mirror of
https://github.com/codeninjasllc/codecombat.git
synced 2024-12-11 00:02:19 -05:00
Merge branch 'master' into production
This commit is contained in:
commit
3118821f9e
12 changed files with 224 additions and 194 deletions
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@ -249,6 +249,21 @@ particleKinds['level-forest-hero-ladder'] = ext particleKinds['level-forest-prem
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colorMiddle: hsl 0, 1, 0.5
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colorMiddle: hsl 0, 1, 0.5
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colorEnd: hsl 0, 0.75, 0.1
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colorEnd: hsl 0, 0.75, 0.1
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particleKinds['level-forest-premium-item'] = ext particleKinds['level-forest-gate'],
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emitter:
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particleCount: 2000
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radius: 2.5
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acceleration: vec 0, 8, 1
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opacityStart: 0
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opacityMiddle: 0.5
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opacityEnd: 0.75
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colorStart: hsl 0.5, 0.75, 0.9
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colorMiddle: hsl 0.5, 0.75, 0.7
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colorEnd: hsl 0.5, 0.75, 0.3
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colorStartSpread: vec 1, 1, 1
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colorMiddleSpread: vec 1.5, 1.5, 1.5
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colorEndSpread: vec 2.5, 2.5, 2.5
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particleKinds['level-desert-premium-hero'] = ext particleKinds['level-desert-premium'],
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particleKinds['level-desert-premium-hero'] = ext particleKinds['level-desert-premium'],
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emitter:
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emitter:
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particleCount: 200
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particleCount: 200
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@ -8,6 +8,7 @@ module.exports.thangNames = thangNames =
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'Iyert'
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'Iyert'
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'Lacos'
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'Lacos'
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'Palt'
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'Palt'
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'Pripp'
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'Shmeal'
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'Shmeal'
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'Upfish'
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'Upfish'
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'Yugark'
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'Yugark'
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@ -36,6 +37,7 @@ module.exports.thangNames = thangNames =
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'Treg'
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'Treg'
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'Ursa'
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'Ursa'
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'Weeb'
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'Weeb'
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'Yart'
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'Zozo'
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'Zozo'
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]
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]
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'Ogre Thrower': [
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'Ogre Thrower': [
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@ -44,6 +46,7 @@ module.exports.thangNames = thangNames =
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'Durnath'
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'Durnath'
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'Esha'
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'Esha'
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'Gragthar'
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'Gragthar'
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'Grel'
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'Hamedi'
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'Hamedi'
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'Jinjin'
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'Jinjin'
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'Kraggan'
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'Kraggan'
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@ -70,6 +73,7 @@ module.exports.thangNames = thangNames =
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# Female
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# Female
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'Celadia'
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'Celadia'
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'Taric'
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'Taric'
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'Vaelia'
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]
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]
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'Ogre Witch': [
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'Ogre Witch': [
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# Female
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# Female
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@ -346,10 +350,12 @@ module.exports.thangNames = thangNames =
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]
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]
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'Necromancer': [
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'Necromancer': [
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# Male
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# Male
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'Morcelu'
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'Nalfar'
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'Nalfar'
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]
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]
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'Dark Wizard': [
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'Dark Wizard': [
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# Female
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# Female
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'Lilith'
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'Usara'
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'Usara'
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'Veigar'
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'Veigar'
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]
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]
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@ -10,7 +10,9 @@ class Vector
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isVector: true
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isVector: true
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apiProperties: ['x', 'y', 'z', 'magnitude', 'heading', 'distance', 'dot', 'equals', 'copy', 'distanceSquared', 'rotate']
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apiProperties: ['x', 'y', 'z', 'magnitude', 'heading', 'distance', 'dot', 'equals', 'copy', 'distanceSquared', 'rotate']
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||||||
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constructor: (@x=0, @y=0, @z=0) ->
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constructor: (x=0, y=0, z=0) ->
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return new Vector x, y, z unless @ instanceof Vector
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[@x, @y, @z] = [x, y, z]
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copy: ->
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copy: ->
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new Vector(@x, @y, @z)
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new Vector(@x, @y, @z)
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@ -1,43 +1,43 @@
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module.exports = nativeDescription: "suomi", englishDescription: "Finnish", translation:
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module.exports = nativeDescription: "suomi", englishDescription: "Finnish", translation:
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# home:
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home:
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# slogan: "Learn to Code by Playing a Game"
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slogan: "Opi Koodaamaan Pelaamalla"
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# no_ie: "CodeCombat does not run in Internet Explorer 8 or older. Sorry!" # Warning that only shows up in IE8 and older
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# no_ie: "CodeCombat does not run in Internet Explorer 8 or older. Sorry!" # Warning that only shows up in IE8 and older
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# no_mobile: "CodeCombat wasn't designed for mobile devices and may not work!" # Warning that shows up on mobile devices
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# no_mobile: "CodeCombat wasn't designed for mobile devices and may not work!" # Warning that shows up on mobile devices
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# play: "Play" # The big play button that opens up the campaign view.
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play: "Pelaa" # The big play button that opens up the campaign view.
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# old_browser: "Uh oh, your browser is too old to run CodeCombat. Sorry!" # Warning that shows up on really old Firefox/Chrome/Safari
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# old_browser: "Uh oh, your browser is too old to run CodeCombat. Sorry!" # Warning that shows up on really old Firefox/Chrome/Safari
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# old_browser_suffix: "You can try anyway, but it probably won't work."
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# old_browser_suffix: "You can try anyway, but it probably won't work."
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# ipad_browser: "Bad news: CodeCombat doesn't run on iPad in the browser. Good news: our native iPad app is awaiting Apple approval."
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# ipad_browser: "Bad news: CodeCombat doesn't run on iPad in the browser. Good news: our native iPad app is awaiting Apple approval."
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# campaign: "Campaign"
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# campaign: "Campaign"
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# for_beginners: "For Beginners"
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for_beginners: "Aloittelijoille"
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# multiplayer: "Multiplayer" # Not currently shown on home page
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multiplayer: "Moninpelaaja" # Not currently shown on home page
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# for_developers: "For Developers" # Not currently shown on home page.
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for_developers: "Kehittäjille" # Not currently shown on home page.
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# or_ipad: "Or download for iPad"
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# or_ipad: "Or download for iPad"
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# nav:
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nav:
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# play: "Levels" # The top nav bar entry where players choose which levels to play
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play: "Tasot" # The top nav bar entry where players choose which levels to play
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# community: "Community"
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community: "Yhteisö"
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# editor: "Editor"
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editor: "Editori"
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# blog: "Blog"
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blog: "Blogi"
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# forum: "Forum"
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forum: "Foorumi"
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# account: "Account"
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account: "Tili"
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||||||
# profile: "Profile"
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profile: "Profiili"
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# stats: "Stats"
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stats: "Tilastot"
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# code: "Code"
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code: "Koodi"
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||||||
# admin: "Admin" # Only shows up when you are an admin
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# admin: "Admin" # Only shows up when you are an admin
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# home: "Home"
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home: "Koti"
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||||||
# contribute: "Contribute"
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contribute: "Avusta"
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# legal: "Legal"
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legal: "Laillisuus"
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||||||
# about: "About"
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about: "Tietoja"
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||||||
# contact: "Contact"
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contact: "Ota yhteyttä"
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||||||
# twitter_follow: "Follow"
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twitter_follow: "Seuraa"
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||||||
# teachers: "Teachers"
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teachers: "Opettajat"
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||||||
|
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||||||
# modal:
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modal:
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||||||
# close: "Close"
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close: "Sulje"
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||||||
# okay: "Okay"
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okay: "Ok"
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||||||
|
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||||||
# not_found:
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not_found:
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||||||
# page_not_found: "Page not found"
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page_not_found: "Sivua ei löydy"
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||||||
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||||||
diplomat_suggestion:
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diplomat_suggestion:
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||||||
# title: "Help translate CodeCombat!" # This shows up when a player switches to a non-English language using the language selector.
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# title: "Help translate CodeCombat!" # This shows up when a player switches to a non-English language using the language selector.
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||||||
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@ -47,33 +47,33 @@ module.exports = nativeDescription: "suomi", englishDescription: "Finnish", tran
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||||||
# learn_more: "Learn more about being a Diplomat"
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# learn_more: "Learn more about being a Diplomat"
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||||||
# subscribe_as_diplomat: "Subscribe as a Diplomat"
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# subscribe_as_diplomat: "Subscribe as a Diplomat"
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||||||
|
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||||||
# play:
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play:
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||||||
# play_as: "Play As" # Ladder page
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play_as: "Pelaa" # Ladder page
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||||||
# spectate: "Spectate" # Ladder page
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# spectate: "Spectate" # Ladder page
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||||||
# players: "players" # Hover over a level on /play
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players: "pelaajat" # Hover over a level on /play
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||||||
# hours_played: "hours played" # Hover over a level on /play
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hours_played: "pelatut tunnit" # Hover over a level on /play
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||||||
# items: "Items" # Tooltip on item shop button from /play
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items: "Esineet" # Tooltip on item shop button from /play
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||||||
# unlock: "Unlock" # For purchasing items and heroes
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unlock: "Unlock" # For purchasing items and heroes
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||||||
# confirm: "Confirm"
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confirm: "Varmista"
|
||||||
# owned: "Owned" # For items you own
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owned: "Omistettuja" # For items you own
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||||||
# locked: "Locked"
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locked: "Lukittu"
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||||||
# purchasable: "Purchasable" # For a hero you unlocked but haven't purchased
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# purchasable: "Purchasable" # For a hero you unlocked but haven't purchased
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||||||
# available: "Available"
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available: "Saatavissa"
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||||||
# skills_granted: "Skills Granted" # Property documentation details
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# skills_granted: "Skills Granted" # Property documentation details
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||||||
# heroes: "Heroes" # Tooltip on hero shop button from /play
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heroes: "Sankarit" # Tooltip on hero shop button from /play
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||||||
# achievements: "Achievements" # Tooltip on achievement list button from /play
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achievements: "Saavutukset" # Tooltip on achievement list button from /play
|
||||||
# account: "Account" # Tooltip on account button from /play
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account: "Tili" # Tooltip on account button from /play
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||||||
# settings: "Settings" # Tooltip on settings button from /play
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settings: "Asetukset" # Tooltip on settings button from /play
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||||||
# poll: "Poll" # Tooltip on poll button from /play
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# poll: "Poll" # Tooltip on poll button from /play
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# next: "Next" # Go from choose hero to choose inventory before playing a level
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next: "Seuraava" # Go from choose hero to choose inventory before playing a level
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# change_hero: "Change Hero" # Go back from choose inventory to choose hero
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# change_hero: "Change Hero" # Go back from choose inventory to choose hero
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||||||
# choose_inventory: "Equip Items"
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# choose_inventory: "Equip Items"
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||||||
# buy_gems: "Buy Gems"
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# buy_gems: "Buy Gems"
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||||||
# subscription_required: "Subscription Required"
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# subscription_required: "Subscription Required"
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||||||
# older_campaigns: "Older Campaigns"
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older_campaigns: "Vanhemmat Kamppanjat"
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# anonymous: "Anonymous Player"
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anonymous: "Nimetön Pelaaja"
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# level_difficulty: "Difficulty: "
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level_difficulty: "Vaikeustaso: "
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# campaign_beginner: "Beginner Campaign"
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campaign_beginner: "Aloittelijan Kamppanja"
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||||||
# awaiting_levels_adventurer_prefix: "We release five levels per week."
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# awaiting_levels_adventurer_prefix: "We release five levels per week."
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||||||
# awaiting_levels_adventurer: "Sign up as an Adventurer"
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# awaiting_levels_adventurer: "Sign up as an Adventurer"
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||||||
# awaiting_levels_adventurer_suffix: "to be the first to play new levels."
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# awaiting_levels_adventurer_suffix: "to be the first to play new levels."
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||||||
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@ -103,12 +103,12 @@ module.exports = nativeDescription: "suomi", englishDescription: "Finnish", tran
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||||||
# tell_friend: "Tell your Friend"
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# tell_friend: "Tell your Friend"
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||||||
# tell_parent: "Tell your Parent"
|
# tell_parent: "Tell your Parent"
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||||||
|
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||||||
# login:
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login:
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||||||
# sign_up: "Create Account"
|
sign_up: "Luo Tili"
|
||||||
# log_in: "Log In"
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log_in: "Kirjaudu"
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||||||
# logging_in: "Logging In"
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logging_in: "Kirjaudutaan"
|
||||||
# log_out: "Log Out"
|
log_out: "Kirjaudu Ulos"
|
||||||
# forgot_password: "Forgot your password?"
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forgot_password: "Unohditko salasanasi?"
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||||||
# authenticate_gplus: "Authenticate G+"
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# authenticate_gplus: "Authenticate G+"
|
||||||
# load_profile: "Load G+ Profile"
|
# load_profile: "Load G+ Profile"
|
||||||
# finishing: "Finishing"
|
# finishing: "Finishing"
|
||||||
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@ -130,113 +130,113 @@ module.exports = nativeDescription: "suomi", englishDescription: "Finnish", tran
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# send_password: "Send Recovery Password"
|
# send_password: "Send Recovery Password"
|
||||||
# recovery_sent: "Recovery email sent."
|
# recovery_sent: "Recovery email sent."
|
||||||
|
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||||||
# items:
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items:
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||||||
# primary: "Primary"
|
primary: "Ensisijainen"
|
||||||
# secondary: "Secondary"
|
secondary: "Toissijainen"
|
||||||
# armor: "Armor"
|
armor: "Suoja"
|
||||||
# accessories: "Accessories"
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accessories: "Lisätarvikkeet"
|
||||||
# misc: "Misc"
|
misc: "Sekalaista"
|
||||||
# books: "Books"
|
books: "Kirjat"
|
||||||
|
|
||||||
common:
|
common:
|
||||||
# back: "Back" # When used as an action verb, like "Navigate backward"
|
back: "Takaisin" # When used as an action verb, like "Navigate backward"
|
||||||
# continue: "Continue" # When used as an action verb, like "Continue forward"
|
continue: "Jatka" # When used as an action verb, like "Continue forward"
|
||||||
loading: "Loading..."
|
loading: "Ladataan..."
|
||||||
# saving: "Saving..."
|
saving: "Tallennetaan..."
|
||||||
# sending: "Sending..."
|
sending: "Lähetetään..."
|
||||||
# send: "Send"
|
send: "Lähetä"
|
||||||
# cancel: "Cancel"
|
cancel: "Peruuta"
|
||||||
# save: "Save"
|
save: "Tallenna"
|
||||||
# publish: "Publish"
|
publish: "Julkaise"
|
||||||
# create: "Create"
|
create: "Luo"
|
||||||
# manual: "Manual"
|
manual: "Ohjeet"
|
||||||
# fork: "Fork"
|
fork: "Haarauta"
|
||||||
# play: "Play" # When used as an action verb, like "Play next level"
|
play: "Pelaa" # When used as an action verb, like "Play next level"
|
||||||
# retry: "Retry"
|
retry: "Kokeile uudestaan"
|
||||||
# actions: "Actions"
|
actions: "Toiminnot"
|
||||||
# info: "Info"
|
info: "Tietoa"
|
||||||
# help: "Help"
|
help: "Apua"
|
||||||
# watch: "Watch"
|
watch: "Seuraa"
|
||||||
# unwatch: "Unwatch"
|
unwatch: "Lopeta Seuraaminen"
|
||||||
# submit_patch: "Submit Patch"
|
# submit_patch: "Submit Patch"
|
||||||
# submit_changes: "Submit Changes"
|
# submit_changes: "Submit Changes"
|
||||||
|
|
||||||
# general:
|
general:
|
||||||
# and: "and"
|
and: "ja"
|
||||||
# name: "Name"
|
name: "Nimi"
|
||||||
# date: "Date"
|
date: "Päiväys"
|
||||||
# body: "Body"
|
body: "Vartalo"
|
||||||
# version: "Version"
|
version: "Versio"
|
||||||
# pending: "Pending"
|
pending: "Odotetaan"
|
||||||
# accepted: "Accepted"
|
accepted: "Hyväksytty"
|
||||||
# rejected: "Rejected"
|
rejected: "Hylätty"
|
||||||
# withdrawn: "Withdrawn"
|
withdrawn: "Vedetty pois"
|
||||||
# submitter: "Submitter"
|
submitter: "Lähettäjä"
|
||||||
# submitted: "Submitted"
|
submitted: "Lähetetty"
|
||||||
# commit_msg: "Commit Message"
|
# commit_msg: "Commit Message"
|
||||||
# review: "Review"
|
review: "Esikatsele"
|
||||||
# version_history: "Version History"
|
version_history: "Versiohistoria"
|
||||||
# version_history_for: "Version History for: "
|
# version_history_for: "Version History for: "
|
||||||
# select_changes: "Select two changes below to see the difference."
|
# select_changes: "Select two changes below to see the difference."
|
||||||
# undo_prefix: "Undo"
|
undo_prefix: "Peruuta"
|
||||||
# undo_shortcut: "(Ctrl+Z)"
|
# undo_shortcut: "(Ctrl+Z)"
|
||||||
# redo_prefix: "Redo"
|
redo_prefix: "Tee uudelleen"
|
||||||
# redo_shortcut: "(Ctrl+Shift+Z)"
|
# redo_shortcut: "(Ctrl+Shift+Z)"
|
||||||
# play_preview: "Play preview of current level"
|
# play_preview: "Play preview of current level"
|
||||||
# result: "Result"
|
# result: "Result"
|
||||||
# results: "Results"
|
# results: "Results"
|
||||||
# description: "Description"
|
# description: "Description"
|
||||||
# or: "or"
|
or: "tai"
|
||||||
# subject: "Subject"
|
subject: "Aihe"
|
||||||
# email: "Email"
|
# email: "Email"
|
||||||
# password: "Password"
|
password: "Salasana"
|
||||||
# message: "Message"
|
message: "Viesti"
|
||||||
# code: "Code"
|
code: "Koodi"
|
||||||
# ladder: "Ladder"
|
# ladder: "Ladder"
|
||||||
# when: "When"
|
when: "Kun"
|
||||||
# opponent: "Opponent"
|
opponent: "Vastustaja"
|
||||||
# rank: "Rank"
|
rank: "Arvo"
|
||||||
# score: "Score"
|
score: "Pisteet"
|
||||||
# win: "Win"
|
win: "Voitto"
|
||||||
# loss: "Loss"
|
loss: "Tappio"
|
||||||
# tie: "Tie"
|
tie: "Tasapeli"
|
||||||
# easy: "Easy"
|
easy: "Helppo"
|
||||||
# medium: "Medium"
|
medium: "Haastava"
|
||||||
# hard: "Hard"
|
hard: "Vaikea"
|
||||||
# player: "Player"
|
player: "Pelaaja"
|
||||||
# player_level: "Level" # Like player level 5, not like level: Dungeons of Kithgard
|
player_level: "Taso" # Like player level 5, not like level: Dungeons of Kithgard
|
||||||
# warrior: "Warrior"
|
warrior: "Sotilas"
|
||||||
# ranger: "Ranger"
|
ranger: "Vartija"
|
||||||
# wizard: "Wizard"
|
wizard: "Velho"
|
||||||
|
|
||||||
# units:
|
units:
|
||||||
# second: "second"
|
second: "sekuntti"
|
||||||
# seconds: "seconds"
|
seconds: "sekunnit"
|
||||||
# minute: "minute"
|
minute: "minuutti"
|
||||||
# minutes: "minutes"
|
minutes: "minuutit"
|
||||||
# hour: "hour"
|
hour: "tunti"
|
||||||
# hours: "hours"
|
hours: "tunnit"
|
||||||
# day: "day"
|
day: "päivä"
|
||||||
# days: "days"
|
days: "päivät"
|
||||||
# week: "week"
|
week: "viikko"
|
||||||
# weeks: "weeks"
|
weeks: "viikot"
|
||||||
# month: "month"
|
month: "kuukausi"
|
||||||
# months: "months"
|
months: "kuukaudet"
|
||||||
# year: "year"
|
year: "vuosi"
|
||||||
# years: "years"
|
years: "vuodet"
|
||||||
|
|
||||||
# play_level:
|
play_level:
|
||||||
# done: "Done"
|
done: "Valmis"
|
||||||
# home: "Home" # Not used any more, will be removed soon.
|
# home: "Home" # Not used any more, will be removed soon.
|
||||||
# level: "Level" # Like "Level: Dungeons of Kithgard"
|
level: "Taso" # Like "Level: Dungeons of Kithgard"
|
||||||
# skip: "Skip"
|
skip: "Ohita"
|
||||||
# game_menu: "Game Menu"
|
game_menu: "Peli Valikko"
|
||||||
# guide: "Guide"
|
guide: "Ohje"
|
||||||
# restart: "Restart"
|
# restart: "Restart"
|
||||||
# goals: "Goals"
|
goals: "Maalit"
|
||||||
# goal: "Goal"
|
goal: "Maali"
|
||||||
# running: "Running..."
|
running: "Ajetaan..."
|
||||||
# success: "Success!"
|
success: "Onnistui!"
|
||||||
# incomplete: "Incomplete"
|
# incomplete: "Incomplete"
|
||||||
# timed_out: "Ran out of time"
|
# timed_out: "Ran out of time"
|
||||||
# failing: "Failing"
|
# failing: "Failing"
|
||||||
|
@ -248,14 +248,14 @@ module.exports = nativeDescription: "suomi", englishDescription: "Finnish", tran
|
||||||
# reload_title: "Reload All Code?"
|
# reload_title: "Reload All Code?"
|
||||||
# reload_really: "Are you sure you want to reload this level back to the beginning?"
|
# reload_really: "Are you sure you want to reload this level back to the beginning?"
|
||||||
# reload_confirm: "Reload All"
|
# reload_confirm: "Reload All"
|
||||||
# victory: "Victory"
|
victory: "Voitto"
|
||||||
# victory_title_prefix: ""
|
# victory_title_prefix: ""
|
||||||
# victory_title_suffix: " Complete"
|
# victory_title_suffix: " Complete"
|
||||||
# victory_sign_up: "Sign Up to Save Progress"
|
# victory_sign_up: "Sign Up to Save Progress"
|
||||||
# victory_sign_up_poke: "Want to save your code? Create a free account!"
|
# victory_sign_up_poke: "Want to save your code? Create a free account!"
|
||||||
# victory_rate_the_level: "Rate the level: " # Only in old-style levels.
|
# victory_rate_the_level: "Rate the level: " # Only in old-style levels.
|
||||||
# victory_return_to_ladder: "Return to Ladder"
|
# victory_return_to_ladder: "Return to Ladder"
|
||||||
# victory_play_continue: "Continue"
|
victory_play_continue: "Jatka"
|
||||||
# victory_saving_progress: "Saving Progress"
|
# victory_saving_progress: "Saving Progress"
|
||||||
# victory_go_home: "Go Home" # Only in old-style levels.
|
# victory_go_home: "Go Home" # Only in old-style levels.
|
||||||
# victory_review: "Tell us more!" # Only in old-style levels.
|
# victory_review: "Tell us more!" # Only in old-style levels.
|
||||||
|
|
|
@ -42,10 +42,10 @@ module.exports = nativeDescription: "日本語", englishDescription: "Japanese",
|
||||||
diplomat_suggestion:
|
diplomat_suggestion:
|
||||||
title: "CodeCombatを翻訳しましょう!" # This shows up when a player switches to a non-English language using the language selector.
|
title: "CodeCombatを翻訳しましょう!" # This shows up when a player switches to a non-English language using the language selector.
|
||||||
sub_heading: "あなたの言語力が必要です。"
|
sub_heading: "あなたの言語力が必要です。"
|
||||||
pitch_body: "CodeCombatは英語で開発されています。日本語でプレイしたい方がたくさんいますが、ゲームの多くはまだ英語のままです。もし、あなたが英語が得意であれば、Diplomat(翻訳者)として登録し、CodeCombatのレベルやサイトの翻訳にご協力ください。"
|
pitch_body: "CodeCombatは英語で開発されています。日本語でプレイしたい方がたくさんいますが、ゲームの多くはまだ英語のままです。もし、あなたが英語が得意であれば、外交官(翻訳者)として登録し、CodeCombatのレベルやサイトの翻訳にご協力ください。"
|
||||||
missing_translations: "翻訳が完了していない部分は、英語で表示されます。"
|
missing_translations: "翻訳が完了していない部分は、英語で表示されます。"
|
||||||
learn_more: "Diplomat について情報"
|
learn_more: "外交官について情報"
|
||||||
subscribe_as_diplomat: "Diplomat登録"
|
subscribe_as_diplomat: "外交官登録"
|
||||||
|
|
||||||
play:
|
play:
|
||||||
play_as: "としてプレー" # Ladder page
|
play_as: "としてプレー" # Ladder page
|
||||||
|
@ -64,7 +64,7 @@ module.exports = nativeDescription: "日本語", englishDescription: "Japanese",
|
||||||
achievements: "実績" # Tooltip on achievement list button from /play
|
achievements: "実績" # Tooltip on achievement list button from /play
|
||||||
account: "アカウント" # Tooltip on account button from /play
|
account: "アカウント" # Tooltip on account button from /play
|
||||||
settings: "設定" # Tooltip on settings button from /play
|
settings: "設定" # Tooltip on settings button from /play
|
||||||
# poll: "Poll" # Tooltip on poll button from /play
|
poll: "投票" # Tooltip on poll button from /play
|
||||||
next: "次へ" # Go from choose hero to choose inventory before playing a level
|
next: "次へ" # Go from choose hero to choose inventory before playing a level
|
||||||
change_hero: "ヒーローの選択" # Go back from choose inventory to choose hero
|
change_hero: "ヒーローの選択" # Go back from choose inventory to choose hero
|
||||||
choose_inventory: "アイテムを装備"
|
choose_inventory: "アイテムを装備"
|
||||||
|
@ -309,16 +309,16 @@ module.exports = nativeDescription: "日本語", englishDescription: "Japanese",
|
||||||
tip_reticulating: "網状化する背骨"
|
tip_reticulating: "網状化する背骨"
|
||||||
tip_harry: "君はウィザードだ"
|
tip_harry: "君はウィザードだ"
|
||||||
tip_great_responsibility: "偉大なコーディングスキルを持つと、偉大なデバッグ責任も付属してきます。"
|
tip_great_responsibility: "偉大なコーディングスキルを持つと、偉大なデバッグ責任も付属してきます。"
|
||||||
tip_munchkin: "野菜を食べなければ、眠ってる間、マンチキンに襲われるぞ。"
|
tip_munchkin: "野菜を食べなければ、眠ってる間にマンチキンに襲われるぞ。"
|
||||||
tip_binary: "世界には10種類の人がいる:バイナリを理解する人と、そうでない人。"
|
tip_binary: "世界には10種類の人がいる:バイナリーを理解する人と、そうでない人。"
|
||||||
tip_commitment_yoda: "プログラマは、最も深いコミットメントを持つ必要がある, 最も深刻な心。 - ヨーダ"
|
tip_commitment_yoda: "プログラマーは、最も深いコミットメントを持つ必要がある, 最も深刻な心。- ヨーダ"
|
||||||
tip_no_try: "やる。又はやらない。試しはない。- ヨーダ"
|
tip_no_try: "やる。又はやらない。試しはない。- ヨーダ"
|
||||||
tip_patience: "持つ必要がある、忍耐を若いパダワンよ。 - ヨーダ"
|
tip_patience: "持つ必要がある、忍耐を若いパダワンよ。- ヨーダ"
|
||||||
tip_documented_bug: "文書化されたバグはバグではありません。それは機能です。"
|
tip_documented_bug: "文書化されたバグはバグではありません。それは機能です。"
|
||||||
tip_impossible: "何かをやり遂げるまでは、常にそれが不可能に思える。- ネルソン・マンデラ"
|
tip_impossible: "何かをやり遂げるまでは、常にそれが不可能に思える。- ネルソン・マンデラ"
|
||||||
tip_talk_is_cheap: "話合はもう良い。コードを見せろ。- リーナス・トーバルズ"
|
tip_talk_is_cheap: "話合はもう良い。コードを見せろ。- リーナス・トーバルズ"
|
||||||
tip_first_language: "最初のプログラミング言語を学ぶ時が、最も悲惨な事を学ぶ時だ。- アラン・ケイ"
|
tip_first_language: "最初のプログラミング言語を学ぶ時が、最も悲惨な事を学ぶ時だ。- アラン・ケイ"
|
||||||
tip_hardware_problem: "Q:電球を変更するのにプログラマが何人必要ですか? A :一人もいらない、それはハードウェアの問題だ。"
|
tip_hardware_problem: "Q:電球を変更するのにプログラマが何人必要ですか? A:一人もいらない、それはハードウェアの問題だ。"
|
||||||
tip_hofstadters_law: "ホフスタッターの法則:いつでも予測以上の時間がかかるものである — ホフスタッターの法則を計算に入れても。"
|
tip_hofstadters_law: "ホフスタッターの法則:いつでも予測以上の時間がかかるものである — ホフスタッターの法則を計算に入れても。"
|
||||||
tip_premature_optimization: "早すぎる最適化は諸悪の根源である。-ドナルド・クヌース"
|
tip_premature_optimization: "早すぎる最適化は諸悪の根源である。-ドナルド・クヌース"
|
||||||
tip_brute_force: "疑わしい時は、暴力を使え。- ケン・トンプソン"
|
tip_brute_force: "疑わしい時は、暴力を使え。- ケン・トンプソン"
|
||||||
|
@ -509,7 +509,7 @@ module.exports = nativeDescription: "日本語", englishDescription: "Japanese",
|
||||||
default_value: "デフォルト値"
|
default_value: "デフォルト値"
|
||||||
parameters: "パラメータ"
|
parameters: "パラメータ"
|
||||||
returns: "リターン"
|
returns: "リターン"
|
||||||
granted_by: "によって与えられた"
|
granted_by: "スキルを与えてくれるアイテム:"
|
||||||
|
|
||||||
save_load:
|
save_load:
|
||||||
granularity_saved_games: "セーブされました"
|
granularity_saved_games: "セーブされました"
|
||||||
|
@ -525,20 +525,20 @@ module.exports = nativeDescription: "日本語", englishDescription: "Japanese",
|
||||||
editor_config: "エディター設定"
|
editor_config: "エディター設定"
|
||||||
editor_config_title: "エディターの設定"
|
editor_config_title: "エディターの設定"
|
||||||
editor_config_level_language_label: "このレベルの言語"
|
editor_config_level_language_label: "このレベルの言語"
|
||||||
# editor_config_level_language_description: "Define the programming language for this particular level."
|
editor_config_level_language_description: "このレベルのプログラミング言語を定義する。"
|
||||||
editor_config_default_language_label: "デフォルトプログラミング言語"
|
editor_config_default_language_label: "デフォルトプログラミング言語"
|
||||||
# editor_config_default_language_description: "Define the programming language you want to code in when starting new levels."
|
editor_config_default_language_description: "新しいレベルの起動時に、コードしたいプログラミング言語を定義する。"
|
||||||
editor_config_keybindings_label: "キーバインディング"
|
editor_config_keybindings_label: "キーバインディング"
|
||||||
editor_config_keybindings_default: "デフォルト(エース)"
|
editor_config_keybindings_default: "デフォルト(エース)"
|
||||||
# editor_config_keybindings_description: "Adds additional shortcuts known from the common editors."
|
editor_config_keybindings_description: "一般的なエディターから知られているショートカットを追加する。"
|
||||||
# editor_config_livecompletion_label: "Live Autocompletion"
|
editor_config_livecompletion_label: "ライブオートコンプリート"
|
||||||
# editor_config_livecompletion_description: "Displays autocomplete suggestions while typing."
|
editor_config_livecompletion_description: "コード入力中、オートコンプリートの提案を表示する。"
|
||||||
# editor_config_invisibles_label: "Show Invisibles"
|
editor_config_invisibles_label: "編集記号の表示"
|
||||||
# editor_config_invisibles_description: "Displays invisibles such as spaces or tabs."
|
editor_config_invisibles_description: "スペースやタブなどの編集記号を表示する。"
|
||||||
# editor_config_indentguides_label: "Show Indent Guides"
|
editor_config_indentguides_label: "インデントガイドの表示"
|
||||||
# editor_config_indentguides_description: "Displays vertical lines to see indentation better."
|
editor_config_indentguides_description: "より良いインデントを見るために垂直線を表示する。"
|
||||||
# editor_config_behaviors_label: "Smart Behaviors"
|
editor_config_behaviors_label: "スマートビヘイビア"
|
||||||
# editor_config_behaviors_description: "Autocompletes brackets, braces, and quotes."
|
editor_config_behaviors_description: "カッコ、中括弧、および引用符をオートコンプリートする。"
|
||||||
|
|
||||||
about:
|
about:
|
||||||
why_codecombat: "なぜCodeCombat?"
|
why_codecombat: "なぜCodeCombat?"
|
||||||
|
@ -554,11 +554,11 @@ module.exports = nativeDescription: "日本語", englishDescription: "Japanese",
|
||||||
press_paragraph_1_link: "プレスパケット"
|
press_paragraph_1_link: "プレスパケット"
|
||||||
press_paragraph_1_suffix: "。全てのロゴやイメージは、直接私達に連絡することなく使用することができます。"
|
press_paragraph_1_suffix: "。全てのロゴやイメージは、直接私達に連絡することなく使用することができます。"
|
||||||
team: "開発チーム"
|
team: "開発チーム"
|
||||||
george_title: "共同創設者" # {change}
|
george_title: "コーファウンダー" # {change}
|
||||||
george_blurb: "ビジネスの達人"
|
george_blurb: "ビジネスの達人"
|
||||||
scott_title: "共同創設者" # {change}
|
scott_title: "コーファウンダー" # {change}
|
||||||
scott_blurb: "リーズナブルな奴"
|
scott_blurb: "リーズナブルな奴"
|
||||||
nick_title: "共同創設者" # {change}
|
nick_title: "コーファウンダー" # {change}
|
||||||
nick_blurb: "モチベーションの達人"
|
nick_blurb: "モチベーションの達人"
|
||||||
michael_title: "プログラマー"
|
michael_title: "プログラマー"
|
||||||
michael_blurb: "システム管理者"
|
michael_blurb: "システム管理者"
|
||||||
|
@ -635,8 +635,8 @@ module.exports = nativeDescription: "日本語", englishDescription: "Japanese",
|
||||||
faq_prefix: "他のサポートもあります:"
|
faq_prefix: "他のサポートもあります:"
|
||||||
faq: "よくある質問(FAQ)"
|
faq: "よくある質問(FAQ)"
|
||||||
subscribe_prefix: "レベルをクリアする情報が必要ならば、"
|
subscribe_prefix: "レベルをクリアする情報が必要ならば、"
|
||||||
subscribe: "CodeCombatのサブスクリプションを購入頂けると"
|
subscribe: "CodeCombatのサブスクリプション"
|
||||||
subscribe_suffix: "喜んであなたのコードを手伝います。"
|
subscribe_suffix: "を購入頂けると喜んであなたのコードを手伝います。"
|
||||||
subscriber_support: "あなたはCodeCombatにすでに加入しているので、メールは優先サポートされます。"
|
subscriber_support: "あなたはCodeCombatにすでに加入しているので、メールは優先サポートされます。"
|
||||||
screenshot_included: "スクリーンショットが含まれています。"
|
screenshot_included: "スクリーンショットが含まれています。"
|
||||||
where_reply: "何処へ返信すれば宜しいですか?"
|
where_reply: "何処へ返信すれば宜しいですか?"
|
||||||
|
@ -697,7 +697,7 @@ module.exports = nativeDescription: "日本語", englishDescription: "Japanese",
|
||||||
run_real_time: "リアルタイムで実行"
|
run_real_time: "リアルタイムで実行"
|
||||||
# continue_script: "Continue past current script."
|
# continue_script: "Continue past current script."
|
||||||
# skip_scripts: "Skip past all skippable scripts."
|
# skip_scripts: "Skip past all skippable scripts."
|
||||||
toggle_playback: "トグル プレイ/ポーズ"
|
toggle_playback: "トグル:プレイ/ポーズ"
|
||||||
# scrub_playback: "Scrub back and forward through time."
|
# scrub_playback: "Scrub back and forward through time."
|
||||||
# single_scrub_playback: "Scrub back and forward through time by a single frame."
|
# single_scrub_playback: "Scrub back and forward through time by a single frame."
|
||||||
# scrub_execution: "Scrub through current spell execution."
|
# scrub_execution: "Scrub through current spell execution."
|
||||||
|
@ -707,8 +707,8 @@ module.exports = nativeDescription: "日本語", englishDescription: "Japanese",
|
||||||
# beautify: "Beautify your code by standardizing its formatting."
|
# beautify: "Beautify your code by standardizing its formatting."
|
||||||
# maximize_editor: "Maximize/minimize code editor."
|
# maximize_editor: "Maximize/minimize code editor."
|
||||||
|
|
||||||
# community:
|
community:
|
||||||
# main_title: "CodeCombat Community"
|
main_title: "CodeCombatコミュニティー"
|
||||||
# introduction: "Check out the ways you can get involved below and decide what sounds the most fun. We look forward to working with you!"
|
# introduction: "Check out the ways you can get involved below and decide what sounds the most fun. We look forward to working with you!"
|
||||||
# level_editor_prefix: "Use the CodeCombat"
|
# level_editor_prefix: "Use the CodeCombat"
|
||||||
# level_editor_suffix: "to create and edit levels. Users have created levels for their classes, friends, hackathons, students, and siblings. If create a new level sounds intimidating you can start by forking one of ours!"
|
# level_editor_suffix: "to create and edit levels. Users have created levels for their classes, friends, hackathons, students, and siblings. If create a new level sounds intimidating you can start by forking one of ours!"
|
||||||
|
@ -748,7 +748,7 @@ module.exports = nativeDescription: "日本語", englishDescription: "Japanese",
|
||||||
editor:
|
editor:
|
||||||
main_title: "CodeCombatエディター"
|
main_title: "CodeCombatエディター"
|
||||||
# article_title: "Article Editor"
|
# article_title: "Article Editor"
|
||||||
# thang_title: "Thang Editor"
|
thang_title: "サングエディター"
|
||||||
level_title: "レベルエディター"
|
level_title: "レベルエディター"
|
||||||
achievement_title: "実績エディター"
|
achievement_title: "実績エディター"
|
||||||
poll_title: "投票エディター"
|
poll_title: "投票エディター"
|
||||||
|
@ -1337,9 +1337,9 @@ module.exports = nativeDescription: "日本語", englishDescription: "Japanese",
|
||||||
admin:
|
admin:
|
||||||
# av_espionage: "Espionage" # Really not important to translate /admin controls.
|
# av_espionage: "Espionage" # Really not important to translate /admin controls.
|
||||||
# av_espionage_placeholder: "Email or username"
|
# av_espionage_placeholder: "Email or username"
|
||||||
# av_usersearch: "User Search"
|
av_usersearch: "ユーザーサーチ"
|
||||||
# av_usersearch_placeholder: "Email, username, name, whatever"
|
# av_usersearch_placeholder: "Email, username, name, whatever"
|
||||||
# av_usersearch_search: "Search"
|
av_usersearch_search: "サーチ"
|
||||||
av_title: "管理画面"
|
av_title: "管理画面"
|
||||||
# av_entities_sub_title: "Entities"
|
# av_entities_sub_title: "Entities"
|
||||||
av_entities_users_url: "ユーザー"
|
av_entities_users_url: "ユーザー"
|
||||||
|
@ -1349,7 +1349,7 @@ module.exports = nativeDescription: "日本語", englishDescription: "Japanese",
|
||||||
# av_entities_user_code_problems_list_url: "User Code Problems List"
|
# av_entities_user_code_problems_list_url: "User Code Problems List"
|
||||||
av_other_sub_title: "その他"
|
av_other_sub_title: "その他"
|
||||||
# av_other_debug_base_url: "Base (for debugging base.jade)"
|
# av_other_debug_base_url: "Base (for debugging base.jade)"
|
||||||
# u_title: "User List"
|
u_title: "ユーザーリスト"
|
||||||
# ucp_title: "User Code Problems"
|
# ucp_title: "User Code Problems"
|
||||||
lg_title: "最近のゲーム"
|
lg_title: "最近のゲーム"
|
||||||
clas: "CLA"
|
clas: "CLA"
|
||||||
|
|
|
@ -1,7 +1,6 @@
|
||||||
#account-settings-root-view
|
#account-settings-root-view
|
||||||
|
|
||||||
//- Fixed save button
|
//- Fixed save button
|
||||||
|
|
||||||
#site-content-area
|
#site-content-area
|
||||||
padding-bottom: 44px
|
padding-bottom: 44px
|
||||||
|
|
||||||
|
@ -26,7 +25,6 @@
|
||||||
padding-top: 20px
|
padding-top: 20px
|
||||||
|
|
||||||
//- Panels
|
//- Panels
|
||||||
|
|
||||||
.panel-heading
|
.panel-heading
|
||||||
font-family: Open Sans Condensed
|
font-family: Open Sans Condensed
|
||||||
font-weight: bold
|
font-weight: bold
|
||||||
|
@ -38,7 +36,6 @@
|
||||||
color: #F00
|
color: #F00
|
||||||
|
|
||||||
//- Panel specific stuff
|
//- Panel specific stuff
|
||||||
|
|
||||||
.profile-photo
|
.profile-photo
|
||||||
max-width: 100%
|
max-width: 100%
|
||||||
max-height: 200px
|
max-height: 200px
|
||||||
|
|
|
@ -7,6 +7,7 @@
|
||||||
|
|
||||||
.outer-content
|
.outer-content
|
||||||
padding: 10px
|
padding: 10px
|
||||||
|
overflow-y: scroll
|
||||||
|
|
||||||
select
|
select
|
||||||
margin-bottom: 10px
|
margin-bottom: 10px
|
|
@ -222,6 +222,10 @@ $gameControlMargin: 30px
|
||||||
.level-description
|
.level-description
|
||||||
color: black
|
color: black
|
||||||
|
|
||||||
|
img
|
||||||
|
display: block
|
||||||
|
margin: 0px auto
|
||||||
|
|
||||||
.level-status
|
.level-status
|
||||||
background: transparent url(/images/pages/play/level-info-status-spritesheet.png) no-repeat 0 0
|
background: transparent url(/images/pages/play/level-info-status-spritesheet.png) no-repeat 0 0
|
||||||
width: 60px
|
width: 60px
|
||||||
|
|
|
@ -23,5 +23,4 @@ block content
|
||||||
a.btn.btn-lg.btn-primary(href="/account/payments", data-i18n="account.payments")
|
a.btn.btn-lg.btn-primary(href="/account/payments", data-i18n="account.payments")
|
||||||
li.list-group-item
|
li.list-group-item
|
||||||
a.btn.btn-lg.btn-primary(href="/account/subscription", data-i18n="account.subscription")
|
a.btn.btn-lg.btn-primary(href="/account/subscription", data-i18n="account.subscription")
|
||||||
li.list-group-item
|
|
||||||
a.btn.btn-lg.btn-primary(href="/account/invoices", data-i18n="account.invoices")
|
|
||||||
|
|
|
@ -15,7 +15,9 @@ if campaign
|
||||||
if level.unlocksHero && (!level.purchasedHero || editorMode)
|
if level.unlocksHero && (!level.purchasedHero || editorMode)
|
||||||
img.hero-portrait(src="/file/db/thang.type/#{level.unlocksHero}/portrait.png")
|
img.hero-portrait(src="/file/db/thang.type/#{level.unlocksHero}/portrait.png")
|
||||||
a(href=level.type == 'hero' ? '#' : level.disabled ? "/play" : "/play/#{level.levelPath || 'level'}/#{level.slug}", disabled=level.disabled, data-level-slug=level.slug, data-level-path=level.levelPath || 'level', data-level-name=level.name)
|
a(href=level.type == 'hero' ? '#' : level.disabled ? "/play" : "/play/#{level.levelPath || 'level'}/#{level.slug}", disabled=level.disabled, data-level-slug=level.slug, data-level-path=level.levelPath || 'level', data-level-name=level.name)
|
||||||
if level.requiresSubscription
|
if level.slug == 'apocalypse'
|
||||||
|
img.star(src="/file/db/thang.type/54ea89112b7506e891ca717d/portrait.png")
|
||||||
|
else if level.requiresSubscription
|
||||||
img.star(src="/images/pages/play/star.png")
|
img.star(src="/images/pages/play/star.png")
|
||||||
if levelStatusMap[level.slug] === 'complete'
|
if levelStatusMap[level.slug] === 'complete'
|
||||||
img.banner(src="/images/pages/play/level-banner-complete.png")
|
img.banner(src="/images/pages/play/level-banner-complete.png")
|
||||||
|
|
|
@ -13,5 +13,7 @@ module.exports = class ThangTypeI18NView extends I18NEditModelView
|
||||||
name = @model.get('name')
|
name = @model.get('name')
|
||||||
@wrapRow('Name', ['name'], name, i18n[lang]?.name, [])
|
@wrapRow('Name', ['name'], name, i18n[lang]?.name, [])
|
||||||
@wrapRow('Description', ['description'], @model.get('description'), i18n[lang]?.description, [], 'markdown')
|
@wrapRow('Description', ['description'], @model.get('description'), i18n[lang]?.description, [], 'markdown')
|
||||||
@wrapRow('Extended Hero Name', ['extendedName'], @model.get('extendedName'), i18n[lang]?.extendedName, [])
|
if extendedName = @model.get('extendedName')
|
||||||
@wrapRow('Unlock Level Name', ['unlockLevelName'], @model.get('unlockLevelName'), i18n[lang]?.unlockLevelName, [])
|
@wrapRow('Extended Hero Name', ['extendedName'], extendedName, i18n[lang]?.extendedName, [])
|
||||||
|
if unlockLevelName = @model.get('unlockLevelName')
|
||||||
|
@wrapRow('Unlock Level Name', ['unlockLevelName'], unlockLevelName, i18n[lang]?.unlockLevelName, [])
|
||||||
|
|
|
@ -261,6 +261,7 @@ module.exports = class CampaignView extends RootView
|
||||||
level.locked = false if @editorMode
|
level.locked = false if @editorMode
|
||||||
level.locked = false if @campaign?.get('name') is 'Auditions'
|
level.locked = false if @campaign?.get('name') is 'Auditions'
|
||||||
level.locked = false if me.isInGodMode()
|
level.locked = false if me.isInGodMode()
|
||||||
|
level.locked = false if level.slug is 'apocalypse'
|
||||||
level.disabled = true if level.adminOnly and @levelStatusMap[level.slug] not in ['started', 'complete']
|
level.disabled = true if level.adminOnly and @levelStatusMap[level.slug] not in ['started', 'complete']
|
||||||
level.disabled = false if me.isInGodMode()
|
level.disabled = false if me.isInGodMode()
|
||||||
level.color = 'rgb(255, 80, 60)'
|
level.color = 'rgb(255, 80, 60)'
|
||||||
|
@ -294,7 +295,7 @@ module.exports = class CampaignView extends RootView
|
||||||
unless foundNext
|
unless foundNext
|
||||||
for nextLevelOriginal in level.nextLevels
|
for nextLevelOriginal in level.nextLevels
|
||||||
nextLevel = _.find levels, original: nextLevelOriginal
|
nextLevel = _.find levels, original: nextLevelOriginal
|
||||||
if nextLevel and not nextLevel.locked and @levelStatusMap[nextLevel.slug] isnt 'complete' and (me.isPremium() or not nextLevel.requiresSubscription)
|
if nextLevel and not nextLevel.locked and @levelStatusMap[nextLevel.slug] isnt 'complete' and (me.isPremium() or not nextLevel.requiresSubscription or nextLevel.slug is 'apocalypse')
|
||||||
nextLevel.next = true
|
nextLevel.next = true
|
||||||
foundNext = true
|
foundNext = true
|
||||||
break
|
break
|
||||||
|
@ -333,12 +334,13 @@ module.exports = class CampaignView extends RootView
|
||||||
@particleMan ?= new ParticleMan()
|
@particleMan ?= new ParticleMan()
|
||||||
@particleMan.removeEmitters()
|
@particleMan.removeEmitters()
|
||||||
@particleMan.attach @$el.find('.map')
|
@particleMan.attach @$el.find('.map')
|
||||||
for level in @campaign.renderedLevels ? {} when level.hidden
|
for level in @campaign.renderedLevels ? {} when level.hidden or level.slug is 'apocalypse'
|
||||||
particleKey = ['level', @terrain]
|
particleKey = ['level', @terrain]
|
||||||
particleKey.push level.type if level.type and level.type isnt 'hero'
|
particleKey.push level.type if level.type and level.type isnt 'hero'
|
||||||
particleKey.push 'premium' if level.requiresSubscription
|
particleKey.push 'premium' if level.requiresSubscription
|
||||||
particleKey.push 'gate' if level.slug in ['kithgard-gates', 'siege-of-stonehold', 'clash-of-clones']
|
particleKey.push 'gate' if level.slug in ['kithgard-gates', 'siege-of-stonehold', 'clash-of-clones']
|
||||||
particleKey.push 'hero' if level.unlocksHero and not level.unlockedHero
|
particleKey.push 'hero' if level.unlocksHero and not level.unlockedHero
|
||||||
|
particleKey.push 'item' if level.slug is 'apocalypse' # TODO: generalize
|
||||||
continue if particleKey.length is 2 # Don't show basic levels
|
continue if particleKey.length is 2 # Don't show basic levels
|
||||||
@particleMan.addEmitter level.position.x / 100, level.position.y / 100, particleKey.join('-')
|
@particleMan.addEmitter level.position.x / 100, level.position.y / 100, particleKey.join('-')
|
||||||
|
|
||||||
|
|
Loading…
Reference in a new issue