diff --git a/app/locale/ar.coffee b/app/locale/ar.coffee index 18da2262a..8a79b097b 100644 --- a/app/locale/ar.coffee +++ b/app/locale/ar.coffee @@ -358,6 +358,7 @@ module.exports = nativeDescription: "العربية", englishDescription: "Arabi # grid: "Grid" # customize_wizard: "Customize Wizard" # home: "Home" +# stop: "Stop" # game_menu: "Game Menu" # guide: "Guide" # restart: "Restart" @@ -498,7 +499,9 @@ module.exports = nativeDescription: "العربية", englishDescription: "Arabi # space: "Space" # enter: "Enter" # escape: "Escape" +# shift: "Shift" # cast_spell: "Cast current spell." +# run_real_time: "Run in real time." # continue_script: "Continue past current script." # skip_scripts: "Skip past all skippable scripts." # toggle_playback: "Toggle play/pause." @@ -537,18 +540,10 @@ module.exports = nativeDescription: "العربية", englishDescription: "Arabi # editor: # main_title: "CodeCombat Editors" -# main_description: "Build your own levels, campaigns, units and educational content. We provide all the tools you need!" # article_title: "Article Editor" -# article_description: "Write articles that give players overviews of programming concepts which can be used across a variety of levels and campaigns." # thang_title: "Thang Editor" -# thang_description: "Build units, defining their default logic, graphics and audio. Currently only supports importing Flash exported vector graphics." # level_title: "Level Editor" -# level_description: "Includes the tools for scripting, uploading audio, and constructing custom logic to create all sorts of levels. Everything we use ourselves!" # achievement_title: "Achievement Editor" -# got_questions: "Questions about using the CodeCombat editors?" -# contact_us: "Contact us!" -# hipchat_prefix: "You can also find us in our" -# hipchat_url: "HipChat room." # back: "Back" # revert: "Revert" # revert_models: "Revert Models" diff --git a/app/locale/bg.coffee b/app/locale/bg.coffee index 9ac52e6c1..f1200a700 100644 --- a/app/locale/bg.coffee +++ b/app/locale/bg.coffee @@ -358,6 +358,7 @@ module.exports = nativeDescription: "български език", englishDescri # grid: "Grid" # customize_wizard: "Customize Wizard" # home: "Home" +# stop: "Stop" # game_menu: "Game Menu" # guide: "Guide" # restart: "Restart" @@ -498,7 +499,9 @@ module.exports = nativeDescription: "български език", englishDescri # space: "Space" # enter: "Enter" # escape: "Escape" +# shift: "Shift" # cast_spell: "Cast current spell." +# run_real_time: "Run in real time." # continue_script: "Continue past current script." # skip_scripts: "Skip past all skippable scripts." # toggle_playback: "Toggle play/pause." @@ -537,18 +540,10 @@ module.exports = nativeDescription: "български език", englishDescri # editor: # main_title: "CodeCombat Editors" -# main_description: "Build your own levels, campaigns, units and educational content. We provide all the tools you need!" # article_title: "Article Editor" -# article_description: "Write articles that give players overviews of programming concepts which can be used across a variety of levels and campaigns." # thang_title: "Thang Editor" -# thang_description: "Build units, defining their default logic, graphics and audio. Currently only supports importing Flash exported vector graphics." # level_title: "Level Editor" -# level_description: "Includes the tools for scripting, uploading audio, and constructing custom logic to create all sorts of levels. Everything we use ourselves!" # achievement_title: "Achievement Editor" -# got_questions: "Questions about using the CodeCombat editors?" -# contact_us: "Contact us!" -# hipchat_prefix: "You can also find us in our" -# hipchat_url: "HipChat room." # back: "Back" # revert: "Revert" # revert_models: "Revert Models" diff --git a/app/locale/ca.coffee b/app/locale/ca.coffee index 82fa4ec9f..447edf05c 100644 --- a/app/locale/ca.coffee +++ b/app/locale/ca.coffee @@ -358,6 +358,7 @@ module.exports = nativeDescription: "Català", englishDescription: "Catalan", tr # grid: "Grid" # customize_wizard: "Customize Wizard" # home: "Home" +# stop: "Stop" # game_menu: "Game Menu" # guide: "Guide" # restart: "Restart" @@ -498,7 +499,9 @@ module.exports = nativeDescription: "Català", englishDescription: "Catalan", tr # space: "Space" # enter: "Enter" # escape: "Escape" +# shift: "Shift" # cast_spell: "Cast current spell." +# run_real_time: "Run in real time." # continue_script: "Continue past current script." # skip_scripts: "Skip past all skippable scripts." # toggle_playback: "Toggle play/pause." @@ -537,18 +540,10 @@ module.exports = nativeDescription: "Català", englishDescription: "Catalan", tr # editor: # main_title: "CodeCombat Editors" -# main_description: "Build your own levels, campaigns, units and educational content. We provide all the tools you need!" # article_title: "Article Editor" -# article_description: "Write articles that give players overviews of programming concepts which can be used across a variety of levels and campaigns." # thang_title: "Thang Editor" -# thang_description: "Build units, defining their default logic, graphics and audio. Currently only supports importing Flash exported vector graphics." # level_title: "Level Editor" -# level_description: "Includes the tools for scripting, uploading audio, and constructing custom logic to create all sorts of levels. Everything we use ourselves!" # achievement_title: "Achievement Editor" -# got_questions: "Questions about using the CodeCombat editors?" -# contact_us: "Contact us!" -# hipchat_prefix: "You can also find us in our" -# hipchat_url: "HipChat room." # back: "Back" # revert: "Revert" # revert_models: "Revert Models" diff --git a/app/locale/cs.coffee b/app/locale/cs.coffee index 7995469ef..6e55a881a 100644 --- a/app/locale/cs.coffee +++ b/app/locale/cs.coffee @@ -358,6 +358,7 @@ module.exports = nativeDescription: "čeština", englishDescription: "Czech", tr grid: "Mřížka" customize_wizard: "Upravit Kouzelníka" home: "Domů" +# stop: "Stop" # game_menu: "Game Menu" guide: "Průvodce" restart: "Restartovat" @@ -498,7 +499,9 @@ module.exports = nativeDescription: "čeština", englishDescription: "Czech", tr # space: "Space" # enter: "Enter" # escape: "Escape" +# shift: "Shift" # cast_spell: "Cast current spell." +# run_real_time: "Run in real time." # continue_script: "Continue past current script." # skip_scripts: "Skip past all skippable scripts." # toggle_playback: "Toggle play/pause." @@ -537,18 +540,10 @@ module.exports = nativeDescription: "čeština", englishDescription: "Czech", tr editor: main_title: "Editory CodeCombatu" - main_description: "Vytvořte vlastní úrovně, kampaně, jednotky a vzdělávací obsah. My vám poskytujeme všechny potřebné nástroje!" article_title: "Editor článků" - article_description: "Napište články, které objasní hráčům koncepty programování využitelné v úrovních a kampaních." thang_title: "Editor Thangů - objektů" - thang_description: "Vytvořte jednotky, definujte jejich logiku, vlastnosti, grafiku a zvuk. Momentálně jsou podporovány pouze importy vektorové grafiky exportované z Flashe." level_title: "Editor úrovní" - level_description: "Zahrnuje pomůcky pro skriptování, nahrávání audia a tvorbu vlastní logiky pro vytvoření vlastních úrovní. Obsahuje vše, čeho využíváme k tvorbě úrovní my!" # achievement_title: "Achievement Editor" -# got_questions: "Questions about using the CodeCombat editors?" - contact_us: "kontaktujte nás!" - hipchat_prefix: "Můžete nás také najít v naší" - hipchat_url: "HipChat diskusní místnosti." # back: "Back" # revert: "Revert" # revert_models: "Revert Models" diff --git a/app/locale/da.coffee b/app/locale/da.coffee index fe29820b0..33d925272 100644 --- a/app/locale/da.coffee +++ b/app/locale/da.coffee @@ -358,6 +358,7 @@ module.exports = nativeDescription: "dansk", englishDescription: "Danish", trans grid: "Gitter" customize_wizard: "Tilpas troldmand" home: "Hjem" +# stop: "Stop" # game_menu: "Game Menu" guide: "Guide" restart: "Start forfra" @@ -498,7 +499,9 @@ module.exports = nativeDescription: "dansk", englishDescription: "Danish", trans # space: "Space" # enter: "Enter" # escape: "Escape" +# shift: "Shift" # cast_spell: "Cast current spell." +# run_real_time: "Run in real time." # continue_script: "Continue past current script." # skip_scripts: "Skip past all skippable scripts." # toggle_playback: "Toggle play/pause." @@ -537,18 +540,10 @@ module.exports = nativeDescription: "dansk", englishDescription: "Danish", trans editor: # main_title: "CodeCombat Editors" -# main_description: "Build your own levels, campaigns, units and educational content. We provide all the tools you need!" # article_title: "Article Editor" -# article_description: "Write articles that give players overviews of programming concepts which can be used across a variety of levels and campaigns." # thang_title: "Thang Editor" -# thang_description: "Build units, defining their default logic, graphics and audio. Currently only supports importing Flash exported vector graphics." level_title: "Bane Redigeringsværktøj" -# level_description: "Includes the tools for scripting, uploading audio, and constructing custom logic to create all sorts of levels. Everything we use ourselves!" # achievement_title: "Achievement Editor" -# got_questions: "Questions about using the CodeCombat editors?" - contact_us: "kontact os!" - hipchat_prefix: "Du kan også finde os på vores" - hipchat_url: "HipChat kanal." # back: "Back" # revert: "Revert" # revert_models: "Revert Models" diff --git a/app/locale/de-AT.coffee b/app/locale/de-AT.coffee index 9a03d2ffe..bb9d74e87 100644 --- a/app/locale/de-AT.coffee +++ b/app/locale/de-AT.coffee @@ -358,6 +358,7 @@ module.exports = nativeDescription: "Deutsch (Österreich)", englishDescription: # grid: "Grid" # customize_wizard: "Customize Wizard" # home: "Home" +# stop: "Stop" # game_menu: "Game Menu" # guide: "Guide" # restart: "Restart" @@ -498,7 +499,9 @@ module.exports = nativeDescription: "Deutsch (Österreich)", englishDescription: # space: "Space" # enter: "Enter" # escape: "Escape" +# shift: "Shift" # cast_spell: "Cast current spell." +# run_real_time: "Run in real time." # continue_script: "Continue past current script." # skip_scripts: "Skip past all skippable scripts." # toggle_playback: "Toggle play/pause." @@ -537,18 +540,10 @@ module.exports = nativeDescription: "Deutsch (Österreich)", englishDescription: # editor: # main_title: "CodeCombat Editors" -# main_description: "Build your own levels, campaigns, units and educational content. We provide all the tools you need!" # article_title: "Article Editor" -# article_description: "Write articles that give players overviews of programming concepts which can be used across a variety of levels and campaigns." # thang_title: "Thang Editor" -# thang_description: "Build units, defining their default logic, graphics and audio. Currently only supports importing Flash exported vector graphics." # level_title: "Level Editor" -# level_description: "Includes the tools for scripting, uploading audio, and constructing custom logic to create all sorts of levels. Everything we use ourselves!" # achievement_title: "Achievement Editor" -# got_questions: "Questions about using the CodeCombat editors?" -# contact_us: "Contact us!" -# hipchat_prefix: "You can also find us in our" -# hipchat_url: "HipChat room." # back: "Back" # revert: "Revert" # revert_models: "Revert Models" diff --git a/app/locale/de-CH.coffee b/app/locale/de-CH.coffee index ea4cbb6c8..e7a52ffd0 100644 --- a/app/locale/de-CH.coffee +++ b/app/locale/de-CH.coffee @@ -358,6 +358,7 @@ module.exports = nativeDescription: "Deutsch (Schweiz)", englishDescription: "Ge grid: "Gitter" customize_wizard: "Zauberer apasse" home: "Home" +# stop: "Stop" # game_menu: "Game Menu" guide: "Aleitig" restart: "Neu starte" @@ -498,7 +499,9 @@ module.exports = nativeDescription: "Deutsch (Schweiz)", englishDescription: "Ge space: "Space" enter: "Enter" escape: "Escape" +# shift: "Shift" cast_spell: "Aktuelle Zauberspruch beschwöre." +# run_real_time: "Run in real time." continue_script: "Nochem aktuelle Script fortsetze." skip_scripts: "Alli überspringbare Scripts überspringe." toggle_playback: "Play/Pause istelle." @@ -537,18 +540,10 @@ module.exports = nativeDescription: "Deutsch (Schweiz)", englishDescription: "Ge # editor: # main_title: "CodeCombat Editors" -# main_description: "Build your own levels, campaigns, units and educational content. We provide all the tools you need!" # article_title: "Article Editor" -# article_description: "Write articles that give players overviews of programming concepts which can be used across a variety of levels and campaigns." # thang_title: "Thang Editor" -# thang_description: "Build units, defining their default logic, graphics and audio. Currently only supports importing Flash exported vector graphics." # level_title: "Level Editor" -# level_description: "Includes the tools for scripting, uploading audio, and constructing custom logic to create all sorts of levels. Everything we use ourselves!" # achievement_title: "Achievement Editor" -# got_questions: "Questions about using the CodeCombat editors?" -# contact_us: "Contact us!" -# hipchat_prefix: "You can also find us in our" -# hipchat_url: "HipChat room." # back: "Back" # revert: "Revert" # revert_models: "Revert Models" diff --git a/app/locale/de-DE.coffee b/app/locale/de-DE.coffee index 60569161e..7726401ad 100644 --- a/app/locale/de-DE.coffee +++ b/app/locale/de-DE.coffee @@ -358,6 +358,7 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription: grid: "Raster" customize_wizard: "Bearbeite den Zauberer" home: "Startseite" +# stop: "Stop" # game_menu: "Game Menu" guide: "Hilfe" restart: "Neustart" @@ -498,7 +499,9 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription: space: "Leertaste" enter: "Eingabetaste" # escape: "Escape" +# shift: "Shift" # cast_spell: "Cast current spell." +# run_real_time: "Run in real time." # continue_script: "Continue past current script." # skip_scripts: "Skip past all skippable scripts." # toggle_playback: "Toggle play/pause." @@ -537,18 +540,10 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription: editor: main_title: "CodeCombat Editoren" - main_description: "Entwerfe deine eigenen Level, Kampagnen, Einheiten und Lernmaterial. Wir stellen alle Werkzeuge zur Verfügung, die Du dafür benötigst!" article_title: "Artikel Editor" - article_description: "Schreiben Sie Artikel, die anderen Spieler einen Überblick über Programmierkonzepte geben und in einer Vielzahl von Ebenen und Kampagnen genutzt werden können." thang_title: "Thang Editor" - thang_description: "Entwerfe Einheiten, definiere ihre Standardlogik, Grafiken und Töne. Zurzeit werden nur Flash Vektorgrafiken unterstützt." level_title: "Level Editor" - level_description: "Beinhaltet die Werkzeuge zum Scripten, Hochladen von Tönen und zur Konstruktion eigener Logik, damit jedes erdenkliches Level erstellt werden kann. Genau die Sachen, die wir selber benutzen!" # achievement_title: "Achievement Editor" - got_questions: "Fragen zur Benutzung des CodeCombat Editors?" - contact_us: "setze dich mit uns in Verbindung!" - hipchat_prefix: "Besuche uns auch in unserem" - hipchat_url: "HipChat room." back: "Zurück" revert: "Zurücksetzen" revert_models: "Models zurücksetzen." diff --git a/app/locale/de.coffee b/app/locale/de.coffee index be51db8dc..91a105ded 100644 --- a/app/locale/de.coffee +++ b/app/locale/de.coffee @@ -358,6 +358,7 @@ module.exports = nativeDescription: "Deutsch", englishDescription: "German", tra grid: "Raster" customize_wizard: "Bearbeite den Zauberer" home: "Startseite" +# stop: "Stop" # game_menu: "Game Menu" guide: "Hilfe" restart: "Neustart" @@ -498,7 +499,9 @@ module.exports = nativeDescription: "Deutsch", englishDescription: "German", tra space: "Leertaste" enter: "Eingabetaste" # escape: "Escape" +# shift: "Shift" # cast_spell: "Cast current spell." +# run_real_time: "Run in real time." # continue_script: "Continue past current script." # skip_scripts: "Skip past all skippable scripts." # toggle_playback: "Toggle play/pause." @@ -537,18 +540,10 @@ module.exports = nativeDescription: "Deutsch", englishDescription: "German", tra editor: main_title: "CodeCombat Editoren" - main_description: "Entwerfe deine eigenen Level, Kampagnen, Einheiten und Lernmaterial. Wir stellen alle Werkzeuge zur Verfügung, die Du dafür benötigst!" article_title: "Artikel Editor" - article_description: "Schreiben Sie Artikel, die anderen Spieler einen Überblick über Programmierkonzepte geben und in einer Vielzahl von Ebenen und Kampagnen genutzt werden können." thang_title: "Thang Editor" - thang_description: "Entwerfe Einheiten, definiere ihre Standardlogik, Grafiken und Töne. Zurzeit werden nur Flash Vektorgrafiken unterstützt." level_title: "Level Editor" - level_description: "Beinhaltet die Werkzeuge zum Scripten, Hochladen von Tönen und zur Konstruktion eigener Logik, damit jedes erdenkliches Level erstellt werden kann. Genau die Sachen, die wir selber benutzen!" # achievement_title: "Achievement Editor" - got_questions: "Fragen zur Benutzung des CodeCombat Editors?" - contact_us: "setze dich mit uns in Verbindung!" - hipchat_prefix: "Besuche uns auch in unserem" - hipchat_url: "HipChat room." back: "Zurück" revert: "Zurücksetzen" revert_models: "Models zurücksetzen." diff --git a/app/locale/el.coffee b/app/locale/el.coffee index bd9050257..a69dafea2 100644 --- a/app/locale/el.coffee +++ b/app/locale/el.coffee @@ -358,6 +358,7 @@ module.exports = nativeDescription: "ελληνικά", englishDescription: "Gre grid: "Πλέγμα" customize_wizard: "Προσαρμόστε τον Μάγο" home: "Αρχική" +# stop: "Stop" # game_menu: "Game Menu" guide: "Οδηγός" # restart: "Restart" @@ -498,7 +499,9 @@ module.exports = nativeDescription: "ελληνικά", englishDescription: "Gre # space: "Space" # enter: "Enter" # escape: "Escape" +# shift: "Shift" # cast_spell: "Cast current spell." +# run_real_time: "Run in real time." # continue_script: "Continue past current script." # skip_scripts: "Skip past all skippable scripts." # toggle_playback: "Toggle play/pause." @@ -537,18 +540,10 @@ module.exports = nativeDescription: "ελληνικά", englishDescription: "Gre # editor: # main_title: "CodeCombat Editors" -# main_description: "Build your own levels, campaigns, units and educational content. We provide all the tools you need!" # article_title: "Article Editor" -# article_description: "Write articles that give players overviews of programming concepts which can be used across a variety of levels and campaigns." # thang_title: "Thang Editor" -# thang_description: "Build units, defining their default logic, graphics and audio. Currently only supports importing Flash exported vector graphics." # level_title: "Level Editor" -# level_description: "Includes the tools for scripting, uploading audio, and constructing custom logic to create all sorts of levels. Everything we use ourselves!" # achievement_title: "Achievement Editor" -# got_questions: "Questions about using the CodeCombat editors?" -# contact_us: "Contact us!" -# hipchat_prefix: "You can also find us in our" -# hipchat_url: "HipChat room." # back: "Back" # revert: "Revert" # revert_models: "Revert Models" diff --git a/app/locale/en-AU.coffee b/app/locale/en-AU.coffee index 9aef8e9dd..fa2e6be39 100644 --- a/app/locale/en-AU.coffee +++ b/app/locale/en-AU.coffee @@ -358,6 +358,7 @@ module.exports = nativeDescription: "English (AU)", englishDescription: "English # grid: "Grid" # customize_wizard: "Customize Wizard" # home: "Home" +# stop: "Stop" # game_menu: "Game Menu" # guide: "Guide" # restart: "Restart" @@ -498,7 +499,9 @@ module.exports = nativeDescription: "English (AU)", englishDescription: "English # space: "Space" # enter: "Enter" # escape: "Escape" +# shift: "Shift" # cast_spell: "Cast current spell." +# run_real_time: "Run in real time." # continue_script: "Continue past current script." # skip_scripts: "Skip past all skippable scripts." # toggle_playback: "Toggle play/pause." @@ -537,18 +540,10 @@ module.exports = nativeDescription: "English (AU)", englishDescription: "English # editor: # main_title: "CodeCombat Editors" -# main_description: "Build your own levels, campaigns, units and educational content. We provide all the tools you need!" # article_title: "Article Editor" -# article_description: "Write articles that give players overviews of programming concepts which can be used across a variety of levels and campaigns." # thang_title: "Thang Editor" -# thang_description: "Build units, defining their default logic, graphics and audio. Currently only supports importing Flash exported vector graphics." # level_title: "Level Editor" -# level_description: "Includes the tools for scripting, uploading audio, and constructing custom logic to create all sorts of levels. Everything we use ourselves!" # achievement_title: "Achievement Editor" -# got_questions: "Questions about using the CodeCombat editors?" -# contact_us: "Contact us!" -# hipchat_prefix: "You can also find us in our" -# hipchat_url: "HipChat room." # back: "Back" # revert: "Revert" # revert_models: "Revert Models" diff --git a/app/locale/en-GB.coffee b/app/locale/en-GB.coffee index 56b1e6f5b..204b86335 100644 --- a/app/locale/en-GB.coffee +++ b/app/locale/en-GB.coffee @@ -358,6 +358,7 @@ module.exports = nativeDescription: "English (UK)", englishDescription: "English # grid: "Grid" customize_wizard: "Customise Wizard" # home: "Home" +# stop: "Stop" # game_menu: "Game Menu" # guide: "Guide" # restart: "Restart" @@ -498,7 +499,9 @@ module.exports = nativeDescription: "English (UK)", englishDescription: "English # space: "Space" # enter: "Enter" # escape: "Escape" +# shift: "Shift" # cast_spell: "Cast current spell." +# run_real_time: "Run in real time." # continue_script: "Continue past current script." # skip_scripts: "Skip past all skippable scripts." # toggle_playback: "Toggle play/pause." @@ -537,18 +540,10 @@ module.exports = nativeDescription: "English (UK)", englishDescription: "English editor: # main_title: "CodeCombat Editors" -# main_description: "Build your own levels, campaigns, units and educational content. We provide all the tools you need!" # article_title: "Article Editor" -# article_description: "Write articles that give players overviews of programming concepts which can be used across a variety of levels and campaigns." # thang_title: "Thang Editor" -# thang_description: "Build units, defining their default logic, graphics and audio. Currently only supports importing Flash exported vector graphics." # level_title: "Level Editor" -# level_description: "Includes the tools for scripting, uploading audio, and constructing custom logic to create all sorts of levels. Everything we use ourselves!" # achievement_title: "Achievement Editor" -# got_questions: "Questions about using the CodeCombat editors?" -# contact_us: "Contact us!" -# hipchat_prefix: "You can also find us in our" -# hipchat_url: "HipChat room." # back: "Back" # revert: "Revert" # revert_models: "Revert Models" diff --git a/app/locale/en-US.coffee b/app/locale/en-US.coffee index 034e1adf4..d28200cc5 100644 --- a/app/locale/en-US.coffee +++ b/app/locale/en-US.coffee @@ -358,6 +358,7 @@ module.exports = nativeDescription: "English (US)", englishDescription: "English # grid: "Grid" # customize_wizard: "Customize Wizard" # home: "Home" +# stop: "Stop" # game_menu: "Game Menu" # guide: "Guide" # restart: "Restart" @@ -498,7 +499,9 @@ module.exports = nativeDescription: "English (US)", englishDescription: "English # space: "Space" # enter: "Enter" # escape: "Escape" +# shift: "Shift" # cast_spell: "Cast current spell." +# run_real_time: "Run in real time." # continue_script: "Continue past current script." # skip_scripts: "Skip past all skippable scripts." # toggle_playback: "Toggle play/pause." @@ -537,18 +540,10 @@ module.exports = nativeDescription: "English (US)", englishDescription: "English # editor: # main_title: "CodeCombat Editors" -# main_description: "Build your own levels, campaigns, units and educational content. We provide all the tools you need!" # article_title: "Article Editor" -# article_description: "Write articles that give players overviews of programming concepts which can be used across a variety of levels and campaigns." # thang_title: "Thang Editor" -# thang_description: "Build units, defining their default logic, graphics and audio. Currently only supports importing Flash exported vector graphics." # level_title: "Level Editor" -# level_description: "Includes the tools for scripting, uploading audio, and constructing custom logic to create all sorts of levels. Everything we use ourselves!" # achievement_title: "Achievement Editor" -# got_questions: "Questions about using the CodeCombat editors?" -# contact_us: "Contact us!" -# hipchat_prefix: "You can also find us in our" -# hipchat_url: "HipChat room." # back: "Back" # revert: "Revert" # revert_models: "Revert Models" diff --git a/app/locale/en.coffee b/app/locale/en.coffee index 40253e806..ee033e20d 100644 --- a/app/locale/en.coffee +++ b/app/locale/en.coffee @@ -45,7 +45,7 @@ nav: play: "Levels" community: "Community" - + editor: "Editor" blog: "Blog" forum: "Forum" account: "Account" diff --git a/app/locale/es-419.coffee b/app/locale/es-419.coffee index 892184b00..504e3e588 100644 --- a/app/locale/es-419.coffee +++ b/app/locale/es-419.coffee @@ -358,6 +358,7 @@ module.exports = nativeDescription: "español (América Latina)", englishDescrip grid: "Cuadricula" customize_wizard: "Personalizar Hechicero" home: "Inicio" +# stop: "Stop" # game_menu: "Game Menu" guide: "Guia" restart: "Reiniciar" @@ -498,7 +499,9 @@ module.exports = nativeDescription: "español (América Latina)", englishDescrip # space: "Space" # enter: "Enter" # escape: "Escape" +# shift: "Shift" # cast_spell: "Cast current spell." +# run_real_time: "Run in real time." # continue_script: "Continue past current script." # skip_scripts: "Skip past all skippable scripts." # toggle_playback: "Toggle play/pause." @@ -537,18 +540,10 @@ module.exports = nativeDescription: "español (América Latina)", englishDescrip # editor: # main_title: "CodeCombat Editors" -# main_description: "Build your own levels, campaigns, units and educational content. We provide all the tools you need!" # article_title: "Article Editor" -# article_description: "Write articles that give players overviews of programming concepts which can be used across a variety of levels and campaigns." # thang_title: "Thang Editor" -# thang_description: "Build units, defining their default logic, graphics and audio. Currently only supports importing Flash exported vector graphics." # level_title: "Level Editor" -# level_description: "Includes the tools for scripting, uploading audio, and constructing custom logic to create all sorts of levels. Everything we use ourselves!" # achievement_title: "Achievement Editor" -# got_questions: "Questions about using the CodeCombat editors?" -# contact_us: "Contact us!" -# hipchat_prefix: "You can also find us in our" -# hipchat_url: "HipChat room." # back: "Back" # revert: "Revert" # revert_models: "Revert Models" diff --git a/app/locale/es-ES.coffee b/app/locale/es-ES.coffee index 23334221f..5e16d2609 100644 --- a/app/locale/es-ES.coffee +++ b/app/locale/es-ES.coffee @@ -358,6 +358,7 @@ module.exports = nativeDescription: "español (ES)", englishDescription: "Spanis grid: "Cuadrícula" customize_wizard: "Personalizar Mago" home: "Inicio" +# stop: "Stop" # game_menu: "Game Menu" guide: "Guía" restart: "Reiniciar" @@ -498,7 +499,9 @@ module.exports = nativeDescription: "español (ES)", englishDescription: "Spanis space: "Barra espaciadora (Espacio)" enter: "Enter" escape: "Escape" +# shift: "Shift" # cast_spell: "Cast current spell." +# run_real_time: "Run in real time." # continue_script: "Continue past current script." # skip_scripts: "Skip past all skippable scripts." # toggle_playback: "Toggle play/pause." @@ -537,18 +540,10 @@ module.exports = nativeDescription: "español (ES)", englishDescription: "Spanis editor: main_title: "Editores de CodeCombat" - main_description: "Construye tus propios niveles, campañas, unidades y contenido educativo. ¡Nosotros te ofrecemos todas las herramientas que necesitas!" article_title: "Editor de artículos" - article_description: "Escribe artículos que den a los jugadores una visión general de los conceptos de programación que se pueden utilizar a lo largo de una gran variedad de niveles y campañas." thang_title: "Editor de Objetos" - thang_description: "Construye unidades, su lógica predeterminada, gráficos y audio. Actualmente sólo se permite importar gráficos vectoriales exportados de Flash." level_title: "Editor de Niveles" - level_description: "Incluye las herramientas para escribir scripts, subir audio, y construir una lógica personalidad con la que crear todo tipo de niveles. ¡Todo lo que usamos nosotros!" # achievement_title: "Achievement Editor" - got_questions: "¿Preguntas sobre el uso de los editores CodeCombat?" - contact_us: "¡Contacta con nosotros!" - hipchat_prefix: "También puedes encontrarnos en nuestra" - hipchat_url: "sala de HipChat." back: "Volver" revert: "Revertir" revert_models: "Revertir Modelos" diff --git a/app/locale/es.coffee b/app/locale/es.coffee index b90353ce9..488972156 100644 --- a/app/locale/es.coffee +++ b/app/locale/es.coffee @@ -358,6 +358,7 @@ module.exports = nativeDescription: "español", englishDescription: "Spanish", t grid: "Cuadrícrula" customize_wizard: "Personalizar Mago" home: "Inicio" +# stop: "Stop" # game_menu: "Game Menu" guide: "Guía" restart: "Reiniciar" @@ -498,7 +499,9 @@ module.exports = nativeDescription: "español", englishDescription: "Spanish", t # space: "Space" # enter: "Enter" # escape: "Escape" +# shift: "Shift" # cast_spell: "Cast current spell." +# run_real_time: "Run in real time." # continue_script: "Continue past current script." # skip_scripts: "Skip past all skippable scripts." # toggle_playback: "Toggle play/pause." @@ -537,18 +540,10 @@ module.exports = nativeDescription: "español", englishDescription: "Spanish", t editor: # main_title: "CodeCombat Editors" -# main_description: "Build your own levels, campaigns, units and educational content. We provide all the tools you need!" # article_title: "Article Editor" -# article_description: "Write articles that give players overviews of programming concepts which can be used across a variety of levels and campaigns." # thang_title: "Thang Editor" -# thang_description: "Build units, defining their default logic, graphics and audio. Currently only supports importing Flash exported vector graphics." level_title: "Editor de nivel" -# level_description: "Includes the tools for scripting, uploading audio, and constructing custom logic to create all sorts of levels. Everything we use ourselves!" # achievement_title: "Achievement Editor" -# got_questions: "Questions about using the CodeCombat editors?" -# contact_us: "Contact us!" -# hipchat_prefix: "You can also find us in our" -# hipchat_url: "HipChat room." # back: "Back" # revert: "Revert" # revert_models: "Revert Models" diff --git a/app/locale/fa.coffee b/app/locale/fa.coffee index 860dfd245..715c431f8 100644 --- a/app/locale/fa.coffee +++ b/app/locale/fa.coffee @@ -358,6 +358,7 @@ module.exports = nativeDescription: "فارسی", englishDescription: "Persian", # grid: "Grid" # customize_wizard: "Customize Wizard" # home: "Home" +# stop: "Stop" # game_menu: "Game Menu" # guide: "Guide" # restart: "Restart" @@ -498,7 +499,9 @@ module.exports = nativeDescription: "فارسی", englishDescription: "Persian", # space: "Space" # enter: "Enter" # escape: "Escape" +# shift: "Shift" # cast_spell: "Cast current spell." +# run_real_time: "Run in real time." # continue_script: "Continue past current script." # skip_scripts: "Skip past all skippable scripts." # toggle_playback: "Toggle play/pause." @@ -537,18 +540,10 @@ module.exports = nativeDescription: "فارسی", englishDescription: "Persian", # editor: # main_title: "CodeCombat Editors" -# main_description: "Build your own levels, campaigns, units and educational content. We provide all the tools you need!" # article_title: "Article Editor" -# article_description: "Write articles that give players overviews of programming concepts which can be used across a variety of levels and campaigns." # thang_title: "Thang Editor" -# thang_description: "Build units, defining their default logic, graphics and audio. Currently only supports importing Flash exported vector graphics." # level_title: "Level Editor" -# level_description: "Includes the tools for scripting, uploading audio, and constructing custom logic to create all sorts of levels. Everything we use ourselves!" # achievement_title: "Achievement Editor" -# got_questions: "Questions about using the CodeCombat editors?" -# contact_us: "Contact us!" -# hipchat_prefix: "You can also find us in our" -# hipchat_url: "HipChat room." # back: "Back" # revert: "Revert" # revert_models: "Revert Models" diff --git a/app/locale/fi.coffee b/app/locale/fi.coffee index bcef1ff34..b0d4a9daa 100644 --- a/app/locale/fi.coffee +++ b/app/locale/fi.coffee @@ -358,6 +358,7 @@ module.exports = nativeDescription: "suomi", englishDescription: "Finnish", tran # grid: "Grid" # customize_wizard: "Customize Wizard" # home: "Home" +# stop: "Stop" # game_menu: "Game Menu" # guide: "Guide" # restart: "Restart" @@ -498,7 +499,9 @@ module.exports = nativeDescription: "suomi", englishDescription: "Finnish", tran # space: "Space" # enter: "Enter" # escape: "Escape" +# shift: "Shift" # cast_spell: "Cast current spell." +# run_real_time: "Run in real time." # continue_script: "Continue past current script." # skip_scripts: "Skip past all skippable scripts." # toggle_playback: "Toggle play/pause." @@ -537,18 +540,10 @@ module.exports = nativeDescription: "suomi", englishDescription: "Finnish", tran # editor: # main_title: "CodeCombat Editors" -# main_description: "Build your own levels, campaigns, units and educational content. We provide all the tools you need!" # article_title: "Article Editor" -# article_description: "Write articles that give players overviews of programming concepts which can be used across a variety of levels and campaigns." # thang_title: "Thang Editor" -# thang_description: "Build units, defining their default logic, graphics and audio. Currently only supports importing Flash exported vector graphics." # level_title: "Level Editor" -# level_description: "Includes the tools for scripting, uploading audio, and constructing custom logic to create all sorts of levels. Everything we use ourselves!" # achievement_title: "Achievement Editor" -# got_questions: "Questions about using the CodeCombat editors?" -# contact_us: "Contact us!" -# hipchat_prefix: "You can also find us in our" -# hipchat_url: "HipChat room." # back: "Back" # revert: "Revert" # revert_models: "Revert Models" diff --git a/app/locale/fr.coffee b/app/locale/fr.coffee index ae20dcd2e..93a1b33f1 100644 --- a/app/locale/fr.coffee +++ b/app/locale/fr.coffee @@ -358,6 +358,7 @@ module.exports = nativeDescription: "français", englishDescription: "French", t grid: "Grille" customize_wizard: "Personnaliser le magicien" home: "Accueil" +# stop: "Stop" # game_menu: "Game Menu" guide: "Guide" restart: "Relancer" @@ -498,7 +499,9 @@ module.exports = nativeDescription: "français", englishDescription: "French", t space: "Espace" enter: "Entrer" escape: "Echap" +# shift: "Shift" # cast_spell: "Cast current spell." +# run_real_time: "Run in real time." # continue_script: "Continue past current script." # skip_scripts: "Skip past all skippable scripts." # toggle_playback: "Toggle play/pause." @@ -537,18 +540,10 @@ module.exports = nativeDescription: "français", englishDescription: "French", t editor: main_title: "Éditeurs CodeCombat" - main_description: "Créé tes propres niveaux, campagnes, unités et contenus éducatifs. Nous vous fournissons tous les outils dont vous avez besoin!" article_title: "Éditeur d'article" - article_description: "Écris des articles qui donnent aux joueurs un aperçu des concepts de programmation qui peuvent être utilisés dans différents niveaux et campagnes." thang_title: "Éditeur Thang" - thang_description: "Créé des unités, définis leur comportement de base, graphisme et son. Pour l'instant cette fonctionnalité ne supporte que l'importation d'images vectorielles exportées depuis Flash." level_title: "Éditeur de niveau" - level_description: "Inclut les outils de script, l'upload de vidéos, et l'élaboration de logiques personnalisées pour créer toutes sortes de niveaux. Tout ce que nous utilisons nous-mêmes!" # achievement_title: "Achievement Editor" -# got_questions: "Questions about using the CodeCombat editors?" - contact_us: "contactez nous!" - hipchat_prefix: "Vous pouvez aussi nous trouver dans notre " - hipchat_url: "conversation HipChat." back: "Retour" revert: "Annuler" revert_models: "Annuler les modèles" diff --git a/app/locale/he.coffee b/app/locale/he.coffee index 3310cbc43..dcee6fb7f 100644 --- a/app/locale/he.coffee +++ b/app/locale/he.coffee @@ -358,6 +358,7 @@ module.exports = nativeDescription: "עברית", englishDescription: "Hebrew", # grid: "Grid" # customize_wizard: "Customize Wizard" # home: "Home" +# stop: "Stop" # game_menu: "Game Menu" # guide: "Guide" # restart: "Restart" @@ -498,7 +499,9 @@ module.exports = nativeDescription: "עברית", englishDescription: "Hebrew", # space: "Space" # enter: "Enter" # escape: "Escape" +# shift: "Shift" # cast_spell: "Cast current spell." +# run_real_time: "Run in real time." # continue_script: "Continue past current script." # skip_scripts: "Skip past all skippable scripts." # toggle_playback: "Toggle play/pause." @@ -537,18 +540,10 @@ module.exports = nativeDescription: "עברית", englishDescription: "Hebrew", # editor: # main_title: "CodeCombat Editors" -# main_description: "Build your own levels, campaigns, units and educational content. We provide all the tools you need!" # article_title: "Article Editor" -# article_description: "Write articles that give players overviews of programming concepts which can be used across a variety of levels and campaigns." # thang_title: "Thang Editor" -# thang_description: "Build units, defining their default logic, graphics and audio. Currently only supports importing Flash exported vector graphics." # level_title: "Level Editor" -# level_description: "Includes the tools for scripting, uploading audio, and constructing custom logic to create all sorts of levels. Everything we use ourselves!" # achievement_title: "Achievement Editor" -# got_questions: "Questions about using the CodeCombat editors?" -# contact_us: "Contact us!" -# hipchat_prefix: "You can also find us in our" -# hipchat_url: "HipChat room." # back: "Back" # revert: "Revert" # revert_models: "Revert Models" diff --git a/app/locale/hi.coffee b/app/locale/hi.coffee index 67f3c9c99..90322a62e 100644 --- a/app/locale/hi.coffee +++ b/app/locale/hi.coffee @@ -358,6 +358,7 @@ module.exports = nativeDescription: "मानक हिन्दी", englishDe # grid: "Grid" # customize_wizard: "Customize Wizard" # home: "Home" +# stop: "Stop" # game_menu: "Game Menu" # guide: "Guide" # restart: "Restart" @@ -498,7 +499,9 @@ module.exports = nativeDescription: "मानक हिन्दी", englishDe # space: "Space" # enter: "Enter" # escape: "Escape" +# shift: "Shift" # cast_spell: "Cast current spell." +# run_real_time: "Run in real time." # continue_script: "Continue past current script." # skip_scripts: "Skip past all skippable scripts." # toggle_playback: "Toggle play/pause." @@ -537,18 +540,10 @@ module.exports = nativeDescription: "मानक हिन्दी", englishDe # editor: # main_title: "CodeCombat Editors" -# main_description: "Build your own levels, campaigns, units and educational content. We provide all the tools you need!" # article_title: "Article Editor" -# article_description: "Write articles that give players overviews of programming concepts which can be used across a variety of levels and campaigns." # thang_title: "Thang Editor" -# thang_description: "Build units, defining their default logic, graphics and audio. Currently only supports importing Flash exported vector graphics." # level_title: "Level Editor" -# level_description: "Includes the tools for scripting, uploading audio, and constructing custom logic to create all sorts of levels. Everything we use ourselves!" # achievement_title: "Achievement Editor" -# got_questions: "Questions about using the CodeCombat editors?" -# contact_us: "Contact us!" -# hipchat_prefix: "You can also find us in our" -# hipchat_url: "HipChat room." # back: "Back" # revert: "Revert" # revert_models: "Revert Models" diff --git a/app/locale/hu.coffee b/app/locale/hu.coffee index 6ec03d44a..0d1581b13 100644 --- a/app/locale/hu.coffee +++ b/app/locale/hu.coffee @@ -358,6 +358,7 @@ module.exports = nativeDescription: "magyar", englishDescription: "Hungarian", t grid: "Rács" customize_wizard: "Varázsló testreszabása" home: "Kezdőlap" +# stop: "Stop" # game_menu: "Game Menu" guide: "Segítség" restart: "Előlről" @@ -498,7 +499,9 @@ module.exports = nativeDescription: "magyar", englishDescription: "Hungarian", t # space: "Space" # enter: "Enter" # escape: "Escape" +# shift: "Shift" # cast_spell: "Cast current spell." +# run_real_time: "Run in real time." # continue_script: "Continue past current script." # skip_scripts: "Skip past all skippable scripts." # toggle_playback: "Toggle play/pause." @@ -537,18 +540,10 @@ module.exports = nativeDescription: "magyar", englishDescription: "Hungarian", t # editor: # main_title: "CodeCombat Editors" -# main_description: "Build your own levels, campaigns, units and educational content. We provide all the tools you need!" # article_title: "Article Editor" -# article_description: "Write articles that give players overviews of programming concepts which can be used across a variety of levels and campaigns." # thang_title: "Thang Editor" -# thang_description: "Build units, defining their default logic, graphics and audio. Currently only supports importing Flash exported vector graphics." # level_title: "Level Editor" -# level_description: "Includes the tools for scripting, uploading audio, and constructing custom logic to create all sorts of levels. Everything we use ourselves!" # achievement_title: "Achievement Editor" -# got_questions: "Questions about using the CodeCombat editors?" -# contact_us: "Contact us!" -# hipchat_prefix: "You can also find us in our" -# hipchat_url: "HipChat room." # back: "Back" # revert: "Revert" # revert_models: "Revert Models" diff --git a/app/locale/id.coffee b/app/locale/id.coffee index 01a71d806..f16c274a8 100644 --- a/app/locale/id.coffee +++ b/app/locale/id.coffee @@ -358,6 +358,7 @@ module.exports = nativeDescription: "Bahasa Indonesia", englishDescription: "Ind # grid: "Grid" # customize_wizard: "Customize Wizard" # home: "Home" +# stop: "Stop" # game_menu: "Game Menu" # guide: "Guide" # restart: "Restart" @@ -498,7 +499,9 @@ module.exports = nativeDescription: "Bahasa Indonesia", englishDescription: "Ind # space: "Space" # enter: "Enter" # escape: "Escape" +# shift: "Shift" # cast_spell: "Cast current spell." +# run_real_time: "Run in real time." # continue_script: "Continue past current script." # skip_scripts: "Skip past all skippable scripts." # toggle_playback: "Toggle play/pause." @@ -537,18 +540,10 @@ module.exports = nativeDescription: "Bahasa Indonesia", englishDescription: "Ind # editor: # main_title: "CodeCombat Editors" -# main_description: "Build your own levels, campaigns, units and educational content. We provide all the tools you need!" # article_title: "Article Editor" -# article_description: "Write articles that give players overviews of programming concepts which can be used across a variety of levels and campaigns." # thang_title: "Thang Editor" -# thang_description: "Build units, defining their default logic, graphics and audio. Currently only supports importing Flash exported vector graphics." # level_title: "Level Editor" -# level_description: "Includes the tools for scripting, uploading audio, and constructing custom logic to create all sorts of levels. Everything we use ourselves!" # achievement_title: "Achievement Editor" -# got_questions: "Questions about using the CodeCombat editors?" -# contact_us: "Contact us!" -# hipchat_prefix: "You can also find us in our" -# hipchat_url: "HipChat room." # back: "Back" # revert: "Revert" # revert_models: "Revert Models" diff --git a/app/locale/it.coffee b/app/locale/it.coffee index 4ba69d215..f37ebd62e 100644 --- a/app/locale/it.coffee +++ b/app/locale/it.coffee @@ -358,6 +358,7 @@ module.exports = nativeDescription: "Italiano", englishDescription: "Italian", t grid: "Griglia" customize_wizard: "Personalizza stregone" home: "Pagina iniziale" +# stop: "Stop" # game_menu: "Game Menu" guide: "Guida" restart: "Ricomincia" @@ -498,7 +499,9 @@ module.exports = nativeDescription: "Italiano", englishDescription: "Italian", t # space: "Space" # enter: "Enter" # escape: "Escape" +# shift: "Shift" # cast_spell: "Cast current spell." +# run_real_time: "Run in real time." # continue_script: "Continue past current script." # skip_scripts: "Skip past all skippable scripts." # toggle_playback: "Toggle play/pause." @@ -537,18 +540,10 @@ module.exports = nativeDescription: "Italiano", englishDescription: "Italian", t editor: main_title: "Editor di CodeCombat" - main_description: "Costruisci i tuoi livelli, le tue campagne, unità e contenuti educativi. Ti forniamo tutti gli attrezzi necessari!" article_title: "Modifica articolo" - article_description: "Scrivi degli articoli per dare ai giocatori indicazioni sui concetti di programmazione, da usare in vari livelli e campagne." thang_title: "Modifica thang" - thang_description: "Costruisci unità di gioco, definendo la loro logica di base, la grafica e l'audio. Per il momento si può soltanto importare grafica vettoriale esportata da Flash." level_title: "Modifica livello" - level_description: "Comprende gli attrezzi per programmare, inviare audio e costruire unità logiche personalizzate per creare qualsiasi tipo di livello. Tutto quello che noi stessi usiamo!" # achievement_title: "Achievement Editor" -# got_questions: "Questions about using the CodeCombat editors?" - contact_us: "scrivici!" - hipchat_prefix: "Ci puoi anche trovare nella nostra" - hipchat_url: "stanza HipChat." # back: "Back" # revert: "Revert" # revert_models: "Revert Models" diff --git a/app/locale/ja.coffee b/app/locale/ja.coffee index 48664e7bc..d9ea03f13 100644 --- a/app/locale/ja.coffee +++ b/app/locale/ja.coffee @@ -358,6 +358,7 @@ module.exports = nativeDescription: "日本語", englishDescription: "Japanese", grid: "グリッド" customize_wizard: "魔法使いの設定" home: "ホーム" +# stop: "Stop" # game_menu: "Game Menu" guide: "ガイド" restart: "再始動" @@ -498,7 +499,9 @@ module.exports = nativeDescription: "日本語", englishDescription: "Japanese", # space: "Space" # enter: "Enter" # escape: "Escape" +# shift: "Shift" # cast_spell: "Cast current spell." +# run_real_time: "Run in real time." # continue_script: "Continue past current script." # skip_scripts: "Skip past all skippable scripts." # toggle_playback: "Toggle play/pause." @@ -537,18 +540,10 @@ module.exports = nativeDescription: "日本語", englishDescription: "Japanese", editor: main_title: "CodeCombatエディター" - main_description: "新しいレベル、キャンペーン、ユニットそして教育コンテンツを構築しましょう。" # article_title: "Article Editor" -# article_description: "Write articles that give players overviews of programming concepts which can be used across a variety of levels and campaigns." # thang_title: "Thang Editor" -# thang_description: "Build units, defining their default logic, graphics and audio. Currently only supports importing Flash exported vector graphics." # level_title: "Level Editor" -# level_description: "Includes the tools for scripting, uploading audio, and constructing custom logic to create all sorts of levels. Everything we use ourselves!" # achievement_title: "Achievement Editor" -# got_questions: "Questions about using the CodeCombat editors?" -# contact_us: "Contact us!" -# hipchat_prefix: "You can also find us in our" -# hipchat_url: "HipChat room." # back: "Back" # revert: "Revert" # revert_models: "Revert Models" diff --git a/app/locale/ko.coffee b/app/locale/ko.coffee index 6bd4dba22..e079bb5ed 100644 --- a/app/locale/ko.coffee +++ b/app/locale/ko.coffee @@ -358,6 +358,7 @@ module.exports = nativeDescription: "한국어", englishDescription: "Korean", t grid: "그리드" customize_wizard: "사용자 정의 마법사" home: "홈" +# stop: "Stop" # game_menu: "Game Menu" guide: "가이드" restart: "재시작" @@ -498,7 +499,9 @@ module.exports = nativeDescription: "한국어", englishDescription: "Korean", t space: "스페이스" enter: "엔터" escape: "Esc" +# shift: "Shift" cast_spell: "현재 상태의 주문을 겁니다." +# run_real_time: "Run in real time." # continue_script: "Continue past current script." # skip_scripts: "Skip past all skippable scripts." # toggle_playback: "Toggle play/pause." @@ -537,18 +540,10 @@ module.exports = nativeDescription: "한국어", englishDescription: "Korean", t editor: main_title: "코드 컴뱃 에디터들" - main_description: "당신의 레벨들, 캠페인들, 유닛 그리고 교육 컨텐츠들을 구축하세요. 우리는 당신이 필요한 모든 도구들을 제공합니다!" article_title: "기사 에디터들" - article_description: "기사를 써주세요. 다른 플레이어들에게 프로그래밍 개념에 관한 전체적인 그림을 알려줄 수 있고, 여러 레벨과 캠페인에 대해 설명할 수 있습니다." thang_title: "Thang 에디터" - thang_description: "유닛들, 기본적인 인공지능, 그래픽과 오디오등을 직접 빌드하세요. 현재는 백터 그래픽으로 추출된 플래시파일만 임폴트 가능합니다." level_title: "레벨 에디터" - level_description: "스크립팅, 오디오 업로드, 모든 레벨을 생성하기 위한 사용자 정의 로직등 우리가 사용하는 모든 것들을 구축하는 것을 위한 툴들을 포함합니다." achievement_title: "업적 에디터" - got_questions: "코드 컴뱃 에디터 사용법에 대해 질문이 있으신가요?" - contact_us: "연락하기!" - hipchat_prefix: "당신은 또한 우리를 여기에서 찾을 수 있습니다 : " - hipchat_url: "힙챗 룸" back: "뒤로" revert: "되돌리기" revert_models: "모델 되돌리기" diff --git a/app/locale/lt.coffee b/app/locale/lt.coffee index 637adb3ea..19f715148 100644 --- a/app/locale/lt.coffee +++ b/app/locale/lt.coffee @@ -358,6 +358,7 @@ module.exports = nativeDescription: "lietuvių kalba", englishDescription: "Lith # grid: "Grid" # customize_wizard: "Customize Wizard" # home: "Home" +# stop: "Stop" # game_menu: "Game Menu" # guide: "Guide" # restart: "Restart" @@ -498,7 +499,9 @@ module.exports = nativeDescription: "lietuvių kalba", englishDescription: "Lith # space: "Space" # enter: "Enter" # escape: "Escape" +# shift: "Shift" # cast_spell: "Cast current spell." +# run_real_time: "Run in real time." # continue_script: "Continue past current script." # skip_scripts: "Skip past all skippable scripts." # toggle_playback: "Toggle play/pause." @@ -537,18 +540,10 @@ module.exports = nativeDescription: "lietuvių kalba", englishDescription: "Lith # editor: # main_title: "CodeCombat Editors" -# main_description: "Build your own levels, campaigns, units and educational content. We provide all the tools you need!" # article_title: "Article Editor" -# article_description: "Write articles that give players overviews of programming concepts which can be used across a variety of levels and campaigns." # thang_title: "Thang Editor" -# thang_description: "Build units, defining their default logic, graphics and audio. Currently only supports importing Flash exported vector graphics." # level_title: "Level Editor" -# level_description: "Includes the tools for scripting, uploading audio, and constructing custom logic to create all sorts of levels. Everything we use ourselves!" # achievement_title: "Achievement Editor" -# got_questions: "Questions about using the CodeCombat editors?" -# contact_us: "Contact us!" -# hipchat_prefix: "You can also find us in our" -# hipchat_url: "HipChat room." # back: "Back" # revert: "Revert" # revert_models: "Revert Models" diff --git a/app/locale/ms.coffee b/app/locale/ms.coffee index 12071aff5..36396cd35 100644 --- a/app/locale/ms.coffee +++ b/app/locale/ms.coffee @@ -358,6 +358,7 @@ module.exports = nativeDescription: "Bahasa Melayu", englishDescription: "Bahasa # grid: "Grid" # customize_wizard: "Customize Wizard" # home: "Home" +# stop: "Stop" # game_menu: "Game Menu" # guide: "Guide" # restart: "Restart" @@ -498,7 +499,9 @@ module.exports = nativeDescription: "Bahasa Melayu", englishDescription: "Bahasa # space: "Space" # enter: "Enter" # escape: "Escape" +# shift: "Shift" # cast_spell: "Cast current spell." +# run_real_time: "Run in real time." # continue_script: "Continue past current script." # skip_scripts: "Skip past all skippable scripts." # toggle_playback: "Toggle play/pause." @@ -537,18 +540,10 @@ module.exports = nativeDescription: "Bahasa Melayu", englishDescription: "Bahasa # editor: # main_title: "CodeCombat Editors" -# main_description: "Build your own levels, campaigns, units and educational content. We provide all the tools you need!" # article_title: "Article Editor" -# article_description: "Write articles that give players overviews of programming concepts which can be used across a variety of levels and campaigns." # thang_title: "Thang Editor" -# thang_description: "Build units, defining their default logic, graphics and audio. Currently only supports importing Flash exported vector graphics." # level_title: "Level Editor" -# level_description: "Includes the tools for scripting, uploading audio, and constructing custom logic to create all sorts of levels. Everything we use ourselves!" # achievement_title: "Achievement Editor" -# got_questions: "Questions about using the CodeCombat editors?" -# contact_us: "Contact us!" -# hipchat_prefix: "You can also find us in our" -# hipchat_url: "HipChat room." # back: "Back" # revert: "Revert" # revert_models: "Revert Models" diff --git a/app/locale/nb.coffee b/app/locale/nb.coffee index 5ba926dce..226dd397c 100644 --- a/app/locale/nb.coffee +++ b/app/locale/nb.coffee @@ -358,6 +358,7 @@ module.exports = nativeDescription: "Norsk Bokmål", englishDescription: "Norweg grid: "Grid" customize_wizard: "Spesiallag Trollmann" home: "Hjem" +# stop: "Stop" # game_menu: "Game Menu" guide: "Guide" restart: "Start på nytt" @@ -498,7 +499,9 @@ module.exports = nativeDescription: "Norsk Bokmål", englishDescription: "Norweg # space: "Space" # enter: "Enter" # escape: "Escape" +# shift: "Shift" # cast_spell: "Cast current spell." +# run_real_time: "Run in real time." # continue_script: "Continue past current script." # skip_scripts: "Skip past all skippable scripts." # toggle_playback: "Toggle play/pause." @@ -537,18 +540,10 @@ module.exports = nativeDescription: "Norsk Bokmål", englishDescription: "Norweg # editor: # main_title: "CodeCombat Editors" -# main_description: "Build your own levels, campaigns, units and educational content. We provide all the tools you need!" # article_title: "Article Editor" -# article_description: "Write articles that give players overviews of programming concepts which can be used across a variety of levels and campaigns." # thang_title: "Thang Editor" -# thang_description: "Build units, defining their default logic, graphics and audio. Currently only supports importing Flash exported vector graphics." # level_title: "Level Editor" -# level_description: "Includes the tools for scripting, uploading audio, and constructing custom logic to create all sorts of levels. Everything we use ourselves!" # achievement_title: "Achievement Editor" -# got_questions: "Questions about using the CodeCombat editors?" -# contact_us: "Contact us!" -# hipchat_prefix: "You can also find us in our" -# hipchat_url: "HipChat room." # back: "Back" # revert: "Revert" # revert_models: "Revert Models" diff --git a/app/locale/nl-BE.coffee b/app/locale/nl-BE.coffee index 65fcef67f..67013d913 100644 --- a/app/locale/nl-BE.coffee +++ b/app/locale/nl-BE.coffee @@ -358,6 +358,7 @@ module.exports = nativeDescription: "Nederlands (België)", englishDescription: grid: "Raster" customize_wizard: "Pas Tovenaar aan" home: "Home" +# stop: "Stop" # game_menu: "Game Menu" guide: "Handleiding" restart: "Herstarten" @@ -498,7 +499,9 @@ module.exports = nativeDescription: "Nederlands (België)", englishDescription: # space: "Space" # enter: "Enter" # escape: "Escape" +# shift: "Shift" # cast_spell: "Cast current spell." +# run_real_time: "Run in real time." # continue_script: "Continue past current script." # skip_scripts: "Skip past all skippable scripts." # toggle_playback: "Toggle play/pause." @@ -537,18 +540,10 @@ module.exports = nativeDescription: "Nederlands (België)", englishDescription: editor: main_title: "CodeCombat Editors" - main_description: "Maak je eigen levels, campagnes, eenheden en leermateriaal. Wij bieden alle programma's aan die je nodig hebt!" article_title: "Artikel Editor" - article_description: "Schrijf artikels die spelers een overzicht geven over programmeer concepten die kunnen gebruikt worden over een variëteit van levels en campagnes." thang_title: "Thang Editor" - thang_description: "Maak eenheden, beschrijf hun standaard logica, graphics en audio. Momenteel is enkel het importeren van vector graphics geëxporteerd uit Flash ondersteund." level_title: "Level Editor" - level_description: "Bevat de benodigdheden om scripts te schrijven, audio te uploaden en aangepaste logica te creëren om alle soorten levels te maken. Het is alles wat wij zelf ook gebruiken!" # achievement_title: "Achievement Editor" -# got_questions: "Questions about using the CodeCombat editors?" - contact_us: "contacteer ons!" - hipchat_prefix: "Je kan ons ook vinden in ons" - hipchat_url: "(Engelstalig) HipChat kanaal." back: "Terug" revert: "Keer wijziging terug" revert_models: "keer wijziging model terug" diff --git a/app/locale/nl-NL.coffee b/app/locale/nl-NL.coffee index 936297d04..720933693 100644 --- a/app/locale/nl-NL.coffee +++ b/app/locale/nl-NL.coffee @@ -358,6 +358,7 @@ module.exports = nativeDescription: "Nederlands (Nederland)", englishDescription grid: "Raster" customize_wizard: "Pas Tovenaar aan" home: "Home" +# stop: "Stop" # game_menu: "Game Menu" guide: "Handleiding" restart: "Herstarten" @@ -498,7 +499,9 @@ module.exports = nativeDescription: "Nederlands (Nederland)", englishDescription # space: "Space" # enter: "Enter" # escape: "Escape" +# shift: "Shift" # cast_spell: "Cast current spell." +# run_real_time: "Run in real time." # continue_script: "Continue past current script." # skip_scripts: "Skip past all skippable scripts." # toggle_playback: "Toggle play/pause." @@ -537,18 +540,10 @@ module.exports = nativeDescription: "Nederlands (Nederland)", englishDescription editor: main_title: "CodeCombat Editors" - main_description: "Maak je eigen levels, campagnes, eenheden en leermateriaal. Wij bieden alle programma's aan die je nodig hebt!" article_title: "Artikel Editor" - article_description: "Schrijf artikels die spelers een overzicht geven over programmeer concepten die kunnen gebruikt worden over een variëteit van levels en campagnes." thang_title: "Thang Editor" - thang_description: "Maak eenheden, beschrijf hun standaard logica, graphics en audio. Momenteel is enkel het importeren van vector graphics geëxporteerd uit Flash ondersteund." level_title: "Level Editor" - level_description: "Bevat de benodigdheden om scripts te schrijven, audio te uploaden en aangepaste logica te creëren om alle soorten levels te maken. Het is alles wat wij zelf ook gebruiken!" # achievement_title: "Achievement Editor" -# got_questions: "Questions about using the CodeCombat editors?" - contact_us: "contacteer ons!" - hipchat_prefix: "Je kan ons ook vinden in ons" - hipchat_url: "(Engelstalig) HipChat kanaal." back: "Terug" revert: "Keer wijziging terug" revert_models: "keer wijziging model terug" diff --git a/app/locale/nl.coffee b/app/locale/nl.coffee index 5b26d38d2..4742bedfe 100644 --- a/app/locale/nl.coffee +++ b/app/locale/nl.coffee @@ -358,6 +358,7 @@ module.exports = nativeDescription: "Nederlands", englishDescription: "Dutch", t grid: "Raster" customize_wizard: "Pas Tovenaar aan" home: "Home" +# stop: "Stop" # game_menu: "Game Menu" guide: "Handleiding" restart: "Herstarten" @@ -498,7 +499,9 @@ module.exports = nativeDescription: "Nederlands", englishDescription: "Dutch", t # space: "Space" # enter: "Enter" # escape: "Escape" +# shift: "Shift" # cast_spell: "Cast current spell." +# run_real_time: "Run in real time." # continue_script: "Continue past current script." # skip_scripts: "Skip past all skippable scripts." # toggle_playback: "Toggle play/pause." @@ -537,18 +540,10 @@ module.exports = nativeDescription: "Nederlands", englishDescription: "Dutch", t editor: main_title: "CodeCombat Editors" - main_description: "Maak je eigen levels, campagnes, eenheden en leermateriaal. Wij bieden alle programma's aan die je nodig hebt!" article_title: "Artikel Editor" - article_description: "Schrijf artikels die spelers een overzicht geven over programmeer concepten die kunnen gebruikt worden over een variëteit van levels en campagnes." thang_title: "Thang Editor" - thang_description: "Maak eenheden, beschrijf hun standaard logica, graphics en audio. Momenteel is enkel het importeren van vector graphics geëxporteerd uit Flash ondersteund." level_title: "Level Editor" - level_description: "Bevat de benodigdheden om scripts te schrijven, audio te uploaden en aangepaste logica te creëren om alle soorten levels te maken. Het is alles wat wij zelf ook gebruiken!" # achievement_title: "Achievement Editor" - got_questions: "Heb je vragen over het gebruik van de CodeCombat editors?" - contact_us: "contacteer ons!" - hipchat_prefix: "Je kan ons ook vinden in ons" - hipchat_url: "(Engelstalig) HipChat kanaal." back: "Terug" revert: "Keer wijziging terug" revert_models: "keer wijziging model terug" diff --git a/app/locale/nn.coffee b/app/locale/nn.coffee index b18db61d2..cc22a06cc 100644 --- a/app/locale/nn.coffee +++ b/app/locale/nn.coffee @@ -358,6 +358,7 @@ module.exports = nativeDescription: "Norwegian Nynorsk", englishDescription: "No # grid: "Grid" # customize_wizard: "Customize Wizard" # home: "Home" +# stop: "Stop" # game_menu: "Game Menu" # guide: "Guide" # restart: "Restart" @@ -498,7 +499,9 @@ module.exports = nativeDescription: "Norwegian Nynorsk", englishDescription: "No # space: "Space" # enter: "Enter" # escape: "Escape" +# shift: "Shift" # cast_spell: "Cast current spell." +# run_real_time: "Run in real time." # continue_script: "Continue past current script." # skip_scripts: "Skip past all skippable scripts." # toggle_playback: "Toggle play/pause." @@ -537,18 +540,10 @@ module.exports = nativeDescription: "Norwegian Nynorsk", englishDescription: "No # editor: # main_title: "CodeCombat Editors" -# main_description: "Build your own levels, campaigns, units and educational content. We provide all the tools you need!" # article_title: "Article Editor" -# article_description: "Write articles that give players overviews of programming concepts which can be used across a variety of levels and campaigns." # thang_title: "Thang Editor" -# thang_description: "Build units, defining their default logic, graphics and audio. Currently only supports importing Flash exported vector graphics." # level_title: "Level Editor" -# level_description: "Includes the tools for scripting, uploading audio, and constructing custom logic to create all sorts of levels. Everything we use ourselves!" # achievement_title: "Achievement Editor" -# got_questions: "Questions about using the CodeCombat editors?" -# contact_us: "Contact us!" -# hipchat_prefix: "You can also find us in our" -# hipchat_url: "HipChat room." # back: "Back" # revert: "Revert" # revert_models: "Revert Models" diff --git a/app/locale/no.coffee b/app/locale/no.coffee index 97083291d..0ba5010b8 100644 --- a/app/locale/no.coffee +++ b/app/locale/no.coffee @@ -358,6 +358,7 @@ module.exports = nativeDescription: "Norsk", englishDescription: "Norwegian", tr grid: "Grid" customize_wizard: "Spesiallag Trollmann" home: "Hjem" +# stop: "Stop" # game_menu: "Game Menu" guide: "Guide" restart: "Start på nytt" @@ -498,7 +499,9 @@ module.exports = nativeDescription: "Norsk", englishDescription: "Norwegian", tr # space: "Space" # enter: "Enter" # escape: "Escape" +# shift: "Shift" # cast_spell: "Cast current spell." +# run_real_time: "Run in real time." # continue_script: "Continue past current script." # skip_scripts: "Skip past all skippable scripts." # toggle_playback: "Toggle play/pause." @@ -537,18 +540,10 @@ module.exports = nativeDescription: "Norsk", englishDescription: "Norwegian", tr # editor: # main_title: "CodeCombat Editors" -# main_description: "Build your own levels, campaigns, units and educational content. We provide all the tools you need!" # article_title: "Article Editor" -# article_description: "Write articles that give players overviews of programming concepts which can be used across a variety of levels and campaigns." # thang_title: "Thang Editor" -# thang_description: "Build units, defining their default logic, graphics and audio. Currently only supports importing Flash exported vector graphics." # level_title: "Level Editor" -# level_description: "Includes the tools for scripting, uploading audio, and constructing custom logic to create all sorts of levels. Everything we use ourselves!" # achievement_title: "Achievement Editor" -# got_questions: "Questions about using the CodeCombat editors?" -# contact_us: "Contact us!" -# hipchat_prefix: "You can also find us in our" -# hipchat_url: "HipChat room." # back: "Back" # revert: "Revert" # revert_models: "Revert Models" diff --git a/app/locale/pl.coffee b/app/locale/pl.coffee index e53436875..0c73d4fd3 100644 --- a/app/locale/pl.coffee +++ b/app/locale/pl.coffee @@ -358,6 +358,7 @@ module.exports = nativeDescription: "język polski", englishDescription: "Polish grid: "Siatka" customize_wizard: "Spersonalizuj czarodzieja" home: "Strona główna" +# stop: "Stop" # game_menu: "Game Menu" guide: "Przewodnik" restart: "Zacznij od nowa" @@ -498,7 +499,9 @@ module.exports = nativeDescription: "język polski", englishDescription: "Polish # space: "Space" # enter: "Enter" # escape: "Escape" +# shift: "Shift" # cast_spell: "Cast current spell." +# run_real_time: "Run in real time." # continue_script: "Continue past current script." # skip_scripts: "Skip past all skippable scripts." # toggle_playback: "Toggle play/pause." @@ -537,18 +540,10 @@ module.exports = nativeDescription: "język polski", englishDescription: "Polish editor: main_title: "Edytory CodeCombat" - main_description: "Stwórz własne poziomy, kampanie, jednostki i materiały edukacyjne. Zapewniamy wszystkie narzędzia, jakich będziesz potrzebował!" article_title: "Edytor artykułów" - article_description: "Pisz artykuły, które dostarczą graczom wiedzy co do konceptów programistycznych, których będą mogli użyć w poziomach i kampaniach." thang_title: "Edytor obiektów" - thang_description: "Twórz jednostki, definiuj ich domyślną logikę, grafiki i dźwięki. Aktualnie wspiera wyłącznie importowanie grafik wektorowych wyeksportowanych przez Flash." level_title: "Edytor poziomów" - level_description: "Zawiera narzędzia do skryptowania, przesyłania dźwięków i konstruowania spersonalizowanych logik, by móc tworzyć najrozmaitsze poziomy. Wszystko to, czego sami używamy!" # achievement_title: "Achievement Editor" -# got_questions: "Questions about using the CodeCombat editors?" - contact_us: "skontaktuj się z nami!" - hipchat_prefix: "Możesz nas też spotkać w naszym" - hipchat_url: "pokoju HipChat." # back: "Back" revert: "Przywróć" revert_models: "Przywróć wersję" diff --git a/app/locale/pt-BR.coffee b/app/locale/pt-BR.coffee index a485d5d87..f84b22c20 100644 --- a/app/locale/pt-BR.coffee +++ b/app/locale/pt-BR.coffee @@ -358,6 +358,7 @@ module.exports = nativeDescription: "português do Brasil", englishDescription: grid: "Grade" customize_wizard: "Personalize o feiticeiro" home: "Início" +# stop: "Stop" # game_menu: "Game Menu" guide: "Guia" restart: "Reiniciar" @@ -498,7 +499,9 @@ module.exports = nativeDescription: "português do Brasil", englishDescription: # space: "Space" # enter: "Enter" # escape: "Escape" +# shift: "Shift" # cast_spell: "Cast current spell." +# run_real_time: "Run in real time." # continue_script: "Continue past current script." # skip_scripts: "Skip past all skippable scripts." # toggle_playback: "Toggle play/pause." @@ -537,18 +540,10 @@ module.exports = nativeDescription: "português do Brasil", englishDescription: editor: main_title: "Editores do CodeCombat" - main_description: "Construa seus próprios níveis, campanhas, unidades e conteúdo educacional. Nós fornecemos todas as ferramentas que você precisa!" article_title: "Editor de Artigo" - article_description: "Escreva artigos que forneçam aos jogadores explicações sobre conceitos de programação que podem ser utilizados em diversos níveis e campanhas." thang_title: "Editor de Thang" - thang_description: "Construa unidades, definindo sua lógica padrão, gráfico e áudio. Atualmente só é suportado importação de vetores gráficos exportados do Flash." level_title: "Editor de Niível" - level_description: "Inclui as ferramentas para codificar, fazer o upload de áudio e construir uma lógica diferente para criar todos os tipos de níveis. Tudo o que nós mesmos utilizamos!" # achievement_title: "Achievement Editor" -# got_questions: "Questions about using the CodeCombat editors?" - contact_us: "entre em contato!" - hipchat_prefix: "Você também pode nos encontrar na nossa" - hipchat_url: "Sala do HipChat." # back: "Back" revert: "Reverter" revert_models: "Reverter Modelos" diff --git a/app/locale/pt-PT.coffee b/app/locale/pt-PT.coffee index 9070eefd2..54138f1b6 100644 --- a/app/locale/pt-PT.coffee +++ b/app/locale/pt-PT.coffee @@ -358,6 +358,7 @@ module.exports = nativeDescription: "Português (Portugal)", englishDescription: grid: "Grelha" customize_wizard: "Personalizar Feiticeiro" home: "Início" +# stop: "Stop" game_menu: "Menu do Jogo" guide: "Guia" restart: "Reiniciar" @@ -498,7 +499,9 @@ module.exports = nativeDescription: "Português (Portugal)", englishDescription: space: "Espaço" enter: "Enter" escape: "Esc" +# shift: "Shift" cast_spell: "Lançar feitiço atual." +# run_real_time: "Run in real time." continue_script: "Saltar o script atual." skip_scripts: "Saltar todos os scripts saltáveis." toggle_playback: "Alternar entre Jogar e Pausar." @@ -537,18 +540,10 @@ module.exports = nativeDescription: "Português (Portugal)", englishDescription: editor: main_title: "Editores do CodeCombat" - main_description: "Construa os seus próprios níveis, campanhas, unidades e conteúdo educacional. Nós fornecemos todas as ferramentas de que precisa!" article_title: "Editor de Artigos" - article_description: "Escreva artigos que deem aos jogadores visões gerais de conceitos da programação, que podem ser usados numa variedade de níveis e campanhas." thang_title: "Editor de Thangs" - thang_description: "Construa unidades, definindo a lógica, o visual e o áudio delas. De momento só é suportada a importação de visuais vetoriais exportados do Flash." level_title: "Editor de Níveis" - level_description: "Inclui as ferramentas para criar scripts, importar áudio e construir lógica personalizada para criar todos os tipos de níveis. Tudo o que nós usamos!" achievement_title: "Editor de Conquistas" - got_questions: "Questões sobre o uso dos editores do CodeCombat?" - contact_us: "Contacte-nos!" - hipchat_prefix: "Pode também encontrar-nos na nossa" - hipchat_url: "sala HipChat." back: "Voltar" revert: "Reverter" revert_models: "Reverter Modelos" diff --git a/app/locale/pt.coffee b/app/locale/pt.coffee index ae795f57b..218eda379 100644 --- a/app/locale/pt.coffee +++ b/app/locale/pt.coffee @@ -358,6 +358,7 @@ module.exports = nativeDescription: "português", englishDescription: "Portugues grid: "Grade" customize_wizard: "Personalize o feiticeiro" home: "Início" +# stop: "Stop" # game_menu: "Game Menu" guide: "Guia" restart: "Reiniciar" @@ -498,7 +499,9 @@ module.exports = nativeDescription: "português", englishDescription: "Portugues # space: "Space" # enter: "Enter" # escape: "Escape" +# shift: "Shift" # cast_spell: "Cast current spell." +# run_real_time: "Run in real time." # continue_script: "Continue past current script." # skip_scripts: "Skip past all skippable scripts." # toggle_playback: "Toggle play/pause." @@ -537,18 +540,10 @@ module.exports = nativeDescription: "português", englishDescription: "Portugues # editor: # main_title: "CodeCombat Editors" -# main_description: "Build your own levels, campaigns, units and educational content. We provide all the tools you need!" # article_title: "Article Editor" -# article_description: "Write articles that give players overviews of programming concepts which can be used across a variety of levels and campaigns." # thang_title: "Thang Editor" -# thang_description: "Build units, defining their default logic, graphics and audio. Currently only supports importing Flash exported vector graphics." # level_title: "Level Editor" -# level_description: "Includes the tools for scripting, uploading audio, and constructing custom logic to create all sorts of levels. Everything we use ourselves!" # achievement_title: "Achievement Editor" -# got_questions: "Questions about using the CodeCombat editors?" -# contact_us: "Contact us!" -# hipchat_prefix: "You can also find us in our" -# hipchat_url: "HipChat room." # back: "Back" # revert: "Revert" # revert_models: "Revert Models" diff --git a/app/locale/ro.coffee b/app/locale/ro.coffee index 9970d61ff..1c1e7e471 100644 --- a/app/locale/ro.coffee +++ b/app/locale/ro.coffee @@ -358,6 +358,7 @@ module.exports = nativeDescription: "limba română", englishDescription: "Roman grid: "Grilă" customize_wizard: "Personalizează Wizard-ul" home: "Acasă" +# stop: "Stop" # game_menu: "Game Menu" guide: "Ghid" restart: "Restart" @@ -498,7 +499,9 @@ module.exports = nativeDescription: "limba română", englishDescription: "Roman # space: "Space" # enter: "Enter" # escape: "Escape" +# shift: "Shift" # cast_spell: "Cast current spell." +# run_real_time: "Run in real time." # continue_script: "Continue past current script." # skip_scripts: "Skip past all skippable scripts." # toggle_playback: "Toggle play/pause." @@ -537,18 +540,10 @@ module.exports = nativeDescription: "limba română", englishDescription: "Roman editor: main_title: "Editori CodeCombat" - main_description: "Construiește propriile nivele, campanii, unități și conținut educațional. Noi îți furnizăm toate uneltele necesare!" article_title: "Editor Articol" - article_description: "Scrie articole care oferă jucătorilor cunoștințe despre conceptele de programare care pot fi folosite pe o varietate de nivele și campanii." thang_title: "Editor Thang" - thang_description: "Construiește unități, definește logica lor, grafica și sunetul. Momentan suportă numai importare de grafică vectorială exportată din Flash." level_title: "Editor Nivele" - level_description: "Include uneltele pentru scriptare, upload audio, și construcție de logică costum pentru toate tipurile de nivele.Tot ce folosim noi înșine!" # achievement_title: "Achievement Editor" -# got_questions: "Questions about using the CodeCombat editors?" - contact_us: "contactați-ne!" - hipchat_prefix: "Ne puteți de asemenea găsi la" - hipchat_url: "HipChat." # back: "Back" revert: "Revino la versiunea anterioară" revert_models: "Resetează Modelele" diff --git a/app/locale/ru.coffee b/app/locale/ru.coffee index e789aa58c..bae39c1df 100644 --- a/app/locale/ru.coffee +++ b/app/locale/ru.coffee @@ -358,6 +358,7 @@ module.exports = nativeDescription: "русский", englishDescription: "Russi grid: "Сетка" customize_wizard: "Настройки волшебника" home: "На главную" +# stop: "Stop" game_menu: "Меню игры" guide: "Руководство" restart: "Перезапустить" @@ -498,7 +499,9 @@ module.exports = nativeDescription: "русский", englishDescription: "Russi space: "Пробел" enter: "Enter" escape: "Escape" +# shift: "Shift" cast_spell: "Произнести текущее заклинание." +# run_real_time: "Run in real time." continue_script: "Продолжить текущий скрипт." skip_scripts: "Пропустить все возможные скрипты." toggle_playback: "Переключить проигрывание/паузу." @@ -537,18 +540,10 @@ module.exports = nativeDescription: "русский", englishDescription: "Russi editor: main_title: "Редакторы CodeCombat" - main_description: "Создавайте ваши собственные уровни, кампании, юнитов и обучающий контент. Мы предоставляем все необходимые инструменты!" article_title: "Редактор статей" - article_description: "Пишите статьи, дающие представление игрокам о концепциях программирования, которые могут быть использованы в различных уровнях и кампаниях." thang_title: "Редактор объектов" - thang_description: "Создавайте юнитов, определяйте их логику по умолчанию, графику и звук. В настоящий момент поддерживается импорт только векторной графики Flash." level_title: "Редактор уровней" - level_description: "Включает в себя инструменты для написания сценариев, загрузки аудио и построения собственной логики для создания всевозможных уровней. Всё, что мы используем сами!" achievement_title: "Редактор достижений" - got_questions: "Вопросы по использованию редакторов CodeCombat?" - contact_us: "свяжитесь с нами!" - hipchat_prefix: "Также вы можете найти нас в нашей" - hipchat_url: "комнате HipChat." back: "Назад" revert: "Откатить" revert_models: "Откатить Модели" diff --git a/app/locale/sk.coffee b/app/locale/sk.coffee index 323911f2f..8427e05ae 100644 --- a/app/locale/sk.coffee +++ b/app/locale/sk.coffee @@ -358,6 +358,7 @@ module.exports = nativeDescription: "slovenčina", englishDescription: "Slovak", # grid: "Grid" # customize_wizard: "Customize Wizard" # home: "Home" +# stop: "Stop" # game_menu: "Game Menu" # guide: "Guide" # restart: "Restart" @@ -498,7 +499,9 @@ module.exports = nativeDescription: "slovenčina", englishDescription: "Slovak", # space: "Space" # enter: "Enter" # escape: "Escape" +# shift: "Shift" # cast_spell: "Cast current spell." +# run_real_time: "Run in real time." # continue_script: "Continue past current script." # skip_scripts: "Skip past all skippable scripts." # toggle_playback: "Toggle play/pause." @@ -537,18 +540,10 @@ module.exports = nativeDescription: "slovenčina", englishDescription: "Slovak", # editor: # main_title: "CodeCombat Editors" -# main_description: "Build your own levels, campaigns, units and educational content. We provide all the tools you need!" # article_title: "Article Editor" -# article_description: "Write articles that give players overviews of programming concepts which can be used across a variety of levels and campaigns." # thang_title: "Thang Editor" -# thang_description: "Build units, defining their default logic, graphics and audio. Currently only supports importing Flash exported vector graphics." # level_title: "Level Editor" -# level_description: "Includes the tools for scripting, uploading audio, and constructing custom logic to create all sorts of levels. Everything we use ourselves!" # achievement_title: "Achievement Editor" -# got_questions: "Questions about using the CodeCombat editors?" -# contact_us: "Contact us!" -# hipchat_prefix: "You can also find us in our" -# hipchat_url: "HipChat room." # back: "Back" # revert: "Revert" # revert_models: "Revert Models" diff --git a/app/locale/sl.coffee b/app/locale/sl.coffee index 72e5deeff..ec8ccdc35 100644 --- a/app/locale/sl.coffee +++ b/app/locale/sl.coffee @@ -358,6 +358,7 @@ module.exports = nativeDescription: "slovenščina", englishDescription: "Sloven # grid: "Grid" # customize_wizard: "Customize Wizard" # home: "Home" +# stop: "Stop" # game_menu: "Game Menu" # guide: "Guide" # restart: "Restart" @@ -498,7 +499,9 @@ module.exports = nativeDescription: "slovenščina", englishDescription: "Sloven # space: "Space" # enter: "Enter" # escape: "Escape" +# shift: "Shift" # cast_spell: "Cast current spell." +# run_real_time: "Run in real time." # continue_script: "Continue past current script." # skip_scripts: "Skip past all skippable scripts." # toggle_playback: "Toggle play/pause." @@ -537,18 +540,10 @@ module.exports = nativeDescription: "slovenščina", englishDescription: "Sloven # editor: # main_title: "CodeCombat Editors" -# main_description: "Build your own levels, campaigns, units and educational content. We provide all the tools you need!" # article_title: "Article Editor" -# article_description: "Write articles that give players overviews of programming concepts which can be used across a variety of levels and campaigns." # thang_title: "Thang Editor" -# thang_description: "Build units, defining their default logic, graphics and audio. Currently only supports importing Flash exported vector graphics." # level_title: "Level Editor" -# level_description: "Includes the tools for scripting, uploading audio, and constructing custom logic to create all sorts of levels. Everything we use ourselves!" # achievement_title: "Achievement Editor" -# got_questions: "Questions about using the CodeCombat editors?" -# contact_us: "Contact us!" -# hipchat_prefix: "You can also find us in our" -# hipchat_url: "HipChat room." # back: "Back" # revert: "Revert" # revert_models: "Revert Models" diff --git a/app/locale/sr.coffee b/app/locale/sr.coffee index 78981e2a2..75d4ef3e0 100644 --- a/app/locale/sr.coffee +++ b/app/locale/sr.coffee @@ -358,6 +358,7 @@ module.exports = nativeDescription: "српски", englishDescription: "Serbian grid: "Мрежа" customize_wizard: "Прилагоди Чаробњака" home: "Почетна" +# stop: "Stop" # game_menu: "Game Menu" guide: "Водич" restart: "Поновно учитавање" @@ -498,7 +499,9 @@ module.exports = nativeDescription: "српски", englishDescription: "Serbian # space: "Space" # enter: "Enter" # escape: "Escape" +# shift: "Shift" # cast_spell: "Cast current spell." +# run_real_time: "Run in real time." # continue_script: "Continue past current script." # skip_scripts: "Skip past all skippable scripts." # toggle_playback: "Toggle play/pause." @@ -537,18 +540,10 @@ module.exports = nativeDescription: "српски", englishDescription: "Serbian # editor: # main_title: "CodeCombat Editors" -# main_description: "Build your own levels, campaigns, units and educational content. We provide all the tools you need!" # article_title: "Article Editor" -# article_description: "Write articles that give players overviews of programming concepts which can be used across a variety of levels and campaigns." # thang_title: "Thang Editor" -# thang_description: "Build units, defining their default logic, graphics and audio. Currently only supports importing Flash exported vector graphics." # level_title: "Level Editor" -# level_description: "Includes the tools for scripting, uploading audio, and constructing custom logic to create all sorts of levels. Everything we use ourselves!" # achievement_title: "Achievement Editor" -# got_questions: "Questions about using the CodeCombat editors?" -# contact_us: "Contact us!" -# hipchat_prefix: "You can also find us in our" -# hipchat_url: "HipChat room." # back: "Back" # revert: "Revert" # revert_models: "Revert Models" diff --git a/app/locale/sv.coffee b/app/locale/sv.coffee index ea6aa2d01..946945816 100644 --- a/app/locale/sv.coffee +++ b/app/locale/sv.coffee @@ -358,6 +358,7 @@ module.exports = nativeDescription: "Svenska", englishDescription: "Swedish", tr grid: "Rutnät" customize_wizard: "Skräddarsy trollkarl" home: "Hem" +# stop: "Stop" # game_menu: "Game Menu" guide: "Guide" restart: "Börja om" @@ -498,7 +499,9 @@ module.exports = nativeDescription: "Svenska", englishDescription: "Swedish", tr # space: "Space" # enter: "Enter" # escape: "Escape" +# shift: "Shift" # cast_spell: "Cast current spell." +# run_real_time: "Run in real time." # continue_script: "Continue past current script." # skip_scripts: "Skip past all skippable scripts." # toggle_playback: "Toggle play/pause." @@ -537,18 +540,10 @@ module.exports = nativeDescription: "Svenska", englishDescription: "Swedish", tr editor: main_title: "CodeCombatredigerare" - main_description: "Bygg dina egna banor, kampanjer, enheter och undervisningsinnehåll. Vi tillhandahåller alla verktyg du behöver!" article_title: "Artikelredigerare" - article_description: "Skriv artiklar som ger spelare en överblick över programmeringskoncept som kan användas i många olika nivåer och kampanjer." thang_title: "Enhetsredigerare" - thang_description: "Bygg enheter, genom att definerade deras förinställda logik, grafik och ljud. Stöder för närvarande endast import av Flashexporterad vektorgrafik." level_title: "Nivåredigerare" - level_description: "Innehåller verktygen för att skripta, ladda upp ljud och konstruera skräddarsydd logik för att skapa alla möjliga sorters nivåer. Allting vi själva använder!" # achievement_title: "Achievement Editor" -# got_questions: "Questions about using the CodeCombat editors?" - contact_us: "kontakta oss!" - hipchat_prefix: "Du kan också hitta oss i vårt" - hipchat_url: "HipChat-rum." # back: "Back" revert: "Återställ" revert_models: "Återställ modeller" diff --git a/app/locale/th.coffee b/app/locale/th.coffee index a24ca20e5..fdf097547 100644 --- a/app/locale/th.coffee +++ b/app/locale/th.coffee @@ -358,6 +358,7 @@ module.exports = nativeDescription: "ไทย", englishDescription: "Thai", tra # grid: "Grid" # customize_wizard: "Customize Wizard" home: "หน้าแรก" +# stop: "Stop" # game_menu: "Game Menu" guide: "คู่มือ" restart: "เริ่มเล่นใหม่" @@ -498,7 +499,9 @@ module.exports = nativeDescription: "ไทย", englishDescription: "Thai", tra # space: "Space" # enter: "Enter" # escape: "Escape" +# shift: "Shift" # cast_spell: "Cast current spell." +# run_real_time: "Run in real time." # continue_script: "Continue past current script." # skip_scripts: "Skip past all skippable scripts." # toggle_playback: "Toggle play/pause." @@ -537,18 +540,10 @@ module.exports = nativeDescription: "ไทย", englishDescription: "Thai", tra # editor: # main_title: "CodeCombat Editors" -# main_description: "Build your own levels, campaigns, units and educational content. We provide all the tools you need!" # article_title: "Article Editor" -# article_description: "Write articles that give players overviews of programming concepts which can be used across a variety of levels and campaigns." # thang_title: "Thang Editor" -# thang_description: "Build units, defining their default logic, graphics and audio. Currently only supports importing Flash exported vector graphics." # level_title: "Level Editor" -# level_description: "Includes the tools for scripting, uploading audio, and constructing custom logic to create all sorts of levels. Everything we use ourselves!" # achievement_title: "Achievement Editor" -# got_questions: "Questions about using the CodeCombat editors?" -# contact_us: "Contact us!" -# hipchat_prefix: "You can also find us in our" -# hipchat_url: "HipChat room." # back: "Back" # revert: "Revert" # revert_models: "Revert Models" diff --git a/app/locale/tr.coffee b/app/locale/tr.coffee index 273cdf26f..6af459752 100644 --- a/app/locale/tr.coffee +++ b/app/locale/tr.coffee @@ -358,6 +358,7 @@ module.exports = nativeDescription: "Türkçe", englishDescription: "Turkish", t grid: "Harita Bölmeleri" customize_wizard: "Sihirbazı Düzenle" home: "Anasayfa" +# stop: "Stop" # game_menu: "Game Menu" guide: "Rehber" restart: "Yeniden başlat" @@ -498,7 +499,9 @@ module.exports = nativeDescription: "Türkçe", englishDescription: "Turkish", t # space: "Space" # enter: "Enter" # escape: "Escape" +# shift: "Shift" # cast_spell: "Cast current spell." +# run_real_time: "Run in real time." # continue_script: "Continue past current script." # skip_scripts: "Skip past all skippable scripts." # toggle_playback: "Toggle play/pause." @@ -537,18 +540,10 @@ module.exports = nativeDescription: "Türkçe", englishDescription: "Turkish", t editor: main_title: "CodeCombat Düzenleyici" - main_description: "Kendi bölümlerinizi, seferberliklerinizi, birimlerinizi ve eğitimsel içeriklerinizi oluşturun. Gereken tüm araçları sağlıyoruz!" article_title: "Makale Düzenleyici" - article_description: "Çeşitli bölüm ve seferberliklerde kullanılabilen programlama kavramları hakkında özet bilgiler veren makaleler yazın." thang_title: "Nesne Düzenleyici" - thang_description: "Öntanımlı mantıkları, grafik ve seslerini tanımlayarak birimler üretin. Şimdilik sadece Flash ile dışa aktarılmış vektör grafikleri desteklenmektedir." level_title: "Bölüm Düzenleyici" - level_description: "Her türde bölüm oluşturmak için betik yazma, ses yükleme ve özel mantık inşası için araçları içermektedir. Kendi kullandığımız her şey!" # achievement_title: "Achievement Editor" -# got_questions: "Questions about using the CodeCombat editors?" - contact_us: "bize ulaşın!" - hipchat_prefix: "Bizi ayrıca" - hipchat_url: "HipChat otasında bulabilirsiniz." # back: "Back" revert: "Geri al" revert_models: "Önceki Modeller" diff --git a/app/locale/uk.coffee b/app/locale/uk.coffee index c9158743f..baad95d10 100644 --- a/app/locale/uk.coffee +++ b/app/locale/uk.coffee @@ -358,6 +358,7 @@ module.exports = nativeDescription: "українська мова", englishDesc grid: "Решітка" customize_wizard: "Налаштування персонажа" home: "На головну" +# stop: "Stop" # game_menu: "Game Menu" guide: "Посібник" restart: "Перезавантажити" @@ -498,7 +499,9 @@ module.exports = nativeDescription: "українська мова", englishDesc # space: "Space" # enter: "Enter" # escape: "Escape" +# shift: "Shift" # cast_spell: "Cast current spell." +# run_real_time: "Run in real time." # continue_script: "Continue past current script." # skip_scripts: "Skip past all skippable scripts." # toggle_playback: "Toggle play/pause." @@ -537,18 +540,10 @@ module.exports = nativeDescription: "українська мова", englishDesc editor: main_title: "Редактори CodeCombat" - main_description: "Створюйте власні рівні, кампанії, юнітів та навчальний контекнт. Ми надаємо всіх необхидних інструментів! " article_title: "Редактор статей" - article_description: "Пішіть статті, які будуть знайомити гравців із концепціями програмування, що можуть бути викорістани в різних рівнях та кампаніях." thang_title: "Редактор об'єктів" - thang_description: "Створюйте юнітів, візначайте їхню логіку, графіку та аудіо. Наразі підтримується тільки імпорт векторної flash-графіки." level_title: "Редактор рівнів" - level_description: "Включає інструменти для створення сценаріїв, аудіо й конструювання логіки задля створення усіх типів рівнив. Усе, що ми самі використовуємо! " # achievement_title: "Achievement Editor" - got_questions: "Є питання з використання редакторів CodeCombat?" - contact_us: "зв’яжіться з нами!" - hipchat_prefix: "Ви можете також знайти нас в нашій" - hipchat_url: "кімнаті HipChat." back: "Назад" revert: "Повернутись" revert_models: "Моделі повернення" diff --git a/app/locale/ur.coffee b/app/locale/ur.coffee index ff2bd627b..054e3e52a 100644 --- a/app/locale/ur.coffee +++ b/app/locale/ur.coffee @@ -358,6 +358,7 @@ module.exports = nativeDescription: "اُردُو", englishDescription: "Urdu", # grid: "Grid" # customize_wizard: "Customize Wizard" # home: "Home" +# stop: "Stop" # game_menu: "Game Menu" # guide: "Guide" # restart: "Restart" @@ -498,7 +499,9 @@ module.exports = nativeDescription: "اُردُو", englishDescription: "Urdu", # space: "Space" # enter: "Enter" # escape: "Escape" +# shift: "Shift" # cast_spell: "Cast current spell." +# run_real_time: "Run in real time." # continue_script: "Continue past current script." # skip_scripts: "Skip past all skippable scripts." # toggle_playback: "Toggle play/pause." @@ -537,18 +540,10 @@ module.exports = nativeDescription: "اُردُو", englishDescription: "Urdu", # editor: # main_title: "CodeCombat Editors" -# main_description: "Build your own levels, campaigns, units and educational content. We provide all the tools you need!" # article_title: "Article Editor" -# article_description: "Write articles that give players overviews of programming concepts which can be used across a variety of levels and campaigns." # thang_title: "Thang Editor" -# thang_description: "Build units, defining their default logic, graphics and audio. Currently only supports importing Flash exported vector graphics." # level_title: "Level Editor" -# level_description: "Includes the tools for scripting, uploading audio, and constructing custom logic to create all sorts of levels. Everything we use ourselves!" # achievement_title: "Achievement Editor" -# got_questions: "Questions about using the CodeCombat editors?" -# contact_us: "Contact us!" -# hipchat_prefix: "You can also find us in our" -# hipchat_url: "HipChat room." # back: "Back" # revert: "Revert" # revert_models: "Revert Models" diff --git a/app/locale/vi.coffee b/app/locale/vi.coffee index 002375a9a..539719266 100644 --- a/app/locale/vi.coffee +++ b/app/locale/vi.coffee @@ -358,6 +358,7 @@ module.exports = nativeDescription: "Tiếng Việt", englishDescription: "Vietn # grid: "Grid" customize_wizard: "Tùy chỉnh Wizard" # home: "Home" +# stop: "Stop" # game_menu: "Game Menu" guide: "Hướng dẫn" restart: "Khởi động lại" @@ -498,7 +499,9 @@ module.exports = nativeDescription: "Tiếng Việt", englishDescription: "Vietn # space: "Space" # enter: "Enter" # escape: "Escape" +# shift: "Shift" # cast_spell: "Cast current spell." +# run_real_time: "Run in real time." # continue_script: "Continue past current script." # skip_scripts: "Skip past all skippable scripts." # toggle_playback: "Toggle play/pause." @@ -537,18 +540,10 @@ module.exports = nativeDescription: "Tiếng Việt", englishDescription: "Vietn # editor: # main_title: "CodeCombat Editors" -# main_description: "Build your own levels, campaigns, units and educational content. We provide all the tools you need!" # article_title: "Article Editor" -# article_description: "Write articles that give players overviews of programming concepts which can be used across a variety of levels and campaigns." # thang_title: "Thang Editor" -# thang_description: "Build units, defining their default logic, graphics and audio. Currently only supports importing Flash exported vector graphics." # level_title: "Level Editor" -# level_description: "Includes the tools for scripting, uploading audio, and constructing custom logic to create all sorts of levels. Everything we use ourselves!" # achievement_title: "Achievement Editor" -# got_questions: "Questions about using the CodeCombat editors?" -# contact_us: "Contact us!" -# hipchat_prefix: "You can also find us in our" -# hipchat_url: "HipChat room." # back: "Back" # revert: "Revert" # revert_models: "Revert Models" diff --git a/app/locale/zh-HANS.coffee b/app/locale/zh-HANS.coffee index 9aa3cb865..9bfd6185a 100644 --- a/app/locale/zh-HANS.coffee +++ b/app/locale/zh-HANS.coffee @@ -358,6 +358,7 @@ module.exports = nativeDescription: "简体中文", englishDescription: "Chinese grid: "格子" customize_wizard: "自定义向导" home: "主页" +# stop: "Stop" # game_menu: "Game Menu" guide: "指南" restart: "重新开始" @@ -498,7 +499,9 @@ module.exports = nativeDescription: "简体中文", englishDescription: "Chinese space: "空格" enter: "回车" # escape: "Escape" +# shift: "Shift" cast_spell: "演示当前咒语" +# run_real_time: "Run in real time." # continue_script: "Continue past current script." # skip_scripts: "Skip past all skippable scripts." toggle_playback: "继续/暂停按钮" @@ -537,18 +540,10 @@ module.exports = nativeDescription: "简体中文", englishDescription: "Chinese editor: main_title: "CodeCombat 编辑器" - main_description: "建立你自己的关卡、 战役、单元和新手教程。我们会提供所有你需要的工具!" article_title: "指令编辑器" - article_description: "编写指令,让玩家可以使用编程概念来通过各种关卡和战役。" thang_title: "实体编辑器" - thang_description: "创建单位,并定义单位的逻辑、图形和音频。目前只支持导入 Flash 导出的矢量图形。" level_title: "关卡编辑器" - level_description: "所有用来创造所有难度的关卡的工具,包括脚本、上传音频和构建自定义逻辑。" achievement_title: "目标编辑器" - got_questions: "使用CodeCombat编辑器有问题?" - contact_us: "联系我们!" - hipchat_prefix: "你也可以在这里找到我们" - hipchat_url: "HipChat 聊天室。" back: "后退" revert: "还原" revert_models: "还原模式" diff --git a/app/locale/zh-HANT.coffee b/app/locale/zh-HANT.coffee index 46076f518..afeb27ccc 100644 --- a/app/locale/zh-HANT.coffee +++ b/app/locale/zh-HANT.coffee @@ -358,6 +358,7 @@ module.exports = nativeDescription: "繁体中文", englishDescription: "Chinese grid: "格子" customize_wizard: "自定義巫師" home: "首頁" +# stop: "Stop" # game_menu: "Game Menu" guide: "指南" restart: "重新開始" @@ -498,7 +499,9 @@ module.exports = nativeDescription: "繁体中文", englishDescription: "Chinese # space: "Space" # enter: "Enter" # escape: "Escape" +# shift: "Shift" # cast_spell: "Cast current spell." +# run_real_time: "Run in real time." # continue_script: "Continue past current script." # skip_scripts: "Skip past all skippable scripts." # toggle_playback: "Toggle play/pause." @@ -537,18 +540,10 @@ module.exports = nativeDescription: "繁体中文", englishDescription: "Chinese # editor: # main_title: "CodeCombat Editors" -# main_description: "Build your own levels, campaigns, units and educational content. We provide all the tools you need!" # article_title: "Article Editor" -# article_description: "Write articles that give players overviews of programming concepts which can be used across a variety of levels and campaigns." # thang_title: "Thang Editor" -# thang_description: "Build units, defining their default logic, graphics and audio. Currently only supports importing Flash exported vector graphics." # level_title: "Level Editor" -# level_description: "Includes the tools for scripting, uploading audio, and constructing custom logic to create all sorts of levels. Everything we use ourselves!" # achievement_title: "Achievement Editor" -# got_questions: "Questions about using the CodeCombat editors?" -# contact_us: "Contact us!" -# hipchat_prefix: "You can also find us in our" -# hipchat_url: "HipChat room." # back: "Back" # revert: "Revert" # revert_models: "Revert Models" diff --git a/app/locale/zh-WUU-HANS.coffee b/app/locale/zh-WUU-HANS.coffee index acbb66cb2..91817c16f 100644 --- a/app/locale/zh-WUU-HANS.coffee +++ b/app/locale/zh-WUU-HANS.coffee @@ -358,6 +358,7 @@ module.exports = nativeDescription: "吴语", englishDescription: "Wuu (Simplifi # grid: "Grid" # customize_wizard: "Customize Wizard" # home: "Home" +# stop: "Stop" # game_menu: "Game Menu" # guide: "Guide" # restart: "Restart" @@ -498,7 +499,9 @@ module.exports = nativeDescription: "吴语", englishDescription: "Wuu (Simplifi # space: "Space" # enter: "Enter" # escape: "Escape" +# shift: "Shift" # cast_spell: "Cast current spell." +# run_real_time: "Run in real time." # continue_script: "Continue past current script." # skip_scripts: "Skip past all skippable scripts." # toggle_playback: "Toggle play/pause." @@ -537,18 +540,10 @@ module.exports = nativeDescription: "吴语", englishDescription: "Wuu (Simplifi # editor: # main_title: "CodeCombat Editors" -# main_description: "Build your own levels, campaigns, units and educational content. We provide all the tools you need!" # article_title: "Article Editor" -# article_description: "Write articles that give players overviews of programming concepts which can be used across a variety of levels and campaigns." # thang_title: "Thang Editor" -# thang_description: "Build units, defining their default logic, graphics and audio. Currently only supports importing Flash exported vector graphics." # level_title: "Level Editor" -# level_description: "Includes the tools for scripting, uploading audio, and constructing custom logic to create all sorts of levels. Everything we use ourselves!" # achievement_title: "Achievement Editor" -# got_questions: "Questions about using the CodeCombat editors?" -# contact_us: "Contact us!" -# hipchat_prefix: "You can also find us in our" -# hipchat_url: "HipChat room." # back: "Back" # revert: "Revert" # revert_models: "Revert Models" diff --git a/app/locale/zh-WUU-HANT.coffee b/app/locale/zh-WUU-HANT.coffee index 86f5306f9..e86235c8a 100644 --- a/app/locale/zh-WUU-HANT.coffee +++ b/app/locale/zh-WUU-HANT.coffee @@ -358,6 +358,7 @@ module.exports = nativeDescription: "吳語", englishDescription: "Wuu (Traditio grid: "格子" customize_wizard: "自設定獻路人" home: "主頁" +# stop: "Stop" # game_menu: "Game Menu" guide: "指南" restart: "轉來" @@ -498,7 +499,9 @@ module.exports = nativeDescription: "吳語", englishDescription: "Wuu (Traditio # space: "Space" # enter: "Enter" # escape: "Escape" +# shift: "Shift" # cast_spell: "Cast current spell." +# run_real_time: "Run in real time." # continue_script: "Continue past current script." # skip_scripts: "Skip past all skippable scripts." # toggle_playback: "Toggle play/pause." @@ -537,18 +540,10 @@ module.exports = nativeDescription: "吳語", englishDescription: "Wuu (Traditio editor: main_title: "CodeCombat 編寫器" - main_description: "造自己個關、仗、單元搭教育內容。我裏會提供所有用得着個傢伙!" article_title: "提醒編寫器" - article_description: "編寫提醒,讓攪個人好用編程概念來通關搭贏仗。" thang_title: "物事編寫器" - thang_description: "造單元,定寫單元個邏輯、圖像搭聲音。能界只支持導進用 Flash 導出個矢量圖形。" level_title: "關編寫器" - level_description: "所有用來做各個難度關個傢伙,包括腳本、上傳聲音搭自做邏輯。" # achievement_title: "Achievement Editor" -# got_questions: "Questions about using the CodeCombat editors?" - contact_us: "搭我裏聯繫!" - hipchat_prefix: "爾徠搭也尋得着我裏" - hipchat_url: "HipChat間。" back: "倒退" revert: "還原" revert_models: "還原模式" diff --git a/app/locale/zh.coffee b/app/locale/zh.coffee index 96fff9430..08ffa2544 100644 --- a/app/locale/zh.coffee +++ b/app/locale/zh.coffee @@ -358,6 +358,7 @@ module.exports = nativeDescription: "中文", englishDescription: "Chinese", tra # grid: "Grid" # customize_wizard: "Customize Wizard" # home: "Home" +# stop: "Stop" # game_menu: "Game Menu" # guide: "Guide" # restart: "Restart" @@ -498,7 +499,9 @@ module.exports = nativeDescription: "中文", englishDescription: "Chinese", tra # space: "Space" # enter: "Enter" # escape: "Escape" +# shift: "Shift" # cast_spell: "Cast current spell." +# run_real_time: "Run in real time." # continue_script: "Continue past current script." # skip_scripts: "Skip past all skippable scripts." # toggle_playback: "Toggle play/pause." @@ -537,18 +540,10 @@ module.exports = nativeDescription: "中文", englishDescription: "Chinese", tra # editor: # main_title: "CodeCombat Editors" -# main_description: "Build your own levels, campaigns, units and educational content. We provide all the tools you need!" # article_title: "Article Editor" -# article_description: "Write articles that give players overviews of programming concepts which can be used across a variety of levels and campaigns." # thang_title: "Thang Editor" -# thang_description: "Build units, defining their default logic, graphics and audio. Currently only supports importing Flash exported vector graphics." # level_title: "Level Editor" -# level_description: "Includes the tools for scripting, uploading audio, and constructing custom logic to create all sorts of levels. Everything we use ourselves!" # achievement_title: "Achievement Editor" -# got_questions: "Questions about using the CodeCombat editors?" -# contact_us: "Contact us!" -# hipchat_prefix: "You can also find us in our" -# hipchat_url: "HipChat room." # back: "Back" # revert: "Revert" # revert_models: "Revert Models"