From d310fa9476d765c3d3ba49c463f1102d1a5ed082 Mon Sep 17 00:00:00 2001 From: Nick Winter <livelily@gmail.com> Date: Wed, 25 Feb 2015 21:47:57 -0800 Subject: [PATCH] Harrowland was being slow in simulator for some reason. --- server/queues/scoring.coffee | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/server/queues/scoring.coffee b/server/queues/scoring.coffee index b07c94776..9f1bcd571 100644 --- a/server/queues/scoring.coffee +++ b/server/queues/scoring.coffee @@ -128,7 +128,7 @@ module.exports.getTwoGames = (req, res) -> ogresGameID = req.body.ogresGameID return if simulatorIsTooOld req, res #ladderGameIDs = ['greed', 'criss-cross', 'brawlwood', 'dungeon-arena', 'gold-rush', 'sky-span'] # Let's not give any extra simulations to old ladders. - ladderGameIDs = ['dueling-grounds', 'cavern-survival', 'multiplayer-treasure-grove', 'harrowland'] + ladderGameIDs = ['dueling-grounds', 'cavern-survival', 'multiplayer-treasure-grove'] #, 'harrowland'] # harrowland slow for some reason levelID = _.sample ladderGameIDs sortLimit = 200 unless ogresGameID and humansGameID