Merge pull request #1320 from kumabotz/better-spacing

Use spl (space left) util instead of trailing space for spacing
This commit is contained in:
Nick Winter 2014-07-14 07:28:50 -07:00
commit 0e273d7e38

View file

@ -1,7 +1,7 @@
extends /templates/base extends /templates/base
block content block content
h1(data-i18n="community.main_title") CodeCombat Community h1(data-i18n="community.main_title") CodeCombat Community
p There are dozens of ways you can get involved with CodeCombat. Check out the resources we've built, decide what sounds the most fun, and we look forward to working with you! p There are dozens of ways you can get involved with CodeCombat. Check out the resources we've built, decide what sounds the most fun, and we look forward to working with you!
@ -15,13 +15,13 @@ block content
p We have built several tools that enable users to get not only edit, but also build new game content! p We have built several tools that enable users to get not only edit, but also build new game content!
ul ul
li li
a(href="/editor/level", data-i18n="community.level_editor") a(href="/editor/level", data-i18n="community.level_editor")
| : fork, edit, or build your own CodeCombat levels. New levels can be kept private or published to the community. | : fork, edit, or build your own CodeCombat levels. New levels can be kept private or published to the community.
li li
a(href="/editor/thang", data-i18n="editor.thang_title") a(href="/editor/thang", data-i18n="editor.thang_title")
| : modify or import new art assets for the game using our powerful editor. | : modify or import new art assets for the game using our powerful editor.
li li
a(href="/editor/article", data-i18n="editor.article_title") a(href="/editor/article", data-i18n="editor.article_title")
| : edit or create documentation used in CodeCombat levels. | : edit or create documentation used in CodeCombat levels.
@ -35,51 +35,51 @@ block content
ul ul
li We write about our progress and current projects on our li We write about our progress and current projects on our
a(href="http://blog.codecombat.com", data-i18n="nav.blog") a.spl(href="http://blog.codecombat.com", data-i18n="nav.blog")
| . | .
li Participate in our active user community by checking out our li Participate in our active user community by checking out our
a(href="http://discourse.codecombat.com", data-i18n="nav.forum") a.spl(href="http://discourse.codecombat.com", data-i18n="nav.forum")
| . | .
li For regular news about learning to code, games, and education, check out our li For regular news about learning to code, games, and education, check out our
a(href="https://www.facebook.com/codecombat", data-i18n="community.facebook") a.spl(href="https://www.facebook.com/codecombat", data-i18n="community.facebook")
| . | .
li For realtime status or to have a quick chat, follow us on li For realtime status or to have a quick chat, follow us on
a(href="https://twitter.com/CodeCombat", data-i18n="community.twitter") a.spl(href="https://twitter.com/CodeCombat", data-i18n="community.twitter")
| . | .
li Don't like Facebook? We're on li Don't like Facebook? We're on
a(href="https://plus.google.com/115285980638641924488/posts", data-i18n="community.gplus") a.spl(href="https://plus.google.com/115285980638641924488/posts", data-i18n="community.gplus")
| . | .
li You can also find us in our li You can also find us in our
a(href="http://www.hipchat.com/g3plnOKqa", data-i18n="editor.hipchat_url") a.spl(href="http://www.hipchat.com/g3plnOKqa", data-i18n="editor.hipchat_url")
.community_columns .community_columns
h2 Contribute h2 Contribute
p Put your skills to use helping us teach the world to code. We have a lot of roles you can consider, and if we don't have a role for you, let us know: p Put your skills to use helping us teach the world to code. We have a lot of roles you can consider, and if we don't have a role for you, let us know:
ul ul
li li
a(href="/contribute#archmage", data-i18n="classes.archmage_title") a(href="/contribute#archmage", data-i18n="classes.archmage_title")
| : contribute by writing code. | : contribute by writing code.
li li
a(href="/contribute#artisan", data-i18n="classes.artisan_title") a(href="/contribute#artisan", data-i18n="classes.artisan_title")
| : build new game levels. | : build new game levels.
li li
a(href="/contribute#adventurer", data-i18n="classes.adventurer_title") a(href="/contribute#adventurer", data-i18n="classes.adventurer_title")
| : test new game levels. | : test new game levels.
li li
a(href="/contribute#scribe", data-i18n="classes.scribe_title") a(href="/contribute#scribe", data-i18n="classes.scribe_title")
| : write educational documentation. | : write educational documentation.
li li
a(href="/contribute#diplomat", data-i18n="classes.diplomat_title") a(href="/contribute#diplomat", data-i18n="classes.diplomat_title")
| : translate site content. | : translate site content.
li li
a(href="/contribute#ambassador", data-i18n="classes.ambassador_title") a(href="/contribute#ambassador", data-i18n="classes.ambassador_title")
| : support our community of educators and coders. | : support our community of educators and coders.
| Check out the | Check out the
a(href="/contribute", data-i18n="nav.contribute") a.spl(href="/contribute", data-i18n="nav.contribute")
| page to find out more about the roles and how you can get started. | page to find out more about the roles and how you can get started.