mirror of
https://github.com/codeninjasllc/codecombat.git
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Update es-419.coffee
Various sections translated
This commit is contained in:
parent
b3197c36b0
commit
0db33213f3
1 changed files with 236 additions and 236 deletions
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@ -3,18 +3,18 @@ module.exports = nativeDescription: "español (América Latina)", englishDescrip
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loading: "Cargando..."
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saving: "Guardando..."
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sending: "Enviando..."
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# send: "Send"
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send: "Enviar"
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cancel: "Cancelar"
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save: "Guardar"
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# publish: "Publish"
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publish: "Publicar"
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create: "Crear"
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delay_1_sec: "1 segundo"
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delay_3_sec: "3 segundos"
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delay_5_sec: "5 segundos"
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manual: "Manual"
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# fork: "Fork"
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# play: "Play"
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# retry: "Retry"
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fork: "Bifurcar"
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play: "Jugar"
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retry: "Reintentar"
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units:
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second: "segundo"
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@ -48,10 +48,10 @@ module.exports = nativeDescription: "español (América Latina)", englishDescrip
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versions:
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save_version_title: "Guardar nueva versión"
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new_major_version: "Nueva Gran Versión"
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# cla_prefix: "To save changes, first you must agree to our"
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# cla_url: "CLA"
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# cla_suffix: "."
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# cla_agree: "I AGREE"
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cla_prefix: "Para guardar los cambios, primero debes estar de acuerdo con nuestro"
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cla_url: "CLA"
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cla_suffix: "."
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cla_agree: "ACEPTO"
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login:
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sign_up: "Crear Cuenta"
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@ -73,7 +73,7 @@ module.exports = nativeDescription: "español (América Latina)", englishDescrip
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creating: "Creando Cuenta..."
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sign_up: "Registrarse"
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log_in: "Inicia sesión con tu contraseña"
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# social_signup: "Or, you can sign up through Facebook or G+:"
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social_signup: "O, puedes conectarte a través de Facebook o G+:"
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home:
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slogan: "Aprende a programar en JavaScript jugando"
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@ -81,11 +81,11 @@ module.exports = nativeDescription: "español (América Latina)", englishDescrip
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no_mobile: "¡CodeCombat no fue diseñado para dispositivos móviles y quizás no funcione!"
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play: "Jugar"
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old_browser: "¡Oh! ¡Oh! Tu navegador es muy antiguo para correr CodeCombat. ¡Lo Sentimos!"
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# old_browser_suffix: "You can try anyway, but it probably won't work."
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# campaign: "Campaign"
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# for_beginners: "For Beginners"
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# multiplayer: "Multiplayer"
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# for_developers: "For Developers"
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old_browser_suffix: "Puedes probar de todas formas, pero probablemente no funcione."
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campaign: "Campaña"
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for_beginners: "Para Principiantes"
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multiplayer: "Multijugador"
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for_developers: "Para Desarrolladores"
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play:
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choose_your_level: "Elige tu nivel"
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@ -114,8 +114,8 @@ module.exports = nativeDescription: "español (América Latina)", englishDescrip
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forum_page: "nuestro foro "
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forum_suffix: "en su lugar."
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send: "Enviar Comentario"
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# contact_candidate: "Contact Candidate"
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# recruitment_reminder: "Use this form to reach out to candidates you are interested in interviewing. Remember that CodeCombat charges 18% of first-year salary. The fee is due upon hiring the employee and is refundable for 90 days if the employee does not remain employed. Part time, remote, and contract employees are free, as are interns."
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contact_candidate: "Contacta un Candidato"
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recruitment_reminder: "Usa este formulario para llegar a los candidadtos que estés interesado en entrevistar. Recuerda que CodeCombat cobra 18% del primer año de salario. Este honorario se debe a la contratación del empleado y reembolsable por 90 days si el empleado no permanece contratado. Tiempo partcial, remoto, y empleados por contrato son gratiso, como así también internos."
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diplomat_suggestion:
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title: "¡Ayuda a traducir CodeCombat!"
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@ -128,16 +128,16 @@ module.exports = nativeDescription: "español (América Latina)", englishDescrip
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wizard_settings:
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title: "Configuración del mago"
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customize_avatar: "Personaliza tu avatar"
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# active: "Active"
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# color: "Color"
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# group: "Group"
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active: "Activo"
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color: "Color"
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group: "Grupo"
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clothes: "Ropa"
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# trim: "Trim"
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trim: "Recortar"
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cloud: "Nube"
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# team: "Team"
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# spell: "Spell"
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team: "Equipo"
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spell: "Hechizo"
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boots: "Botas"
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# hue: "Hue"
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hue: "Matiz"
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saturation: "Saturación"
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lightness: "Brillo"
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@ -150,7 +150,7 @@ module.exports = nativeDescription: "español (América Latina)", englishDescrip
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wizard_tab: "Hechicero"
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password_tab: "Contraseña"
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emails_tab: "Correos"
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# admin: "Admin"
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admin: "Admin"
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wizard_color: "Color de Ropas del Hechicero"
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new_password: "Nueva Contraseña"
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new_password_verify: "Verificar"
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@ -167,37 +167,37 @@ module.exports = nativeDescription: "español (América Latina)", englishDescrip
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error_saving: "Error al Guardar"
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saved: "Cambios Guardados"
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password_mismatch: "La contraseña no coincide."
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# job_profile: "Job Profile"
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# job_profile_approved: "Your job profile has been approved by CodeCombat. Employers will be able to see it until you either mark it inactive or it has not been changed for four weeks."
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# job_profile_explanation: "Hi! Fill this out, and we will get in touch about finding you a software developer job."
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job_profile: "Perfil de Trabajo"
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job_profile_approved: "Tu perfil de trabajo ha sido aprobado por CodeCombat. Los empleadores podrán verlo hasta que lo marques como inactivo o permanezca sin cambios por cuatro semanas."
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job_profile_explanation: "¡Hola! Llena esto, y te contactaremos acerca de encontrar un trabajo como desarrollador de software."
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account_profile:
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edit_settings: "Editar Configuración"
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profile_for_prefix: "Perfil para "
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profile_for_suffix: ""
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# approved: "Approved"
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# not_approved: "Not Approved"
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# looking_for: "Looking for:"
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# last_updated: "Last updated:"
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# contact: "Contact"
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# work_experience: "Work Experience"
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# education: "Education"
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# our_notes: "Our Notes"
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# projects: "Projects"
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approved: "Aprobado"
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not_approved: "No Aprobado"
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looking_for: "Buscando:"
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last_updated: "Última Actualización:"
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contact: "Contacto"
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work_experience: "Experiencia de Trabajo"
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education: "Educación"
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our_notes: "Nuestras Notas"
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projects: "Proyectos"
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# employers:
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# want_to_hire_our_players: "Want to hire expert CodeCombat players?"
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# contact_george: "Contact George to see our candidates"
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# candidates_count_prefix: "We currently have "
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# candidates_count_many: "many"
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# candidates_count_suffix: "highly skilled and vetted developers looking for work."
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# candidate_name: "Name"
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# candidate_location: "Location"
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# candidate_looking_for: "Looking For"
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# candidate_role: "Role"
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# candidate_top_skills: "Top Skills"
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# candidate_years_experience: "Yrs Exp"
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# candidate_last_updated: "Last Updated"
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employers:
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want_to_hire_our_players: "¿Quiere contratar a nuestros jugadores expertos de CodeCombat?"
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contact_george: "Contacta a George para ver nuestros candidatos"
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candidates_count_prefix: "Actualmente tenemos "
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candidates_count_many: "muchos"
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candidates_count_suffix: "desarrolladores altamente cualificados y examinados en busca de trabajo."
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candidate_name: "Nombre"
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candidate_location: "Ubicación"
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candidate_looking_for: "Buscando"
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candidate_role: "Rol"
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candidate_top_skills: "Mejores Habilidades"
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candidate_years_experience: "Años de Exp"
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candidate_last_updated: "Última Actualización"
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play_level:
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level_load_error: "El nivel no puede ser cargado: "
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@ -219,9 +219,9 @@ module.exports = nativeDescription: "español (América Latina)", englishDescrip
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victory_sign_up: "Registrate para recibir actualizaciones"
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victory_sign_up_poke: "¿Quieres recibir las ultimas noticias por correo? ¡Crea una cuenta gratuita y te mantendremos informado!"
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victory_rate_the_level: "Valora el nivel: "
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# victory_rank_my_game: "Rank My Game"
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# victory_ranking_game: "Submitting..."
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# victory_return_to_ladder: "Return to Ladder"
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victory_rank_my_game: "Clasifique Mi Juego"
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victory_ranking_game: "Enviando..."
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victory_return_to_ladder: "Volver a la escalera"
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victory_play_next_level: "Jugar Próximo Nivel"
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victory_go_home: "Ir al Inicio"
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victory_review: "¡Cuéntanos más!"
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@ -244,67 +244,67 @@ module.exports = nativeDescription: "español (América Latina)", englishDescrip
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tome_select_a_thang: "Selecciona Alguien para "
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tome_available_spells: "Hechizos Disponibles"
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hud_continue: "Continuar (presionar shift+space)"
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# spell_saved: "Spell Saved"
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# skip_tutorial: "Skip (esc)"
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# editor_config: "Editor Config"
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# editor_config_title: "Editor Configuration"
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# editor_config_language_label: "Programming Language"
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# editor_config_language_description: "Define the programming language you want to code in."
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# editor_config_keybindings_label: "Key Bindings"
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# editor_config_keybindings_default: "Default (Ace)"
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# editor_config_keybindings_description: "Adds additional shortcuts known from the common editors."
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# editor_config_invisibles_label: "Show Invisibles"
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# editor_config_invisibles_description: "Displays invisibles such as spaces or tabs."
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# editor_config_indentguides_label: "Show Indent Guides"
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# editor_config_indentguides_description: "Displays vertical lines to see indentation better."
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# editor_config_behaviors_label: "Smart Behaviors"
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# editor_config_behaviors_description: "Autocompletes brackets, braces, and quotes."
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# loading_ready: "Ready!"
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# tip_insert_positions: "Shift+Click a point on the map to insert it into the spell editor."
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# tip_toggle_play: "Toggle play/paused with Ctrl+P."
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# tip_scrub_shortcut: "Ctrl+[ and Ctrl+] rewind and fast-forward."
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# tip_guide_exists: "Click the guide at the top of the page for useful info."
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# tip_open_source: "CodeCombat is 100% open source!"
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# tip_beta_launch: "CodeCombat launched its beta in October, 2013."
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# tip_js_beginning: "JavaScript is just the beginning."
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# tip_autocast_setting: "Adjust autocast settings by clicking the gear on the cast button."
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# think_solution: "Think of the solution, not the problem."
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# tip_theory_practice: "In theory, there is no difference between theory and practice. But in practice, there is. - Yogi Berra"
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# tip_error_free: "There are two ways to write error-free programs; only the third one works. - Alan Perlis"
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# tip_debugging_program: "If debugging is the process of removing bugs, then programming must be the process of putting them in. - Edsger W. Dijkstra"
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# tip_forums: "Head over to the forums and tell us what you think!"
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# tip_baby_coders: "In the future, even babies will be Archmages."
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# tip_morale_improves: "Loading will continue until morale improves."
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# tip_all_species: "We believe in equal opportunities to learn programming for all species."
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# tip_reticulating: "Reticulating spines."
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# tip_harry: "Yer a Wizard, "
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# tip_great_responsibility: "With great coding skill comes great debug responsibility."
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# tip_munchkin: "If you don't eat your vegetables, a munchkin will come after you while you're asleep."
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# tip_binary: "There are only 10 types of people in the world: those who understand binary, and those who don't."
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# tip_commitment_yoda: "A programmer must have the deepest commitment, the most serious mind. ~ Yoda"
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# tip_no_try: "Do. Or do not. There is no try. - Yoda"
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# tip_patience: "Patience you must have, young Padawan. - Yoda"
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# tip_documented_bug: "A documented bug is not a bug; it is a feature."
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# tip_impossible: "It always seems impossible until it's done. - Nelson Mandela"
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# tip_talk_is_cheap: "Talk is cheap. Show me the code. - Linus Torvalds"
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# tip_first_language: "The most disastrous thing that you can ever learn is your first programming language. - Alan Kay"
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# time_current: "Now:"
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# time_total: "Max:"
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# time_goto: "Go to:"
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# infinite_loop_try_again: "Try Again"
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# infinite_loop_reset_level: "Reset Level"
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# infinite_loop_comment_out: "Comment Out My Code"
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spell_saved: "Hechizo Guardado"
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skip_tutorial: "Saltar (esc)"
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editor_config: "Config. de Editor"
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editor_config_title: "Configuración del Editor"
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editor_config_language_label: "Lenguaje de Programación"
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editor_config_language_description: "Define el lenguaje de programación en el que desees hacer código."
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editor_config_keybindings_label: "Atajos de Teclado"
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editor_config_keybindings_default: "Default (As)"
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editor_config_keybindings_description: "Añade atajos adicionales conocidos de los editores comunes."
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editor_config_invisibles_label: "Mostrar Invisibles"
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editor_config_invisibles_description: "Visualiza invisibles tales como espacios o tabulaciones."
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editor_config_indentguides_label: "Mostrar guías de indentación"
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editor_config_indentguides_description: "Visualiza líneas verticales para ver mejor la indentación."
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editor_config_behaviors_label: "Comportamientos Inteligentes"
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editor_config_behaviors_description: "Autocompleta corchetes, llaves y comillas."
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loading_ready: "¡Listo!"
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tip_insert_positions: "Shift+Clic un punto en el mapa para insertarlo en el editor de hechizos."
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tip_toggle_play: "Activa jugar/pausa con Ctrl+P."
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tip_scrub_shortcut: "Ctrl+[ y Ctrl+] rebobina y avance rápido."
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tip_guide_exists: "Clique la guía en la parte superior de la página para obtener información útil"
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tip_open_source: "¡CodeCombat es 100% código abierto!"
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tip_beta_launch: "CodeCombat lanzó su beta en Octubre del 2013."
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tip_js_beginning: "JavaScript es sólo el principio."
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tip_autocast_setting: "Ajusta la configuración de autoinvocación cliqueando el engranaje en el botón de invocación."
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think_solution: "Piensa en la solución, no en el problema."
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tip_theory_practice: "En teoría, no hay diferencia entre la teoría y la práctica. Pero en la práctica, si la hay. - Yogi Berra"
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tip_error_free: "Hay dos formas de escribir programas libres de errores; sólo la tercera funciona. - Alan Perlis"
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tip_debugging_program: "Si depurar es el proceso de remover errores, entonces programar debe ser el proceso de colocarlos. - Edsger W. Dijkstra"
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tip_forums: "¡Dirígite a los foros y dinos lo que piensas!"
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tip_baby_coders: "En el futuro, incluso los bebés serán Archimagos."
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tip_morale_improves: "La carga continuará hasta que la moral mejore."
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tip_all_species: "Creemos en la igualdad de oportunidades para aprender a programar para todas las especies."
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tip_reticulating: "Espinas reticulantes."
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tip_harry: "Eres un Hechicero, "
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tip_great_responsibility: "Con una gran habilidad de hacer código viene una gran responsabilidad de depuración."
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tip_munchkin: "Si no comes tus verduras, un enano vendrá por ti mientras estés dormido."
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tip_binary: "Sólo hay 10 tipos de personas en el mundo: aquellas que entienden binario y las que no."
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tip_commitment_yoda: "Un programador debe tener el compromiso más profundo, la mente más seria. ~ Yoda"
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tip_no_try: "Haz. O no hagas. No hay intento. - Yoda"
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tip_patience: "Paciencia debes tener, joven Padawan. - Yoda"
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tip_documented_bug: "Un error documentad no es un error; es una característica."
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tip_impossible: "Siempre parece imposible hasta que se hace. - Nelson Mandela"
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tip_talk_is_cheap: "Hablar es barato. Muestrame el código. - Linus Torvalds"
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tip_first_language: "La cosa más desastroza que puedes aprender es tu primer lenguaje de programación. - Alan Kay"
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time_current: "Ahora:"
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time_total: "Max:"
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time_goto: "Ir a:"
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infinite_loop_try_again: "Intentar nuevamente"
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infinite_loop_reset_level: "Reiniciar Nivel"
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infinite_loop_comment_out: "Comente Mi Código"
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# admin:
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# av_title: "Admin Views"
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# av_entities_sub_title: "Entities"
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# av_entities_users_url: "Users"
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# av_entities_active_instances_url: "Active Instances"
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# av_other_sub_title: "Other"
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# av_other_debug_base_url: "Base (for debugging base.jade)"
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# u_title: "User List"
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# lg_title: "Latest Games"
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# clas: "CLAs"
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admin:
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av_title: "Vistas de Admin"
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av_entities_sub_title: "Entidades"
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av_entities_users_url: "Usuarios"
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av_entities_active_instances_url: "Instancias Activas"
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av_other_sub_title: "Otro"
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av_other_debug_base_url: "Base (para depurar base.jade)"
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u_title: "Lista de Usuarios"
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lg_title: "Últimos Juegos"
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clas: "CLAs"
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# editor:
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# main_title: "CodeCombat Editors"
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@ -363,39 +363,39 @@ module.exports = nativeDescription: "español (América Latina)", englishDescrip
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# signup_to_create: "Sign Up to Create a New Content"
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# read_only_warning2: "Note: you can't save any edits here, because you're not logged in."
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# article:
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# edit_btn_preview: "Preview"
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# edit_article_title: "Edit Article"
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article:
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edit_btn_preview: "Vista previa"
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edit_article_title: "Editar Artículo"
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# general:
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# and: "and"
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# name: "Name"
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# body: "Body"
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# version: "Version"
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# commit_msg: "Commit Message"
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# version_history: "Version History"
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# version_history_for: "Version History for: "
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# result: "Result"
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# results: "Results"
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# description: "Description"
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# or: "or"
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# subject: "Subject"
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# email: "Email"
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# password: "Password"
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# message: "Message"
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# code: "Code"
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||||
# ladder: "Ladder"
|
||||
# when: "When"
|
||||
# opponent: "Opponent"
|
||||
# rank: "Rank"
|
||||
# score: "Score"
|
||||
# win: "Win"
|
||||
# loss: "Loss"
|
||||
# tie: "Tie"
|
||||
# easy: "Easy"
|
||||
# medium: "Medium"
|
||||
# hard: "Hard"
|
||||
# player: "Player"
|
||||
general:
|
||||
and: "y"
|
||||
name: "Nombre"
|
||||
body: "Cuerpo"
|
||||
version: "Versión"
|
||||
commit_msg: "Enviar mensaje"
|
||||
version_history: "Historial de Versiones"
|
||||
version_history_for: "Historial de Versiones para: "
|
||||
result: "Resultado"
|
||||
results: "Resultados"
|
||||
description: "Descripción"
|
||||
or: "o"
|
||||
subject: "Asunto"
|
||||
email: "Email"
|
||||
password: "Contraseña"
|
||||
message: "Mensaje"
|
||||
code: "Código"
|
||||
ladder: "Escalera"
|
||||
when: "Cuando"
|
||||
opponent: "Oponente"
|
||||
rank: "Posición"
|
||||
score: "Puntuación"
|
||||
win: "Ganada"
|
||||
loss: "Perdida"
|
||||
tie: "Empate"
|
||||
easy: "Fácil"
|
||||
medium: "Medio"
|
||||
hard: "Difícil"
|
||||
player: "Jugador"
|
||||
|
||||
# about:
|
||||
# who_is_codecombat: "Who is CodeCombat?"
|
||||
|
@ -575,97 +575,97 @@ module.exports = nativeDescription: "español (América Latina)", englishDescrip
|
|||
# translating_diplomats: "Our Translating Diplomats:"
|
||||
# helpful_ambassadors: "Our Helpful Ambassadors:"
|
||||
|
||||
# classes:
|
||||
# archmage_title: "Archmage"
|
||||
# archmage_title_description: "(Coder)"
|
||||
# artisan_title: "Artisan"
|
||||
# artisan_title_description: "(Level Builder)"
|
||||
# adventurer_title: "Adventurer"
|
||||
# adventurer_title_description: "(Level Playtester)"
|
||||
# scribe_title: "Scribe"
|
||||
# scribe_title_description: "(Article Editor)"
|
||||
# diplomat_title: "Diplomat"
|
||||
# diplomat_title_description: "(Translator)"
|
||||
# ambassador_title: "Ambassador"
|
||||
# ambassador_title_description: "(Support)"
|
||||
# counselor_title: "Counselor"
|
||||
# counselor_title_description: "(Expert/Teacher)"
|
||||
classes:
|
||||
archmage_title: "Archimago"
|
||||
archmage_title_description: "(Desarrollador)"
|
||||
artisan_title: "Artesano"
|
||||
artisan_title_description: "(Constructor de Niveles)"
|
||||
adventurer_title: "Aventurero"
|
||||
adventurer_title_description: "(Probador de Niveles)"
|
||||
scribe_title: "Escriba"
|
||||
scribe_title_description: "(Editor de Artículos)"
|
||||
diplomat_title: "Diplomado"
|
||||
diplomat_title_description: "(Traductor)"
|
||||
ambassador_title: "Embajador"
|
||||
ambassador_title_description: "(Soporte)"
|
||||
counselor_title: "Consejero"
|
||||
counselor_title_description: "(Experto/Maestro)"
|
||||
|
||||
# ladder:
|
||||
# please_login: "Please log in first before playing a ladder game."
|
||||
# my_matches: "My Matches"
|
||||
# simulate: "Simulate"
|
||||
# simulation_explanation: "By simulating games you can get your game ranked faster!"
|
||||
# simulate_games: "Simulate Games!"
|
||||
# simulate_all: "RESET AND SIMULATE GAMES"
|
||||
# games_simulated_by: "Games simulated by you:"
|
||||
# games_simulated_for: "Games simulated for you:"
|
||||
# games_simulated: "Games simulated"
|
||||
# games_played: "Games played"
|
||||
# ratio: "Ratio"
|
||||
# leaderboard: "Leaderboard"
|
||||
# battle_as: "Battle as "
|
||||
# summary_your: "Your "
|
||||
# summary_matches: "Matches - "
|
||||
# summary_wins: " Wins, "
|
||||
# summary_losses: " Losses"
|
||||
# rank_no_code: "No New Code to Rank"
|
||||
# rank_my_game: "Rank My Game!"
|
||||
# rank_submitting: "Submitting..."
|
||||
# rank_submitted: "Submitted for Ranking"
|
||||
# rank_failed: "Failed to Rank"
|
||||
# rank_being_ranked: "Game Being Ranked"
|
||||
# code_being_simulated: "Your new code is being simulated by other players for ranking. This will refresh as new matches come in."
|
||||
# no_ranked_matches_pre: "No ranked matches for the "
|
||||
# no_ranked_matches_post: " team! Play against some competitors and then come back here to get your game ranked."
|
||||
# choose_opponent: "Choose an Opponent"
|
||||
# tutorial_play: "Play Tutorial"
|
||||
# tutorial_recommended: "Recommended if you've never played before"
|
||||
# tutorial_skip: "Skip Tutorial"
|
||||
# tutorial_not_sure: "Not sure what's going on?"
|
||||
# tutorial_play_first: "Play the Tutorial first."
|
||||
# simple_ai: "Simple AI"
|
||||
# warmup: "Warmup"
|
||||
# vs: "VS"
|
||||
ladder:
|
||||
please_login: "Por favor inicia sesión antes de jugar una partida de escalera."
|
||||
my_matches: "Mis Partidas"
|
||||
simulate: "Simular"
|
||||
simulation_explanation: "¡Simulando tus juegos puedes mejorar tu posición más rápido!"
|
||||
simulate_games: "¡Simular Juegos!"
|
||||
simulate_all: "REINICIAR Y SIMULAR JUEGOS"
|
||||
games_simulated_by: "Juegos simulados por ti:"
|
||||
games_simulated_for: "Juegos simulados para ti:"
|
||||
games_simulated: "Juegos simulados"
|
||||
games_played: "Juegos jugados"
|
||||
ratio: "Proporción"
|
||||
leaderboard: "Posiciones"
|
||||
battle_as: "Combate como "
|
||||
summary_your: "Tus "
|
||||
summary_matches: "Partidas - "
|
||||
summary_wins: " Ganadas, "
|
||||
summary_losses: " Perdidas"
|
||||
rank_no_code: "Sin Código Nuevo para Clasificar"
|
||||
rank_my_game: "¡Clasifica Mi Juego!"
|
||||
rank_submitting: "Enviando..."
|
||||
rank_submitted: "Enviado para Clasificación"
|
||||
rank_failed: "Fallo al Clasificar"
|
||||
rank_being_ranked: "Juego Siendo Clasificado"
|
||||
code_being_simulated: "Tu nuevo código está siendo simulado por otros jugadores para clasificación. Esto se refrescará a medida que vengan nuevas partidas."
|
||||
no_ranked_matches_pre: "Sin partidas clasificadas para el "
|
||||
no_ranked_matches_post: " equipo! Juega en contra de algunos competidores y luego vuelve aquí para ver tu juego clasificado."
|
||||
choose_opponent: "Escoge un Oponente"
|
||||
tutorial_play: "Juega el Tutorial"
|
||||
tutorial_recommended: "Recomendado si nunca has jugado antes"
|
||||
tutorial_skip: "Saltar Tutorial"
|
||||
tutorial_not_sure: "¿No estás seguro de que sucede?"
|
||||
tutorial_play_first: "Juega el Tutorial primero."
|
||||
simple_ai: "IA Simple"
|
||||
warmup: "Calentamiento"
|
||||
vs: "VS"
|
||||
|
||||
# multiplayer_launch:
|
||||
# introducing_dungeon_arena: "Introducing Dungeon Arena"
|
||||
# new_way: "The new way to compete with code."
|
||||
# to_battle: "To Battle, Developers!"
|
||||
# modern_day_sorcerer: "You know how to code? That's badass. You're a modern-day sorcerer! Isn't about time that you used your magic coding powers to command your minions in epic combat? And we're not talking robots here."
|
||||
# arenas_are_here: "CodeCombat head-to-head multiplayer arenas are here."
|
||||
# ladder_explanation: "Choose your heroes, enchant your human or ogre armies, and climb your way over defeated fellow Wizards to reach the top of the ladders–then challenge your friends in our glorious, asynchronous multiplayer coding arenas. If you're feeling creative, you can even"
|
||||
# fork_our_arenas: "fork our arenas"
|
||||
# create_worlds: "and create your own worlds."
|
||||
# javascript_rusty: "JavaScript a bit rusty? Don't worry; there's a"
|
||||
# tutorial: "tutorial"
|
||||
# new_to_programming: ". New to programming? Hit our beginner campaign to skill up."
|
||||
# so_ready: "I Am So Ready for This"
|
||||
multiplayer_launch:
|
||||
introducing_dungeon_arena: "Introduciendo la Arena de Calabozo"
|
||||
new_way: "La nueva forma de competir con código."
|
||||
to_battle: "¡A la batalla, desarrolladores!"
|
||||
modern_day_sorcerer: "¿Sabes cómo escribir código? Eso es rudo. ¡Eres un hechicero moderno! ¿No es tiempo ya de que uses tus poderes mágicos de código para comandar a tus secuaces en combate épico? Y no estamos hablando de robots aquí."
|
||||
arenas_are_here: "Las arenas cara-a-cara de CodeCombat están aquí."
|
||||
ladder_explanation: "Elige tus héroes, encanta tus ejercitos humanos u ogros, y escala tu camino sobre compañeros Hechiceros derrotados para alcanzar la cima de la escalera–luego reta a tus amigos en nuestras gloriosas, asincrónicas arenas de código multijugador. Si te sientes creativo, incluso puedes"
|
||||
fork_our_arenas: "bifurcar nuestras arenas"
|
||||
create_worlds: "y crear tus propios mundos."
|
||||
javascript_rusty: "¿Un poco oxidado tu JavaScript? No te preocupes; hay un"
|
||||
tutorial: "tutorial"
|
||||
new_to_programming: ". ¿Nuevo en la programación? Empieza nuestra campaña de principiantes para mejorar tu habilidad."
|
||||
so_ready: "Estoy Listo para Esto"
|
||||
|
||||
# loading_error:
|
||||
# could_not_load: "Error loading from server"
|
||||
# connection_failure: "Connection failed."
|
||||
# unauthorized: "You need to be signed in. Do you have cookies disabled?"
|
||||
# forbidden: "You do not have the permissions."
|
||||
# not_found: "Not found."
|
||||
# not_allowed: "Method not allowed."
|
||||
# timeout: "Server timeout."
|
||||
# conflict: "Resource conflict."
|
||||
# bad_input: "Bad input."
|
||||
# server_error: "Server error."
|
||||
# unknown: "Unknown error."
|
||||
loading_error:
|
||||
could_not_load: "Error cargando del servidor"
|
||||
connection_failure: "Fallo de conexión."
|
||||
unauthorized: "Necesitas acceder. ¿Tienes desabilitadas las cookies?"
|
||||
forbidden: "No tienes los permisos."
|
||||
not_found: "No encontrado."
|
||||
not_allowed: "Método no permitido."
|
||||
timeout: "Expiró el tiempo del servidor."
|
||||
conflict: "Conflicto de recurso."
|
||||
bad_input: "Mala entrada."
|
||||
server_error: "Error de servidor."
|
||||
unknown: "Error desconocido."
|
||||
|
||||
# resources:
|
||||
# your_sessions: "Your Sessions"
|
||||
# level: "Level"
|
||||
# social_network_apis: "Social Network APIs"
|
||||
# facebook_status: "Facebook Status"
|
||||
# facebook_friends: "Facebook Friends"
|
||||
# facebook_friend_sessions: "Facebook Friend Sessions"
|
||||
# gplus_friends: "G+ Friends"
|
||||
# gplus_friend_sessions: "G+ Friend Sessions"
|
||||
# leaderboard: "Leaderboard"
|
||||
# user_schema: "User Schema"
|
||||
# user_profile: "User Profile"
|
||||
# patches: "Patches"
|
||||
# model: "Model"
|
||||
resources:
|
||||
your_sessions: "Tus sesiones"
|
||||
level: "Nivel"
|
||||
social_network_apis: "APIs de Redes Sociales"
|
||||
facebook_status: "Estado de Facebook"
|
||||
facebook_friends: "Amigos de Facebook"
|
||||
facebook_friend_sessions: "Sesiones de Amigos de Facebook"
|
||||
gplus_friends: "Amigos de G+"
|
||||
gplus_friend_sessions: "Sesiones de Amigos de G+"
|
||||
leaderboard: "Clasificación"
|
||||
user_schema: "Esquema de Usuario"
|
||||
user_profile: "Perfil de Usuario"
|
||||
patches: "Parches"
|
||||
model: "Modelo"
|
||||
|
|
Loading…
Reference in a new issue