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Added some indentation for #1903.
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2 changed files with 13 additions and 13 deletions
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@ -375,8 +375,8 @@
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blocks: "Blocks" # As in "this shield blocks this much damage"
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backstab: "Backstab" # As in "this dagger does this much backstab damage"
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skills: "Skills"
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available_for_purchase: "Available for Purchase"
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level_to_unlock: "Level to unlock:"
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available_for_purchase: "Available for Purchase" # Shows up when you have unlocked, but not purchased, a hero in the hero store
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level_to_unlock: "Level to unlock:" # Label for which level you have to beat to unlock a particular hero (click a locked hero in the store to see)
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restricted_to_certain_heroes: "Only certain heroes can play this level."
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skill_docs:
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@ -3,7 +3,7 @@ module.exports = nativeDescription: "español (América Latina)", englishDescrip
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slogan: "Aprende a programar jugando"
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no_ie: "¡Lo sentimos! CodeCombat no funciona en Internet Explorer 8 o versiones anteriores." # Warning that only shows up in IE8 and older
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no_mobile: "¡CodeCombat no fue diseñado para dispositivos móviles y quizás no funcione!" # Warning that shows up on mobile devices
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play: "Jugar" # The big play button that just starts playing a level
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play: "Jugar" # The big play button that just starts playing a level
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try_it: "Pruébalo" # Alternate wording for Play button
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old_browser: "¡Oh! ¡Oh! Tu navegador es muy antiguo para correr CodeCombat. ¡Lo Sentimos!" # Warning that shows up on really old Firefox/Chrome/Safari
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old_browser_suffix: "Puedes probar de todas formas, pero probablemente no funcione."
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@ -56,10 +56,10 @@ module.exports = nativeDescription: "español (América Latina)", englishDescrip
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items: "Objetos" # Tooltip on item shop button from /play
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unlock: "Desbloquear" # For purchasing items and heroes
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confirm: "Confirmar"
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owned: "Adquirido" # For items you own
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owned: "Adquirido" # For items you own
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locked: "Bloqueado"
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purchasable: "Adquirible" # For a hero you unlocked but haven't purchased
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available: "Disponible"
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available: "Disponible"
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skills_granted: "Habilidades concedidas" # Property documentation details
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heroes: "Héroes" # Tooltip on hero shop button from /play
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achievements: "Logros" # Tooltip on achievement list button from /play
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@ -68,19 +68,19 @@ module.exports = nativeDescription: "español (América Latina)", englishDescrip
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next: "Próximo" # Go from choose hero to choose inventory before playing a level
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change_hero: "Cambiar héroe" # Go back from choose inventory to choose hero
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choose_inventory: "Equipar objetos"
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buy_gems: "Comprar gemas"
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buy_gems: "Comprar gemas"
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campaign_forest: "Campaña en el bosque"
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campaign_dungeon: "Campaña en la cueva"
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subscription_required: "Suscripción requerida"
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free: "Gratis"
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subscribed: "Suscripto"
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subscribed: "Suscripto"
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older_campaigns: "Campañas previas"
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anonymous: "Jugador Anónimo"
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level_difficulty: "Dificultad: "
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campaign_beginner: "Campaña para principiantes"
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awaiting_levels_adventurer_prefix: "Nosotros creamos nuevos niveles por semana"
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awaiting_levels_adventurer: "Registrate como un aventurero"
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awaiting_levels_adventurer_suffix: "para ser el primero el jugar nuevos niveles."
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awaiting_levels_adventurer_suffix: "para ser el primero el jugar nuevos niveles."
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choose_your_level: "Elige tu nivel" # The rest of this section is the old play view at /play-old and isn't very important.
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adventurer_prefix: "Puedes saltar a cualquier nivel de abajo, o discutir los niveles en "
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adventurer_forum: "el foro del aventurero"
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@ -220,7 +220,7 @@ module.exports = nativeDescription: "español (América Latina)", englishDescrip
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reload_title: "¿Recargar Todo el Código?"
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reload_really: "¿Estás seguro de que quieres empezar este nivel desde el principio?"
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reload_confirm: "Recargar Todo"
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victory: "Victoria"
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victory: "Victoria"
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victory_title_prefix: "¡"
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victory_title_suffix: " Completo!"
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victory_sign_up: "Registrate para recibir actualizaciones"
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@ -228,7 +228,7 @@ module.exports = nativeDescription: "español (América Latina)", englishDescrip
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victory_rate_the_level: "Valora el nivel: " # Only in old-style levels.
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victory_return_to_ladder: "Volver a la escalera"
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victory_play_continue: "Continuar"
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victory_saving_progress: "Guardando Progreso"
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victory_saving_progress: "Guardando Progreso"
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victory_go_home: "Ir al Inicio" # Only in old-style levels.
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victory_review: "¡Cuéntanos más!" # Only in old-style levels.
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victory_hour_of_code_done: "¿Has acabado?"
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@ -323,7 +323,7 @@ module.exports = nativeDescription: "español (América Latina)", englishDescrip
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unequip: "Desquipar"
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buy_gems:
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few_gems: "Algunas gemas"
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few_gems: "Algunas gemas"
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pile_gems: "Pila de gemas"
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chest_gems: "Cofre de gemas"
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purchasing: "Comprando..."
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@ -335,13 +335,13 @@ module.exports = nativeDescription: "español (América Latina)", englishDescrip
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subscribe:
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subscribe_title: "Suscribirse"
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unsubscribe: "Desinscribirse"
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unsubscribe: "Desinscribirse"
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levels: "Ten mas practica con los niveles extras"
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heroes: "Heroés más poderosos"
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gems: "3500 gemas extras cada mes"
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items: "Más de 250 items extras!"
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parents: "Para padres"
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parents_title: "Sus hijos van a aprender a Codear."
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parents_title: "Sus hijos van a aprender a Codear."
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parents_blurb1: "Con CodeCombat, sus hijos aprenderan aprendiendo código real. Ellos empiezan por comandos simples de código, y avanzan a temas más avanzados."
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parents_blurb2: "por $9.99 USD/mes, ellos adquieren nuevos desafios cada semana y soporte personal via mail de programadores profesionales."
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parents_blurb3: "No Riesgo: Devolución de dinero 100% garantizado, facil 1-click desinscripción."
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