Merge pull request from LetsPlentendo/patch-1

Some more translations made...
This commit is contained in:
Nick Winter 2014-12-12 06:55:42 -08:00
commit 31ded35a97

View file

@ -1,13 +1,13 @@
module.exports = nativeDescription: "Deutsch (Schweiz)", englishDescription: "German (Switzerland)", translation:
home:
slogan: "Lern, wiemer JavaScript programmiert indem du es Spiel spielsch!"
slogan: "Lern, wiemer JavaScript programmiert, indem du es Spiel spielsch!"
no_ie: "CodeCombat funktioniert uf InternetExplorer 8 und älter nid. Sorry!" # Warning that only shows up in IE8 and older
no_mobile: "CodeCombat isch nid für mobili Grät entwicklet worde und funktioniert vilicht nid!" # Warning that shows up on mobile devices
play: "Spiele" # The big play button that just starts playing a level
# try_it: "Try It" # Alternate wording for Play button
old_browser: "Uh oh, din Browser isch z alt zum CodeCombat spiele. Sorry!" # Warning that shows up on really old Firefox/Chrome/Safari
old_browser_suffix: "Du chasches gliich probiere, aber es funktioniert worschinli nid."
# ipad_browser: "Bad news: CodeCombat doesn't run on iPad in the browser. Good news: our native iPad app is awaiting Apple approval."
ipad_browser: "Schächti Nachrichte: CodeCombat funktioniert nonig uf em iPad-Browser. Gueti Nachrichte: Oisi iPad-App wartet nur no druf, vo Apple überprüeft z werde."
campaign: "Kampagne"
for_beginners: "Für Afänger"
multiplayer: "Multiplayer" # Not currently shown on home page
@ -21,9 +21,9 @@ module.exports = nativeDescription: "Deutsch (Schweiz)", englishDescription: "Ge
blog: "Blog"
forum: "Forum"
account: "Account"
# profile: "Profile"
# stats: "Stats"
# code: "Code"
profile: "Profil"
stats: "Statistike"
code: "Code"
admin: "Admin" # Only shows up when you are an admin
home: "Home"
contribute: "Mitmache"
@ -31,7 +31,7 @@ module.exports = nativeDescription: "Deutsch (Schweiz)", englishDescription: "Ge
about: "Über"
contact: "Kontakt"
twitter_follow: "Folge"
# teachers: "Teachers"
teachers: "Lehrer"
modal:
close: "Beende"
@ -51,22 +51,22 @@ module.exports = nativeDescription: "Deutsch (Schweiz)", englishDescription: "Ge
play:
play_as: "Spiel als" # Ladder page
spectate: "Zueluege" # Ladder page
# players: "players" # Hover over a level on /play
# hours_played: "hours played" # Hover over a level on /play
# items: "Items" # Tooltip on item shop button from /play
# unlock: "Unlock" # For purchasing items and heroes
# confirm: "Confirm"
# owned: "Owned" # For items you own
# locked: "Locked"
players: "Spieler" # Hover over a level on /play
hours_played: "Stunde gspilt" # Hover over a level on /play
items: "Items" # Tooltip on item shop button from /play
unlock: "Freischalte" # For purchasing items and heroes
confirm: "Bestätige"
owned: "Scho gkauft" # For items you own
locked: "Nonig freischaltbar"
# purchasable: "Purchasable" # For a hero you unlocked but haven't purchased
# available: "Available"
# skills_granted: "Skills Granted" # Property documentation details
# heroes: "Heroes" # Tooltip on hero shop button from /play
# achievements: "Achievements" # Tooltip on achievement list button from /play
# account: "Account" # Tooltip on account button from /play
# settings: "Settings" # Tooltip on settings button from /play
# next: "Next" # Go from choose hero to choose inventory before playing a level
# change_hero: "Change Hero" # Go back from choose inventory to choose hero
heroes: "Helde" # Tooltip on hero shop button from /play
achievements: "Achievements" # Tooltip on achievement list button from /play
account: "Account" # Tooltip on account button from /play
settings: "Istellige" # Tooltip on settings button from /play
next: "Wiiter" # Go from choose hero to choose inventory before playing a level
change_hero: "Held wächsle" # Go back from choose inventory to choose hero
# choose_inventory: "Equip Items"
# buy_gems: "Buy Gems"
# campaign_desert: "Desert Campaign"
@ -75,8 +75,8 @@ module.exports = nativeDescription: "Deutsch (Schweiz)", englishDescription: "Ge
# subscription_required: "Subscription Required"
# free: "Free"
# subscribed: "Subscribed"
# older_campaigns: "Older Campaigns"
# anonymous: "Anonymous Player"
older_campaigns: "Älteri Kampagne"
anonymous: "Anonyme Spieler"
level_difficulty: "Schwierigkeit: "
campaign_beginner: "Afängerkampagne"
# awaiting_levels_adventurer_prefix: "We release five levels per week."
@ -86,7 +86,7 @@ module.exports = nativeDescription: "Deutsch (Schweiz)", englishDescription: "Ge
adventurer_prefix: "Du chasch zu de untere Level zrugg goh oder die kommende Level diskutiere im "
adventurer_forum: "Abentürer-Forum"
adventurer_suffix: "."
# campaign_old_beginner: "Old Beginner Campaign"
campaign_old_beginner: "Alti Afängerkampagne"
campaign_old_beginner_description: "... i dere du d Zauberkunst vom Programmiere lernsch."
campaign_dev: "Zuefälligi schwierigeri Level"
campaign_dev_description: "... i dene du s Interface kenne lernsch, während du öppis chli Schwierigers machsch."
@ -102,14 +102,14 @@ module.exports = nativeDescription: "Deutsch (Schweiz)", englishDescription: "Ge
log_in: "Ilogge"
logging_in: "Am Ilogge"
log_out: "Uslogge"
# forgot_password: "Forgot your password?"
forgot_password: "Passwort vergässe?"
# authenticate_gplus: "Authenticate G+"
# load_profile: "Load G+ Profile"
# load_email: "Load G+ Email"
# finishing: "Finishing"
# sign_in_with_facebook: "Sign in with Facebook"
# sign_in_with_gplus: "Sign in with G+"
# signup_switch: "Want to create an account?"
finishing: "Fertigstelle"
sign_in_with_facebook: "Mit Facebook aamelde"
sign_in_with_gplus: "Mit G+ aamelde"
signup_switch: "Willsch es Account erstelle?"
signup:
email_announcements: "Akündigunge per Mail erhalte"
@ -118,7 +118,7 @@ module.exports = nativeDescription: "Deutsch (Schweiz)", englishDescription: "Ge
log_in: "Mit Passwort ilogge"
social_signup: "Du chasch dich au mit Facebook oder G+ registriere:"
required: "Du muesch dich zersch ilogge befor du det dure chasch"
# login_switch: "Already have an account?"
login_switch: "Häsch scho es Account?"
recover:
recover_account_title: "Account wiederherstelle"
@ -151,36 +151,36 @@ module.exports = nativeDescription: "Deutsch (Schweiz)", englishDescription: "Ge
submit_patch: "Patch ireiche"
# general:
# and: "and"
# name: "Name"
# date: "Date"
and: "und"
name: "Name"
date: "Datum"
# body: "Body"
# version: "Version"
version: "Version"
# commit_msg: "Commit Message"
# version_history: "Version History"
version_history: "Versionsverlauf"
# version_history_for: "Version History for: "
# result: "Result"
result: "Resultat"
# results: "Results"
# description: "Description"
# or: "or"
description: "Beschriibig"
or: "oder"
# subject: "Subject"
# email: "Email"
# password: "Password"
# message: "Message"
# code: "Code"
# ladder: "Ladder"
# when: "When"
# opponent: "Opponent"
# rank: "Rank"
# score: "Score"
# win: "Win"
# loss: "Loss"
# tie: "Tie"
# easy: "Easy"
# medium: "Medium"
# hard: "Hard"
# player: "Player"
# player_level: "Level" # Like player level 5, not like level: Dungeons of Kithgard
email: "E-mail"
password: "Passwort"
message: "Nachricht"
code: "Code"
ladder: "Leitere"
when: "Wänn"
opponent: "Gegner"
rank: "Rang"
score: "Punktzahl"
win: "Gwünn"
loss: "Verlust"
tie: "Unentschide"
easy: "Eifach"
medium: "Mittel"
hard: "Schwer"
player: "Spieler"
player_level: "Stufe" # Like player level 5, not like level: Dungeons of Kithgard
units:
second: "Sekunde"
@ -201,13 +201,13 @@ module.exports = nativeDescription: "Deutsch (Schweiz)", englishDescription: "Ge
play_level:
done: "Fertig"
home: "Home" # Not used any more, will be removed soon.
# level: "Level" # Like "Level: Dungeons of Kithgard"
# skip: "Skip"
# game_menu: "Game Menu"
level: "Level" # Like "Level: Dungeons of Kithgard"
skip: "Überspringe"
game_menu: "Game Menu"
guide: "Aleitig"
restart: "Neu starte"
goals: "Ziel"
# goal: "Goal"
goal: "Goal"
# running: "Running..."
success: "Erfolg!"
incomplete: "Unvollständig"
@ -217,18 +217,18 @@ module.exports = nativeDescription: "Deutsch (Schweiz)", englishDescription: "Ge
click_to_select: "Klick uf e Einheit zum sie uswähle."
# control_bar_multiplayer: "Multiplayer"
# control_bar_join_game: "Join Game"
# reload: "Reload"
reload: "Neu lade"
reload_title: "De ganze Code neu lade?"
reload_really: "Bisch sicher du willsch level neu lade bis zrugg zum Afang?"
reload_confirm: "Alles neu lade"
# victory: "Victory"
victory: "Gwunne"
# victory_title_prefix: ""
victory_title_suffix: " Vollständig"
victory_sign_up: "Meld dich ah zum din Fortschritt speichere"
victory_sign_up_poke: "Wötsch din Code speichere? Erstell gratis en Account!"
victory_rate_the_level: "Bewerte das Level: " # Only in old-style levels.
victory_return_to_ladder: "Zrugg zum letzte Level"
# victory_play_continue: "Continue"
victory_play_continue: "Wiiter spile"
# victory_saving_progress: "Saving Progress"
# victory_go_home: "Go Home" # Only in old-style levels.
victory_review: "Verzell üs meh!" # Only in old-style levels.
@ -250,14 +250,14 @@ module.exports = nativeDescription: "Deutsch (Schweiz)", englishDescription: "Ge
tome_select_a_thang: "Wähl öpper us für"
tome_available_spells: "Verfüegbari Zaubersprüch"
# tome_your_skills: "Your Skills"
# tome_help: "Help"
tome_help: "Hilf"
# tome_current_method: "Current Method"
# hud_continue_short: "Continue"
# code_saved: "Code Saved"
code_saved: "Code gpeicheret"
skip_tutorial: "Überspringe (esc)"
keyboard_shortcuts: "Shortcuts"
# loading_ready: "Ready!"
# loading_start: "Start Level"
loading_start: "Level starte"
# problem_alert_title: "Fix Your Code"
time_current: "Jetzt:"
time_total: "Max:"
@ -290,7 +290,7 @@ module.exports = nativeDescription: "Deutsch (Schweiz)", englishDescription: "Ge
tip_impossible: "Es schiint immer unmöglich bis es gschafft isch. - Nelson Mandela"
tip_talk_is_cheap: "Rede isch billig. Zeig mir de Code. - Linus Torvalds"
tip_first_language: "S Katastrophalste wo du chasch lerne, isch dini erst Programmiersproch. - Alan Kay"
tip_hardware_problem: "Q: Wie viel Programmierer bruuchts zum e Glüehbire uswechsle? A: Keine, da isch es Hardware Problem."
tip_hardware_problem: "F: Wie viel Programmierer bruuchts zum e Glüehbire uswechsle? A: Keine, da isch es Hardware Problem."
# tip_hofstadters_law: "Hofstadter's Law: It always takes longer than you expect, even when you take into account Hofstadter's Law."
# tip_premature_optimization: "Premature optimization is the root of all evil. - Donald Knuth"
# tip_brute_force: "When in doubt, use brute force. - Ken Thompson"