From d310fa9476d765c3d3ba49c463f1102d1a5ed082 Mon Sep 17 00:00:00 2001
From: Nick Winter <livelily@gmail.com>
Date: Wed, 25 Feb 2015 21:47:57 -0800
Subject: [PATCH] Harrowland was being slow in simulator for some reason.

---
 server/queues/scoring.coffee | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/server/queues/scoring.coffee b/server/queues/scoring.coffee
index b07c94776..9f1bcd571 100644
--- a/server/queues/scoring.coffee
+++ b/server/queues/scoring.coffee
@@ -128,7 +128,7 @@ module.exports.getTwoGames = (req, res) ->
   ogresGameID = req.body.ogresGameID
   return if simulatorIsTooOld req, res
   #ladderGameIDs = ['greed', 'criss-cross', 'brawlwood', 'dungeon-arena', 'gold-rush', 'sky-span']  # Let's not give any extra simulations to old ladders.
-  ladderGameIDs = ['dueling-grounds', 'cavern-survival', 'multiplayer-treasure-grove', 'harrowland']
+  ladderGameIDs = ['dueling-grounds', 'cavern-survival', 'multiplayer-treasure-grove']  #, 'harrowland']  # harrowland slow for some reason
   levelID = _.sample ladderGameIDs
   sortLimit = 200
   unless ogresGameID and humansGameID