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Merge pull request #1899 from LetsPlentendo/patch-1
Some more translations made...
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commit
31ded35a97
1 changed files with 64 additions and 64 deletions
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@ -1,13 +1,13 @@
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module.exports = nativeDescription: "Deutsch (Schweiz)", englishDescription: "German (Switzerland)", translation:
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home:
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slogan: "Lern, wiemer JavaScript programmiert indem du es Spiel spielsch!"
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slogan: "Lern, wiemer JavaScript programmiert, indem du es Spiel spielsch!"
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no_ie: "CodeCombat funktioniert uf InternetExplorer 8 und älter nid. Sorry!" # Warning that only shows up in IE8 and older
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no_mobile: "CodeCombat isch nid für mobili Grät entwicklet worde und funktioniert vilicht nid!" # Warning that shows up on mobile devices
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play: "Spiele" # The big play button that just starts playing a level
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# try_it: "Try It" # Alternate wording for Play button
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old_browser: "Uh oh, din Browser isch z alt zum CodeCombat spiele. Sorry!" # Warning that shows up on really old Firefox/Chrome/Safari
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old_browser_suffix: "Du chasches gliich probiere, aber es funktioniert worschinli nid."
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# ipad_browser: "Bad news: CodeCombat doesn't run on iPad in the browser. Good news: our native iPad app is awaiting Apple approval."
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ipad_browser: "Schächti Nachrichte: CodeCombat funktioniert nonig uf em iPad-Browser. Gueti Nachrichte: Oisi iPad-App wartet nur no druf, vo Apple überprüeft z werde."
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campaign: "Kampagne"
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for_beginners: "Für Afänger"
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multiplayer: "Multiplayer" # Not currently shown on home page
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@ -21,9 +21,9 @@ module.exports = nativeDescription: "Deutsch (Schweiz)", englishDescription: "Ge
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blog: "Blog"
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forum: "Forum"
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account: "Account"
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# profile: "Profile"
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# stats: "Stats"
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# code: "Code"
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profile: "Profil"
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stats: "Statistike"
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code: "Code"
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admin: "Admin" # Only shows up when you are an admin
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home: "Home"
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contribute: "Mitmache"
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@ -31,7 +31,7 @@ module.exports = nativeDescription: "Deutsch (Schweiz)", englishDescription: "Ge
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about: "Über"
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contact: "Kontakt"
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twitter_follow: "Folge"
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# teachers: "Teachers"
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teachers: "Lehrer"
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modal:
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close: "Beende"
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@ -51,22 +51,22 @@ module.exports = nativeDescription: "Deutsch (Schweiz)", englishDescription: "Ge
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play:
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play_as: "Spiel als" # Ladder page
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spectate: "Zueluege" # Ladder page
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# players: "players" # Hover over a level on /play
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# hours_played: "hours played" # Hover over a level on /play
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# items: "Items" # Tooltip on item shop button from /play
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# unlock: "Unlock" # For purchasing items and heroes
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# confirm: "Confirm"
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# owned: "Owned" # For items you own
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# locked: "Locked"
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players: "Spieler" # Hover over a level on /play
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hours_played: "Stunde gspilt" # Hover over a level on /play
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items: "Items" # Tooltip on item shop button from /play
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unlock: "Freischalte" # For purchasing items and heroes
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confirm: "Bestätige"
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owned: "Scho gkauft" # For items you own
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locked: "Nonig freischaltbar"
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# purchasable: "Purchasable" # For a hero you unlocked but haven't purchased
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# available: "Available"
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# skills_granted: "Skills Granted" # Property documentation details
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# heroes: "Heroes" # Tooltip on hero shop button from /play
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# achievements: "Achievements" # Tooltip on achievement list button from /play
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# account: "Account" # Tooltip on account button from /play
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# settings: "Settings" # Tooltip on settings button from /play
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# next: "Next" # Go from choose hero to choose inventory before playing a level
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# change_hero: "Change Hero" # Go back from choose inventory to choose hero
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heroes: "Helde" # Tooltip on hero shop button from /play
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achievements: "Achievements" # Tooltip on achievement list button from /play
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account: "Account" # Tooltip on account button from /play
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settings: "Istellige" # Tooltip on settings button from /play
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next: "Wiiter" # Go from choose hero to choose inventory before playing a level
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change_hero: "Held wächsle" # Go back from choose inventory to choose hero
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# choose_inventory: "Equip Items"
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# buy_gems: "Buy Gems"
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# campaign_desert: "Desert Campaign"
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@ -75,8 +75,8 @@ module.exports = nativeDescription: "Deutsch (Schweiz)", englishDescription: "Ge
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# subscription_required: "Subscription Required"
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# free: "Free"
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# subscribed: "Subscribed"
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# older_campaigns: "Older Campaigns"
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# anonymous: "Anonymous Player"
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older_campaigns: "Älteri Kampagne"
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anonymous: "Anonyme Spieler"
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level_difficulty: "Schwierigkeit: "
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campaign_beginner: "Afängerkampagne"
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# awaiting_levels_adventurer_prefix: "We release five levels per week."
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@ -86,7 +86,7 @@ module.exports = nativeDescription: "Deutsch (Schweiz)", englishDescription: "Ge
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adventurer_prefix: "Du chasch zu de untere Level zrugg goh oder die kommende Level diskutiere im "
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adventurer_forum: "Abentürer-Forum"
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adventurer_suffix: "."
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# campaign_old_beginner: "Old Beginner Campaign"
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campaign_old_beginner: "Alti Afängerkampagne"
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campaign_old_beginner_description: "... i dere du d Zauberkunst vom Programmiere lernsch."
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campaign_dev: "Zuefälligi schwierigeri Level"
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campaign_dev_description: "... i dene du s Interface kenne lernsch, während du öppis chli Schwierigers machsch."
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@ -102,14 +102,14 @@ module.exports = nativeDescription: "Deutsch (Schweiz)", englishDescription: "Ge
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log_in: "Ilogge"
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logging_in: "Am Ilogge"
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log_out: "Uslogge"
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# forgot_password: "Forgot your password?"
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forgot_password: "Passwort vergässe?"
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# authenticate_gplus: "Authenticate G+"
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# load_profile: "Load G+ Profile"
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# load_email: "Load G+ Email"
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# finishing: "Finishing"
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# sign_in_with_facebook: "Sign in with Facebook"
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# sign_in_with_gplus: "Sign in with G+"
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# signup_switch: "Want to create an account?"
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finishing: "Fertigstelle"
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sign_in_with_facebook: "Mit Facebook aamelde"
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sign_in_with_gplus: "Mit G+ aamelde"
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signup_switch: "Willsch es Account erstelle?"
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signup:
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email_announcements: "Akündigunge per Mail erhalte"
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@ -118,7 +118,7 @@ module.exports = nativeDescription: "Deutsch (Schweiz)", englishDescription: "Ge
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log_in: "Mit Passwort ilogge"
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social_signup: "Du chasch dich au mit Facebook oder G+ registriere:"
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required: "Du muesch dich zersch ilogge befor du det dure chasch"
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# login_switch: "Already have an account?"
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login_switch: "Häsch scho es Account?"
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recover:
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recover_account_title: "Account wiederherstelle"
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@ -151,36 +151,36 @@ module.exports = nativeDescription: "Deutsch (Schweiz)", englishDescription: "Ge
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submit_patch: "Patch ireiche"
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# general:
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# and: "and"
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# name: "Name"
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# date: "Date"
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and: "und"
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name: "Name"
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date: "Datum"
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# body: "Body"
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# version: "Version"
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version: "Version"
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# commit_msg: "Commit Message"
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# version_history: "Version History"
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version_history: "Versionsverlauf"
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# version_history_for: "Version History for: "
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# result: "Result"
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result: "Resultat"
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# results: "Results"
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# description: "Description"
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# or: "or"
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description: "Beschriibig"
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or: "oder"
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# subject: "Subject"
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# email: "Email"
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# password: "Password"
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# message: "Message"
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# code: "Code"
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# ladder: "Ladder"
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# when: "When"
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# opponent: "Opponent"
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# rank: "Rank"
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# score: "Score"
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# win: "Win"
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# loss: "Loss"
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# tie: "Tie"
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# easy: "Easy"
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# medium: "Medium"
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# hard: "Hard"
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# player: "Player"
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# player_level: "Level" # Like player level 5, not like level: Dungeons of Kithgard
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email: "E-mail"
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password: "Passwort"
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message: "Nachricht"
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code: "Code"
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ladder: "Leitere"
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when: "Wänn"
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opponent: "Gegner"
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rank: "Rang"
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score: "Punktzahl"
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win: "Gwünn"
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loss: "Verlust"
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tie: "Unentschide"
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easy: "Eifach"
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medium: "Mittel"
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hard: "Schwer"
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player: "Spieler"
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player_level: "Stufe" # Like player level 5, not like level: Dungeons of Kithgard
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units:
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second: "Sekunde"
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play_level:
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done: "Fertig"
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home: "Home" # Not used any more, will be removed soon.
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# level: "Level" # Like "Level: Dungeons of Kithgard"
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# skip: "Skip"
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# game_menu: "Game Menu"
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level: "Level" # Like "Level: Dungeons of Kithgard"
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skip: "Überspringe"
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game_menu: "Game Menu"
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guide: "Aleitig"
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restart: "Neu starte"
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goals: "Ziel"
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# goal: "Goal"
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goal: "Goal"
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# running: "Running..."
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success: "Erfolg!"
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incomplete: "Unvollständig"
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click_to_select: "Klick uf e Einheit zum sie uswähle."
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# control_bar_multiplayer: "Multiplayer"
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# control_bar_join_game: "Join Game"
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# reload: "Reload"
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reload: "Neu lade"
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reload_title: "De ganze Code neu lade?"
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reload_really: "Bisch sicher du willsch level neu lade bis zrugg zum Afang?"
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reload_confirm: "Alles neu lade"
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# victory: "Victory"
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victory: "Gwunne"
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# victory_title_prefix: ""
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victory_title_suffix: " Vollständig"
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victory_sign_up: "Meld dich ah zum din Fortschritt speichere"
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victory_sign_up_poke: "Wötsch din Code speichere? Erstell gratis en Account!"
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victory_rate_the_level: "Bewerte das Level: " # Only in old-style levels.
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victory_return_to_ladder: "Zrugg zum letzte Level"
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# victory_play_continue: "Continue"
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victory_play_continue: "Wiiter spile"
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# victory_saving_progress: "Saving Progress"
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# victory_go_home: "Go Home" # Only in old-style levels.
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victory_review: "Verzell üs meh!" # Only in old-style levels.
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tome_select_a_thang: "Wähl öpper us für"
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tome_available_spells: "Verfüegbari Zaubersprüch"
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# tome_your_skills: "Your Skills"
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# tome_help: "Help"
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tome_help: "Hilf"
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# tome_current_method: "Current Method"
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# hud_continue_short: "Continue"
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# code_saved: "Code Saved"
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code_saved: "Code gpeicheret"
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skip_tutorial: "Überspringe (esc)"
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keyboard_shortcuts: "Shortcuts"
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# loading_ready: "Ready!"
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# loading_start: "Start Level"
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loading_start: "Level starte"
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# problem_alert_title: "Fix Your Code"
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time_current: "Jetzt:"
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time_total: "Max:"
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@ -290,7 +290,7 @@ module.exports = nativeDescription: "Deutsch (Schweiz)", englishDescription: "Ge
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tip_impossible: "Es schiint immer unmöglich bis es gschafft isch. - Nelson Mandela"
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tip_talk_is_cheap: "Rede isch billig. Zeig mir de Code. - Linus Torvalds"
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tip_first_language: "S Katastrophalste wo du chasch lerne, isch dini erst Programmiersproch. - Alan Kay"
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tip_hardware_problem: "Q: Wie viel Programmierer bruuchts zum e Glüehbire uswechsle? A: Keine, da isch es Hardware Problem."
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tip_hardware_problem: "F: Wie viel Programmierer bruuchts zum e Glüehbire uswechsle? A: Keine, da isch es Hardware Problem."
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# tip_hofstadters_law: "Hofstadter's Law: It always takes longer than you expect, even when you take into account Hofstadter's Law."
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# tip_premature_optimization: "Premature optimization is the root of all evil. - Donald Knuth"
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# tip_brute_force: "When in doubt, use brute force. - Ken Thompson"
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