Merge branch 'master' into production

This commit is contained in:
Nick Winter 2014-03-22 08:56:49 -07:00
commit 27c70d0a98
10 changed files with 155 additions and 28 deletions

View file

@ -231,9 +231,8 @@ module.exports = class Simulator extends CocoClass
createAether: (methodName, method) -> createAether: (methodName, method) ->
aetherOptions = aetherOptions =
functionName: methodName functionName: methodName
protectAPI: false protectAPI: true
includeFlow: false includeFlow: false
#includeFlow: true
requiresThis: true requiresThis: true
yieldConditionally: false yieldConditionally: false
problems: problems:

View file

@ -286,10 +286,19 @@ module.exports.thangNames = thangNames =
] ]
"Potion Master": [ "Potion Master": [
"Snake" "Snake"
"Amaranth"
"Zander"
"Arora"
] ]
"Librarian": [ "Librarian": [
"Hushbaum" "Hushbaum"
"Matilda"
"Agnes"
"Agathe"
] ]
"Equestrian": [ "Equestrian": [
"Reynaldo" "Reynaldo"
"Ryder"
"Thoron"
"Mirial"
] ]

View file

@ -29,6 +29,34 @@
.ellipsis-row .ellipsis-row
text-align: center text-align: center
// friend column
.friends-header
margin-top: 0
margin-bottom: 5px
.connect-buttons
margin-bottom: 10px
.btn
margin-left: 5px
.friend-entry img
float: left
margin-right: 10px
.friend-entry
margin-bottom: 15px
.connect-facebook
background-color: #4c66a4 !important
background-image: none
color: white
.connect-google-plus
background-color: #CC3234 !important
background-image: none
color: white
td td
padding: 1px 2px padding: 1px 2px

View file

@ -1,6 +1,6 @@
div#columns.row div#columns.row
for team in teams for team in teams
div.column.col-md-6 div.column.col-md-4
table.table.table-bordered.table-condensed.table-hover table.table.table-bordered.table-condensed.table-hover
tr tr
th th
@ -15,8 +15,8 @@ div#columns.row
th th
- var topSessions = team.leaderboard.topPlayers.models; - var topSessions = team.leaderboard.topPlayers.models;
- var inTheTop = team.leaderboard.inTopSessions(); - var showJustTop = team.leaderboard.inTopSessions() || me.get('anonymous');
- if(!inTheTop) topSessions = topSessions.slice(0, 10); - if(!showJustTop) topSessions = topSessions.slice(0, 10);
for session, rank in topSessions for session, rank in topSessions
- var myRow = session.get('creator') == me.id - var myRow = session.get('creator') == me.id
tr(class=myRow ? "success" : "") tr(class=myRow ? "success" : "")
@ -27,7 +27,7 @@ div#columns.row
a(href="/play/level/#{level.get('slug') || level.id}/?team=#{team.otherTeam}&opponent=#{session.id}") a(href="/play/level/#{level.get('slug') || level.id}/?team=#{team.otherTeam}&opponent=#{session.id}")
span(data-i18n="ladder.fight") Fight! span(data-i18n="ladder.fight") Fight!
if !inTheTop && team.leaderboard.nearbySessions().length if !showJustTop && team.leaderboard.nearbySessions().length
tr(class="active") tr(class="active")
td(colspan=4).ellipsis-row ... td(colspan=4).ellipsis-row ...
for session in team.leaderboard.nearbySessions() for session in team.leaderboard.nearbySessions()
@ -38,4 +38,40 @@ div#columns.row
td.name-col-cell= session.get('creatorName') || "Anonymous" td.name-col-cell= session.get('creatorName') || "Anonymous"
td.fight-cell td.fight-cell
a(href="/play/level/#{level.get('slug') || level.id}/?team=#{team.otherTeam}&opponent=#{session.id}") a(href="/play/level/#{level.get('slug') || level.id}/?team=#{team.otherTeam}&opponent=#{session.id}")
span(data-i18n="ladder.fight") Fight! span(data-i18n="ladder.fight") Fight!
div.column.col-md-4
h4.friends-header Friends Playing
if me.get('anonymous')
div.alert.alert-info
a(data-toggle="coco-modal", data-target="modal/signup") Sign up to play with your friends!
else
if !onFacebook
div.connect-buttons
| Connect:
if !onFacebook
button.btn.btn-sm.connect-facebook Facebook
//button.btn.btn-sm.connect-google-plus Google+
if !!friends
if friends.length
for friend in friends
p.friend-entry
img(src="http://graph.facebook.com/#{friend.facebookID}/picture").img-thumbnail
span= friend.creatorName + ' (' + friend.facebookName + ')'
br
span= Math.round(friend.totalScore * 100)
span :
span= friend.team
br
a(href="/play/level/#{level.get('slug') || level.id}/?team=#{friend.otherTeam}&opponent=#{friend._id}")
span(data-i18n="ladder.fight") Fight!
else
p Invite your friends to join you in battle!
else
p Connect to social networks to play with your friends!

View file

@ -8,7 +8,7 @@ Simulator = require 'lib/simulator/Simulator'
module.exports = class HomeView extends View module.exports = class HomeView extends View
id: 'home-view' id: 'home-view'
template: template template: template
constructor: -> constructor: ->
super(arguments...) super(arguments...)
ThangType.loadUniversalWizard() ThangType.loadUniversalWizard()
@ -31,14 +31,12 @@ module.exports = class HomeView extends View
$('input:visible:first', @).focus() $('input:visible:first', @).focus()
# Try to find latest level and set "Play" link to go to that level # Try to find latest level and set "Play" link to go to that level
if localStorage? lastLevel = me.get("lastLevel")
lastLevel = localStorage["lastLevel"] lastLevel ?= localStorage?["lastLevel"] # Temp, until it's migrated to user property
if lastLevel? and lastLevel isnt "" if lastLevel
playLink = @$el.find("#beginner-campaign") playLink = @$el.find("#beginner-campaign")
if playLink[0]? if playLink[0]?
href = playLink.attr("href").split("/") href = playLink.attr("href").split("/")
href[href.length-1] = lastLevel if href.length isnt 0 href[href.length-1] = lastLevel if href.length isnt 0
href = href.join("/") href = href.join("/")
playLink.attr("href", href) playLink.attr("href", href)
else
console.log("TODO: Insert here code to get latest level played from the database. If this can't be found, we just let the user play the first level.")

View file

@ -53,6 +53,7 @@ module.exports = class ThangTypeHomeView extends View
hash = document.location.hash[1..] hash = document.location.hash[1..]
searchInput = @$el.find('#search') searchInput = @$el.find('#search')
searchInput.val(hash) if hash? searchInput.val(hash) if hash?
delete @collection?.term
searchInput.trigger('change') searchInput.trigger('change')
searchInput.focus() searchInput.focus()

View file

@ -19,25 +19,75 @@ module.exports = class LadderTabView extends CocoView
id: 'ladder-tab-view' id: 'ladder-tab-view'
template: require 'templates/play/ladder/ladder_tab' template: require 'templates/play/ladder/ladder_tab'
startsLoading: true startsLoading: true
events:
'click .connect-facebook': 'onConnectFacebook'
subscriptions:
'facebook-logged-in': 'onConnectedWithFacebook'
constructor: (options, @level, @sessions) -> constructor: (options, @level, @sessions) ->
super(options) super(options)
@teams = teamDataFromLevel @level @teams = teamDataFromLevel @level
@leaderboards = {} @leaderboards = {}
@refreshLadder() @refreshLadder()
@checkFriends()
onConnectFacebook: ->
@connecting = true
FB.login()
onConnectedWithFacebook: ->
location.reload() if @connecting
checkFriends: ->
@loadingFriends = true
FB.getLoginStatus (response) =>
@facebookStatus = response.status
if @facebookStatus is 'connected'
@loadFriendSessions()
else
@loadingFriends = false
@renderMaybe()
loadFriendSessions: ->
FB.api '/me/friends', (response) =>
@facebookData = response.data
console.log 'got facebookData', @facebookData
levelFrag = "#{@level.get('original')}.#{@level.get('version').major}"
url = "/db/level/#{levelFrag}/leaderboard_friends"
$.ajax url, {
data: { friendIDs: (f.id for f in @facebookData) }
method: 'POST'
success: @facebookFriendsLoaded
}
facebookFriendsLoaded: (result) =>
friendsMap = {}
friendsMap[friend.id] = friend.name for friend in @facebookData
for friend in result
friend.facebookName = friendsMap[friend.facebookID]
friend.otherTeam = if friend.team is 'humans' then 'ogres' else 'humans'
@friends = result
@loadingFriends = false
@renderMaybe()
refreshLadder: -> refreshLadder: ->
promises = []
for team in @teams for team in @teams
@leaderboards[team.id]?.off 'sync' @leaderboards[team.id]?.off 'sync'
teamSession = _.find @sessions.models, (session) -> session.get('team') is team.id teamSession = _.find @sessions.models, (session) -> session.get('team') is team.id
@leaderboards[team.id] = new LeaderboardData(@level, team.id, teamSession) @leaderboards[team.id] = new LeaderboardData(@level, team.id, teamSession)
@leaderboards[team.id].once 'sync', @onLeaderboardLoaded, @ promises.push @leaderboards[team.id].promise
@loadingLeaderboards = true
onLeaderboardLoaded: -> @renderMaybe() $.when(promises...).then(@leaderboardsLoaded)
leaderboardsLoaded: =>
@loadingLeaderboards = false
@renderMaybe()
renderMaybe: -> renderMaybe: ->
leaderboardModels = _.values(@leaderboards) return if @loadingFriends or @loadingLeaderboards
return unless _.every leaderboardModels, (loader) -> loader.loaded
@startsLoading = false @startsLoading = false
@render() @render()
@ -48,6 +98,8 @@ module.exports = class LadderTabView extends CocoView
ctx.teams = @teams ctx.teams = @teams
team.leaderboard = @leaderboards[team.id] for team in @teams team.leaderboard = @leaderboards[team.id] for team in @teams
ctx.levelID = @levelID ctx.levelID = @levelID
ctx.friends = @friends
ctx.onFacebook = @facebookStatus is 'connected'
ctx ctx
class LeaderboardData class LeaderboardData
@ -69,8 +121,9 @@ class LeaderboardData
level = "#{level.get('original')}.#{level.get('version').major}" level = "#{level.get('original')}.#{level.get('version').major}"
success = (@myRank) => success = (@myRank) =>
promises.push $.ajax "/db/level/#{level}/leaderboard_rank?scoreOffset=#{@session.get('totalScore')}&team=#{@team}", {success} promises.push $.ajax "/db/level/#{level}/leaderboard_rank?scoreOffset=#{@session.get('totalScore')}&team=#{@team}", {success}
@promise = $.when(promises...)
$.when(promises...).then @onLoad @promise.then @onLoad
@promise
onLoad: => onLoad: =>
@loaded = true @loaded = true

View file

@ -154,7 +154,9 @@ module.exports = class PlayLevelView extends View
return Backbone.Mediator.subscribeOnce 'modal-closed', @onLevelLoaderLoaded, @ return Backbone.Mediator.subscribeOnce 'modal-closed', @onLevelLoaderLoaded, @
# Save latest level played in local storage # Save latest level played in local storage
localStorage["lastLevel"] = @levelID if localStorage? and not (@levelLoader.level.get('type') in ['ladder', 'ladder-tutorial']) if not (@levelLoader.level.get('type') in ['ladder', 'ladder-tutorial'])
me.set('lastLevel', @levelID)
me.save()
@grabLevelLoaderData() @grabLevelLoaderData()
team = @getQueryVariable("team") ? @world.teamForPlayer(0) team = @getQueryVariable("team") ? @world.teamForPlayer(0)
@loadOpponentTeam(team) @loadOpponentTeam(team)

View file

@ -18,7 +18,7 @@ UserHandler = class UserHandler extends Handler
'name', 'photoURL', 'password', 'anonymous', 'wizardColor1', 'volume', 'name', 'photoURL', 'password', 'anonymous', 'wizardColor1', 'volume',
'firstName', 'lastName', 'gender', 'facebookID', 'emailSubscriptions', 'firstName', 'lastName', 'gender', 'facebookID', 'emailSubscriptions',
'testGroupNumber', 'music', 'hourOfCode', 'hourOfCodeComplete', 'preferredLanguage', 'testGroupNumber', 'music', 'hourOfCode', 'hourOfCodeComplete', 'preferredLanguage',
'wizard', 'aceConfig', 'simulatedBy', 'simulatedFor', 'autocastDelay' 'wizard', 'aceConfig', 'autocastDelay', 'lastLevel'
] ]
jsonSchema: schema jsonSchema: schema

View file

@ -18,6 +18,7 @@ UserSchema = c.object {},
volume: c.pct({title: 'Volume'}) volume: c.pct({title: 'Volume'})
music: {type: 'boolean', default: true} music: {type: 'boolean', default: true}
autocastDelay: {type: 'integer', 'default': 5000 } autocastDelay: {type: 'integer', 'default': 5000 }
lastLevel: { type: 'string' }
emailSubscriptions: c.array {uniqueItems: true, 'default': ['announcement', 'notification']}, {'enum': emailSubscriptions} emailSubscriptions: c.array {uniqueItems: true, 'default': ['announcement', 'notification']}, {'enum': emailSubscriptions}