mirror of
https://github.com/codeninjasllc/codecombat.git
synced 2024-11-30 10:56:53 -05:00
Stub WebSurface showing for web-dev levels
This commit is contained in:
parent
c5c831c211
commit
16b10612b6
16 changed files with 102 additions and 40 deletions
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@ -19,6 +19,7 @@ var languagesImported = {};
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var ensureLanguageImported = function(language) {
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if (languagesImported[language]) return;
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if (language === 'html') return;
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importScripts("/javascripts/app/vendor/aether-" + language + ".js");
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languagesImported[language] = true;
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};
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@ -80,7 +80,7 @@ var myImportScripts = importScripts;
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var languagesImported = {};
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var ensureLanguageImported = function(language) {
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if (languagesImported[language]) return;
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if (language === 'javascript') return; // Only has JSHint, but we don't need to lint here.
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if (language === 'javascript' || language === 'html') return; // Only has JSHint, but we don't need to lint here.
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myImportScripts("/javascripts/app/vendor/aether-" + language + ".js");
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languagesImported[language] = true;
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};
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@ -2,6 +2,7 @@ CocoModel = require 'models/CocoModel'
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CocoCollection = require 'collections/CocoCollection'
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{me} = require('core/auth')
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locale = require 'locale/locale'
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utils = require 'core/utils'
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initializeFilePicker = ->
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require('core/services/filepicker')() unless window.application.isIPadApp
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@ -234,21 +235,14 @@ class ImageFileTreema extends TreemaNode.nodeMap.string
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@refreshDisplay()
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codeLanguages =
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javascript: 'ace/mode/javascript'
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coffeescript: 'ace/mode/coffee'
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python: 'ace/mode/python'
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lua: 'ace/mode/lua'
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java: 'ace/mode/java'
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class CodeLanguagesObjectTreema extends TreemaNode.nodeMap.object
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childPropertiesAvailable: ->
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(key for key in _.keys(codeLanguages) when not @data[key]? and not (key is 'javascript' and @workingSchema.skipJavaScript))
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(key for key in _.keys(utils.aceEditModes) when not @data[key]? and not (key is 'javascript' and @workingSchema.skipJavaScript))
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class CodeLanguageTreema extends TreemaNode.nodeMap.string
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buildValueForEditing: (valEl, data) ->
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super(valEl, data)
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valEl.find('input').autocomplete(source: _.keys(codeLanguages), minLength: 0, delay: 0, autoFocus: true)
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valEl.find('input').autocomplete(source: _.keys(utils.aceEditModes), minLength: 0, delay: 0, autoFocus: true)
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valEl
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class CodeTreema extends TreemaNode.nodeMap.ace
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@ -256,8 +250,8 @@ class CodeTreema extends TreemaNode.nodeMap.ace
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super(arguments...)
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@workingSchema.aceTabSize = 4
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# TODO: Find a less hacky solution for this
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@workingSchema.aceMode = mode if mode = codeLanguages[@keyForParent]
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@workingSchema.aceMode = mode if mode = codeLanguages[@parent?.data?.language]
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@workingSchema.aceMode = mode if mode = utils.aceEditModes[@keyForParent]
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@workingSchema.aceMode = mode if mode = utils.aceEditModes[@parent?.data?.language]
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class CoffeeTreema extends CodeTreema
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constructor: ->
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@ -259,7 +259,7 @@ startsWithVowel = (s) -> s[0] in 'aeiouAEIOU'
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module.exports.filterMarkdownCodeLanguages = (text, language) ->
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return '' unless text
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currentLanguage = language or me.get('aceConfig')?.language or 'python'
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excludedLanguages = _.without ['javascript', 'python', 'coffeescript', 'clojure', 'lua', 'java', 'io'], currentLanguage
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excludedLanguages = _.without ['javascript', 'python', 'coffeescript', 'clojure', 'lua', 'java', 'io', 'html'], currentLanguage
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# Exclude language-specific code blocks like ```python (... code ...)``` for each non-target language.
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codeBlockExclusionRegex = new RegExp "```(#{excludedLanguages.join('|')})\n[^`]+```\n?", 'gm'
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# Exclude language-specific images like ![python - image description](image url) for each non-target language.
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@ -290,12 +290,12 @@ module.exports.filterMarkdownCodeLanguages = (text, language) ->
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return text
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module.exports.aceEditModes = aceEditModes =
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'javascript': 'ace/mode/javascript'
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'coffeescript': 'ace/mode/coffee'
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'python': 'ace/mode/python'
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'java': 'ace/mode/java'
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'lua': 'ace/mode/lua'
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'java': 'ace/mode/java'
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javascript: 'ace/mode/javascript'
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coffeescript: 'ace/mode/coffee'
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python: 'ace/mode/python'
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lua: 'ace/mode/lua'
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java: 'ace/mode/java'
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html: 'ace/mode/html'
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module.exports.initializeACE = (el, codeLanguage) ->
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contents = $(el).text().trim()
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@ -74,6 +74,8 @@ module.exports = class LevelLoader extends CocoClass
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onLevelLoaded: ->
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if not @sessionless and @level.isType('hero', 'hero-ladder', 'hero-coop', 'course')
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@sessionDependenciesRegistered = {}
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if @level.isType('web-dev')
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@headless = true
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if (@courseID and not @level.isType('course', 'course-ladder')) or window.serverConfig.picoCTF
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# Because we now use original hero levels for both hero and course levels, we fake being a course level in this context.
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originalGet = @level.get
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@ -481,6 +483,7 @@ module.exports = class LevelLoader extends CocoClass
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initWorld: ->
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return if @initialized
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@initialized = true
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return if @level.isType('web-dev')
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@world = new World()
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@world.levelSessionIDs = if @opponentSessionID then [@sessionID, @opponentSessionID] else [@sessionID]
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@world.submissionCount = @session?.get('state')?.submissionCount ? 0
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@ -61,7 +61,7 @@ _.extend CampaignSchema.properties, {
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i18n: { type: 'object', format: 'hidden' }
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requiresSubscription: { type: 'boolean' }
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replayable: { type: 'boolean' }
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type: {'enum': ['ladder', 'ladder-tutorial', 'hero', 'hero-ladder', 'hero-coop', 'course', 'course-ladder', 'game-dev']}
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type: {'enum': ['ladder', 'ladder-tutorial', 'hero', 'hero-ladder', 'hero-coop', 'course', 'course-ladder', 'game-dev', 'web-dev']}
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slug: { type: 'string', format: 'hidden' }
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original: { type: 'string', format: 'hidden' }
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adventurer: { type: 'boolean' }
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@ -313,7 +313,7 @@ _.extend LevelSchema.properties,
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icon: {type: 'string', format: 'image-file', title: 'Icon'}
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banner: {type: 'string', format: 'image-file', title: 'Banner'}
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goals: c.array {title: 'Goals', description: 'An array of goals which are visible to the player and can trigger scripts.'}, GoalSchema
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type: c.shortString(title: 'Type', description: 'What kind of level this is.', 'enum': ['campaign', 'ladder', 'ladder-tutorial', 'hero', 'hero-ladder', 'hero-coop', 'course', 'course-ladder', 'game-dev'])
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type: c.shortString(title: 'Type', description: 'What kind of level this is.', 'enum': ['campaign', 'ladder', 'ladder-tutorial', 'hero', 'hero-ladder', 'hero-coop', 'course', 'course-ladder', 'game-dev', 'web-dev'])
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terrain: c.terrainString
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showsGuide: c.shortString(title: 'Shows Guide', description: 'If the guide is shown at the beginning of the level.', 'enum': ['first-time', 'always'])
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requiresSubscription: {title: 'Requires Subscription', description: 'Whether this level is available to subscribers only.', type: 'boolean'}
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@ -272,6 +272,26 @@ $level-resize-transition-time: 0.5s
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right: 45%
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z-index: 1000000
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&.web-dev
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position: absolute
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top: 0
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bottom: 0
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left: 0
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right: 0
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#playback-view, #thang-hud, #level-dialogue-view, #play-footer, #level-footer-background, #level-footer-shadow
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display: none
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.game-container, .level-content, #game-area, #canvas-wrapper
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height: 100%
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#canvas-wrapper canvas
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display: none
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#web-surface
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width: 100%
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height: 100%
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html.fullscreen-editor
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#level-view
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#fullscreen-editor-background-screen
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@ -24,6 +24,8 @@ if view.showAds()
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#canvas-wrapper
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canvas(width=924, height=589)#webgl-surface
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canvas(width=924, height=589)#normal-surface
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#web-surface
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#ascii-surface
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#canvas-left-gradient.gradient
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#canvas-top-gradient.gradient
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@ -169,7 +169,7 @@ module.exports = class LevelLoadingView extends CocoView
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@playSound 'loading-view-unveil', 0.5
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@$el.find('.left-wing').css left: '-100%', backgroundPosition: 'right -400px top 0'
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@$el.find('.right-wing').css right: '-100%', backgroundPosition: 'left -400px top 0'
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$('#level-footer-background').detach().appendTo('#page-container').slideDown(duration)
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$('#level-footer-background').detach().appendTo('#page-container').slideDown(duration) unless @level.isType('web-dev')
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unveilIntro: =>
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return if @destroyed or not @intro or @unveiled
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@ -132,7 +132,7 @@ module.exports = class PlayLevelView extends RootView
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load: ->
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@loadStartTime = new Date()
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@god = new God({@gameUIState})
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@god = new God({@gameUIState}) # TODO: don't make one of these in web-dev mode
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levelLoaderOptions = supermodel: @supermodel, levelID: @levelID, sessionID: @sessionID, opponentSessionID: @opponentSessionID, team: @getQueryVariable('team'), observing: @observing, courseID: @courseID
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if me.isSessionless()
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levelLoaderOptions.fakeSessionConfig = {}
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@ -196,9 +196,12 @@ module.exports = class PlayLevelView extends RootView
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grabLevelLoaderData: ->
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@session = @levelLoader.session
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@world = @levelLoader.world
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@level = @levelLoader.level
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@$el.addClass 'hero' if @level.isType('hero', 'hero-ladder', 'hero-coop', 'course', 'course-ladder', 'game-dev', 'web-dev') # TODO: figure out what this does and comment it
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if @level.isType('web-dev')
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@$el.addClass 'web-dev' # Hide some of the elements we won't be using
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return
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@world = @levelLoader.world
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@$el.addClass 'hero' if @level.isType('hero', 'hero-ladder', 'hero-coop', 'course', 'course-ladder', 'game-dev') # TODO: figure out what this does and comment it
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@$el.addClass 'flags' if _.any(@world.thangs, (t) -> (t.programmableProperties and 'findFlags' in t.programmableProperties) or t.inventory?.flag) or @level.get('slug') is 'sky-span'
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# TODO: Update terminology to always be opponentSession or otherSession
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# TODO: E.g. if it's always opponent right now, then variable names should be opponentSession until we have coop play
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@ -234,6 +237,7 @@ module.exports = class PlayLevelView extends RootView
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@session.set('code', myCode)
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setupGod: ->
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return if @level.isType('web-dev')
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@god.setLevel @level.serialize {@supermodel, @session, @otherSession, headless: false, sessionless: false}
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@god.setLevelSessionIDs if @otherSession then [@session.id, @otherSession.id] else [@session.id]
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@god.setWorldClassMap @world.classMap
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@ -252,12 +256,12 @@ module.exports = class PlayLevelView extends RootView
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insertSubviews: ->
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@hintsState = new HintsState({ hidden: true }, { @session, @level })
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@insertSubView @tome = new TomeView { @levelID, @session, @otherSession, thangs: @world.thangs, @supermodel, @level, @observing, @courseID, @courseInstanceID, @god, @hintsState }
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@insertSubView new LevelPlaybackView session: @session, level: @level
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@insertSubView @tome = new TomeView { @levelID, @session, @otherSession, thangs: @world?.thangs ? [], @supermodel, @level, @observing, @courseID, @courseInstanceID, @god, @hintsState }
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@insertSubView new LevelPlaybackView session: @session, level: @level unless @level.isType('web-dev')
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@insertSubView new GoalsView {level: @level}
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@insertSubView new LevelFlagsView levelID: @levelID, world: @world if @$el.hasClass 'flags'
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@insertSubView new GoldView {} unless @level.get('slug') in ['wakka-maul']
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@insertSubView new HUDView {level: @level}
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@insertSubView new GoldView {} unless @level.get('slug') in ['wakka-maul'] unless @level.isType('web-dev')
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@insertSubView new HUDView {level: @level} unless @level.isType('web-dev')
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@insertSubView new LevelDialogueView {level: @level, sessionID: @session.id}
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@insertSubView new ChatView levelID: @levelID, sessionID: @session.id, session: @session
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@insertSubView new ProblemAlertView session: @session, level: @level, supermodel: @supermodel
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@ -272,6 +276,7 @@ module.exports = class PlayLevelView extends RootView
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Backbone.Mediator.publish 'level:set-volume', volume: volume
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initScriptManager: ->
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return if @level.isType('web-dev')
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@scriptManager = new ScriptManager({scripts: @world.scripts or [], view: @, session: @session, levelID: @level.get('slug')})
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@scriptManager.loadFromSession()
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@ -318,7 +323,10 @@ module.exports = class PlayLevelView extends RootView
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@saveRecentMatch() if @otherSession
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@levelLoader.destroy()
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@levelLoader = null
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@initSurface()
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if @level.isType('web-dev')
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@initWebSurface()
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else
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@initSurface()
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saveRecentMatch: ->
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allRecentlyPlayedMatches = storage.load('recently-played-matches') ? {}
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@ -355,12 +363,13 @@ module.exports = class PlayLevelView extends RootView
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# Once Surface is Loaded ####################################################
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onLevelStarted: ->
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return unless @surface?
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return unless @surface? or @webSurface?
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@loadingView.showReady()
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@trackLevelLoadEnd()
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if window.currentModal and not window.currentModal.destroyed and window.currentModal.constructor isnt VictoryModal
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return Backbone.Mediator.subscribeOnce 'modal:closed', @onLevelStarted, @
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@surface.showLevel()
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@surface?.showLevel()
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@webSurface?.showLevel()
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Backbone.Mediator.publish 'level:set-time', time: 0
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if (@isEditorPreview or @observing) and not @getQueryVariable('intro')
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@loadingView.startUnveiling()
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@ -406,7 +415,7 @@ module.exports = class PlayLevelView extends RootView
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Backbone.Mediator.publish 'level:suppress-selection-sounds', suppress: true
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Backbone.Mediator.publish 'tome:select-primary-sprite', {}
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Backbone.Mediator.publish 'level:suppress-selection-sounds', suppress: false
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@surface.focusOnHero()
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@surface?.focusOnHero()
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perhapsStartSimulating: ->
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return unless @shouldSimulate()
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@ -662,3 +671,11 @@ module.exports = class PlayLevelView extends RootView
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@setupManager?.destroy()
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@setupManager = new LevelSetupManager({supermodel: @supermodel, level: @level, levelID: @levelID, parent: @, session: @session, hadEverChosenHero: true})
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@setupManager.open()
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# web-dev levels
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initWebSurface: ->
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@webSurface = showLevel: =>
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# TODO: make a real WebSurface class
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@$('#web-surface').css('background-color', 'red')
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Backbone.Mediator.publish 'level:started', {}
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@ -42,6 +42,7 @@ module.exports = class DocFormatter
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@fillOutDoc()
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fillOutDoc: ->
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# TODO: figure out how to do html docs for web-dev levels
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if _.isString @doc
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@doc = name: @doc, type: typeof @options.thang[@doc]
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if @options.isSnippet
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@ -65,6 +65,7 @@ module.exports = class Spell
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@worker = null
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setLanguage: (@language) ->
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@language = 'html' if @level.isType('web-dev')
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#console.log 'setting language to', @language, 'so using original source', @languages[language] ? @languages.javascript
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@originalSource = @languages[@language] ? @languages.javascript
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@originalSource = @addPicoCTFProblem() if window.serverConfig.picoCTF
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@ -126,6 +127,8 @@ module.exports = class Spell
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else
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source = @getSource()
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[pure, problems] = [null, null]
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if @language is 'html'
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[pure, problems] = [source, []] # TODO: problems? Actually do something when transpiling
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for thangID, spellThang of @thangs
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unless pure
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pure = spellThang.aether.transpile source
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@ -55,6 +55,7 @@ module.exports = class SpellListTabEntryView extends SpellListEntryView
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@buildDocs() unless @docsBuilt
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buildAvatar: ->
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return unless @thang.world
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avatar = new ThangAvatarView thang: @thang, includeName: false, supermodel: @supermodel
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if @avatar
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@avatar.$el.replaceWith avatar.$el
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@ -226,7 +226,7 @@ module.exports = class SpellView extends CocoView
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disableSpaces = @options.level.get('disableSpaces') or false
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aceConfig = me.get('aceConfig') ? {}
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disableSpaces = false if aceConfig.keyBindings and aceConfig.keyBindings isnt 'default' # Not in vim/emacs mode
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disableSpaces = false if @spell.language in ['lua', 'java', 'coffeescript'] # Don't disable for more advanced/experimental languages
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disableSpaces = false if @spell.language in ['lua', 'java', 'coffeescript', 'html'] # Don't disable for more advanced/experimental languages
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if not disableSpaces or (_.isNumber(disableSpaces) and disableSpaces < me.level())
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return @ace.execCommand 'insertstring', ' '
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line = @aceDoc.getLine @ace.getCursorPosition().row
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@ -470,6 +470,7 @@ module.exports = class SpellView extends CocoView
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# TODO: Turn on more autocompletion based on level sophistication
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# TODO: E.g. using the language default snippets yields a bunch of crazy non-beginner suggestions
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# TODO: Options logic shouldn't exist both here and in updateAutocomplete()
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return if @spell.language is 'html'
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popupFontSizePx = @options.level.get('autocompleteFontSizePx') ? 16
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@zatanna = new Zatanna @ace,
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basic: false
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@ -864,7 +865,9 @@ module.exports = class SpellView extends CocoView
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beginningOfLine = not currentLine.substr(0, cursorPosition.column).trim().length # uncommenting code, for example
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incompleteThis = /^(s|se|sel|self|t|th|thi|this)$/.test currentLine.trim()
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#console.log "finished=#{valid and (endOfLine or beginningOfLine) and not incompleteThis}", valid, endOfLine, beginningOfLine, incompleteThis, cursorPosition, currentLine.length, aether, new Date() - 0, currentLine
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if valid and (endOfLine or beginningOfLine) and not incompleteThis
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if @options.level.isType('web-dev') and valid
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console.log 'Update it!'
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else if valid and (endOfLine or beginningOfLine) and not incompleteThis
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@preload()
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singleLineCommentRegex: ->
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@ -976,8 +979,6 @@ module.exports = class SpellView extends CocoView
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@ace.insert "{x=#{e.x}, y=#{e.y}}"
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else
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@ace.insert "{x: #{e.x}, y: #{e.y}}"
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@highlightCurrentLine()
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|
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onStatementIndexUpdated: (e) ->
|
||||
|
@ -1246,7 +1247,7 @@ module.exports = class SpellView extends CocoView
|
|||
@debugView?.destroy()
|
||||
@translationView?.destroy()
|
||||
@toolbarView?.destroy()
|
||||
@zatanna.addSnippets [], @editorLang if @editorLang?
|
||||
@zatanna?.addSnippets [], @editorLang if @editorLang?
|
||||
$(window).off 'resize', @onWindowResize
|
||||
window.clearTimeout @saveSpadeTimeout
|
||||
@saveSpadeTimeout = null
|
||||
|
|
|
@ -59,6 +59,9 @@ module.exports = class TomeView extends CocoView
|
|||
super()
|
||||
@worker = @createWorker()
|
||||
programmableThangs = _.filter @options.thangs, (t) -> t.isProgrammable and t.programmableMethods
|
||||
if @options.level.isType('web-dev')
|
||||
if @fakeProgrammableThang = @createFakeProgrammableThang()
|
||||
programmableThangs = [@fakeProgrammableThang]
|
||||
@createSpells programmableThangs, programmableThangs[0]?.world # Do before spellList, thangList, and castButton
|
||||
unless @options.level.isType('hero', 'hero-ladder', 'hero-coop', 'course', 'course-ladder', 'game-dev', 'web-dev')
|
||||
@spellList = @insertSubView new SpellListView spells: @spells, supermodel: @supermodel, level: @options.level
|
||||
|
@ -140,7 +143,7 @@ module.exports = class TomeView extends CocoView
|
|||
god: @options.god
|
||||
|
||||
for thangID, spellKeys of @thangSpells
|
||||
thang = world.getThangByID thangID
|
||||
thang = @fakeProgrammableThang ? world.getThangByID thangID
|
||||
if thang
|
||||
@spells[spellKey].addThang thang for spellKey in spellKeys
|
||||
else
|
||||
|
@ -161,6 +164,7 @@ module.exports = class TomeView extends CocoView
|
|||
@cast e?.preload, e?.realTime
|
||||
|
||||
cast: (preload=false, realTime=false) ->
|
||||
return if @options.level.isType('web-dev')
|
||||
sessionState = @options.session.get('state') ? {}
|
||||
if realTime
|
||||
sessionState.submissionCount = (sessionState.submissionCount ? 0) + 1
|
||||
|
@ -194,7 +198,7 @@ module.exports = class TomeView extends CocoView
|
|||
@castButton?.$el.hide()
|
||||
|
||||
onSpriteSelected: (e) ->
|
||||
return if @spellView and @options.level.get('type', true) in ['hero', 'hero-ladder', 'hero-coop', 'course', 'course-ladder', 'game-dev'] # Never deselect the hero in the Tome.
|
||||
return if @spellView and @options.level.get('type', true) in ['hero', 'hero-ladder', 'hero-coop', 'course', 'course-ladder', 'game-dev', 'web-dev'] # Never deselect the hero in the Tome.
|
||||
thang = e.thang
|
||||
spellName = e.spellName
|
||||
@spellList?.$el.hide()
|
||||
|
@ -204,6 +208,9 @@ module.exports = class TomeView extends CocoView
|
|||
@clearSpellView()
|
||||
@updateSpellPalette thang, spell if spell
|
||||
return
|
||||
@setSpellView spell, thang
|
||||
|
||||
setSpellView: (spell, thang) ->
|
||||
unless spell.view is @spellView
|
||||
@clearSpellView()
|
||||
@spellView = spell.view
|
||||
|
@ -246,6 +253,9 @@ module.exports = class TomeView extends CocoView
|
|||
@cast()
|
||||
|
||||
onSelectPrimarySprite: (e) ->
|
||||
if @options.level.isType('web-dev')
|
||||
@setSpellView @spells['hero-placeholder/plan'], @fakeProgrammableThang
|
||||
return
|
||||
# This is only fired by PlayLevelView for hero levels currently
|
||||
# TODO: Don't hard code these hero names
|
||||
if @options.session.get('team') is 'ogres'
|
||||
|
@ -253,6 +263,15 @@ module.exports = class TomeView extends CocoView
|
|||
else
|
||||
Backbone.Mediator.publish 'level:select-sprite', thangID: 'Hero Placeholder'
|
||||
|
||||
createFakeProgrammableThang: ->
|
||||
return null unless hero = _.find @options.level.get('thangs'), id: 'Hero Placeholder'
|
||||
return null unless programmableConfig = _.find(hero.components, (component) -> component.config?.programmableMethods).config
|
||||
thang =
|
||||
id: 'Hero Placeholder'
|
||||
isProgrammable: true
|
||||
thang = _.merge thang, programmableConfig
|
||||
thang
|
||||
|
||||
destroy: ->
|
||||
spell.destroy() for spellKey, spell of @spells
|
||||
@worker?.terminate()
|
||||
|
|
Loading…
Reference in a new issue