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Added a clear storage button to the campaign editor.
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parent
075f7630ed
commit
1ab8274c43
5 changed files with 25 additions and 16 deletions
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@ -103,6 +103,7 @@ module.exports = Lank = class Lank extends CocoClass
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setSprite: (newSprite) ->
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if @sprite
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@sprite.off 'animationend', @playNextAction
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@sprite.destroy?()
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if parent = @sprite.parent
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parent.removeChild @sprite
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@ -780,6 +780,7 @@
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level_completion: "Level Completion"
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pop_i18n: "Populate I18N"
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tasks: "Tasks"
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clear_storage: "Clear your local changes"
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article:
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edit_btn_preview: "Preview"
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@ -427,8 +427,7 @@ $gameControlMargin: 30px
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&.sorcerer
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background-position: (-12 * $spriteSheetSize) 0
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#volume-button
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.campaign-control-button
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position: absolute
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right: 1%
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top: 1%
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@ -439,9 +438,12 @@ $gameControlMargin: 30px
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@include opacity(1.0)
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.glyphicon
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display: none
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font-size: 32px
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#volume-button
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.glyphicon
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display: none
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&.vol-up .glyphicon.glyphicon-volume-up
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display: inline-block
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@ -454,20 +456,11 @@ $gameControlMargin: 30px
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&.vol-down .glyphicon.glyphicon-volume-down
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display: inline-block
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#back-button
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#back-button, #clear-storage-button
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position: absolute
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right: 70px
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right: -webkit-calc(1% + 55px)
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right: calc(1% + 55px)
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top: 1%
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padding: 3px 8px
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@include opacity(0.75)
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&:hover
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@include opacity(1.0)
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.glyphicon
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font-size: 32px
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#campaign-status
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position: absolute
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@ -107,15 +107,19 @@ else
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button.btn.btn-illustrated.btn-primary(data-i18n="nav.contact", data-toggle="coco-modal", data-target="core/ContactModal") Contact
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button.btn.btn-lg.btn-inverse#volume-button(data-i18n="[title]play.adjust_volume", title="Adjust volume")
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button.btn.btn-lg.btn-inverse.campaign-control-button#volume-button(data-i18n="[title]play.adjust_volume", title="Adjust volume")
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.glyphicon.glyphicon-volume-off
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.glyphicon.glyphicon-volume-down
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.glyphicon.glyphicon-volume-up
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if campaign
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button.btn.btn-lg.btn-inverse#back-button(data-i18n="[title]resources.campaigns", title="Campaigns")
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if campaign && !editorMode
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button.btn.btn-lg.btn-inverse.campaign-control-button#back-button(data-i18n="[title]resources.campaigns", title="Campaigns")
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.glyphicon.glyphicon-globe
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if editorMode
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button.btn.btn-lg.btn-inverse.campaign-control-button#clear-storage-button(data-i18n="[title]editor.clear_storage", title="Clear your local changes")
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.glyphicon.glyphicon-refresh
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if campaign && campaign.loaded
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h1#campaign-status
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.campaign-status-background
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@ -48,6 +48,7 @@ module.exports = class CampaignView extends RootView
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'click .level-info-container .view-solutions': 'onClickViewSolutions'
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'click #volume-button': 'onToggleVolume'
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'click #back-button': 'onClickBack'
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'click #clear-storage-button': 'onClickClearStorage'
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'click .portal .campaign': 'onClickPortalCampaign'
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'mouseenter .portals': 'onMouseEnterPortals'
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'mouseleave .portals': 'onMouseLeavePortals'
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@ -531,6 +532,15 @@ module.exports = class CampaignView extends RootView
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viewClass: CampaignView
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viewArgs: [{supermodel: @supermodel}]
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onClickClearStorage: (e) ->
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localStorage.clear()
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noty {
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text: 'Local storage cleared. Reload to view the original campaign.'
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layout: 'topCenter'
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timeout: 5000
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type: 'information'
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}
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updateHero: ->
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return unless hero = me.get('heroConfig')?.thangType
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for slug, original of ThangType.heroes when original is hero
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