using the CodeCombat editors?"
-    contact_us: "kontakta oss!"
-    hipchat_prefix: "Du kan också hitta oss i vårt"
-    hipchat_url: "HipChat-rum."
 #    back: "Back"
     revert: "Återställ"
     revert_models: "Återställ modeller"
diff --git a/app/locale/th.coffee b/app/locale/th.coffee
index a24ca20e5..fdf097547 100644
--- a/app/locale/th.coffee
+++ b/app/locale/th.coffee
@@ -358,6 +358,7 @@ module.exports = nativeDescription: "ไทย", englishDescription: "Thai", tra
 #    grid: "Grid"
 #    customize_wizard: "Customize Wizard"
     home: "หน้าแรก"
+#    stop: "Stop"
 #    game_menu: "Game Menu"
     guide: "คู่มือ"
     restart: "เริ่มเล่นใหม่"
@@ -498,7 +499,9 @@ module.exports = nativeDescription: "ไทย", englishDescription: "Thai", tra
 #    space: "Space"
 #    enter: "Enter"
 #    escape: "Escape"
+#    shift: "Shift"
 #    cast_spell: "Cast current spell."
+#    run_real_time: "Run in real time."
 #    continue_script: "Continue past current script."
 #    skip_scripts: "Skip past all skippable scripts."
 #    toggle_playback: "Toggle play/pause."
@@ -537,18 +540,10 @@ module.exports = nativeDescription: "ไทย", englishDescription: "Thai", tra
 
 #  editor:
 #    main_title: "CodeCombat Editors"
-#    main_description: "Build your own levels, campaigns, units and educational content. We provide all the tools you need!"
 #    article_title: "Article Editor"
-#    article_description: "Write articles that give players overviews of programming concepts which can be used across a variety of levels and campaigns."
 #    thang_title: "Thang Editor"
-#    thang_description: "Build units, defining their default logic, graphics and audio. Currently only supports importing Flash exported vector graphics."
 #    level_title: "Level Editor"
-#    level_description: "Includes the tools for scripting, uploading audio, and constructing custom logic to create all sorts of levels. Everything we use ourselves!"
 #    achievement_title: "Achievement Editor"
-#    got_questions: "Questions about using the CodeCombat editors?"
-#    contact_us: "Contact us!"
-#    hipchat_prefix: "You can also find us in our"
-#    hipchat_url: "HipChat room."
 #    back: "Back"
 #    revert: "Revert"
 #    revert_models: "Revert Models"
diff --git a/app/locale/tr.coffee b/app/locale/tr.coffee
index 273cdf26f..6af459752 100644
--- a/app/locale/tr.coffee
+++ b/app/locale/tr.coffee
@@ -358,6 +358,7 @@ module.exports = nativeDescription: "Türkçe", englishDescription: "Turkish", t
     grid: "Harita Bölmeleri"
     customize_wizard: "Sihirbazı Düzenle"
     home: "Anasayfa"
+#    stop: "Stop"
 #    game_menu: "Game Menu"
     guide: "Rehber"
     restart: "Yeniden başlat"
@@ -498,7 +499,9 @@ module.exports = nativeDescription: "Türkçe", englishDescription: "Turkish", t
 #    space: "Space"
 #    enter: "Enter"
 #    escape: "Escape"
+#    shift: "Shift"
 #    cast_spell: "Cast current spell."
+#    run_real_time: "Run in real time."
 #    continue_script: "Continue past current script."
 #    skip_scripts: "Skip past all skippable scripts."
 #    toggle_playback: "Toggle play/pause."
@@ -537,18 +540,10 @@ module.exports = nativeDescription: "Türkçe", englishDescription: "Turkish", t
 
   editor:
     main_title: "CodeCombat Düzenleyici"
-    main_description: "Kendi bölümlerinizi, seferberliklerinizi, birimlerinizi ve eğitimsel içeriklerinizi oluşturun. Gereken tüm araçları sağlıyoruz!"
     article_title: "Makale Düzenleyici"
-    article_description: "Çeşitli bölüm ve seferberliklerde kullanılabilen programlama kavramları hakkında özet bilgiler veren makaleler yazın."
     thang_title: "Nesne Düzenleyici"
-    thang_description: "Öntanımlı mantıkları, grafik ve seslerini tanımlayarak birimler üretin. Şimdilik sadece Flash ile dışa aktarılmış vektör grafikleri desteklenmektedir."
     level_title: "Bölüm Düzenleyici"
-    level_description: "Her türde bölüm oluşturmak için betik yazma, ses yükleme ve özel mantık inşası için araçları içermektedir. Kendi kullandığımız her şey!"
 #    achievement_title: "Achievement Editor"
-#    got_questions: "Questions about using the CodeCombat editors?"
-    contact_us: "bize ulaşın!"
-    hipchat_prefix: "Bizi ayrıca"
-    hipchat_url: "HipChat otasında bulabilirsiniz."
 #    back: "Back"
     revert: "Geri al"
     revert_models: "Önceki Modeller"
diff --git a/app/locale/uk.coffee b/app/locale/uk.coffee
index c9158743f..baad95d10 100644
--- a/app/locale/uk.coffee
+++ b/app/locale/uk.coffee
@@ -358,6 +358,7 @@ module.exports = nativeDescription: "українська мова", englishDesc
     grid: "Решітка"
     customize_wizard: "Налаштування персонажа"
     home: "На головну"
+#    stop: "Stop"
 #    game_menu: "Game Menu"
     guide: "Посібник"
     restart: "Перезавантажити"
@@ -498,7 +499,9 @@ module.exports = nativeDescription: "українська мова", englishDesc
 #    space: "Space"
 #    enter: "Enter"
 #    escape: "Escape"
+#    shift: "Shift"
 #    cast_spell: "Cast current spell."
+#    run_real_time: "Run in real time."
 #    continue_script: "Continue past current script."
 #    skip_scripts: "Skip past all skippable scripts."
 #    toggle_playback: "Toggle play/pause."
@@ -537,18 +540,10 @@ module.exports = nativeDescription: "українська мова", englishDesc
 
   editor:
     main_title: "Редактори CodeCombat"
-    main_description: "Створюйте власні рівні, кампанії, юнітів та навчальний контекнт. Ми надаємо всіх необхидних інструментів! "
     article_title: "Редактор статей"
-    article_description: "Пішіть статті, які будуть знайомити гравців із концепціями програмування, що можуть бути викорістани в різних рівнях та кампаніях."
     thang_title: "Редактор об'єктів"
-    thang_description: "Створюйте юнітів, візначайте їхню логіку, графіку та аудіо. Наразі підтримується тільки імпорт векторної flash-графіки."
     level_title: "Редактор рівнів"
-    level_description: "Включає інструменти для створення сценаріїв, аудіо й конструювання логіки задля створення усіх типів рівнив. Усе, що ми самі використовуємо! "
 #    achievement_title: "Achievement Editor"
-    got_questions: "Є питання з використання редакторів CodeCombat?"
-    contact_us: "зв’яжіться з нами!"
-    hipchat_prefix: "Ви можете також знайти нас в нашій"
-    hipchat_url: "кімнаті HipChat."
     back: "Назад"
     revert: "Повернутись"
     revert_models: "Моделі повернення"
diff --git a/app/locale/ur.coffee b/app/locale/ur.coffee
index ff2bd627b..054e3e52a 100644
--- a/app/locale/ur.coffee
+++ b/app/locale/ur.coffee
@@ -358,6 +358,7 @@ module.exports = nativeDescription: "اُردُو", englishDescription: "Urdu",
 #    grid: "Grid"
 #    customize_wizard: "Customize Wizard"
 #    home: "Home"
+#    stop: "Stop"
 #    game_menu: "Game Menu"
 #    guide: "Guide"
 #    restart: "Restart"
@@ -498,7 +499,9 @@ module.exports = nativeDescription: "اُردُو", englishDescription: "Urdu",
 #    space: "Space"
 #    enter: "Enter"
 #    escape: "Escape"
+#    shift: "Shift"
 #    cast_spell: "Cast current spell."
+#    run_real_time: "Run in real time."
 #    continue_script: "Continue past current script."
 #    skip_scripts: "Skip past all skippable scripts."
 #    toggle_playback: "Toggle play/pause."
@@ -537,18 +540,10 @@ module.exports = nativeDescription: "اُردُو", englishDescription: "Urdu",
 
 #  editor:
 #    main_title: "CodeCombat Editors"
-#    main_description: "Build your own levels, campaigns, units and educational content. We provide all the tools you need!"
 #    article_title: "Article Editor"
-#    article_description: "Write articles that give players overviews of programming concepts which can be used across a variety of levels and campaigns."
 #    thang_title: "Thang Editor"
-#    thang_description: "Build units, defining their default logic, graphics and audio. Currently only supports importing Flash exported vector graphics."
 #    level_title: "Level Editor"
-#    level_description: "Includes the tools for scripting, uploading audio, and constructing custom logic to create all sorts of levels. Everything we use ourselves!"
 #    achievement_title: "Achievement Editor"
-#    got_questions: "Questions about using the CodeCombat editors?"
-#    contact_us: "Contact us!"
-#    hipchat_prefix: "You can also find us in our"
-#    hipchat_url: "HipChat room."
 #    back: "Back"
 #    revert: "Revert"
 #    revert_models: "Revert Models"
diff --git a/app/locale/vi.coffee b/app/locale/vi.coffee
index 002375a9a..539719266 100644
--- a/app/locale/vi.coffee
+++ b/app/locale/vi.coffee
@@ -358,6 +358,7 @@ module.exports = nativeDescription: "Tiếng Việt", englishDescription: "Vietn
 #    grid: "Grid"
     customize_wizard: "Tùy chỉnh Wizard"
 #    home: "Home"
+#    stop: "Stop"
 #    game_menu: "Game Menu"
     guide: "Hướng dẫn"
     restart: "Khởi động lại"
@@ -498,7 +499,9 @@ module.exports = nativeDescription: "Tiếng Việt", englishDescription: "Vietn
 #    space: "Space"
 #    enter: "Enter"
 #    escape: "Escape"
+#    shift: "Shift"
 #    cast_spell: "Cast current spell."
+#    run_real_time: "Run in real time."
 #    continue_script: "Continue past current script."
 #    skip_scripts: "Skip past all skippable scripts."
 #    toggle_playback: "Toggle play/pause."
@@ -537,18 +540,10 @@ module.exports = nativeDescription: "Tiếng Việt", englishDescription: "Vietn
 
 #  editor:
 #    main_title: "CodeCombat Editors"
-#    main_description: "Build your own levels, campaigns, units and educational content. We provide all the tools you need!"
 #    article_title: "Article Editor"
-#    article_description: "Write articles that give players overviews of programming concepts which can be used across a variety of levels and campaigns."
 #    thang_title: "Thang Editor"
-#    thang_description: "Build units, defining their default logic, graphics and audio. Currently only supports importing Flash exported vector graphics."
 #    level_title: "Level Editor"
-#    level_description: "Includes the tools for scripting, uploading audio, and constructing custom logic to create all sorts of levels. Everything we use ourselves!"
 #    achievement_title: "Achievement Editor"
-#    got_questions: "Questions about using the CodeCombat editors?"
-#    contact_us: "Contact us!"
-#    hipchat_prefix: "You can also find us in our"
-#    hipchat_url: "HipChat room."
 #    back: "Back"
 #    revert: "Revert"
 #    revert_models: "Revert Models"
diff --git a/app/locale/zh-HANS.coffee b/app/locale/zh-HANS.coffee
index 9aa3cb865..9bfd6185a 100644
--- a/app/locale/zh-HANS.coffee
+++ b/app/locale/zh-HANS.coffee
@@ -358,6 +358,7 @@ module.exports = nativeDescription: "简体中文", englishDescription: "Chinese
     grid: "格子"
     customize_wizard: "自定义向导"
     home: "主页"
+#    stop: "Stop"
 #    game_menu: "Game Menu"
     guide: "指南"
     restart: "重新开始"
@@ -498,7 +499,9 @@ module.exports = nativeDescription: "简体中文", englishDescription: "Chinese
     space: "空格"
     enter: "回车"
 #    escape: "Escape"
+#    shift: "Shift"
     cast_spell: "演示当前咒语"
+#    run_real_time: "Run in real time."
 #    continue_script: "Continue past current script."
 #    skip_scripts: "Skip past all skippable scripts."
     toggle_playback: "继续/暂停按钮"
@@ -537,18 +540,10 @@ module.exports = nativeDescription: "简体中文", englishDescription: "Chinese
 
   editor:
     main_title: "CodeCombat 编辑器"
-    main_description: "建立你自己的关卡、 战役、单元和新手教程。我们会提供所有你需要的工具!"
     article_title: "指令编辑器"
-    article_description: "编写指令,让玩家可以使用编程概念来通过各种关卡和战役。"
     thang_title: "实体编辑器"
-    thang_description: "创建单位,并定义单位的逻辑、图形和音频。目前只支持导入 Flash 导出的矢量图形。"
     level_title: "关卡编辑器"
-    level_description: "所有用来创造所有难度的关卡的工具,包括脚本、上传音频和构建自定义逻辑。"
     achievement_title: "目标编辑器"
-    got_questions: "使用CodeCombat编辑器有问题?"
-    contact_us: "联系我们!"
-    hipchat_prefix: "你也可以在这里找到我们"
-    hipchat_url: "HipChat 聊天室。"
     back: "后退"
     revert: "还原"
     revert_models: "还原模式"
diff --git a/app/locale/zh-HANT.coffee b/app/locale/zh-HANT.coffee
index 46076f518..afeb27ccc 100644
--- a/app/locale/zh-HANT.coffee
+++ b/app/locale/zh-HANT.coffee
@@ -358,6 +358,7 @@ module.exports = nativeDescription: "繁体中文", englishDescription: "Chinese
     grid: "格子"
     customize_wizard: "自定義巫師"
     home: "首頁"
+#    stop: "Stop"
 #    game_menu: "Game Menu"
     guide: "指南"
     restart: "重新開始"
@@ -498,7 +499,9 @@ module.exports = nativeDescription: "繁体中文", englishDescription: "Chinese
 #    space: "Space"
 #    enter: "Enter"
 #    escape: "Escape"
+#    shift: "Shift"
 #    cast_spell: "Cast current spell."
+#    run_real_time: "Run in real time."
 #    continue_script: "Continue past current script."
 #    skip_scripts: "Skip past all skippable scripts."
 #    toggle_playback: "Toggle play/pause."
@@ -537,18 +540,10 @@ module.exports = nativeDescription: "繁体中文", englishDescription: "Chinese
 
 #  editor:
 #    main_title: "CodeCombat Editors"
-#    main_description: "Build your own levels, campaigns, units and educational content. We provide all the tools you need!"
 #    article_title: "Article Editor"
-#    article_description: "Write articles that give players overviews of programming concepts which can be used across a variety of levels and campaigns."
 #    thang_title: "Thang Editor"
-#    thang_description: "Build units, defining their default logic, graphics and audio. Currently only supports importing Flash exported vector graphics."
 #    level_title: "Level Editor"
-#    level_description: "Includes the tools for scripting, uploading audio, and constructing custom logic to create all sorts of levels. Everything we use ourselves!"
 #    achievement_title: "Achievement Editor"
-#    got_questions: "Questions about using the CodeCombat editors?"
-#    contact_us: "Contact us!"
-#    hipchat_prefix: "You can also find us in our"
-#    hipchat_url: "HipChat room."
 #    back: "Back"
 #    revert: "Revert"
 #    revert_models: "Revert Models"
diff --git a/app/locale/zh-WUU-HANS.coffee b/app/locale/zh-WUU-HANS.coffee
index acbb66cb2..91817c16f 100644
--- a/app/locale/zh-WUU-HANS.coffee
+++ b/app/locale/zh-WUU-HANS.coffee
@@ -358,6 +358,7 @@ module.exports = nativeDescription: "吴语", englishDescription: "Wuu (Simplifi
 #    grid: "Grid"
 #    customize_wizard: "Customize Wizard"
 #    home: "Home"
+#    stop: "Stop"
 #    game_menu: "Game Menu"
 #    guide: "Guide"
 #    restart: "Restart"
@@ -498,7 +499,9 @@ module.exports = nativeDescription: "吴语", englishDescription: "Wuu (Simplifi
 #    space: "Space"
 #    enter: "Enter"
 #    escape: "Escape"
+#    shift: "Shift"
 #    cast_spell: "Cast current spell."
+#    run_real_time: "Run in real time."
 #    continue_script: "Continue past current script."
 #    skip_scripts: "Skip past all skippable scripts."
 #    toggle_playback: "Toggle play/pause."
@@ -537,18 +540,10 @@ module.exports = nativeDescription: "吴语", englishDescription: "Wuu (Simplifi
 
 #  editor:
 #    main_title: "CodeCombat Editors"
-#    main_description: "Build your own levels, campaigns, units and educational content. We provide all the tools you need!"
 #    article_title: "Article Editor"
-#    article_description: "Write articles that give players overviews of programming concepts which can be used across a variety of levels and campaigns."
 #    thang_title: "Thang Editor"
-#    thang_description: "Build units, defining their default logic, graphics and audio. Currently only supports importing Flash exported vector graphics."
 #    level_title: "Level Editor"
-#    level_description: "Includes the tools for scripting, uploading audio, and constructing custom logic to create all sorts of levels. Everything we use ourselves!"
 #    achievement_title: "Achievement Editor"
-#    got_questions: "Questions about using the CodeCombat editors?"
-#    contact_us: "Contact us!"
-#    hipchat_prefix: "You can also find us in our"
-#    hipchat_url: "HipChat room."
 #    back: "Back"
 #    revert: "Revert"
 #    revert_models: "Revert Models"
diff --git a/app/locale/zh-WUU-HANT.coffee b/app/locale/zh-WUU-HANT.coffee
index 86f5306f9..e86235c8a 100644
--- a/app/locale/zh-WUU-HANT.coffee
+++ b/app/locale/zh-WUU-HANT.coffee
@@ -358,6 +358,7 @@ module.exports = nativeDescription: "吳語", englishDescription: "Wuu (Traditio
     grid: "格子"
     customize_wizard: "自設定獻路人"
     home: "主頁"
+#    stop: "Stop"
 #    game_menu: "Game Menu"
     guide: "指南"
     restart: "轉來"
@@ -498,7 +499,9 @@ module.exports = nativeDescription: "吳語", englishDescription: "Wuu (Traditio
 #    space: "Space"
 #    enter: "Enter"
 #    escape: "Escape"
+#    shift: "Shift"
 #    cast_spell: "Cast current spell."
+#    run_real_time: "Run in real time."
 #    continue_script: "Continue past current script."
 #    skip_scripts: "Skip past all skippable scripts."
 #    toggle_playback: "Toggle play/pause."
@@ -537,18 +540,10 @@ module.exports = nativeDescription: "吳語", englishDescription: "Wuu (Traditio
 
   editor:
     main_title: "CodeCombat 編寫器"
-    main_description: "造自己個關、仗、單元搭教育內容。我裏會提供所有用得着個傢伙!"
     article_title: "提醒編寫器"
-    article_description: "編寫提醒,讓攪個人好用編程概念來通關搭贏仗。"
     thang_title: "物事編寫器"
-    thang_description: "造單元,定寫單元個邏輯、圖像搭聲音。能界只支持導進用 Flash 導出個矢量圖形。"
     level_title: "關編寫器"
-    level_description: "所有用來做各個難度關個傢伙,包括腳本、上傳聲音搭自做邏輯。"
 #    achievement_title: "Achievement Editor"
-#    got_questions: "Questions about using the CodeCombat editors?"
-    contact_us: "搭我裏聯繫!"
-    hipchat_prefix: "爾徠搭也尋得着我裏"
-    hipchat_url: "HipChat間。"
     back: "倒退"
     revert: "還原"
     revert_models: "還原模式"
diff --git a/app/locale/zh.coffee b/app/locale/zh.coffee
index 96fff9430..08ffa2544 100644
--- a/app/locale/zh.coffee
+++ b/app/locale/zh.coffee
@@ -358,6 +358,7 @@ module.exports = nativeDescription: "中文", englishDescription: "Chinese", tra
 #    grid: "Grid"
 #    customize_wizard: "Customize Wizard"
 #    home: "Home"
+#    stop: "Stop"
 #    game_menu: "Game Menu"
 #    guide: "Guide"
 #    restart: "Restart"
@@ -498,7 +499,9 @@ module.exports = nativeDescription: "中文", englishDescription: "Chinese", tra
 #    space: "Space"
 #    enter: "Enter"
 #    escape: "Escape"
+#    shift: "Shift"
 #    cast_spell: "Cast current spell."
+#    run_real_time: "Run in real time."
 #    continue_script: "Continue past current script."
 #    skip_scripts: "Skip past all skippable scripts."
 #    toggle_playback: "Toggle play/pause."
@@ -537,18 +540,10 @@ module.exports = nativeDescription: "中文", englishDescription: "Chinese", tra
 
 #  editor:
 #    main_title: "CodeCombat Editors"
-#    main_description: "Build your own levels, campaigns, units and educational content. We provide all the tools you need!"
 #    article_title: "Article Editor"
-#    article_description: "Write articles that give players overviews of programming concepts which can be used across a variety of levels and campaigns."
 #    thang_title: "Thang Editor"
-#    thang_description: "Build units, defining their default logic, graphics and audio. Currently only supports importing Flash exported vector graphics."
 #    level_title: "Level Editor"
-#    level_description: "Includes the tools for scripting, uploading audio, and constructing custom logic to create all sorts of levels. Everything we use ourselves!"
 #    achievement_title: "Achievement Editor"
-#    got_questions: "Questions about using the CodeCombat editors?"
-#    contact_us: "Contact us!"
-#    hipchat_prefix: "You can also find us in our"
-#    hipchat_url: "HipChat room."
 #    back: "Back"
 #    revert: "Revert"
 #    revert_models: "Revert Models"