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https://github.com/codeninjasllc/codecombat.git
synced 2025-05-03 01:14:46 -04:00
Added a difficulty badge when going to play a replayable level.
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11a3316dec
commit
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2 changed files with 27 additions and 3 deletions
app
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@ -243,6 +243,21 @@ $gameControlMargin: 30px
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min-width: 200px
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min-width: 200px
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display: block
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display: block
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margin: 10px auto 0 auto
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margin: 10px auto 0 auto
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position: relative
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.badge
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position: absolute
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top: initial
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left: initial
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right: -25px
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bottom: -25px
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font-size: 20px
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color: black
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border: 1px solid black
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background-color: rgb(232, 217, 87)
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border-radius: 50%
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opacity: 1
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padding: 3px 9px
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&.complete
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&.complete
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.start-level, .view-solutions
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.start-level, .view-solutions
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@ -286,9 +286,6 @@ module.exports = class CampaignView extends RootView
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@levelStatusMap[session.get('levelID')] = if session.get('state')?.complete then 'complete' else 'started'
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@levelStatusMap[session.get('levelID')] = if session.get('state')?.complete then 'complete' else 'started'
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@render()
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@render()
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onClickMap: (e) ->
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@$levelInfo?.hide()
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preloadLevel: (levelSlug) ->
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preloadLevel: (levelSlug) ->
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levelURL = "/db/level/#{levelSlug}"
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levelURL = "/db/level/#{levelSlug}"
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level = new Level().setURL levelURL
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level = new Level().setURL levelURL
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@ -297,6 +294,18 @@ module.exports = class CampaignView extends RootView
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@preloadedSession = new LevelSession().setURL sessionURL
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@preloadedSession = new LevelSession().setURL sessionURL
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@preloadedSession.levelSlug = levelSlug
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@preloadedSession.levelSlug = levelSlug
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@preloadedSession.fetch()
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@preloadedSession.fetch()
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@listenToOnce @preloadedSession, 'sync', @onSessionPreloaded
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onSessionPreloaded: (session) ->
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levelElement = @$el.find('.level-info-container:visible')
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return unless session.levelSlug is levelElement.data 'level-slug'
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return unless difficulty = session.get('state')?.difficulty
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badge = $("<span class='badge'>#{difficulty}</span>")
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levelElement.find('.start-level .badge').remove()
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levelElement.find('.start-level').append badge
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onClickMap: (e) ->
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@$levelInfo?.hide()
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onClickLevel: (e) ->
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onClickLevel: (e) ->
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e.preventDefault()
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e.preventDefault()
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