Working on home language selection.
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app/assets/images/pages/home/language_background_small.png
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After Width: | Height: | Size: 2 KiB |
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app/assets/images/pages/home/language_beta_sticker.png
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After Width: | Height: | Size: 1.4 KiB |
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app/assets/images/pages/home/language_js.png
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After Width: | Height: | Size: 9.4 KiB |
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app/assets/images/pages/home/language_logo_coffeescript.png
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After Width: | Height: | Size: 16 KiB |
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app/assets/images/pages/home/language_logo_io.png
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After Width: | Height: | Size: 15 KiB |
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app/assets/images/pages/home/language_logo_lua.png
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After Width: | Height: | Size: 1.5 KiB |
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app/assets/images/pages/home/language_logo_python.png
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After Width: | Height: | Size: 17 KiB |
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app/assets/images/pages/home/language_python.png
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After Width: | Height: | Size: 7.5 KiB |
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app/assets/images/pages/home/wizard.png
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After Width: | Height: | Size: 20 KiB |
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@ -67,6 +67,30 @@
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-webkit-filter: brightness(1.2)
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box-shadow: 0 0 5px black
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.code-languages
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.primary-code-languages
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#javascript
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background: transparent url(/images/pages/home/language_js.png)
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padding-right: 150px
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#python
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background: transparent url(/images/pages/home/language_python.png)
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padding-left: 150px
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.code-language
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text-align: center
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width: 498px
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height: 153px
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padding: 30px
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margin-left: 11px
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.secondary-code-languages
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.code-language
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text-align: center
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#multiplayer-launch-modal
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.modal-dialog
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width: 700px
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@ -4,29 +4,29 @@ block content
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h1#site-slogan(data-i18n="home.slogan") Learn to Code JavaScript by Playing a Game
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if frontPageContent == 'video'
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//- if language is Chinese, we use youku, because China can't visit youtube.
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//- otherwise, we use youtube.
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if languageName == "zh-HANS"
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#trailer-wrapper
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<embed src="http://player.youku.com/player.php/sid/XNjk2Mzg5NjYw/v.swf" style="margin-left:15px; margin-top:8px;"allowFullScreen="true" quality="high" width="920" height="518" wmode="opaque"></embed>
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img(src="/images/pages/home/video_border.png")
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#mobile-trailer-wrapper
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<embed src="http://player.youku.com/player.php/sid/XNjk2Mzg5NjYw/v.swf" style="margin-left:15px; margin-top:8px;"allowFullScreen="true" quality="high" width="280" height="158" wmode="opaque"></embed>
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else
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#trailer-wrapper
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<iframe width="920" height="518" src="//www.youtube.com/embed/1zjaA13k-dA?rel=0&controls=0&modestbranding=1&showinfo=0&iv_load_policy=3&vq=hd720&wmode=transparent" frameborder="0" wmode="opaque" allowfullscreen></iframe>
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img(src="/images/pages/home/video_border.png")
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#mobile-trailer-wrapper
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<iframe src="//www.youtube.com/embed/1zjaA13k-dA" frameborder="0" width="280" height="158"></iframe>
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hr
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.code-languages
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.primary-code-languages.row
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.code-language.col-md-6#javascript(data-code-language='javascript')
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h2 JavaScript
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p language of web yo
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else if frontPageContent == 'screenshot'
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#front-screenshot
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img(src="/images/pages/home/front_screenshot_01.png", alt="")
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.code-language.beta.col-md-6#python(data-code-language='python')
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h2 Python
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p language of badassery
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.secondary-code-languages.row
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.code-language.beta.col-md-4#clojure(data-code-language='clojure')
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h3 Clojure
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p language of geekery
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.code-language.beta.col-md-4#clojure(data-code-language='lua')
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h3 Lua
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p language of game scripting
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.code-language.beta.col-md-4#clojure(data-code-language='io')
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h3 Io
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p language of simplicity
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else if frontPageContent == 'nothing'
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p
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.alert.alert-danger.lt-ie10
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strong(data-i18n="home.no_ie") CodeCombat does not run in Internet Explorer 9 or older. Sorry!
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@ -25,10 +25,6 @@ module.exports = class HomeView extends View
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console.warn 'no more jquery browser version...'
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c.isEnglish = (me.get('preferredLanguage') or 'en').startsWith 'en'
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c.languageName = me.get('preferredLanguage')
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# A/B test: https://github.com/codecombat/codecombat/issues/769
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c.frontPageContent = {0: "video", 1: "screenshot", 2: "nothing"}[me.get('testGroupNumber') % 3]
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application.tracker.identify frontPageContent: c.frontPageContent
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application.tracker.trackEvent 'Front Page Content', frontPageContent: c.frontPageContent
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c
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afterRender: ->
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@ -126,7 +126,7 @@ module.exports = class HUDView extends View
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if thangType.get('raster')
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wrapper.empty().append($('<img />').attr('src', '/file/'+thangType.get('raster')))
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else
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stage = thangType.getPortraitStage options
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return unless stage = thangType.getPortraitStage options
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newCanvas = $(stage.canvas).addClass('thang-canvas')
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wrapper.empty().append(newCanvas)
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stage.update()
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