Merge branch 'master' into production

This commit is contained in:
Nick Winter 2016-06-08 17:15:00 -07:00
commit 2c1ed6867d
48 changed files with 174 additions and 606 deletions

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@ -239,6 +239,12 @@ particleKinds['level-dungeon-replayable'] = particleKinds['level-dungeon-replaya
colorMiddle: hsl 0.17, 0.75, 0.5 colorMiddle: hsl 0.17, 0.75, 0.5
colorEnd: hsl 0.17, 0.75, 0.3 colorEnd: hsl 0.17, 0.75, 0.3
particleKinds['level-dungeon-game-dev'] = particleKinds['level-dungeon-game-dev-premium'] = ext particleKinds['level-dungeon-hero-ladder'],
emitter:
colorStart: hsl 0.7, 0.75, 0.7
colorMiddle: hsl 0.7, 0.75, 0.5
colorEnd: hsl 0.7, 0.75, 0.3
particleKinds['level-dungeon-premium-item'] = ext particleKinds['level-dungeon-gate'], particleKinds['level-dungeon-premium-item'] = ext particleKinds['level-dungeon-gate'],
emitter: emitter:
particleCount: 2000 particleCount: 2000
@ -288,6 +294,12 @@ particleKinds['level-forest-replayable'] = particleKinds['level-forest-replayabl
colorMiddle: hsl 0.17, 0.75, 0.5 colorMiddle: hsl 0.17, 0.75, 0.5
colorEnd: hsl 0.17, 0.75, 0.3 colorEnd: hsl 0.17, 0.75, 0.3
particleKinds['level-forest-game-dev'] = particleKinds['level-forest-game-dev-premium'] = ext particleKinds['level-forest-hero-ladder'],
emitter:
colorStart: hsl 0.7, 0.75, 0.7
colorMiddle: hsl 0.7, 0.75, 0.5
colorEnd: hsl 0.7, 0.75, 0.3
particleKinds['level-forest-premium-item'] = ext particleKinds['level-forest-gate'], particleKinds['level-forest-premium-item'] = ext particleKinds['level-forest-gate'],
emitter: emitter:
particleCount: 2000 particleCount: 2000
@ -337,6 +349,12 @@ particleKinds['level-desert-replayable'] = particleKinds['level-desert-replayabl
colorMiddle: hsl 0.17, 0.75, 0.5 colorMiddle: hsl 0.17, 0.75, 0.5
colorEnd: hsl 0.17, 0.75, 0.3 colorEnd: hsl 0.17, 0.75, 0.3
particleKinds['level-desert-game-dev'] = particleKinds['level-desert-game-dev-premium'] = ext particleKinds['level-desert-hero-ladder'],
emitter:
colorStart: hsl 0.7, 0.75, 0.7
colorMiddle: hsl 0.7, 0.75, 0.5
colorEnd: hsl 0.7, 0.75, 0.3
particleKinds['level-mountain-premium-hero'] = ext particleKinds['level-mountain-premium'], particleKinds['level-mountain-premium-hero'] = ext particleKinds['level-mountain-premium'],
emitter: emitter:
particleCount: 200 particleCount: 200
@ -371,6 +389,12 @@ particleKinds['level-mountain-replayable'] = particleKinds['level-mountain-repla
colorMiddle: hsl 0.17, 0.75, 0.5 colorMiddle: hsl 0.17, 0.75, 0.5
colorEnd: hsl 0.17, 0.75, 0.3 colorEnd: hsl 0.17, 0.75, 0.3
particleKinds['level-mountain-game-dev'] = particleKinds['level-mountain-game-dev-premium'] = ext particleKinds['level-mountain-hero-ladder'],
emitter:
colorStart: hsl 0.7, 0.75, 0.7
colorMiddle: hsl 0.7, 0.75, 0.5
colorEnd: hsl 0.7, 0.75, 0.3
particleKinds['level-glacier-premium-hero'] = ext particleKinds['level-glacier-premium'], particleKinds['level-glacier-premium-hero'] = ext particleKinds['level-glacier-premium'],
emitter: emitter:
particleCount: 200 particleCount: 200
@ -405,6 +429,12 @@ particleKinds['level-glacier-replayable'] = particleKinds['level-glacier-replaya
colorMiddle: hsl 0.17, 0.75, 0.5 colorMiddle: hsl 0.17, 0.75, 0.5
colorEnd: hsl 0.17, 0.75, 0.3 colorEnd: hsl 0.17, 0.75, 0.3
particleKinds['level-glacier-game-dev'] = particleKinds['level-glacier-game-dev-premium'] = ext particleKinds['level-glacier-hero-ladder'],
emitter:
colorStart: hsl 0.7, 0.75, 0.7
colorMiddle: hsl 0.7, 0.75, 0.5
colorEnd: hsl 0.7, 0.75, 0.3
particleKinds['level-volcano-premium-hero'] = ext particleKinds['level-volcano-premium'], particleKinds['level-volcano-premium-hero'] = ext particleKinds['level-volcano-premium'],
emitter: emitter:
particleCount: 200 particleCount: 200
@ -438,3 +468,9 @@ particleKinds['level-volcano-replayable'] = particleKinds['level-volcano-replaya
colorStart: hsl 0.17, 0.75, 0.7 colorStart: hsl 0.17, 0.75, 0.7
colorMiddle: hsl 0.17, 0.75, 0.5 colorMiddle: hsl 0.17, 0.75, 0.5
colorEnd: hsl 0.17, 0.75, 0.3 colorEnd: hsl 0.17, 0.75, 0.3
particleKinds['level-volcano-game-dev'] = particleKinds['level-volcano-game-dev-premium'] = ext particleKinds['level-volcano-hero-ladder'],
emitter:
colorStart: hsl 0.7, 0.75, 0.7
colorMiddle: hsl 0.7, 0.75, 0.5
colorEnd: hsl 0.7, 0.75, 0.3

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@ -14,40 +14,6 @@ init = ->
Backbone.listenTo me, 'sync', -> Backbone.Mediator.publish('auth:me-synced', me: me) Backbone.listenTo me, 'sync', -> Backbone.Mediator.publish('auth:me-synced', me: me)
module.exports.createUser = (userObject, failure=backboneFailure, nextURL=null) ->
user = new User(userObject)
user.notyErrors = false
user.save({}, {
error: (model, jqxhr, options) ->
error = parseServerError(jqxhr.responseText)
property = error.property if error.property
if jqxhr.status is 409 and property is 'name'
anonUserObject = _.omit(userObject, 'name')
module.exports.createUser anonUserObject, failure, nextURL
else
genericFailure(jqxhr)
success: -> if nextURL then window.location.href = nextURL else window.location.reload()
})
module.exports.createUserWithoutReload = (userObject, failure=backboneFailure) ->
user = new User(userObject)
user.save({}, {
error: failure
success: ->
Backbone.Mediator.publish('created-user-without-reload')
})
module.exports.loginUser = (userObject, failure=genericFailure, nextURL=null) ->
console.log 'logging in as', userObject.email
jqxhr = $.post('/auth/login',
{
username: userObject.email,
password: userObject.password
},
(model) -> if nextURL then window.location.href = nextURL else window.location.reload()
)
jqxhr.fail(failure)
module.exports.logoutUser = -> module.exports.logoutUser = ->
# TODO: Refactor to use User.logout # TODO: Refactor to use User.logout
FB?.logout?() FB?.logout?()

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@ -243,6 +243,7 @@
login: login:
sign_up: "Create Account" sign_up: "Create Account"
email_or_username: "Email or username"
log_in: "Log In" log_in: "Log In"
logging_in: "Logging In" logging_in: "Logging In"
log_out: "Log Out" log_out: "Log Out"

View file

@ -58,7 +58,7 @@ module.exports = class Level extends CocoModel
denormalize: (supermodel, session, otherSession) -> denormalize: (supermodel, session, otherSession) ->
o = $.extend true, {}, @attributes o = $.extend true, {}, @attributes
if o.thangs and @get('type', true) in ['hero', 'hero-ladder', 'hero-coop', 'course', 'course-ladder'] if o.thangs and @get('type', true) in ['hero', 'hero-ladder', 'hero-coop', 'course', 'course-ladder', 'game-dev']
thangTypesWithComponents = (tt for tt in supermodel.getModels(ThangType) when tt.get('components')?) thangTypesWithComponents = (tt for tt in supermodel.getModels(ThangType) when tt.get('components')?)
thangTypesByOriginal = _.indexBy thangTypesWithComponents, (tt) -> tt.get('original') # Optimization thangTypesByOriginal = _.indexBy thangTypesWithComponents, (tt) -> tt.get('original') # Optimization
for levelThang in o.thangs for levelThang in o.thangs

View file

@ -275,6 +275,13 @@ module.exports = class User extends CocoModel
options.data.facebookAccessToken = application.facebookHandler.token() options.data.facebookAccessToken = application.facebookHandler.token()
@fetch(options) @fetch(options)
loginPasswordUser: (usernameOrEmail, password, options={}) ->
options.url = '/auth/login'
options.type = 'POST'
options.data ?= {}
_.extend(options.data, { username: usernameOrEmail, password })
@fetch(options)
makeCoursePrepaid: -> makeCoursePrepaid: ->
coursePrepaid = @get('coursePrepaid') coursePrepaid = @get('coursePrepaid')
return null unless coursePrepaid return null unless coursePrepaid

View file

@ -61,7 +61,7 @@ _.extend CampaignSchema.properties, {
i18n: { type: 'object', format: 'hidden' } i18n: { type: 'object', format: 'hidden' }
requiresSubscription: { type: 'boolean' } requiresSubscription: { type: 'boolean' }
replayable: { type: 'boolean' } replayable: { type: 'boolean' }
type: {'enum': ['ladder', 'ladder-tutorial', 'hero', 'hero-ladder', 'hero-coop', 'course', 'course-ladder']} type: {'enum': ['ladder', 'ladder-tutorial', 'hero', 'hero-ladder', 'hero-coop', 'course', 'course-ladder', 'game-dev']}
slug: { type: 'string', format: 'hidden' } slug: { type: 'string', format: 'hidden' }
original: { type: 'string', format: 'hidden' } original: { type: 'string', format: 'hidden' }
adventurer: { type: 'boolean' } adventurer: { type: 'boolean' }

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@ -306,7 +306,7 @@ _.extend LevelSchema.properties,
icon: {type: 'string', format: 'image-file', title: 'Icon'} icon: {type: 'string', format: 'image-file', title: 'Icon'}
banner: {type: 'string', format: 'image-file', title: 'Banner'} banner: {type: 'string', format: 'image-file', title: 'Banner'}
goals: c.array {title: 'Goals', description: 'An array of goals which are visible to the player and can trigger scripts.'}, GoalSchema goals: c.array {title: 'Goals', description: 'An array of goals which are visible to the player and can trigger scripts.'}, GoalSchema
type: c.shortString(title: 'Type', description: 'What kind of level this is.', 'enum': ['campaign', 'ladder', 'ladder-tutorial', 'hero', 'hero-ladder', 'hero-coop', 'course', 'course-ladder']) type: c.shortString(title: 'Type', description: 'What kind of level this is.', 'enum': ['campaign', 'ladder', 'ladder-tutorial', 'hero', 'hero-ladder', 'hero-coop', 'course', 'course-ladder', 'game-dev'])
terrain: c.terrainString terrain: c.terrainString
showsGuide: c.shortString(title: 'Shows Guide', description: 'If the guide is shown at the beginning of the level.', 'enum': ['first-time', 'always']) showsGuide: c.shortString(title: 'Shows Guide', description: 'If the guide is shown at the beginning of the level.', 'enum': ['first-time', 'always'])
requiresSubscription: {title: 'Requires Subscription', description: 'Whether this level is available to subscribers only.', type: 'boolean'} requiresSubscription: {title: 'Requires Subscription', description: 'Whether this level is available to subscribers only.', type: 'boolean'}

View file

@ -10,7 +10,7 @@ class AttacksSelf extends Component
systems = [ systems = [
'action', 'ai', 'alliance', 'collision', 'combat', 'display', 'event', 'existence', 'hearing', 'action', 'ai', 'alliance', 'collision', 'combat', 'display', 'event', 'existence', 'hearing',
'inventory', 'movement', 'programming', 'targeting', 'ui', 'vision', 'misc', 'physics', 'effect', 'inventory', 'movement', 'programming', 'targeting', 'ui', 'vision', 'misc', 'physics', 'effect',
'magic' 'magic', 'game'
] ]
PropertyDocumentationSchema = c.object { PropertyDocumentationSchema = c.object {

View file

@ -18,21 +18,6 @@ class Jitter extends System
return hash return hash
""" """
PropertyDocumentationSchema = c.object {
title: 'Property Documentation'
description: 'Documentation entry for a property this System will add to its Thang which other Systems might want to also use.'
default:
name: 'foo'
type: 'object'
description: 'This System provides a "foo" property to satisfy all one\'s foobar needs. Use it wisely.'
required: ['name', 'type', 'description']
},
name: {type: 'string', pattern: c.identifierPattern, title: 'Name', description: 'Name of the property.'}
# not actual JS types, just whatever they describe...
type: c.shortString(title: 'Type', description: 'Intended type of the property.')
description: {type: 'string', description: 'Description of the property.', maxLength: 1000}
args: c.array {title: 'Arguments', description: 'If this property has type "function", then provide documentation for any function arguments.'}, c.FunctionArgumentSchema
DependencySchema = c.object { DependencySchema = c.object {
title: 'System Dependency' title: 'System Dependency'
description: 'A System upon which this System depends.' description: 'A System upon which this System depends.'
@ -50,14 +35,14 @@ DependencySchema = c.object {
LevelSystemSchema = c.object { LevelSystemSchema = c.object {
title: 'System' title: 'System'
description: 'A System which can affect Level behavior.' description: 'A System which can affect Level behavior.'
required: ['name', 'description', 'code', 'dependencies', 'propertyDocumentation', 'codeLanguage'] required: ['name', 'code']
default: default:
name: 'JitterSystem' name: 'JitterSystem'
description: 'This System makes all idle, movable Thangs jitter around.' description: 'This System makes all idle, movable Thangs jitter around.'
code: jitterSystemCode code: jitterSystemCode
codeLanguage: 'coffeescript' codeLanguage: 'coffeescript'
dependencies: [] # TODO: should depend on something by default dependencies: [] # TODO: should depend on something by default
propertyDocumentation: [] configSchema: {}
} }
c.extendNamedProperties LevelSystemSchema # let's have the name be the first property c.extendNamedProperties LevelSystemSchema # let's have the name be the first property
LevelSystemSchema.properties.name.pattern = c.classNamePattern LevelSystemSchema.properties.name.pattern = c.classNamePattern
@ -83,7 +68,6 @@ _.extend LevelSystemSchema.properties,
type: 'string' type: 'string'
format: 'hidden' format: 'hidden'
dependencies: c.array {title: 'Dependencies', description: 'An array of Systems upon which this System depends.', uniqueItems: true}, DependencySchema dependencies: c.array {title: 'Dependencies', description: 'An array of Systems upon which this System depends.', uniqueItems: true}, DependencySchema
propertyDocumentation: c.array {title: 'Property Documentation', description: 'An array of documentation entries for each notable property this System will add to its Level which other Systems might want to also use.'}, PropertyDocumentationSchema
configSchema: _.extend metaschema, {title: 'Configuration Schema', description: 'A schema for validating the arguments that can be passed to this System as configuration.', default: {type: 'object', additionalProperties: false}} configSchema: _.extend metaschema, {title: 'Configuration Schema', description: 'A schema for validating the arguments that can be passed to this System as configuration.', default: {type: 'object', additionalProperties: false}}
official: official:
type: 'boolean' type: 'boolean'

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@ -1,19 +0,0 @@
#hour-of-code-view
hr
border-top: 1px solid grey
margin: 30px 20px
#site-content-area
padding: 20px 300px
h1
margin-bottom: 40px
p
margin: 20px
h3
margin-top: 50px
ul
margin-bottom: 50px

View file

@ -1,7 +0,0 @@
#student-log-in-modal
#log-in-btn
min-width: 30%
margin-bottom: 10px
.form
margin: 0 25%

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@ -1,10 +0,0 @@
#student-sign-up-modal
#sign-up-btn
min-width: 30%
margin-bottom: 10px
.form
margin: 0 25%
.modal-dialog
margin-top: 0

View file

@ -143,7 +143,7 @@
//- Primary auth button //- Primary auth button
#login-button #login-btn
position: absolute position: absolute
top: 186px top: 186px
height: 70px height: 70px

View file

@ -139,6 +139,13 @@ block content
small(data-i18n="about.elliot_title") small(data-i18n="about.elliot_title")
br br
li
img(src="/images/pages/about/lisa_small.png").img-thumbnail
.team-bio
h6.label.team-name Lisa Wu
small Marketing Development Rep
br
// Part time / contract // Part time / contract
li li
a(href="http://floor.is/lava/" rel="external") a(href="http://floor.is/lava/" rel="external")

View file

@ -3,7 +3,7 @@
img(src="/images/pages/modal/auth/login-background.png", draggable="false").auth-modal-background img(src="/images/pages/modal/auth/login-background.png", draggable="false").auth-modal-background
h1(data-i18n="login.log_in") h1(data-i18n="login.log_in")
div#close-modal #close-modal
span.glyphicon.glyphicon-remove span.glyphicon.glyphicon-remove
.auth-form-content .auth-form-content
@ -11,24 +11,40 @@
if showRequiredError if showRequiredError
.alert.alert-success .alert.alert-success
span(data-i18n="signup.required") span(data-i18n="signup.required")
#unknown-error-alert.alert.alert-danger.hide(data-i18n="loading_error.unknown")
form.form form.form
.form-group .form-group
label.control-label(for="email") label.control-label(for="username-or-email-input")
span(data-i18n="general.email") span(data-i18n="login.email_or_username")
| : | :
.input-border .input-border
input#email.input-large.form-control(name="email", type="email", value=formValues.email) input#username-or-email-input.input-large.form-control(
name="emailOrUsername"
value=view.previousFormInputs.email
)
.form-group .form-group
div#recover-account-wrapper #recover-account-wrapper
a(data-toggle="coco-modal", data-target="core/RecoverModal", data-i18n="login.forgot_password")#link-to-recover a#link-to-recover(
data-toggle="coco-modal"
data-target="core/RecoverModal"
data-i18n="login.forgot_password"
)
label.control-label(for="password") label.control-label(for="password")
span(data-i18n="general.password") span(data-i18n="general.password")
| : | :
.input-border .input-border
input#password.input-large.form-control(name="password", type="password", value=formValues.password) input#password-input.input-large.form-control(
name="password"
type="password"
value=view.previousFormInputs.password
)
input.btn.btn-lg.btn-illustrated.btn-block.btn-success#login-button(value=translate("login.log_in"), type="submit") input#login-btn.btn.btn-lg.btn-illustrated.btn-block.btn-success(
value=translate("login.log_in")
type="submit"
)
.wait.secret .wait.secret
h3(data-i18n="login.logging_in") h3(data-i18n="login.logging_in")

View file

@ -1,74 +0,0 @@
extends /templates/base
block content
.pull-right
if me.isAnonymous()
a(href="/teachers")
span(data-i18n="courses.teachers_click")
span !
else
a(href="/teachers/classes")
span(data-i18n="courses.teachers_click")
span !
br
h1.text-center(data-i18n="courses.welcome_to_hoc")
#main-content
.well.text-center
if !me.isAnonymous()
p
strong.spr(data-i18n="courses.logged_in_as")
strong= me.get('name') || me.get('email')
p
span.spr(data-i18n="courses.not_you")
a#log-out-link(data-i18n="login.logout")
hr
if !view.lastLevel
p
strong(data-i18n="courses.ready_to_play")
p
button#start-new-game-btn.btn.btn-success.btn-lg(data-i18n="courses.start_new_game")
else
p
strong(data-i18n="courses.welcome_back")
p
button#continue-playing-btn.btn.btn-success.btn-lg(data-i18n="courses.continue_playing")
p
em.spr
span(data-i18n="clans.last_played")
span.spr :
span= view.lastLevel.get('name').replace('Course :', '')
if me.isAnonymous()
p
strong(data-i18n="courses.more_options")
p
button#start-new-game-btn.btn.btn-default.btn-lg(data-i18n="courses.start_new_game")
if me.isAnonymous()
p
span.spr -
span.text-uppercase(data-i18n="general.or")
span.spl -
p
button#log-in-btn.btn.btn-default.btn-lg(data-i18n="login.log_in")
#begin-hoc-area.hide
h2.text-center(data-i18n="common.loading")
.progress.progress-striped.active
.progress-bar(style="width: 100%")
h3.text-center.text-uppercase(data-i18n="courses.play_now_learn_header")
ul
li(data-i18n="courses.play_now_learn_1")
li(data-i18n="courses.play_now_learn_2")
li(data-i18n="courses.play_now_learn_3")
li(data-i18n="courses.play_now_learn_4")

View file

@ -1,30 +0,0 @@
extends /templates/core/modal-base
block modal-header-content
.clearfix
block modal-body-content
.text-center
h2.modal-title(data-i18n="login.log_in")
form.form
.form-group
label.control-label(for="email")
span(data-i18n="general.email")
input#email.input-large.form-control(name="email", type="email")
.form-group
label.control-label(for="password")
span(data-i18n="general.password")
input#password.input-large.form-control(name="password", type="password")
#errors-alert.alert.alert-danger.hide
.text-center
input#log-in-btn.btn.btn-default(data-i18n="[value]login.log_in", type="submit")
p
a#create-new-account-link(data-i18n="login.signup_switch")
p
a(data-toggle="coco-modal", data-target="core/RecoverModal", data-i18n="login.forgot_password")
block modal-footer-content

View file

@ -1,46 +0,0 @@
extends /templates/core/modal-base
block modal-header-content
.clearfix
block modal-body-content
.text-center
h2.modal-title(data-i18n="signup.sign_up")
form.form
.form-group
label.control-label(for="email")
span(data-i18n="general.email")
input#email.input-large.form-control(name="email", type="email")
.help-block(data-i18n="courses.use_school_email")
.form-group
label.control-label(for="name")
span(data-i18n="general.name")
if me.get('name')
input#name.input-large.form-control(name="name", type="text", value="#{me.get('name')}")
else
input#name.input-large.form-control(name="name", type="text", value="", placeholder="e.g. Alex W the Skater")
.help-block(data-i18n="courses.unique_name")
.form-group
label.control-label(for="password")
span(data-i18n="general.password")
input#password.input-large.form-control(name="password", type="password")
.help-block(data-i18n="courses.pick_something")
.form-group
label.control-label(for="class-code-input")
span(data-i18n="courses.class_code")
input#class-code-input.input-large.form-control(name="classCode", value=view.classCode)
.help-block(data-i18n="courses.optional_ask")
.form-group
label.control-label(for="school-input")
span(data-i18n="signup.school_name")
input#school-input.input-large.form-control(name="schoolName", data-i18n="[placeholder]signup.school_name_placeholder")
.help-block(data-i18n="courses.optional_school")
#errors-alert.alert.alert-danger.hide
.text-center
input#sign-up-btn.btn.btn-default(data-i18n="[value]signup.sign_up", type="submit")
block modal-footer-content

View file

@ -1,6 +1,5 @@
ModalView = require 'views/core/ModalView' ModalView = require 'views/core/ModalView'
template = require 'templates/core/auth' template = require 'templates/core/auth-modal'
{loginUser, createUser, me} = require 'core/auth'
forms = require 'core/forms' forms = require 'core/forms'
User = require 'models/User' User = require 'models/User'
application = require 'core/application' application = require 'core/application'
@ -12,15 +11,11 @@ module.exports = class AuthModal extends ModalView
events: events:
'click #switch-to-signup-btn': 'onSignupInstead' 'click #switch-to-signup-btn': 'onSignupInstead'
'click #github-login-button': 'onGitHubLoginClicked'
'submit form': 'onSubmitForm' 'submit form': 'onSubmitForm'
'keyup #name': 'onNameChange' 'keyup #name': 'onNameChange'
'click #gplus-login-btn': 'onClickGPlusLoginButton' 'click #gplus-login-btn': 'onClickGPlusLoginButton'
'click #facebook-login-btn': 'onClickFacebookLoginButton' 'click #facebook-login-btn': 'onClickFacebookLoginButton'
'click #close-modal': 'hide' 'click #close-modal': 'hide'
subscriptions:
'errors:server-error': 'onServerError'
# Initialization # Initialization
@ -32,15 +27,6 @@ module.exports = class AuthModal extends ModalView
application.gplusHandler.loadAPI({ success: => _.defer => @$('#gplus-login-btn').attr('disabled', false) }) application.gplusHandler.loadAPI({ success: => _.defer => @$('#gplus-login-btn').attr('disabled', false) })
application.facebookHandler.loadAPI({ success: => _.defer => @$('#facebook-login-btn').attr('disabled', false) }) application.facebookHandler.loadAPI({ success: => _.defer => @$('#facebook-login-btn').attr('disabled', false) })
getRenderData: ->
c = super()
c.showRequiredError = @options.showRequiredError
c.showSignupRationale = @options.showSignupRationale
c.mode = @mode
c.formValues = @previousFormInputs or {}
c.me = me
c
afterRender: -> afterRender: ->
super() super()
@playSound 'game-menu-open' @playSound 'game-menu-open'
@ -58,16 +44,30 @@ module.exports = class AuthModal extends ModalView
@playSound 'menu-button-click' @playSound 'menu-button-click'
e.preventDefault() e.preventDefault()
forms.clearFormAlerts(@$el) forms.clearFormAlerts(@$el)
@$('#unknown-error-alert').addClass('hide')
userObject = forms.formToObject @$el userObject = forms.formToObject @$el
res = tv4.validateMultiple userObject, formSchema res = tv4.validateMultiple userObject, formSchema
return forms.applyErrorsToForm(@$el, res.errors) unless res.valid return forms.applyErrorsToForm(@$el, res.errors) unless res.valid
@enableModalInProgress(@$el) # TODO: part of forms new Promise(me.loginPasswordUser(userObject.emailOrUsername, userObject.password).then)
loginUser userObject, null, window.nextURL .then(->
if window.nextURL then window.location.href = window.nextURL else window.location.reload()
onServerError: (e) -> # TODO: work error handling into a separate forms system )
@disableModalInProgress(@$el) .catch((jqxhr) =>
showingError = false
if jqxhr.status is 401
errorID = jqxhr.responseJSON.errorID
if errorID is 'not-found'
forms.setErrorToProperty(@$el, 'emailOrUsername', $.i18n.t('loading_error.not_found'))
showingError = true
if errorID is 'wrong-password'
forms.setErrorToProperty(@$el, 'password', $.i18n.t('account_settings.wrong_password'))
showingError = true
if not showingError
@$('#unknown-error-alert').removeClass('hide')
)
# Google Plus # Google Plus
onClickGPlusLoginButton: -> onClickGPlusLoginButton: ->
@ -136,6 +136,14 @@ module.exports = class AuthModal extends ModalView
formSchema = { formSchema = {
type: 'object' type: 'object'
properties: _.pick(User.schema.properties, 'email', 'password') properties: {
required: ['email', 'password'] emailOrUsername: {
$or: [
User.schema.properties.name
User.schema.properties.email
]
}
password: User.schema.properties.password
}
required: ['emailOrUsername', 'password']
} }

View file

@ -1,6 +1,5 @@
ModalView = require 'views/core/ModalView' ModalView = require 'views/core/ModalView'
template = require 'templates/core/create-account-modal' template = require 'templates/core/create-account-modal'
{loginUser, createUser, me} = require 'core/auth'
forms = require 'core/forms' forms = require 'core/forms'
User = require 'models/User' User = require 'models/User'
application = require 'core/application' application = require 'core/application'

View file

@ -1,108 +0,0 @@
app = require 'core/application'
CocoCollection = require 'collections/CocoCollection'
Course = require 'models/Course'
CourseInstance = require 'models/CourseInstance'
RootView = require 'views/core/RootView'
template = require 'templates/courses/hour-of-code-view'
utils = require 'core/utils'
LevelSession = require 'models/LevelSession'
Level = require 'models/Level'
ChooseLanguageModal = require 'views/courses/ChooseLanguageModal'
StudentLogInModal = require 'views/courses/StudentLogInModal'
StudentSignUpModal = require 'views/courses/StudentSignUpModal'
auth = require 'core/auth'
module.exports = class HourOfCodeView extends RootView
id: 'hour-of-code-view'
template: template
events:
'click #continue-playing-btn': 'onClickContinuePlayingButton'
'click #start-new-game-btn': 'onClickStartNewGameButton'
'click #log-in-btn': 'onClickLogInButton'
'click #log-out-link': 'onClickLogOutLink'
initialize: ->
@setUpHourOfCode()
@courseInstances = new CocoCollection([], { url: "/db/user/#{me.id}/course_instances", model: CourseInstance})
@listenToOnce @courseInstances, 'sync', @onCourseInstancesLoaded
@courseInstances.comparator = (ci) -> return ci.get('classroomID') + ci.get('courseID')
@supermodel.loadCollection(@courseInstances, 'course_instances', { cache: false })
onCourseInstancesLoaded: ->
@hourOfCodeCourseInstance = @courseInstances.findWhere({hourOfCode: true})
if @hourOfCodeCourseInstance
@sessions = new CocoCollection([], {
url: "/db/course_instance/#{@hourOfCodeCourseInstance.id}/level_sessions"
model: LevelSession
})
@sessions.comparator = 'created'
@listenTo @sessions, 'sync', @onSessionsLoaded
@supermodel.loadCollection(@sessions, 'sessions', { cache: false })
onSessionsLoaded: ->
@lastSession = @sessions.last()
if @lastSession
@lastLevel = new Level()
levelData = @lastSession.get('level')
@supermodel.loadModel(@lastLevel, {
url: "/db/level/#{levelData.original}/version/#{levelData.majorVersion}"
data: {
project: 'name,slug'
}
})
setUpHourOfCode: ->
# If we haven't tracked this player as an hourOfCode player yet, and it's a new account, we do that now.
elapsed = new Date() - new Date(me.get('dateCreated'))
if not me.get('hourOfCode') and (elapsed < 5 * 60 * 1000 or me.get('anonymous'))
me.set('hourOfCode', true)
me.patch()
$('body').append($('<img src="https://code.org/api/hour/begin_codecombat.png" style="visibility: hidden;">'))
window.tracker?.trackEvent 'Hour of Code Begin'
onClickContinuePlayingButton: ->
url = @continuePlayingLink()
window.tracker?.trackEvent 'HoC continue playing ', category: 'HoC', label: url
app.router.navigate(url, { trigger: true })
afterRender: ->
super()
@onClickStartNewGameButton() if @getQueryVariable('go') and not @lastLevel
onClickStartNewGameButton: ->
# User without hour of code course instance, creates one, starts playing
modal = new ChooseLanguageModal({
logoutFirst: @hourOfCodeCourseInstance?
})
@openModalView(modal)
@listenToOnce modal, 'set-language', @startHourOfCodePlay
window.tracker?.trackEvent 'Start New Game', category: 'HoC', label: 'HoC Start New Game'
continuePlayingLink: ->
ci = @hourOfCodeCourseInstance
"/play/level/#{@lastLevel.get('slug')}?course=#{ci.get('courseID')}&course-instance=#{ci.id}"
startHourOfCodePlay: ->
@$('#main-content').hide()
@$('#begin-hoc-area').removeClass('hide')
hocCourseInstance = new CourseInstance()
hocCourseInstance.upsertForHOC({cache: false})
@listenToOnce hocCourseInstance, 'sync', ->
url = hocCourseInstance.firstLevelURL()
document.location.href = url
onClickLogInButton: ->
modal = new StudentLogInModal()
@openModalView(modal)
modal.on 'want-to-create-account', @onWantToCreateAccount, @
window.tracker?.trackEvent 'Started Login', category: 'HoC', label: 'HoC Login'
onWantToCreateAccount: ->
modal = new StudentSignUpModal()
@openModalView(modal)
window.tracker?.trackEvent 'Started Signup', category: 'HoC', label: 'HoC Sign Up'
onClickLogOutLink: ->
window.tracker?.trackEvent 'Log Out', category: 'HoC', label: 'HoC Log Out'
auth.logoutUser()

View file

@ -1,43 +0,0 @@
ModalView = require 'views/core/ModalView'
template = require 'templates/courses/student-log-in-modal'
auth = require 'core/auth'
forms = require 'core/forms'
User = require 'models/User'
module.exports = class StudentLogInModal extends ModalView
id: 'student-log-in-modal'
template: template
events:
'click #log-in-btn': 'onClickLogInButton'
'submit form': 'onSubmitForm'
'click #create-new-account-link': 'onClickCreateNewAccountLink'
onSubmitForm: (e) ->
e.preventDefault()
@login()
onClickLogInButton: ->
@login()
login: ->
# TODO: doesn't track failed login
window.tracker?.trackEvent 'Finished Login', category: 'Courses', label: 'Courses Student Login'
data = forms.formToObject @$el
@enableModalInProgress(@$el)
auth.loginUser data, (jqxhr) =>
message = jqxhr.responseText
if jqxhr.status is 401
message = 'Wrong username or password. Try again!'
# TODO: Make the server return better error message
message = _.string.capitalize(message)
@disableModalInProgress(@$el)
@$('#errors-alert').text(message).removeClass('hide')
onClickCreateNewAccountLink: ->
@trigger 'want-to-create-account'
@hide?()
afterInsert: ->
super()
_.delay (=> @$('input:visible:first').focus()), 500

View file

@ -1,101 +0,0 @@
ModalView = require 'views/core/ModalView'
template = require 'templates/courses/student-sign-up-modal'
auth = require 'core/auth'
forms = require 'core/forms'
User = require 'models/User'
Classroom = require 'models/Classroom'
utils = require 'core/utils'
module.exports = class StudentSignUpModal extends ModalView
id: 'student-sign-up-modal'
template: template
events:
'submit form': 'onSubmitForm'
'click #skip-link': 'onClickSkipLink'
initialize: (options) ->
options ?= {}
@willPlay = options.willPlay
@classCode = utils.getQueryVariable('_cc') or ''
afterInsert: ->
super()
_.delay (=> @$('input:visible:first').focus()), 500
onClickSkipLink: ->
@trigger 'click-skip-link' # defer to view that opened this modal
@hide?()
onSubmitForm: (e) ->
e.preventDefault()
@signupClassroomPrecheck()
emailCheck: ->
email = @$('#email').val()
filter = /^[A-Z0-9._%+-]+@[A-Z0-9.-]+\.[A-Z]{2,63}$/i # https://news.ycombinator.com/item?id=5763990
unless filter.test(email)
@$('#errors-alert').text($.i18n.t('share_progress_modal.email_invalid')).removeClass('hide')
return false
return true
signupClassroomPrecheck: ->
if not _.all([@$('#email').val(), @$('#password').val(), @$('#name').val()])
@$('#errors-alert').text('Enter email, username and password').removeClass('hide')
return
classCode = @$('#class-code-input').val()
if not classCode
return @signup()
classroom = new Classroom()
classroom.fetch({ url: '/db/classroom?code='+classCode })
classroom.once 'sync', @signup, @
classroom.once 'error', @onClassroomFetchError, @
@enableModalInProgress(@$el)
onClassroomFetchError: ->
@disableModalInProgress(@$el)
@$('#errors-alert').text('Classroom code could not be found').removeClass('hide')
signup: ->
return unless @emailCheck()
# TODO: consolidate with AuthModal logic, or make user creation process less magical, more RESTful
data = forms.formToObject @$el
delete data.classCode
for key, val of me.attributes when key in ['preferredLanguage', 'testGroupNumber', 'dateCreated', 'wizardColor1', 'name', 'music', 'volume', 'emails', 'schoolName']
data[key] ?= val
Backbone.Mediator.publish "auth:signed-up", {}
data.emails ?= {}
data.emails.generalNews ?= {}
data.emails.generalNews.enabled = false
# TODO: Doesn't handle failed user creation. Double posts when placed in onCreateUserSuccess.
window.tracker?.trackEvent 'Finished Student Signup', category: 'Courses', label: 'Courses Student Signup'
@enableModalInProgress(@$el)
user = new User(data)
user.notyErrors = false
user.save({}, {
validate: false # make server deal with everything
error: @onCreateUserError
success: @onCreateUserSuccess
})
onCreateUserError: (model, jqxhr) =>
# really need to make our server errors uniform
if jqxhr.responseJSON
error = jqxhr.responseJSON
error = error[0] if _.isArray(error)
message = _.filter([error.property, error.message]).join(' ')
else
message = jqxhr.responseText
@disableModalInProgress(@$el)
@$('#errors-alert').text(message).removeClass('hide')
onCreateUserSuccess: =>
classCode = @$('#class-code-input').val()
if classCode
url = "/courses?_cc="+classCode
document.location.href = url
# This was a terrible hack to make navigating trigger when just adding query params
# application.router.navigate('/thisisahack')
# application.router.navigate(url, { trigger: true })
else
window.location.reload()

View file

@ -154,16 +154,15 @@ module.exports = class CampaignEditorView extends RootView
propagateCampaignIndexes: -> propagateCampaignIndexes: ->
campaignLevels = $.extend({}, @campaign.get('levels')) campaignLevels = $.extend({}, @campaign.get('levels'))
index = 0 index = 0
for levelOriginal, campaignLevel of campaignLevels for levelOriginal, campaignLevel of campaignLevels
level = @levels.findWhere({original: levelOriginal}) if @campaign.get('type') is 'course'
if level and level.get('campaignIndex') isnt index level = @levels.findWhere({original: levelOriginal})
level.set('campaignIndex', index) if level and level.get('campaignIndex') isnt index
level.set('campaignIndex', index)
campaignLevel.campaignIndex = index campaignLevel.campaignIndex = index
index += 1 index += 1
@campaign.set('levels', campaignLevels)
@campaign.set('levels', campaignLevels)
onClickPatches: (e) -> onClickPatches: (e) ->
@patchesView = @insertSubView(new PatchesView(@campaign), @$el.find('.patches-view')) @patchesView = @insertSubView(new PatchesView(@campaign), @$el.find('.patches-view'))

View file

@ -46,7 +46,7 @@ module.exports = class ThangComponentConfigView extends CocoView
schema.default ?= {} schema.default ?= {}
_.merge schema.default, @additionalDefaults if @additionalDefaults _.merge schema.default, @additionalDefaults if @additionalDefaults
if @level?.get('type', true) in ['hero', 'hero-ladder', 'hero-coop'] if @level?.get('type', true) in ['hero', 'hero-ladder', 'hero-coop', 'course', 'course-ladder', 'game-dev']
schema.required = [] schema.required = []
treemaOptions = treemaOptions =
supermodel: @supermodel supermodel: @supermodel

View file

@ -20,7 +20,7 @@ module.exports = class NewLevelSystemModal extends ModalView
name = @$el.find('#level-system-name').val() name = @$el.find('#level-system-name').val()
system = new LevelSystem() system = new LevelSystem()
system.set 'name', name system.set 'name', name
system.set 'code', system.get('code').replace(/Jitter/g, name) system.set 'code', system.get('code', true).replace(/Jitter/g, name)
system.set 'permissions', [{access: 'owner', target: me.id}] # Private until saved in a published Level system.set 'permissions', [{access: 'owner', target: me.id}] # Private until saved in a published Level
res = system.save(null, {type: 'POST'}) # Override PUT so we can trigger postFirstVersion logic res = system.save(null, {type: 'POST'}) # Override PUT so we can trigger postFirstVersion logic
return unless res return unless res

View file

@ -41,7 +41,7 @@ module.exports = class LevelThangEditView extends CocoView
level: @level level: @level
world: @world world: @world
if @level.get('type', true) in ['hero', 'hero-ladder', 'hero-coop', 'course', 'course-ladder'] then options.thangType = thangType if @level.get('type', true) in ['hero', 'hero-ladder', 'hero-coop', 'course', 'course-ladder', 'game-dev'] then options.thangType = thangType
@thangComponentEditView = new ThangComponentsEditView options @thangComponentEditView = new ThangComponentsEditView options
@listenTo @thangComponentEditView, 'components-changed', @onComponentsChanged @listenTo @thangComponentEditView, 'components-changed', @onComponentsChanged

View file

@ -585,14 +585,14 @@ module.exports = class ThangsTabView extends CocoView
if batchInsert if batchInsert
if thangType.get('name') is 'Hero Placeholder' if thangType.get('name') is 'Hero Placeholder'
thangID = 'Hero Placeholder' thangID = 'Hero Placeholder'
return if not (@level.get('type', true) in ['hero', 'hero-ladder', 'hero-coop', 'course', 'course-ladder']) or @getThangByID(thangID) return if not (@level.get('type', true) in ['hero', 'hero-ladder', 'hero-coop', 'course', 'course-ladder', 'game-dev']) or @getThangByID(thangID)
else else
thangID = "Random #{thangType.get('name')} #{@thangsBatch.length}" thangID = "Random #{thangType.get('name')} #{@thangsBatch.length}"
else else
thangID = Thang.nextID(thangType.get('name'), @world) until thangID and not @getThangByID(thangID) thangID = Thang.nextID(thangType.get('name'), @world) until thangID and not @getThangByID(thangID)
if @cloneSourceThang if @cloneSourceThang
components = _.cloneDeep @getThangByID(@cloneSourceThang.id).components components = _.cloneDeep @getThangByID(@cloneSourceThang.id).components
else if @level.get('type', true) in ['hero', 'hero-ladder', 'hero-coop', 'course', 'course-ladder'] else if @level.get('type', true) in ['hero', 'hero-ladder', 'hero-coop', 'course', 'course-ladder', 'game-dev']
components = [] # Load them all from default ThangType Components components = [] # Load them all from default ThangType Components
else else
components = _.cloneDeep thangType.get('components') ? [] components = _.cloneDeep thangType.get('components') ? []

View file

@ -404,7 +404,7 @@ module.exports = class CampaignView extends RootView
particleKey.push 'hero' if level.unlocksHero and not level.unlockedHero particleKey.push 'hero' if level.unlocksHero and not level.unlockedHero
#particleKey.push 'item' if level.slug is 'robot-ragnarok' # TODO: generalize #particleKey.push 'item' if level.slug is 'robot-ragnarok' # TODO: generalize
continue if particleKey.length is 2 # Don't show basic levels continue if particleKey.length is 2 # Don't show basic levels
continue unless level.hidden or _.intersection(particleKey, ['item', 'hero-ladder', 'replayable']).length continue unless level.hidden or _.intersection(particleKey, ['item', 'hero-ladder', 'replayable', 'game-dev']).length
@particleMan.addEmitter level.position.x / 100, level.position.y / 100, particleKey.join('-') @particleMan.addEmitter level.position.x / 100, level.position.y / 100, particleKey.join('-')
onMouseEnterPortals: (e) -> onMouseEnterPortals: (e) ->

View file

@ -61,7 +61,7 @@ module.exports = class ControlBarView extends CocoView
getRenderData: (c={}) -> getRenderData: (c={}) ->
super c super c
c.worldName = @worldName c.worldName = @worldName
c.campaignIndex = @level.get('campaignIndex') + 1 if @level.get('type') is 'course' and @level.get('campaignIndex')? c.campaignIndex = @level.get('campaignIndex') + 1 if @level.get('type') is 'course' and @level.get('campaignIndex')? # TODO: support 'game-dev' levels in courses
c.multiplayerEnabled = @session.get('multiplayer') c.multiplayerEnabled = @session.get('multiplayer')
c.ladderGame = @level.get('type') in ['ladder', 'hero-ladder', 'course-ladder'] c.ladderGame = @level.get('type') in ['ladder', 'hero-ladder', 'course-ladder']
if c.isMultiplayerLevel = @isMultiplayerLevel if c.isMultiplayerLevel = @isMultiplayerLevel
@ -104,6 +104,7 @@ module.exports = class ControlBarView extends CocoView
if @courseInstanceID if @courseInstanceID
@homeLink += "/#{@courseInstanceID}" @homeLink += "/#{@courseInstanceID}"
@homeViewArgs.push @courseInstanceID @homeViewArgs.push @courseInstanceID
#else if @level.get('type', true) is 'game-dev' # TODO
else else
@homeLink = '/' @homeLink = '/'
@homeViewClass = 'views/HomeView' @homeViewClass = 'views/HomeView'

View file

@ -203,7 +203,7 @@ module.exports = class PlayLevelView extends RootView
@session = @levelLoader.session @session = @levelLoader.session
@world = @levelLoader.world @world = @levelLoader.world
@level = @levelLoader.level @level = @levelLoader.level
@$el.addClass 'hero' if @level.get('type', true) in ['hero', 'hero-ladder', 'hero-coop', 'course', 'course-ladder'] @$el.addClass 'hero' if @level.get('type', true) in ['hero', 'hero-ladder', 'hero-coop', 'course', 'course-ladder', 'game-dev']
@$el.addClass 'flags' if _.any(@world.thangs, (t) -> (t.programmableProperties and 'findFlags' in t.programmableProperties) or t.inventory?.flag) or @level.get('slug') is 'sky-span' @$el.addClass 'flags' if _.any(@world.thangs, (t) -> (t.programmableProperties and 'findFlags' in t.programmableProperties) or t.inventory?.flag) or @level.get('slug') is 'sky-span'
# TODO: Update terminology to always be opponentSession or otherSession # TODO: Update terminology to always be opponentSession or otherSession
# TODO: E.g. if it's always opponent right now, then variable names should be opponentSession until we have coop play # TODO: E.g. if it's always opponent right now, then variable names should be opponentSession until we have coop play
@ -463,7 +463,7 @@ module.exports = class PlayLevelView extends RootView
return false if $.browser?.msie or $.browser?.msedge return false if $.browser?.msie or $.browser?.msedge
return false if $.browser.linux return false if $.browser.linux
return false if me.level() < 8 return false if me.level() < 8
if levelType is 'course' if levelType in ['course', 'game-dev']
return false return false
else if levelType is 'hero' and gamesSimulated else if levelType is 'hero' and gamesSimulated
return false if stillBuggy return false if stillBuggy
@ -536,7 +536,7 @@ module.exports = class PlayLevelView extends RootView
onDonePressed: -> @showVictory() onDonePressed: -> @showVictory()
onShowVictory: (e) -> onShowVictory: (e) ->
$('#level-done-button').show() unless @level.get('type', true) in ['hero', 'hero-ladder', 'hero-coop', 'course', 'course-ladder'] $('#level-done-button').show() unless @level.get('type', true) in ['hero', 'hero-ladder', 'hero-coop', 'course', 'course-ladder', 'game-dev']
@showVictory() if e.showModal @showVictory() if e.showModal
return if @victorySeen return if @victorySeen
@victorySeen = true @victorySeen = true
@ -554,7 +554,7 @@ module.exports = class PlayLevelView extends RootView
return if @level.hasLocalChanges() # Don't award achievements when beating level changed in level editor return if @level.hasLocalChanges() # Don't award achievements when beating level changed in level editor
@endHighlight() @endHighlight()
options = {level: @level, supermodel: @supermodel, session: @session, hasReceivedMemoryWarning: @hasReceivedMemoryWarning, courseID: @courseID, courseInstanceID: @courseInstanceID, world: @world} options = {level: @level, supermodel: @supermodel, session: @session, hasReceivedMemoryWarning: @hasReceivedMemoryWarning, courseID: @courseID, courseInstanceID: @courseInstanceID, world: @world}
ModalClass = if @level.get('type', true) in ['hero', 'hero-ladder', 'hero-coop', 'course', 'course-ladder'] then HeroVictoryModal else VictoryModal ModalClass = if @level.get('type', true) in ['hero', 'hero-ladder', 'hero-coop', 'course', 'course-ladder', 'game-dev'] then HeroVictoryModal else VictoryModal
ModalClass = CourseVictoryModal if @isCourseMode() or me.isSessionless() ModalClass = CourseVictoryModal if @isCourseMode() or me.isSessionless()
ModalClass = PicoCTFVictoryModal if window.serverConfig.picoCTF ModalClass = PicoCTFVictoryModal if window.serverConfig.picoCTF
victoryModal = new ModalClass(options) victoryModal = new ModalClass(options)

View file

@ -49,7 +49,7 @@ module.exports = class HeroVictoryModal extends ModalView
@session = options.session @session = options.session
@level = options.level @level = options.level
@thangTypes = {} @thangTypes = {}
if @level.get('type', true) in ['hero', 'hero-ladder', 'course', 'course-ladder'] if @level.get('type', true) in ['hero', 'hero-ladder', 'course', 'course-ladder', 'game-dev']
achievements = new CocoCollection([], { achievements = new CocoCollection([], {
url: "/db/achievement?related=#{@session.get('level').original}" url: "/db/achievement?related=#{@session.get('level').original}"
model: Achievement model: Achievement
@ -73,6 +73,7 @@ module.exports = class HeroVictoryModal extends ModalView
if @level.get('type', true) in ['course', 'course-ladder'] if @level.get('type', true) in ['course', 'course-ladder']
@saveReviewEventually = _.debounce(@saveReviewEventually, 2000) @saveReviewEventually = _.debounce(@saveReviewEventually, 2000)
@loadExistingFeedback() @loadExistingFeedback()
# TODO: support game-dev
destroy: -> destroy: ->
clearInterval @sequentialAnimationInterval clearInterval @sequentialAnimationInterval
@ -153,7 +154,8 @@ module.exports = class HeroVictoryModal extends ModalView
getRenderData: -> getRenderData: ->
c = super() c = super()
c.levelName = utils.i18n @level.attributes, 'name' c.levelName = utils.i18n @level.attributes, 'name'
if @level.get('type', true) isnt 'hero' # TODO: support 'game-dev'
if @level.get('type', true) not in ['hero', 'game-dev']
c.victoryText = utils.i18n @level.get('victory') ? {}, 'body' c.victoryText = utils.i18n @level.get('victory') ? {}, 'body'
earnedAchievementMap = _.indexBy(@newEarnedAchievements or [], (ea) -> ea.get('achievement')) earnedAchievementMap = _.indexBy(@newEarnedAchievements or [], (ea) -> ea.get('achievement'))
for achievement in (@achievements?.models or []) for achievement in (@achievements?.models or [])
@ -221,7 +223,7 @@ module.exports = class HeroVictoryModal extends ModalView
afterRender: -> afterRender: ->
super() super()
@$el.toggleClass 'with-achievements', @level.get('type', true) in ['hero', 'hero-ladder'] @$el.toggleClass 'with-achievements', @level.get('type', true) in ['hero', 'hero-ladder', 'game-dev'] # TODO: support game-dev
return unless @supermodel.finished() return unless @supermodel.finished()
@playSelectionSound hero, true for original, hero of @thangTypes # Preload them @playSelectionSound hero, true for original, hero of @thangTypes # Preload them
@updateSavingProgressStatus() @updateSavingProgressStatus()
@ -231,7 +233,7 @@ module.exports = class HeroVictoryModal extends ModalView
@insertSubView @ladderSubmissionView, @$el.find('.ladder-submission-view') @insertSubView @ladderSubmissionView, @$el.find('.ladder-submission-view')
initializeAnimations: -> initializeAnimations: ->
return @endSequentialAnimations() unless @level.get('type', true) in ['hero', 'hero-ladder'] return @endSequentialAnimations() unless @level.get('type', true) in ['hero', 'hero-ladder', 'game-dev'] # TODO: support game-dev
@updateXPBars 0 @updateXPBars 0
#playVictorySound = => @playSound 'victory-title-appear' # TODO: actually add this #playVictorySound = => @playSound 'victory-title-appear' # TODO: actually add this
@$el.find('#victory-header').delay(250).queue(-> @$el.find('#victory-header').delay(250).queue(->
@ -262,7 +264,7 @@ module.exports = class HeroVictoryModal extends ModalView
beginSequentialAnimations: -> beginSequentialAnimations: ->
return if @destroyed return if @destroyed
return unless @level.get('type', true) in ['hero', 'hero-ladder'] return unless @level.get('type', true) in ['hero', 'hero-ladder', 'game-dev'] # TODO: support game-dev
@sequentialAnimatedPanels = _.map(@animatedPanels.find('.reward-panel'), (panel) -> { @sequentialAnimatedPanels = _.map(@animatedPanels.find('.reward-panel'), (panel) -> {
number: $(panel).data('number') number: $(panel).data('number')
previousNumber: $(panel).data('previous-number') previousNumber: $(panel).data('previous-number')

View file

@ -165,7 +165,7 @@ module.exports = class Spell
writable = @permissions.readwrite.length > 0 writable = @permissions.readwrite.length > 0
skipProtectAPI = @skipProtectAPI or not writable skipProtectAPI = @skipProtectAPI or not writable
problemContext = @createProblemContext thang problemContext = @createProblemContext thang
includeFlow = (@levelType in ['hero', 'hero-ladder', 'hero-coop', 'course', 'course-ladder']) and not skipProtectAPI includeFlow = (@levelType in ['hero', 'hero-ladder', 'hero-coop', 'course', 'course-ladder', 'game-dev']) and not skipProtectAPI
aetherOptions = createAetherOptions aetherOptions = createAetherOptions
functionName: @name functionName: @name
codeLanguage: @language codeLanguage: @language

View file

@ -37,7 +37,7 @@ module.exports = class SpellListEntryView extends CocoView
context context
createMethodSignature: -> createMethodSignature: ->
return @spell.name if @options.level.get('type', true) in ['hero', 'hero-ladder', 'hero-coop', 'course', 'course-ladder'] return @spell.name if @options.level.get('type', true) in ['hero', 'hero-ladder', 'hero-coop', 'course', 'course-ladder', 'game-dev']
parameters = (@spell.parameters or []).slice() parameters = (@spell.parameters or []).slice()
if @spell.language in ['python', 'lua'] if @spell.language in ['python', 'lua']
parameters.unshift 'self' parameters.unshift 'self'

View file

@ -84,7 +84,7 @@ module.exports = class SpellPaletteEntryView extends CocoView
Backbone.Mediator.publish 'tome:palette-pin-toggled', entry: @, pinned: @popoverPinned Backbone.Mediator.publish 'tome:palette-pin-toggled', entry: @, pinned: @popoverPinned
onClick: (e) => onClick: (e) =>
if true or @options.level.get('type', true) in ['hero', 'hero-ladder', 'hero-coop', 'course', 'course-ladder'] if true or @options.level.get('type', true) in ['hero', 'hero-ladder', 'hero-coop', 'course', 'course-ladder', 'game-dev']
# Jiggle instead of pin for hero levels # Jiggle instead of pin for hero levels
# Actually, do it all the time, because we recently busted the pin CSS. TODO: restore pinning # Actually, do it all the time, because we recently busted the pin CSS. TODO: restore pinning
jigglyPopover = $('.spell-palette-popover.popover') jigglyPopover = $('.spell-palette-popover.popover')

View file

@ -163,7 +163,7 @@ module.exports = class SpellPaletteView extends CocoView
else else
propStorage = propStorage =
'this': ['apiProperties', 'apiMethods'] 'this': ['apiProperties', 'apiMethods']
if not (@options.level.get('type', true) in ['hero', 'hero-ladder', 'hero-coop', 'course', 'course-ladder']) or not @options.programmable if not (@options.level.get('type', true) in ['hero', 'hero-ladder', 'hero-coop', 'course', 'course-ladder', 'game-dev']) or not @options.programmable
@organizePalette propStorage, allDocs, excludedDocs @organizePalette propStorage, allDocs, excludedDocs
else else
@organizePaletteHero propStorage, allDocs, excludedDocs @organizePaletteHero propStorage, allDocs, excludedDocs
@ -205,7 +205,7 @@ module.exports = class SpellPaletteView extends CocoView
if tabbify and _.find @entries, ((entry) -> entry.doc.owner isnt 'this') if tabbify and _.find @entries, ((entry) -> entry.doc.owner isnt 'this')
@entryGroups = _.groupBy @entries, groupForEntry @entryGroups = _.groupBy @entries, groupForEntry
else else
i18nKey = if @options.level.get('type', true) in ['hero', 'hero-ladder', 'hero-coop', 'course', 'course-ladder'] then 'play_level.tome_your_skills' else 'play_level.tome_available_spells' i18nKey = if @options.level.get('type', true) in ['hero', 'hero-ladder', 'hero-coop', 'course', 'course-ladder', 'game-dev'] then 'play_level.tome_your_skills' else 'play_level.tome_available_spells'
defaultGroup = $.i18n.t i18nKey defaultGroup = $.i18n.t i18nKey
@entryGroups = {} @entryGroups = {}
@entryGroups[defaultGroup] = @entries @entryGroups[defaultGroup] = @entries

View file

@ -635,7 +635,7 @@ module.exports = class SpellView extends CocoView
@createToolbarView() @createToolbarView()
createDebugView: -> createDebugView: ->
return if @options.level.get('type', true) in ['hero', 'hero-ladder', 'hero-coop', 'course', 'course-ladder'] # We'll turn this on later, maybe, but not yet. return if @options.level.get('type', true) in ['hero', 'hero-ladder', 'hero-coop', 'course', 'course-ladder', 'game-dev'] # We'll turn this on later, maybe, but not yet.
@debugView = new SpellDebugView ace: @ace, thang: @thang, spell:@spell @debugView = new SpellDebugView ace: @ace, thang: @thang, spell:@spell
@$el.append @debugView.render().$el.hide() @$el.append @debugView.render().$el.hide()

View file

@ -60,7 +60,7 @@ module.exports = class TomeView extends CocoView
@worker = @createWorker() @worker = @createWorker()
programmableThangs = _.filter @options.thangs, (t) -> t.isProgrammable and t.programmableMethods programmableThangs = _.filter @options.thangs, (t) -> t.isProgrammable and t.programmableMethods
@createSpells programmableThangs, programmableThangs[0]?.world # Do before spellList, thangList, and castButton @createSpells programmableThangs, programmableThangs[0]?.world # Do before spellList, thangList, and castButton
unless @options.level.get('type', true) in ['hero', 'hero-ladder', 'hero-coop', 'course', 'course-ladder'] unless @options.level.get('type', true) in ['hero', 'hero-ladder', 'hero-coop', 'course', 'course-ladder', 'game-dev']
@spellList = @insertSubView new SpellListView spells: @spells, supermodel: @supermodel, level: @options.level @spellList = @insertSubView new SpellListView spells: @spells, supermodel: @supermodel, level: @options.level
@castButton = @insertSubView new CastButtonView spells: @spells, level: @options.level, session: @options.session, god: @options.god @castButton = @insertSubView new CastButtonView spells: @spells, level: @options.level, session: @options.session, god: @options.god
@teamSpellMap = @generateTeamSpellMap(@spells) @teamSpellMap = @generateTeamSpellMap(@spells)
@ -193,7 +193,7 @@ module.exports = class TomeView extends CocoView
@castButton?.$el.hide() @castButton?.$el.hide()
onSpriteSelected: (e) -> onSpriteSelected: (e) ->
return if @spellView and @options.level.get('type', true) in ['hero', 'hero-ladder', 'hero-coop', 'course', 'course-ladder'] # Never deselect the hero in the Tome. return if @spellView and @options.level.get('type', true) in ['hero', 'hero-ladder', 'hero-coop', 'course', 'course-ladder', 'game-dev'] # Never deselect the hero in the Tome.
thang = e.thang thang = e.thang
spellName = e.spellName spellName = e.spellName
@spellList?.$el.hide() @spellList?.$el.hide()

View file

@ -32,7 +32,7 @@
"firepad": "~0.1.2", "firepad": "~0.1.2",
"marked": "~0.3.0", "marked": "~0.3.0",
"moment": "~2.5.0", "moment": "~2.5.0",
"aether": "~0.5.0", "aether": "~0.5.6",
"underscore.string": "~2.3.3", "underscore.string": "~2.3.3",
"firebase": "~1.0.2", "firebase": "~1.0.2",
"d3": "~3.4.4", "d3": "~3.4.4",

View file

@ -53,7 +53,7 @@
"dependencies": { "dependencies": {
"JQDeferred": "~2.1.0", "JQDeferred": "~2.1.0",
"ace-builds": "https://github.com/ajaxorg/ace-builds/archive/3fb55e8e374ab02ce47c1ae55ffb60a1835f3055.tar.gz", "ace-builds": "https://github.com/ajaxorg/ace-builds/archive/3fb55e8e374ab02ce47c1ae55ffb60a1835f3055.tar.gz",
"aether": "~0.5.0", "aether": "~0.5.6",
"async": "0.2.x", "async": "0.2.x",
"aws-sdk": "~2.0.0", "aws-sdk": "~2.0.0",
"bayesian-battle": "0.0.7", "bayesian-battle": "0.0.7",

View file

@ -17,16 +17,17 @@ module.exports.setup = ->
authentication.use(new LocalStrategy( authentication.use(new LocalStrategy(
(username, password, done) -> (username, password, done) ->
# kind of a hacky way to make it possible for iPads to 'log in' with their unique device id # TODO: Add special iPad login endpoint. There was some logic here for the old, hacky method,
if username.length is 36 and '@' not in username # must be an identifier for vendor # but was removed for username login
q = { iosIdentifierForVendor: username } q = { $or: [
else { emailLower: username.toLowerCase() }
q = { emailLower: username.toLowerCase() } { slug: _.str.slugify(username) }
]}
User.findOne(q).exec((err, user) -> User.findOne(q).exec((err, user) ->
return done(err) if err return done(err) if err
if not user if not user
return done(new errors.Unauthorized('not found', { property: 'email' })) return done(new errors.Unauthorized('not found', { errorID: 'not-found' }))
passwordReset = (user.get('passwordReset') or '').toLowerCase() passwordReset = (user.get('passwordReset') or '').toLowerCase()
if passwordReset and password.toLowerCase() is passwordReset if passwordReset and password.toLowerCase() is passwordReset
User.update {_id: user.get('_id')}, {$unset: {passwordReset: ''}}, {}, -> User.update {_id: user.get('_id')}, {$unset: {passwordReset: ''}}, {}, ->
@ -34,7 +35,7 @@ module.exports.setup = ->
hash = User.hashPassword(password) hash = User.hashPassword(password)
unless user.get('passwordHash') is hash unless user.get('passwordHash') is hash
return done(new errors.Unauthorized('is wrong', { property: 'password' })) return done(new errors.Unauthorized('is wrong', { errorID: 'wrong-password' }))
return done(null, user) return done(null, user)
) )
)) ))

View file

@ -92,6 +92,10 @@ errorResponseSchema = {
type: 'string' type: 'string'
description: 'Provided for /auth/name.' # TODO: refactor out description: 'Provided for /auth/name.' # TODO: refactor out
} }
errorID: {
type: 'string'
description: 'Error id to be used by the client to handle specific errors'
}
} }
} }
errorProps = _.keys(errorResponseSchema.properties) errorProps = _.keys(errorResponseSchema.properties)

View file

@ -65,7 +65,7 @@ module.exports =
activities = JSON.parse(body) activities = JSON.parse(body)
return done("Unexpected activities format: " + body) unless activities.data? return done("Unexpected activities format: " + body) unless activities.data?
for activity in activities.data when activity._type is 'Email' for activity in activities.data when activity._type is 'Email'
if /@codecombat\.(?:com)|(?:nl)$/ig.test(activity.sender) and not activity.sender?.indexOf(config.mail.username) >= 0 if /@codecombat\.(?:com)|(?:nl)/ig.test(activity.sender) and not activity.sender?.indexOf(config.mail.username) >= 0
return done(null, activity.sender, lead.id) return done(null, activity.sender, lead.id)
return done(null, config.mail.supportSchools, lead.id) return done(null, config.mail.supportSchools, lead.id)
catch error catch error

View file

@ -24,18 +24,6 @@ describe 'POST /auth/login', ->
yield utils.becomeAnonymous() yield utils.becomeAnonymous()
done() done()
it 'allows logging in by iosIdentifierForVendor', utils.wrap (done) ->
yield utils.initUser({
'iosIdentifierForVendor': '012345678901234567890123456789012345'
'password': '12345'
})
[res, body] = yield request.postAsync({uri: urlLogin, json: {
username: '012345678901234567890123456789012345'
password: '12345'
}})
expect(res.statusCode).toBe(200)
done()
it 'returns 401 when the user does not exist', utils.wrap (done) -> it 'returns 401 when the user does not exist', utils.wrap (done) ->
[res, body] = yield request.postAsync({uri: urlLogin, json: { [res, body] = yield request.postAsync({uri: urlLogin, json: {
username: 'some@email.com' username: 'some@email.com'
@ -55,6 +43,19 @@ describe 'POST /auth/login', ->
}}) }})
expect(res.statusCode).toBe(200) expect(res.statusCode).toBe(200)
done() done()
it 'allows login by username', utils.wrap (done) ->
yield utils.initUser({
name: 'Some name that will be lowercased...'
'email': 'some@email.com'
'password': '12345'
})
[res, body] = yield request.postAsync({uri: urlLogin, json: {
username: 'Some name that will be lowercased...'
password: '12345'
}})
expect(res.statusCode).toBe(200)
done()
it 'rejects wrong passwords', utils.wrap (done) -> it 'rejects wrong passwords', utils.wrap (done) ->
yield utils.initUser({ yield utils.initUser({

View file

@ -15,7 +15,6 @@ describe 'LevelSystem', ->
codeLanguage: 'coffeescript' codeLanguage: 'coffeescript'
permissions: simplePermissions permissions: simplePermissions
dependencies: [] dependencies: []
propertyDocumentation: []
systems = {} systems = {}
@ -80,7 +79,6 @@ describe 'LevelSystem', ->
expect(body.original).toBeDefined() expect(body.original).toBeDefined()
expect(body.created).toBeDefined() expect(body.created).toBeDefined()
expect(body.dependencies).toBeDefined() expect(body.dependencies).toBeDefined()
expect(body.propertyDocumentation).toBeDefined()
expect(body.version.isLatestMajor).toBe(true) expect(body.version.isLatestMajor).toBe(true)
expect(body.version.isLatestMinor).toBe(true) expect(body.version.isLatestMinor).toBe(true)
expect(body.permissions).toBeDefined() expect(body.permissions).toBeDefined()

View file

@ -1,5 +1,4 @@
HeroSelectModal = require 'views/courses/HeroSelectModal' HeroSelectModal = require 'views/courses/HeroSelectModal'
auth = require 'core/auth'
factories = require 'test/app/factories' factories = require 'test/app/factories'
describe 'HeroSelectModal', -> describe 'HeroSelectModal', ->
@ -14,7 +13,6 @@ describe 'HeroSelectModal', ->
beforeEach (done) -> beforeEach (done) ->
window.me = user = factories.makeUser({ heroConfig: { thangType: hero1.get('original') } }) window.me = user = factories.makeUser({ heroConfig: { thangType: hero1.get('original') } })
auth.loginUser(user.attributes)
modal = new HeroSelectModal({ currentHeroID: hero1.id }) modal = new HeroSelectModal({ currentHeroID: hero1.id })
modal.heroes.fakeRequests[0].respondWith({ status: 200, responseText: heroesResponse }) modal.heroes.fakeRequests[0].respondWith({ status: 200, responseText: heroesResponse })
jasmine.demoModal(modal) jasmine.demoModal(modal)

View file

@ -1,22 +0,0 @@
StudentLoginModal = require 'views/courses/StudentLogInModal'
RecoverModal = require 'views/core/RecoverModal'
auth = require 'core/auth'
describe 'StudentLoginModal', ->
modal = null
beforeEach ->
modal = new StudentLoginModal()
modal.render()
afterEach ->
modal.stopListening()
it 'displays an error when you submit an empty login form', ->
spyOn(auth, 'loginUser').and.callFake (data, callback) ->
callback { status: 401, responseText: "Unauthorized" }
modal.$el.find('#log-in-btn').click()
expect(modal.$el.html()).toContain('Wrong username or password. Try again!')
jasmine.demoModal(modal)