Merge branch 'master' into production

This commit is contained in:
Nick Winter 2015-02-10 14:21:35 -08:00
commit 2162644c1c
66 changed files with 990 additions and 1690 deletions

View file

@ -82,10 +82,10 @@ module.exports = class Tracker
unless event in ['Simulator Result', 'Started Level Load', 'Finished Level Load']
# Trimming properties we don't use internally
# TODO: delete properites.level for 'Saw Victory' after 2/8/15. Should be using levelID instead.
if event in ['Clicked Start Level', 'Inventory Play', 'Heard Sprite', 'Started Level', 'Saw Victory', 'Click Play', 'Choose Inventory', 'Loaded World Map', 'Homepage Loaded', 'Change Hero']
if event in ['Clicked Start Level', 'Inventory Play', 'Heard Sprite', 'Started Level', 'Saw Victory', 'Click Play', 'Choose Inventory', 'Homepage Loaded', 'Change Hero']
delete properties.category
delete properties.label
else if event in ['Started Signup', 'Finished Signup', 'Login', 'Facebook Login', 'Google Login', 'Show subscription modal']
else if event in ['Loaded World Map', 'Started Signup', 'Finished Signup', 'Login', 'Facebook Login', 'Google Login', 'Show subscription modal']
delete properties.category
properties[key] = value for key, value of @explicitTraits if @explicitTraits?

View file

@ -2,6 +2,7 @@ module.exports.thangNames = thangNames =
'Soldier M': [
'Aaron'
'Adam'
'Addison'
'Alan'
'Albert'
'Alistair'
@ -29,6 +30,7 @@ module.exports.thangNames = thangNames =
'Clarence'
'Craig'
'Daniel'
'Darius'
'David'
'Dax'
'Dennis'
@ -102,6 +104,7 @@ module.exports.thangNames = thangNames =
'Nicholas'
'Noah'
'Orion'
'Parker'
'Patrick'
'Paul'
'Peter'
@ -190,6 +193,7 @@ module.exports.thangNames = thangNames =
'Elizabeth'
'Emily'
'Evelyn'
'Fiora'
'Frances'
'Gabrielle'
'Gloria'
@ -352,6 +356,7 @@ module.exports.thangNames = thangNames =
'Rosaline'
'Rowan'
'Tansy'
'Tauriel'
'Vereesa'
'Vesper'
'Yilitha'
@ -365,6 +370,7 @@ module.exports.thangNames = thangNames =
'Fidsdale'
'Gimsley'
'Hunter'
'Legolas'
'Loco'
'Logos'
'Lycan'
@ -557,6 +563,7 @@ module.exports.thangNames = thangNames =
]
'Potion Master': [
'Amaranth'
'Alchemist'
'Arora'
'Artephius'
'Clause'
@ -629,6 +636,7 @@ module.exports.thangNames = thangNames =
'Sakura'
'Sasuke'
'Shigeru'
'Takashi'
]
'Sorcerer': [
'Beazer'
@ -640,6 +648,7 @@ module.exports.thangNames = thangNames =
'Hattori'
'Ieyasu'
'Izotokogawa'
'Keitaro'
'Nobunaga'
]
'Sand Yak': [

View file

@ -95,7 +95,7 @@ module.exports = nativeDescription: "العربية", englishDescription: "Arabi
campaign_classic_algorithms_description: "... فيها تتعلّم خوارزميّات الأكثر شعبيّة في علوم الحاسب الآلي."
# share_progress_modal:
# blurb: "Youre making great progress! Tell someone how much you've learned with CodeCombat."
# blurb: "Youre making great progress! Tell someone how much you've learned with CodeCombat."
# email_invalid: "Email address invalid."
# form_blurb: "Enter their email below and well show them!"
# form_label: "Email Address"
@ -338,6 +338,7 @@ module.exports = nativeDescription: "العربية", englishDescription: "Arabi
# tip_google: "Have a problem you can't solve? Google it!"
# tip_adding_evil: "Adding a pinch of evil."
# tip_miss_lunch: "Anyone who has lost track of time when using a computer knows the propensity to dream, the urge to make dreams come true and the tendency to miss lunch. - Tim Berners-Lee"
# tip_hate_computers: "That's the thing about people who think they hate computers. What they really hate is lousy programmers. - Larry Niven"
# game_menu:
# inventory_tab: "Inventory"
@ -360,7 +361,7 @@ module.exports = nativeDescription: "العربية", englishDescription: "Arabi
# leaderboard: "Leaderboard"
# view_other_solutions: "View Other Solutions"
# scores: "Scores"
# top_solutions: "Top Solutions"
# top_players: "Top Players by"
# day: "Today"
# week: "This Week"
# all: "All-Time"
@ -394,6 +395,7 @@ module.exports = nativeDescription: "العربية", englishDescription: "Arabi
# prompt_body: "Do you want to get more?"
# prompt_button: "Enter Shop"
# recovered: "Previous gems purchase recovered. Please refresh the page."
# or_subscribe: "Or 3500 gems/mo if you..."
# subscribe:
# comparison_blurb: "Sharpen your skills with a CodeCombat subscription!"

View file

@ -95,7 +95,7 @@ module.exports = nativeDescription: "български език", englishDescri
# campaign_classic_algorithms_description: "... in which you learn the most popular algorithms in Computer Science."
# share_progress_modal:
# blurb: "Youre making great progress! Tell someone how much you've learned with CodeCombat."
# blurb: "Youre making great progress! Tell someone how much you've learned with CodeCombat."
# email_invalid: "Email address invalid."
# form_blurb: "Enter their email below and well show them!"
# form_label: "Email Address"
@ -338,6 +338,7 @@ module.exports = nativeDescription: "български език", englishDescri
# tip_google: "Have a problem you can't solve? Google it!"
# tip_adding_evil: "Adding a pinch of evil."
# tip_miss_lunch: "Anyone who has lost track of time when using a computer knows the propensity to dream, the urge to make dreams come true and the tendency to miss lunch. - Tim Berners-Lee"
# tip_hate_computers: "That's the thing about people who think they hate computers. What they really hate is lousy programmers. - Larry Niven"
# game_menu:
# inventory_tab: "Inventory"
@ -360,7 +361,7 @@ module.exports = nativeDescription: "български език", englishDescri
# leaderboard: "Leaderboard"
# view_other_solutions: "View Other Solutions"
# scores: "Scores"
# top_solutions: "Top Solutions"
# top_players: "Top Players by"
# day: "Today"
# week: "This Week"
# all: "All-Time"
@ -394,6 +395,7 @@ module.exports = nativeDescription: "български език", englishDescri
# prompt_body: "Do you want to get more?"
# prompt_button: "Enter Shop"
# recovered: "Previous gems purchase recovered. Please refresh the page."
# or_subscribe: "Or 3500 gems/mo if you..."
# subscribe:
# comparison_blurb: "Sharpen your skills with a CodeCombat subscription!"

View file

@ -95,7 +95,7 @@ module.exports = nativeDescription: "Català", englishDescription: "Catalan", tr
campaign_classic_algorithms_description: "... on pots aprendre els algoritmes més populars de l'informàtica."
# share_progress_modal:
# blurb: "Youre making great progress! Tell someone how much you've learned with CodeCombat."
# blurb: "Youre making great progress! Tell someone how much you've learned with CodeCombat."
# email_invalid: "Email address invalid."
# form_blurb: "Enter their email below and well show them!"
# form_label: "Email Address"
@ -338,6 +338,7 @@ module.exports = nativeDescription: "Català", englishDescription: "Catalan", tr
# tip_google: "Have a problem you can't solve? Google it!"
# tip_adding_evil: "Adding a pinch of evil."
# tip_miss_lunch: "Anyone who has lost track of time when using a computer knows the propensity to dream, the urge to make dreams come true and the tendency to miss lunch. - Tim Berners-Lee"
# tip_hate_computers: "That's the thing about people who think they hate computers. What they really hate is lousy programmers. - Larry Niven"
game_menu:
inventory_tab: "Inventari"
@ -360,7 +361,7 @@ module.exports = nativeDescription: "Català", englishDescription: "Catalan", tr
# leaderboard: "Leaderboard"
# view_other_solutions: "View Other Solutions"
# scores: "Scores"
# top_solutions: "Top Solutions"
# top_players: "Top Players by"
# day: "Today"
# week: "This Week"
# all: "All-Time"
@ -394,6 +395,7 @@ module.exports = nativeDescription: "Català", englishDescription: "Catalan", tr
# prompt_body: "Do you want to get more?"
prompt_button: "Entrar a la botiga"
# recovered: "Previous gems purchase recovered. Please refresh the page."
# or_subscribe: "Or 3500 gems/mo if you..."
subscribe:
# comparison_blurb: "Sharpen your skills with a CodeCombat subscription!"

View file

@ -338,6 +338,7 @@ module.exports = nativeDescription: "čeština", englishDescription: "Czech", tr
tip_google: "Máš problém, který nemůžeš vyřešit? Vygoogluj to!"
tip_adding_evil: "Přidávání špetky zla."
tip_miss_lunch: "Každý, kdo ztratil pojem o čase při používání počítače má tendenci ke snění, chce si sny splnit a má tendeci vynechat oběd. - Tim Berners-Lee"
# tip_hate_computers: "That's the thing about people who think they hate computers. What they really hate is lousy programmers. - Larry Niven"
game_menu:
inventory_tab: "Inventář"
@ -360,7 +361,7 @@ module.exports = nativeDescription: "čeština", englishDescription: "Czech", tr
leaderboard: "Žebříčky"
view_other_solutions: "Zobrazit jiné řešení"
scores: "Skóre"
top_solutions: "Nejlepší řešení"
# top_players: "Top Players by"
day: "Dnes"
week: "Tento týden"
all: "Celkově"
@ -394,6 +395,7 @@ module.exports = nativeDescription: "čeština", englishDescription: "Czech", tr
prompt_body: "Chcete získat více?"
prompt_button: "Vstoupit do obchodu"
recovered: "Obnovení již zakoupených drahokamů proběhlo úspěšně. Aktualizujte stránku prosím."
# or_subscribe: "Or 3500 gems/mo if you..."
subscribe:
comparison_blurb: "Sharpen your skills with a CodeCombat subscription!"

View file

@ -95,7 +95,7 @@ module.exports = nativeDescription: "dansk", englishDescription: "Danish", trans
# campaign_classic_algorithms_description: "... in which you learn the most popular algorithms in Computer Science."
# share_progress_modal:
# blurb: "Youre making great progress! Tell someone how much you've learned with CodeCombat."
# blurb: "Youre making great progress! Tell someone how much you've learned with CodeCombat."
# email_invalid: "Email address invalid."
# form_blurb: "Enter their email below and well show them!"
# form_label: "Email Address"
@ -338,6 +338,7 @@ module.exports = nativeDescription: "dansk", englishDescription: "Danish", trans
# tip_google: "Have a problem you can't solve? Google it!"
# tip_adding_evil: "Adding a pinch of evil."
# tip_miss_lunch: "Anyone who has lost track of time when using a computer knows the propensity to dream, the urge to make dreams come true and the tendency to miss lunch. - Tim Berners-Lee"
# tip_hate_computers: "That's the thing about people who think they hate computers. What they really hate is lousy programmers. - Larry Niven"
game_menu:
# inventory_tab: "Inventory"
@ -360,7 +361,7 @@ module.exports = nativeDescription: "dansk", englishDescription: "Danish", trans
# leaderboard: "Leaderboard"
# view_other_solutions: "View Other Solutions"
# scores: "Scores"
# top_solutions: "Top Solutions"
# top_players: "Top Players by"
# day: "Today"
# week: "This Week"
# all: "All-Time"
@ -394,6 +395,7 @@ module.exports = nativeDescription: "dansk", englishDescription: "Danish", trans
# prompt_body: "Do you want to get more?"
# prompt_button: "Enter Shop"
# recovered: "Previous gems purchase recovered. Please refresh the page."
# or_subscribe: "Or 3500 gems/mo if you..."
# subscribe:
# comparison_blurb: "Sharpen your skills with a CodeCombat subscription!"

View file

@ -95,7 +95,7 @@ module.exports = nativeDescription: "Deutsch (Österreich)", englishDescription:
campaign_classic_algorithms_description: "... in welchem du die populärsten Algorithmen der Informatik lernst."
# share_progress_modal:
# blurb: "Youre making great progress! Tell someone how much you've learned with CodeCombat."
# blurb: "Youre making great progress! Tell someone how much you've learned with CodeCombat."
# email_invalid: "Email address invalid."
# form_blurb: "Enter their email below and well show them!"
# form_label: "Email Address"
@ -338,6 +338,7 @@ module.exports = nativeDescription: "Deutsch (Österreich)", englishDescription:
# tip_google: "Have a problem you can't solve? Google it!"
# tip_adding_evil: "Adding a pinch of evil."
# tip_miss_lunch: "Anyone who has lost track of time when using a computer knows the propensity to dream, the urge to make dreams come true and the tendency to miss lunch. - Tim Berners-Lee"
# tip_hate_computers: "That's the thing about people who think they hate computers. What they really hate is lousy programmers. - Larry Niven"
game_menu:
inventory_tab: "Inventar"
@ -360,7 +361,7 @@ module.exports = nativeDescription: "Deutsch (Österreich)", englishDescription:
# leaderboard: "Leaderboard"
# view_other_solutions: "View Other Solutions"
# scores: "Scores"
# top_solutions: "Top Solutions"
# top_players: "Top Players by"
# day: "Today"
# week: "This Week"
# all: "All-Time"
@ -394,6 +395,7 @@ module.exports = nativeDescription: "Deutsch (Österreich)", englishDescription:
prompt_body: "Möchtest du mehr?"
prompt_button: "Shop betreten"
recovered: "Voriger Juwelenkauf wiederhergestellt. Bitte die Seite neu laden."
# or_subscribe: "Or 3500 gems/mo if you..."
# subscribe:
# comparison_blurb: "Sharpen your skills with a CodeCombat subscription!"

View file

@ -95,7 +95,7 @@ module.exports = nativeDescription: "Deutsch (Schweiz)", englishDescription: "Ge
# campaign_classic_algorithms_description: "... in which you learn the most popular algorithms in Computer Science."
# share_progress_modal:
# blurb: "Youre making great progress! Tell someone how much you've learned with CodeCombat."
# blurb: "Youre making great progress! Tell someone how much you've learned with CodeCombat."
# email_invalid: "Email address invalid."
# form_blurb: "Enter their email below and well show them!"
# form_label: "Email Address"
@ -338,6 +338,7 @@ module.exports = nativeDescription: "Deutsch (Schweiz)", englishDescription: "Ge
# tip_google: "Have a problem you can't solve? Google it!"
# tip_adding_evil: "Adding a pinch of evil."
# tip_miss_lunch: "Anyone who has lost track of time when using a computer knows the propensity to dream, the urge to make dreams come true and the tendency to miss lunch. - Tim Berners-Lee"
# tip_hate_computers: "That's the thing about people who think they hate computers. What they really hate is lousy programmers. - Larry Niven"
game_menu:
# inventory_tab: "Inventory"
@ -360,7 +361,7 @@ module.exports = nativeDescription: "Deutsch (Schweiz)", englishDescription: "Ge
# leaderboard: "Leaderboard"
# view_other_solutions: "View Other Solutions"
# scores: "Scores"
# top_solutions: "Top Solutions"
# top_players: "Top Players by"
# day: "Today"
# week: "This Week"
# all: "All-Time"
@ -394,6 +395,7 @@ module.exports = nativeDescription: "Deutsch (Schweiz)", englishDescription: "Ge
# prompt_body: "Do you want to get more?"
# prompt_button: "Enter Shop"
# recovered: "Previous gems purchase recovered. Please refresh the page."
# or_subscribe: "Or 3500 gems/mo if you..."
# subscribe:
# comparison_blurb: "Sharpen your skills with a CodeCombat subscription!"

View file

@ -95,7 +95,7 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
campaign_classic_algorithms_description: "... in welchem du die populärsten Algorithmen der Informatik lernst."
# share_progress_modal:
# blurb: "Youre making great progress! Tell someone how much you've learned with CodeCombat."
# blurb: "Youre making great progress! Tell someone how much you've learned with CodeCombat."
# email_invalid: "Email address invalid."
# form_blurb: "Enter their email below and well show them!"
# form_label: "Email Address"
@ -338,6 +338,7 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
# tip_google: "Have a problem you can't solve? Google it!"
# tip_adding_evil: "Adding a pinch of evil."
# tip_miss_lunch: "Anyone who has lost track of time when using a computer knows the propensity to dream, the urge to make dreams come true and the tendency to miss lunch. - Tim Berners-Lee"
# tip_hate_computers: "That's the thing about people who think they hate computers. What they really hate is lousy programmers. - Larry Niven"
game_menu:
inventory_tab: "Inventar"
@ -360,7 +361,7 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
# leaderboard: "Leaderboard"
# view_other_solutions: "View Other Solutions"
# scores: "Scores"
# top_solutions: "Top Solutions"
# top_players: "Top Players by"
day: "Heute"
week: "Diese Woche"
# all: "All-Time"
@ -394,6 +395,7 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
prompt_body: "Benötigst du mehr?"
prompt_button: "Laden betreten"
recovered: "Vorhergegangener Edelsteinkauf rückgängig gemacht. Aktualisiere bitte die Seite."
# or_subscribe: "Or 3500 gems/mo if you..."
subscribe:
# comparison_blurb: "Sharpen your skills with a CodeCombat subscription!"

View file

@ -95,7 +95,7 @@ module.exports = nativeDescription: "Ελληνικά", englishDescription: "Gre
campaign_classic_algorithms_description: "... στο οποίο μαθαίνετε του πιο δημοφιλής αλγορίθμους της Επιστήμης της Πληροφορικής."
# share_progress_modal:
# blurb: "Youre making great progress! Tell someone how much you've learned with CodeCombat."
# blurb: "Youre making great progress! Tell someone how much you've learned with CodeCombat."
# email_invalid: "Email address invalid."
# form_blurb: "Enter their email below and well show them!"
# form_label: "Email Address"
@ -338,6 +338,7 @@ module.exports = nativeDescription: "Ελληνικά", englishDescription: "Gre
# tip_google: "Have a problem you can't solve? Google it!"
# tip_adding_evil: "Adding a pinch of evil."
# tip_miss_lunch: "Anyone who has lost track of time when using a computer knows the propensity to dream, the urge to make dreams come true and the tendency to miss lunch. - Tim Berners-Lee"
# tip_hate_computers: "That's the thing about people who think they hate computers. What they really hate is lousy programmers. - Larry Niven"
game_menu:
# inventory_tab: "Inventory"
@ -360,7 +361,7 @@ module.exports = nativeDescription: "Ελληνικά", englishDescription: "Gre
# leaderboard: "Leaderboard"
# view_other_solutions: "View Other Solutions"
# scores: "Scores"
# top_solutions: "Top Solutions"
# top_players: "Top Players by"
# day: "Today"
# week: "This Week"
# all: "All-Time"
@ -394,6 +395,7 @@ module.exports = nativeDescription: "Ελληνικά", englishDescription: "Gre
# prompt_body: "Do you want to get more?"
# prompt_button: "Enter Shop"
# recovered: "Previous gems purchase recovered. Please refresh the page."
# or_subscribe: "Or 3500 gems/mo if you..."
# subscribe:
# comparison_blurb: "Sharpen your skills with a CodeCombat subscription!"

View file

@ -95,7 +95,7 @@ module.exports = nativeDescription: "English (AU)", englishDescription: "English
# campaign_classic_algorithms_description: "... in which you learn the most popular algorithms in Computer Science."
# share_progress_modal:
# blurb: "Youre making great progress! Tell someone how much you've learned with CodeCombat."
# blurb: "Youre making great progress! Tell someone how much you've learned with CodeCombat."
# email_invalid: "Email address invalid."
# form_blurb: "Enter their email below and well show them!"
# form_label: "Email Address"
@ -338,6 +338,7 @@ module.exports = nativeDescription: "English (AU)", englishDescription: "English
# tip_google: "Have a problem you can't solve? Google it!"
# tip_adding_evil: "Adding a pinch of evil."
# tip_miss_lunch: "Anyone who has lost track of time when using a computer knows the propensity to dream, the urge to make dreams come true and the tendency to miss lunch. - Tim Berners-Lee"
# tip_hate_computers: "That's the thing about people who think they hate computers. What they really hate is lousy programmers. - Larry Niven"
# game_menu:
# inventory_tab: "Inventory"
@ -360,7 +361,7 @@ module.exports = nativeDescription: "English (AU)", englishDescription: "English
# leaderboard: "Leaderboard"
# view_other_solutions: "View Other Solutions"
# scores: "Scores"
# top_solutions: "Top Solutions"
# top_players: "Top Players by"
# day: "Today"
# week: "This Week"
# all: "All-Time"
@ -394,6 +395,7 @@ module.exports = nativeDescription: "English (AU)", englishDescription: "English
# prompt_body: "Do you want to get more?"
# prompt_button: "Enter Shop"
# recovered: "Previous gems purchase recovered. Please refresh the page."
# or_subscribe: "Or 3500 gems/mo if you..."
# subscribe:
# comparison_blurb: "Sharpen your skills with a CodeCombat subscription!"

View file

@ -95,7 +95,7 @@ module.exports = nativeDescription: "English (UK)", englishDescription: "English
# campaign_classic_algorithms_description: "... in which you learn the most popular algorithms in Computer Science."
# share_progress_modal:
# blurb: "Youre making great progress! Tell someone how much you've learned with CodeCombat."
# blurb: "Youre making great progress! Tell someone how much you've learned with CodeCombat."
# email_invalid: "Email address invalid."
# form_blurb: "Enter their email below and well show them!"
# form_label: "Email Address"
@ -338,6 +338,7 @@ module.exports = nativeDescription: "English (UK)", englishDescription: "English
# tip_google: "Have a problem you can't solve? Google it!"
# tip_adding_evil: "Adding a pinch of evil."
# tip_miss_lunch: "Anyone who has lost track of time when using a computer knows the propensity to dream, the urge to make dreams come true and the tendency to miss lunch. - Tim Berners-Lee"
# tip_hate_computers: "That's the thing about people who think they hate computers. What they really hate is lousy programmers. - Larry Niven"
# game_menu:
# inventory_tab: "Inventory"
@ -360,7 +361,7 @@ module.exports = nativeDescription: "English (UK)", englishDescription: "English
# leaderboard: "Leaderboard"
# view_other_solutions: "View Other Solutions"
# scores: "Scores"
# top_solutions: "Top Solutions"
# top_players: "Top Players by"
# day: "Today"
# week: "This Week"
# all: "All-Time"
@ -394,6 +395,7 @@ module.exports = nativeDescription: "English (UK)", englishDescription: "English
# prompt_body: "Do you want to get more?"
# prompt_button: "Enter Shop"
# recovered: "Previous gems purchase recovered. Please refresh the page."
# or_subscribe: "Or 3500 gems/mo if you..."
# subscribe:
# comparison_blurb: "Sharpen your skills with a CodeCombat subscription!"

View file

@ -95,7 +95,7 @@ module.exports = nativeDescription: "English (US)", englishDescription: "English
# campaign_classic_algorithms_description: "... in which you learn the most popular algorithms in Computer Science."
# share_progress_modal:
# blurb: "Youre making great progress! Tell someone how much you've learned with CodeCombat."
# blurb: "Youre making great progress! Tell someone how much you've learned with CodeCombat."
# email_invalid: "Email address invalid."
# form_blurb: "Enter their email below and well show them!"
# form_label: "Email Address"
@ -338,6 +338,7 @@ module.exports = nativeDescription: "English (US)", englishDescription: "English
# tip_google: "Have a problem you can't solve? Google it!"
# tip_adding_evil: "Adding a pinch of evil."
# tip_miss_lunch: "Anyone who has lost track of time when using a computer knows the propensity to dream, the urge to make dreams come true and the tendency to miss lunch. - Tim Berners-Lee"
# tip_hate_computers: "That's the thing about people who think they hate computers. What they really hate is lousy programmers. - Larry Niven"
# game_menu:
# inventory_tab: "Inventory"
@ -360,7 +361,7 @@ module.exports = nativeDescription: "English (US)", englishDescription: "English
# leaderboard: "Leaderboard"
# view_other_solutions: "View Other Solutions"
# scores: "Scores"
# top_solutions: "Top Solutions"
# top_players: "Top Players by"
# day: "Today"
# week: "This Week"
# all: "All-Time"
@ -394,6 +395,7 @@ module.exports = nativeDescription: "English (US)", englishDescription: "English
# prompt_body: "Do you want to get more?"
# prompt_button: "Enter Shop"
# recovered: "Previous gems purchase recovered. Please refresh the page."
# or_subscribe: "Or 3500 gems/mo if you..."
# subscribe:
# comparison_blurb: "Sharpen your skills with a CodeCombat subscription!"

View file

@ -338,6 +338,7 @@
tip_google: "Have a problem you can't solve? Google it!"
tip_adding_evil: "Adding a pinch of evil."
tip_miss_lunch: "Anyone who has lost track of time when using a computer knows the propensity to dream, the urge to make dreams come true and the tendency to miss lunch. - Tim Berners-Lee"
tip_hate_computers: "That's the thing about people who think they hate computers. What they really hate is lousy programmers. - Larry Niven"
game_menu:
inventory_tab: "Inventory"

View file

@ -94,15 +94,15 @@ module.exports = nativeDescription: "Español (América Latina)", englishDescrip
campaign_classic_algorithms: "Algorítmos Clásicos"
campaign_classic_algorithms_description: "... en la cual aprendes los algorítmos más populares de la Ciencia de la Computación."
# share_progress_modal:
# blurb: "Youre making great progress! Tell someone how much you've learned with CodeCombat."
# email_invalid: "Email address invalid."
# form_blurb: "Enter their email below and well show them!"
# form_label: "Email Address"
# placeholder: "email address"
# title: "Excellent Work, Apprentice"
# tell_friend: "Tell your Friend"
# tell_parent: "Tell your Parent"
share_progress_modal:
blurb: "¡Estás haciendo un gran progreso! Cuéntale a alguien cuánto has aprendido con CodeCombat."
email_invalid: "Dirección de Email inválida."
form_blurb: "¡Ingresa su email debajo y les enseñaremos!"
form_label: "Dirección de Email"
placeholder: "dirección de email"
title: "Excelente Trabajo, Aprendiz"
tell_friend: "Cuéntale a un Amigo"
tell_parent: "Cuéntale a tus Padres"
login:
sign_up: "Crear Cuenta"
@ -141,8 +141,8 @@ module.exports = nativeDescription: "Español (América Latina)", englishDescrip
books: "Libros"
common:
# back: "Back" # When used as an action verb, like "Navigate backward"
# continue: "Continue" # When used as an action verb, like "Continue forward"
back: "Volver" # When used as an action verb, like "Navigate backward"
continue: "Continuar" # When used as an action verb, like "Continue forward"
loading: "Cargando..."
saving: "Guardando..."
sending: "Enviando..."
@ -335,9 +335,10 @@ module.exports = nativeDescription: "Español (América Latina)", englishDescrip
tip_source_code: "Quisiera cambiar el mundo, pero no me dan el código fuente."
tip_javascript_java: "Java es a Javascript lo mismo que Comer es a Comercial. - Chris Heilmann"
tip_move_forward: "Hagas lo que hagas, siempre sigue hacia delante. - Martin Luther King Jr."
# tip_google: "Have a problem you can't solve? Google it!"
# tip_adding_evil: "Adding a pinch of evil."
# tip_miss_lunch: "Anyone who has lost track of time when using a computer knows the propensity to dream, the urge to make dreams come true and the tendency to miss lunch. - Tim Berners-Lee"
tip_google: "¿Tienes un problema que no puedes resolver? ¡Googléalo!"
tip_adding_evil: "Agregando una pizca de maldad."
tip_miss_lunch: "Quien quiera que haya perdido la noción del tiempo al usar una computadora, conoce la propensidad de soñar, la urgencia de hacer los sueños realidad y una tendencia a perderse el almuerzo. - Tim Berners-Lee"
# tip_hate_computers: "That's the thing about people who think they hate computers. What they really hate is lousy programmers. - Larry Niven"
game_menu:
inventory_tab: "Inventario"
@ -356,19 +357,19 @@ module.exports = nativeDescription: "Español (América Latina)", englishDescrip
multiplayer_caption: "¡Jugar con amigos!"
auth_caption: "Guarda tu progreso."
# leaderboard:
# leaderboard: "Leaderboard"
# view_other_solutions: "View Other Solutions"
# scores: "Scores"
# top_solutions: "Top Solutions"
# day: "Today"
# week: "This Week"
# all: "All-Time"
# time: "Time"
# damage_taken: "Damage Taken"
# damage_dealt: "Damage Dealt"
# difficulty: "Difficulty"
# gold_collected: "Gold Collected"
leaderboard:
leaderboard: "Tabla de Posiciones"
view_other_solutions: "Ver Otras Soluciones"
scores: "Puntajes"
# top_players: "Top Players by"
day: "Hoy"
week: "Esta Semana"
all: "Siempre"
time: "Tiempo"
damage_taken: "Daño Recibido"
damage_dealt: "Daño Infligido"
difficulty: "Dificultad"
gold_collected: "Oro Recolectado"
inventory:
choose_inventory: "Equipar objetos"
@ -394,17 +395,18 @@ module.exports = nativeDescription: "Español (América Latina)", englishDescrip
prompt_body: "¿Quieres obtener más?"
prompt_button: "Entrar al mercado"
recovered: "Se recuperaron las anteriores compras de gemas. Por favor recarga la página"
# or_subscribe: "Or 3500 gems/mo if you..."
subscribe:
# comparison_blurb: "Sharpen your skills with a CodeCombat subscription!"
# feature1: "60+ basic levels across 4 worlds"
# feature2: "7 powerful <strong>new heroes</strong> with unique skills!"
# feature3: "30+ bonus levels"
# feature4: "<strong>3500 bonus gems</strong> every month!"
# feature5: "Video tutorials"
# feature6: "Premium email support"
# free: "Free"
# month: "month"
comparison_blurb: "Agudiza tus habilidades con la suscripción a CodeCombat!"
feature1: "Más de 60 niveles basicos a lo largo de 4 mundos"
feature2: "7 poderosos <strong>nuevos heroés</strong> con habilidades unicas!"
feature3: "Más de 30 niveles extras"
feature4: "<strong>3500 gemas bonus</strong> cada mes!"
feature5: "Video tutoriales"
feature6: "Soporte Premium vía email"
free: "Gratis"
month: "mes"
subscribe_title: "Suscribirse"
unsubscribe: "Des-suscribirse"
confirm_unsubscribe: "Confirmar cancelacion de suscripción"
@ -414,14 +416,14 @@ module.exports = nativeDescription: "Español (América Latina)", englishDescrip
thank_you: "Gracias por apoyar CodeCombat."
sorry_to_see_you_go: "¡Sentimos que te vayas! Por favor, haznos saber lo que podríamos haber hecho mejor."
unsubscribe_feedback_placeholder: "¿Pero qué hemos hecho?"
# parent_button: "Ask your parent"
# parent_email_description: "We'll email them so they can buy you a CodeCombat subscription."
# parent_email_input_invalid: "Email address invalid."
# parent_email_input_label: "Parent email address"
# parent_email_input_placeholder: "Enter parent email"
# parent_email_send: "Send Email"
# parent_email_sent: "Email sent!"
# parent_email_title: "What's your parent's email?"
parent_button: "Preguntale a tus padres"
parent_email_description: "Nosotros les mandaremos un email a ellos, así pueden comprarte la suscripción a CodeCombat."
parent_email_input_invalid: "Dirección de email invalida."
parent_email_input_label: "Dirección email padres"
parent_email_input_placeholder: "Ingresa el email de tus padres"
parent_email_send: "Enviar email"
parent_email_sent: "Email enviado!"
parent_email_title: "Cuál es el email de tus padres?"
parents: "Para padres"
parents_title: "Su hijo aprenderá a programar."
parents_blurb1: "Con CodeCombat, su hijo aprenderá a escribiendo código real. Empezaran aprendiendo comandos simples avanzando a temas más complejos."
@ -429,7 +431,7 @@ module.exports = nativeDescription: "Español (América Latina)", englishDescrip
parents_blurb3: "Sin Riesgo: Garantía de 100% de devolución, fácil 1-click y des- suscribirse."
stripe_description: "Suscripción Mensual"
subscription_required_to_play: "Necesitas una suscripción para jugar este nivel."
# unlock_help_videos: "Subscribe to unlock all video tutorials."
unlock_help_videos: "Suscríbete para desbloquear todos los video tutoriales."
choose_hero:
choose_hero: "Elige tu héroe"
@ -593,7 +595,7 @@ module.exports = nativeDescription: "Español (América Latina)", englishDescrip
subscribe: "compra una suscripción de CodeCombat"
subscribe_suffix: "y nosotros estaremos felices de ayudarte con tu código."
subscriber_support: "Como estás suscrito a CodeCombat, tu email tendrá prioridad."
# screenshot_included: "Screenshot included."
screenshot_included: "Captura de pantalla incluida."
where_reply: "¿A dónde deberíamos responder?"
send: "Enviar Comentario"
contact_candidate: "Contacta un Candidato" # Deprecated
@ -736,7 +738,7 @@ module.exports = nativeDescription: "Español (América Latina)", englishDescrip
config_thang: "Doble clic para configurar un thang"
delete: "Borrar"
duplicate: "Duplicar"
# stop_duplicate: "Stop Duplicate"
stop_duplicate: "Parar de Duplicar"
rotate: "Rotar"
level_settings_title: "Opciones"
level_component_tab_title: "Componentes Actuales"
@ -857,7 +859,7 @@ module.exports = nativeDescription: "Español (América Latina)", englishDescrip
games_simulated: "Juegos simulados"
games_played: "Juegos jugados"
ratio: "Proporción"
leaderboard: "Posiciones"
leaderboard: "Tabla de Posiciones"
battle_as: "Combate como "
summary_your: "Tus "
summary_matches: "Partidas - "
@ -977,7 +979,7 @@ module.exports = nativeDescription: "Español (América Latina)", englishDescrip
facebook_friend_sessions: "Sesiones de Amigos de Facebook"
gplus_friends: "Amigos de G+"
gplus_friend_sessions: "Sesiones de Amigos de G+"
leaderboard: "Clasificación"
leaderboard: "Tabla de Posiciones"
user_schema: "Esquema de Usuario"
user_profile: "Perfil de Usuario"
patch: "Parche"
@ -1013,7 +1015,7 @@ module.exports = nativeDescription: "Español (América Latina)", englishDescrip
play_counts: "Conteo de juegos"
feedback: "Feedback"
payment_info: "Información de pago"
# campaigns: "Campaigns"
campaigns: "Campañas"
delta:
added: "Agregado"
@ -1035,7 +1037,7 @@ module.exports = nativeDescription: "Español (América Latina)", englishDescrip
multiplayer_hint_label: "Consejo:"
multiplayer_hint: " Cliquea el enlace para seleccionar todo, luego presiona ⌘-C o Ctrl-C para copiar el enlace."
multiplayer_coming_soon: "¡Más características de multijugador por venir!"
multiplayer_sign_in_leaderboard: "Entra o crea una cuenta y mira tu solución en la clafisicación."
multiplayer_sign_in_leaderboard: "Entra o crea una cuenta y mira tu solución en la tabla de posiciones."
legal:
page_title: "Legal"
@ -1057,8 +1059,8 @@ module.exports = nativeDescription: "Español (América Latina)", englishDescrip
email_description_suffix: "o mediante links en los mails que mandamos, tu puedas cambiar tus preferencias y fácilmente desuscribirte en cualquier momento."
cost_title: "Costo"
cost_description: "CodeCombat es gratuito para todos sus niveles principales, con una suscripción de $9.99 USD/mes con acceso a niveles adicionales y un bonus de 3500 gemas cada mes. Puedes cancelar con un click y ofrecemos una garantía del 100%."
# copyrights_title: "Copyrights and Licenses"
# contributor_title: "Contributor License Agreement"
copyrights_title: "Derechos y Licencias"
contributor_title: "Contributor License Agreement"
# contributor_description_prefix: "All contributions, both on the site and on our GitHub repository, are subject to our"
# cla_url: "CLA"
# contributor_description_suffix: "to which you should agree before contributing."

View file

@ -95,7 +95,7 @@ module.exports = nativeDescription: "español (ES)", englishDescription: "Spanis
campaign_classic_algorithms_description: "... donde aprendes los algoritmos mas populares de la informatica."
# share_progress_modal:
# blurb: "Youre making great progress! Tell someone how much you've learned with CodeCombat."
# blurb: "Youre making great progress! Tell someone how much you've learned with CodeCombat."
# email_invalid: "Email address invalid."
# form_blurb: "Enter their email below and well show them!"
# form_label: "Email Address"
@ -338,6 +338,7 @@ module.exports = nativeDescription: "español (ES)", englishDescription: "Spanis
# tip_google: "Have a problem you can't solve? Google it!"
# tip_adding_evil: "Adding a pinch of evil."
# tip_miss_lunch: "Anyone who has lost track of time when using a computer knows the propensity to dream, the urge to make dreams come true and the tendency to miss lunch. - Tim Berners-Lee"
# tip_hate_computers: "That's the thing about people who think they hate computers. What they really hate is lousy programmers. - Larry Niven"
game_menu:
inventory_tab: "Inventario"
@ -360,7 +361,7 @@ module.exports = nativeDescription: "español (ES)", englishDescription: "Spanis
# leaderboard: "Leaderboard"
# view_other_solutions: "View Other Solutions"
# scores: "Scores"
# top_solutions: "Top Solutions"
# top_players: "Top Players by"
# day: "Today"
# week: "This Week"
# all: "All-Time"
@ -394,6 +395,7 @@ module.exports = nativeDescription: "español (ES)", englishDescription: "Spanis
prompt_body: "¿Quieres obtener más?"
prompt_button: "Ingresa a la tienda"
recovered: "Las gemas compradas con anterioridad han sido recuperadas. Por favor, refresca la página."
# or_subscribe: "Or 3500 gems/mo if you..."
subscribe:
# comparison_blurb: "Sharpen your skills with a CodeCombat subscription!"

View file

@ -95,7 +95,7 @@ module.exports = nativeDescription: "فارسی", englishDescription: "Persian",
# campaign_classic_algorithms_description: "... in which you learn the most popular algorithms in Computer Science."
# share_progress_modal:
# blurb: "Youre making great progress! Tell someone how much you've learned with CodeCombat."
# blurb: "Youre making great progress! Tell someone how much you've learned with CodeCombat."
# email_invalid: "Email address invalid."
# form_blurb: "Enter their email below and well show them!"
# form_label: "Email Address"
@ -338,6 +338,7 @@ module.exports = nativeDescription: "فارسی", englishDescription: "Persian",
# tip_google: "Have a problem you can't solve? Google it!"
# tip_adding_evil: "Adding a pinch of evil."
# tip_miss_lunch: "Anyone who has lost track of time when using a computer knows the propensity to dream, the urge to make dreams come true and the tendency to miss lunch. - Tim Berners-Lee"
# tip_hate_computers: "That's the thing about people who think they hate computers. What they really hate is lousy programmers. - Larry Niven"
# game_menu:
# inventory_tab: "Inventory"
@ -360,7 +361,7 @@ module.exports = nativeDescription: "فارسی", englishDescription: "Persian",
# leaderboard: "Leaderboard"
# view_other_solutions: "View Other Solutions"
# scores: "Scores"
# top_solutions: "Top Solutions"
# top_players: "Top Players by"
# day: "Today"
# week: "This Week"
# all: "All-Time"
@ -394,6 +395,7 @@ module.exports = nativeDescription: "فارسی", englishDescription: "Persian",
# prompt_body: "Do you want to get more?"
# prompt_button: "Enter Shop"
# recovered: "Previous gems purchase recovered. Please refresh the page."
# or_subscribe: "Or 3500 gems/mo if you..."
# subscribe:
# comparison_blurb: "Sharpen your skills with a CodeCombat subscription!"

View file

@ -95,7 +95,7 @@ module.exports = nativeDescription: "suomi", englishDescription: "Finnish", tran
# campaign_classic_algorithms_description: "... in which you learn the most popular algorithms in Computer Science."
# share_progress_modal:
# blurb: "Youre making great progress! Tell someone how much you've learned with CodeCombat."
# blurb: "Youre making great progress! Tell someone how much you've learned with CodeCombat."
# email_invalid: "Email address invalid."
# form_blurb: "Enter their email below and well show them!"
# form_label: "Email Address"
@ -338,6 +338,7 @@ module.exports = nativeDescription: "suomi", englishDescription: "Finnish", tran
# tip_google: "Have a problem you can't solve? Google it!"
# tip_adding_evil: "Adding a pinch of evil."
# tip_miss_lunch: "Anyone who has lost track of time when using a computer knows the propensity to dream, the urge to make dreams come true and the tendency to miss lunch. - Tim Berners-Lee"
# tip_hate_computers: "That's the thing about people who think they hate computers. What they really hate is lousy programmers. - Larry Niven"
# game_menu:
# inventory_tab: "Inventory"
@ -360,7 +361,7 @@ module.exports = nativeDescription: "suomi", englishDescription: "Finnish", tran
# leaderboard: "Leaderboard"
# view_other_solutions: "View Other Solutions"
# scores: "Scores"
# top_solutions: "Top Solutions"
# top_players: "Top Players by"
# day: "Today"
# week: "This Week"
# all: "All-Time"
@ -394,6 +395,7 @@ module.exports = nativeDescription: "suomi", englishDescription: "Finnish", tran
# prompt_body: "Do you want to get more?"
# prompt_button: "Enter Shop"
# recovered: "Previous gems purchase recovered. Please refresh the page."
# or_subscribe: "Or 3500 gems/mo if you..."
# subscribe:
# comparison_blurb: "Sharpen your skills with a CodeCombat subscription!"

View file

@ -95,7 +95,7 @@ module.exports = nativeDescription: "français", englishDescription: "French", t
campaign_classic_algorithms_description: "... dans lesquels vous apprendrez les algorithmes les plus populaires dans l'informatique."
# share_progress_modal:
# blurb: "Youre making great progress! Tell someone how much you've learned with CodeCombat."
# blurb: "Youre making great progress! Tell someone how much you've learned with CodeCombat."
# email_invalid: "Email address invalid."
# form_blurb: "Enter their email below and well show them!"
# form_label: "Email Address"
@ -338,6 +338,7 @@ module.exports = nativeDescription: "français", englishDescription: "French", t
# tip_google: "Have a problem you can't solve? Google it!"
# tip_adding_evil: "Adding a pinch of evil."
# tip_miss_lunch: "Anyone who has lost track of time when using a computer knows the propensity to dream, the urge to make dreams come true and the tendency to miss lunch. - Tim Berners-Lee"
# tip_hate_computers: "That's the thing about people who think they hate computers. What they really hate is lousy programmers. - Larry Niven"
game_menu:
inventory_tab: "Inventaire"
@ -360,7 +361,7 @@ module.exports = nativeDescription: "français", englishDescription: "French", t
leaderboard: "classement"
view_other_solutions: "Voir les autres solutions"
scores: "Scores"
top_solutions: "Meilleures solutions"
# top_players: "Top Players by"
day: "Aujourd'hui"
week: "Cette semaine"
all: "Tous les temps"
@ -394,6 +395,7 @@ module.exports = nativeDescription: "français", englishDescription: "French", t
prompt_body: "En voulez-vous plus?"
prompt_button: "Entrer dans la boutique"
recovered: "Gemmes précédemment achetées récupérées. Merci de rafraîchir la page."
# or_subscribe: "Or 3500 gems/mo if you..."
subscribe:
# comparison_blurb: "Sharpen your skills with a CodeCombat subscription!"

View file

@ -95,7 +95,7 @@ module.exports = nativeDescription: "Galego", englishDescription: "Galician", tr
campaign_classic_algorithms_description: "... donde aprendes os algoritmos máis populares da informática."
# share_progress_modal:
# blurb: "Youre making great progress! Tell someone how much you've learned with CodeCombat."
# blurb: "Youre making great progress! Tell someone how much you've learned with CodeCombat."
# email_invalid: "Email address invalid."
# form_blurb: "Enter their email below and well show them!"
# form_label: "Email Address"
@ -338,6 +338,7 @@ module.exports = nativeDescription: "Galego", englishDescription: "Galician", tr
# tip_google: "Have a problem you can't solve? Google it!"
# tip_adding_evil: "Adding a pinch of evil."
# tip_miss_lunch: "Anyone who has lost track of time when using a computer knows the propensity to dream, the urge to make dreams come true and the tendency to miss lunch. - Tim Berners-Lee"
# tip_hate_computers: "That's the thing about people who think they hate computers. What they really hate is lousy programmers. - Larry Niven"
game_menu:
inventory_tab: "Inventario"
@ -360,7 +361,7 @@ module.exports = nativeDescription: "Galego", englishDescription: "Galician", tr
# leaderboard: "Leaderboard"
# view_other_solutions: "View Other Solutions"
# scores: "Scores"
# top_solutions: "Top Solutions"
# top_players: "Top Players by"
# day: "Today"
# week: "This Week"
# all: "All-Time"
@ -394,6 +395,7 @@ module.exports = nativeDescription: "Galego", englishDescription: "Galician", tr
# prompt_body: "Do you want to get more?"
# prompt_button: "Enter Shop"
# recovered: "Previous gems purchase recovered. Please refresh the page."
# or_subscribe: "Or 3500 gems/mo if you..."
# subscribe:
# comparison_blurb: "Sharpen your skills with a CodeCombat subscription!"

View file

@ -95,7 +95,7 @@ module.exports = nativeDescription: "עברית", englishDescription: "Hebrew",
# campaign_classic_algorithms_description: "... in which you learn the most popular algorithms in Computer Science."
# share_progress_modal:
# blurb: "Youre making great progress! Tell someone how much you've learned with CodeCombat."
# blurb: "Youre making great progress! Tell someone how much you've learned with CodeCombat."
# email_invalid: "Email address invalid."
# form_blurb: "Enter their email below and well show them!"
# form_label: "Email Address"
@ -338,6 +338,7 @@ module.exports = nativeDescription: "עברית", englishDescription: "Hebrew",
# tip_google: "Have a problem you can't solve? Google it!"
# tip_adding_evil: "Adding a pinch of evil."
# tip_miss_lunch: "Anyone who has lost track of time when using a computer knows the propensity to dream, the urge to make dreams come true and the tendency to miss lunch. - Tim Berners-Lee"
# tip_hate_computers: "That's the thing about people who think they hate computers. What they really hate is lousy programmers. - Larry Niven"
# game_menu:
# inventory_tab: "Inventory"
@ -360,7 +361,7 @@ module.exports = nativeDescription: "עברית", englishDescription: "Hebrew",
# leaderboard: "Leaderboard"
# view_other_solutions: "View Other Solutions"
# scores: "Scores"
# top_solutions: "Top Solutions"
# top_players: "Top Players by"
# day: "Today"
# week: "This Week"
# all: "All-Time"
@ -394,6 +395,7 @@ module.exports = nativeDescription: "עברית", englishDescription: "Hebrew",
# prompt_body: "Do you want to get more?"
# prompt_button: "Enter Shop"
# recovered: "Previous gems purchase recovered. Please refresh the page."
# or_subscribe: "Or 3500 gems/mo if you..."
# subscribe:
# comparison_blurb: "Sharpen your skills with a CodeCombat subscription!"

View file

@ -95,7 +95,7 @@ module.exports = nativeDescription: "मानक हिन्दी", englishDe
# campaign_classic_algorithms_description: "... in which you learn the most popular algorithms in Computer Science."
# share_progress_modal:
# blurb: "Youre making great progress! Tell someone how much you've learned with CodeCombat."
# blurb: "Youre making great progress! Tell someone how much you've learned with CodeCombat."
# email_invalid: "Email address invalid."
# form_blurb: "Enter their email below and well show them!"
# form_label: "Email Address"
@ -338,6 +338,7 @@ module.exports = nativeDescription: "मानक हिन्दी", englishDe
# tip_google: "Have a problem you can't solve? Google it!"
# tip_adding_evil: "Adding a pinch of evil."
# tip_miss_lunch: "Anyone who has lost track of time when using a computer knows the propensity to dream, the urge to make dreams come true and the tendency to miss lunch. - Tim Berners-Lee"
# tip_hate_computers: "That's the thing about people who think they hate computers. What they really hate is lousy programmers. - Larry Niven"
# game_menu:
# inventory_tab: "Inventory"
@ -360,7 +361,7 @@ module.exports = nativeDescription: "मानक हिन्दी", englishDe
# leaderboard: "Leaderboard"
# view_other_solutions: "View Other Solutions"
# scores: "Scores"
# top_solutions: "Top Solutions"
# top_players: "Top Players by"
# day: "Today"
# week: "This Week"
# all: "All-Time"
@ -394,6 +395,7 @@ module.exports = nativeDescription: "मानक हिन्दी", englishDe
# prompt_body: "Do you want to get more?"
# prompt_button: "Enter Shop"
# recovered: "Previous gems purchase recovered. Please refresh the page."
# or_subscribe: "Or 3500 gems/mo if you..."
# subscribe:
# comparison_blurb: "Sharpen your skills with a CodeCombat subscription!"

View file

@ -95,7 +95,7 @@ module.exports = nativeDescription: "magyar", englishDescription: "Hungarian", t
campaign_classic_algorithms_description: "... amiben megtanulod a legnépszerűbb számítástudományi algoritmusokat."
# share_progress_modal:
# blurb: "Youre making great progress! Tell someone how much you've learned with CodeCombat."
# blurb: "Youre making great progress! Tell someone how much you've learned with CodeCombat."
# email_invalid: "Email address invalid."
# form_blurb: "Enter their email below and well show them!"
# form_label: "Email Address"
@ -338,6 +338,7 @@ module.exports = nativeDescription: "magyar", englishDescription: "Hungarian", t
# tip_google: "Have a problem you can't solve? Google it!"
# tip_adding_evil: "Adding a pinch of evil."
# tip_miss_lunch: "Anyone who has lost track of time when using a computer knows the propensity to dream, the urge to make dreams come true and the tendency to miss lunch. - Tim Berners-Lee"
# tip_hate_computers: "That's the thing about people who think they hate computers. What they really hate is lousy programmers. - Larry Niven"
game_menu:
inventory_tab: "Raktár"
@ -360,7 +361,7 @@ module.exports = nativeDescription: "magyar", englishDescription: "Hungarian", t
# leaderboard: "Leaderboard"
# view_other_solutions: "View Other Solutions"
# scores: "Scores"
# top_solutions: "Top Solutions"
# top_players: "Top Players by"
# day: "Today"
# week: "This Week"
# all: "All-Time"
@ -394,6 +395,7 @@ module.exports = nativeDescription: "magyar", englishDescription: "Hungarian", t
prompt_body: "Szeretnél többet?"
prompt_button: "Lépj be a boltba"
# recovered: "Previous gems purchase recovered. Please refresh the page."
# or_subscribe: "Or 3500 gems/mo if you..."
subscribe:
# comparison_blurb: "Sharpen your skills with a CodeCombat subscription!"

View file

@ -95,7 +95,7 @@ module.exports = nativeDescription: "Bahasa Indonesia", englishDescription: "Ind
# campaign_classic_algorithms_description: "... in which you learn the most popular algorithms in Computer Science."
# share_progress_modal:
# blurb: "Youre making great progress! Tell someone how much you've learned with CodeCombat."
# blurb: "Youre making great progress! Tell someone how much you've learned with CodeCombat."
# email_invalid: "Email address invalid."
# form_blurb: "Enter their email below and well show them!"
# form_label: "Email Address"
@ -338,6 +338,7 @@ module.exports = nativeDescription: "Bahasa Indonesia", englishDescription: "Ind
# tip_google: "Have a problem you can't solve? Google it!"
# tip_adding_evil: "Adding a pinch of evil."
# tip_miss_lunch: "Anyone who has lost track of time when using a computer knows the propensity to dream, the urge to make dreams come true and the tendency to miss lunch. - Tim Berners-Lee"
# tip_hate_computers: "That's the thing about people who think they hate computers. What they really hate is lousy programmers. - Larry Niven"
# game_menu:
# inventory_tab: "Inventory"
@ -360,7 +361,7 @@ module.exports = nativeDescription: "Bahasa Indonesia", englishDescription: "Ind
# leaderboard: "Leaderboard"
# view_other_solutions: "View Other Solutions"
# scores: "Scores"
# top_solutions: "Top Solutions"
# top_players: "Top Players by"
# day: "Today"
# week: "This Week"
# all: "All-Time"
@ -394,6 +395,7 @@ module.exports = nativeDescription: "Bahasa Indonesia", englishDescription: "Ind
# prompt_body: "Do you want to get more?"
# prompt_button: "Enter Shop"
# recovered: "Previous gems purchase recovered. Please refresh the page."
# or_subscribe: "Or 3500 gems/mo if you..."
# subscribe:
# comparison_blurb: "Sharpen your skills with a CodeCombat subscription!"

View file

@ -95,7 +95,7 @@ module.exports = nativeDescription: "Italiano", englishDescription: "Italian", t
campaign_classic_algorithms_description: "... in cui impari i più comuni algoritmi dell'informatica."
# share_progress_modal:
# blurb: "Youre making great progress! Tell someone how much you've learned with CodeCombat."
# blurb: "Youre making great progress! Tell someone how much you've learned with CodeCombat."
# email_invalid: "Email address invalid."
# form_blurb: "Enter their email below and well show them!"
# form_label: "Email Address"
@ -338,6 +338,7 @@ module.exports = nativeDescription: "Italiano", englishDescription: "Italian", t
# tip_google: "Have a problem you can't solve? Google it!"
# tip_adding_evil: "Adding a pinch of evil."
# tip_miss_lunch: "Anyone who has lost track of time when using a computer knows the propensity to dream, the urge to make dreams come true and the tendency to miss lunch. - Tim Berners-Lee"
# tip_hate_computers: "That's the thing about people who think they hate computers. What they really hate is lousy programmers. - Larry Niven"
game_menu:
inventory_tab: "Inventario"
@ -360,7 +361,7 @@ module.exports = nativeDescription: "Italiano", englishDescription: "Italian", t
# leaderboard: "Leaderboard"
# view_other_solutions: "View Other Solutions"
# scores: "Scores"
# top_solutions: "Top Solutions"
# top_players: "Top Players by"
# day: "Today"
# week: "This Week"
# all: "All-Time"
@ -394,6 +395,7 @@ module.exports = nativeDescription: "Italiano", englishDescription: "Italian", t
prompt_body: "Ne vuoi comprare altre?"
prompt_button: "Entra nel negozio"
recovered: "Acquisto precedente recuperato. Ricaricare la pagina."
# or_subscribe: "Or 3500 gems/mo if you..."
# subscribe:
# comparison_blurb: "Sharpen your skills with a CodeCombat subscription!"

View file

@ -95,7 +95,7 @@ module.exports = nativeDescription: "日本語", englishDescription: "Japanese",
# campaign_classic_algorithms_description: "... in which you learn the most popular algorithms in Computer Science."
# share_progress_modal:
# blurb: "Youre making great progress! Tell someone how much you've learned with CodeCombat."
# blurb: "Youre making great progress! Tell someone how much you've learned with CodeCombat."
# email_invalid: "Email address invalid."
# form_blurb: "Enter their email below and well show them!"
# form_label: "Email Address"
@ -338,6 +338,7 @@ module.exports = nativeDescription: "日本語", englishDescription: "Japanese",
# tip_google: "Have a problem you can't solve? Google it!"
# tip_adding_evil: "Adding a pinch of evil."
# tip_miss_lunch: "Anyone who has lost track of time when using a computer knows the propensity to dream, the urge to make dreams come true and the tendency to miss lunch. - Tim Berners-Lee"
# tip_hate_computers: "That's the thing about people who think they hate computers. What they really hate is lousy programmers. - Larry Niven"
game_menu:
inventory_tab: "インベントリー"
@ -360,7 +361,7 @@ module.exports = nativeDescription: "日本語", englishDescription: "Japanese",
# leaderboard: "Leaderboard"
# view_other_solutions: "View Other Solutions"
# scores: "Scores"
# top_solutions: "Top Solutions"
# top_players: "Top Players by"
# day: "Today"
# week: "This Week"
# all: "All-Time"
@ -394,6 +395,7 @@ module.exports = nativeDescription: "日本語", englishDescription: "Japanese",
prompt_body: "もっと購入しますか?"
prompt_button: "ショップに入る"
recovered: "前のジェム購入をリカバリーしました。ページを更新してください。"
# or_subscribe: "Or 3500 gems/mo if you..."
# subscribe:
# comparison_blurb: "Sharpen your skills with a CodeCombat subscription!"

View file

@ -95,7 +95,7 @@ module.exports = nativeDescription: "한국어", englishDescription: "Korean", t
# campaign_classic_algorithms_description: "... in which you learn the most popular algorithms in Computer Science."
# share_progress_modal:
# blurb: "Youre making great progress! Tell someone how much you've learned with CodeCombat."
# blurb: "Youre making great progress! Tell someone how much you've learned with CodeCombat."
# email_invalid: "Email address invalid."
# form_blurb: "Enter their email below and well show them!"
# form_label: "Email Address"
@ -338,6 +338,7 @@ module.exports = nativeDescription: "한국어", englishDescription: "Korean", t
# tip_google: "Have a problem you can't solve? Google it!"
# tip_adding_evil: "Adding a pinch of evil."
# tip_miss_lunch: "Anyone who has lost track of time when using a computer knows the propensity to dream, the urge to make dreams come true and the tendency to miss lunch. - Tim Berners-Lee"
# tip_hate_computers: "That's the thing about people who think they hate computers. What they really hate is lousy programmers. - Larry Niven"
game_menu:
# inventory_tab: "Inventory"
@ -360,7 +361,7 @@ module.exports = nativeDescription: "한국어", englishDescription: "Korean", t
# leaderboard: "Leaderboard"
# view_other_solutions: "View Other Solutions"
# scores: "Scores"
# top_solutions: "Top Solutions"
# top_players: "Top Players by"
# day: "Today"
# week: "This Week"
# all: "All-Time"
@ -394,6 +395,7 @@ module.exports = nativeDescription: "한국어", englishDescription: "Korean", t
# prompt_body: "Do you want to get more?"
# prompt_button: "Enter Shop"
# recovered: "Previous gems purchase recovered. Please refresh the page."
# or_subscribe: "Or 3500 gems/mo if you..."
# subscribe:
# comparison_blurb: "Sharpen your skills with a CodeCombat subscription!"

View file

@ -10,8 +10,8 @@ module.exports =
continue if path is 'locale/locale'
code = path.replace('locale/', '')
@[code] = require(path)
'en': { nativeDescription: 'English', englishDescription: 'English' }
'en-US': { nativeDescription: 'English (US)', englishDescription: 'English (US)' }
'en-GB': { nativeDescription: 'English (UK)', englishDescription: 'English (UK)' }
@ -51,9 +51,8 @@ module.exports =
'sl': { nativeDescription: 'slovenščina', englishDescription: 'Slovene' }
'fi': { nativeDescription: 'suomi', englishDescription: 'Finnish' }
'bg': { nativeDescription: 'български език', englishDescription: 'Bulgarian' }
'no': { nativeDescription: 'Norsk', englishDescription: 'Norwegian' }
'nn': { nativeDescription: 'Norwegian Nynorsk', englishDescription: 'Norwegian' }
'nb': { nativeDescription: 'Norsk Bokmål', englishDescription: 'Norwegian (Bokmål)' }
'nn': { nativeDescription: 'Norsk Nynorsk', englishDescription: 'Norwegian (Nynorsk)' }
'he': { nativeDescription: 'עברית', englishDescription: 'Hebrew' }
'lt': { nativeDescription: 'lietuvių kalba', englishDescription: 'Lithuanian' }
'sr': { nativeDescription: 'српски', englishDescription: 'Serbian' }
@ -62,5 +61,5 @@ module.exports =
'ur': { nativeDescription: 'اُردُو', englishDescription: 'Urdu' }
'ms': { nativeDescription: 'Bahasa Melayu', englishDescription: 'Bahasa Malaysia' }
'ca': { nativeDescription: 'Català', englishDescription: 'Catalan' }
'gl': { nativeDescription: 'Galego', englishDescription: 'Galician' }
'gl': { nativeDescription: 'Galego', englishDescription: 'Galician' }
'mk-MK': { nativeDescription: 'Македонски', englishDescription: 'Macedonian' }

View file

@ -95,7 +95,7 @@ module.exports = nativeDescription: "lietuvių kalba", englishDescription: "Lith
# campaign_classic_algorithms_description: "... in which you learn the most popular algorithms in Computer Science."
# share_progress_modal:
# blurb: "Youre making great progress! Tell someone how much you've learned with CodeCombat."
# blurb: "Youre making great progress! Tell someone how much you've learned with CodeCombat."
# email_invalid: "Email address invalid."
# form_blurb: "Enter their email below and well show them!"
# form_label: "Email Address"
@ -338,6 +338,7 @@ module.exports = nativeDescription: "lietuvių kalba", englishDescription: "Lith
# tip_google: "Have a problem you can't solve? Google it!"
# tip_adding_evil: "Adding a pinch of evil."
# tip_miss_lunch: "Anyone who has lost track of time when using a computer knows the propensity to dream, the urge to make dreams come true and the tendency to miss lunch. - Tim Berners-Lee"
# tip_hate_computers: "That's the thing about people who think they hate computers. What they really hate is lousy programmers. - Larry Niven"
# game_menu:
# inventory_tab: "Inventory"
@ -360,7 +361,7 @@ module.exports = nativeDescription: "lietuvių kalba", englishDescription: "Lith
# leaderboard: "Leaderboard"
# view_other_solutions: "View Other Solutions"
# scores: "Scores"
# top_solutions: "Top Solutions"
# top_players: "Top Players by"
# day: "Today"
# week: "This Week"
# all: "All-Time"
@ -394,6 +395,7 @@ module.exports = nativeDescription: "lietuvių kalba", englishDescription: "Lith
# prompt_body: "Do you want to get more?"
# prompt_button: "Enter Shop"
# recovered: "Previous gems purchase recovered. Please refresh the page."
# or_subscribe: "Or 3500 gems/mo if you..."
# subscribe:
# comparison_blurb: "Sharpen your skills with a CodeCombat subscription!"

View file

@ -95,7 +95,7 @@ module.exports = nativeDescription: "Македонски", englishDescription:
campaign_classic_algorithms_description: "... во кои ги учиш најпопуларните алгоритми во компјутерската наука."
# share_progress_modal:
# blurb: "Youre making great progress! Tell someone how much you've learned with CodeCombat."
# blurb: "Youre making great progress! Tell someone how much you've learned with CodeCombat."
# email_invalid: "Email address invalid."
# form_blurb: "Enter their email below and well show them!"
# form_label: "Email Address"
@ -338,6 +338,7 @@ module.exports = nativeDescription: "Македонски", englishDescription:
# tip_google: "Have a problem you can't solve? Google it!"
# tip_adding_evil: "Adding a pinch of evil."
# tip_miss_lunch: "Anyone who has lost track of time when using a computer knows the propensity to dream, the urge to make dreams come true and the tendency to miss lunch. - Tim Berners-Lee"
# tip_hate_computers: "That's the thing about people who think they hate computers. What they really hate is lousy programmers. - Larry Niven"
game_menu:
# inventory_tab: "Inventory"
@ -360,7 +361,7 @@ module.exports = nativeDescription: "Македонски", englishDescription:
# leaderboard: "Leaderboard"
# view_other_solutions: "View Other Solutions"
# scores: "Scores"
# top_solutions: "Top Solutions"
# top_players: "Top Players by"
# day: "Today"
# week: "This Week"
# all: "All-Time"
@ -394,6 +395,7 @@ module.exports = nativeDescription: "Македонски", englishDescription:
prompt_body: "Дали сакаш да земеш повеќе?"
prompt_button: "Влези во продавницата"
recovered: "Претходното купување на скапоцени камења е вратено од загуба. Те молам 'освежи' ја страната."
# or_subscribe: "Or 3500 gems/mo if you..."
subscribe:
# comparison_blurb: "Sharpen your skills with a CodeCombat subscription!"

View file

@ -95,7 +95,7 @@ module.exports = nativeDescription: "Bahasa Melayu", englishDescription: "Bahasa
# campaign_classic_algorithms_description: "... in which you learn the most popular algorithms in Computer Science."
# share_progress_modal:
# blurb: "Youre making great progress! Tell someone how much you've learned with CodeCombat."
# blurb: "Youre making great progress! Tell someone how much you've learned with CodeCombat."
# email_invalid: "Email address invalid."
# form_blurb: "Enter their email below and well show them!"
# form_label: "Email Address"
@ -338,6 +338,7 @@ module.exports = nativeDescription: "Bahasa Melayu", englishDescription: "Bahasa
# tip_google: "Have a problem you can't solve? Google it!"
# tip_adding_evil: "Adding a pinch of evil."
# tip_miss_lunch: "Anyone who has lost track of time when using a computer knows the propensity to dream, the urge to make dreams come true and the tendency to miss lunch. - Tim Berners-Lee"
# tip_hate_computers: "That's the thing about people who think they hate computers. What they really hate is lousy programmers. - Larry Niven"
# game_menu:
# inventory_tab: "Inventory"
@ -360,7 +361,7 @@ module.exports = nativeDescription: "Bahasa Melayu", englishDescription: "Bahasa
# leaderboard: "Leaderboard"
# view_other_solutions: "View Other Solutions"
# scores: "Scores"
# top_solutions: "Top Solutions"
# top_players: "Top Players by"
# day: "Today"
# week: "This Week"
# all: "All-Time"
@ -394,6 +395,7 @@ module.exports = nativeDescription: "Bahasa Melayu", englishDescription: "Bahasa
# prompt_body: "Do you want to get more?"
# prompt_button: "Enter Shop"
# recovered: "Previous gems purchase recovered. Please refresh the page."
# or_subscribe: "Or 3500 gems/mo if you..."
# subscribe:
# comparison_blurb: "Sharpen your skills with a CodeCombat subscription!"

View file

@ -7,7 +7,7 @@ module.exports = nativeDescription: "Norsk Bokmål", englishDescription: "Norweg
old_browser: "Å nei, nettleseren din er for gammel til å kjøre CodeCombat. Beklager!" # Warning that shows up on really old Firefox/Chrome/Safari
old_browser_suffix: "Du kan prøve likevel, men det vil kanskje ikke virke."
ipad_browser: "Dårlige nyheter: CodeCombat kjører ikke i nettleseren på iPad. Gode nyheter: iPad appen vår venter bare på godkjenning av Apple."
campaign: "Kampaje"
campaign: "Kampanje"
for_beginners: "For nybegynnere"
multiplayer: "Flerspiller" # Not currently shown on home page
for_developers: "For Utviklere" # Not currently shown on home page.
@ -78,7 +78,7 @@ module.exports = nativeDescription: "Norsk Bokmål", englishDescription: "Norweg
awaiting_levels_adventurer_prefix: "Vi lanserer fem nye brett hver uke"
awaiting_levels_adventurer: "Registrer deg som Eventyrer"
awaiting_levels_adventurer_suffix: "for å få spille nye brett før alle andre."
adjust_volume: "Juster volum"
adjust_volume: "Juster lydnivå"
choose_your_level: "Velg Ditt Nivå" # The rest of this section is the old play view at /play-old and isn't very important.
adventurer_prefix: "Du kan hoppe til hvilket som helst brett under, eller diskutere nivåene på "
adventurer_forum: "Eventyrer forumet"
@ -94,15 +94,15 @@ module.exports = nativeDescription: "Norsk Bokmål", englishDescription: "Norweg
campaign_classic_algorithms: "Klassiske Algoritmer"
campaign_classic_algorithms_description: "... hvor du lærer noen av de mest populære algoritmene innen programmering"
# share_progress_modal:
# blurb: "Youre making great progress! Tell someone how much you've learned with CodeCombat."
# email_invalid: "Email address invalid."
# form_blurb: "Enter their email below and well show them!"
# form_label: "Email Address"
# placeholder: "email address"
# title: "Excellent Work, Apprentice"
# tell_friend: "Tell your Friend"
# tell_parent: "Tell your Parent"
share_progress_modal:
blurb: "Du gjør fantastisk fremgang! Fortell noen hvor mye du har lært gjennom CodeCombat."
email_invalid: "E-postadressen er ugyldig."
form_blurb: "Skriv ned e-postadressen deres nedenfor, så skal vi vise dem!"
form_label: "E-postadresse"
placeholder: "E-postadresse"
title: "Godt jobbet, lærling"
tell_friend: "Fortell din venn"
tell_parent: "Fortell din forelder"
login:
sign_up: "Lag konto"
@ -116,7 +116,7 @@ module.exports = nativeDescription: "Norsk Bokmål", englishDescription: "Norweg
finishing: "Fullfører"
sign_in_with_facebook: "Logg på med Facebook"
sign_in_with_gplus: "Logg på med G+"
signup_switch: "Vil du opprette en konto?"
signup_switch: "Vil du lage en konto?"
signup:
email_announcements: "Motta kunngjøringer på epost"
@ -141,8 +141,8 @@ module.exports = nativeDescription: "Norsk Bokmål", englishDescription: "Norweg
books: "Bøker"
common:
# back: "Back" # When used as an action verb, like "Navigate backward"
# continue: "Continue" # When used as an action verb, like "Continue forward"
back: "Tilbake" # When used as an action verb, like "Navigate backward"
continue: "Fortsett" # When used as an action verb, like "Continue forward"
loading: "Laster..."
saving: "Lagrer..."
sending: "Sender..."
@ -169,7 +169,7 @@ module.exports = nativeDescription: "Norsk Bokmål", englishDescription: "Norweg
date: "Dato"
body: "Kropp"
version: "Versjon"
pending: "Venter"
pending: "Avventer"
accepted: "Akseptert"
rejected: "Avvist"
withdrawn: "Trukket tilbake"
@ -184,7 +184,7 @@ module.exports = nativeDescription: "Norsk Bokmål", englishDescription: "Norweg
undo_shortcut: "(Ctrl+Z)"
redo_prefix: "Gjenta"
redo_shortcut: "(Ctrl+Shift+Z)"
play_preview: "Spill av forhåndsvisning av valgt nivå"
play_preview: "Spill av forhåndsvisning av valgt brett"
result: "Resultat"
results: "Resultater"
description: "Beskrivelse"
@ -245,7 +245,7 @@ module.exports = nativeDescription: "Norsk Bokmål", englishDescription: "Norweg
action_timeline: "Hendelsestidslinje"
click_to_select: "Klikk på en enhet for å velge den."
control_bar_multiplayer: "Flerspiller"
control_bar_join_game: "Bli med i Spillet"
control_bar_join_game: "Bli med i spillet"
reload: "Tilbakestill"
reload_title: "Tilbakestille all koden?"
reload_really: "Er du sikker på at du vil tilbakestille dette brettet til begynnelsen?"
@ -264,7 +264,7 @@ module.exports = nativeDescription: "Norsk Bokmål", englishDescription: "Norweg
victory_hour_of_code_done: "Er du ferdig?"
victory_hour_of_code_done_yes: "Ja, jeg er ferdig med min Kodetime!"
victory_experience_gained: "XP Opparbeidet"
victory_gems_gained: "Gems Opparbeidet"
victory_gems_gained: "Mottatte juveler"
guide_title: "Guide"
tome_minion_spells: "Din Minions' Trylleformularer" # Only in old-style levels.
tome_read_only_spells: "Kun-Lesbare Trylleformularer" # Only in old-style levels.
@ -322,30 +322,31 @@ module.exports = nativeDescription: "Norsk Bokmål", englishDescription: "Norweg
tip_first_language: "Den mest katastrofale tingen du noen sinne kan lære er ditt første programmeringsspråk. - Alan Kay"
tip_hardware_problem: "Q: Hvor mange programmerere trengs det for å skifte en lyspære? A: Inge, det er et hardware problem."
tip_hofstadters_law: "Hofstadters Lov: Ting tar alltid lenger tid enn du tror, selv når du tar Hofstadters Lov med i beregningen."
# tip_premature_optimization: "Premature optimization is the root of all evil. - Donald Knuth"
# tip_brute_force: "When in doubt, use brute force. - Ken Thompson"
# tip_extrapolation: "There are only two kinds of people: those that can extrapolate from incomplete data..."
# tip_superpower: "Coding is the closest thing we have to a superpower."
# tip_control_destiny: "In real open source, you have the right to control your own destiny. - Linus Torvalds"
# tip_no_code: "No code is faster than no code."
# tip_code_never_lies: "Code never lies, comments sometimes do. — Ron Jeffries"
# tip_reusable_software: "Before software can be reusable it first has to be usable."
# tip_optimization_operator: "Every language has an optimization operator. In most languages that operator is //"
# tip_lines_of_code: "Measuring programming progress by lines of code is like measuring aircraft building progress by weight. — Bill Gates"
# tip_source_code: "I want to change the world but they would not give me the source code."
# tip_javascript_java: "Java is to JavaScript what Car is to Carpet. - Chris Heilmann"
# tip_move_forward: "Whatever you do, keep moving forward. - Martin Luther King Jr."
# tip_google: "Have a problem you can't solve? Google it!"
# tip_adding_evil: "Adding a pinch of evil."
# tip_miss_lunch: "Anyone who has lost track of time when using a computer knows the propensity to dream, the urge to make dreams come true and the tendency to miss lunch. - Tim Berners-Lee"
tip_premature_optimization: "For tidlig optimalisering er roten til alt ondt - Donald Knuth"
tip_brute_force: "Når du er i tvil, bruk brute force - Ken Thompson"
tip_extrapolation: "Det finnes to typer mennesker: de som kan utlede ufullstendig data..."
tip_superpower: "Koding er det nærmeste vi kommer superkrefter."
tip_control_destiny: "I ekte åpen kildekode, har du rett til å kontrollere din egen skjebne. - Linus Torvalds"
tip_no_code: "Ingen kode er raskere enn ingen kode."
tip_code_never_lies: "Kode lyver aldri, kommentarer gjør det i blandt. — Ron Jeffries"
tip_reusable_software: "Før programvare kan være gjenbrukbart, må det først være brukbart."
tip_optimization_operator: "Hvert språk har en optimaliseringsoperator. I de fleste språk er den operatøren //"
tip_lines_of_code: "Å måle programmeringsfremgang ved hjelp av antall linjer kode er som å måle flybyggingsfremgang ved hjelp av vekt. - Bill Gates"
tip_source_code: "Jeg vil forandre verden, men de vil ikke gi meg kildekoden."
tip_javascript_java: "Java er for JavaScript, det bil er for teppe - Chris Heilman"
tip_move_forward: "Uansett hva du gjør, beveg deg fremover. - Martin Luther King Jr."
tip_google: "Har du et problem du ikke kan løse? Google det!"
tip_adding_evil: "Legger til en klype ondskap!"
tip_miss_lunch: "Alle de som har latt tiden gå fra seg når de de bruker en datamaskin kjenner til tilbøyligheten til å drømme, trangen til å drømme og tendensen til å gå glipp av lunsj. - Tim Berners-Lee"
# tip_hate_computers: "That's the thing about people who think they hate computers. What they really hate is lousy programmers. - Larry Niven"
game_menu:
inventory_tab: "Utstyr"
save_load_tab: "Lagre/Laste"
options_tab: "Innstillinger"
guide_tab: "Guide"
# guide_video_tutorial: "Video Tutorial"
# guide_tips: "Tips"
guide_video_tutorial: "Videoveiledning"
guide_tips: "Tips"
multiplayer_tab: "Flerspiller"
auth_tab: "Lag konto"
inventory_caption: "Utstyr helten din"
@ -354,26 +355,26 @@ module.exports = nativeDescription: "Norsk Bokmål", englishDescription: "Norweg
options_caption: "Velg innstillinger"
guide_caption: "Dokumentasjon og tips"
multiplayer_caption: "Spill med venner"
# auth_caption: "Save your progress."
auth_caption: "Lagre din fremgang."
# leaderboard:
# leaderboard: "Leaderboard"
# view_other_solutions: "View Other Solutions"
# scores: "Scores"
# top_solutions: "Top Solutions"
# day: "Today"
# week: "This Week"
# all: "All-Time"
# time: "Time"
# damage_taken: "Damage Taken"
# damage_dealt: "Damage Dealt"
# difficulty: "Difficulty"
# gold_collected: "Gold Collected"
leaderboard:
leaderboard: "Topplisten"
view_other_solutions: "Sen andre løsninger"
scores: "Poeng"
# top_players: "Top Players by"
day: "I dag"
week: "Denne uken"
all: "All tid"
time: "Tid"
damage_taken: "Skade tatt"
damage_dealt: "Skade gitt"
difficulty: "Vanskelighetsgrad"
gold_collected: "Gull samlet"
inventory:
choose_inventory: "Velg utstyr"
equipped_item: "I Bruk"
# required_purchase_title: "Required"
required_purchase_title: "Krav"
available_item: "Tilgjengelig"
restricted_title: "Ikke tilgjengelig"
should_equip: "(dobbel-klikk for å bruke)"
@ -393,43 +394,44 @@ module.exports = nativeDescription: "Norsk Bokmål", englishDescription: "Norweg
prompt_title: "Ikke nok juveler"
prompt_body: "Har du lyst på flere?"
prompt_button: "Til Butikken"
# recovered: "Previous gems purchase recovered. Please refresh the page."
recovered: "Tidligere juvelkjøp hentet. Vennligst last siden på nytt"
# or_subscribe: "Or 3500 gems/mo if you..."
# subscribe:
# comparison_blurb: "Sharpen your skills with a CodeCombat subscription!"
# feature1: "60+ basic levels across 4 worlds"
# feature2: "7 powerful <strong>new heroes</strong> with unique skills!"
# feature3: "30+ bonus levels"
# feature4: "<strong>3500 bonus gems</strong> every month!"
# feature5: "Video tutorials"
# feature6: "Premium email support"
# free: "Free"
# month: "month"
# subscribe_title: "Subscribe"
# unsubscribe: "Unsubscribe"
# confirm_unsubscribe: "Confirm Unsubscribe"
# never_mind: "Never Mind, I Still Love You"
# thank_you_months_prefix: "Thank you for supporting us these last"
# thank_you_months_suffix: "months."
# thank_you: "Thank you for supporting CodeCombat."
# sorry_to_see_you_go: "Sorry to see you go! Please let us know what we could have done better."
# unsubscribe_feedback_placeholder: "O, what have we done?"
# parent_button: "Ask your parent"
# parent_email_description: "We'll email them so they can buy you a CodeCombat subscription."
# parent_email_input_invalid: "Email address invalid."
# parent_email_input_label: "Parent email address"
# parent_email_input_placeholder: "Enter parent email"
# parent_email_send: "Send Email"
# parent_email_sent: "Email sent!"
# parent_email_title: "What's your parent's email?"
# parents: "For Parents"
# parents_title: "Your child will learn to code."
# parents_blurb1: "With CodeCombat, your child learns by writing real code. They start by learning simple commands, and progress to more advanced topics."
# parents_blurb2: "For $9.99 USD/mo, they get new challenges every week and personal email support from professional programmers."
# parents_blurb3: "No Risk: 100% money back guarantee, easy 1-click unsubscribe."
# stripe_description: "Monthly Subscription"
# subscription_required_to_play: "You'll need a subscription to play this level."
# unlock_help_videos: "Subscribe to unlock all video tutorials."
subscribe:
comparison_blurb: "Spiss dine kunnskaper med et CodeCombat abonnement!"
feature1: "60+ grunnleggende brett fordelt på 4 verdener"
feature2: "7 kraftfulle <strong>nye helter</strong> med unike ferdigheter!"
feature3: "30+ bonusbrett"
feature4: "<strong>3500 bonusjuveler</strong> hver måned!"
feature5: "Videoveiledninger"
feature6: "Premium e-poststøtte"
free: "Gratis"
month: "måned"
subscribe_title: "Abonnér"
unsubscribe: "Si opp abonnement"
confirm_unsubscribe: "Bekreft oppsigelse"
never_mind: "Ikke tenk på det, jeg elsker deg for det"
thank_you_months_prefix: "Takk for at du støttet oss de siste"
thank_you_months_suffix: "månedene."
thank_you: "Takk for at du støttet CodeCombat."
sorry_to_see_you_go: "Leit at du forlater oss! Vennligst gi oss beskjed om hva vi kunne gjort bedre."
unsubscribe_feedback_placeholder: "O, hva har vi gjort?"
parent_button: "Spør din forelder"
parent_email_description: "Vi vil sende de e-post, slik at de kan kjøpe et CodeCombat abonnement til deg."
parent_email_input_invalid: "E-postadressen er ugyldig."
parent_email_input_label: "Forelders e-postadresse"
parent_email_input_placeholder: "Skriv forelders e-postadresse"
parent_email_send: "Send e-post"
parent_email_sent: "E-post sendt!"
parent_email_title: "Hva er din forelders e-postadresse?"
parents: "For foreldre"
parents_title: "Barnet ditt vil lære å kode."
parents_blurb1: "Med CodeCombat vil dine barn lære seg å skrive ekte kode. De begynner med enkle kommandoer og går videre til mer avanserte emner."
parents_blurb2: "For $9.99 USD/mo, vil de få nye utfordringer hver uke og personlig e-poststøtte fra profesjonelle programmerere."
parents_blurb3: "Ingen risiko: 100% pengene tilbake-garanti, kun et klikk for å si opp abonnementet."
stripe_description: "Månedlig abonnement"
subscription_required_to_play: "Du trenger abonnement for å spille dette nivået."
unlock_help_videos: "Abonnér for å låse opp alle videoveiledningene."
choose_hero:
choose_hero: "Velg Din Helt"
@ -513,12 +515,12 @@ module.exports = nativeDescription: "Norsk Bokmål", englishDescription: "Norweg
why_paragraph_2_prefix: "Det er det programmering handler om. Det må være gøy. Ikke gøy som i"
why_paragraph_2_italic: "jippi et merke"
why_paragraph_2_center: "men gøy som i"
why_paragraph_2_italic_caps: "NEI MOR JEG MÅ FULLFØRE DETTE BRETTET!"
why_paragraph_2_suffix: "Det er derfor CodeCombat er et flerspiller spill, ikke et spillaktig programmeringskurs. Vi slutter ikke før du ikke klarer å slutte men i denne sammenhengen er det en god ting."
why_paragraph_2_italic_caps: "NEI MAMMA JEG MÅ FULLFØRE DETTE BRETTET!"
why_paragraph_2_suffix: "Det er derfor CodeCombat er et flerspiller-spill, ikke et spillaktig programmeringskurs. Vi slutter ikke før du ikke klarer å slutte men i denne sammenhengen er det en god ting."
why_paragraph_3: "Hvis du skal bli avhengig av et spill, bli avhengig av dette og bli en av trollmennene i den nye teknologiske tidsalderen."
press_title: "Bloggere/Presse"
press_paragraph_1_prefix: "Har du lyst til å skrive om oss? Last gjerne ned og bruk alle ressursene i vår"
press_paragraph_1_link: "presse pakke"
press_paragraph_1_link: "pressepakke"
press_paragraph_1_suffix: ". Alle logoer og bilder kan brukes uten å kontakte oss direkte."
team: "Teamet"
george_title: "Adm.dir."
@ -528,54 +530,54 @@ module.exports = nativeDescription: "Norsk Bokmål", englishDescription: "Norweg
nick_title: "Programmerer"
nick_blurb: "Motivasjonsguru"
michael_title: "Programmerer"
michael_blurb: "System Administrator"
michael_blurb: "Systemadministrator"
matt_title: "Programmerer"
matt_blurb: "Syklist"
# teachers:
# title: "CodeCombat for Teachers"
# preparation_title: "Preparation"
# preparation_1: "CodeCombat is free to play for the core level progression and does not require students to sign up. We encourage teachers to"
# preparation_play_campaign: "play through the campaign"
# preparation_2: "to try it out, but the only thing you absolutely need to do to be ready is ensure students have access to a computer."
# preparation_3: "It is not necessary for teachers to be comfortable with computer science concepts for students to have fun learning with CodeCombat."
# violent_title: "Is it violent?"
# violent_1: "We get this from teachers a lot due to our name. Although CodeCombat does contain cartoon violence, there is nothing graphic in either the visuals or language."
# violent_2: "If you are comfortable having your students play Angry Birds, you will be comfortable with CodeCombat."
# for_girls_title: "Is it for girls?"
# for_girls_1: "There are three game modes in CodeCombat: building, puzzles, and combat. We have intentionally designed each to appeal to both boys and girls and think that the building and puzzle levels especially differentiate the game from violent triple A titles that repel female players."
# what_cover_title: "What do we cover?"
# what_cover_1: "There are 20 levels in the Hour of Code tutorial that teach and reinforce 6 specific computer science concepts:"
# what_cover_notation_1: "Formal notation"
# what_cover_notation_2: "- builds an understanding of the importance of syntax in programming."
# what_cover_methods_1: "Calling methods"
# what_cover_methods_2: "- familiarizes students with the syntax of object-oriented method calls."
# what_cover_parameters_1: "Parameters"
# what_cover_parameters_2: "- trains how to pass parameters to functions."
# what_cover_strings_1: "Strings"
# what_cover_strings_2: "- teaches students about string notation and passing strings as parameters."
# what_cover_loops_1: "Loops"
teachers:
title: "CodeCombat for lærere"
preparation_title: "Forberdelser"
preparation_1: "CodeCombat er gratis å spille for progresjon på kjernenivå, og krever ikke at elevene registrerer seg. Vi anbefaler lærere å"
preparation_play_campaign: "spill gjennom kampanjen"
preparation_2: "å forsøke det, men det eneste absolutte kravet er at elevene har tilgang til en datamaskin."
preparation_3: "Det er ikke nødvendig med datakyndige lærere for at elevene skal ha det gøy mens de lærer med CodeCombat."
violent_title: "Er det voldelig?"
violent_1: "Vi hører dette fra lærere en del på grunn av navnet. Selv om CodeCombat inneholder tegneserievold, er det ikke noe grafisk i hverken det visuelle eller i språket."
violent_2: "Hvis du er komfortabel med at elevene spille Angry Birds, vil du være komfortabel med CodeCombat."
for_girls_title: "Er det for jenter?"
for_girls_1: "Det er tre spillmodus i CodeCombat: bygging, puslespill og angrep. Vi har med vilje utformet hver av de for å appelere til både gutter og jenter, og tror at bygge- og puslebrettene især skiller spillet fra voldelige spill som driver bort kvinnelige spillere."
what_cover_title: "Hva dekker vi?"
what_cover_1: "Det er 20 nivåer i Hour of Code-opplæringen som lærer og forsterker 6 konkrete konsepter innenfor informatikk:"
what_cover_notation_1: "Formell notasjon"
what_cover_notation_2: "- bygger en forståelse for viktigheten av syntaks i programmering."
what_cover_methods_1: "Å kalle metoder"
what_cover_methods_2: "- gjør elevene kjent med syntaksen til objektorienterte metodekall."
what_cover_parameters_1: "Parametere"
what_cover_parameters_2: "- viser hvordan sende parametre til funksjoner."
what_cover_strings_1: "Strenger"
what_cover_strings_2: "- lærer elevene om strengnotasjon og å sende strenger som parametre."
what_cover_loops_1: "Løkker"
# what_cover_loops_2: "- develops the abstraction of designing short programs with loops."
# what_cover_variables_1: "Variables"
# what_cover_variables_2: "- adds the skill of referencing values that change over time."
# what_cover_2: "Students may continue past level 20, depending on their speed and interest, to learn two additional concepts in later levels:"
what_cover_variables_1: "Variabler"
what_cover_variables_2: "- legger til kunnskapen om å referere til verdier som kan forandres over tid."
what_cover_2: "Elevene kan fortsette forbi brett 20 avhengig av hastigheten og interessen, for å lære to tilleggskonsepter i senere brett:"
# what_cover_logic_1: "Conditional logic"
# what_cover_logic_2: "- when and how to use if/else to control in-game outcomes."
# what_cover_input_1: "Handling player input"
# what_cover_input_2: "- responding to input events to create a user interface."
# sys_requirements_title: "System Requirements"
# sys_requirements_1: "Because CodeCombat is a game, it is more intensive for computers to run smoothly than video or written tutorials. We have optimized it to run quickly on all modern browsers and on older machines so that everyone can play. That said, here are our suggestions for getting the most out of your Hour of Code experience:"
# sys_requirements_2: "Use newer versions of Chrome or Firefox."
# sys_requirements_3: "Although CodeCombat will work on browsers as old as IE9, the performance is not as good. Chrome is best."
# sys_requirements_4: "Use newer computers."
# sys_requirements_5: "Older computers, Chromebooks, and netbooks tend to have very few system resources, which makes for a less enjoyable experience. At least 2GB of RAM is required."
# sys_requirements_6: "Allow players to wear headphones/earbuds to hear the audio."
# sys_requirements_7: "We help players learn through voiceover and sound effects, which will make classrooms noisy and distracting."
what_cover_logic_2: "- når og hvordan bruke if/else for å kontrollere utfallet av spillet."
what_cover_input_1: "Håndtering av input fra spilleren."
what_cover_input_2: "- å reagere på input for å bygge et brukergrensesnitt."
sys_requirements_title: "Systemkrav"
sys_requirements_1: "Siden CodeCombat er et spill, er det mer intensivt for datamaskiner å kjøre jevnt enn opplæringsvideo eller -tekst. Vi har optimert det for å kjøre raskt på alle moderne nettlesere, og på eldre maskiner slik at alle kan spille. Når det er sagt, her følger våre anbefalinger for å gå mest ut av din Hour of Code:"
sys_requirements_2: "Bruk nye versjoner av Chrome eller Firefox."
sys_requirements_3: "Selv om CodeCombat virker på nettlesere så gamle som IE9, er ikke ytelsen like bra. Chrome er best."
sys_requirements_4: "Bruk nyere datamaskiner."
sys_requirements_5: "Eldre maskiner, Chromebooks, og tavler har ofte færre ressurser, noe som gir en dårligere opplevelse. Minst 2GB internminne er påkrevet."
sys_requirements_6: "La spillerne ha på øretelefoner for å høre lyden."
sys_requirements_7: "Vi hjelper spillerne å lære med voiceoverd og lydeffekter, noe som medfører at klasserommet blir bråkete."
versions:
save_version_title: "Lagre ny version"
new_major_version: "Ny hovedversjon"
# submitting_patch: "Submitting Patch..."
submitting_patch: "Sender inn patch..."
cla_prefix: "For å lagre endringer må du først akseptere vår"
cla_url: "CLA"
cla_suffix: "."
@ -587,15 +589,15 @@ module.exports = nativeDescription: "Norsk Bokmål", englishDescription: "Norweg
forum_prefix: "For allment tilgjengelige henvendelser, vennligst prøv "
forum_page: "forumet vårt"
forum_suffix: " i stedet."
# faq_prefix: "There's also a"
# faq: "FAQ"
# subscribe_prefix: "If you need help figuring out a level, please"
# subscribe: "buy a CodeCombat subscription"
# subscribe_suffix: "and we'll be happy to help you with your code."
# subscriber_support: "Since you're a CodeCombat subscriber, your email will get our priority support."
# screenshot_included: "Screenshot included."
# where_reply: "Where should we reply?"
send: "Send Tilbakemelding"
faq_prefix: "Det finnes også en"
faq: "OSS"
subscribe_prefix: "Hvis du trenger hjelp med å forstå en level, vennligst"
subscribe: "kjøp et abonnement på CodeCombat"
subscribe_suffix: "og vi hjelper deg gjerne med koden din."
subscriber_support: "Siden du er en CodeCombat-abonnent, vil din e-post få fortrinn hos kundestøtte."
screenshot_included: "Skjermbilde vedlagt."
where_reply: "Hvor skal vi sende svaret?"
send: "Send tilbakemelding"
contact_candidate: "Kontakt kandidat" # Deprecated
# recruitment_reminder: "Use this form to reach out to candidates you are interested in interviewing. Remember that CodeCombat charges 15% of first-year salary. The fee is due upon hiring the employee and is refundable for 90 days if the employee does not remain employed. Part time, remote, and contract employees are free, as are interns." # Deprecated
@ -646,11 +648,11 @@ module.exports = nativeDescription: "Norsk Bokmål", englishDescription: "Norweg
run_code: "Kjør koden."
run_real_time: "Kjør i sanntid."
continue_script: "Fortsett forbi det kjørende skriptet."
skip_scripts: "Hopp over alle skrip som kan hoppes over."
skip_scripts: "Hopp over alle skript som kan hoppes over."
toggle_playback: "Play/Pause."
scrub_playback: "Spol tiden frem og tilbake"
single_scrub_playback: "Spol tiden frem og tilbake, steg for steg"
# scrub_execution: "Scrub through current spell execution."
scrub_execution: "Spol gjennom gjeldende trylleformular-kjøring."
toggle_debug: "Skru på/av feilrettingsvindu"
toggle_grid: "Skru på/av rutenett"
toggle_pathfinding: "Skru på/av stifinnervindu"
@ -678,22 +680,22 @@ module.exports = nativeDescription: "Norsk Bokmål", englishDescription: "Norweg
classes:
archmage_title: "Erketrollmann"
archmage_title_description: "(Koder)"
# archmage_summary: "If you are a developer interested in coding educational games, become an archmage to help us build CodeCombat!"
archmage_summary: "Hvis du er en utvikler som er interessert i å lage utdanningsrettede spill, bli en erketrollmann, og hjelp oss bygge CodeCombat!"
artisan_title: "Artisan"
artisan_title_description: "(Brettbygger)"
# artisan_summary: "Build and share levels for you and your friends to play. Become an Artisan to learn the art of teaching others to program."
artisan_summary: "Bygg og del brett som du og vennene dine kan spille. Bli en Artisan for å lære kunsten å lære andre å programmere."
adventurer_title: "Eventyrer"
adventurer_title_description: "(Spilltester)"
# adventurer_summary: "Get our new levels (even our subscriber content) for free one week early and help us work out bugs before our public release."
adventurer_summary: "Få våre nye brett (til-og-med innhold for abonnenter) gratis, en uke tidligere, og hjelp oss finne og fjerne feil før de blir gjort tilgjengelige for alle."
scribe_title: "Skriver"
scribe_title_description: "(Artikkelforfatter)"
# scribe_summary: "Good code needs good documentation. Write, edit, and improve the docs read by millions of players across the globe."
scribe_summary: "God kode trenger god dokumentasjon. Skriv, rediger, og forbedre dok'en som leses av millioner av spillere, verden over."
diplomat_title: "Diplomat"
diplomat_title_description: "(Oversetter)"
# diplomat_summary: "CodeCombat is localized in 45+ languages by our Diplomats. Help us out and contribute translations."
diplomat_summary: "CodeCombat er oversatt til 45+ språk av våre diplomater. Hjelp oss ved å bidra med oversettelser."
ambassador_title: "Ambassadør"
ambassador_title_description: "(Brukerstøtte)"
# ambassador_summary: "Tame our forum users and provide direction for those with questions. Our ambassadors represent CodeCombat to the world."
ambassador_summary: "Temm våre forumbrukere og tilby hjelp for de med spørsmål. Våre ambassadører representerer CodeCombat ute i verden."
editor:
main_title: "CodeCombat Editorer"
@ -705,22 +707,22 @@ module.exports = nativeDescription: "Norsk Bokmål", englishDescription: "Norweg
revert: "Tilbakestill"
revert_models: "Tilbakestill Modeller"
pick_a_terrain: "Velg Terreng"
# dungeon: "Dungeon"
# indoor: "Indoor"
# desert: "Desert"
# grassy: "Grassy"
# small: "Small"
# large: "Large"
# fork_title: "Fork New Version"
# fork_creating: "Creating Fork..."
dungeon: "Grotte"
indoor: "Innendørs"
desert: "Ørken"
grassy: "Gresset"
small: "Liten"
large: "Stor"
fork_title: "Lag ny forgrening"
fork_creating: "Lager forgrening..."
generate_terrain: "Generer Terreng"
more: "Mer"
wiki: "Wiki"
# live_chat: "Live Chat"
# thang_main: "Main"
thang_main: "Hoved"
# thang_spritesheets: "Spritesheets"
# thang_colors: "Colors"
# level_some_options: "Some Options?"
thang_colors: "Farger"
level_some_options: "Noen valg?"
level_tab_thangs: "Thangs"
level_tab_scripts: "Skript"
level_tab_settings: "Innstillinger"
@ -732,11 +734,11 @@ module.exports = nativeDescription: "Norsk Bokmål", englishDescription: "Norweg
level_tab_thangs_conditions: "Utgangsforhold"
level_tab_thangs_add: "Legg til Thangs"
add_components: "Legg til komponenter"
component_configs: "Komponent konfigurasjoner"
component_configs: "Komponentoppsett"
config_thang: "Dobbeltklikk for å konfigurere en thang"
delete: "Slett"
duplicate: "Kopier"
stop_duplicate: "Stopp Duplikater"
stop_duplicate: "Stopp duplikat"
rotate: "Rotér"
level_settings_title: "Innstillinger"
level_component_tab_title: "Gjeldende Komponenter"
@ -747,7 +749,7 @@ module.exports = nativeDescription: "Norsk Bokmål", englishDescription: "Norweg
level_components_title: "Tilbake til alle Thangs"
level_components_type: "Type"
level_component_edit_title: "Rediger Component"
level_component_config_schema: "Config Schema"
level_component_config_schema: "Config-skjema"
level_component_settings: "Innstillinger"
level_system_edit_title: "Rediger System"
create_system_title: "Lag Nytt System"
@ -767,10 +769,10 @@ module.exports = nativeDescription: "Norsk Bokmål", englishDescription: "Norweg
achievement_search_title: "Søk i Prestasjoner"
read_only_warning2: "Merk: Du kan ikke lagre endringene fordi du ikke er logget inn."
no_achievements: "Ingen prestasjoner er lagt til på dette brettet ennå."
achievement_query_misc: "Oppnådde nøkkelmål av miscellanea"
achievement_query_misc: "Oppnådde nøkkelmål av diverse"
achievement_query_goals: "Oppnådde nøkkelmål"
level_completion: "Komplett Nivå"
pop_i18n: "Poppuler I18N"
pop_i18n: "Fullfør I18N"
tasks: "Oppgaver"
article:
@ -779,7 +781,7 @@ module.exports = nativeDescription: "Norsk Bokmål", englishDescription: "Norweg
contribute:
page_title: "Bidrag"
intro_blurb: "CodeCombat er 100% åpen kildekode! Hundrevis av dedikerte spillere har hjulpet oss å bygge spillet til det det har blitt i dag. Foren deg med oss og bli med og skrive det neste kapittelet i CodeCombat sin søken etter å lære hele verden koding!"
intro_blurb: "CodeCombat er 100% åpen kildekode! Hundrevis av dedikerte spillere har hjulpet oss å bygge spillet til det det er blitt i dag. Foren deg med oss og bli med og skriv neste kapittel i CodeCombat sin søken etter å lære hele verden koding!"
alert_account_message_intro: "Heisann!"
alert_account_message: "For å abonnere på klasse-eposter må du være logget inn først."
archmage_introduction: "En av de beste tingene med å lage spill er at det bestaår av så mye forskjellig. Grafikk, lyd, sanntidsnettverk, sosiale nettverk, og selvfølgelig mange av de vanlige aspektene ved programmering, fra lav-nivå database drift og server administrasjon til design og bygging av brukergrensesnitt. Det er mye å gjøre og hvis du er en erfaren utvikler som har lyst til å dykke ned i de tekniske detaljene i CodeCombat, da er dette kanskje klassen for deg. Vi vil veldig gjerne ha din hjelp til å lage det beste programmeringsspillet noensinne."
@ -876,11 +878,11 @@ module.exports = nativeDescription: "Norsk Bokmål", englishDescription: "Norweg
no_ranked_matches_post: " laget! Spill mot noen motstandere og kom tilbake hit etterpå for å få spillet ditt rangert."
choose_opponent: "Velg en motstander"
select_your_language: "Velg språk!"
tutorial_play: "Spill opplæring"
tutorial_play: "Spill opplæringsspill"
tutorial_recommended: "Anbefalt hvis du ikke har spilt før"
tutorial_skip: "Hopp over opplæring"
tutorial_not_sure: "Usikker på hva som foregår?"
tutorial_play_first: "Spill opplæringen først."
tutorial_play_first: "Spill opplæringsspillet først."
simple_ai: "Enkel AI"
warmup: "Oppvarming"
friends_playing: "Venner som spiller"
@ -916,13 +918,13 @@ module.exports = nativeDescription: "Norsk Bokmål", englishDescription: "Norweg
achievements:
last_earned: "Sist oppnådd"
amount_achieved: "Beløp"
amount_achieved: "Mengde"
achievement: "Prestasjon"
category_contributor: "Bidragsyter"
category_ladder: "Stige"
category_level: "Nivå"
category_level: "Brett"
category_miscellaneous: "Forskjellig"
category_levels: "Nivåer"
category_levels: "Brett"
category_undefined: "Ukategorisert"
current_xp_prefix: ""
current_xp_postfix: " totalt"
@ -964,19 +966,19 @@ module.exports = nativeDescription: "Norsk Bokmål", englishDescription: "Norweg
timeout: "Tidsavbrudd på server"
conflict: "Ressurskonflikt."
bad_input: "Feil i inndata"
server_error: "Server feil."
server_error: "Serverfeil."
unknown: "Ukjent feil."
resources:
sessions: "Sesjoner"
your_sessions: "Dine sesjoner"
level: "Nivå"
social_network_apis: "Sosiale Nettverk APIer"
facebook_status: "Facebook Status"
facebook_friends: "Facebook Venner"
facebook_friend_sessions: "Facebook venners Sesjoner"
gplus_friends: "G+ Venner"
gplus_friend_sessions: "G+ Venners Sesjoner"
social_network_apis: "Sosiale Nettverk-APIer"
facebook_status: "Facebook status"
facebook_friends: "Facebook venner"
facebook_friend_sessions: "Facebook venners sesjoner"
gplus_friends: "G+ venner"
gplus_friend_sessions: "G+ venners sesjoner"
leaderboard: "Poengtavle"
user_schema: "Brukerskjema"
user_profile: "Brukerprofil"
@ -991,7 +993,7 @@ module.exports = nativeDescription: "Norsk Bokmål", englishDescription: "Norweg
thang: "Thang"
thangs: "Thangs"
level_session: "Din sesjon"
opponent_session: "Motstanders Sesjon"
opponent_session: "Motstanders sesjon"
article: "Artikkel"
user_names: "Brukernavn"
thang_names: "Thang Navn"
@ -999,7 +1001,7 @@ module.exports = nativeDescription: "Norsk Bokmål", englishDescription: "Norweg
top_simulators: "Topp Simulatorer"
source_document: "Kildedokument"
document: "Dokument"
sprite_sheet: "Sprite Ark"
sprite_sheet: "Sprite-ark"
employers: "Arbeidsgivere"
candidates: "Kandidater"
candidate_sessions: "Kandidat Sesjoner"
@ -1010,10 +1012,10 @@ module.exports = nativeDescription: "Norsk Bokmål", englishDescription: "Norweg
heroes: "Helter"
achievement: "Prestasjon"
clas: "CLAer"
play_counts: "Spill Tellinger"
play_counts: "Spillteller"
feedback: "Tilbakemelding"
payment_info: "Betalingsinformasjon"
# campaigns: "Campaigns"
campaigns: "Kampanjer"
delta:
added: "Opprettet"

View file

@ -95,7 +95,7 @@ module.exports = nativeDescription: "Nederlands (België)", englishDescription:
# campaign_classic_algorithms_description: "... in which you learn the most popular algorithms in Computer Science."
# share_progress_modal:
# blurb: "Youre making great progress! Tell someone how much you've learned with CodeCombat."
# blurb: "Youre making great progress! Tell someone how much you've learned with CodeCombat."
# email_invalid: "Email address invalid."
# form_blurb: "Enter their email below and well show them!"
# form_label: "Email Address"
@ -338,6 +338,7 @@ module.exports = nativeDescription: "Nederlands (België)", englishDescription:
# tip_google: "Have a problem you can't solve? Google it!"
# tip_adding_evil: "Adding a pinch of evil."
# tip_miss_lunch: "Anyone who has lost track of time when using a computer knows the propensity to dream, the urge to make dreams come true and the tendency to miss lunch. - Tim Berners-Lee"
# tip_hate_computers: "That's the thing about people who think they hate computers. What they really hate is lousy programmers. - Larry Niven"
game_menu:
inventory_tab: "Inventaris"
@ -360,7 +361,7 @@ module.exports = nativeDescription: "Nederlands (België)", englishDescription:
# leaderboard: "Leaderboard"
# view_other_solutions: "View Other Solutions"
# scores: "Scores"
# top_solutions: "Top Solutions"
# top_players: "Top Players by"
# day: "Today"
# week: "This Week"
# all: "All-Time"
@ -394,6 +395,7 @@ module.exports = nativeDescription: "Nederlands (België)", englishDescription:
prompt_body: "Wil je er meer verkrijgen?"
prompt_button: "Ga binnen in de winkel"
# recovered: "Previous gems purchase recovered. Please refresh the page."
# or_subscribe: "Or 3500 gems/mo if you..."
subscribe:
# comparison_blurb: "Sharpen your skills with a CodeCombat subscription!"

View file

@ -95,7 +95,7 @@ module.exports = nativeDescription: "Nederlands (Nederland)", englishDescription
campaign_classic_algorithms_description: "... Waarin je de meest populaire algorithmes van de informatica leert."
# share_progress_modal:
# blurb: "Youre making great progress! Tell someone how much you've learned with CodeCombat."
# blurb: "Youre making great progress! Tell someone how much you've learned with CodeCombat."
# email_invalid: "Email address invalid."
# form_blurb: "Enter their email below and well show them!"
# form_label: "Email Address"
@ -338,6 +338,7 @@ module.exports = nativeDescription: "Nederlands (Nederland)", englishDescription
# tip_google: "Have a problem you can't solve? Google it!"
# tip_adding_evil: "Adding a pinch of evil."
# tip_miss_lunch: "Anyone who has lost track of time when using a computer knows the propensity to dream, the urge to make dreams come true and the tendency to miss lunch. - Tim Berners-Lee"
# tip_hate_computers: "That's the thing about people who think they hate computers. What they really hate is lousy programmers. - Larry Niven"
game_menu:
inventory_tab: "Inventaris"
@ -360,7 +361,7 @@ module.exports = nativeDescription: "Nederlands (Nederland)", englishDescription
# leaderboard: "Leaderboard"
# view_other_solutions: "View Other Solutions"
# scores: "Scores"
# top_solutions: "Top Solutions"
# top_players: "Top Players by"
# day: "Today"
# week: "This Week"
# all: "All-Time"
@ -394,6 +395,7 @@ module.exports = nativeDescription: "Nederlands (Nederland)", englishDescription
prompt_body: "Wil je meer krijgen?"
prompt_button: "Naar de winkel"
# recovered: "Previous gems purchase recovered. Please refresh the page."
# or_subscribe: "Or 3500 gems/mo if you..."
subscribe:
# comparison_blurb: "Sharpen your skills with a CodeCombat subscription!"

View file

@ -1,4 +1,4 @@
module.exports = nativeDescription: "Norwegian Nynorsk", englishDescription: "Norwegian", translation:
module.exports = nativeDescription: "Norsk Nynorsk", englishDescription: "Norwegian (Nynorsk)", translation:
# home:
# slogan: "Learn to Code by Playing a Game"
# no_ie: "CodeCombat does not run in Internet Explorer 8 or older. Sorry!" # Warning that only shows up in IE8 and older
@ -95,7 +95,7 @@ module.exports = nativeDescription: "Norwegian Nynorsk", englishDescription: "No
# campaign_classic_algorithms_description: "... in which you learn the most popular algorithms in Computer Science."
# share_progress_modal:
# blurb: "Youre making great progress! Tell someone how much you've learned with CodeCombat."
# blurb: "Youre making great progress! Tell someone how much you've learned with CodeCombat."
# email_invalid: "Email address invalid."
# form_blurb: "Enter their email below and well show them!"
# form_label: "Email Address"
@ -338,6 +338,7 @@ module.exports = nativeDescription: "Norwegian Nynorsk", englishDescription: "No
# tip_google: "Have a problem you can't solve? Google it!"
# tip_adding_evil: "Adding a pinch of evil."
# tip_miss_lunch: "Anyone who has lost track of time when using a computer knows the propensity to dream, the urge to make dreams come true and the tendency to miss lunch. - Tim Berners-Lee"
# tip_hate_computers: "That's the thing about people who think they hate computers. What they really hate is lousy programmers. - Larry Niven"
# game_menu:
# inventory_tab: "Inventory"
@ -360,7 +361,7 @@ module.exports = nativeDescription: "Norwegian Nynorsk", englishDescription: "No
# leaderboard: "Leaderboard"
# view_other_solutions: "View Other Solutions"
# scores: "Scores"
# top_solutions: "Top Solutions"
# top_players: "Top Players by"
# day: "Today"
# week: "This Week"
# all: "All-Time"
@ -394,6 +395,7 @@ module.exports = nativeDescription: "Norwegian Nynorsk", englishDescription: "No
# prompt_body: "Do you want to get more?"
# prompt_button: "Enter Shop"
# recovered: "Previous gems purchase recovered. Please refresh the page."
# or_subscribe: "Or 3500 gems/mo if you..."
# subscribe:
# comparison_blurb: "Sharpen your skills with a CodeCombat subscription!"

File diff suppressed because it is too large Load diff

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@ -95,7 +95,7 @@ module.exports = nativeDescription: "język polski", englishDescription: "Polish
campaign_classic_algorithms_description: "... gdzie nauczysz się najpopularniejszych alogrytmów w Informatyce."
# share_progress_modal:
# blurb: "Youre making great progress! Tell someone how much you've learned with CodeCombat."
# blurb: "Youre making great progress! Tell someone how much you've learned with CodeCombat."
# email_invalid: "Email address invalid."
# form_blurb: "Enter their email below and well show them!"
# form_label: "Email Address"
@ -338,6 +338,7 @@ module.exports = nativeDescription: "język polski", englishDescription: "Polish
# tip_google: "Have a problem you can't solve? Google it!"
# tip_adding_evil: "Adding a pinch of evil."
# tip_miss_lunch: "Anyone who has lost track of time when using a computer knows the propensity to dream, the urge to make dreams come true and the tendency to miss lunch. - Tim Berners-Lee"
# tip_hate_computers: "That's the thing about people who think they hate computers. What they really hate is lousy programmers. - Larry Niven"
game_menu:
inventory_tab: "Ekwipunek"
@ -360,7 +361,7 @@ module.exports = nativeDescription: "język polski", englishDescription: "Polish
# leaderboard: "Leaderboard"
# view_other_solutions: "View Other Solutions"
# scores: "Scores"
# top_solutions: "Top Solutions"
# top_players: "Top Players by"
# day: "Today"
# week: "This Week"
# all: "All-Time"
@ -394,6 +395,7 @@ module.exports = nativeDescription: "język polski", englishDescription: "Polish
# prompt_body: "Do you want to get more?"
# prompt_button: "Enter Shop"
# recovered: "Previous gems purchase recovered. Please refresh the page."
# or_subscribe: "Or 3500 gems/mo if you..."
# subscribe:
# comparison_blurb: "Sharpen your skills with a CodeCombat subscription!"

View file

@ -95,7 +95,7 @@ module.exports = nativeDescription: "Português do Brasil", englishDescription:
campaign_classic_algorithms_description: "...onde você aprende os algoritmos mais conhecidos em Ciência da Computação."
# share_progress_modal:
# blurb: "Youre making great progress! Tell someone how much you've learned with CodeCombat."
# blurb: "Youre making great progress! Tell someone how much you've learned with CodeCombat."
# email_invalid: "Email address invalid."
# form_blurb: "Enter their email below and well show them!"
# form_label: "Email Address"
@ -338,6 +338,7 @@ module.exports = nativeDescription: "Português do Brasil", englishDescription:
# tip_google: "Have a problem you can't solve? Google it!"
# tip_adding_evil: "Adding a pinch of evil."
# tip_miss_lunch: "Anyone who has lost track of time when using a computer knows the propensity to dream, the urge to make dreams come true and the tendency to miss lunch. - Tim Berners-Lee"
# tip_hate_computers: "That's the thing about people who think they hate computers. What they really hate is lousy programmers. - Larry Niven"
game_menu:
inventory_tab: "Inventário"
@ -360,7 +361,7 @@ module.exports = nativeDescription: "Português do Brasil", englishDescription:
# leaderboard: "Leaderboard"
# view_other_solutions: "View Other Solutions"
# scores: "Scores"
# top_solutions: "Top Solutions"
# top_players: "Top Players by"
# day: "Today"
# week: "This Week"
# all: "All-Time"
@ -394,6 +395,7 @@ module.exports = nativeDescription: "Português do Brasil", englishDescription:
prompt_body: "Você quer conseguir mais gemas?"
prompt_button: "Entrar na loja"
recovered: "Gems de compras anteriores Recuperadas. Por favor atualize a pagina."
# or_subscribe: "Or 3500 gems/mo if you..."
subscribe:
# comparison_blurb: "Sharpen your skills with a CodeCombat subscription!"

View file

@ -338,6 +338,7 @@ module.exports = nativeDescription: "Português (Portugal)", englishDescription:
tip_google: "Tens um problema que não consegues resolver? Vai ao Google!"
tip_adding_evil: "A acrescentar uma pitada de mal."
tip_miss_lunch: "Qualquer pessoa que tenha perdido a noção do tempo aquando do uso de um computador sabe a propensão para sonhar, a pressa de tornar os sonhos realidade e a tendência de esquecer o almoço. - Tim Berners-Lee"
# tip_hate_computers: "That's the thing about people who think they hate computers. What they really hate is lousy programmers. - Larry Niven"
game_menu:
inventory_tab: "Inventário"
@ -360,7 +361,7 @@ module.exports = nativeDescription: "Português (Portugal)", englishDescription:
leaderboard: "Tabela de Classificação"
view_other_solutions: "Ver Outras Soluções"
scores: "Pontuações"
top_solutions: "Melhores Soluções"
# top_players: "Top Players by"
day: "Hoje"
week: "Esta Semana"
all: "Sempre"
@ -394,6 +395,7 @@ module.exports = nativeDescription: "Português (Portugal)", englishDescription:
prompt_body: "Queres obter mais?"
prompt_button: "Entra na Loja"
recovered: "Recuperada a compra de gemas anterior. Por favor atualiza a página."
# or_subscribe: "Or 3500 gems/mo if you..."
subscribe:
comparison_blurb: "Aperfeiçoa as tuas habilidades com uma subscrição do CodeCombat!"

View file

@ -95,7 +95,7 @@ module.exports = nativeDescription: "limba română", englishDescription: "Roman
# campaign_classic_algorithms_description: "... in which you learn the most popular algorithms in Computer Science."
# share_progress_modal:
# blurb: "Youre making great progress! Tell someone how much you've learned with CodeCombat."
# blurb: "Youre making great progress! Tell someone how much you've learned with CodeCombat."
# email_invalid: "Email address invalid."
# form_blurb: "Enter their email below and well show them!"
# form_label: "Email Address"
@ -338,6 +338,7 @@ module.exports = nativeDescription: "limba română", englishDescription: "Roman
# tip_google: "Have a problem you can't solve? Google it!"
# tip_adding_evil: "Adding a pinch of evil."
# tip_miss_lunch: "Anyone who has lost track of time when using a computer knows the propensity to dream, the urge to make dreams come true and the tendency to miss lunch. - Tim Berners-Lee"
# tip_hate_computers: "That's the thing about people who think they hate computers. What they really hate is lousy programmers. - Larry Niven"
game_menu:
# inventory_tab: "Inventory"
@ -360,7 +361,7 @@ module.exports = nativeDescription: "limba română", englishDescription: "Roman
# leaderboard: "Leaderboard"
# view_other_solutions: "View Other Solutions"
# scores: "Scores"
# top_solutions: "Top Solutions"
# top_players: "Top Players by"
# day: "Today"
# week: "This Week"
# all: "All-Time"
@ -394,6 +395,7 @@ module.exports = nativeDescription: "limba română", englishDescription: "Roman
# prompt_body: "Do you want to get more?"
# prompt_button: "Enter Shop"
# recovered: "Previous gems purchase recovered. Please refresh the page."
# or_subscribe: "Or 3500 gems/mo if you..."
# subscribe:
# comparison_blurb: "Sharpen your skills with a CodeCombat subscription!"

View file

@ -95,7 +95,7 @@ module.exports = nativeDescription: "русский", englishDescription: "Russi
campaign_classic_algorithms_description: "... которые чаще всего встречаются в копьютерных науках."
# share_progress_modal:
# blurb: "Youre making great progress! Tell someone how much you've learned with CodeCombat."
# blurb: "Youre making great progress! Tell someone how much you've learned with CodeCombat."
# email_invalid: "Email address invalid."
# form_blurb: "Enter their email below and well show them!"
# form_label: "Email Address"
@ -338,6 +338,7 @@ module.exports = nativeDescription: "русский", englishDescription: "Russi
# tip_google: "Have a problem you can't solve? Google it!"
# tip_adding_evil: "Adding a pinch of evil."
# tip_miss_lunch: "Anyone who has lost track of time when using a computer knows the propensity to dream, the urge to make dreams come true and the tendency to miss lunch. - Tim Berners-Lee"
# tip_hate_computers: "That's the thing about people who think they hate computers. What they really hate is lousy programmers. - Larry Niven"
game_menu:
inventory_tab: "Инвентарь"
@ -360,7 +361,7 @@ module.exports = nativeDescription: "русский", englishDescription: "Russi
leaderboard: "Таблица лидеров"
view_other_solutions: "Посмотреть другие решения"
scores: "Рейтинг"
top_solutions: "Лучшие решения"
# top_players: "Top Players by"
day: "Сегодня"
week: "На этой неделе"
all: "За все время"
@ -394,6 +395,7 @@ module.exports = nativeDescription: "русский", englishDescription: "Russi
prompt_body: "Хотите еще?"
prompt_button: "Войти в магазин"
recovered: "Предыдущие покупки самоцветов восстановлены. Пожалуйста, обновите страницу."
# or_subscribe: "Or 3500 gems/mo if you..."
subscribe:
comparison_blurb: "Отточите свое мастерство багодаря подписке на CodeCombat!"

View file

@ -95,7 +95,7 @@ module.exports = nativeDescription: "slovenčina", englishDescription: "Slovak",
# campaign_classic_algorithms_description: "... in which you learn the most popular algorithms in Computer Science."
# share_progress_modal:
# blurb: "Youre making great progress! Tell someone how much you've learned with CodeCombat."
# blurb: "Youre making great progress! Tell someone how much you've learned with CodeCombat."
# email_invalid: "Email address invalid."
# form_blurb: "Enter their email below and well show them!"
# form_label: "Email Address"
@ -338,6 +338,7 @@ module.exports = nativeDescription: "slovenčina", englishDescription: "Slovak",
# tip_google: "Have a problem you can't solve? Google it!"
# tip_adding_evil: "Adding a pinch of evil."
# tip_miss_lunch: "Anyone who has lost track of time when using a computer knows the propensity to dream, the urge to make dreams come true and the tendency to miss lunch. - Tim Berners-Lee"
# tip_hate_computers: "That's the thing about people who think they hate computers. What they really hate is lousy programmers. - Larry Niven"
# game_menu:
# inventory_tab: "Inventory"
@ -360,7 +361,7 @@ module.exports = nativeDescription: "slovenčina", englishDescription: "Slovak",
# leaderboard: "Leaderboard"
# view_other_solutions: "View Other Solutions"
# scores: "Scores"
# top_solutions: "Top Solutions"
# top_players: "Top Players by"
# day: "Today"
# week: "This Week"
# all: "All-Time"
@ -394,6 +395,7 @@ module.exports = nativeDescription: "slovenčina", englishDescription: "Slovak",
# prompt_body: "Do you want to get more?"
# prompt_button: "Enter Shop"
# recovered: "Previous gems purchase recovered. Please refresh the page."
# or_subscribe: "Or 3500 gems/mo if you..."
# subscribe:
# comparison_blurb: "Sharpen your skills with a CodeCombat subscription!"

View file

@ -95,7 +95,7 @@ module.exports = nativeDescription: "slovenščina", englishDescription: "Sloven
# campaign_classic_algorithms_description: "... in which you learn the most popular algorithms in Computer Science."
# share_progress_modal:
# blurb: "Youre making great progress! Tell someone how much you've learned with CodeCombat."
# blurb: "Youre making great progress! Tell someone how much you've learned with CodeCombat."
# email_invalid: "Email address invalid."
# form_blurb: "Enter their email below and well show them!"
# form_label: "Email Address"
@ -338,6 +338,7 @@ module.exports = nativeDescription: "slovenščina", englishDescription: "Sloven
# tip_google: "Have a problem you can't solve? Google it!"
# tip_adding_evil: "Adding a pinch of evil."
# tip_miss_lunch: "Anyone who has lost track of time when using a computer knows the propensity to dream, the urge to make dreams come true and the tendency to miss lunch. - Tim Berners-Lee"
# tip_hate_computers: "That's the thing about people who think they hate computers. What they really hate is lousy programmers. - Larry Niven"
# game_menu:
# inventory_tab: "Inventory"
@ -360,7 +361,7 @@ module.exports = nativeDescription: "slovenščina", englishDescription: "Sloven
# leaderboard: "Leaderboard"
# view_other_solutions: "View Other Solutions"
# scores: "Scores"
# top_solutions: "Top Solutions"
# top_players: "Top Players by"
# day: "Today"
# week: "This Week"
# all: "All-Time"
@ -394,6 +395,7 @@ module.exports = nativeDescription: "slovenščina", englishDescription: "Sloven
# prompt_body: "Do you want to get more?"
# prompt_button: "Enter Shop"
# recovered: "Previous gems purchase recovered. Please refresh the page."
# or_subscribe: "Or 3500 gems/mo if you..."
# subscribe:
# comparison_blurb: "Sharpen your skills with a CodeCombat subscription!"

View file

@ -95,7 +95,7 @@ module.exports = nativeDescription: "српски", englishDescription: "Serbian
# campaign_classic_algorithms_description: "... in which you learn the most popular algorithms in Computer Science."
# share_progress_modal:
# blurb: "Youre making great progress! Tell someone how much you've learned with CodeCombat."
# blurb: "Youre making great progress! Tell someone how much you've learned with CodeCombat."
# email_invalid: "Email address invalid."
# form_blurb: "Enter their email below and well show them!"
# form_label: "Email Address"
@ -338,6 +338,7 @@ module.exports = nativeDescription: "српски", englishDescription: "Serbian
# tip_google: "Have a problem you can't solve? Google it!"
# tip_adding_evil: "Adding a pinch of evil."
# tip_miss_lunch: "Anyone who has lost track of time when using a computer knows the propensity to dream, the urge to make dreams come true and the tendency to miss lunch. - Tim Berners-Lee"
# tip_hate_computers: "That's the thing about people who think they hate computers. What they really hate is lousy programmers. - Larry Niven"
game_menu:
# inventory_tab: "Inventory"
@ -360,7 +361,7 @@ module.exports = nativeDescription: "српски", englishDescription: "Serbian
# leaderboard: "Leaderboard"
# view_other_solutions: "View Other Solutions"
# scores: "Scores"
# top_solutions: "Top Solutions"
# top_players: "Top Players by"
# day: "Today"
# week: "This Week"
# all: "All-Time"
@ -394,6 +395,7 @@ module.exports = nativeDescription: "српски", englishDescription: "Serbian
# prompt_body: "Do you want to get more?"
# prompt_button: "Enter Shop"
# recovered: "Previous gems purchase recovered. Please refresh the page."
# or_subscribe: "Or 3500 gems/mo if you..."
# subscribe:
# comparison_blurb: "Sharpen your skills with a CodeCombat subscription!"

View file

@ -95,7 +95,7 @@ module.exports = nativeDescription: "Svenska", englishDescription: "Swedish", tr
# campaign_classic_algorithms_description: "... in which you learn the most popular algorithms in Computer Science."
# share_progress_modal:
# blurb: "Youre making great progress! Tell someone how much you've learned with CodeCombat."
# blurb: "Youre making great progress! Tell someone how much you've learned with CodeCombat."
# email_invalid: "Email address invalid."
# form_blurb: "Enter their email below and well show them!"
# form_label: "Email Address"
@ -338,6 +338,7 @@ module.exports = nativeDescription: "Svenska", englishDescription: "Swedish", tr
# tip_google: "Have a problem you can't solve? Google it!"
# tip_adding_evil: "Adding a pinch of evil."
# tip_miss_lunch: "Anyone who has lost track of time when using a computer knows the propensity to dream, the urge to make dreams come true and the tendency to miss lunch. - Tim Berners-Lee"
# tip_hate_computers: "That's the thing about people who think they hate computers. What they really hate is lousy programmers. - Larry Niven"
game_menu:
inventory_tab: "Utrustning"
@ -360,7 +361,7 @@ module.exports = nativeDescription: "Svenska", englishDescription: "Swedish", tr
# leaderboard: "Leaderboard"
# view_other_solutions: "View Other Solutions"
# scores: "Scores"
# top_solutions: "Top Solutions"
# top_players: "Top Players by"
# day: "Today"
# week: "This Week"
# all: "All-Time"
@ -394,6 +395,7 @@ module.exports = nativeDescription: "Svenska", englishDescription: "Swedish", tr
# prompt_body: "Do you want to get more?"
# prompt_button: "Enter Shop"
# recovered: "Previous gems purchase recovered. Please refresh the page."
# or_subscribe: "Or 3500 gems/mo if you..."
# subscribe:
# comparison_blurb: "Sharpen your skills with a CodeCombat subscription!"

View file

@ -95,7 +95,7 @@ module.exports = nativeDescription: "ไทย", englishDescription: "Thai", tra
# campaign_classic_algorithms_description: "... in which you learn the most popular algorithms in Computer Science."
# share_progress_modal:
# blurb: "Youre making great progress! Tell someone how much you've learned with CodeCombat."
# blurb: "Youre making great progress! Tell someone how much you've learned with CodeCombat."
# email_invalid: "Email address invalid."
# form_blurb: "Enter their email below and well show them!"
# form_label: "Email Address"
@ -338,6 +338,7 @@ module.exports = nativeDescription: "ไทย", englishDescription: "Thai", tra
# tip_google: "Have a problem you can't solve? Google it!"
# tip_adding_evil: "Adding a pinch of evil."
# tip_miss_lunch: "Anyone who has lost track of time when using a computer knows the propensity to dream, the urge to make dreams come true and the tendency to miss lunch. - Tim Berners-Lee"
# tip_hate_computers: "That's the thing about people who think they hate computers. What they really hate is lousy programmers. - Larry Niven"
game_menu:
# inventory_tab: "Inventory"
@ -360,7 +361,7 @@ module.exports = nativeDescription: "ไทย", englishDescription: "Thai", tra
# leaderboard: "Leaderboard"
# view_other_solutions: "View Other Solutions"
# scores: "Scores"
# top_solutions: "Top Solutions"
# top_players: "Top Players by"
# day: "Today"
# week: "This Week"
# all: "All-Time"
@ -394,6 +395,7 @@ module.exports = nativeDescription: "ไทย", englishDescription: "Thai", tra
# prompt_body: "Do you want to get more?"
# prompt_button: "Enter Shop"
# recovered: "Previous gems purchase recovered. Please refresh the page."
# or_subscribe: "Or 3500 gems/mo if you..."
# subscribe:
# comparison_blurb: "Sharpen your skills with a CodeCombat subscription!"

View file

@ -95,7 +95,7 @@ module.exports = nativeDescription: "Türkçe", englishDescription: "Turkish", t
campaign_classic_algorithms_description: "... Bilgisayar Bilimleri'nde öğrendiğiniz en yaygın algoritmalar."
# share_progress_modal:
# blurb: "Youre making great progress! Tell someone how much you've learned with CodeCombat."
# blurb: "Youre making great progress! Tell someone how much you've learned with CodeCombat."
# email_invalid: "Email address invalid."
# form_blurb: "Enter their email below and well show them!"
# form_label: "Email Address"
@ -338,6 +338,7 @@ module.exports = nativeDescription: "Türkçe", englishDescription: "Turkish", t
# tip_google: "Have a problem you can't solve? Google it!"
# tip_adding_evil: "Adding a pinch of evil."
# tip_miss_lunch: "Anyone who has lost track of time when using a computer knows the propensity to dream, the urge to make dreams come true and the tendency to miss lunch. - Tim Berners-Lee"
# tip_hate_computers: "That's the thing about people who think they hate computers. What they really hate is lousy programmers. - Larry Niven"
game_menu:
inventory_tab: "Envanter"
@ -360,7 +361,7 @@ module.exports = nativeDescription: "Türkçe", englishDescription: "Turkish", t
# leaderboard: "Leaderboard"
# view_other_solutions: "View Other Solutions"
# scores: "Scores"
# top_solutions: "Top Solutions"
# top_players: "Top Players by"
# day: "Today"
# week: "This Week"
# all: "All-Time"
@ -394,6 +395,7 @@ module.exports = nativeDescription: "Türkçe", englishDescription: "Turkish", t
# prompt_body: "Do you want to get more?"
# prompt_button: "Enter Shop"
# recovered: "Previous gems purchase recovered. Please refresh the page."
# or_subscribe: "Or 3500 gems/mo if you..."
# subscribe:
# comparison_blurb: "Sharpen your skills with a CodeCombat subscription!"

View file

@ -95,7 +95,7 @@ module.exports = nativeDescription: "Українська", englishDescription:
campaign_classic_algorithms_description: "... у яких Ви вивчите найпопулярніші алгоритми комп'ютерних наук."
# share_progress_modal:
# blurb: "Youre making great progress! Tell someone how much you've learned with CodeCombat."
# blurb: "Youre making great progress! Tell someone how much you've learned with CodeCombat."
# email_invalid: "Email address invalid."
# form_blurb: "Enter their email below and well show them!"
# form_label: "Email Address"
@ -338,6 +338,7 @@ module.exports = nativeDescription: "Українська", englishDescription:
# tip_google: "Have a problem you can't solve? Google it!"
# tip_adding_evil: "Adding a pinch of evil."
# tip_miss_lunch: "Anyone who has lost track of time when using a computer knows the propensity to dream, the urge to make dreams come true and the tendency to miss lunch. - Tim Berners-Lee"
# tip_hate_computers: "That's the thing about people who think they hate computers. What they really hate is lousy programmers. - Larry Niven"
game_menu:
inventory_tab: "Інвентар"
@ -360,7 +361,7 @@ module.exports = nativeDescription: "Українська", englishDescription:
# leaderboard: "Leaderboard"
# view_other_solutions: "View Other Solutions"
# scores: "Scores"
# top_solutions: "Top Solutions"
# top_players: "Top Players by"
# day: "Today"
# week: "This Week"
# all: "All-Time"
@ -394,6 +395,7 @@ module.exports = nativeDescription: "Українська", englishDescription:
prompt_body: "Хочете отримати ще?"
prompt_button: "Увійти до крамниці"
recovered: "Попередні покупки самоцвітів відновлені. Будь ласка, поновіть сторінку."
# or_subscribe: "Or 3500 gems/mo if you..."
subscribe:
# comparison_blurb: "Sharpen your skills with a CodeCombat subscription!"

View file

@ -95,7 +95,7 @@ module.exports = nativeDescription: "اُردُو", englishDescription: "Urdu",
# campaign_classic_algorithms_description: "... in which you learn the most popular algorithms in Computer Science."
# share_progress_modal:
# blurb: "Youre making great progress! Tell someone how much you've learned with CodeCombat."
# blurb: "Youre making great progress! Tell someone how much you've learned with CodeCombat."
# email_invalid: "Email address invalid."
# form_blurb: "Enter their email below and well show them!"
# form_label: "Email Address"
@ -338,6 +338,7 @@ module.exports = nativeDescription: "اُردُو", englishDescription: "Urdu",
# tip_google: "Have a problem you can't solve? Google it!"
# tip_adding_evil: "Adding a pinch of evil."
# tip_miss_lunch: "Anyone who has lost track of time when using a computer knows the propensity to dream, the urge to make dreams come true and the tendency to miss lunch. - Tim Berners-Lee"
# tip_hate_computers: "That's the thing about people who think they hate computers. What they really hate is lousy programmers. - Larry Niven"
# game_menu:
# inventory_tab: "Inventory"
@ -360,7 +361,7 @@ module.exports = nativeDescription: "اُردُو", englishDescription: "Urdu",
# leaderboard: "Leaderboard"
# view_other_solutions: "View Other Solutions"
# scores: "Scores"
# top_solutions: "Top Solutions"
# top_players: "Top Players by"
# day: "Today"
# week: "This Week"
# all: "All-Time"
@ -394,6 +395,7 @@ module.exports = nativeDescription: "اُردُو", englishDescription: "Urdu",
# prompt_body: "Do you want to get more?"
# prompt_button: "Enter Shop"
# recovered: "Previous gems purchase recovered. Please refresh the page."
# or_subscribe: "Or 3500 gems/mo if you..."
# subscribe:
# comparison_blurb: "Sharpen your skills with a CodeCombat subscription!"

View file

@ -95,7 +95,7 @@ module.exports = nativeDescription: "Tiếng Việt", englishDescription: "Vietn
# campaign_classic_algorithms_description: "... in which you learn the most popular algorithms in Computer Science."
# share_progress_modal:
# blurb: "Youre making great progress! Tell someone how much you've learned with CodeCombat."
# blurb: "Youre making great progress! Tell someone how much you've learned with CodeCombat."
# email_invalid: "Email address invalid."
# form_blurb: "Enter their email below and well show them!"
# form_label: "Email Address"
@ -338,6 +338,7 @@ module.exports = nativeDescription: "Tiếng Việt", englishDescription: "Vietn
# tip_google: "Have a problem you can't solve? Google it!"
# tip_adding_evil: "Adding a pinch of evil."
# tip_miss_lunch: "Anyone who has lost track of time when using a computer knows the propensity to dream, the urge to make dreams come true and the tendency to miss lunch. - Tim Berners-Lee"
# tip_hate_computers: "That's the thing about people who think they hate computers. What they really hate is lousy programmers. - Larry Niven"
game_menu:
# inventory_tab: "Inventory"
@ -360,7 +361,7 @@ module.exports = nativeDescription: "Tiếng Việt", englishDescription: "Vietn
# leaderboard: "Leaderboard"
# view_other_solutions: "View Other Solutions"
# scores: "Scores"
# top_solutions: "Top Solutions"
# top_players: "Top Players by"
# day: "Today"
# week: "This Week"
# all: "All-Time"
@ -394,6 +395,7 @@ module.exports = nativeDescription: "Tiếng Việt", englishDescription: "Vietn
# prompt_body: "Do you want to get more?"
# prompt_button: "Enter Shop"
# recovered: "Previous gems purchase recovered. Please refresh the page."
# or_subscribe: "Or 3500 gems/mo if you..."
# subscribe:
# comparison_blurb: "Sharpen your skills with a CodeCombat subscription!"

View file

@ -95,7 +95,7 @@ module.exports = nativeDescription: "简体中文", englishDescription: "Chinese
campaign_classic_algorithms_description: "... 你可以在此学习到计算机科学中最常用的算法"
# share_progress_modal:
# blurb: "Youre making great progress! Tell someone how much you've learned with CodeCombat."
# blurb: "Youre making great progress! Tell someone how much you've learned with CodeCombat."
# email_invalid: "Email address invalid."
# form_blurb: "Enter their email below and well show them!"
# form_label: "Email Address"
@ -338,6 +338,7 @@ module.exports = nativeDescription: "简体中文", englishDescription: "Chinese
# tip_google: "Have a problem you can't solve? Google it!"
# tip_adding_evil: "Adding a pinch of evil."
# tip_miss_lunch: "Anyone who has lost track of time when using a computer knows the propensity to dream, the urge to make dreams come true and the tendency to miss lunch. - Tim Berners-Lee"
# tip_hate_computers: "That's the thing about people who think they hate computers. What they really hate is lousy programmers. - Larry Niven"
game_menu:
inventory_tab: "道具箱"
@ -360,7 +361,7 @@ module.exports = nativeDescription: "简体中文", englishDescription: "Chinese
# leaderboard: "Leaderboard"
# view_other_solutions: "View Other Solutions"
# scores: "Scores"
# top_solutions: "Top Solutions"
# top_players: "Top Players by"
# day: "Today"
# week: "This Week"
# all: "All-Time"
@ -394,6 +395,7 @@ module.exports = nativeDescription: "简体中文", englishDescription: "Chinese
prompt_body: "还需要更多吗?"
prompt_button: "进入商店"
recovered: "之前购买的宝石已恢复。请刷新页面。"
# or_subscribe: "Or 3500 gems/mo if you..."
subscribe:
# comparison_blurb: "Sharpen your skills with a CodeCombat subscription!"

View file

@ -95,7 +95,7 @@ module.exports = nativeDescription: "繁体中文", englishDescription: "Chinese
campaign_classic_algorithms_description: "... 資訊科學中最著名的演算法。"
# share_progress_modal:
# blurb: "Youre making great progress! Tell someone how much you've learned with CodeCombat."
# blurb: "Youre making great progress! Tell someone how much you've learned with CodeCombat."
# email_invalid: "Email address invalid."
# form_blurb: "Enter their email below and well show them!"
# form_label: "Email Address"
@ -317,7 +317,7 @@ module.exports = nativeDescription: "繁体中文", englishDescription: "Chinese
tip_no_try: "做,或者不做。這邊不存在嘗試的選項. - Yoda"
tip_patience: "年輕的學徒,你必須擁有耐心. - Yoda"
tip_documented_bug: "一個寫在文件裡的錯誤不是錯誤;它是功能."
tip_impossible: "總是看起來不可能直到它成真那刻. - Nelson Mandela"
tip_impossible: "事情總是看起來不可能直到它成真那刻. - Nelson Mandela"
tip_talk_is_cheap: "多說無益,公開你的代碼. - Linus Torvalds"
tip_first_language: "你經歷的第一門程式語言是最慘痛的事情. - Alan Kay"
tip_hardware_problem: "Q: 換一顆燈泡需要多少位程序員? A: 一位也不用, 它是個硬體問題."
@ -338,6 +338,7 @@ module.exports = nativeDescription: "繁体中文", englishDescription: "Chinese
# tip_google: "Have a problem you can't solve? Google it!"
# tip_adding_evil: "Adding a pinch of evil."
# tip_miss_lunch: "Anyone who has lost track of time when using a computer knows the propensity to dream, the urge to make dreams come true and the tendency to miss lunch. - Tim Berners-Lee"
# tip_hate_computers: "That's the thing about people who think they hate computers. What they really hate is lousy programmers. - Larry Niven"
game_menu:
inventory_tab: "倉庫"
@ -360,7 +361,7 @@ module.exports = nativeDescription: "繁体中文", englishDescription: "Chinese
leaderboard: "排行榜"
view_other_solutions: "查看其他解法"
scores: "分數"
top_solutions: "優質解法"
# top_players: "Top Players by"
day: "今天"
week: "這周"
all: "長期以來"
@ -394,6 +395,7 @@ module.exports = nativeDescription: "繁体中文", englishDescription: "Chinese
prompt_body: "想要取得更多?"
prompt_button: "進入商店"
recovered: "先前購買的寶石已回復. 請重新載入頁面."
# or_subscribe: "Or 3500 gems/mo if you..."
subscribe:
comparison_blurb: "訂閱CodeCombat來磨練你的技巧!"
@ -527,7 +529,7 @@ module.exports = nativeDescription: "繁体中文", englishDescription: "Chinese
scott_blurb: "理性至上"
nick_title: "程式員"
nick_blurb: "亢奮的Guru"
michael_title: "程式人猿"
michael_title: "程式"
michael_blurb: "系統管理員"
matt_title: "程式員"
matt_blurb: "競速單車玩家"
@ -777,49 +779,49 @@ module.exports = nativeDescription: "繁体中文", englishDescription: "Chinese
edit_btn_preview: "預覽"
edit_article_title: "編輯文章"
# contribute:
# page_title: "Contributing"
# intro_blurb: "CodeCombat is 100% open source! Hundreds of dedicated players have helped us build the game into what it is today. Join us and write the next chapter in CodeCombat's quest to teach the world to code!"
# alert_account_message_intro: "Hey there!"
# alert_account_message: "To subscribe for class emails, you'll need to be logged in first."
# archmage_introduction: "One of the best parts about building games is they synthesize so many different things. Graphics, sound, real-time networking, social networking, and of course many of the more common aspects of programming, from low-level database management, and server administration to user facing design and interface building. There's a lot to do, and if you're an experienced programmer with a hankering to really dive into the nitty-gritty of CodeCombat, this class might be for you. We would love to have your help building the best programming game ever."
# class_attributes: "Class Attributes"
# archmage_attribute_1_pref: "Knowledge in "
# archmage_attribute_1_suf: ", or a desire to learn. Most of our code is in this language. If you're a fan of Ruby or Python, you'll feel right at home. It's JavaScript, but with a nicer syntax."
# archmage_attribute_2: "Some experience in programming and personal initiative. We'll help you get oriented, but we can't spend much time training you."
# how_to_join: "How To Join"
# join_desc_1: "Anyone can help out! Just check out our "
# join_desc_2: "to get started, and check the box below to mark yourself as a brave Archmage and get the latest news by email. Want to chat about what to do or how to get more deeply involved? "
# join_desc_3: ", or find us in our "
# join_desc_4: "and we'll go from there!"
# join_url_email: "Email us"
# join_url_hipchat: "public HipChat room"
# archmage_subscribe_desc: "Get emails on new coding opportunities and announcements."
# artisan_introduction_pref: "We must construct additional levels! People be clamoring for more content, and we can only build so many ourselves. Right now your workstation is level one; our level editor is barely usable even by its creators, so be wary. If you have visions of campaigns spanning for-loops to"
# artisan_introduction_suf: ", then this class might be for you."
# artisan_attribute_1: "Any experience in building content like this would be nice, such as using Blizzard's level editors. But not required!"
# artisan_attribute_2: "A hankering to do a whole lot of testing and iteration. To make good levels, you need to take it to others and watch them play it, and be prepared to find a lot of things to fix."
# artisan_attribute_3: "For the time being, endurance en par with an Adventurer. Our Level Editor is super preliminary and frustrating to use. You have been warned!"
# artisan_join_desc: "Use the Level Editor in these steps, give or take:"
# artisan_join_step1: "Read the documentation."
# artisan_join_step2: "Create a new level and explore existing levels."
# artisan_join_step3: "Find us in our public HipChat room for help."
# artisan_join_step4: "Post your levels on the forum for feedback."
# artisan_subscribe_desc: "Get emails on level editor updates and announcements."
# adventurer_introduction: "Let's be clear about your role: you are the tank. You're going to take heavy damage. We need people to try out brand-new levels and help identify how to make things better. The pain will be enormous; making good games is a long process and no one gets it right the first time. If you can endure and have a high constitution score, then this class might be for you."
# adventurer_attribute_1: "A thirst for learning. You want to learn how to code and we want to teach you how to code. You'll probably be doing most of the teaching in this case, though."
# adventurer_attribute_2: "Charismatic. Be gentle but articulate about what needs improving, and offer suggestions on how to improve."
# adventurer_join_pref: "Either get together with (or recruit!) an Artisan and work with them, or check the box below to receive emails when there are new levels to test. We'll also be posting about levels to review on our networks like"
# adventurer_forum_url: "our forum"
# adventurer_join_suf: "so if you prefer to be notified those ways, sign up there!"
# adventurer_subscribe_desc: "Get emails when there are new levels to test."
# scribe_introduction_pref: "CodeCombat isn't just going to be a bunch of levels. It will also include a resource for knowledge, a wiki of programming concepts that levels can hook into. That way rather than each Artisan having to describe in detail what a comparison operator is, they can simply link their level to the Article describing them that is already written for the player's edification. Something along the lines of what the "
# scribe_introduction_url_mozilla: "Mozilla Developer Network"
# scribe_introduction_suf: " has built. If your idea of fun is articulating the concepts of programming in Markdown form, then this class might be for you."
# scribe_attribute_1: "Skill in words is pretty much all you need. Not only grammar and spelling, but able to convey complicated ideas to others."
# contact_us_url: "Contact us"
# scribe_join_description: "tell us a little about yourself, your experience with programming and what sort of things you'd like to write about. We'll go from there!"
# scribe_subscribe_desc: "Get emails about article writing announcements."
contribute:
page_title: "貢獻"
intro_blurb: "CodeCombat是100%開源! 上百位專注的玩家已經幫助我們建造到今天的程度. 加入我們並完成下一章CodeCombat的冒險給全世界參與!"
alert_account_message_intro: "您好!"
alert_account_message: "為了訂閱課程信件, 你將必須先登入."
archmage_introduction: "在建造遊戲中,其中一個最美好的事情是需要整合許多不同東西. 圖像, 聲音, 及時網路, 社群網路。以及許多不同層面的編程, 從底層數據庫管理, 到用戶界面的設計和實現. 這裡有許多事情需要完成, 如果你是個有經驗的程序員並且熱衷于深入處理CodeCombat的本質, 那麼這職業就是為你打造的. 我們將很高興擁有你的幫助來打造有史以來最優質的編程遊戲."
class_attributes: "職業說明"
archmage_attribute_1_pref: "熟悉于"
archmage_attribute_1_suf: ", 或者渴望去學習. 我們大部份的程式以這個語言寫成. 如果你是個Ruby或Python粉絲, 你將感覺到歸屬感. 它是個JavaScript, 但是擁有更佳的文法."
archmage_attribute_2: "一些程式經驗和個人的衝勁. 我們將幫助你找到方向, 但是我們不會花費太多時間訓練你."
how_to_join: "如何加入"
join_desc_1: "任何人都可加入我們! 只需確認我們的"
join_desc_2: "來開始, 並且勾選底下的條件來宣告你成為勇敢的大法師和借由郵件獲得我們最新的消息. 想要討論可做的事或者更加深入地參與? "
join_desc_3: ", 或者找到我們在"
join_desc_4: "讓我們從這開始!"
join_url_email: "發信給我們"
join_url_hipchat: "公共的HipChat房間"
archmage_subscribe_desc: "取得郵件關於新的編程機會和公告."
artisan_introduction_pref: "我們必須建造更多的關卡! 大家為了更多的內容在高聲吶喊, 但只靠我們只能建造這麼多. 現在你的工作場所就是一關; 我們的關卡編輯器是勉強可用的, 所以請小心. 只要你有新的靈感不論從簡單的for-loops到"
artisan_introduction_suf: ", 那個這職業會適合你."
artisan_attribute_1: "任何的創建內容經驗都是加分的, 例如使用過Blizzard的關卡編輯器. 但不是必須的!"
artisan_attribute_2: "渴望去完成許多測試和迭代. 為了製作好關卡, 你需要把它交給別人去玩並且觀察他們如何玩, 之後準備找到一堆東西去修改."
artisan_attribute_3: "暫且擁有探險者般的忍耐力. 我們的關卡編輯器非常的陽春,有些地方非常不易使用. 我們已經提前告知囉!"
artisan_join_desc: "按照以下步驟使用關卡編輯器:"
artisan_join_step1: "閱讀文擋."
artisan_join_step2: "創建新的關卡並且探索已存在的關卡."
artisan_join_step3: "在公共的HipChat房間裡找到我們尋求幫助."
artisan_join_step4: "公佈你的關卡到論壇中尋求回饋."
artisan_subscribe_desc: "取得郵件關於關卡編輯器更新和公告."
adventurer_introduction: "讓我們清楚的定義您的角色: 您是部坦克. 您將遭受許多傷害. 我們需要玩家來嘗試我們全新的關卡並且幫助我們找出如何讓事情變得更好. 那痛苦將是巨大的; 製作優秀的遊戲是個長遠的過程並且沒有人可以第一次就把事情做對. 如果您可以忍受並且抵抗力高, 那麼這職業也許適合您."
adventurer_attribute_1: "渴望學習. 您想要學習如何編程並且我們想要教導您如何編程. 儘管您將可能在這情況中獨自完成大部分教學."
adventurer_attribute_2: "魅力十足的. 直率但如紳士般的指出需要改進的地方, 並且提供如何改進的建議."
adventurer_join_pref: "無論是與其餘工匠們一起共事, 或者勾選底下的條件來借由郵件獲得我們最新需要測試的關卡. 我們也將公佈需要評估的關卡在我們的網站上,例如:"
adventurer_forum_url: "我們的論壇"
adventurer_join_suf: "所以如果您更加喜歡借由這方式被通知, 在那些網站上登錄吧!"
adventurer_subscribe_desc: "當有新關卡需要測試時取得郵件."
scribe_introduction_pref: "CodeCombat不只是將擁有一堆關卡. 它將也包含知識資源, 一種充滿編程概念的wiki並且每道關卡都將蘊含著這樣的概念. 在這概念下, 不只每位工匠必須描述針對每個細節提出講解, 他們製作的關卡還可以簡單地和wiki中的編程概念產生連結. 某些東西已經在"
scribe_introduction_url_mozilla: "Mozilla 開發者社群"
scribe_introduction_suf: "完成. 如果您的有趣意見是可以在Markdown形式下闡述編程概念, 那麼這職業也許適合您."
scribe_attribute_1: "文字的技巧幾乎是你全部所需要的. 不只是文法和拼字, 但還需傳達複雜概念給閱讀的人."
contact_us_url: "聯繫我們"
scribe_join_description: "告訴我們更多關於您的資訊, 您的編程經驗和一些您喜歡寫下的東西. 我們將從這些地方開始!"
scribe_subscribe_desc: "取得公告關於寫作文章的郵件."
# diplomat_introduction_pref: "So, if there's one thing we learned from the "
# diplomat_launch_url: "launch in October"
# diplomat_introduction_suf: "it's that there is sizeable interest in CodeCombat in other countries! We're building a corps of translators eager to turn one set of words into another set of words to get CodeCombat as accessible across the world as possible. If you like getting sneak peeks at upcoming content and getting these levels to your fellow nationals ASAP, then this class might be for you."
@ -924,13 +926,13 @@ module.exports = nativeDescription: "繁体中文", englishDescription: "Chinese
category_miscellaneous: "其他"
category_levels: "等級"
category_undefined: "未定義"
# current_xp_prefix: ""
# current_xp_postfix: " in total"
# new_xp_prefix: ""
# new_xp_postfix: " earned"
# left_xp_prefix: ""
# left_xp_infix: " until level "
# left_xp_postfix: ""
current_xp_prefix: "當前總共"
current_xp_postfix: "經驗"
new_xp_prefix: "獲得"
new_xp_postfix: "經驗"
left_xp_prefix: "還需要"
left_xp_infix: "經驗"
left_xp_postfix: "到下一個等級"
account:
recently_played: "最近玩過"
@ -938,21 +940,21 @@ module.exports = nativeDescription: "繁体中文", englishDescription: "Chinese
payments: "付款"
purchased: "已購買"
subscription: "訂閱"
# service_apple: "Apple"
# service_web: "Web"
# paid_on: "Paid On"
# service: "Service"
service_apple: "設備: Apple"
service_web: "設備: Web"
paid_on: "支付"
service: "服務"
price: "價格"
gems: "寶石"
# active: "Active"
active: "有效"
subscribed: "已訂閱"
unsubscribed: "取消訂閱"
# active_until: "Active Until"
# cost: "Cost"
# next_payment: "Next Payment"
# card: "Card"
# status_unsubscribed_active: "You're not subscribed and won't be billed, but your account is still active for now."
# status_unsubscribed: "Get access to new levels, heroes, items, and bonus gems with a CodeCombat subscription!"
active_until: "有效直到"
cost: "花費"
next_payment: "下次付款"
card: "信用卡"
status_unsubscribed_active: "您尚未訂閱並且將不會收到賬單,但是你的帳號現在仍然是有效的."
status_unsubscribed: "借由訂閱CodeCombat取得存取新關卡新英雄新物品和額外寶石的資格!"
# loading_error:
# could_not_load: "Error loading from server"

View file

@ -95,7 +95,7 @@ module.exports = nativeDescription: "吴语", englishDescription: "Wuu (Simplifi
# campaign_classic_algorithms_description: "... in which you learn the most popular algorithms in Computer Science."
# share_progress_modal:
# blurb: "Youre making great progress! Tell someone how much you've learned with CodeCombat."
# blurb: "Youre making great progress! Tell someone how much you've learned with CodeCombat."
# email_invalid: "Email address invalid."
# form_blurb: "Enter their email below and well show them!"
# form_label: "Email Address"
@ -338,6 +338,7 @@ module.exports = nativeDescription: "吴语", englishDescription: "Wuu (Simplifi
# tip_google: "Have a problem you can't solve? Google it!"
# tip_adding_evil: "Adding a pinch of evil."
# tip_miss_lunch: "Anyone who has lost track of time when using a computer knows the propensity to dream, the urge to make dreams come true and the tendency to miss lunch. - Tim Berners-Lee"
# tip_hate_computers: "That's the thing about people who think they hate computers. What they really hate is lousy programmers. - Larry Niven"
# game_menu:
# inventory_tab: "Inventory"
@ -360,7 +361,7 @@ module.exports = nativeDescription: "吴语", englishDescription: "Wuu (Simplifi
# leaderboard: "Leaderboard"
# view_other_solutions: "View Other Solutions"
# scores: "Scores"
# top_solutions: "Top Solutions"
# top_players: "Top Players by"
# day: "Today"
# week: "This Week"
# all: "All-Time"
@ -394,6 +395,7 @@ module.exports = nativeDescription: "吴语", englishDescription: "Wuu (Simplifi
# prompt_body: "Do you want to get more?"
# prompt_button: "Enter Shop"
# recovered: "Previous gems purchase recovered. Please refresh the page."
# or_subscribe: "Or 3500 gems/mo if you..."
# subscribe:
# comparison_blurb: "Sharpen your skills with a CodeCombat subscription!"

View file

@ -95,7 +95,7 @@ module.exports = nativeDescription: "吳語", englishDescription: "Wuu (Traditio
# campaign_classic_algorithms_description: "... in which you learn the most popular algorithms in Computer Science."
# share_progress_modal:
# blurb: "Youre making great progress! Tell someone how much you've learned with CodeCombat."
# blurb: "Youre making great progress! Tell someone how much you've learned with CodeCombat."
# email_invalid: "Email address invalid."
# form_blurb: "Enter their email below and well show them!"
# form_label: "Email Address"
@ -338,6 +338,7 @@ module.exports = nativeDescription: "吳語", englishDescription: "Wuu (Traditio
# tip_google: "Have a problem you can't solve? Google it!"
# tip_adding_evil: "Adding a pinch of evil."
# tip_miss_lunch: "Anyone who has lost track of time when using a computer knows the propensity to dream, the urge to make dreams come true and the tendency to miss lunch. - Tim Berners-Lee"
# tip_hate_computers: "That's the thing about people who think they hate computers. What they really hate is lousy programmers. - Larry Niven"
game_menu:
# inventory_tab: "Inventory"
@ -360,7 +361,7 @@ module.exports = nativeDescription: "吳語", englishDescription: "Wuu (Traditio
# leaderboard: "Leaderboard"
# view_other_solutions: "View Other Solutions"
# scores: "Scores"
# top_solutions: "Top Solutions"
# top_players: "Top Players by"
# day: "Today"
# week: "This Week"
# all: "All-Time"
@ -394,6 +395,7 @@ module.exports = nativeDescription: "吳語", englishDescription: "Wuu (Traditio
# prompt_body: "Do you want to get more?"
# prompt_button: "Enter Shop"
# recovered: "Previous gems purchase recovered. Please refresh the page."
# or_subscribe: "Or 3500 gems/mo if you..."
# subscribe:
# comparison_blurb: "Sharpen your skills with a CodeCombat subscription!"

View file

@ -501,6 +501,7 @@ $gameControlMargin: 30px
display: flex
align-items: center
justify-content: center
overflow: hidden
.portals
$campaignWidth: 317px

View file

@ -95,9 +95,9 @@
.leaderboard-tab-content
position: absolute
left: 219px
top: 21px
top: 55px
width: 571px
height: 514px
height: 490px
padding: 50px
overflow-y: scroll

View file

@ -1,7 +1,7 @@
.leaderboard-tab-view
h1
margin-top: -20px
margin-top: -40px
color: rgb(254,188,68)
font-size: 30px
text-shadow: black 2px 2px 0, black -2px -2px 0, black 2px -2px 0, black -2px 2px 0, black 2px 0px 0, black 0px -2px 0, black -2px 0px 0, black 0px 2px 0

View file

@ -71,3 +71,4 @@
strong.tip.rare(data-i18n='play_level.tip_lines_of_code') Measuring programming progress by lines of code is like measuring aircraft building progress by weight. — Bill Gates
strong.tip.rare(data-i18n='play_level.tip_adding_evil') Adding a pinch of evil.
strong.tip.rare(data-i18n='play_level.tip_miss_lunch') Anyone who has lost track of time when using a computer knows the propensity to dream, the urge to make dreams come true and the tendency to miss lunch. - Tim Berners-Lee
strong.tip.rare(data-i18n='play_level.tip_hate_computers') That's the thing about people who think they hate computers. What they really hate is lousy programmers. - Larry Niven

View file

@ -41,9 +41,8 @@ require("locale/sk")
require("locale/sl")
require("locale/fi")
require("locale/bg")
require("locale/no")
require("locale/nn")
require("locale/nb")
require("locale/nn")
require("locale/he")
require("locale/lt")
require("locale/sr")
@ -128,9 +127,8 @@ module.exports = class DiplomatView extends ContributeClassView
sl: [] # slovenščina, Slovene
fi: [] # suomi, Finnish
bg: [] # български език, Bulgarian
no: ['bardeh', 'torehaug'] # Norsk, Norwegian
nn: [] # Norwegian (Nynorsk), Norwegian Nynorsk
nb: ['ebirkenes','mcclane654'] # Norsk Bokmål, Norwegian (Bokmål)
nb: ['bardeh', 'torehaug', 'ebirkenes','mcclane654', 'matifol', 'mogsie'] # Norsk Bokmål, Norwegian (Bokmål)
nn: [] # Norsk Nynorsk, Norwegian (Nynorsk)
he: ['OverProgram', 'monetita'] # עברית, Hebrew
lt: [] # lietuvių kalba, Lithuanian
sr: [] # српски, Serbian

View file

@ -96,7 +96,7 @@ module.exports = class CampaignView extends RootView
@listenTo me, 'change:purchased', -> @renderSelectors('#gems-count')
@listenTo me, 'change:spent', -> @renderSelectors('#gems-count')
@listenTo me, 'change:heroConfig', -> @updateHero()
window.tracker?.trackEvent 'Loaded World Map', category: 'World Map', ['Google Analytics']
window.tracker?.trackEvent 'Loaded World Map', category: 'World Map', label: @terrain, ['Google Analytics']
# If it's a new player who didn't appear to come from Hour of Code, we register her here without setting the hourOfCode property.
elapsed = (new Date() - new Date(me.get('dateCreated')))

View file

@ -0,0 +1,71 @@
// foreshadowsLevels A/B Results
// Usage:
// mongo <address>:<port>/<database> <script file> -u <username> -p <password>
// Inputs to modify below:
// numDays - number of days into the past to fetch
// eventFunnel - ordered array of events that define the completion funnel
// levelSlugs - [optional] array of levels to examine, otherwise fetch all levels
// testGroupFn - return group value from user testGroupNumber
// Include getFunnelData(), log()
load('abTestHelpers.js');
var scriptStartTime = new Date();
try {
var numDays = 10;
var startDay = new Date();
today = startDay.toISOString().substr(0, 10);
startDay.setUTCDate(startDay.getUTCDate() - numDays);
startDay = startDay.toISOString().substr(0, 10);
log("Today is " + today);
log("Start day is " + startDay);
var eventFunnel = ['Started Level', 'Saw Victory'];
var levelSlugs = ['dungeons-of-kithgard', 'gems-in-the-deep', 'shadow-guard', 'forgetful-gemsmith'];
// getForeshadowsLevels
var testGroupFn = function (testGroupNumber) {
var group = testGroupNumber % 16
return group >= 0 && group <= 7;
}
var funnelData = getFunnelData(startDay, eventFunnel, testGroupFn, levelSlugs);
log("Day\tLevel\tGroup\tStarted\tFinished\tCompletion Rate");
var overallCounts = {};
for (var i = 0; i < funnelData.length; i++) {
var level = funnelData[i].level;
var day = funnelData[i].day;
var group = funnelData[i].group;
var started = funnelData[i].started;
var finished = funnelData[i].finished;
var rate = started > 0 ? finished / started * 100 : 0.0;
if (!overallCounts[level]) overallCounts[level] = {};
if (!overallCounts[level][group]) overallCounts[level][group] = {started: 0, finished: 0};
overallCounts[level][group]['started'] += started;
overallCounts[level][group]['finished'] += finished;
log(day + "\t" + level + "\t" + group + "\t" + started + "\t" + finished + "\t" + rate.toFixed(2));
}
log("Overall totals:");
for (level in overallCounts) {
for (group in overallCounts[level]) {
var started = overallCounts[level][group].started;
var finished = overallCounts[level][group].finished;
var rate = started > 0 ? finished / started * 100 : 0.0;
log(level + "\t" + group + "\t" + started + "\t" + finished + "\t" + rate.toFixed(2));
}
}
}
catch(err) {
log("ERROR: " + err);
printjson(err);
}
finally {
log("Script runtime: " + (new Date() - scriptStartTime));
}

View file

@ -0,0 +1,79 @@
// gemPromptGroup A/B Results
// Usage:
// mongo <address>:<port>/<database> <script file> -u <username> -p <password>
// Inputs to modify below:
// numDays - number of days into the past to fetch
// eventFunnel - ordered array of events that define the completion funnel
// levelSlugs - [optional] array of levels to examine, otherwise fetch all levels
// testGroupFn - return group value from user testGroupNumber
// Include getFunnelData(), log()
load('abTestHelpers.js');
var scriptStartTime = new Date();
try {
var numDays = 30;
var startDay = new Date();
today = startDay.toISOString().substr(0, 10);
startDay.setUTCDate(startDay.getUTCDate() - numDays);
startDay = startDay.toISOString().substr(0, 10);
log("Today is " + today);
log("Start day is " + startDay);
var eventFunnel = ['Started purchase', 'Finished gem purchase'];
// getGemPromptGroup
var testGroupFn = function (testGroupNumber) {
var group = testGroupNumber % 8
return group >= 0 && group <= 3 ? 'prompt' : 'no-prompt';
}
var funnelData = getFunnelData(startDay, eventFunnel, testGroupFn);
log("Day\t\tGroup\t\tStarted\tFinished\tCompletion Rate");
var overallCounts = {};
for (var i = 0; i < funnelData.length; i++) {
var day = funnelData[i].day;
var group = funnelData[i].group;
var started = funnelData[i].started;
var finished = funnelData[i].finished;
var rate = started > 0 ? finished / started * 100 : 0.0;
if (!overallCounts[level]) overallCounts[level] = {};
if (!overallCounts[level][group]) overallCounts[level][group] = {started: 0, finished: 0};
overallCounts[level][group]['started'] += started;
overallCounts[level][group]['finished'] += finished;
if (group === 'prompt') {
log(day + "\t" + group + "\t\t" + started + "\t" + finished + "\t" + rate.toFixed(2));
}
else {
log(day + "\t" + group + "\t" + started + "\t" + finished + "\t" + rate.toFixed(2));
}
}
log("Overall totals:");
for (level in overallCounts) {
for (group in overallCounts[level]) {
var started = overallCounts[level][group].started;
var finished = overallCounts[level][group].finished;
var rate = started > 0 ? finished / started * 100 : 0.0;
if (group === 'prompt') {
log(group + "\t\t" + started + "\t" + finished + "\t" + rate.toFixed(2));
}
else {
log(group + "\t" + started + "\t" + finished + "\t" + rate.toFixed(2));
}
}
}
}
catch(err) {
log("ERROR: " + err);
printjson(err);
}
finally {
log("Script runtime: " + (new Date() - scriptStartTime));
}

View file

@ -0,0 +1,74 @@
// leaderboardsGroup A/B Results
// Usage:
// mongo <address>:<port>/<database> <script file> -u <username> -p <password>
// Inputs to modify below:
// numDays - number of days into the past to fetch
// eventFunnel - ordered array of events that define the completion funnel
// levelSlugs - [optional] array of levels to examine, otherwise fetch all levels
// testGroupFn - return group value from user testGroupNumber
// Include getFunnelData(), log()
load('abTestHelpers.js');
var scriptStartTime = new Date();
try {
var numDays = 10;
var startDay = new Date();
today = startDay.toISOString().substr(0, 10);
startDay.setUTCDate(startDay.getUTCDate() - numDays);
startDay = startDay.toISOString().substr(0, 10);
log("Today is " + today);
log("Start day is " + startDay);
var eventFunnel = ['Started Level', 'Saw Victory'];
var levelSlugs = ['dungeons-of-kithgard', 'gems-in-the-deep', 'shadow-guard', 'forgetful-gemsmith'];
// getLeaderboardsGroup
var testGroupFn = function (testGroupNumber) {
var group = testGroupNumber % 64;
if (group < 16) return 'always';
if (group < 32) return 'early';
if (group < 48) return 'late';
return 'never';
}
var funnelData = getFunnelData(startDay, eventFunnel, testGroupFn, levelSlugs);
log("Day\tLevel\tGroup\tStarted\tFinished\tCompletion Rate");
var overallCounts = {};
for (var i = 0; i < funnelData.length; i++) {
var level = funnelData[i].level;
var day = funnelData[i].day;
var group = funnelData[i].group;
var started = funnelData[i].started;
var finished = funnelData[i].finished;
var rate = started > 0 ? finished / started * 100 : 0.0;
if (!overallCounts[level]) overallCounts[level] = {};
if (!overallCounts[level][group]) overallCounts[level][group] = {started: 0, finished: 0};
overallCounts[level][group]['started'] += started;
overallCounts[level][group]['finished'] += finished;
log(day + "\t" + level + "\t" + group + "\t" + started + "\t" + finished + "\t" + rate.toFixed(2));
}
log("Overall totals:");
for (level in overallCounts) {
for (group in overallCounts[level]) {
var started = overallCounts[level][group].started;
var finished = overallCounts[level][group].finished;
var rate = started > 0 ? finished / started * 100 : 0.0;
log(level + "\t" + group + "\t" + started + "\t" + finished + "\t" + rate.toFixed(2));
}
}
}
catch(err) {
log("ERROR: " + err);
printjson(err);
}
finally {
log("Script runtime: " + (new Date() - scriptStartTime));
}

View file

@ -0,0 +1,70 @@
// showsPortal A/B Results
// Usage:
// mongo <address>:<port>/<database> <script file> -u <username> -p <password>
// Inputs to modify below:
// numDays - number of days into the past to fetch
// eventFunnel - ordered array of events that define the completion funnel
// levelSlugs - [optional] array of levels to examine, otherwise fetch all levels
// testGroupFn - return group value from user testGroupNumber
// Include getFunnelData(), log()
load('abTestHelpers.js');
var scriptStartTime = new Date();
try {
var numDays = 10;
var startDay = new Date();
today = startDay.toISOString().substr(0, 10);
startDay.setUTCDate(startDay.getUTCDate() - numDays);
startDay = startDay.toISOString().substr(0, 10);
log("Today is " + today);
log("Start day is " + startDay);
var eventFunnel = ['Started Level', 'Saw Victory'];
var levelSlugs = ['dungeons-of-kithgard', 'gems-in-the-deep', 'shadow-guard', 'forgetful-gemsmith'];
// getShowsPortal
var testGroupFn = function (testGroupNumber) {
return testGroupNumber < 128;
}
var funnelData = getFunnelData(startDay, eventFunnel, testGroupFn, levelSlugs);
log("Day\tLevel\tGroup\tStarted\tFinished\tCompletion Rate");
var overallCounts = {};
for (var i = 0; i < funnelData.length; i++) {
var level = funnelData[i].level;
var day = funnelData[i].day;
var group = funnelData[i].group;
var started = funnelData[i].started;
var finished = funnelData[i].finished;
var rate = started > 0 ? finished / started * 100 : 0.0;
if (!overallCounts[level]) overallCounts[level] = {};
if (!overallCounts[level][group]) overallCounts[level][group] = {started: 0, finished: 0};
overallCounts[level][group]['started'] += started;
overallCounts[level][group]['finished'] += finished;
log(day + "\t" + level + "\t" + group + "\t" + started + "\t" + finished + "\t" + rate.toFixed(2));
}
log("Overall totals:");
for (level in overallCounts) {
for (group in overallCounts[level]) {
var started = overallCounts[level][group].started;
var finished = overallCounts[level][group].finished;
var rate = started > 0 ? finished / started * 100 : 0.0;
log(level + "\t" + group + "\t" + started + "\t" + finished + "\t" + rate.toFixed(2));
}
}
}
catch(err) {
log("ERROR: " + err);
printjson(err);
}
finally {
log("Script runtime: " + (new Date() - scriptStartTime));
}

View file

@ -0,0 +1,181 @@
// A/B test helper functions
// Loaded from ab*.js ab test result scripts
// Main API is getFunnelData() which returns per-day funnel completion rates
// TODO: use levelSlugs in query if available
// TODO: Stop looking up testGroupNumber when test group data is available in analytics.log.events
// TODO: These are super slow, need to aggregate into analytics.perdays collection
var analyticsStringCache = {};
var analyticsStringIDCache = {};
// *** Helper functions ***
function log(str) {
print(new Date().toISOString() + " " + str);
}
function objectIdWithTimestamp(timestamp) {
// Convert string date to Date object (otherwise assume timestamp is a date)
if (typeof(timestamp) == 'string') timestamp = new Date(timestamp);
// Convert date object to hex seconds since Unix epoch
var hexSeconds = Math.floor(timestamp/1000).toString(16);
// Create an ObjectId with that hex timestamp
var constructedObjectId = ObjectId(hexSeconds + "0000000000000000");
return constructedObjectId
}
function getAnalyticsString(strID) {
if (analyticsStringCache[strID]) return analyticsStringCache[strID];
var doc = db['analytics.strings'].findOne({_id: strID});
if (doc) {
analyticsStringCache[strID] = doc.v;
return analyticsStringCache[strID];
}
throw new Error("ERROR: Did not find analytics.strings insert for: " + str);
}
function getAnalyticsStringID(str) {
if (analyticsStringIDCache[str]) return analyticsStringIDCache[str];
var doc = db['analytics.strings'].findOne({v: str});
if (doc) {
analyticsStringIDCache[str] = doc._id;
return analyticsStringIDCache[str];
}
throw new Error("ERROR: Did not find analytics.strings insert for: " + str);
}
function getFunnelData(startDay, eventFunnel, testGroupFn, levelSlugs) {
if (!startDay || !eventFunnel || eventFunnel.length === 0 || !testGroupFn) return {};
// log('getFunnelData:');
// log(startDay);
// log(eventFunnel);
var startObj = objectIdWithTimestamp(ISODate(startDay + "T00:00:00.000Z"));
var queryParams = {$and: [{_id: {$gte: startObj}},{"event": {$in: eventFunnel}}]};
var cursor = db['analytics.log.events'].find(queryParams);
// Map ordering: level, user, event, day
var levelUserEventMap = {};
var users = [];
while (cursor.hasNext()) {
var doc = cursor.next();
var created = doc._id.getTimestamp().toISOString();
var day = created.substring(0, 10);
var event = doc.event;
var properties = doc.properties;
var user = doc.user.valueOf();
var level;
// TODO: Switch to properties.levelID for 'Saw Victory'
if (event === 'Saw Victory' && properties.level) level = properties.level.toLowerCase().replace(/ /g, '-');
else if (properties.levelID) level = properties.levelID
else level = 'n/a'
if (levelSlugs && levelSlugs.indexOf(level) < 0) continue;
users.push(ObjectId(user));
if (!levelUserEventMap[level]) levelUserEventMap[level] = {};
if (!levelUserEventMap[level][user]) levelUserEventMap[level][user] = {};
if (!levelUserEventMap[level][user][event]
|| levelUserEventMap[level][user][event].localeCompare(day) > 0) {
levelUserEventMap[level][user][event] = day;
}
}
// printjson(levelUserEventMap);
// printjson(users);
var userGroupMap = {};
cursor = db['users'].find({_id : {$in: users}});
while (cursor.hasNext()) {
var doc = cursor.next();
var user = doc._id.valueOf();
userGroupMap[user] = testGroupFn(doc.testGroupNumber);
}
// printjson(userGroupMap);
// Data: level, day, event
var levelDayGroupEventMap = {};
for (level in levelUserEventMap) {
for (user in levelUserEventMap[level]) {
var group = userGroupMap[user];
// Find first event date
var funnelStartDay = null;
for (event in levelUserEventMap[level][user]) {
var day = levelUserEventMap[level][user][event];
if (!levelDayGroupEventMap[level]) levelDayGroupEventMap[level] = {};
if (!levelDayGroupEventMap[level][day]) levelDayGroupEventMap[level][day] = {};
if (!levelDayGroupEventMap[level][day][group]) levelDayGroupEventMap[level][day][group] = {};
if (!levelDayGroupEventMap[level][day][group][event]) levelDayGroupEventMap[level][day][group][event] = 0;
if (eventFunnel[0] === event) {
// First event gets attributed to current date
levelDayGroupEventMap[level][day][group][event]++;
funnelStartDay = day;
break;
}
}
if (funnelStartDay) {
if (!levelDayGroupEventMap[level][funnelStartDay][group]) {
levelDayGroupEventMap[level][funnelStartDay][group] = {};
}
// Add remaining funnel steps/events to first step's date
for (event in levelUserEventMap[level][user]) {
if (!levelDayGroupEventMap[level][funnelStartDay][group][event]) {
levelDayGroupEventMap[level][funnelStartDay][group][event] = 0;
}
if (eventFunnel[0] !== event) levelDayGroupEventMap[level][funnelStartDay][group][event]++;
}
// Zero remaining funnel events
for (var i = 1; i < eventFunnel.length; i++) {
var event = eventFunnel[i];
if (!levelDayGroupEventMap[level][funnelStartDay][group][event]) {
levelDayGroupEventMap[level][funnelStartDay][group][event] = 0;
}
}
}
// Else no start event in this date range
}
}
// printjson(levelDayGroupEventMap);
var funnelData = [];
for (level in levelDayGroupEventMap) {
for (day in levelDayGroupEventMap[level]) {
for (group in levelDayGroupEventMap[level][day]) {
var started = 0;
var finished = 0;
for (event in levelDayGroupEventMap[level][day][group]) {
if (event === eventFunnel[0]) {
started = levelDayGroupEventMap[level][day][group][event];
}
else if (event === eventFunnel[eventFunnel.length - 1]) {
finished = levelDayGroupEventMap[level][day][group][event];
}
}
funnelData.push({
level: level,
day: day,
group: group,
started: started,
finished: finished
});
}
}
}
funnelData.sort(function (a,b) {
if (a.level !== b.level) {
return a.level < b.level ? -1 : 1;
}
else if (a.day !== b.day) {
return a.day < b.day ? -1 : 1;
}
return a.group < b.group ? -1 : 1;
});
return funnelData;
}