Log some stuff for debugging

This commit is contained in:
phoenixeliot 2016-06-14 11:54:29 -07:00
parent ecb5169ca7
commit 2dc66f5947

View file

@ -147,6 +147,7 @@ module.exports = class LevelLoader extends CocoClass
@listenToOnce @opponentSession, 'sync', @loadDependenciesForSession
loadDependenciesForSession: (session) ->
console.log "Loading dependencies for session: ", session
if me.id isnt session.get 'creator'
session.patch = session.save = -> console.error "Not saving session, since we didn't create it."
else if codeLanguage = utils.getQueryVariable 'codeLanguage'
@ -171,9 +172,11 @@ module.exports = class LevelLoader extends CocoClass
@consolidateFlagHistory() if @session.loaded
if @level.get('type', true) in ['course'] # course-ladder is hard to handle because there's 2 sessions
heroConfig = me.get('heroConfig')
console.log "Course mode, loading custom hero: ", heroConfig
return if not heroConfig
url = "/db/thang.type/#{heroConfig.thangType}/version"
if heroResource = @maybeLoadURL(url, ThangType, 'thang')
console.log "Pushing resource: ", heroResource
@worldNecessities.push heroResource
return
return unless @level.get('type', true) in ['hero', 'hero-ladder', 'hero-coop']
@ -341,6 +344,7 @@ module.exports = class LevelLoader extends CocoClass
true
onWorldNecessitiesLoaded: ->
console.log "World necessities loaded."
@initWorld()
@supermodel.clearMaxProgress()
@trigger 'world-necessities-loaded'