Turns out checking Errorception is really useful.
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@ -211,7 +211,7 @@ module.exports = class HeroVictoryModal extends ModalView
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else if panel.hero
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else if panel.hero
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thangType = @thangTypes[panel.hero]
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thangType = @thangTypes[panel.hero]
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panel.textEl.text(thangType.get('name'))
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panel.textEl.text(thangType.get('name'))
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@playSelectionSound hero if 0.5 < ratio < 0.6
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@playSelectionSound thangType if 0.5 < ratio < 0.6
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if ratio is 1
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if ratio is 1
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panel.rootEl.removeClass('animating').find('.reward-image-container img').removeClass('pulse')
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panel.rootEl.removeClass('animating').find('.reward-image-container img').removeClass('pulse')
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@sequentialAnimationStart = new Date()
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@sequentialAnimationStart = new Date()
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