From 3871b60ea74bb34f59c2399629e11d0549532303 Mon Sep 17 00:00:00 2001 From: Nick Winter <livelily@gmail.com> Date: Tue, 30 Sep 2014 22:38:18 -0700 Subject: [PATCH] Actually committing last of earned_achievement_handler fixes. --- server/achievements/earned_achievement_handler.coffee | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/server/achievements/earned_achievement_handler.coffee b/server/achievements/earned_achievement_handler.coffee index 144d01266..936a273a1 100644 --- a/server/achievements/earned_achievement_handler.coffee +++ b/server/achievements/earned_achievement_handler.coffee @@ -16,7 +16,6 @@ class EarnedAchievementHandler extends Handler recalculate: (req, res) -> onSuccess = (data) => log.debug 'Finished recalculating achievements' - console.log 'req.body.achievements is', req.body.achievements if 'achievements' of req.body # Support both slugs and IDs separated by commas achievementSlugsOrIDs = req.body.achievements EarnedAchievementHandler.recalculate achievementSlugsOrIDs, onSuccess @@ -55,7 +54,7 @@ class EarnedAchievementHandler extends Handler log.info "Recalculating a total of #{achievements.length} achievements..." # Fetch every single user. This tends to get big so do it in a streaming fashion. - userStream = User.find(slug: 'nick').sort('_id').stream() + userStream = User.find().sort('_id').stream() streamFinished = false usersTotal = 0 usersFinished = 0