Update pt-PT.coffee

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Imperadeiro98 2015-02-12 18:31:01 +00:00
parent 42a4ca9299
commit 1f20402bb0

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@ -548,24 +548,24 @@ module.exports = nativeDescription: "Português (Portugal)", englishDescription:
# for_girls_1: "There are three game modes in CodeCombat: building, puzzles, and combat. We have intentionally designed each to appeal to both boys and girls and think that the building and puzzle levels especially differentiate the game from violent triple A titles that repel female players."
what_cover_title: "O que abordamos?"
# what_cover_1: "There are 20 levels in the Hour of Code tutorial that teach and reinforce 6 specific computer science concepts:"
# what_cover_notation_1: "Formal notation"
what_cover_notation_1: "Notação formal"
# what_cover_notation_2: "- builds an understanding of the importance of syntax in programming."
# what_cover_methods_1: "Calling methods"
what_cover_methods_1: "Chamar métodos"
# what_cover_methods_2: "- familiarizes students with the syntax of object-oriented method calls."
# what_cover_parameters_1: "Parameters"
what_cover_parameters_1: "Parâmetros"
# what_cover_parameters_2: "- trains how to pass parameters to functions."
# what_cover_strings_1: "Strings"
what_cover_strings_1: "'Strings'"
# what_cover_strings_2: "- teaches students about string notation and passing strings as parameters."
# what_cover_loops_1: "Loops"
what_cover_loops_1: "'Loops'"
# what_cover_loops_2: "- develops the abstraction of designing short programs with loops."
# what_cover_variables_1: "Variables"
what_cover_variables_1: "Variáveis"
# what_cover_variables_2: "- adds the skill of referencing values that change over time."
# what_cover_2: "Students may continue past level 20, depending on their speed and interest, to learn two additional concepts in later levels:"
# what_cover_logic_1: "Conditional logic"
what_cover_logic_1: "Lógica condicional"
# what_cover_logic_2: "- when and how to use if/else to control in-game outcomes."
# what_cover_input_1: "Handling player input"
# what_cover_input_2: "- responding to input events to create a user interface."
# sys_requirements_title: "System Requirements"
sys_requirements_title: "Requisitos do Sistema"
# sys_requirements_1: "Because CodeCombat is a game, it is more intensive for computers to run smoothly than video or written tutorials. We have optimized it to run quickly on all modern browsers and on older machines so that everyone can play. That said, here are our suggestions for getting the most out of your Hour of Code experience:"
# sys_requirements_2: "Use newer versions of Chrome or Firefox."
# sys_requirements_3: "Although CodeCombat will work on browsers as old as IE9, the performance is not as good. Chrome is best."
@ -769,8 +769,8 @@ module.exports = nativeDescription: "Português (Portugal)", englishDescription:
achievement_search_title: "Procurar Conquistas"
read_only_warning2: "Nota: não podes guardar nenhuma edição feita aqui, porque não tens sessão iniciada."
no_achievements: "Ainda não foram adicionadas conquistas a este nível."
# achievement_query_misc: "Key achievement off of miscellanea"
# achievement_query_goals: "Key achievement off of level goals"
achievement_query_misc: "Conquista-chave de uma lista de variados"
achievement_query_goals: "Conquista-chave dos objetivos do nível"
level_completion: "Completação do Nível"
pop_i18n: "Propagar I18N"
tasks: "Tarefas"
@ -794,7 +794,7 @@ module.exports = nativeDescription: "Português (Portugal)", englishDescription:
join_desc_2: "para começares, e assinalar a caixa abaixo para te declarares um bravo Arcomago e receberes as últimas notícias por e-mail. Queres falar sobre o que fazer ou como te envolveres mais profundamente no projeto? "
join_desc_3: " ou encontra-nos na nossa "
join_desc_4: "e começamos a partir daí!"
join_url_email: "Envia-nos uma mensagem"
join_url_email: "Contacta-nos"
join_url_hipchat: "sala HipChat pública"
archmage_subscribe_desc: "Receber e-mails relativos a novas oportunidades de programação e anúncios."
artisan_introduction_pref: "Temos de construir mais níveis! As pessoas estão a pedir mais conteúdo, e nós mesmos só podemos construir estes tantos. Neste momento, a tua estação de trabalho é o nível um; o nosso editor de nível é pouco utilizável, até mesmo pelos seus criadores, por isso fica atento. Se tens visões de campanhas que abranjam 'for-loops' para o"