diff --git a/app/locale/ko.coffee b/app/locale/ko.coffee index 777e2dd1f..b3ca7e411 100644 --- a/app/locale/ko.coffee +++ b/app/locale/ko.coffee @@ -20,8 +20,8 @@ module.exports = nativeDescription: "한국어", englishDescription: "Korean", t blog: "블로그" forum: "포럼" account: "계정" -# profile: "Profile" -# stats: "Stats" + profile: "프로필" + stats: "스탯" code: "코드" admin: "관리자" # Only shows up when you are an admin home: "홈" @@ -51,10 +51,10 @@ module.exports = nativeDescription: "한국어", englishDescription: "Korean", t play_as: "Play As " # Ladder page spectate: "관중모드" # Ladder page # players: "players" # Hover over a level on /play -# hours_played: "hours played" # Hover over a level on /play + hours_played: "플레이한 시간" # Hover over a level on /play items: "아이템" # Tooltip on item shop button from /play # unlock: "Unlock" # For purchasing items and heroes -# confirm: "Confirm" + confirm: "확인" # owned: "Owned" # For items you own # locked: "Locked" # purchasable: "Purchasable" # For a hero you unlocked but haven't purchased @@ -75,7 +75,7 @@ module.exports = nativeDescription: "한국어", englishDescription: "Korean", t campaign_beginner: "초보자 캠페인" # awaiting_levels_adventurer_prefix: "We release five levels per week." # awaiting_levels_adventurer: "Sign up as an Adventurer" -# awaiting_levels_adventurer_suffix: "to be the first to play new levels." + awaiting_levels_adventurer_suffix: "새로운 레벨을 가장 먼저 체험하세요!" # adjust_volume: "Adjust volume" choose_your_level: "레벨을 선택하세요." # The rest of this section is the old play view at /play-old and isn't very important. adventurer_prefix: "아래에 있는 아무 레벨이나 바로 시작하실 수 있습니다. 또는 포럼에서 레벨에 관해 토론하세요 :" @@ -107,7 +107,7 @@ module.exports = nativeDescription: "한국어", englishDescription: "Korean", t log_in: "로그인" logging_in: "로그인 중" log_out: "로그아웃" -# forgot_password: "Forgot your password?" + forgot_password: "비밀번호를 잊으셨나요?" # authenticate_gplus: "Authenticate G+" # load_profile: "Load G+ Profile" # finishing: "Finishing" @@ -122,12 +122,12 @@ module.exports = nativeDescription: "한국어", englishDescription: "Korean", t log_in: "비밀번호로 로그인" social_signup: "또는 페이스북이나 구글 플러스로 계정을 만들 수 있습니다." required: "진행하기 전에 로그인이 필요합니다." -# login_switch: "Already have an account?" + login_switch: "이미 계정이 있으신가요?" recover: recover_account_title: "계정 복구" send_password: "복구 비밀번호 전송" -# recovery_sent: "Recovery email sent." + recovery_sent: "메일 전송 완료" items: # primary: "Primary" @@ -154,7 +154,7 @@ module.exports = nativeDescription: "한국어", englishDescription: "Korean", t retry: "재시도" # actions: "Actions" # info: "Info" -# help: "Help" + help: "도움말" watch: "보기" unwatch: "보기 해제" submit_patch: "패치 제출" @@ -228,8 +228,8 @@ module.exports = nativeDescription: "한국어", englishDescription: "Korean", t done: "완료" home: "홈" # Not used any more, will be removed soon. # level: "Level" # Like "Level: Dungeons of Kithgard" -# skip: "Skip" -# game_menu: "Game Menu" + skip: "Skip" + game_menu: "게임 메뉴" guide: "가이드" restart: "재시작" goals: "목표" @@ -254,13 +254,13 @@ module.exports = nativeDescription: "한국어", englishDescription: "Korean", t victory_sign_up_poke: "코드를 저장하고 싶으세요? 지금 등록하세요!" victory_rate_the_level: "이번 레벨 평가: " # Only in old-style levels. victory_return_to_ladder: "레더로 돌아가기" -# victory_play_continue: "Continue" + victory_play_continue: "계속하기" # victory_saving_progress: "Saving Progress" victory_go_home: "홈으로" # Only in old-style levels. victory_review: "리뷰를 남겨주세요" # Only in old-style levels. victory_hour_of_code_done: "정말 종료합니까?" victory_hour_of_code_done_yes: "네 내 Hour of Code™ 완료했습니다!" -# victory_experience_gained: "XP Gained" + victory_experience_gained: "획득한 경험치" # victory_gems_gained: "Gems Gained" guide_title: "가이드" tome_minion_spells: "미니언의 마법" # Only in old-style levels. @@ -311,7 +311,7 @@ module.exports = nativeDescription: "한국어", englishDescription: "Korean", t # tip_munchkin: "If you don't eat your vegetables, a munchkin will come after you while you're asleep." # tip_binary: "There are only 10 types of people in the world: those who understand binary, and those who don't." # tip_commitment_yoda: "A programmer must have the deepest commitment, the most serious mind. ~ Yoda" -# tip_no_try: "Do. Or do not. There is no try. - Yoda" + tip_no_try: "하든가 하지 말든가. 시도같은 건 없어. - 요다" # tip_patience: "Patience you must have, young Padawan. - Yoda" # tip_documented_bug: "A documented bug is not a bug; it is a feature." tip_impossible: "성공하기 전까진 불가능해 보이는 법이죠. - Nelson Mandela" @@ -325,23 +325,23 @@ module.exports = nativeDescription: "한국어", englishDescription: "Korean", t # tip_superpower: "Coding is the closest thing we have to a superpower." # tip_control_destiny: "In real open source, you have the right to control your own destiny. - Linus Torvalds" # tip_no_code: "No code is faster than no code." -# tip_code_never_lies: "Code never lies, comments sometimes do. — Ron Jeffries" + tip_code_never_lies: "코드는 절대로 거짓말을 하지 않는다. 주석은 가끔 하지만. — Ron Jeffries" # tip_reusable_software: "Before software can be reusable it first has to be usable." # tip_optimization_operator: "Every language has an optimization operator. In most languages that operator is ‘//’" # tip_lines_of_code: "Measuring programming progress by lines of code is like measuring aircraft building progress by weight. — Bill Gates" # tip_source_code: "I want to change the world but they would not give me the source code." # tip_javascript_java: "Java is to JavaScript what Car is to Carpet. - Chris Heilmann" # tip_move_forward: "Whatever you do, keep moving forward. - Martin Luther King Jr." -# tip_google: "Have a problem you can't solve? Google it!" + tip_google: "문제가 너무 어렵다구요? 구글로 검색해보세요!" # tip_adding_evil: "Adding a pinch of evil." # tip_hate_computers: "That's the thing about people who think they hate computers. What they really hate is lousy programmers. - Larry Niven" game_menu: -# inventory_tab: "Inventory" -# save_load_tab: "Save/Load" -# options_tab: "Options" -# guide_tab: "Guide" -# guide_video_tutorial: "Video Tutorial" + inventory_tab: "인벤토리" + save_load_tab: "저장하기/불러오기" + options_tab: "옵션" + guide_tab: "가이드" + guide_video_tutorial: "영상 튜토리얼" # guide_tips: "Tips" multiplayer_tab: "멀티 플레이" # auth_tab: "Sign Up" @@ -367,11 +367,11 @@ module.exports = nativeDescription: "한국어", englishDescription: "Korean", t # difficulty: "Difficulty" # gold_collected: "Gold Collected" -# inventory: -# choose_inventory: "Equip Items" -# equipped_item: "Equipped" + 인벤토리: + choose_inventory: "아이템 장착하기" + equipped_item: "장착됨" # required_purchase_title: "Required" -# available_item: "Available" + available_item: "사용 가능" # restricted_title: "Restricted" # should_equip: "(double-click to equip)" # equipped: "(equipped)" @@ -483,9 +483,9 @@ module.exports = nativeDescription: "한국어", englishDescription: "Korean", t options: # general_options: "General Options" # Check out the Options tab in the Game Menu while playing a level -# volume_label: "Volume" + volume_label: "볼륨" music_label: "음악" -# music_description: "Turn background music on/off." + music_description: "배경음악 ON/OFF" # autorun_label: "Autorun" # autorun_description: "Control automatic code execution." editor_config: "에디터 설정" @@ -612,14 +612,14 @@ module.exports = nativeDescription: "한국어", englishDescription: "Korean", t new_password: "새 비밀번호" new_password_verify: "확인(다시한번 입력해주세요)" email_subscriptions: "이메일 구독" -# email_subscriptions_none: "No Email Subscriptions." + email_subscriptions_none: "이메일 구독 안 함" email_announcements: "공지사항" email_announcements_description: "코드 컴뱃의 개발 및 진행 상황을 이메일로 구독하세요" email_notifications: "알람" email_notifications_summary: "당신의 코드 컴뱃 활동과 관련된 자동 알림 메일을 설정할 수 있습니다." email_any_notes: "모든 알림 받기" email_any_notes_description: "모든 알림 메일 받지 않기" -# email_news: "News" + email_news: "뉴스" email_recruit_notes: "구인 정보" email_recruit_notes_description: "정말 실력이 좋으시다고 판단되면, 보다 좋은 구직 정보와 관련하여 연락드릴 수도 있습니다." contributor_emails: "조력자들 이메일" @@ -642,7 +642,7 @@ module.exports = nativeDescription: "한국어", englishDescription: "Korean", t space: "스페이스" enter: "엔터" escape: "Esc" -# shift: "Shift" + shift: "Shift" # run_code: "Run current code." # run_real_time: "Run in real time." # continue_script: "Continue past current script." @@ -710,7 +710,7 @@ module.exports = nativeDescription: "한국어", englishDescription: "Korean", t desert: "사막" grassy: "풀로 덮인" small: "작게" -# large: "Large" + large: "크게" fork_title: "새 버전 가져오기" fork_creating: "포크 생성중..." # generate_terrain: "Generate Terrain"