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125ffa9f43
2 changed files with 46 additions and 49 deletions
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@ -1,54 +1,50 @@
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// TODO: refactor to be like other modals
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extends /templates/modal/modal_base
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.modal-dialog
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block modal-header-content
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h3
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span(data-i18n="play_level.victory_title_prefix")
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span= levelName
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span(data-i18n="play_level.victory_title_suffix") Complete
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.modal-header
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block modal-body-content
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button(type='button', data-dismiss="modal", aria-hidden="true").close ×
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img.victory-banner(src="/images/level/victory.png", alt="")
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h3
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div!= body
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span(data-i18n="play_level.victory_title_prefix")
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span= levelName
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span(data-i18n="play_level.victory_title_suffix") Complete
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.modal-body
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img.victory-banner(src="/images/level/victory.png", alt="")
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div!= body
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.modal-footer
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block modal-footer-content
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if readyToRank
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if readyToRank
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button.btn.btn-success.rank-game-button(data-i18n="play_level.victory_rank_my_game") Rank My Game
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button.btn.btn-success.rank-game-button(data-i18n="play_level.victory_rank_my_game") Rank My Game
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else if level.get('type') === 'ladder'
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else if level.get('type') === 'ladder'
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a.btn.btn-primary(href="/play/ladder/#{level.get('slug')}#my-matches", data-dismiss="modal", data-i18n="play_level.victory_go_ladder") Return to Ladder
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a.btn.btn-primary(href="/play/ladder/#{level.get('slug')}#my-matches", data-dismiss="modal", data-i18n="play_level.victory_go_ladder") Return to Ladder
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else if hasNextLevel
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else if hasNextLevel
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button.btn.btn-primary.next-level-button(data-dismiss="modal", data-i18n="play_level.victory_play_next_level") Play Next Level
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button.btn.btn-primary.next-level-button(data-dismiss="modal", data-i18n="play_level.victory_play_next_level") Play Next Level
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else
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else
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a.btn.btn-primary(href="/", data-dismiss="modal", data-i18n="play_level.victory_go_home") Go Home
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a.btn.btn-primary(href="/", data-dismiss="modal", data-i18n="play_level.victory_go_home") Go Home
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if me.get('anonymous')
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if me.get('anonymous')
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p.sign-up-poke
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p.sign-up-poke
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button.btn.btn-success.sign-up-button.btn-large(data-toggle="coco-modal", data-target="modal/signup", data-i18n="play_level.victory_sign_up") Sign Up to Save Progress
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button.btn.btn-success.sign-up-button.btn-large(data-toggle="coco-modal", data-target="modal/signup", data-i18n="play_level.victory_sign_up") Sign Up to Save Progress
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span(data-i18n="play_level.victory_sign_up_poke") Want to save your code? Create a free account!
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span(data-i18n="play_level.victory_sign_up_poke") Want to save your code? Create a free account!
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p.clearfix
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p.clearfix
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else
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else
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div.rating.secret
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div.rating.secret
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span(data-i18n="play_level.victory_rate_the_level") Rate the level:
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span(data-i18n="play_level.victory_rate_the_level") Rate the level:
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i.icon-star-empty
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i.icon-star-empty
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i.icon-star-empty
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i.icon-star-empty
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i.icon-star-empty
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i.icon-star-empty
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i.icon-star-empty
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i.icon-star-empty
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i.icon-star-empty
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i.icon-star-empty
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if !me.get('anonymous')
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if !me.get('anonymous')
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div.review.secret
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div.review.secret
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span(data-i18n="play_level.victory_review") Tell us more!
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span(data-i18n="play_level.victory_review") Tell us more!
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br
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br
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textarea
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textarea
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div.share-buttons
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div.share-buttons
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.g-plusone(data-href="http://codecombat.com", data-size="medium")
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.g-plusone(data-href="http://codecombat.com", data-size="medium")
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.fb-like(data-href="https://www.facebook.com/codecombat", data-send="false", data-layout="button_count", data-width="350", data-show-faces="true", data-ref="coco_victory_#{fbRef}")
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.fb-like(data-href="https://www.facebook.com/codecombat", data-send="false", data-layout="button_count", data-width="350", data-show-faces="true", data-ref="coco_victory_#{fbRef}")
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a.twitter-follow-button(href="https://twitter.com/CodeCombat", data-show-count="true", data-show-screen-name="false", data-dnt="true", data-align="right", data-i18n="nav.twitter_follow") Follow
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a.twitter-follow-button(href="https://twitter.com/CodeCombat", data-show-count="true", data-show-screen-name="false", data-dnt="true", data-align="right", data-i18n="nav.twitter_follow") Follow
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iframe.github-star-button(src="http://ghbtns.com/github-btn.html?user=codecombat&repo=codecombat&type=watch&count=true", allowtransparency="true", frameborder="0", scrolling="0", width="110", height="20")
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iframe.github-star-button(src="http://ghbtns.com/github-btn.html?user=codecombat&repo=codecombat&type=watch&count=true", allowtransparency="true", frameborder="0", scrolling="0", width="110", height="20")
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if showHourOfCodeDoneButton
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if showHourOfCodeDoneButton
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.modal-footer
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h3.pull-left(data-i18n="play_level.victory_hour_of_code_done") Are You Done?
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h3.pull-left(data-i18n="play_level.victory_hour_of_code_done") Are You Done?
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a(href="http://code.org/api/hour/finish")
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a(href="http://code.org/api/hour/finish")
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strong(data-i18n="play_level.victory_hour_of_code_done_yes") Yes, I'm finished with my Hour of Code!
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strong(data-i18n="play_level.victory_hour_of_code_done_yes") Yes, I'm finished with my Hour of Code!
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img(src="/images/level/csedweek-logo-final-small.jpg", alt="CS Ed Week Hour of Code", title="I'm finished with my Hour of Code", width=80)
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img(src="/images/level/csedweek-logo-final-small.jpg", alt="CS Ed Week Hour of Code", title="I'm finished with my Hour of Code", width=80)
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@ -17,6 +17,7 @@ UserSchema.pre('init', (next) ->
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return next() unless jsonschema.properties?
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return next() unless jsonschema.properties?
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for prop, sch of jsonschema.properties
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for prop, sch of jsonschema.properties
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@set(prop, sch.default) if sch.default?
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@set(prop, sch.default) if sch.default?
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@set('permissions', ['admin']) if not isProduction
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next()
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next()
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)
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)
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