Merge branch 'master' into production

This commit is contained in:
Nick Winter 2014-09-15 14:09:08 -07:00
commit 1c21973ffe
67 changed files with 1275 additions and 605 deletions

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@ -521,11 +521,17 @@ module.exports = nativeDescription: "العربية", englishDescription: "Arabi
# move_wizard: "Move your Wizard around the level."
# admin:
# av_espionage: "Espionage"
# av_espionage_placeholder: "Email or username"
# av_usersearch: "User Search"
# av_usersearch_placeholder: "Email, username, name, whatever"
# av_usersearch_search: "Search"
# av_title: "Admin Views"
# av_entities_sub_title: "Entities"
# av_entities_users_url: "Users"
# av_entities_active_instances_url: "Active Instances"
# av_entities_employer_list_url: "Employer List"
# av_entities_candidates_list_url: "Candidate List"
# av_other_sub_title: "Other"
# av_other_debug_base_url: "Base (for debugging base.jade)"
# u_title: "User List"
@ -542,6 +548,12 @@ module.exports = nativeDescription: "العربية", englishDescription: "Arabi
# article_editor_prefix: "See a mistake in some of our docs? Want to make some instructions for your own creations? Check out the"
# article_editor_suffix: "and help CodeCombat players get the most out of their playtime."
# find_us: "Find us on these sites"
# social_blog: "Read the CodeCombat blog on Sett"
# social_discource: "Join the discussion on our Discourse forum"
# social_facebook: "Like CodeCombat on Facebook"
# social_twitter: "Follow CodeCombat on Twitter"
# social_gplus: "Join CodeCombat on Google+"
# social_hipchat: "Chat with us in the public CodeCombat HipChat room"
# contribute_to_the_project: "Contribute to the project"
# editor:

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@ -521,11 +521,17 @@ module.exports = nativeDescription: "български език", englishDescri
# move_wizard: "Move your Wizard around the level."
# admin:
# av_espionage: "Espionage"
# av_espionage_placeholder: "Email or username"
# av_usersearch: "User Search"
# av_usersearch_placeholder: "Email, username, name, whatever"
# av_usersearch_search: "Search"
# av_title: "Admin Views"
# av_entities_sub_title: "Entities"
# av_entities_users_url: "Users"
# av_entities_active_instances_url: "Active Instances"
# av_entities_employer_list_url: "Employer List"
# av_entities_candidates_list_url: "Candidate List"
# av_other_sub_title: "Other"
# av_other_debug_base_url: "Base (for debugging base.jade)"
# u_title: "User List"
@ -542,6 +548,12 @@ module.exports = nativeDescription: "български език", englishDescri
# article_editor_prefix: "See a mistake in some of our docs? Want to make some instructions for your own creations? Check out the"
# article_editor_suffix: "and help CodeCombat players get the most out of their playtime."
# find_us: "Find us on these sites"
# social_blog: "Read the CodeCombat blog on Sett"
# social_discource: "Join the discussion on our Discourse forum"
# social_facebook: "Like CodeCombat on Facebook"
# social_twitter: "Follow CodeCombat on Twitter"
# social_gplus: "Join CodeCombat on Google+"
# social_hipchat: "Chat with us in the public CodeCombat HipChat room"
# contribute_to_the_project: "Contribute to the project"
# editor:

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@ -521,11 +521,17 @@ module.exports = nativeDescription: "Català", englishDescription: "Catalan", tr
# move_wizard: "Move your Wizard around the level."
# admin:
# av_espionage: "Espionage"
# av_espionage_placeholder: "Email or username"
# av_usersearch: "User Search"
# av_usersearch_placeholder: "Email, username, name, whatever"
# av_usersearch_search: "Search"
# av_title: "Admin Views"
# av_entities_sub_title: "Entities"
# av_entities_users_url: "Users"
# av_entities_active_instances_url: "Active Instances"
# av_entities_employer_list_url: "Employer List"
# av_entities_candidates_list_url: "Candidate List"
# av_other_sub_title: "Other"
# av_other_debug_base_url: "Base (for debugging base.jade)"
# u_title: "User List"
@ -542,6 +548,12 @@ module.exports = nativeDescription: "Català", englishDescription: "Catalan", tr
# article_editor_prefix: "See a mistake in some of our docs? Want to make some instructions for your own creations? Check out the"
# article_editor_suffix: "and help CodeCombat players get the most out of their playtime."
# find_us: "Find us on these sites"
# social_blog: "Read the CodeCombat blog on Sett"
# social_discource: "Join the discussion on our Discourse forum"
# social_facebook: "Like CodeCombat on Facebook"
# social_twitter: "Follow CodeCombat on Twitter"
# social_gplus: "Join CodeCombat on Google+"
# social_hipchat: "Chat with us in the public CodeCombat HipChat room"
# contribute_to_the_project: "Contribute to the project"
# editor:

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@ -521,11 +521,17 @@ module.exports = nativeDescription: "čeština", englishDescription: "Czech", tr
# move_wizard: "Move your Wizard around the level."
admin:
# av_espionage: "Espionage"
# av_espionage_placeholder: "Email or username"
# av_usersearch: "User Search"
# av_usersearch_placeholder: "Email, username, name, whatever"
# av_usersearch_search: "Search"
av_title: "Administrátorský pohled"
av_entities_sub_title: "Entity"
av_entities_users_url: "Uživatelé"
av_entities_active_instances_url: "Aktivní instance"
# av_entities_employer_list_url: "Employer List"
# av_entities_candidates_list_url: "Candidate List"
av_other_sub_title: "Ostatní"
av_other_debug_base_url: "Base (pro debugování base.jade)"
u_title: "Seznam uživatelů"
@ -542,6 +548,12 @@ module.exports = nativeDescription: "čeština", englishDescription: "Czech", tr
# article_editor_prefix: "See a mistake in some of our docs? Want to make some instructions for your own creations? Check out the"
# article_editor_suffix: "and help CodeCombat players get the most out of their playtime."
# find_us: "Find us on these sites"
# social_blog: "Read the CodeCombat blog on Sett"
# social_discource: "Join the discussion on our Discourse forum"
# social_facebook: "Like CodeCombat on Facebook"
# social_twitter: "Follow CodeCombat on Twitter"
# social_gplus: "Join CodeCombat on Google+"
# social_hipchat: "Chat with us in the public CodeCombat HipChat room"
# contribute_to_the_project: "Contribute to the project"
editor:

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@ -521,11 +521,17 @@ module.exports = nativeDescription: "dansk", englishDescription: "Danish", trans
# move_wizard: "Move your Wizard around the level."
admin:
# av_espionage: "Espionage"
# av_espionage_placeholder: "Email or username"
# av_usersearch: "User Search"
# av_usersearch_placeholder: "Email, username, name, whatever"
# av_usersearch_search: "Search"
# av_title: "Admin Views"
# av_entities_sub_title: "Entities"
av_entities_users_url: "Brugere"
# av_entities_active_instances_url: "Active Instances"
# av_entities_employer_list_url: "Employer List"
# av_entities_candidates_list_url: "Candidate List"
av_other_sub_title: "Andre"
# av_other_debug_base_url: "Base (for debugging base.jade)"
u_title: "Brugerliste"
@ -542,6 +548,12 @@ module.exports = nativeDescription: "dansk", englishDescription: "Danish", trans
# article_editor_prefix: "See a mistake in some of our docs? Want to make some instructions for your own creations? Check out the"
# article_editor_suffix: "and help CodeCombat players get the most out of their playtime."
# find_us: "Find us on these sites"
# social_blog: "Read the CodeCombat blog on Sett"
# social_discource: "Join the discussion on our Discourse forum"
# social_facebook: "Like CodeCombat on Facebook"
# social_twitter: "Follow CodeCombat on Twitter"
# social_gplus: "Join CodeCombat on Google+"
# social_hipchat: "Chat with us in the public CodeCombat HipChat room"
# contribute_to_the_project: "Contribute to the project"
editor:

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@ -17,7 +17,7 @@ module.exports = nativeDescription: "Deutsch (Österreich)", englishDescription:
retry: "Erneut versuchen"
# watch: "Watch"
# unwatch: "Unwatch"
# submit_patch: "Submit Patch"
submit_patch: "Patch einreichen"
units:
second: "Sekunde"
@ -44,14 +44,14 @@ module.exports = nativeDescription: "Deutsch (Österreich)", englishDescription:
nav:
play: "Spielen"
# community: "Community"
community: "Community"
editor: "Editor"
blog: "Blog"
forum: "Forum"
# account: "Account"
account: "Account"
profile: "Profil"
stats: "Statistiken"
# code: "Code"
code: "Code"
admin: "Administration"
home: "Home"
contribute: "Helfen"
@ -190,10 +190,10 @@ module.exports = nativeDescription: "Deutsch (Österreich)", englishDescription:
email_notifications: "Benachrichtigungen"
# email_notifications_summary: "Controls for personalized, automatic email notifications related to your CodeCombat activity."
# email_any_notes: "Any Notifications"
# email_any_notes_description: "Disable to stop all activity notification emails."
email_any_notes_description: "Deaktivieren um alle aktiven Benachrichtigungen zu stoppen."
email_news: "News"
email_recruit_notes: "Job-Angebote"
# email_recruit_notes_description: "If you play really well, we may contact you about getting you a (better) job."
email_recruit_notes_description: "Wenn du besonders gut spielst, werden wir dich evtl. kontaktieren um dir einen (besseren) Job zu suchen."
contributor_emails: "Unterstützer Email"
contribute_prefix: "Wir suchen nach Leuten, die mitmachen! Schau dir die"
contribute_page: "Unterstützer Seite"
@ -230,12 +230,12 @@ module.exports = nativeDescription: "Deutsch (Österreich)", englishDescription:
next_short_description: "Schreibe eine kurze Beschreibung."
next_long_description: "Beschreibe deine gewünschte Position"
next_skills: "Liste mindestens fünf Fähigkeiten."
# next_work: "chronicle your work history."
# next_education: "recount your educational ordeals."
next_work: "Liste deine berufliche Erfahrung chronologisch auf."
next_education: "Erzähle von deinen schulischen Martyrien."
next_projects: "Zeige bis zu 3 Projekte an denen du gearbeitet hast."
next_links: "Füge beliebige persönliche oder soziale Links hinzu."
next_photo: "Füge ein optionales professionelles Foto hinzu."
# next_active: "mark yourself open to offers to show up in searches."
next_active: "Markiere dich empfänglich für Job-Angebote um in Suchergebnissen zu erscheinen."
example_blog: "Blog"
example_personal_site: "Persönliche Seite"
links_header: "Persönliche Links"
@ -247,7 +247,7 @@ module.exports = nativeDescription: "Deutsch (Österreich)", englishDescription:
basics_active: "Offen für Angebote"
basics_active_help: "Möchtest du nun Angebote für Vorstellungsgespräche erhalten?"
basics_job_title: "Gewünschter Job-Titel"
# basics_job_title_help: "What role are you looking for?"
basics_job_title_help: "Was für eine Stelle suchst du?"
basics_city: "Stadt"
basics_city_help: "Stadt in der du arbeiten möchtest (oder jetzt lebst)."
basics_country: "Land"
@ -264,7 +264,7 @@ module.exports = nativeDescription: "Deutsch (Österreich)", englishDescription:
name_header: "Trage deinen Namen ein"
name_anonymous: "Anonymer Entwickler"
name_help: "Name den Arbeitgeber sehen sollen, z.B. 'Nick Winter'."
# short_description_header: "Write a short description of yourself"
short_description_header: "Schreibe einen kurzen Text über dich"
# short_description_blurb: "Add a tagline to help an employer quickly learn more about you."
# short_description: "Tagline"
short_description_help: "Wer bist du und wonach suchst du? 140 Zeichen max."
@ -275,26 +275,26 @@ module.exports = nativeDescription: "Deutsch (Österreich)", englishDescription:
# long_description: "Self Description"
# long_description_help: "Describe yourself to potential employers. Keep it short and to the point. We recommend outlining the position that would most interest you. Tasteful markdown okay; 600 characters max."
work_experience: "Berufserfahrung"
# work_header: "Chronicle your work history"
# work_years: "Years of Experience"
# work_years_help: "How many years of professional experience (getting paid) developing software do you have?"
# work_blurb: "List your relevant work experience, most recent first."
work_header: "Liste deine Berufserfahrung chronologisch auf"
work_years: "Jahre der Erfahrung"
work_years_help: "Wieviele Jahre professionelle Erfahrung (bezahlte Arbeit) hast du mit der Entwicklung von Software?"
work_blurb: "Liste deine relevante Berufserfahrung auf, letzte Tätigkeit zuerst."
work_employer: "Arbeitgeber"
work_employer_help: "Name deines Arbeitgebers."
# work_role: "Job Title"
# work_role_help: "What was your job title or role?"
# work_duration: "Duration"
# work_duration_help: "When did you hold this gig?"
work_role: "Jobtitel"
work_role_help: "Was war dein Jobtitel oder deine Rolle?"
work_duration: "Dauer"
work_duration_help: "Wann warst du dort?"
work_description: "Beschreibung"
work_description_help: "Was hast du dort gemacht (140 Zeichen; optional)"
# education: "Education"
# education_header: "Recount your academic ordeals"
# education_blurb: "List your academic ordeals."
education: "Schulbildung"
education_header: "Erzähle von deinen akademischen Martyrien"
education_blurb: "Liste deine akademischen Martyrien."
education_school: "Schule"
education_school_help: "Name deiner Schule."
education_degree: "Abschluss"
# education_degree_help: "What was your degree and field of study?"
# education_duration: "Dates"
education_degree_help: "Was war dein Abschluss und deine Fachrichtung?"
education_duration: "Daten"
education_duration_help: "Wann?"
education_description: "Beschreibung"
# education_description_help: "Highlight anything about this educational experience. (140 chars; optional)"
@ -303,7 +303,7 @@ module.exports = nativeDescription: "Deutsch (Österreich)", englishDescription:
projects: "Projekte"
projects_header: "Füge 3 Projekte hinzu"
projects_header_2: "Projekte (Top 3)"
# projects_blurb: "Highlight your projects to amaze employers."
projects_blurb: "Hebe deine Projekte hervor um Arbeitgeber zu verblüffen."
project_name: "Projekt Name"
project_name_help: "Wie wurde das Projekt genannt?"
project_description: "Beschreibung"
@ -315,39 +315,39 @@ module.exports = nativeDescription: "Deutsch (Österreich)", englishDescription:
player_code: "Spieler Code"
employers:
# hire_developers_not_credentials: "Hire developers, not credentials."
# get_started: "Get Started"
# already_screened: "We've already technically screened all our candidates"
# filter_further: ", but you can also filter further:"
hire_developers_not_credentials: "Stellen Sie Entwickler ein, nicht Qualifikationen."
get_started: "Legen Sie los"
already_screened: "Wir haben alle Kandidaten bereits technisch geprüft"
filter_further: ", aber Sie können noch weiter filtern:"
filter_visa: "Visum"
filter_visa_yes: "US authorisiert"
filter_visa_no: "nicht authorisiert"
# filter_education_top: "Top School"
# filter_education_other: "Other"
filter_education_top: "Top-Schule"
filter_education_other: "Andere"
filter_role_web_developer: "Web Entwickler"
filter_role_software_developer: "Software Entwickler"
filter_role_mobile_developer: "Mobile Entwickler"
filter_experience: "Erfahrung"
filter_experience_senior: "Senior"
filter_experience_junior: "Junior"
# filter_experience_recent_grad: "Recent Grad"
# filter_experience_student: "College Student"
# filter_results: "results"
# start_hiring: "Start hiring."
# reasons: "Three reasons you should hire through us:"
# everyone_looking: "Everyone here is looking for their next opportunity."
filter_experience_recent_grad: "Vor kurzem promoviert"
filter_experience_student: "Student"
filter_results: "Ergebnisse"
start_hiring: "Beginne einzustellen."
reasons: "Drei Gründe warum Sie durch uns einstellen solltest:"
everyone_looking: "Jeder sucht hier nach der nächsten Herausforderung."
# everyone_looking_blurb: "Forget about 20% LinkedIn InMail response rates. Everyone that we list on this site wants to find their next position and will respond to your request for an introduction."
# weeding: "Sit back; we've done the weeding for you."
weeding: "Lehnen Sie sich zurück; wir haben das Aussortieren für Sie übernommen."
# weeding_blurb: "Every player that we list has been screened for technical ability. We also perform phone screens for select candidates and make notes on their profiles to save you time."
# pass_screen: "They will pass your technical screen."
pass_screen: "Sie werden Ihre technischen Tests bestehen."
# pass_screen_blurb: "Review each candidate's code before reaching out. One employer found that 5x as many of our devs passed their technical screen than hiring from Hacker News."
# make_hiring_easier: "Make my hiring easier, please."
what: "Was ist CodeCombat?"
# what_blurb: "CodeCombat is a multiplayer browser programming game. Players write code to control their forces in battle against other developers. Our players have experience with all major tech stacks."
what_blurb: "CodeCombat ist ein Mehrspieler Browser-Programmierspiel. Spieler schreiben Code um Ihre Armeen im Kampf gegen andere Entwickler zu steuern. Unsere Spieler habe Erfahrung mit allen wichtigen Tech-Stacks."
cost: "Wieviel berechnen wir?"
# cost_blurb: "We charge 15% of first year's salary and offer a 100% money back guarantee for 90 days. We don't charge for candidates who are already actively being interviewed at your company."
cost_blurb: "Wir berechnen 15% des ersten Jahresgehalts und bieten eine 100% Geld-Zurück-Garantie für 90 Tage an. Wir berechnen nicht für Kandidaten die bereits aktiv an Ihrem Bewerbungsverfahren teilnehmen."
candidate_name: "Name"
# candidate_location: "Location"
candidate_location: "Standort"
candidate_looking_for: "Sucht nach"
candidate_role: "Rolle"
# candidate_top_skills: "Top Skills"
@ -437,16 +437,16 @@ module.exports = nativeDescription: "Deutsch (Österreich)", englishDescription:
infinite_loop_reset_level: "Level zurücksetzen"
infinite_loop_comment_out: "Meinen Code auskommentieren"
# game_menu:
# inventory_tab: "Inventory"
game_menu:
inventory_tab: "Inventar"
choose_hero_tab: "Level neustarten"
save_load_tab: "Speichere/Lade"
options_tab: "Einstellungen"
# guide_tab: "Guide"
guide_tab: "Guide"
multiplayer_tab: "Mehrspieler"
# inventory_caption: "Equip your hero"
# choose_hero_caption: "Choose hero, language"
# save_load_caption: "... and view history"
inventory_caption: "Rüste deinen Helden aus"
choose_hero_caption: "Wähle Helden, Sprache"
save_load_caption: "... und schaue dir die Historie an"
options_caption: "konfiguriere Einstellungen"
guide_caption: "Doku und Tipps"
multiplayer_caption: "Spiele mit Freunden!"
@ -467,7 +467,7 @@ module.exports = nativeDescription: "Deutsch (Österreich)", englishDescription:
music_label: "Musik"
music_description: "Schalte Hintergrundmusik an/aus."
# autorun_label: "Autorun"
# autorun_description: "Control automatic code execution."
autorun_description: "Steuere automatische Programmausführung."
editor_config: "Editor Einstellungen"
editor_config_title: "Editor Einstellungen"
editor_config_level_language_label: "Sprache für dieses Level"
@ -497,13 +497,13 @@ module.exports = nativeDescription: "Deutsch (Österreich)", englishDescription:
multiplayer_hint_label: "Hinweis:"
multiplayer_hint: " Klick den Link, um alles auszuwählen, dann drück ⌘-C oder Strg-C um den Link zu kopieren."
multiplayer_coming_soon: "Mehr Multiplayerfeatures werden kommen!"
# multiplayer_sign_in_leaderboard: "Sign in or create an account and get your solution on the leaderboard."
multiplayer_sign_in_leaderboard: "Melde dich an oder erstelle einen Account und bringe deine Lösung auf die Rangliste."
keyboard_shortcuts:
keyboard_shortcuts: "Tastaturkürzel"
space: "Leertaste"
enter: "Eingabetaste"
# escape: "Escape"
escape: "Escape"
shift: "Umschalttaste"
# cast_spell: "Cast current spell."
# run_real_time: "Run in real time."
@ -518,30 +518,42 @@ module.exports = nativeDescription: "Deutsch (Österreich)", englishDescription:
# toggle_pathfinding: "Toggle pathfinding overlay."
# beautify: "Beautify your code by standardizing its formatting."
maximize_editor: "Maximiere/Minimiere Code Editor."
# move_wizard: "Move your Wizard around the level."
move_wizard: "Bewege deinen Zauberer durch das Level."
admin:
av_espionage: "Spionage"
av_espionage_placeholder: "Email oder Benutzername"
av_usersearch: "Benutzersuche"
av_usersearch_placeholder: "Email, Benutzename, Name, Was auch immer"
av_usersearch_search: "Suchen"
av_title: "Administrator Übersicht"
av_entities_sub_title: "Entitäten"
av_entities_users_url: "Benutzer"
av_entities_active_instances_url: "Aktive Instanzen"
av_entities_employer_list_url: "Arbeitgeberliste"
av_entities_candidates_list_url: "Kandidatenliste"
av_other_sub_title: "Sonstige"
av_other_debug_base_url: "Base (um base.jade zu debuggen)"
u_title: "Benutzerliste"
lg_title: "Letzte Spiele"
# clas: "CLAs"
clas: "CLAs"
community:
main_title: "CodeCombat Community"
# introduction: "Check out the ways you can get involved below and decide what sounds the most fun. We look forward to working with you!"
# level_editor_prefix: "Use the CodeCombat"
# level_editor_suffix: "to create and edit levels. Users have created levels for their classes, friends, hackathons, students, and siblings. If create a new level sounds intimidating you can start by forking one of ours!"
# thang_editor_prefix: "We call units within the game 'thangs'. Use the"
level_editor_prefix: "Benutze den CodeCombat"
level_editor_suffix: "um Level zu erstellen oder zu bearbeiten. Benutzer haben bereits Level für ihre Klassen, Freunde, Hackathons, Schüler und Geschwister erstellt. Wenn das Neuerstellen eines Levels abschreckend wirkt, dann kannst du erstmal ein bestehendes kopieren!"
thang_editor_prefix: "Wir nennen Einheiten innerhalb des Spiels 'Thangs'. Benutze den"
# thang_editor_suffix: "to modify the CodeCombat source artwork. Allow units to throw projectiles, alter the direction of an animation, change a unit's hit points, or upload your own vector sprites."
# article_editor_prefix: "See a mistake in some of our docs? Want to make some instructions for your own creations? Check out the"
# article_editor_suffix: "and help CodeCombat players get the most out of their playtime."
article_editor_prefix: "Hast du einen Fehler in unseren Dokus gefunden? Willst du Anleitungen für deine Kreationen erstellen? Schau dir den"
article_editor_suffix: "und hilf CodeCombat Spielern das meiste aus ihrer Spielzeit heraus zu bekommen."
find_us: "Finde uns auf diesen Seiten"
social_blog: "Lese den CodeCombat Blog auf Sett"
social_discource: "Schließe dich den Diskussionen in unserem Discourse Forum an"
social_facebook: "Like CodeCombat auf Facebook"
social_twitter: "Folge CodeCombat auf Twitter"
social_gplus: "Schließe dich CodeCombat bei Google+ an"
social_hipchat: "Chatte mit uns in unserem öffentlichen CodeCombat HipChat Raum"
# contribute_to_the_project: "Contribute to the project"
editor:
@ -549,7 +561,7 @@ module.exports = nativeDescription: "Deutsch (Österreich)", englishDescription:
article_title: "Artikel Editor"
thang_title: "Thang Editor"
level_title: "Level Editor"
# achievement_title: "Achievement Editor"
achievement_title: "Achievement Editor"
back: "Zurück"
revert: "Zurücksetzen"
revert_models: "Models zurücksetzen."
@ -596,14 +608,14 @@ module.exports = nativeDescription: "Deutsch (Österreich)", englishDescription:
new_article_title_login: "Melde dich an um einen neuen Artikel zu erstellen"
new_thang_title_login: "Melde dich an um einen neuen Thang-Typen zu erstellen"
new_level_title_login: "Melde dich an um ein neues Level zu erstellen"
# new_achievement_title: "Create a New Achievement"
# new_achievement_title_login: "Log In to Create a New Achievement"
new_achievement_title: "Erstelle ein neues Achievement"
new_achievement_title_login: "Melde dich an um ein neues Achievement zu erstellen"
article_search_title: "Durchsuche Artikel hier"
thang_search_title: "Durchsuche Thang-Typen hier"
level_search_title: "Durchsuche Levels hier"
# achievement_search_title: "Search Achievements"
# read_only_warning2: "Note: you can't save any edits here, because you're not logged in."
# no_achievements: "No achievements have been added for this level yet."
achievement_search_title: "Durchsuche Achievements"
read_only_warning2: "Warnung: Du kannst hier keine Änderungen speichern, weil du nicht angemeldet bist."
no_achievements: "Es wurden noch keine Achievements zu diesem Level hinzugefügt."
# achievement_query_misc: "Key achievement off of miscellanea"
# achievement_query_goals: "Key achievement off of level goals"
# level_completion: "Level Completion"
@ -658,7 +670,7 @@ module.exports = nativeDescription: "Deutsch (Österreich)", englishDescription:
press_paragraph_1_suffix: ". Alle Logos und Bilder können ohne unsere vorherige Zustimmung verwendet werden."
team: "Team"
george_title: "CEO"
# george_blurb: "Businesser"
george_blurb: "Businesser"
scott_title: "Programmierer"
scott_blurb: "Der Vernünftige"
nick_title: "Programmierer"
@ -695,35 +707,35 @@ module.exports = nativeDescription: "Deutsch (Österreich)", englishDescription:
recruitment_description_italic: "jede Menge"
recruitment_description_ending: ", die Seite bleibt kostenlos und jeder ist glücklich. So der Plan."
copyrights_title: "Copyrights und Lizenzen"
# contributor_title: "Contributor License Agreement"
contributor_title: "Contributor License Agreement"
# contributor_description_prefix: "All contributions, both on the site and on our GitHub repository, are subject to our"
# cla_url: "CLA"
cla_url: "CLA"
# contributor_description_suffix: "to which you should agree before contributing."
# code_title: "Code - MIT"
# code_description_prefix: "All code owned by CodeCombat or hosted on codecombat.com, both in the GitHub repository or in the codecombat.com database, is licensed under the"
mit_license_url: "MIT Lizenz"
# code_description_suffix: "This includes all code in Systems and Components that are made available by CodeCombat for the purpose of creating levels."
code_description_suffix: "Dies beihnhaltet all den Code in Systemen und Komponenten der für die Erstellung von Levels durch CodeCombat zu Verfügung gestellt wird."
# art_title: "Art/Music - Creative Commons "
# art_description_prefix: "All common content is available under the"
# cc_license_url: "Creative Commons Attribution 4.0 International License"
cc_license_url: "Creative Commons Attribution 4.0 International License"
# art_description_suffix: "Common content is anything made generally available by CodeCombat for the purpose of creating Levels. This includes:"
art_music: "Musik"
# art_sound: "Sound"
# art_artwork: "Artwork"
# art_sprites: "Sprites"
art_sound: "Sound"
art_artwork: "Grafiken"
art_sprites: "Sprites"
# art_other: "Any and all other non-code creative works that are made available when creating Levels."
# art_access: "Currently there is no universal, easy system for fetching these assets. In general, fetch them from the URLs as used by the site, contact us for assistance, or help us in extending the site to make these assets more easily accessible."
# art_paragraph_1: "For attribution, please name and link to codecombat.com near where the source is used or where appropriate for the medium. For example:"
# use_list_1: "If used in a movie or another game, include codecombat.com in the credits."
use_list_1: "Wenn in einem Film verwendet, nenne codecombat.com in den Credits/Abspann"
# use_list_2: "If used on a website, include a link near the usage, for example underneath an image, or in a general attributions page where you might also mention other Creative Commons works and open source software being used on the site. Something that's already clearly referencing CodeCombat, such as a blog post mentioning CodeCombat, does not need some separate attribution."
# art_paragraph_2: "If the content being used is created not by CodeCombat but instead by a user of codecombat.com, attribute them instead, and follow attribution directions provided in that resource's description if there are any."
# rights_title: "Rights Reserved"
# rights_desc: "All rights are reserved for Levels themselves. This includes"
# rights_scripts: "Scripts"
# rights_unit: "Unit configuration"
# rights_description: "Description"
# rights_writings: "Writings"
# rights_media: "Media (sounds, music) and any other creative content made specifically for that Level and not made generally available when creating Levels."
rights_title: "Rechte vorbehalten"
rights_desc: "Alle Rechte vorbehalten für die Level selbst. Dies beinhaltet"
rights_scripts: "Skripte"
rights_unit: "Einheitenkonfiguration"
rights_description: "Beschreibung"
rights_writings: "Schriftliches"
rights_media: "Medien (Sounds, Musik) und jede andere Form von kreativem Inhalt der spezifisch für das Level ist nicht generell für die Levelerstellung bereitgestellt wird."
# rights_clarification: "To clarify, anything that is made available in the Level Editor for the purpose of making levels is under CC, whereas the content created with the Level Editor or uploaded in the course of creation of Levels is not."
nutshell_title: "Zusammenfassung"
# nutshell_description: "Any resources we provide in the Level Editor are free to use as you like for creating Levels. But we reserve the right to restrict distribution of the Levels themselves (that are created on codecombat.com) so that they may be charged for in the future, if that's what ends up happening."
@ -734,7 +746,7 @@ module.exports = nativeDescription: "Deutsch (Österreich)", englishDescription:
character_classes_title: "Charakter Klassen"
introduction_desc_intro: "Wir haben hohe Erwartungen für CodeCombat."
# introduction_desc_pref: "We want to be where programmers of all stripes come to learn and play together, introduce others to the wonderful world of coding, and reflect the best parts of the community. We can't and don't want to do that alone; what makes projects like GitHub, Stack Overflow and Linux great are the people who use them and build on them. To that end, "
# introduction_desc_github_url: "CodeCombat is totally open source"
introduction_desc_github_url: "CodeCombat ist komplett OpenSource"
# introduction_desc_suf: ", and we aim to provide as many ways as possible for you to take part and make this project as much yours as ours."
# introduction_desc_ending: "We hope you'll join our party!"
# introduction_desc_signature: "- Nick, George, Scott, Michael, Jeremy and Matt"
@ -747,10 +759,10 @@ module.exports = nativeDescription: "Deutsch (Österreich)", englishDescription:
# archmage_attribute_1_suf: ", or a desire to learn. Most of our code is in this language. If you're a fan of Ruby or Python, you'll feel right at home. It's JavaScript, but with a nicer syntax."
# archmage_attribute_2: "Some experience in programming and personal initiative. We'll help you get oriented, but we can't spend much time training you."
# how_to_join: "How To Join"
# join_desc_1: "Anyone can help out! Just check out our "
# join_desc_2: "to get started, and check the box below to mark yourself as a brave Archmage and get the latest news by email. Want to chat about what to do or how to get more deeply involved? "
# join_desc_3: ", or find us in our "
# join_desc_4: "and we'll go from there!"
join_desc_1: "Jeder kann mithelfen! Schau dir unseren "
join_desc_2: "um anzufangen, und hake die Checkbox unten an um dich als mutiger Erzmagier einzutragen und über die neuesten Nachrichten per Email zu erhalten. Möchtest du dich darüber unterhalten was zu tun ist oder wie du dich besser beteiligen kannst? "
join_desc_3: ", oder finde uns in unserem "
join_desc_4: "und wir schauen von dort mal!"
join_url_email: "Emaile uns"
join_url_hipchat: "öffentlicher HipChat Raum"
more_about_archmage: "Erfahre mehr darüber wie du ein Erzmagier werden kannst"
@ -781,28 +793,28 @@ module.exports = nativeDescription: "Deutsch (Österreich)", englishDescription:
# scribe_summary_pref: "CodeCombat is not just going to be a bunch of levels. It will also be a resource of programming knowledge that players can hook into. That way, each Artisan can link to a detailed article that for the player's edification: documentation akin to what the "
# scribe_summary_suf: " has built. If you enjoy explaining programming concepts, then this class is for you."
# scribe_introduction_pref: "CodeCombat isn't just going to be a bunch of levels. It will also include a resource for knowledge, a wiki of programming concepts that levels can hook into. That way rather than each Artisan having to describe in detail what a comparison operator is, they can simply link their level to the Article describing them that is already written for the player's edification. Something along the lines of what the "
# scribe_introduction_url_mozilla: "Mozilla Developer Network"
scribe_introduction_url_mozilla: "Mozilla Developer Network"
# scribe_introduction_suf: " has built. If your idea of fun is articulating the concepts of programming in Markdown form, then this class might be for you."
# scribe_attribute_1: "Skill in words is pretty much all you need. Not only grammar and spelling, but able to convey complicated ideas to others."
contact_us_url: "Kontaktiere uns"
# scribe_join_description: "tell us a little about yourself, your experience with programming and what sort of things you'd like to write about. We'll go from there!"
scribe_join_description: "erzähle uns ein bißchen über dich, deine Erfahrung mit der Programmierung und über welche Themen du schreiben möchtest. Wir werden von dort aus gehen!"
more_about_scribe: "Erfahre mehr darüber wie du ein Schreiber werden kannst"
scribe_subscribe_desc: "Erhalte Emails über Ankündigungen zu schreibenden Artikeln."
# diplomat_summary: "There is a large interest in CodeCombat in other countries that do not speak English! We are looking for translators who are willing to spend their time translating the site's corpus of words so that CodeCombat is accessible across the world as soon as possible. If you'd like to help getting CodeCombat international, then this class is for you."
# diplomat_introduction_pref: "So, if there's one thing we learned from the "
# diplomat_launch_url: "launch in October"
diplomat_summary: "Es herrscht ein großes Interesse an CodeCombat in anderen Ländern die kein Englisch sprechen! Wir suchen nach Übersetzern die gewillt sind ihre Zeit mit der Übersetzung der Webseite zu verbringen, so dass CodeCombat so schnell wie möglich für alle weltweit zugänglich ist. Wenn du helfen möchtest CodeCombat International zugänglich zu machen, dann ist diese Klasse für dich."
diplomat_introduction_pref: "Also wenn es eines gibt was wir gelernt haben vom "
diplomat_launch_url: "Launch im Oktober"
# diplomat_introduction_suf: "it's that there is sizeable interest in CodeCombat in other countries! We're building a corps of translators eager to turn one set of words into another set of words to get CodeCombat as accessible across the world as possible. If you like getting sneak peeks at upcoming content and getting these levels to your fellow nationals ASAP, then this class might be for you."
# diplomat_attribute_1: "Fluency in English and the language you would like to translate to. When conveying complicated ideas, it's important to have a strong grasp in both!"
# diplomat_join_pref_github: "Find your language locale file "
# diplomat_github_url: "on GitHub"
# diplomat_join_suf_github: ", edit it online, and submit a pull request. Also, check this box below to keep up-to-date on new internationalization developments!"
diplomat_join_pref_github: "Finde deine Sprachdatei "
diplomat_github_url: "bei GitHub"
diplomat_join_suf_github: ", editiere sie online und reiche einen Pull Request ein. Außerdem, hake die Checkbox unten an um über neue Entwicklungen bei der Internationalisierung auf dem laufenden zu bleiben!"
more_about_diplomat: "Erfahre mehr darüber wie du ein Diplomat werden kannst"
diplomat_subscribe_desc: "Erhalte Emails über i18n Entwicklungen und Level die übersetzt werden müssen."
# ambassador_summary: "We are trying to build a community, and every community needs a support team when there are troubles. We have got chats, emails, and social networks so that our users can get acquainted with the game. If you want to help people get involved, have fun, and learn some programming, then this class is for you."
# ambassador_introduction: "This is a community we're building, and you are the connections. We've got Olark chats, emails, and social networks with lots of people to talk with and help get acquainted with the game and learn from. If you want to help people get involved and have fun, and get a good feel of the pulse of CodeCombat and where we're going, then this class might be for you."
ambassador_summary: "Wir versuchen eine Community aufzubauen und jede Community braucht ein Support-Team wenn es Probleme gibt. Wir haben Chats, Emails und soziale Netzwerke sodass unsere Benutzer mit dem Spiel vertraut werden können. Wenn du dabei helfen möchtest Leute zu animieren, Spass zu haben und programmieren zu lernen, dann ist diese Klasse für dich."
ambassador_introduction: "Wir bauen einen Community und du bist die Verbindung dazu. Wir haben Olark Chats, Email und soziale Netzwerke mit vielen Menschen mit denen man sprechen, dabei helfen mit dem Spiel vertraut zu werden und von lernen kann. Wenn du helfen möchtest Leute zu involvieren, Spass zu haben und ein gutes Gefühl für den Puls von CodeCombat und wo wir hn wollen, dann könnte diese Klasse für dich sein."
# ambassador_attribute_1: "Communication skills. Be able to identify the problems players are having and help them solve them. Also, keep the rest of us informed about what players are saying, what they like and don't like and want more of!"
# ambassador_join_desc: "tell us a little about yourself, what you've done and what you'd be interested in doing. We'll go from there!"
# ambassador_join_note_strong: "Note"
ambassador_join_note_strong: "Anmerkung"
# ambassador_join_note_desc: "One of our top priorities is to build multiplayer where players having difficulty solving levels can summon higher level wizards to help them. This will be a great way for ambassadors to do their thing. We'll keep you posted!"
more_about_ambassador: "Erfahre mehr darüber wie du ein Botschafter werden kannst"
ambassador_subscribe_desc: "Erhalte Emails über Support-Updates and Mehrspieler-Entwicklungen."
@ -832,7 +844,7 @@ module.exports = nativeDescription: "Deutsch (Österreich)", englishDescription:
please_login: "Bitte logge dich zunächst ein, bevor du ein Ladder-Game spielst."
my_matches: "Meine Matches"
simulate: "Simuliere"
# simulation_explanation: "By simulating games you can get your game ranked faster!"
simulation_explanation: "Durch das Simulieren von Spielen kannst du deine Spiele schneller rangiert bekommen!"
simulate_games: "Simuliere Spiele!"
# simulate_all: "RESET AND SIMULATE GAMES"
games_simulated_by: "Spiele die durch dich simuliert worden:"
@ -840,8 +852,8 @@ module.exports = nativeDescription: "Deutsch (Österreich)", englishDescription:
games_simulated: "simulierte Spiele"
games_played: "gespielte Spiele"
ratio: "Ratio"
# leaderboard: "Leaderboard"
# battle_as: "Battle as "
leaderboard: "Rangliste"
battle_as: "Kämpfe als "
summary_your: "Deine "
summary_matches: "Matches - "
summary_wins: " Siege, "
@ -853,7 +865,7 @@ module.exports = nativeDescription: "Deutsch (Österreich)", englishDescription:
# rank_failed: "Failed to Rank"
# rank_being_ranked: "Game Being Ranked"
# rank_last_submitted: "submitted "
# help_simulate: "Help simulate games?"
help_simulate: "Hilf Spiele zu simulieren?"
# code_being_simulated: "Your new code is being simulated by other players for ranking. This will refresh as new matches come in."
# no_ranked_matches_pre: "No ranked matches for the "
# no_ranked_matches_post: " team! Play against some competitors and then come back here to get your game ranked."
@ -872,14 +884,14 @@ module.exports = nativeDescription: "Deutsch (Österreich)", englishDescription:
social_connect_blurb: "Verbinde und spiele gegen deine Freunde!"
invite_friends_to_battle: "Lade deine Freunde zum Kampf ein!"
# fight: "Fight!"
# watch_victory: "Watch your victory"
watch_victory: "Schau dir deinen Sieg an"
# defeat_the: "Defeat the"
tournament_ends: "Turnier endet"
tournament_ended: "Turnier beendet"
tournament_rules: "Turnier-Regeln"
# tournament_blurb: "Write code, collect gold, build armies, crush foes, win prizes, and upgrade your career in our $40,000 Greed tournament! Check out the details"
# tournament_blurb_criss_cross: "Win bids, construct paths, outwit opponents, grab gems, and upgrade your career in our Criss-Cross tournament! Check out the details"
# tournament_blurb_blog: "on our blog"
tournament_blurb: "Schreibe Code, sammle Gold, erstelle Armeen, zerquetsche Feinde, gewinne Preis und verbessere deine Karriere in unserem 40.000 $ Greed-Turnier! Schau dir die Details"
tournament_blurb_criss_cross: "Gewinne Gebote, konstruiere Pfade, trickse Feinde aus, greife Edelsteine ab und verbessere deine Karriere in unserem Criss-Cross-Turnier! Schau dir die Details"
tournament_blurb_blog: "auf unserem Blog an"
rules: "Regeln"
winners: "Gewinner"
@ -889,17 +901,17 @@ module.exports = nativeDescription: "Deutsch (Österreich)", englishDescription:
# blurb_2: "the tournament rules"
# blurb_3: "to the top human and ogre players."
blurb_4: "Zwei Teams heißt die doppelte Anzahl zu gewinnender Preise!"
# blurb_5: "(There will be two first place winners, two second-place winners, etc.)"
blurb_5: "(Es wird zwei Erstplazierte, zwei Zeitplatzierte, usw. geben)"
rank: "Rang"
prizes: "Gewinne"
# total_value: "Total Value"
# in_cash: "in cash"
# custom_wizard: "Custom CodeCombat Wizard"
# custom_avatar: "Custom CodeCombat avatar"
total_value: "Gesamtwert"
in_cash: "in Bar"
custom_wizard: "Benutzerdefinierter CodeCombat Zauberer"
custom_avatar: "Benutzerdefinierter CodeCombat Avatar"
# heap: "for six months of \"Startup\" access"
# credits: "credits"
# one_month_coupon: "coupon: choose either Rails or HTML"
# one_month_discount: "discount, 30% off: choose either Rails or HTML"
one_month_coupon: "Gutschein: Wähle entweder Rails oder HTML"
one_month_discount: "30% Rabatt: Wähle entweder Rails oder HTML"
license: "Lizenz"
oreilly: "Ebook deiner Wahl"
@ -926,10 +938,10 @@ module.exports = nativeDescription: "Deutsch (Österreich)", englishDescription:
facebook_friend_sessions: "Facebook Freunde Sessions"
gplus_friends: "G+ Freunde"
gplus_friend_sessions: "G+ Freunde Sessions"
# leaderboard: "Leaderboard"
leaderboard: "Rangliste"
user_schema: "Benutzerschema"
user_profile: "Benutzerprofil"
# patches: "Patches"
patches: "Patche"
# patched_model: "Source Document"
model: "Model"
system: "System"
@ -956,8 +968,8 @@ module.exports = nativeDescription: "Deutsch (Österreich)", englishDescription:
versions: "Versionen"
items: "Gegenstände"
wizard: "Zauberer"
# achievement: "Achievement"
# clas: "CLAs"
achievement: "Achievement"
clas: "CLAs"
# play_counts: "Play Counts"
feedback: "Feedback"
@ -966,7 +978,7 @@ module.exports = nativeDescription: "Deutsch (Österreich)", englishDescription:
modified: "modifiziert"
deleted: "gelöscht"
# moved_index: "Moved Index"
# text_diff: "Text Diff"
text_diff: "Text Diff"
merge_conflict_with: "MERGE KONFLIKT MIT"
no_changes: "Keine Änderungen"
@ -974,25 +986,25 @@ module.exports = nativeDescription: "Deutsch (Österreich)", englishDescription:
stats: "Statistiken"
singleplayer_title: "Einzelspieler Level"
multiplayer_title: "Mehrspieler Level"
# achievements_title: "Achievements"
achievements_title: "Achievements"
last_played: "Zuletzt gespielt"
status: "Status"
# status_completed: "Completed"
# status_unfinished: "Unfinished"
# no_singleplayer: "No Singleplayer games played yet."
# no_multiplayer: "No Multiplayer games played yet."
no_singleplayer: "Bis jetzt keine Einzelspieler-Spiele gespielt."
no_multiplayer: "Bis jetzt keine Mehrspieler-Spiele gespielt."
# no_achievements: "No Achievements earned yet."
favorite_prefix: "Lieblingssprache ist "
# favorite_postfix: "."
favorite_postfix: "."
# achievements:
achievements:
# last_earned: "Last Earned"
amount_achieved: "Anzahl"
# achievement: "Achievement"
achievement: "Achievement"
# category_contributor: "Contributor"
# category_miscellaneous: "Miscellaneous"
category_miscellaneous: "Sonstiges"
category_levels: "Level"
# category_undefined: "Uncategorized"
category_undefined: "ohne Kategorie"
# current_xp_prefix: ""
# current_xp_postfix: " in total"
# new_xp_prefix: ""
@ -1001,6 +1013,6 @@ module.exports = nativeDescription: "Deutsch (Österreich)", englishDescription:
# left_xp_infix: " until level "
# left_xp_postfix: ""
# account:
# recently_played: "Recently Played"
# no_recent_games: "No games played during the past two weeks."
account:
recently_played: "Kürzlich gespielt"
no_recent_games: "Keine Spiele in den letzten zwei Wochen gespielt."

View file

@ -521,11 +521,17 @@ module.exports = nativeDescription: "Deutsch (Schweiz)", englishDescription: "Ge
move_wizard: "Beweg din Zauberer durs Level."
# admin:
# av_espionage: "Espionage"
# av_espionage_placeholder: "Email or username"
# av_usersearch: "User Search"
# av_usersearch_placeholder: "Email, username, name, whatever"
# av_usersearch_search: "Search"
# av_title: "Admin Views"
# av_entities_sub_title: "Entities"
# av_entities_users_url: "Users"
# av_entities_active_instances_url: "Active Instances"
# av_entities_employer_list_url: "Employer List"
# av_entities_candidates_list_url: "Candidate List"
# av_other_sub_title: "Other"
# av_other_debug_base_url: "Base (for debugging base.jade)"
# u_title: "User List"
@ -542,6 +548,12 @@ module.exports = nativeDescription: "Deutsch (Schweiz)", englishDescription: "Ge
# article_editor_prefix: "See a mistake in some of our docs? Want to make some instructions for your own creations? Check out the"
# article_editor_suffix: "and help CodeCombat players get the most out of their playtime."
# find_us: "Find us on these sites"
# social_blog: "Read the CodeCombat blog on Sett"
# social_discource: "Join the discussion on our Discourse forum"
# social_facebook: "Like CodeCombat on Facebook"
# social_twitter: "Follow CodeCombat on Twitter"
# social_gplus: "Join CodeCombat on Google+"
# social_hipchat: "Chat with us in the public CodeCombat HipChat room"
# contribute_to_the_project: "Contribute to the project"
# editor:

View file

@ -17,7 +17,7 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
retry: "Erneut versuchen"
# watch: "Watch"
# unwatch: "Unwatch"
# submit_patch: "Submit Patch"
submit_patch: "Patch einreichen"
units:
second: "Sekunde"
@ -44,14 +44,14 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
nav:
play: "Spielen"
# community: "Community"
community: "Community"
editor: "Editor"
blog: "Blog"
forum: "Forum"
# account: "Account"
account: "Account"
profile: "Profil"
stats: "Statistiken"
# code: "Code"
code: "Code"
admin: "Administration"
home: "Home"
contribute: "Helfen"
@ -190,10 +190,10 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
email_notifications: "Benachrichtigungen"
# email_notifications_summary: "Controls for personalized, automatic email notifications related to your CodeCombat activity."
# email_any_notes: "Any Notifications"
# email_any_notes_description: "Disable to stop all activity notification emails."
email_any_notes_description: "Deaktivieren um alle aktiven Benachrichtigungen zu stoppen."
email_news: "News"
email_recruit_notes: "Job-Angebote"
# email_recruit_notes_description: "If you play really well, we may contact you about getting you a (better) job."
email_recruit_notes_description: "Wenn du besonders gut spielst, werden wir dich evtl. kontaktieren um dir einen (besseren) Job zu suchen."
contributor_emails: "Unterstützer Email"
contribute_prefix: "Wir suchen nach Leuten, die mitmachen! Schau dir die"
contribute_page: "Unterstützer Seite"
@ -230,12 +230,12 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
next_short_description: "Schreibe eine kurze Beschreibung."
next_long_description: "Beschreibe deine gewünschte Position"
next_skills: "Liste mindestens fünf Fähigkeiten."
# next_work: "chronicle your work history."
# next_education: "recount your educational ordeals."
next_work: "Liste deine berufliche Erfahrung chronologisch auf."
next_education: "Erzähle von deinen schulischen Martyrien."
next_projects: "Zeige bis zu 3 Projekte an denen du gearbeitet hast."
next_links: "Füge beliebige persönliche oder soziale Links hinzu."
next_photo: "Füge ein optionales professionelles Foto hinzu."
# next_active: "mark yourself open to offers to show up in searches."
next_active: "Markiere dich empfänglich für Job-Angebote um in Suchergebnissen zu erscheinen."
example_blog: "Blog"
example_personal_site: "Persönliche Seite"
links_header: "Persönliche Links"
@ -247,7 +247,7 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
basics_active: "Offen für Angebote"
basics_active_help: "Möchtest du nun Angebote für Vorstellungsgespräche erhalten?"
basics_job_title: "Gewünschter Job-Titel"
# basics_job_title_help: "What role are you looking for?"
basics_job_title_help: "Was für eine Stelle suchst du?"
basics_city: "Stadt"
basics_city_help: "Stadt in der du arbeiten möchtest (oder jetzt lebst)."
basics_country: "Land"
@ -264,7 +264,7 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
name_header: "Trage deinen Namen ein"
name_anonymous: "Anonymer Entwickler"
name_help: "Name den Arbeitgeber sehen sollen, z.B. 'Nick Winter'."
# short_description_header: "Write a short description of yourself"
short_description_header: "Schreibe einen kurzen Text über dich"
# short_description_blurb: "Add a tagline to help an employer quickly learn more about you."
# short_description: "Tagline"
short_description_help: "Wer bist du und wonach suchst du? 140 Zeichen max."
@ -275,26 +275,26 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
# long_description: "Self Description"
# long_description_help: "Describe yourself to potential employers. Keep it short and to the point. We recommend outlining the position that would most interest you. Tasteful markdown okay; 600 characters max."
work_experience: "Berufserfahrung"
# work_header: "Chronicle your work history"
# work_years: "Years of Experience"
# work_years_help: "How many years of professional experience (getting paid) developing software do you have?"
# work_blurb: "List your relevant work experience, most recent first."
work_header: "Liste deine Berufserfahrung chronologisch auf"
work_years: "Jahre der Erfahrung"
work_years_help: "Wieviele Jahre professionelle Erfahrung (bezahlte Arbeit) hast du mit der Entwicklung von Software?"
work_blurb: "Liste deine relevante Berufserfahrung auf, letzte Tätigkeit zuerst."
work_employer: "Arbeitgeber"
work_employer_help: "Name deines Arbeitgebers."
# work_role: "Job Title"
# work_role_help: "What was your job title or role?"
# work_duration: "Duration"
# work_duration_help: "When did you hold this gig?"
work_role: "Jobtitel"
work_role_help: "Was war dein Jobtitel oder deine Rolle?"
work_duration: "Dauer"
work_duration_help: "Wann warst du dort?"
work_description: "Beschreibung"
work_description_help: "Was hast du dort gemacht (140 Zeichen; optional)"
# education: "Education"
# education_header: "Recount your academic ordeals"
# education_blurb: "List your academic ordeals."
education: "Schulbildung"
education_header: "Erzähle von deinen akademischen Martyrien"
education_blurb: "Liste deine akademischen Martyrien."
education_school: "Schule"
education_school_help: "Name deiner Schule."
education_degree: "Abschluss"
# education_degree_help: "What was your degree and field of study?"
# education_duration: "Dates"
education_degree_help: "Was war dein Abschluss und deine Fachrichtung?"
education_duration: "Daten"
education_duration_help: "Wann?"
education_description: "Beschreibung"
# education_description_help: "Highlight anything about this educational experience. (140 chars; optional)"
@ -303,7 +303,7 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
projects: "Projekte"
projects_header: "Füge 3 Projekte hinzu"
projects_header_2: "Projekte (Top 3)"
# projects_blurb: "Highlight your projects to amaze employers."
projects_blurb: "Hebe deine Projekte hervor um Arbeitgeber zu verblüffen."
project_name: "Projekt Name"
project_name_help: "Wie wurde das Projekt genannt?"
project_description: "Beschreibung"
@ -315,39 +315,39 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
player_code: "Spieler Code"
employers:
# hire_developers_not_credentials: "Hire developers, not credentials."
# get_started: "Get Started"
# already_screened: "We've already technically screened all our candidates"
# filter_further: ", but you can also filter further:"
hire_developers_not_credentials: "Stellen Sie Entwickler ein, nicht Qualifikationen."
get_started: "Legen Sie los"
already_screened: "Wir haben alle Kandidaten bereits technisch geprüft"
filter_further: ", aber Sie können noch weiter filtern:"
filter_visa: "Visum"
filter_visa_yes: "US authorisiert"
filter_visa_no: "nicht authorisiert"
# filter_education_top: "Top School"
# filter_education_other: "Other"
filter_education_top: "Top-Schule"
filter_education_other: "Andere"
filter_role_web_developer: "Web Entwickler"
filter_role_software_developer: "Software Entwickler"
filter_role_mobile_developer: "Mobile Entwickler"
filter_experience: "Erfahrung"
filter_experience_senior: "Senior"
filter_experience_junior: "Junior"
# filter_experience_recent_grad: "Recent Grad"
# filter_experience_student: "College Student"
# filter_results: "results"
# start_hiring: "Start hiring."
# reasons: "Three reasons you should hire through us:"
# everyone_looking: "Everyone here is looking for their next opportunity."
filter_experience_recent_grad: "Vor kurzem promoviert"
filter_experience_student: "Student"
filter_results: "Ergebnisse"
start_hiring: "Beginne einzustellen."
reasons: "Drei Gründe warum Sie durch uns einstellen solltest:"
everyone_looking: "Jeder sucht hier nach der nächsten Herausforderung."
# everyone_looking_blurb: "Forget about 20% LinkedIn InMail response rates. Everyone that we list on this site wants to find their next position and will respond to your request for an introduction."
# weeding: "Sit back; we've done the weeding for you."
weeding: "Lehnen Sie sich zurück; wir haben das Aussortieren für Sie übernommen."
# weeding_blurb: "Every player that we list has been screened for technical ability. We also perform phone screens for select candidates and make notes on their profiles to save you time."
# pass_screen: "They will pass your technical screen."
pass_screen: "Sie werden Ihre technischen Tests bestehen."
# pass_screen_blurb: "Review each candidate's code before reaching out. One employer found that 5x as many of our devs passed their technical screen than hiring from Hacker News."
# make_hiring_easier: "Make my hiring easier, please."
what: "Was ist CodeCombat?"
# what_blurb: "CodeCombat is a multiplayer browser programming game. Players write code to control their forces in battle against other developers. Our players have experience with all major tech stacks."
what_blurb: "CodeCombat ist ein Mehrspieler Browser-Programmierspiel. Spieler schreiben Code um Ihre Armeen im Kampf gegen andere Entwickler zu steuern. Unsere Spieler habe Erfahrung mit allen wichtigen Tech-Stacks."
cost: "Wieviel berechnen wir?"
# cost_blurb: "We charge 15% of first year's salary and offer a 100% money back guarantee for 90 days. We don't charge for candidates who are already actively being interviewed at your company."
cost_blurb: "Wir berechnen 15% des ersten Jahresgehalts und bieten eine 100% Geld-Zurück-Garantie für 90 Tage an. Wir berechnen nicht für Kandidaten die bereits aktiv an Ihrem Bewerbungsverfahren teilnehmen."
candidate_name: "Name"
# candidate_location: "Location"
candidate_location: "Standort"
candidate_looking_for: "Sucht nach"
candidate_role: "Rolle"
# candidate_top_skills: "Top Skills"
@ -437,16 +437,16 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
infinite_loop_reset_level: "Level zurücksetzen"
infinite_loop_comment_out: "Meinen Code auskommentieren"
# game_menu:
# inventory_tab: "Inventory"
game_menu:
inventory_tab: "Inventar"
choose_hero_tab: "Level neustarten"
save_load_tab: "Speichere/Lade"
options_tab: "Einstellungen"
# guide_tab: "Guide"
guide_tab: "Guide"
multiplayer_tab: "Mehrspieler"
# inventory_caption: "Equip your hero"
# choose_hero_caption: "Choose hero, language"
# save_load_caption: "... and view history"
inventory_caption: "Rüste deinen Helden aus"
choose_hero_caption: "Wähle Helden, Sprache"
save_load_caption: "... und schaue dir die Historie an"
options_caption: "konfiguriere Einstellungen"
guide_caption: "Doku und Tipps"
multiplayer_caption: "Spiele mit Freunden!"
@ -467,7 +467,7 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
music_label: "Musik"
music_description: "Schalte Hintergrundmusik an/aus."
# autorun_label: "Autorun"
# autorun_description: "Control automatic code execution."
autorun_description: "Steuere automatische Programmausführung."
editor_config: "Editor Einstellungen"
editor_config_title: "Editor Einstellungen"
editor_config_level_language_label: "Sprache für dieses Level"
@ -497,13 +497,13 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
multiplayer_hint_label: "Hinweis:"
multiplayer_hint: " Klick den Link, um alles auszuwählen, dann drück ⌘-C oder Strg-C um den Link zu kopieren."
multiplayer_coming_soon: "Mehr Multiplayerfeatures werden kommen!"
# multiplayer_sign_in_leaderboard: "Sign in or create an account and get your solution on the leaderboard."
multiplayer_sign_in_leaderboard: "Melde dich an oder erstelle einen Account und bringe deine Lösung auf die Rangliste."
keyboard_shortcuts:
keyboard_shortcuts: "Tastaturkürzel"
space: "Leertaste"
enter: "Eingabetaste"
# escape: "Escape"
escape: "Escape"
shift: "Umschalttaste"
# cast_spell: "Cast current spell."
# run_real_time: "Run in real time."
@ -518,30 +518,42 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
# toggle_pathfinding: "Toggle pathfinding overlay."
# beautify: "Beautify your code by standardizing its formatting."
maximize_editor: "Maximiere/Minimiere Code Editor."
# move_wizard: "Move your Wizard around the level."
move_wizard: "Bewege deinen Zauberer durch das Level."
admin:
av_espionage: "Spionage"
av_espionage_placeholder: "Email oder Benutzername"
av_usersearch: "Benutzersuche"
av_usersearch_placeholder: "Email, Benutzename, Name, Was auch immer"
av_usersearch_search: "Suchen"
av_title: "Administrator Übersicht"
av_entities_sub_title: "Entitäten"
av_entities_users_url: "Benutzer"
av_entities_active_instances_url: "Aktive Instanzen"
av_entities_employer_list_url: "Arbeitgeberliste"
av_entities_candidates_list_url: "Kandidatenliste"
av_other_sub_title: "Sonstige"
av_other_debug_base_url: "Base (um base.jade zu debuggen)"
u_title: "Benutzerliste"
lg_title: "Letzte Spiele"
# clas: "CLAs"
clas: "CLAs"
community:
main_title: "CodeCombat Community"
# introduction: "Check out the ways you can get involved below and decide what sounds the most fun. We look forward to working with you!"
# level_editor_prefix: "Use the CodeCombat"
# level_editor_suffix: "to create and edit levels. Users have created levels for their classes, friends, hackathons, students, and siblings. If create a new level sounds intimidating you can start by forking one of ours!"
# thang_editor_prefix: "We call units within the game 'thangs'. Use the"
level_editor_prefix: "Benutze den CodeCombat"
level_editor_suffix: "um Level zu erstellen oder zu bearbeiten. Benutzer haben bereits Level für ihre Klassen, Freunde, Hackathons, Schüler und Geschwister erstellt. Wenn das Neuerstellen eines Levels abschreckend wirkt, dann kannst du erstmal ein bestehendes kopieren!"
thang_editor_prefix: "Wir nennen Einheiten innerhalb des Spiels 'Thangs'. Benutze den"
# thang_editor_suffix: "to modify the CodeCombat source artwork. Allow units to throw projectiles, alter the direction of an animation, change a unit's hit points, or upload your own vector sprites."
# article_editor_prefix: "See a mistake in some of our docs? Want to make some instructions for your own creations? Check out the"
# article_editor_suffix: "and help CodeCombat players get the most out of their playtime."
article_editor_prefix: "Hast du einen Fehler in unseren Dokus gefunden? Willst du Anleitungen für deine Kreationen erstellen? Schau dir den"
article_editor_suffix: "und hilf CodeCombat Spielern das meiste aus ihrer Spielzeit heraus zu bekommen."
find_us: "Finde uns auf diesen Seiten"
social_blog: "Lese den CodeCombat Blog auf Sett"
social_discource: "Schließe dich den Diskussionen in unserem Discourse Forum an"
social_facebook: "Like CodeCombat auf Facebook"
social_twitter: "Folge CodeCombat auf Twitter"
social_gplus: "Schließe dich CodeCombat bei Google+ an"
social_hipchat: "Chatte mit uns in unserem öffentlichen CodeCombat HipChat Raum"
# contribute_to_the_project: "Contribute to the project"
editor:
@ -549,7 +561,7 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
article_title: "Artikel Editor"
thang_title: "Thang Editor"
level_title: "Level Editor"
# achievement_title: "Achievement Editor"
achievement_title: "Achievement Editor"
back: "Zurück"
revert: "Zurücksetzen"
revert_models: "Models zurücksetzen."
@ -596,14 +608,14 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
new_article_title_login: "Melde dich an um einen neuen Artikel zu erstellen"
new_thang_title_login: "Melde dich an um einen neuen Thang-Typen zu erstellen"
new_level_title_login: "Melde dich an um ein neues Level zu erstellen"
# new_achievement_title: "Create a New Achievement"
# new_achievement_title_login: "Log In to Create a New Achievement"
new_achievement_title: "Erstelle ein neues Achievement"
new_achievement_title_login: "Melde dich an um ein neues Achievement zu erstellen"
article_search_title: "Durchsuche Artikel hier"
thang_search_title: "Durchsuche Thang-Typen hier"
level_search_title: "Durchsuche Levels hier"
# achievement_search_title: "Search Achievements"
# read_only_warning2: "Note: you can't save any edits here, because you're not logged in."
# no_achievements: "No achievements have been added for this level yet."
achievement_search_title: "Durchsuche Achievements"
read_only_warning2: "Warnung: Du kannst hier keine Änderungen speichern, weil du nicht angemeldet bist."
no_achievements: "Es wurden noch keine Achievements zu diesem Level hinzugefügt."
# achievement_query_misc: "Key achievement off of miscellanea"
# achievement_query_goals: "Key achievement off of level goals"
# level_completion: "Level Completion"
@ -658,7 +670,7 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
press_paragraph_1_suffix: ". Alle Logos und Bilder können ohne unsere vorherige Zustimmung verwendet werden."
team: "Team"
george_title: "CEO"
# george_blurb: "Businesser"
george_blurb: "Businesser"
scott_title: "Programmierer"
scott_blurb: "Der Vernünftige"
nick_title: "Programmierer"
@ -695,35 +707,35 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
recruitment_description_italic: "jede Menge"
recruitment_description_ending: ", die Seite bleibt kostenlos und jeder ist glücklich. So der Plan."
copyrights_title: "Copyrights und Lizenzen"
# contributor_title: "Contributor License Agreement"
contributor_title: "Contributor License Agreement"
# contributor_description_prefix: "All contributions, both on the site and on our GitHub repository, are subject to our"
# cla_url: "CLA"
cla_url: "CLA"
# contributor_description_suffix: "to which you should agree before contributing."
# code_title: "Code - MIT"
# code_description_prefix: "All code owned by CodeCombat or hosted on codecombat.com, both in the GitHub repository or in the codecombat.com database, is licensed under the"
mit_license_url: "MIT Lizenz"
# code_description_suffix: "This includes all code in Systems and Components that are made available by CodeCombat for the purpose of creating levels."
code_description_suffix: "Dies beihnhaltet all den Code in Systemen und Komponenten der für die Erstellung von Levels durch CodeCombat zu Verfügung gestellt wird."
# art_title: "Art/Music - Creative Commons "
# art_description_prefix: "All common content is available under the"
# cc_license_url: "Creative Commons Attribution 4.0 International License"
cc_license_url: "Creative Commons Attribution 4.0 International License"
# art_description_suffix: "Common content is anything made generally available by CodeCombat for the purpose of creating Levels. This includes:"
art_music: "Musik"
# art_sound: "Sound"
# art_artwork: "Artwork"
# art_sprites: "Sprites"
art_sound: "Sound"
art_artwork: "Grafiken"
art_sprites: "Sprites"
# art_other: "Any and all other non-code creative works that are made available when creating Levels."
# art_access: "Currently there is no universal, easy system for fetching these assets. In general, fetch them from the URLs as used by the site, contact us for assistance, or help us in extending the site to make these assets more easily accessible."
# art_paragraph_1: "For attribution, please name and link to codecombat.com near where the source is used or where appropriate for the medium. For example:"
# use_list_1: "If used in a movie or another game, include codecombat.com in the credits."
use_list_1: "Wenn in einem Film verwendet, nenne codecombat.com in den Credits/Abspann"
# use_list_2: "If used on a website, include a link near the usage, for example underneath an image, or in a general attributions page where you might also mention other Creative Commons works and open source software being used on the site. Something that's already clearly referencing CodeCombat, such as a blog post mentioning CodeCombat, does not need some separate attribution."
# art_paragraph_2: "If the content being used is created not by CodeCombat but instead by a user of codecombat.com, attribute them instead, and follow attribution directions provided in that resource's description if there are any."
# rights_title: "Rights Reserved"
# rights_desc: "All rights are reserved for Levels themselves. This includes"
# rights_scripts: "Scripts"
# rights_unit: "Unit configuration"
# rights_description: "Description"
# rights_writings: "Writings"
# rights_media: "Media (sounds, music) and any other creative content made specifically for that Level and not made generally available when creating Levels."
rights_title: "Rechte vorbehalten"
rights_desc: "Alle Rechte vorbehalten für die Level selbst. Dies beinhaltet"
rights_scripts: "Skripte"
rights_unit: "Einheitenkonfiguration"
rights_description: "Beschreibung"
rights_writings: "Schriftliches"
rights_media: "Medien (Sounds, Musik) und jede andere Form von kreativem Inhalt der spezifisch für das Level ist nicht generell für die Levelerstellung bereitgestellt wird."
# rights_clarification: "To clarify, anything that is made available in the Level Editor for the purpose of making levels is under CC, whereas the content created with the Level Editor or uploaded in the course of creation of Levels is not."
nutshell_title: "Zusammenfassung"
# nutshell_description: "Any resources we provide in the Level Editor are free to use as you like for creating Levels. But we reserve the right to restrict distribution of the Levels themselves (that are created on codecombat.com) so that they may be charged for in the future, if that's what ends up happening."
@ -734,7 +746,7 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
character_classes_title: "Charakter Klassen"
introduction_desc_intro: "Wir haben hohe Erwartungen für CodeCombat."
# introduction_desc_pref: "We want to be where programmers of all stripes come to learn and play together, introduce others to the wonderful world of coding, and reflect the best parts of the community. We can't and don't want to do that alone; what makes projects like GitHub, Stack Overflow and Linux great are the people who use them and build on them. To that end, "
# introduction_desc_github_url: "CodeCombat is totally open source"
introduction_desc_github_url: "CodeCombat ist komplett OpenSource"
# introduction_desc_suf: ", and we aim to provide as many ways as possible for you to take part and make this project as much yours as ours."
# introduction_desc_ending: "We hope you'll join our party!"
# introduction_desc_signature: "- Nick, George, Scott, Michael, Jeremy and Matt"
@ -747,10 +759,10 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
# archmage_attribute_1_suf: ", or a desire to learn. Most of our code is in this language. If you're a fan of Ruby or Python, you'll feel right at home. It's JavaScript, but with a nicer syntax."
# archmage_attribute_2: "Some experience in programming and personal initiative. We'll help you get oriented, but we can't spend much time training you."
# how_to_join: "How To Join"
# join_desc_1: "Anyone can help out! Just check out our "
# join_desc_2: "to get started, and check the box below to mark yourself as a brave Archmage and get the latest news by email. Want to chat about what to do or how to get more deeply involved? "
# join_desc_3: ", or find us in our "
# join_desc_4: "and we'll go from there!"
join_desc_1: "Jeder kann mithelfen! Schau dir unseren "
join_desc_2: "um anzufangen, und hake die Checkbox unten an um dich als mutiger Erzmagier einzutragen und über die neuesten Nachrichten per Email zu erhalten. Möchtest du dich darüber unterhalten was zu tun ist oder wie du dich besser beteiligen kannst? "
join_desc_3: ", oder finde uns in unserem "
join_desc_4: "und wir schauen von dort mal!"
join_url_email: "Emaile uns"
join_url_hipchat: "öffentlicher HipChat Raum"
more_about_archmage: "Erfahre mehr darüber wie du ein Erzmagier werden kannst"
@ -781,28 +793,28 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
# scribe_summary_pref: "CodeCombat is not just going to be a bunch of levels. It will also be a resource of programming knowledge that players can hook into. That way, each Artisan can link to a detailed article that for the player's edification: documentation akin to what the "
# scribe_summary_suf: " has built. If you enjoy explaining programming concepts, then this class is for you."
# scribe_introduction_pref: "CodeCombat isn't just going to be a bunch of levels. It will also include a resource for knowledge, a wiki of programming concepts that levels can hook into. That way rather than each Artisan having to describe in detail what a comparison operator is, they can simply link their level to the Article describing them that is already written for the player's edification. Something along the lines of what the "
# scribe_introduction_url_mozilla: "Mozilla Developer Network"
scribe_introduction_url_mozilla: "Mozilla Developer Network"
# scribe_introduction_suf: " has built. If your idea of fun is articulating the concepts of programming in Markdown form, then this class might be for you."
# scribe_attribute_1: "Skill in words is pretty much all you need. Not only grammar and spelling, but able to convey complicated ideas to others."
contact_us_url: "Kontaktiere uns"
# scribe_join_description: "tell us a little about yourself, your experience with programming and what sort of things you'd like to write about. We'll go from there!"
scribe_join_description: "erzähle uns ein bißchen über dich, deine Erfahrung mit der Programmierung und über welche Themen du schreiben möchtest. Wir werden von dort aus gehen!"
more_about_scribe: "Erfahre mehr darüber wie du ein Schreiber werden kannst"
scribe_subscribe_desc: "Erhalte Emails über Ankündigungen zu schreibenden Artikeln."
# diplomat_summary: "There is a large interest in CodeCombat in other countries that do not speak English! We are looking for translators who are willing to spend their time translating the site's corpus of words so that CodeCombat is accessible across the world as soon as possible. If you'd like to help getting CodeCombat international, then this class is for you."
# diplomat_introduction_pref: "So, if there's one thing we learned from the "
# diplomat_launch_url: "launch in October"
diplomat_summary: "Es herrscht ein großes Interesse an CodeCombat in anderen Ländern die kein Englisch sprechen! Wir suchen nach Übersetzern die gewillt sind ihre Zeit mit der Übersetzung der Webseite zu verbringen, so dass CodeCombat so schnell wie möglich für alle weltweit zugänglich ist. Wenn du helfen möchtest CodeCombat International zugänglich zu machen, dann ist diese Klasse für dich."
diplomat_introduction_pref: "Also wenn es eines gibt was wir gelernt haben vom "
diplomat_launch_url: "Launch im Oktober"
# diplomat_introduction_suf: "it's that there is sizeable interest in CodeCombat in other countries! We're building a corps of translators eager to turn one set of words into another set of words to get CodeCombat as accessible across the world as possible. If you like getting sneak peeks at upcoming content and getting these levels to your fellow nationals ASAP, then this class might be for you."
# diplomat_attribute_1: "Fluency in English and the language you would like to translate to. When conveying complicated ideas, it's important to have a strong grasp in both!"
# diplomat_join_pref_github: "Find your language locale file "
# diplomat_github_url: "on GitHub"
# diplomat_join_suf_github: ", edit it online, and submit a pull request. Also, check this box below to keep up-to-date on new internationalization developments!"
diplomat_join_pref_github: "Finde deine Sprachdatei "
diplomat_github_url: "bei GitHub"
diplomat_join_suf_github: ", editiere sie online und reiche einen Pull Request ein. Außerdem, hake die Checkbox unten an um über neue Entwicklungen bei der Internationalisierung auf dem laufenden zu bleiben!"
more_about_diplomat: "Erfahre mehr darüber wie du ein Diplomat werden kannst"
diplomat_subscribe_desc: "Erhalte Emails über i18n Entwicklungen und Level die übersetzt werden müssen."
# ambassador_summary: "We are trying to build a community, and every community needs a support team when there are troubles. We have got chats, emails, and social networks so that our users can get acquainted with the game. If you want to help people get involved, have fun, and learn some programming, then this class is for you."
# ambassador_introduction: "This is a community we're building, and you are the connections. We've got Olark chats, emails, and social networks with lots of people to talk with and help get acquainted with the game and learn from. If you want to help people get involved and have fun, and get a good feel of the pulse of CodeCombat and where we're going, then this class might be for you."
ambassador_summary: "Wir versuchen eine Community aufzubauen und jede Community braucht ein Support-Team wenn es Probleme gibt. Wir haben Chats, Emails und soziale Netzwerke sodass unsere Benutzer mit dem Spiel vertraut werden können. Wenn du dabei helfen möchtest Leute zu animieren, Spass zu haben und programmieren zu lernen, dann ist diese Klasse für dich."
ambassador_introduction: "Wir bauen einen Community und du bist die Verbindung dazu. Wir haben Olark Chats, Email und soziale Netzwerke mit vielen Menschen mit denen man sprechen, dabei helfen mit dem Spiel vertraut zu werden und von lernen kann. Wenn du helfen möchtest Leute zu involvieren, Spass zu haben und ein gutes Gefühl für den Puls von CodeCombat und wo wir hn wollen, dann könnte diese Klasse für dich sein."
# ambassador_attribute_1: "Communication skills. Be able to identify the problems players are having and help them solve them. Also, keep the rest of us informed about what players are saying, what they like and don't like and want more of!"
# ambassador_join_desc: "tell us a little about yourself, what you've done and what you'd be interested in doing. We'll go from there!"
# ambassador_join_note_strong: "Note"
ambassador_join_note_strong: "Anmerkung"
# ambassador_join_note_desc: "One of our top priorities is to build multiplayer where players having difficulty solving levels can summon higher level wizards to help them. This will be a great way for ambassadors to do their thing. We'll keep you posted!"
more_about_ambassador: "Erfahre mehr darüber wie du ein Botschafter werden kannst"
ambassador_subscribe_desc: "Erhalte Emails über Support-Updates and Mehrspieler-Entwicklungen."
@ -832,7 +844,7 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
please_login: "Bitte logge dich zunächst ein, bevor du ein Ladder-Game spielst."
my_matches: "Meine Matches"
simulate: "Simuliere"
# simulation_explanation: "By simulating games you can get your game ranked faster!"
simulation_explanation: "Durch das Simulieren von Spielen kannst du deine Spiele schneller rangiert bekommen!"
simulate_games: "Simuliere Spiele!"
# simulate_all: "RESET AND SIMULATE GAMES"
games_simulated_by: "Spiele die durch dich simuliert worden:"
@ -840,8 +852,8 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
games_simulated: "simulierte Spiele"
games_played: "gespielte Spiele"
ratio: "Ratio"
# leaderboard: "Leaderboard"
# battle_as: "Battle as "
leaderboard: "Rangliste"
battle_as: "Kämpfe als "
summary_your: "Deine "
summary_matches: "Matches - "
summary_wins: " Siege, "
@ -853,7 +865,7 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
# rank_failed: "Failed to Rank"
# rank_being_ranked: "Game Being Ranked"
# rank_last_submitted: "submitted "
# help_simulate: "Help simulate games?"
help_simulate: "Hilf Spiele zu simulieren?"
# code_being_simulated: "Your new code is being simulated by other players for ranking. This will refresh as new matches come in."
# no_ranked_matches_pre: "No ranked matches for the "
# no_ranked_matches_post: " team! Play against some competitors and then come back here to get your game ranked."
@ -872,14 +884,14 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
social_connect_blurb: "Verbinde und spiele gegen deine Freunde!"
invite_friends_to_battle: "Lade deine Freunde zum Kampf ein!"
# fight: "Fight!"
# watch_victory: "Watch your victory"
watch_victory: "Schau dir deinen Sieg an"
# defeat_the: "Defeat the"
tournament_ends: "Turnier endet"
tournament_ended: "Turnier beendet"
tournament_rules: "Turnier-Regeln"
# tournament_blurb: "Write code, collect gold, build armies, crush foes, win prizes, and upgrade your career in our $40,000 Greed tournament! Check out the details"
# tournament_blurb_criss_cross: "Win bids, construct paths, outwit opponents, grab gems, and upgrade your career in our Criss-Cross tournament! Check out the details"
# tournament_blurb_blog: "on our blog"
tournament_blurb: "Schreibe Code, sammle Gold, erstelle Armeen, zerquetsche Feinde, gewinne Preis und verbessere deine Karriere in unserem 40.000 $ Greed-Turnier! Schau dir die Details"
tournament_blurb_criss_cross: "Gewinne Gebote, konstruiere Pfade, trickse Feinde aus, greife Edelsteine ab und verbessere deine Karriere in unserem Criss-Cross-Turnier! Schau dir die Details"
tournament_blurb_blog: "auf unserem Blog an"
rules: "Regeln"
winners: "Gewinner"
@ -889,17 +901,17 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
# blurb_2: "the tournament rules"
# blurb_3: "to the top human and ogre players."
blurb_4: "Zwei Teams heißt die doppelte Anzahl zu gewinnender Preise!"
# blurb_5: "(There will be two first place winners, two second-place winners, etc.)"
blurb_5: "(Es wird zwei Erstplazierte, zwei Zeitplatzierte, usw. geben)"
rank: "Rang"
prizes: "Gewinne"
# total_value: "Total Value"
# in_cash: "in cash"
# custom_wizard: "Custom CodeCombat Wizard"
# custom_avatar: "Custom CodeCombat avatar"
total_value: "Gesamtwert"
in_cash: "in Bar"
custom_wizard: "Benutzerdefinierter CodeCombat Zauberer"
custom_avatar: "Benutzerdefinierter CodeCombat Avatar"
# heap: "for six months of \"Startup\" access"
# credits: "credits"
# one_month_coupon: "coupon: choose either Rails or HTML"
# one_month_discount: "discount, 30% off: choose either Rails or HTML"
one_month_coupon: "Gutschein: Wähle entweder Rails oder HTML"
one_month_discount: "30% Rabatt: Wähle entweder Rails oder HTML"
license: "Lizenz"
oreilly: "Ebook deiner Wahl"
@ -926,10 +938,10 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
facebook_friend_sessions: "Facebook Freunde Sessions"
gplus_friends: "G+ Freunde"
gplus_friend_sessions: "G+ Freunde Sessions"
# leaderboard: "Leaderboard"
leaderboard: "Rangliste"
user_schema: "Benutzerschema"
user_profile: "Benutzerprofil"
# patches: "Patches"
patches: "Patche"
# patched_model: "Source Document"
model: "Model"
system: "System"
@ -956,8 +968,8 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
versions: "Versionen"
items: "Gegenstände"
wizard: "Zauberer"
# achievement: "Achievement"
# clas: "CLAs"
achievement: "Achievement"
clas: "CLAs"
# play_counts: "Play Counts"
feedback: "Feedback"
@ -966,7 +978,7 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
modified: "modifiziert"
deleted: "gelöscht"
# moved_index: "Moved Index"
# text_diff: "Text Diff"
text_diff: "Text Diff"
merge_conflict_with: "MERGE KONFLIKT MIT"
no_changes: "Keine Änderungen"
@ -974,25 +986,25 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
stats: "Statistiken"
singleplayer_title: "Einzelspieler Level"
multiplayer_title: "Mehrspieler Level"
# achievements_title: "Achievements"
achievements_title: "Achievements"
last_played: "Zuletzt gespielt"
status: "Status"
# status_completed: "Completed"
# status_unfinished: "Unfinished"
# no_singleplayer: "No Singleplayer games played yet."
# no_multiplayer: "No Multiplayer games played yet."
no_singleplayer: "Bis jetzt keine Einzelspieler-Spiele gespielt."
no_multiplayer: "Bis jetzt keine Mehrspieler-Spiele gespielt."
# no_achievements: "No Achievements earned yet."
favorite_prefix: "Lieblingssprache ist "
# favorite_postfix: "."
favorite_postfix: "."
# achievements:
achievements:
# last_earned: "Last Earned"
amount_achieved: "Anzahl"
# achievement: "Achievement"
achievement: "Achievement"
# category_contributor: "Contributor"
# category_miscellaneous: "Miscellaneous"
category_miscellaneous: "Sonstiges"
category_levels: "Level"
# category_undefined: "Uncategorized"
category_undefined: "ohne Kategorie"
# current_xp_prefix: ""
# current_xp_postfix: " in total"
# new_xp_prefix: ""
@ -1001,6 +1013,6 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
# left_xp_infix: " until level "
# left_xp_postfix: ""
# account:
# recently_played: "Recently Played"
# no_recent_games: "No games played during the past two weeks."
account:
recently_played: "Kürzlich gespielt"
no_recent_games: "Keine Spiele in den letzten zwei Wochen gespielt."

View file

@ -521,11 +521,17 @@ module.exports = nativeDescription: "ελληνικά", englishDescription: "Gre
# move_wizard: "Move your Wizard around the level."
# admin:
# av_espionage: "Espionage"
# av_espionage_placeholder: "Email or username"
# av_usersearch: "User Search"
# av_usersearch_placeholder: "Email, username, name, whatever"
# av_usersearch_search: "Search"
# av_title: "Admin Views"
# av_entities_sub_title: "Entities"
# av_entities_users_url: "Users"
# av_entities_active_instances_url: "Active Instances"
# av_entities_employer_list_url: "Employer List"
# av_entities_candidates_list_url: "Candidate List"
# av_other_sub_title: "Other"
# av_other_debug_base_url: "Base (for debugging base.jade)"
# u_title: "User List"
@ -542,6 +548,12 @@ module.exports = nativeDescription: "ελληνικά", englishDescription: "Gre
# article_editor_prefix: "See a mistake in some of our docs? Want to make some instructions for your own creations? Check out the"
# article_editor_suffix: "and help CodeCombat players get the most out of their playtime."
# find_us: "Find us on these sites"
# social_blog: "Read the CodeCombat blog on Sett"
# social_discource: "Join the discussion on our Discourse forum"
# social_facebook: "Like CodeCombat on Facebook"
# social_twitter: "Follow CodeCombat on Twitter"
# social_gplus: "Join CodeCombat on Google+"
# social_hipchat: "Chat with us in the public CodeCombat HipChat room"
# contribute_to_the_project: "Contribute to the project"
# editor:

View file

@ -521,11 +521,17 @@ module.exports = nativeDescription: "English (AU)", englishDescription: "English
# move_wizard: "Move your Wizard around the level."
# admin:
# av_espionage: "Espionage"
# av_espionage_placeholder: "Email or username"
# av_usersearch: "User Search"
# av_usersearch_placeholder: "Email, username, name, whatever"
# av_usersearch_search: "Search"
# av_title: "Admin Views"
# av_entities_sub_title: "Entities"
# av_entities_users_url: "Users"
# av_entities_active_instances_url: "Active Instances"
# av_entities_employer_list_url: "Employer List"
# av_entities_candidates_list_url: "Candidate List"
# av_other_sub_title: "Other"
# av_other_debug_base_url: "Base (for debugging base.jade)"
# u_title: "User List"
@ -542,6 +548,12 @@ module.exports = nativeDescription: "English (AU)", englishDescription: "English
# article_editor_prefix: "See a mistake in some of our docs? Want to make some instructions for your own creations? Check out the"
# article_editor_suffix: "and help CodeCombat players get the most out of their playtime."
# find_us: "Find us on these sites"
# social_blog: "Read the CodeCombat blog on Sett"
# social_discource: "Join the discussion on our Discourse forum"
# social_facebook: "Like CodeCombat on Facebook"
# social_twitter: "Follow CodeCombat on Twitter"
# social_gplus: "Join CodeCombat on Google+"
# social_hipchat: "Chat with us in the public CodeCombat HipChat room"
# contribute_to_the_project: "Contribute to the project"
# editor:

View file

@ -521,11 +521,17 @@ module.exports = nativeDescription: "English (UK)", englishDescription: "English
# move_wizard: "Move your Wizard around the level."
# admin:
# av_espionage: "Espionage"
# av_espionage_placeholder: "Email or username"
# av_usersearch: "User Search"
# av_usersearch_placeholder: "Email, username, name, whatever"
# av_usersearch_search: "Search"
# av_title: "Admin Views"
# av_entities_sub_title: "Entities"
# av_entities_users_url: "Users"
# av_entities_active_instances_url: "Active Instances"
# av_entities_employer_list_url: "Employer List"
# av_entities_candidates_list_url: "Candidate List"
# av_other_sub_title: "Other"
# av_other_debug_base_url: "Base (for debugging base.jade)"
# u_title: "User List"
@ -542,6 +548,12 @@ module.exports = nativeDescription: "English (UK)", englishDescription: "English
# article_editor_prefix: "See a mistake in some of our docs? Want to make some instructions for your own creations? Check out the"
# article_editor_suffix: "and help CodeCombat players get the most out of their playtime."
# find_us: "Find us on these sites"
# social_blog: "Read the CodeCombat blog on Sett"
# social_discource: "Join the discussion on our Discourse forum"
# social_facebook: "Like CodeCombat on Facebook"
# social_twitter: "Follow CodeCombat on Twitter"
# social_gplus: "Join CodeCombat on Google+"
# social_hipchat: "Chat with us in the public CodeCombat HipChat room"
# contribute_to_the_project: "Contribute to the project"
# editor:

View file

@ -521,11 +521,17 @@ module.exports = nativeDescription: "English (US)", englishDescription: "English
# move_wizard: "Move your Wizard around the level."
# admin:
# av_espionage: "Espionage"
# av_espionage_placeholder: "Email or username"
# av_usersearch: "User Search"
# av_usersearch_placeholder: "Email, username, name, whatever"
# av_usersearch_search: "Search"
# av_title: "Admin Views"
# av_entities_sub_title: "Entities"
# av_entities_users_url: "Users"
# av_entities_active_instances_url: "Active Instances"
# av_entities_employer_list_url: "Employer List"
# av_entities_candidates_list_url: "Candidate List"
# av_other_sub_title: "Other"
# av_other_debug_base_url: "Base (for debugging base.jade)"
# u_title: "User List"
@ -542,6 +548,12 @@ module.exports = nativeDescription: "English (US)", englishDescription: "English
# article_editor_prefix: "See a mistake in some of our docs? Want to make some instructions for your own creations? Check out the"
# article_editor_suffix: "and help CodeCombat players get the most out of their playtime."
# find_us: "Find us on these sites"
# social_blog: "Read the CodeCombat blog on Sett"
# social_discource: "Join the discussion on our Discourse forum"
# social_facebook: "Like CodeCombat on Facebook"
# social_twitter: "Follow CodeCombat on Twitter"
# social_gplus: "Join CodeCombat on Google+"
# social_hipchat: "Chat with us in the public CodeCombat HipChat room"
# contribute_to_the_project: "Contribute to the project"
# editor:

View file

@ -521,11 +521,17 @@
move_wizard: "Move your Wizard around the level."
admin:
av_espionage: "Espionage"
av_espionage_placeholder: "Email or username"
av_usersearch: "User Search"
av_usersearch_placeholder: "Email, username, name, whatever"
av_usersearch_search: "Search"
av_title: "Admin Views"
av_entities_sub_title: "Entities"
av_entities_users_url: "Users"
av_entities_active_instances_url: "Active Instances"
av_entities_employer_list_url: "Employer List"
av_entities_candidates_list_url: "Candidate List"
av_other_sub_title: "Other"
av_other_debug_base_url: "Base (for debugging base.jade)"
u_title: "User List"
@ -542,6 +548,12 @@
article_editor_prefix: "See a mistake in some of our docs? Want to make some instructions for your own creations? Check out the"
article_editor_suffix: "and help CodeCombat players get the most out of their playtime."
find_us: "Find us on these sites"
social_blog: "Read the CodeCombat blog on Sett"
social_discource: "Join the discussion on our Discourse forum"
social_facebook: "Like CodeCombat on Facebook"
social_twitter: "Follow CodeCombat on Twitter"
social_gplus: "Join CodeCombat on Google+"
social_hipchat: "Chat with us in the public CodeCombat HipChat room"
contribute_to_the_project: "Contribute to the project"
editor:

View file

@ -521,11 +521,17 @@ module.exports = nativeDescription: "español (América Latina)", englishDescrip
# move_wizard: "Move your Wizard around the level."
admin:
# av_espionage: "Espionage"
# av_espionage_placeholder: "Email or username"
# av_usersearch: "User Search"
# av_usersearch_placeholder: "Email, username, name, whatever"
# av_usersearch_search: "Search"
av_title: "Vistas de Admin"
av_entities_sub_title: "Entidades"
av_entities_users_url: "Usuarios"
av_entities_active_instances_url: "Instancias Activas"
# av_entities_employer_list_url: "Employer List"
# av_entities_candidates_list_url: "Candidate List"
av_other_sub_title: "Otro"
av_other_debug_base_url: "Base (para depurar base.jade)"
u_title: "Lista de Usuarios"
@ -542,6 +548,12 @@ module.exports = nativeDescription: "español (América Latina)", englishDescrip
# article_editor_prefix: "See a mistake in some of our docs? Want to make some instructions for your own creations? Check out the"
# article_editor_suffix: "and help CodeCombat players get the most out of their playtime."
# find_us: "Find us on these sites"
# social_blog: "Read the CodeCombat blog on Sett"
# social_discource: "Join the discussion on our Discourse forum"
# social_facebook: "Like CodeCombat on Facebook"
# social_twitter: "Follow CodeCombat on Twitter"
# social_gplus: "Join CodeCombat on Google+"
# social_hipchat: "Chat with us in the public CodeCombat HipChat room"
# contribute_to_the_project: "Contribute to the project"
# editor:

View file

@ -277,27 +277,27 @@ module.exports = nativeDescription: "español (ES)", englishDescription: "Spanis
work_experience: "Experiencia laboral"
work_header: "Cuentanos un poco de tu historial laboral"
work_years: "Años de experiencia"
# work_years_help: "How many years of professional experience (getting paid) developing software do you have?"
# work_blurb: "List your relevant work experience, most recent first."
# work_employer: "Employer"
# work_employer_help: "Name of your employer."
work_years_help: "Cuantos años de experiencia profesional(remunerada) como desarrollador de sofware tienes?"
work_blurb: "Haz un listado con la experiencia laboral relevante, los mas recientes primero."
work_employer: "Empresa/Empleador"
work_employer_help: "Nombre de la empresa /el empleador."
# work_role: "Job Title"
# work_role_help: "What was your job title or role?"
work_duration: "Duración"
# work_duration_help: "When did you hold this gig?"
work_description: "Descripción"
# work_description_help: "What did you do there? (140 chars; optional)"
work_description_help: "Que has hecho alli? (140 caracteres maximo; opcional)"
education: "Educación"
# education_header: "Recount your academic ordeals"
# education_blurb: "List your academic ordeals."
# education_school: "School"
# education_school_help: "Name of your school."
# education_degree: "Degree"
# education_degree_help: "What was your degree and field of study?"
# education_duration: "Dates"
education_school: "Universidad"
education_school_help: "Nombre de la Universidad."
education_degree: "Titulo"
education_degree_help: "Cual era tu carrera y tu campo de estudio?"
education_duration: "Duracion"
education_duration_help: "¿Cuándo?"
education_description: "Descripción"
# education_description_help: "Highlight anything about this educational experience. (140 chars; optional)"
education_description_help: "Resalta algo de tu experiencia educacional. (140 caracteres maximo; optional)"
our_notes: "Nuestras notas"
# remarks: "Remarks"
projects: "Proyectos"
@ -318,12 +318,12 @@ module.exports = nativeDescription: "español (ES)", englishDescription: "Spanis
hire_developers_not_credentials: "Contrata desarrolladores, no credenciales."
get_started: "Empezar"
# already_screened: "We've already technically screened all our candidates"
# filter_further: ", but you can also filter further:"
filter_further: ", Pero puedes filtrar mas alla:"
filter_visa: "Visa"
filter_visa_yes: "Autorizado en EEUU"
filter_visa_no: "No Autorizado"
# filter_education_top: "Top School"
# filter_education_other: "Other"
filter_education_other: "Otros"
filter_role_web_developer: "Desarrollador Web"
filter_role_software_developer: "Desarrollador de Software"
filter_role_mobile_developer: "Desarrollador de Mobiles"
@ -473,7 +473,7 @@ module.exports = nativeDescription: "español (ES)", englishDescription: "Spanis
editor_config_level_language_label: "Lenguaje para este nivel"
editor_config_level_language_description: "Escoge lenguaje de programacion para este nivel en concreto."
editor_config_default_language_label: "Lenguaje de programación por defecto"
# editor_config_default_language_description: "Define the programming language you want to code in when starting new levels."
editor_config_default_language_description: "Define el lenguaje de programacion en el que quieres programar cuando empieces un nuevo nivel."
editor_config_keybindings_label: "Atajos de teclado"
editor_config_keybindings_default: "Actual (Ace)"
editor_config_keybindings_description: "Permite el uso de atajos de teclado de algunos editores conocidos."
@ -521,11 +521,17 @@ module.exports = nativeDescription: "español (ES)", englishDescription: "Spanis
move_wizard: "Mover a tu hechicero por el nivel."
admin:
av_espionage: "Espionage"
av_espionage_placeholder: "Email o Nombre de usuario"
av_usersearch: "Buscar Usuarios"
av_usersearch_placeholder: "Email, nombre de usuario, nombre, lo que sea"
av_usersearch_search: "Buscar"
av_title: "Vista de administrador"
av_entities_sub_title: "Entidades"
av_entities_users_url: "Usuarios"
av_entities_active_instances_url: "Instancias Activas"
av_entities_employer_list_url: "Lista de empleados"
av_entities_candidates_list_url: "Lista de Candidatos"
av_other_sub_title: "Otros"
av_other_debug_base_url: "Base (para debugging base.jade)"
u_title: "Lista de Usuarios"
@ -542,6 +548,12 @@ module.exports = nativeDescription: "español (ES)", englishDescription: "Spanis
# article_editor_prefix: "See a mistake in some of our docs? Want to make some instructions for your own creations? Check out the"
# article_editor_suffix: "and help CodeCombat players get the most out of their playtime."
find_us: "Encuentranos en estos sitios"
social_blog: "Lee el blog de CodeCombat en Sett"
social_discource: "Unete a la discusion en nuestro foro"
social_facebook: "Dale a Me Gusta a CodeCombat en Facebook"
social_twitter: "Sigue a CodeCombat en Twitter"
social_gplus: "Unete a CodeCombat en Google+"
social_hipchat: "Habla con nosotros en el chat publico de CodeCombat HipChat room"
contribute_to_the_project: "Contribuye al proyecto"
editor:
@ -606,7 +618,7 @@ module.exports = nativeDescription: "español (ES)", englishDescription: "Spanis
no_achievements: "No se han añadido logros a este nivel."
# achievement_query_misc: "Key achievement off of miscellanea"
# achievement_query_goals: "Key achievement off of level goals"
# level_completion: "Level Completion"
level_completion: "Porcentaje de Nivel Completado"
article:
edit_btn_preview: "Vista preliminar"
@ -652,21 +664,21 @@ module.exports = nativeDescription: "español (ES)", englishDescription: "Spanis
why_paragraph_2_italic_caps: "¡NO MAMA, TENGO QUE TERMINAR EL NIVEL!"
why_paragraph_2_suffix: "Por eso Codecombat es multijugador, no un curso con lecciones \"gamificadas\" . No pararemos hasta que tú no puedas parar... pero esta vez, eso será buena señal."
why_paragraph_3: "Si vas a engancharte a algún juego, engánchate a este y conviértete en uno de los magos de la era tecnológica."
# press_title: "Bloggers/Press"
# press_paragraph_1_prefix: "Want to write about us? Feel free to download and use all of the resources included in our"
# press_paragraph_1_link: "press packet"
# press_paragraph_1_suffix: ". All logos and images may be used without contacting us directly."
# team: "Team"
# george_title: "CEO"
# george_blurb: "Businesser"
# scott_title: "Programmer"
# scott_blurb: "Reasonable One"
# nick_title: "Programmer"
# nick_blurb: "Motivation Guru"
# michael_title: "Programmer"
# michael_blurb: "Sys Admin"
# matt_title: "Programmer"
# matt_blurb: "Bicyclist"
press_title: "Blogueros/Prensa"
press_paragraph_1_prefix: "Quieres escribir sobre nosotros? Bajate y usa todos los recursos incluidos en nuestro"
press_paragraph_1_link: "paquete de prensa"
press_paragraph_1_suffix: ". Todos los logos y las imagenes pueden ser usados sin necesidad de contactarnos directamente."
team: "Equipo"
george_title: "CEO"
george_blurb: "Hombre de Negocios"
scott_title: "Programador"
scott_blurb: "Razonable"
nick_title: "Programador"
nick_blurb: "Guru Motivacional"
michael_title: "Programador"
michael_blurb: "Administrador de Sistemas"
matt_title: "Programador"
matt_blurb: "Ciclista"
legal:
page_title: "Legal"
@ -878,7 +890,7 @@ module.exports = nativeDescription: "español (ES)", englishDescription: "Spanis
tournament_ended: "El torneo ha terminado"
tournament_rules: "Reglas del Torneo"
tournament_blurb: "Escribe codigo, recolecta oro, construye ejercitos, aplasta a los malos, gana premios, y sube en tu carrera en nuestro Torneo de la Avaricia con $40,000! Ver los detalles"
# tournament_blurb_criss_cross: "Win bids, construct paths, outwit opponents, grab gems, and upgrade your career in our Criss-Cross tournament! Check out the details"
tournament_blurb_criss_cross: "Gana pujas, construye caminos, aniquila a tus oponentes, recoge gemas, y mejora tu carrera en nuestro torneo Criss-Cross! Mira los detalles"
tournament_blurb_blog: "en nuestro blog"
rules: "Reglas"
winners: "Ganadores"
@ -896,7 +908,7 @@ module.exports = nativeDescription: "español (ES)", englishDescription: "Spanis
in_cash: "en dinero"
custom_wizard: "Personaliza tu Mago de CodeCombat"
custom_avatar: "Personaliza tu avatar de CoceCombat"
# heap: "for six months of \"Startup\" access"
heap: "Por seis meses de acceso \"Startup\""
credits: "creditos"
one_month_coupon: "cupon: elige entre Rails o HTML"
one_month_discount: "descuento del 30%: elige entre Rails o HTML"
@ -946,61 +958,61 @@ module.exports = nativeDescription: "español (ES)", englishDescription: "Spanis
files: "Archivos"
top_simulators: "Top simuladores"
source_document: "Documento fuente"
# document: "Document"
# sprite_sheet: "Sprite Sheet"
# employers: "Employers"
# candidates: "Candidates"
# candidate_sessions: "Candidate Sessions"
document: "Documento"
sprite_sheet: "Hoja de Duende"
employers: "Empleados"
candidates: "Candidatos"
candidate_sessions: "Sesiones de Candidato"
# user_remark: "User Remark"
# user_remarks: "User Remarks"
# versions: "Versions"
# items: "Items"
# wizard: "Wizard"
# achievement: "Achievement"
versions: "Versiones"
items: "Objetos"
wizard: "Mago"
achievement: "Logro"
# clas: "CLAs"
# play_counts: "Play Counts"
play_counts: "Contador de Juegos"
# feedback: "Feedback"
delta:
added: "Añadido"
modified: "Modificado"
deleted: "Eliminado"
# moved_index: "Moved Index"
moved_index: "Indice Movido"
# text_diff: "Text Diff"
# merge_conflict_with: "MERGE CONFLICT WITH"
no_changes: "Sin Cambios"
# user:
# stats: "Stats"
# singleplayer_title: "Singleplayer Levels"
# multiplayer_title: "Multiplayer Levels"
# achievements_title: "Achievements"
# last_played: "Last Played"
# status: "Status"
# status_completed: "Completed"
# status_unfinished: "Unfinished"
# no_singleplayer: "No Singleplayer games played yet."
# no_multiplayer: "No Multiplayer games played yet."
# no_achievements: "No Achievements earned yet."
# favorite_prefix: "Favorite language is "
# favorite_postfix: "."
user:
stats: "Estadisticas"
singleplayer_title: "Niveles Individuales"
multiplayer_title: "Niveles Multijugador"
achievements_title: "Logros"
last_played: "Ultimo Jugado"
status: "Estatus"
status_completed: "Completado"
status_unfinished: "Sin Terminar"
no_singleplayer: "No has jugado ningun nivel individual todavia."
no_multiplayer: "No has jugado ningun nivel multijugador todavia."
no_achievements: "No has alcanzado ningun logro todavia."
favorite_prefix: "Favorite language is "
favorite_postfix: "."
# achievements:
# last_earned: "Last Earned"
# amount_achieved: "Amount"
# achievement: "Achievement"
# category_contributor: "Contributor"
# category_miscellaneous: "Miscellaneous"
# category_levels: "Levels"
# category_undefined: "Uncategorized"
# current_xp_prefix: ""
# current_xp_postfix: " in total"
# new_xp_prefix: ""
# new_xp_postfix: " earned"
# left_xp_prefix: ""
# left_xp_infix: " until level "
# left_xp_postfix: ""
achievements:
last_earned: "Ganado la ultima vez"
amount_achieved: "Cantidad"
achievement: "Logro"
category_contributor: "Contribuidor"
category_miscellaneous: "Miscelanea"
category_levels: "Niveles"
category_undefined: "Sin categorizar"
current_xp_prefix: ""
current_xp_postfix: " en total"
new_xp_prefix: ""
new_xp_postfix: " ganado"
left_xp_prefix: ""
left_xp_infix: " hasta el nivel"
left_xp_postfix: ""
# account:
# recently_played: "Recently Played"
# no_recent_games: "No games played during the past two weeks."
account:
recently_played: "Jugado Recientemente"
no_recent_games: "No he jugado juegos en las ultimas dos semanas."

View file

@ -521,11 +521,17 @@ module.exports = nativeDescription: "فارسی", englishDescription: "Persian",
# move_wizard: "Move your Wizard around the level."
# admin:
# av_espionage: "Espionage"
# av_espionage_placeholder: "Email or username"
# av_usersearch: "User Search"
# av_usersearch_placeholder: "Email, username, name, whatever"
# av_usersearch_search: "Search"
# av_title: "Admin Views"
# av_entities_sub_title: "Entities"
# av_entities_users_url: "Users"
# av_entities_active_instances_url: "Active Instances"
# av_entities_employer_list_url: "Employer List"
# av_entities_candidates_list_url: "Candidate List"
# av_other_sub_title: "Other"
# av_other_debug_base_url: "Base (for debugging base.jade)"
# u_title: "User List"
@ -542,6 +548,12 @@ module.exports = nativeDescription: "فارسی", englishDescription: "Persian",
# article_editor_prefix: "See a mistake in some of our docs? Want to make some instructions for your own creations? Check out the"
# article_editor_suffix: "and help CodeCombat players get the most out of their playtime."
# find_us: "Find us on these sites"
# social_blog: "Read the CodeCombat blog on Sett"
# social_discource: "Join the discussion on our Discourse forum"
# social_facebook: "Like CodeCombat on Facebook"
# social_twitter: "Follow CodeCombat on Twitter"
# social_gplus: "Join CodeCombat on Google+"
# social_hipchat: "Chat with us in the public CodeCombat HipChat room"
# contribute_to_the_project: "Contribute to the project"
# editor:

View file

@ -521,11 +521,17 @@ module.exports = nativeDescription: "suomi", englishDescription: "Finnish", tran
# move_wizard: "Move your Wizard around the level."
# admin:
# av_espionage: "Espionage"
# av_espionage_placeholder: "Email or username"
# av_usersearch: "User Search"
# av_usersearch_placeholder: "Email, username, name, whatever"
# av_usersearch_search: "Search"
# av_title: "Admin Views"
# av_entities_sub_title: "Entities"
# av_entities_users_url: "Users"
# av_entities_active_instances_url: "Active Instances"
# av_entities_employer_list_url: "Employer List"
# av_entities_candidates_list_url: "Candidate List"
# av_other_sub_title: "Other"
# av_other_debug_base_url: "Base (for debugging base.jade)"
# u_title: "User List"
@ -542,6 +548,12 @@ module.exports = nativeDescription: "suomi", englishDescription: "Finnish", tran
# article_editor_prefix: "See a mistake in some of our docs? Want to make some instructions for your own creations? Check out the"
# article_editor_suffix: "and help CodeCombat players get the most out of their playtime."
# find_us: "Find us on these sites"
# social_blog: "Read the CodeCombat blog on Sett"
# social_discource: "Join the discussion on our Discourse forum"
# social_facebook: "Like CodeCombat on Facebook"
# social_twitter: "Follow CodeCombat on Twitter"
# social_gplus: "Join CodeCombat on Google+"
# social_hipchat: "Chat with us in the public CodeCombat HipChat room"
# contribute_to_the_project: "Contribute to the project"
# editor:

View file

@ -521,11 +521,17 @@ module.exports = nativeDescription: "français", englishDescription: "French", t
# move_wizard: "Move your Wizard around the level."
admin:
# av_espionage: "Espionage"
# av_espionage_placeholder: "Email or username"
# av_usersearch: "User Search"
# av_usersearch_placeholder: "Email, username, name, whatever"
# av_usersearch_search: "Search"
av_title: "Vues d'administrateurs"
av_entities_sub_title: "Entités"
av_entities_users_url: "Utilisateurs"
av_entities_active_instances_url: "Instances actives"
av_entities_employer_list_url: "Liste des employés"
# av_entities_candidates_list_url: "Candidate List"
av_other_sub_title: "Autre"
av_other_debug_base_url: "Base (pour debugger base.jade)"
u_title: "Liste des utilisateurs"
@ -542,6 +548,12 @@ module.exports = nativeDescription: "français", englishDescription: "French", t
# article_editor_prefix: "See a mistake in some of our docs? Want to make some instructions for your own creations? Check out the"
# article_editor_suffix: "and help CodeCombat players get the most out of their playtime."
# find_us: "Find us on these sites"
# social_blog: "Read the CodeCombat blog on Sett"
# social_discource: "Join the discussion on our Discourse forum"
# social_facebook: "Like CodeCombat on Facebook"
# social_twitter: "Follow CodeCombat on Twitter"
# social_gplus: "Join CodeCombat on Google+"
# social_hipchat: "Chat with us in the public CodeCombat HipChat room"
# contribute_to_the_project: "Contribute to the project"
editor:

View file

@ -521,11 +521,17 @@ module.exports = nativeDescription: "עברית", englishDescription: "Hebrew",
# move_wizard: "Move your Wizard around the level."
# admin:
# av_espionage: "Espionage"
# av_espionage_placeholder: "Email or username"
# av_usersearch: "User Search"
# av_usersearch_placeholder: "Email, username, name, whatever"
# av_usersearch_search: "Search"
# av_title: "Admin Views"
# av_entities_sub_title: "Entities"
# av_entities_users_url: "Users"
# av_entities_active_instances_url: "Active Instances"
# av_entities_employer_list_url: "Employer List"
# av_entities_candidates_list_url: "Candidate List"
# av_other_sub_title: "Other"
# av_other_debug_base_url: "Base (for debugging base.jade)"
# u_title: "User List"
@ -542,6 +548,12 @@ module.exports = nativeDescription: "עברית", englishDescription: "Hebrew",
# article_editor_prefix: "See a mistake in some of our docs? Want to make some instructions for your own creations? Check out the"
# article_editor_suffix: "and help CodeCombat players get the most out of their playtime."
# find_us: "Find us on these sites"
# social_blog: "Read the CodeCombat blog on Sett"
# social_discource: "Join the discussion on our Discourse forum"
# social_facebook: "Like CodeCombat on Facebook"
# social_twitter: "Follow CodeCombat on Twitter"
# social_gplus: "Join CodeCombat on Google+"
# social_hipchat: "Chat with us in the public CodeCombat HipChat room"
# contribute_to_the_project: "Contribute to the project"
# editor:

View file

@ -521,11 +521,17 @@ module.exports = nativeDescription: "मानक हिन्दी", englishDe
# move_wizard: "Move your Wizard around the level."
# admin:
# av_espionage: "Espionage"
# av_espionage_placeholder: "Email or username"
# av_usersearch: "User Search"
# av_usersearch_placeholder: "Email, username, name, whatever"
# av_usersearch_search: "Search"
# av_title: "Admin Views"
# av_entities_sub_title: "Entities"
# av_entities_users_url: "Users"
# av_entities_active_instances_url: "Active Instances"
# av_entities_employer_list_url: "Employer List"
# av_entities_candidates_list_url: "Candidate List"
# av_other_sub_title: "Other"
# av_other_debug_base_url: "Base (for debugging base.jade)"
# u_title: "User List"
@ -542,6 +548,12 @@ module.exports = nativeDescription: "मानक हिन्दी", englishDe
# article_editor_prefix: "See a mistake in some of our docs? Want to make some instructions for your own creations? Check out the"
# article_editor_suffix: "and help CodeCombat players get the most out of their playtime."
# find_us: "Find us on these sites"
# social_blog: "Read the CodeCombat blog on Sett"
# social_discource: "Join the discussion on our Discourse forum"
# social_facebook: "Like CodeCombat on Facebook"
# social_twitter: "Follow CodeCombat on Twitter"
# social_gplus: "Join CodeCombat on Google+"
# social_hipchat: "Chat with us in the public CodeCombat HipChat room"
# contribute_to_the_project: "Contribute to the project"
# editor:

View file

@ -521,11 +521,17 @@ module.exports = nativeDescription: "magyar", englishDescription: "Hungarian", t
# move_wizard: "Move your Wizard around the level."
# admin:
# av_espionage: "Espionage"
# av_espionage_placeholder: "Email or username"
# av_usersearch: "User Search"
# av_usersearch_placeholder: "Email, username, name, whatever"
# av_usersearch_search: "Search"
# av_title: "Admin Views"
# av_entities_sub_title: "Entities"
# av_entities_users_url: "Users"
# av_entities_active_instances_url: "Active Instances"
# av_entities_employer_list_url: "Employer List"
# av_entities_candidates_list_url: "Candidate List"
# av_other_sub_title: "Other"
# av_other_debug_base_url: "Base (for debugging base.jade)"
# u_title: "User List"
@ -542,6 +548,12 @@ module.exports = nativeDescription: "magyar", englishDescription: "Hungarian", t
# article_editor_prefix: "See a mistake in some of our docs? Want to make some instructions for your own creations? Check out the"
# article_editor_suffix: "and help CodeCombat players get the most out of their playtime."
# find_us: "Find us on these sites"
# social_blog: "Read the CodeCombat blog on Sett"
# social_discource: "Join the discussion on our Discourse forum"
# social_facebook: "Like CodeCombat on Facebook"
# social_twitter: "Follow CodeCombat on Twitter"
# social_gplus: "Join CodeCombat on Google+"
# social_hipchat: "Chat with us in the public CodeCombat HipChat room"
# contribute_to_the_project: "Contribute to the project"
# editor:

View file

@ -521,11 +521,17 @@ module.exports = nativeDescription: "Bahasa Indonesia", englishDescription: "Ind
# move_wizard: "Move your Wizard around the level."
# admin:
# av_espionage: "Espionage"
# av_espionage_placeholder: "Email or username"
# av_usersearch: "User Search"
# av_usersearch_placeholder: "Email, username, name, whatever"
# av_usersearch_search: "Search"
# av_title: "Admin Views"
# av_entities_sub_title: "Entities"
# av_entities_users_url: "Users"
# av_entities_active_instances_url: "Active Instances"
# av_entities_employer_list_url: "Employer List"
# av_entities_candidates_list_url: "Candidate List"
# av_other_sub_title: "Other"
# av_other_debug_base_url: "Base (for debugging base.jade)"
# u_title: "User List"
@ -542,6 +548,12 @@ module.exports = nativeDescription: "Bahasa Indonesia", englishDescription: "Ind
# article_editor_prefix: "See a mistake in some of our docs? Want to make some instructions for your own creations? Check out the"
# article_editor_suffix: "and help CodeCombat players get the most out of their playtime."
# find_us: "Find us on these sites"
# social_blog: "Read the CodeCombat blog on Sett"
# social_discource: "Join the discussion on our Discourse forum"
# social_facebook: "Like CodeCombat on Facebook"
# social_twitter: "Follow CodeCombat on Twitter"
# social_gplus: "Join CodeCombat on Google+"
# social_hipchat: "Chat with us in the public CodeCombat HipChat room"
# contribute_to_the_project: "Contribute to the project"
# editor:

View file

@ -142,7 +142,7 @@ module.exports = nativeDescription: "Italiano", englishDescription: "Italian", t
forum_page: "il nostro forum"
forum_suffix: " invece."
send: "Invia feedback"
# contact_candidate: "Contact Candidate"
# contact_candidate: "Contact Candidate"
# recruitment_reminder: "Use this form to reach out to candidates you are interested in interviewing. Remember that CodeCombat charges 15% of first-year salary. The fee is due upon hiring the employee and is refundable for 90 days if the employee does not remain employed. Part time, remote, and contract employees are free, as are interns."
diplomat_suggestion:
@ -370,7 +370,7 @@ module.exports = nativeDescription: "Italiano", englishDescription: "Italian", t
# success: "Success!"
incomplete: "Incompleto"
timed_out: "Tempo Scaduto"
# failing: "Failing"
# failing: "Failing"
action_timeline: "Barra temporale delle azioni"
click_to_select: "Clicca un'unità per selezionarla."
reload_title: "Ricarica tutto il codice?"
@ -521,11 +521,17 @@ module.exports = nativeDescription: "Italiano", englishDescription: "Italian", t
# move_wizard: "Move your Wizard around the level."
admin:
# av_espionage: "Espionage"
# av_espionage_placeholder: "Email or username"
# av_usersearch: "User Search"
# av_usersearch_placeholder: "Email, username, name, whatever"
# av_usersearch_search: "Search"
av_title: "Vista amministratore"
av_entities_sub_title: "Entità"
av_entities_users_url: "Utenti"
av_entities_active_instances_url: "Istanze attive"
# av_entities_employer_list_url: "Employer List"
# av_entities_candidates_list_url: "Candidate List"
av_other_sub_title: "Altro"
av_other_debug_base_url: "Base (for debugging base.jade)"
u_title: "Lista utenti"
@ -542,6 +548,12 @@ module.exports = nativeDescription: "Italiano", englishDescription: "Italian", t
# article_editor_prefix: "See a mistake in some of our docs? Want to make some instructions for your own creations? Check out the"
# article_editor_suffix: "and help CodeCombat players get the most out of their playtime."
# find_us: "Find us on these sites"
# social_blog: "Read the CodeCombat blog on Sett"
# social_discource: "Join the discussion on our Discourse forum"
# social_facebook: "Like CodeCombat on Facebook"
# social_twitter: "Follow CodeCombat on Twitter"
# social_gplus: "Join CodeCombat on Google+"
# social_hipchat: "Chat with us in the public CodeCombat HipChat room"
# contribute_to_the_project: "Contribute to the project"
editor:

View file

@ -521,11 +521,17 @@ module.exports = nativeDescription: "日本語", englishDescription: "Japanese",
# move_wizard: "Move your Wizard around the level."
admin:
# av_espionage: "Espionage"
# av_espionage_placeholder: "Email or username"
# av_usersearch: "User Search"
# av_usersearch_placeholder: "Email, username, name, whatever"
# av_usersearch_search: "Search"
av_title: "管理画面"
# av_entities_sub_title: "Entities"
av_entities_users_url: "ユーザー"
# av_entities_active_instances_url: "Active Instances"
# av_entities_employer_list_url: "Employer List"
# av_entities_candidates_list_url: "Candidate List"
av_other_sub_title: "その他"
# av_other_debug_base_url: "Base (for debugging base.jade)"
# u_title: "User List"
@ -542,6 +548,12 @@ module.exports = nativeDescription: "日本語", englishDescription: "Japanese",
# article_editor_prefix: "See a mistake in some of our docs? Want to make some instructions for your own creations? Check out the"
# article_editor_suffix: "and help CodeCombat players get the most out of their playtime."
# find_us: "Find us on these sites"
# social_blog: "Read the CodeCombat blog on Sett"
# social_discource: "Join the discussion on our Discourse forum"
# social_facebook: "Like CodeCombat on Facebook"
# social_twitter: "Follow CodeCombat on Twitter"
# social_gplus: "Join CodeCombat on Google+"
# social_hipchat: "Chat with us in the public CodeCombat HipChat room"
# contribute_to_the_project: "Contribute to the project"
editor:

View file

@ -521,11 +521,17 @@ module.exports = nativeDescription: "한국어", englishDescription: "Korean", t
# move_wizard: "Move your Wizard around the level."
admin:
# av_espionage: "Espionage"
# av_espionage_placeholder: "Email or username"
# av_usersearch: "User Search"
# av_usersearch_placeholder: "Email, username, name, whatever"
# av_usersearch_search: "Search"
av_title: "관리자 뷰"
av_entities_sub_title: "속성들"
av_entities_users_url: "유저들"
av_entities_active_instances_url: "액티브 인스턴스들"
av_entities_employer_list_url: "고용주 리스트"
# av_entities_candidates_list_url: "Candidate List"
av_other_sub_title: "다른 사람들"
av_other_debug_base_url: "베이스 (base.jade 디버깅)"
u_title: "유저 목록"
@ -542,6 +548,12 @@ module.exports = nativeDescription: "한국어", englishDescription: "Korean", t
# article_editor_prefix: "See a mistake in some of our docs? Want to make some instructions for your own creations? Check out the"
# article_editor_suffix: "and help CodeCombat players get the most out of their playtime."
# find_us: "Find us on these sites"
# social_blog: "Read the CodeCombat blog on Sett"
# social_discource: "Join the discussion on our Discourse forum"
# social_facebook: "Like CodeCombat on Facebook"
# social_twitter: "Follow CodeCombat on Twitter"
# social_gplus: "Join CodeCombat on Google+"
# social_hipchat: "Chat with us in the public CodeCombat HipChat room"
# contribute_to_the_project: "Contribute to the project"
editor:

View file

@ -521,11 +521,17 @@ module.exports = nativeDescription: "lietuvių kalba", englishDescription: "Lith
# move_wizard: "Move your Wizard around the level."
# admin:
# av_espionage: "Espionage"
# av_espionage_placeholder: "Email or username"
# av_usersearch: "User Search"
# av_usersearch_placeholder: "Email, username, name, whatever"
# av_usersearch_search: "Search"
# av_title: "Admin Views"
# av_entities_sub_title: "Entities"
# av_entities_users_url: "Users"
# av_entities_active_instances_url: "Active Instances"
# av_entities_employer_list_url: "Employer List"
# av_entities_candidates_list_url: "Candidate List"
# av_other_sub_title: "Other"
# av_other_debug_base_url: "Base (for debugging base.jade)"
# u_title: "User List"
@ -542,6 +548,12 @@ module.exports = nativeDescription: "lietuvių kalba", englishDescription: "Lith
# article_editor_prefix: "See a mistake in some of our docs? Want to make some instructions for your own creations? Check out the"
# article_editor_suffix: "and help CodeCombat players get the most out of their playtime."
# find_us: "Find us on these sites"
# social_blog: "Read the CodeCombat blog on Sett"
# social_discource: "Join the discussion on our Discourse forum"
# social_facebook: "Like CodeCombat on Facebook"
# social_twitter: "Follow CodeCombat on Twitter"
# social_gplus: "Join CodeCombat on Google+"
# social_hipchat: "Chat with us in the public CodeCombat HipChat room"
# contribute_to_the_project: "Contribute to the project"
# editor:

View file

@ -521,11 +521,17 @@ module.exports = nativeDescription: "Bahasa Melayu", englishDescription: "Bahasa
# move_wizard: "Move your Wizard around the level."
# admin:
# av_espionage: "Espionage"
# av_espionage_placeholder: "Email or username"
# av_usersearch: "User Search"
# av_usersearch_placeholder: "Email, username, name, whatever"
# av_usersearch_search: "Search"
# av_title: "Admin Views"
# av_entities_sub_title: "Entities"
# av_entities_users_url: "Users"
# av_entities_active_instances_url: "Active Instances"
# av_entities_employer_list_url: "Employer List"
# av_entities_candidates_list_url: "Candidate List"
# av_other_sub_title: "Other"
# av_other_debug_base_url: "Base (for debugging base.jade)"
# u_title: "User List"
@ -542,6 +548,12 @@ module.exports = nativeDescription: "Bahasa Melayu", englishDescription: "Bahasa
# article_editor_prefix: "See a mistake in some of our docs? Want to make some instructions for your own creations? Check out the"
# article_editor_suffix: "and help CodeCombat players get the most out of their playtime."
# find_us: "Find us on these sites"
# social_blog: "Read the CodeCombat blog on Sett"
# social_discource: "Join the discussion on our Discourse forum"
# social_facebook: "Like CodeCombat on Facebook"
# social_twitter: "Follow CodeCombat on Twitter"
# social_gplus: "Join CodeCombat on Google+"
# social_hipchat: "Chat with us in the public CodeCombat HipChat room"
# contribute_to_the_project: "Contribute to the project"
# editor:

View file

@ -521,11 +521,17 @@ module.exports = nativeDescription: "Norsk Bokmål", englishDescription: "Norweg
# move_wizard: "Move your Wizard around the level."
# admin:
# av_espionage: "Espionage"
# av_espionage_placeholder: "Email or username"
# av_usersearch: "User Search"
# av_usersearch_placeholder: "Email, username, name, whatever"
# av_usersearch_search: "Search"
# av_title: "Admin Views"
# av_entities_sub_title: "Entities"
# av_entities_users_url: "Users"
# av_entities_active_instances_url: "Active Instances"
# av_entities_employer_list_url: "Employer List"
# av_entities_candidates_list_url: "Candidate List"
# av_other_sub_title: "Other"
# av_other_debug_base_url: "Base (for debugging base.jade)"
# u_title: "User List"
@ -542,6 +548,12 @@ module.exports = nativeDescription: "Norsk Bokmål", englishDescription: "Norweg
# article_editor_prefix: "See a mistake in some of our docs? Want to make some instructions for your own creations? Check out the"
# article_editor_suffix: "and help CodeCombat players get the most out of their playtime."
# find_us: "Find us on these sites"
# social_blog: "Read the CodeCombat blog on Sett"
# social_discource: "Join the discussion on our Discourse forum"
# social_facebook: "Like CodeCombat on Facebook"
# social_twitter: "Follow CodeCombat on Twitter"
# social_gplus: "Join CodeCombat on Google+"
# social_hipchat: "Chat with us in the public CodeCombat HipChat room"
# contribute_to_the_project: "Contribute to the project"
# editor:

View file

@ -521,11 +521,17 @@ module.exports = nativeDescription: "Nederlands (België)", englishDescription:
# move_wizard: "Move your Wizard around the level."
admin:
# av_espionage: "Espionage"
# av_espionage_placeholder: "Email or username"
# av_usersearch: "User Search"
# av_usersearch_placeholder: "Email, username, name, whatever"
# av_usersearch_search: "Search"
av_title: "Administrator panels"
av_entities_sub_title: "Entiteiten"
av_entities_users_url: "Gebruikers"
av_entities_active_instances_url: "Actieve instanties"
# av_entities_employer_list_url: "Employer List"
# av_entities_candidates_list_url: "Candidate List"
av_other_sub_title: "Andere"
av_other_debug_base_url: "Base (om base.jade te debuggen)"
u_title: "Gebruikerslijst"
@ -542,6 +548,12 @@ module.exports = nativeDescription: "Nederlands (België)", englishDescription:
# article_editor_prefix: "See a mistake in some of our docs? Want to make some instructions for your own creations? Check out the"
# article_editor_suffix: "and help CodeCombat players get the most out of their playtime."
# find_us: "Find us on these sites"
# social_blog: "Read the CodeCombat blog on Sett"
# social_discource: "Join the discussion on our Discourse forum"
# social_facebook: "Like CodeCombat on Facebook"
# social_twitter: "Follow CodeCombat on Twitter"
# social_gplus: "Join CodeCombat on Google+"
# social_hipchat: "Chat with us in the public CodeCombat HipChat room"
# contribute_to_the_project: "Contribute to the project"
editor:

View file

@ -521,11 +521,17 @@ module.exports = nativeDescription: "Nederlands (Nederland)", englishDescription
# move_wizard: "Move your Wizard around the level."
admin:
# av_espionage: "Espionage"
# av_espionage_placeholder: "Email or username"
# av_usersearch: "User Search"
# av_usersearch_placeholder: "Email, username, name, whatever"
# av_usersearch_search: "Search"
av_title: "Administrator panels"
av_entities_sub_title: "Entiteiten"
av_entities_users_url: "Gebruikers"
av_entities_active_instances_url: "Actieve instanties"
# av_entities_employer_list_url: "Employer List"
# av_entities_candidates_list_url: "Candidate List"
av_other_sub_title: "Andere"
av_other_debug_base_url: "Base (om base.jade te debuggen)"
u_title: "Gebruikerslijst"
@ -542,6 +548,12 @@ module.exports = nativeDescription: "Nederlands (Nederland)", englishDescription
# article_editor_prefix: "See a mistake in some of our docs? Want to make some instructions for your own creations? Check out the"
# article_editor_suffix: "and help CodeCombat players get the most out of their playtime."
# find_us: "Find us on these sites"
# social_blog: "Read the CodeCombat blog on Sett"
# social_discource: "Join the discussion on our Discourse forum"
# social_facebook: "Like CodeCombat on Facebook"
# social_twitter: "Follow CodeCombat on Twitter"
# social_gplus: "Join CodeCombat on Google+"
# social_hipchat: "Chat with us in the public CodeCombat HipChat room"
# contribute_to_the_project: "Contribute to the project"
editor:

View file

@ -521,11 +521,17 @@ module.exports = nativeDescription: "Norwegian Nynorsk", englishDescription: "No
# move_wizard: "Move your Wizard around the level."
# admin:
# av_espionage: "Espionage"
# av_espionage_placeholder: "Email or username"
# av_usersearch: "User Search"
# av_usersearch_placeholder: "Email, username, name, whatever"
# av_usersearch_search: "Search"
# av_title: "Admin Views"
# av_entities_sub_title: "Entities"
# av_entities_users_url: "Users"
# av_entities_active_instances_url: "Active Instances"
# av_entities_employer_list_url: "Employer List"
# av_entities_candidates_list_url: "Candidate List"
# av_other_sub_title: "Other"
# av_other_debug_base_url: "Base (for debugging base.jade)"
# u_title: "User List"
@ -542,6 +548,12 @@ module.exports = nativeDescription: "Norwegian Nynorsk", englishDescription: "No
# article_editor_prefix: "See a mistake in some of our docs? Want to make some instructions for your own creations? Check out the"
# article_editor_suffix: "and help CodeCombat players get the most out of their playtime."
# find_us: "Find us on these sites"
# social_blog: "Read the CodeCombat blog on Sett"
# social_discource: "Join the discussion on our Discourse forum"
# social_facebook: "Like CodeCombat on Facebook"
# social_twitter: "Follow CodeCombat on Twitter"
# social_gplus: "Join CodeCombat on Google+"
# social_hipchat: "Chat with us in the public CodeCombat HipChat room"
# contribute_to_the_project: "Contribute to the project"
# editor:

View file

@ -521,11 +521,17 @@ module.exports = nativeDescription: "Norsk", englishDescription: "Norwegian", tr
# move_wizard: "Move your Wizard around the level."
# admin:
# av_espionage: "Espionage"
# av_espionage_placeholder: "Email or username"
# av_usersearch: "User Search"
# av_usersearch_placeholder: "Email, username, name, whatever"
# av_usersearch_search: "Search"
# av_title: "Admin Views"
# av_entities_sub_title: "Entities"
# av_entities_users_url: "Users"
# av_entities_active_instances_url: "Active Instances"
# av_entities_employer_list_url: "Employer List"
# av_entities_candidates_list_url: "Candidate List"
# av_other_sub_title: "Other"
# av_other_debug_base_url: "Base (for debugging base.jade)"
# u_title: "User List"
@ -542,6 +548,12 @@ module.exports = nativeDescription: "Norsk", englishDescription: "Norwegian", tr
# article_editor_prefix: "See a mistake in some of our docs? Want to make some instructions for your own creations? Check out the"
# article_editor_suffix: "and help CodeCombat players get the most out of their playtime."
# find_us: "Find us on these sites"
# social_blog: "Read the CodeCombat blog on Sett"
# social_discource: "Join the discussion on our Discourse forum"
# social_facebook: "Like CodeCombat on Facebook"
# social_twitter: "Follow CodeCombat on Twitter"
# social_gplus: "Join CodeCombat on Google+"
# social_hipchat: "Chat with us in the public CodeCombat HipChat room"
# contribute_to_the_project: "Contribute to the project"
# editor:

View file

@ -521,11 +521,17 @@ module.exports = nativeDescription: "język polski", englishDescription: "Polish
# move_wizard: "Move your Wizard around the level."
admin:
# av_espionage: "Espionage"
# av_espionage_placeholder: "Email or username"
# av_usersearch: "User Search"
# av_usersearch_placeholder: "Email, username, name, whatever"
# av_usersearch_search: "Search"
av_title: "Panel administracyjny"
av_entities_sub_title: "Podmioty"
av_entities_users_url: "Użytkownicy"
av_entities_active_instances_url: "Aktywne podmioty"
# av_entities_employer_list_url: "Employer List"
# av_entities_candidates_list_url: "Candidate List"
av_other_sub_title: "Inne"
av_other_debug_base_url: "Baza (do debuggingu base.jade)"
u_title: "Lista użytkowników"
@ -542,6 +548,12 @@ module.exports = nativeDescription: "język polski", englishDescription: "Polish
# article_editor_prefix: "See a mistake in some of our docs? Want to make some instructions for your own creations? Check out the"
# article_editor_suffix: "and help CodeCombat players get the most out of their playtime."
# find_us: "Find us on these sites"
# social_blog: "Read the CodeCombat blog on Sett"
# social_discource: "Join the discussion on our Discourse forum"
# social_facebook: "Like CodeCombat on Facebook"
# social_twitter: "Follow CodeCombat on Twitter"
# social_gplus: "Join CodeCombat on Google+"
# social_hipchat: "Chat with us in the public CodeCombat HipChat room"
# contribute_to_the_project: "Contribute to the project"
editor:

View file

@ -79,7 +79,7 @@ module.exports = nativeDescription: "português do Brasil", englishDescription:
recover:
recover_account_title: "Recuperar conta"
send_password: "Recuperar senha"
# recovery_sent: "Recovery email sent."
recovery_sent: "Email de recuperação enviado."
signup:
create_account_title: "Criar conta para salvar progresso"
@ -91,7 +91,7 @@ module.exports = nativeDescription: "português do Brasil", englishDescription:
sign_up: "Criar conta"
log_in: "Entre com a senha"
social_signup: "Ou, você pode fazer login pelo Facebook ou G+:"
# required: "You need to log in before you can go that way."
required: "Você precisa fazer login antes de ir por esse caminho."
home:
slogan: "Aprenda a programar enquanto se diverte com um jogo."
@ -106,10 +106,10 @@ module.exports = nativeDescription: "português do Brasil", englishDescription:
for_developers: "Para Desenvolvedores"
javascript_blurb: "A linguagem da web. Ótima para criação de websites, web app, jogos HTML5, e servidores"
python_blurb: "Simples mas poderosa, Python é uma linguagem de programação de uso geral"
# coffeescript_blurb: "Nicer JavaScript syntax."
# clojure_blurb: "A modern Lisp."
# lua_blurb: "Game scripting language."
# io_blurb: "Simple but obscure."
coffeescript_blurb: "Sintaxe de JavaScript mais legal."
clojure_blurb: "Um Lisp moderno."
lua_blurb: "Linguagem de script para jogos."
io_blurb: "Simples mas obscura."
play:
choose_your_level: "Escolha seu estágio"
@ -129,7 +129,7 @@ module.exports = nativeDescription: "português do Brasil", englishDescription:
level_difficulty: "Dificuldade: "
play_as: "Jogar Como "
spectate: "Assistir"
# players: "players"
players: "jogadores"
# hours_played: "hours played"
contact:
@ -184,14 +184,14 @@ module.exports = nativeDescription: "português do Brasil", englishDescription:
new_password: "Nova Senha"
new_password_verify: "Confirmação"
email_subscriptions: "Assinaturas para Notícias por Email"
# email_subscriptions_none: "No Email Subscriptions."
email_subscriptions_none: "Sem Assinaturas de Email"
email_announcements: "Notícias"
email_announcements_description: "Receba emails com as últimas notícias e desenvolvimentos do CodeCombat."
email_notifications: "Notificações"
# email_notifications_summary: "Controls for personalized, automatic email notifications related to your CodeCombat activity."
# email_any_notes: "Any Notifications"
# email_any_notes_description: "Disable to stop all activity notification emails."
# email_news: "News"
email_any_notes_description: "Desabilitar todas as atividades de notificação por email."
email_news: "Notícias"
email_recruit_notes: "Oportunidades de emprego"
email_recruit_notes_description: "Se você jogar muito bem, nós podemos lhe contactar para lhe oferecer um emprego (melhor)"
contributor_emails: "Emails para as Classes de Contribuidores"
@ -202,7 +202,7 @@ module.exports = nativeDescription: "português do Brasil", englishDescription:
error_saving: "Erro no salvamento"
saved: "Alterações Salvas"
password_mismatch: "As senhas não estão iguais"
# password_repeat: "Please repeat your password."
password_repeat: "Por favor repita sua senha."
job_profile: "Perfil de trabalho"
# job_profile_approved: "Your job profile has been approved by CodeCombat. Employers will be able to see it until you either mark it inactive or it has not been changed for four weeks."
# job_profile_explanation: "Hi! Fill this out, and we will get in touch about finding you a software developer job."
@ -210,9 +210,9 @@ module.exports = nativeDescription: "português do Brasil", englishDescription:
view_profile: "Visualizar seu perfil"
account_profile:
# settings: "Settings"
# edit_profile: "Edit Profile"
# done_editing: "Done Editing"
settings: "Configurações"
edit_profile: "Edite seu perfil"
done_editing: "Edição Feita"
profile_for_prefix: "Perfil de "
profile_for_suffix: ""
# featured: "Featured"
@ -237,18 +237,18 @@ module.exports = nativeDescription: "português do Brasil", englishDescription:
# next_photo: "add an optional professional photo."
# next_active: "mark yourself open to offers to show up in searches."
example_blog: "Blog"
# example_personal_site: "Personal Site"
example_personal_site: "Site Pessoal"
# links_header: "Personal Links"
# links_blurb: "Link any other sites or profiles you want to highlight, like your GitHub, your LinkedIn, or your blog."
# links_name: "Link Name"
# links_name_help: "What are you linking to?"
# links_link_blurb: "Link URL"
# basics_header: "Update basic info"
# basics_active: "Open to Offers"
basics_active: "Aberto para Ofertas"
# basics_active_help: "Want interview offers right now?"
# basics_job_title: "Desired Job Title"
# basics_job_title_help: "What role are you looking for?"
# basics_city: "City"
basics_city: "Cidade"
# basics_city_help: "City you want to work in (or live in now)."
basics_country: "País"
# basics_country_help: "Country you want to work in (or live in now)."
@ -283,35 +283,35 @@ module.exports = nativeDescription: "português do Brasil", englishDescription:
# work_employer_help: "Name of your employer."
# work_role: "Job Title"
# work_role_help: "What was your job title or role?"
# work_duration: "Duration"
work_duration: "Duração"
# work_duration_help: "When did you hold this gig?"
# work_description: "Description"
work_description: "Descrição"
# work_description_help: "What did you do there? (140 chars; optional)"
education: "Educação"
# education_header: "Recount your academic ordeals"
# education_blurb: "List your academic ordeals."
education_school: "Escola"
# education_school_help: "Name of your school."
# education_degree: "Degree"
education_school_help: "Nome da sua escola."
education_degree: "Grau"
# education_degree_help: "What was your degree and field of study?"
# education_duration: "Dates"
# education_duration_help: "When?"
# education_description: "Description"
education_duration: "Datas"
education_duration_help: "Quando?"
education_description: "Descrição"
# education_description_help: "Highlight anything about this educational experience. (140 chars; optional)"
our_notes: "Nossas notas"
# remarks: "Remarks"
projects: "Projetos"
# projects_header: "Add 3 projects"
# projects_header_2: "Projects (Top 3)"
# projects_blurb: "Highlight your projects to amaze employers."
# project_name: "Project Name"
projects_header: "Adicione 3 projetos"
projects_header_2: "Projetos (Top 3)"
projects_blurb: "Destaque seus projetos para impressionar os empregadores."
project_name: "Nome do Projeto"
# project_name_help: "What was the project called?"
# project_description: "Description"
project_description: "Descrição"
# project_description_help: "Briefly describe the project."
# project_picture: "Picture"
project_picture: "Imagem"
# project_picture_help: "Upload a 230x115px or larger image showing off the project."
# project_link: "Link"
# project_link_help: "Link to the project."
project_link: "Link"
project_link_help: "Link para o projeto."
# player_code: "Player Code"
# employers:
@ -443,7 +443,7 @@ module.exports = nativeDescription: "português do Brasil", englishDescription:
# save_load_tab: "Save/Load"
# options_tab: "Options"
# guide_tab: "Guide"
multiplayer_tab: "Multiplayer"
multiplayer_tab: "Multijogador"
# inventory_caption: "Equip your hero"
# choose_hero_caption: "Choose hero, language"
# save_load_caption: "... and view history"
@ -490,13 +490,13 @@ module.exports = nativeDescription: "português do Brasil", englishDescription:
# temp: "Temp"
multiplayer:
multiplayer_title: "Configurações do Multiplayer"
multiplayer_title: "Configurações do Multijogador"
# multiplayer_toggle: "Enable multiplayer"
# multiplayer_toggle_description: "Allow others to join your game."
multiplayer_link_description: "Passe este link para quem você quiser que se una à partida."
multiplayer_hint_label: "Dica:"
multiplayer_hint: " Clique no link para selecionar tudo, então dê Ctrl+C ou ⌘+C para copiar o link. "
multiplayer_coming_soon: "Mais novidades no multiplayer estão chegando!"
multiplayer_coming_soon: "Mais novidades no multijogador estão chegando!"
# multiplayer_sign_in_leaderboard: "Sign in or create an account and get your solution on the leaderboard."
# keyboard_shortcuts:
@ -521,46 +521,58 @@ module.exports = nativeDescription: "português do Brasil", englishDescription:
# move_wizard: "Move your Wizard around the level."
admin:
# av_espionage: "Espionage"
# av_espionage_placeholder: "Email or username"
# av_usersearch: "User Search"
# av_usersearch_placeholder: "Email, username, name, whatever"
# av_usersearch_search: "Search"
av_title: "Visualização de Administrador"
av_entities_sub_title: "Entidades"
av_entities_users_url: "Usuários"
av_entities_active_instances_url: "Instâncias Ativas"
# av_entities_employer_list_url: "Employer List"
# av_entities_candidates_list_url: "Candidate List"
av_other_sub_title: "Outro"
av_other_debug_base_url: "Base (para debugar base.jade)"
u_title: "Lista de Usuários"
lg_title: "Últimos Jogos"
# clas: "CLAs"
# community:
# main_title: "CodeCombat Community"
community:
main_title: "Comunidade CodeCombat"
# introduction: "Check out the ways you can get involved below and decide what sounds the most fun. We look forward to working with you!"
# level_editor_prefix: "Use the CodeCombat"
level_editor_prefix: "Use o CodeCombat"
# level_editor_suffix: "to create and edit levels. Users have created levels for their classes, friends, hackathons, students, and siblings. If create a new level sounds intimidating you can start by forking one of ours!"
# thang_editor_prefix: "We call units within the game 'thangs'. Use the"
# thang_editor_suffix: "to modify the CodeCombat source artwork. Allow units to throw projectiles, alter the direction of an animation, change a unit's hit points, or upload your own vector sprites."
# article_editor_prefix: "See a mistake in some of our docs? Want to make some instructions for your own creations? Check out the"
# article_editor_suffix: "and help CodeCombat players get the most out of their playtime."
# find_us: "Find us on these sites"
# contribute_to_the_project: "Contribute to the project"
# social_blog: "Read the CodeCombat blog on Sett"
# social_discource: "Join the discussion on our Discourse forum"
# social_facebook: "Like CodeCombat on Facebook"
# social_twitter: "Follow CodeCombat on Twitter"
# social_gplus: "Join CodeCombat on Google+"
# social_hipchat: "Chat with us in the public CodeCombat HipChat room"
contribute_to_the_project: "Contribuir para o projeto"
editor:
main_title: "Editores do CodeCombat"
article_title: "Editor de Artigo"
thang_title: "Editor de Thang"
level_title: "Editor de Niível"
level_title: "Editor de Nível"
# achievement_title: "Achievement Editor"
# back: "Back"
back: "Voltar"
revert: "Reverter"
revert_models: "Reverter Modelos"
# pick_a_terrain: "Pick A Terrain"
# small: "Small"
small: "Pequeno"
# grassy: "Grassy"
# fork_title: "Fork New Version"
# fork_creating: "Creating Fork..."
# generate_terrain: "Generate Terrain"
more: "Mais"
# wiki: "Wiki"
wiki: "Wiki"
# live_chat: "Live Chat"
level_some_options: "Algumas Opções?"
level_tab_thangs: "Thangs"
@ -568,7 +580,7 @@ module.exports = nativeDescription: "português do Brasil", englishDescription:
level_tab_settings: "Configurações"
level_tab_components: "Componentes"
level_tab_systems: "Sistemas"
# level_tab_docs: "Documentation"
level_tab_docs: "Documentação"
level_tab_thangs_title: "Thangs Atuais"
# level_tab_thangs_all: "All"
level_tab_thangs_conditions: "Condições de Início"
@ -615,7 +627,7 @@ module.exports = nativeDescription: "português do Brasil", englishDescription:
general:
and: "e"
name: "Nome"
# date: "Date"
date: "Data"
body: "Principal"
version: "Versão"
commit_msg: "Mensagem do Commit"
@ -650,7 +662,7 @@ module.exports = nativeDescription: "português do Brasil", englishDescription:
why_paragraph_2_italic: "oba uma insígnia"
why_paragraph_2_center: "mas divertido como"
why_paragraph_2_italic_caps: "NÃO MÃE EU PRECISO TERMINAR ESSE NÍVEL!"
why_paragraph_2_suffix: "É por isso que o CodeCombat é um jogo multiplayer, não uma aula que imita um jogo. Nós não iremos parar até você não conseguir parar--mas agora, isso é uma coisa boa."
why_paragraph_2_suffix: "É por isso que o CodeCombat é um jogo multijogador, não uma aula que imita um jogo. Nós não iremos parar até você não conseguir parar--mas agora, isso é uma coisa boa."
why_paragraph_3: "Se você vai se viciar em algum jogo, fique viciado nesse e se torne um dos magos da era da tecnologia."
# press_title: "Bloggers/Press"
# press_paragraph_1_prefix: "Want to write about us? Feel free to download and use all of the resources included in our"
@ -740,7 +752,7 @@ module.exports = nativeDescription: "português do Brasil", englishDescription:
introduction_desc_signature: "- Nick, George, Scott, Michael, Jeremy and Matt"
alert_account_message_intro: "Ei!"
# alert_account_message: "To subscribe for class emails, you'll need to be logged in first."
archmage_summary: "Interessado em trabalhar em gráficos do jogo, design de interface de usuário, banco de dados e organização de servidores, networking multiplayer, física, som ou desempenho do motor de jogo? Quer ajudar a construir um jogo para ajudar outras pessoas a aprender o que você é bom? Temos muito a fazer e se você é um programador experiente e quer desenvolver para o CodeCombat, esta classe é para você. Gostaríamos muito de sua ajuda a construir o melhor jogo de programação da história."
archmage_summary: "Interessado em trabalhar em gráficos do jogo, design de interface de usuário, banco de dados e organização de servidores, networking multijogador, física, som ou desempenho do motor de jogo? Quer ajudar a construir um jogo para ajudar outras pessoas a aprender o que você é bom? Temos muito a fazer e se você é um programador experiente e quer desenvolver para o CodeCombat, esta classe é para você. Gostaríamos muito de sua ajuda a construir o melhor jogo de programação da história."
archmage_introduction: "Uma das melhores partes sobre a construção de jogos é que eles sintetizam diversas coisas diferentes. Gráficos, som, interação em tempo real, redes sociais, e, claro, muitos dos aspectos mais comuns da programação, desde a gestão em baixo nível de banco de dados, e administração do servidor até interação com o usuário e desenvolvimento da interface. Há muito a fazer, e se você é um programador experiente com um desejo ardente de realmente mergulhar no âmago da questão do CodeCombat, esta classe pode ser para você. Nós gostaríamos de ter sua ajuda para construir o melhor jogo de programação de todos os tempos."
class_attributes: "Atributos da Classe"
archmage_attribute_1_pref: "Conhecimento em "
@ -803,9 +815,9 @@ module.exports = nativeDescription: "português do Brasil", englishDescription:
ambassador_attribute_1: "Habilidades de comunicação. Ser capaz de identificar os problemas que os jogadores estão tendo e ajudar a resolvê-los, Além disso, manter o resto de nós informados sobre o que os jogadores estão dizendo, o que gostam e não gostam e do que querem mais!"
ambassador_join_desc: "conte-nos um pouco sobre você, o que você fez e o que você estaria interessado em fazer. Nós começaremos a partir disso!"
ambassador_join_note_strong: "Nota"
ambassador_join_note_desc: "Uma das nossas principais prioridades é a construção de um multiplayer onde os jogadores que estão com dificuldade para resolver um nível podem invocar feitiçeiros com nível mais alto para ajudá-los. Esta será uma ótima maneira para os embaixadores fazerem suas tarefas. Vamos mantê-lo informado!"
ambassador_join_note_desc: "Uma das nossas principais prioridades é a construção de um multijogador onde os jogadores que estão com dificuldade para resolver um nível podem invocar feitiçeiros com nível mais alto para ajudá-los. Esta será uma ótima maneira para os embaixadores fazerem suas tarefas. Vamos mantê-lo informado!"
more_about_ambassador: "Saiba Mais Sobre Como Se Tornar Um Embaixador Prestativo"
ambassador_subscribe_desc: "Receba emails sobre atualização do suporte e desenvolvimento do multiplayer."
ambassador_subscribe_desc: "Receba emails sobre atualização do suporte e desenvolvimento do multijogador."
changes_auto_save: "As alterações são salvas automaticamente quando você marcar as caixas de seleção."
diligent_scribes: "Nossos Aplicados Escribas:"
powerful_archmages: "Nossos Poderosos Arquimagos:"
@ -961,46 +973,46 @@ module.exports = nativeDescription: "português do Brasil", englishDescription:
# play_counts: "Play Counts"
# feedback: "Feedback"
# delta:
delta:
# added: "Added"
# modified: "Modified"
# deleted: "Deleted"
# moved_index: "Moved Index"
# text_diff: "Text Diff"
# merge_conflict_with: "MERGE CONFLICT WITH"
# no_changes: "No Changes"
no_changes: "Sem Alterações"
# user:
# stats: "Stats"
# singleplayer_title: "Singleplayer Levels"
# multiplayer_title: "Multiplayer Levels"
# achievements_title: "Achievements"
# last_played: "Last Played"
# status: "Status"
# status_completed: "Completed"
# status_unfinished: "Unfinished"
# no_singleplayer: "No Singleplayer games played yet."
# no_multiplayer: "No Multiplayer games played yet."
# no_achievements: "No Achievements earned yet."
# favorite_prefix: "Favorite language is "
# favorite_postfix: "."
user:
stats: "Estatísticas"
singleplayer_title: "Níveis Jogador Único"
multiplayer_title: "Níveis Multijogador"
achievements_title: "Achievements"
last_played: "Último Jogo"
status: "Status"
status_completed: "Completo"
status_unfinished: "Incompleto"
no_singleplayer: "Nenhum jogo Jogador Único ainda."
no_multiplayer: "Nenhum jogo Multijogador ainda."
no_achievements: "Nenhuma conquista ganha ainda."
favorite_prefix: "Linguagem favorita é "
favorite_postfix: "."
# achievements:
# last_earned: "Last Earned"
achievements:
last_earned: "Últimos Ganhos"
# amount_achieved: "Amount"
# achievement: "Achievement"
# category_contributor: "Contributor"
# category_miscellaneous: "Miscellaneous"
# category_levels: "Levels"
# category_undefined: "Uncategorized"
# current_xp_prefix: ""
# current_xp_postfix: " in total"
# new_xp_prefix: ""
category_contributor: "Cotribuidor"
category_miscellaneous: "Diversos"
category_levels: "Níveis"
category_undefined: "Sem categoria"
current_xp_prefix: ""
current_xp_postfix: " no total"
new_xp_prefix: ""
# new_xp_postfix: " earned"
# left_xp_prefix: ""
left_xp_prefix: ""
# left_xp_infix: " until level "
# left_xp_postfix: ""
left_xp_postfix: ""
# account:
# recently_played: "Recently Played"
# no_recent_games: "No games played during the past two weeks."
account:
recently_played: "Jogos Recentes"
no_recent_games: "Não foram feitos jogos durante duas semanas."

View file

@ -521,11 +521,17 @@ module.exports = nativeDescription: "Português (Portugal)", englishDescription:
move_wizard: "Mover o seu Feiticeiro pelo nível."
admin:
av_espionage: "Espionagem"
av_espionage_placeholder: "E-mail ou nome de utilizador"
av_usersearch: "Pesquisa de Utilizador"
av_usersearch_placeholder: "E-mail, nome de utilizador, nome, tanto faz"
av_usersearch_search: "Pesquisar"
av_title: "Vistas de Administrador"
av_entities_sub_title: "Entidades"
av_entities_users_url: "Utilizadores"
av_entities_active_instances_url: "Activar Instâncias"
av_entities_employer_list_url: "Lista de Empregadores"
av_entities_candidates_list_url: "Lista de Candidatos"
av_other_sub_title: "Outro"
av_other_debug_base_url: "Base (para depurar base.jade)"
u_title: "Lista de Utilizadores"
@ -542,6 +548,12 @@ module.exports = nativeDescription: "Português (Portugal)", englishDescription:
article_editor_prefix: "Vê um erro em alguns dos nossos documentos? Quer escrever algumas instruções para as suas criações? Confira o"
article_editor_suffix: "e ajude os jogadores do CodeCombat a obter o máximo do tempo de jogo deles."
find_us: "Encontre-nos nestes sítios"
social_blog: "Leia o blog do CodeCombat no Sett"
social_discource: "Junte-se à discussão no nosso fórum Discourse"
social_facebook: "Goste do CodeCombat no Facebook"
social_twitter: "Siga o CodeCombat no Twitter"
social_gplus: "Junte-se ao CodeCombat no Google+"
social_hipchat: "Fale connosco na sala pública HipChat do CodeCombat"
contribute_to_the_project: "Contribua para o projeto"
editor:

View file

@ -521,11 +521,17 @@ module.exports = nativeDescription: "limba română", englishDescription: "Roman
# move_wizard: "Move your Wizard around the level."
admin:
# av_espionage: "Espionage"
# av_espionage_placeholder: "Email or username"
# av_usersearch: "User Search"
# av_usersearch_placeholder: "Email, username, name, whatever"
# av_usersearch_search: "Search"
av_title: "Admin vede"
av_entities_sub_title: "Entități"
av_entities_users_url: "Utilizatori"
av_entities_active_instances_url: "Instanțe active"
# av_entities_employer_list_url: "Employer List"
# av_entities_candidates_list_url: "Candidate List"
av_other_sub_title: "Altele"
av_other_debug_base_url: "Base (pentru debugging base.jade)"
u_title: "Listă utilizatori"
@ -542,6 +548,12 @@ module.exports = nativeDescription: "limba română", englishDescription: "Roman
# article_editor_prefix: "See a mistake in some of our docs? Want to make some instructions for your own creations? Check out the"
# article_editor_suffix: "and help CodeCombat players get the most out of their playtime."
# find_us: "Find us on these sites"
# social_blog: "Read the CodeCombat blog on Sett"
# social_discource: "Join the discussion on our Discourse forum"
# social_facebook: "Like CodeCombat on Facebook"
# social_twitter: "Follow CodeCombat on Twitter"
# social_gplus: "Join CodeCombat on Google+"
# social_hipchat: "Chat with us in the public CodeCombat HipChat room"
# contribute_to_the_project: "Contribute to the project"
editor:

View file

@ -521,11 +521,17 @@ module.exports = nativeDescription: "русский", englishDescription: "Russi
move_wizard: "Перемещайте своего Волшебника по уровню."
admin:
# av_espionage: "Espionage"
# av_espionage_placeholder: "Email or username"
# av_usersearch: "User Search"
# av_usersearch_placeholder: "Email, username, name, whatever"
# av_usersearch_search: "Search"
av_title: "Панель администрирования"
av_entities_sub_title: "Сущности"
av_entities_users_url: "Пользователи"
av_entities_active_instances_url: "Активные экземпляры"
av_entities_employer_list_url: "Список работодателей"
# av_entities_candidates_list_url: "Candidate List"
av_other_sub_title: "Другое"
av_other_debug_base_url: "База (для отладки base.jade)"
u_title: "Список пользователей"
@ -542,6 +548,12 @@ module.exports = nativeDescription: "русский", englishDescription: "Russi
# article_editor_prefix: "See a mistake in some of our docs? Want to make some instructions for your own creations? Check out the"
# article_editor_suffix: "and help CodeCombat players get the most out of their playtime."
# find_us: "Find us on these sites"
# social_blog: "Read the CodeCombat blog on Sett"
# social_discource: "Join the discussion on our Discourse forum"
# social_facebook: "Like CodeCombat on Facebook"
# social_twitter: "Follow CodeCombat on Twitter"
# social_gplus: "Join CodeCombat on Google+"
# social_hipchat: "Chat with us in the public CodeCombat HipChat room"
# contribute_to_the_project: "Contribute to the project"
editor:

View file

@ -521,11 +521,17 @@ module.exports = nativeDescription: "slovenčina", englishDescription: "Slovak",
# move_wizard: "Move your Wizard around the level."
# admin:
# av_espionage: "Espionage"
# av_espionage_placeholder: "Email or username"
# av_usersearch: "User Search"
# av_usersearch_placeholder: "Email, username, name, whatever"
# av_usersearch_search: "Search"
# av_title: "Admin Views"
# av_entities_sub_title: "Entities"
# av_entities_users_url: "Users"
# av_entities_active_instances_url: "Active Instances"
# av_entities_employer_list_url: "Employer List"
# av_entities_candidates_list_url: "Candidate List"
# av_other_sub_title: "Other"
# av_other_debug_base_url: "Base (for debugging base.jade)"
# u_title: "User List"
@ -542,6 +548,12 @@ module.exports = nativeDescription: "slovenčina", englishDescription: "Slovak",
# article_editor_prefix: "See a mistake in some of our docs? Want to make some instructions for your own creations? Check out the"
# article_editor_suffix: "and help CodeCombat players get the most out of their playtime."
# find_us: "Find us on these sites"
# social_blog: "Read the CodeCombat blog on Sett"
# social_discource: "Join the discussion on our Discourse forum"
# social_facebook: "Like CodeCombat on Facebook"
# social_twitter: "Follow CodeCombat on Twitter"
# social_gplus: "Join CodeCombat on Google+"
# social_hipchat: "Chat with us in the public CodeCombat HipChat room"
# contribute_to_the_project: "Contribute to the project"
# editor:

View file

@ -521,11 +521,17 @@ module.exports = nativeDescription: "slovenščina", englishDescription: "Sloven
# move_wizard: "Move your Wizard around the level."
# admin:
# av_espionage: "Espionage"
# av_espionage_placeholder: "Email or username"
# av_usersearch: "User Search"
# av_usersearch_placeholder: "Email, username, name, whatever"
# av_usersearch_search: "Search"
# av_title: "Admin Views"
# av_entities_sub_title: "Entities"
# av_entities_users_url: "Users"
# av_entities_active_instances_url: "Active Instances"
# av_entities_employer_list_url: "Employer List"
# av_entities_candidates_list_url: "Candidate List"
# av_other_sub_title: "Other"
# av_other_debug_base_url: "Base (for debugging base.jade)"
# u_title: "User List"
@ -542,6 +548,12 @@ module.exports = nativeDescription: "slovenščina", englishDescription: "Sloven
# article_editor_prefix: "See a mistake in some of our docs? Want to make some instructions for your own creations? Check out the"
# article_editor_suffix: "and help CodeCombat players get the most out of their playtime."
# find_us: "Find us on these sites"
# social_blog: "Read the CodeCombat blog on Sett"
# social_discource: "Join the discussion on our Discourse forum"
# social_facebook: "Like CodeCombat on Facebook"
# social_twitter: "Follow CodeCombat on Twitter"
# social_gplus: "Join CodeCombat on Google+"
# social_hipchat: "Chat with us in the public CodeCombat HipChat room"
# contribute_to_the_project: "Contribute to the project"
# editor:

View file

@ -521,11 +521,17 @@ module.exports = nativeDescription: "српски", englishDescription: "Serbian
# move_wizard: "Move your Wizard around the level."
# admin:
# av_espionage: "Espionage"
# av_espionage_placeholder: "Email or username"
# av_usersearch: "User Search"
# av_usersearch_placeholder: "Email, username, name, whatever"
# av_usersearch_search: "Search"
# av_title: "Admin Views"
# av_entities_sub_title: "Entities"
# av_entities_users_url: "Users"
# av_entities_active_instances_url: "Active Instances"
# av_entities_employer_list_url: "Employer List"
# av_entities_candidates_list_url: "Candidate List"
# av_other_sub_title: "Other"
# av_other_debug_base_url: "Base (for debugging base.jade)"
# u_title: "User List"
@ -542,6 +548,12 @@ module.exports = nativeDescription: "српски", englishDescription: "Serbian
# article_editor_prefix: "See a mistake in some of our docs? Want to make some instructions for your own creations? Check out the"
# article_editor_suffix: "and help CodeCombat players get the most out of their playtime."
# find_us: "Find us on these sites"
# social_blog: "Read the CodeCombat blog on Sett"
# social_discource: "Join the discussion on our Discourse forum"
# social_facebook: "Like CodeCombat on Facebook"
# social_twitter: "Follow CodeCombat on Twitter"
# social_gplus: "Join CodeCombat on Google+"
# social_hipchat: "Chat with us in the public CodeCombat HipChat room"
# contribute_to_the_project: "Contribute to the project"
# editor:

View file

@ -521,11 +521,17 @@ module.exports = nativeDescription: "Svenska", englishDescription: "Swedish", tr
# move_wizard: "Move your Wizard around the level."
admin:
# av_espionage: "Espionage"
# av_espionage_placeholder: "Email or username"
# av_usersearch: "User Search"
# av_usersearch_placeholder: "Email, username, name, whatever"
# av_usersearch_search: "Search"
av_title: "Administratörsvyer"
av_entities_sub_title: "Enheter"
av_entities_users_url: "Användare"
av_entities_active_instances_url: "Aktiva instanser"
# av_entities_employer_list_url: "Employer List"
# av_entities_candidates_list_url: "Candidate List"
av_other_sub_title: "Övrigt"
av_other_debug_base_url: "Base (för avlusning av base.jade)"
u_title: "Användarlista"
@ -542,6 +548,12 @@ module.exports = nativeDescription: "Svenska", englishDescription: "Swedish", tr
# article_editor_prefix: "See a mistake in some of our docs? Want to make some instructions for your own creations? Check out the"
# article_editor_suffix: "and help CodeCombat players get the most out of their playtime."
# find_us: "Find us on these sites"
# social_blog: "Read the CodeCombat blog on Sett"
# social_discource: "Join the discussion on our Discourse forum"
# social_facebook: "Like CodeCombat on Facebook"
# social_twitter: "Follow CodeCombat on Twitter"
# social_gplus: "Join CodeCombat on Google+"
# social_hipchat: "Chat with us in the public CodeCombat HipChat room"
# contribute_to_the_project: "Contribute to the project"
editor:

View file

@ -521,11 +521,17 @@ module.exports = nativeDescription: "ไทย", englishDescription: "Thai", tra
# move_wizard: "Move your Wizard around the level."
# admin:
# av_espionage: "Espionage"
# av_espionage_placeholder: "Email or username"
# av_usersearch: "User Search"
# av_usersearch_placeholder: "Email, username, name, whatever"
# av_usersearch_search: "Search"
# av_title: "Admin Views"
# av_entities_sub_title: "Entities"
# av_entities_users_url: "Users"
# av_entities_active_instances_url: "Active Instances"
# av_entities_employer_list_url: "Employer List"
# av_entities_candidates_list_url: "Candidate List"
# av_other_sub_title: "Other"
# av_other_debug_base_url: "Base (for debugging base.jade)"
# u_title: "User List"
@ -542,6 +548,12 @@ module.exports = nativeDescription: "ไทย", englishDescription: "Thai", tra
# article_editor_prefix: "See a mistake in some of our docs? Want to make some instructions for your own creations? Check out the"
# article_editor_suffix: "and help CodeCombat players get the most out of their playtime."
# find_us: "Find us on these sites"
# social_blog: "Read the CodeCombat blog on Sett"
# social_discource: "Join the discussion on our Discourse forum"
# social_facebook: "Like CodeCombat on Facebook"
# social_twitter: "Follow CodeCombat on Twitter"
# social_gplus: "Join CodeCombat on Google+"
# social_hipchat: "Chat with us in the public CodeCombat HipChat room"
# contribute_to_the_project: "Contribute to the project"
# editor:

View file

@ -521,11 +521,17 @@ module.exports = nativeDescription: "Türkçe", englishDescription: "Turkish", t
# move_wizard: "Move your Wizard around the level."
admin:
# av_espionage: "Espionage"
# av_espionage_placeholder: "Email or username"
# av_usersearch: "User Search"
# av_usersearch_placeholder: "Email, username, name, whatever"
# av_usersearch_search: "Search"
av_title: "Yönetici Görünümleri"
av_entities_sub_title: "Ortaklıklar"
av_entities_users_url: "Kullanıcılar"
av_entities_active_instances_url: "Aktif Örnekler"
# av_entities_employer_list_url: "Employer List"
# av_entities_candidates_list_url: "Candidate List"
av_other_sub_title: "Başka"
av_other_debug_base_url: "Temel (base.jade hata kontrolü)"
u_title: "Kullanıcı Listesi"
@ -542,6 +548,12 @@ module.exports = nativeDescription: "Türkçe", englishDescription: "Turkish", t
# article_editor_prefix: "See a mistake in some of our docs? Want to make some instructions for your own creations? Check out the"
# article_editor_suffix: "and help CodeCombat players get the most out of their playtime."
# find_us: "Find us on these sites"
# social_blog: "Read the CodeCombat blog on Sett"
# social_discource: "Join the discussion on our Discourse forum"
# social_facebook: "Like CodeCombat on Facebook"
# social_twitter: "Follow CodeCombat on Twitter"
# social_gplus: "Join CodeCombat on Google+"
# social_hipchat: "Chat with us in the public CodeCombat HipChat room"
# contribute_to_the_project: "Contribute to the project"
editor:

View file

@ -521,11 +521,17 @@ module.exports = nativeDescription: "українська мова", englishDesc
# move_wizard: "Move your Wizard around the level."
admin:
# av_espionage: "Espionage"
# av_espionage_placeholder: "Email or username"
# av_usersearch: "User Search"
# av_usersearch_placeholder: "Email, username, name, whatever"
# av_usersearch_search: "Search"
av_title: "Види для адміна"
av_entities_sub_title: "Організації"
av_entities_users_url: "Учасники"
av_entities_active_instances_url: "Активні вимоги"
# av_entities_employer_list_url: "Employer List"
# av_entities_candidates_list_url: "Candidate List"
av_other_sub_title: "Інші"
av_other_debug_base_url: "Основне (для налагодження base.jade)"
u_title: "Список учасників"
@ -542,6 +548,12 @@ module.exports = nativeDescription: "українська мова", englishDesc
# article_editor_prefix: "See a mistake in some of our docs? Want to make some instructions for your own creations? Check out the"
# article_editor_suffix: "and help CodeCombat players get the most out of their playtime."
# find_us: "Find us on these sites"
# social_blog: "Read the CodeCombat blog on Sett"
# social_discource: "Join the discussion on our Discourse forum"
# social_facebook: "Like CodeCombat on Facebook"
# social_twitter: "Follow CodeCombat on Twitter"
# social_gplus: "Join CodeCombat on Google+"
# social_hipchat: "Chat with us in the public CodeCombat HipChat room"
# contribute_to_the_project: "Contribute to the project"
editor:

View file

@ -521,11 +521,17 @@ module.exports = nativeDescription: "اُردُو", englishDescription: "Urdu",
# move_wizard: "Move your Wizard around the level."
# admin:
# av_espionage: "Espionage"
# av_espionage_placeholder: "Email or username"
# av_usersearch: "User Search"
# av_usersearch_placeholder: "Email, username, name, whatever"
# av_usersearch_search: "Search"
# av_title: "Admin Views"
# av_entities_sub_title: "Entities"
# av_entities_users_url: "Users"
# av_entities_active_instances_url: "Active Instances"
# av_entities_employer_list_url: "Employer List"
# av_entities_candidates_list_url: "Candidate List"
# av_other_sub_title: "Other"
# av_other_debug_base_url: "Base (for debugging base.jade)"
# u_title: "User List"
@ -542,6 +548,12 @@ module.exports = nativeDescription: "اُردُو", englishDescription: "Urdu",
# article_editor_prefix: "See a mistake in some of our docs? Want to make some instructions for your own creations? Check out the"
# article_editor_suffix: "and help CodeCombat players get the most out of their playtime."
# find_us: "Find us on these sites"
# social_blog: "Read the CodeCombat blog on Sett"
# social_discource: "Join the discussion on our Discourse forum"
# social_facebook: "Like CodeCombat on Facebook"
# social_twitter: "Follow CodeCombat on Twitter"
# social_gplus: "Join CodeCombat on Google+"
# social_hipchat: "Chat with us in the public CodeCombat HipChat room"
# contribute_to_the_project: "Contribute to the project"
# editor:

View file

@ -521,11 +521,17 @@ module.exports = nativeDescription: "Tiếng Việt", englishDescription: "Vietn
# move_wizard: "Move your Wizard around the level."
# admin:
# av_espionage: "Espionage"
# av_espionage_placeholder: "Email or username"
# av_usersearch: "User Search"
# av_usersearch_placeholder: "Email, username, name, whatever"
# av_usersearch_search: "Search"
# av_title: "Admin Views"
# av_entities_sub_title: "Entities"
# av_entities_users_url: "Users"
# av_entities_active_instances_url: "Active Instances"
# av_entities_employer_list_url: "Employer List"
# av_entities_candidates_list_url: "Candidate List"
# av_other_sub_title: "Other"
# av_other_debug_base_url: "Base (for debugging base.jade)"
# u_title: "User List"
@ -542,6 +548,12 @@ module.exports = nativeDescription: "Tiếng Việt", englishDescription: "Vietn
# article_editor_prefix: "See a mistake in some of our docs? Want to make some instructions for your own creations? Check out the"
# article_editor_suffix: "and help CodeCombat players get the most out of their playtime."
# find_us: "Find us on these sites"
# social_blog: "Read the CodeCombat blog on Sett"
# social_discource: "Join the discussion on our Discourse forum"
# social_facebook: "Like CodeCombat on Facebook"
# social_twitter: "Follow CodeCombat on Twitter"
# social_gplus: "Join CodeCombat on Google+"
# social_hipchat: "Chat with us in the public CodeCombat HipChat room"
# contribute_to_the_project: "Contribute to the project"
# editor:

View file

@ -521,11 +521,17 @@ module.exports = nativeDescription: "简体中文", englishDescription: "Chinese
move_wizard: "在关卡中移动你的巫师角色。"
admin:
# av_espionage: "Espionage"
# av_espionage_placeholder: "Email or username"
# av_usersearch: "User Search"
# av_usersearch_placeholder: "Email, username, name, whatever"
# av_usersearch_search: "Search"
av_title: "管理员视图"
av_entities_sub_title: "实体"
av_entities_users_url: "用户"
av_entities_active_instances_url: "活动实例"
# av_entities_employer_list_url: "Employer List"
# av_entities_candidates_list_url: "Candidate List"
av_other_sub_title: "其他"
av_other_debug_base_url: "Base用于调试 base.jade"
u_title: "用户列表"
@ -542,6 +548,12 @@ module.exports = nativeDescription: "简体中文", englishDescription: "Chinese
article_editor_prefix: "你在游戏中发现了错误了吗?想要自己设计一些指令吗?来看看我们的"
article_editor_suffix: "来帮助玩家从游戏中学到更多的知识。"
find_us: "通过这些站点联系我们"
# social_blog: "Read the CodeCombat blog on Sett"
# social_discource: "Join the discussion on our Discourse forum"
# social_facebook: "Like CodeCombat on Facebook"
# social_twitter: "Follow CodeCombat on Twitter"
# social_gplus: "Join CodeCombat on Google+"
# social_hipchat: "Chat with us in the public CodeCombat HipChat room"
contribute_to_the_project: "为项目做贡献"
editor:

View file

@ -521,11 +521,17 @@ module.exports = nativeDescription: "繁体中文", englishDescription: "Chinese
# move_wizard: "Move your Wizard around the level."
# admin:
# av_espionage: "Espionage"
# av_espionage_placeholder: "Email or username"
# av_usersearch: "User Search"
# av_usersearch_placeholder: "Email, username, name, whatever"
# av_usersearch_search: "Search"
# av_title: "Admin Views"
# av_entities_sub_title: "Entities"
# av_entities_users_url: "Users"
# av_entities_active_instances_url: "Active Instances"
# av_entities_employer_list_url: "Employer List"
# av_entities_candidates_list_url: "Candidate List"
# av_other_sub_title: "Other"
# av_other_debug_base_url: "Base (for debugging base.jade)"
# u_title: "User List"
@ -542,6 +548,12 @@ module.exports = nativeDescription: "繁体中文", englishDescription: "Chinese
# article_editor_prefix: "See a mistake in some of our docs? Want to make some instructions for your own creations? Check out the"
# article_editor_suffix: "and help CodeCombat players get the most out of their playtime."
# find_us: "Find us on these sites"
# social_blog: "Read the CodeCombat blog on Sett"
# social_discource: "Join the discussion on our Discourse forum"
# social_facebook: "Like CodeCombat on Facebook"
# social_twitter: "Follow CodeCombat on Twitter"
# social_gplus: "Join CodeCombat on Google+"
# social_hipchat: "Chat with us in the public CodeCombat HipChat room"
# contribute_to_the_project: "Contribute to the project"
# editor:

View file

@ -521,11 +521,17 @@ module.exports = nativeDescription: "吴语", englishDescription: "Wuu (Simplifi
# move_wizard: "Move your Wizard around the level."
# admin:
# av_espionage: "Espionage"
# av_espionage_placeholder: "Email or username"
# av_usersearch: "User Search"
# av_usersearch_placeholder: "Email, username, name, whatever"
# av_usersearch_search: "Search"
# av_title: "Admin Views"
# av_entities_sub_title: "Entities"
# av_entities_users_url: "Users"
# av_entities_active_instances_url: "Active Instances"
# av_entities_employer_list_url: "Employer List"
# av_entities_candidates_list_url: "Candidate List"
# av_other_sub_title: "Other"
# av_other_debug_base_url: "Base (for debugging base.jade)"
# u_title: "User List"
@ -542,6 +548,12 @@ module.exports = nativeDescription: "吴语", englishDescription: "Wuu (Simplifi
# article_editor_prefix: "See a mistake in some of our docs? Want to make some instructions for your own creations? Check out the"
# article_editor_suffix: "and help CodeCombat players get the most out of their playtime."
# find_us: "Find us on these sites"
# social_blog: "Read the CodeCombat blog on Sett"
# social_discource: "Join the discussion on our Discourse forum"
# social_facebook: "Like CodeCombat on Facebook"
# social_twitter: "Follow CodeCombat on Twitter"
# social_gplus: "Join CodeCombat on Google+"
# social_hipchat: "Chat with us in the public CodeCombat HipChat room"
# contribute_to_the_project: "Contribute to the project"
# editor:

View file

@ -521,11 +521,17 @@ module.exports = nativeDescription: "吳語", englishDescription: "Wuu (Traditio
# move_wizard: "Move your Wizard around the level."
admin:
# av_espionage: "Espionage"
# av_espionage_placeholder: "Email or username"
# av_usersearch: "User Search"
# av_usersearch_placeholder: "Email, username, name, whatever"
# av_usersearch_search: "Search"
av_title: "管理員角度"
av_entities_sub_title: "實體"
av_entities_users_url: "用戶"
av_entities_active_instances_url: "活動樣品"
# av_entities_employer_list_url: "Employer List"
# av_entities_candidates_list_url: "Candidate List"
av_other_sub_title: "別樣"
av_other_debug_base_url: "Base用來調試 base.jade"
u_title: "用戶列表"
@ -542,6 +548,12 @@ module.exports = nativeDescription: "吳語", englishDescription: "Wuu (Traditio
# article_editor_prefix: "See a mistake in some of our docs? Want to make some instructions for your own creations? Check out the"
# article_editor_suffix: "and help CodeCombat players get the most out of their playtime."
# find_us: "Find us on these sites"
# social_blog: "Read the CodeCombat blog on Sett"
# social_discource: "Join the discussion on our Discourse forum"
# social_facebook: "Like CodeCombat on Facebook"
# social_twitter: "Follow CodeCombat on Twitter"
# social_gplus: "Join CodeCombat on Google+"
# social_hipchat: "Chat with us in the public CodeCombat HipChat room"
# contribute_to_the_project: "Contribute to the project"
editor:

View file

@ -54,9 +54,15 @@ module.exports = class Level extends CocoModel
denormalizeThang: (levelThang, supermodel, session) ->
levelThang.components ?= []
isHero = levelThang.id is 'Hero Placeholder'
# Empty out placeholder Components and store their values if we're the hero placeholder.
placeholders = {}
if levelThang.id is 'Hero Placeholder'
if isHero
placeholders = {}
placeholdersUsed = {}
placeholderThangType = supermodel.getModelByOriginal(ThangType, levelThang.thangType)
for defaultPlaceholderComponent in placeholderThangType.get('components')
placeholders[defaultPlaceholderComponent.original] = defaultPlaceholderComponent
for thangComponent in levelThang.components
placeholders[thangComponent.original] = thangComponent
levelThang.components = [] # We have stored the placeholder values, so we can inherit everything else.
@ -80,7 +86,8 @@ module.exports = class Level extends CocoModel
levelThangComponent = $.extend true, {}, defaultThangComponent
levelThang.components.push levelThangComponent
if placeholderComponent = placeholders[defaultThangComponent.original]
if isHero and placeholderComponent = placeholders[defaultThangComponent.original]
placeholdersUsed[placeholderComponent.original] = true
placeholderConfig = placeholderComponent.config ? {}
if placeholderConfig.pos # Pull in Physical pos x and y
levelThangComponent.config.pos ?= {}
@ -93,10 +100,13 @@ module.exports = class Level extends CocoModel
copy = $.extend true, {}, placeholderConfig
levelThangComponent.config = _.merge copy, levelThangComponent.config
if levelThang.id is 'Hero Placeholder' and equips = _.find levelThang.components, {original: LevelComponent.EquipsID}
inventory = session?.get('heroConfig')?.inventory
equips.config ?= {}
equips.config.inventory = $.extend true, {}, inventory if inventory
if isHero
if equips = _.find levelThang.components, {original: LevelComponent.EquipsID}
inventory = session?.get('heroConfig')?.inventory
equips.config ?= {}
equips.config.inventory = $.extend true, {}, inventory if inventory
for original, placeholderComponent of placeholders when not placeholdersUsed[original]
levelThang.components.push placeholderComponent
sortSystems: (levelSystems, systemModels) ->
@ -118,19 +128,27 @@ module.exports = class Level extends CocoModel
# Here we have to sort the Components by their dependencies.
# It's a bit tricky though, because we don't have either soft dependencies or priority levels.
# Example: Programmable must come last, since it has to override any Component-provided methods that any other Component might have created. Can't enumerate all soft dependencies.
# Example: Plans needs to come after everything except Programmable, since other Components that add plannable methods need to have done so by the time Plans is attached.
# Example: Collides doesn't depend on Allied, but if both exist, Collides must come after Allied. Soft dependency example. Can't just figure out a proper priority to take care of it.
# Decision? Just special case the sort logic in here until we have more examples than these two and decide how best to handle most of the cases then, since we don't really know the whole of the problem yet.
# TODO: anything that depends on Programmable will break right now.
for thang in thangs ? []
programmableLevelComponent = null
plansLevelComponent = null
sorted = []
visit = (c) ->
return if c in sorted
lc = _.find levelComponents, {original: c.original}
console.error thang.id or thang.name, 'couldn\'t find lc for', c, 'of', levelComponents unless lc
return unless lc
if lc.name is 'Programmable'
if lc.name is 'Plans'
# Plans always comes second-to-last, behind Programmable
plansLevelComponent = c
visit c2 for c2 in _.without thang.components, c, programmableLevelComponent
else if lc.name is 'Programmable'
# Programmable always comes last
programmableLevelComponent = c
visit c2 for c2 in _.without thang.components, c
else
for d in lc.dependencies or []

View file

@ -11,6 +11,7 @@ module.exports = class LevelComponent extends CocoModel
@ExistsID: '524b4150ff92f1f4f8000024'
@LandID: '524b7aff7fc0f6d519000006'
@CollidesID: '524b7b857fc0f6d519000012'
@PlansID: '524b7b517fc0f6d51900000d'
urlRoot: '/db/level.component'
set: (key, val, options) ->

View file

@ -4,19 +4,19 @@ block content
.form-horizontal
.form-group
label.control-label.col-sm-2(for="espionage-name-or-email") Espionage
label.control-label.col-sm-2(for="espionage-name-or-email" data-i18n="admin.av_espionage") Espionage
.col-sm-4
input.form-control#espionage-name-or-email(placeholder="Email or username", type="text")
input.form-control#espionage-name-or-email(data-i18n="[placeholder]admin.av_espionage_placeholder", placeholder="Email or username"), type="text")
.col-sm-1
button.btn.btn-primary.btn-large#enter-espionage-mode 007
label.control-label.col-sm-5(for="espionage-name-or-email")
em you are currently #{me.get('name')} at #{me.get('email')}
.form-group
label.control-label.col-sm-2(for="user-search") User Search
label.control-label.col-sm-2(for="user-search" data-i18n="admin.av_usersearch") User Search
.col-sm-4
input.form-control#user-search(placeholder="Email, username, name, whatever", type="text")
input.form-control#user-search(data-i18n="[placeholder]admin.av_usersearch_placeholder", placeholder="Email, username, name, whatever"), type="text")
.col-sm-1
button.btn.btn-primary.btn-large#user-search-button Search
button.btn(data-i18n="admin.av_usersearch_search").btn-primary.btn-large#user-search-button Search
#user-search-result
@ -32,7 +32,7 @@ block content
li
a(href="/admin/employers", data-i18n="admin.av_entities_employer_list_url") Employer List
li
a(href="/admin/candidates") Candidate List
a(href="/admin/candidates", data-i18n="admin.av_entities_candidates_list_url") Candidate List
h4(data-i18n="admin.av_other_sub_title") Other

View file

@ -48,22 +48,22 @@ block content
.logo-row
a(href="http://blog.codecombat.com")
img(src="/images/pages/community/logo_sett.png", data-content="Read the CodeCombat blog on Sett")
img(src="/images/pages/community/logo_sett.png", data-i18n="[data-content]community.social_blog" data-content="Read the CodeCombat blog on Sett")
a(href="http://discourse.codecombat.com")
img(src="/images/pages/community/logo_discourse.png", data-content="Join the discussion on our Discourse forum")
img(src="/images/pages/community/logo_discourse.png", data-i18n="[data-content]community.social_discource" data-content="Join the discussion on our Discourse forum")
a(href="https://www.facebook.com/codecombat")
img(src="/images/pages/community/logo_facebook.png", data-content="Like CodeCombat on Facebook")
img(src="/images/pages/community/logo_facebook.png", data-i18n="[data-content]community.social_facebook" data-content="Like CodeCombat on Facebook")
a(href="https://twitter.com/CodeCombat")
img(src="/images/pages/community/logo_twitter.png", data-content="Follow CodeCombat on Twitter")
img(src="/images/pages/community/logo_twitter.png", data-i18n="[data-content]community.social_twitter" data-content="Follow CodeCombat on Twitter")
a(href="https://plus.google.com/115285980638641924488/posts")
img(src="/images/pages/community/logo_g+.png", data-content="Join CodeCombat on Google+")
img(src="/images/pages/community/logo_g+.png", data-i18n="[data-content]community.social_gplus" data-content="Join CodeCombat on Google+")
a(href="http://www.hipchat.com/g3plnOKqa")
img(src="/images/pages/community/logo_hipchat.png", data-content="Chat with us in the public CodeCombat HipChat room")
img(src="/images/pages/community/logo_hipchat.png", data-i18n="[data-content]community.social_hipchat" data-content="Chat with us in the public CodeCombat HipChat room")
.half-width

View file

@ -27,9 +27,12 @@ module.exports = class ArchmageView extends ContributeClassView
{id: '531258b5e0789d4609614110', name: 'Ruben Vereecken', github: 'rubenvereecken'}
{id: '5276ad5dcf83207a2801d3b4', name: 'Zach Martin', github: 'zachster01'}
{id: '530df0cbc06854403ba67c15', name: 'Alexandru Caciulescu', github: 'Darredevil'}
{name: 'David Golds', avatar: ''}
{name: 'gabceb', avatar: '', github: 'gabceb'}
{name: 'MDP66', avatar: '', github: 'MDP66'}
{id: '5268d9baa39d7db617000b18', name: 'Thanish Muhammed', github: 'mnmtanish'}
{id: '53232f458e54704b074b271d', name: 'Bang Honam', github: 'walkingtospace'}
{id: '52d16c1dc931e2544d001daa', name: 'David Pendray', github: 'dpen2000'}
{id: '53132ea1828a1706108ebb38', name: 'Dominik Kundel'}
{id: '530eb29347a891b3518b3990', name: 'Ian Li'}
{id: '531cd81dd00d2dc30991f924', name: 'Russ Fan'}
{id: '53064b1905a6ad967346e654', name: 'Yang Shun'}
{name: 'devast8a', avatar: '', github: 'devast8a'}
{name: 'phansch', avatar: '', github: 'phansch'}
]

View file

@ -15,11 +15,13 @@ module.exports = class ArtisanView extends ContributeClassView
{id: '54038f6b11058b4213074320', name: 'Axandre Oge'}
{id: '5403905c0557f27b0c3384be', name: 'Katharine Chan'}
{id: '5403908e0557f27b0c3384d9', name: 'Derek Wong'}
{name: 'Sootn', avatar: ''}
{id: '5261b6af158e0a011c000585', name: 'Andreas Linn'}
{id: '530bbceb934bb3df16c592b7', name: 'Prabh Simran Singh Baweja'}
{id: '5310e4e562b398ee3ca23325', name: "Nathan Gossett"}
{name: 'Aftermath', avatar: ''}
{name: 'mcdavid1991', avatar: ''}
{name: 'dwhittaker', avatar: ''}
{name: 'Zacharias Fisches', avatar: ''}
{name: 'Tom Setliff', avatar: ''}
{name: 'Prabh Simran Singh Baweja', avatar: '', github: 'prabh27'}
]

View file

@ -49,5 +49,5 @@ module.exports = class AddLevelSystemModal extends ModalView
original: s.get('original') ? id
majorVersion: s.get('version').major ? 0
@extantSystems.push levelSystem
Backbone.Mediator.publish 'level-system-added', system: levelSystem
Backbone.Mediator.publish 'editor:level-system-added', system: levelSystem
@renderAvailableSystems()

View file

@ -33,7 +33,7 @@ module.exports = class AddThangsView extends CocoView
models = @supermodel.getModels(ThangType)
thangTypes = _.uniq models, false, (thangType) -> thangType.get('original')
thangTypes = _.reject thangTypes, (thangType) -> thangType.get('kind') is 'Mark'
thangTypes = _.reject thangTypes, (thangType) -> thangType.get('kind') in ['Mark', 'Item']
groupMap = {}
for thangType in thangTypes
kind = thangType.get('kind')
@ -49,6 +49,10 @@ module.exports = class AddThangsView extends CocoView
thangs: someThangTypes
groups.push group
groups = _.sortBy groups, (group) ->
index = ['Wall', 'Floor', 'Unit', 'Doodad', 'Misc'].indexOf group.name
if index is -1 then 9001 else index
context.thangTypes = thangTypes
context.groups = groups
context

View file

@ -39,8 +39,8 @@ module.exports = class CastButtonView extends CocoView
@castButton = $('.cast-button', @$el)
@castButtonGroup = $('.cast-button-group', @$el)
@castOptions = $('.autocast-delays', @$el)
delay = me.get('autocastDelay')
delay ?= 90019001
#delay = me.get('autocastDelay') # No more autocast
delay = 90019001
@setAutocastDelay delay
attachTo: (spellView) ->
@ -61,12 +61,6 @@ module.exports = class CastButtonView extends CocoView
else
Backbone.Mediator.publish 'tome:manual-cast', {realTime: true}
onCastOptionsClick: (e) =>
Backbone.Mediator.publish 'tome:focus-editor', {}
@castButtonGroup.removeClass 'open'
@setAutocastDelay $(e.target).attr 'data-delay'
false
onSpellChanged: (e) ->
@updateCastButton()
@ -111,6 +105,7 @@ module.exports = class CastButtonView extends CocoView
setAutocastDelay: (delay) ->
#console.log 'Set autocast delay to', delay
return unless delay
delay = 90019001 # No more autocast
@autocastDelay = delay = parseInt delay
me.set('autocastDelay', delay)
me.patch()

View file

@ -13,8 +13,8 @@ May need an initial npm install upfront if newly checked out. \n
' if '--help' in process.argv
#TODO: MD5 Verification, using http://23.21.59.137/dump.md5 using digest stream https://github.com/jeffbski/digest-stream
dbDump = 'http://23.21.59.137/dump.tar.gz' # Don't change this unless you know what you're doing
#TODO: MD5 Verification, using http://54.91.159.37/dump.md5 using digest stream https://github.com/jeffbski/digest-stream
dbDump = 'http://54.91.159.37/dump.tar.gz' # Don't change this unless you know what you're doing
dbLocalPath = '../temp'
fs = require 'fs'

View file

@ -0,0 +1,10 @@
The MIT Lizenz (MIT)
Copyright (c) 2014 CodeCombat Inc. und andere Beitragende
Hiermit wird unentgeltlich jeder Person, die eine Kopie der Software und der zugehörigen Dokumentationen (die "Software") erhält, die Erlaubnis erteilt, sie uneingeschränkt zu benutzen, inklusive und ohne Ausnahme dem Recht, sie zu verwenden, kopieren, ändern, fusionieren, verlegen, verbreiten, unterlizenzieren und/oder zu verkaufen, und Personen, die diese Software erhalten, diese Rechte zu geben, unter den folgenden Bedingungen:
Der obige Urheberrechtsvermerk und dieser Erlaubnisvermerk sind in allen Kopien oder Teilkopien der Software beizulegen.
DIE SOFTWARE WIRD OHNE JEDE AUSDRÜCKLICHE ODER IMPLIZIERTE GARANTIE BEREITGESTELLT, EINSCHLIESSLICH DER GARANTIE ZUR BENUTZUNG FÜR DEN VORGESEHENEN ODER EINEM BESTIMMTEN ZWECK SOWIE JEGLICHER RECHTSVERLETZUNG, JEDOCH NICHT DARAUF BESCHRÄNKT. IN KEINEM FALL SIND DIE AUTOREN ODER COPYRIGHTINHABER FÜR JEGLICHEN SCHADEN ODER SONSTIGE ANSPRÜCHE HAFTBAR ZU MACHEN, OB INFOLGE DER ERFÜLLUNG EINES VERTRAGES, EINES DELIKTES ODER ANDERS IM ZUSAMMENHANG MIT DER SOFTWARE ODER SONSTIGER VERWENDUNG DER SOFTWARE ENTSTANDEN.

View file

@ -0,0 +1,30 @@
_____ _ _____ _ _
/ __ \ | | / __ \ | | | |
| / \/ ___ __| | ___ | / \/ ___ _ __ ___ | |__ __ _| |_
| | / _ \ / _` |/ _ \ | | / _ \| '_ ` _ \| '_ \ / _` | __|
| \__/\ (_) | (_| | __/ | \__/\ (_) | | | | | | |_) | (_| | |_
\____/\___/ \__,_|\___| \____/\___/|_| |_| |_|_.__/ \__,_|\__|
=============================================================================
Gratulation, du bist nun ein Teil der CodeCombat Community.
Nun da deine Entwicklungsumgebung installiert ist, bist du
bereit uns zu helfen und die Welt zu einem besseren
Ort zu machen.
Hast du Fragen oder möchtest du dich mit uns treffen?
Sprich mit uns auf HipChat @ https://www.hipchat.com/g3plnOKqa
Ein anderer Weg uns zu erreichen ist über unser Forum.
Du kannst es finden @ http://discourse.codecombat.com/
Du kannst dich über neue Entwicklungen auf unserem Blog informieren.
Dieser kann unter @ http://blog.codecombat.com/ gefunden werden.
Zu guter Letzt, du kannst das meiste unserer Dokumentation
und Informationen in unserer Wiki finden @ https://github.com/codecombat/codecombat/wiki
Wir hoffen es gefällt dir genauso gut in unserer Community, wie es uns gefällt.
- Nick, George, Scott, Michael, Jeremy and Glen

View file

@ -0,0 +1,7 @@
1) Wenn eine Frage gestellt wird, lies sie dir genauso durch uns antworte korrekt
2) Dieses Setup befindet sich noch im Beta-Stadium und enthält evtl. Fehler
3) Du kannst Fehler melden @ 'https://github.com/codecombat/codecombat/issues'
4) Hast du Fragen/Vorschläge? Sprcih mit uns im HipChat via CodeCombat.com
Du kannst eine Schritt-für-Schritt-Anleitung in unserem Wiki finden.
github.com/codecombat/codecombat/wiki/Setup-on-Windows:-a-step-by-step-guide

View file

@ -3,19 +3,19 @@
<global>
<native>Deutsch</native>
<description>German</description>
<tips>Before we start the installation, here are some tips:</tips>
<exit>Press any key to exit...</exit>
<tips>Bevor wir mit der Installation beginnen, hier ein paar Tipps:</tips>
<exit>Drücke eine beliebige Taste zum Beenden...</exit>
</global>
<language>
<choosen>You have choosen Deutsch as your language.</choosen>
<choosen>Du hast Deutsch als deine Sprache festgelegt.</choosen>
<feedback>Ab jetzt senden wir unser Feedback in Deutsch.</feedback>
</language>
<license>
<s1>In order to continue the installation of the developers environment</s1>
<s2>you will have to read and agree with the following license:</s2>
<q1>Have you read the license and do you agree with it?</q1>
<a1>This setup can't happen without an agreement.</a1>
<a2>Installation and Setup of the CodeCombat environment is cancelled.</a2>
<s1>Um mit der Installation der Entwicklungsumgebung fortzuführen</s1>
<s2>musst du die folgende Lizenz lesen und aktzeptieren:</s2>
<q1>Hast du die Lizenz gelesen und aktzeptieren diese?</q1>
<a1>Dieses Setup kann ohne Ihre Zustimmung nicht fortgeführt werden.</a1>
<a2>Installation und Setup der CodeCombat Umgebung wurde abgebrochen.</a2>
</license>
<install>
<system>
@ -26,20 +26,20 @@
</system>
<process>
<sks>Sind die für CodeCombat benötigten Programme bereits installiert?</sks>
<skq>Wir empfehlen Ihnen, mit „Nein“ zu antorten, falls Sie unsicher sind.</skq>
<skq>Wir empfehlen dir, mit „Nein“ zu antworten, falls du unsicher sind.</skq>
<skc>Überspringe Installation der Programme...</skc>
<s1>Ohne Software von Drittanbietern könnte CodeCombat nicht entwickelt werden.</s1>
<s2>Aus diesem Grund müssen Sie diese Software installieren,</s2>
<s2>Aus diesem Grund musst du diese Software installieren,</s2>
<s3>um sich in der Community zu engagieren.</s3>
<s4>Wenn Sie ein Programm bereits installiert haben, brechen Sie die Installation bitte ab.</s4>
<winpath>Make sure to select the option that adds the application to your Windows Path, if the option is available.</winpath>
<prefix>Haben Sie bereits die aktuellste Version von</prefix>
<s4>Wenn du ein Programm bereits installiert hast, brich die Installation bitte ab.</s4>
<winpath>Gehe sicher das die Option zum hinzufügen der Applikation zum Windows Path ausgewählt ist, sofern die Auswahl möglich ist.</winpath>
<prefix>Hast du bereits die aktuellste Version von</prefix>
<sufix>installiert?</sufix>
<downloading>wird heruntergeladen...</downloading>
<installing>wird installiert...</installing>
<unzipping>wird entpackt...</unzipping>
<cleaning>wird aufgeräumt...</cleaning>
<mongodbpath>Bitte geben Sie den kompletten Pfad an, an dem MongoDB installiert werden soll</mongodbpath>
<mongodbpath>Bitte gebe den kompletten Pfad an, an dem MongoDB installiert werden soll</mongodbpath>
</process>
</install>
<github>
@ -51,7 +51,7 @@
</intro>
<skip>
<question>Willst du das lokale Git Setup selbst vornehmen?</question>
<consequence>Bit vergewissere dich, dass das Repository korrekt heruntergeladen wurde, bevor du fortfährst.</consequence>
<consequence>Bitte vergewissere dich, dass das Repository korrekt heruntergeladen wurde, bevor du fortfährst.</consequence>
<donotclose>Bitte schließe dieses Fenster nicht.</donotclose>
<wait>Wenn du fertig bist, drücke eine beliebige Taste zum Fortfahren...</wait>
</skip>
@ -65,28 +65,28 @@
<ssh>Willst du das Repository via SSH auschecken?</ssh>
</process>
<config>
<intro>You should have forked CodeCombat to your own GitHub Account by now...</intro>
<info>Please enter your github information, to configure your local repository.</info>
<username>Username: </username>
<password>Password: </password>
<process>Thank you... Configuring your local repistory right now...</process>
<intro>Du solltest nun CodeCombat innerhalb deines GitHub-Kontos geforked haben...</intro>
<info>Bitte gebe deine GitHub Informationen ein um die Konfiguration deines lokalen Repositorys vorzunehmen.</info>
<username>Benutzername: </username>
<password>Passwort: </password>
<process>Danke... Konfiguriere nun das lokale Repository...</process>
</config>
</github>
<switch>
<install>The installation of your local environment was succesfull!</install>
<close>You can now close this setup.</close>
<open>After that, you should open the configuration setup to automaticly configure your environment...</open>
<install>Die Installation deiner lokalen Umgebung war erfolgreich!</install>
<close>Du kannst nun dieses Setup schließen.</close>
<open>Danach öffnest du bitte das Konfigurations-Setup das dann automatisch deine Umgebung konfiguriert...</open>
</switch>
<npm>
<install>Installing bower, brunch, nodemon and sendwithus...</install>
<binstall>Installing bower packages...</binstall>
<sass>Installing sass...</sass>
<npm>Installing npm...</npm>
<brnch>Starting brunch....</brnch>
<mongodb>Setting up a MongoDB database for you...</mongodb>
<database>Downloading the last version of the CodeCombat database...</database>
<script>Preparing the automatic startup script for you...</script>
<close>Don't close!</close>
<install>Installiere bower, brunch, nodemon und sendwithus...</install>
<binstall>Installiere bower Pakete...</binstall>
<sass>Installiere sass...</sass>
<npm>Installiere npm...</npm>
<brnch>Starte brunch....</brnch>
<mongodb>Richte die MongoDB Datenbank für dich ein...</mongodb>
<database>Lade die aktuellste Version der CodeCombat Datenbank herunter...</database>
<script>Bereite das automatische Start-Skript für dich vor...</script>
<close>Nicht schließen!</close>
</npm>
<error>
<path>Dieser Pfad existiert bereits. Willst du ihn wirklich überschreiben?</path>

View file

@ -1,108 +1,108 @@
<?xml version="1.0" encoding="ISO-8859-1" ?>
<?xml version="1.0" encoding="ISO-8859-1" ?>
<variables>
<global>
<native>русский</native>
<native>русский</native>
<description>Russian</description>
<tips>Перед тем, как мы начнём установку, вот несколько советов:</tips>
<exit>Нажмите Enter для выхода...</exit>
<tips>Перед тем, как мы начнём установку, вот несколько советов:</tips>
<exit>Нажмите Enter для выхода...</exit>
</global>
<language>
<choosen>Вы выбрали русский в качестве вашего языка.</choosen>
<feedback>C данного момента мы будем общаться на русском.</feedback>
<choosen>Вы выбрали русский в качестве вашего языка.</choosen>
<feedback>C данного момента мы будем общаться на русском.</feedback>
</language>
<license>
<s1>Для того, чтобы продолжить установку среды разработчика</s1>
<s2>вы должны прочитать и согласиться со следующей лицензией:</s2>
<q1>Вы прочитали лицензию и согласны с ней?</q1>
<a1>Данная установка не начнётся без согласия.</a1>
<a2>Установка и настройка среды CodeCombat отменена.</a2>
<s1>Для того, чтобы продолжить установку среды разработчика</s1>
<s2>вы должны прочитать и согласиться со следующей лицензией:</s2>
<q1>Вы прочитали лицензию и согласны с ней?</q1>
<a1>Данная установка не начнётся без согласия.</a1>
<a2>Установка и настройка среды CodeCombat отменена.</a2>
</license>
<install>
<system>
<bit>-битный компьютер обнаружен.</bit>
<prefix>Обнаружена операционная система</prefix>
<bit>-битный компьютер обнаружен.</bit>
<prefix>Обнаружена операционная система</prefix>
<sufix>.</sufix>
<xp>Мы не поддерживаем Windows XP, установка отменена.</xp>
<xp>Мы не поддерживаем Windows XP, установка отменена.</xp>
</system>
<process>
<sks>Вы уже установили всё программное обеспечение, необходимое для CodeCombat?</sks>
<skq>Мы рекумендуем ответить отрицательно, если вы не уверены.</skq>
<skc>Пропуск установки программного обеспечения...</skc>
<s1>CodeCombat не мог бы быть разработан без стороннего программного обеспечения.</s1>
<s2>Вот почему вы должны будете установить это программное обеспечение</s2>
<s3>для того, чтобы начать вносить вклад в наше сообщество.</s3>
<s4>Отмените установку, если у вас уже есть приложение.</s4>
<winpath>Убедитесь в выборе опции, которая добавляет приложение в Windows PATH, если опция доступна.</winpath>
<prefix>У вас уже есть последняя версия</prefix>
<sks>Вы уже установили всё программное обеспечение, необходимое для CodeCombat?</sks>
<skq>Мы рекумендуем ответить отрицательно, если вы не уверены.</skq>
<skc>Пропуск установки программного обеспечения...</skc>
<s1>CodeCombat не мог бы быть разработан без стороннего программного обеспечения.</s1>
<s2>Вот почему вы должны будете установить это программное обеспечение</s2>
<s3>для того, чтобы начать вносить вклад в наше сообщество.</s3>
<s4>Отмените установку, если у вас уже есть приложение.</s4>
<winpath>Убедитесь в выборе опции, которая добавляет приложение в Windows PATH, если опция доступна.</winpath>
<prefix>У вас уже есть последняя версия</prefix>
<sufix>?</sufix>
<downloading>загружается...</downloading>
<installing>устанавливается...</installing>
<unzipping>распаковывается...</unzipping>
<cleaning>прибирается...</cleaning>
<mongodbpath>Пожалуйста, определите полный путь, куда должен быть установлен MongoDB</mongodbpath>
<downloading>загружается...</downloading>
<installing>устанавливается...</installing>
<unzipping>распаковывается...</unzipping>
<cleaning>прибирается...</cleaning>
<mongodbpath>Пожалуйста, определите полный путь, куда должен быть установлен MongoDB</mongodbpath>
</process>
</install>
<github>
<intro>
<opensource>Исходный код CodeCombat открыт, как вы уже знаете.</opensource>
<online>Весь наш исходный код может быть найден онлайн в Github.</online>
<manual>Вы можете выбрать целиком самостоятельную установку Git.</manual>
<norec>Однако мы рекомендуем, вместо этого, передать управление нам.</norec>
<opensource>Исходный код CodeCombat открыт, как вы уже знаете.</opensource>
<online>Весь наш исходный код может быть найден онлайн в Github.</online>
<manual>Вы можете выбрать целиком самостоятельную установку Git.</manual>
<norec>Однако мы рекомендуем, вместо этого, передать управление нам.</norec>
</intro>
<skip>
<question>Вы хотите провести установку Local Git вручную самостоятельно?</question>
<consequence>Убедитесь, что вы правильно настроили репозиторий перед выполнением.</consequence>
<donotclose>Не закрывайте это окно, пожалуйста.</donotclose>
<wait>Когда вы будете готовы, нажмите Enter для продолжения...</wait>
<question>Вы хотите провести установку Local Git вручную самостоятельно?</question>
<consequence>Убедитесь, что вы правильно настроили репозиторий перед выполнением.</consequence>
<donotclose>Не закрывайте это окно, пожалуйста.</donotclose>
<wait>Когда вы будете готовы, нажмите Enter для продолжения...</wait>
</skip>
<process>
<path>Пожалуйста, укажите полный путь до вашего CodeCombat репозитория git: </path>
<checkout>Пожалуйста, введите полный путь, куда вы хотите установить среду CodeCombat</checkout>
<bashi>Данная установка требует Git Bash.</bashi>
<bashp64>Git bash по умолчанию установлен в 'C:\Program Files (x86)\Git'.</bashp64>
<bashp32>Git bash по умолчанию установлен в 'C:\Program Files\Git'.</bashp32>
<bashq>Пожалуйста, введите полный путь, куда установлен git bash или просто нажмите Enter, если он находится в папке по умолчанию</bashq>
<ssh>Вы хотите проверять репозиторий через ssh?</ssh>
<path>Пожалуйста, укажите полный путь до вашего CodeCombat репозитория git: </path>
<checkout>Пожалуйста, введите полный путь, куда вы хотите установить среду CodeCombat</checkout>
<bashi>Данная установка требует Git Bash.</bashi>
<bashp64>Git bash по умолчанию установлен в 'C:\Program Files (x86)\Git'.</bashp64>
<bashp32>Git bash по умолчанию установлен в 'C:\Program Files\Git'.</bashp32>
<bashq>Пожалуйста, введите полный путь, куда установлен git bash или просто нажмите Enter, если он находится в папке по умолчанию</bashq>
<ssh>Вы хотите проверять репозиторий через ssh?</ssh>
</process>
<config>
<intro>Вы должны были сделать форк CodeCombat на вашем аккаунте GitHub...</intro>
<info>Пожалуйста, введите ваши данные github, чтобы настроить локальный репозиторий.</info>
<username>Имя пользователя: </username>
<password>Пароль: </password>
<process>Спасибо... Идёт настройка вашего локального репозитория...</process>
<intro>Вы должны были сделать форк CodeCombat на вашем аккаунте GitHub...</intro>
<info>Пожалуйста, введите ваши данные github, чтобы настроить локальный репозиторий.</info>
<username>Имя пользователя: </username>
<password>Пароль: </password>
<process>Спасибо... Идёт настройка вашего локального репозитория...</process>
</config>
</github>
<switch>
<install>Установка вашей локальной среды успешно завершена!</install>
<close>Теперь вы можете закрыть данный установщик.</close>
<open>После этого вы должны открыть установщик настроек для автоматической конфигурации вашей среды...</open>
<install>Установка вашей локальной среды успешно завершена!</install>
<close>Теперь вы можете закрыть данный установщик.</close>
<open>После этого вы должны открыть установщик настроек для автоматической конфигурации вашей среды...</open>
</switch>
<npm>
<install>Установка bower, brunch, nodemon и sendwithus...</install>
<binstall>Установка пакетов bower...</binstall>
<sass>Установка sass...</sass>
<npm>Установка npm...</npm>
<brnch>Запуск brunch....</brnch>
<mongodb>Установка базы данных MongoDB...</mongodb>
<db>Скачивание последней версии базы данных CodeCombat...</db>
<script>Подготовка автоматического скрипта запуска для вас...</script>
<close>Не закрывайте!</close>
<install>Установка bower, brunch, nodemon и sendwithus...</install>
<binstall>Установка пакетов bower...</binstall>
<sass>Установка sass...</sass>
<npm>Установка npm...</npm>
<brnch>Запуск brunch....</brnch>
<mongodb>Установка базы данных MongoDB...</mongodb>
<db>Скачивание последней версии базы данных CodeCombat...</db>
<script>Подготовка автоматического скрипта запуска для вас...</script>
<close>Не закрывайте!</close>
</npm>
<error>
<path>Этот путь уже существует, вы уверены, что хотите перезаписать его?</path>
<exist>Этот путь не существует. Пожалуйста, попробуйте ещё раз...</exist>
<path>Этот путь уже существует, вы уверены, что хотите перезаписать его?</path>
<exist>Этот путь не существует. Пожалуйста, попробуйте ещё раз...</exist>
</error>
<end>
<succesfull>Установка среды разработчика CodeCombat успешно завершена.</succesfull>
<thankyou>Заранее спасибо за ваш вклад и до скорой встречи.</thankyou>
<readme>Вы хотите прочитать README для получения дополнительной информации?</readme>
<succesfull>Установка среды разработчика CodeCombat успешно завершена.</succesfull>
<thankyou>Заранее спасибо за ваш вклад и до скорой встречи.</thankyou>
<readme>Вы хотите прочитать README для получения дополнительной информации?</readme>
</end>
<start>
<s1>С этого момента вы можете запускать среду разработчика</s1>
<s2>с помощью щелчка мыши.</s2>
<s3> 1) Дважды щёлкните</s3>
<s4> и дайте среде запуститься.</s4>
<s5> 2) Теперь просто откройте 'localhost:3000' в вашем любимом браузере.</s5>
<s6>Вот и всё, теперь вы готовы приступить к работе над CodeCombat!</s6>
<s1>С этого момента вы можете запускать среду разработчика</s1>
<s2>с помощью щелчка мыши.</s2>
<s3> 1) Дважды щёлкните</s3>
<s4> и дайте среде запуститься.</s4>
<s5> 2) Теперь просто откройте 'localhost:3000' в вашем любимом браузере.</s5>
<s6>Вот и всё, теперь вы готовы приступить к работе над CodeCombat!</s6>
</start>
</variables>

View file

@ -1,14 +1,14 @@
<?xml version="1.0" encoding="ISO-8859-1" ?>
<?xml version="1.0" encoding="GB2312" ?>
<variables>
<global>
<native>简体中文</native>
<description>Traditional Chinese</description>
<native>简体中文</native>
<description>Simplified Chinese</description>
<tips>Before we start the installation, here are some tips:</tips>
<exit>Press any key to exit...</exit>
</global>
<language>
<choosen>You have choosen 简体中文 as your language.</choosen>
<feedback>目前我们只能用英文给你反馈</feedback>
<choosen>You have choosen 简体中文 as your language.</choosen>
<feedback>目前我们只能用英文给你反馈</feedback>
</language>
<license>
<s1>In order to continue the installation of the developers environment</s1>
@ -19,50 +19,50 @@
</license>
<install>
<system>
<bit>-位系统.</bit>
<prefix>操作系统</prefix>
<sufix>被侦测到.</sufix>
<xp>我们不支持 Windows XP, 安装取消.</xp>
<bit>-位系统.</bit>
<prefix>操作系统</prefix>
<sufix>被侦测到.</sufix>
<xp>我们不支持 Windows XP, 安装取消.</xp>
</system>
<process>
<sks>你是否已经安装好运行 CodeCombat 所需的所有软件?</sks>
<skq>如果你不确定的话请回答 No.</skq>
<skc>正在跳过此软件的安装...</skc>
<s1>CodeCombat 无法在不使用第三方服务的情况下开发.</s1>
<s2>这就是为什么你需要安装这些软件,</s2>
<s3>为了开始给我们的开源社区做贡献.</s3>
<s4>如果你已经有了这些软件 请取消安装.</s4>
<sks>你是否已经安装好运行 CodeCombat 所需的所有软件?</sks>
<skq>如果你不确定的话请回答 No.</skq>
<skc>正在跳过此软件的安装...</skc>
<s1>CodeCombat 无法在不使用第三方服务的情况下开发.</s1>
<s2>这就是为什么你需要安装这些软件,</s2>
<s3>为了开始给我们的开源社区做贡献.</s3>
<s4>如果你已经有了这些软件 请取消安装.</s4>
<winpath>Make sure to select the option that adds the application to your Windows Path, if the option is available.</winpath>
<prefix>你是否已经安装了最新版本的</prefix>
<prefix>你是否已经安装了最新版本的</prefix>
<sufix>?</sufix>
<downloading>正在下载...</downloading>
<installing>正在安装...</installing>
<unzipping>正在解压...</unzipping>
<cleaning>正在清理...</cleaning>
<mongodbpath>请输入你希望安装 mongodb 的文件夹的全路径</mongodbpath>
<downloading>正在下载...</downloading>
<installing>正在安装...</installing>
<unzipping>正在解压...</unzipping>
<cleaning>正在清理...</cleaning>
<mongodbpath>请输入你希望安装 mongodb 的文件夹的全路径</mongodbpath>
</process>
</install>
<github>
<intro>
<opensource>CodeCombat 是开源的.</opensource>
<online>我们的所有源代码都放在了 Github.</online>
<manual>你可以选择自己手工安装 Git.</manual>
<norec>但我们仍然建议让程序自动替你完成.</norec>
<opensource>CodeCombat 是开源的.</opensource>
<online>我们的所有源代码都放在了 Github.</online>
<manual>你可以选择自己手工安装 Git.</manual>
<norec>但我们仍然建议让程序自动替你完成.</norec>
</intro>
<skip>
<question>你是否想自己手工安装本地 Git 安装?</question>
<consequence>请确保在开始处理前, 你有正确设置好你的库.</consequence>
<donotclose>请不要关闭此窗口.</donotclose>
<wait>如果你准备好了, 请按任意键继续...</wait>
<question>你是否想自己手工安装本地 Git 安装?</question>
<consequence>请确保在开始处理前, 你有正确设置好你的库.</consequence>
<donotclose>请不要关闭此窗口.</donotclose>
<wait>如果你准备好了, 请按任意键继续...</wait>
</skip>
<process>
<path>请输入你 CodeCombat git库的全路径: </path>
<checkout>请输入你想安装 CodeCombat 环境的全路径</checkout>
<bashi>这项安装需要 Git Bash.</bashi>
<bashp64>Git bash 默认安装在 'C:\Program Files (x86)\Git'.</bashp64>
<bashp32>Git bash 默认安装在 'C:\Program Files\Git'.</bashp32>
<bashq>请输入 git bash 的安装全路径, 如果你安装的是默认路径, 那么直接输入回车即可</bashq>
<ssh>你是否想使用 ssh 来检出(checkout)库(repository)?</ssh>
<path>请输入你 CodeCombat git库的全路径: </path>
<checkout>请输入你想安装 CodeCombat 环境的全路径</checkout>
<bashi>这项安装需要 Git Bash.</bashi>
<bashp64>Git bash 默认安装在 'C:\Program Files (x86)\Git'.</bashp64>
<bashp32>Git bash 默认安装在 'C:\Program Files\Git'.</bashp32>
<bashq>请输入 git bash 的安装全路径, 如果你安装的是默认路径, 那么直接输入回车即可</bashq>
<ssh>你是否想使用 ssh 来检出(checkout)库(repository)?</ssh>
</process>
<config>
<intro>You should have forked CodeCombat to your own GitHub Account by now...</intro>
@ -78,31 +78,31 @@
<open>After that, you should open the configuration setup to automaticly configure your environment...</open>
</switch>
<npm>
<install>正在安装 bower, brunch, nodemon 和 sendwithus...</install>
<binstall>正在用 bower 安装依赖包...</binstall>
<sass>正在安装 sass...</sass>
<npm>正在安装 npm...</npm>
<brnch>正在开启 brunch....</brnch>
<mongodb>正在为你设置 MongoDB 数据库...</mongodb>
<db>正在下载 CodeCombat 数据库的最新版本...</db>
<install>正在安装 bower, brunch, nodemon 和 sendwithus...</install>
<binstall>正在用 bower 安装依赖包...</binstall>
<sass>正在安装 sass...</sass>
<npm>正在安装 npm...</npm>
<brnch>正在开启 brunch....</brnch>
<mongodb>正在为你设置 MongoDB 数据库...</mongodb>
<db>正在下载 CodeCombat 数据库的最新版本...</db>
<script>Preparing the automatic startup script for you...</script>
<close>Don't close!</close>
</npm>
<error>
<path>这个路径已经存在, 你想要覆盖它吗?</path>
<exist>这个路径不存在, 请再次尝试...</exist>
<path>这个路径已经存在, 你想要覆盖它吗?</path>
<exist>这个路径不存在, 请再次尝试...</exist>
</error>
<end>
<succesfull>CodeCombat 开发环境的搭建已成功.</succesfull>
<thankyou>感谢~ 我们会很快再次见面的 :)</thankyou>
<readme>你是否想阅读 README 文件以了解更多信息?</readme>
<succesfull>CodeCombat 开发环境的搭建已成功.</succesfull>
<thankyou>感谢~ 我们会很快再次见面的 :)</thankyou>
<readme>你是否想阅读 README 文件以了解更多信息?</readme>
</end>
<start>
<s1>From now on you can start the dev. environment at</s1>
<s2>the touch of a single mouse click.</s2>
<s3> 1) 双击文件</s3>
<s4> 启动开发环境.</s4>
<s5> 2) 在浏览器里访问 'localhost:3000' </s5>
<s6>好了,你现在可以开始开发 CodeCombat 了!</s6>
<s3> 1) 双击文件</s3>
<s4> 启动开发环境.</s4>
<s5> 2) 在浏览器里访问 'localhost:3000' </s5>
<s6>好了,你现在可以开始开发 CodeCombat 了!</s6>
</start>
</variables>

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@ -2,7 +2,7 @@
<variables>
<global>
<native>繁体中文</native>
<description>Simplified Chinese</description>
<description>Traditional Chinese</description>
<tips>Before we start the installation, here are some tips:</tips>
<exit>Press any key to exit...</exit>
</global>