Implemented George's new level loading view design.

This commit is contained in:
Nick Winter 2014-11-30 18:02:45 -08:00
parent 1cada9dd77
commit 35f1ed1e82
5 changed files with 80 additions and 54 deletions

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@ -9,7 +9,6 @@
background-size: contain
#level-loading-view
color: blue
width: 100%
height: 100%
position: absolute
@ -21,61 +20,86 @@
.loading-details
position: absolute
top: 20px
top: 86px
left: 50%
$WIDTH: 1000px
$WIDTH: 450px
width: $WIDTH
min-height: 60px
height: 450px
margin-left: (-$WIDTH / 2)
z-index: 100
background-color: rgba(220, 255, 230, 0.6)
background: transparent url(/images/level/code_editor_background.png) no-repeat
background-size: 100% 100%
color: darkslategray
font-size: 15px
border-radius: 30px
padding: 10px
padding: 80px 80px 40px 80px
text-align: center
// http://matthewlein.com/ceaser/ Bounce down a bit, then snap up.
@include transition(top $UNVEIL_TIME cubic-bezier(0.285, -0.595, 0.670, -0.600))
font-family: 'Open Sans Condensed'
.level-loading-goals
text-align: left
.goals-title
font-size: 32px
color: black
font-weight: bold
li
font-size: 20px
color: black
.progress-or-start-container
position: absolute
bottom: 95px
width: 261px
height: 80px
left: 80px
.load-progress
position: absolute
left: 2%
top: 0px
opacity: 0.6
width: 96%
height: 40px
margin: 10px auto 0
width: 100%
height: 36px
margin: 20px auto 0 auto
.progress
height: 100%
position: relative
background-color: transparent
.progress-bar
width: 1%
height: 100%
transition-duration: 0
border-radius: 9px
background: transparent url(/images/level/loading_bar_fill.png) no-repeat
&.active .progress-bar
transition-duration: 1.2s
#tip-wrapper
position: relative
z-index: 2
top: 10px
.level-loading-goals
margin: 30px auto 10px
width: 400px
.panel-heading
font-size: 24px
.list-group-item
font-size: 20px
.rim
position: absolute
left: 0
top: 0
width: 100%
height: 100%
background: transparent url(/images/level/loading_bar_rim.png) no-repeat
background-size: 100% 100%
.start-level-button
display: none
width: 100%
margin: 0px auto
font-size: 40px
font-variant: small-caps
#tip-wrapper
position: absolute
z-index: 2
bottom: 40px
left: 25px
width: 401px
color: #666
.left-wing, .right-wing
width: 100%
height: 100%

View file

@ -4,9 +4,19 @@
.loading-details.loading-container
.level-loading-goals.secret
.goals-title(data-i18n="play_level.goals") Goals
ul.list-unstyled
.errors
.progress-or-start-container
button.start-level-button.btn.btn-lg.btn-success.header-fontneedsclick(data-i18n="play_level.loading_start") Start Level
.load-progress
.progress
.progress-bar.progress-bar-success
.rim
#tip-wrapper
strong.tip(data-i18n='play_level.tip_toggle_play') Toggle play/paused with Ctrl+P.
@ -41,11 +51,3 @@
strong.tip.rare
span(data-i18n='play_level.tip_harry') Yer a Wizard,
span= me.get('name', true)
.errors
.panel.panel-default.level-loading-goals.secret
.panel-heading.header-font(data-i18n="play_level.goals") Goals
ul.list-group
button.start-level-button.btn.btn-lg.btn-success.header-font.secret.needsclick(data-i18n="play_level.loading_start") Start Level

View file

@ -44,7 +44,7 @@ module.exports = class LevelLoadingView extends CocoView
goalCount = 0
for goalID, goal of @level.get('goals') when (not goal.team or goal.team is e.team) and not goal.hiddenGoal
name = utils.i18n goal, 'name'
goalList.append $('<li class="list-group-item">' + name + '</li>')
goalList.append $('<li>' + name + '</li>')
++goalCount
if goalCount
goalContainer.removeClass('secret')
@ -68,8 +68,8 @@ module.exports = class LevelLoadingView extends CocoView
@unveil()
else
Backbone.Mediator.publish 'audio-player:play-sound', trigger: 'level_loaded', volume: 0.75 # old: loading_ready
@$el.find('.progress').addClass 'active progress-striped'
@$el.find('.start-level-button').removeClass 'secret'
@$el.find('.progress').hide()
@$el.find('.start-level-button').show()
startUnveiling: (e) ->
@playSound 'menu-button-click'