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Fixed a harmless bug where the Lank would try to add new sprites to old containers.
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1 changed files with 2 additions and 1 deletions
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@ -104,7 +104,8 @@ module.exports = Lank = class Lank extends CocoClass
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@sprite.destroy?()
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@sprite.destroy?()
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if parent = @sprite.parent
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if parent = @sprite.parent
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parent.removeChild @sprite
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parent.removeChild @sprite
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parent.addChild newSprite
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if parent.spriteSheet is newSprite.spriteSheet
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parent.addChild newSprite
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# get the lank to update things
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# get the lank to update things
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for prop in ['lastPos', 'currentRootAction']
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for prop in ['lastPos', 'currentRootAction']
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